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@@ -17,8 +17,8 @@ tab_width = 4
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
|
||||
# JSON files
|
||||
[*.json]
|
||||
# Markdown, JSON, YAML, props and csproj files
|
||||
[*.{md,json,yml,props,csproj}]
|
||||
|
||||
# Indentation and spacing
|
||||
indent_size = 2
|
||||
|
17
.github/workflows/build.yml
vendored
17
.github/workflows/build.yml
vendored
@@ -40,7 +40,7 @@ jobs:
|
||||
- uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
|
||||
- name: Overwrite csc problem matcher
|
||||
run: echo "::add-matcher::.github/csc.json"
|
||||
|
||||
@@ -49,6 +49,16 @@ jobs:
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
|
||||
- name: Change config filename for macOS
|
||||
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request' && matrix.os == 'macOS-latest'
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
|
||||
@@ -135,6 +145,11 @@ jobs:
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Change config filename
|
||||
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Publish macOS Ryujinx.Ava
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
2
.github/workflows/checks.yml
vendored
2
.github/workflows/checks.yml
vendored
@@ -8,7 +8,7 @@ on:
|
||||
- '!.github/**'
|
||||
- '!*.yml'
|
||||
- '!*.config'
|
||||
- '!README.md'
|
||||
- '!*.md'
|
||||
- '.github/workflows/*.yml'
|
||||
|
||||
permissions:
|
||||
|
41
.github/workflows/mako.yml
vendored
Normal file
41
.github/workflows/mako.yml
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
name: Mako
|
||||
on:
|
||||
discussion:
|
||||
types: [created, edited, answered, unanswered, category_changed]
|
||||
discussion_comment:
|
||||
types: [created, edited]
|
||||
gollum:
|
||||
issue_comment:
|
||||
types: [created, edited]
|
||||
issues:
|
||||
types: [opened, edited, reopened, pinned, milestoned, demilestoned, assigned, unassigned, labeled, unlabeled]
|
||||
pull_request_target:
|
||||
types: [opened, edited, reopened, synchronize, ready_for_review, assigned, unassigned]
|
||||
|
||||
jobs:
|
||||
tasks:
|
||||
name: Run Ryujinx tasks
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
discussions: write
|
||||
issues: write
|
||||
pull-requests: write
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
if: github.event_name == 'pull_request_target'
|
||||
with:
|
||||
# Ensure we pin the source origin as pull_request_target run under forks.
|
||||
fetch-depth: 0
|
||||
repository: Ryujinx/Ryujinx
|
||||
ref: master
|
||||
|
||||
- name: Run Mako command
|
||||
uses: Ryujinx/Ryujinx-Mako@master
|
||||
with:
|
||||
command: exec-ryujinx-tasks
|
||||
args: --event-name "${{ github.event_name }}" --event-path "${{ github.event_path }}" -w "${{ github.workspace }}" "${{ github.repository }}" "${{ github.run_id }}"
|
||||
app_id: ${{ secrets.MAKO_APP_ID }}
|
||||
private_key: ${{ secrets.MAKO_PRIVATE_KEY }}
|
||||
installation_id: ${{ secrets.MAKO_INSTALLATION_ID }}
|
19
.github/workflows/pr_triage.yml
vendored
19
.github/workflows/pr_triage.yml
vendored
@@ -21,27 +21,8 @@ jobs:
|
||||
repository: Ryujinx/Ryujinx
|
||||
ref: master
|
||||
|
||||
- name: Checkout Ryujinx-Mako
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: Ryujinx/Ryujinx-Mako
|
||||
ref: master
|
||||
path: '.ryujinx-mako'
|
||||
|
||||
- name: Setup Ryujinx-Mako
|
||||
uses: ./.ryujinx-mako/.github/actions/setup-mako
|
||||
|
||||
- name: Update labels based on changes
|
||||
uses: actions/labeler@v5
|
||||
with:
|
||||
sync-labels: true
|
||||
dot: true
|
||||
|
||||
- name: Assign reviewers
|
||||
run: |
|
||||
poetry -n -C .ryujinx-mako run ryujinx-mako update-reviewers ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml
|
||||
shell: bash
|
||||
env:
|
||||
MAKO_APP_ID: ${{ secrets.MAKO_APP_ID }}
|
||||
MAKO_PRIVATE_KEY: ${{ secrets.MAKO_PRIVATE_KEY }}
|
||||
MAKO_INSTALLATION_ID: ${{ secrets.MAKO_INSTALLATION_ID }}
|
||||
|
4
.github/workflows/release.yml
vendored
4
.github/workflows/release.yml
vendored
@@ -10,7 +10,7 @@ on:
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- 'README.md'
|
||||
- '*.md'
|
||||
|
||||
concurrency: release
|
||||
|
||||
@@ -85,6 +85,7 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
- name: Create output dir
|
||||
@@ -186,6 +187,7 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
- name: Publish macOS Ryujinx.Ava
|
||||
|
@@ -8,30 +8,30 @@
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.7" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.10" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.10" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.13" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.13" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="7.14.2" />
|
||||
<PackageVersion Include="DynamicData" Version="8.3.27" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
||||
<PackageVersion Include="LibHac" Version="0.19.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.7.0" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.2.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.3.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NetCoreServer" Version="7.0.0" />
|
||||
<PackageVersion Include="NetCoreServer" Version="8.0.7" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.8.1" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.8.1" />
|
||||
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.1" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.1" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.8.2" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
|
||||
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
@@ -45,8 +45,8 @@
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.0" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.1" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="8.0.0" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
|
93
README.md
93
README.md
@@ -1,21 +1,21 @@
|
||||
|
||||
<h1 align="center">
|
||||
<br>
|
||||
<a href="https://ryujinx.org/"><img src="https://i.imgur.com/WcCj6Rt.png" alt="Ryujinx" width="150"></a>
|
||||
<a href="https://ryujinx.org/"><img src="https://raw.githubusercontent.com/Ryujinx/Ryujinx/master/distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
|
||||
<br>
|
||||
<b>Ryujinx</b>
|
||||
<br>
|
||||
<sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
|
||||
<br>
|
||||
|
||||
</h1>
|
||||
|
||||
<p align="center">
|
||||
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017. Ryujinx is available on Github under the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>. <br />
|
||||
|
||||
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017.
|
||||
Ryujinx is available on Github under the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
|
||||
<br />
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml">
|
||||
<img src="https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml/badge.svg"
|
||||
@@ -34,87 +34,111 @@
|
||||
<img src="https://raw.githubusercontent.com/Ryujinx/Ryujinx-Website/master/public/assets/images/shell.png">
|
||||
</p>
|
||||
|
||||
<h5 align="center">
|
||||
|
||||
</h5>
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of April 2023, Ryujinx has been tested on approximately 4,050 titles; over 4,000 boot past menus and into gameplay, with roughly 3,400 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
As of October 2023, Ryujinx has been tested on approximately 4,200 titles;
|
||||
over 4,150 boot past menus and into gameplay, with roughly 3,500 of those being considered playable.
|
||||
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
|
||||
|
||||
Anyone is free to submit a new game test or update an existing game test entry;
|
||||
simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue.
|
||||
Use the search function to see if a game has been tested already!
|
||||
|
||||
## Usage
|
||||
|
||||
To run this emulator, your PC must be equipped with at least 8GiB of RAM; failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
|
||||
To run this emulator, your PC must be equipped with at least 8GiB of RAM;
|
||||
failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
|
||||
|
||||
See our [Setup & Configuration Guide](https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide) on how to set up the emulator.
|
||||
|
||||
For our Local Wireless and LAN builds, see our [Multiplayer: Local Play/Local Wireless Guide
|
||||
For our Local Wireless (LDN) builds, see our [Multiplayer: Local Play/Local Wireless Guide
|
||||
](https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide).
|
||||
|
||||
Avalonia UI comes with translations for various languages. See [Crowdin](https://crwd.in/ryujinx) for more information.
|
||||
|
||||
## Latest build
|
||||
|
||||
These builds are compiled automatically for each commit on the master branch. While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken.**
|
||||
These builds are compiled automatically for each commit on the master branch.
|
||||
While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken**.
|
||||
|
||||
If you want to see details on updates to the emulator, you can visit our [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog).
|
||||
|
||||
The latest automatic build for Windows, macOS, and Linux can be found on the [Official Website](https://ryujinx.org/download).
|
||||
|
||||
## Documentation
|
||||
|
||||
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
|
||||
|
||||
## Building
|
||||
|
||||
If you wish to build the emulator yourself, follow these steps:
|
||||
|
||||
### Step 1
|
||||
Install the X64 version of [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
|
||||
|
||||
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
|
||||
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
|
||||
|
||||
### Step 2
|
||||
|
||||
Either use `git clone https://github.com/Ryujinx/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
||||
|
||||
### Step 3
|
||||
|
||||
To build Ryujinx, open a command prompt inside the project directory. You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`. Then type the following command:
|
||||
`dotnet build -c Release -o build`
|
||||
To build Ryujinx, open a command prompt inside the project directory.
|
||||
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
|
||||
Then type the following command: `dotnet build -c Release -o build`
|
||||
the built files will be found in the newly created build directory.
|
||||
|
||||
Ryujinx system files are stored in the `Ryujinx` folder. This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
Ryujinx system files are stored in the `Ryujinx` folder.
|
||||
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
## Features
|
||||
|
||||
- **Audio**
|
||||
- **Audio**
|
||||
|
||||
Audio output is entirely supported, audio input (microphone) isn't supported. We use C# wrappers for [OpenAL](https://openal-soft.org/), and [SDL2](https://www.libsdl.org/) & [libsoundio](http://libsound.io/) as fallbacks.
|
||||
Audio output is entirely supported, audio input (microphone) isn't supported.
|
||||
We use C# wrappers for [OpenAL](https://openal-soft.org/), and [SDL2](https://www.libsdl.org/) & [libsoundio](http://libsound.io/) as fallbacks.
|
||||
|
||||
- **CPU**
|
||||
|
||||
The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions, including partial 32-bit support. It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
|
||||
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster). The fastest option (host, unchecked) is set by default.
|
||||
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads. The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game. NOTE: this feature is enabled by default in the Options menu > System tab. You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch! These improvements are permanent and do not require any extra launches going forward.
|
||||
The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions, including partial 32-bit support.
|
||||
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
|
||||
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
|
||||
The fastest option (host, unchecked) is set by default.
|
||||
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
|
||||
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
|
||||
NOTE: This feature is enabled by default in the Options menu > System tab.
|
||||
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!
|
||||
These improvements are permanent and do not require any extra launches going forward.
|
||||
|
||||
- **GPU**
|
||||
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently six graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Anti-Aliasing, Scaling Filters (including FSR), Anisotropic Filtering and Aspect Ratio Adjustment. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively.
|
||||
There are currently six graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Anti-Aliasing, Scaling Filters (including FSR), Anisotropic Filtering and Aspect Ratio Adjustment.
|
||||
These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
|
||||
- **Input**
|
||||
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers. Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
|
||||
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
|
||||
- **DLC & Modifications**
|
||||
|
||||
Ryujinx is able to manage add-on content/downloadable content through the GUI. Mods (romfs, exefs, and runtime mods such as cheats) are also supported; the GUI contains a shortcut to open the respective mods folder for a particular game.
|
||||
Ryujinx is able to manage add-on content/downloadable content through the GUI.
|
||||
Mods (romfs, exefs, and runtime mods such as cheats) are also supported;
|
||||
the GUI contains a shortcut to open the respective mods folder for a particular game.
|
||||
|
||||
- **Configuration**
|
||||
|
||||
The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
|
||||
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||
|
||||
## Contact
|
||||
|
||||
If you have contributions, suggestions, need emulator support or just want to get in touch with the team, join our [Discord server](https://discord.com/invite/Ryujinx). You may also review our [FAQ](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions).
|
||||
If you have contributions, suggestions, need emulator support or just want to get in touch with the team, join our [Discord server](https://discord.com/invite/Ryujinx).
|
||||
You may also review our [FAQ](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions).
|
||||
|
||||
## Donations
|
||||
|
||||
@@ -134,9 +158,10 @@ All funds received through Patreon are considered a donation to support the proj
|
||||
|
||||
## License
|
||||
|
||||
This software is licensed under the terms of the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license.</a></i><br />
|
||||
This software is licensed under the terms of the [MIT license](LICENSE.txt).
|
||||
This project makes use of code authored by the libvpx project, licensed under BSD and the ffmpeg project, licensed under LGPLv3.
|
||||
See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY.md) for more details.
|
||||
|
||||
## Credits
|
||||
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
|
@@ -4,7 +4,7 @@ Name=Ryujinx
|
||||
Type=Application
|
||||
Icon=Ryujinx
|
||||
Exec=Ryujinx.sh %f
|
||||
Comment=Plays Nintendo Switch applications
|
||||
Comment=A Nintendo Switch Emulator
|
||||
GenericName=Nintendo Switch Emulator
|
||||
Terminal=false
|
||||
Categories=Game;Emulator;
|
||||
|
2
distribution/linux/Ryujinx.sh
Normal file → Executable file
2
distribution/linux/Ryujinx.sh
Normal file → Executable file
@@ -17,4 +17,4 @@ if command -v gamemoderun > /dev/null 2>&1; then
|
||||
COMMAND="$COMMAND gamemoderun"
|
||||
fi
|
||||
|
||||
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
||||
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
||||
|
8
distribution/macos/shortcut-launch-script.sh
Normal file
8
distribution/macos/shortcut-launch-script.sh
Normal file
@@ -0,0 +1,8 @@
|
||||
#!/bin/sh
|
||||
launch_arch="$(uname -m)"
|
||||
if [ "$(sysctl -in sysctl.proc_translated)" = "1" ]
|
||||
then
|
||||
launch_arch="arm64"
|
||||
fi
|
||||
|
||||
arch -$launch_arch {0} {1}
|
@@ -517,7 +517,10 @@ namespace ARMeilleure.Decoders
|
||||
SetA64("0x00111100>>>xxx100111xxxxxxxxxx", InstName.Sqrshrn_V, InstEmit.Sqrshrn_V, OpCodeSimdShImm.Create);
|
||||
SetA64("0111111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_S, InstEmit.Sqrshrun_S, OpCodeSimdShImm.Create);
|
||||
SetA64("0x10111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_V, InstEmit.Sqrshrun_V, OpCodeSimdShImm.Create);
|
||||
SetA64("010111110>>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Si, InstEmit.Sqshl_Si, OpCodeSimdShImm.Create);
|
||||
SetA64("0>001110<<1xxxxx010011xxxxxxxxxx", InstName.Sqshl_V, InstEmit.Sqshl_V, OpCodeSimdReg.Create);
|
||||
SetA64("0000111100>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Vi, InstEmit.Sqshl_Vi, OpCodeSimdShImm.Create);
|
||||
SetA64("010011110>>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Vi, InstEmit.Sqshl_Vi, OpCodeSimdShImm.Create);
|
||||
SetA64("0101111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_S, InstEmit.Sqshrn_S, OpCodeSimdShImm.Create);
|
||||
SetA64("0x00111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_V, InstEmit.Sqshrn_V, OpCodeSimdShImm.Create);
|
||||
SetA64("0111111100>>>xxx100001xxxxxxxxxx", InstName.Sqshrun_S, InstEmit.Sqshrun_S, OpCodeSimdShImm.Create);
|
||||
@@ -872,6 +875,7 @@ namespace ARMeilleure.Decoders
|
||||
SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
|
||||
SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110110xxxx101x01x0xxxx", InstName.Vrintr, InstEmit32.Vrintr_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
|
||||
SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32);
|
||||
@@ -992,6 +996,7 @@ namespace ARMeilleure.Decoders
|
||||
SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
|
||||
SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11<<00xxxx0110xxx0xxxx", InstName.Vpadal, InstEmit32.Vpadal, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
|
@@ -1115,6 +1115,13 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
public static void Vpadal(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
|
||||
|
||||
EmitVectorPairwiseTernaryLongOpI32(context, (op1, op2, op3) => context.Add(context.Add(op1, op2), op3), op.Opc != 1);
|
||||
}
|
||||
|
||||
public static void Vpaddl(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
|
||||
|
@@ -578,6 +578,22 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
// VRINTR (floating-point).
|
||||
public static void Vrintr_S(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseAdvSimd)
|
||||
{
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, Intrinsic.Arm64FrintiS);
|
||||
}
|
||||
else
|
||||
{
|
||||
EmitScalarUnaryOpF32(context, (op1) =>
|
||||
{
|
||||
return EmitRoundByRMode(context, op1);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// VRINTZ (floating-point).
|
||||
public static void Vrint_Z(ArmEmitterContext context)
|
||||
{
|
||||
|
@@ -673,6 +673,35 @@ namespace ARMeilleure.Instructions
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
||||
public static void EmitVectorPairwiseTernaryLongOpI32(ArmEmitterContext context, Func3I emit, bool signed)
|
||||
{
|
||||
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
|
||||
|
||||
int elems = op.GetBytesCount() >> op.Size;
|
||||
int pairs = elems >> 1;
|
||||
|
||||
Operand res = GetVecA32(op.Qd);
|
||||
|
||||
for (int index = 0; index < pairs; index++)
|
||||
{
|
||||
int pairIndex = index * 2;
|
||||
Operand m1 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex, op.Size, signed);
|
||||
Operand m2 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex + 1, op.Size, signed);
|
||||
|
||||
if (op.Size == 2)
|
||||
{
|
||||
m1 = signed ? context.SignExtend32(OperandType.I64, m1) : context.ZeroExtend32(OperandType.I64, m1);
|
||||
m2 = signed ? context.SignExtend32(OperandType.I64, m2) : context.ZeroExtend32(OperandType.I64, m2);
|
||||
}
|
||||
|
||||
Operand d1 = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size + 1, signed);
|
||||
|
||||
res = EmitVectorInsert(context, res, emit(m1, m2, d1), op.Id + index, op.Size + 1);
|
||||
}
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
||||
// Narrow
|
||||
|
||||
public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false)
|
||||
|
@@ -116,7 +116,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else if (shift >= eSize)
|
||||
{
|
||||
if ((op.RegisterSize == RegisterSize.Simd64))
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
|
||||
|
||||
@@ -359,6 +359,16 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
public static void Sqshl_Si(ArmEmitterContext context)
|
||||
{
|
||||
EmitShlImmOp(context, signedDst: true, ShlRegFlags.Signed | ShlRegFlags.Scalar | ShlRegFlags.Saturating);
|
||||
}
|
||||
|
||||
public static void Sqshl_Vi(ArmEmitterContext context)
|
||||
{
|
||||
EmitShlImmOp(context, signedDst: true, ShlRegFlags.Signed | ShlRegFlags.Saturating);
|
||||
}
|
||||
|
||||
public static void Sqshrn_S(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseAdvSimd)
|
||||
@@ -1593,6 +1603,99 @@ namespace ARMeilleure.Instructions
|
||||
Saturating = 1 << 3,
|
||||
}
|
||||
|
||||
private static void EmitShlImmOp(ArmEmitterContext context, bool signedDst, ShlRegFlags flags = ShlRegFlags.None)
|
||||
{
|
||||
bool scalar = flags.HasFlag(ShlRegFlags.Scalar);
|
||||
bool signed = flags.HasFlag(ShlRegFlags.Signed);
|
||||
bool saturating = flags.HasFlag(ShlRegFlags.Saturating);
|
||||
|
||||
OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
|
||||
|
||||
Operand res = context.VectorZero();
|
||||
|
||||
int elems = !scalar ? op.GetBytesCount() >> op.Size : 1;
|
||||
|
||||
for (int index = 0; index < elems; index++)
|
||||
{
|
||||
Operand ne = EmitVectorExtract(context, op.Rn, index, op.Size, signed);
|
||||
|
||||
Operand e = !saturating
|
||||
? EmitShlImm(context, ne, GetImmShl(op), op.Size)
|
||||
: EmitShlImmSatQ(context, ne, GetImmShl(op), op.Size, signed, signedDst);
|
||||
|
||||
res = EmitVectorInsert(context, res, e, index, op.Size);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
|
||||
private static Operand EmitShlImm(ArmEmitterContext context, Operand op, int shiftLsB, int size)
|
||||
{
|
||||
int eSize = 8 << size;
|
||||
|
||||
Debug.Assert(op.Type == OperandType.I64);
|
||||
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
|
||||
|
||||
Operand res = context.AllocateLocal(OperandType.I64);
|
||||
|
||||
if (shiftLsB >= eSize)
|
||||
{
|
||||
Operand shl = context.ShiftLeft(op, Const(shiftLsB));
|
||||
context.Copy(res, shl);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand zeroL = Const(0L);
|
||||
context.Copy(res, zeroL);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
private static Operand EmitShlImmSatQ(ArmEmitterContext context, Operand op, int shiftLsB, int size, bool signedSrc, bool signedDst)
|
||||
{
|
||||
int eSize = 8 << size;
|
||||
|
||||
Debug.Assert(op.Type == OperandType.I64);
|
||||
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
|
||||
|
||||
Operand lblEnd = Label();
|
||||
|
||||
Operand res = context.Copy(context.AllocateLocal(OperandType.I64), op);
|
||||
|
||||
if (shiftLsB >= eSize)
|
||||
{
|
||||
context.Copy(res, signedSrc
|
||||
? EmitSignedSignSatQ(context, op, size)
|
||||
: EmitUnsignedSignSatQ(context, op, size));
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand shl = context.ShiftLeft(op, Const(shiftLsB));
|
||||
if (eSize == 64)
|
||||
{
|
||||
Operand sarOrShr = signedSrc
|
||||
? context.ShiftRightSI(shl, Const(shiftLsB))
|
||||
: context.ShiftRightUI(shl, Const(shiftLsB));
|
||||
context.Copy(res, shl);
|
||||
context.BranchIf(lblEnd, sarOrShr, op, Comparison.Equal);
|
||||
context.Copy(res, signedSrc
|
||||
? EmitSignedSignSatQ(context, op, size)
|
||||
: EmitUnsignedSignSatQ(context, op, size));
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Copy(res, signedSrc
|
||||
? EmitSignedSrcSatQ(context, shl, size, signedDst)
|
||||
: EmitUnsignedSrcSatQ(context, shl, size, signedDst));
|
||||
}
|
||||
}
|
||||
|
||||
context.MarkLabel(lblEnd);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
private static void EmitShlRegOp(ArmEmitterContext context, ShlRegFlags flags = ShlRegFlags.None)
|
||||
{
|
||||
bool scalar = flags.HasFlag(ShlRegFlags.Scalar);
|
||||
|
@@ -384,7 +384,9 @@ namespace ARMeilleure.Instructions
|
||||
Sqrshrn_V,
|
||||
Sqrshrun_S,
|
||||
Sqrshrun_V,
|
||||
Sqshl_Si,
|
||||
Sqshl_V,
|
||||
Sqshl_Vi,
|
||||
Sqshrn_S,
|
||||
Sqshrn_V,
|
||||
Sqshrun_S,
|
||||
@@ -635,6 +637,7 @@ namespace ARMeilleure.Instructions
|
||||
Vorn,
|
||||
Vorr,
|
||||
Vpadd,
|
||||
Vpadal,
|
||||
Vpaddl,
|
||||
Vpmax,
|
||||
Vpmin,
|
||||
@@ -654,6 +657,7 @@ namespace ARMeilleure.Instructions
|
||||
Vrintm,
|
||||
Vrintn,
|
||||
Vrintp,
|
||||
Vrintr,
|
||||
Vrintx,
|
||||
Vrshr,
|
||||
Vrshrn,
|
||||
|
@@ -12,7 +12,6 @@ using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
{
|
||||
@@ -90,8 +89,6 @@ namespace Ryujinx.Ava
|
||||
try
|
||||
{
|
||||
string baseStyle = ConfigurationState.Instance.Ui.BaseStyle;
|
||||
string themePath = ConfigurationState.Instance.Ui.CustomThemePath;
|
||||
bool enableCustomTheme = ConfigurationState.Instance.Ui.EnableCustomTheme;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(baseStyle))
|
||||
{
|
||||
@@ -106,24 +103,6 @@ namespace Ryujinx.Ava
|
||||
"Dark" => ThemeVariant.Dark,
|
||||
_ => ThemeVariant.Default,
|
||||
};
|
||||
|
||||
if (enableCustomTheme)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(themePath))
|
||||
{
|
||||
try
|
||||
{
|
||||
var themeContent = File.ReadAllText(themePath);
|
||||
var customStyle = AvaloniaRuntimeXamlLoader.Parse<IStyle>(themeContent);
|
||||
|
||||
Styles.Add(customStyle);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to Apply Custom Theme. Error: {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
@@ -978,7 +978,7 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
|
||||
$"GPU: {_renderer.GetHardwareInfo().GpuVendor}"));
|
||||
$"GPU: {_renderer.GetHardwareInfo().GpuDriver}"));
|
||||
}
|
||||
|
||||
public async Task ShowExitPrompt()
|
||||
|
@@ -54,8 +54,6 @@
|
||||
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
|
||||
"GameListContextMenuManageDlc": "Manage DLC",
|
||||
"GameListContextMenuManageDlcToolTip": "Opens the DLC management window",
|
||||
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
|
||||
"GameListContextMenuCacheManagement": "Cache Management",
|
||||
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
|
||||
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
|
||||
@@ -74,6 +72,7 @@
|
||||
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
|
||||
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
|
||||
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
|
||||
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
|
||||
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
|
||||
"StatusBarSystemVersion": "System Version: {0}",
|
||||
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
|
||||
@@ -294,13 +293,9 @@
|
||||
"GameListContextMenuRunApplication": "Run Application",
|
||||
"GameListContextMenuToggleFavorite": "Toggle Favorite",
|
||||
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
|
||||
"SettingsTabGeneralTheme": "Theme",
|
||||
"SettingsTabGeneralThemeCustomTheme": "Custom Theme Path",
|
||||
"SettingsTabGeneralThemeBaseStyle": "Base Style",
|
||||
"SettingsTabGeneralThemeBaseStyleDark": "Dark",
|
||||
"SettingsTabGeneralThemeBaseStyleLight": "Light",
|
||||
"SettingsTabGeneralThemeEnableCustomTheme": "Enable Custom Theme",
|
||||
"ButtonBrowse": "Browse",
|
||||
"SettingsTabGeneralTheme": "Theme:",
|
||||
"SettingsTabGeneralThemeDark": "Dark",
|
||||
"SettingsTabGeneralThemeLight": "Light",
|
||||
"ControllerSettingsConfigureGeneral": "Configure",
|
||||
"ControllerSettingsRumble": "Rumble",
|
||||
"ControllerSettingsRumbleStrongMultiplier": "Strong Rumble Multiplier",
|
||||
@@ -387,7 +382,10 @@
|
||||
"DialogUserProfileUnsavedChangesSubMessage": "Do you want to discard your changes?",
|
||||
"DialogControllerSettingsModifiedConfirmMessage": "The current controller settings has been updated.",
|
||||
"DialogControllerSettingsModifiedConfirmSubMessage": "Do you want to save?",
|
||||
"DialogLoadNcaErrorMessage": "{0}. Errored File: {1}",
|
||||
"DialogLoadFileErrorMessage": "{0}. Errored File: {1}",
|
||||
"DialogModAlreadyExistsMessage": "Mod already exists",
|
||||
"DialogModInvalidMessage": "The specified directory does not contain a mod!",
|
||||
"DialogModDeleteNoParentMessage": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
|
||||
"DialogDlcNoDlcErrorMessage": "The specified file does not contain a DLC for the selected title!",
|
||||
"DialogPerformanceCheckLoggingEnabledMessage": "You have trace logging enabled, which is designed to be used by developers only.",
|
||||
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
|
||||
@@ -398,6 +396,8 @@
|
||||
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
|
||||
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
|
||||
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
|
||||
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
|
||||
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
|
||||
"SettingsTabGraphicsFeaturesOptions": "Features",
|
||||
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
|
||||
"CommonAuto": "Auto",
|
||||
@@ -432,6 +432,7 @@
|
||||
"DlcManagerRemoveAllButton": "Remove All",
|
||||
"DlcManagerEnableAllButton": "Enable All",
|
||||
"DlcManagerDisableAllButton": "Disable All",
|
||||
"ModManagerDeleteAllButton": "Delete All",
|
||||
"MenuBarOptionsChangeLanguage": "Change Language",
|
||||
"MenuBarShowFileTypes": "Show File Types",
|
||||
"CommonSort": "Sort",
|
||||
@@ -506,6 +507,8 @@
|
||||
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
|
||||
"GameListContextMenuManageCheatToolTip": "Manage Cheats",
|
||||
"GameListContextMenuManageCheat": "Manage Cheats",
|
||||
"GameListContextMenuManageModToolTip": "Manage Mods",
|
||||
"GameListContextMenuManageMod": "Manage Mods",
|
||||
"ControllerSettingsStickRange": "Range:",
|
||||
"DialogStopEmulationTitle": "Ryujinx - Stop Emulation",
|
||||
"DialogStopEmulationMessage": "Are you sure you want to stop emulation?",
|
||||
@@ -517,8 +520,6 @@
|
||||
"SettingsTabCpuMemory": "CPU Mode",
|
||||
"DialogUpdaterFlatpakNotSupportedMessage": "Please update Ryujinx via FlatHub.",
|
||||
"UpdaterDisabledWarningTitle": "Updater Disabled!",
|
||||
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
|
||||
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
|
||||
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
|
||||
"IconSize": "Icon Size",
|
||||
"IconSizeTooltip": "Change the size of game icons",
|
||||
@@ -590,6 +591,7 @@
|
||||
"Writable": "Writable",
|
||||
"SelectDlcDialogTitle": "Select DLC files",
|
||||
"SelectUpdateDialogTitle": "Select update files",
|
||||
"SelectModDialogTitle": "Select mod directory",
|
||||
"UserProfileWindowTitle": "User Profiles Manager",
|
||||
"CheatWindowTitle": "Cheats Manager",
|
||||
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
|
||||
@@ -597,6 +599,7 @@
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"BuildId": "BuildId:",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s)",
|
||||
"ModWindowHeading": "{0} Mod(s)",
|
||||
"UserProfilesEditProfile": "Edit Selected",
|
||||
"Cancel": "Cancel",
|
||||
"Save": "Save",
|
||||
|
@@ -665,7 +665,7 @@ namespace Ryujinx.Modules
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid())
|
||||
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid)
|
||||
{
|
||||
if (showWarnings)
|
||||
{
|
||||
@@ -683,7 +683,7 @@ namespace Ryujinx.Modules
|
||||
#else
|
||||
if (showWarnings)
|
||||
{
|
||||
if (ReleaseInformation.IsFlatHubBuild())
|
||||
if (ReleaseInformation.IsFlatHubBuild)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
ContentDialogHelper.CreateWarningDialog(
|
||||
|
@@ -35,7 +35,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
Version = ReleaseInformation.GetVersion();
|
||||
Version = ReleaseInformation.Version;
|
||||
|
||||
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
|
||||
{
|
||||
@@ -125,8 +125,8 @@ namespace Ryujinx.Ava
|
||||
|
||||
public static void ReloadConfig()
|
||||
{
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (File.Exists(localConfigurationPath))
|
||||
|
@@ -9,6 +9,7 @@ using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
@@ -103,7 +104,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(path))
|
||||
{
|
||||
SvgSource source = new();
|
||||
SvgSource source = new(default(Uri));
|
||||
|
||||
source.Load(EmbeddedResources.GetStream(path));
|
||||
|
||||
|
@@ -16,7 +16,7 @@
|
||||
Click="CreateApplicationShortcut_Click"
|
||||
Header="{locale:Locale GameListContextMenuCreateShortcut}"
|
||||
IsEnabled="{Binding CreateShortcutEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
|
||||
ToolTip.Tip="{OnPlatform Default={locale:Locale GameListContextMenuCreateShortcutToolTip}, macOS={locale:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenUserSaveDirectory_Click"
|
||||
@@ -47,13 +47,9 @@
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenSdModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
Click="OpenModManager_Click"
|
||||
Header="{locale:Locale GameListContextMenuManageMod}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageModToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
|
@@ -126,29 +126,13 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string sdModsBasePath = ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
await ModManagerWindow.Show(ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -336,6 +336,11 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
|
||||
{
|
||||
if (_contentDialogOverlayWindow is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
|
||||
}
|
||||
|
||||
@@ -388,6 +393,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
_contentDialogOverlayWindow.Content = null;
|
||||
_contentDialogOverlayWindow.Close();
|
||||
_contentDialogOverlayWindow = null;
|
||||
}
|
||||
|
||||
return result;
|
||||
|
32
src/Ryujinx.Ava/UI/Models/ModModel.cs
Normal file
32
src/Ryujinx.Ava/UI/Models/ModModel.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
public class ModModel : BaseModel
|
||||
{
|
||||
private bool _enabled;
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get => _enabled;
|
||||
set
|
||||
{
|
||||
_enabled = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool InSd { get; }
|
||||
public string Path { get; }
|
||||
public string Name { get; }
|
||||
|
||||
public ModModel(string path, string name, bool enabled, bool inSd)
|
||||
{
|
||||
Path = path;
|
||||
Name = name;
|
||||
Enabled = enabled;
|
||||
InSd = inSd;
|
||||
}
|
||||
}
|
||||
}
|
@@ -180,7 +180,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_controllerImage))
|
||||
{
|
||||
SvgSource source = new();
|
||||
SvgSource source = new(default(Uri));
|
||||
|
||||
source.Load(EmbeddedResources.GetStream(_controllerImage));
|
||||
|
||||
|
@@ -39,6 +39,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _titleId;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly DownloadableContentJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
@@ -90,8 +91,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
|
||||
}
|
||||
|
||||
public IStorageProvider StorageProvider;
|
||||
|
||||
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
@@ -100,7 +99,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
StorageProvider = desktop.MainWindow.StorageProvider;
|
||||
_storageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
@@ -194,7 +193,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadNcaErrorMessage], ex.Message, containerPath));
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadFileErrorMessage], ex.Message, containerPath));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -203,7 +202,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
var result = await _storageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
|
||||
AllowMultiple = true,
|
||||
|
@@ -357,7 +357,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild();
|
||||
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild;
|
||||
|
||||
public string LoadHeading
|
||||
{
|
||||
@@ -1350,7 +1350,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void OpenLogsFolder()
|
||||
{
|
||||
string logPath = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "Logs");
|
||||
string logPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
|
||||
if (LoggerModule.LogDirectoryPath != null)
|
||||
{
|
||||
logPath = LoggerModule.LogDirectoryPath;
|
||||
}
|
||||
|
||||
new DirectoryInfo(logPath).Create();
|
||||
|
||||
|
336
src/Ryujinx.Ava/UI/ViewModels/ModManagerViewModel.cs
Normal file
336
src/Ryujinx.Ava/UI/ViewModels/ModManagerViewModel.cs
Normal file
@@ -0,0 +1,336 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class ModManagerViewModel : BaseModel
|
||||
{
|
||||
private readonly string _modJsonPath;
|
||||
|
||||
private AvaloniaList<ModModel> _mods = new();
|
||||
private AvaloniaList<ModModel> _views = new();
|
||||
private AvaloniaList<ModModel> _selectedMods = new();
|
||||
|
||||
private string _search;
|
||||
private readonly ulong _applicationId;
|
||||
private readonly IStorageProvider _storageProvider;
|
||||
|
||||
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public AvaloniaList<ModModel> Mods
|
||||
{
|
||||
get => _mods;
|
||||
set
|
||||
{
|
||||
_mods = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<ModModel> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<ModModel> SelectedMods
|
||||
{
|
||||
get => _selectedMods;
|
||||
set
|
||||
{
|
||||
_selectedMods = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string ModCount
|
||||
{
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
|
||||
}
|
||||
|
||||
public ModManagerViewModel(ulong applicationId)
|
||||
{
|
||||
_applicationId = applicationId;
|
||||
|
||||
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
|
||||
|
||||
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
_storageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
LoadMods(applicationId);
|
||||
}
|
||||
|
||||
private void LoadMods(ulong applicationId)
|
||||
{
|
||||
Mods.Clear();
|
||||
SelectedMods.Clear();
|
||||
|
||||
string[] modsBasePaths = [ModLoader.GetSdModsBasePath(), ModLoader.GetModsBasePath()];
|
||||
|
||||
foreach (var path in modsBasePaths)
|
||||
{
|
||||
var inSd = path == ModLoader.GetSdModsBasePath();
|
||||
var modCache = new ModLoader.ModCache();
|
||||
|
||||
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
|
||||
|
||||
foreach (var mod in modCache.RomfsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.RomfsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.ExefsDirs)
|
||||
{
|
||||
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
|
||||
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
|
||||
{
|
||||
Mods.Add(modModel);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var mod in modCache.ExefsContainers)
|
||||
{
|
||||
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
|
||||
}
|
||||
}
|
||||
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
Mods.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
|
||||
SelectedMods = new(Views.Where(x => x.Enabled));
|
||||
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
OnPropertyChanged(nameof(Views));
|
||||
OnPropertyChanged(nameof(SelectedMods));
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is ModModel content)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || content.Name.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
ModMetadata modData = new();
|
||||
|
||||
foreach (ModModel mod in Mods)
|
||||
{
|
||||
modData.Mods.Add(new Mod
|
||||
{
|
||||
Name = mod.Name,
|
||||
Path = mod.Path,
|
||||
Enabled = SelectedMods.Contains(mod),
|
||||
});
|
||||
}
|
||||
|
||||
JsonHelper.SerializeToFile(_modJsonPath, modData, _serializerContext.ModMetadata);
|
||||
}
|
||||
|
||||
public void Delete(ModModel model)
|
||||
{
|
||||
var isSubdir = true;
|
||||
var pathToDelete = model.Path;
|
||||
var basePath = model.InSd ? ModLoader.GetSdModsBasePath() : ModLoader.GetModsBasePath();
|
||||
var modsDir = ModLoader.GetApplicationDir(basePath, _applicationId.ToString("x16"));
|
||||
|
||||
if (new DirectoryInfo(model.Path).Parent?.FullName == modsDir)
|
||||
{
|
||||
isSubdir = false;
|
||||
}
|
||||
|
||||
if (isSubdir)
|
||||
{
|
||||
var parentDir = String.Empty;
|
||||
|
||||
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
|
||||
{
|
||||
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
|
||||
{
|
||||
parentDir = dir;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (parentDir == String.Empty)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogModDeleteNoParentMessage,
|
||||
model.Path));
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{pathToDelete}\"");
|
||||
Directory.Delete(pathToDelete, true);
|
||||
|
||||
Mods.Remove(model);
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
private void AddMod(DirectoryInfo directory)
|
||||
{
|
||||
string[] directories;
|
||||
|
||||
try
|
||||
{
|
||||
directories = Directory.GetDirectories(directory.ToString(), "*", SearchOption.AllDirectories);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogLoadFileErrorMessage,
|
||||
exception.ToString(),
|
||||
directory));
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
var destinationDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16"));
|
||||
|
||||
// TODO: More robust checking for valid mod folders
|
||||
var isDirectoryValid = true;
|
||||
|
||||
if (directories.Length == 0)
|
||||
{
|
||||
isDirectoryValid = false;
|
||||
}
|
||||
|
||||
if (!isDirectoryValid)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogModInvalidMessage]);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var dir in directories)
|
||||
{
|
||||
string dirToCreate = dir.Replace(directory.Parent.ToString(), destinationDir);
|
||||
|
||||
// Mod already exists
|
||||
if (Directory.Exists(dirToCreate))
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||
LocaleKeys.DialogLoadFileErrorMessage,
|
||||
LocaleManager.Instance[LocaleKeys.DialogModAlreadyExistsMessage],
|
||||
dirToCreate));
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(dirToCreate);
|
||||
}
|
||||
|
||||
var files = Directory.GetFiles(directory.ToString(), "*", SearchOption.AllDirectories);
|
||||
|
||||
foreach (var file in files)
|
||||
{
|
||||
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
|
||||
}
|
||||
|
||||
LoadMods(_applicationId);
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
var result = await _storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectModDialogTitle],
|
||||
AllowMultiple = true,
|
||||
});
|
||||
|
||||
foreach (var folder in result)
|
||||
{
|
||||
AddMod(new DirectoryInfo(folder.Path.LocalPath));
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteAll()
|
||||
{
|
||||
foreach (var mod in Mods)
|
||||
{
|
||||
Delete(mod);
|
||||
}
|
||||
|
||||
Mods.Clear();
|
||||
OnPropertyChanged(nameof(ModCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
SelectedMods = new(Mods);
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
SelectedMods.Clear();
|
||||
}
|
||||
}
|
||||
}
|
@@ -48,7 +48,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private readonly List<string> _gpuIds = new();
|
||||
private KeyboardHotkeys _keyboardHotkeys;
|
||||
private int _graphicsBackendIndex;
|
||||
private string _customThemePath;
|
||||
private int _scalingFilter;
|
||||
private int _scalingFilterLevel;
|
||||
|
||||
@@ -160,7 +159,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool IsOpenAlEnabled { get; set; }
|
||||
public bool IsSoundIoEnabled { get; set; }
|
||||
public bool IsSDL2Enabled { get; set; }
|
||||
public bool EnableCustomTheme { get; set; }
|
||||
public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
|
||||
public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
|
||||
|
||||
@@ -170,20 +168,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public string TimeZone { get; set; }
|
||||
public string ShaderDumpPath { get; set; }
|
||||
|
||||
public string CustomThemePath
|
||||
{
|
||||
get
|
||||
{
|
||||
return _customThemePath;
|
||||
}
|
||||
set
|
||||
{
|
||||
_customThemePath = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int Language { get; set; }
|
||||
public int Region { get; set; }
|
||||
public int FsGlobalAccessLogMode { get; set; }
|
||||
@@ -426,8 +410,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||
|
||||
EnableCustomTheme = config.Ui.EnableCustomTheme;
|
||||
CustomThemePath = config.Ui.CustomThemePath;
|
||||
BaseStyleIndex = config.Ui.BaseStyle == "Light" ? 0 : 1;
|
||||
|
||||
// Input
|
||||
@@ -515,8 +497,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.Ui.GameDirs.Value = gameDirs;
|
||||
}
|
||||
|
||||
config.Ui.EnableCustomTheme.Value = EnableCustomTheme;
|
||||
config.Ui.CustomThemePath.Value = CustomThemePath;
|
||||
config.Ui.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
|
||||
// Input
|
||||
|
@@ -192,7 +192,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path)));
|
||||
Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadFileErrorMessage, ex.Message, path)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -36,7 +36,7 @@
|
||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabGeneralHideCursor}"
|
||||
Width="150" />
|
||||
@@ -54,6 +54,22 @@
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabGeneralTheme}"
|
||||
Width="150" />
|
||||
<ComboBox SelectedIndex="{Binding BaseStyleIndex}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeLight}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeDark}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
||||
@@ -106,64 +122,6 @@
|
||||
</Button>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralTheme}" />
|
||||
<Grid Margin="10,0,0,0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<CheckBox
|
||||
IsChecked="{Binding EnableCustomTheme}"
|
||||
ToolTip.Tip="{locale:Locale CustomThemeCheckTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeEnableCustomTheme}" />
|
||||
</CheckBox>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Grid.Row="1"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,10,0,0"
|
||||
Text="{locale:Locale SettingsTabGeneralThemeCustomTheme}"
|
||||
ToolTip.Tip="{locale:Locale CustomThemePathTooltip}" />
|
||||
<TextBox
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
Margin="0,10,0,0"
|
||||
Text="{Binding CustomThemePath}" />
|
||||
<Button
|
||||
Grid.Row="1"
|
||||
Grid.Column="2"
|
||||
Margin="10,10,0,0"
|
||||
Click="BrowseTheme"
|
||||
ToolTip.Tip="{locale:Locale CustomThemeBrowseTooltip}"
|
||||
Content="{locale:Locale ButtonBrowse}" />
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Grid.Row="2"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,10,0,0"
|
||||
Text="{locale:Locale SettingsTabGeneralThemeBaseStyle}" />
|
||||
<ComboBox
|
||||
Grid.Column="1"
|
||||
Grid.Row="2"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,10,0,0"
|
||||
MinWidth="100"
|
||||
SelectedIndex="{Binding BaseStyleIndex}">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeBaseStyleLight}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeBaseStyleDark}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
|
@@ -61,29 +61,5 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
GameList.SelectedIndex = oldIndex < GameList.ItemCount ? oldIndex : 0;
|
||||
}
|
||||
}
|
||||
|
||||
public async void BrowseTheme(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var window = this.GetVisualRoot() as Window;
|
||||
var result = await window.StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SettingsSelectThemeFileDialogTitle],
|
||||
AllowMultiple = false,
|
||||
FileTypeFilter = new List<FilePickerFileType>
|
||||
{
|
||||
new("xml")
|
||||
{
|
||||
Patterns = new[] { "*.xaml" },
|
||||
AppleUniformTypeIdentifiers = new[] { "com.ryujinx.xaml" },
|
||||
MimeTypes = new[] { "application/xaml+xml" },
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
{
|
||||
ViewModel.CustomThemePath = result[0].Path.LocalPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
InitializeComponent();
|
||||
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId);
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId);
|
||||
ulong titleIdValue = ulong.Parse(titleId, NumberStyles.HexNumber);
|
||||
|
||||
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");
|
||||
|
@@ -263,7 +263,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckLaunchState()
|
||||
private async Task CheckLaunchState()
|
||||
{
|
||||
if (OperatingSystem.IsLinux() && LinuxHelper.VmMaxMapCount < LinuxHelper.RecommendedVmMaxMapCount)
|
||||
{
|
||||
@@ -271,23 +271,11 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (LinuxHelper.PkExecPath is not null)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
await ShowVmMaxMapCountDialog();
|
||||
}
|
||||
});
|
||||
await Dispatcher.UIThread.InvokeAsync(ShowVmMaxMapCountDialog);
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
await ShowVmMaxMapCountWarning();
|
||||
}
|
||||
});
|
||||
await Dispatcher.UIThread.InvokeAsync(ShowVmMaxMapCountWarning);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -304,12 +292,12 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
ShowKeyErrorOnLoad = false;
|
||||
|
||||
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
|
||||
{
|
||||
Updater.BeginParse(this, false).ContinueWith(task =>
|
||||
await Updater.BeginParse(this, false).ContinueWith(task =>
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}");
|
||||
}, TaskContinuationOptions.OnlyOnFaulted);
|
||||
@@ -404,7 +392,9 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
LoadApplications();
|
||||
|
||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
CheckLaunchState();
|
||||
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
}
|
||||
|
||||
private void SetMainContent(Control content = null)
|
||||
|
179
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml
Normal file
179
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml
Normal file
@@ -0,0 +1,179 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
Width="500"
|
||||
Height="380"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Windows.ModManagerWindow"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:ModManagerViewModel"
|
||||
Focusable="True">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Panel
|
||||
Margin="0 0 0 10"
|
||||
Grid.Row="0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Text="{Binding ModCount}" />
|
||||
<StackPanel
|
||||
Margin="10 0"
|
||||
Grid.Column="1"
|
||||
Orientation="Horizontal">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<TextBox
|
||||
Grid.Column="2"
|
||||
MinHeight="27"
|
||||
MaxHeight="27"
|
||||
HorizontalAlignment="Stretch"
|
||||
Watermark="{locale:Locale Search}"
|
||||
Text="{Binding Search}" />
|
||||
</Grid>
|
||||
</Panel>
|
||||
<Border
|
||||
Grid.Row="1"
|
||||
Margin="0 0 0 24"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Padding="2.5">
|
||||
<ListBox
|
||||
AutoScrollToSelectedItem="False"
|
||||
SelectionMode="Multiple, Toggle"
|
||||
Background="Transparent"
|
||||
SelectionChanged="OnSelectionChanged"
|
||||
SelectedItems="{Binding SelectedMods, Mode=TwoWay}"
|
||||
ItemsSource="{Binding Views}">
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:ModModel">
|
||||
<Panel Margin="10">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="2"
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis"
|
||||
Text="{Binding Name}" />
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="OpenLocation">
|
||||
<ui:SymbolIcon
|
||||
Symbol="OpenFolder"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="DeleteMod">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Cancel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.DataTemplates>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</Border>
|
||||
<Panel
|
||||
Grid.Row="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="AddButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Add}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Click="DeleteAll">
|
||||
<TextBlock Text="{locale:Locale ModManagerDeleteAllButton}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
Name="SaveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Click="SaveAndClose">
|
||||
<TextBlock Text="{locale:Locale SettingsButtonSave}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="CancelButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Click="Close">
|
||||
<TextBlock Text="{locale:Locale InputDialogCancel}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
</Grid>
|
||||
</UserControl>
|
139
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml.cs
Normal file
139
src/Ryujinx.Ava/UI/Windows/ModManagerWindow.axaml.cs
Normal file
@@ -0,0 +1,139 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class ModManagerWindow : UserControl
|
||||
{
|
||||
public ModManagerViewModel ViewModel;
|
||||
|
||||
public ModManagerWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public ModManagerWindow(ulong titleId)
|
||||
{
|
||||
DataContext = ViewModel = new ModManagerViewModel(titleId);
|
||||
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static async Task Show(ulong titleId, string titleName)
|
||||
{
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
PrimaryButtonText = "",
|
||||
SecondaryButtonText = "",
|
||||
CloseButtonText = "",
|
||||
Content = new ModManagerWindow(titleId),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], titleName, titleId.ToString("X16")),
|
||||
};
|
||||
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
bottomBorder.Setters.Add(new Setter(IsVisibleProperty, false));
|
||||
|
||||
contentDialog.Styles.Add(bottomBorder);
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
}
|
||||
|
||||
private void SaveAndClose(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ViewModel.Save();
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
private void Close(object sender, RoutedEventArgs e)
|
||||
{
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
private async void DeleteMod(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (button.DataContext is ModModel model)
|
||||
{
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogModManagerDeletionWarningMessage, model.Name),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.Delete(model);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async void DeleteAll(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance[LocaleKeys.DialogModManagerDeletionAllWarningMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
ViewModel.DeleteAll();
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenLocation(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (button.DataContext is ModModel model)
|
||||
{
|
||||
OpenHelper.OpenFolder(model.Path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
foreach (var content in e.AddedItems)
|
||||
{
|
||||
if (content is ModModel model)
|
||||
{
|
||||
var index = ViewModel.Mods.IndexOf(model);
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
ViewModel.Mods[index].Enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var content in e.RemovedItems)
|
||||
{
|
||||
if (content is ModModel model)
|
||||
{
|
||||
var index = ViewModel.Mods.IndexOf(model);
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
ViewModel.Mods[index].Enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
@@ -6,8 +7,8 @@ namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public static class AppDataManager
|
||||
{
|
||||
public const string DefaultBaseDir = "Ryujinx";
|
||||
public const string DefaultPortableDir = "portable";
|
||||
private const string DefaultBaseDir = "Ryujinx";
|
||||
private const string DefaultPortableDir = "portable";
|
||||
|
||||
// The following 3 are always part of Base Directory
|
||||
private const string GamesDir = "games";
|
||||
@@ -109,8 +110,7 @@ namespace Ryujinx.Common.Configuration
|
||||
string oldConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir);
|
||||
if (Path.Exists(oldConfigPath) && !IsPathSymlink(oldConfigPath) && !Path.Exists(BaseDirPath))
|
||||
{
|
||||
CopyDirectory(oldConfigPath, BaseDirPath);
|
||||
Directory.Delete(oldConfigPath, true);
|
||||
FileSystemUtils.MoveDirectory(oldConfigPath, BaseDirPath);
|
||||
Directory.CreateSymbolicLink(oldConfigPath, BaseDirPath);
|
||||
}
|
||||
}
|
||||
@@ -127,41 +127,13 @@ namespace Ryujinx.Common.Configuration
|
||||
}
|
||||
|
||||
// Check if existing old baseDirPath is a symlink, to prevent possible errors.
|
||||
// Should be removed, when the existance of the old directory isn't checked anymore.
|
||||
// Should be removed, when the existence of the old directory isn't checked anymore.
|
||||
private static bool IsPathSymlink(string path)
|
||||
{
|
||||
FileAttributes attributes = File.GetAttributes(path);
|
||||
return (attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint;
|
||||
}
|
||||
|
||||
private static void CopyDirectory(string sourceDir, string destinationDir)
|
||||
{
|
||||
var dir = new DirectoryInfo(sourceDir);
|
||||
|
||||
if (!dir.Exists)
|
||||
{
|
||||
throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}");
|
||||
}
|
||||
|
||||
DirectoryInfo[] subDirs = dir.GetDirectories();
|
||||
Directory.CreateDirectory(destinationDir);
|
||||
|
||||
foreach (FileInfo file in dir.GetFiles())
|
||||
{
|
||||
if (file.Name == ".DS_Store")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
file.CopyTo(Path.Combine(destinationDir, file.Name));
|
||||
}
|
||||
|
||||
foreach (DirectoryInfo subDir in subDirs)
|
||||
{
|
||||
CopyDirectory(subDir.FullName, Path.Combine(destinationDir, subDir.Name));
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName;
|
||||
public static string GetSdModsPath() => CustomSdModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultSdcardDir, "atmosphere")).FullName;
|
||||
}
|
||||
|
9
src/Ryujinx.Common/Configuration/Mod.cs
Normal file
9
src/Ryujinx.Common/Configuration/Mod.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public class Mod
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Path { get; set; }
|
||||
public bool Enabled { get; set; }
|
||||
}
|
||||
}
|
14
src/Ryujinx.Common/Configuration/ModMetadata.cs
Normal file
14
src/Ryujinx.Common/Configuration/ModMetadata.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public struct ModMetadata
|
||||
{
|
||||
public List<Mod> Mods { get; set; }
|
||||
|
||||
public ModMetadata()
|
||||
{
|
||||
Mods = new List<Mod>();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,10 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ModMetadata))]
|
||||
public partial class ModMetadataJsonSerializerContext : JsonSerializerContext
|
||||
{
|
||||
}
|
||||
}
|
@@ -13,31 +13,71 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
|
||||
string ILogTarget.Name { get => _name; }
|
||||
|
||||
public FileLogTarget(string path, string name)
|
||||
: this(path, name, FileShare.Read, FileMode.Append)
|
||||
{ }
|
||||
public FileLogTarget(string name, FileStream fileStream)
|
||||
{
|
||||
_name = name;
|
||||
_logWriter = new StreamWriter(fileStream);
|
||||
_formatter = new DefaultLogFormatter();
|
||||
}
|
||||
|
||||
public FileLogTarget(string path, string name, FileShare fileShare, FileMode fileMode)
|
||||
public static FileStream PrepareLogFile(string path)
|
||||
{
|
||||
// Ensure directory is present
|
||||
DirectoryInfo logDir = new(Path.Combine(path, "Logs"));
|
||||
logDir.Create();
|
||||
DirectoryInfo logDir = new(path);
|
||||
try
|
||||
{
|
||||
logDir.Create();
|
||||
}
|
||||
catch (IOException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Clean up old logs, should only keep 3
|
||||
FileInfo[] files = logDir.GetFiles("*.log").OrderBy((info => info.CreationTime)).ToArray();
|
||||
for (int i = 0; i < files.Length - 2; i++)
|
||||
{
|
||||
files[i].Delete();
|
||||
try
|
||||
{
|
||||
files[i].Delete();
|
||||
}
|
||||
catch (UnauthorizedAccessException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Old log file could not be deleted '{files[i].FullName}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
catch (IOException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Old log file could not be deleted '{files[i].FullName}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
string version = ReleaseInformation.GetVersion();
|
||||
string version = ReleaseInformation.Version;
|
||||
|
||||
// Get path for the current time
|
||||
path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
|
||||
|
||||
_name = name;
|
||||
_logWriter = new StreamWriter(File.Open(path, fileMode, FileAccess.Write, fileShare));
|
||||
_formatter = new DefaultLogFormatter();
|
||||
try
|
||||
{
|
||||
return File.Open(path, FileMode.Append, FileAccess.Write, FileShare.Read);
|
||||
}
|
||||
catch (UnauthorizedAccessException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Log file could not be created '{path}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
catch (IOException exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Log file could not be created '{path}': {exception}");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Log(object sender, LogEventArgs args)
|
||||
|
@@ -744,6 +744,17 @@ namespace Ryujinx.Common.Memory
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array65<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
Array64<T> _other;
|
||||
public readonly int Length => 65;
|
||||
public ref T this[int index] => ref AsSpan()[index];
|
||||
|
||||
[Pure]
|
||||
public Span<T> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length);
|
||||
}
|
||||
|
||||
public struct Array73<T> : IArray<T> where T : unmanaged
|
||||
{
|
||||
T _e0;
|
||||
|
@@ -63,6 +63,18 @@ namespace Ryujinx.Common.Memory
|
||||
public Span<byte> AsSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
|
||||
public struct ByteArray3000 : IArray<byte>
|
||||
{
|
||||
private const int Size = 3000;
|
||||
|
||||
byte _element;
|
||||
|
||||
public readonly int Length => Size;
|
||||
public ref byte this[int index] => ref AsSpan()[index];
|
||||
public Span<byte> AsSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
|
||||
public struct ByteArray4096 : IArray<byte>
|
||||
{
|
||||
|
@@ -1,5 +1,3 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
@@ -9,50 +7,25 @@ namespace Ryujinx.Common
|
||||
{
|
||||
private const string FlatHubChannelOwner = "flathub";
|
||||
|
||||
public const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
|
||||
public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
|
||||
public const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
|
||||
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
|
||||
private const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
|
||||
private const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
|
||||
private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";
|
||||
|
||||
public const string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%";
|
||||
public const string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%";
|
||||
|
||||
public static bool IsValid()
|
||||
{
|
||||
return !BuildGitHash.StartsWith("%%") &&
|
||||
!ReleaseChannelName.StartsWith("%%") &&
|
||||
!ReleaseChannelOwner.StartsWith("%%") &&
|
||||
!ReleaseChannelRepo.StartsWith("%%");
|
||||
}
|
||||
public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json";
|
||||
|
||||
public static bool IsFlatHubBuild()
|
||||
{
|
||||
return IsValid() && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
|
||||
}
|
||||
public static bool IsValid =>
|
||||
!BuildGitHash.StartsWith("%%") &&
|
||||
!ReleaseChannelName.StartsWith("%%") &&
|
||||
!ReleaseChannelOwner.StartsWith("%%") &&
|
||||
!ReleaseChannelRepo.StartsWith("%%") &&
|
||||
!ConfigFileName.StartsWith("%%");
|
||||
|
||||
public static string GetVersion()
|
||||
{
|
||||
if (IsValid())
|
||||
{
|
||||
return BuildVersion;
|
||||
}
|
||||
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
|
||||
|
||||
return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
|
||||
}
|
||||
|
||||
#if FORCE_EXTERNAL_BASE_DIR
|
||||
public static string GetBaseApplicationDirectory()
|
||||
{
|
||||
return AppDataManager.BaseDirPath;
|
||||
}
|
||||
#else
|
||||
public static string GetBaseApplicationDirectory()
|
||||
{
|
||||
if (IsFlatHubBuild() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
return AppDataManager.BaseDirPath;
|
||||
}
|
||||
|
||||
return AppDomain.CurrentDomain.BaseDirectory;
|
||||
}
|
||||
#endif
|
||||
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
|
||||
}
|
||||
}
|
||||
|
48
src/Ryujinx.Common/Utilities/FileSystemUtils.cs
Normal file
48
src/Ryujinx.Common/Utilities/FileSystemUtils.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
public static class FileSystemUtils
|
||||
{
|
||||
public static void CopyDirectory(string sourceDir, string destinationDir, bool recursive)
|
||||
{
|
||||
// Get information about the source directory
|
||||
var dir = new DirectoryInfo(sourceDir);
|
||||
|
||||
// Check if the source directory exists
|
||||
if (!dir.Exists)
|
||||
{
|
||||
throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}");
|
||||
}
|
||||
|
||||
// Cache directories before we start copying
|
||||
DirectoryInfo[] dirs = dir.GetDirectories();
|
||||
|
||||
// Create the destination directory
|
||||
Directory.CreateDirectory(destinationDir);
|
||||
|
||||
// Get the files in the source directory and copy to the destination directory
|
||||
foreach (FileInfo file in dir.GetFiles())
|
||||
{
|
||||
string targetFilePath = Path.Combine(destinationDir, file.Name);
|
||||
file.CopyTo(targetFilePath);
|
||||
}
|
||||
|
||||
// If recursive and copying subdirectories, recursively call this method
|
||||
if (recursive)
|
||||
{
|
||||
foreach (DirectoryInfo subDir in dirs)
|
||||
{
|
||||
string newDestinationDir = Path.Combine(destinationDir, subDir.Name);
|
||||
CopyDirectory(subDir.FullName, newDestinationDir, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void MoveDirectory(string sourceDir, string destinationDir)
|
||||
{
|
||||
CopyDirectory(sourceDir, destinationDir, true);
|
||||
Directory.Delete(sourceDir, true);
|
||||
}
|
||||
}
|
||||
}
|
395
src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs
Normal file
395
src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs
Normal file
@@ -0,0 +1,395 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Device
|
||||
{
|
||||
/// <summary>
|
||||
/// Device memory manager.
|
||||
/// </summary>
|
||||
public class DeviceMemoryManager : IWritableBlock
|
||||
{
|
||||
private const int PtLvl0Bits = 10;
|
||||
private const int PtLvl1Bits = 10;
|
||||
public const int PtPageBits = 12;
|
||||
|
||||
private const ulong PtLvl0Size = 1UL << PtLvl0Bits;
|
||||
private const ulong PtLvl1Size = 1UL << PtLvl1Bits;
|
||||
public const ulong PageSize = 1UL << PtPageBits;
|
||||
|
||||
private const ulong PtLvl0Mask = PtLvl0Size - 1;
|
||||
private const ulong PtLvl1Mask = PtLvl1Size - 1;
|
||||
public const ulong PageMask = PageSize - 1;
|
||||
|
||||
private const int PtLvl0Bit = PtPageBits + PtLvl1Bits;
|
||||
private const int PtLvl1Bit = PtPageBits;
|
||||
private const int AddressSpaceBits = PtPageBits + PtLvl1Bits + PtLvl0Bits;
|
||||
|
||||
public const ulong PteUnmapped = ulong.MaxValue;
|
||||
|
||||
private readonly ulong[][] _pageTable;
|
||||
|
||||
private readonly IVirtualMemoryManager _physical;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the GPU memory manager.
|
||||
/// </summary>
|
||||
/// <param name="physicalMemory">Physical memory that this memory manager will map into</param>
|
||||
public DeviceMemoryManager(IVirtualMemoryManager physicalMemory)
|
||||
{
|
||||
_physical = physicalMemory;
|
||||
_pageTable = new ulong[PtLvl0Size][];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads data from GPU mapped memory.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the data</typeparam>
|
||||
/// <param name="va">GPU virtual address where the data is located</param>
|
||||
/// <returns>The data at the specified memory location</returns>
|
||||
public T Read<T>(ulong va) where T : unmanaged
|
||||
{
|
||||
int size = Unsafe.SizeOf<T>();
|
||||
|
||||
if (IsContiguous(va, size))
|
||||
{
|
||||
return _physical.Read<T>(Translate(va));
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<byte> data = new byte[size];
|
||||
|
||||
ReadImpl(va, data);
|
||||
|
||||
return MemoryMarshal.Cast<byte, T>(data)[0];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read-only span of data from GPU mapped memory.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address where the data is located</param>
|
||||
/// <param name="size">Size of the data</param>
|
||||
/// <returns>The span of the data at the specified memory location</returns>
|
||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size)
|
||||
{
|
||||
if (IsContiguous(va, size))
|
||||
{
|
||||
return _physical.GetSpan(Translate(va), size);
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<byte> data = new byte[size];
|
||||
|
||||
ReadImpl(va, data);
|
||||
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads data from a possibly non-contiguous region of GPU mapped memory.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address of the data</param>
|
||||
/// <param name="data">Span to write the read data into</param>
|
||||
private void ReadImpl(ulong va, Span<byte> data)
|
||||
{
|
||||
if (data.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int offset = 0, size;
|
||||
|
||||
if ((va & PageMask) != 0)
|
||||
{
|
||||
ulong pa = Translate(va);
|
||||
|
||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||
|
||||
if (pa != PteUnmapped && _physical.IsMapped(pa))
|
||||
{
|
||||
_physical.GetSpan(pa, size).CopyTo(data[..size]);
|
||||
}
|
||||
|
||||
offset += size;
|
||||
}
|
||||
|
||||
for (; offset < data.Length; offset += size)
|
||||
{
|
||||
ulong pa = Translate(va + (ulong)offset);
|
||||
|
||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||
|
||||
if (pa != PteUnmapped && _physical.IsMapped(pa))
|
||||
{
|
||||
_physical.GetSpan(pa, size).CopyTo(data.Slice(offset, size));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a writable region from GPU mapped memory.
|
||||
/// </summary>
|
||||
/// <param name="va">Start address of the range</param>
|
||||
/// <param name="size">Size in bytes to be range</param>
|
||||
/// <returns>A writable region with the data at the specified memory location</returns>
|
||||
public WritableRegion GetWritableRegion(ulong va, int size)
|
||||
{
|
||||
if (IsContiguous(va, size))
|
||||
{
|
||||
return _physical.GetWritableRegion(Translate(va), size, tracked: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Memory<byte> memory = new byte[size];
|
||||
|
||||
GetSpan(va, size).CopyTo(memory.Span);
|
||||
|
||||
return new WritableRegion(this, va, memory, tracked: true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to GPU mapped memory.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the data</typeparam>
|
||||
/// <param name="va">GPU virtual address to write the value into</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public void Write<T>(ulong va, T value) where T : unmanaged
|
||||
{
|
||||
Write(va, MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateSpan(ref value, 1)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to GPU mapped memory.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to write the data into</param>
|
||||
/// <param name="data">The data to be written</param>
|
||||
public void Write(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (IsContiguous(va, data.Length))
|
||||
{
|
||||
_physical.Write(Translate(va), data);
|
||||
}
|
||||
else
|
||||
{
|
||||
int offset = 0, size;
|
||||
|
||||
if ((va & PageMask) != 0)
|
||||
{
|
||||
ulong pa = Translate(va);
|
||||
|
||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||
|
||||
if (pa != PteUnmapped && _physical.IsMapped(pa))
|
||||
{
|
||||
_physical.Write(pa, data[..size]);
|
||||
}
|
||||
|
||||
offset += size;
|
||||
}
|
||||
|
||||
for (; offset < data.Length; offset += size)
|
||||
{
|
||||
ulong pa = Translate(va + (ulong)offset);
|
||||
|
||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||
|
||||
if (pa != PteUnmapped && _physical.IsMapped(pa))
|
||||
{
|
||||
_physical.Write(pa, data.Slice(offset, size));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to GPU mapped memory without write tracking.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to write the data into</param>
|
||||
/// <param name="data">The data to be written</param>
|
||||
public void WriteUntracked(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Maps a given range of pages to the specified CPU virtual address.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// All addresses and sizes must be page aligned.
|
||||
/// </remarks>
|
||||
/// <param name="pa">CPU virtual address to map into</param>
|
||||
/// <param name="va">GPU virtual address to be mapped</param>
|
||||
/// <param name="kind">Kind of the resource located at the mapping</param>
|
||||
public void Map(ulong pa, ulong va, ulong size)
|
||||
{
|
||||
lock (_pageTable)
|
||||
{
|
||||
for (ulong offset = 0; offset < size; offset += PageSize)
|
||||
{
|
||||
SetPte(va + offset, PackPte(pa + offset));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps a given range of pages at the specified GPU virtual memory region.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to unmap</param>
|
||||
/// <param name="size">Size in bytes of the region being unmapped</param>
|
||||
public void Unmap(ulong va, ulong size)
|
||||
{
|
||||
lock (_pageTable)
|
||||
{
|
||||
for (ulong offset = 0; offset < size; offset += PageSize)
|
||||
{
|
||||
SetPte(va + offset, PteUnmapped);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a region of GPU mapped memory is contiguous.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address of the region</param>
|
||||
/// <param name="size">Size of the region</param>
|
||||
/// <returns>True if the region is contiguous, false otherwise</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool IsContiguous(ulong va, int size)
|
||||
{
|
||||
if (!ValidateAddress(va) || GetPte(va) == PteUnmapped)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong endVa = (va + (ulong)size + PageMask) & ~PageMask;
|
||||
|
||||
va &= ~PageMask;
|
||||
|
||||
int pages = (int)((endVa - va) / PageSize);
|
||||
|
||||
for (int page = 0; page < pages - 1; page++)
|
||||
{
|
||||
if (!ValidateAddress(va + PageSize) || GetPte(va + PageSize) == PteUnmapped)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Translate(va) + PageSize != Translate(va + PageSize))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
va += PageSize;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Validates a GPU virtual address.
|
||||
/// </summary>
|
||||
/// <param name="va">Address to validate</param>
|
||||
/// <returns>True if the address is valid, false otherwise</returns>
|
||||
private static bool ValidateAddress(ulong va)
|
||||
{
|
||||
return va < (1UL << AddressSpaceBits);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a given page is mapped.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address of the page to check</param>
|
||||
/// <returns>True if the page is mapped, false otherwise</returns>
|
||||
public bool IsMapped(ulong va)
|
||||
{
|
||||
return Translate(va) != PteUnmapped;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates a GPU virtual address to a CPU virtual address.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to be translated</param>
|
||||
/// <returns>CPU virtual address, or <see cref="PteUnmapped"/> if unmapped</returns>
|
||||
public ulong Translate(ulong va)
|
||||
{
|
||||
if (!ValidateAddress(va))
|
||||
{
|
||||
return PteUnmapped;
|
||||
}
|
||||
|
||||
ulong pte = GetPte(va);
|
||||
|
||||
if (pte == PteUnmapped)
|
||||
{
|
||||
return PteUnmapped;
|
||||
}
|
||||
|
||||
return UnpackPaFromPte(pte) + (va & PageMask);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Page Table entry for a given GPU virtual address.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address</param>
|
||||
/// <returns>Page table entry (CPU virtual address)</returns>
|
||||
private ulong GetPte(ulong va)
|
||||
{
|
||||
ulong l0 = (va >> PtLvl0Bit) & PtLvl0Mask;
|
||||
ulong l1 = (va >> PtLvl1Bit) & PtLvl1Mask;
|
||||
|
||||
if (_pageTable[l0] == null)
|
||||
{
|
||||
return PteUnmapped;
|
||||
}
|
||||
|
||||
return _pageTable[l0][l1];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a Page Table entry at a given GPU virtual address.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address</param>
|
||||
/// <param name="pte">Page table entry (CPU virtual address)</param>
|
||||
private void SetPte(ulong va, ulong pte)
|
||||
{
|
||||
ulong l0 = (va >> PtLvl0Bit) & PtLvl0Mask;
|
||||
ulong l1 = (va >> PtLvl1Bit) & PtLvl1Mask;
|
||||
|
||||
if (_pageTable[l0] == null)
|
||||
{
|
||||
_pageTable[l0] = new ulong[PtLvl1Size];
|
||||
|
||||
for (ulong index = 0; index < PtLvl1Size; index++)
|
||||
{
|
||||
_pageTable[l0][index] = PteUnmapped;
|
||||
}
|
||||
}
|
||||
|
||||
_pageTable[l0][l1] = pte;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a page table entry from a physical address and kind.
|
||||
/// </summary>
|
||||
/// <param name="pa">Physical address</param>
|
||||
/// <returns>Page table entry</returns>
|
||||
private static ulong PackPte(ulong pa)
|
||||
{
|
||||
return pa;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks physical address from a page table entry.
|
||||
/// </summary>
|
||||
/// <param name="pte">Page table entry</param>
|
||||
/// <returns>Physical address</returns>
|
||||
private static ulong UnpackPaFromPte(ulong pte)
|
||||
{
|
||||
return pte;
|
||||
}
|
||||
}
|
||||
}
|
39
src/Ryujinx.Graphics.Device/ISynchronizationManager.cs
Normal file
39
src/Ryujinx.Graphics.Device/ISynchronizationManager.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Device
|
||||
{
|
||||
/// <summary>
|
||||
/// Synchronization manager interface.
|
||||
/// </summary>
|
||||
public interface ISynchronizationManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Increment the value of a syncpoint with a given id.
|
||||
/// </summary>
|
||||
/// <param name="id">The id of the syncpoint</param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
|
||||
/// <returns>The incremented value of the syncpoint</returns>
|
||||
uint IncrementSyncpoint(uint id);
|
||||
|
||||
/// <summary>
|
||||
/// Get the value of a syncpoint with a given id.
|
||||
/// </summary>
|
||||
/// <param name="id">The id of the syncpoint</param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
|
||||
/// <returns>The value of the syncpoint</returns>
|
||||
uint GetSyncpointValue(uint id);
|
||||
|
||||
/// <summary>
|
||||
/// Wait on a syncpoint with a given id at a target threshold.
|
||||
/// The callback will be called once the threshold is reached and will automatically be unregistered.
|
||||
/// </summary>
|
||||
/// <param name="id">The id of the syncpoint</param>
|
||||
/// <param name="threshold">The target threshold</param>
|
||||
/// <param name="timeout">The timeout</param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
|
||||
/// <returns>True if timed out</returns>
|
||||
bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout);
|
||||
}
|
||||
}
|
@@ -4,4 +4,8 @@
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@@ -4,11 +4,13 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public string GpuVendor { get; }
|
||||
public string GpuModel { get; }
|
||||
public string GpuDriver { get; }
|
||||
|
||||
public HardwareInfo(string gpuVendor, string gpuModel)
|
||||
public HardwareInfo(string gpuVendor, string gpuModel, string gpuDriver)
|
||||
{
|
||||
GpuVendor = gpuVendor;
|
||||
GpuModel = gpuModel;
|
||||
GpuDriver = gpuDriver;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
@@ -163,6 +164,22 @@ namespace Ryujinx.Graphics.Gpu
|
||||
return new MemoryManager(physicalMemory);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new device memory manager.
|
||||
/// </summary>
|
||||
/// <param name="pid">ID of the process that owns the memory manager</param>
|
||||
/// <returns>The memory manager</returns>
|
||||
/// <exception cref="ArgumentException">Thrown when <paramref name="pid"/> is invalid</exception>
|
||||
public DeviceMemoryManager CreateDeviceMemoryManager(ulong pid)
|
||||
{
|
||||
if (!PhysicalMemoryRegistry.TryGetValue(pid, out var physicalMemory))
|
||||
{
|
||||
throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
|
||||
}
|
||||
|
||||
return physicalMemory.CreateDeviceMemoryManager();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers virtual memory used by a process for GPU memory access, caching and read/write tracking.
|
||||
/// </summary>
|
||||
|
@@ -790,8 +790,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
texture = new Texture(_context, _physicalMemory, info, sizeInfo, range.Value, scaleMode);
|
||||
|
||||
// If the new texture is larger than the existing one, we need to fill the remaining space with CPU data,
|
||||
// otherwise we only need the data that is copied from the existing texture, without loading the CPU data.
|
||||
bool updateNewTexture = texture.Width > overlap.Width || texture.Height > overlap.Height;
|
||||
|
||||
texture.InitializeGroup(true, true, new List<TextureIncompatibleOverlap>());
|
||||
texture.InitializeData(false, false);
|
||||
texture.InitializeData(false, updateNewTexture);
|
||||
|
||||
overlap.SynchronizeMemory();
|
||||
overlap.CreateCopyDependency(texture, oInfo.FirstLayer, oInfo.FirstLevel, true);
|
||||
|
@@ -1630,12 +1630,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return;
|
||||
}
|
||||
|
||||
// If size is zero, we have nothing to flush.
|
||||
if (size == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// There is a small gap here where the action is removed but _actionRegistered is still 1.
|
||||
// In this case it will skip registering the action, but here we are already handling it,
|
||||
// so there shouldn't be any issue as it's the same handler for all actions.
|
||||
|
@@ -329,49 +329,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to GPU mapped memory, stopping at the first unmapped page at the memory region, if any.
|
||||
/// </summary>
|
||||
/// <param name="va">GPU virtual address to write the data into</param>
|
||||
/// <param name="data">The data to be written</param>
|
||||
public void WriteMapped(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (IsContiguous(va, data.Length))
|
||||
{
|
||||
Physical.Write(Translate(va), data);
|
||||
}
|
||||
else
|
||||
{
|
||||
int offset = 0, size;
|
||||
|
||||
if ((va & PageMask) != 0)
|
||||
{
|
||||
ulong pa = Translate(va);
|
||||
|
||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||
|
||||
if (pa != PteUnmapped && Physical.IsMapped(pa))
|
||||
{
|
||||
Physical.Write(pa, data[..size]);
|
||||
}
|
||||
|
||||
offset += size;
|
||||
}
|
||||
|
||||
for (; offset < data.Length; offset += size)
|
||||
{
|
||||
ulong pa = Translate(va + (ulong)offset);
|
||||
|
||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||
|
||||
if (pa != PteUnmapped && Physical.IsMapped(pa))
|
||||
{
|
||||
Physical.Write(pa, data.Slice(offset, size));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs remap actions that are added to an unmap event.
|
||||
/// These must run after the mapping completes.
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Memory;
|
||||
@@ -82,6 +83,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new device memory manager.
|
||||
/// </summary>
|
||||
/// <returns>The memory manager</returns>
|
||||
public DeviceMemoryManager CreateDeviceMemoryManager()
|
||||
{
|
||||
return new DeviceMemoryManager(_cpuMemory);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a host pointer for a given range of application memory.
|
||||
/// If the memory region is not a single contiguous block, this method returns 0.
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 5958;
|
||||
private const uint CodeGenVersion = 6253;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
@@ -7,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
/// <summary>
|
||||
/// GPU synchronization manager.
|
||||
/// </summary>
|
||||
public class SynchronizationManager
|
||||
public class SynchronizationManager : ISynchronizationManager
|
||||
{
|
||||
/// <summary>
|
||||
/// The maximum number of syncpoints supported by the GM20B.
|
||||
@@ -29,12 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increment the value of a syncpoint with a given id.
|
||||
/// </summary>
|
||||
/// <param name="id">The id of the syncpoint</param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
|
||||
/// <returns>The incremented value of the syncpoint</returns>
|
||||
/// <inheritdoc/>
|
||||
public uint IncrementSyncpoint(uint id)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
@@ -42,12 +38,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
return _syncpoints[id].Increment();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the value of a syncpoint with a given id.
|
||||
/// </summary>
|
||||
/// <param name="id">The id of the syncpoint</param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
|
||||
/// <returns>The value of the syncpoint</returns>
|
||||
/// <inheritdoc/>
|
||||
public uint GetSyncpointValue(uint id)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
@@ -84,15 +75,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
||||
_syncpoints[id].UnregisterCallback(waiterInformation);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Wait on a syncpoint with a given id at a target threshold.
|
||||
/// The callback will be called once the threshold is reached and will automatically be unregistered.
|
||||
/// </summary>
|
||||
/// <param name="id">The id of the syncpoint</param>
|
||||
/// <param name="threshold">The target threshold</param>
|
||||
/// <param name="timeout">The timeout</param>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception>
|
||||
/// <returns>True if timed out</returns>
|
||||
/// <inheritdoc/>
|
||||
public bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints);
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
@@ -7,10 +6,10 @@ namespace Ryujinx.Graphics.Host1x
|
||||
{
|
||||
public class Host1xClass : IDeviceState
|
||||
{
|
||||
private readonly SynchronizationManager _syncMgr;
|
||||
private readonly ISynchronizationManager _syncMgr;
|
||||
private readonly DeviceState<Host1xClassRegisters> _state;
|
||||
|
||||
public Host1xClass(SynchronizationManager syncMgr)
|
||||
public Host1xClass(ISynchronizationManager syncMgr)
|
||||
{
|
||||
_syncMgr = syncMgr;
|
||||
_state = new DeviceState<Host1xClassRegisters>(new Dictionary<string, RwCallback>
|
||||
|
@@ -1,7 +1,6 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
@@ -35,7 +34,7 @@ namespace Ryujinx.Graphics.Host1x
|
||||
private int _mask;
|
||||
private bool _incrementing;
|
||||
|
||||
public Host1xDevice(SynchronizationManager syncMgr)
|
||||
public Host1xDevice(ISynchronizationManager syncMgr)
|
||||
{
|
||||
_syncptIncrMgr = new SyncptIncrManager(syncMgr);
|
||||
_commandQueue = new AsyncWorkQueue<Command>(Process, "Ryujinx.Host1xProcessor");
|
||||
|
@@ -6,7 +6,6 @@
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@@ -1,11 +1,11 @@
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Host1x
|
||||
{
|
||||
class SyncptIncrManager
|
||||
{
|
||||
private readonly SynchronizationManager _syncMgr;
|
||||
private readonly ISynchronizationManager _syncMgr;
|
||||
|
||||
private readonly struct SyncptIncr
|
||||
{
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Host1x
|
||||
|
||||
private uint _currentId;
|
||||
|
||||
public SyncptIncrManager(SynchronizationManager syncMgr)
|
||||
public SyncptIncrManager(ISynchronizationManager syncMgr)
|
||||
{
|
||||
_syncMgr = syncMgr;
|
||||
}
|
||||
|
@@ -12,10 +12,10 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
|
||||
public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
|
||||
{
|
||||
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
|
||||
PictureInfo pictureInfo = rm.MemoryManager.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
|
||||
H264PictureInfo info = pictureInfo.Convert();
|
||||
|
||||
ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
|
||||
ReadOnlySpan<byte> bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
|
||||
|
||||
int width = (int)pictureInfo.PicWidthInMbs * MbSizeInPixels;
|
||||
int height = (int)pictureInfo.PicHeightInMbs * MbSizeInPixels;
|
||||
@@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
if (outputSurface.Field == FrameField.Progressive)
|
||||
{
|
||||
SurfaceWriter.Write(
|
||||
rm.Gmm,
|
||||
rm.MemoryManager,
|
||||
outputSurface,
|
||||
lumaOffset + pictureInfo.LumaFrameOffset,
|
||||
chromaOffset + pictureInfo.ChromaFrameOffset);
|
||||
@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
else
|
||||
{
|
||||
SurfaceWriter.WriteInterlaced(
|
||||
rm.Gmm,
|
||||
rm.MemoryManager,
|
||||
outputSurface,
|
||||
lumaOffset + pictureInfo.LumaTopFieldOffset,
|
||||
chromaOffset + pictureInfo.ChromaTopFieldOffset,
|
||||
|
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
@@ -27,11 +27,11 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
|
||||
private readonly CacheItem[] _pool = new CacheItem[MaxItems];
|
||||
|
||||
private readonly MemoryManager _gmm;
|
||||
private readonly DeviceMemoryManager _mm;
|
||||
|
||||
public SurfaceCache(MemoryManager gmm)
|
||||
public SurfaceCache(DeviceMemoryManager mm)
|
||||
{
|
||||
_gmm = gmm;
|
||||
_mm = mm;
|
||||
}
|
||||
|
||||
public ISurface Get(IDecoder decoder, uint lumaOffset, uint chromaOffset, int width, int height)
|
||||
@@ -77,7 +77,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
|
||||
if ((lumaOffset | chromaOffset) != 0)
|
||||
{
|
||||
SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
|
||||
SurfaceReader.Read(_mm, surface, lumaOffset, chromaOffset);
|
||||
}
|
||||
|
||||
MoveToFront(i);
|
||||
@@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
|
||||
if ((lumaOffset | chromaOffset) != 0)
|
||||
{
|
||||
SurfaceReader.Read(_gmm, surface, lumaOffset, chromaOffset);
|
||||
SurfaceReader.Read(_mm, surface, lumaOffset, chromaOffset);
|
||||
}
|
||||
|
||||
MoveToFront(MaxItems - 1);
|
||||
|
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
@@ -11,13 +11,13 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
{
|
||||
static class SurfaceReader
|
||||
{
|
||||
public static void Read(MemoryManager gmm, ISurface surface, uint lumaOffset, uint chromaOffset)
|
||||
public static void Read(DeviceMemoryManager mm, ISurface surface, uint lumaOffset, uint chromaOffset)
|
||||
{
|
||||
int width = surface.Width;
|
||||
int height = surface.Height;
|
||||
int stride = surface.Stride;
|
||||
|
||||
ReadOnlySpan<byte> luma = gmm.DeviceGetSpan(lumaOffset, GetBlockLinearSize(width, height, 1));
|
||||
ReadOnlySpan<byte> luma = mm.DeviceGetSpan(lumaOffset, GetBlockLinearSize(width, height, 1));
|
||||
|
||||
ReadLuma(surface.YPlane.AsSpan(), luma, stride, width, height);
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
int uvHeight = surface.UvHeight;
|
||||
int uvStride = surface.UvStride;
|
||||
|
||||
ReadOnlySpan<byte> chroma = gmm.DeviceGetSpan(chromaOffset, GetBlockLinearSize(uvWidth, uvHeight, 2));
|
||||
ReadOnlySpan<byte> chroma = mm.DeviceGetSpan(chromaOffset, GetBlockLinearSize(uvWidth, uvHeight, 2));
|
||||
|
||||
ReadChroma(surface.UPlane.AsSpan(), surface.VPlane.AsSpan(), chroma, uvStride, uvWidth, uvHeight);
|
||||
}
|
||||
|
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
@@ -12,11 +12,11 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
{
|
||||
static class SurfaceWriter
|
||||
{
|
||||
public static void Write(MemoryManager gmm, ISurface surface, uint lumaOffset, uint chromaOffset)
|
||||
public static void Write(DeviceMemoryManager mm, ISurface surface, uint lumaOffset, uint chromaOffset)
|
||||
{
|
||||
int lumaSize = GetBlockLinearSize(surface.Width, surface.Height, 1);
|
||||
|
||||
using var luma = gmm.GetWritableRegion(ExtendOffset(lumaOffset), lumaSize);
|
||||
using var luma = mm.GetWritableRegion(ExtendOffset(lumaOffset), lumaSize);
|
||||
|
||||
WriteLuma(
|
||||
luma.Memory.Span,
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
|
||||
int chromaSize = GetBlockLinearSize(surface.UvWidth, surface.UvHeight, 2);
|
||||
|
||||
using var chroma = gmm.GetWritableRegion(ExtendOffset(chromaOffset), chromaSize);
|
||||
using var chroma = mm.GetWritableRegion(ExtendOffset(chromaOffset), chromaSize);
|
||||
|
||||
WriteChroma(
|
||||
chroma.Memory.Span,
|
||||
@@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
}
|
||||
|
||||
public static void WriteInterlaced(
|
||||
MemoryManager gmm,
|
||||
DeviceMemoryManager mm,
|
||||
ISurface surface,
|
||||
uint lumaTopOffset,
|
||||
uint chromaTopOffset,
|
||||
@@ -48,8 +48,8 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
{
|
||||
int lumaSize = GetBlockLinearSize(surface.Width, surface.Height / 2, 1);
|
||||
|
||||
using var lumaTop = gmm.GetWritableRegion(ExtendOffset(lumaTopOffset), lumaSize);
|
||||
using var lumaBottom = gmm.GetWritableRegion(ExtendOffset(lumaBottomOffset), lumaSize);
|
||||
using var lumaTop = mm.GetWritableRegion(ExtendOffset(lumaTopOffset), lumaSize);
|
||||
using var lumaBottom = mm.GetWritableRegion(ExtendOffset(lumaBottomOffset), lumaSize);
|
||||
|
||||
WriteLuma(
|
||||
lumaTop.Memory.Span,
|
||||
@@ -67,8 +67,8 @@ namespace Ryujinx.Graphics.Nvdec.Image
|
||||
|
||||
int chromaSize = GetBlockLinearSize(surface.UvWidth, surface.UvHeight / 2, 2);
|
||||
|
||||
using var chromaTop = gmm.GetWritableRegion(ExtendOffset(chromaTopOffset), chromaSize);
|
||||
using var chromaBottom = gmm.GetWritableRegion(ExtendOffset(chromaBottomOffset), chromaSize);
|
||||
using var chromaTop = mm.GetWritableRegion(ExtendOffset(chromaTopOffset), chromaSize);
|
||||
using var chromaBottom = mm.GetWritableRegion(ExtendOffset(chromaBottomOffset), chromaSize);
|
||||
|
||||
WriteChroma(
|
||||
chromaTop.Memory.Span,
|
||||
|
@@ -1,23 +1,23 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec
|
||||
{
|
||||
static class MemoryExtensions
|
||||
{
|
||||
public static T DeviceRead<T>(this MemoryManager gmm, uint offset) where T : unmanaged
|
||||
public static T DeviceRead<T>(this DeviceMemoryManager gmm, uint offset) where T : unmanaged
|
||||
{
|
||||
return gmm.Read<T>((ulong)offset << 8);
|
||||
return gmm.Read<T>(ExtendOffset(offset));
|
||||
}
|
||||
|
||||
public static ReadOnlySpan<byte> DeviceGetSpan(this MemoryManager gmm, uint offset, int size)
|
||||
public static ReadOnlySpan<byte> DeviceGetSpan(this DeviceMemoryManager gmm, uint offset, int size)
|
||||
{
|
||||
return gmm.GetSpan((ulong)offset << 8, size);
|
||||
return gmm.GetSpan(ExtendOffset(offset), size);
|
||||
}
|
||||
|
||||
public static void DeviceWrite(this MemoryManager gmm, uint offset, ReadOnlySpan<byte> data)
|
||||
public static void DeviceWrite(this DeviceMemoryManager gmm, uint offset, ReadOnlySpan<byte> data)
|
||||
{
|
||||
gmm.Write((ulong)offset << 8, data);
|
||||
gmm.Write(ExtendOffset(offset), data);
|
||||
}
|
||||
|
||||
public static ulong ExtendOffset(uint offset)
|
||||
|
@@ -1,6 +1,5 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Nvdec.Image;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -17,9 +16,9 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
private readonly ConcurrentDictionary<long, NvdecDecoderContext> _contexts;
|
||||
private NvdecDecoderContext _currentContext;
|
||||
|
||||
public NvdecDevice(MemoryManager gmm)
|
||||
public NvdecDevice(DeviceMemoryManager mm)
|
||||
{
|
||||
_rm = new ResourceManager(gmm, new SurfaceCache(gmm));
|
||||
_rm = new ResourceManager(mm, new SurfaceCache(mm));
|
||||
_state = new DeviceState<NvdecRegisters>(new Dictionary<string, RwCallback>
|
||||
{
|
||||
{ nameof(NvdecRegisters.Execute), new RwCallback(Execute, null) },
|
||||
|
@@ -1,16 +1,16 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Nvdec.Image;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec
|
||||
{
|
||||
readonly struct ResourceManager
|
||||
{
|
||||
public MemoryManager Gmm { get; }
|
||||
public DeviceMemoryManager MemoryManager { get; }
|
||||
public SurfaceCache Cache { get; }
|
||||
|
||||
public ResourceManager(MemoryManager gmm, SurfaceCache cache)
|
||||
public ResourceManager(DeviceMemoryManager mm, SurfaceCache cache)
|
||||
{
|
||||
Gmm = gmm;
|
||||
MemoryManager = mm;
|
||||
Cache = cache;
|
||||
}
|
||||
}
|
||||
|
@@ -8,7 +8,6 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Nvdec.Vp9\Ryujinx.Graphics.Nvdec.Vp9.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
|
||||
|
@@ -10,8 +10,8 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
{
|
||||
public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
|
||||
{
|
||||
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
|
||||
ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
|
||||
PictureInfo pictureInfo = rm.MemoryManager.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
|
||||
ReadOnlySpan<byte> bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
|
||||
|
||||
Decoder decoder = context.GetVp8Decoder();
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
|
||||
if (decoder.Decode(ref info, outputSurface, bitstream))
|
||||
{
|
||||
SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
|
||||
SurfaceWriter.Write(rm.MemoryManager, outputSurface, lumaOffset, chromaOffset);
|
||||
}
|
||||
|
||||
rm.Cache.Put(outputSurface);
|
||||
|
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Nvdec.Image;
|
||||
using Ryujinx.Graphics.Nvdec.Types.Vp9;
|
||||
using Ryujinx.Graphics.Nvdec.Vp9;
|
||||
@@ -17,8 +17,8 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
|
||||
public unsafe static void Decode(ResourceManager rm, ref NvdecRegisters state)
|
||||
{
|
||||
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
|
||||
EntropyProbs entropy = rm.Gmm.DeviceRead<EntropyProbs>(state.Vp9SetProbTabBufOffset);
|
||||
PictureInfo pictureInfo = rm.MemoryManager.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
|
||||
EntropyProbs entropy = rm.MemoryManager.DeviceRead<EntropyProbs>(state.Vp9SetProbTabBufOffset);
|
||||
|
||||
ISurface Rent(uint lumaOffset, uint chromaOffset, FrameSize size)
|
||||
{
|
||||
@@ -38,19 +38,19 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
|
||||
entropy.Convert(ref info.Entropy);
|
||||
|
||||
ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
|
||||
ReadOnlySpan<byte> bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
|
||||
|
||||
ReadOnlySpan<Vp9MvRef> mvsIn = ReadOnlySpan<Vp9MvRef>.Empty;
|
||||
|
||||
if (info.UsePrevInFindMvRefs)
|
||||
{
|
||||
mvsIn = GetMvsInput(rm.Gmm, pictureInfo.CurrentFrameSize, state.Vp9SetColMvReadBufOffset);
|
||||
mvsIn = GetMvsInput(rm.MemoryManager, pictureInfo.CurrentFrameSize, state.Vp9SetColMvReadBufOffset);
|
||||
}
|
||||
|
||||
int miCols = BitUtils.DivRoundUp(pictureInfo.CurrentFrameSize.Width, 8);
|
||||
int miRows = BitUtils.DivRoundUp(pictureInfo.CurrentFrameSize.Height, 8);
|
||||
|
||||
using var mvsRegion = rm.Gmm.GetWritableRegion(ExtendOffset(state.Vp9SetColMvWriteBufOffset), miRows * miCols * 16);
|
||||
using var mvsRegion = rm.MemoryManager.GetWritableRegion(ExtendOffset(state.Vp9SetColMvWriteBufOffset), miRows * miCols * 16);
|
||||
|
||||
Span<Vp9MvRef> mvsOut = MemoryMarshal.Cast<byte, Vp9MvRef>(mvsRegion.Memory.Span);
|
||||
|
||||
@@ -59,10 +59,10 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
|
||||
if (_decoder.Decode(ref info, currentSurface, bitstream, mvsIn, mvsOut))
|
||||
{
|
||||
SurfaceWriter.Write(rm.Gmm, currentSurface, lumaOffset, chromaOffset);
|
||||
SurfaceWriter.Write(rm.MemoryManager, currentSurface, lumaOffset, chromaOffset);
|
||||
}
|
||||
|
||||
WriteBackwardUpdates(rm.Gmm, state.Vp9SetCtxCounterBufOffset, ref info.BackwardUpdateCounts);
|
||||
WriteBackwardUpdates(rm.MemoryManager, state.Vp9SetCtxCounterBufOffset, ref info.BackwardUpdateCounts);
|
||||
|
||||
rm.Cache.Put(lastSurface);
|
||||
rm.Cache.Put(goldenSurface);
|
||||
@@ -70,17 +70,17 @@ namespace Ryujinx.Graphics.Nvdec
|
||||
rm.Cache.Put(currentSurface);
|
||||
}
|
||||
|
||||
private static ReadOnlySpan<Vp9MvRef> GetMvsInput(MemoryManager gmm, FrameSize size, uint offset)
|
||||
private static ReadOnlySpan<Vp9MvRef> GetMvsInput(DeviceMemoryManager mm, FrameSize size, uint offset)
|
||||
{
|
||||
int miCols = BitUtils.DivRoundUp(size.Width, 8);
|
||||
int miRows = BitUtils.DivRoundUp(size.Height, 8);
|
||||
|
||||
return MemoryMarshal.Cast<byte, Vp9MvRef>(gmm.DeviceGetSpan(offset, miRows * miCols * 16));
|
||||
return MemoryMarshal.Cast<byte, Vp9MvRef>(mm.DeviceGetSpan(offset, miRows * miCols * 16));
|
||||
}
|
||||
|
||||
private static void WriteBackwardUpdates(MemoryManager gmm, uint offset, ref Vp9BackwardUpdates counts)
|
||||
private static void WriteBackwardUpdates(DeviceMemoryManager mm, uint offset, ref Vp9BackwardUpdates counts)
|
||||
{
|
||||
using var backwardUpdatesRegion = gmm.GetWritableRegion(ExtendOffset(offset), Unsafe.SizeOf<BackwardUpdates>());
|
||||
using var backwardUpdatesRegion = mm.GetWritableRegion(ExtendOffset(offset), Unsafe.SizeOf<BackwardUpdates>());
|
||||
|
||||
ref var backwardUpdates = ref MemoryMarshal.Cast<byte, BackwardUpdates>(backwardUpdatesRegion.Memory.Span)[0];
|
||||
|
||||
|
@@ -121,7 +121,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public HardwareInfo GetHardwareInfo()
|
||||
{
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer);
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer, GpuVendor); // OpenGL does not provide a driver name, vendor name is closest analogue.
|
||||
}
|
||||
|
||||
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
|
@@ -578,12 +578,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
type = SamplerType.Texture2D;
|
||||
flags = TextureFlags.Gather;
|
||||
|
||||
if (tld4sOp.Dc)
|
||||
{
|
||||
sourcesList.Add(Rb());
|
||||
|
||||
type |= SamplerType.Shadow;
|
||||
}
|
||||
int depthCompareIndex = sourcesList.Count;
|
||||
|
||||
if (tld4sOp.Aoffi)
|
||||
{
|
||||
@@ -592,7 +587,16 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
flags |= TextureFlags.Offset;
|
||||
}
|
||||
|
||||
sourcesList.Add(Const((int)tld4sOp.TexComp));
|
||||
if (tld4sOp.Dc)
|
||||
{
|
||||
sourcesList.Insert(depthCompareIndex, Rb());
|
||||
|
||||
type |= SamplerType.Shadow;
|
||||
}
|
||||
else
|
||||
{
|
||||
sourcesList.Add(Const((int)tld4sOp.TexComp));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -454,7 +454,7 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
int srcStride = GetPitch(width, bytesPerPixel);
|
||||
int inSize = srcStride * height;
|
||||
|
||||
ReadOnlySpan<byte> src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
|
||||
ReadOnlySpan<byte> src = rm.MemoryManager.GetSpan(ExtendOffset(offset), inSize);
|
||||
|
||||
int outSize = dstStride * height;
|
||||
int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
|
||||
@@ -481,7 +481,7 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
{
|
||||
int inSize = GetBlockLinearSize(width, height, bytesPerPixel, gobBlocksInY);
|
||||
|
||||
ReadOnlySpan<byte> src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
|
||||
ReadOnlySpan<byte> src = rm.MemoryManager.GetSpan(ExtendOffset(offset), inSize);
|
||||
|
||||
int outSize = dstStride * height;
|
||||
int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
|
||||
|
@@ -636,7 +636,7 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
{
|
||||
if (linear)
|
||||
{
|
||||
rm.Gmm.WriteMapped(ExtendOffset(offset), src);
|
||||
rm.MemoryManager.Write(ExtendOffset(offset), src);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -659,7 +659,7 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
|
||||
LayoutConverter.ConvertLinearToBlockLinear(dst, width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
|
||||
|
||||
rm.Gmm.WriteMapped(ExtendOffset(offset), dst);
|
||||
rm.MemoryManager.Write(ExtendOffset(offset), dst);
|
||||
|
||||
rm.BufferPool.Return(dstIndex);
|
||||
}
|
||||
|
@@ -1,17 +1,17 @@
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Vic.Image;
|
||||
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
readonly struct ResourceManager
|
||||
{
|
||||
public MemoryManager Gmm { get; }
|
||||
public DeviceMemoryManager MemoryManager { get; }
|
||||
public BufferPool<Pixel> SurfacePool { get; }
|
||||
public BufferPool<byte> BufferPool { get; }
|
||||
|
||||
public ResourceManager(MemoryManager gmm, BufferPool<Pixel> surfacePool, BufferPool<byte> bufferPool)
|
||||
public ResourceManager(DeviceMemoryManager mm, BufferPool<Pixel> surfacePool, BufferPool<byte> bufferPool)
|
||||
{
|
||||
Gmm = gmm;
|
||||
MemoryManager = mm;
|
||||
SurfacePool = surfacePool;
|
||||
BufferPool = bufferPool;
|
||||
}
|
||||
|
@@ -8,7 +8,6 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
|
||||
</ItemGroup>
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Ryujinx.Graphics.Device;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Vic.Image;
|
||||
using Ryujinx.Graphics.Vic.Types;
|
||||
using System;
|
||||
@@ -9,14 +8,14 @@ namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
public class VicDevice : IDeviceState
|
||||
{
|
||||
private readonly MemoryManager _gmm;
|
||||
private readonly DeviceMemoryManager _mm;
|
||||
private readonly ResourceManager _rm;
|
||||
private readonly DeviceState<VicRegisters> _state;
|
||||
|
||||
public VicDevice(MemoryManager gmm)
|
||||
public VicDevice(DeviceMemoryManager mm)
|
||||
{
|
||||
_gmm = gmm;
|
||||
_rm = new ResourceManager(gmm, new BufferPool<Pixel>(), new BufferPool<byte>());
|
||||
_mm = mm;
|
||||
_rm = new ResourceManager(mm, new BufferPool<Pixel>(), new BufferPool<byte>());
|
||||
_state = new DeviceState<VicRegisters>(new Dictionary<string, RwCallback>
|
||||
{
|
||||
{ nameof(VicRegisters.Execute), new RwCallback(Execute, null) },
|
||||
@@ -68,7 +67,7 @@ namespace Ryujinx.Graphics.Vic
|
||||
|
||||
private T ReadIndirect<T>(uint offset) where T : unmanaged
|
||||
{
|
||||
return _gmm.Read<T>((ulong)offset << 8);
|
||||
return _mm.Read<T>((ulong)offset << 8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
@@ -384,7 +385,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var baseData = new Span<byte>((void*)(_map + offset), size);
|
||||
var modData = _pendingData.AsSpan(offset, size);
|
||||
|
||||
StagingBufferReserved? newMirror = _gd.BufferManager.StagingBuffer.TryReserveData(cbs, size, (int)_gd.Capabilities.MinResourceAlignment);
|
||||
StagingBufferReserved? newMirror = _gd.BufferManager.StagingBuffer.TryReserveData(cbs, size);
|
||||
|
||||
if (newMirror != null)
|
||||
{
|
||||
@@ -838,6 +839,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void SetDataUnchecked<T>(int offset, ReadOnlySpan<T> data) where T : unmanaged
|
||||
{
|
||||
SetDataUnchecked(offset, MemoryMarshal.AsBytes(data));
|
||||
}
|
||||
|
||||
public void SetDataInline(CommandBufferScoped cbs, Action endRenderPass, int dstOffset, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (!TryPushData(cbs, endRenderPass, dstOffset, data))
|
||||
|
@@ -9,6 +9,36 @@ using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
readonly struct ScopedTemporaryBuffer : IDisposable
|
||||
{
|
||||
private readonly BufferManager _bufferManager;
|
||||
private readonly bool _isReserved;
|
||||
|
||||
public readonly BufferRange Range;
|
||||
public readonly BufferHolder Holder;
|
||||
|
||||
public BufferHandle Handle => Range.Handle;
|
||||
public int Offset => Range.Offset;
|
||||
|
||||
public ScopedTemporaryBuffer(BufferManager bufferManager, BufferHolder holder, BufferHandle handle, int offset, int size, bool isReserved)
|
||||
{
|
||||
_bufferManager = bufferManager;
|
||||
|
||||
Range = new BufferRange(handle, offset, size);
|
||||
Holder = holder;
|
||||
|
||||
_isReserved = isReserved;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!_isReserved)
|
||||
{
|
||||
_bufferManager.Delete(Range.Handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class BufferManager : IDisposable
|
||||
{
|
||||
public const MemoryPropertyFlags DefaultBufferMemoryFlags =
|
||||
@@ -238,6 +268,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return Unsafe.As<ulong, BufferHandle>(ref handle64);
|
||||
}
|
||||
|
||||
public ScopedTemporaryBuffer ReserveOrCreate(VulkanRenderer gd, CommandBufferScoped cbs, int size)
|
||||
{
|
||||
StagingBufferReserved? result = StagingBuffer.TryReserveData(cbs, size);
|
||||
|
||||
if (result.HasValue)
|
||||
{
|
||||
return new ScopedTemporaryBuffer(this, result.Value.Buffer, StagingBuffer.Handle, result.Value.Offset, result.Value.Size, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Create a temporary buffer.
|
||||
BufferHandle handle = CreateWithHandle(gd, size, out BufferHolder holder);
|
||||
|
||||
return new ScopedTemporaryBuffer(this, holder, handle, 0, size, false);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe MemoryRequirements GetHostImportedUsageRequirements(VulkanRenderer gd)
|
||||
{
|
||||
var usage = HostImportedBufferUsageFlags;
|
||||
@@ -635,13 +682,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
StagingBuffer.Dispose();
|
||||
|
||||
foreach (BufferHolder buffer in _buffers)
|
||||
{
|
||||
buffer.Dispose();
|
||||
}
|
||||
|
||||
_buffers.Clear();
|
||||
StagingBuffer.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -142,19 +142,18 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
};
|
||||
|
||||
int rangeSize = dimensionsBuffer.Length * sizeof(float);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
|
||||
_renderer.BufferManager.SetData(bufferHandle, 0, dimensionsBuffer);
|
||||
using var buffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, rangeSize);
|
||||
buffer.Holder.SetDataUnchecked(buffer.Offset, dimensionsBuffer);
|
||||
|
||||
ReadOnlySpan<float> sharpeningBuffer = stackalloc float[] { 1.5f - (Level * 0.01f * 1.5f) };
|
||||
var sharpeningBufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, sizeof(float));
|
||||
_renderer.BufferManager.SetData(sharpeningBufferHandle, 0, sharpeningBuffer);
|
||||
ReadOnlySpan<float> sharpeningBufferData = stackalloc float[] { 1.5f - (Level * 0.01f * 1.5f) };
|
||||
using var sharpeningBuffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, sizeof(float));
|
||||
sharpeningBuffer.Holder.SetDataUnchecked(sharpeningBuffer.Offset, sharpeningBufferData);
|
||||
|
||||
int threadGroupWorkRegionDim = 16;
|
||||
int dispatchX = (width + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim;
|
||||
int dispatchY = (height + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim;
|
||||
|
||||
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) });
|
||||
_pipeline.SetImage(0, _intermediaryTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
|
||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||
_pipeline.ComputeBarrier();
|
||||
@@ -162,16 +161,12 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
// Sharpening pass
|
||||
_pipeline.SetProgram(_sharpeningProgram);
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _intermediaryTexture, _sampler);
|
||||
var sharpeningRange = new BufferRange(sharpeningBufferHandle, 0, sizeof(float));
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(4, sharpeningRange) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(4, sharpeningBuffer.Range) });
|
||||
_pipeline.SetImage(0, destinationTexture);
|
||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||
_pipeline.ComputeBarrier();
|
||||
|
||||
_pipeline.Finish();
|
||||
|
||||
_renderer.BufferManager.Delete(bufferHandle);
|
||||
_renderer.BufferManager.Delete(sharpeningBufferHandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -66,12 +66,11 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
ReadOnlySpan<float> resolutionBuffer = stackalloc float[] { view.Width, view.Height };
|
||||
int rangeSize = resolutionBuffer.Length * sizeof(float);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
|
||||
using var buffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, rangeSize);
|
||||
|
||||
_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
|
||||
buffer.Holder.SetDataUnchecked(buffer.Offset, resolutionBuffer);
|
||||
|
||||
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) });
|
||||
|
||||
var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
|
||||
var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
|
||||
@@ -79,7 +78,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
_pipeline.SetImage(0, _texture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
|
||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||
|
||||
_renderer.BufferManager.Delete(bufferHandle);
|
||||
_pipeline.ComputeBarrier();
|
||||
|
||||
_pipeline.Finish();
|
||||
|
@@ -215,11 +215,10 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
ReadOnlySpan<float> resolutionBuffer = stackalloc float[] { view.Width, view.Height };
|
||||
int rangeSize = resolutionBuffer.Length * sizeof(float);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
|
||||
using var buffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, rangeSize);
|
||||
|
||||
_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
|
||||
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
|
||||
buffer.Holder.SetDataUnchecked(buffer.Offset, resolutionBuffer);
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) });
|
||||
_pipeline.SetImage(0, _edgeOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
|
||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||
_pipeline.ComputeBarrier();
|
||||
@@ -245,8 +244,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
_pipeline.Finish();
|
||||
|
||||
_renderer.BufferManager.Delete(bufferHandle);
|
||||
|
||||
return _outputTexture;
|
||||
}
|
||||
|
||||
@@ -260,7 +257,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
|
||||
|
||||
_pipeline.SetRenderTarget(texture.GetImageViewForAttachment(), (uint)texture.Width, (uint)texture.Height, false, texture.VkFormat);
|
||||
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height);
|
||||
_pipeline.SetRenderTargetColorMasks(colorMasks);
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
@@ -7,10 +8,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
static class FormatTable
|
||||
{
|
||||
private static readonly VkFormat[] _table;
|
||||
private static readonly Dictionary<VkFormat, Format> _reverseMap;
|
||||
|
||||
static FormatTable()
|
||||
{
|
||||
_table = new VkFormat[Enum.GetNames(typeof(Format)).Length];
|
||||
_reverseMap = new Dictionary<VkFormat, Format>();
|
||||
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
Add(Format.R8Unorm, VkFormat.R8Unorm);
|
||||
@@ -164,6 +167,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private static void Add(Format format, VkFormat vkFormat)
|
||||
{
|
||||
_table[(int)format] = vkFormat;
|
||||
_reverseMap[vkFormat] = format;
|
||||
}
|
||||
|
||||
public static VkFormat GetFormat(Format format)
|
||||
@@ -171,6 +175,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return _table[(int)format];
|
||||
}
|
||||
|
||||
public static Format GetFormat(VkFormat format)
|
||||
{
|
||||
if (!_reverseMap.TryGetValue(format, out Format result))
|
||||
{
|
||||
return Format.B8G8R8A8Unorm;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static Format ConvertRgba8SrgbToUnorm(Format format)
|
||||
{
|
||||
return format switch
|
||||
|
@@ -12,6 +12,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly Auto<DisposableImageView>[] _attachments;
|
||||
private readonly TextureView[] _colors;
|
||||
private readonly TextureView _depthStencil;
|
||||
private readonly TextureView[] _colorsCanonical;
|
||||
private readonly TextureView _baseAttachment;
|
||||
private readonly uint _validColorAttachments;
|
||||
|
||||
public uint Width { get; }
|
||||
@@ -28,25 +30,31 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public bool HasDepthStencil { get; }
|
||||
public int ColorAttachmentsCount => AttachmentsCount - (HasDepthStencil ? 1 : 0);
|
||||
|
||||
public FramebufferParams(
|
||||
Device device,
|
||||
Auto<DisposableImageView> view,
|
||||
uint width,
|
||||
uint height,
|
||||
uint samples,
|
||||
bool isDepthStencil,
|
||||
VkFormat format)
|
||||
public FramebufferParams(Device device, TextureView view, uint width, uint height)
|
||||
{
|
||||
bool isDepthStencil = view.Info.Format.IsDepthOrStencil();
|
||||
|
||||
_device = device;
|
||||
_attachments = new[] { view };
|
||||
_attachments = new[] { view.GetImageViewForAttachment() };
|
||||
_validColorAttachments = isDepthStencil ? 0u : 1u;
|
||||
_baseAttachment = view;
|
||||
|
||||
if (isDepthStencil)
|
||||
{
|
||||
_depthStencil = view;
|
||||
}
|
||||
else
|
||||
{
|
||||
_colors = new TextureView[] { view };
|
||||
_colorsCanonical = _colors;
|
||||
}
|
||||
|
||||
Width = width;
|
||||
Height = height;
|
||||
Layers = 1;
|
||||
|
||||
AttachmentSamples = new[] { samples };
|
||||
AttachmentFormats = new[] { format };
|
||||
AttachmentSamples = new[] { (uint)view.Info.Samples };
|
||||
AttachmentFormats = new[] { view.VkFormat };
|
||||
AttachmentIndices = isDepthStencil ? Array.Empty<int>() : new[] { 0 };
|
||||
|
||||
AttachmentsCount = 1;
|
||||
@@ -64,6 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_attachments = new Auto<DisposableImageView>[count];
|
||||
_colors = new TextureView[colorsCount];
|
||||
_colorsCanonical = colors.Select(color => color is TextureView view && view.Valid ? view : null).ToArray();
|
||||
|
||||
AttachmentSamples = new uint[count];
|
||||
AttachmentFormats = new VkFormat[count];
|
||||
@@ -86,6 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_attachments[index] = texture.GetImageViewForAttachment();
|
||||
_colors[index] = texture;
|
||||
_validColorAttachments |= 1u << bindIndex;
|
||||
_baseAttachment = texture;
|
||||
|
||||
AttachmentSamples[index] = (uint)texture.Info.Samples;
|
||||
AttachmentFormats[index] = texture.VkFormat;
|
||||
@@ -115,6 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_attachments[count - 1] = dsTexture.GetImageViewForAttachment();
|
||||
_depthStencil = dsTexture;
|
||||
_baseAttachment ??= dsTexture;
|
||||
|
||||
AttachmentSamples[count - 1] = (uint)dsTexture.Info.Samples;
|
||||
AttachmentFormats[count - 1] = dsTexture.VkFormat;
|
||||
@@ -251,19 +262,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void InsertClearBarrier(CommandBufferScoped cbs, int index)
|
||||
{
|
||||
if (_colors != null)
|
||||
{
|
||||
int realIndex = Array.IndexOf(AttachmentIndices, index);
|
||||
|
||||
if (realIndex != -1)
|
||||
{
|
||||
_colors[realIndex].Storage?.InsertReadToWriteBarrier(
|
||||
cbs,
|
||||
AccessFlags.ColorAttachmentWriteBit,
|
||||
PipelineStageFlags.ColorAttachmentOutputBit,
|
||||
insideRenderPass: true);
|
||||
}
|
||||
}
|
||||
_colorsCanonical?[index]?.Storage?.InsertReadToWriteBarrier(
|
||||
cbs,
|
||||
AccessFlags.ColorAttachmentWriteBit,
|
||||
PipelineStageFlags.ColorAttachmentOutputBit,
|
||||
insideRenderPass: true);
|
||||
}
|
||||
|
||||
public void InsertClearBarrierDS(CommandBufferScoped cbs)
|
||||
@@ -274,5 +277,61 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
PipelineStageFlags.LateFragmentTestsBit,
|
||||
insideRenderPass: true);
|
||||
}
|
||||
|
||||
public TextureView[] GetAttachmentViews()
|
||||
{
|
||||
var result = new TextureView[_attachments.Length];
|
||||
|
||||
_colors?.CopyTo(result, 0);
|
||||
|
||||
if (_depthStencil != null)
|
||||
{
|
||||
result[^1] = _depthStencil;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public RenderPassCacheKey GetRenderPassCacheKey()
|
||||
{
|
||||
return new RenderPassCacheKey(_depthStencil, _colorsCanonical);
|
||||
}
|
||||
|
||||
public void InsertLoadOpBarriers(CommandBufferScoped cbs)
|
||||
{
|
||||
if (_colors != null)
|
||||
{
|
||||
foreach (var color in _colors)
|
||||
{
|
||||
// If Clear or DontCare were used, this would need to be write bit.
|
||||
color.Storage?.InsertWriteToReadBarrier(cbs, AccessFlags.ColorAttachmentReadBit, PipelineStageFlags.ColorAttachmentOutputBit);
|
||||
color.Storage?.SetModification(AccessFlags.ColorAttachmentWriteBit, PipelineStageFlags.ColorAttachmentOutputBit);
|
||||
}
|
||||
}
|
||||
|
||||
if (_depthStencil != null)
|
||||
{
|
||||
_depthStencil.Storage?.InsertWriteToReadBarrier(cbs, AccessFlags.DepthStencilAttachmentReadBit, PipelineStageFlags.EarlyFragmentTestsBit);
|
||||
_depthStencil.Storage?.SetModification(AccessFlags.DepthStencilAttachmentWriteBit, PipelineStageFlags.LateFragmentTestsBit);
|
||||
}
|
||||
}
|
||||
|
||||
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
CommandBufferScoped cbs)
|
||||
{
|
||||
return _baseAttachment.GetPassAndFramebuffer(gd, device, cbs, this);
|
||||
}
|
||||
|
||||
public TextureView GetColorView(int index)
|
||||
{
|
||||
return _colorsCanonical[index];
|
||||
}
|
||||
|
||||
public TextureView GetDepthStencilView()
|
||||
{
|
||||
return _depthStencil;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -20,20 +21,29 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public TValue Value;
|
||||
}
|
||||
|
||||
private readonly Entry[][] _hashTable = new Entry[TotalBuckets][];
|
||||
private struct Bucket
|
||||
{
|
||||
public int Length;
|
||||
public Entry[] Entries;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<Entry> AsSpan()
|
||||
{
|
||||
return Entries == null ? Span<Entry>.Empty : Entries.AsSpan(0, Length);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Bucket[] _hashTable = new Bucket[TotalBuckets];
|
||||
|
||||
public IEnumerable<TKey> Keys
|
||||
{
|
||||
get
|
||||
{
|
||||
foreach (Entry[] bucket in _hashTable)
|
||||
foreach (Bucket bucket in _hashTable)
|
||||
{
|
||||
if (bucket != null)
|
||||
for (int i = 0; i < bucket.Length; i++)
|
||||
{
|
||||
foreach (Entry entry in bucket)
|
||||
{
|
||||
yield return entry.Key;
|
||||
}
|
||||
yield return bucket.Entries[i].Key;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -43,14 +53,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
get
|
||||
{
|
||||
foreach (Entry[] bucket in _hashTable)
|
||||
foreach (Bucket bucket in _hashTable)
|
||||
{
|
||||
if (bucket != null)
|
||||
for (int i = 0; i < bucket.Length; i++)
|
||||
{
|
||||
foreach (Entry entry in bucket)
|
||||
{
|
||||
yield return entry.Value;
|
||||
}
|
||||
yield return bucket.Entries[i].Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -68,40 +75,64 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int hashCode = key.GetHashCode();
|
||||
int bucketIndex = hashCode & TotalBucketsMask;
|
||||
|
||||
var bucket = _hashTable[bucketIndex];
|
||||
if (bucket != null)
|
||||
ref var bucket = ref _hashTable[bucketIndex];
|
||||
if (bucket.Entries != null)
|
||||
{
|
||||
int index = bucket.Length;
|
||||
|
||||
Array.Resize(ref _hashTable[bucketIndex], index + 1);
|
||||
if (index >= bucket.Entries.Length)
|
||||
{
|
||||
Array.Resize(ref bucket.Entries, index + 1);
|
||||
}
|
||||
|
||||
_hashTable[bucketIndex][index] = entry;
|
||||
bucket.Entries[index] = entry;
|
||||
}
|
||||
else
|
||||
{
|
||||
_hashTable[bucketIndex] = new[]
|
||||
bucket.Entries = new[]
|
||||
{
|
||||
entry,
|
||||
};
|
||||
}
|
||||
|
||||
bucket.Length++;
|
||||
}
|
||||
|
||||
public bool Remove(ref TKey key)
|
||||
{
|
||||
int hashCode = key.GetHashCode();
|
||||
|
||||
ref var bucket = ref _hashTable[hashCode & TotalBucketsMask];
|
||||
var entries = bucket.AsSpan();
|
||||
for (int i = 0; i < entries.Length; i++)
|
||||
{
|
||||
ref var entry = ref entries[i];
|
||||
|
||||
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
|
||||
{
|
||||
entries[(i + 1)..].CopyTo(entries[i..]);
|
||||
bucket.Length--;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetValue(ref TKey key, out TValue value)
|
||||
{
|
||||
int hashCode = key.GetHashCode();
|
||||
|
||||
var bucket = _hashTable[hashCode & TotalBucketsMask];
|
||||
if (bucket != null)
|
||||
var entries = _hashTable[hashCode & TotalBucketsMask].AsSpan();
|
||||
for (int i = 0; i < entries.Length; i++)
|
||||
{
|
||||
for (int i = 0; i < bucket.Length; i++)
|
||||
{
|
||||
ref var entry = ref bucket[i];
|
||||
ref var entry = ref entries[i];
|
||||
|
||||
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
|
||||
{
|
||||
value = entry.Value;
|
||||
return true;
|
||||
}
|
||||
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
|
||||
{
|
||||
value = entry.Value;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -256,17 +256,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
using var cbs = gd.CommandBufferPool.Rent();
|
||||
|
||||
var dstFormat = dst.VkFormat;
|
||||
var dstSamples = dst.Info.Samples;
|
||||
|
||||
for (int l = 0; l < levels; l++)
|
||||
{
|
||||
int srcWidth = Math.Max(1, src.Width >> l);
|
||||
int srcHeight = Math.Max(1, src.Height >> l);
|
||||
|
||||
int dstWidth = Math.Max(1, dst.Width >> l);
|
||||
int dstHeight = Math.Max(1, dst.Height >> l);
|
||||
|
||||
var mipSrcRegion = new Extents2D(
|
||||
srcRegion.X1 >> l,
|
||||
srcRegion.Y1 >> l,
|
||||
@@ -290,11 +281,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd,
|
||||
cbs,
|
||||
srcView,
|
||||
dst.GetImageViewForAttachment(),
|
||||
dstWidth,
|
||||
dstHeight,
|
||||
dstSamples,
|
||||
dstFormat,
|
||||
dstView,
|
||||
mipSrcRegion,
|
||||
mipDstRegion);
|
||||
}
|
||||
@@ -304,12 +291,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd,
|
||||
cbs,
|
||||
srcView,
|
||||
dst.GetImageViewForAttachment(),
|
||||
dstWidth,
|
||||
dstHeight,
|
||||
dstSamples,
|
||||
dstFormat,
|
||||
false,
|
||||
dstView,
|
||||
mipSrcRegion,
|
||||
mipDstRegion,
|
||||
linearFilter,
|
||||
@@ -367,12 +349,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd,
|
||||
cbs,
|
||||
srcView,
|
||||
dstView.GetImageViewForAttachment(),
|
||||
dstView.Width,
|
||||
dstView.Height,
|
||||
dstView.Info.Samples,
|
||||
dstView.VkFormat,
|
||||
dstView.Info.Format.IsDepthOrStencil(),
|
||||
dstView,
|
||||
extents,
|
||||
extents,
|
||||
false);
|
||||
@@ -394,12 +371,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
VulkanRenderer gd,
|
||||
CommandBufferScoped cbs,
|
||||
TextureView src,
|
||||
Auto<DisposableImageView> dst,
|
||||
int dstWidth,
|
||||
int dstHeight,
|
||||
int dstSamples,
|
||||
VkFormat dstFormat,
|
||||
bool dstIsDepthOrStencil,
|
||||
TextureView dst,
|
||||
Extents2D srcRegion,
|
||||
Extents2D dstRegion,
|
||||
bool linearFilter,
|
||||
@@ -430,11 +402,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(region[2], region[3]) = (region[3], region[2]);
|
||||
}
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, RegionBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||
buffer.Holder.SetDataUnchecked<float>(buffer.Offset, region);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
|
||||
|
||||
Span<Viewport> viewports = stackalloc Viewport[1];
|
||||
|
||||
@@ -453,6 +425,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
bool dstIsDepthOrStencil = dst.Info.Format.IsDepthOrStencil();
|
||||
|
||||
if (dstIsDepthOrStencil)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
|
||||
@@ -471,7 +445,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_pipeline.SetProgram(_programColorBlit);
|
||||
}
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, dstIsDepthOrStencil, dstFormat);
|
||||
int dstWidth = dst.Width;
|
||||
int dstHeight = dst.Height;
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
|
||||
@@ -490,19 +467,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
}
|
||||
|
||||
private void BlitDepthStencil(
|
||||
VulkanRenderer gd,
|
||||
CommandBufferScoped cbs,
|
||||
TextureView src,
|
||||
Auto<DisposableImageView> dst,
|
||||
int dstWidth,
|
||||
int dstHeight,
|
||||
int dstSamples,
|
||||
VkFormat dstFormat,
|
||||
TextureView dst,
|
||||
Extents2D srcRegion,
|
||||
Extents2D dstRegion)
|
||||
{
|
||||
@@ -527,11 +498,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(region[2], region[3]) = (region[3], region[2]);
|
||||
}
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, RegionBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||
buffer.Holder.SetDataUnchecked<float>(buffer.Offset, region);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
|
||||
|
||||
Span<Viewport> viewports = stackalloc Viewport[1];
|
||||
|
||||
@@ -550,7 +521,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, true, dstFormat);
|
||||
int dstWidth = dst.Width;
|
||||
int dstHeight = dst.Height;
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
@@ -582,8 +556,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
}
|
||||
|
||||
private static TextureView CreateDepthOrStencilView(TextureView depthStencilTexture, DepthStencilMode depthStencilMode)
|
||||
@@ -664,12 +636,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void Clear(
|
||||
VulkanRenderer gd,
|
||||
Auto<DisposableImageView> dst,
|
||||
TextureView dst,
|
||||
ReadOnlySpan<float> clearColor,
|
||||
uint componentMask,
|
||||
int dstWidth,
|
||||
int dstHeight,
|
||||
VkFormat dstFormat,
|
||||
ComponentType type,
|
||||
Rectangle<int> scissor)
|
||||
{
|
||||
@@ -681,11 +652,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ClearColorBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ClearColorBufferSize);
|
||||
|
||||
gd.BufferManager.SetData(bufferHandle, 0, clearColor);
|
||||
buffer.Holder.SetDataUnchecked(buffer.Offset, clearColor);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
|
||||
|
||||
Span<Viewport> viewports = stackalloc Viewport[1];
|
||||
|
||||
@@ -714,20 +685,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
_pipeline.SetProgram(program);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetRenderTargetColorMasks(new[] { componentMask });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
}
|
||||
|
||||
public void Clear(
|
||||
VulkanRenderer gd,
|
||||
Auto<DisposableImageView> dst,
|
||||
TextureView dst,
|
||||
float depthValue,
|
||||
bool depthMask,
|
||||
int stencilValue,
|
||||
@@ -745,11 +714,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ClearColorBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ClearColorBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, stackalloc float[] { depthValue });
|
||||
buffer.Holder.SetDataUnchecked<float>(buffer.Offset, stackalloc float[] { depthValue });
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, buffer.Range) });
|
||||
|
||||
Span<Viewport> viewports = stackalloc Viewport[1];
|
||||
|
||||
@@ -763,7 +732,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
1f);
|
||||
|
||||
_pipeline.SetProgram(_programDepthStencilClear);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, true, dstFormat);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
@@ -771,8 +740,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xff, stencilMask));
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
}
|
||||
|
||||
public void DrawTexture(
|
||||
@@ -878,13 +845,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
shaderParams[2] = size;
|
||||
shaderParams[3] = srcOffset;
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
|
||||
|
||||
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
|
||||
|
||||
@@ -896,8 +863,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_pipeline.SetProgram(_programStrideChange);
|
||||
_pipeline.DispatchCompute(1 + elems / ConvertElementsPerWorkgroup, 1, 1);
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
}
|
||||
else
|
||||
@@ -1025,7 +990,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
const int ParamsBufferSize = 4;
|
||||
|
||||
Span<int> shaderParams = stackalloc int[sizeof(int)];
|
||||
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
|
||||
|
||||
int srcBpp = src.Info.BytesPerPixel;
|
||||
int dstBpp = dst.Info.BytesPerPixel;
|
||||
@@ -1034,9 +999,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
shaderParams[0] = BitOperations.Log2((uint)ratio);
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
gd.Api,
|
||||
@@ -1064,7 +1029,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var srcFormat = GetFormat(componentSize, srcBpp / componentSize);
|
||||
var dstFormat = GetFormat(componentSize, dstBpp / componentSize);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
|
||||
|
||||
for (int l = 0; l < levels; l++)
|
||||
{
|
||||
@@ -1093,8 +1058,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
@@ -1128,9 +1091,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
|
||||
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
gd.Api,
|
||||
@@ -1147,7 +1110,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
1);
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
|
||||
|
||||
if (isDepthOrStencil)
|
||||
{
|
||||
@@ -1175,12 +1138,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetRenderTarget(
|
||||
dstView.GetImageViewForAttachment(),
|
||||
(uint)dst.Width,
|
||||
(uint)dst.Height,
|
||||
true,
|
||||
dst.VkFormat);
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
|
||||
|
||||
CopyMSDraw(srcView, aspectFlags, fromMS: true);
|
||||
|
||||
@@ -1226,8 +1184,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
@@ -1261,9 +1217,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
|
||||
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
gd.Api,
|
||||
@@ -1299,7 +1255,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
|
||||
|
||||
if (isDepthOrStencil)
|
||||
{
|
||||
@@ -1308,13 +1264,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetRenderTarget(
|
||||
dstView.GetImageViewForAttachment(),
|
||||
(uint)dst.Width,
|
||||
(uint)dst.Height,
|
||||
(uint)samples,
|
||||
true,
|
||||
dst.VkFormat);
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
|
||||
|
||||
CopyMSDraw(srcView, aspectFlags, fromMS: false);
|
||||
|
||||
@@ -1342,13 +1292,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetTextureAndSamplerIdentitySwizzle(ShaderStage.Fragment, 0, srcView, null);
|
||||
_pipeline.SetRenderTarget(
|
||||
dstView.GetView(format).GetImageViewForAttachment(),
|
||||
(uint)dst.Width,
|
||||
(uint)dst.Height,
|
||||
(uint)samples,
|
||||
false,
|
||||
vkFormat);
|
||||
_pipeline.SetRenderTarget(dstView.GetView(format), (uint)dst.Width, (uint)dst.Height);
|
||||
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
@@ -1364,8 +1308,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
@@ -1487,9 +1429,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
};
|
||||
|
||||
var info = new TextureCreateInfo(
|
||||
from.Info.Width,
|
||||
from.Info.Height,
|
||||
from.Info.Depth,
|
||||
Math.Max(1, from.Info.Width >> level),
|
||||
Math.Max(1, from.Info.Height >> level),
|
||||
1,
|
||||
1,
|
||||
from.Info.Samples,
|
||||
from.Info.BlockWidth,
|
||||
@@ -1616,10 +1558,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pattern.OffsetIndex.CopyTo(shaderParams[..pattern.OffsetIndex.Length]);
|
||||
|
||||
var patternBufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, out var patternBuffer);
|
||||
using var patternScoped = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
|
||||
var patternBuffer = patternScoped.Holder;
|
||||
var patternBufferAuto = patternBuffer.GetBuffer();
|
||||
|
||||
gd.BufferManager.SetData<int>(patternBufferHandle, 0, shaderParams);
|
||||
patternBuffer.SetDataUnchecked<int>(patternScoped.Offset, shaderParams);
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
@@ -1635,7 +1578,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
indirectDataSize);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, drawCountBufferAligned) });
|
||||
_pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer(), patternBuffer.GetBuffer() });
|
||||
_pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer() });
|
||||
_pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(3, patternScoped.Range) });
|
||||
|
||||
_pipeline.SetProgram(_programConvertIndirectData);
|
||||
_pipeline.DispatchCompute(1, 1, 1);
|
||||
@@ -1643,12 +1587,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
BufferHolder.InsertBufferBarrier(
|
||||
gd,
|
||||
cbs.CommandBuffer,
|
||||
patternBufferAuto.Get(cbs, ParamsIndirectDispatchOffset, ParamsIndirectDispatchSize).Value,
|
||||
patternBufferAuto.Get(cbs, patternScoped.Offset + ParamsIndirectDispatchOffset, ParamsIndirectDispatchSize).Value,
|
||||
AccessFlags.ShaderWriteBit,
|
||||
AccessFlags.IndirectCommandReadBit,
|
||||
PipelineStageFlags.ComputeShaderBit,
|
||||
PipelineStageFlags.DrawIndirectBit,
|
||||
ParamsIndirectDispatchOffset,
|
||||
patternScoped.Offset + ParamsIndirectDispatchOffset,
|
||||
ParamsIndirectDispatchSize);
|
||||
|
||||
BufferHolder.InsertBufferBarrier(
|
||||
@@ -1662,11 +1606,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0,
|
||||
convertedCount * outputIndexSize);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(patternBufferHandle, 0, ParamsBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(patternScoped.Handle, patternScoped.Offset, ParamsBufferSize)) });
|
||||
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
|
||||
|
||||
_pipeline.SetProgram(_programConvertIndexBuffer);
|
||||
_pipeline.DispatchComputeIndirect(patternBufferAuto, ParamsIndirectDispatchOffset);
|
||||
_pipeline.DispatchComputeIndirect(patternBufferAuto, patternScoped.Offset + ParamsIndirectDispatchOffset);
|
||||
|
||||
BufferHolder.InsertBufferBarrier(
|
||||
gd,
|
||||
@@ -1679,8 +1623,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0,
|
||||
convertedCount * outputIndexSize);
|
||||
|
||||
gd.BufferManager.Delete(patternBufferHandle);
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
}
|
||||
|
||||
@@ -1726,13 +1668,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
shaderParams[0] = pixelCount;
|
||||
shaderParams[1] = dstOffset;
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
using var buffer = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
buffer.Holder.SetDataUnchecked<int>(buffer.Offset, shaderParams);
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
|
||||
|
||||
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
|
||||
|
||||
@@ -1744,8 +1686,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_pipeline.SetProgram(_programConvertD32S8ToD24S8);
|
||||
_pipeline.DispatchCompute(1 + inSize / ConvertElementsPerWorkgroup, 1, 1);
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
|
||||
BufferHolder.InsertBufferBarrier(
|
||||
|
@@ -34,7 +34,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
protected PipelineDynamicState DynamicState;
|
||||
private PipelineState _newState;
|
||||
private bool _stateDirty;
|
||||
private bool _graphicsStateDirty;
|
||||
private bool _computeStateDirty;
|
||||
private PrimitiveTopology _topology;
|
||||
|
||||
private ulong _currentPipelineHandle;
|
||||
@@ -54,6 +55,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
protected FramebufferParams FramebufferParams;
|
||||
private Auto<DisposableFramebuffer> _framebuffer;
|
||||
private Auto<DisposableRenderPass> _renderPass;
|
||||
private RenderPassHolder _nullRenderPass;
|
||||
private int _writtenAttachmentCount;
|
||||
|
||||
private bool _framebufferUsingColorWriteMask;
|
||||
@@ -353,7 +355,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
EndRenderPass();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Compute);
|
||||
RecreateComputePipelineIfNeeded();
|
||||
|
||||
Gd.Api.CmdDispatch(CommandBuffer, (uint)groupsX, (uint)groupsY, (uint)groupsZ);
|
||||
}
|
||||
@@ -366,19 +368,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
EndRenderPass();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Compute);
|
||||
RecreateComputePipelineIfNeeded();
|
||||
|
||||
Gd.Api.CmdDispatchIndirect(CommandBuffer, indirectBuffer.Get(Cbs, indirectBufferOffset, 12).Value, (ulong)indirectBufferOffset);
|
||||
}
|
||||
|
||||
public void Draw(int vertexCount, int instanceCount, int firstVertex, int firstInstance)
|
||||
{
|
||||
if (!_program.IsLinked || vertexCount == 0)
|
||||
if (vertexCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -437,13 +443,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
|
||||
{
|
||||
if (!_program.IsLinked || indexCount == 0)
|
||||
if (indexCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -476,17 +487,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndexedIndirect(BufferRange indirectBuffer)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -522,11 +533,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var countBuffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, parameterBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, false)
|
||||
.Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value;
|
||||
@@ -536,7 +542,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
@@ -614,18 +625,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void DrawIndirect(BufferRange indirectBuffer)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Support quads and other unsupported topologies.
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size, false).Value;
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
@@ -641,11 +651,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size, false).Value;
|
||||
@@ -656,7 +661,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
// TODO: Support quads and other unsupported topologies.
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
@@ -1480,106 +1489,43 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
protected unsafe void CreateRenderPass()
|
||||
{
|
||||
const int MaxAttachments = Constants.MaxRenderTargets + 1;
|
||||
|
||||
AttachmentDescription[] attachmentDescs = null;
|
||||
|
||||
var subpass = new SubpassDescription
|
||||
{
|
||||
PipelineBindPoint = PipelineBindPoint.Graphics,
|
||||
};
|
||||
|
||||
AttachmentReference* attachmentReferences = stackalloc AttachmentReference[MaxAttachments];
|
||||
|
||||
var hasFramebuffer = FramebufferParams != null;
|
||||
|
||||
if (hasFramebuffer && FramebufferParams.AttachmentsCount != 0)
|
||||
{
|
||||
attachmentDescs = new AttachmentDescription[FramebufferParams.AttachmentsCount];
|
||||
|
||||
for (int i = 0; i < FramebufferParams.AttachmentsCount; i++)
|
||||
{
|
||||
attachmentDescs[i] = new AttachmentDescription(
|
||||
0,
|
||||
FramebufferParams.AttachmentFormats[i],
|
||||
TextureStorage.ConvertToSampleCountFlags(Gd.Capabilities.SupportedSampleCounts, FramebufferParams.AttachmentSamples[i]),
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
ImageLayout.General,
|
||||
ImageLayout.General);
|
||||
}
|
||||
|
||||
int colorAttachmentsCount = FramebufferParams.ColorAttachmentsCount;
|
||||
|
||||
if (colorAttachmentsCount > MaxAttachments - 1)
|
||||
{
|
||||
colorAttachmentsCount = MaxAttachments - 1;
|
||||
}
|
||||
|
||||
if (colorAttachmentsCount != 0)
|
||||
{
|
||||
int maxAttachmentIndex = FramebufferParams.MaxColorAttachmentIndex;
|
||||
subpass.ColorAttachmentCount = (uint)maxAttachmentIndex + 1;
|
||||
subpass.PColorAttachments = &attachmentReferences[0];
|
||||
|
||||
// Fill with VK_ATTACHMENT_UNUSED to cover any gaps.
|
||||
for (int i = 0; i <= maxAttachmentIndex; i++)
|
||||
{
|
||||
subpass.PColorAttachments[i] = new AttachmentReference(Vk.AttachmentUnused, ImageLayout.Undefined);
|
||||
}
|
||||
|
||||
for (int i = 0; i < colorAttachmentsCount; i++)
|
||||
{
|
||||
int bindIndex = FramebufferParams.AttachmentIndices[i];
|
||||
|
||||
subpass.PColorAttachments[bindIndex] = new AttachmentReference((uint)i, ImageLayout.General);
|
||||
}
|
||||
}
|
||||
|
||||
if (FramebufferParams.HasDepthStencil)
|
||||
{
|
||||
uint dsIndex = (uint)FramebufferParams.AttachmentsCount - 1;
|
||||
|
||||
subpass.PDepthStencilAttachment = &attachmentReferences[MaxAttachments - 1];
|
||||
*subpass.PDepthStencilAttachment = new AttachmentReference(dsIndex, ImageLayout.General);
|
||||
}
|
||||
}
|
||||
|
||||
var subpassDependency = PipelineConverter.CreateSubpassDependency();
|
||||
|
||||
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
|
||||
{
|
||||
var renderPassCreateInfo = new RenderPassCreateInfo
|
||||
{
|
||||
SType = StructureType.RenderPassCreateInfo,
|
||||
PAttachments = pAttachmentDescs,
|
||||
AttachmentCount = attachmentDescs != null ? (uint)attachmentDescs.Length : 0,
|
||||
PSubpasses = &subpass,
|
||||
SubpassCount = 1,
|
||||
PDependencies = &subpassDependency,
|
||||
DependencyCount = 1,
|
||||
};
|
||||
|
||||
Gd.Api.CreateRenderPass(Device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
|
||||
|
||||
_renderPass?.Dispose();
|
||||
_renderPass = new Auto<DisposableRenderPass>(new DisposableRenderPass(Gd.Api, Device, renderPass));
|
||||
}
|
||||
|
||||
EndRenderPass();
|
||||
|
||||
_framebuffer?.Dispose();
|
||||
_framebuffer = hasFramebuffer ? FramebufferParams.Create(Gd.Api, Cbs, _renderPass) : null;
|
||||
if (!hasFramebuffer || FramebufferParams.AttachmentsCount == 0)
|
||||
{
|
||||
// Use the null framebuffer.
|
||||
_nullRenderPass ??= new RenderPassHolder(Gd, Device, new RenderPassCacheKey(), FramebufferParams);
|
||||
|
||||
_renderPass = _nullRenderPass.GetRenderPass();
|
||||
_framebuffer = _nullRenderPass.GetFramebuffer(Gd, Cbs, FramebufferParams);
|
||||
}
|
||||
else
|
||||
{
|
||||
(_renderPass, _framebuffer) = FramebufferParams.GetPassAndFramebuffer(Gd, Device, Cbs);
|
||||
}
|
||||
}
|
||||
|
||||
protected void SignalStateChange()
|
||||
{
|
||||
_stateDirty = true;
|
||||
_graphicsStateDirty = true;
|
||||
_computeStateDirty = true;
|
||||
}
|
||||
|
||||
private void RecreatePipelineIfNeeded(PipelineBindPoint pbp)
|
||||
private void RecreateComputePipelineIfNeeded()
|
||||
{
|
||||
if (_computeStateDirty || Pbp != PipelineBindPoint.Compute)
|
||||
{
|
||||
CreatePipeline(PipelineBindPoint.Compute);
|
||||
_computeStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Compute;
|
||||
}
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
{
|
||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||
{
|
||||
@@ -1620,17 +1566,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_vertexBufferUpdater.Commit(Cbs);
|
||||
}
|
||||
|
||||
if (_stateDirty || Pbp != pbp)
|
||||
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||
{
|
||||
CreatePipeline(pbp);
|
||||
_stateDirty = false;
|
||||
Pbp = pbp;
|
||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_graphicsStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Graphics;
|
||||
}
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, pbp);
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void CreatePipeline(PipelineBindPoint pbp)
|
||||
private bool CreatePipeline(PipelineBindPoint pbp)
|
||||
{
|
||||
// We can only create a pipeline if the have the shader stages set.
|
||||
if (_newState.Stages != null)
|
||||
@@ -1640,10 +1592,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
CreateRenderPass();
|
||||
}
|
||||
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
// Background compile failed, we likely can't create the pipeline because the shader is broken
|
||||
// or the driver failed to compile it.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
var pipeline = pbp == PipelineBindPoint.Compute
|
||||
? _newState.CreateComputePipeline(Gd, Device, _program, PipelineCache)
|
||||
: _newState.CreateGraphicsPipeline(Gd, Device, _program, PipelineCache, _renderPass.Get(Cbs).Value);
|
||||
|
||||
if (pipeline == null)
|
||||
{
|
||||
// Host failed to create the pipeline, likely due to driver bugs.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong pipelineHandle = pipeline.GetUnsafe().Value.Handle;
|
||||
|
||||
if (_currentPipelineHandle != pipelineHandle)
|
||||
@@ -1655,6 +1622,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Gd.Api.CmdBindPipeline(CommandBuffer, pbp, Pipeline.Get(Cbs).Value);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private unsafe void BeginRenderPass()
|
||||
@@ -1726,8 +1695,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_renderPass?.Dispose();
|
||||
_framebuffer?.Dispose();
|
||||
_nullRenderPass?.Dispose();
|
||||
_newState.Dispose();
|
||||
_descriptorSetUpdater.Dispose();
|
||||
_vertexBufferUpdater.Dispose();
|
||||
|
@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
// We can't use CmdClearAttachments if not writing all components,
|
||||
// because on Vulkan, the pipeline state does not affect clears.
|
||||
var dstTexture = FramebufferParams.GetAttachment(index);
|
||||
var dstTexture = FramebufferParams.GetColorView(index);
|
||||
if (dstTexture == null)
|
||||
{
|
||||
return;
|
||||
@@ -71,7 +71,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
componentMask,
|
||||
(int)FramebufferParams.Width,
|
||||
(int)FramebufferParams.Height,
|
||||
FramebufferParams.AttachmentFormats[index],
|
||||
FramebufferParams.GetAttachmentComponentType(index),
|
||||
ClearScissor);
|
||||
}
|
||||
@@ -92,7 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
// We can't use CmdClearAttachments if not clearing all (mask is all ones, 0xFF) or none (mask is 0) of the stencil bits,
|
||||
// because on Vulkan, the pipeline state does not affect clears.
|
||||
var dstTexture = FramebufferParams.GetDepthStencilAttachment();
|
||||
var dstTexture = FramebufferParams.GetDepthStencilView();
|
||||
if (dstTexture == null)
|
||||
{
|
||||
return;
|
||||
@@ -246,7 +245,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
SignalCommandBufferChange();
|
||||
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||
{
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
public void FlushCommandsImpl()
|
||||
|
@@ -9,21 +9,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
}
|
||||
|
||||
public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, bool isDepthStencil, VkFormat format)
|
||||
public void SetRenderTarget(TextureView view, uint width, uint height)
|
||||
{
|
||||
SetRenderTarget(view, width, height, 1u, isDepthStencil, format);
|
||||
}
|
||||
|
||||
public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
|
||||
{
|
||||
CreateFramebuffer(view, width, height, samples, isDepthStencil, format);
|
||||
CreateFramebuffer(view, width, height);
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
private void CreateFramebuffer(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
|
||||
private void CreateFramebuffer(TextureView view, uint width, uint height)
|
||||
{
|
||||
FramebufferParams = new FramebufferParams(Device, view, width, height, samples, isDepthStencil, format);
|
||||
FramebufferParams = new FramebufferParams(Device, view, width, height);
|
||||
UpdatePipelineAttachmentFormats();
|
||||
}
|
||||
|
||||
|
@@ -312,7 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||
public NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT> StageRequiredSubgroupSizes;
|
||||
public PipelineLayout PipelineLayout;
|
||||
public SpecData SpecializationData;
|
||||
|
||||
@@ -321,16 +320,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public void Initialize()
|
||||
{
|
||||
Stages = new NativeArray<PipelineShaderStageCreateInfo>(Constants.MaxShaderStages);
|
||||
StageRequiredSubgroupSizes = new NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(Constants.MaxShaderStages);
|
||||
|
||||
for (int index = 0; index < Constants.MaxShaderStages; index++)
|
||||
{
|
||||
StageRequiredSubgroupSizes[index] = new PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT
|
||||
{
|
||||
SType = StructureType.PipelineShaderStageRequiredSubgroupSizeCreateInfoExt,
|
||||
RequiredSubgroupSize = RequiredSubgroupSize,
|
||||
};
|
||||
}
|
||||
|
||||
AdvancedBlendSrcPreMultiplied = true;
|
||||
AdvancedBlendDstPreMultiplied = true;
|
||||
@@ -397,7 +386,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Device device,
|
||||
ShaderCollection program,
|
||||
PipelineCache cache,
|
||||
RenderPass renderPass)
|
||||
RenderPass renderPass,
|
||||
bool throwOnError = false)
|
||||
{
|
||||
if (program.TryGetGraphicsPipeline(ref Internal, out var pipeline))
|
||||
{
|
||||
@@ -630,7 +620,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
BasePipelineIndex = -1,
|
||||
};
|
||||
|
||||
gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
|
||||
Result result = gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle);
|
||||
|
||||
if (throwOnError)
|
||||
{
|
||||
result.ThrowOnError();
|
||||
}
|
||||
else if (result.IsError())
|
||||
{
|
||||
program.AddGraphicsPipeline(ref Internal, null);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Restore previous blend enable values if we changed it.
|
||||
while (blendEnables != 0)
|
||||
@@ -708,7 +709,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly void Dispose()
|
||||
{
|
||||
Stages.Dispose();
|
||||
StageRequiredSubgroupSizes.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -67,9 +67,18 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
lock (_queryPool)
|
||||
{
|
||||
count = Math.Min(count, _queryPool.Count);
|
||||
for (int i = 0; i < count; i++)
|
||||
|
||||
if (count > 0)
|
||||
{
|
||||
_queryPool.ElementAt(i).PoolReset(cmd, ResetSequence);
|
||||
foreach (BufferedQuery query in _queryPool)
|
||||
{
|
||||
query.PoolReset(cmd, ResetSequence);
|
||||
|
||||
if (--count == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
43
src/Ryujinx.Graphics.Vulkan/RenderPassCacheKey.cs
Normal file
43
src/Ryujinx.Graphics.Vulkan/RenderPassCacheKey.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
internal readonly struct RenderPassCacheKey : IRefEquatable<RenderPassCacheKey>
|
||||
{
|
||||
private readonly TextureView _depthStencil;
|
||||
private readonly TextureView[] _colors;
|
||||
|
||||
public RenderPassCacheKey(TextureView depthStencil, TextureView[] colors)
|
||||
{
|
||||
_depthStencil = depthStencil;
|
||||
_colors = colors;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
HashCode hc = new();
|
||||
|
||||
hc.Add(_depthStencil);
|
||||
|
||||
if (_colors != null)
|
||||
{
|
||||
foreach (var color in _colors)
|
||||
{
|
||||
hc.Add(color);
|
||||
}
|
||||
}
|
||||
|
||||
return hc.ToHashCode();
|
||||
}
|
||||
|
||||
public bool Equals(ref RenderPassCacheKey other)
|
||||
{
|
||||
bool colorsNull = _colors == null;
|
||||
bool otherNull = other._colors == null;
|
||||
return other._depthStencil == _depthStencil &&
|
||||
colorsNull == otherNull &&
|
||||
(colorsNull || other._colors.SequenceEqual(_colors));
|
||||
}
|
||||
}
|
||||
}
|
180
src/Ryujinx.Graphics.Vulkan/RenderPassHolder.cs
Normal file
180
src/Ryujinx.Graphics.Vulkan/RenderPassHolder.cs
Normal file
@@ -0,0 +1,180 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
internal class RenderPassHolder
|
||||
{
|
||||
private readonly struct FramebufferCacheKey : IRefEquatable<FramebufferCacheKey>
|
||||
{
|
||||
private readonly uint _width;
|
||||
private readonly uint _height;
|
||||
private readonly uint _layers;
|
||||
|
||||
public FramebufferCacheKey(uint width, uint height, uint layers)
|
||||
{
|
||||
_width = width;
|
||||
_height = height;
|
||||
_layers = layers;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(_width, _height, _layers);
|
||||
}
|
||||
|
||||
public bool Equals(ref FramebufferCacheKey other)
|
||||
{
|
||||
return other._width == _width && other._height == _height && other._layers == _layers;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly TextureView[] _textures;
|
||||
private readonly Auto<DisposableRenderPass> _renderPass;
|
||||
private readonly HashTableSlim<FramebufferCacheKey, Auto<DisposableFramebuffer>> _framebuffers;
|
||||
private readonly RenderPassCacheKey _key;
|
||||
|
||||
public unsafe RenderPassHolder(VulkanRenderer gd, Device device, RenderPassCacheKey key, FramebufferParams fb)
|
||||
{
|
||||
// Create render pass using framebuffer params.
|
||||
|
||||
const int MaxAttachments = Constants.MaxRenderTargets + 1;
|
||||
|
||||
AttachmentDescription[] attachmentDescs = null;
|
||||
|
||||
var subpass = new SubpassDescription
|
||||
{
|
||||
PipelineBindPoint = PipelineBindPoint.Graphics,
|
||||
};
|
||||
|
||||
AttachmentReference* attachmentReferences = stackalloc AttachmentReference[MaxAttachments];
|
||||
|
||||
var hasFramebuffer = fb != null;
|
||||
|
||||
if (hasFramebuffer && fb.AttachmentsCount != 0)
|
||||
{
|
||||
attachmentDescs = new AttachmentDescription[fb.AttachmentsCount];
|
||||
|
||||
for (int i = 0; i < fb.AttachmentsCount; i++)
|
||||
{
|
||||
attachmentDescs[i] = new AttachmentDescription(
|
||||
0,
|
||||
fb.AttachmentFormats[i],
|
||||
TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, fb.AttachmentSamples[i]),
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
ImageLayout.General,
|
||||
ImageLayout.General);
|
||||
}
|
||||
|
||||
int colorAttachmentsCount = fb.ColorAttachmentsCount;
|
||||
|
||||
if (colorAttachmentsCount > MaxAttachments - 1)
|
||||
{
|
||||
colorAttachmentsCount = MaxAttachments - 1;
|
||||
}
|
||||
|
||||
if (colorAttachmentsCount != 0)
|
||||
{
|
||||
int maxAttachmentIndex = fb.MaxColorAttachmentIndex;
|
||||
subpass.ColorAttachmentCount = (uint)maxAttachmentIndex + 1;
|
||||
subpass.PColorAttachments = &attachmentReferences[0];
|
||||
|
||||
// Fill with VK_ATTACHMENT_UNUSED to cover any gaps.
|
||||
for (int i = 0; i <= maxAttachmentIndex; i++)
|
||||
{
|
||||
subpass.PColorAttachments[i] = new AttachmentReference(Vk.AttachmentUnused, ImageLayout.Undefined);
|
||||
}
|
||||
|
||||
for (int i = 0; i < colorAttachmentsCount; i++)
|
||||
{
|
||||
int bindIndex = fb.AttachmentIndices[i];
|
||||
|
||||
subpass.PColorAttachments[bindIndex] = new AttachmentReference((uint)i, ImageLayout.General);
|
||||
}
|
||||
}
|
||||
|
||||
if (fb.HasDepthStencil)
|
||||
{
|
||||
uint dsIndex = (uint)fb.AttachmentsCount - 1;
|
||||
|
||||
subpass.PDepthStencilAttachment = &attachmentReferences[MaxAttachments - 1];
|
||||
*subpass.PDepthStencilAttachment = new AttachmentReference(dsIndex, ImageLayout.General);
|
||||
}
|
||||
}
|
||||
|
||||
var subpassDependency = PipelineConverter.CreateSubpassDependency();
|
||||
|
||||
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
|
||||
{
|
||||
var renderPassCreateInfo = new RenderPassCreateInfo
|
||||
{
|
||||
SType = StructureType.RenderPassCreateInfo,
|
||||
PAttachments = pAttachmentDescs,
|
||||
AttachmentCount = attachmentDescs != null ? (uint)attachmentDescs.Length : 0,
|
||||
PSubpasses = &subpass,
|
||||
SubpassCount = 1,
|
||||
PDependencies = &subpassDependency,
|
||||
DependencyCount = 1,
|
||||
};
|
||||
|
||||
gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
|
||||
|
||||
_renderPass?.Dispose();
|
||||
_renderPass = new Auto<DisposableRenderPass>(new DisposableRenderPass(gd.Api, device, renderPass));
|
||||
}
|
||||
|
||||
_framebuffers = new HashTableSlim<FramebufferCacheKey, Auto<DisposableFramebuffer>>();
|
||||
|
||||
// Register this render pass with all render target views.
|
||||
|
||||
var textures = fb.GetAttachmentViews();
|
||||
|
||||
foreach (var texture in textures)
|
||||
{
|
||||
texture.AddRenderPass(key, this);
|
||||
}
|
||||
|
||||
_textures = textures;
|
||||
_key = key;
|
||||
}
|
||||
|
||||
public Auto<DisposableFramebuffer> GetFramebuffer(VulkanRenderer gd, CommandBufferScoped cbs, FramebufferParams fb)
|
||||
{
|
||||
var key = new FramebufferCacheKey(fb.Width, fb.Height, fb.Layers);
|
||||
|
||||
if (!_framebuffers.TryGetValue(ref key, out Auto<DisposableFramebuffer> result))
|
||||
{
|
||||
result = fb.Create(gd.Api, cbs, _renderPass);
|
||||
|
||||
_framebuffers.Add(ref key, result);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public Auto<DisposableRenderPass> GetRenderPass()
|
||||
{
|
||||
return _renderPass;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Dispose all framebuffers
|
||||
|
||||
foreach (var fb in _framebuffers.Values)
|
||||
{
|
||||
fb.Dispose();
|
||||
}
|
||||
|
||||
// Notify all texture views that this render pass has been disposed.
|
||||
|
||||
foreach (var texture in _textures)
|
||||
{
|
||||
texture.RemoveRenderPass(_key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -374,7 +374,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
pipeline.StagesCount = (uint)_shaders.Length;
|
||||
pipeline.PipelineLayout = PipelineLayout;
|
||||
|
||||
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value);
|
||||
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value, throwOnError: true);
|
||||
pipeline.Dispose();
|
||||
}
|
||||
|
||||
@@ -511,7 +511,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
foreach (Auto<DisposablePipeline> pipeline in _graphicsPipelineCache.Values)
|
||||
{
|
||||
pipeline.Dispose();
|
||||
pipeline?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -29,6 +30,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private readonly VulkanRenderer _gd;
|
||||
private readonly BufferHolder _buffer;
|
||||
private readonly int _resourceAlignment;
|
||||
|
||||
public readonly BufferHandle Handle;
|
||||
|
||||
private readonly struct PendingCopy
|
||||
{
|
||||
@@ -48,9 +52,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public StagingBuffer(VulkanRenderer gd, BufferManager bufferManager)
|
||||
{
|
||||
_gd = gd;
|
||||
_buffer = bufferManager.Create(gd, BufferSize);
|
||||
Handle = bufferManager.CreateWithHandle(gd, BufferSize, out _buffer);
|
||||
_pendingCopies = new Queue<PendingCopy>();
|
||||
_freeSize = BufferSize;
|
||||
_resourceAlignment = (int)gd.Capabilities.MinResourceAlignment;
|
||||
}
|
||||
|
||||
public void PushData(CommandBufferPool cbp, CommandBufferScoped? cbs, Action endRenderPass, BufferHolder dst, int dstOffset, ReadOnlySpan<byte> data)
|
||||
@@ -197,7 +202,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
/// Reserve a range on the staging buffer for the current command buffer and upload data to it.
|
||||
/// </summary>
|
||||
/// <param name="cbs">Command buffer to reserve the data on</param>
|
||||
/// <param name="data">The data to upload</param>
|
||||
/// <param name="size">The minimum size the reserved data requires</param>
|
||||
/// <param name="alignment">The required alignment for the buffer offset</param>
|
||||
/// <returns>The reserved range of the staging buffer</returns>
|
||||
public unsafe StagingBufferReserved? TryReserveData(CommandBufferScoped cbs, int size, int alignment)
|
||||
@@ -223,6 +228,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return ReserveDataImpl(cbs, size, alignment);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reserve a range on the staging buffer for the current command buffer and upload data to it.
|
||||
/// Uses the most permissive byte alignment.
|
||||
/// </summary>
|
||||
/// <param name="cbs">Command buffer to reserve the data on</param>
|
||||
/// <param name="size">The minimum size the reserved data requires</param>
|
||||
/// <returns>The reserved range of the staging buffer</returns>
|
||||
public unsafe StagingBufferReserved? TryReserveData(CommandBufferScoped cbs, int size)
|
||||
{
|
||||
return TryReserveData(cbs, size, _resourceAlignment);
|
||||
}
|
||||
|
||||
private bool WaitFreeCompleted(CommandBufferPool cbp)
|
||||
{
|
||||
if (_pendingCopies.TryPeek(out var pc))
|
||||
@@ -263,7 +280,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_buffer.Dispose();
|
||||
_gd.BufferManager.Delete(Handle);
|
||||
|
||||
while (_pendingCopies.TryDequeue(out var pc))
|
||||
{
|
||||
|
@@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Format = Ryujinx.Graphics.GAL.Format;
|
||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
@@ -23,6 +24,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private readonly TextureCreateInfo _info;
|
||||
|
||||
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
||||
|
||||
public TextureCreateInfo Info => _info;
|
||||
|
||||
public TextureStorage Storage { get; }
|
||||
@@ -158,6 +161,26 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Valid = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a texture view for an existing swapchain image view.
|
||||
/// Does not set storage, so only appropriate for swapchain use.
|
||||
/// </summary>
|
||||
/// <remarks>Do not use this for normal textures, and make sure uses do not try to read storage.</remarks>
|
||||
public TextureView(VulkanRenderer gd, Device device, DisposableImageView view, TextureCreateInfo info, VkFormat format)
|
||||
{
|
||||
_gd = gd;
|
||||
_device = device;
|
||||
|
||||
_imageView = new Auto<DisposableImageView>(view);
|
||||
_imageViewDraw = _imageView;
|
||||
_imageViewIdentity = _imageView;
|
||||
_info = info;
|
||||
|
||||
VkFormat = format;
|
||||
|
||||
Valid = true;
|
||||
}
|
||||
|
||||
public Auto<DisposableImage> GetImage()
|
||||
{
|
||||
return Storage.GetImage();
|
||||
@@ -939,6 +962,34 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
CommandBufferScoped cbs,
|
||||
FramebufferParams fb)
|
||||
{
|
||||
var key = fb.GetRenderPassCacheKey();
|
||||
|
||||
if (_renderPasses == null || !_renderPasses.TryGetValue(ref key, out RenderPassHolder rpHolder))
|
||||
{
|
||||
rpHolder = new RenderPassHolder(gd, device, key, fb);
|
||||
}
|
||||
|
||||
return (rpHolder.GetRenderPass(), rpHolder.GetFramebuffer(gd, cbs, fb));
|
||||
}
|
||||
|
||||
public void AddRenderPass(RenderPassCacheKey key, RenderPassHolder renderPass)
|
||||
{
|
||||
_renderPasses ??= new HashTableSlim<RenderPassCacheKey, RenderPassHolder>();
|
||||
|
||||
_renderPasses.Add(ref key, renderPass);
|
||||
}
|
||||
|
||||
public void RemoveRenderPass(RenderPassCacheKey key)
|
||||
{
|
||||
_renderPasses.Remove(ref key);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
@@ -948,15 +999,29 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
if (_gd.Textures.Remove(this))
|
||||
{
|
||||
_imageView.Dispose();
|
||||
_imageViewIdentity.Dispose();
|
||||
_imageView2dArray?.Dispose();
|
||||
|
||||
if (_imageViewIdentity != _imageView)
|
||||
{
|
||||
_imageViewIdentity.Dispose();
|
||||
}
|
||||
|
||||
if (_imageViewDraw != _imageViewIdentity)
|
||||
{
|
||||
_imageViewDraw.Dispose();
|
||||
}
|
||||
|
||||
Storage.DecrementViewsCount();
|
||||
|
||||
if (_renderPasses != null)
|
||||
{
|
||||
var renderPasses = _renderPasses.Values.ToArray();
|
||||
|
||||
foreach (var pass in renderPasses)
|
||||
{
|
||||
pass.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -6,10 +6,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
static class ResultExtensions
|
||||
{
|
||||
public static bool IsError(this Result result)
|
||||
{
|
||||
// Only negative result codes are errors.
|
||||
return result < Result.Success;
|
||||
}
|
||||
|
||||
public static void ThrowOnError(this Result result)
|
||||
{
|
||||
// Only negative result codes are errors.
|
||||
if ((int)result < (int)Result.Success)
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new VulkanException(result);
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user