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2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: Bug Report
|
||||
about: Something doesn't work correctly in Ryujinx. Note that game-specific issues should be instead posted on the Game Compatibility List at https://github.com/Ryujinx/Ryujinx-Games-List, unless it is a provable regression.
|
||||
about: Something doesn't work correctly in Ryujinx. Game-specific issues should be posted at https://github.com/Ryujinx/Ryujinx-Games-List instead, unless it is a provable regression.
|
||||
#assignees:
|
||||
---
|
||||
|
||||
|
@@ -36,7 +36,7 @@
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of October 2022, Ryujinx has been tested on approximately 3,700 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable.
|
||||
As of November 2022, Ryujinx has been tested on approximately 3,800 titles; over 3,600 boot past menus and into gameplay, with roughly 3,200 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
|
||||
## Usage
|
||||
@@ -90,7 +90,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
|
||||
- **GPU**
|
||||
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum) or Vulkan APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
|
||||
- **Input**
|
||||
|
||||
|
@@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.2" />
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -71,6 +72,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return (short)value;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
|
||||
{
|
||||
if ((uint)index > (uint)coefficients.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return coefficients[index];
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int Decode(Span<short> output, ReadOnlySpan<byte> input, int startSampleOffset, int endSampleOffset, int offset, int count, ReadOnlySpan<short> coefficients, ref AdpcmLoopContext loopContext)
|
||||
{
|
||||
@@ -84,8 +98,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
byte coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
||||
short history0 = loopContext.History0;
|
||||
short history1 = loopContext.History1;
|
||||
short coefficient0 = coefficients[coefficientIndex * 2 + 0];
|
||||
short coefficient1 = coefficients[coefficientIndex * 2 + 1];
|
||||
short coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 0);
|
||||
short coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
|
||||
|
||||
int decodedCount = Math.Min(count, endSampleOffset - startSampleOffset - offset);
|
||||
int nibbles = GetNibblesFromSampleCount(offset + startSampleOffset);
|
||||
@@ -109,8 +123,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
||||
|
||||
coefficient0 = coefficients[coefficientIndex * 2 + 0];
|
||||
coefficient1 = coefficients[coefficientIndex * 2 + 1];
|
||||
coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2);
|
||||
coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
|
||||
|
||||
nibbles += 2;
|
||||
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.AdpcmDataSourceVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.AuxiliaryBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint InputBufferIndex { get; }
|
||||
public uint OutputBufferIndex { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.BiquadFilter;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public Memory<BiquadFilterState> BiquadFilterState { get; }
|
||||
public int InputBufferIndex { get; }
|
||||
|
@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.CaptureBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint InputBufferIndex { get; }
|
||||
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.CircularBufferSink;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort[] Input { get; }
|
||||
public uint InputCount { get; }
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.ClearMixBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ClearMixBufferCommand(int nodeId)
|
||||
{
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.CopyMixBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType { get; }
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Delay;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public DelayParameter Parameter => _parameter;
|
||||
public Memory<DelayState> State { get; }
|
||||
@@ -49,15 +49,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
||||
}
|
||||
|
||||
// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
|
||||
// TODO: Update delay processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private unsafe void ProcessDelayMono(ref DelayState state, float* outputBuffer, float* inputBuffer, uint sampleCount)
|
||||
{
|
||||
const ushort channelCount = 1;
|
||||
|
||||
float feedbackGain = FixedPointHelper.ToFloat(Parameter.FeedbackGain, FixedPointPrecision);
|
||||
float inGain = FixedPointHelper.ToFloat(Parameter.InGain, FixedPointPrecision);
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
@@ -70,7 +70,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
float temp = input * inGain + delayLineValue * feedbackGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref temp, 1);
|
||||
state.UpdateLowPassFilter(ref temp, channelCount);
|
||||
|
||||
outputBuffer[i] = (input * dryGain + delayLineValue * outGain) / 64;
|
||||
}
|
||||
@@ -104,7 +104,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
Y = state.DelayLines[1].Read(),
|
||||
};
|
||||
|
||||
Vector2 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
||||
Vector2 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector2, float>(ref temp), channelCount);
|
||||
|
||||
@@ -148,7 +148,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
W = state.DelayLines[3].Read()
|
||||
};
|
||||
|
||||
Vector4 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
||||
Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector4, float>(ref temp), channelCount);
|
||||
|
||||
@@ -171,12 +171,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
||||
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f,
|
||||
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackBaseGain, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, feedbackGain);
|
||||
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
|
||||
delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -200,7 +200,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
U = state.DelayLines[5].Read()
|
||||
};
|
||||
|
||||
Vector6 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
||||
Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector6, float>(ref temp), channelCount);
|
||||
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DepopForMixBuffers;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferOffset { get; }
|
||||
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DepopPrepare;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferCount { get; }
|
||||
|
||||
|
@@ -14,7 +14,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DeviceSink;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public string DeviceName { get; }
|
||||
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DownMixSurroundToStereo;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.GroupedBiquadFilter;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
private BiquadFilterParameter[] _parameters;
|
||||
private Memory<BiquadFilterState> _biquadFilterStates;
|
||||
@@ -47,9 +47,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Nintendo also implements a hot path for double biquad filters, but no generic path when the command definition suggests it could be done.
|
||||
// As such we currently only implement a generic path for simplicity.
|
||||
// TODO: Implement double biquad filters fast path.
|
||||
// NOTE: Nintendo only implement single and double biquad filters but no generic path when the command definition suggests it could be done.
|
||||
// As such we currently only implement a generic path for simplicity for double biquad.
|
||||
if (_parameters.Length == 1)
|
||||
{
|
||||
BiquadFilterHelper.ProcessBiquadFilter(ref _parameters[0], ref states[0], outputBuffer, inputBuffer, context.SampleCount);
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType { get; }
|
||||
|
||||
public ulong EstimatedProcessingTime { get; }
|
||||
public uint EstimatedProcessingTime { get; }
|
||||
|
||||
public void Process(CommandList context);
|
||||
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.LimiterVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public LimiterParameter Parameter => _parameter;
|
||||
public Memory<LimiterState> State { get; }
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.LimiterVersion2;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public LimiterParameter Parameter => _parameter;
|
||||
public Memory<LimiterState> State { get; }
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Mix;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.MixRamp;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.MixRampGrouped;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferCount { get; }
|
||||
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.PcmFloatDataSourceVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.PcmInt16DataSourceVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Performance;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public PerformanceEntryAddresses PerformanceEntryAddresses { get; }
|
||||
|
||||
|
@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Reverb3d;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -34,7 +34,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Reverb;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ReverbParameter Parameter => _parameter;
|
||||
public Memory<ReverbState> State { get; }
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Upsample;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint BufferCount { get; }
|
||||
public uint InputBufferIndex { get; }
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Volume;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.VolumeRamp;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -28,6 +28,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
private object _lock = new object();
|
||||
|
||||
private AudioRendererRenderingDevice _renderingDevice;
|
||||
private AudioRendererExecutionMode _executionMode;
|
||||
private IWritableEvent _systemEvent;
|
||||
private ManualResetEvent _terminationEvent;
|
||||
@@ -63,6 +64,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
private uint _renderingTimeLimitPercent;
|
||||
private bool _voiceDropEnabled;
|
||||
private uint _voiceDropCount;
|
||||
private float _voiceDropParameter;
|
||||
private bool _isDspRunningBehind;
|
||||
|
||||
private ICommandProcessingTimeEstimator _commandProcessingTimeEstimator;
|
||||
@@ -95,6 +97,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
_totalElapsedTicksUpdating = 0;
|
||||
_sessionId = 0;
|
||||
_voiceDropParameter = 1.0f;
|
||||
}
|
||||
|
||||
public ResultCode Initialize(
|
||||
@@ -130,6 +133,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
_upsamplerCount = parameter.SinkCount + parameter.SubMixBufferCount;
|
||||
_appletResourceId = appletResourceId;
|
||||
_memoryPoolCount = parameter.EffectCount + parameter.VoiceCount * Constants.VoiceWaveBufferCount;
|
||||
_renderingDevice = parameter.RenderingDevice;
|
||||
_executionMode = parameter.ExecutionMode;
|
||||
_sessionId = sessionId;
|
||||
MemoryManager = memoryManager;
|
||||
@@ -337,6 +341,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
_processHandle = processHandle;
|
||||
_elapsedFrameCount = 0;
|
||||
_voiceDropParameter = 1.0f;
|
||||
|
||||
switch (_behaviourContext.GetCommandProcessingTimeEstimatorVersion())
|
||||
{
|
||||
@@ -515,7 +520,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
return (ulong)(_manager.TickSource.ElapsedSeconds * Constants.TargetTimerFrequency);
|
||||
}
|
||||
|
||||
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, long voicesEstimatedTime, long deltaTimeDsp)
|
||||
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, uint voicesEstimatedTime, long deltaTimeDsp)
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -584,7 +589,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
command.Enabled = false;
|
||||
|
||||
voicesEstimatedTime -= (long)command.EstimatedProcessingTime;
|
||||
voicesEstimatedTime -= (uint)(_voiceDropParameter * command.EstimatedProcessingTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -618,13 +623,13 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
_voiceContext.Sort();
|
||||
commandGenerator.GenerateVoices();
|
||||
|
||||
long voicesEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
|
||||
uint voicesEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
|
||||
|
||||
commandGenerator.GenerateSubMixes();
|
||||
commandGenerator.GenerateFinalMixes();
|
||||
commandGenerator.GenerateSinks();
|
||||
|
||||
long totalEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
|
||||
uint totalEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
|
||||
|
||||
if (_voiceDropEnabled)
|
||||
{
|
||||
@@ -856,5 +861,26 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVoiceDropParameter(float voiceDropParameter)
|
||||
{
|
||||
_voiceDropParameter = Math.Clamp(voiceDropParameter, 0.0f, 2.0f);
|
||||
}
|
||||
|
||||
public float GetVoiceDropParameter()
|
||||
{
|
||||
return _voiceDropParameter;
|
||||
}
|
||||
|
||||
public ResultCode ExecuteAudioRendererRendering()
|
||||
{
|
||||
if (_executionMode == AudioRendererExecutionMode.Manual && _renderingDevice == AudioRendererRenderingDevice.Cpu)
|
||||
{
|
||||
// NOTE: Here Nintendo aborts with this error code, we don't want that.
|
||||
return ResultCode.InvalidExecutionContextOperation;
|
||||
}
|
||||
|
||||
return ResultCode.UnsupportedOperation;
|
||||
}
|
||||
}
|
||||
}
|
@@ -94,8 +94,9 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// REV11:
|
||||
/// The "legacy" effects (Delay, Reverb and Reverb 3D) were updated to match the standard channel mapping used by the audio renderer.
|
||||
/// A new version of the command estimator was added to address timing changes caused by the legacy effects changes.
|
||||
/// A voice drop parameter was added in 15.0.0: This allows an application to amplify or attenuate the estimated time of DSP commands.
|
||||
/// </summary>
|
||||
/// <remarks>This was added in system update 14.0.0</remarks>
|
||||
/// <remarks>This was added in system update 14.0.0 but some changes were made in 15.0.0</remarks>
|
||||
public const int Revision11 = 11 << 24;
|
||||
|
||||
/// <summary>
|
||||
|
@@ -25,7 +25,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// <summary>
|
||||
/// The estimated total processing time.
|
||||
/// </summary>
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The command list that is populated by the <see cref="CommandBuffer"/>.
|
||||
|
@@ -263,12 +263,12 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
|
||||
return UpdateResult.Success;
|
||||
}
|
||||
|
||||
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress & (pageSize - 1)) != 0)
|
||||
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress % pageSize) != 0)
|
||||
{
|
||||
return UpdateResult.InvalidParameter;
|
||||
}
|
||||
|
||||
if (inParameter.Size == 0 || (inParameter.Size & (pageSize - 1)) != 0)
|
||||
if (inParameter.Size == 0 || (inParameter.Size % pageSize) != 0)
|
||||
{
|
||||
return UpdateResult.InvalidParameter;
|
||||
}
|
||||
|
@@ -17,5 +17,6 @@ namespace Ryujinx.Audio
|
||||
InvalidAddressInfo = (42 << ErrorCodeShift) | ModuleId,
|
||||
InvalidMixSorting = (43 << ErrorCodeShift) | ModuleId,
|
||||
UnsupportedOperation = (513 << ErrorCodeShift) | ModuleId,
|
||||
InvalidExecutionContextOperation = (514 << ErrorCodeShift) | ModuleId,
|
||||
}
|
||||
}
|
@@ -21,6 +21,8 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
Name = $"Ryujinx {Program.Version}";
|
||||
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
|
@@ -60,7 +60,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
private const float VolumeDelta = 0.05f;
|
||||
|
||||
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
|
||||
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
|
||||
|
||||
private readonly long _ticksPerFrame;
|
||||
private readonly Stopwatch _chrono;
|
||||
@@ -349,7 +349,10 @@ namespace Ryujinx.Ava
|
||||
|
||||
_isActive = false;
|
||||
|
||||
_renderingThread.Join();
|
||||
if (_renderingThread.IsAlive)
|
||||
{
|
||||
_renderingThread.Join();
|
||||
}
|
||||
|
||||
DisplaySleep.Restore();
|
||||
|
||||
@@ -378,7 +381,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_gpuCancellationTokenSource.Cancel();
|
||||
_gpuCancellationTokenSource.Dispose();
|
||||
|
||||
|
||||
_chrono.Stop();
|
||||
}
|
||||
|
||||
@@ -393,7 +396,7 @@ namespace Ryujinx.Ava
|
||||
Renderer?.MakeCurrent();
|
||||
|
||||
Device.DisposeGpu();
|
||||
|
||||
|
||||
Renderer?.MakeCurrent(null);
|
||||
}
|
||||
|
||||
@@ -417,7 +420,6 @@ namespace Ryujinx.Ava
|
||||
public async Task<bool> LoadGuestApplication()
|
||||
{
|
||||
InitializeSwitchInstance();
|
||||
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
|
||||
@@ -428,17 +430,16 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
if (userError == UserError.NoFirmware)
|
||||
{
|
||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"],
|
||||
firmwareVersion.VersionString);
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"], message,
|
||||
LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
|
||||
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"],
|
||||
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"], firmwareVersion.VersionString),
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
"");
|
||||
|
||||
if (result != UserResult.Yes)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
||||
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
@@ -447,8 +448,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
||||
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
@@ -461,11 +461,9 @@ namespace Ryujinx.Ava
|
||||
|
||||
_parent.RefreshFirmwareStatus();
|
||||
|
||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString);
|
||||
|
||||
await ContentDialogHelper.CreateInfoDialog(
|
||||
string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
|
||||
message,
|
||||
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString),
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
"",
|
||||
LocaleManager.Instance["RyujinxInfo"]);
|
||||
@@ -473,9 +471,7 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
||||
|
||||
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
@@ -514,7 +510,7 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
else if (File.Exists(ApplicationPath))
|
||||
{
|
||||
switch (System.IO.Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
||||
switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
||||
{
|
||||
case ".xci":
|
||||
{
|
||||
@@ -602,7 +598,7 @@ namespace Ryujinx.Ava
|
||||
if (Renderer.IsVulkan)
|
||||
{
|
||||
string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
|
||||
|
||||
|
||||
renderer = new VulkanRenderer(Renderer.CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
|
||||
}
|
||||
else
|
||||
|
@@ -119,7 +119,7 @@
|
||||
"SettingsTabSystemAudioBackendSDL2": "SDL2",
|
||||
"SettingsTabSystemHacks": "Hacks",
|
||||
"SettingsTabSystemHacksNote": " (may cause instability)",
|
||||
"SettingsTabSystemExpandDramSize": "Expand DRAM Size to 6GiB",
|
||||
"SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)",
|
||||
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
|
||||
"SettingsTabGraphics": "Graphics",
|
||||
"SettingsTabGraphicsAPI": "Graphics API",
|
||||
@@ -410,6 +410,8 @@
|
||||
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
|
||||
"DlcManagerTableHeadingFullPathLabel": "Full Path",
|
||||
"DlcManagerRemoveAllButton": "Remove All",
|
||||
"DlcManagerEnableAllButton": "Enable All",
|
||||
"DlcManagerDisableAllButton": "Disable All",
|
||||
"MenuBarOptionsChangeLanguage": "Change Language",
|
||||
"CommonSort": "Sort",
|
||||
"CommonShowNames": "Show Names",
|
||||
@@ -440,7 +442,7 @@
|
||||
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
|
||||
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
|
||||
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
|
||||
"DRamTooltip": "Increases the amount of memory on the emulated system from 4GiB to 6GiB.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
||||
"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
||||
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
||||
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||
@@ -562,12 +564,12 @@
|
||||
"Writable": "Writable",
|
||||
"SelectDlcDialogTitle": "Select DLC files",
|
||||
"SelectUpdateDialogTitle": "Select update files",
|
||||
"UserProfileWindowTitle": "Manage User Profiles",
|
||||
"CheatWindowTitle": "Manage Game Cheats",
|
||||
"DlcWindowTitle": "Manage Game DLC",
|
||||
"UpdateWindowTitle": "Manage Game Updates",
|
||||
"UserProfileWindowTitle": "User Profiles Manager",
|
||||
"CheatWindowTitle": "Cheats Manager",
|
||||
"DlcWindowTitle": "Downloadable Content Manager",
|
||||
"UpdateWindowTitle": "Title Update Manager",
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"DlcWindowHeading": "DLC Available for {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||
"UserProfilesEditProfile": "Edit Selected",
|
||||
"Cancel": "Cancel",
|
||||
"Save": "Save",
|
||||
@@ -575,7 +577,7 @@
|
||||
"UserProfilesSetProfileImage": "Set Profile Image",
|
||||
"UserProfileEmptyNameError": "Name is required",
|
||||
"UserProfileNoImageError": "Profile image must be set",
|
||||
"GameUpdateWindowHeading": "Updates Available for {0} [{1}]",
|
||||
"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
|
||||
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
|
||||
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
|
||||
"UserProfilesName": "Name:",
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -93,7 +94,7 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
return;
|
||||
}
|
||||
|
||||
var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson);
|
||||
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
|
||||
|
||||
foreach (var item in strings)
|
||||
{
|
||||
|
@@ -1,8 +1,5 @@
|
||||
using ARMeilleure.Translation.PTC;
|
||||
using Avalonia;
|
||||
using Avalonia.Rendering;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@@ -24,18 +21,14 @@ namespace Ryujinx.Ava
|
||||
internal class Program
|
||||
{
|
||||
public static double WindowScaleFactor { get; set; }
|
||||
public static double ActualScaleFactor { get; set; }
|
||||
public static string Version { get; private set; }
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
|
||||
public static RenderTimer RenderTimer { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
|
||||
|
||||
private const uint MB_ICONWARNING = 0x30;
|
||||
private const int BaseDpi = 96;
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
@@ -43,18 +36,14 @@ namespace Ryujinx.Ava
|
||||
|
||||
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
|
||||
{
|
||||
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
||||
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
||||
}
|
||||
|
||||
PreviewerDetached = true;
|
||||
|
||||
Initialize(args);
|
||||
|
||||
RenderTimer = new RenderTimer();
|
||||
|
||||
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
|
||||
|
||||
RenderTimer.Dispose();
|
||||
}
|
||||
|
||||
public static AppBuilder BuildAvaloniaApp()
|
||||
@@ -64,24 +53,18 @@ namespace Ryujinx.Ava
|
||||
.With(new X11PlatformOptions
|
||||
{
|
||||
EnableMultiTouch = true,
|
||||
EnableIme = true,
|
||||
UseEGL = false,
|
||||
UseGpu = false
|
||||
EnableIme = true,
|
||||
UseEGL = false,
|
||||
UseGpu = true
|
||||
})
|
||||
.With(new Win32PlatformOptions
|
||||
{
|
||||
EnableMultitouch = true,
|
||||
UseWgl = false,
|
||||
AllowEglInitialization = false,
|
||||
CompositionBackdropCornerRadius = 8f,
|
||||
EnableMultitouch = true,
|
||||
UseWgl = false,
|
||||
AllowEglInitialization = false,
|
||||
CompositionBackdropCornerRadius = 8.0f,
|
||||
})
|
||||
.UseSkia()
|
||||
.AfterSetup(_ =>
|
||||
{
|
||||
AvaloniaLocator.CurrentMutable
|
||||
.Bind<IRenderTimer>().ToConstant(RenderTimer)
|
||||
.Bind<IRenderLoop>().ToConstant(new RenderLoop(RenderTimer, Dispatcher.UIThread));
|
||||
})
|
||||
.LogToTrace();
|
||||
}
|
||||
|
||||
@@ -116,18 +99,15 @@ namespace Ryujinx.Ava
|
||||
ForceDpiAware.Windows();
|
||||
|
||||
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
|
||||
ActualScaleFactor = ForceDpiAware.GetActualScaleFactor() / BaseDpi;
|
||||
|
||||
// Logging system information.
|
||||
PrintSystemInfo();
|
||||
|
||||
// Enable OGL multithreading on the driver, when available.
|
||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
||||
DriverUtilities.ToggleOGLThreading(threadingMode == BackendThreading.Off);
|
||||
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||
|
||||
// Check if keys exists.
|
||||
bool hasSystemProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));
|
||||
if (!hasSystemProdKeys)
|
||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||
{
|
||||
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
|
||||
{
|
||||
@@ -143,7 +123,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
public static void ReloadConfig()
|
||||
{
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
@@ -197,8 +177,7 @@ namespace Ryujinx.Ava
|
||||
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
|
||||
SystemInfo.Gather().Print();
|
||||
|
||||
var enabledLogs = Logger.GetEnabledLevels();
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogs.Count == 0 ? "<None>" : string.Join(", ", enabledLogs))}");
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(Logger.GetEnabledLevels().Count == 0 ? "<None>" : string.Join(", ", Logger.GetEnabledLevels()))}");
|
||||
|
||||
if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
|
||||
{
|
||||
|
@@ -18,26 +18,26 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Svg" Version="0.10.14" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.14" />
|
||||
<PackageReference Include="Avalonia" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageReference Include="DynamicData" Version="7.9.4" />
|
||||
<PackageReference Include="FluentAvaloniaUI" Version="1.4.1" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" Version="1.3.4" />
|
||||
<PackageReference Include="DynamicData" Version="7.12.8" />
|
||||
<PackageReference Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" Version="1.4.2" />
|
||||
|
||||
<PackageReference Include="OpenTK.Core" Version="4.7.2" />
|
||||
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.3.3" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.4.1" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
</ItemGroup>
|
||||
|
||||
|
@@ -57,14 +57,14 @@ namespace Ryujinx.Ava.Ui.Applet
|
||||
|
||||
bool opened = false;
|
||||
|
||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||
title,
|
||||
message,
|
||||
"",
|
||||
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
|
||||
"",
|
||||
LocaleManager.Instance["SettingsButtonClose"],
|
||||
(int)Symbol.Important,
|
||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||
title,
|
||||
message,
|
||||
"",
|
||||
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
|
||||
"",
|
||||
LocaleManager.Instance["SettingsButtonClose"],
|
||||
(int)Symbol.Important,
|
||||
deferEvent,
|
||||
async (window) =>
|
||||
{
|
||||
@@ -168,7 +168,7 @@ namespace Ryujinx.Ava.Ui.Applet
|
||||
|
||||
object response = await msgDialog.Run();
|
||||
|
||||
if (response != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
||||
if (response != null && buttons != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
||||
{
|
||||
showDetails = true;
|
||||
}
|
||||
|
@@ -127,9 +127,16 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
contentDialog.PrimaryButtonClick += deferCloseAction;
|
||||
}
|
||||
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
if (useOverlay)
|
||||
{
|
||||
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
|
||||
|
||||
overlay?.Close();
|
||||
overlay!.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
}
|
||||
}
|
||||
|
||||
if (useOverlay)
|
||||
@@ -391,4 +398,4 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,8 +6,8 @@ using SPB.Graphics;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
@@ -15,12 +15,12 @@ using static Ryujinx.Ava.Ui.Controls.Win32NativeInterop;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public unsafe class EmbeddedWindow : NativeControlHost
|
||||
public class EmbeddedWindow : NativeControlHost
|
||||
{
|
||||
private WindowProc _wndProcDelegate;
|
||||
private string _className;
|
||||
|
||||
protected GLXWindow X11Window { get; private set; }
|
||||
protected GLXWindow X11Window { get; set; }
|
||||
protected IntPtr WindowHandle { get; set; }
|
||||
protected IntPtr X11Display { get; set; }
|
||||
|
||||
@@ -94,19 +94,17 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
protected virtual IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
{
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
|
||||
return new PlatformHandle(WindowHandle, "X11");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
unsafe IPlatformHandle CreateWin32(IPlatformHandle parent)
|
||||
IPlatformHandle CreateWin32(IPlatformHandle parent)
|
||||
{
|
||||
_className = "NativeWindow-" + Guid.NewGuid();
|
||||
_wndProcDelegate = WndProc;
|
||||
@@ -142,7 +140,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
internal IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
||||
IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
||||
{
|
||||
var point = new Point((long)lParam & 0xFFFF, ((long)lParam >> 16) & 0xFFFF);
|
||||
var root = VisualRoot as Window;
|
||||
|
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
throw new PlatformNotSupportedException();
|
||||
}
|
||||
|
||||
|
||||
var flags = OpenGLContextFlags.Compat;
|
||||
if (_graphicsDebugLevel != GraphicsDebugLevel.None)
|
||||
{
|
||||
@@ -69,12 +69,12 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
public void MakeCurrent()
|
||||
{
|
||||
Context.MakeCurrent(_window);
|
||||
Context?.MakeCurrent(_window);
|
||||
}
|
||||
|
||||
public void MakeCurrent(NativeWindowBase window)
|
||||
{
|
||||
Context.MakeCurrent(window);
|
||||
Context?.MakeCurrent(window);
|
||||
}
|
||||
|
||||
public void SwapBuffers()
|
||||
|
@@ -1,100 +0,0 @@
|
||||
using Avalonia.Rendering;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
internal class RenderTimer : IRenderTimer, IDisposable
|
||||
{
|
||||
public event Action<TimeSpan> Tick
|
||||
{
|
||||
add
|
||||
{
|
||||
_tick += value;
|
||||
|
||||
if (_subscriberCount++ == 0)
|
||||
{
|
||||
Start();
|
||||
}
|
||||
}
|
||||
|
||||
remove
|
||||
{
|
||||
if (--_subscriberCount == 0)
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
|
||||
_tick -= value;
|
||||
}
|
||||
}
|
||||
|
||||
private Thread _tickThread;
|
||||
private readonly System.Timers.Timer _timer;
|
||||
|
||||
private Action<TimeSpan> _tick;
|
||||
private int _subscriberCount;
|
||||
|
||||
private bool _isRunning;
|
||||
|
||||
private AutoResetEvent _resetEvent;
|
||||
|
||||
public RenderTimer()
|
||||
{
|
||||
_timer = new System.Timers.Timer(15);
|
||||
_resetEvent = new AutoResetEvent(true);
|
||||
_timer.Elapsed += Timer_Elapsed;
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
TickNow();
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_timer.Start();
|
||||
if (_tickThread == null)
|
||||
{
|
||||
_tickThread = new Thread(RunTick);
|
||||
_tickThread.Name = "RenderTimerTickThread";
|
||||
_tickThread.IsBackground = true;
|
||||
_isRunning = true;
|
||||
_tickThread.Start();
|
||||
}
|
||||
}
|
||||
|
||||
public void RunTick()
|
||||
{
|
||||
while (_isRunning)
|
||||
{
|
||||
_resetEvent.WaitOne();
|
||||
_tick?.Invoke(TimeSpan.FromMilliseconds(Environment.TickCount));
|
||||
}
|
||||
}
|
||||
|
||||
public void TickNow()
|
||||
{
|
||||
lock (_timer)
|
||||
{
|
||||
_resetEvent.Set();
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
_timer.Stop();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_timer.Elapsed -= Timer_Elapsed;
|
||||
_timer.Stop();
|
||||
_isRunning = false;
|
||||
_resetEvent.Set();
|
||||
_tickThread.Join();
|
||||
_resetEvent.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
@@ -4,11 +4,4 @@
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.RendererHost">
|
||||
<ContentControl
|
||||
HorizontalAlignment="Stretch"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
VerticalContentAlignment="Stretch"
|
||||
Name="View"
|
||||
/>
|
||||
</UserControl>
|
||||
|
@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
_currentWindow.WindowCreated += CurrentWindow_WindowCreated;
|
||||
_currentWindow.SizeChanged += CurrentWindow_SizeChanged;
|
||||
View.Content = _currentWindow;
|
||||
Content = _currentWindow;
|
||||
}
|
||||
|
||||
public void CreateVulkan()
|
||||
|
@@ -1,10 +1,13 @@
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.Vulkan;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.Win32;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.Ui
|
||||
{
|
||||
@@ -12,6 +15,18 @@ namespace Ryujinx.Ava.Ui
|
||||
{
|
||||
private NativeWindowBase _window;
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
protected override IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
{
|
||||
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(parent.Handle));
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
|
||||
X11Window.Hide();
|
||||
|
||||
return new PlatformHandle(WindowHandle, "X11");
|
||||
}
|
||||
|
||||
public SurfaceKHR CreateSurface(Instance instance)
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
@@ -20,7 +35,7 @@ namespace Ryujinx.Ava.Ui
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
_window = X11Window;
|
||||
_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -1,8 +1,22 @@
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class DownloadableContentModel
|
||||
public class DownloadableContentModel : BaseModel
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
private bool _enabled;
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get => _enabled;
|
||||
set
|
||||
{
|
||||
_enabled = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string TitleId { get; }
|
||||
public string ContainerPath { get; }
|
||||
public string FullPath { get; }
|
||||
|
@@ -8,6 +8,7 @@ using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -189,7 +190,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
|
||||
|
||||
if (await NeedsUpdate(JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
||||
if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
||||
{
|
||||
amiiboJsonString = await DownloadAmiiboJson();
|
||||
}
|
||||
@@ -206,7 +207,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
_amiiboList = JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
||||
_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
||||
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
||||
|
||||
ParseAmiiboData();
|
||||
|
@@ -460,8 +460,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
||||
@@ -472,8 +470,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
||||
|
@@ -19,6 +19,7 @@ using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
@@ -47,6 +48,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private string _loadHeading;
|
||||
private string _cacheLoadStatus;
|
||||
private string _searchText;
|
||||
private Timer _searchTimer;
|
||||
private string _dockedStatusText;
|
||||
private string _fifoStatusText;
|
||||
private string _gameStatusText;
|
||||
@@ -115,10 +117,20 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
_searchText = value;
|
||||
|
||||
RefreshView();
|
||||
_searchTimer?.Dispose();
|
||||
|
||||
_searchTimer = new Timer(TimerCallback, null, 1000, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void TimerCallback(object obj)
|
||||
{
|
||||
RefreshView();
|
||||
|
||||
_searchTimer.Dispose();
|
||||
_searchTimer = null;
|
||||
}
|
||||
|
||||
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
|
||||
{
|
||||
get => _appsObservableList;
|
||||
@@ -200,22 +212,19 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private string _showUikey = "F4";
|
||||
private string _pauseKey = "F5";
|
||||
private string _screenshotkey = "F8";
|
||||
private float _volume;
|
||||
private float _volume;
|
||||
private string _backendText;
|
||||
|
||||
public ApplicationData SelectedApplication
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (Glyph)
|
||||
return Glyph switch
|
||||
{
|
||||
case Glyph.List:
|
||||
return _owner.GameList.SelectedApplication;
|
||||
case Glyph.Grid:
|
||||
return _owner.GameGrid.SelectedApplication;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
Glyph.List => _owner.GameList.SelectedApplication,
|
||||
Glyph.Grid => _owner.GameGrid.SelectedApplication,
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,6 +417,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
_owner.AppHost.Device.SetVolume(_volume);
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(VolumeStatusText));
|
||||
OnPropertyChanged(nameof(VolumeMuted));
|
||||
OnPropertyChanged();
|
||||
@@ -477,38 +487,36 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
internal void Sort(bool isAscending)
|
||||
{
|
||||
IsAscending = isAscending;
|
||||
|
||||
RefreshView();
|
||||
}
|
||||
|
||||
internal void Sort(ApplicationSort sort)
|
||||
{
|
||||
SortMode = sort;
|
||||
|
||||
RefreshView();
|
||||
}
|
||||
|
||||
private IComparer<ApplicationData> GetComparer()
|
||||
{
|
||||
switch (SortMode)
|
||||
return SortMode switch
|
||||
{
|
||||
case ApplicationSort.LastPlayed:
|
||||
return new Models.Generic.LastPlayedSortComparer(IsAscending);
|
||||
case ApplicationSort.FileSize:
|
||||
return new Models.Generic.FileSizeSortComparer(IsAscending);
|
||||
case ApplicationSort.TotalTimePlayed:
|
||||
return new Models.Generic.TimePlayedSortComparer(IsAscending);
|
||||
case ApplicationSort.Title:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName) : SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName);
|
||||
case ApplicationSort.Favorite:
|
||||
return !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite) : SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite);
|
||||
case ApplicationSort.Developer:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer) : SortExpressionComparer<ApplicationData>.Descending(app => app.Developer);
|
||||
case ApplicationSort.FileType:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension) : SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension);
|
||||
case ApplicationSort.Path:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path) : SortExpressionComparer<ApplicationData>.Descending(app => app.Path);
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
ApplicationSort.LastPlayed => new Models.Generic.LastPlayedSortComparer(IsAscending),
|
||||
ApplicationSort.FileSize => new Models.Generic.FileSizeSortComparer(IsAscending),
|
||||
ApplicationSort.TotalTimePlayed => new Models.Generic.TimePlayedSortComparer(IsAscending),
|
||||
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
|
||||
ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
|
||||
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
|
||||
ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
|
||||
ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
|
||||
private void RefreshView()
|
||||
@@ -611,40 +619,31 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
||||
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
||||
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
||||
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
||||
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
||||
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
||||
public bool IsSortedByLastPlayed => SortMode == ApplicationSort.LastPlayed;
|
||||
public bool IsSortedByTimePlayed => SortMode == ApplicationSort.TotalTimePlayed;
|
||||
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
||||
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
||||
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
||||
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
||||
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
||||
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
||||
|
||||
public string SortName
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (SortMode)
|
||||
return SortMode switch
|
||||
{
|
||||
case ApplicationSort.Title:
|
||||
return LocaleManager.Instance["GameListHeaderApplication"];
|
||||
case ApplicationSort.Developer:
|
||||
return LocaleManager.Instance["GameListHeaderDeveloper"];
|
||||
case ApplicationSort.LastPlayed:
|
||||
return LocaleManager.Instance["GameListHeaderLastPlayed"];
|
||||
case ApplicationSort.TotalTimePlayed:
|
||||
return LocaleManager.Instance["GameListHeaderTimePlayed"];
|
||||
case ApplicationSort.FileType:
|
||||
return LocaleManager.Instance["GameListHeaderFileExtension"];
|
||||
case ApplicationSort.FileSize:
|
||||
return LocaleManager.Instance["GameListHeaderFileSize"];
|
||||
case ApplicationSort.Path:
|
||||
return LocaleManager.Instance["GameListHeaderPath"];
|
||||
case ApplicationSort.Favorite:
|
||||
return LocaleManager.Instance["CommonFavorite"];
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
ApplicationSort.Title => LocaleManager.Instance["GameListHeaderApplication"],
|
||||
ApplicationSort.Developer => LocaleManager.Instance["GameListHeaderDeveloper"],
|
||||
ApplicationSort.LastPlayed => LocaleManager.Instance["GameListHeaderLastPlayed"],
|
||||
ApplicationSort.TotalTimePlayed => LocaleManager.Instance["GameListHeaderTimePlayed"],
|
||||
ApplicationSort.FileType => LocaleManager.Instance["GameListHeaderFileExtension"],
|
||||
ApplicationSort.FileSize => LocaleManager.Instance["GameListHeaderFileSize"],
|
||||
ApplicationSort.Path => LocaleManager.Instance["GameListHeaderPath"],
|
||||
ApplicationSort.Favorite => LocaleManager.Instance["CommonFavorite"],
|
||||
_ => string.Empty,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -668,6 +667,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
get => KeyGesture.Parse(_showUikey); set
|
||||
{
|
||||
_showUikey = value.ToString();
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
@@ -677,6 +677,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
get => KeyGesture.Parse(_screenshotkey); set
|
||||
{
|
||||
_screenshotkey = value.ToString();
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
@@ -686,14 +687,15 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
get => KeyGesture.Parse(_pauseKey); set
|
||||
{
|
||||
_pauseKey = value.ToString();
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
||||
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
||||
public bool IsGridMedium => ConfigurationState.Instance.Ui.GridSize == 2;
|
||||
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
||||
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
||||
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
||||
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
||||
|
||||
public int GridSizeScale
|
||||
{
|
||||
@@ -728,14 +730,14 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
if (_owner.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
{
|
||||
string titleId = _owner.AppHost.Device.Application.TitleIdText.ToUpper();
|
||||
string titleId = _owner.AppHost.Device.Application.TitleIdText.ToUpper();
|
||||
AmiiboWindow window = new(_showAll, _lastScannedAmiiboId, titleId);
|
||||
|
||||
await window.ShowDialog(_owner);
|
||||
|
||||
if (window.IsScanned)
|
||||
{
|
||||
_showAll = window.ViewModel.ShowAllAmiibo;
|
||||
_showAll = window.ViewModel.ShowAllAmiibo;
|
||||
_lastScannedAmiiboId = window.ScannedAmiibo.GetId();
|
||||
|
||||
_owner.AppHost.Device.System.ScanAmiibo(deviceId, _lastScannedAmiiboId, window.ViewModel.UseRandomUuid);
|
||||
@@ -766,8 +768,9 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
|
||||
{
|
||||
StatusBarProgressValue = e.NumAppsLoaded;
|
||||
StatusBarProgressValue = e.NumAppsLoaded;
|
||||
StatusBarProgressMaximum = e.NumAppsFound;
|
||||
|
||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", StatusBarProgressValue, StatusBarProgressMaximum);
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
@@ -792,9 +795,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Applications.Clear();
|
||||
|
||||
_owner.LoadProgressBar.IsVisible = true;
|
||||
StatusBarProgressMaximum = 0;
|
||||
StatusBarProgressValue = 0;
|
||||
StatusBarProgressMaximum = 0;
|
||||
StatusBarProgressValue = 0;
|
||||
|
||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", 0, 0);
|
||||
});
|
||||
|
||||
@@ -842,12 +847,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
});
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "PFS0", Extensions = { "pfs0" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NCA", Extensions = { "nca" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NRO", Extensions = { "nro" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSO", Extensions = { "nso" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NCA", Extensions = { "nca" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NRO", Extensions = { "nro" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSO", Extensions = { "nso" } });
|
||||
|
||||
string[] files = await dialog.ShowAsync(_owner);
|
||||
|
||||
@@ -878,10 +883,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
ShowUiKey = new KeyGesture(showUiKey, KeyModifiers.None);
|
||||
}
|
||||
|
||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
||||
{
|
||||
ScreenshotKey = new KeyGesture(screenshotKey, KeyModifiers.None);
|
||||
}
|
||||
|
||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
||||
{
|
||||
PauseKey = new KeyGesture(pauseKey, KeyModifiers.None);
|
||||
@@ -941,9 +948,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
_lastFullscreenToggle = Environment.TickCount64;
|
||||
|
||||
WindowState state = _owner.WindowState;
|
||||
|
||||
if (state == WindowState.FullScreen)
|
||||
if (_owner.WindowState == WindowState.FullScreen)
|
||||
{
|
||||
_owner.WindowState = WindowState.Normal;
|
||||
|
||||
@@ -971,8 +976,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
if (IsGameRunning)
|
||||
{
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value =
|
||||
!ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -985,6 +989,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
else if (IsGameRunning)
|
||||
{
|
||||
await Task.Delay(100);
|
||||
|
||||
_owner.AppHost?.ShowExitPrompt();
|
||||
}
|
||||
}
|
||||
@@ -994,6 +999,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
_owner.SettingsWindow = new(_owner.VirtualFileSystem, _owner.ContentManager);
|
||||
|
||||
await _owner.SettingsWindow.ShowDialog(_owner);
|
||||
|
||||
LoadConfigurableHotKeys();
|
||||
}
|
||||
|
||||
@@ -1004,9 +1010,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void OpenAboutWindow()
|
||||
{
|
||||
AboutWindow window = new();
|
||||
|
||||
await window.ShowDialog(_owner);
|
||||
await new AboutWindow().ShowDialog(_owner);
|
||||
}
|
||||
|
||||
public void ChangeLanguage(object obj)
|
||||
@@ -1020,7 +1024,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
try
|
||||
{
|
||||
ProgressMaximum = total;
|
||||
ProgressValue = current;
|
||||
ProgressValue = current;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
@@ -1030,13 +1034,13 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
case PtcLoadingState.Start:
|
||||
case PtcLoadingState.Loading:
|
||||
LoadHeading = LocaleManager.Instance["CompilingPPTC"];
|
||||
LoadHeading = LocaleManager.Instance["CompilingPPTC"];
|
||||
IsLoadingIndeterminate = false;
|
||||
break;
|
||||
case PtcLoadingState.Loaded:
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
IsLoadingIndeterminate = true;
|
||||
CacheLoadStatus = "";
|
||||
CacheLoadStatus = "";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -1046,13 +1050,13 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
case ShaderCacheLoadingState.Start:
|
||||
case ShaderCacheLoadingState.Loading:
|
||||
LoadHeading = LocaleManager.Instance["CompilingShaders"];
|
||||
LoadHeading = LocaleManager.Instance["CompilingShaders"];
|
||||
IsLoadingIndeterminate = false;
|
||||
break;
|
||||
case ShaderCacheLoadingState.Loaded:
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
IsLoadingIndeterminate = true;
|
||||
CacheLoadStatus = "";
|
||||
CacheLoadStatus = "";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -1065,14 +1069,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenUserSaveDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
||||
out ulong titleIdNumber))
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
@@ -1082,8 +1084,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
return;
|
||||
}
|
||||
|
||||
var userId = new LibHac.Fs.UserId((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
||||
UserId userId = new((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
||||
SaveDataFilter saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
||||
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
||||
});
|
||||
}
|
||||
@@ -1091,8 +1093,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void ToggleFavorite()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
selection.Favorite = !selection.Favorite;
|
||||
@@ -1108,11 +1109,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenModsDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, selection.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
@@ -1121,12 +1121,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenSdModsDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
ApplicationData selection = SelectedApplication;
|
||||
|
||||
if (selection != null)
|
||||
{
|
||||
string sdModsBasePath = _owner.VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, selection.TitleId);
|
||||
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, selection.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
@@ -1134,13 +1134,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenPtcDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
||||
|
||||
string mainPath = Path.Combine(ptcDir, "0");
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
||||
string mainPath = Path.Combine(ptcDir, "0");
|
||||
string backupPath = Path.Combine(ptcDir, "1");
|
||||
|
||||
if (!Directory.Exists(ptcDir))
|
||||
@@ -1156,16 +1154,18 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void PurgePtcCache()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||
string.Format(LocaleManager.Instance["DialogPPTCDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||
string.Format(LocaleManager.Instance["DialogPPTCDeletionMessage"], selection.TitleName),
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
LocaleManager.Instance["RyujinxConfirm"]);
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
@@ -1198,8 +1198,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenShaderCacheDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
||||
@@ -1220,18 +1219,20 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void PurgeShaderCache()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||
string.Format(LocaleManager.Instance["DialogShaderDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
||||
string.Format(LocaleManager.Instance["DialogShaderDeletionMessage"], selection.TitleName),
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
LocaleManager.Instance["RyujinxConfirm"]);
|
||||
|
||||
List<DirectoryInfo> oldCacheDirectories = new List<DirectoryInfo>();
|
||||
List<FileInfo> newCacheFiles = new List<FileInfo>();
|
||||
List<DirectoryInfo> oldCacheDirectories = new();
|
||||
List<FileInfo> newCacheFiles = new();
|
||||
|
||||
if (shaderCacheDir.Exists)
|
||||
{
|
||||
@@ -1279,38 +1280,28 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void OpenTitleUpdateManager()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
TitleUpdateWindow titleUpdateManager =
|
||||
new(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName);
|
||||
|
||||
await titleUpdateManager.ShowDialog(_owner);
|
||||
await new TitleUpdateWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenDownloadableContentManager()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DownloadableContentManagerWindow downloadableContentManager = new(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName);
|
||||
|
||||
await downloadableContentManager.ShowDialog(_owner);
|
||||
await new DownloadableContentManagerWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenCheatManager()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
CheatWindow cheatManager = new(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName);
|
||||
|
||||
await cheatManager.ShowDialog(_owner);
|
||||
await new CheatWindow(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName).ShowDialog(_owner);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1321,13 +1312,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
return;
|
||||
}
|
||||
|
||||
var application = _owner.AppHost.Device.Application;
|
||||
|
||||
ApplicationLoader application = _owner.AppHost.Device.Application;
|
||||
if (application != null)
|
||||
{
|
||||
CheatWindow cheatManager = new(_owner.VirtualFileSystem, application.TitleIdText, application.TitleName);
|
||||
|
||||
await cheatManager.ShowDialog(_owner);
|
||||
await new CheatWindow(_owner.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(_owner);
|
||||
|
||||
_owner.AppHost.Device.EnableCheats();
|
||||
}
|
||||
@@ -1335,14 +1323,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenDeviceSaveDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
||||
out ulong titleIdNumber))
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
@@ -1360,14 +1346,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenBcatSaveDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
||||
out ulong titleIdNumber))
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
@@ -1420,12 +1404,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
_owner.Close();
|
||||
}
|
||||
|
||||
private async Task HandleFirmwareInstallation(string path)
|
||||
private async Task HandleFirmwareInstallation(string filename)
|
||||
{
|
||||
try
|
||||
{
|
||||
string filename = path;
|
||||
|
||||
SystemVersion firmwareVersion = _owner.ContentManager.VerifyFirmwarePackage(filename);
|
||||
|
||||
if (firmwareVersion == null)
|
||||
@@ -1437,7 +1419,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
string dialogTitle = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallTitle"], firmwareVersion.VersionString);
|
||||
|
||||
|
||||
SystemVersion currentVersion = _owner.ContentManager.GetCurrentFirmwareVersion();
|
||||
|
||||
string dialogMessage = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallMessage"], firmwareVersion.VersionString);
|
||||
@@ -1480,11 +1461,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallSuccessMessage"], firmwareVersion.VersionString);
|
||||
|
||||
await ContentDialogHelper.CreateInfoDialog(dialogTitle, message, LocaleManager.Instance["InputDialogOk"], "", LocaleManager.Instance["RyujinxInfo"]);
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, message);
|
||||
|
||||
// Purge Applet Cache.
|
||||
|
||||
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
||||
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
||||
|
||||
if (miiEditorCacheFolder.Exists)
|
||||
{
|
||||
@@ -1514,8 +1496,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
catch (LibHac.Common.Keys.MissingKeyException ex)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
||||
|
||||
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -1527,8 +1509,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
OpenFileDialog dialog = new() { AllowMultiple = false };
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = LocaleManager.Instance["FileDialogAllTypes"], Extensions = { "xci", "zip" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "ZIP", Extensions = { "zip" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "ZIP", Extensions = { "zip" } });
|
||||
|
||||
string[] file = await dialog.ShowAsync(_owner);
|
||||
|
||||
|
@@ -3,89 +3,128 @@
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Width="800"
|
||||
Height="500"
|
||||
MinWidth="800"
|
||||
MinHeight="500"
|
||||
MaxWidth="800"
|
||||
MaxHeight="500"
|
||||
SizeToContent="Height"
|
||||
Width="600" MinHeight="500" Height="500"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
MinWidth="600"
|
||||
mc:Ignorable="d">
|
||||
<Grid Name="DownloadableContentGrid" Margin="15">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="Heading"
|
||||
Grid.Row="1"
|
||||
MaxWidth="500"
|
||||
Margin="20,15,20,20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
MaxWidth="500"
|
||||
LineHeight="18"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding Heading}"
|
||||
TextAlignment="Center" />
|
||||
<Border
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<DockPanel
|
||||
Grid.Row="2"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
<Border
|
||||
Grid.Row="3"
|
||||
Margin="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1">
|
||||
<DataGrid
|
||||
MinHeight="200"
|
||||
HorizontalAlignment="Stretch"
|
||||
<ScrollViewer
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
Items="{Binding DownloadableContents}"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid.Columns>
|
||||
<DataGridTemplateColumn Width="90">
|
||||
<DataGridTemplateColumn.CellTemplate>
|
||||
<DataTemplate>
|
||||
<CheckBox
|
||||
Width="50"
|
||||
MinWidth="40"
|
||||
HorizontalAlignment="Right"
|
||||
IsChecked="{Binding Enabled}" />
|
||||
</DataTemplate>
|
||||
</DataGridTemplateColumn.CellTemplate>
|
||||
<DataGridTemplateColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
||||
</DataGridTemplateColumn.Header>
|
||||
</DataGridTemplateColumn>
|
||||
<DataGridTextColumn
|
||||
Width="190"
|
||||
Binding="{Binding TitleId}"
|
||||
CanUserResize="True">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn
|
||||
Width="*"
|
||||
Binding="{Binding ContainerPath}"
|
||||
CanUserResize="True">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn
|
||||
Width="*"
|
||||
Binding="{Binding FullPath}"
|
||||
CanUserResize="True">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
</DataGrid.Columns>
|
||||
</DataGrid>
|
||||
<DataGrid
|
||||
Name="DlcDataGrid"
|
||||
MinHeight="200"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
CanUserReorderColumns="False"
|
||||
CanUserResizeColumns="True"
|
||||
CanUserSortColumns="True"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
Items="{Binding _downloadableContents}"
|
||||
SelectionMode="Extended"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid.Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(3), DataGridCell:nth-child(4)">
|
||||
<Setter Property="HorizontalAlignment" Value="Left" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Left" />
|
||||
</Style>
|
||||
</Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(1)">
|
||||
<Setter Property="HorizontalAlignment" Value="Right" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Right" />
|
||||
</Style>
|
||||
</Styles>
|
||||
</DataGrid.Styles>
|
||||
<DataGrid.Columns>
|
||||
<DataGridTemplateColumn Width="90">
|
||||
<DataGridTemplateColumn.CellTemplate>
|
||||
<DataTemplate>
|
||||
<CheckBox
|
||||
Width="50"
|
||||
MinWidth="40"
|
||||
HorizontalAlignment="Center"
|
||||
IsChecked="{Binding Enabled}" />
|
||||
</DataTemplate>
|
||||
</DataGridTemplateColumn.CellTemplate>
|
||||
<DataGridTemplateColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
||||
</DataGridTemplateColumn.Header>
|
||||
</DataGridTemplateColumn>
|
||||
<DataGridTextColumn Width="140" Binding="{Binding TitleId}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Width="280" Binding="{Binding FullPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Binding="{Binding ContainerPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
</DataGrid.Columns>
|
||||
</DataGrid>
|
||||
</ScrollViewer>
|
||||
</Border>
|
||||
<DockPanel
|
||||
Grid.Row="3"
|
||||
Grid.Row="4"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch">
|
||||
<DockPanel Margin="0" HorizontalAlignment="Left">
|
||||
|
@@ -18,6 +18,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reactive.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
@@ -27,14 +28,13 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
public partial class DownloadableContentManagerWindow : StyleableWindow
|
||||
{
|
||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public AvaloniaList<DownloadableContentModel> DownloadableContents { get; set; } = new AvaloniaList<DownloadableContentModel>();
|
||||
public ulong TitleId { get; }
|
||||
public string TitleName { get; }
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
|
||||
|
||||
public string Heading => string.Format(LocaleManager.Instance["DlcWindowHeading"], TitleName, TitleId.ToString("X16"));
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
|
||||
public DownloadableContentManagerWindow()
|
||||
{
|
||||
@@ -42,14 +42,16 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["DlcWindowTitle"];
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
}
|
||||
|
||||
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
TitleId = titleId;
|
||||
TitleName = titleName;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_downloadableContents = new AvaloniaList<DownloadableContentModel>();
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
|
||||
@@ -66,9 +68,24 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["DlcWindowTitle"];
|
||||
RemoveButton.IsEnabled = false;
|
||||
|
||||
DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
|
||||
LoadDownloadableContents();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void DlcDataGrid_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
RemoveButton.IsEnabled = (DlcDataGrid.SelectedItems.Count > 0);
|
||||
}
|
||||
|
||||
private void PrintHeading()
|
||||
{
|
||||
Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
private void LoadDownloadableContents()
|
||||
@@ -79,23 +96,23 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
|
||||
VirtualFileSystem.ImportTickets(pfs);
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
if (nca != null)
|
||||
{
|
||||
DownloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled));
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -105,11 +122,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
Save();
|
||||
}
|
||||
|
||||
private Nca TryCreateNca(IStorage ncaStorage, string containerPath)
|
||||
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(VirtualFileSystem.KeySet, ncaStorage);
|
||||
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -124,61 +141,73 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
private async Task AddDownloadableContent(string path)
|
||||
{
|
||||
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
if (!File.Exists(path) || _downloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using (FileStream containerFile = File.OpenRead(path))
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
VirtualFileSystem.ImportTickets(pfs);
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||
if (nca == null)
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), path);
|
||||
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != TitleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
DownloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogDlcNoDlcErrorMessage"]);
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogDlcNoDlcErrorMessage"]);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveDownloadableContents(bool removeSelectedOnly = false)
|
||||
{
|
||||
if (removeSelectedOnly)
|
||||
{
|
||||
DownloadableContents.RemoveAll(DownloadableContents.Where(x => x.Enabled).ToList());
|
||||
AvaloniaList<DownloadableContentModel> removedItems = new();
|
||||
|
||||
foreach (var item in DlcDataGrid.SelectedItems)
|
||||
{
|
||||
removedItems.Add(item as DownloadableContentModel);
|
||||
}
|
||||
|
||||
DlcDataGrid.SelectedItems.Clear();
|
||||
|
||||
foreach (var item in removedItems)
|
||||
{
|
||||
_downloadableContents.RemoveAll(_downloadableContents.Where(x => x.TitleId == item.TitleId).ToList());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
DownloadableContents.Clear();
|
||||
_downloadableContents.Clear();
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void RemoveSelected()
|
||||
@@ -191,6 +220,22 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
RemoveDownloadableContents();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
foreach(var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
foreach (var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
@@ -214,6 +259,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
await AddDownloadableContent(file);
|
||||
}
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
@@ -222,7 +269,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
DownloadableContentContainer container = default;
|
||||
|
||||
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
|
||||
foreach (DownloadableContentModel downloadableContent in _downloadableContents)
|
||||
{
|
||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||
{
|
||||
|
@@ -13,7 +13,7 @@
|
||||
Title="Ryujinx"
|
||||
Width="1280"
|
||||
Height="785"
|
||||
MinWidth="1024"
|
||||
MinWidth="1092"
|
||||
MinHeight="680"
|
||||
d:DesignHeight="720"
|
||||
d:DesignWidth="1280"
|
||||
@@ -57,6 +57,8 @@
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<StackPanel
|
||||
Name="MenuBar"
|
||||
MinHeight="35"
|
||||
Grid.Row="0"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
@@ -549,6 +551,7 @@
|
||||
<Grid
|
||||
Name="StatusBar"
|
||||
Grid.Row="2"
|
||||
MinHeight="30"
|
||||
Height="30"
|
||||
Margin="0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
|
@@ -90,8 +90,10 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
Title = $"Ryujinx {Program.Version}";
|
||||
|
||||
Height = Height / Program.WindowScaleFactor;
|
||||
Width = Width / Program.WindowScaleFactor;
|
||||
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
|
||||
double barHeight = MenuBar.MinHeight + StatusBar.MinHeight;
|
||||
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
|
||||
Width /= Program.WindowScaleFactor;
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
@@ -251,24 +253,29 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
||||
|
||||
if (!AppHost.LoadGuestApplication().Result)
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
AppHost.DisposeContext();
|
||||
if (!await AppHost.LoadGuestApplication())
|
||||
{
|
||||
AppHost.DisposeContext();
|
||||
AppHost = null;
|
||||
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
|
||||
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
||||
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
|
||||
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
||||
|
||||
SwitchToGameControl(startFullscreen);
|
||||
SwitchToGameControl(startFullscreen);
|
||||
|
||||
_currentEmulatedGamePath = path;
|
||||
Thread gameThread = new Thread(InitializeGame)
|
||||
{
|
||||
Name = "GUI.WindowThread"
|
||||
};
|
||||
gameThread.Start();
|
||||
_currentEmulatedGamePath = path;
|
||||
|
||||
Thread gameThread = new(InitializeGame)
|
||||
{
|
||||
Name = "GUI.WindowThread"
|
||||
};
|
||||
gameThread.Start();
|
||||
});
|
||||
}
|
||||
|
||||
private void InitializeGame()
|
||||
@@ -518,23 +525,20 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
public static void UpdateGraphicsConfig()
|
||||
{
|
||||
int resScale = ConfigurationState.Instance.Graphics.ResScale;
|
||||
float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
|
||||
|
||||
GraphicsConfig.ResScale = resScale == -1 ? resScaleCustom : resScale;
|
||||
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
||||
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
||||
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
|
||||
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
||||
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
||||
GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression;
|
||||
GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
|
||||
GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
|
||||
}
|
||||
|
||||
public void LoadHotKeys()
|
||||
{
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt));
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt));
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey2, new KeyGesture(Key.F11));
|
||||
HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9));
|
||||
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
|
||||
HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9));
|
||||
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
|
||||
}
|
||||
|
||||
public static void SaveConfig()
|
||||
@@ -546,10 +550,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
@@ -75,7 +75,7 @@
|
||||
Spacing="10">
|
||||
<ListBox
|
||||
Name="GameList"
|
||||
MinHeight="150"
|
||||
MinHeight="250"
|
||||
Items="{Binding GameDirectories}" />
|
||||
<Grid HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
|
@@ -16,7 +16,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
@@ -31,7 +30,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["Settings"]}";
|
||||
|
||||
ViewModel = new SettingsViewModel(virtualFileSystem, contentManager, this);
|
||||
ViewModel = new SettingsViewModel(virtualFileSystem, contentManager, this);
|
||||
DataContext = ViewModel;
|
||||
|
||||
InitializeComponent();
|
||||
@@ -48,7 +47,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
public SettingsWindow()
|
||||
{
|
||||
ViewModel = new SettingsViewModel();
|
||||
ViewModel = new SettingsViewModel();
|
||||
DataContext = ViewModel;
|
||||
|
||||
InitializeComponent();
|
||||
@@ -79,7 +78,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
|
||||
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
|
||||
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner);
|
||||
@@ -92,6 +91,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
|
||||
button.IsChecked = false;
|
||||
}
|
||||
}
|
||||
@@ -122,36 +122,19 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
if (e.SelectedItem is NavigationViewItem navitem)
|
||||
{
|
||||
switch (navitem.Tag.ToString())
|
||||
NavPanel.Content = navitem.Tag.ToString() switch
|
||||
{
|
||||
case "UiPage":
|
||||
NavPanel.Content = UiPage;
|
||||
break;
|
||||
case "InputPage":
|
||||
NavPanel.Content = InputPage;
|
||||
break;
|
||||
case "HotkeysPage":
|
||||
NavPanel.Content = HotkeysPage;
|
||||
break;
|
||||
case "SystemPage":
|
||||
NavPanel.Content = SystemPage;
|
||||
break;
|
||||
case "CpuPage":
|
||||
NavPanel.Content = CpuPage;
|
||||
break;
|
||||
case "GraphicsPage":
|
||||
NavPanel.Content = GraphicsPage;
|
||||
break;
|
||||
case "AudioPage":
|
||||
NavPanel.Content = AudioPage;
|
||||
break;
|
||||
case "NetworkPage":
|
||||
NavPanel.Content = NetworkPage;
|
||||
break;
|
||||
case "LoggingPage":
|
||||
NavPanel.Content = LoggingPage;
|
||||
break;
|
||||
}
|
||||
"UiPage" => UiPage,
|
||||
"InputPage" => InputPage,
|
||||
"HotkeysPage" => HotkeysPage,
|
||||
"SystemPage" => SystemPage,
|
||||
"CpuPage" => CpuPage,
|
||||
"GraphicsPage" => GraphicsPage,
|
||||
"AudioPage" => AudioPage,
|
||||
"NetworkPage" => NetworkPage,
|
||||
"LoggingPage" => LoggingPage,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -178,13 +161,18 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
List<string> selected = new(GameList.SelectedItems.Cast<string>());
|
||||
int oldIndex = GameList.SelectedIndex;
|
||||
|
||||
foreach (string path in selected)
|
||||
foreach (string path in new List<string>(GameList.SelectedItems.Cast<string>()))
|
||||
{
|
||||
ViewModel.GameDirectories.Remove(path);
|
||||
ViewModel.DirectoryChanged = true;
|
||||
}
|
||||
|
||||
if (GameList.ItemCount > 0)
|
||||
{
|
||||
GameList.SelectedIndex = oldIndex < GameList.ItemCount ? oldIndex : 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void TimeZoneBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
@@ -214,7 +202,6 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
private void SaveButton_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
SaveSettings();
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
@@ -232,7 +219,6 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
private void SaveSettings()
|
||||
{
|
||||
ViewModel.SaveSettings();
|
||||
|
||||
ControllerSettings?.SaveCurrentProfile();
|
||||
|
||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||
@@ -246,8 +232,10 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
protected override void OnClosed(EventArgs e)
|
||||
{
|
||||
ControllerSettings.Dispose();
|
||||
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
|
||||
base.OnClosed(e);
|
||||
}
|
||||
}
|
||||
|
@@ -3,13 +3,17 @@
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
SizeToContent="Height"
|
||||
Width="600" MinHeight="500" Height="500"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
Width="600"
|
||||
Height="400"
|
||||
MinWidth="600"
|
||||
MinHeight="400"
|
||||
MaxWidth="600"
|
||||
MaxHeight="400"
|
||||
SizeToContent="Height"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
mc:Ignorable="d">
|
||||
<Grid Margin="15">
|
||||
<Grid.RowDefinitions>
|
||||
@@ -19,15 +23,15 @@
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="Heading"
|
||||
Grid.Row="1"
|
||||
MaxWidth="500"
|
||||
Margin="20,15,20,20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
MaxWidth="500"
|
||||
LineHeight="18"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding Heading}"
|
||||
TextAlignment="Center" />
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<Border
|
||||
Grid.Row="2"
|
||||
Margin="5"
|
||||
@@ -36,8 +40,6 @@
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1">
|
||||
<ScrollViewer
|
||||
Width="550"
|
||||
MinHeight="200"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
@@ -45,11 +47,19 @@
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Items="{Binding TitleUpdates}">
|
||||
Items="{Binding _titleUpdates}">
|
||||
<ItemsControl.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<RadioButton Padding="8, 0" VerticalContentAlignment="Center" GroupName="Update" IsChecked="{Binding IsEnabled, Mode=TwoWay}">
|
||||
<Label Margin="0" VerticalAlignment="Center" Content="{Binding Label}" />
|
||||
<RadioButton
|
||||
Padding="8,0"
|
||||
VerticalContentAlignment="Center"
|
||||
GroupName="Update"
|
||||
IsChecked="{Binding IsEnabled, Mode=TwoWay}">
|
||||
<Label
|
||||
Margin="0"
|
||||
VerticalAlignment="Center"
|
||||
Content="{Binding Label}"
|
||||
FontSize="12" />
|
||||
</RadioButton>
|
||||
</DataTemplate>
|
||||
</ItemsControl.ItemTemplate>
|
||||
|
@@ -30,13 +30,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
private readonly string _titleUpdateJsonPath;
|
||||
private TitleUpdateMetadata _titleUpdateWindowData;
|
||||
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; }
|
||||
|
||||
internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>();
|
||||
public string TitleId { get; }
|
||||
public string TitleName { get; }
|
||||
|
||||
public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper());
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
|
||||
public TitleUpdateWindow()
|
||||
{
|
||||
@@ -44,16 +42,18 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
}
|
||||
|
||||
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
|
||||
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
TitleId = titleId;
|
||||
TitleName = titleName;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_titleUpdates = new AvaloniaList<TitleUpdateModel>();
|
||||
|
||||
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -64,7 +64,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
_titleUpdateWindowData = new TitleUpdateMetadata
|
||||
{
|
||||
Selected = "",
|
||||
Paths = new List<string>()
|
||||
Paths = new List<string>()
|
||||
};
|
||||
}
|
||||
|
||||
@@ -72,14 +72,20 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
|
||||
LoadUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void PrintHeading()
|
||||
{
|
||||
Heading.Text = string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], _titleUpdates.Count, _titleName, _titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
private void LoadUpdates()
|
||||
{
|
||||
TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
|
||||
_titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
|
||||
|
||||
foreach (string path in _titleUpdateWindowData.Paths)
|
||||
{
|
||||
@@ -88,12 +94,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
if (_titleUpdateWindowData.Selected == "")
|
||||
{
|
||||
TitleUpdates[0].IsEnabled = true;
|
||||
_titleUpdates[0].IsEnabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
|
||||
List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList();
|
||||
TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
|
||||
List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList();
|
||||
|
||||
foreach (TitleUpdateModel update in enabled)
|
||||
{
|
||||
@@ -111,43 +117,47 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
private void AddUpdate(string path)
|
||||
{
|
||||
if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path))
|
||||
if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path))
|
||||
{
|
||||
using (FileStream file = new(path, FileMode.Open, FileAccess.Read))
|
||||
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
|
||||
|
||||
try
|
||||
{
|
||||
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
|
||||
|
||||
try
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0);
|
||||
ApplicationControlProperty controlData = new();
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
using UniqueRef<IFile> nacpFile = new();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
_titleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
|
||||
foreach (var update in _titleUpdates)
|
||||
{
|
||||
ApplicationControlProperty controlData = new ApplicationControlProperty();
|
||||
|
||||
using var nacpFile = new UniqueRef<IFile>();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
|
||||
});
|
||||
update.IsEnabled = false;
|
||||
}
|
||||
|
||||
_titleUpdates.Last().IsEnabled = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -155,16 +165,17 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
if (removeSelectedOnly)
|
||||
{
|
||||
TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
|
||||
_titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
|
||||
}
|
||||
else
|
||||
{
|
||||
TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList());
|
||||
_titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList());
|
||||
}
|
||||
|
||||
TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
|
||||
_titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
|
||||
|
||||
SortUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void RemoveSelected()
|
||||
@@ -179,7 +190,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
OpenFileDialog dialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
|
||||
AllowMultiple = true
|
||||
@@ -202,11 +213,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
}
|
||||
|
||||
SortUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void SortUpdates()
|
||||
{
|
||||
var list = TitleUpdates.ToList();
|
||||
var list = _titleUpdates.ToList();
|
||||
|
||||
list.Sort((first, second) =>
|
||||
{
|
||||
@@ -222,8 +234,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
|
||||
});
|
||||
|
||||
TitleUpdates.Clear();
|
||||
TitleUpdates.AddRange(list);
|
||||
_titleUpdates.Clear();
|
||||
_titleUpdates.AddRange(list);
|
||||
}
|
||||
|
||||
public void Save()
|
||||
@@ -232,7 +244,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
_titleUpdateWindowData.Selected = "";
|
||||
|
||||
foreach (TitleUpdateModel update in TitleUpdates)
|
||||
foreach (TitleUpdateModel update in _titleUpdates)
|
||||
{
|
||||
_titleUpdateWindowData.Paths.Add(update.Path);
|
||||
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
@@ -7,49 +8,15 @@ namespace Ryujinx.Common
|
||||
public static class BinaryReaderExtensions
|
||||
{
|
||||
public unsafe static T ReadStruct<T>(this BinaryReader reader)
|
||||
where T : struct
|
||||
where T : unmanaged
|
||||
{
|
||||
int size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = reader.ReadBytes(size);
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static T[] ReadStructArray<T>(this BinaryReader reader, int count)
|
||||
where T : struct
|
||||
{
|
||||
int size = Marshal.SizeOf<T>();
|
||||
|
||||
T[] result = new T[count];
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
byte[] data = reader.ReadBytes(size);
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
result[i] = Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
|
||||
}
|
||||
|
||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||
where T : struct
|
||||
where T : unmanaged
|
||||
{
|
||||
long size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = new byte[size];
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
||||
}
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
writer.Write(data);
|
||||
}
|
||||
|
@@ -8,7 +8,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
|
||||
<PackageReference Include="System.Management" Version="6.0.0" />
|
||||
<PackageReference Include="System.Management" Version="7.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@@ -180,6 +180,37 @@ namespace Ryujinx.Cpu.Jit
|
||||
WriteImpl(va, data);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (data.Length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||
|
||||
if (IsContiguousAndMapped(va, data.Length))
|
||||
{
|
||||
var target = _backingMemory.GetSpan(GetPhysicalAddressInternal(va), data.Length);
|
||||
|
||||
bool changed = !data.SequenceEqual(target);
|
||||
|
||||
if (changed)
|
||||
{
|
||||
data.CopyTo(target);
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteImpl(va, data);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to CPU mapped memory.
|
||||
/// </summary>
|
||||
|
@@ -307,6 +307,34 @@ namespace Ryujinx.Cpu.Jit
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
try
|
||||
{
|
||||
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||
|
||||
Span<byte> target = _addressSpaceMirror.GetSpan(va, data.Length);
|
||||
bool changed = !data.SequenceEqual(target);
|
||||
|
||||
if (changed)
|
||||
{
|
||||
data.CopyTo(target);
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
catch (InvalidMemoryRegionException)
|
||||
{
|
||||
if (_invalidAccessHandler == null || !_invalidAccessHandler(va))
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
||||
{
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
@@ -23,34 +24,18 @@ namespace Ryujinx.Cpu
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : struct
|
||||
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : unmanaged
|
||||
{
|
||||
long size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = new byte[size];
|
||||
|
||||
memory.Read(position, data);
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
return MemoryMarshal.Cast<byte, T>(memory.GetSpan(position, Unsafe.SizeOf<T>()))[0];
|
||||
}
|
||||
|
||||
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : struct
|
||||
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : unmanaged
|
||||
{
|
||||
long size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = new byte[size];
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
||||
}
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
memory.Write(position, data);
|
||||
|
||||
return (ulong)size;
|
||||
return (ulong)data.Length;
|
||||
}
|
||||
|
||||
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
||||
|
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public struct BufferAssignment
|
||||
{
|
||||
public readonly int Binding;
|
||||
public readonly BufferRange Range;
|
||||
|
||||
public BufferAssignment(int binding, BufferRange range)
|
||||
{
|
||||
Binding = binding;
|
||||
Range = range;
|
||||
}
|
||||
}
|
||||
}
|
@@ -86,12 +86,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||
|
||||
void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
||||
void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||
|
||||
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
|
||||
|
||||
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
|
||||
void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
||||
void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||
|
||||
void SetUserClipDistance(int index, bool enableClip);
|
||||
|
||||
|
@@ -29,6 +29,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size);
|
||||
|
||||
Capabilities GetCapabilities();
|
||||
ulong GetCurrentSync();
|
||||
HardwareInfo GetHardwareInfo();
|
||||
|
||||
IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info);
|
||||
|
@@ -142,6 +142,30 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
return ranges;
|
||||
}
|
||||
|
||||
internal Span<BufferAssignment> MapBufferRanges(Span<BufferAssignment> ranges)
|
||||
{
|
||||
// Rewrite the buffer ranges to point to the mapped handles.
|
||||
|
||||
lock (_bufferMap)
|
||||
{
|
||||
for (int i = 0; i < ranges.Length; i++)
|
||||
{
|
||||
ref BufferAssignment assignment = ref ranges[i];
|
||||
BufferRange range = assignment.Range;
|
||||
BufferHandle result;
|
||||
|
||||
if (!_bufferMap.TryGetValue(range.Handle, out result))
|
||||
{
|
||||
result = BufferHandle.Null;
|
||||
}
|
||||
|
||||
assignment = new BufferAssignment(ranges[i].Binding, new BufferRange(result, range.Offset, range.Size));
|
||||
}
|
||||
}
|
||||
|
||||
return ranges;
|
||||
}
|
||||
|
||||
internal Span<VertexBufferDescriptor> MapBufferRanges(Span<VertexBufferDescriptor> ranges)
|
||||
{
|
||||
// Rewrite the buffer ranges to point to the mapped handles.
|
||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
struct SetStorageBuffersCommand : IGALCommand
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetStorageBuffers;
|
||||
private int _first;
|
||||
private SpanRef<BufferRange> _buffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
||||
public void Set(SpanRef<BufferAssignment> buffers)
|
||||
{
|
||||
_first = first;
|
||||
_buffers = buffers;
|
||||
}
|
||||
|
||||
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetStorageBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
||||
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetStorageBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||
command._buffers.Dispose(threaded);
|
||||
}
|
||||
}
|
||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
struct SetUniformBuffersCommand : IGALCommand
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetUniformBuffers;
|
||||
private int _first;
|
||||
private SpanRef<BufferRange> _buffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
||||
public void Set(SpanRef<BufferAssignment> buffers)
|
||||
{
|
||||
_first = first;
|
||||
_buffers = buffers;
|
||||
}
|
||||
|
||||
public static void Run(ref SetUniformBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetUniformBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
||||
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetUniformBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||
command._buffers.Dispose(threaded);
|
||||
}
|
||||
}
|
||||
|
@@ -275,9 +275,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
_renderer.New<SetStorageBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
||||
_renderer.New<SetStorageBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
@@ -293,9 +293,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
_renderer.New<SetUniformBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
||||
_renderer.New<SetUniformBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
|
@@ -338,6 +338,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
return box.Result;
|
||||
}
|
||||
|
||||
public ulong GetCurrentSync()
|
||||
{
|
||||
return _baseRenderer.GetCurrentSync();
|
||||
}
|
||||
|
||||
public HardwareInfo GetHardwareInfo()
|
||||
{
|
||||
return _baseRenderer.GetHardwareInfo();
|
||||
@@ -422,7 +427,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
|
||||
// Stop the GPU thread.
|
||||
_disposed = true;
|
||||
_gpuThread.Join();
|
||||
|
||||
if (_gpuThread != null && _gpuThread.IsAlive)
|
||||
{
|
||||
_gpuThread.Join();
|
||||
}
|
||||
|
||||
// Dispose the renderer.
|
||||
_baseRenderer.Dispose();
|
||||
@@ -435,4 +444,4 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
Sync.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -51,16 +51,35 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
/// </summary>
|
||||
public uint EntryCount;
|
||||
|
||||
/// <summary>
|
||||
/// Get the entries for the command buffer from memory.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||
/// <returns>The fetched data</returns>
|
||||
private ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush)
|
||||
{
|
||||
return MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Prefetch the command buffer.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||
public void Prefetch(MemoryManager memoryManager)
|
||||
{
|
||||
Words = GetWords(memoryManager, true).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fetch the command buffer.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||
public void Fetch(MemoryManager memoryManager, bool flush = true)
|
||||
/// <returns>The command buffer words</returns>
|
||||
public ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush)
|
||||
{
|
||||
if (Words == null)
|
||||
{
|
||||
Words = MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush)).ToArray();
|
||||
}
|
||||
return Words ?? GetWords(memoryManager, flush);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
|
||||
if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
|
||||
{
|
||||
commandBuffer.Fetch(processor.MemoryManager);
|
||||
commandBuffer.Prefetch(processor.MemoryManager);
|
||||
}
|
||||
|
||||
if (commandBuffer.Type == CommandBufferType.NoPrefetch)
|
||||
@@ -199,7 +218,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
}
|
||||
|
||||
_currentCommandBuffer = entry;
|
||||
_currentCommandBuffer.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
||||
ReadOnlySpan<int> words = entry.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
||||
|
||||
// If we are changing the current channel,
|
||||
// we need to force all the host state to be updated.
|
||||
@@ -209,7 +228,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
entry.Processor.ForceAllDirty();
|
||||
}
|
||||
|
||||
entry.Processor.Process(entry.EntryAddress, _currentCommandBuffer.Words);
|
||||
entry.Processor.Process(entry.EntryAddress, words);
|
||||
}
|
||||
|
||||
_interrupt = false;
|
||||
|
@@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
class ConstantBufferUpdater
|
||||
{
|
||||
private const int UniformDataCacheSize = 512;
|
||||
|
||||
private readonly GpuChannel _channel;
|
||||
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
||||
|
||||
@@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
private ulong _ubBeginCpuAddress = 0;
|
||||
private ulong _ubFollowUpAddress = 0;
|
||||
private ulong _ubByteCount = 0;
|
||||
private int _ubIndex = 0;
|
||||
private int[] _ubData = new int[UniformDataCacheSize];
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the constant buffer updater.
|
||||
@@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
if (_ubFollowUpAddress != 0)
|
||||
{
|
||||
var memoryManager = _channel.MemoryManager;
|
||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||
|
||||
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
|
||||
|
||||
if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
||||
{
|
||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||
}
|
||||
|
||||
_ubFollowUpAddress = 0;
|
||||
_ubIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
|
||||
|
||||
if (_ubFollowUpAddress != address)
|
||||
if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length)
|
||||
{
|
||||
FlushUboDirty();
|
||||
|
||||
@@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||
}
|
||||
|
||||
var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1));
|
||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
||||
_ubData[_ubIndex++] = argument;
|
||||
|
||||
_ubFollowUpAddress = address + 4;
|
||||
_ubByteCount += 4;
|
||||
@@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong size = (ulong)data.Length * 4;
|
||||
|
||||
if (_ubFollowUpAddress != address)
|
||||
if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length)
|
||||
{
|
||||
FlushUboDirty();
|
||||
|
||||
@@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||
}
|
||||
|
||||
var byteData = MemoryMarshal.Cast<int, byte>(data);
|
||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
||||
data.CopyTo(_ubData.AsSpan(_ubIndex));
|
||||
_ubIndex += data.Length;
|
||||
|
||||
_ubFollowUpAddress = address + size;
|
||||
_ubByteCount += size;
|
||||
|
@@ -372,7 +372,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0;
|
||||
float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0;
|
||||
|
||||
engine.UpdateState();
|
||||
engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex));
|
||||
|
||||
_channel.TextureManager.UpdateRenderTargets();
|
||||
|
||||
int textureId = _state.State.DrawTextureTextureId;
|
||||
int samplerId = _state.State.DrawTextureSamplerId;
|
||||
|
@@ -37,6 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
private bool _vsUsesDrawParameters;
|
||||
private bool _vtgWritesRtLayer;
|
||||
private byte _vsClipDistancesWritten;
|
||||
private uint _vbEnableMask;
|
||||
|
||||
private bool _prevDrawIndexed;
|
||||
private bool _prevDrawIndirect;
|
||||
@@ -76,6 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
nameof(ThreedClassState.VertexBufferState),
|
||||
nameof(ThreedClassState.VertexBufferEndAddress)),
|
||||
|
||||
// Must be done after vertex buffer updates.
|
||||
new StateUpdateCallbackEntry(UpdateVertexAttribState, nameof(ThreedClassState.VertexAttribState)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateBlendState,
|
||||
@@ -852,12 +854,23 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
private void UpdateVertexAttribState()
|
||||
{
|
||||
uint vbEnableMask = _vbEnableMask;
|
||||
|
||||
Span<VertexAttribDescriptor> vertexAttribs = stackalloc VertexAttribDescriptor[Constants.TotalVertexAttribs];
|
||||
|
||||
for (int index = 0; index < Constants.TotalVertexAttribs; index++)
|
||||
{
|
||||
var vertexAttrib = _state.State.VertexAttribState[index];
|
||||
|
||||
int bufferIndex = vertexAttrib.UnpackBufferIndex();
|
||||
|
||||
if ((vbEnableMask & (1u << bufferIndex)) == 0)
|
||||
{
|
||||
// Using a vertex buffer that doesn't exist is invalid, so let's use a dummy attribute for those cases.
|
||||
vertexAttribs[index] = new VertexAttribDescriptor(0, 0, true, Format.R32G32B32A32Float);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format))
|
||||
{
|
||||
Logger.Debug?.Print(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
|
||||
@@ -866,7 +879,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
|
||||
vertexAttribs[index] = new VertexAttribDescriptor(
|
||||
vertexAttrib.UnpackBufferIndex(),
|
||||
bufferIndex,
|
||||
vertexAttrib.UnpackOffset(),
|
||||
vertexAttrib.UnpackIsConstant(),
|
||||
format);
|
||||
@@ -954,6 +967,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
bool drawIndexed = _drawState.DrawIndexed;
|
||||
bool drawIndirect = _drawState.DrawIndirect;
|
||||
uint vbEnableMask = 0;
|
||||
|
||||
for (int index = 0; index < Constants.TotalVertexBuffers; index++)
|
||||
{
|
||||
@@ -971,6 +985,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong address = vertexBuffer.Address.Pack();
|
||||
|
||||
if (_channel.MemoryManager.IsMapped(address))
|
||||
{
|
||||
vbEnableMask |= 1u << index;
|
||||
}
|
||||
|
||||
int stride = vertexBuffer.UnpackStride();
|
||||
|
||||
bool instanced = _state.State.VertexBufferInstanced[index];
|
||||
@@ -1017,6 +1036,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);
|
||||
_channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
|
||||
}
|
||||
|
||||
if (_vbEnableMask != vbEnableMask)
|
||||
{
|
||||
_vbEnableMask = vbEnableMask;
|
||||
UpdateVertexAttribState();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -69,6 +69,12 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// </summary>
|
||||
internal List<Action> SyncpointActions { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Buffer migrations that are currently in-flight. These are checked whenever sync is created to determine if buffer migration
|
||||
/// copies have completed on the GPU, and their data can be freed.
|
||||
/// </summary>
|
||||
internal List<BufferMigration> BufferMigrations { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Queue with deferred actions that must run on the render thread.
|
||||
/// </summary>
|
||||
@@ -90,6 +96,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
public event Action<ShaderCacheState, int, int> ShaderCacheStateChanged;
|
||||
|
||||
private Thread _gpuThread;
|
||||
private bool _pendingSync;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the GPU emulation context.
|
||||
@@ -109,6 +116,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
SyncActions = new List<Action>();
|
||||
SyncpointActions = new List<Action>();
|
||||
BufferMigrations = new List<BufferMigration>();
|
||||
|
||||
DeferredActions = new Queue<Action>();
|
||||
|
||||
@@ -273,6 +281,17 @@ namespace Ryujinx.Graphics.Gpu
|
||||
SequenceNumber++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a buffer migration. These are checked to see if they can be disposed when the sync number increases,
|
||||
/// and the migration copy has completed.
|
||||
/// </summary>
|
||||
/// <param name="migration">The buffer migration</param>
|
||||
internal void RegisterBufferMigration(BufferMigration migration)
|
||||
{
|
||||
BufferMigrations.Add(migration);
|
||||
_pendingSync = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers an action to be performed the next time a syncpoint is incremented.
|
||||
/// This will also ensure a host sync object is created, and <see cref="SyncNumber"/> is incremented.
|
||||
@@ -288,6 +307,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
else
|
||||
{
|
||||
SyncActions.Add(action);
|
||||
_pendingSync = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -298,7 +318,24 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// <param name="syncpoint">True if host sync is being created by a syncpoint</param>
|
||||
public void CreateHostSyncIfNeeded(bool syncpoint)
|
||||
{
|
||||
if (SyncActions.Count > 0 || (syncpoint && SyncpointActions.Count > 0))
|
||||
if (BufferMigrations.Count > 0)
|
||||
{
|
||||
ulong currentSyncNumber = Renderer.GetCurrentSync();
|
||||
|
||||
for (int i = 0; i < BufferMigrations.Count; i++)
|
||||
{
|
||||
BufferMigration migration = BufferMigrations[i];
|
||||
long diff = (long)(currentSyncNumber - migration.SyncNumber);
|
||||
|
||||
if (diff >= 0)
|
||||
{
|
||||
migration.Dispose();
|
||||
BufferMigrations.RemoveAt(i--);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_pendingSync || (syncpoint && SyncpointActions.Count > 0))
|
||||
{
|
||||
Renderer.CreateSync(SyncNumber);
|
||||
|
||||
@@ -317,6 +354,8 @@ namespace Ryujinx.Graphics.Gpu
|
||||
SyncActions.Clear();
|
||||
SyncpointActions.Clear();
|
||||
}
|
||||
|
||||
_pendingSync = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -65,6 +65,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private bool _useGranular;
|
||||
private bool _syncActionRegistered;
|
||||
|
||||
private int _referenceCount = 1;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the buffer.
|
||||
/// </summary>
|
||||
@@ -229,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (_modifiedRanges == null)
|
||||
{
|
||||
_modifiedRanges = new BufferModifiedRangeList(_context);
|
||||
_modifiedRanges = new BufferModifiedRangeList(_context, this, Flush);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -290,7 +292,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="from">The buffer to inherit from</param>
|
||||
public void InheritModifiedRanges(Buffer from)
|
||||
{
|
||||
if (from._modifiedRanges != null)
|
||||
if (from._modifiedRanges != null && from._modifiedRanges.HasRanges)
|
||||
{
|
||||
if (from._syncActionRegistered && !_syncActionRegistered)
|
||||
{
|
||||
@@ -310,17 +312,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
};
|
||||
|
||||
if (_modifiedRanges == null)
|
||||
{
|
||||
_modifiedRanges = from._modifiedRanges;
|
||||
_modifiedRanges.ReregisterRanges(registerRangeAction);
|
||||
EnsureRangeList();
|
||||
|
||||
from._modifiedRanges = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_modifiedRanges.InheritRanges(from._modifiedRanges, registerRangeAction);
|
||||
}
|
||||
_modifiedRanges.InheritRanges(from._modifiedRanges, registerRangeAction);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -456,7 +450,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
if (ranges != null)
|
||||
{
|
||||
(address, size) = PageAlign(address, size);
|
||||
ranges.WaitForAndGetRanges(address, size, Flush);
|
||||
ranges.WaitForAndFlushRanges(address, size);
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
@@ -508,6 +502,25 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
UnmappedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increments the buffer reference count.
|
||||
/// </summary>
|
||||
public void IncrementReferenceCount()
|
||||
{
|
||||
_referenceCount++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decrements the buffer reference count.
|
||||
/// </summary>
|
||||
public void DecrementReferenceCount()
|
||||
{
|
||||
if (--_referenceCount == 0)
|
||||
{
|
||||
DisposeData();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disposes the host buffer's data, not its tracking handles.
|
||||
/// </summary>
|
||||
@@ -528,7 +541,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_memoryTrackingGranular?.Dispose();
|
||||
_memoryTracking?.Dispose();
|
||||
|
||||
DisposeData();
|
||||
DecrementReferenceCount();
|
||||
}
|
||||
}
|
||||
}
|
@@ -22,6 +22,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly GpuContext _context;
|
||||
private readonly PhysicalMemory _physicalMemory;
|
||||
|
||||
/// <remarks>
|
||||
/// Only modified from the GPU thread. Must lock for add/remove.
|
||||
/// Must lock for any access from other threads.
|
||||
/// </remarks>
|
||||
private readonly RangeList<Buffer> _buffers;
|
||||
|
||||
private Buffer[] _bufferOverlaps;
|
||||
@@ -200,12 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the buffer</param>
|
||||
private void CreateBufferAligned(ulong address, ulong size)
|
||||
{
|
||||
int overlapsCount;
|
||||
|
||||
lock (_buffers)
|
||||
{
|
||||
overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
||||
}
|
||||
int overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
||||
|
||||
if (overlapsCount != 0)
|
||||
{
|
||||
@@ -274,7 +273,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
buffer.CopyTo(newBuffer, dstOffset);
|
||||
newBuffer.InheritModifiedRanges(buffer);
|
||||
|
||||
buffer.DisposeData();
|
||||
buffer.DecrementReferenceCount();
|
||||
}
|
||||
|
||||
newBuffer.SynchronizeMemory(address, newSize);
|
||||
@@ -410,10 +409,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
lock (_buffers)
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
}
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
|
||||
@@ -424,10 +420,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
else
|
||||
{
|
||||
lock (_buffers)
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, 1);
|
||||
}
|
||||
buffer = _buffers.FindFirstOverlap(address, 1);
|
||||
}
|
||||
|
||||
return buffer;
|
||||
@@ -442,12 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (size != 0)
|
||||
{
|
||||
Buffer buffer;
|
||||
|
||||
lock (_buffers)
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
}
|
||||
Buffer buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
}
|
||||
|
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly VertexBuffer[] _vertexBuffers;
|
||||
private readonly BufferBounds[] _transformFeedbackBuffers;
|
||||
private readonly List<BufferTextureBinding> _bufferTextures;
|
||||
private readonly BufferRange[] _ranges;
|
||||
private readonly BufferAssignment[] _ranges;
|
||||
|
||||
/// <summary>
|
||||
/// Holds shader stage buffer state and binding information.
|
||||
@@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
_bufferTextures = new List<BufferTextureBinding>();
|
||||
|
||||
_ranges = new BufferRange[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
||||
_ranges = new BufferAssignment[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
||||
}
|
||||
|
||||
|
||||
@@ -618,10 +618,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
||||
{
|
||||
int rangesFirst = 0;
|
||||
int rangesCount = 0;
|
||||
|
||||
Span<BufferRange> ranges = _ranges;
|
||||
Span<BufferAssignment> ranges = _ranges;
|
||||
|
||||
for (ShaderStage stage = ShaderStage.Vertex; stage <= ShaderStage.Fragment; stage++)
|
||||
{
|
||||
@@ -640,25 +639,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||
|
||||
if (rangesCount == 0)
|
||||
{
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
}
|
||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
rangesCount = 0;
|
||||
}
|
||||
|
||||
ranges[rangesCount++] = range;
|
||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (rangesCount != 0)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -671,10 +659,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
||||
{
|
||||
int rangesFirst = 0;
|
||||
int rangesCount = 0;
|
||||
|
||||
Span<BufferRange> ranges = _ranges;
|
||||
Span<BufferAssignment> ranges = _ranges;
|
||||
|
||||
for (int index = 0; index < buffers.Count; index++)
|
||||
{
|
||||
@@ -689,24 +676,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||
|
||||
if (rangesCount == 0)
|
||||
{
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
}
|
||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
rangesCount = 0;
|
||||
}
|
||||
|
||||
ranges[rangesCount++] = range;
|
||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||
}
|
||||
}
|
||||
|
||||
if (rangesCount != 0)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -718,15 +694,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="count">Number of bindings</param>
|
||||
/// <param name="isStorage">Indicates if the buffers are storage or uniform buffers</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SetHostBuffers(ReadOnlySpan<BufferRange> ranges, int first, int count, bool isStorage)
|
||||
private void SetHostBuffers(ReadOnlySpan<BufferAssignment> ranges, int count, bool isStorage)
|
||||
{
|
||||
if (isStorage)
|
||||
{
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(first, ranges.Slice(0, count));
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(ranges.Slice(0, count));
|
||||
}
|
||||
else
|
||||
{
|
||||
_context.Renderer.Pipeline.SetUniformBuffers(first, ranges.Slice(0, count));
|
||||
_context.Renderer.Pipeline.SetUniformBuffers(ranges.Slice(0, count));
|
||||
}
|
||||
}
|
||||
|
||||
|
125
Ryujinx.Graphics.Gpu/Memory/BufferMigration.cs
Normal file
125
Ryujinx.Graphics.Gpu/Memory/BufferMigration.cs
Normal file
@@ -0,0 +1,125 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
/// <summary>
|
||||
/// A record of when buffer data was copied from one buffer to another, along with the SyncNumber when the migration will be complete.
|
||||
/// Keeps the source buffer alive for data flushes until the migration is complete.
|
||||
/// </summary>
|
||||
internal class BufferMigration : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// The offset for the migrated region.
|
||||
/// </summary>
|
||||
private readonly ulong _offset;
|
||||
|
||||
/// <summary>
|
||||
/// The size for the migrated region.
|
||||
/// </summary>
|
||||
private readonly ulong _size;
|
||||
|
||||
/// <summary>
|
||||
/// The buffer that was migrated from.
|
||||
/// </summary>
|
||||
private readonly Buffer _buffer;
|
||||
|
||||
/// <summary>
|
||||
/// The source range action, to be called on overlap with an unreached sync number.
|
||||
/// </summary>
|
||||
private readonly Action<ulong, ulong> _sourceRangeAction;
|
||||
|
||||
/// <summary>
|
||||
/// The source range list.
|
||||
/// </summary>
|
||||
private readonly BufferModifiedRangeList _source;
|
||||
|
||||
/// <summary>
|
||||
/// The destination range list. This range list must be updated when flushing the source.
|
||||
/// </summary>
|
||||
public readonly BufferModifiedRangeList Destination;
|
||||
|
||||
/// <summary>
|
||||
/// The sync number that needs to be reached for this migration to be removed. This is set to the pending sync number on creation.
|
||||
/// </summary>
|
||||
public readonly ulong SyncNumber;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a record for a buffer migration.
|
||||
/// </summary>
|
||||
/// <param name="buffer">The source buffer for this migration</param>
|
||||
/// <param name="sourceRangeAction">The flush action for the source buffer</param>
|
||||
/// <param name="source">The modified range list for the source buffer</param>
|
||||
/// <param name="dest">The modified range list for the destination buffer</param>
|
||||
/// <param name="syncNumber">The sync number for when the migration is complete</param>
|
||||
public BufferMigration(
|
||||
Buffer buffer,
|
||||
Action<ulong, ulong> sourceRangeAction,
|
||||
BufferModifiedRangeList source,
|
||||
BufferModifiedRangeList dest,
|
||||
ulong syncNumber)
|
||||
{
|
||||
_offset = buffer.Address;
|
||||
_size = buffer.Size;
|
||||
_buffer = buffer;
|
||||
_sourceRangeAction = sourceRangeAction;
|
||||
_source = source;
|
||||
Destination = dest;
|
||||
SyncNumber = syncNumber;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determine if the given range overlaps this migration, and has not been completed yet.
|
||||
/// </summary>
|
||||
/// <param name="offset">Start offset</param>
|
||||
/// <param name="size">Range size</param>
|
||||
/// <param name="syncNumber">The sync number that was waited on</param>
|
||||
/// <returns>True if overlapping and in progress, false otherwise</returns>
|
||||
public bool Overlaps(ulong offset, ulong size, ulong syncNumber)
|
||||
{
|
||||
ulong end = offset + size;
|
||||
ulong destEnd = _offset + _size;
|
||||
long syncDiff = (long)(syncNumber - SyncNumber); // syncNumber is less if the copy has not completed.
|
||||
|
||||
return !(end <= _offset || offset >= destEnd) && syncDiff < 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determine if the given range matches this migration.
|
||||
/// </summary>
|
||||
/// <param name="offset">Start offset</param>
|
||||
/// <param name="size">Range size</param>
|
||||
/// <returns>True if the range exactly matches, false otherwise</returns>
|
||||
public bool FullyMatches(ulong offset, ulong size)
|
||||
{
|
||||
return _offset == offset && _size == size;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform the migration source's range action on the range provided, clamped to the bounds of the source buffer.
|
||||
/// </summary>
|
||||
/// <param name="offset">Start offset</param>
|
||||
/// <param name="size">Range size</param>
|
||||
/// <param name="syncNumber">Current sync number</param>
|
||||
/// <param name="parent">The modified range list that originally owned this range</param>
|
||||
public void RangeActionWithMigration(ulong offset, ulong size, ulong syncNumber, BufferModifiedRangeList parent)
|
||||
{
|
||||
ulong end = offset + size;
|
||||
end = Math.Min(_offset + _size, end);
|
||||
offset = Math.Max(_offset, offset);
|
||||
|
||||
size = end - offset;
|
||||
|
||||
_source.RangeActionWithMigration(offset, size, syncNumber, parent, _sourceRangeAction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes this reference to the range list, potentially allowing for the source buffer to be disposed.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
Destination.RemoveMigration(this);
|
||||
|
||||
_buffer.DecrementReferenceCount();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,6 +1,8 @@
|
||||
using Ryujinx.Common.Pools;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Pools;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
@@ -30,17 +32,24 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
public ulong SyncNumber { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// The range list that originally owned this range.
|
||||
/// </summary>
|
||||
public BufferModifiedRangeList Parent { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of a modified range.
|
||||
/// </summary>
|
||||
/// <param name="address">Start address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
/// <param name="syncNumber">The GPU sync number at the time of creation</param>
|
||||
public BufferModifiedRange(ulong address, ulong size, ulong syncNumber)
|
||||
/// <param name="parent">The range list that owns this range</param>
|
||||
public BufferModifiedRange(ulong address, ulong size, ulong syncNumber, BufferModifiedRangeList parent)
|
||||
{
|
||||
Address = address;
|
||||
Size = size;
|
||||
SyncNumber = syncNumber;
|
||||
Parent = parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -63,16 +72,39 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private const int BackingInitialSize = 8;
|
||||
|
||||
private GpuContext _context;
|
||||
private Buffer _parent;
|
||||
private Action<ulong, ulong> _flushAction;
|
||||
|
||||
private List<BufferMigration> _sources;
|
||||
private BufferMigration _migrationTarget;
|
||||
|
||||
private object _lock = new object();
|
||||
|
||||
/// <summary>
|
||||
/// Whether the modified range list has any entries or not.
|
||||
/// </summary>
|
||||
public bool HasRanges
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return Count > 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of a modified range list.
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that the buffer range list belongs to</param>
|
||||
public BufferModifiedRangeList(GpuContext context) : base(BackingInitialSize)
|
||||
/// <param name="parent">The parent buffer that owns this range list</param>
|
||||
/// <param name="flushAction">The flush action for the parent buffer</param>
|
||||
public BufferModifiedRangeList(GpuContext context, Buffer parent, Action<ulong, ulong> flushAction) : base(BackingInitialSize)
|
||||
{
|
||||
_context = context;
|
||||
_parent = parent;
|
||||
_flushAction = flushAction;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -142,6 +174,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
// Region already exists. Just update the existing sync number.
|
||||
overlap.SyncNumber = syncNumber;
|
||||
overlap.Parent = this;
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -152,18 +185,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
// A split item must be created behind this overlap.
|
||||
|
||||
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber));
|
||||
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber, overlap.Parent));
|
||||
}
|
||||
|
||||
if (overlap.Address < endAddress && overlap.EndAddress > endAddress)
|
||||
{
|
||||
// A split item must be created after this overlap.
|
||||
|
||||
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber));
|
||||
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber, overlap.Parent));
|
||||
}
|
||||
}
|
||||
|
||||
Add(new BufferModifiedRange(address, size, syncNumber));
|
||||
Add(new BufferModifiedRange(address, size, syncNumber, this));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -207,9 +240,102 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs the given range action, or one from a migration that overlaps and has not synced yet.
|
||||
/// </summary>
|
||||
/// <param name="offset">The offset to pass to the action</param>
|
||||
/// <param name="size">The size to pass to the action</param>
|
||||
/// <param name="syncNumber">The sync number that has been reached</param>
|
||||
/// <param name="parent">The modified range list that originally owned this range</param>
|
||||
/// <param name="rangeAction">The action to perform</param>
|
||||
public void RangeActionWithMigration(ulong offset, ulong size, ulong syncNumber, BufferModifiedRangeList parent, Action<ulong, ulong> rangeAction)
|
||||
{
|
||||
bool firstSource = true;
|
||||
|
||||
if (parent != this)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (_sources != null)
|
||||
{
|
||||
foreach (BufferMigration source in _sources)
|
||||
{
|
||||
if (source.Overlaps(offset, size, syncNumber))
|
||||
{
|
||||
if (firstSource && !source.FullyMatches(offset, size))
|
||||
{
|
||||
// Perform this buffer's action first. The migrations will run after.
|
||||
rangeAction(offset, size);
|
||||
}
|
||||
|
||||
source.RangeActionWithMigration(offset, size, syncNumber, parent);
|
||||
|
||||
firstSource = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (firstSource)
|
||||
{
|
||||
// No overlapping migrations, or they are not meant for this range, flush the data using the given action.
|
||||
rangeAction(offset, size);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes modified ranges ready by the sync number from the list, and flushes their buffer data within a given address range.
|
||||
/// </summary>
|
||||
/// <param name="overlaps">Overlapping ranges to check</param>
|
||||
/// <param name="rangeCount">Number of overlapping ranges</param>
|
||||
/// <param name="highestDiff">The highest difference between an overlapping range's sync number and the current one</param>
|
||||
/// <param name="currentSync">The current sync number</param>
|
||||
/// <param name="address">The start address of the flush range</param>
|
||||
/// <param name="endAddress">The end address of the flush range</param>
|
||||
private void RemoveRangesAndFlush(
|
||||
BufferModifiedRange[] overlaps,
|
||||
int rangeCount,
|
||||
long highestDiff,
|
||||
ulong currentSync,
|
||||
ulong address,
|
||||
ulong endAddress)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (_migrationTarget == null)
|
||||
{
|
||||
ulong waitSync = currentSync + (ulong)highestDiff;
|
||||
|
||||
for (int i = 0; i < rangeCount; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = overlaps[i];
|
||||
|
||||
long diff = (long)(overlap.SyncNumber - currentSync);
|
||||
|
||||
if (diff <= highestDiff)
|
||||
{
|
||||
ulong clampAddress = Math.Max(address, overlap.Address);
|
||||
ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
|
||||
|
||||
ClearPart(overlap, clampAddress, clampEnd);
|
||||
|
||||
RangeActionWithMigration(clampAddress, clampEnd - clampAddress, waitSync, overlap.Parent, _flushAction);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// There is a migration target to call instead. This can't be changed after set so accessing it outside the lock is fine.
|
||||
|
||||
_migrationTarget.Destination.RemoveRangesAndFlush(overlaps, rangeCount, highestDiff, currentSync, address, endAddress);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets modified ranges within the specified region, waits on ones from a previous sync number,
|
||||
/// and then fires the given action for each range individually.
|
||||
/// and then fires the flush action for each range individually.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This function assumes it is called from the background thread.
|
||||
@@ -218,8 +344,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </remarks>
|
||||
/// <param name="address">Start address to query</param>
|
||||
/// <param name="size">Size to query</param>
|
||||
/// <param name="rangeAction">The action to call for each modified range</param>
|
||||
public void WaitForAndGetRanges(ulong address, ulong size, Action<ulong, ulong> rangeAction)
|
||||
public void WaitForAndFlushRanges(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
ulong currentSync = _context.SyncNumber;
|
||||
@@ -231,10 +356,23 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// Range list must be consistent for this operation
|
||||
lock (_lock)
|
||||
{
|
||||
rangeCount = FindOverlapsNonOverlapping(address, size, ref overlaps);
|
||||
if (_migrationTarget != null)
|
||||
{
|
||||
rangeCount = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
rangeCount = FindOverlapsNonOverlapping(address, size, ref overlaps);
|
||||
}
|
||||
}
|
||||
|
||||
if (rangeCount == 0)
|
||||
if (rangeCount == -1)
|
||||
{
|
||||
_migrationTarget.Destination.WaitForAndFlushRanges(address, size);
|
||||
|
||||
return;
|
||||
}
|
||||
else if (rangeCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -264,47 +402,37 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// Wait for the syncpoint.
|
||||
_context.Renderer.WaitSync(currentSync + (ulong)highestDiff);
|
||||
|
||||
// Flush and remove all regions with the older syncpoint.
|
||||
lock (_lock)
|
||||
{
|
||||
for (int i = 0; i < rangeCount; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = overlaps[i];
|
||||
|
||||
long diff = (long)(overlap.SyncNumber - currentSync);
|
||||
|
||||
if (diff <= highestDiff)
|
||||
{
|
||||
ulong clampAddress = Math.Max(address, overlap.Address);
|
||||
ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
|
||||
|
||||
ClearPart(overlap, clampAddress, clampEnd);
|
||||
|
||||
rangeAction(clampAddress, clampEnd - clampAddress);
|
||||
}
|
||||
}
|
||||
}
|
||||
RemoveRangesAndFlush(overlaps, rangeCount, highestDiff, currentSync, address, endAddress);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inherit ranges from another modified range list.
|
||||
/// </summary>
|
||||
/// <param name="ranges">The range list to inherit from</param>
|
||||
/// <param name="rangeAction">The action to call for each modified range</param>
|
||||
public void InheritRanges(BufferModifiedRangeList ranges, Action<ulong, ulong> rangeAction)
|
||||
/// <param name="registerRangeAction">The action to call for each modified range</param>
|
||||
public void InheritRanges(BufferModifiedRangeList ranges, Action<ulong, ulong> registerRangeAction)
|
||||
{
|
||||
BufferModifiedRange[] inheritRanges;
|
||||
|
||||
lock (ranges._lock)
|
||||
{
|
||||
inheritRanges = ranges.ToArray();
|
||||
}
|
||||
BufferMigration migration = new(ranges._parent, ranges._flushAction, ranges, this, _context.SyncNumber);
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (BufferModifiedRange range in inheritRanges)
|
||||
ranges._parent.IncrementReferenceCount();
|
||||
ranges._migrationTarget = migration;
|
||||
|
||||
_context.RegisterBufferMigration(migration);
|
||||
|
||||
inheritRanges = ranges.ToArray();
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
Add(range);
|
||||
(_sources ??= new List<BufferMigration>()).Add(migration);
|
||||
|
||||
foreach (BufferModifiedRange range in inheritRanges)
|
||||
{
|
||||
Add(range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -313,44 +441,20 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (range.SyncNumber != currentSync)
|
||||
{
|
||||
rangeAction(range.Address, range.Size);
|
||||
registerRangeAction(range.Address, range.Size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calls the given action for modified ranges that aren't from the current sync number.
|
||||
/// Removes a source buffer migration, indicating its copy has completed.
|
||||
/// </summary>
|
||||
/// <param name="rangeAction">The action to call for each modified range</param>
|
||||
public void ReregisterRanges(Action<ulong, ulong> rangeAction)
|
||||
/// <param name="migration">The migration to remove</param>
|
||||
public void RemoveMigration(BufferMigration migration)
|
||||
{
|
||||
ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
|
||||
int count;
|
||||
|
||||
// Range list must be consistent for this operation.
|
||||
lock (_lock)
|
||||
{
|
||||
count = Count;
|
||||
if (ranges.Length < count)
|
||||
{
|
||||
Array.Resize(ref ranges, count);
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
foreach (BufferModifiedRange range in this)
|
||||
{
|
||||
ranges[i++] = range;
|
||||
}
|
||||
}
|
||||
|
||||
ulong currentSync = _context.SyncNumber;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
BufferModifiedRange range = ranges[i];
|
||||
if (range.SyncNumber != currentSync)
|
||||
{
|
||||
rangeAction(range.Address, range.Size);
|
||||
}
|
||||
_sources.Remove(migration);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -362,12 +466,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (overlap.Address < address)
|
||||
{
|
||||
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber));
|
||||
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber, overlap.Parent));
|
||||
}
|
||||
|
||||
if (overlap.EndAddress > endAddress)
|
||||
{
|
||||
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber));
|
||||
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber, overlap.Parent));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -242,6 +242,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
WriteImpl(range, data, _cpuMemory.WriteUntracked);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to the application process, returning false if the data was not changed.
|
||||
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
|
||||
/// </summary>
|
||||
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
|
||||
/// <param name="address">Address to write into</param>
|
||||
/// <param name="data">Data to be written</param>
|
||||
/// <returns>True if the data was changed, false otherwise</returns>
|
||||
public bool WriteWithRedundancyCheck(ulong address, ReadOnlySpan<byte> data)
|
||||
{
|
||||
return _cpuMemory.WriteWithRedundancyCheck(address, data);
|
||||
}
|
||||
|
||||
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
||||
|
||||
/// <summary>
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 3868;
|
||||
private const uint CodeGenVersion = 3943;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
case PrimitiveTopology.QuadStrip:
|
||||
return PrimitiveType.QuadStrip;
|
||||
case PrimitiveTopology.Polygon:
|
||||
return PrimitiveType.Polygon;
|
||||
return PrimitiveType.TriangleFan;
|
||||
case PrimitiveTopology.LinesAdjacency:
|
||||
return PrimitiveType.LinesAdjacency;
|
||||
case PrimitiveTopology.LineStripAdjacency:
|
||||
|
@@ -238,6 +238,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_sync.Wait(id);
|
||||
}
|
||||
|
||||
public ulong GetCurrentSync()
|
||||
{
|
||||
return _sync.GetCurrent();
|
||||
}
|
||||
|
||||
public void Screenshot()
|
||||
{
|
||||
_window.ScreenCaptureRequested = true;
|
||||
|
@@ -1296,9 +1296,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_stencilFrontMask = stencilTest.FrontMask;
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
SetBuffers(first, buffers, isStorage: true);
|
||||
SetBuffers(buffers, isStorage: true);
|
||||
}
|
||||
|
||||
public void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler)
|
||||
@@ -1366,9 +1366,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
SetBuffers(first, buffers, isStorage: false);
|
||||
SetBuffers(buffers, isStorage: false);
|
||||
}
|
||||
|
||||
public void SetUserClipDistance(int index, bool enableClip)
|
||||
@@ -1460,21 +1460,22 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.MemoryBarrier(MemoryBarrierFlags.TextureFetchBarrierBit);
|
||||
}
|
||||
|
||||
private void SetBuffers(int first, ReadOnlySpan<BufferRange> buffers, bool isStorage)
|
||||
private void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
|
||||
{
|
||||
BufferRangeTarget target = isStorage ? BufferRangeTarget.ShaderStorageBuffer : BufferRangeTarget.UniformBuffer;
|
||||
|
||||
for (int index = 0; index < buffers.Length; index++)
|
||||
{
|
||||
BufferRange buffer = buffers[index];
|
||||
BufferAssignment assignment = buffers[index];
|
||||
BufferRange buffer = assignment.Range;
|
||||
|
||||
if (buffer.Handle == BufferHandle.Null)
|
||||
{
|
||||
GL.BindBufferRange(target, first + index, 0, IntPtr.Zero, 0);
|
||||
GL.BindBufferRange(target, assignment.Binding, 0, IntPtr.Zero, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
GL.BindBufferRange(target, first + index, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
||||
GL.BindBufferRange(target, assignment.Binding, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -54,4 +54,4 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,7 +6,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
|
||||
<PackageReference Include="OpenTK.Graphics" Version="4.7.5" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@@ -40,6 +40,37 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
public ulong GetCurrent()
|
||||
{
|
||||
lock (_handles)
|
||||
{
|
||||
ulong lastHandle = _firstHandle;
|
||||
|
||||
foreach (SyncHandle handle in _handles)
|
||||
{
|
||||
lock (handle)
|
||||
{
|
||||
if (handle.Handle == IntPtr.Zero)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (handle.ID > lastHandle)
|
||||
{
|
||||
WaitSyncStatus syncResult = GL.ClientWaitSync(handle.Handle, _syncFlags, 0);
|
||||
|
||||
if (syncResult == WaitSyncStatus.AlreadySignaled)
|
||||
{
|
||||
lastHandle = handle.ID;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return lastHandle;
|
||||
}
|
||||
}
|
||||
|
||||
public void Wait(ulong id)
|
||||
{
|
||||
SyncHandle result = null;
|
||||
|
@@ -10,13 +10,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
public int Handle { get; private set; }
|
||||
|
||||
private bool _needsAttribsUpdate;
|
||||
|
||||
private readonly VertexAttribDescriptor[] _vertexAttribs;
|
||||
private readonly VertexBufferDescriptor[] _vertexBuffers;
|
||||
|
||||
private int _vertexAttribsCount;
|
||||
private int _vertexBuffersCount;
|
||||
private int _minVertexCount;
|
||||
|
||||
private uint _vertexAttribsInUse;
|
||||
@@ -76,9 +72,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexBuffers[bindingIndex] = vb;
|
||||
}
|
||||
|
||||
_vertexBuffersCount = bindingIndex;
|
||||
_minVertexCount = minVertexCount;
|
||||
_needsAttribsUpdate = true;
|
||||
}
|
||||
|
||||
public void SetVertexAttributes(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
||||
@@ -131,8 +125,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexAttribs[index] = attrib;
|
||||
}
|
||||
|
||||
_vertexAttribsCount = index;
|
||||
|
||||
for (; index < Constants.MaxVertexAttribs; index++)
|
||||
{
|
||||
DisableVertexAttrib(index);
|
||||
@@ -160,13 +152,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
public void PreDraw(int vertexCount)
|
||||
{
|
||||
LimitVertexBuffers(vertexCount);
|
||||
Validate();
|
||||
}
|
||||
|
||||
public void PreDrawVbUnbounded()
|
||||
{
|
||||
UnlimitVertexBuffers();
|
||||
Validate();
|
||||
}
|
||||
|
||||
public void LimitVertexBuffers(int vertexCount)
|
||||
@@ -252,36 +242,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexBuffersLimited = 0;
|
||||
}
|
||||
|
||||
public void Validate()
|
||||
{
|
||||
for (int attribIndex = 0; attribIndex < _vertexAttribsCount; attribIndex++)
|
||||
{
|
||||
VertexAttribDescriptor attrib = _vertexAttribs[attribIndex];
|
||||
|
||||
if (!attrib.IsZero)
|
||||
{
|
||||
if ((uint)attrib.BufferIndex >= _vertexBuffersCount)
|
||||
{
|
||||
DisableVertexAttrib(attribIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_vertexBuffers[attrib.BufferIndex].Buffer.Handle == BufferHandle.Null)
|
||||
{
|
||||
DisableVertexAttrib(attribIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_needsAttribsUpdate)
|
||||
{
|
||||
EnableVertexAttrib(attribIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_needsAttribsUpdate = false;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void EnableVertexAttrib(int index)
|
||||
{
|
||||
|
@@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
private const int TextureCount = 3;
|
||||
private readonly OpenGLRenderer _renderer;
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
private int _width;
|
||||
private int _height;
|
||||
private int _copyFramebufferHandle;
|
||||
@@ -179,6 +181,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
public void InitializeBackgroundContext(IOpenGLContext baseContext)
|
||||
{
|
||||
BackgroundContext = new BackgroundContextWorker(baseContext);
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
public void CaptureFrame(int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
|
||||
@@ -193,6 +196,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BackgroundContext.Dispose();
|
||||
|
||||
if (_copyFramebufferHandle != 0)
|
||||
@@ -203,4 +211,4 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -234,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var source = operation.GetSource(0);
|
||||
|
||||
var uvec4Type = context.TypeVector(context.TypeU32(), 4);
|
||||
var execution = context.Constant(context.TypeU32(), 3); // Subgroup
|
||||
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
|
||||
|
||||
var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
|
||||
var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
|
||||
@@ -1233,7 +1233,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
|
||||
var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
|
||||
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
|
||||
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
@@ -1263,7 +1263,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
|
||||
var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
|
||||
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
|
||||
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
@@ -1289,7 +1289,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
|
||||
var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
|
||||
var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
|
||||
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
@@ -1319,7 +1319,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
|
||||
var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
|
||||
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
|
||||
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
@@ -1861,19 +1861,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var result = context.SubgroupAllKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
|
||||
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
|
||||
var result = context.GroupNonUniformAll(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
|
||||
return new OperationResult(AggregateType.Bool, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var result = context.SubgroupAllEqualKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
|
||||
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
|
||||
var result = context.GroupNonUniformAllEqual(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
|
||||
return new OperationResult(AggregateType.Bool, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var result = context.SubgroupAnyKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
|
||||
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
|
||||
var result = context.GroupNonUniformAny(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
|
||||
return new OperationResult(AggregateType.Bool, result);
|
||||
}
|
||||
|
||||
|
@@ -50,12 +50,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
CodeGenContext context = new CodeGenContext(info, config, instPool, integerPool);
|
||||
|
||||
context.AddCapability(Capability.GroupNonUniformBallot);
|
||||
context.AddCapability(Capability.GroupNonUniformShuffle);
|
||||
context.AddCapability(Capability.GroupNonUniformVote);
|
||||
context.AddCapability(Capability.ImageBuffer);
|
||||
context.AddCapability(Capability.ImageGatherExtended);
|
||||
context.AddCapability(Capability.ImageQuery);
|
||||
context.AddCapability(Capability.SampledBuffer);
|
||||
context.AddCapability(Capability.SubgroupBallotKHR);
|
||||
context.AddCapability(Capability.SubgroupVoteKHR);
|
||||
|
||||
if (config.TransformFeedbackEnabled && config.LastInVertexPipeline)
|
||||
{
|
||||
@@ -94,9 +94,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
context.AddCapability(Capability.DrawParameters);
|
||||
}
|
||||
|
||||
context.AddExtension("SPV_KHR_shader_ballot");
|
||||
context.AddExtension("SPV_KHR_subgroup_vote");
|
||||
|
||||
Declarations.DeclareAll(context, info);
|
||||
|
||||
if ((info.HelperFunctionsMask & NeedsInvocationIdMask) != 0)
|
||||
|
@@ -128,6 +128,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), baseAddressCbOffset) :
|
||||
(null, 0);
|
||||
|
||||
if (byteOffset != null)
|
||||
{
|
||||
ReplaceAddressAlignment(node.List, addrLow, byteOffset, constantOffset);
|
||||
}
|
||||
|
||||
if (byteOffset == null)
|
||||
{
|
||||
Operand baseAddrLow = Cbuf(0, baseAddressCbOffset);
|
||||
@@ -156,11 +161,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
byteOffset = offset;
|
||||
}
|
||||
|
||||
if (byteOffset != null)
|
||||
{
|
||||
ReplaceAddressAlignment(node.List, addrLow, byteOffset, constantOffset);
|
||||
}
|
||||
|
||||
if (isStg16Or8)
|
||||
{
|
||||
return byteOffset;
|
||||
|
@@ -163,12 +163,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SignalDirty(DirtyFlags.Image);
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetStorageBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
for (int i = 0; i < buffers.Length; i++)
|
||||
{
|
||||
var buffer = buffers[i];
|
||||
int index = first + i;
|
||||
var assignment = buffers[i];
|
||||
var buffer = assignment.Range;
|
||||
int index = assignment.Binding;
|
||||
|
||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
||||
ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
|
||||
@@ -243,12 +244,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SignalDirty(DirtyFlags.Texture);
|
||||
}
|
||||
|
||||
public void SetUniformBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetUniformBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
for (int i = 0; i < buffers.Length; i++)
|
||||
{
|
||||
var buffer = buffers[i];
|
||||
int index = first + i;
|
||||
var assignment = buffers[i];
|
||||
var buffer = assignment.Range;
|
||||
int index = assignment.Binding;
|
||||
|
||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
||||
ref Auto<DisposableBuffer> currentVkBuffer = ref _uniformBufferRefs[index];
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user