Compare commits

...

20 Commits

Author SHA1 Message Date
a37e2d6e44 Resolve an issue where changes to the main window's positioning could cause the application to crash if a modal was dismissed beforehand. (#6223) 2024-02-06 18:05:32 +01:00
25123232bd nuget: bump SPB from 0.0.4-build28 to 0.0.4-build32 (#6235)
Bumps [SPB](https://github.com/marysaka/SPB) from 0.0.4-build28 to 0.0.4-build32.
- [Release notes](https://github.com/marysaka/SPB/releases)
- [Commits](https://github.com/marysaka/SPB/commits)

---
updated-dependencies:
- dependency-name: SPB
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-02-05 15:39:45 +01:00
8927e0669f Revert change to skip flush when range size is 0 (#6254) 2024-02-04 18:12:12 -03:00
bbed3b9926 Fix depth compare value for TLD4S shader instruction with offset (#6253)
* Fix depth compare value for TLD4S shader instruction with offset

* Shader cache version bump
2024-02-04 20:58:17 +01:00
24c8b0edc0 Remove component operand for texture gather with depth compare (#6247) 2024-02-04 11:10:45 +01:00
e5066449a5 Limit remote closed session removal to SM service (#6248) 2024-02-03 19:40:09 +01:00
d704bcd93b Ensure SM service won't listen to closed sessions (#6246)
* Ensure SM service won't listen to closed sessions

* PR feedback
2024-02-02 20:56:51 -03:00
c94f0fbb83 Vulkan: Add Render Pass / Framebuffer Cache (#6182)
* Vulkan: Add Render Pass / Framebuffer Cache

Cache is owned by each texture view.

- Window's way of getting framebuffer cache for swapchain images is really messy - it creates a TextureView out of just a vk image view, with invalid info and no storage.

* Clear up limited use of alternate TextureView constructor

* Formatting and messages

* More formatting and messages

I apologize for `_colorsCanonical[index]?.Storage?.InsertReadToWriteBarrier`, the compiler made me do it

* Self review, change GetFramebuffer to GetPassAndFramebuffer

* Avoid allocations on Remove for HashTableSlim

* Member can be readonly

* Generate texture create info for swapchain images

* Improve hashcode

* Remove format, samples, size and isDepthStencil when possible

Tested in a number of games, seems fine.

* Removed load op barriers

These can be introduced later.

* Reintroduce UpdateModifications

Technically meant to be replaced by load op stuff.
2024-01-31 23:49:50 +01:00
d1b30fbe08 nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.2.0 to 7.3.0 (#6227)
Bumps [Microsoft.IdentityModel.JsonWebTokens](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet) from 7.2.0 to 7.3.0.
- [Release notes](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/releases)
- [Changelog](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/blob/dev/CHANGELOG.md)
- [Commits](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/compare/7.2.0...7.3.0)

---
updated-dependencies:
- dependency-name: Microsoft.IdentityModel.JsonWebTokens
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-01-31 23:46:48 +01:00
4505a7f162 Fix opening the wrong log directory (#6220) 2024-01-30 17:52:45 +01:00
ccbbaddbcb Fix exception when trying to read output pointer buffer size (#6221)
* Fix exception when trying to read output pointer buffer size

* Better name
2024-01-29 21:19:39 -03:00
8bf102d2cd Cpu: Implement Vpadal and Vrintr instructions (#6185)
* Cpu: Implement Vpadal and Vrintr instructions

This PR superseed last instructions left in #2242.
Since I'm not a CPU guy I've just ported the code and nothing more.
Please be precise during review if there are some changes to be done.

It should fixes #1781

Co-Authored-By: Piyachet Kanda <piyachetk@gmail.com>

* Addresses gdkchan's feedback

* Addresses gdkchan's feedback 2

* Apply suggestions from code review

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* another fix

* Update InstEmitSimdHelper32.cs

* Correct fix

* Addresses gdkchan's feedback

* Update CpuTestSimdCvt32.cs

---------

Co-authored-by: Piyachet Kanda <piyachetk@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-01-30 00:51:05 +01:00
2adf031830 deps: Update Avalonia.Svg (#6218)
Updates `Avalonia.Svg` from 11.0.0.10 to 11.0.0.13
Updates `Avalonia.Svg.Skia` from 11.0.0.10 to 11.0.0.13

And reflect update changes as dependabot can't do it.

Superseed #6209
2024-01-29 23:22:42 +01:00
bb4a28b525 Ava UI: Mod Manager Fixes (Again) (#6187)
* Fix typo + Fix deleting from old dir

* Avoid double enumeration

* Break when parentDir is found

* Fix deleting non subdirectory mods

* Typo
2024-01-29 23:14:19 +01:00
a8fbcdae9f UI: Clarify Create Application Shortcut tooltip text (#6217) 2024-01-29 23:08:24 +01:00
4e81ab4229 Avalonia: Fix dialog issues caused by 1.1.1105 (#6211)
* Set _contentDialogOverlayWindow to null

* Make CheckLaunchState async
2024-01-29 22:57:20 +01:00
4117c13377 Migrate friends service to new IPC (#6174)
* Migrate friends service to new IPC

* Add a note that the pointer buffer size and domain counts are wrong

* Wrong length

* Format whitespace

* PR feedback

* Fill in structs from PR feedback

* Missed that one

* Somehow forgot to save that one

* Fill in enums from PR review

* Language enum, NotificationTime

* Format whitespace

* Fix the warning
2024-01-29 22:45:40 +01:00
20a392ad55 Remove events that trigger from a forked repository (#6213)
[skip ci]
2024-01-29 20:10:29 +01:00
70fcba39de Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable (#4707)
* Remove GetBaseApplicationDirectory() & Move logs directory to user base path

We should assume the application directory might be write-protected.

* Use Ryujinx.sh in Ryujinx.desktop

This desktop file isn't really used right now,
so this changes effectively nothing.

* Use properties in ReleaseInformation.cs and add ConfigName property

* Configure config filename in Github workflows

* Add a separate config step for macOS

Because they use BSD sed instead of GNU sed

* Keep log directory at the old location for dev environments

* Add FileSystemUtils since Directory.Move() doesn't work across filesystems

Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories

* Fix "Open Logs folder" button pointing to the wrong directory

* Add execute permissions to Ryujinx.sh

* Fix missing newlines

* AppDataManager: Use FileSystemUtils.MoveDirectory()

* Make dotnet format happy

* Add a fallback for the logging directory
2024-01-29 19:58:18 +01:00
7795b662a9 Mod: Do LayeredFs loading Parallel to improve speed (#6180)
* Mod: Do LayeredFs loading Parallel to improve speed

This fixes and superseed #5672 due to inactivity, nothing more.
(See original PR for description)

Testing are welcome.

Close #5661

* Addresses gdkchan's feedback

* commit to test mako change

* Revert "commit to test mako change"

This reverts commit 8b0caa8a21.
2024-01-29 16:32:34 +01:00
209 changed files with 4059 additions and 1263 deletions

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@ -40,7 +40,7 @@ jobs:
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
@ -49,6 +49,16 @@ jobs:
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Change config filename for macOS
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.os == 'macOS-latest'
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
@ -135,6 +145,11 @@ jobs:
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request'
- name: Publish macOS Ryujinx.Ava
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"

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@ -9,10 +9,6 @@ on:
types: [created, edited]
issues:
types: [opened, edited, reopened, pinned, milestoned, demilestoned, assigned, unassigned, labeled, unlabeled]
pull_request_review:
types: [submitted, dismissed]
pull_request_review_comment:
types: [created, edited]
pull_request_target:
types: [opened, edited, reopened, synchronize, ready_for_review, assigned, unassigned]

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@ -85,6 +85,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
@ -186,6 +187,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx.Ava

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@ -8,8 +8,8 @@
<PackageVersion Include="Avalonia.Desktop" Version="11.0.7" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.7" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.7" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.10" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.13" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.13" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
@ -21,7 +21,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.2.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.3.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
@ -45,7 +45,7 @@
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
<PackageVersion Include="SPB" Version="0.0.4-build28" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.Drawing.Common" Version="8.0.1" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" />

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@ -4,7 +4,7 @@ Name=Ryujinx
Type=Application
Icon=Ryujinx
Exec=Ryujinx.sh %f
Comment=Plays Nintendo Switch applications
Comment=A Nintendo Switch Emulator
GenericName=Nintendo Switch Emulator
Terminal=false
Categories=Game;Emulator;

2
distribution/linux/Ryujinx.sh Normal file → Executable file
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@ -17,4 +17,4 @@ if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun"
fi
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"

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@ -875,6 +875,7 @@ namespace ARMeilleure.Decoders
SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x01x0xxxx", InstName.Vrintr, InstEmit32.Vrintr_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32);
@ -995,6 +996,7 @@ namespace ARMeilleure.Decoders
SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100111x11<<00xxxx0110xxx0xxxx", InstName.Vpadal, InstEmit32.Vpadal, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);

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@ -1115,6 +1115,13 @@ namespace ARMeilleure.Instructions
}
}
public static void Vpadal(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
EmitVectorPairwiseTernaryLongOpI32(context, (op1, op2, op3) => context.Add(context.Add(op1, op2), op3), op.Opc != 1);
}
public static void Vpaddl(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;

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@ -578,6 +578,22 @@ namespace ARMeilleure.Instructions
}
}
// VRINTR (floating-point).
public static void Vrintr_S(ArmEmitterContext context)
{
if (Optimizations.UseAdvSimd)
{
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, Intrinsic.Arm64FrintiS);
}
else
{
EmitScalarUnaryOpF32(context, (op1) =>
{
return EmitRoundByRMode(context, op1);
});
}
}
// VRINTZ (floating-point).
public static void Vrint_Z(ArmEmitterContext context)
{

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@ -673,6 +673,35 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res);
}
public static void EmitVectorPairwiseTernaryLongOpI32(ArmEmitterContext context, Func3I emit, bool signed)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
int elems = op.GetBytesCount() >> op.Size;
int pairs = elems >> 1;
Operand res = GetVecA32(op.Qd);
for (int index = 0; index < pairs; index++)
{
int pairIndex = index * 2;
Operand m1 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex, op.Size, signed);
Operand m2 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex + 1, op.Size, signed);
if (op.Size == 2)
{
m1 = signed ? context.SignExtend32(OperandType.I64, m1) : context.ZeroExtend32(OperandType.I64, m1);
m2 = signed ? context.SignExtend32(OperandType.I64, m2) : context.ZeroExtend32(OperandType.I64, m2);
}
Operand d1 = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size + 1, signed);
res = EmitVectorInsert(context, res, emit(m1, m2, d1), op.Id + index, op.Size + 1);
}
context.Copy(GetVecA32(op.Qd), res);
}
// Narrow
public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false)

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@ -637,6 +637,7 @@ namespace ARMeilleure.Instructions
Vorn,
Vorr,
Vpadd,
Vpadal,
Vpaddl,
Vpmax,
Vpmin,
@ -656,6 +657,7 @@ namespace ARMeilleure.Instructions
Vrintm,
Vrintn,
Vrintp,
Vrintr,
Vrintx,
Vrshr,
Vrshrn,

View File

@ -72,6 +72,7 @@
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",

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@ -665,7 +665,7 @@ namespace Ryujinx.Modules
return false;
}
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid())
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid)
{
if (showWarnings)
{
@ -683,7 +683,7 @@ namespace Ryujinx.Modules
#else
if (showWarnings)
{
if (ReleaseInformation.IsFlatHubBuild())
if (ReleaseInformation.IsFlatHubBuild)
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateWarningDialog(

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@ -35,7 +35,7 @@ namespace Ryujinx.Ava
public static void Main(string[] args)
{
Version = ReleaseInformation.GetVersion();
Version = ReleaseInformation.Version;
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
{
@ -125,8 +125,8 @@ namespace Ryujinx.Ava
public static void ReloadConfig()
{
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))

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@ -9,6 +9,7 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Hid;
using System;
using System.Linq;
using System.Threading.Tasks;
@ -103,7 +104,7 @@ namespace Ryujinx.Ava.UI.Applet
if (!string.IsNullOrWhiteSpace(path))
{
SvgSource source = new();
SvgSource source = new(default(Uri));
source.Load(EmbeddedResources.GetStream(path));

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@ -16,7 +16,7 @@
Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
ToolTip.Tip="{OnPlatform Default={locale:Locale GameListContextMenuCreateShortcutToolTip}, macOS={locale:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<Separator />
<MenuItem
Click="OpenUserSaveDirectory_Click"

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@ -336,6 +336,11 @@ namespace Ryujinx.Ava.UI.Helpers
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
if (_contentDialogOverlayWindow is null)
{
return;
}
_contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
}
@ -388,6 +393,7 @@ namespace Ryujinx.Ava.UI.Helpers
{
_contentDialogOverlayWindow.Content = null;
_contentDialogOverlayWindow.Close();
_contentDialogOverlayWindow = null;
}
return result;

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@ -17,14 +17,16 @@ namespace Ryujinx.Ava.UI.Models
}
}
public bool InSd { get; }
public string Path { get; }
public string Name { get; }
public ModModel(string path, string name, bool enabled)
public ModModel(string path, string name, bool enabled, bool inSd)
{
Path = path;
Name = name;
Enabled = enabled;
InSd = inSd;
}
}
}

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@ -180,7 +180,7 @@ namespace Ryujinx.Ava.UI.ViewModels
if (!string.IsNullOrWhiteSpace(_controllerImage))
{
SvgSource source = new();
SvgSource source = new(default(Uri));
source.Load(EmbeddedResources.GetStream(_controllerImage));

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@ -357,7 +357,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild();
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild;
public string LoadHeading
{
@ -1350,7 +1350,12 @@ namespace Ryujinx.Ava.UI.ViewModels
public void OpenLogsFolder()
{
string logPath = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "Logs");
string logPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
if (LoggerModule.LogDirectoryPath != null)
{
logPath = LoggerModule.LogDirectoryPath;
}
new DirectoryInfo(logPath).Create();

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@ -102,13 +102,14 @@ namespace Ryujinx.Ava.UI.ViewModels
foreach (var path in modsBasePaths)
{
var inSd = path == ModLoader.GetSdModsBasePath();
var modCache = new ModLoader.ModCache();
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
foreach (var mod in modCache.RomfsDirs)
{
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled);
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
{
Mods.Add(modModel);
@ -117,12 +118,12 @@ namespace Ryujinx.Ava.UI.ViewModels
foreach (var mod in modCache.RomfsContainers)
{
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled));
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
}
foreach (var mod in modCache.ExefsDirs)
{
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled);
var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled, inSd);
if (Mods.All(x => x.Path != mod.Path.Parent.FullName))
{
Mods.Add(modModel);
@ -131,7 +132,7 @@ namespace Ryujinx.Ava.UI.ViewModels
foreach (var mod in modCache.ExefsContainers)
{
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled));
Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled, inSd));
}
}
@ -183,30 +184,43 @@ namespace Ryujinx.Ava.UI.ViewModels
public void Delete(ModModel model)
{
var modsDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16"));
var parentDir = String.Empty;
var isSubdir = true;
var pathToDelete = model.Path;
var basePath = model.InSd ? ModLoader.GetSdModsBasePath() : ModLoader.GetModsBasePath();
var modsDir = ModLoader.GetApplicationDir(basePath, _applicationId.ToString("x16"));
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
if (new DirectoryInfo(model.Path).Parent?.FullName == modsDir)
{
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
isSubdir = false;
}
if (isSubdir)
{
var parentDir = String.Empty;
foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly))
{
parentDir = dir;
if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path))
{
parentDir = dir;
break;
}
}
if (parentDir == String.Empty)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogModDeleteNoParentMessage,
model.Path));
});
return;
}
}
if (parentDir == String.Empty)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(
LocaleKeys.DialogModDeleteNoParentMessage,
parentDir));
});
return;
}
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{model.Path}\"");
Directory.Delete(parentDir, true);
Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{pathToDelete}\"");
Directory.Delete(pathToDelete, true);
Mods.Remove(model);
OnPropertyChanged(nameof(ModCount));

View File

@ -263,7 +263,7 @@ namespace Ryujinx.Ava.UI.Windows
}
}
private void CheckLaunchState()
private async Task CheckLaunchState()
{
if (OperatingSystem.IsLinux() && LinuxHelper.VmMaxMapCount < LinuxHelper.RecommendedVmMaxMapCount)
{
@ -271,23 +271,11 @@ namespace Ryujinx.Ava.UI.Windows
if (LinuxHelper.PkExecPath is not null)
{
Dispatcher.UIThread.Post(async () =>
{
if (OperatingSystem.IsLinux())
{
await ShowVmMaxMapCountDialog();
}
});
await Dispatcher.UIThread.InvokeAsync(ShowVmMaxMapCountDialog);
}
else
{
Dispatcher.UIThread.Post(async () =>
{
if (OperatingSystem.IsLinux())
{
await ShowVmMaxMapCountWarning();
}
});
await Dispatcher.UIThread.InvokeAsync(ShowVmMaxMapCountWarning);
}
}
@ -304,12 +292,12 @@ namespace Ryujinx.Ava.UI.Windows
{
ShowKeyErrorOnLoad = false;
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
}
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
{
Updater.BeginParse(this, false).ContinueWith(task =>
await Updater.BeginParse(this, false).ContinueWith(task =>
{
Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}");
}, TaskContinuationOptions.OnlyOnFaulted);
@ -404,7 +392,9 @@ namespace Ryujinx.Ava.UI.Windows
LoadApplications();
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
CheckLaunchState();
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
}
private void SetMainContent(Control content = null)

View File

@ -1,4 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using System;
using System.IO;
@ -6,8 +7,8 @@ namespace Ryujinx.Common.Configuration
{
public static class AppDataManager
{
public const string DefaultBaseDir = "Ryujinx";
public const string DefaultPortableDir = "portable";
private const string DefaultBaseDir = "Ryujinx";
private const string DefaultPortableDir = "portable";
// The following 3 are always part of Base Directory
private const string GamesDir = "games";
@ -109,8 +110,7 @@ namespace Ryujinx.Common.Configuration
string oldConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir);
if (Path.Exists(oldConfigPath) && !IsPathSymlink(oldConfigPath) && !Path.Exists(BaseDirPath))
{
CopyDirectory(oldConfigPath, BaseDirPath);
Directory.Delete(oldConfigPath, true);
FileSystemUtils.MoveDirectory(oldConfigPath, BaseDirPath);
Directory.CreateSymbolicLink(oldConfigPath, BaseDirPath);
}
}
@ -127,41 +127,13 @@ namespace Ryujinx.Common.Configuration
}
// Check if existing old baseDirPath is a symlink, to prevent possible errors.
// Should be removed, when the existance of the old directory isn't checked anymore.
// Should be removed, when the existence of the old directory isn't checked anymore.
private static bool IsPathSymlink(string path)
{
FileAttributes attributes = File.GetAttributes(path);
return (attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint;
}
private static void CopyDirectory(string sourceDir, string destinationDir)
{
var dir = new DirectoryInfo(sourceDir);
if (!dir.Exists)
{
throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}");
}
DirectoryInfo[] subDirs = dir.GetDirectories();
Directory.CreateDirectory(destinationDir);
foreach (FileInfo file in dir.GetFiles())
{
if (file.Name == ".DS_Store")
{
continue;
}
file.CopyTo(Path.Combine(destinationDir, file.Name));
}
foreach (DirectoryInfo subDir in subDirs)
{
CopyDirectory(subDir.FullName, Path.Combine(destinationDir, subDir.Name));
}
}
public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName;
public static string GetSdModsPath() => CustomSdModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultSdcardDir, "atmosphere")).FullName;
}

View File

@ -13,31 +13,71 @@ namespace Ryujinx.Common.Logging.Targets
string ILogTarget.Name { get => _name; }
public FileLogTarget(string path, string name)
: this(path, name, FileShare.Read, FileMode.Append)
{ }
public FileLogTarget(string name, FileStream fileStream)
{
_name = name;
_logWriter = new StreamWriter(fileStream);
_formatter = new DefaultLogFormatter();
}
public FileLogTarget(string path, string name, FileShare fileShare, FileMode fileMode)
public static FileStream PrepareLogFile(string path)
{
// Ensure directory is present
DirectoryInfo logDir = new(Path.Combine(path, "Logs"));
logDir.Create();
DirectoryInfo logDir = new(path);
try
{
logDir.Create();
}
catch (IOException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}': {exception}");
return null;
}
// Clean up old logs, should only keep 3
FileInfo[] files = logDir.GetFiles("*.log").OrderBy((info => info.CreationTime)).ToArray();
for (int i = 0; i < files.Length - 2; i++)
{
files[i].Delete();
try
{
files[i].Delete();
}
catch (UnauthorizedAccessException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Old log file could not be deleted '{files[i].FullName}': {exception}");
return null;
}
catch (IOException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Old log file could not be deleted '{files[i].FullName}': {exception}");
return null;
}
}
string version = ReleaseInformation.GetVersion();
string version = ReleaseInformation.Version;
// Get path for the current time
path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
_name = name;
_logWriter = new StreamWriter(File.Open(path, fileMode, FileAccess.Write, fileShare));
_formatter = new DefaultLogFormatter();
try
{
return File.Open(path, FileMode.Append, FileAccess.Write, FileShare.Read);
}
catch (UnauthorizedAccessException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Log file could not be created '{path}': {exception}");
return null;
}
catch (IOException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Log file could not be created '{path}': {exception}");
return null;
}
}
public void Log(object sender, LogEventArgs args)

View File

@ -1,5 +1,3 @@
using Ryujinx.Common.Configuration;
using System;
using System.Reflection;
namespace Ryujinx.Common
@ -9,50 +7,25 @@ namespace Ryujinx.Common
{
private const string FlatHubChannelOwner = "flathub";
public const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
public const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
private const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
private const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";
public const string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%";
public const string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%";
public static bool IsValid()
{
return !BuildGitHash.StartsWith("%%") &&
!ReleaseChannelName.StartsWith("%%") &&
!ReleaseChannelOwner.StartsWith("%%") &&
!ReleaseChannelRepo.StartsWith("%%");
}
public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json";
public static bool IsFlatHubBuild()
{
return IsValid() && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
}
public static bool IsValid =>
!BuildGitHash.StartsWith("%%") &&
!ReleaseChannelName.StartsWith("%%") &&
!ReleaseChannelOwner.StartsWith("%%") &&
!ReleaseChannelRepo.StartsWith("%%") &&
!ConfigFileName.StartsWith("%%");
public static string GetVersion()
{
if (IsValid())
{
return BuildVersion;
}
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
}
#if FORCE_EXTERNAL_BASE_DIR
public static string GetBaseApplicationDirectory()
{
return AppDataManager.BaseDirPath;
}
#else
public static string GetBaseApplicationDirectory()
{
if (IsFlatHubBuild() || OperatingSystem.IsMacOS())
{
return AppDataManager.BaseDirPath;
}
return AppDomain.CurrentDomain.BaseDirectory;
}
#endif
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
}
}

View File

@ -0,0 +1,48 @@
using System.IO;
namespace Ryujinx.Common.Utilities
{
public static class FileSystemUtils
{
public static void CopyDirectory(string sourceDir, string destinationDir, bool recursive)
{
// Get information about the source directory
var dir = new DirectoryInfo(sourceDir);
// Check if the source directory exists
if (!dir.Exists)
{
throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}");
}
// Cache directories before we start copying
DirectoryInfo[] dirs = dir.GetDirectories();
// Create the destination directory
Directory.CreateDirectory(destinationDir);
// Get the files in the source directory and copy to the destination directory
foreach (FileInfo file in dir.GetFiles())
{
string targetFilePath = Path.Combine(destinationDir, file.Name);
file.CopyTo(targetFilePath);
}
// If recursive and copying subdirectories, recursively call this method
if (recursive)
{
foreach (DirectoryInfo subDir in dirs)
{
string newDestinationDir = Path.Combine(destinationDir, subDir.Name);
CopyDirectory(subDir.FullName, newDestinationDir, true);
}
}
}
public static void MoveDirectory(string sourceDir, string destinationDir)
{
CopyDirectory(sourceDir, destinationDir, true);
Directory.Delete(sourceDir, true);
}
}
}

View File

@ -1630,12 +1630,6 @@ namespace Ryujinx.Graphics.Gpu.Image
return;
}
// If size is zero, we have nothing to flush.
if (size == 0)
{
return;
}
// There is a small gap here where the action is removed but _actionRegistered is still 1.
// In this case it will skip registering the action, but here we are already handling it,
// so there shouldn't be any issue as it's the same handler for all actions.

View File

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5958;
private const uint CodeGenVersion = 6253;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View File

@ -578,12 +578,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
type = SamplerType.Texture2D;
flags = TextureFlags.Gather;
if (tld4sOp.Dc)
{
sourcesList.Add(Rb());
type |= SamplerType.Shadow;
}
int depthCompareIndex = sourcesList.Count;
if (tld4sOp.Aoffi)
{
@ -592,7 +587,16 @@ namespace Ryujinx.Graphics.Shader.Instructions
flags |= TextureFlags.Offset;
}
sourcesList.Add(Const((int)tld4sOp.TexComp));
if (tld4sOp.Dc)
{
sourcesList.Insert(depthCompareIndex, Rb());
type |= SamplerType.Shadow;
}
else
{
sourcesList.Add(Const((int)tld4sOp.TexComp));
}
}
else
{

View File

@ -257,7 +257,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
_pipeline.SetRenderTarget(texture.GetImageViewForAttachment(), (uint)texture.Width, (uint)texture.Height, false, texture.VkFormat);
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height);
_pipeline.SetRenderTargetColorMasks(colorMasks);
_pipeline.SetScissors(scissors);
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));

View File

@ -1,5 +1,6 @@
using Ryujinx.Graphics.GAL;
using System;
using System.Collections.Generic;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan
@ -7,10 +8,12 @@ namespace Ryujinx.Graphics.Vulkan
static class FormatTable
{
private static readonly VkFormat[] _table;
private static readonly Dictionary<VkFormat, Format> _reverseMap;
static FormatTable()
{
_table = new VkFormat[Enum.GetNames(typeof(Format)).Length];
_reverseMap = new Dictionary<VkFormat, Format>();
#pragma warning disable IDE0055 // Disable formatting
Add(Format.R8Unorm, VkFormat.R8Unorm);
@ -164,6 +167,7 @@ namespace Ryujinx.Graphics.Vulkan
private static void Add(Format format, VkFormat vkFormat)
{
_table[(int)format] = vkFormat;
_reverseMap[vkFormat] = format;
}
public static VkFormat GetFormat(Format format)
@ -171,6 +175,16 @@ namespace Ryujinx.Graphics.Vulkan
return _table[(int)format];
}
public static Format GetFormat(VkFormat format)
{
if (!_reverseMap.TryGetValue(format, out Format result))
{
return Format.B8G8R8A8Unorm;
}
return result;
}
public static Format ConvertRgba8SrgbToUnorm(Format format)
{
return format switch

View File

@ -12,6 +12,8 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Auto<DisposableImageView>[] _attachments;
private readonly TextureView[] _colors;
private readonly TextureView _depthStencil;
private readonly TextureView[] _colorsCanonical;
private readonly TextureView _baseAttachment;
private readonly uint _validColorAttachments;
public uint Width { get; }
@ -28,25 +30,31 @@ namespace Ryujinx.Graphics.Vulkan
public bool HasDepthStencil { get; }
public int ColorAttachmentsCount => AttachmentsCount - (HasDepthStencil ? 1 : 0);
public FramebufferParams(
Device device,
Auto<DisposableImageView> view,
uint width,
uint height,
uint samples,
bool isDepthStencil,
VkFormat format)
public FramebufferParams(Device device, TextureView view, uint width, uint height)
{
bool isDepthStencil = view.Info.Format.IsDepthOrStencil();
_device = device;
_attachments = new[] { view };
_attachments = new[] { view.GetImageViewForAttachment() };
_validColorAttachments = isDepthStencil ? 0u : 1u;
_baseAttachment = view;
if (isDepthStencil)
{
_depthStencil = view;
}
else
{
_colors = new TextureView[] { view };
_colorsCanonical = _colors;
}
Width = width;
Height = height;
Layers = 1;
AttachmentSamples = new[] { samples };
AttachmentFormats = new[] { format };
AttachmentSamples = new[] { (uint)view.Info.Samples };
AttachmentFormats = new[] { view.VkFormat };
AttachmentIndices = isDepthStencil ? Array.Empty<int>() : new[] { 0 };
AttachmentsCount = 1;
@ -64,6 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
_attachments = new Auto<DisposableImageView>[count];
_colors = new TextureView[colorsCount];
_colorsCanonical = colors.Select(color => color is TextureView view && view.Valid ? view : null).ToArray();
AttachmentSamples = new uint[count];
AttachmentFormats = new VkFormat[count];
@ -86,6 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
_attachments[index] = texture.GetImageViewForAttachment();
_colors[index] = texture;
_validColorAttachments |= 1u << bindIndex;
_baseAttachment = texture;
AttachmentSamples[index] = (uint)texture.Info.Samples;
AttachmentFormats[index] = texture.VkFormat;
@ -115,6 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
{
_attachments[count - 1] = dsTexture.GetImageViewForAttachment();
_depthStencil = dsTexture;
_baseAttachment ??= dsTexture;
AttachmentSamples[count - 1] = (uint)dsTexture.Info.Samples;
AttachmentFormats[count - 1] = dsTexture.VkFormat;
@ -251,19 +262,11 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertClearBarrier(CommandBufferScoped cbs, int index)
{
if (_colors != null)
{
int realIndex = Array.IndexOf(AttachmentIndices, index);
if (realIndex != -1)
{
_colors[realIndex].Storage?.InsertReadToWriteBarrier(
cbs,
AccessFlags.ColorAttachmentWriteBit,
PipelineStageFlags.ColorAttachmentOutputBit,
insideRenderPass: true);
}
}
_colorsCanonical?[index]?.Storage?.InsertReadToWriteBarrier(
cbs,
AccessFlags.ColorAttachmentWriteBit,
PipelineStageFlags.ColorAttachmentOutputBit,
insideRenderPass: true);
}
public void InsertClearBarrierDS(CommandBufferScoped cbs)
@ -274,5 +277,61 @@ namespace Ryujinx.Graphics.Vulkan
PipelineStageFlags.LateFragmentTestsBit,
insideRenderPass: true);
}
public TextureView[] GetAttachmentViews()
{
var result = new TextureView[_attachments.Length];
_colors?.CopyTo(result, 0);
if (_depthStencil != null)
{
result[^1] = _depthStencil;
}
return result;
}
public RenderPassCacheKey GetRenderPassCacheKey()
{
return new RenderPassCacheKey(_depthStencil, _colorsCanonical);
}
public void InsertLoadOpBarriers(CommandBufferScoped cbs)
{
if (_colors != null)
{
foreach (var color in _colors)
{
// If Clear or DontCare were used, this would need to be write bit.
color.Storage?.InsertWriteToReadBarrier(cbs, AccessFlags.ColorAttachmentReadBit, PipelineStageFlags.ColorAttachmentOutputBit);
color.Storage?.SetModification(AccessFlags.ColorAttachmentWriteBit, PipelineStageFlags.ColorAttachmentOutputBit);
}
}
if (_depthStencil != null)
{
_depthStencil.Storage?.InsertWriteToReadBarrier(cbs, AccessFlags.DepthStencilAttachmentReadBit, PipelineStageFlags.EarlyFragmentTestsBit);
_depthStencil.Storage?.SetModification(AccessFlags.DepthStencilAttachmentWriteBit, PipelineStageFlags.LateFragmentTestsBit);
}
}
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,
CommandBufferScoped cbs)
{
return _baseAttachment.GetPassAndFramebuffer(gd, device, cbs, this);
}
public TextureView GetColorView(int index)
{
return _colorsCanonical[index];
}
public TextureView GetDepthStencilView()
{
return _depthStencil;
}
}
}

View File

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Vulkan
{
@ -20,20 +21,29 @@ namespace Ryujinx.Graphics.Vulkan
public TValue Value;
}
private readonly Entry[][] _hashTable = new Entry[TotalBuckets][];
private struct Bucket
{
public int Length;
public Entry[] Entries;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly Span<Entry> AsSpan()
{
return Entries == null ? Span<Entry>.Empty : Entries.AsSpan(0, Length);
}
}
private readonly Bucket[] _hashTable = new Bucket[TotalBuckets];
public IEnumerable<TKey> Keys
{
get
{
foreach (Entry[] bucket in _hashTable)
foreach (Bucket bucket in _hashTable)
{
if (bucket != null)
for (int i = 0; i < bucket.Length; i++)
{
foreach (Entry entry in bucket)
{
yield return entry.Key;
}
yield return bucket.Entries[i].Key;
}
}
}
@ -43,14 +53,11 @@ namespace Ryujinx.Graphics.Vulkan
{
get
{
foreach (Entry[] bucket in _hashTable)
foreach (Bucket bucket in _hashTable)
{
if (bucket != null)
for (int i = 0; i < bucket.Length; i++)
{
foreach (Entry entry in bucket)
{
yield return entry.Value;
}
yield return bucket.Entries[i].Value;
}
}
}
@ -68,40 +75,64 @@ namespace Ryujinx.Graphics.Vulkan
int hashCode = key.GetHashCode();
int bucketIndex = hashCode & TotalBucketsMask;
var bucket = _hashTable[bucketIndex];
if (bucket != null)
ref var bucket = ref _hashTable[bucketIndex];
if (bucket.Entries != null)
{
int index = bucket.Length;
Array.Resize(ref _hashTable[bucketIndex], index + 1);
if (index >= bucket.Entries.Length)
{
Array.Resize(ref bucket.Entries, index + 1);
}
_hashTable[bucketIndex][index] = entry;
bucket.Entries[index] = entry;
}
else
{
_hashTable[bucketIndex] = new[]
bucket.Entries = new[]
{
entry,
};
}
bucket.Length++;
}
public bool Remove(ref TKey key)
{
int hashCode = key.GetHashCode();
ref var bucket = ref _hashTable[hashCode & TotalBucketsMask];
var entries = bucket.AsSpan();
for (int i = 0; i < entries.Length; i++)
{
ref var entry = ref entries[i];
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
{
entries[(i + 1)..].CopyTo(entries[i..]);
bucket.Length--;
return true;
}
}
return false;
}
public bool TryGetValue(ref TKey key, out TValue value)
{
int hashCode = key.GetHashCode();
var bucket = _hashTable[hashCode & TotalBucketsMask];
if (bucket != null)
var entries = _hashTable[hashCode & TotalBucketsMask].AsSpan();
for (int i = 0; i < entries.Length; i++)
{
for (int i = 0; i < bucket.Length; i++)
{
ref var entry = ref bucket[i];
ref var entry = ref entries[i];
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
{
value = entry.Value;
return true;
}
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
{
value = entry.Value;
return true;
}
}

View File

@ -256,17 +256,8 @@ namespace Ryujinx.Graphics.Vulkan
using var cbs = gd.CommandBufferPool.Rent();
var dstFormat = dst.VkFormat;
var dstSamples = dst.Info.Samples;
for (int l = 0; l < levels; l++)
{
int srcWidth = Math.Max(1, src.Width >> l);
int srcHeight = Math.Max(1, src.Height >> l);
int dstWidth = Math.Max(1, dst.Width >> l);
int dstHeight = Math.Max(1, dst.Height >> l);
var mipSrcRegion = new Extents2D(
srcRegion.X1 >> l,
srcRegion.Y1 >> l,
@ -290,11 +281,7 @@ namespace Ryujinx.Graphics.Vulkan
gd,
cbs,
srcView,
dst.GetImageViewForAttachment(),
dstWidth,
dstHeight,
dstSamples,
dstFormat,
dstView,
mipSrcRegion,
mipDstRegion);
}
@ -304,12 +291,7 @@ namespace Ryujinx.Graphics.Vulkan
gd,
cbs,
srcView,
dst.GetImageViewForAttachment(),
dstWidth,
dstHeight,
dstSamples,
dstFormat,
false,
dstView,
mipSrcRegion,
mipDstRegion,
linearFilter,
@ -367,12 +349,7 @@ namespace Ryujinx.Graphics.Vulkan
gd,
cbs,
srcView,
dstView.GetImageViewForAttachment(),
dstView.Width,
dstView.Height,
dstView.Info.Samples,
dstView.VkFormat,
dstView.Info.Format.IsDepthOrStencil(),
dstView,
extents,
extents,
false);
@ -394,12 +371,7 @@ namespace Ryujinx.Graphics.Vulkan
VulkanRenderer gd,
CommandBufferScoped cbs,
TextureView src,
Auto<DisposableImageView> dst,
int dstWidth,
int dstHeight,
int dstSamples,
VkFormat dstFormat,
bool dstIsDepthOrStencil,
TextureView dst,
Extents2D srcRegion,
Extents2D dstRegion,
bool linearFilter,
@ -453,6 +425,8 @@ namespace Ryujinx.Graphics.Vulkan
0f,
1f);
bool dstIsDepthOrStencil = dst.Info.Format.IsDepthOrStencil();
if (dstIsDepthOrStencil)
{
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
@ -471,7 +445,10 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetProgram(_programColorBlit);
}
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, dstIsDepthOrStencil, dstFormat);
int dstWidth = dst.Width;
int dstHeight = dst.Height;
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
@ -496,11 +473,7 @@ namespace Ryujinx.Graphics.Vulkan
VulkanRenderer gd,
CommandBufferScoped cbs,
TextureView src,
Auto<DisposableImageView> dst,
int dstWidth,
int dstHeight,
int dstSamples,
VkFormat dstFormat,
TextureView dst,
Extents2D srcRegion,
Extents2D dstRegion)
{
@ -548,7 +521,10 @@ namespace Ryujinx.Graphics.Vulkan
0f,
1f);
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, true, dstFormat);
int dstWidth = dst.Width;
int dstHeight = dst.Height;
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
_pipeline.SetViewports(viewports);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
@ -660,12 +636,11 @@ namespace Ryujinx.Graphics.Vulkan
public void Clear(
VulkanRenderer gd,
Auto<DisposableImageView> dst,
TextureView dst,
ReadOnlySpan<float> clearColor,
uint componentMask,
int dstWidth,
int dstHeight,
VkFormat dstFormat,
ComponentType type,
Rectangle<int> scissor)
{
@ -710,7 +685,7 @@ namespace Ryujinx.Graphics.Vulkan
}
_pipeline.SetProgram(program);
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat);
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
_pipeline.SetRenderTargetColorMasks(new[] { componentMask });
_pipeline.SetViewports(viewports);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
@ -721,7 +696,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Clear(
VulkanRenderer gd,
Auto<DisposableImageView> dst,
TextureView dst,
float depthValue,
bool depthMask,
int stencilValue,
@ -757,7 +732,7 @@ namespace Ryujinx.Graphics.Vulkan
1f);
_pipeline.SetProgram(_programDepthStencilClear);
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, true, dstFormat);
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight);
_pipeline.SetViewports(viewports);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
@ -1163,12 +1138,7 @@ namespace Ryujinx.Graphics.Vulkan
var srcView = Create2DLayerView(src, srcLayer + z, 0);
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
_pipeline.SetRenderTarget(
dstView.GetImageViewForAttachment(),
(uint)dst.Width,
(uint)dst.Height,
true,
dst.VkFormat);
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
CopyMSDraw(srcView, aspectFlags, fromMS: true);
@ -1294,13 +1264,7 @@ namespace Ryujinx.Graphics.Vulkan
var srcView = Create2DLayerView(src, srcLayer + z, 0);
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
_pipeline.SetRenderTarget(
dstView.GetImageViewForAttachment(),
(uint)dst.Width,
(uint)dst.Height,
(uint)samples,
true,
dst.VkFormat);
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
CopyMSDraw(srcView, aspectFlags, fromMS: false);
@ -1328,13 +1292,7 @@ namespace Ryujinx.Graphics.Vulkan
var dstView = Create2DLayerView(dst, dstLayer + z, 0);
_pipeline.SetTextureAndSamplerIdentitySwizzle(ShaderStage.Fragment, 0, srcView, null);
_pipeline.SetRenderTarget(
dstView.GetView(format).GetImageViewForAttachment(),
(uint)dst.Width,
(uint)dst.Height,
(uint)samples,
false,
vkFormat);
_pipeline.SetRenderTarget(dstView.GetView(format), (uint)dst.Width, (uint)dst.Height);
_pipeline.Draw(4, 1, 0, 0);
@ -1471,9 +1429,9 @@ namespace Ryujinx.Graphics.Vulkan
};
var info = new TextureCreateInfo(
from.Info.Width,
from.Info.Height,
from.Info.Depth,
Math.Max(1, from.Info.Width >> level),
Math.Max(1, from.Info.Height >> level),
1,
1,
from.Info.Samples,
from.Info.BlockWidth,

View File

@ -55,6 +55,7 @@ namespace Ryujinx.Graphics.Vulkan
protected FramebufferParams FramebufferParams;
private Auto<DisposableFramebuffer> _framebuffer;
private Auto<DisposableRenderPass> _renderPass;
private RenderPassHolder _nullRenderPass;
private int _writtenAttachmentCount;
private bool _framebufferUsingColorWriteMask;
@ -1488,98 +1489,22 @@ namespace Ryujinx.Graphics.Vulkan
protected unsafe void CreateRenderPass()
{
const int MaxAttachments = Constants.MaxRenderTargets + 1;
AttachmentDescription[] attachmentDescs = null;
var subpass = new SubpassDescription
{
PipelineBindPoint = PipelineBindPoint.Graphics,
};
AttachmentReference* attachmentReferences = stackalloc AttachmentReference[MaxAttachments];
var hasFramebuffer = FramebufferParams != null;
if (hasFramebuffer && FramebufferParams.AttachmentsCount != 0)
{
attachmentDescs = new AttachmentDescription[FramebufferParams.AttachmentsCount];
for (int i = 0; i < FramebufferParams.AttachmentsCount; i++)
{
attachmentDescs[i] = new AttachmentDescription(
0,
FramebufferParams.AttachmentFormats[i],
TextureStorage.ConvertToSampleCountFlags(Gd.Capabilities.SupportedSampleCounts, FramebufferParams.AttachmentSamples[i]),
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
ImageLayout.General,
ImageLayout.General);
}
int colorAttachmentsCount = FramebufferParams.ColorAttachmentsCount;
if (colorAttachmentsCount > MaxAttachments - 1)
{
colorAttachmentsCount = MaxAttachments - 1;
}
if (colorAttachmentsCount != 0)
{
int maxAttachmentIndex = FramebufferParams.MaxColorAttachmentIndex;
subpass.ColorAttachmentCount = (uint)maxAttachmentIndex + 1;
subpass.PColorAttachments = &attachmentReferences[0];
// Fill with VK_ATTACHMENT_UNUSED to cover any gaps.
for (int i = 0; i <= maxAttachmentIndex; i++)
{
subpass.PColorAttachments[i] = new AttachmentReference(Vk.AttachmentUnused, ImageLayout.Undefined);
}
for (int i = 0; i < colorAttachmentsCount; i++)
{
int bindIndex = FramebufferParams.AttachmentIndices[i];
subpass.PColorAttachments[bindIndex] = new AttachmentReference((uint)i, ImageLayout.General);
}
}
if (FramebufferParams.HasDepthStencil)
{
uint dsIndex = (uint)FramebufferParams.AttachmentsCount - 1;
subpass.PDepthStencilAttachment = &attachmentReferences[MaxAttachments - 1];
*subpass.PDepthStencilAttachment = new AttachmentReference(dsIndex, ImageLayout.General);
}
}
var subpassDependency = PipelineConverter.CreateSubpassDependency();
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
{
var renderPassCreateInfo = new RenderPassCreateInfo
{
SType = StructureType.RenderPassCreateInfo,
PAttachments = pAttachmentDescs,
AttachmentCount = attachmentDescs != null ? (uint)attachmentDescs.Length : 0,
PSubpasses = &subpass,
SubpassCount = 1,
PDependencies = &subpassDependency,
DependencyCount = 1,
};
Gd.Api.CreateRenderPass(Device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
_renderPass?.Dispose();
_renderPass = new Auto<DisposableRenderPass>(new DisposableRenderPass(Gd.Api, Device, renderPass));
}
EndRenderPass();
_framebuffer?.Dispose();
_framebuffer = hasFramebuffer ? FramebufferParams.Create(Gd.Api, Cbs, _renderPass) : null;
if (!hasFramebuffer || FramebufferParams.AttachmentsCount == 0)
{
// Use the null framebuffer.
_nullRenderPass ??= new RenderPassHolder(Gd, Device, new RenderPassCacheKey(), FramebufferParams);
_renderPass = _nullRenderPass.GetRenderPass();
_framebuffer = _nullRenderPass.GetFramebuffer(Gd, Cbs, FramebufferParams);
}
else
{
(_renderPass, _framebuffer) = FramebufferParams.GetPassAndFramebuffer(Gd, Device, Cbs);
}
}
protected void SignalStateChange()
@ -1770,8 +1695,7 @@ namespace Ryujinx.Graphics.Vulkan
{
if (disposing)
{
_renderPass?.Dispose();
_framebuffer?.Dispose();
_nullRenderPass?.Dispose();
_newState.Dispose();
_descriptorSetUpdater.Dispose();
_vertexBufferUpdater.Dispose();

View File

@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Vulkan
{
// We can't use CmdClearAttachments if not writing all components,
// because on Vulkan, the pipeline state does not affect clears.
var dstTexture = FramebufferParams.GetAttachment(index);
var dstTexture = FramebufferParams.GetColorView(index);
if (dstTexture == null)
{
return;
@ -71,7 +71,6 @@ namespace Ryujinx.Graphics.Vulkan
componentMask,
(int)FramebufferParams.Width,
(int)FramebufferParams.Height,
FramebufferParams.AttachmentFormats[index],
FramebufferParams.GetAttachmentComponentType(index),
ClearScissor);
}
@ -92,7 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
{
// We can't use CmdClearAttachments if not clearing all (mask is all ones, 0xFF) or none (mask is 0) of the stencil bits,
// because on Vulkan, the pipeline state does not affect clears.
var dstTexture = FramebufferParams.GetDepthStencilAttachment();
var dstTexture = FramebufferParams.GetDepthStencilView();
if (dstTexture == null)
{
return;

View File

@ -9,21 +9,16 @@ namespace Ryujinx.Graphics.Vulkan
{
}
public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, bool isDepthStencil, VkFormat format)
public void SetRenderTarget(TextureView view, uint width, uint height)
{
SetRenderTarget(view, width, height, 1u, isDepthStencil, format);
}
public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
{
CreateFramebuffer(view, width, height, samples, isDepthStencil, format);
CreateFramebuffer(view, width, height);
CreateRenderPass();
SignalStateChange();
}
private void CreateFramebuffer(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
private void CreateFramebuffer(TextureView view, uint width, uint height)
{
FramebufferParams = new FramebufferParams(Device, view, width, height, samples, isDepthStencil, format);
FramebufferParams = new FramebufferParams(Device, view, width, height);
UpdatePipelineAttachmentFormats();
}

View File

@ -0,0 +1,43 @@
using System;
using System.Linq;
namespace Ryujinx.Graphics.Vulkan
{
internal readonly struct RenderPassCacheKey : IRefEquatable<RenderPassCacheKey>
{
private readonly TextureView _depthStencil;
private readonly TextureView[] _colors;
public RenderPassCacheKey(TextureView depthStencil, TextureView[] colors)
{
_depthStencil = depthStencil;
_colors = colors;
}
public override int GetHashCode()
{
HashCode hc = new();
hc.Add(_depthStencil);
if (_colors != null)
{
foreach (var color in _colors)
{
hc.Add(color);
}
}
return hc.ToHashCode();
}
public bool Equals(ref RenderPassCacheKey other)
{
bool colorsNull = _colors == null;
bool otherNull = other._colors == null;
return other._depthStencil == _depthStencil &&
colorsNull == otherNull &&
(colorsNull || other._colors.SequenceEqual(_colors));
}
}
}

View File

@ -0,0 +1,180 @@
using Silk.NET.Vulkan;
using System;
namespace Ryujinx.Graphics.Vulkan
{
internal class RenderPassHolder
{
private readonly struct FramebufferCacheKey : IRefEquatable<FramebufferCacheKey>
{
private readonly uint _width;
private readonly uint _height;
private readonly uint _layers;
public FramebufferCacheKey(uint width, uint height, uint layers)
{
_width = width;
_height = height;
_layers = layers;
}
public override int GetHashCode()
{
return HashCode.Combine(_width, _height, _layers);
}
public bool Equals(ref FramebufferCacheKey other)
{
return other._width == _width && other._height == _height && other._layers == _layers;
}
}
private readonly TextureView[] _textures;
private readonly Auto<DisposableRenderPass> _renderPass;
private readonly HashTableSlim<FramebufferCacheKey, Auto<DisposableFramebuffer>> _framebuffers;
private readonly RenderPassCacheKey _key;
public unsafe RenderPassHolder(VulkanRenderer gd, Device device, RenderPassCacheKey key, FramebufferParams fb)
{
// Create render pass using framebuffer params.
const int MaxAttachments = Constants.MaxRenderTargets + 1;
AttachmentDescription[] attachmentDescs = null;
var subpass = new SubpassDescription
{
PipelineBindPoint = PipelineBindPoint.Graphics,
};
AttachmentReference* attachmentReferences = stackalloc AttachmentReference[MaxAttachments];
var hasFramebuffer = fb != null;
if (hasFramebuffer && fb.AttachmentsCount != 0)
{
attachmentDescs = new AttachmentDescription[fb.AttachmentsCount];
for (int i = 0; i < fb.AttachmentsCount; i++)
{
attachmentDescs[i] = new AttachmentDescription(
0,
fb.AttachmentFormats[i],
TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, fb.AttachmentSamples[i]),
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
ImageLayout.General,
ImageLayout.General);
}
int colorAttachmentsCount = fb.ColorAttachmentsCount;
if (colorAttachmentsCount > MaxAttachments - 1)
{
colorAttachmentsCount = MaxAttachments - 1;
}
if (colorAttachmentsCount != 0)
{
int maxAttachmentIndex = fb.MaxColorAttachmentIndex;
subpass.ColorAttachmentCount = (uint)maxAttachmentIndex + 1;
subpass.PColorAttachments = &attachmentReferences[0];
// Fill with VK_ATTACHMENT_UNUSED to cover any gaps.
for (int i = 0; i <= maxAttachmentIndex; i++)
{
subpass.PColorAttachments[i] = new AttachmentReference(Vk.AttachmentUnused, ImageLayout.Undefined);
}
for (int i = 0; i < colorAttachmentsCount; i++)
{
int bindIndex = fb.AttachmentIndices[i];
subpass.PColorAttachments[bindIndex] = new AttachmentReference((uint)i, ImageLayout.General);
}
}
if (fb.HasDepthStencil)
{
uint dsIndex = (uint)fb.AttachmentsCount - 1;
subpass.PDepthStencilAttachment = &attachmentReferences[MaxAttachments - 1];
*subpass.PDepthStencilAttachment = new AttachmentReference(dsIndex, ImageLayout.General);
}
}
var subpassDependency = PipelineConverter.CreateSubpassDependency();
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
{
var renderPassCreateInfo = new RenderPassCreateInfo
{
SType = StructureType.RenderPassCreateInfo,
PAttachments = pAttachmentDescs,
AttachmentCount = attachmentDescs != null ? (uint)attachmentDescs.Length : 0,
PSubpasses = &subpass,
SubpassCount = 1,
PDependencies = &subpassDependency,
DependencyCount = 1,
};
gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
_renderPass?.Dispose();
_renderPass = new Auto<DisposableRenderPass>(new DisposableRenderPass(gd.Api, device, renderPass));
}
_framebuffers = new HashTableSlim<FramebufferCacheKey, Auto<DisposableFramebuffer>>();
// Register this render pass with all render target views.
var textures = fb.GetAttachmentViews();
foreach (var texture in textures)
{
texture.AddRenderPass(key, this);
}
_textures = textures;
_key = key;
}
public Auto<DisposableFramebuffer> GetFramebuffer(VulkanRenderer gd, CommandBufferScoped cbs, FramebufferParams fb)
{
var key = new FramebufferCacheKey(fb.Width, fb.Height, fb.Layers);
if (!_framebuffers.TryGetValue(ref key, out Auto<DisposableFramebuffer> result))
{
result = fb.Create(gd.Api, cbs, _renderPass);
_framebuffers.Add(ref key, result);
}
return result;
}
public Auto<DisposableRenderPass> GetRenderPass()
{
return _renderPass;
}
public void Dispose()
{
// Dispose all framebuffers
foreach (var fb in _framebuffers.Values)
{
fb.Dispose();
}
// Notify all texture views that this render pass has been disposed.
foreach (var texture in _textures)
{
texture.RemoveRenderPass(_key);
}
}
}
}

View File

@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
using Format = Ryujinx.Graphics.GAL.Format;
using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format;
@ -23,6 +24,8 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureCreateInfo _info;
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
public TextureCreateInfo Info => _info;
public TextureStorage Storage { get; }
@ -158,6 +161,26 @@ namespace Ryujinx.Graphics.Vulkan
Valid = true;
}
/// <summary>
/// Create a texture view for an existing swapchain image view.
/// Does not set storage, so only appropriate for swapchain use.
/// </summary>
/// <remarks>Do not use this for normal textures, and make sure uses do not try to read storage.</remarks>
public TextureView(VulkanRenderer gd, Device device, DisposableImageView view, TextureCreateInfo info, VkFormat format)
{
_gd = gd;
_device = device;
_imageView = new Auto<DisposableImageView>(view);
_imageViewDraw = _imageView;
_imageViewIdentity = _imageView;
_info = info;
VkFormat = format;
Valid = true;
}
public Auto<DisposableImage> GetImage()
{
return Storage.GetImage();
@ -939,6 +962,34 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException();
}
public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd,
Device device,
CommandBufferScoped cbs,
FramebufferParams fb)
{
var key = fb.GetRenderPassCacheKey();
if (_renderPasses == null || !_renderPasses.TryGetValue(ref key, out RenderPassHolder rpHolder))
{
rpHolder = new RenderPassHolder(gd, device, key, fb);
}
return (rpHolder.GetRenderPass(), rpHolder.GetFramebuffer(gd, cbs, fb));
}
public void AddRenderPass(RenderPassCacheKey key, RenderPassHolder renderPass)
{
_renderPasses ??= new HashTableSlim<RenderPassCacheKey, RenderPassHolder>();
_renderPasses.Add(ref key, renderPass);
}
public void RemoveRenderPass(RenderPassCacheKey key)
{
_renderPasses.Remove(ref key);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
@ -948,15 +999,29 @@ namespace Ryujinx.Graphics.Vulkan
if (_gd.Textures.Remove(this))
{
_imageView.Dispose();
_imageViewIdentity.Dispose();
_imageView2dArray?.Dispose();
if (_imageViewIdentity != _imageView)
{
_imageViewIdentity.Dispose();
}
if (_imageViewDraw != _imageViewIdentity)
{
_imageViewDraw.Dispose();
}
Storage.DecrementViewsCount();
if (_renderPasses != null)
{
var renderPasses = _renderPasses.Values.ToArray();
foreach (var pass in renderPasses)
{
pass.Dispose();
}
}
}
}
}

View File

@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Vulkan
private SwapchainKHR _swapchain;
private Image[] _swapchainImages;
private Auto<DisposableImageView>[] _swapchainImageViews;
private TextureView[] _swapchainImageViews;
private Semaphore[] _imageAvailableSemaphores;
private Semaphore[] _renderFinishedSemaphores;
@ -143,6 +143,23 @@ namespace Ryujinx.Graphics.Vulkan
Clipped = true,
};
var textureCreateInfo = new TextureCreateInfo(
_width,
_height,
1,
1,
1,
1,
1,
1,
FormatTable.GetFormat(surfaceFormat.Format),
DepthStencilMode.Depth,
Target.Texture2D,
SwizzleComponent.Red,
SwizzleComponent.Green,
SwizzleComponent.Blue,
SwizzleComponent.Alpha);
_gd.SwapchainApi.CreateSwapchain(_device, swapchainCreateInfo, null, out _swapchain).ThrowOnError();
_gd.SwapchainApi.GetSwapchainImages(_device, _swapchain, &imageCount, null);
@ -154,11 +171,11 @@ namespace Ryujinx.Graphics.Vulkan
_gd.SwapchainApi.GetSwapchainImages(_device, _swapchain, &imageCount, pSwapchainImages);
}
_swapchainImageViews = new Auto<DisposableImageView>[imageCount];
_swapchainImageViews = new TextureView[imageCount];
for (int i = 0; i < _swapchainImageViews.Length; i++)
{
_swapchainImageViews[i] = CreateSwapchainImageView(_swapchainImages[i], surfaceFormat.Format);
_swapchainImageViews[i] = CreateSwapchainImageView(_swapchainImages[i], surfaceFormat.Format, textureCreateInfo);
}
var semaphoreCreateInfo = new SemaphoreCreateInfo
@ -181,7 +198,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private unsafe Auto<DisposableImageView> CreateSwapchainImageView(Image swapchainImage, VkFormat format)
private unsafe TextureView CreateSwapchainImageView(Image swapchainImage, VkFormat format, TextureCreateInfo info)
{
var componentMapping = new ComponentMapping(
ComponentSwizzle.R,
@ -204,7 +221,8 @@ namespace Ryujinx.Graphics.Vulkan
};
_gd.Api.CreateImageView(_device, imageCreateInfo, null, out var imageView).ThrowOnError();
return new Auto<DisposableImageView>(new DisposableImageView(_gd.Api, _device, imageView));
return new TextureView(_gd, _device, new DisposableImageView(_gd.Api, _device, imageView), info, format);
}
private static SurfaceFormatKHR ChooseSwapSurfaceFormat(SurfaceFormatKHR[] availableFormats, bool colorSpacePassthroughEnabled)
@ -406,7 +424,7 @@ namespace Ryujinx.Graphics.Vulkan
_scalingFilter.Run(
view,
cbs,
_swapchainImageViews[nextImage],
_swapchainImageViews[nextImage].GetImageViewForAttachment(),
_format,
_width,
_height,
@ -421,11 +439,6 @@ namespace Ryujinx.Graphics.Vulkan
cbs,
view,
_swapchainImageViews[nextImage],
_width,
_height,
1,
_format,
false,
new Extents2D(srcX0, srcY0, srcX1, srcY1),
new Extents2D(dstX0, dstY1, dstX1, dstY0),
_isLinear,

View File

@ -330,7 +330,7 @@ namespace Ryujinx.HLE.HOS
HorizonFsClient fsClient = new(this);
ServiceTable = new ServiceTable();
var services = ServiceTable.GetServices(new HorizonOptions(Device.Configuration.IgnoreMissingServices, LibHacHorizonManager.BcatClient, fsClient));
var services = ServiceTable.GetServices(new HorizonOptions(Device.Configuration.IgnoreMissingServices, LibHacHorizonManager.BcatClient, fsClient, AccountManager));
foreach (var service in services)
{

View File

@ -18,6 +18,7 @@ using System.Collections.Specialized;
using System.Globalization;
using System.IO;
using System.Linq;
using LazyFile = Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy.LazyFile;
using Path = System.IO.Path;
namespace Ryujinx.HLE.HOS
@ -512,7 +513,7 @@ namespace Ryujinx.HLE.HOS
using (IFileSystem fs = new LocalFileSystem(mod.Path.FullName))
{
AddFiles(fs, mod.Name, fileSet, builder);
AddFiles(fs, mod.Name, mod.Path.FullName, fileSet, builder);
}
count++;
}
@ -528,7 +529,7 @@ namespace Ryujinx.HLE.HOS
Logger.Info?.Print(LogClass.ModLoader, $"Found 'romfs.bin' for Application {applicationId:X16}");
using (IFileSystem fs = new RomFsFileSystem(mod.Path.OpenRead().AsStorage()))
{
AddFiles(fs, mod.Name, fileSet, builder);
AddFiles(fs, mod.Name, mod.Path.FullName, fileSet, builder);
}
count++;
}
@ -561,18 +562,18 @@ namespace Ryujinx.HLE.HOS
return newStorage;
}
private static void AddFiles(IFileSystem fs, string modName, ISet<string> fileSet, RomFsBuilder builder)
private static void AddFiles(IFileSystem fs, string modName, string rootPath, ISet<string> fileSet, RomFsBuilder builder)
{
foreach (var entry in fs.EnumerateEntries()
.AsParallel()
.Where(f => f.Type == DirectoryEntryType.File)
.OrderBy(f => f.FullPath, StringComparer.Ordinal))
{
using var file = new UniqueRef<IFile>();
var file = new LazyFile(entry.FullPath, rootPath, fs);
fs.OpenFile(ref file.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
if (fileSet.Add(entry.FullPath))
{
builder.AddFile(entry.FullPath, file.Release());
builder.AddFile(entry.FullPath, file);
}
else
{

View File

@ -4,6 +4,7 @@ using LibHac.Fs;
using LibHac.Fs.Shim;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Horizon.Sdk.Account;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@ -11,7 +12,7 @@ using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
public class AccountManager
public class AccountManager : IEmulatorAccountManager
{
public static readonly UserId DefaultUserId = new("00000000000000010000000000000000");
@ -106,6 +107,11 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
_accountSaveDataManager.Save(_profiles);
}
public void OpenUserOnlinePlay(Uid userId)
{
OpenUserOnlinePlay(new UserId((long)userId.Low, (long)userId.High));
}
public void OpenUserOnlinePlay(UserId userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
@ -127,6 +133,11 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
_accountSaveDataManager.Save(_profiles);
}
public void CloseUserOnlinePlay(Uid userId)
{
CloseUserOnlinePlay(new UserId((long)userId.Low, (long)userId.High));
}
public void CloseUserOnlinePlay(UserId userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))

View File

@ -1,55 +0,0 @@
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator;
namespace Ryujinx.HLE.HOS.Services.Friend
{
[Service("friend:a", FriendServicePermissionLevel.Administrator)]
[Service("friend:m", FriendServicePermissionLevel.Manager)]
[Service("friend:s", FriendServicePermissionLevel.System)]
[Service("friend:u", FriendServicePermissionLevel.User)]
[Service("friend:v", FriendServicePermissionLevel.Viewer)]
class IServiceCreator : IpcService
{
private readonly FriendServicePermissionLevel _permissionLevel;
public IServiceCreator(ServiceCtx context, FriendServicePermissionLevel permissionLevel)
{
_permissionLevel = permissionLevel;
}
[CommandCmif(0)]
// CreateFriendService() -> object<nn::friends::detail::ipc::IFriendService>
public ResultCode CreateFriendService(ServiceCtx context)
{
MakeObject(context, new IFriendService(_permissionLevel));
return ResultCode.Success;
}
[CommandCmif(1)] // 2.0.0+
// CreateNotificationService(nn::account::Uid userId) -> object<nn::friends::detail::ipc::INotificationService>
public ResultCode CreateNotificationService(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
MakeObject(context, new INotificationService(context, userId, _permissionLevel));
return ResultCode.Success;
}
[CommandCmif(2)] // 4.0.0+
// CreateDaemonSuspendSessionService() -> object<nn::friends::detail::ipc::IDaemonSuspendSessionService>
public ResultCode CreateDaemonSuspendSessionService(ServiceCtx context)
{
MakeObject(context, new IDaemonSuspendSessionService(_permissionLevel));
return ResultCode.Success;
}
}
}

View File

@ -1,14 +0,0 @@
namespace Ryujinx.HLE.HOS.Services.Friend
{
enum ResultCode
{
ModuleId = 121,
ErrorCodeShift = 9,
Success = 0,
InvalidArgument = (2 << ErrorCodeShift) | ModuleId,
InternetRequestDenied = (6 << ErrorCodeShift) | ModuleId,
NotificationQueueEmpty = (15 << ErrorCodeShift) | ModuleId,
}
}

View File

@ -1,29 +0,0 @@
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
{
[StructLayout(LayoutKind.Sequential, Pack = 0x8, Size = 0x200, CharSet = CharSet.Ansi)]
struct Friend
{
public UserId UserId;
public long NetworkUserId;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x21)]
public string Nickname;
public UserPresence presence;
[MarshalAs(UnmanagedType.I1)]
public bool IsFavourite;
[MarshalAs(UnmanagedType.I1)]
public bool IsNew;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x6)]
readonly char[] Unknown;
[MarshalAs(UnmanagedType.I1)]
public bool IsValid;
}
}

View File

@ -1,24 +0,0 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
{
[StructLayout(LayoutKind.Sequential)]
struct FriendFilter
{
public PresenceStatusFilter PresenceStatus;
[MarshalAs(UnmanagedType.I1)]
public bool IsFavoriteOnly;
[MarshalAs(UnmanagedType.I1)]
public bool IsSameAppPresenceOnly;
[MarshalAs(UnmanagedType.I1)]
public bool IsSameAppPlayedOnly;
[MarshalAs(UnmanagedType.I1)]
public bool IsArbitraryAppPlayedOnly;
public long PresenceGroupId;
}
}

View File

@ -1,34 +0,0 @@
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
{
[StructLayout(LayoutKind.Sequential, Pack = 0x8)]
struct UserPresence
{
public UserId UserId;
public long LastTimeOnlineTimestamp;
public PresenceStatus Status;
[MarshalAs(UnmanagedType.I1)]
public bool SamePresenceGroupApplication;
public Array3<byte> Unknown;
private AppKeyValueStorageHolder _appKeyValueStorage;
public Span<byte> AppKeyValueStorage => MemoryMarshal.Cast<AppKeyValueStorageHolder, byte>(MemoryMarshal.CreateSpan(ref _appKeyValueStorage, AppKeyValueStorageHolder.Size));
[StructLayout(LayoutKind.Sequential, Pack = 0x1, Size = Size)]
private struct AppKeyValueStorageHolder
{
public const int Size = 0xC0;
}
public readonly override string ToString()
{
return $"UserPresence {{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status} }}";
}
}
}

View File

@ -1,14 +0,0 @@
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
{
class IDaemonSuspendSessionService : IpcService
{
#pragma warning disable IDE0052 // Remove unread private member
private readonly FriendServicePermissionLevel _permissionLevel;
#pragma warning restore IDE0052
public IDaemonSuspendSessionService(FriendServicePermissionLevel permissionLevel)
{
_permissionLevel = permissionLevel;
}
}
}

View File

@ -1,374 +0,0 @@
using LibHac.Ns;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService;
using Ryujinx.Horizon.Common;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
{
class IFriendService : IpcService
{
#pragma warning disable IDE0052 // Remove unread private member
private readonly FriendServicePermissionLevel _permissionLevel;
#pragma warning restore IDE0052
private KEvent _completionEvent;
public IFriendService(FriendServicePermissionLevel permissionLevel)
{
_permissionLevel = permissionLevel;
}
[CommandCmif(0)]
// GetCompletionEvent() -> handle<copy>
public ResultCode GetCompletionEvent(ServiceCtx context)
{
_completionEvent ??= new KEvent(context.Device.System.KernelContext);
if (context.Process.HandleTable.GenerateHandle(_completionEvent.ReadableEvent, out int completionEventHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
_completionEvent.WritableEvent.Signal();
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(completionEventHandle);
return ResultCode.Success;
}
[CommandCmif(1)]
// nn::friends::Cancel()
public ResultCode Cancel(ServiceCtx context)
{
// TODO: Original service sets an internal field to 1 here. Determine usage.
Logger.Stub?.PrintStub(LogClass.ServiceFriend);
return ResultCode.Success;
}
[CommandCmif(10100)]
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
public ResultCode GetFriendListIds(ServiceCtx context)
{
int offset = context.RequestData.ReadInt32();
// Padding
context.RequestData.ReadInt32();
UserId userId = context.RequestData.ReadStruct<UserId>();
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
// Pid placeholder
context.RequestData.ReadInt64();
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
context.ResponseData.Write(0);
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new
{
UserId = userId.ToString(),
offset,
filter.PresenceStatus,
filter.IsFavoriteOnly,
filter.IsSameAppPresenceOnly,
filter.IsSameAppPlayedOnly,
filter.IsArbitraryAppPlayedOnly,
filter.PresenceGroupId,
});
return ResultCode.Success;
}
[CommandCmif(10101)]
// nn::friends::GetFriendList(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
// -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
public ResultCode GetFriendList(ServiceCtx context)
{
int offset = context.RequestData.ReadInt32();
// Padding
context.RequestData.ReadInt32();
UserId userId = context.RequestData.ReadStruct<UserId>();
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
// Pid placeholder
context.RequestData.ReadInt64();
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
context.ResponseData.Write(0);
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new
{
UserId = userId.ToString(),
offset,
filter.PresenceStatus,
filter.IsFavoriteOnly,
filter.IsSameAppPresenceOnly,
filter.IsSameAppPlayedOnly,
filter.IsArbitraryAppPlayedOnly,
filter.PresenceGroupId,
});
return ResultCode.Success;
}
[CommandCmif(10120)] // 10.0.0+
// nn::friends::IsFriendListCacheAvailable(nn::account::Uid userId) -> bool
public ResultCode IsFriendListCacheAvailable(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
// TODO: Service mount the friends:/ system savedata and try to load friend.cache file, returns true if exists, false otherwise.
// NOTE: If no cache is available, guest then calls nn::friends::EnsureFriendListAvailable, we can avoid that by faking the cache check.
context.ResponseData.Write(true);
// TODO: Since we don't support friend features, it's fine to stub it for now.
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
return ResultCode.Success;
}
[CommandCmif(10121)] // 10.0.0+
// nn::friends::EnsureFriendListAvailable(nn::account::Uid userId)
public ResultCode EnsureFriendListAvailable(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
// TODO: Service mount the friends:/ system savedata and create a friend.cache file for the given user id.
// Since we don't support friend features, it's fine to stub it for now.
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
return ResultCode.Success;
}
[CommandCmif(10400)]
// nn::friends::GetBlockedUserListIds(int offset, nn::account::Uid userId) -> (u32, buffer<nn::account::NetworkServiceAccountId, 0xa>)
public ResultCode GetBlockedUserListIds(ServiceCtx context)
{
int offset = context.RequestData.ReadInt32();
// Padding
context.RequestData.ReadInt32();
UserId userId = context.RequestData.ReadStruct<UserId>();
// There are no friends blocked, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
context.ResponseData.Write(0);
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { offset, UserId = userId.ToString() });
return ResultCode.Success;
}
[CommandCmif(10420)]
// nn::friends::CheckBlockedUserListAvailability(nn::account::Uid userId) -> bool
public ResultCode CheckBlockedUserListAvailability(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
// Yes, it is available.
context.ResponseData.Write(true);
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
return ResultCode.Success;
}
[CommandCmif(10600)]
// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid userId)
public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
context.Device.System.AccountManager.OpenUserOnlinePlay(userId);
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
return ResultCode.Success;
}
[CommandCmif(10601)]
// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid userId)
public ResultCode DeclareCloseOnlinePlaySession(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
context.Device.System.AccountManager.CloseUserOnlinePlay(userId);
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
return ResultCode.Success;
}
[CommandCmif(10610)]
// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
public ResultCode UpdateUserPresence(ServiceCtx context)
{
UserId uuid = context.RequestData.ReadStruct<UserId>();
// Pid placeholder
context.RequestData.ReadInt64();
ulong position = context.Request.PtrBuff[0].Position;
ulong size = context.Request.PtrBuff[0].Size;
ReadOnlySpan<UserPresence> userPresenceInputArray = MemoryMarshal.Cast<byte, UserPresence>(context.Memory.GetSpan(position, (int)size));
if (uuid.IsNull)
{
return ResultCode.InvalidArgument;
}
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray = userPresenceInputArray.ToArray() });
return ResultCode.Success;
}
[CommandCmif(10700)]
// nn::friends::GetPlayHistoryRegistrationKey(b8 unknown, nn::account::Uid) -> buffer<nn::friends::PlayHistoryRegistrationKey, 0x1a>
public ResultCode GetPlayHistoryRegistrationKey(ServiceCtx context)
{
bool unknownBool = context.RequestData.ReadBoolean();
UserId userId = context.RequestData.ReadStruct<UserId>();
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(0x40UL);
ulong bufferPosition = context.Request.RecvListBuff[0].Position;
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
// NOTE: Calls nn::friends::detail::service::core::PlayHistoryManager::GetInstance and stores the instance.
byte[] randomBytes = new byte[8];
Random.Shared.NextBytes(randomBytes);
// NOTE: Calls nn::friends::detail::service::core::UuidManager::GetInstance and stores the instance.
// Then call nn::friends::detail::service::core::AccountStorageManager::GetInstance and store the instance.
// Then it checks if an Uuid is already stored for the UserId, if not it generates a random Uuid.
// And store it in the savedata 8000000000000080 in the friends:/uid.bin file.
Array16<byte> randomGuid = new();
Guid.NewGuid().ToByteArray().AsSpan().CopyTo(randomGuid.AsSpan());
PlayHistoryRegistrationKey playHistoryRegistrationKey = new()
{
Type = 0x101,
KeyIndex = (byte)(randomBytes[0] & 7),
UserIdBool = 0, // TODO: Find it.
UnknownBool = (byte)(unknownBool ? 1 : 0), // TODO: Find it.
Reserved = new Array11<byte>(),
Uuid = randomGuid,
};
ReadOnlySpan<byte> playHistoryRegistrationKeyBuffer = SpanHelpers.AsByteSpan(ref playHistoryRegistrationKey);
/*
NOTE: The service uses the KeyIndex to get a random key from a keys buffer (since the key index is stored in the returned buffer).
We currently don't support play history and online services so we can use a blank key for now.
Code for reference:
byte[] hmacKey = new byte[0x20];
HMACSHA256 hmacSha256 = new HMACSHA256(hmacKey);
byte[] hmacHash = hmacSha256.ComputeHash(playHistoryRegistrationKeyBuffer);
*/
context.Memory.Write(bufferPosition, playHistoryRegistrationKeyBuffer);
context.Memory.Write(bufferPosition + 0x20, new byte[0x20]); // HmacHash
return ResultCode.Success;
}
[CommandCmif(10702)]
// nn::friends::AddPlayHistory(nn::account::Uid, u64, pid, buffer<nn::friends::PlayHistoryRegistrationKey, 0x19>, buffer<nn::friends::InAppScreenName, 0x19>, buffer<nn::friends::InAppScreenName, 0x19>)
public ResultCode AddPlayHistory(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
// Pid placeholder
context.RequestData.ReadInt64();
#pragma warning disable IDE0059 // Remove unnecessary value assignment
ulong pid = context.Request.HandleDesc.PId;
ulong playHistoryRegistrationKeyPosition = context.Request.PtrBuff[0].Position;
ulong playHistoryRegistrationKeySize = context.Request.PtrBuff[0].Size;
ulong inAppScreenName1Position = context.Request.PtrBuff[1].Position;
#pragma warning restore IDE0059
ulong inAppScreenName1Size = context.Request.PtrBuff[1].Size;
#pragma warning disable IDE0059 // Remove unnecessary value assignment
ulong inAppScreenName2Position = context.Request.PtrBuff[2].Position;
#pragma warning restore IDE0059
ulong inAppScreenName2Size = context.Request.PtrBuff[2].Size;
if (userId.IsNull || inAppScreenName1Size > 0x48 || inAppScreenName2Size > 0x48)
{
return ResultCode.InvalidArgument;
}
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
#pragma warning disable IDE0059 // Remove unnecessary value assignment
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
#pragma warning restore IDE0059
/*
NOTE: The service calls nn::friends::detail::service::core::PlayHistoryManager to store informations using the registration key computed in GetPlayHistoryRegistrationKey.
Then calls nn::friends::detail::service::core::FriendListManager to update informations on the friend list.
We currently don't support play history and online services so it's fine to do nothing.
*/
Logger.Stub?.PrintStub(LogClass.ServiceFriend);
return ResultCode.Success;
}
}
}

View File

@ -1,178 +0,0 @@
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService;
using Ryujinx.Horizon.Common;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
{
class INotificationService : DisposableIpcService
{
private readonly UserId _userId;
private readonly FriendServicePermissionLevel _permissionLevel;
private readonly object _lock = new();
private readonly KEvent _notificationEvent;
private int _notificationEventHandle = 0;
private readonly LinkedList<NotificationInfo> _notifications;
private bool _hasNewFriendRequest;
private bool _hasFriendListUpdate;
public INotificationService(ServiceCtx context, UserId userId, FriendServicePermissionLevel permissionLevel)
{
_userId = userId;
_permissionLevel = permissionLevel;
_notifications = new LinkedList<NotificationInfo>();
_notificationEvent = new KEvent(context.Device.System.KernelContext);
_hasNewFriendRequest = false;
_hasFriendListUpdate = false;
NotificationEventHandler.Instance.RegisterNotificationService(this);
}
[CommandCmif(0)] //2.0.0+
// nn::friends::detail::ipc::INotificationService::GetEvent() -> handle<copy>
public ResultCode GetEvent(ServiceCtx context)
{
if (_notificationEventHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(_notificationEvent.ReadableEvent, out _notificationEventHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_notificationEventHandle);
return ResultCode.Success;
}
[CommandCmif(1)] //2.0.0+
// nn::friends::detail::ipc::INotificationService::Clear()
public ResultCode Clear(ServiceCtx context)
{
lock (_lock)
{
_hasNewFriendRequest = false;
_hasFriendListUpdate = false;
_notifications.Clear();
}
return ResultCode.Success;
}
[CommandCmif(2)] // 2.0.0+
// nn::friends::detail::ipc::INotificationService::Pop() -> nn::friends::detail::ipc::SizedNotificationInfo
public ResultCode Pop(ServiceCtx context)
{
lock (_lock)
{
if (_notifications.Count >= 1)
{
NotificationInfo notificationInfo = _notifications.First.Value;
_notifications.RemoveFirst();
if (notificationInfo.Type == NotificationEventType.FriendListUpdate)
{
_hasFriendListUpdate = false;
}
else if (notificationInfo.Type == NotificationEventType.NewFriendRequest)
{
_hasNewFriendRequest = false;
}
context.ResponseData.WriteStruct(notificationInfo);
return ResultCode.Success;
}
}
return ResultCode.NotificationQueueEmpty;
}
public void SignalFriendListUpdate(UserId targetId)
{
lock (_lock)
{
if (_userId == targetId)
{
if (!_hasFriendListUpdate)
{
NotificationInfo friendListNotification = new();
if (_notifications.Count != 0)
{
friendListNotification = _notifications.First.Value;
_notifications.RemoveFirst();
}
friendListNotification.Type = NotificationEventType.FriendListUpdate;
_hasFriendListUpdate = true;
if (_hasNewFriendRequest)
{
NotificationInfo newFriendRequestNotification = new();
if (_notifications.Count != 0)
{
newFriendRequestNotification = _notifications.First.Value;
_notifications.RemoveFirst();
}
newFriendRequestNotification.Type = NotificationEventType.NewFriendRequest;
_notifications.AddFirst(newFriendRequestNotification);
}
// We defer this to make sure we are on top of the queue.
_notifications.AddFirst(friendListNotification);
}
_notificationEvent.ReadableEvent.Signal();
}
}
}
public void SignalNewFriendRequest(UserId targetId)
{
lock (_lock)
{
if ((_permissionLevel & FriendServicePermissionLevel.ViewerMask) != 0 && _userId == targetId)
{
if (!_hasNewFriendRequest)
{
if (_notifications.Count == 100)
{
SignalFriendListUpdate(targetId);
}
NotificationInfo newFriendRequestNotification = new()
{
Type = NotificationEventType.NewFriendRequest,
};
_notifications.AddLast(newFriendRequestNotification);
_hasNewFriendRequest = true;
}
_notificationEvent.ReadableEvent.Signal();
}
}
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
NotificationEventHandler.Instance.UnregisterNotificationService(this);
}
}
}
}

View File

@ -1,74 +0,0 @@
using Ryujinx.HLE.HOS.Services.Account.Acc;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
{
public sealed class NotificationEventHandler
{
private static NotificationEventHandler _instance;
private static readonly object _instanceLock = new();
private readonly INotificationService[] _registry;
public static NotificationEventHandler Instance
{
get
{
lock (_instanceLock)
{
_instance ??= new NotificationEventHandler();
return _instance;
}
}
}
NotificationEventHandler()
{
_registry = new INotificationService[0x20];
}
internal void RegisterNotificationService(INotificationService service)
{
// NOTE: in case there isn't space anymore in the registry array, Nintendo doesn't return any errors.
for (int i = 0; i < _registry.Length; i++)
{
if (_registry[i] == null)
{
_registry[i] = service;
break;
}
}
}
internal void UnregisterNotificationService(INotificationService service)
{
// NOTE: in case there isn't the entry in the registry array, Nintendo doesn't return any errors.
for (int i = 0; i < _registry.Length; i++)
{
if (_registry[i] == service)
{
_registry[i] = null;
break;
}
}
}
// TODO: Use this when we will have enough things to go online.
public void SignalFriendListUpdate(UserId targetId)
{
for (int i = 0; i < _registry.Length; i++)
{
_registry[i]?.SignalFriendListUpdate(targetId);
}
}
// TODO: Use this when we will have enough things to go online.
public void SignalNewFriendRequest(UserId targetId)
{
for (int i = 0; i < _registry.Length; i++)
{
_registry[i]?.SignalNewFriendRequest(targetId);
}
}
}
}

View File

@ -1,13 +0,0 @@
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
{
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
struct NotificationInfo
{
public NotificationEventType Type;
private Array4<byte> _padding;
public long NetworkUserIdPlaceholder;
}
}

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@ -0,0 +1,65 @@
using LibHac;
using LibHac.Common;
using LibHac.Fs;
using System;
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class LazyFile : LibHac.Fs.Fsa.IFile
{
private readonly LibHac.Fs.Fsa.IFileSystem _fs;
private readonly string _filePath;
private readonly UniqueRef<LibHac.Fs.Fsa.IFile> _fileReference = new();
private readonly FileInfo _fileInfo;
public LazyFile(string filePath, string prefix, LibHac.Fs.Fsa.IFileSystem fs)
{
_fs = fs;
_filePath = filePath;
_fileInfo = new FileInfo(prefix + "/" + filePath);
}
private void PrepareFile()
{
if (_fileReference.Get == null)
{
_fs.OpenFile(ref _fileReference.Ref, _filePath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
}
}
protected override Result DoRead(out long bytesRead, long offset, Span<byte> destination, in ReadOption option)
{
PrepareFile();
return _fileReference.Get!.Read(out bytesRead, offset, destination);
}
protected override Result DoWrite(long offset, ReadOnlySpan<byte> source, in WriteOption option)
{
throw new NotSupportedException();
}
protected override Result DoFlush()
{
throw new NotSupportedException();
}
protected override Result DoSetSize(long size)
{
throw new NotSupportedException();
}
protected override Result DoGetSize(out long size)
{
size = _fileInfo.Length;
return Result.Success;
}
protected override Result DoOperateRange(Span<byte> outBuffer, OperationId operationId, long offset, long size, ReadOnlySpan<byte> inBuffer)
{
throw new NotSupportedException();
}
}
}

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@ -287,6 +287,10 @@ namespace Ryujinx.HLE.HOS.Services
_wakeEvent.WritableEvent.Clear();
}
}
else if (rc == KernelResult.PortRemoteClosed && signaledIndex >= 0 && SmObjectFactory != null)
{
DestroySession(handles[signaledIndex]);
}
_selfProcess.CpuMemory.Write(messagePtr + 0x0, 0);
_selfProcess.CpuMemory.Write(messagePtr + 0x4, 2 << 10);
@ -299,6 +303,16 @@ namespace Ryujinx.HLE.HOS.Services
Dispose();
}
private void DestroySession(int serverSessionHandle)
{
_context.Syscall.CloseHandle(serverSessionHandle);
if (RemoveSessionObj(serverSessionHandle, out var session))
{
(session as IDisposable)?.Dispose();
}
}
private bool Process(int serverSessionHandle, ulong recvListAddr)
{
IpcMessage request = ReadRequest();
@ -360,7 +374,7 @@ namespace Ryujinx.HLE.HOS.Services
response.RawData = _responseDataStream.ToArray();
}
else if (request.Type == IpcMessageType.CmifControl ||
request.Type == IpcMessageType.CmifControlWithContext)
request.Type == IpcMessageType.CmifControlWithContext)
{
#pragma warning disable IDE0059 // Remove unnecessary value assignment
uint magic = (uint)_requestDataReader.ReadUInt64();
@ -412,11 +426,7 @@ namespace Ryujinx.HLE.HOS.Services
}
else if (request.Type == IpcMessageType.CmifCloseSession || request.Type == IpcMessageType.TipcCloseSession)
{
_context.Syscall.CloseHandle(serverSessionHandle);
if (RemoveSessionObj(serverSessionHandle, out var session))
{
(session as IDisposable)?.Dispose();
}
DestroySession(serverSessionHandle);
shouldReply = false;
}
// If the type is past 0xF, we are using TIPC

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@ -61,7 +61,7 @@ namespace Ryujinx.Headless.SDL2
static void Main(string[] args)
{
Version = ReleaseInformation.GetVersion();
Version = ReleaseInformation.Version;
// Make process DPI aware for proper window sizing on high-res screens.
ForceDpiAware.Windows();
@ -427,11 +427,26 @@ namespace Ryujinx.Headless.SDL2
if (!option.DisableFileLog)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
1000,
AsyncLogTargetOverflowAction.Block
));
FileStream logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs"));
if (logFile == null)
{
logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDataManager.BaseDirPath, "Logs"));
if (logFile == null)
{
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the application directory or the Ryujinx directory is writable.");
}
}
if (logFile != null)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget("file", logFile),
1000,
AsyncLogTargetOverflowAction.Block
));
}
}
// Setup graphics configuration

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@ -0,0 +1,49 @@
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;
namespace Ryujinx.Horizon.Friends
{
class FriendsIpcServer
{
private const int MaxSessionsCount = 8;
private const int TotalMaxSessionsCount = MaxSessionsCount * 5;
private const int PointerBufferSize = 0xA00;
private const int MaxDomains = 64;
private const int MaxDomainObjects = 16;
private const int MaxPortsCount = 5;
private static readonly ManagerOptions _managerOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
private SmApi _sm;
private FriendsServerManager _serverManager;
public void Initialize()
{
HeapAllocator allocator = new();
_sm = new SmApi();
_sm.Initialize().AbortOnFailure();
_serverManager = new FriendsServerManager(allocator, _sm, MaxPortsCount, _managerOptions, TotalMaxSessionsCount);
#pragma warning disable IDE0055 // Disable formatting
_serverManager.RegisterServer((int)FriendsPortIndex.Admin, ServiceName.Encode("friend:a"), MaxSessionsCount);
_serverManager.RegisterServer((int)FriendsPortIndex.User, ServiceName.Encode("friend:u"), MaxSessionsCount);
_serverManager.RegisterServer((int)FriendsPortIndex.Viewer, ServiceName.Encode("friend:v"), MaxSessionsCount);
_serverManager.RegisterServer((int)FriendsPortIndex.Manager, ServiceName.Encode("friend:m"), MaxSessionsCount);
_serverManager.RegisterServer((int)FriendsPortIndex.System, ServiceName.Encode("friend:s"), MaxSessionsCount);
#pragma warning restore IDE0055
}
public void ServiceRequests()
{
_serverManager.ServiceRequests();
}
public void Shutdown()
{
_serverManager.Dispose();
}
}
}

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@ -0,0 +1,17 @@
namespace Ryujinx.Horizon.Friends
{
class FriendsMain : IService
{
public static void Main(ServiceTable serviceTable)
{
FriendsIpcServer ipcServer = new();
ipcServer.Initialize();
serviceTable.SignalServiceReady();
ipcServer.ServiceRequests();
ipcServer.Shutdown();
}
}
}

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@ -0,0 +1,11 @@
namespace Ryujinx.Horizon.Friends
{
enum FriendsPortIndex
{
Admin,
User,
Viewer,
Manager,
System,
}
}

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@ -0,0 +1,36 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Friends.Detail.Ipc;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;
using System;
namespace Ryujinx.Horizon.Friends
{
class FriendsServerManager : ServerManager
{
private readonly IEmulatorAccountManager _accountManager;
private readonly NotificationEventHandler _notificationEventHandler;
public FriendsServerManager(HeapAllocator allocator, SmApi sm, int maxPorts, ManagerOptions options, int maxSessions) : base(allocator, sm, maxPorts, options, maxSessions)
{
_accountManager = HorizonStatic.Options.AccountManager;
_notificationEventHandler = new();
}
protected override Result OnNeedsToAccept(int portIndex, Server server)
{
return (FriendsPortIndex)portIndex switch
{
#pragma warning disable IDE0055 // Disable formatting
FriendsPortIndex.Admin => AcceptImpl(server, new ServiceCreator(_accountManager, _notificationEventHandler, FriendsServicePermissionLevel.Admin)),
FriendsPortIndex.User => AcceptImpl(server, new ServiceCreator(_accountManager, _notificationEventHandler, FriendsServicePermissionLevel.User)),
FriendsPortIndex.Viewer => AcceptImpl(server, new ServiceCreator(_accountManager, _notificationEventHandler, FriendsServicePermissionLevel.Viewer)),
FriendsPortIndex.Manager => AcceptImpl(server, new ServiceCreator(_accountManager, _notificationEventHandler, FriendsServicePermissionLevel.Manager)),
FriendsPortIndex.System => AcceptImpl(server, new ServiceCreator(_accountManager, _notificationEventHandler, FriendsServicePermissionLevel.System)),
_ => throw new ArgumentOutOfRangeException(nameof(portIndex)),
#pragma warning restore IDE0055
};
}
}
}

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@ -1,4 +1,5 @@
using LibHac;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Fs;
namespace Ryujinx.Horizon
@ -10,13 +11,15 @@ namespace Ryujinx.Horizon
public HorizonClient BcatClient { get; }
public IFsClient FsClient { get; }
public IEmulatorAccountManager AccountManager { get; }
public HorizonOptions(bool ignoreMissingServices, HorizonClient bcatClient, IFsClient fsClient)
public HorizonOptions(bool ignoreMissingServices, HorizonClient bcatClient, IFsClient fsClient, IEmulatorAccountManager accountManager)
{
IgnoreMissingServices = ignoreMissingServices;
ThrowOnInvalidCommandIds = true;
BcatClient = bcatClient;
FsClient = fsClient;
AccountManager = accountManager;
}
}
}

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@ -0,0 +1,8 @@
namespace Ryujinx.Horizon.Sdk.Account
{
public interface IEmulatorAccountManager
{
void OpenUserOnlinePlay(Uid userId);
void CloseUserOnlinePlay(Uid userId);
}
}

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@ -0,0 +1,20 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Account
{
[StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x8)]
readonly record struct NetworkServiceAccountId
{
public readonly ulong Id;
public NetworkServiceAccountId(ulong id)
{
Id = id;
}
public override readonly string ToString()
{
return Id.ToString("x16");
}
}
}

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@ -0,0 +1,29 @@
using Ryujinx.Common.Memory;
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.Horizon.Sdk.Account
{
[StructLayout(LayoutKind.Sequential, Size = 0x21, Pack = 0x1)]
readonly struct Nickname
{
public readonly Array33<byte> Name;
public Nickname(in Array33<byte> name)
{
Name = name;
}
public override string ToString()
{
int length = ((ReadOnlySpan<byte>)Name.AsSpan()).IndexOf((byte)0);
if (length < 0)
{
length = 33;
}
return Encoding.UTF8.GetString(Name.AsSpan()[..length]);
}
}
}

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@ -6,16 +6,16 @@ using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Account
{
[StructLayout(LayoutKind.Sequential)]
readonly record struct Uid
public readonly record struct Uid
{
public readonly long High;
public readonly long Low;
public readonly ulong High;
public readonly ulong Low;
public bool IsNull => (Low | High) == 0;
public static Uid Null => new(0, 0);
public Uid(long low, long high)
public Uid(ulong low, ulong high)
{
Low = low;
High = high;
@ -23,8 +23,8 @@ namespace Ryujinx.Horizon.Sdk.Account
public Uid(byte[] bytes)
{
High = BitConverter.ToInt64(bytes, 0);
Low = BitConverter.ToInt64(bytes, 8);
High = BitConverter.ToUInt64(bytes, 0);
Low = BitConverter.ToUInt64(bytes, 8);
}
public Uid(string hex)
@ -34,8 +34,8 @@ namespace Ryujinx.Horizon.Sdk.Account
throw new ArgumentException("Invalid Hex value!", nameof(hex));
}
Low = Convert.ToInt64(hex[16..], 16);
High = Convert.ToInt64(hex[..16], 16);
Low = Convert.ToUInt64(hex[16..], 16);
High = Convert.ToUInt64(hex[..16], 16);
}
public void Write(BinaryWriter binaryWriter)

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@ -0,0 +1,12 @@
using Ryujinx.Horizon.Sdk.Ncm;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct ApplicationInfo
{
public ApplicationId ApplicationId;
public ulong PresenceGroupId;
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct BlockedUserImpl
{
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendCandidateImpl
{
}
}

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x800)]
struct FriendDetailedInfoImpl
{
}
}

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@ -0,0 +1,19 @@
using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Sdk.Account;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x200, Pack = 0x8)]
struct FriendImpl
{
public Uid UserId;
public NetworkServiceAccountId NetworkUserId;
public Nickname Nickname;
public UserPresenceImpl Presence;
public bool IsFavourite;
public bool IsNew;
public Array6<byte> Unknown;
public bool IsValid;
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendInvitationForViewerImpl
{
}
}

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x1400)]
struct FriendInvitationGroupImpl
{
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendRequestImpl
{
}
}

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x40)]
struct FriendSettingImpl
{
}
}

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@ -0,0 +1,7 @@
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
partial class DaemonSuspendSessionService : IDaemonSuspendSessionService
{
// NOTE: This service has no commands.
}
}

File diff suppressed because it is too large Load Diff

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@ -1,16 +1,13 @@
using System;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
[Flags]
enum FriendServicePermissionLevel
enum FriendsServicePermissionLevel
{
UserMask = 1,
ViewerMask = 2,
ManagerMask = 4,
SystemMask = 8,
Administrator = -1,
Admin = -1,
User = UserMask,
Viewer = UserMask | ViewerMask,
Manager = UserMask | ViewerMask | ManagerMask,

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@ -0,0 +1,9 @@
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface IDaemonSuspendSessionService : IServiceObject
{
// NOTE: This service has no commands.
}
}

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@ -0,0 +1,97 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Settings;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface IFriendService : IServiceObject
{
Result GetCompletionEvent(out int completionEventHandle);
Result Cancel();
Result GetFriendListIds(out int count, Span<NetworkServiceAccountId> friendIds, Uid userId, int offset, SizedFriendFilter filter, ulong pidPlaceholder, ulong pid);
Result GetFriendList(out int count, Span<FriendImpl> friendList, Uid userId, int offset, SizedFriendFilter filter, ulong pidPlaceholder, ulong pid);
Result UpdateFriendInfo(Span<FriendImpl> info, Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds, ulong pidPlaceholder, ulong pid);
Result GetFriendProfileImage(out int size, Uid userId, NetworkServiceAccountId friendId, Span<byte> profileImage);
Result CheckFriendListAvailability(out bool listAvailable, Uid userId);
Result EnsureFriendListAvailable(Uid userId);
Result SendFriendRequestForApplication(Uid userId, NetworkServiceAccountId friendId, in InAppScreenName arg2, in InAppScreenName arg3, ulong pidPlaceholder, ulong pid);
Result AddFacedFriendRequestForApplication(Uid userId, FacedFriendRequestRegistrationKey key, Nickname nickname, ReadOnlySpan<byte> arg3, in InAppScreenName arg4, in InAppScreenName arg5, ulong pidPlaceholder, ulong pid);
Result GetBlockedUserListIds(out int count, Span<NetworkServiceAccountId> blockedIds, Uid userId, int offset);
Result CheckBlockedUserListAvailability(out bool listAvailable, Uid userId);
Result EnsureBlockedUserListAvailable(Uid userId);
Result GetProfileList(Span<ProfileImpl> profileList, Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds);
Result DeclareOpenOnlinePlaySession(Uid userId);
Result DeclareCloseOnlinePlaySession(Uid userId);
Result UpdateUserPresence(Uid userId, in UserPresenceImpl userPresence, ulong pidPlaceholder, ulong pid);
Result GetPlayHistoryRegistrationKey(out PlayHistoryRegistrationKey registrationKey, Uid userId, bool arg2);
Result GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId(out PlayHistoryRegistrationKey registrationKey, NetworkServiceAccountId friendId, bool arg2);
Result AddPlayHistory(Uid userId, in PlayHistoryRegistrationKey registrationKey, in InAppScreenName arg2, in InAppScreenName arg3, ulong pidPlaceholder, ulong pid);
Result GetProfileImageUrl(out Url imageUrl, Url url, int arg2);
Result GetFriendCount(out int count, Uid userId, SizedFriendFilter filter, ulong pidPlaceholder, ulong pid);
Result GetNewlyFriendCount(out int count, Uid userId);
Result GetFriendDetailedInfo(out FriendDetailedInfoImpl detailedInfo, Uid userId, NetworkServiceAccountId friendId);
Result SyncFriendList(Uid userId);
Result RequestSyncFriendList(Uid userId);
Result LoadFriendSetting(out FriendSettingImpl friendSetting, Uid userId, NetworkServiceAccountId friendId);
Result GetReceivedFriendRequestCount(out int count, out int count2, Uid userId);
Result GetFriendRequestList(out int count, Span<FriendRequestImpl> requestList, Uid userId, int arg3, int arg4);
Result GetFriendCandidateList(out int count, Span<FriendCandidateImpl> candidateList, Uid userId, int arg3);
Result GetNintendoNetworkIdInfo(out NintendoNetworkIdUserInfo networkIdInfo, out int arg1, Span<NintendoNetworkIdFriendImpl> friendInfo, Uid userId, int arg4);
Result GetSnsAccountLinkage(out SnsAccountLinkage accountLinkage, Uid userId);
Result GetSnsAccountProfile(out SnsAccountProfile accountProfile, Uid userId, NetworkServiceAccountId friendId, int arg3);
Result GetSnsAccountFriendList(out int count, Span<SnsAccountFriendImpl> friendList, Uid userId, int arg3);
Result GetBlockedUserList(out int count, Span<BlockedUserImpl> blockedUsers, Uid userId, int arg3);
Result SyncBlockedUserList(Uid userId);
Result GetProfileExtraList(Span<ProfileExtraImpl> extraList, Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds);
Result GetRelationship(out Relationship relationship, Uid userId, NetworkServiceAccountId friendId);
Result GetUserPresenceView(out UserPresenceViewImpl userPresenceView, Uid userId);
Result GetPlayHistoryList(out int count, Span<PlayHistoryImpl> playHistoryList, Uid userId, int arg3);
Result GetPlayHistoryStatistics(out PlayHistoryStatistics statistics, Uid userId);
Result LoadUserSetting(out UserSettingImpl userSetting, Uid userId);
Result SyncUserSetting(Uid userId);
Result RequestListSummaryOverlayNotification();
Result GetExternalApplicationCatalog(out ExternalApplicationCatalog catalog, ExternalApplicationCatalogId catalogId, LanguageCode language);
Result GetReceivedFriendInvitationList(out int count, Span<FriendInvitationForViewerImpl> invitationList, Uid userId);
Result GetReceivedFriendInvitationDetailedInfo(out FriendInvitationGroupImpl invicationGroup, Uid userId, FriendInvitationGroupId groupId);
Result GetReceivedFriendInvitationCountCache(out int count, Uid userId);
Result DropFriendNewlyFlags(Uid userId);
Result DeleteFriend(Uid userId, NetworkServiceAccountId friendId);
Result DropFriendNewlyFlag(Uid userId, NetworkServiceAccountId friendId);
Result ChangeFriendFavoriteFlag(Uid userId, NetworkServiceAccountId friendId, bool favoriteFlag);
Result ChangeFriendOnlineNotificationFlag(Uid userId, NetworkServiceAccountId friendId, bool onlineNotificationFlag);
Result SendFriendRequest(Uid userId, NetworkServiceAccountId friendId, int arg2);
Result SendFriendRequestWithApplicationInfo(Uid userId, NetworkServiceAccountId friendId, int arg2, ApplicationInfo applicationInfo, in InAppScreenName arg4, in InAppScreenName arg5);
Result CancelFriendRequest(Uid userId, RequestId requestId);
Result AcceptFriendRequest(Uid userId, RequestId requestId);
Result RejectFriendRequest(Uid userId, RequestId requestId);
Result ReadFriendRequest(Uid userId, RequestId requestId);
Result GetFacedFriendRequestRegistrationKey(out FacedFriendRequestRegistrationKey registrationKey, Uid userId);
Result AddFacedFriendRequest(Uid userId, FacedFriendRequestRegistrationKey registrationKey, Nickname nickname, ReadOnlySpan<byte> arg3);
Result CancelFacedFriendRequest(Uid userId, NetworkServiceAccountId friendId);
Result GetFacedFriendRequestProfileImage(out int size, Uid userId, NetworkServiceAccountId friendId, Span<byte> profileImage);
Result GetFacedFriendRequestProfileImageFromPath(out int size, ReadOnlySpan<byte> path, Span<byte> profileImage);
Result SendFriendRequestWithExternalApplicationCatalogId(Uid userId, NetworkServiceAccountId friendId, int arg2, ExternalApplicationCatalogId catalogId, in InAppScreenName arg4, in InAppScreenName arg5);
Result ResendFacedFriendRequest(Uid userId, NetworkServiceAccountId friendId);
Result SendFriendRequestWithNintendoNetworkIdInfo(Uid userId, NetworkServiceAccountId friendId, int arg2, MiiName arg3, MiiImageUrlParam arg4, MiiName arg5, MiiImageUrlParam arg6);
Result GetSnsAccountLinkPageUrl(out WebPageUrl url, Uid userId, int arg2);
Result UnlinkSnsAccount(Uid userId, int arg1);
Result BlockUser(Uid userId, NetworkServiceAccountId friendId, int arg2);
Result BlockUserWithApplicationInfo(Uid userId, NetworkServiceAccountId friendId, int arg2, ApplicationInfo applicationInfo, in InAppScreenName arg4);
Result UnblockUser(Uid userId, NetworkServiceAccountId friendId);
Result GetProfileExtraFromFriendCode(out ProfileExtraImpl profileExtra, Uid userId, FriendCode friendCode);
Result DeletePlayHistory(Uid userId);
Result ChangePresencePermission(Uid userId, int permission);
Result ChangeFriendRequestReception(Uid userId, bool reception);
Result ChangePlayLogPermission(Uid userId, int permission);
Result IssueFriendCode(Uid userId);
Result ClearPlayLog(Uid userId);
Result SendFriendInvitation(Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds, in FriendInvitationGameModeDescription description, ApplicationInfo applicationInfo, ReadOnlySpan<byte> arg4, bool arg5);
Result ReadFriendInvitation(Uid userId, ReadOnlySpan<FriendInvitationId> invitationIds);
Result ReadAllFriendInvitations(Uid userId);
Result DeleteFriendListCache(Uid userId);
Result DeleteBlockedUserListCache(Uid userId);
Result DeleteNetworkServiceAccountCache(Uid userId);
}
}

View File

@ -0,0 +1,12 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface INotificationService : IServiceObject
{
Result GetEvent(out int eventHandle);
Result Clear();
Result Pop(out SizedNotificationInfo sizedNotificationInfo);
}
}

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@ -0,0 +1,13 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface IServiceCreator : IServiceObject
{
Result CreateFriendService(out IFriendService friendService);
Result CreateNotificationService(out INotificationService notificationService, Uid userId);
Result CreateDaemonSuspendSessionService(out IDaemonSuspendSessionService daemonSuspendSessionService);
}
}

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@ -0,0 +1,58 @@
using Ryujinx.Horizon.Sdk.Account;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
sealed class NotificationEventHandler
{
private readonly NotificationService[] _registry;
public NotificationEventHandler()
{
_registry = new NotificationService[0x20];
}
public void RegisterNotificationService(NotificationService service)
{
// NOTE: When there's no enough space in the registry array, Nintendo doesn't return any errors.
for (int i = 0; i < _registry.Length; i++)
{
if (_registry[i] == null)
{
_registry[i] = service;
break;
}
}
}
public void UnregisterNotificationService(NotificationService service)
{
// NOTE: When there's no enough space in the registry array, Nintendo doesn't return any errors.
for (int i = 0; i < _registry.Length; i++)
{
if (_registry[i] == service)
{
_registry[i] = null;
break;
}
}
}
// TODO: Use this when we have enough things to go online.
public void SignalFriendListUpdate(Uid targetId)
{
for (int i = 0; i < _registry.Length; i++)
{
_registry[i]?.SignalFriendListUpdate(targetId);
}
}
// TODO: Use this when we have enough things to go online.
public void SignalNewFriendRequest(Uid targetId)
{
for (int i = 0; i < _registry.Length; i++)
{
_registry[i]?.SignalNewFriendRequest(targetId);
}
}
}
}

View File

@ -1,4 +1,4 @@
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
enum NotificationEventType : uint
{

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@ -0,0 +1,172 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.OsTypes;
using Ryujinx.Horizon.Sdk.Sf;
using System;
using System.Collections.Generic;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
partial class NotificationService : INotificationService, IDisposable
{
private readonly NotificationEventHandler _notificationEventHandler;
private readonly Uid _userId;
private readonly FriendsServicePermissionLevel _permissionLevel;
private readonly object _lock = new();
private SystemEventType _notificationEvent;
private readonly LinkedList<SizedNotificationInfo> _notifications;
private bool _hasNewFriendRequest;
private bool _hasFriendListUpdate;
public NotificationService(NotificationEventHandler notificationEventHandler, Uid userId, FriendsServicePermissionLevel permissionLevel)
{
_notificationEventHandler = notificationEventHandler;
_userId = userId;
_permissionLevel = permissionLevel;
_notifications = new LinkedList<SizedNotificationInfo>();
Os.CreateSystemEvent(out _notificationEvent, EventClearMode.AutoClear, interProcess: true).AbortOnFailure();
_hasNewFriendRequest = false;
_hasFriendListUpdate = false;
notificationEventHandler.RegisterNotificationService(this);
}
[CmifCommand(0)]
public Result GetEvent([CopyHandle] out int eventHandle)
{
eventHandle = Os.GetReadableHandleOfSystemEvent(ref _notificationEvent);
return Result.Success;
}
[CmifCommand(1)]
public Result Clear()
{
lock (_lock)
{
_hasNewFriendRequest = false;
_hasFriendListUpdate = false;
_notifications.Clear();
}
return Result.Success;
}
[CmifCommand(2)]
public Result Pop(out SizedNotificationInfo sizedNotificationInfo)
{
lock (_lock)
{
if (_notifications.Count >= 1)
{
sizedNotificationInfo = _notifications.First.Value;
_notifications.RemoveFirst();
if (sizedNotificationInfo.Type == NotificationEventType.FriendListUpdate)
{
_hasFriendListUpdate = false;
}
else if (sizedNotificationInfo.Type == NotificationEventType.NewFriendRequest)
{
_hasNewFriendRequest = false;
}
return Result.Success;
}
}
sizedNotificationInfo = default;
return FriendResult.NotificationQueueEmpty;
}
public void SignalFriendListUpdate(Uid targetId)
{
lock (_lock)
{
if (_userId == targetId)
{
if (!_hasFriendListUpdate)
{
SizedNotificationInfo friendListNotification = new();
if (_notifications.Count != 0)
{
friendListNotification = _notifications.First.Value;
_notifications.RemoveFirst();
}
friendListNotification.Type = NotificationEventType.FriendListUpdate;
_hasFriendListUpdate = true;
if (_hasNewFriendRequest)
{
SizedNotificationInfo newFriendRequestNotification = new();
if (_notifications.Count != 0)
{
newFriendRequestNotification = _notifications.First.Value;
_notifications.RemoveFirst();
}
newFriendRequestNotification.Type = NotificationEventType.NewFriendRequest;
_notifications.AddFirst(newFriendRequestNotification);
}
// We defer this to make sure we are on top of the queue.
_notifications.AddFirst(friendListNotification);
}
Os.SignalSystemEvent(ref _notificationEvent);
}
}
}
public void SignalNewFriendRequest(Uid targetId)
{
lock (_lock)
{
if (_permissionLevel.HasFlag(FriendsServicePermissionLevel.ViewerMask) && _userId == targetId)
{
if (!_hasNewFriendRequest)
{
if (_notifications.Count == 100)
{
SignalFriendListUpdate(targetId);
}
SizedNotificationInfo newFriendRequestNotification = new()
{
Type = NotificationEventType.NewFriendRequest,
};
_notifications.AddLast(newFriendRequestNotification);
_hasNewFriendRequest = true;
}
Os.SignalSystemEvent(ref _notificationEvent);
}
}
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_notificationEventHandler.UnregisterNotificationService(this);
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}

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@ -1,4 +1,4 @@
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
enum PresenceStatusFilter : uint
{

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@ -0,0 +1,51 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
partial class ServiceCreator : IServiceCreator
{
private readonly IEmulatorAccountManager _accountManager;
private readonly NotificationEventHandler _notificationEventHandler;
private readonly FriendsServicePermissionLevel _permissionLevel;
public ServiceCreator(IEmulatorAccountManager accountManager, NotificationEventHandler notificationEventHandler, FriendsServicePermissionLevel permissionLevel)
{
_accountManager = accountManager;
_notificationEventHandler = notificationEventHandler;
_permissionLevel = permissionLevel;
}
[CmifCommand(0)]
public Result CreateFriendService(out IFriendService friendService)
{
friendService = new FriendService(_accountManager, _permissionLevel);
return Result.Success;
}
[CmifCommand(1)] // 2.0.0+
public Result CreateNotificationService(out INotificationService notificationService, Uid userId)
{
if (userId.IsNull)
{
notificationService = null;
return FriendResult.InvalidArgument;
}
notificationService = new NotificationService(_notificationEventHandler, userId, _permissionLevel);
return Result.Success;
}
[CmifCommand(2)] // 4.0.0+
public Result CreateDaemonSuspendSessionService(out IDaemonSuspendSessionService daemonSuspendSessionService)
{
daemonSuspendSessionService = new DaemonSuspendSessionService();
return Result.Success;
}
}
}

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@ -0,0 +1,25 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct SizedFriendFilter
{
public PresenceStatusFilter PresenceStatus;
public bool IsFavoriteOnly;
public bool IsSameAppPresenceOnly;
public bool IsSameAppPlayedOnly;
public bool IsArbitraryAppPlayedOnly;
public ulong PresenceGroupId;
public readonly override string ToString()
{
return $"{{ PresenceStatus: {PresenceStatus}, " +
$"IsFavoriteOnly: {IsFavoriteOnly}, " +
$"IsSameAppPresenceOnly: {IsSameAppPresenceOnly}, " +
$"IsSameAppPlayedOnly: {IsSameAppPlayedOnly}, " +
$"IsArbitraryAppPlayedOnly: {IsArbitraryAppPlayedOnly}, " +
$"PresenceGroupId: {PresenceGroupId} }}";
}
}
}

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@ -0,0 +1,13 @@
using Ryujinx.Horizon.Sdk.Account;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct SizedNotificationInfo
{
public NotificationEventType Type;
public uint Padding;
public NetworkServiceAccountId NetworkUserIdPlaceholder;
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct NintendoNetworkIdFriendImpl
{
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct PlayHistoryImpl
{
}
}

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@ -1,4 +1,4 @@
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
enum PresenceStatus : uint
{

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
struct ProfileExtraImpl
{
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct ProfileImpl
{
}
}

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@ -0,0 +1,8 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct SnsAccountFriendImpl
{
}
}

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using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Sdk.Account;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0xE0)]
struct UserPresenceImpl
{
public Uid UserId;
public long LastTimeOnlineTimestamp;
public PresenceStatus Status;
public bool SamePresenceGroupApplication;
public Array3<byte> Unknown;
public AppKeyValueStorageHolder AppKeyValueStorage;
[InlineArray(0xC0)]
public struct AppKeyValueStorageHolder
{
public byte Value;
}
public readonly override string ToString()
{
return $"{{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status} }}";
}
}
}

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0xE0)]
struct UserPresenceViewImpl
{
}
}

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x800)]
struct UserSettingImpl
{
}
}

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x4B8)]
struct ExternalApplicationCatalog
{
}
}

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@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct ExternalApplicationCatalogId
{
}
}

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