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2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: Bug Report
|
||||
about: Something doesn't work correctly in Ryujinx. Note that game-specific issues should be instead posted on the Game Compatibility List at https://github.com/Ryujinx/Ryujinx-Games-List, unless it is a provable regression.
|
||||
about: Something doesn't work correctly in Ryujinx. Game-specific issues should be posted at https://github.com/Ryujinx/Ryujinx-Games-List instead, unless it is a provable regression.
|
||||
#assignees:
|
||||
---
|
||||
|
||||
|
@@ -36,7 +36,7 @@
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of October 2022, Ryujinx has been tested on approximately 3,700 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable.
|
||||
As of November 2022, Ryujinx has been tested on approximately 3,800 titles; over 3,600 boot past menus and into gameplay, with roughly 3,200 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
|
||||
## Usage
|
||||
@@ -90,7 +90,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
|
||||
- **GPU**
|
||||
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum) or Vulkan APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
|
||||
- **Input**
|
||||
|
||||
|
@@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.2" />
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -71,6 +72,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return (short)value;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
|
||||
{
|
||||
if ((uint)index > (uint)coefficients.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return coefficients[index];
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int Decode(Span<short> output, ReadOnlySpan<byte> input, int startSampleOffset, int endSampleOffset, int offset, int count, ReadOnlySpan<short> coefficients, ref AdpcmLoopContext loopContext)
|
||||
{
|
||||
@@ -84,8 +98,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
byte coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
||||
short history0 = loopContext.History0;
|
||||
short history1 = loopContext.History1;
|
||||
short coefficient0 = coefficients[coefficientIndex * 2 + 0];
|
||||
short coefficient1 = coefficients[coefficientIndex * 2 + 1];
|
||||
short coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 0);
|
||||
short coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
|
||||
|
||||
int decodedCount = Math.Min(count, endSampleOffset - startSampleOffset - offset);
|
||||
int nibbles = GetNibblesFromSampleCount(offset + startSampleOffset);
|
||||
@@ -109,8 +123,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
||||
|
||||
coefficient0 = coefficients[coefficientIndex * 2 + 0];
|
||||
coefficient1 = coefficients[coefficientIndex * 2 + 1];
|
||||
coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2);
|
||||
coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
|
||||
|
||||
nibbles += 2;
|
||||
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.AdpcmDataSourceVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.AuxiliaryBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint InputBufferIndex { get; }
|
||||
public uint OutputBufferIndex { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.BiquadFilter;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public Memory<BiquadFilterState> BiquadFilterState { get; }
|
||||
public int InputBufferIndex { get; }
|
||||
|
@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.CaptureBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint InputBufferIndex { get; }
|
||||
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.CircularBufferSink;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort[] Input { get; }
|
||||
public uint InputCount { get; }
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.ClearMixBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ClearMixBufferCommand(int nodeId)
|
||||
{
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.CopyMixBuffer;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType { get; }
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Delay;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public DelayParameter Parameter => _parameter;
|
||||
public Memory<DelayState> State { get; }
|
||||
@@ -49,15 +49,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
||||
}
|
||||
|
||||
// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
|
||||
// TODO: Update delay processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private unsafe void ProcessDelayMono(ref DelayState state, float* outputBuffer, float* inputBuffer, uint sampleCount)
|
||||
{
|
||||
const ushort channelCount = 1;
|
||||
|
||||
float feedbackGain = FixedPointHelper.ToFloat(Parameter.FeedbackGain, FixedPointPrecision);
|
||||
float inGain = FixedPointHelper.ToFloat(Parameter.InGain, FixedPointPrecision);
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
@@ -70,7 +70,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
float temp = input * inGain + delayLineValue * feedbackGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref temp, 1);
|
||||
state.UpdateLowPassFilter(ref temp, channelCount);
|
||||
|
||||
outputBuffer[i] = (input * dryGain + delayLineValue * outGain) / 64;
|
||||
}
|
||||
@@ -104,7 +104,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
Y = state.DelayLines[1].Read(),
|
||||
};
|
||||
|
||||
Vector2 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
||||
Vector2 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector2, float>(ref temp), channelCount);
|
||||
|
||||
@@ -148,7 +148,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
W = state.DelayLines[3].Read()
|
||||
};
|
||||
|
||||
Vector4 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
||||
Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector4, float>(ref temp), channelCount);
|
||||
|
||||
@@ -171,12 +171,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
||||
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f,
|
||||
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackBaseGain, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, feedbackGain);
|
||||
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
|
||||
delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -200,7 +200,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
U = state.DelayLines[5].Read()
|
||||
};
|
||||
|
||||
Vector6 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
||||
Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector6, float>(ref temp), channelCount);
|
||||
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DepopForMixBuffers;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferOffset { get; }
|
||||
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DepopPrepare;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferCount { get; }
|
||||
|
||||
|
@@ -14,7 +14,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DeviceSink;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public string DeviceName { get; }
|
||||
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.DownMixSurroundToStereo;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.GroupedBiquadFilter;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
private BiquadFilterParameter[] _parameters;
|
||||
private Memory<BiquadFilterState> _biquadFilterStates;
|
||||
@@ -47,9 +47,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Nintendo also implements a hot path for double biquad filters, but no generic path when the command definition suggests it could be done.
|
||||
// As such we currently only implement a generic path for simplicity.
|
||||
// TODO: Implement double biquad filters fast path.
|
||||
// NOTE: Nintendo only implement single and double biquad filters but no generic path when the command definition suggests it could be done.
|
||||
// As such we currently only implement a generic path for simplicity for double biquad.
|
||||
if (_parameters.Length == 1)
|
||||
{
|
||||
BiquadFilterHelper.ProcessBiquadFilter(ref _parameters[0], ref states[0], outputBuffer, inputBuffer, context.SampleCount);
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType { get; }
|
||||
|
||||
public ulong EstimatedProcessingTime { get; }
|
||||
public uint EstimatedProcessingTime { get; }
|
||||
|
||||
public void Process(CommandList context);
|
||||
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.LimiterVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public LimiterParameter Parameter => _parameter;
|
||||
public Memory<LimiterState> State { get; }
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.LimiterVersion2;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public LimiterParameter Parameter => _parameter;
|
||||
public Memory<LimiterState> State { get; }
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Mix;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.MixRamp;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.MixRampGrouped;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferCount { get; }
|
||||
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.PcmFloatDataSourceVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.PcmInt16DataSourceVersion1;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Performance;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public PerformanceEntryAddresses PerformanceEntryAddresses { get; }
|
||||
|
||||
|
@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Reverb3d;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -34,7 +34,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Reverb;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ReverbParameter Parameter => _parameter;
|
||||
public Memory<ReverbState> State { get; }
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Upsample;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint BufferCount { get; }
|
||||
public uint InputBufferIndex { get; }
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.Volume;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public CommandType CommandType => CommandType.VolumeRamp;
|
||||
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
|
@@ -28,6 +28,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
private object _lock = new object();
|
||||
|
||||
private AudioRendererRenderingDevice _renderingDevice;
|
||||
private AudioRendererExecutionMode _executionMode;
|
||||
private IWritableEvent _systemEvent;
|
||||
private ManualResetEvent _terminationEvent;
|
||||
@@ -63,6 +64,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
private uint _renderingTimeLimitPercent;
|
||||
private bool _voiceDropEnabled;
|
||||
private uint _voiceDropCount;
|
||||
private float _voiceDropParameter;
|
||||
private bool _isDspRunningBehind;
|
||||
|
||||
private ICommandProcessingTimeEstimator _commandProcessingTimeEstimator;
|
||||
@@ -95,6 +97,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
_totalElapsedTicksUpdating = 0;
|
||||
_sessionId = 0;
|
||||
_voiceDropParameter = 1.0f;
|
||||
}
|
||||
|
||||
public ResultCode Initialize(
|
||||
@@ -130,6 +133,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
_upsamplerCount = parameter.SinkCount + parameter.SubMixBufferCount;
|
||||
_appletResourceId = appletResourceId;
|
||||
_memoryPoolCount = parameter.EffectCount + parameter.VoiceCount * Constants.VoiceWaveBufferCount;
|
||||
_renderingDevice = parameter.RenderingDevice;
|
||||
_executionMode = parameter.ExecutionMode;
|
||||
_sessionId = sessionId;
|
||||
MemoryManager = memoryManager;
|
||||
@@ -337,6 +341,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
_processHandle = processHandle;
|
||||
_elapsedFrameCount = 0;
|
||||
_voiceDropParameter = 1.0f;
|
||||
|
||||
switch (_behaviourContext.GetCommandProcessingTimeEstimatorVersion())
|
||||
{
|
||||
@@ -515,7 +520,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
return (ulong)(_manager.TickSource.ElapsedSeconds * Constants.TargetTimerFrequency);
|
||||
}
|
||||
|
||||
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, long voicesEstimatedTime, long deltaTimeDsp)
|
||||
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, uint voicesEstimatedTime, long deltaTimeDsp)
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -584,7 +589,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
command.Enabled = false;
|
||||
|
||||
voicesEstimatedTime -= (long)command.EstimatedProcessingTime;
|
||||
voicesEstimatedTime -= (uint)(_voiceDropParameter * command.EstimatedProcessingTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -618,13 +623,13 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
_voiceContext.Sort();
|
||||
commandGenerator.GenerateVoices();
|
||||
|
||||
long voicesEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
|
||||
uint voicesEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
|
||||
|
||||
commandGenerator.GenerateSubMixes();
|
||||
commandGenerator.GenerateFinalMixes();
|
||||
commandGenerator.GenerateSinks();
|
||||
|
||||
long totalEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
|
||||
uint totalEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
|
||||
|
||||
if (_voiceDropEnabled)
|
||||
{
|
||||
@@ -856,5 +861,26 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVoiceDropParameter(float voiceDropParameter)
|
||||
{
|
||||
_voiceDropParameter = Math.Clamp(voiceDropParameter, 0.0f, 2.0f);
|
||||
}
|
||||
|
||||
public float GetVoiceDropParameter()
|
||||
{
|
||||
return _voiceDropParameter;
|
||||
}
|
||||
|
||||
public ResultCode ExecuteAudioRendererRendering()
|
||||
{
|
||||
if (_executionMode == AudioRendererExecutionMode.Manual && _renderingDevice == AudioRendererRenderingDevice.Cpu)
|
||||
{
|
||||
// NOTE: Here Nintendo aborts with this error code, we don't want that.
|
||||
return ResultCode.InvalidExecutionContextOperation;
|
||||
}
|
||||
|
||||
return ResultCode.UnsupportedOperation;
|
||||
}
|
||||
}
|
||||
}
|
@@ -94,8 +94,9 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// REV11:
|
||||
/// The "legacy" effects (Delay, Reverb and Reverb 3D) were updated to match the standard channel mapping used by the audio renderer.
|
||||
/// A new version of the command estimator was added to address timing changes caused by the legacy effects changes.
|
||||
/// A voice drop parameter was added in 15.0.0: This allows an application to amplify or attenuate the estimated time of DSP commands.
|
||||
/// </summary>
|
||||
/// <remarks>This was added in system update 14.0.0</remarks>
|
||||
/// <remarks>This was added in system update 14.0.0 but some changes were made in 15.0.0</remarks>
|
||||
public const int Revision11 = 11 << 24;
|
||||
|
||||
/// <summary>
|
||||
|
@@ -25,7 +25,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// <summary>
|
||||
/// The estimated total processing time.
|
||||
/// </summary>
|
||||
public ulong EstimatedProcessingTime { get; set; }
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The command list that is populated by the <see cref="CommandBuffer"/>.
|
||||
|
@@ -263,12 +263,12 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
|
||||
return UpdateResult.Success;
|
||||
}
|
||||
|
||||
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress & (pageSize - 1)) != 0)
|
||||
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress % pageSize) != 0)
|
||||
{
|
||||
return UpdateResult.InvalidParameter;
|
||||
}
|
||||
|
||||
if (inParameter.Size == 0 || (inParameter.Size & (pageSize - 1)) != 0)
|
||||
if (inParameter.Size == 0 || (inParameter.Size % pageSize) != 0)
|
||||
{
|
||||
return UpdateResult.InvalidParameter;
|
||||
}
|
||||
|
@@ -17,5 +17,6 @@ namespace Ryujinx.Audio
|
||||
InvalidAddressInfo = (42 << ErrorCodeShift) | ModuleId,
|
||||
InvalidMixSorting = (43 << ErrorCodeShift) | ModuleId,
|
||||
UnsupportedOperation = (513 << ErrorCodeShift) | ModuleId,
|
||||
InvalidExecutionContextOperation = (514 << ErrorCodeShift) | ModuleId,
|
||||
}
|
||||
}
|
@@ -21,6 +21,8 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
Name = $"Ryujinx {Program.Version}";
|
||||
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
|
@@ -60,7 +60,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
private const float VolumeDelta = 0.05f;
|
||||
|
||||
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
|
||||
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
|
||||
|
||||
private readonly long _ticksPerFrame;
|
||||
private readonly Stopwatch _chrono;
|
||||
@@ -349,7 +349,10 @@ namespace Ryujinx.Ava
|
||||
|
||||
_isActive = false;
|
||||
|
||||
_renderingThread.Join();
|
||||
if (_renderingThread.IsAlive)
|
||||
{
|
||||
_renderingThread.Join();
|
||||
}
|
||||
|
||||
DisplaySleep.Restore();
|
||||
|
||||
@@ -378,7 +381,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_gpuCancellationTokenSource.Cancel();
|
||||
_gpuCancellationTokenSource.Dispose();
|
||||
|
||||
|
||||
_chrono.Stop();
|
||||
}
|
||||
|
||||
@@ -393,7 +396,7 @@ namespace Ryujinx.Ava
|
||||
Renderer?.MakeCurrent();
|
||||
|
||||
Device.DisposeGpu();
|
||||
|
||||
|
||||
Renderer?.MakeCurrent(null);
|
||||
}
|
||||
|
||||
@@ -417,7 +420,6 @@ namespace Ryujinx.Ava
|
||||
public async Task<bool> LoadGuestApplication()
|
||||
{
|
||||
InitializeSwitchInstance();
|
||||
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
|
||||
@@ -428,17 +430,16 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
if (userError == UserError.NoFirmware)
|
||||
{
|
||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"],
|
||||
firmwareVersion.VersionString);
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"], message,
|
||||
LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
|
||||
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"],
|
||||
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"], firmwareVersion.VersionString),
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
"");
|
||||
|
||||
if (result != UserResult.Yes)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
||||
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
@@ -447,8 +448,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
||||
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
@@ -461,11 +461,9 @@ namespace Ryujinx.Ava
|
||||
|
||||
_parent.RefreshFirmwareStatus();
|
||||
|
||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString);
|
||||
|
||||
await ContentDialogHelper.CreateInfoDialog(
|
||||
string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
|
||||
message,
|
||||
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString),
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
"",
|
||||
LocaleManager.Instance["RyujinxInfo"]);
|
||||
@@ -473,9 +471,7 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
||||
|
||||
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
@@ -514,7 +510,7 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
else if (File.Exists(ApplicationPath))
|
||||
{
|
||||
switch (System.IO.Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
||||
switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
||||
{
|
||||
case ".xci":
|
||||
{
|
||||
@@ -602,7 +598,7 @@ namespace Ryujinx.Ava
|
||||
if (Renderer.IsVulkan)
|
||||
{
|
||||
string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
|
||||
|
||||
|
||||
renderer = new VulkanRenderer(Renderer.CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
|
||||
}
|
||||
else
|
||||
|
@@ -119,7 +119,7 @@
|
||||
"SettingsTabSystemAudioBackendSDL2": "SDL2",
|
||||
"SettingsTabSystemHacks": "Hacks",
|
||||
"SettingsTabSystemHacksNote": " (may cause instability)",
|
||||
"SettingsTabSystemExpandDramSize": "Expand DRAM Size to 6GiB",
|
||||
"SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)",
|
||||
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
|
||||
"SettingsTabGraphics": "Graphics",
|
||||
"SettingsTabGraphicsAPI": "Graphics API",
|
||||
@@ -410,6 +410,8 @@
|
||||
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
|
||||
"DlcManagerTableHeadingFullPathLabel": "Full Path",
|
||||
"DlcManagerRemoveAllButton": "Remove All",
|
||||
"DlcManagerEnableAllButton": "Enable All",
|
||||
"DlcManagerDisableAllButton": "Disable All",
|
||||
"MenuBarOptionsChangeLanguage": "Change Language",
|
||||
"CommonSort": "Sort",
|
||||
"CommonShowNames": "Show Names",
|
||||
@@ -440,7 +442,7 @@
|
||||
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
|
||||
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
|
||||
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
|
||||
"DRamTooltip": "Increases the amount of memory on the emulated system from 4GiB to 6GiB.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
||||
"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
||||
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
||||
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||
@@ -562,12 +564,12 @@
|
||||
"Writable": "Writable",
|
||||
"SelectDlcDialogTitle": "Select DLC files",
|
||||
"SelectUpdateDialogTitle": "Select update files",
|
||||
"UserProfileWindowTitle": "Manage User Profiles",
|
||||
"CheatWindowTitle": "Manage Game Cheats",
|
||||
"DlcWindowTitle": "Manage Game DLC",
|
||||
"UpdateWindowTitle": "Manage Game Updates",
|
||||
"UserProfileWindowTitle": "User Profiles Manager",
|
||||
"CheatWindowTitle": "Cheats Manager",
|
||||
"DlcWindowTitle": "Downloadable Content Manager",
|
||||
"UpdateWindowTitle": "Title Update Manager",
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"DlcWindowHeading": "DLC Available for {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||
"UserProfilesEditProfile": "Edit Selected",
|
||||
"Cancel": "Cancel",
|
||||
"Save": "Save",
|
||||
@@ -575,7 +577,7 @@
|
||||
"UserProfilesSetProfileImage": "Set Profile Image",
|
||||
"UserProfileEmptyNameError": "Name is required",
|
||||
"UserProfileNoImageError": "Profile image must be set",
|
||||
"GameUpdateWindowHeading": "Updates Available for {0} [{1}]",
|
||||
"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
|
||||
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
|
||||
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
|
||||
"UserProfilesName": "Name:",
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -93,7 +94,7 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
return;
|
||||
}
|
||||
|
||||
var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson);
|
||||
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
|
||||
|
||||
foreach (var item in strings)
|
||||
{
|
||||
|
@@ -23,19 +23,18 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
internal class Program
|
||||
{
|
||||
public static double WindowScaleFactor { get; set; }
|
||||
public static double ActualScaleFactor { get; set; }
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
|
||||
public static RenderTimer RenderTimer { get; private set; }
|
||||
public static double WindowScaleFactor { get; set; }
|
||||
public static double ActualScaleFactor { get; set; }
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
public static RenderTimer RenderTimer { get; private set; }
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
|
||||
|
||||
private const uint MB_ICONWARNING = 0x30;
|
||||
private const int BaseDpi = 96;
|
||||
private const int BaseDpi = 96;
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
@@ -43,7 +42,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
|
||||
{
|
||||
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
||||
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
||||
}
|
||||
|
||||
PreviewerDetached = true;
|
||||
@@ -64,16 +63,16 @@ namespace Ryujinx.Ava
|
||||
.With(new X11PlatformOptions
|
||||
{
|
||||
EnableMultiTouch = true,
|
||||
EnableIme = true,
|
||||
UseEGL = false,
|
||||
UseGpu = false
|
||||
EnableIme = true,
|
||||
UseEGL = false,
|
||||
UseGpu = false
|
||||
})
|
||||
.With(new Win32PlatformOptions
|
||||
{
|
||||
EnableMultitouch = true,
|
||||
UseWgl = false,
|
||||
AllowEglInitialization = false,
|
||||
CompositionBackdropCornerRadius = 8f,
|
||||
EnableMultitouch = true,
|
||||
UseWgl = false,
|
||||
AllowEglInitialization = false,
|
||||
CompositionBackdropCornerRadius = 8.0f,
|
||||
})
|
||||
.UseSkia()
|
||||
.AfterSetup(_ =>
|
||||
@@ -122,12 +121,10 @@ namespace Ryujinx.Ava
|
||||
PrintSystemInfo();
|
||||
|
||||
// Enable OGL multithreading on the driver, when available.
|
||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
||||
DriverUtilities.ToggleOGLThreading(threadingMode == BackendThreading.Off);
|
||||
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||
|
||||
// Check if keys exists.
|
||||
bool hasSystemProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));
|
||||
if (!hasSystemProdKeys)
|
||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||
{
|
||||
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
|
||||
{
|
||||
@@ -143,7 +140,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
public static void ReloadConfig()
|
||||
{
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
@@ -197,8 +194,7 @@ namespace Ryujinx.Ava
|
||||
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
|
||||
SystemInfo.Gather().Print();
|
||||
|
||||
var enabledLogs = Logger.GetEnabledLevels();
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogs.Count == 0 ? "<None>" : string.Join(", ", enabledLogs))}");
|
||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(Logger.GetEnabledLevels().Count == 0 ? "<None>" : string.Join(", ", Logger.GetEnabledLevels()))}");
|
||||
|
||||
if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
|
||||
{
|
||||
|
@@ -18,26 +18,26 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.15" />
|
||||
<PackageReference Include="Avalonia.Svg" Version="0.10.14" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.14" />
|
||||
<PackageReference Include="Avalonia" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageReference Include="DynamicData" Version="7.9.4" />
|
||||
<PackageReference Include="FluentAvaloniaUI" Version="1.4.1" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" Version="1.3.4" />
|
||||
<PackageReference Include="DynamicData" Version="7.12.8" />
|
||||
<PackageReference Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" Version="1.4.2" />
|
||||
|
||||
<PackageReference Include="OpenTK.Core" Version="4.7.2" />
|
||||
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.3.3" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.4.1" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
</ItemGroup>
|
||||
|
||||
|
@@ -57,14 +57,14 @@ namespace Ryujinx.Ava.Ui.Applet
|
||||
|
||||
bool opened = false;
|
||||
|
||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||
title,
|
||||
message,
|
||||
"",
|
||||
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
|
||||
"",
|
||||
LocaleManager.Instance["SettingsButtonClose"],
|
||||
(int)Symbol.Important,
|
||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||
title,
|
||||
message,
|
||||
"",
|
||||
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
|
||||
"",
|
||||
LocaleManager.Instance["SettingsButtonClose"],
|
||||
(int)Symbol.Important,
|
||||
deferEvent,
|
||||
async (window) =>
|
||||
{
|
||||
@@ -168,7 +168,7 @@ namespace Ryujinx.Ava.Ui.Applet
|
||||
|
||||
object response = await msgDialog.Run();
|
||||
|
||||
if (response != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
||||
if (response != null && buttons != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
||||
{
|
||||
showDetails = true;
|
||||
}
|
||||
|
@@ -127,9 +127,16 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
contentDialog.PrimaryButtonClick += deferCloseAction;
|
||||
}
|
||||
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
if (useOverlay)
|
||||
{
|
||||
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
|
||||
|
||||
overlay?.Close();
|
||||
overlay!.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
}
|
||||
}
|
||||
|
||||
if (useOverlay)
|
||||
@@ -391,4 +398,4 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,8 +6,8 @@ using SPB.Graphics;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
@@ -15,12 +15,12 @@ using static Ryujinx.Ava.Ui.Controls.Win32NativeInterop;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public unsafe class EmbeddedWindow : NativeControlHost
|
||||
public class EmbeddedWindow : NativeControlHost
|
||||
{
|
||||
private WindowProc _wndProcDelegate;
|
||||
private string _className;
|
||||
|
||||
protected GLXWindow X11Window { get; private set; }
|
||||
protected GLXWindow X11Window { get; set; }
|
||||
protected IntPtr WindowHandle { get; set; }
|
||||
protected IntPtr X11Display { get; set; }
|
||||
|
||||
@@ -94,19 +94,17 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
protected virtual IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
{
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
|
||||
return new PlatformHandle(WindowHandle, "X11");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
unsafe IPlatformHandle CreateWin32(IPlatformHandle parent)
|
||||
IPlatformHandle CreateWin32(IPlatformHandle parent)
|
||||
{
|
||||
_className = "NativeWindow-" + Guid.NewGuid();
|
||||
_wndProcDelegate = WndProc;
|
||||
@@ -142,7 +140,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
internal IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
||||
IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
||||
{
|
||||
var point = new Point((long)lParam & 0xFFFF, ((long)lParam >> 16) & 0xFFFF);
|
||||
var root = VisualRoot as Window;
|
||||
|
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
throw new PlatformNotSupportedException();
|
||||
}
|
||||
|
||||
|
||||
var flags = OpenGLContextFlags.Compat;
|
||||
if (_graphicsDebugLevel != GraphicsDebugLevel.None)
|
||||
{
|
||||
@@ -69,12 +69,12 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
public void MakeCurrent()
|
||||
{
|
||||
Context.MakeCurrent(_window);
|
||||
Context?.MakeCurrent(_window);
|
||||
}
|
||||
|
||||
public void MakeCurrent(NativeWindowBase window)
|
||||
{
|
||||
Context.MakeCurrent(window);
|
||||
Context?.MakeCurrent(window);
|
||||
}
|
||||
|
||||
public void SwapBuffers()
|
||||
|
@@ -1,10 +1,13 @@
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.Vulkan;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.Win32;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.Ui
|
||||
{
|
||||
@@ -12,6 +15,18 @@ namespace Ryujinx.Ava.Ui
|
||||
{
|
||||
private NativeWindowBase _window;
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
protected override IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
{
|
||||
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(parent.Handle));
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
|
||||
X11Window.Hide();
|
||||
|
||||
return new PlatformHandle(WindowHandle, "X11");
|
||||
}
|
||||
|
||||
public SurfaceKHR CreateSurface(Instance instance)
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
@@ -20,7 +35,7 @@ namespace Ryujinx.Ava.Ui
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
_window = X11Window;
|
||||
_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -1,8 +1,22 @@
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class DownloadableContentModel
|
||||
public class DownloadableContentModel : BaseModel
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
private bool _enabled;
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get => _enabled;
|
||||
set
|
||||
{
|
||||
_enabled = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string TitleId { get; }
|
||||
public string ContainerPath { get; }
|
||||
public string FullPath { get; }
|
||||
|
@@ -8,6 +8,7 @@ using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -189,7 +190,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
|
||||
|
||||
if (await NeedsUpdate(JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
||||
if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
||||
{
|
||||
amiiboJsonString = await DownloadAmiiboJson();
|
||||
}
|
||||
@@ -206,7 +207,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
_amiiboList = JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
||||
_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
||||
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
||||
|
||||
ParseAmiiboData();
|
||||
|
@@ -460,8 +460,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
||||
@@ -472,8 +470,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
||||
|
@@ -19,6 +19,7 @@ using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
@@ -47,6 +48,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private string _loadHeading;
|
||||
private string _cacheLoadStatus;
|
||||
private string _searchText;
|
||||
private Timer _searchTimer;
|
||||
private string _dockedStatusText;
|
||||
private string _fifoStatusText;
|
||||
private string _gameStatusText;
|
||||
@@ -115,10 +117,20 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
_searchText = value;
|
||||
|
||||
RefreshView();
|
||||
_searchTimer?.Dispose();
|
||||
|
||||
_searchTimer = new Timer(TimerCallback, null, 1000, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void TimerCallback(object obj)
|
||||
{
|
||||
RefreshView();
|
||||
|
||||
_searchTimer.Dispose();
|
||||
_searchTimer = null;
|
||||
}
|
||||
|
||||
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
|
||||
{
|
||||
get => _appsObservableList;
|
||||
@@ -200,22 +212,19 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private string _showUikey = "F4";
|
||||
private string _pauseKey = "F5";
|
||||
private string _screenshotkey = "F8";
|
||||
private float _volume;
|
||||
private float _volume;
|
||||
private string _backendText;
|
||||
|
||||
public ApplicationData SelectedApplication
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (Glyph)
|
||||
return Glyph switch
|
||||
{
|
||||
case Glyph.List:
|
||||
return _owner.GameList.SelectedApplication;
|
||||
case Glyph.Grid:
|
||||
return _owner.GameGrid.SelectedApplication;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
Glyph.List => _owner.GameList.SelectedApplication,
|
||||
Glyph.Grid => _owner.GameGrid.SelectedApplication,
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,6 +417,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
_owner.AppHost.Device.SetVolume(_volume);
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(VolumeStatusText));
|
||||
OnPropertyChanged(nameof(VolumeMuted));
|
||||
OnPropertyChanged();
|
||||
@@ -477,38 +487,36 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
internal void Sort(bool isAscending)
|
||||
{
|
||||
IsAscending = isAscending;
|
||||
|
||||
RefreshView();
|
||||
}
|
||||
|
||||
internal void Sort(ApplicationSort sort)
|
||||
{
|
||||
SortMode = sort;
|
||||
|
||||
RefreshView();
|
||||
}
|
||||
|
||||
private IComparer<ApplicationData> GetComparer()
|
||||
{
|
||||
switch (SortMode)
|
||||
return SortMode switch
|
||||
{
|
||||
case ApplicationSort.LastPlayed:
|
||||
return new Models.Generic.LastPlayedSortComparer(IsAscending);
|
||||
case ApplicationSort.FileSize:
|
||||
return new Models.Generic.FileSizeSortComparer(IsAscending);
|
||||
case ApplicationSort.TotalTimePlayed:
|
||||
return new Models.Generic.TimePlayedSortComparer(IsAscending);
|
||||
case ApplicationSort.Title:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName) : SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName);
|
||||
case ApplicationSort.Favorite:
|
||||
return !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite) : SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite);
|
||||
case ApplicationSort.Developer:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer) : SortExpressionComparer<ApplicationData>.Descending(app => app.Developer);
|
||||
case ApplicationSort.FileType:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension) : SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension);
|
||||
case ApplicationSort.Path:
|
||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path) : SortExpressionComparer<ApplicationData>.Descending(app => app.Path);
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
ApplicationSort.LastPlayed => new Models.Generic.LastPlayedSortComparer(IsAscending),
|
||||
ApplicationSort.FileSize => new Models.Generic.FileSizeSortComparer(IsAscending),
|
||||
ApplicationSort.TotalTimePlayed => new Models.Generic.TimePlayedSortComparer(IsAscending),
|
||||
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
|
||||
ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
|
||||
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
|
||||
ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
|
||||
ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
|
||||
: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
|
||||
private void RefreshView()
|
||||
@@ -611,40 +619,31 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
||||
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
||||
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
||||
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
||||
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
||||
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
||||
public bool IsSortedByLastPlayed => SortMode == ApplicationSort.LastPlayed;
|
||||
public bool IsSortedByTimePlayed => SortMode == ApplicationSort.TotalTimePlayed;
|
||||
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
||||
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
||||
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
||||
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
||||
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
||||
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
||||
|
||||
public string SortName
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (SortMode)
|
||||
return SortMode switch
|
||||
{
|
||||
case ApplicationSort.Title:
|
||||
return LocaleManager.Instance["GameListHeaderApplication"];
|
||||
case ApplicationSort.Developer:
|
||||
return LocaleManager.Instance["GameListHeaderDeveloper"];
|
||||
case ApplicationSort.LastPlayed:
|
||||
return LocaleManager.Instance["GameListHeaderLastPlayed"];
|
||||
case ApplicationSort.TotalTimePlayed:
|
||||
return LocaleManager.Instance["GameListHeaderTimePlayed"];
|
||||
case ApplicationSort.FileType:
|
||||
return LocaleManager.Instance["GameListHeaderFileExtension"];
|
||||
case ApplicationSort.FileSize:
|
||||
return LocaleManager.Instance["GameListHeaderFileSize"];
|
||||
case ApplicationSort.Path:
|
||||
return LocaleManager.Instance["GameListHeaderPath"];
|
||||
case ApplicationSort.Favorite:
|
||||
return LocaleManager.Instance["CommonFavorite"];
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
ApplicationSort.Title => LocaleManager.Instance["GameListHeaderApplication"],
|
||||
ApplicationSort.Developer => LocaleManager.Instance["GameListHeaderDeveloper"],
|
||||
ApplicationSort.LastPlayed => LocaleManager.Instance["GameListHeaderLastPlayed"],
|
||||
ApplicationSort.TotalTimePlayed => LocaleManager.Instance["GameListHeaderTimePlayed"],
|
||||
ApplicationSort.FileType => LocaleManager.Instance["GameListHeaderFileExtension"],
|
||||
ApplicationSort.FileSize => LocaleManager.Instance["GameListHeaderFileSize"],
|
||||
ApplicationSort.Path => LocaleManager.Instance["GameListHeaderPath"],
|
||||
ApplicationSort.Favorite => LocaleManager.Instance["CommonFavorite"],
|
||||
_ => string.Empty,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -668,6 +667,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
get => KeyGesture.Parse(_showUikey); set
|
||||
{
|
||||
_showUikey = value.ToString();
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
@@ -677,6 +677,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
get => KeyGesture.Parse(_screenshotkey); set
|
||||
{
|
||||
_screenshotkey = value.ToString();
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
@@ -686,14 +687,15 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
get => KeyGesture.Parse(_pauseKey); set
|
||||
{
|
||||
_pauseKey = value.ToString();
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
||||
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
||||
public bool IsGridMedium => ConfigurationState.Instance.Ui.GridSize == 2;
|
||||
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
||||
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
||||
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
||||
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
||||
|
||||
public int GridSizeScale
|
||||
{
|
||||
@@ -728,14 +730,14 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
if (_owner.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
{
|
||||
string titleId = _owner.AppHost.Device.Application.TitleIdText.ToUpper();
|
||||
string titleId = _owner.AppHost.Device.Application.TitleIdText.ToUpper();
|
||||
AmiiboWindow window = new(_showAll, _lastScannedAmiiboId, titleId);
|
||||
|
||||
await window.ShowDialog(_owner);
|
||||
|
||||
if (window.IsScanned)
|
||||
{
|
||||
_showAll = window.ViewModel.ShowAllAmiibo;
|
||||
_showAll = window.ViewModel.ShowAllAmiibo;
|
||||
_lastScannedAmiiboId = window.ScannedAmiibo.GetId();
|
||||
|
||||
_owner.AppHost.Device.System.ScanAmiibo(deviceId, _lastScannedAmiiboId, window.ViewModel.UseRandomUuid);
|
||||
@@ -766,8 +768,9 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
|
||||
{
|
||||
StatusBarProgressValue = e.NumAppsLoaded;
|
||||
StatusBarProgressValue = e.NumAppsLoaded;
|
||||
StatusBarProgressMaximum = e.NumAppsFound;
|
||||
|
||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", StatusBarProgressValue, StatusBarProgressMaximum);
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
@@ -792,9 +795,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Applications.Clear();
|
||||
|
||||
_owner.LoadProgressBar.IsVisible = true;
|
||||
StatusBarProgressMaximum = 0;
|
||||
StatusBarProgressValue = 0;
|
||||
StatusBarProgressMaximum = 0;
|
||||
StatusBarProgressValue = 0;
|
||||
|
||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", 0, 0);
|
||||
});
|
||||
|
||||
@@ -842,12 +847,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
});
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "PFS0", Extensions = { "pfs0" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NCA", Extensions = { "nca" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NRO", Extensions = { "nro" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSO", Extensions = { "nso" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NCA", Extensions = { "nca" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NRO", Extensions = { "nro" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "NSO", Extensions = { "nso" } });
|
||||
|
||||
string[] files = await dialog.ShowAsync(_owner);
|
||||
|
||||
@@ -878,10 +883,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
ShowUiKey = new KeyGesture(showUiKey, KeyModifiers.None);
|
||||
}
|
||||
|
||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
||||
{
|
||||
ScreenshotKey = new KeyGesture(screenshotKey, KeyModifiers.None);
|
||||
}
|
||||
|
||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
||||
{
|
||||
PauseKey = new KeyGesture(pauseKey, KeyModifiers.None);
|
||||
@@ -941,9 +948,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
_lastFullscreenToggle = Environment.TickCount64;
|
||||
|
||||
WindowState state = _owner.WindowState;
|
||||
|
||||
if (state == WindowState.FullScreen)
|
||||
if (_owner.WindowState == WindowState.FullScreen)
|
||||
{
|
||||
_owner.WindowState = WindowState.Normal;
|
||||
|
||||
@@ -971,8 +976,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
if (IsGameRunning)
|
||||
{
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value =
|
||||
!ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -985,6 +989,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
else if (IsGameRunning)
|
||||
{
|
||||
await Task.Delay(100);
|
||||
|
||||
_owner.AppHost?.ShowExitPrompt();
|
||||
}
|
||||
}
|
||||
@@ -994,6 +999,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
_owner.SettingsWindow = new(_owner.VirtualFileSystem, _owner.ContentManager);
|
||||
|
||||
await _owner.SettingsWindow.ShowDialog(_owner);
|
||||
|
||||
LoadConfigurableHotKeys();
|
||||
}
|
||||
|
||||
@@ -1004,9 +1010,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void OpenAboutWindow()
|
||||
{
|
||||
AboutWindow window = new();
|
||||
|
||||
await window.ShowDialog(_owner);
|
||||
await new AboutWindow().ShowDialog(_owner);
|
||||
}
|
||||
|
||||
public void ChangeLanguage(object obj)
|
||||
@@ -1020,7 +1024,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
try
|
||||
{
|
||||
ProgressMaximum = total;
|
||||
ProgressValue = current;
|
||||
ProgressValue = current;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
@@ -1030,13 +1034,13 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
case PtcLoadingState.Start:
|
||||
case PtcLoadingState.Loading:
|
||||
LoadHeading = LocaleManager.Instance["CompilingPPTC"];
|
||||
LoadHeading = LocaleManager.Instance["CompilingPPTC"];
|
||||
IsLoadingIndeterminate = false;
|
||||
break;
|
||||
case PtcLoadingState.Loaded:
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
IsLoadingIndeterminate = true;
|
||||
CacheLoadStatus = "";
|
||||
CacheLoadStatus = "";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -1046,13 +1050,13 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
case ShaderCacheLoadingState.Start:
|
||||
case ShaderCacheLoadingState.Loading:
|
||||
LoadHeading = LocaleManager.Instance["CompilingShaders"];
|
||||
LoadHeading = LocaleManager.Instance["CompilingShaders"];
|
||||
IsLoadingIndeterminate = false;
|
||||
break;
|
||||
case ShaderCacheLoadingState.Loaded:
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
||||
IsLoadingIndeterminate = true;
|
||||
CacheLoadStatus = "";
|
||||
CacheLoadStatus = "";
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -1065,14 +1069,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenUserSaveDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
||||
out ulong titleIdNumber))
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
@@ -1082,8 +1084,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
return;
|
||||
}
|
||||
|
||||
var userId = new LibHac.Fs.UserId((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
||||
UserId userId = new((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
||||
SaveDataFilter saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
||||
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
||||
});
|
||||
}
|
||||
@@ -1091,8 +1093,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void ToggleFavorite()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
selection.Favorite = !selection.Favorite;
|
||||
@@ -1108,11 +1109,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenModsDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, selection.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
@@ -1121,12 +1121,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenSdModsDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
ApplicationData selection = SelectedApplication;
|
||||
|
||||
if (selection != null)
|
||||
{
|
||||
string sdModsBasePath = _owner.VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, selection.TitleId);
|
||||
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, selection.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
@@ -1134,13 +1134,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenPtcDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
||||
|
||||
string mainPath = Path.Combine(ptcDir, "0");
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
||||
string mainPath = Path.Combine(ptcDir, "0");
|
||||
string backupPath = Path.Combine(ptcDir, "1");
|
||||
|
||||
if (!Directory.Exists(ptcDir))
|
||||
@@ -1156,16 +1154,18 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void PurgePtcCache()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||
string.Format(LocaleManager.Instance["DialogPPTCDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||
string.Format(LocaleManager.Instance["DialogPPTCDeletionMessage"], selection.TitleName),
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
LocaleManager.Instance["RyujinxConfirm"]);
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
@@ -1198,8 +1198,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenShaderCacheDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
||||
@@ -1220,18 +1219,20 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void PurgeShaderCache()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||
string.Format(LocaleManager.Instance["DialogShaderDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
||||
string.Format(LocaleManager.Instance["DialogShaderDeletionMessage"], selection.TitleName),
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
LocaleManager.Instance["RyujinxConfirm"]);
|
||||
|
||||
List<DirectoryInfo> oldCacheDirectories = new List<DirectoryInfo>();
|
||||
List<FileInfo> newCacheFiles = new List<FileInfo>();
|
||||
List<DirectoryInfo> oldCacheDirectories = new();
|
||||
List<FileInfo> newCacheFiles = new();
|
||||
|
||||
if (shaderCacheDir.Exists)
|
||||
{
|
||||
@@ -1279,38 +1280,28 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void OpenTitleUpdateManager()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
TitleUpdateWindow titleUpdateManager =
|
||||
new(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName);
|
||||
|
||||
await titleUpdateManager.ShowDialog(_owner);
|
||||
await new TitleUpdateWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenDownloadableContentManager()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DownloadableContentManagerWindow downloadableContentManager = new(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName);
|
||||
|
||||
await downloadableContentManager.ShowDialog(_owner);
|
||||
await new DownloadableContentManagerWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenCheatManager()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
CheatWindow cheatManager = new(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName);
|
||||
|
||||
await cheatManager.ShowDialog(_owner);
|
||||
await new CheatWindow(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName).ShowDialog(_owner);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1321,13 +1312,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
return;
|
||||
}
|
||||
|
||||
var application = _owner.AppHost.Device.Application;
|
||||
|
||||
ApplicationLoader application = _owner.AppHost.Device.Application;
|
||||
if (application != null)
|
||||
{
|
||||
CheatWindow cheatManager = new(_owner.VirtualFileSystem, application.TitleIdText, application.TitleName);
|
||||
|
||||
await cheatManager.ShowDialog(_owner);
|
||||
await new CheatWindow(_owner.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(_owner);
|
||||
|
||||
_owner.AppHost.Device.EnableCheats();
|
||||
}
|
||||
@@ -1335,14 +1323,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenDeviceSaveDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
||||
out ulong titleIdNumber))
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
@@ -1360,14 +1346,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void OpenBcatSaveDirectory()
|
||||
{
|
||||
var selection = SelectedApplication;
|
||||
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
||||
out ulong titleIdNumber))
|
||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
@@ -1420,12 +1404,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
_owner.Close();
|
||||
}
|
||||
|
||||
private async Task HandleFirmwareInstallation(string path)
|
||||
private async Task HandleFirmwareInstallation(string filename)
|
||||
{
|
||||
try
|
||||
{
|
||||
string filename = path;
|
||||
|
||||
SystemVersion firmwareVersion = _owner.ContentManager.VerifyFirmwarePackage(filename);
|
||||
|
||||
if (firmwareVersion == null)
|
||||
@@ -1437,7 +1419,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
string dialogTitle = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallTitle"], firmwareVersion.VersionString);
|
||||
|
||||
|
||||
SystemVersion currentVersion = _owner.ContentManager.GetCurrentFirmwareVersion();
|
||||
|
||||
string dialogMessage = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallMessage"], firmwareVersion.VersionString);
|
||||
@@ -1480,11 +1461,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallSuccessMessage"], firmwareVersion.VersionString);
|
||||
|
||||
await ContentDialogHelper.CreateInfoDialog(dialogTitle, message, LocaleManager.Instance["InputDialogOk"], "", LocaleManager.Instance["RyujinxInfo"]);
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, message);
|
||||
|
||||
// Purge Applet Cache.
|
||||
|
||||
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
||||
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
||||
|
||||
if (miiEditorCacheFolder.Exists)
|
||||
{
|
||||
@@ -1514,8 +1496,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
catch (LibHac.Common.Keys.MissingKeyException ex)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
||||
Dispatcher.UIThread.Post(async () => await
|
||||
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
||||
|
||||
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -1527,8 +1509,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
OpenFileDialog dialog = new() { AllowMultiple = false };
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = LocaleManager.Instance["FileDialogAllTypes"], Extensions = { "xci", "zip" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "ZIP", Extensions = { "zip" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
||||
dialog.Filters.Add(new FileDialogFilter { Name = "ZIP", Extensions = { "zip" } });
|
||||
|
||||
string[] file = await dialog.ShowAsync(_owner);
|
||||
|
||||
|
@@ -3,89 +3,128 @@
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Width="800"
|
||||
Height="500"
|
||||
MinWidth="800"
|
||||
MinHeight="500"
|
||||
MaxWidth="800"
|
||||
MaxHeight="500"
|
||||
SizeToContent="Height"
|
||||
Width="600" MinHeight="500" Height="500"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
MinWidth="600"
|
||||
mc:Ignorable="d">
|
||||
<Grid Name="DownloadableContentGrid" Margin="15">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="Heading"
|
||||
Grid.Row="1"
|
||||
MaxWidth="500"
|
||||
Margin="20,15,20,20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
MaxWidth="500"
|
||||
LineHeight="18"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding Heading}"
|
||||
TextAlignment="Center" />
|
||||
<Border
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<DockPanel
|
||||
Grid.Row="2"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
<Border
|
||||
Grid.Row="3"
|
||||
Margin="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1">
|
||||
<DataGrid
|
||||
MinHeight="200"
|
||||
HorizontalAlignment="Stretch"
|
||||
<ScrollViewer
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
Items="{Binding DownloadableContents}"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid.Columns>
|
||||
<DataGridTemplateColumn Width="90">
|
||||
<DataGridTemplateColumn.CellTemplate>
|
||||
<DataTemplate>
|
||||
<CheckBox
|
||||
Width="50"
|
||||
MinWidth="40"
|
||||
HorizontalAlignment="Right"
|
||||
IsChecked="{Binding Enabled}" />
|
||||
</DataTemplate>
|
||||
</DataGridTemplateColumn.CellTemplate>
|
||||
<DataGridTemplateColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
||||
</DataGridTemplateColumn.Header>
|
||||
</DataGridTemplateColumn>
|
||||
<DataGridTextColumn
|
||||
Width="190"
|
||||
Binding="{Binding TitleId}"
|
||||
CanUserResize="True">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn
|
||||
Width="*"
|
||||
Binding="{Binding ContainerPath}"
|
||||
CanUserResize="True">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn
|
||||
Width="*"
|
||||
Binding="{Binding FullPath}"
|
||||
CanUserResize="True">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
</DataGrid.Columns>
|
||||
</DataGrid>
|
||||
<DataGrid
|
||||
Name="DlcDataGrid"
|
||||
MinHeight="200"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
CanUserReorderColumns="False"
|
||||
CanUserResizeColumns="True"
|
||||
CanUserSortColumns="True"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
Items="{Binding _downloadableContents}"
|
||||
SelectionMode="Extended"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid.Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(3), DataGridCell:nth-child(4)">
|
||||
<Setter Property="HorizontalAlignment" Value="Left" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Left" />
|
||||
</Style>
|
||||
</Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(1)">
|
||||
<Setter Property="HorizontalAlignment" Value="Right" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Right" />
|
||||
</Style>
|
||||
</Styles>
|
||||
</DataGrid.Styles>
|
||||
<DataGrid.Columns>
|
||||
<DataGridTemplateColumn Width="90">
|
||||
<DataGridTemplateColumn.CellTemplate>
|
||||
<DataTemplate>
|
||||
<CheckBox
|
||||
Width="50"
|
||||
MinWidth="40"
|
||||
HorizontalAlignment="Center"
|
||||
IsChecked="{Binding Enabled}" />
|
||||
</DataTemplate>
|
||||
</DataGridTemplateColumn.CellTemplate>
|
||||
<DataGridTemplateColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
||||
</DataGridTemplateColumn.Header>
|
||||
</DataGridTemplateColumn>
|
||||
<DataGridTextColumn Width="140" Binding="{Binding TitleId}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Width="280" Binding="{Binding FullPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Binding="{Binding ContainerPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
</DataGrid.Columns>
|
||||
</DataGrid>
|
||||
</ScrollViewer>
|
||||
</Border>
|
||||
<DockPanel
|
||||
Grid.Row="3"
|
||||
Grid.Row="4"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Stretch">
|
||||
<DockPanel Margin="0" HorizontalAlignment="Left">
|
||||
|
@@ -18,6 +18,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reactive.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
@@ -27,14 +28,13 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
public partial class DownloadableContentManagerWindow : StyleableWindow
|
||||
{
|
||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public AvaloniaList<DownloadableContentModel> DownloadableContents { get; set; } = new AvaloniaList<DownloadableContentModel>();
|
||||
public ulong TitleId { get; }
|
||||
public string TitleName { get; }
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
|
||||
|
||||
public string Heading => string.Format(LocaleManager.Instance["DlcWindowHeading"], TitleName, TitleId.ToString("X16"));
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
|
||||
public DownloadableContentManagerWindow()
|
||||
{
|
||||
@@ -42,14 +42,16 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["DlcWindowTitle"];
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
}
|
||||
|
||||
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
TitleId = titleId;
|
||||
TitleName = titleName;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_downloadableContents = new AvaloniaList<DownloadableContentModel>();
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
|
||||
@@ -66,9 +68,24 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["DlcWindowTitle"];
|
||||
RemoveButton.IsEnabled = false;
|
||||
|
||||
DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
|
||||
LoadDownloadableContents();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void DlcDataGrid_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
RemoveButton.IsEnabled = (DlcDataGrid.SelectedItems.Count > 0);
|
||||
}
|
||||
|
||||
private void PrintHeading()
|
||||
{
|
||||
Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
private void LoadDownloadableContents()
|
||||
@@ -79,23 +96,23 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
|
||||
VirtualFileSystem.ImportTickets(pfs);
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
if (nca != null)
|
||||
{
|
||||
DownloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled));
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -105,11 +122,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
Save();
|
||||
}
|
||||
|
||||
private Nca TryCreateNca(IStorage ncaStorage, string containerPath)
|
||||
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(VirtualFileSystem.KeySet, ncaStorage);
|
||||
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -124,61 +141,73 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
private async Task AddDownloadableContent(string path)
|
||||
{
|
||||
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
if (!File.Exists(path) || _downloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using (FileStream containerFile = File.OpenRead(path))
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
VirtualFileSystem.ImportTickets(pfs);
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||
if (nca == null)
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), path);
|
||||
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != TitleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
DownloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogDlcNoDlcErrorMessage"]);
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogDlcNoDlcErrorMessage"]);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveDownloadableContents(bool removeSelectedOnly = false)
|
||||
{
|
||||
if (removeSelectedOnly)
|
||||
{
|
||||
DownloadableContents.RemoveAll(DownloadableContents.Where(x => x.Enabled).ToList());
|
||||
AvaloniaList<DownloadableContentModel> removedItems = new();
|
||||
|
||||
foreach (var item in DlcDataGrid.SelectedItems)
|
||||
{
|
||||
removedItems.Add(item as DownloadableContentModel);
|
||||
}
|
||||
|
||||
DlcDataGrid.SelectedItems.Clear();
|
||||
|
||||
foreach (var item in removedItems)
|
||||
{
|
||||
_downloadableContents.RemoveAll(_downloadableContents.Where(x => x.TitleId == item.TitleId).ToList());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
DownloadableContents.Clear();
|
||||
_downloadableContents.Clear();
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void RemoveSelected()
|
||||
@@ -191,6 +220,22 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
RemoveDownloadableContents();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
foreach(var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
foreach (var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
@@ -214,6 +259,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
await AddDownloadableContent(file);
|
||||
}
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
@@ -222,7 +269,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
DownloadableContentContainer container = default;
|
||||
|
||||
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
|
||||
foreach (DownloadableContentModel downloadableContent in _downloadableContents)
|
||||
{
|
||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||
{
|
||||
|
@@ -90,8 +90,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
Title = $"Ryujinx {Program.Version}";
|
||||
|
||||
Height = Height / Program.WindowScaleFactor;
|
||||
Width = Width / Program.WindowScaleFactor;
|
||||
Height /= Program.WindowScaleFactor;
|
||||
Width /= Program.WindowScaleFactor;
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
@@ -251,24 +251,29 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
||||
|
||||
if (!AppHost.LoadGuestApplication().Result)
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
AppHost.DisposeContext();
|
||||
if (!await AppHost.LoadGuestApplication())
|
||||
{
|
||||
AppHost.DisposeContext();
|
||||
AppHost = null;
|
||||
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
|
||||
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
||||
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
|
||||
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
||||
|
||||
SwitchToGameControl(startFullscreen);
|
||||
SwitchToGameControl(startFullscreen);
|
||||
|
||||
_currentEmulatedGamePath = path;
|
||||
Thread gameThread = new Thread(InitializeGame)
|
||||
{
|
||||
Name = "GUI.WindowThread"
|
||||
};
|
||||
gameThread.Start();
|
||||
_currentEmulatedGamePath = path;
|
||||
|
||||
Thread gameThread = new(InitializeGame)
|
||||
{
|
||||
Name = "GUI.WindowThread"
|
||||
};
|
||||
gameThread.Start();
|
||||
});
|
||||
}
|
||||
|
||||
private void InitializeGame()
|
||||
@@ -518,23 +523,20 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
public static void UpdateGraphicsConfig()
|
||||
{
|
||||
int resScale = ConfigurationState.Instance.Graphics.ResScale;
|
||||
float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
|
||||
|
||||
GraphicsConfig.ResScale = resScale == -1 ? resScaleCustom : resScale;
|
||||
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
||||
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
||||
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
|
||||
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
||||
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
||||
GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression;
|
||||
GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
|
||||
GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
|
||||
}
|
||||
|
||||
public void LoadHotKeys()
|
||||
{
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt));
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt));
|
||||
HotKeyManager.SetHotKey(FullscreenHotKey2, new KeyGesture(Key.F11));
|
||||
HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9));
|
||||
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
|
||||
HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9));
|
||||
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
|
||||
}
|
||||
|
||||
public static void SaveConfig()
|
||||
@@ -546,10 +548,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
@@ -75,7 +75,7 @@
|
||||
Spacing="10">
|
||||
<ListBox
|
||||
Name="GameList"
|
||||
MinHeight="150"
|
||||
MinHeight="250"
|
||||
Items="{Binding GameDirectories}" />
|
||||
<Grid HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
|
@@ -16,7 +16,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Windows
|
||||
@@ -31,7 +30,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["Settings"]}";
|
||||
|
||||
ViewModel = new SettingsViewModel(virtualFileSystem, contentManager, this);
|
||||
ViewModel = new SettingsViewModel(virtualFileSystem, contentManager, this);
|
||||
DataContext = ViewModel;
|
||||
|
||||
InitializeComponent();
|
||||
@@ -48,7 +47,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
public SettingsWindow()
|
||||
{
|
||||
ViewModel = new SettingsViewModel();
|
||||
ViewModel = new SettingsViewModel();
|
||||
DataContext = ViewModel;
|
||||
|
||||
InitializeComponent();
|
||||
@@ -79,7 +78,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
|
||||
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
|
||||
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner);
|
||||
@@ -92,6 +91,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
|
||||
button.IsChecked = false;
|
||||
}
|
||||
}
|
||||
@@ -122,36 +122,19 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
if (e.SelectedItem is NavigationViewItem navitem)
|
||||
{
|
||||
switch (navitem.Tag.ToString())
|
||||
NavPanel.Content = navitem.Tag.ToString() switch
|
||||
{
|
||||
case "UiPage":
|
||||
NavPanel.Content = UiPage;
|
||||
break;
|
||||
case "InputPage":
|
||||
NavPanel.Content = InputPage;
|
||||
break;
|
||||
case "HotkeysPage":
|
||||
NavPanel.Content = HotkeysPage;
|
||||
break;
|
||||
case "SystemPage":
|
||||
NavPanel.Content = SystemPage;
|
||||
break;
|
||||
case "CpuPage":
|
||||
NavPanel.Content = CpuPage;
|
||||
break;
|
||||
case "GraphicsPage":
|
||||
NavPanel.Content = GraphicsPage;
|
||||
break;
|
||||
case "AudioPage":
|
||||
NavPanel.Content = AudioPage;
|
||||
break;
|
||||
case "NetworkPage":
|
||||
NavPanel.Content = NetworkPage;
|
||||
break;
|
||||
case "LoggingPage":
|
||||
NavPanel.Content = LoggingPage;
|
||||
break;
|
||||
}
|
||||
"UiPage" => UiPage,
|
||||
"InputPage" => InputPage,
|
||||
"HotkeysPage" => HotkeysPage,
|
||||
"SystemPage" => SystemPage,
|
||||
"CpuPage" => CpuPage,
|
||||
"GraphicsPage" => GraphicsPage,
|
||||
"AudioPage" => AudioPage,
|
||||
"NetworkPage" => NetworkPage,
|
||||
"LoggingPage" => LoggingPage,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -178,13 +161,18 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
|
||||
{
|
||||
List<string> selected = new(GameList.SelectedItems.Cast<string>());
|
||||
int oldIndex = GameList.SelectedIndex;
|
||||
|
||||
foreach (string path in selected)
|
||||
foreach (string path in new List<string>(GameList.SelectedItems.Cast<string>()))
|
||||
{
|
||||
ViewModel.GameDirectories.Remove(path);
|
||||
ViewModel.DirectoryChanged = true;
|
||||
}
|
||||
|
||||
if (GameList.ItemCount > 0)
|
||||
{
|
||||
GameList.SelectedIndex = oldIndex < GameList.ItemCount ? oldIndex : 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void TimeZoneBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
@@ -214,7 +202,6 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
private void SaveButton_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
SaveSettings();
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
@@ -232,7 +219,6 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
private void SaveSettings()
|
||||
{
|
||||
ViewModel.SaveSettings();
|
||||
|
||||
ControllerSettings?.SaveCurrentProfile();
|
||||
|
||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||
@@ -246,8 +232,10 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
protected override void OnClosed(EventArgs e)
|
||||
{
|
||||
ControllerSettings.Dispose();
|
||||
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
|
||||
base.OnClosed(e);
|
||||
}
|
||||
}
|
||||
|
@@ -3,13 +3,17 @@
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
SizeToContent="Height"
|
||||
Width="600" MinHeight="500" Height="500"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
Width="600"
|
||||
Height="400"
|
||||
MinWidth="600"
|
||||
MinHeight="400"
|
||||
MaxWidth="600"
|
||||
MaxHeight="400"
|
||||
SizeToContent="Height"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
mc:Ignorable="d">
|
||||
<Grid Margin="15">
|
||||
<Grid.RowDefinitions>
|
||||
@@ -19,15 +23,15 @@
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="Heading"
|
||||
Grid.Row="1"
|
||||
MaxWidth="500"
|
||||
Margin="20,15,20,20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
MaxWidth="500"
|
||||
LineHeight="18"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding Heading}"
|
||||
TextAlignment="Center" />
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<Border
|
||||
Grid.Row="2"
|
||||
Margin="5"
|
||||
@@ -36,8 +40,6 @@
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1">
|
||||
<ScrollViewer
|
||||
Width="550"
|
||||
MinHeight="200"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
@@ -45,11 +47,19 @@
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Items="{Binding TitleUpdates}">
|
||||
Items="{Binding _titleUpdates}">
|
||||
<ItemsControl.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<RadioButton Padding="8, 0" VerticalContentAlignment="Center" GroupName="Update" IsChecked="{Binding IsEnabled, Mode=TwoWay}">
|
||||
<Label Margin="0" VerticalAlignment="Center" Content="{Binding Label}" />
|
||||
<RadioButton
|
||||
Padding="8,0"
|
||||
VerticalContentAlignment="Center"
|
||||
GroupName="Update"
|
||||
IsChecked="{Binding IsEnabled, Mode=TwoWay}">
|
||||
<Label
|
||||
Margin="0"
|
||||
VerticalAlignment="Center"
|
||||
Content="{Binding Label}"
|
||||
FontSize="12" />
|
||||
</RadioButton>
|
||||
</DataTemplate>
|
||||
</ItemsControl.ItemTemplate>
|
||||
|
@@ -30,13 +30,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
private readonly string _titleUpdateJsonPath;
|
||||
private TitleUpdateMetadata _titleUpdateWindowData;
|
||||
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; }
|
||||
|
||||
internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>();
|
||||
public string TitleId { get; }
|
||||
public string TitleName { get; }
|
||||
|
||||
public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper());
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
|
||||
public TitleUpdateWindow()
|
||||
{
|
||||
@@ -44,16 +42,18 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
}
|
||||
|
||||
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
|
||||
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
TitleId = titleId;
|
||||
TitleName = titleName;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_titleUpdates = new AvaloniaList<TitleUpdateModel>();
|
||||
|
||||
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -64,7 +64,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
_titleUpdateWindowData = new TitleUpdateMetadata
|
||||
{
|
||||
Selected = "",
|
||||
Paths = new List<string>()
|
||||
Paths = new List<string>()
|
||||
};
|
||||
}
|
||||
|
||||
@@ -72,14 +72,20 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||
|
||||
LoadUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void PrintHeading()
|
||||
{
|
||||
Heading.Text = string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], _titleUpdates.Count, _titleName, _titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
private void LoadUpdates()
|
||||
{
|
||||
TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
|
||||
_titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
|
||||
|
||||
foreach (string path in _titleUpdateWindowData.Paths)
|
||||
{
|
||||
@@ -88,12 +94,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
if (_titleUpdateWindowData.Selected == "")
|
||||
{
|
||||
TitleUpdates[0].IsEnabled = true;
|
||||
_titleUpdates[0].IsEnabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
|
||||
List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList();
|
||||
TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
|
||||
List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList();
|
||||
|
||||
foreach (TitleUpdateModel update in enabled)
|
||||
{
|
||||
@@ -111,43 +117,47 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
private void AddUpdate(string path)
|
||||
{
|
||||
if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path))
|
||||
if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path))
|
||||
{
|
||||
using (FileStream file = new(path, FileMode.Open, FileAccess.Read))
|
||||
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
|
||||
|
||||
try
|
||||
{
|
||||
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
|
||||
|
||||
try
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0);
|
||||
ApplicationControlProperty controlData = new();
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
using UniqueRef<IFile> nacpFile = new();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
_titleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
|
||||
foreach (var update in _titleUpdates)
|
||||
{
|
||||
ApplicationControlProperty controlData = new ApplicationControlProperty();
|
||||
|
||||
using var nacpFile = new UniqueRef<IFile>();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
|
||||
});
|
||||
update.IsEnabled = false;
|
||||
}
|
||||
|
||||
_titleUpdates.Last().IsEnabled = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -155,16 +165,17 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
if (removeSelectedOnly)
|
||||
{
|
||||
TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
|
||||
_titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
|
||||
}
|
||||
else
|
||||
{
|
||||
TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList());
|
||||
_titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList());
|
||||
}
|
||||
|
||||
TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
|
||||
_titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
|
||||
|
||||
SortUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void RemoveSelected()
|
||||
@@ -179,7 +190,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
OpenFileDialog dialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
|
||||
AllowMultiple = true
|
||||
@@ -202,11 +213,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
}
|
||||
|
||||
SortUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void SortUpdates()
|
||||
{
|
||||
var list = TitleUpdates.ToList();
|
||||
var list = _titleUpdates.ToList();
|
||||
|
||||
list.Sort((first, second) =>
|
||||
{
|
||||
@@ -222,8 +234,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
|
||||
});
|
||||
|
||||
TitleUpdates.Clear();
|
||||
TitleUpdates.AddRange(list);
|
||||
_titleUpdates.Clear();
|
||||
_titleUpdates.AddRange(list);
|
||||
}
|
||||
|
||||
public void Save()
|
||||
@@ -232,7 +244,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
_titleUpdateWindowData.Selected = "";
|
||||
|
||||
foreach (TitleUpdateModel update in TitleUpdates)
|
||||
foreach (TitleUpdateModel update in _titleUpdates)
|
||||
{
|
||||
_titleUpdateWindowData.Paths.Add(update.Path);
|
||||
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
@@ -7,49 +8,15 @@ namespace Ryujinx.Common
|
||||
public static class BinaryReaderExtensions
|
||||
{
|
||||
public unsafe static T ReadStruct<T>(this BinaryReader reader)
|
||||
where T : struct
|
||||
where T : unmanaged
|
||||
{
|
||||
int size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = reader.ReadBytes(size);
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static T[] ReadStructArray<T>(this BinaryReader reader, int count)
|
||||
where T : struct
|
||||
{
|
||||
int size = Marshal.SizeOf<T>();
|
||||
|
||||
T[] result = new T[count];
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
byte[] data = reader.ReadBytes(size);
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
result[i] = Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
|
||||
}
|
||||
|
||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||
where T : struct
|
||||
where T : unmanaged
|
||||
{
|
||||
long size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = new byte[size];
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
||||
}
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
writer.Write(data);
|
||||
}
|
||||
|
@@ -8,7 +8,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
|
||||
<PackageReference Include="System.Management" Version="6.0.0" />
|
||||
<PackageReference Include="System.Management" Version="7.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@@ -180,6 +180,37 @@ namespace Ryujinx.Cpu.Jit
|
||||
WriteImpl(va, data);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (data.Length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||
|
||||
if (IsContiguousAndMapped(va, data.Length))
|
||||
{
|
||||
var target = _backingMemory.GetSpan(GetPhysicalAddressInternal(va), data.Length);
|
||||
|
||||
bool changed = !data.SequenceEqual(target);
|
||||
|
||||
if (changed)
|
||||
{
|
||||
data.CopyTo(target);
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteImpl(va, data);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to CPU mapped memory.
|
||||
/// </summary>
|
||||
|
@@ -307,6 +307,34 @@ namespace Ryujinx.Cpu.Jit
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
try
|
||||
{
|
||||
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||
|
||||
Span<byte> target = _addressSpaceMirror.GetSpan(va, data.Length);
|
||||
bool changed = !data.SequenceEqual(target);
|
||||
|
||||
if (changed)
|
||||
{
|
||||
data.CopyTo(target);
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
catch (InvalidMemoryRegionException)
|
||||
{
|
||||
if (_invalidAccessHandler == null || !_invalidAccessHandler(va))
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
||||
{
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
@@ -23,34 +24,18 @@ namespace Ryujinx.Cpu
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : struct
|
||||
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : unmanaged
|
||||
{
|
||||
long size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = new byte[size];
|
||||
|
||||
memory.Read(position, data);
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
return MemoryMarshal.Cast<byte, T>(memory.GetSpan(position, Unsafe.SizeOf<T>()))[0];
|
||||
}
|
||||
|
||||
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : struct
|
||||
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : unmanaged
|
||||
{
|
||||
long size = Marshal.SizeOf<T>();
|
||||
|
||||
byte[] data = new byte[size];
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
||||
}
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
memory.Write(position, data);
|
||||
|
||||
return (ulong)size;
|
||||
return (ulong)data.Length;
|
||||
}
|
||||
|
||||
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
||||
|
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public struct BufferAssignment
|
||||
{
|
||||
public readonly int Binding;
|
||||
public readonly BufferRange Range;
|
||||
|
||||
public BufferAssignment(int binding, BufferRange range)
|
||||
{
|
||||
Binding = binding;
|
||||
Range = range;
|
||||
}
|
||||
}
|
||||
}
|
@@ -86,12 +86,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||
|
||||
void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
||||
void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||
|
||||
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
|
||||
|
||||
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
|
||||
void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
||||
void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||
|
||||
void SetUserClipDistance(int index, bool enableClip);
|
||||
|
||||
|
@@ -142,6 +142,30 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
return ranges;
|
||||
}
|
||||
|
||||
internal Span<BufferAssignment> MapBufferRanges(Span<BufferAssignment> ranges)
|
||||
{
|
||||
// Rewrite the buffer ranges to point to the mapped handles.
|
||||
|
||||
lock (_bufferMap)
|
||||
{
|
||||
for (int i = 0; i < ranges.Length; i++)
|
||||
{
|
||||
ref BufferAssignment assignment = ref ranges[i];
|
||||
BufferRange range = assignment.Range;
|
||||
BufferHandle result;
|
||||
|
||||
if (!_bufferMap.TryGetValue(range.Handle, out result))
|
||||
{
|
||||
result = BufferHandle.Null;
|
||||
}
|
||||
|
||||
assignment = new BufferAssignment(ranges[i].Binding, new BufferRange(result, range.Offset, range.Size));
|
||||
}
|
||||
}
|
||||
|
||||
return ranges;
|
||||
}
|
||||
|
||||
internal Span<VertexBufferDescriptor> MapBufferRanges(Span<VertexBufferDescriptor> ranges)
|
||||
{
|
||||
// Rewrite the buffer ranges to point to the mapped handles.
|
||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
struct SetStorageBuffersCommand : IGALCommand
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetStorageBuffers;
|
||||
private int _first;
|
||||
private SpanRef<BufferRange> _buffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
||||
public void Set(SpanRef<BufferAssignment> buffers)
|
||||
{
|
||||
_first = first;
|
||||
_buffers = buffers;
|
||||
}
|
||||
|
||||
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetStorageBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
||||
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetStorageBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||
command._buffers.Dispose(threaded);
|
||||
}
|
||||
}
|
||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
struct SetUniformBuffersCommand : IGALCommand
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetUniformBuffers;
|
||||
private int _first;
|
||||
private SpanRef<BufferRange> _buffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
||||
public void Set(SpanRef<BufferAssignment> buffers)
|
||||
{
|
||||
_first = first;
|
||||
_buffers = buffers;
|
||||
}
|
||||
|
||||
public static void Run(ref SetUniformBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetUniformBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
||||
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||
renderer.Pipeline.SetUniformBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||
command._buffers.Dispose(threaded);
|
||||
}
|
||||
}
|
||||
|
@@ -275,9 +275,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
_renderer.New<SetStorageBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
||||
_renderer.New<SetStorageBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
@@ -293,9 +293,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
_renderer.New<SetUniformBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
||||
_renderer.New<SetUniformBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
|
@@ -422,7 +422,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
|
||||
// Stop the GPU thread.
|
||||
_disposed = true;
|
||||
_gpuThread.Join();
|
||||
|
||||
if (_gpuThread != null && _gpuThread.IsAlive)
|
||||
{
|
||||
_gpuThread.Join();
|
||||
}
|
||||
|
||||
// Dispose the renderer.
|
||||
_baseRenderer.Dispose();
|
||||
@@ -435,4 +439,4 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
Sync.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -51,16 +51,35 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
/// </summary>
|
||||
public uint EntryCount;
|
||||
|
||||
/// <summary>
|
||||
/// Get the entries for the command buffer from memory.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||
/// <returns>The fetched data</returns>
|
||||
private ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush)
|
||||
{
|
||||
return MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Prefetch the command buffer.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||
public void Prefetch(MemoryManager memoryManager)
|
||||
{
|
||||
Words = GetWords(memoryManager, true).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fetch the command buffer.
|
||||
/// </summary>
|
||||
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||
public void Fetch(MemoryManager memoryManager, bool flush = true)
|
||||
/// <returns>The command buffer words</returns>
|
||||
public ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush)
|
||||
{
|
||||
if (Words == null)
|
||||
{
|
||||
Words = MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush)).ToArray();
|
||||
}
|
||||
return Words ?? GetWords(memoryManager, flush);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
|
||||
if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
|
||||
{
|
||||
commandBuffer.Fetch(processor.MemoryManager);
|
||||
commandBuffer.Prefetch(processor.MemoryManager);
|
||||
}
|
||||
|
||||
if (commandBuffer.Type == CommandBufferType.NoPrefetch)
|
||||
@@ -199,7 +218,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
}
|
||||
|
||||
_currentCommandBuffer = entry;
|
||||
_currentCommandBuffer.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
||||
ReadOnlySpan<int> words = entry.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
||||
|
||||
// If we are changing the current channel,
|
||||
// we need to force all the host state to be updated.
|
||||
@@ -209,7 +228,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
entry.Processor.ForceAllDirty();
|
||||
}
|
||||
|
||||
entry.Processor.Process(entry.EntryAddress, _currentCommandBuffer.Words);
|
||||
entry.Processor.Process(entry.EntryAddress, words);
|
||||
}
|
||||
|
||||
_interrupt = false;
|
||||
|
@@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
class ConstantBufferUpdater
|
||||
{
|
||||
private const int UniformDataCacheSize = 512;
|
||||
|
||||
private readonly GpuChannel _channel;
|
||||
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
||||
|
||||
@@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
private ulong _ubBeginCpuAddress = 0;
|
||||
private ulong _ubFollowUpAddress = 0;
|
||||
private ulong _ubByteCount = 0;
|
||||
private int _ubIndex = 0;
|
||||
private int[] _ubData = new int[UniformDataCacheSize];
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the constant buffer updater.
|
||||
@@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
if (_ubFollowUpAddress != 0)
|
||||
{
|
||||
var memoryManager = _channel.MemoryManager;
|
||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||
|
||||
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
|
||||
|
||||
if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
||||
{
|
||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||
}
|
||||
|
||||
_ubFollowUpAddress = 0;
|
||||
_ubIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
|
||||
|
||||
if (_ubFollowUpAddress != address)
|
||||
if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length)
|
||||
{
|
||||
FlushUboDirty();
|
||||
|
||||
@@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||
}
|
||||
|
||||
var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1));
|
||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
||||
_ubData[_ubIndex++] = argument;
|
||||
|
||||
_ubFollowUpAddress = address + 4;
|
||||
_ubByteCount += 4;
|
||||
@@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong size = (ulong)data.Length * 4;
|
||||
|
||||
if (_ubFollowUpAddress != address)
|
||||
if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length)
|
||||
{
|
||||
FlushUboDirty();
|
||||
|
||||
@@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||
}
|
||||
|
||||
var byteData = MemoryMarshal.Cast<int, byte>(data);
|
||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
||||
data.CopyTo(_ubData.AsSpan(_ubIndex));
|
||||
_ubIndex += data.Length;
|
||||
|
||||
_ubFollowUpAddress = address + size;
|
||||
_ubByteCount += size;
|
||||
|
@@ -372,7 +372,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0;
|
||||
float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0;
|
||||
|
||||
engine.UpdateState();
|
||||
engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex));
|
||||
|
||||
_channel.TextureManager.UpdateRenderTargets();
|
||||
|
||||
int textureId = _state.State.DrawTextureTextureId;
|
||||
int samplerId = _state.State.DrawTextureSamplerId;
|
||||
|
@@ -37,6 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
private bool _vsUsesDrawParameters;
|
||||
private bool _vtgWritesRtLayer;
|
||||
private byte _vsClipDistancesWritten;
|
||||
private uint _vbEnableMask;
|
||||
|
||||
private bool _prevDrawIndexed;
|
||||
private bool _prevDrawIndirect;
|
||||
@@ -76,6 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
nameof(ThreedClassState.VertexBufferState),
|
||||
nameof(ThreedClassState.VertexBufferEndAddress)),
|
||||
|
||||
// Must be done after vertex buffer updates.
|
||||
new StateUpdateCallbackEntry(UpdateVertexAttribState, nameof(ThreedClassState.VertexAttribState)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateBlendState,
|
||||
@@ -852,12 +854,23 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
private void UpdateVertexAttribState()
|
||||
{
|
||||
uint vbEnableMask = _vbEnableMask;
|
||||
|
||||
Span<VertexAttribDescriptor> vertexAttribs = stackalloc VertexAttribDescriptor[Constants.TotalVertexAttribs];
|
||||
|
||||
for (int index = 0; index < Constants.TotalVertexAttribs; index++)
|
||||
{
|
||||
var vertexAttrib = _state.State.VertexAttribState[index];
|
||||
|
||||
int bufferIndex = vertexAttrib.UnpackBufferIndex();
|
||||
|
||||
if ((vbEnableMask & (1u << bufferIndex)) == 0)
|
||||
{
|
||||
// Using a vertex buffer that doesn't exist is invalid, so let's use a dummy attribute for those cases.
|
||||
vertexAttribs[index] = new VertexAttribDescriptor(0, 0, true, Format.R32G32B32A32Float);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format))
|
||||
{
|
||||
Logger.Debug?.Print(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
|
||||
@@ -866,7 +879,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
|
||||
vertexAttribs[index] = new VertexAttribDescriptor(
|
||||
vertexAttrib.UnpackBufferIndex(),
|
||||
bufferIndex,
|
||||
vertexAttrib.UnpackOffset(),
|
||||
vertexAttrib.UnpackIsConstant(),
|
||||
format);
|
||||
@@ -954,6 +967,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
bool drawIndexed = _drawState.DrawIndexed;
|
||||
bool drawIndirect = _drawState.DrawIndirect;
|
||||
uint vbEnableMask = 0;
|
||||
|
||||
for (int index = 0; index < Constants.TotalVertexBuffers; index++)
|
||||
{
|
||||
@@ -971,6 +985,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong address = vertexBuffer.Address.Pack();
|
||||
|
||||
if (_channel.MemoryManager.IsMapped(address))
|
||||
{
|
||||
vbEnableMask |= 1u << index;
|
||||
}
|
||||
|
||||
int stride = vertexBuffer.UnpackStride();
|
||||
|
||||
bool instanced = _state.State.VertexBufferInstanced[index];
|
||||
@@ -1017,6 +1036,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);
|
||||
_channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
|
||||
}
|
||||
|
||||
if (_vbEnableMask != vbEnableMask)
|
||||
{
|
||||
_vbEnableMask = vbEnableMask;
|
||||
UpdateVertexAttribState();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -22,6 +22,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly GpuContext _context;
|
||||
private readonly PhysicalMemory _physicalMemory;
|
||||
|
||||
/// <remarks>
|
||||
/// Only modified from the GPU thread. Must lock for add/remove.
|
||||
/// Must lock for any access from other threads.
|
||||
/// </remarks>
|
||||
private readonly RangeList<Buffer> _buffers;
|
||||
|
||||
private Buffer[] _bufferOverlaps;
|
||||
@@ -200,12 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size in bytes of the buffer</param>
|
||||
private void CreateBufferAligned(ulong address, ulong size)
|
||||
{
|
||||
int overlapsCount;
|
||||
|
||||
lock (_buffers)
|
||||
{
|
||||
overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
||||
}
|
||||
int overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
||||
|
||||
if (overlapsCount != 0)
|
||||
{
|
||||
@@ -410,10 +409,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
lock (_buffers)
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
}
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
|
||||
@@ -424,10 +420,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
else
|
||||
{
|
||||
lock (_buffers)
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, 1);
|
||||
}
|
||||
buffer = _buffers.FindFirstOverlap(address, 1);
|
||||
}
|
||||
|
||||
return buffer;
|
||||
@@ -442,12 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (size != 0)
|
||||
{
|
||||
Buffer buffer;
|
||||
|
||||
lock (_buffers)
|
||||
{
|
||||
buffer = _buffers.FindFirstOverlap(address, size);
|
||||
}
|
||||
Buffer buffer = _buffers.FindFirstOverlap(address, size);
|
||||
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
}
|
||||
|
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly VertexBuffer[] _vertexBuffers;
|
||||
private readonly BufferBounds[] _transformFeedbackBuffers;
|
||||
private readonly List<BufferTextureBinding> _bufferTextures;
|
||||
private readonly BufferRange[] _ranges;
|
||||
private readonly BufferAssignment[] _ranges;
|
||||
|
||||
/// <summary>
|
||||
/// Holds shader stage buffer state and binding information.
|
||||
@@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
_bufferTextures = new List<BufferTextureBinding>();
|
||||
|
||||
_ranges = new BufferRange[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
||||
_ranges = new BufferAssignment[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
||||
}
|
||||
|
||||
|
||||
@@ -618,10 +618,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
||||
{
|
||||
int rangesFirst = 0;
|
||||
int rangesCount = 0;
|
||||
|
||||
Span<BufferRange> ranges = _ranges;
|
||||
Span<BufferAssignment> ranges = _ranges;
|
||||
|
||||
for (ShaderStage stage = ShaderStage.Vertex; stage <= ShaderStage.Fragment; stage++)
|
||||
{
|
||||
@@ -640,25 +639,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||
|
||||
if (rangesCount == 0)
|
||||
{
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
}
|
||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
rangesCount = 0;
|
||||
}
|
||||
|
||||
ranges[rangesCount++] = range;
|
||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (rangesCount != 0)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -671,10 +659,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
||||
{
|
||||
int rangesFirst = 0;
|
||||
int rangesCount = 0;
|
||||
|
||||
Span<BufferRange> ranges = _ranges;
|
||||
Span<BufferAssignment> ranges = _ranges;
|
||||
|
||||
for (int index = 0; index < buffers.Count; index++)
|
||||
{
|
||||
@@ -689,24 +676,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||
|
||||
if (rangesCount == 0)
|
||||
{
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
}
|
||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
rangesFirst = bindingInfo.Binding;
|
||||
rangesCount = 0;
|
||||
}
|
||||
|
||||
ranges[rangesCount++] = range;
|
||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||
}
|
||||
}
|
||||
|
||||
if (rangesCount != 0)
|
||||
{
|
||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
||||
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -718,15 +694,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="count">Number of bindings</param>
|
||||
/// <param name="isStorage">Indicates if the buffers are storage or uniform buffers</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SetHostBuffers(ReadOnlySpan<BufferRange> ranges, int first, int count, bool isStorage)
|
||||
private void SetHostBuffers(ReadOnlySpan<BufferAssignment> ranges, int count, bool isStorage)
|
||||
{
|
||||
if (isStorage)
|
||||
{
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(first, ranges.Slice(0, count));
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(ranges.Slice(0, count));
|
||||
}
|
||||
else
|
||||
{
|
||||
_context.Renderer.Pipeline.SetUniformBuffers(first, ranges.Slice(0, count));
|
||||
_context.Renderer.Pipeline.SetUniformBuffers(ranges.Slice(0, count));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -242,6 +242,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
WriteImpl(range, data, _cpuMemory.WriteUntracked);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to the application process, returning false if the data was not changed.
|
||||
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
|
||||
/// </summary>
|
||||
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
|
||||
/// <param name="address">Address to write into</param>
|
||||
/// <param name="data">Data to be written</param>
|
||||
/// <returns>True if the data was changed, false otherwise</returns>
|
||||
public bool WriteWithRedundancyCheck(ulong address, ReadOnlySpan<byte> data)
|
||||
{
|
||||
return _cpuMemory.WriteWithRedundancyCheck(address, data);
|
||||
}
|
||||
|
||||
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
||||
|
||||
/// <summary>
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 3868;
|
||||
private const uint CodeGenVersion = 3897;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
case PrimitiveTopology.QuadStrip:
|
||||
return PrimitiveType.QuadStrip;
|
||||
case PrimitiveTopology.Polygon:
|
||||
return PrimitiveType.Polygon;
|
||||
return PrimitiveType.TriangleFan;
|
||||
case PrimitiveTopology.LinesAdjacency:
|
||||
return PrimitiveType.LinesAdjacency;
|
||||
case PrimitiveTopology.LineStripAdjacency:
|
||||
|
@@ -1296,9 +1296,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_stencilFrontMask = stencilTest.FrontMask;
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
SetBuffers(first, buffers, isStorage: true);
|
||||
SetBuffers(buffers, isStorage: true);
|
||||
}
|
||||
|
||||
public void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler)
|
||||
@@ -1366,9 +1366,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
SetBuffers(first, buffers, isStorage: false);
|
||||
SetBuffers(buffers, isStorage: false);
|
||||
}
|
||||
|
||||
public void SetUserClipDistance(int index, bool enableClip)
|
||||
@@ -1460,21 +1460,22 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.MemoryBarrier(MemoryBarrierFlags.TextureFetchBarrierBit);
|
||||
}
|
||||
|
||||
private void SetBuffers(int first, ReadOnlySpan<BufferRange> buffers, bool isStorage)
|
||||
private void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
|
||||
{
|
||||
BufferRangeTarget target = isStorage ? BufferRangeTarget.ShaderStorageBuffer : BufferRangeTarget.UniformBuffer;
|
||||
|
||||
for (int index = 0; index < buffers.Length; index++)
|
||||
{
|
||||
BufferRange buffer = buffers[index];
|
||||
BufferAssignment assignment = buffers[index];
|
||||
BufferRange buffer = assignment.Range;
|
||||
|
||||
if (buffer.Handle == BufferHandle.Null)
|
||||
{
|
||||
GL.BindBufferRange(target, first + index, 0, IntPtr.Zero, 0);
|
||||
GL.BindBufferRange(target, assignment.Binding, 0, IntPtr.Zero, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
GL.BindBufferRange(target, first + index, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
||||
GL.BindBufferRange(target, assignment.Binding, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -54,4 +54,4 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,7 +6,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
|
||||
<PackageReference Include="OpenTK.Graphics" Version="4.7.5" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@@ -10,13 +10,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
public int Handle { get; private set; }
|
||||
|
||||
private bool _needsAttribsUpdate;
|
||||
|
||||
private readonly VertexAttribDescriptor[] _vertexAttribs;
|
||||
private readonly VertexBufferDescriptor[] _vertexBuffers;
|
||||
|
||||
private int _vertexAttribsCount;
|
||||
private int _vertexBuffersCount;
|
||||
private int _minVertexCount;
|
||||
|
||||
private uint _vertexAttribsInUse;
|
||||
@@ -76,9 +72,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexBuffers[bindingIndex] = vb;
|
||||
}
|
||||
|
||||
_vertexBuffersCount = bindingIndex;
|
||||
_minVertexCount = minVertexCount;
|
||||
_needsAttribsUpdate = true;
|
||||
}
|
||||
|
||||
public void SetVertexAttributes(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
||||
@@ -131,8 +125,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexAttribs[index] = attrib;
|
||||
}
|
||||
|
||||
_vertexAttribsCount = index;
|
||||
|
||||
for (; index < Constants.MaxVertexAttribs; index++)
|
||||
{
|
||||
DisableVertexAttrib(index);
|
||||
@@ -160,13 +152,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
public void PreDraw(int vertexCount)
|
||||
{
|
||||
LimitVertexBuffers(vertexCount);
|
||||
Validate();
|
||||
}
|
||||
|
||||
public void PreDrawVbUnbounded()
|
||||
{
|
||||
UnlimitVertexBuffers();
|
||||
Validate();
|
||||
}
|
||||
|
||||
public void LimitVertexBuffers(int vertexCount)
|
||||
@@ -252,36 +242,6 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexBuffersLimited = 0;
|
||||
}
|
||||
|
||||
public void Validate()
|
||||
{
|
||||
for (int attribIndex = 0; attribIndex < _vertexAttribsCount; attribIndex++)
|
||||
{
|
||||
VertexAttribDescriptor attrib = _vertexAttribs[attribIndex];
|
||||
|
||||
if (!attrib.IsZero)
|
||||
{
|
||||
if ((uint)attrib.BufferIndex >= _vertexBuffersCount)
|
||||
{
|
||||
DisableVertexAttrib(attribIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_vertexBuffers[attrib.BufferIndex].Buffer.Handle == BufferHandle.Null)
|
||||
{
|
||||
DisableVertexAttrib(attribIndex);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_needsAttribsUpdate)
|
||||
{
|
||||
EnableVertexAttrib(attribIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_needsAttribsUpdate = false;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void EnableVertexAttrib(int index)
|
||||
{
|
||||
|
@@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
private const int TextureCount = 3;
|
||||
private readonly OpenGLRenderer _renderer;
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
private int _width;
|
||||
private int _height;
|
||||
private int _copyFramebufferHandle;
|
||||
@@ -179,6 +181,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
public void InitializeBackgroundContext(IOpenGLContext baseContext)
|
||||
{
|
||||
BackgroundContext = new BackgroundContextWorker(baseContext);
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
public void CaptureFrame(int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
|
||||
@@ -193,6 +196,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BackgroundContext.Dispose();
|
||||
|
||||
if (_copyFramebufferHandle != 0)
|
||||
@@ -203,4 +211,4 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -128,6 +128,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), baseAddressCbOffset) :
|
||||
(null, 0);
|
||||
|
||||
if (byteOffset != null)
|
||||
{
|
||||
ReplaceAddressAlignment(node.List, addrLow, byteOffset, constantOffset);
|
||||
}
|
||||
|
||||
if (byteOffset == null)
|
||||
{
|
||||
Operand baseAddrLow = Cbuf(0, baseAddressCbOffset);
|
||||
@@ -156,11 +161,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
byteOffset = offset;
|
||||
}
|
||||
|
||||
if (byteOffset != null)
|
||||
{
|
||||
ReplaceAddressAlignment(node.List, addrLow, byteOffset, constantOffset);
|
||||
}
|
||||
|
||||
if (isStg16Or8)
|
||||
{
|
||||
return byteOffset;
|
||||
|
@@ -163,12 +163,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SignalDirty(DirtyFlags.Image);
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetStorageBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
for (int i = 0; i < buffers.Length; i++)
|
||||
{
|
||||
var buffer = buffers[i];
|
||||
int index = first + i;
|
||||
var assignment = buffers[i];
|
||||
var buffer = assignment.Range;
|
||||
int index = assignment.Binding;
|
||||
|
||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
||||
ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
|
||||
@@ -243,12 +244,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SignalDirty(DirtyFlags.Texture);
|
||||
}
|
||||
|
||||
public void SetUniformBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetUniformBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
for (int i = 0; i < buffers.Length; i++)
|
||||
{
|
||||
var buffer = buffers[i];
|
||||
int index = first + i;
|
||||
var assignment = buffers[i];
|
||||
var buffer = assignment.Range;
|
||||
int index = assignment.Binding;
|
||||
|
||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
||||
ref Auto<DisposableBuffer> currentVkBuffer = ref _uniformBufferRefs[index];
|
||||
|
@@ -180,6 +180,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
GAL.PrimitiveTopology.TrianglesAdjacency => Silk.NET.Vulkan.PrimitiveTopology.TriangleListWithAdjacency,
|
||||
GAL.PrimitiveTopology.TriangleStripAdjacency => Silk.NET.Vulkan.PrimitiveTopology.TriangleStripWithAdjacency,
|
||||
GAL.PrimitiveTopology.Patches => Silk.NET.Vulkan.PrimitiveTopology.PatchList,
|
||||
GAL.PrimitiveTopology.Polygon => Silk.NET.Vulkan.PrimitiveTopology.TriangleFan,
|
||||
GAL.PrimitiveTopology.Quads => throw new NotSupportedException("Quad topology is not available in Vulkan."),
|
||||
GAL.PrimitiveTopology.QuadStrip => throw new NotSupportedException("QuadStrip topology is not available in Vulkan."),
|
||||
_ => LogInvalidAndReturn(topology, nameof(GAL.PrimitiveTopology), Silk.NET.Vulkan.PrimitiveTopology.TriangleList)
|
||||
|
@@ -177,7 +177,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||
|
||||
_pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, RegionBufferSize) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
|
||||
|
||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||
|
||||
@@ -240,7 +240,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, clearColor);
|
||||
|
||||
_pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, ClearColorBufferSize) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
|
||||
|
||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||
|
||||
@@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||
|
||||
pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, RegionBufferSize) });
|
||||
pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
|
||||
|
||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||
|
||||
@@ -380,7 +380,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(bufferHandle, 0, ParamsBufferSize) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
|
||||
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
|
||||
|
||||
@@ -571,7 +571,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int conversionType = srcIsMs ? src.Info.BytesPerPixel : -src.Info.BytesPerPixel;
|
||||
_pipeline.Specialize(conversionType);
|
||||
|
||||
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(bufferHandle, 0, ParamsBufferSize) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
|
||||
if (src.Info.Target == Target.Texture2DMultisampleArray ||
|
||||
dst.Info.Target == Target.Texture2DMultisampleArray)
|
||||
@@ -776,7 +776,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
srcIndirectBufferOffset,
|
||||
indirectDataSize);
|
||||
|
||||
_pipeline.SetUniformBuffers(0, stackalloc[] { drawCountBufferAligned });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, drawCountBufferAligned) });
|
||||
_pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer(), patternBuffer.GetBuffer() });
|
||||
|
||||
_pipeline.SetProgram(_programConvertIndirectData);
|
||||
@@ -804,7 +804,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0,
|
||||
convertedCount * outputIndexSize);
|
||||
|
||||
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(patternBufferHandle, 0, ParamsBufferSize) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(patternBufferHandle, 0, ParamsBufferSize)) });
|
||||
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
|
||||
|
||||
_pipeline.SetProgram(_programConvertIndexBuffer);
|
||||
|
@@ -328,7 +328,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
IndexBufferPattern pattern = _topology switch
|
||||
{
|
||||
GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
|
||||
GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
|
||||
GAL.PrimitiveTopology.TriangleFan or
|
||||
GAL.PrimitiveTopology.Polygon => TriFanToTrisPattern,
|
||||
_ => throw new NotSupportedException($"Unsupported topology: {_topology}")
|
||||
};
|
||||
|
||||
@@ -359,7 +360,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
pattern = _topology switch
|
||||
{
|
||||
GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
|
||||
GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
|
||||
GAL.PrimitiveTopology.TriangleFan or
|
||||
GAL.PrimitiveTopology.Polygon => TriFanToTrisPattern,
|
||||
_ => throw new NotSupportedException($"Unsupported topology: {_topology}")
|
||||
};
|
||||
}
|
||||
@@ -973,9 +975,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
_descriptorSetUpdater.SetStorageBuffers(CommandBuffer, first, buffers);
|
||||
_descriptorSetUpdater.SetStorageBuffers(CommandBuffer, buffers);
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(int first, ReadOnlySpan<Auto<DisposableBuffer>> buffers)
|
||||
@@ -1013,9 +1015,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
||||
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
{
|
||||
_descriptorSetUpdater.SetUniformBuffers(CommandBuffer, first, buffers);
|
||||
_descriptorSetUpdater.SetUniformBuffers(CommandBuffer, buffers);
|
||||
}
|
||||
|
||||
public void SetUserClipDistance(int index, bool enableClip)
|
||||
|
@@ -13,7 +13,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.2" />
|
||||
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
|
||||
<PackageReference Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
||||
|
@@ -22,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private Device _device;
|
||||
private WindowBase _window;
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
internal FormatCapabilities FormatCapabilities { get; private set; }
|
||||
internal HardwareCapabilities Capabilities;
|
||||
|
||||
@@ -266,6 +268,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
LoadFeatures(supportedExtensions, maxQueueCount, queueFamilyIndex);
|
||||
|
||||
_window = new Window(this, _surface, _physicalDevice, _device);
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
public BufferHandle CreateBuffer(int size)
|
||||
@@ -573,6 +577,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public unsafe void Dispose()
|
||||
{
|
||||
if (!_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CommandBufferPool.Dispose();
|
||||
BackgroundResources.Dispose();
|
||||
_counters.Dispose();
|
||||
@@ -613,4 +622,4 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Api.DestroyInstance(_instance, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -172,9 +172,11 @@ namespace Ryujinx.HLE.FileSystem
|
||||
fsServerClient = horizon.CreatePrivilegedHorizonClient();
|
||||
var fsServer = new FileSystemServer(fsServerClient);
|
||||
|
||||
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer);
|
||||
RandomDataGenerator randomGenerator = buffer => Random.Shared.NextBytes(buffer);
|
||||
|
||||
// Use our own encrypted fs creator that always uses all-zero keys
|
||||
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator);
|
||||
|
||||
// Use our own encrypted fs creator that doesn't actually do any encryption
|
||||
fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();
|
||||
|
||||
GameCard = fsServerObjects.GameCard;
|
||||
@@ -186,7 +188,8 @@ namespace Ryujinx.HLE.FileSystem
|
||||
{
|
||||
DeviceOperator = fsServerObjects.DeviceOperator,
|
||||
ExternalKeySet = KeySet.ExternalKeySet,
|
||||
FsCreators = fsServerObjects.FsCreators
|
||||
FsCreators = fsServerObjects.FsCreators,
|
||||
RandomGenerator = randomGenerator
|
||||
};
|
||||
|
||||
FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
||||
@@ -9,6 +10,7 @@ using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
@@ -78,13 +80,13 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
var launchParams = _normalSession.Pop();
|
||||
var keyboardConfig = _normalSession.Pop();
|
||||
|
||||
_isBackground = keyboardConfig.Length == Marshal.SizeOf<SoftwareKeyboardInitialize>();
|
||||
_isBackground = keyboardConfig.Length == Unsafe.SizeOf<SoftwareKeyboardInitialize>();
|
||||
|
||||
if (_isBackground)
|
||||
{
|
||||
// Initialize the keyboard applet in background mode.
|
||||
|
||||
_keyboardBackgroundInitialize = ReadStruct<SoftwareKeyboardInitialize>(keyboardConfig);
|
||||
_keyboardBackgroundInitialize = MemoryMarshal.Read<SoftwareKeyboardInitialize>(keyboardConfig);
|
||||
_backgroundState = InlineKeyboardState.Uninitialized;
|
||||
|
||||
if (_device.UiHandler == null)
|
||||
@@ -342,7 +344,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
else
|
||||
{
|
||||
int wordsCount = reader.ReadInt32();
|
||||
int wordSize = Marshal.SizeOf<SoftwareKeyboardUserWord>();
|
||||
int wordSize = Unsafe.SizeOf<SoftwareKeyboardUserWord>();
|
||||
remaining = stream.Length - stream.Position;
|
||||
|
||||
if (wordsCount > MaxUserWords)
|
||||
@@ -359,8 +361,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
|
||||
for (int word = 0; word < wordsCount; word++)
|
||||
{
|
||||
byte[] wordData = reader.ReadBytes(wordSize);
|
||||
_keyboardBackgroundUserWords[word] = ReadStruct<SoftwareKeyboardUserWord>(wordData);
|
||||
_keyboardBackgroundUserWords[word] = reader.ReadStruct<SoftwareKeyboardUserWord>();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -369,27 +370,25 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
case InlineKeyboardRequest.SetCustomizeDic:
|
||||
// Read the custom dic data.
|
||||
remaining = stream.Length - stream.Position;
|
||||
if (remaining != Marshal.SizeOf<SoftwareKeyboardCustomizeDic>())
|
||||
if (remaining != Unsafe.SizeOf<SoftwareKeyboardCustomizeDic>())
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard Customize Dic of {remaining} bytes");
|
||||
}
|
||||
else
|
||||
{
|
||||
var keyboardDicData = reader.ReadBytes((int)remaining);
|
||||
_keyboardBackgroundDic = ReadStruct<SoftwareKeyboardCustomizeDic>(keyboardDicData);
|
||||
_keyboardBackgroundDic = reader.ReadStruct<SoftwareKeyboardCustomizeDic>();
|
||||
}
|
||||
break;
|
||||
case InlineKeyboardRequest.SetCustomizedDictionaries:
|
||||
// Read the custom dictionaries data.
|
||||
remaining = stream.Length - stream.Position;
|
||||
if (remaining != Marshal.SizeOf<SoftwareKeyboardDictSet>())
|
||||
if (remaining != Unsafe.SizeOf<SoftwareKeyboardDictSet>())
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard DictSet of {remaining} bytes");
|
||||
}
|
||||
else
|
||||
{
|
||||
var keyboardDictData = reader.ReadBytes((int)remaining);
|
||||
_keyboardBackgroundDictSet = ReadStruct<SoftwareKeyboardDictSet>(keyboardDictData);
|
||||
_keyboardBackgroundDictSet = reader.ReadStruct<SoftwareKeyboardDictSet>();
|
||||
}
|
||||
break;
|
||||
case InlineKeyboardRequest.Calc:
|
||||
|
@@ -5,10 +5,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
||||
/// <summary>
|
||||
/// A structure used by SetCustomizeDic request to software keyboard.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x70)]
|
||||
struct SoftwareKeyboardCustomizeDic
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 112)]
|
||||
public byte[] Unknown;
|
||||
// Unknown
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
||||
{
|
||||
@@ -21,8 +22,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
||||
/// <summary>
|
||||
/// Array of word entries in the buffer.
|
||||
/// </summary>
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 24)]
|
||||
public ulong[] Entries;
|
||||
public Array24<ulong> Entries;
|
||||
|
||||
/// <summary>
|
||||
/// Number of used entries in the Entries field.
|
||||
|
@@ -5,10 +5,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
||||
/// <summary>
|
||||
/// A structure used by SetUserWordInfo request to the software keyboard.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x64)]
|
||||
struct SoftwareKeyboardUserWord
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 100)]
|
||||
public byte[] Unknown;
|
||||
// Unknown
|
||||
}
|
||||
}
|
||||
|
@@ -850,7 +850,7 @@ namespace Ryujinx.HLE.HOS
|
||||
for (int i = 0; i < programCount; i++)
|
||||
{
|
||||
mapInfo[i].ProgramId = new ProgramId(applicationId + (uint)i);
|
||||
mapInfo[i].MainProgramId = new ProgramId(applicationId);
|
||||
mapInfo[i].MainProgramId = new ApplicationId(applicationId);
|
||||
mapInfo[i].ProgramIndex = (byte)i;
|
||||
}
|
||||
|
||||
|
@@ -479,7 +479,10 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
AudioRendererManager.Dispose();
|
||||
|
||||
LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
|
||||
if (LibHacHorizonManager.ApplicationClient != null)
|
||||
{
|
||||
LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
|
||||
}
|
||||
|
||||
KernelContext.Dispose();
|
||||
}
|
||||
|
@@ -60,8 +60,6 @@ namespace Ryujinx.HLE.HOS
|
||||
virtualFileSystem.InitializeFsServer(Server, out var fsClient);
|
||||
|
||||
FsClient = fsClient;
|
||||
|
||||
CleanSdCardDirectory();
|
||||
}
|
||||
|
||||
public void InitializeSystemClients()
|
||||
@@ -78,27 +76,6 @@ namespace Ryujinx.HLE.HOS
|
||||
ApplicationClient = Server.CreateHorizonClient(new ProgramLocation(programId, StorageId.BuiltInUser), npdm.FsAccessControlData, npdm.FsAccessControlDescriptor);
|
||||
}
|
||||
|
||||
// This function was added to avoid errors that come from a user's keys or SD encryption seed changing.
|
||||
// Catching these errors and recreating the file ended up not working because of the different ways
|
||||
// applications respond to a file suddenly containing all zeros or having a length of zero.
|
||||
// Clearing the SD card save directory was determined to be the best option for the moment since
|
||||
// the saves on the SD card are meant as caches that can be deleted at any time.
|
||||
private void CleanSdCardDirectory()
|
||||
{
|
||||
Result rc = RyujinxClient.Fs.MountSdCard("sdcard".ToU8Span());
|
||||
if (rc.IsFailure()) return;
|
||||
|
||||
try
|
||||
{
|
||||
RyujinxClient.Fs.CleanDirectoryRecursively("sdcard:/Nintendo/save".ToU8Span()).IgnoreResult();
|
||||
RyujinxClient.Fs.DeleteDirectoryRecursively("sdcard:/save".ToU8Span()).IgnoreResult();
|
||||
}
|
||||
finally
|
||||
{
|
||||
RyujinxClient.Fs.Unmount("sdcard".ToU8Span());
|
||||
}
|
||||
}
|
||||
|
||||
private static AccessControlBits.Bits AccountFsPermissions => AccessControlBits.Bits.SystemSaveData |
|
||||
AccessControlBits.Bits.GameCard |
|
||||
AccessControlBits.Bits.SaveDataMeta |
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user