Compare commits
25 Commits
Author | SHA1 | Date | |
---|---|---|---|
8de033e60e | |||
90432946ac | |||
9bad71afbf | |||
923089a298 | |||
d9aa15eb24 | |||
12c89a61f9 | |||
f5235fff29 | |||
eba682b767 | |||
b994dafe7a | |||
54421760c3 | |||
88a0e720cb | |||
53cc9e0561 | |||
7defc59b9d | |||
951700fdd8 | |||
eb6430f103 | |||
80a879cb44 | |||
2197f41506 | |||
c8f9292bab | |||
0ec933a615 | |||
2135b6a51a | |||
00e35d9bf6 | |||
6dfb6ccf8c | |||
e87e8b012c | |||
e8f1ca8427 | |||
ad47bd2d4e |
@ -58,7 +58,6 @@ namespace ARMeilleure.CodeGen.Linking
|
||||
/// <param name="a">First instance</param>
|
||||
/// <param name="b">Second instance</param>
|
||||
/// <returns><see langword="true"/> if not equal; otherwise <see langword="false"/></returns>
|
||||
/// <inheritdoc/>
|
||||
public static bool operator !=(Symbol a, Symbol b)
|
||||
{
|
||||
return !(a == b);
|
||||
|
@ -1,6 +1,4 @@
|
||||
using ARMeilleure.Common;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
|
@ -4,6 +4,11 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
partial class Assembler
|
||||
{
|
||||
public static bool SupportsVexPrefix(X86Instruction inst)
|
||||
{
|
||||
return _instTable[(int)inst].Flags.HasFlag(InstructionFlags.Vex);
|
||||
}
|
||||
|
||||
private const int BadOp = 0;
|
||||
|
||||
[Flags]
|
||||
@ -152,6 +157,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(X86Instruction.Paddd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffe, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddq, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fd4, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Paddw, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000ffd, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Palignr, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a0f, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pand, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdb, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pandn, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fdf, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Pavgb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fe0, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
@ -234,6 +240,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(X86Instruction.Rsqrtss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f52, InstructionFlags.Vex | InstructionFlags.PrefixF3));
|
||||
Add(X86Instruction.Sar, new InstructionInfo(0x070000d3, 0x070000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Setcc, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f90, InstructionFlags.Reg8Dest));
|
||||
Add(X86Instruction.Sha256Msg1, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cc, InstructionFlags.None));
|
||||
Add(X86Instruction.Sha256Msg2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cd, InstructionFlags.None));
|
||||
Add(X86Instruction.Sha256Rnds2, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38cb, InstructionFlags.None));
|
||||
Add(X86Instruction.Shl, new InstructionInfo(0x040000d3, 0x040000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Shr, new InstructionInfo(0x050000d3, 0x050000c1, BadOp, BadOp, BadOp, InstructionFlags.None));
|
||||
Add(X86Instruction.Shufpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000fc6, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
|
@ -12,21 +12,28 @@ namespace ARMeilleure.CodeGen.X86
|
||||
return;
|
||||
}
|
||||
|
||||
(_, _, int ecx, int edx) = X86Base.CpuId(0x00000001, 0x00000000);
|
||||
(int maxNum, _, _, _) = X86Base.CpuId(0x00000000, 0x00000000);
|
||||
|
||||
FeatureInfoEdx = (FeatureFlagsEdx)edx;
|
||||
FeatureInfoEcx = (FeatureFlagsEcx)ecx;
|
||||
(_, _, int ecx1, int edx1) = X86Base.CpuId(0x00000001, 0x00000000);
|
||||
FeatureInfo1Edx = (FeatureFlags1Edx)edx1;
|
||||
FeatureInfo1Ecx = (FeatureFlags1Ecx)ecx1;
|
||||
|
||||
if (maxNum >= 7)
|
||||
{
|
||||
(_, int ebx7, _, _) = X86Base.CpuId(0x00000007, 0x00000000);
|
||||
FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
|
||||
}
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum FeatureFlagsEdx
|
||||
public enum FeatureFlags1Edx
|
||||
{
|
||||
Sse = 1 << 25,
|
||||
Sse2 = 1 << 26
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum FeatureFlagsEcx
|
||||
public enum FeatureFlags1Ecx
|
||||
{
|
||||
Sse3 = 1 << 0,
|
||||
Pclmulqdq = 1 << 1,
|
||||
@ -40,21 +47,31 @@ namespace ARMeilleure.CodeGen.X86
|
||||
F16c = 1 << 29
|
||||
}
|
||||
|
||||
public static FeatureFlagsEdx FeatureInfoEdx { get; }
|
||||
public static FeatureFlagsEcx FeatureInfoEcx { get; }
|
||||
[Flags]
|
||||
public enum FeatureFlags7Ebx
|
||||
{
|
||||
Avx2 = 1 << 5,
|
||||
Sha = 1 << 29
|
||||
}
|
||||
|
||||
public static bool SupportsSse => FeatureInfoEdx.HasFlag(FeatureFlagsEdx.Sse);
|
||||
public static bool SupportsSse2 => FeatureInfoEdx.HasFlag(FeatureFlagsEdx.Sse2);
|
||||
public static bool SupportsSse3 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Sse3);
|
||||
public static bool SupportsPclmulqdq => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Pclmulqdq);
|
||||
public static bool SupportsSsse3 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Ssse3);
|
||||
public static bool SupportsFma => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Fma);
|
||||
public static bool SupportsSse41 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Sse41);
|
||||
public static bool SupportsSse42 => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Sse42);
|
||||
public static bool SupportsPopcnt => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Popcnt);
|
||||
public static bool SupportsAesni => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Aes);
|
||||
public static bool SupportsAvx => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.Avx);
|
||||
public static bool SupportsF16c => FeatureInfoEcx.HasFlag(FeatureFlagsEcx.F16c);
|
||||
public static FeatureFlags1Edx FeatureInfo1Edx { get; }
|
||||
public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
|
||||
public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
|
||||
|
||||
public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
|
||||
public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
|
||||
public static bool SupportsSse3 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse3);
|
||||
public static bool SupportsPclmulqdq => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Pclmulqdq);
|
||||
public static bool SupportsSsse3 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Ssse3);
|
||||
public static bool SupportsFma => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Fma);
|
||||
public static bool SupportsSse41 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse41);
|
||||
public static bool SupportsSse42 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse42);
|
||||
public static bool SupportsPopcnt => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Popcnt);
|
||||
public static bool SupportsAesni => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Aes);
|
||||
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx);
|
||||
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
|
||||
public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
|
||||
public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
|
||||
|
||||
public static bool ForceLegacySse { get; set; }
|
||||
|
||||
|
@ -82,6 +82,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(Intrinsic.X86Paddd, new IntrinsicInfo(X86Instruction.Paddd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddq, new IntrinsicInfo(X86Instruction.Paddq, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Paddw, new IntrinsicInfo(X86Instruction.Paddw, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Palignr, new IntrinsicInfo(X86Instruction.Palignr, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Pand, new IntrinsicInfo(X86Instruction.Pand, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pandn, new IntrinsicInfo(X86Instruction.Pandn, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Pavgb, new IntrinsicInfo(X86Instruction.Pavgb, IntrinsicType.Binary));
|
||||
@ -151,6 +152,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(Intrinsic.X86Roundss, new IntrinsicInfo(X86Instruction.Roundss, IntrinsicType.BinaryImm));
|
||||
Add(Intrinsic.X86Rsqrtps, new IntrinsicInfo(X86Instruction.Rsqrtps, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Rsqrtss, new IntrinsicInfo(X86Instruction.Rsqrtss, IntrinsicType.Unary));
|
||||
Add(Intrinsic.X86Sha256Msg1, new IntrinsicInfo(X86Instruction.Sha256Msg1, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Sha256Msg2, new IntrinsicInfo(X86Instruction.Sha256Msg2, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Sha256Rnds2, new IntrinsicInfo(X86Instruction.Sha256Rnds2, IntrinsicType.Ternary));
|
||||
Add(Intrinsic.X86Shufpd, new IntrinsicInfo(X86Instruction.Shufpd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Shufps, new IntrinsicInfo(X86Instruction.Shufps, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Sqrtpd, new IntrinsicInfo(X86Instruction.Sqrtpd, IntrinsicType.Unary));
|
||||
|
@ -308,11 +308,13 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
case Instruction.Extended:
|
||||
{
|
||||
bool isBlend = node.Intrinsic == Intrinsic.X86Blendvpd ||
|
||||
node.Intrinsic == Intrinsic.X86Blendvps ||
|
||||
node.Intrinsic == Intrinsic.X86Pblendvb;
|
||||
|
||||
// BLENDVPD, BLENDVPS, PBLENDVB last operand is always implied to be XMM0 when VEX is not supported.
|
||||
if ((node.Intrinsic == Intrinsic.X86Blendvpd ||
|
||||
node.Intrinsic == Intrinsic.X86Blendvps ||
|
||||
node.Intrinsic == Intrinsic.X86Pblendvb) &&
|
||||
!HardwareCapabilities.SupportsVexEncoding)
|
||||
// SHA256RNDS2 always has an implied XMM0 as a last operand.
|
||||
if ((isBlend && !HardwareCapabilities.SupportsVexEncoding) || node.Intrinsic == Intrinsic.X86Sha256Rnds2)
|
||||
{
|
||||
Operand xmm0 = Xmm(X86Register.Xmm0, OperandType.V128);
|
||||
|
||||
@ -1297,11 +1299,15 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
if (IsIntrinsic(operation.Instruction))
|
||||
{
|
||||
IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
|
||||
|
||||
bool hasVex = HardwareCapabilities.SupportsVexEncoding && Assembler.SupportsVexPrefix(info.Inst);
|
||||
|
||||
bool isUnary = operation.SourcesCount < 2;
|
||||
|
||||
bool hasVecDest = operation.Destination != default && operation.Destination.Type == OperandType.V128;
|
||||
|
||||
return !HardwareCapabilities.SupportsVexEncoding && !isUnary && hasVecDest;
|
||||
return !hasVex && !isUnary && hasVecDest;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -98,6 +98,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Paddd,
|
||||
Paddq,
|
||||
Paddw,
|
||||
Palignr,
|
||||
Pand,
|
||||
Pandn,
|
||||
Pavgb,
|
||||
@ -180,6 +181,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Rsqrtss,
|
||||
Sar,
|
||||
Setcc,
|
||||
Sha256Msg1,
|
||||
Sha256Msg2,
|
||||
Sha256Rnds2,
|
||||
Shl,
|
||||
Shr,
|
||||
Shufpd,
|
||||
|
@ -206,7 +206,7 @@ namespace ARMeilleure.Common
|
||||
/// <typeparam name="T">Type of elements</typeparam>
|
||||
/// <param name="length">Number of elements</param>
|
||||
/// <param name="fill">Fill value</param>
|
||||
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword=""="false"/></param>
|
||||
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
|
||||
/// <returns>Allocated block</returns>
|
||||
private IntPtr Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace ARMeilleure.Common
|
||||
{
|
||||
|
@ -9,6 +9,9 @@ namespace ARMeilleure.Common
|
||||
class Counter<T> : IDisposable where T : unmanaged
|
||||
{
|
||||
private bool _disposed;
|
||||
/// <summary>
|
||||
/// Index in the <see cref="EntryTable{T}"/>
|
||||
/// </summary>
|
||||
private readonly int _index;
|
||||
private readonly EntryTable<T> _countTable;
|
||||
|
||||
@ -17,7 +20,6 @@ namespace ARMeilleure.Common
|
||||
/// <see cref="EntryTable{T}"/> instance and index.
|
||||
/// </summary>
|
||||
/// <param name="countTable"><see cref="EntryTable{T}"/> instance</param>
|
||||
/// <param name="index">Index in the <see cref="EntryTable{T}"/></param>
|
||||
/// <exception cref="ArgumentNullException"><paramref name="countTable"/> is <see langword="null"/></exception>
|
||||
/// <exception cref="ArgumentException"><typeparamref name="T"/> is unsupported</exception>
|
||||
public Counter(EntryTable<T> countTable)
|
||||
@ -68,7 +70,7 @@ namespace ARMeilleure.Common
|
||||
/// <summary>
|
||||
/// Releases all unmanaged and optionally managed resources used by the <see cref="Counter{T}"/> instance.
|
||||
/// </summary>
|
||||
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
|
||||
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resources</param>
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!_disposed)
|
||||
|
8
ARMeilleure/Decoders/IOpCode32MemRsImm.cs
Normal file
8
ARMeilleure/Decoders/IOpCode32MemRsImm.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
interface IOpCode32MemRsImm : IOpCode32Mem
|
||||
{
|
||||
int Rm { get; }
|
||||
ShiftType ShiftType { get; }
|
||||
}
|
||||
}
|
@ -1,3 +1,5 @@
|
||||
using System.Numerics;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCode32MemMult : OpCode32, IOpCode32MemMult
|
||||
@ -23,14 +25,7 @@ namespace ARMeilleure.Decoders
|
||||
|
||||
RegisterMask = opCode & 0xffff;
|
||||
|
||||
int regsSize = 0;
|
||||
|
||||
for (int index = 0; index < 16; index++)
|
||||
{
|
||||
regsSize += (RegisterMask >> index) & 1;
|
||||
}
|
||||
|
||||
regsSize *= 4;
|
||||
int regsSize = BitOperations.PopCount((uint)RegisterMask) * 4;
|
||||
|
||||
if (!u)
|
||||
{
|
||||
|
@ -1,6 +1,6 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCode32MemRsImm : OpCode32Mem
|
||||
class OpCode32MemRsImm : OpCode32Mem, IOpCode32MemRsImm
|
||||
{
|
||||
public int Rm { get; }
|
||||
public ShiftType ShiftType { get; }
|
||||
|
@ -1,10 +1,10 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT16BImmCmp : OpCodeT16
|
||||
class OpCodeT16BImmCmp : OpCodeT16, IOpCode32BImm
|
||||
{
|
||||
public int Rn { get; }
|
||||
|
||||
public int Immediate { get; }
|
||||
public long Immediate { get; }
|
||||
|
||||
public static new OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT16BImmCmp(inst, address, opCode);
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection.Emit;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
|
@ -1,6 +1,4 @@
|
||||
using ARMeilleure.Instructions;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32BImm20 : OpCodeT32, IOpCode32BImm
|
||||
{
|
||||
|
31
ARMeilleure/Decoders/OpCodeT32MemImm8D.cs
Normal file
31
ARMeilleure/Decoders/OpCodeT32MemImm8D.cs
Normal file
@ -0,0 +1,31 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32MemImm8D : OpCodeT32, IOpCode32Mem
|
||||
{
|
||||
public int Rt { get; }
|
||||
public int Rt2 { get; }
|
||||
public int Rn { get; }
|
||||
public bool WBack { get; }
|
||||
public bool IsLoad { get; }
|
||||
public bool Index { get; }
|
||||
public bool Add { get; }
|
||||
public int Immediate { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32MemImm8D(inst, address, opCode);
|
||||
|
||||
public OpCodeT32MemImm8D(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rt2 = (opCode >> 8) & 0xf;
|
||||
Rt = (opCode >> 12) & 0xf;
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
|
||||
Index = ((opCode >> 24) & 1) != 0;
|
||||
Add = ((opCode >> 23) & 1) != 0;
|
||||
WBack = ((opCode >> 21) & 1) != 0;
|
||||
|
||||
Immediate = opCode & 0xff;
|
||||
|
||||
IsLoad = ((opCode >> 20) & 1) != 0;
|
||||
}
|
||||
}
|
||||
}
|
24
ARMeilleure/Decoders/OpCodeT32MemLdEx.cs
Normal file
24
ARMeilleure/Decoders/OpCodeT32MemLdEx.cs
Normal file
@ -0,0 +1,24 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32MemLdEx : OpCodeT32, IOpCode32MemEx
|
||||
{
|
||||
public int Rd => 0;
|
||||
public int Rt { get; }
|
||||
public int Rn { get; }
|
||||
|
||||
public bool WBack => false;
|
||||
public bool IsLoad => true;
|
||||
public bool Index => false;
|
||||
public bool Add => false;
|
||||
|
||||
public int Immediate => 0;
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32MemLdEx(inst, address, opCode);
|
||||
|
||||
public OpCodeT32MemLdEx(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rt = (opCode >> 12) & 0xf;
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
}
|
||||
}
|
||||
}
|
52
ARMeilleure/Decoders/OpCodeT32MemMult.cs
Normal file
52
ARMeilleure/Decoders/OpCodeT32MemMult.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using System.Numerics;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32MemMult : OpCodeT32, IOpCode32MemMult
|
||||
{
|
||||
public int Rn { get; }
|
||||
|
||||
public int RegisterMask { get; }
|
||||
public int Offset { get; }
|
||||
public int PostOffset { get; }
|
||||
|
||||
public bool IsLoad { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32MemMult(inst, address, opCode);
|
||||
|
||||
public OpCodeT32MemMult(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
|
||||
bool isLoad = (opCode & (1 << 20)) != 0;
|
||||
bool w = (opCode & (1 << 21)) != 0;
|
||||
bool u = (opCode & (1 << 23)) != 0;
|
||||
bool p = (opCode & (1 << 24)) != 0;
|
||||
|
||||
RegisterMask = opCode & 0xffff;
|
||||
|
||||
int regsSize = BitOperations.PopCount((uint)RegisterMask) * 4;
|
||||
|
||||
if (!u)
|
||||
{
|
||||
Offset -= regsSize;
|
||||
}
|
||||
|
||||
if (u == p)
|
||||
{
|
||||
Offset += 4;
|
||||
}
|
||||
|
||||
if (w)
|
||||
{
|
||||
PostOffset = u ? regsSize : -regsSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
PostOffset = 0;
|
||||
}
|
||||
|
||||
IsLoad = isLoad;
|
||||
}
|
||||
}
|
||||
}
|
30
ARMeilleure/Decoders/OpCodeT32MemRsImm.cs
Normal file
30
ARMeilleure/Decoders/OpCodeT32MemRsImm.cs
Normal file
@ -0,0 +1,30 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32MemRsImm : OpCodeT32, IOpCode32MemRsImm
|
||||
{
|
||||
public int Rt { get; }
|
||||
public int Rn { get; }
|
||||
public int Rm { get; }
|
||||
public ShiftType ShiftType => ShiftType.Lsl;
|
||||
|
||||
public bool WBack => false;
|
||||
public bool IsLoad { get; }
|
||||
public bool Index => true;
|
||||
public bool Add => true;
|
||||
|
||||
public int Immediate { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32MemRsImm(inst, address, opCode);
|
||||
|
||||
public OpCodeT32MemRsImm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rm = (opCode >> 0) & 0xf;
|
||||
Rt = (opCode >> 12) & 0xf;
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
|
||||
IsLoad = (opCode & (1 << 20)) != 0;
|
||||
|
||||
Immediate = (opCode >> 4) & 3;
|
||||
}
|
||||
}
|
||||
}
|
25
ARMeilleure/Decoders/OpCodeT32MemStEx.cs
Normal file
25
ARMeilleure/Decoders/OpCodeT32MemStEx.cs
Normal file
@ -0,0 +1,25 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32MemStEx : OpCodeT32, IOpCode32MemEx
|
||||
{
|
||||
public int Rd { get; }
|
||||
public int Rt { get; }
|
||||
public int Rn { get; }
|
||||
|
||||
public bool WBack => false;
|
||||
public bool IsLoad => false;
|
||||
public bool Index => false;
|
||||
public bool Add => false;
|
||||
|
||||
public int Immediate => 0;
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32MemStEx(inst, address, opCode);
|
||||
|
||||
public OpCodeT32MemStEx(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rd = (opCode >> 0) & 0xf;
|
||||
Rt = (opCode >> 12) & 0xf;
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
}
|
||||
}
|
||||
}
|
@ -1070,14 +1070,19 @@ namespace ARMeilleure.Decoders
|
||||
SetT32("11110x011011xxxx0xxx1111xxxxxxxx", InstName.Cmp, InstEmit32.Cmp, OpCodeT32AluImm.Create);
|
||||
SetT32("11101010100<xxxx0xxx<<<<xxxxxxxx", InstName.Eor, InstEmit32.Eor, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00100<xxxx0xxx<<<<xxxxxxxx", InstName.Eor, InstEmit32.Eor, OpCodeT32AluImm.Create);
|
||||
SetT32("111010001101xxxxxxxx111111101111", InstName.Ldaex, InstEmit32.Ldaex, OpCodeT32MemLdEx.Create);
|
||||
SetT32("1110100010x1xxxxxxxxxxxxxxxxxxxx", InstName.Ldm, InstEmit32.Ldm, OpCodeT32MemMult.Create);
|
||||
SetT32("1110100100x1xxxxxxxxxxxxxxxxxxxx", InstName.Ldm, InstEmit32.Ldm, OpCodeT32MemMult.Create);
|
||||
SetT32("111110000101xxxx<<<<10x1xxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000101xxxx<<<<1100xxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000101xxxx<<<<11x1xxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001101xxxxxxxxxxxxxxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110000101<<<<xxxx000000xxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemRsImm.Create);
|
||||
SetT32("111110000001xxxx<<<<10x1xxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000001xxxx<<<<1100xxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000001xxxx<<<<11x1xxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001001xxxxxxxxxxxxxxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm12.Create);
|
||||
SetT32("1110100>x1>1<<<<xxxxxxxxxxxxxxxx", InstName.Ldrd, InstEmit32.Ldrd, OpCodeT32MemImm8D.Create);
|
||||
SetT32("111110000011xxxx<<<<10x1xxxxxxxx", InstName.Ldrh, InstEmit32.Ldrh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000011xxxx<<<<1100xxxxxxxx", InstName.Ldrh, InstEmit32.Ldrh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000011xxxx<<<<11x1xxxxxxxx", InstName.Ldrh, InstEmit32.Ldrh, OpCodeT32MemImm8.Create);
|
||||
@ -1102,10 +1107,15 @@ namespace ARMeilleure.Decoders
|
||||
SetT32("11110x01110xxxxx0xxxxxxxxxxxxxxx", InstName.Rsb, InstEmit32.Rsb, OpCodeT32AluImm.Create);
|
||||
SetT32("11101011011xxxxx0xxxxxxxxxxxxxxx", InstName.Sbc, InstEmit32.Sbc, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x01011xxxxx0xxxxxxxxxxxxxxx", InstName.Sbc, InstEmit32.Sbc, OpCodeT32AluImm.Create);
|
||||
SetT32("111010001100xxxxxxxx11111110xxxx", InstName.Stlex, InstEmit32.Stlex, OpCodeT32MemStEx.Create);
|
||||
SetT32("1110100010x0xxxx0xxxxxxxxxxxxxxx", InstName.Stm, InstEmit32.Stm, OpCodeT32MemMult.Create);
|
||||
SetT32("1110100100x0xxxx0xxxxxxxxxxxxxxx", InstName.Stm, InstEmit32.Stm, OpCodeT32MemMult.Create);
|
||||
SetT32("111110000100xxxxxxxx1<<>xxxxxxxx", InstName.Str, InstEmit32.Str, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001100xxxxxxxxxxxxxxxxxxxx", InstName.Str, InstEmit32.Str, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110000100<<<<xxxx000000xxxxxx", InstName.Str, InstEmit32.Str, OpCodeT32MemRsImm.Create);
|
||||
SetT32("111110000000xxxxxxxx1<<>xxxxxxxx", InstName.Strb, InstEmit32.Strb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001000xxxxxxxxxxxxxxxxxxxx", InstName.Strb, InstEmit32.Strb, OpCodeT32MemImm12.Create);
|
||||
SetT32("1110100>x1>0<<<<xxxxxxxxxxxxxxxx", InstName.Strd, InstEmit32.Strd, OpCodeT32MemImm8D.Create);
|
||||
SetT32("111110000010xxxxxxxx1<<>xxxxxxxx", InstName.Strh, InstEmit32.Strh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001010xxxxxxxxxxxxxxxxxxxx", InstName.Strh, InstEmit32.Strh, OpCodeT32MemImm12.Create);
|
||||
SetT32("11101011101<xxxx0xxx<<<<xxxxxxxx", InstName.Sub, InstEmit32.Sub, OpCodeT32AluRsImm.Create);
|
||||
|
@ -1,7 +1,5 @@
|
||||
using ARMeilleure.Decoders;
|
||||
using ARMeilleure.Translation;
|
||||
|
||||
using static ARMeilleure.Instructions.InstEmitFlowHelper;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
|
@ -88,7 +88,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCodeT16BImmCmp op = (OpCodeT16BImmCmp)context.CurrOp;
|
||||
|
||||
Operand value = GetIntOrZR(context, op.Rn);
|
||||
Operand value = GetIntA32(context, op.Rn);
|
||||
Operand lblTarget = context.GetLabel((ulong)op.Immediate);
|
||||
|
||||
if (onNotZero)
|
||||
|
@ -547,7 +547,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
switch (context.CurrOp)
|
||||
{
|
||||
case OpCode32MemRsImm op: return GetMShiftedByImmediate(context, op, setCarry);
|
||||
case IOpCode32MemRsImm op: return GetMShiftedByImmediate(context, op, setCarry);
|
||||
|
||||
case IOpCode32MemReg op: return GetIntA32(context, op.Rm);
|
||||
|
||||
@ -564,7 +564,7 @@ namespace ARMeilleure.Instructions
|
||||
return new InvalidOperationException($"Invalid OpCode type \"{opCode?.GetType().Name ?? "null"}\".");
|
||||
}
|
||||
|
||||
public static Operand GetMShiftedByImmediate(ArmEmitterContext context, OpCode32MemRsImm op, bool setCarry)
|
||||
public static Operand GetMShiftedByImmediate(ArmEmitterContext context, IOpCode32MemRsImm op, bool setCarry)
|
||||
{
|
||||
Operand m = GetIntA32(context, op.Rm);
|
||||
|
||||
|
@ -2,8 +2,6 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
using static ARMeilleure.Instructions.InstEmitFlowHelper;
|
||||
using static ARMeilleure.Instructions.InstEmitHelper;
|
||||
using static ARMeilleure.Instructions.InstEmitSimdHelper;
|
||||
|
@ -100,7 +100,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand n = GetVec(op.Rn);
|
||||
Operand m = GetVec(op.Rm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)), d, n, m);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, d, n, m, part2: false);
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
@ -113,7 +113,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand n = GetVec(op.Rn);
|
||||
Operand m = GetVec(op.Rm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)), d, n, m);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, n, d, m, part2: true);
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
@ -125,7 +125,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand d = GetVec(op.Rd);
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)), d, n);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256su0(context, d, n);
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
@ -138,7 +138,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand n = GetVec(op.Rn);
|
||||
Operand m = GetVec(op.Rm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)), d, n, m);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256su1(context, d, n, m);
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand n = GetVecA32(op.Qn);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)), d, n, m);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, d, n, m, part2: false);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
@ -30,7 +30,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand n = GetVecA32(op.Qn);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)), d, n, m);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256h(context, n, d, m, part2: true);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
@ -42,7 +42,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand d = GetVecA32(op.Qd);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)), d, m);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256su0(context, d, m);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
@ -55,7 +55,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand n = GetVecA32(op.Qn);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)), d, n, m);
|
||||
Operand res = InstEmitSimdHashHelper.EmitSha256su1(context, d, n, m);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
56
ARMeilleure/Instructions/InstEmitSimdHashHelper.cs
Normal file
56
ARMeilleure/Instructions/InstEmitSimdHashHelper.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class InstEmitSimdHashHelper
|
||||
{
|
||||
public static Operand EmitSha256h(ArmEmitterContext context, Operand x, Operand y, Operand w, bool part2)
|
||||
{
|
||||
if (Optimizations.UseSha)
|
||||
{
|
||||
Operand src1 = context.AddIntrinsic(Intrinsic.X86Shufps, y, x, Const(0xbb));
|
||||
Operand src2 = context.AddIntrinsic(Intrinsic.X86Shufps, y, x, Const(0x11));
|
||||
Operand w2 = context.AddIntrinsic(Intrinsic.X86Punpckhqdq, w, w);
|
||||
|
||||
Operand round2 = context.AddIntrinsic(Intrinsic.X86Sha256Rnds2, src1, src2, w);
|
||||
Operand round4 = context.AddIntrinsic(Intrinsic.X86Sha256Rnds2, src2, round2, w2);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Shufps, round4, round2, Const(part2 ? 0x11 : 0xbb));
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
String method = part2 ? nameof(SoftFallback.HashUpper) : nameof(SoftFallback.HashLower);
|
||||
return context.Call(typeof(SoftFallback).GetMethod(method), x, y, w);
|
||||
}
|
||||
|
||||
public static Operand EmitSha256su0(ArmEmitterContext context, Operand x, Operand y)
|
||||
{
|
||||
if (Optimizations.UseSha)
|
||||
{
|
||||
return context.AddIntrinsic(Intrinsic.X86Sha256Msg1, x, y);
|
||||
}
|
||||
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)), x, y);
|
||||
}
|
||||
|
||||
public static Operand EmitSha256su1(ArmEmitterContext context, Operand x, Operand y, Operand z)
|
||||
{
|
||||
if (Optimizations.UseSha && Optimizations.UseSsse3)
|
||||
{
|
||||
Operand extr = context.AddIntrinsic(Intrinsic.X86Palignr, z, y, Const(4));
|
||||
Operand tmp = context.AddIntrinsic(Intrinsic.X86Paddd, extr, x);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Sha256Msg2, tmp, z);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
return context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)), x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,8 +2,6 @@ using ARMeilleure.Memory;
|
||||
using ARMeilleure.State;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
|
@ -1129,7 +1129,7 @@ namespace ARMeilleure.Instructions
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
|
||||
}
|
||||
|
||||
public static V128 HashUpper(V128 hash_efgh, V128 hash_abcd, V128 wk)
|
||||
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
|
||||
{
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
|
||||
}
|
||||
|
@ -71,6 +71,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
X86Paddd,
|
||||
X86Paddq,
|
||||
X86Paddw,
|
||||
X86Palignr,
|
||||
X86Pand,
|
||||
X86Pandn,
|
||||
X86Pavgb,
|
||||
@ -140,6 +141,9 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
X86Roundss,
|
||||
X86Rsqrtps,
|
||||
X86Rsqrtss,
|
||||
X86Sha256Msg1,
|
||||
X86Sha256Msg2,
|
||||
X86Sha256Rnds2,
|
||||
X86Shufpd,
|
||||
X86Shufps,
|
||||
X86Sqrtpd,
|
||||
|
@ -21,6 +21,7 @@ namespace ARMeilleure
|
||||
public static bool UseFmaIfAvailable { get; set; } = true;
|
||||
public static bool UseAesniIfAvailable { get; set; } = true;
|
||||
public static bool UsePclmulqdqIfAvailable { get; set; } = true;
|
||||
public static bool UseShaIfAvailable { get; set; } = true;
|
||||
|
||||
public static bool ForceLegacySse
|
||||
{
|
||||
@ -40,5 +41,6 @@ namespace ARMeilleure
|
||||
internal static bool UseFma => UseFmaIfAvailable && HardwareCapabilities.SupportsFma;
|
||||
internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
|
||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
|
||||
internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
|
||||
}
|
||||
}
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
|
@ -14,7 +14,7 @@ namespace ARMeilleure.Translation
|
||||
public BasicBlock Entry { get; }
|
||||
public IntrusiveList<BasicBlock> Blocks { get; }
|
||||
public BasicBlock[] PostOrderBlocks => _postOrderBlocks;
|
||||
public int[] PostOrderMap => _postOrderMap;
|
||||
public int[] PostOrderMap => _postOrderMap;
|
||||
|
||||
public ControlFlowGraph(BasicBlock entry, IntrusiveList<BasicBlock> blocks, int localsCount)
|
||||
{
|
||||
|
@ -344,7 +344,7 @@ namespace ARMeilleure.Translation
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the value from the dictionary after searching for it with <paramref name="key">.
|
||||
/// Removes the value from the dictionary after searching for it with <paramref name="key"/>.
|
||||
/// </summary>
|
||||
/// <param name="key">Key to search for</param>
|
||||
/// <returns>Number of deleted values</returns>
|
||||
|
@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 3439; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 3585; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@ -946,9 +946,12 @@ namespace ARMeilleure.Translation.PTC
|
||||
return BitConverter.IsLittleEndian;
|
||||
}
|
||||
|
||||
private static ulong GetFeatureInfo()
|
||||
private static FeatureInfo GetFeatureInfo()
|
||||
{
|
||||
return (ulong)HardwareCapabilities.FeatureInfoEdx << 32 | (uint)HardwareCapabilities.FeatureInfoEcx;
|
||||
return new FeatureInfo(
|
||||
(uint)HardwareCapabilities.FeatureInfo1Ecx,
|
||||
(uint)HardwareCapabilities.FeatureInfo1Edx,
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ebx);
|
||||
}
|
||||
|
||||
private static byte GetMemoryManagerMode()
|
||||
@ -968,7 +971,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return osPlatform;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 50*/)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 54*/)]
|
||||
private struct OuterHeader
|
||||
{
|
||||
public ulong Magic;
|
||||
@ -976,7 +979,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
public uint CacheFileVersion;
|
||||
|
||||
public bool Endianness;
|
||||
public ulong FeatureInfo;
|
||||
public FeatureInfo FeatureInfo;
|
||||
public byte MemoryManagerMode;
|
||||
public uint OSPlatform;
|
||||
|
||||
@ -999,6 +1002,9 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 12*/)]
|
||||
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
||||
private struct InnerHeader
|
||||
{
|
||||
|
@ -4,7 +4,6 @@ using Ryujinx.Memory;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
using static SDL2.SDL;
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
namespace SoundIOSharp
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public struct SoundIOSampleRateRange
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
|
@ -1,5 +1,4 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
@ -1,6 +1,5 @@
|
||||
using Ryujinx.Audio.Renderer.Parameter.Sink;
|
||||
using Ryujinx.Audio.Renderer.Server.MemoryPool;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
@ -6,7 +6,6 @@ using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
@ -1,5 +1,3 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public class CopyMixBufferCommand : ICommand
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
@ -2,7 +2,6 @@ using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
|
@ -3,7 +3,6 @@ using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
@ -1,6 +1,5 @@
|
||||
using Ryujinx.Audio.Renderer.Server.Upsampler;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using Ryujinx.Audio.Renderer.Server.Performance;
|
||||
using Ryujinx.Audio.Renderer.Server.Sink;
|
||||
using Ryujinx.Audio.Renderer.Server.Upsampler;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using CpuAddress = System.UInt64;
|
||||
|
||||
|
@ -1,9 +1,5 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Dsp.Command;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
|
@ -12,6 +12,7 @@ using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.Ui.Backend.Vulkan;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Vulkan;
|
||||
@ -334,6 +335,8 @@ namespace Ryujinx.Ava
|
||||
return;
|
||||
}
|
||||
|
||||
AvaloniaLocator.Current.GetService<VulkanPlatformInterface>()?.MainSurface.Display.ChangeVSyncMode(true);
|
||||
|
||||
_isStopped = true;
|
||||
_isActive = false;
|
||||
}
|
||||
@ -596,12 +599,13 @@ namespace Ryujinx.Ava
|
||||
if (Program.UseVulkan)
|
||||
{
|
||||
var vulkan = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
|
||||
|
||||
renderer = new VulkanRenderer(vulkan.Instance.InternalHandle,
|
||||
vulkan.Device.InternalHandle,
|
||||
vulkan.MainSurface.Device.InternalHandle,
|
||||
vulkan.PhysicalDevice.InternalHandle,
|
||||
vulkan.Device.Queue.InternalHandle,
|
||||
vulkan.MainSurface.Device.Queue.InternalHandle,
|
||||
vulkan.PhysicalDevice.QueueFamilyIndex,
|
||||
vulkan.Device.Lock);
|
||||
vulkan.MainSurface.Device.Lock);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -775,7 +779,10 @@ namespace Ryujinx.Ava
|
||||
Width = (int)e.Width;
|
||||
Height = (int)e.Height;
|
||||
|
||||
SetRendererWindowSize(e);
|
||||
if (!Program.UseVulkan)
|
||||
{
|
||||
SetRendererWindowSize(e);
|
||||
}
|
||||
}
|
||||
|
||||
private void MainLoop()
|
||||
@ -815,12 +822,11 @@ namespace Ryujinx.Ava
|
||||
|
||||
_renderer.ScreenCaptured += Renderer_ScreenCaptured;
|
||||
|
||||
if (!Program.UseVulkan)
|
||||
{
|
||||
(_renderer as OpenGLRenderer).InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext((Renderer as OpenGLRendererControl).GameContext));
|
||||
(_renderer as OpenGLRenderer)?.InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext((Renderer as OpenGLRendererControl).GameContext));
|
||||
|
||||
Renderer.MakeCurrent();
|
||||
}
|
||||
Renderer.MakeCurrent();
|
||||
|
||||
AvaloniaLocator.Current.GetService<VulkanPlatformInterface>()?.MainSurface?.Display?.ChangeVSyncMode(Device.EnableDeviceVsync);
|
||||
|
||||
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
||||
|
||||
@ -837,8 +843,6 @@ namespace Ryujinx.Ava
|
||||
|
||||
Renderer.Start();
|
||||
|
||||
Renderer.QueueRender();
|
||||
|
||||
while (_isActive)
|
||||
{
|
||||
if (Device.WaitFifo())
|
||||
@ -889,6 +893,16 @@ namespace Ryujinx.Ava
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
|
||||
$"GPU: {_renderer.GetHardwareInfo().GpuVendor}"));
|
||||
|
||||
if (Program.UseVulkan)
|
||||
{
|
||||
var platformInterface = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
|
||||
if (platformInterface.MainSurface.Display.IsSurfaceChanged())
|
||||
{
|
||||
SetRendererWindowSize(new Size(Width, Height));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Renderer.Present(image);
|
||||
}
|
||||
|
||||
@ -970,6 +984,9 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
case KeyboardHotkeyState.ToggleVSync:
|
||||
Device.EnableDeviceVsync = !Device.EnableDeviceVsync;
|
||||
|
||||
AvaloniaLocator.Current.GetService<VulkanPlatformInterface>()?.MainSurface?.Display?.ChangeVSyncMode(Device.EnableDeviceVsync);
|
||||
|
||||
break;
|
||||
case KeyboardHotkeyState.Screenshot:
|
||||
ScreenshotRequested = true;
|
||||
|
@ -52,8 +52,8 @@
|
||||
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
|
||||
"GameListContextMenuCacheManagement": "Cache Management",
|
||||
"GameListContextMenuCacheManagementPurgePptc": "Purge PPTC Cache",
|
||||
"GameListContextMenuCacheManagementPurgePptcToolTip": "Deletes Application's PPTC cache",
|
||||
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
|
||||
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
|
||||
"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
|
||||
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
|
||||
"GameListContextMenuCacheManagementOpenPptcDirectory": "Open PPTC Directory",
|
||||
@ -350,7 +350,7 @@
|
||||
"DialogProfileDeleteProfileTitle": "Deleting Profile",
|
||||
"DialogProfileDeleteProfileMessage": "This action is irreversible, are you sure you want to continue?",
|
||||
"DialogWarning": "Warning",
|
||||
"DialogPPTCDeletionMessage": "You are about to delete the PPTC cache for :\n\n{0}\n\nAre you sure you want to proceed?",
|
||||
"DialogPPTCDeletionMessage": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
|
||||
"DialogPPTCDeletionErrorMessage": "Error purging PPTC cache at {0}: {1}",
|
||||
"DialogShaderDeletionMessage": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
|
||||
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
|
||||
|
592
Ryujinx.Ava/Assets/Locales/pl_PL.json
Normal file
592
Ryujinx.Ava/Assets/Locales/pl_PL.json
Normal file
@ -0,0 +1,592 @@
|
||||
{
|
||||
"MenuBarFileOpenApplet": "Otwórz Aplet",
|
||||
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Otwórz aplet Mii Editor w trybie Indywidualnym",
|
||||
"SettingsTabInputDirectMouseAccess": "Bezpośredni Dostęp do Myszy",
|
||||
"SettingsTabSystemMemoryManagerMode": "Tryb Menedżera Pamięci:",
|
||||
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
|
||||
"SettingsTabSystemMemoryManagerModeHost": "Host (szybko)",
|
||||
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host Niesprawdzony (najszybciej, niebezpiecznie)",
|
||||
"MenuBarFile": "_Plik",
|
||||
"MenuBarFileOpenFromFile": "_Załaduj Aplikację z Pliku",
|
||||
"MenuBarFileOpenUnpacked": "Załaduj _Rozpakowaną Grę",
|
||||
"MenuBarFileOpenEmuFolder": "Otwórz Folder Ryujinx",
|
||||
"MenuBarFileOpenLogsFolder": "Otwórz Folder Logów",
|
||||
"MenuBarFileExit": "_Wyjdź",
|
||||
"MenuBarOptions": "Opcje",
|
||||
"MenuBarOptionsToggleFullscreen": "Przełącz Tryb Pełnoekranowy",
|
||||
"MenuBarOptionsStartGamesInFullscreen": "Uruchamiaj Gry w Trybie Pełnoekranowym",
|
||||
"MenuBarOptionsStopEmulation": "Zatrzymaj Emulację",
|
||||
"MenuBarOptionsSettings": "_Ustawienia",
|
||||
"MenuBarOptionsManageUserProfiles": "_Zarządzaj Profilami Użytkowników",
|
||||
"MenuBarActions": "_Akcje",
|
||||
"MenuBarOptionsSimulateWakeUpMessage": "Symuluj Wiadomość Budzenia",
|
||||
"MenuBarActionsScanAmiibo": "Skanuj Amiibo",
|
||||
"MenuBarTools": "_Narzędzia",
|
||||
"MenuBarToolsInstallFirmware": "Zainstaluj Firmware",
|
||||
"MenuBarFileToolsInstallFirmwareFromFile": "Zainstaluj Firmware z XCI lub ZIP",
|
||||
"MenuBarFileToolsInstallFirmwareFromDirectory": "Zainstaluj Firmware z Katalogu",
|
||||
"MenuBarHelp": "Pomoc",
|
||||
"MenuBarHelpCheckForUpdates": "Sprawdź Aktualizacje",
|
||||
"MenuBarHelpAbout": "O Aplikacji",
|
||||
"MenuSearch": "Szukaj...",
|
||||
"GameListHeaderFavorite": "Ulub",
|
||||
"GameListHeaderIcon": "Ikona",
|
||||
"GameListHeaderApplication": "Nazwa",
|
||||
"GameListHeaderDeveloper": "Deweloper",
|
||||
"GameListHeaderVersion": "Wersja",
|
||||
"GameListHeaderTimePlayed": "Czas Gry",
|
||||
"GameListHeaderLastPlayed": "Ostatnio Grane",
|
||||
"GameListHeaderFileExtension": "Rozsz. Pliku",
|
||||
"GameListHeaderFileSize": "Rozm. Pliku",
|
||||
"GameListHeaderPath": "Ścieżka",
|
||||
"GameListContextMenuOpenUserSaveDirectory": "Otwórz Katalog Zapisów Użytkownika",
|
||||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Użytkownika Aplikacji",
|
||||
"GameListContextMenuOpenUserDeviceDirectory": "Otwórz Katalog Urządzeń Użytkownika",
|
||||
"GameListContextMenuOpenUserDeviceDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Urządzenia Aplikacji",
|
||||
"GameListContextMenuOpenUserBcatDirectory": "Otwórz Katalog BCAT Użytkownika",
|
||||
"GameListContextMenuOpenUserBcatDirectoryToolTip": "Otwiera katalog, który zawiera Zapis BCAT Aplikacji",
|
||||
"GameListContextMenuManageTitleUpdates": "Zarządzaj Aktualizacjami Tytułów",
|
||||
"GameListContextMenuManageTitleUpdatesToolTip": "Otwiera okno zarządzania Aktualizacjami Tytułu",
|
||||
"GameListContextMenuManageDlc": "Zarządzaj DLC",
|
||||
"GameListContextMenuManageDlcToolTip": "Otwiera okno zarządzania DLC",
|
||||
"GameListContextMenuOpenModsDirectory": "Otwórz Katalog Modów",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Otwiera katalog zawierający Mody Aplikacji",
|
||||
"GameListContextMenuCacheManagement": "Zarządzanie Cache",
|
||||
"GameListContextMenuCacheManagementPurgePptc": "Dodaj Rekompilację PPTC do Kolejki",
|
||||
"GameListContextMenuCacheManagementPurgePptcToolTip": "Zainicjuj Rekompilację PPTC przy następnym uruchomieniu gry",
|
||||
"GameListContextMenuCacheManagementPurgeShaderCache": "Wyczyść Cache Shaderów",
|
||||
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Usuwa cache shaderów aplikacji",
|
||||
"GameListContextMenuCacheManagementOpenPptcDirectory": "Otwórz Katalog PPTC",
|
||||
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Otwiera katalog, który zawiera cache PPTC aplikacji",
|
||||
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Otwórz Katalog Cache Shaderów",
|
||||
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Otwiera katalog, który zawiera cache shaderów aplikacji",
|
||||
"GameListContextMenuExtractData": "Wyodrębnij Dane",
|
||||
"GameListContextMenuExtractDataExeFS": "ExeFS",
|
||||
"GameListContextMenuExtractDataExeFSToolTip": "Wyodrębnij sekcję ExeFS z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
|
||||
"GameListContextMenuExtractDataRomFS": "RomFS",
|
||||
"GameListContextMenuExtractDataRomFSToolTip": "Wyodrębnij sekcję RomFS z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
|
||||
"GameListContextMenuExtractDataLogo": "Logo",
|
||||
"GameListContextMenuExtractDataLogoToolTip": "Wyodrębnij sekcję Logo z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
|
||||
"StatusBarGamesLoaded": "{0}/{1} Załadowane Gry",
|
||||
"StatusBarSystemVersion": "Wersja Systemu: {0}",
|
||||
"Settings": "Ustawienia",
|
||||
"SettingsTabGeneral": "Interfejs Użytkownika",
|
||||
"SettingsTabGeneralGeneral": "Ogólne",
|
||||
"SettingsTabGeneralEnableDiscordRichPresence": "Włącz Bogatą Obecność Discord",
|
||||
"SettingsTabGeneralCheckUpdatesOnLaunch": "Sprawdź Aktualizacje przy Uruchomieniu",
|
||||
"SettingsTabGeneralShowConfirmExitDialog": "Pokaż Okno Dialogowe \"Potwierdzenia Wyjścia\"",
|
||||
"SettingsTabGeneralHideCursorOnIdle": "Ukryj Kursor Podczas Bezczynności",
|
||||
"SettingsTabGeneralGameDirectories": "Katalogi Gier",
|
||||
"SettingsTabGeneralAdd": "Dodaj",
|
||||
"SettingsTabGeneralRemove": "Usuń",
|
||||
"SettingsTabSystem": "System",
|
||||
"SettingsTabSystemCore": "Główne",
|
||||
"SettingsTabSystemSystemRegion": "Region Systemu:",
|
||||
"SettingsTabSystemSystemRegionJapan": "Japonia",
|
||||
"SettingsTabSystemSystemRegionUSA": "USA",
|
||||
"SettingsTabSystemSystemRegionEurope": "Europa",
|
||||
"SettingsTabSystemSystemRegionAustralia": "Australia",
|
||||
"SettingsTabSystemSystemRegionChina": "Chiny",
|
||||
"SettingsTabSystemSystemRegionKorea": "Korea",
|
||||
"SettingsTabSystemSystemRegionTaiwan": "Tajwan",
|
||||
"SettingsTabSystemSystemLanguage": "Język Systemu:",
|
||||
"SettingsTabSystemSystemLanguageJapanese": "Japoński",
|
||||
"SettingsTabSystemSystemLanguageAmericanEnglish": "Amerykański Angielski",
|
||||
"SettingsTabSystemSystemLanguageFrench": "Francuski",
|
||||
"SettingsTabSystemSystemLanguageGerman": "Niemiecki",
|
||||
"SettingsTabSystemSystemLanguageItalian": "Włoski",
|
||||
"SettingsTabSystemSystemLanguageSpanish": "Hiszpański",
|
||||
"SettingsTabSystemSystemLanguageChinese": "Chiński",
|
||||
"SettingsTabSystemSystemLanguageKorean": "Koreański",
|
||||
"SettingsTabSystemSystemLanguageDutch": "Holenderski",
|
||||
"SettingsTabSystemSystemLanguagePortuguese": "Portugalski",
|
||||
"SettingsTabSystemSystemLanguageRussian": "Rosyjski",
|
||||
"SettingsTabSystemSystemLanguageTaiwanese": "Tajwański",
|
||||
"SettingsTabSystemSystemLanguageBritishEnglish": "Brytyjski Angielski",
|
||||
"SettingsTabSystemSystemLanguageCanadianFrench": "Kanadyjski Francuski",
|
||||
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Hiszpański Latynoamerykański",
|
||||
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Chiński Uproszczony",
|
||||
"SettingsTabSystemSystemLanguageTraditionalChinese": "Chiński Tradycyjny",
|
||||
"SettingsTabSystemSystemTimeZone": "Strefa Czasowa Systemu:",
|
||||
"SettingsTabSystemSystemTime": "Czas Systemu:",
|
||||
"SettingsTabSystemEnableVsync": "VSync",
|
||||
"SettingsTabSystemEnablePptc": "PPTC (Profilowany Cache Trwałych Tłumaczeń)",
|
||||
"SettingsTabSystemEnableFsIntegrityChecks": "Kontrole Integralności Systemu Plików",
|
||||
"SettingsTabSystemAudioBackend": "Backend Dżwięku:",
|
||||
"SettingsTabSystemAudioBackendDummy": "Atrapa",
|
||||
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
|
||||
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
|
||||
"SettingsTabSystemAudioBackendSDL2": "SDL2",
|
||||
"SettingsTabSystemHacks": "Hacki",
|
||||
"SettingsTabSystemHacksNote": " (mogą powodować niestabilność)",
|
||||
"SettingsTabSystemExpandDramSize": "Rozszerz Rozmiar DRAM do 6 GB",
|
||||
"SettingsTabSystemIgnoreMissingServices": "Ignoruj Brakujące Usługi",
|
||||
"SettingsTabGraphics": "Grafika",
|
||||
"SettingsTabGraphicsAPI": "Graficzne API",
|
||||
"SettingsTabGraphicsEnableShaderCache": "Włącz Cache Shaderów",
|
||||
"SettingsTabGraphicsAnisotropicFiltering": "Filtrowanie Anizotropowe:",
|
||||
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
|
||||
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
|
||||
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
|
||||
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
|
||||
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
|
||||
"SettingsTabGraphicsResolutionScale": "Skala Rozdzielczości:",
|
||||
"SettingsTabGraphicsResolutionScaleCustom": "Niestandardowa (Niezalecane)",
|
||||
"SettingsTabGraphicsResolutionScaleNative": "Natywna (720p/1080p)",
|
||||
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
|
||||
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
|
||||
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
|
||||
"SettingsTabGraphicsAspectRatio": "Współczynnik Proporcji:",
|
||||
"SettingsTabGraphicsAspectRatio4x3": "4:3",
|
||||
"SettingsTabGraphicsAspectRatio16x9": "16:9",
|
||||
"SettingsTabGraphicsAspectRatio16x10": "16:10",
|
||||
"SettingsTabGraphicsAspectRatio21x9": "21:9",
|
||||
"SettingsTabGraphicsAspectRatio32x9": "32:9",
|
||||
"SettingsTabGraphicsAspectRatioStretch": "Rozciągnij do Okna",
|
||||
"SettingsTabGraphicsDeveloperOptions": "Opcje Programistyczne",
|
||||
"SettingsTabGraphicsShaderDumpPath": "Ścieżka Zrzutu Shaderów Grafiki:",
|
||||
"SettingsTabLogging": "Logowanie",
|
||||
"SettingsTabLoggingLogging": "Logowanie",
|
||||
"SettingsTabLoggingEnableLoggingToFile": "Włącz Logowanie do Pliku",
|
||||
"SettingsTabLoggingEnableStubLogs": "Wlącz Skróty Logów",
|
||||
"SettingsTabLoggingEnableInfoLogs": "Włącz Logi Informacyjne",
|
||||
"SettingsTabLoggingEnableWarningLogs": "Włącz Logi Ostrzeżeń",
|
||||
"SettingsTabLoggingEnableErrorLogs": "Włącz Logi Błędów",
|
||||
"SettingsTabLoggingEnableTraceLogs": "Włącz Logi Śledzenia",
|
||||
"SettingsTabLoggingEnableGuestLogs": "Włącz Logi Gości",
|
||||
"SettingsTabLoggingEnableFsAccessLogs": "Włącz Logi Dostępu do Systemu Plików",
|
||||
"SettingsTabLoggingFsGlobalAccessLogMode": "Tryb Globalnych Logów Systemu Plików:",
|
||||
"SettingsTabLoggingDeveloperOptions": "Opcje programistyczne (OSTRZEŻENIE: Zmniejszą wydajność)",
|
||||
"SettingsTabLoggingOpenglLogLevel": "Poziom Logów OpenGL:",
|
||||
"SettingsTabLoggingOpenglLogLevelNone": "Żadne",
|
||||
"SettingsTabLoggingOpenglLogLevelError": "Błędy",
|
||||
"SettingsTabLoggingOpenglLogLevelPerformance": "Spowolnienia",
|
||||
"SettingsTabLoggingOpenglLogLevelAll": "Wszystkie",
|
||||
"SettingsTabLoggingEnableDebugLogs": "Włącz Logi Debugowania",
|
||||
"SettingsTabInput": "Sterowanie",
|
||||
"SettingsTabInputEnableDockedMode": "Tryb Zadokowany",
|
||||
"SettingsTabInputDirectKeyboardAccess": "Bezpośredni Dostęp do Klawiatury",
|
||||
"SettingsButtonSave": "Zapisz",
|
||||
"SettingsButtonClose": "Zamknij",
|
||||
"SettingsButtonApply": "Zastosuj",
|
||||
"ControllerSettingsPlayer": "Gracz",
|
||||
"ControllerSettingsPlayer1": "Gracz 1",
|
||||
"ControllerSettingsPlayer2": "Gracz 2",
|
||||
"ControllerSettingsPlayer3": "Gracz 3",
|
||||
"ControllerSettingsPlayer4": "Gracz 4",
|
||||
"ControllerSettingsPlayer5": "Gracz 5",
|
||||
"ControllerSettingsPlayer6": "Gracz 6",
|
||||
"ControllerSettingsPlayer7": "Gracz 7",
|
||||
"ControllerSettingsPlayer8": "Gracz 8",
|
||||
"ControllerSettingsHandheld": "Przenośny",
|
||||
"ControllerSettingsInputDevice": "Urządzenie Wejściowe",
|
||||
"ControllerSettingsRefresh": "Odśwież",
|
||||
"ControllerSettingsDeviceDisabled": "Wyłączone",
|
||||
"ControllerSettingsControllerType": "Typ Kontrolera",
|
||||
"ControllerSettingsControllerTypeHandheld": "Przenośny",
|
||||
"ControllerSettingsControllerTypeProController": "Pro Controller",
|
||||
"ControllerSettingsControllerTypeJoyConPair": "Para JoyCon-ów",
|
||||
"ControllerSettingsControllerTypeJoyConLeft": "Lewy JoyCon",
|
||||
"ControllerSettingsControllerTypeJoyConRight": "Prawy JoyCon",
|
||||
"ControllerSettingsProfile": "Profil",
|
||||
"ControllerSettingsProfileDefault": "Domyślny",
|
||||
"ControllerSettingsLoad": "Wczytaj",
|
||||
"ControllerSettingsAdd": "Dodaj",
|
||||
"ControllerSettingsRemove": "Usuń",
|
||||
"ControllerSettingsButtons": "Przyciski",
|
||||
"ControllerSettingsButtonA": "A",
|
||||
"ControllerSettingsButtonB": "B",
|
||||
"ControllerSettingsButtonX": "X",
|
||||
"ControllerSettingsButtonY": "Y",
|
||||
"ControllerSettingsButtonPlus": "+",
|
||||
"ControllerSettingsButtonMinus": "-",
|
||||
"ControllerSettingsDPad": "Pad Kierunkowy",
|
||||
"ControllerSettingsDPadUp": "Góra",
|
||||
"ControllerSettingsDPadDown": "Dół",
|
||||
"ControllerSettingsDPadLeft": "Lewo",
|
||||
"ControllerSettingsDPadRight": "Prawo",
|
||||
"ControllerSettingsLStick": "Lewa Gałka",
|
||||
"ControllerSettingsLStickButton": "Przycisk",
|
||||
"ControllerSettingsLStickUp": "Góra",
|
||||
"ControllerSettingsLStickDown": "Dół",
|
||||
"ControllerSettingsLStickLeft": "Lewo",
|
||||
"ControllerSettingsLStickRight": "Prawo",
|
||||
"ControllerSettingsLStickStick": "Gałka",
|
||||
"ControllerSettingsLStickInvertXAxis": "Odwróć X Gałki",
|
||||
"ControllerSettingsLStickInvertYAxis": "Odwróć Y Gałki",
|
||||
"ControllerSettingsLStickDeadzone": "Deadzone:",
|
||||
"ControllerSettingsRStick": "Prawa Gałka",
|
||||
"ControllerSettingsRStickButton": "Przycisk",
|
||||
"ControllerSettingsRStickUp": "Góra",
|
||||
"ControllerSettingsRStickDown": "Dół",
|
||||
"ControllerSettingsRStickLeft": "Lewo",
|
||||
"ControllerSettingsRStickRight": "Prawo",
|
||||
"ControllerSettingsRStickStick": "Gałka",
|
||||
"ControllerSettingsRStickInvertXAxis": "Odwróć X Gałki",
|
||||
"ControllerSettingsRStickInvertYAxis": "Odwróć Y Gałki",
|
||||
"ControllerSettingsRStickDeadzone": "Deadzone:",
|
||||
"ControllerSettingsTriggersLeft": "Lewe Triggery",
|
||||
"ControllerSettingsTriggersRight": "Prawe Triggery",
|
||||
"ControllerSettingsTriggersButtonsLeft": "Lewe Przyciski Triggerów",
|
||||
"ControllerSettingsTriggersButtonsRight": "Prawe Przyciski Triggerów",
|
||||
"ControllerSettingsTriggers": "Triggery",
|
||||
"ControllerSettingsTriggerL": "L",
|
||||
"ControllerSettingsTriggerR": "R",
|
||||
"ControllerSettingsTriggerZL": "ZL",
|
||||
"ControllerSettingsTriggerZR": "ZR",
|
||||
"ControllerSettingsLeftSL": "SL",
|
||||
"ControllerSettingsLeftSR": "SR",
|
||||
"ControllerSettingsRightSL": "SL",
|
||||
"ControllerSettingsRightSR": "SR",
|
||||
"ControllerSettingsExtraButtonsLeft": "Lewe Przyciski",
|
||||
"ControllerSettingsExtraButtonsRight": "Prawe Przyciski",
|
||||
"ControllerSettingsMisc": "Różne",
|
||||
"ControllerSettingsTriggerThreshold": "Próg Triggerów:",
|
||||
"ControllerSettingsMotion": "Ruch",
|
||||
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Użyj ruchu zgodnego z CemuHook",
|
||||
"ControllerSettingsMotionControllerSlot": "Slot Kontrolera:",
|
||||
"ControllerSettingsMotionMirrorInput": "Odzwierciedlaj Sterowanie",
|
||||
"ControllerSettingsMotionRightJoyConSlot": "Prawy Slot JoyCon:",
|
||||
"ControllerSettingsMotionServerHost": "Host Serwera:",
|
||||
"ControllerSettingsMotionGyroSensitivity": "Czułość Żyroskopu:",
|
||||
"ControllerSettingsMotionGyroDeadzone": "Deadzone Żyroskopu:",
|
||||
"ControllerSettingsSave": "Zapisz",
|
||||
"ControllerSettingsClose": "Zamknij",
|
||||
"UserProfilesSelectedUserProfile": "Wybrany Profil Użytkownika:",
|
||||
"UserProfilesSaveProfileName": "Zapisz Nazwę Profilu",
|
||||
"UserProfilesChangeProfileImage": "Zmień Obraz Profilu",
|
||||
"UserProfilesAvailableUserProfiles": "Dostępne Profile Użytkowników:",
|
||||
"UserProfilesAddNewProfile": "Utwórz Profil",
|
||||
"UserProfilesDeleteSelectedProfile": "Usuń Zaznaczone",
|
||||
"UserProfilesClose": "Zamknij",
|
||||
"ProfileImageSelectionTitle": "Wybór Obrazu Profilu",
|
||||
"ProfileImageSelectionHeader": "Wybierz zdjęcie profilowe",
|
||||
"ProfileImageSelectionNote": "Możesz zaimportować niestandardowy obraz profilu lub wybrać awatar z firmware'u systemowego",
|
||||
"ProfileImageSelectionImportImage": "Importuj Plik Obrazu",
|
||||
"ProfileImageSelectionSelectAvatar": "Wybierz Awatar z Firmware'u",
|
||||
"InputDialogTitle": "Okno Dialogowe Wprowadzania",
|
||||
"InputDialogOk": "OK",
|
||||
"InputDialogCancel": "Anuluj",
|
||||
"InputDialogAddNewProfileTitle": "Wybierz Nazwę Profilu",
|
||||
"InputDialogAddNewProfileHeader": "Wprowadź Nazwę Profilu",
|
||||
"InputDialogAddNewProfileSubtext": "(Maksymalna Długość: {0})",
|
||||
"AvatarChoose": "Wybierz",
|
||||
"AvatarSetBackgroundColor": "Ustaw Kolor Tła",
|
||||
"AvatarClose": "Zamknij",
|
||||
"ControllerSettingsLoadProfileToolTip": "Załaduj Profil",
|
||||
"ControllerSettingsAddProfileToolTip": "Dodaj Profil",
|
||||
"ControllerSettingsRemoveProfileToolTip": "Usuń Profil",
|
||||
"ControllerSettingsSaveProfileToolTip": "Zapisz Profil",
|
||||
"MenuBarFileToolsTakeScreenshot": "Zrób Zrzut Ekranu",
|
||||
"MenuBarFileToolsHideUi": "Ukryj UI",
|
||||
"GameListContextMenuToggleFavorite": "Przełącz Ulubione",
|
||||
"GameListContextMenuToggleFavoriteToolTip": "Przełącz status Ulubionej Gry",
|
||||
"SettingsTabGeneralTheme": "Motyw",
|
||||
"SettingsTabGeneralThemeCustomTheme": "Ścieżka Niestandardowych Motywów",
|
||||
"SettingsTabGeneralThemeBaseStyle": "Styl Podstawowy",
|
||||
"SettingsTabGeneralThemeBaseStyleDark": "Ciemny",
|
||||
"SettingsTabGeneralThemeBaseStyleLight": "Jasny",
|
||||
"SettingsTabGeneralThemeEnableCustomTheme": "Włącz Niestandardowy Motyw",
|
||||
"ButtonBrowse": "Przeglądaj",
|
||||
"ControllerSettingsConfigureGeneral": "Konfiguruj",
|
||||
"ControllerSettingsRumble": "Wibracje",
|
||||
"ControllerSettingsRumbleStrongMultiplier": "Mocny Mnożnik Wibracji",
|
||||
"ControllerSettingsRumbleWeakMultiplier": "Słaby Mnożnik Wibracji",
|
||||
"DialogMessageSaveNotAvailableMessage": "Nie ma danych zapisu dla {0} [{1:x16}]",
|
||||
"DialogMessageSaveNotAvailableCreateSaveMessage": "Czy chcesz utworzyć dane zapisu dla tej gry?",
|
||||
"DialogConfirmationTitle": "Ryujinx - Potwierdzenie",
|
||||
"DialogUpdaterTitle": "Ryujinx - Aktualizator",
|
||||
"DialogErrorTitle": "Ryujinx - Błąd",
|
||||
"DialogWarningTitle": "Ryujinx - Uwaga",
|
||||
"DialogExitTitle": "Ryujinx - Wyjdź",
|
||||
"DialogErrorMessage": "Ryujinx napotkał błąd",
|
||||
"DialogExitMessage": "Czy na pewno chcesz zamknąć Ryujinx?",
|
||||
"DialogExitSubMessage": "Wszystkie niezapisane dane zostaną utracone!",
|
||||
"DialogMessageCreateSaveErrorMessage": "Wystąpił błąd podczas tworzenia określonych danych zapisu: {0}",
|
||||
"DialogMessageFindSaveErrorMessage": "Wystąpił błąd podczas znajdowania określonych danych zapisu: {0}",
|
||||
"FolderDialogExtractTitle": "Wybierz folder do rozpakowania",
|
||||
"DialogNcaExtractionMessage": "Wyodrębnianie sekcji {0} z {1}...",
|
||||
"DialogNcaExtractionTitle": "Ryujinx - Ekstraktor Sekcji NCA",
|
||||
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Niepowodzenie ekstrakcji. W wybranym pliku nie było głównego NCA.",
|
||||
"DialogNcaExtractionCheckLogErrorMessage": "Niepowodzenie ekstrakcji. Przeczytaj plik dziennika, aby uzyskać więcej informacji.",
|
||||
"DialogNcaExtractionSuccessMessage": "Ekstrakcja zakończona pomyślnie.",
|
||||
"DialogUpdaterConvertFailedMessage": "Nie udało się przekonwertować obecnej wersji Ryujinx.",
|
||||
"DialogUpdaterCancelUpdateMessage": "Anulowanie Aktualizacji!",
|
||||
"DialogUpdaterAlreadyOnLatestVersionMessage": "Używasz już najnowszej wersji Ryujinx!",
|
||||
"DialogUpdaterFailedToGetVersionMessage": "Wystąpił błąd podczas próby uzyskania informacji o wydaniu z Github Release. Może to być spowodowane nową wersją kompilowaną przez GitHub Actions. Spróbuj ponownie za kilka minut.",
|
||||
"DialogUpdaterConvertFailedGithubMessage": "Nie udało się przekonwertować otrzymanej wersji Ryujinx z Github Release.",
|
||||
"DialogUpdaterDownloadingMessage": "Pobieranie Aktualizacji...",
|
||||
"DialogUpdaterExtractionMessage": "Wypakowywanie Aktualizacji...",
|
||||
"DialogUpdaterRenamingMessage": "Zmiana Nazwy Aktualizacji...",
|
||||
"DialogUpdaterAddingFilesMessage": "Dodawanie Nowej Aktualizacji...",
|
||||
"DialogUpdaterCompleteMessage": "Aktualizacja Zakończona!",
|
||||
"DialogUpdaterRestartMessage": "Czy chcesz teraz zrestartować Ryujinx?",
|
||||
"DialogUpdaterArchNotSupportedMessage": "Nie używasz obsługiwanej architektury systemu!",
|
||||
"DialogUpdaterArchNotSupportedSubMessage": "(Obsługiwane są tylko systemy x64!)",
|
||||
"DialogUpdaterNoInternetMessage": "Nie masz połączenia z Internetem!",
|
||||
"DialogUpdaterNoInternetSubMessage": "Sprawdź, czy masz działające połączenie internetowe!",
|
||||
"DialogUpdaterDirtyBuildMessage": "Nie możesz zaktualizować Dirty wersji Ryujinx!",
|
||||
"DialogUpdaterDirtyBuildSubMessage": "Pobierz Ryujinx ze strony https://ryujinx.org/, jeśli szukasz obsługiwanej wersji.",
|
||||
"DialogRestartRequiredMessage": "Wymagane Ponowne Uruchomienie",
|
||||
"DialogThemeRestartMessage": "Motyw został zapisany. Aby zastosować motyw, konieczne jest ponowne uruchomienie.",
|
||||
"DialogThemeRestartSubMessage": "Czy chcesz uruchomić ponownie?",
|
||||
"DialogFirmwareInstallEmbeddedMessage": "Czy chcesz zainstalować firmware wbudowany w tę grę? (Firmware {0})",
|
||||
"DialogFirmwareInstallEmbeddedSuccessMessage": "Nie znaleziono zainstalowanego firmware'u, ale Ryujinx był w stanie zainstalować firmware {0} z dostarczonej gry.\n\nEmulator uruchomi się teraz.",
|
||||
"DialogFirmwareNoFirmwareInstalledMessage": "Brak Zainstalowanego Firmware'u",
|
||||
"DialogFirmwareInstalledMessage": "Firmware {0} został zainstalowany",
|
||||
"DialogOpenSettingsWindowLabel": "Otwórz Okno Ustawień",
|
||||
"DialogControllerAppletTitle": "Aplet Kontrolera",
|
||||
"DialogMessageDialogErrorExceptionMessage": "Błąd wyświetlania okna Dialogowego Wiadomości: {0}",
|
||||
"DialogSoftwareKeyboardErrorExceptionMessage": "Błąd wyświetlania Klawiatury Oprogramowania: {0}",
|
||||
"DialogErrorAppletErrorExceptionMessage": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
|
||||
"DialogUserErrorDialogMessage": "{0}: {1}",
|
||||
"DialogUserErrorDialogInfoMessage": "\nAby uzyskać więcej informacji o tym, jak naprawić ten błąd, zapoznaj się z naszym Przewodnikiem instalacji.",
|
||||
"DialogUserErrorDialogTitle": "Błąd Ryujinxa ({0})",
|
||||
"DialogAmiiboApiTitle": "API Amiibo",
|
||||
"DialogAmiiboApiFailFetchMessage": "Wystąpił błąd podczas pobierania informacji z API.",
|
||||
"DialogAmiiboApiConnectErrorMessage": "Nie można połączyć się z serwerem API Amiibo. Usługa może nie działać lub może być konieczne sprawdzenie, czy połączenie internetowe jest online.",
|
||||
"DialogProfileInvalidProfileErrorMessage": "Profil {0} jest niezgodny z bieżącym systemem konfiguracji sterowania.",
|
||||
"DialogProfileDefaultProfileOverwriteErrorMessage": "Profil Domyślny nie może zostać nadpisany",
|
||||
"DialogProfileDeleteProfileTitle": "Usuwanie Profilu",
|
||||
"DialogProfileDeleteProfileMessage": "Ta czynność jest nieodwracalna, czy na pewno chcesz kontynuować?",
|
||||
"DialogWarning": "Uwaga",
|
||||
"DialogPPTCDeletionMessage": "Masz zamiar umieścić w kolejce rekompilację PPTC przy następnym uruchomieniu:\n\n{0}\n\nCzy na pewno chcesz kontynuować?",
|
||||
"DialogPPTCDeletionErrorMessage": "Błąd czyszczenia cache PPTC w {0}: {1}",
|
||||
"DialogShaderDeletionMessage": "Zamierzasz usunąć cache Shaderów dla :\n\n{0}\n\nNa pewno chcesz kontynuować?",
|
||||
"DialogShaderDeletionErrorMessage": "Błąd czyszczenia cache Shaderów w {0}: {1}",
|
||||
"DialogRyujinxErrorMessage": "Ryujinx napotkał błąd",
|
||||
"DialogInvalidTitleIdErrorMessage": "Błąd UI: Wybrana gra nie miała prawidłowego ID tytułu",
|
||||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Nie znaleziono prawidłowego firmware'u systemowego w {0}.",
|
||||
"DialogFirmwareInstallerFirmwareInstallTitle": "Zainstaluj Firmware {0}",
|
||||
"DialogFirmwareInstallerFirmwareInstallMessage": "Wersja systemu {0} zostanie zainstalowana.",
|
||||
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nZastąpi to obecną wersję systemu {0}.",
|
||||
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nCzy chcesz kontynuować?",
|
||||
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Instalowanie firmware'u...",
|
||||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Wersja systemu {0} została pomyślnie zainstalowana.",
|
||||
"DialogUserProfileDeletionWarningMessage": "Nie będzie innych profili do otwarcia, jeśli wybrany profil zostanie usunięty",
|
||||
"DialogUserProfileDeletionConfirmMessage": "Czy chcesz usunąć wybrany profil",
|
||||
"DialogControllerSettingsModifiedConfirmMessage": "Aktualne ustawienia kontrolera zostały zaktualizowane.",
|
||||
"DialogControllerSettingsModifiedConfirmSubMessage": "Czy chcesz zapisać?",
|
||||
"DialogDlcLoadNcaErrorMessage": "{0}. Błędny Plik: {1}",
|
||||
"DialogDlcNoDlcErrorMessage": "Określony plik nie zawiera DLC dla wybranego tytułu!",
|
||||
"DialogPerformanceCheckLoggingEnabledMessage": "Masz włączone rejestrowanie śledzenia, które jest przeznaczone tylko dla programistów.",
|
||||
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Aby uzyskać optymalną wydajność, zaleca się wyłączenie rejestrowania śledzenia. Czy chcesz teraz wyłączyć rejestrowanie śledzenia?",
|
||||
"DialogPerformanceCheckShaderDumpEnabledMessage": "Masz włączone zrzucanie shaderów, które jest przeznaczone tylko dla programistów.",
|
||||
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Aby uzyskać optymalną wydajność, zaleca się wyłączenie zrzucania shaderów. Czy chcesz teraz wyłączyć zrzucanie shaderów?",
|
||||
"DialogLoadAppGameAlreadyLoadedMessage": "Gra została już załadowana",
|
||||
"DialogLoadAppGameAlreadyLoadedSubMessage": "Zatrzymaj emulację lub zamknij emulator przed uruchomieniem innej gry.",
|
||||
"DialogUpdateAddUpdateErrorMessage": "Określony plik nie zawiera aktualizacji dla wybranego tytułu!",
|
||||
"DialogSettingsBackendThreadingWarningTitle": "Ostrzeżenie — Wątki Backend",
|
||||
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx musi zostać ponownie uruchomiony po zmianie tej opcji, aby działał w pełni. W zależności od platformy może być konieczne ręczne wyłączenie sterownika wielowątkowości podczas korzystania z Ryujinx.",
|
||||
"SettingsTabGraphicsFeaturesOptions": "Funkcje",
|
||||
"SettingsTabGraphicsBackendMultithreading": "Wielowątkowość Backendu Graficznego:",
|
||||
"CommonAuto": "Auto",
|
||||
"CommonOff": "Wyłączone",
|
||||
"CommonOn": "Włączone",
|
||||
"InputDialogYes": "Tak",
|
||||
"InputDialogNo": "Nie",
|
||||
"DialogProfileInvalidProfileNameErrorMessage": "Nazwa pliku zawiera nieprawidłowe znaki. Proszę spróbuj ponownie.",
|
||||
"MenuBarOptionsPauseEmulation": "Pauza",
|
||||
"MenuBarOptionsResumeEmulation": "Wznów",
|
||||
"AboutUrlTooltipMessage": "Kliknij, aby otworzyć stronę Ryujinx w domyślnej przeglądarce.",
|
||||
"AboutDisclaimerMessage": "Ryujinx nie jest w żaden sposób powiązany z Nintendo™,\nani z żadnym z jej partnerów.",
|
||||
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) jest używane\nw naszej emulacji Amiibo.",
|
||||
"AboutPatreonUrlTooltipMessage": "Kliknij, aby otworzyć stronę Patreon Ryujinx w domyślnej przeglądarce.",
|
||||
"AboutGithubUrlTooltipMessage": "Kliknij, aby otworzyć stronę GitHub Ryujinx w domyślnej przeglądarce.",
|
||||
"AboutDiscordUrlTooltipMessage": "Kliknij, aby otworzyć zaproszenie na serwer Discord Ryujinx w domyślnej przeglądarce.",
|
||||
"AboutTwitterUrlTooltipMessage": "Kliknij, aby otworzyć stronę Twitter Ryujinx w domyślnej przeglądarce.",
|
||||
"AboutRyujinxAboutTitle": "O Aplikacji:",
|
||||
"AboutRyujinxAboutContent": "Ryujinx to emulator Nintendo Switch™.\nWspieraj nas na Patreonie.\nOtrzymuj najnowsze wiadomości na naszym Twitterze lub Discordzie.\nDeweloperzy zainteresowani współpracą mogą dowiedzieć się więcej na naszym GitHubie lub Discordzie.",
|
||||
"AboutRyujinxMaintainersTitle": "Utrzymywany Przez:",
|
||||
"AboutRyujinxMaintainersContentTooltipMessage": "Kliknij, aby otworzyć stronę Współtwórcy w domyślnej przeglądarce.",
|
||||
"AboutRyujinxSupprtersTitle": "Wspierani na Patreonie Przez:",
|
||||
"AmiiboSeriesLabel": "Seria Amiibo",
|
||||
"AmiiboCharacterLabel": "Postać",
|
||||
"AmiiboScanButtonLabel": "Zeskanuj",
|
||||
"AmiiboOptionsShowAllLabel": "Pokaż Wszystkie Amiibo",
|
||||
"AmiiboOptionsUsRandomTagLabel": "Hack: Użyj losowego UUID tagu",
|
||||
"DlcManagerTableHeadingEnabledLabel": "Włączone",
|
||||
"DlcManagerTableHeadingTitleIdLabel": "ID Tytułu",
|
||||
"DlcManagerTableHeadingContainerPathLabel": "Ścieżka Kontenera",
|
||||
"DlcManagerTableHeadingFullPathLabel": "Pełna Ścieżka",
|
||||
"DlcManagerRemoveAllButton": "Usuń Wszystkie",
|
||||
"MenuBarOptionsChangeLanguage": "Zmień Język",
|
||||
"CommonSort": "Sortuj",
|
||||
"CommonShowNames": "Pokaż Nazwy",
|
||||
"CommonFavorite": "Ulubione",
|
||||
"OrderAscending": "Rosnąco",
|
||||
"OrderDescending": "Malejąco",
|
||||
"SettingsTabGraphicsFeatures": "Funkcje i Ulepszenia",
|
||||
"ErrorWindowTitle": "Okno Błędu",
|
||||
"ToggleDiscordTooltip": "Wybierz, czy chcesz wyświetlać Ryujinx w swojej \"aktualnie grane\" aktywności Discord",
|
||||
"AddGameDirBoxTooltip": "Wprowadź katalog gier aby dodać go do listy",
|
||||
"AddGameDirTooltip": "Dodaj katalog gier do listy",
|
||||
"RemoveGameDirTooltip": "Usuń wybrany katalog gier",
|
||||
"CustomThemeCheckTooltip": "Użyj niestandardowego motywu Avalonia dla GUI, aby zmienić wygląd menu emulatora",
|
||||
"CustomThemePathTooltip": "Ścieżka do niestandardowego motywu GUI",
|
||||
"CustomThemeBrowseTooltip": "Wyszukaj niestandardowy motyw GUI",
|
||||
"DockModeToggleTooltip": "Tryb Zadokowany sprawia, że emulowany system zachowuje się jak zadokowany Nintendo Switch. Poprawia to jakość grafiki w większości gier. I odwrotnie, wyłączenie tej opcji sprawi, że emulowany system będzie zachowywał się jak przenośny Nintendo Switch, zmniejszając jakość grafiki.\n\nSkonfiguruj sterowanie gracza 1, jeśli planujesz używać trybu Zadokowanego; Skonfiguruj sterowanie przenośne, jeśli planujesz używać trybu przenośnego.\n\nPozostaw WŁĄCZONY, jeśli nie masz pewności.",
|
||||
"DirectKeyboardTooltip": "Obsługa bezpośredniego dostępu klawiatury (HID). Zapewnia dostęp gier do klawiatury jako urządzenia do wprowadzania tekstu.",
|
||||
"DirectMouseTooltip": "Obsługa bezpośredniego dostępu myszy (HID). Zapewnia grom dostęp do myszy jako urządzenia wskazującego.",
|
||||
"RegionTooltip": "Zmień Region Systemu",
|
||||
"LanguageTooltip": "Zmień Język Systemu",
|
||||
"TimezoneTooltip": "Zmień Strefę Czasową Systemu",
|
||||
"TimeTooltip": "Zmień Czas Systemu",
|
||||
"VSyncToggleTooltip": "Pionowa synchronizacja emulowanej konsoli. Zasadniczo ogranicznik klatek dla większości gier; wyłączenie jej może spowodować, że gry będą działać z większą szybkością, ekrany wczytywania wydłużą się lub nawet utkną.\n\nMoże być przełączana w grze za pomocą preferowanego skrótu klawiszowego. Zalecamy to zrobić, jeśli planujesz ją wyłączyć.\n\nW razie wątpliwości pozostaw WŁĄCZONĄ",
|
||||
"PptcToggleTooltip": "Zapisuje przetłumaczone funkcje JIT, dzięki czemu nie muszą być tłumaczone za każdym razem, gdy gra się ładuje.\n\nZmniejsza zacinanie się i znacznie przyspiesza uruchamianie po pierwszym uruchomieniu gry.\n\nJeśli nie masz pewności, pozostaw WŁĄCZONE",
|
||||
"FsIntegrityToggleTooltip": "Sprawdza pliki podczas uruchamiania gry i jeśli zostaną wykryte uszkodzone pliki, wyświetla w dzienniku błąd hash.\n\nNie ma wpływu na wydajność i ma pomóc w rozwiązywaniu problemów.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
|
||||
"AudioBackendTooltip": "Zmienia backend używany do renderowania dźwięku.\n\nSDL2 jest preferowany, podczas gdy OpenAL i SoundIO są używane jako rezerwy. Dummy nie będzie odtwarzać dźwięku.\n\nW razie wątpliwości ustaw SDL2.",
|
||||
"MemoryManagerTooltip": "Zmień sposób mapowania i uzyskiwania dostępu do pamięci gości. Znacznie wpływa na wydajność emulowanego procesora.\n\nUstaw na HOST UNCHECKED, jeśli nie masz pewności.",
|
||||
"MemoryManagerSoftwareTooltip": "Użyj tabeli stron oprogramowania do translacji adresów. Najwyższa celność, ale najwolniejsza wydajność.",
|
||||
"MemoryManagerHostTooltip": "Bezpośrednio mapuj pamięć w przestrzeni adresowej hosta. Znacznie szybsza kompilacja i wykonanie JIT.",
|
||||
"MemoryManagerUnsafeTooltip": "Bezpośrednio mapuj pamięć, ale nie maskuj adresu w przestrzeni adresowej gościa przed uzyskaniem dostępu. Szybciej, ale kosztem bezpieczeństwa. Aplikacja gościa może uzyskać dostęp do pamięci z dowolnego miejsca w Ryujinx, więc w tym trybie uruchamiaj tylko programy, którym ufasz.",
|
||||
"DRamTooltip": "Zwiększa ilość pamięci w emulowanym systemie z 4 GB do 6 GB.\n\nJest to przydatne tylko w przypadku pakietów tekstur o wyższej rozdzielczości lub modów w rozdzielczości 4k. NIE poprawia wydajności.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
|
||||
"IgnoreMissingServicesTooltip": "Ignoruje niezaimplementowane usługi Horizon OS. Może to pomóc w ominięciu awarii podczas uruchamiania niektórych gier.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
|
||||
"GraphicsBackendThreadingTooltip": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
|
||||
"GalThreadingTooltip": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
|
||||
"ShaderCacheToggleTooltip": "Zapisuje pamięć podręczną shaderów na dysku, co zmniejsza zacinanie się w kolejnych uruchomieniach.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
|
||||
"ResolutionScaleTooltip": "Skala Rozdzielczości zastosowana do odpowiednich celów renderowania",
|
||||
"ResolutionScaleEntryTooltip": "Skala rozdzielczości zmiennoprzecinkowej, np. 1,5. Skale niecałkowite częściej powodują problemy lub awarie.",
|
||||
"AnisotropyTooltip": "Poziom filtrowania anizotropowego (ustaw na Auto, aby użyć wartości wymaganej przez grę)",
|
||||
"AspectRatioTooltip": "Współczynnik proporcji zastosowany do okna renderowania.",
|
||||
"ShaderDumpPathTooltip": "Ścieżka Zrzutu Shaderów Grafiki",
|
||||
"FileLogTooltip": "Zapisuje logowanie konsoli w pliku dziennika na dysku. Nie wpływa na wydajność.",
|
||||
"StubLogTooltip": "Wyświetla w konsoli skrótowe komunikaty dziennika. Nie wpływa na wydajność.",
|
||||
"InfoLogTooltip": "Wyświetla komunikaty dziennika informacyjnego w konsoli. Nie wpływa na wydajność.",
|
||||
"WarnLogTooltip": "Wyświetla komunikaty dziennika ostrzeżeń w konsoli. Nie wpływa na wydajność.",
|
||||
"ErrorLogTooltip": "Wyświetla w konsoli komunikaty dziennika błędów. Nie wpływa na wydajność.",
|
||||
"TraceLogTooltip": "Wyświetla komunikaty dziennika śledzenia w konsoli. Nie wpływa na wydajność.",
|
||||
"GuestLogTooltip": "Wyświetla komunikaty dziennika gości w konsoli. Nie wpływa na wydajność.",
|
||||
"FileAccessLogTooltip": "Wyświetla w konsoli komunikaty dziennika dostępu do plików.",
|
||||
"FSAccessLogModeTooltip": "Włącza wyjście dziennika dostępu FS do konsoli. Możliwe tryby to 0-3",
|
||||
"DeveloperOptionTooltip": "Używaj ostrożnie",
|
||||
"OpenGlLogLevel": "Wymaga włączonych odpowiednich poziomów logów",
|
||||
"DebugLogTooltip": "Wyświetla komunikaty dziennika debugowania w konsoli.\n\nUżywaj tego tylko na wyraźne polecenie członka załogi, ponieważ utrudni to odczytanie dzienników i pogorszy wydajność emulatora.",
|
||||
"LoadApplicationFileTooltip": "Otwórz eksplorator plików, aby wybrać plik kompatybilny z Switch do wczytania",
|
||||
"LoadApplicationFolderTooltip": "Otwórz eksplorator plików, aby wybrać zgodną z Switch, rozpakowaną aplikację do załadowania",
|
||||
"OpenRyujinxFolderTooltip": "Otwórz folder systemu plików Ryujinx",
|
||||
"OpenRyujinxLogsTooltip": "Otwiera folder, w którym zapisywane są logi",
|
||||
"ExitTooltip": "Wyjdź z Ryujinx",
|
||||
"OpenSettingsTooltip": "Otwórz okno ustawień",
|
||||
"OpenProfileManagerTooltip": "Otwórz okno Menedżera Profili Użytkownika",
|
||||
"StopEmulationTooltip": "Zatrzymaj emulację bieżącej gry i wróć do wyboru gier",
|
||||
"CheckUpdatesTooltip": "Sprawdź aktualizacje Ryujinx",
|
||||
"OpenAboutTooltip": "Otwórz Okno Informacje",
|
||||
"GridSize": "Wielkość siatki",
|
||||
"GridSizeTooltip": "Zmień rozmiar elementów siatki",
|
||||
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazylijski Portugalski",
|
||||
"AboutRyujinxContributorsButtonHeader": "Zobacz Wszystkich Współtwórców",
|
||||
"SettingsTabSystemAudioVolume": "Głośność: ",
|
||||
"AudioVolumeTooltip": "Zmień Głośność Dźwięku",
|
||||
"SettingsTabSystemEnableInternetAccess": "Dostęp do Internetu Gościa/Tryb LAN",
|
||||
"EnableInternetAccessTooltip": "Pozwala emulowanej aplikacji na łączenie się z Internetem.\n\nGry w trybie LAN mogą łączyć się ze sobą, gdy ta opcja jest włączona, a systemy są połączone z tym samym punktem dostępu. Dotyczy to również prawdziwych konsol.\n\nNie pozwala na łączenie się z serwerami Nintendo. Może powodować awarie niektórych gier, które próbują połączyć się z Internetem.\n\nPozostaw WYŁĄCZONE, jeśli nie masz pewności.",
|
||||
"GameListContextMenuManageCheatToolTip": "Zarządzaj Kodami",
|
||||
"GameListContextMenuManageCheat": "Zarządzaj Kodami",
|
||||
"ControllerSettingsStickRange": "Zasięg:",
|
||||
"DialogStopEmulationTitle": "Ryujinx - Zatrzymaj Emulację",
|
||||
"DialogStopEmulationMessage": "Czy na pewno chcesz zatrzymać emulację?",
|
||||
"SettingsTabCpu": "CPU",
|
||||
"SettingsTabAudio": "Dżwięk",
|
||||
"SettingsTabNetwork": "Sieć",
|
||||
"SettingsTabNetworkConnection": "Połączenie Sieciowe",
|
||||
"SettingsTabCpuCache": "Cache CPU",
|
||||
"SettingsTabCpuMemory": "Pamięć CPU",
|
||||
"DialogUpdaterFlatpakNotSupportedMessage": "Zaktualizuj Ryujinx przez FlatHub.",
|
||||
"UpdaterDisabledWarningTitle": "Aktualizator Wyłączony!",
|
||||
"GameListContextMenuOpenSdModsDirectory": "Otwórz Katalog Modów Atmosphere",
|
||||
"GameListContextMenuOpenSdModsDirectoryToolTip": "Otwiera alternatywny katalog Atmosphere na karcie SD, który zawiera modyfikacje aplikacji. Przydatne dla modów, które są pakowane dla prawdziwego sprzętu.",
|
||||
"ControllerSettingsRotate90": "Obróć o 90° w Prawo",
|
||||
"IconSize": "Rozmiar Ikon",
|
||||
"IconSizeTooltip": "Zmień rozmiar ikon gry",
|
||||
"MenuBarOptionsShowConsole": "Pokaż Konsolę",
|
||||
"ShaderCachePurgeError": "Błąd podczas czyszczenia cache shaderów w {0}: {1}",
|
||||
"UserErrorNoKeys": "Nie znaleziono kluczy",
|
||||
"UserErrorNoFirmware": "Nie znaleziono firmware'u",
|
||||
"UserErrorFirmwareParsingFailed": "Błąd parsowania firmware'u",
|
||||
"UserErrorApplicationNotFound": "Aplikacja nie znaleziona",
|
||||
"UserErrorUnknown": "Nieznany błąd",
|
||||
"UserErrorUndefined": "Niezdefiniowany błąd",
|
||||
"UserErrorNoKeysDescription": "Ryujinx nie mógł znaleźć twojego pliku 'prod.keys'",
|
||||
"UserErrorNoFirmwareDescription": "Ryujinx nie mógł znaleźć żadnego zainstalowanego firmware'u",
|
||||
"UserErrorFirmwareParsingFailedDescription": "Ryujinx nie był w stanie zparsować dostarczonego firmware'u. Jest to zwykle spowodowane nieaktualnymi kluczami.",
|
||||
"UserErrorApplicationNotFoundDescription": "Ryujinx nie mógł znaleźć prawidłowej aplikacji na podanej ścieżce.",
|
||||
"UserErrorUnknownDescription": "Wystąpił nieznany błąd!",
|
||||
"UserErrorUndefinedDescription": "Wystąpił niezdefiniowany błąd! To nie powinno się zdarzyć, skontaktuj się z deweloperem!",
|
||||
"OpenSetupGuideMessage": "Otwórz Podręcznik Konfiguracji",
|
||||
"NoUpdate": "Brak Aktualizacji",
|
||||
"TitleUpdateVersionLabel": "Wersja {0} - {1}",
|
||||
"RyujinxInfo": "Ryujinx - Info",
|
||||
"RyujinxConfirm": "Ryujinx - Potwierdzenie",
|
||||
"FileDialogAllTypes": "Wszystkie typy",
|
||||
"Never": "Nigdy",
|
||||
"SwkbdMinCharacters": "Musi mieć co najmniej {0} znaków",
|
||||
"SwkbdMinRangeCharacters": "Musi mieć długość od {0}-{1} znaków",
|
||||
"SoftwareKeyboard": "Klawiatura Oprogramowania",
|
||||
"DialogControllerAppletMessagePlayerRange": "Aplikacja żąda {0} graczy z:\n\nTYPY: {1}\n\nGRACZE: {2}\n\n{3}Otwórz Ustawienia i ponownie skonfiguruj Sterowanie lub naciśnij Zamknij.",
|
||||
"DialogControllerAppletMessage": "Aplikacja żąda dokładnie {0} graczy z:\n\nTYPY: {1}\n\nGRACZE: {2}\n\n{3}Otwórz teraz Ustawienia i ponownie skonfiguruj Sterowanie lub naciśnij Zamknij.",
|
||||
"DialogControllerAppletDockModeSet": "Ustawiono tryb Zadokowane. Przenośny też jest nieprawidłowy.\n\n",
|
||||
"UpdaterRenaming": "Zmienianie Nazw Starych Plików...",
|
||||
"UpdaterRenameFailed": "Aktualizator nie mógł zmienić nazwy pliku: {0}",
|
||||
"UpdaterAddingFiles": "Dodawanie Nowych Plików...",
|
||||
"UpdaterExtracting": "Wypakowywanie Aktualizacji...",
|
||||
"UpdaterDownloading": "Pobieranie Aktualizacji...",
|
||||
"Game": "Gra",
|
||||
"Docked": "Zadokowany",
|
||||
"Handheld": "Przenośny",
|
||||
"ConnectionError": "Błąd Połączenia.",
|
||||
"AboutPageDeveloperListMore": "{0} i więcej...",
|
||||
"ApiError": "Błąd API.",
|
||||
"LoadingHeading": "Wczytywanie {0}",
|
||||
"CompilingPPTC": "Kompilowanie PTC",
|
||||
"CompilingShaders": "Kompilowanie Shaderów",
|
||||
"AllKeyboards": "Wszystkie klawiatury",
|
||||
"OpenFileDialogTitle": "Wybierz obsługiwany plik do otwarcia",
|
||||
"OpenFolderDialogTitle": "Wybierz folder z rozpakowaną grą",
|
||||
"AllSupportedFormats": "Wszystkie Obsługiwane Formaty",
|
||||
"RyujinxUpdater": "Aktualizator Ryujinx",
|
||||
"SettingsTabHotkeys": "Skróty Klawiszowe Klawiatury",
|
||||
"SettingsTabHotkeysHotkeys": "Skróty Klawiszowe Klawiatury",
|
||||
"SettingsTabHotkeysToggleVsyncHotkey": "Przełącz VSync:",
|
||||
"SettingsTabHotkeysScreenshotHotkey": "Zrzut Ekranu:",
|
||||
"SettingsTabHotkeysShowUiHotkey": "Pokaż UI:",
|
||||
"SettingsTabHotkeysPauseHotkey": "Pauza:",
|
||||
"SettingsTabHotkeysToggleMuteHotkey": "Wycisz:",
|
||||
"ControllerMotionTitle": "Ustawienia Sterowania Ruchowego",
|
||||
"ControllerRumbleTitle": "Ustawienia Wibracji",
|
||||
"SettingsSelectThemeFileDialogTitle": "Wybierz Plik Motywu",
|
||||
"SettingsXamlThemeFile": "Plik Motywu Xaml",
|
||||
"AvatarWindowTitle": "Zarządzaj Kontami — Avatar",
|
||||
"Amiibo": "Amiibo",
|
||||
"Unknown": "Nieznane",
|
||||
"Usage": "Użycie",
|
||||
"Writable": "Zapisywalne",
|
||||
"SelectDlcDialogTitle": "Wybierz pliki DLC",
|
||||
"SelectUpdateDialogTitle": "Wybierz pliki aktualizacji",
|
||||
"UserProfileWindowTitle": "Zarządzaj Profilami Użytkowników",
|
||||
"CheatWindowTitle": "Zarządzaj Kodami do Gier",
|
||||
"DlcWindowTitle": "Zarządzaj DLC Gier",
|
||||
"UpdateWindowTitle": "Zarządzaj Aktualizacjami Gier",
|
||||
"CheatWindowHeading": "Kody Dostępne dla {0} [{1}]",
|
||||
"DlcWindowHeading": "DLC Dostępne dla {0} [{1}]",
|
||||
"UserProfilesEditProfile": "Edytuj Zaznaczone",
|
||||
"Cancel": "Anuluj",
|
||||
"Save": "Zapisz",
|
||||
"Discard": "Odrzuć",
|
||||
"UserProfilesSetProfileImage": "Ustaw Obraz Profilu",
|
||||
"UserProfileEmptyNameError": "Nazwa jest wymagana",
|
||||
"UserProfileNoImageError": "Należy ustawić obraz profilowy",
|
||||
"GameUpdateWindowHeading": "Aktualizacje Dostępne dla {0} [{1}]",
|
||||
"SettingsTabHotkeysResScaleUpHotkey": "Zwiększ Rozdzielczość:",
|
||||
"SettingsTabHotkeysResScaleDownHotkey": "Zmniejsz Rozdzielczość:",
|
||||
"UserProfilesName": "Nazwa:",
|
||||
"UserProfilesUserId" : "ID Użytkownika:",
|
||||
"SettingsTabGraphicsBackend": "Backend Graficzny",
|
||||
"SettingsTabGraphicsBackendTooltip": "Używalne Backendy Graficzne",
|
||||
"SettingsEnableTextureRecompression": "Włącz Rekompresję Tekstur",
|
||||
"SettingsEnableTextureRecompressionTooltip": "Kompresuje niektóre tekstury w celu zmniejszenia zużycia pamięci VRAM.\n\nZalecane do użytku z GPU, które mają mniej niż 4 GB pamięci VRAM.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
|
||||
"SettingsTabGraphicsPreferredGpu": "Preferowane GPU",
|
||||
"SettingsTabGraphicsPreferredGpuTooltip": "Wybierz kartę graficzną, która będzie używana z backendem graficznym Vulkan.\n\nNie wpływa na GPU używane przez OpenGL.\n\nW razie wątpliwości ustaw flagę GPU jako \"dGPU\". Jeśli żadnej nie ma, pozostaw nietknięte.",
|
||||
"SettingsAppRequiredRestartMessage": "Wymagane Zrestartowanie Ryujinx",
|
||||
"SettingsGpuBackendRestartMessage": "Zmieniono ustawienia Backendu Graficznego lub GPU. Będzie to wymagało ponownego uruchomienia",
|
||||
"SettingsGpuBackendRestartSubMessage": "Czy chcesz zrestartować teraz?"
|
||||
}
|
@ -24,7 +24,6 @@ using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using static LibHac.Fs.ApplicationSaveDataManagement;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
namespace Ryujinx.Ava.Common
|
||||
|
@ -1,7 +1,6 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
@ -16,8 +16,6 @@ using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
using Silk.NET.Vulkan.Extensions.KHR;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@ -94,7 +92,6 @@ namespace Ryujinx.Ava
|
||||
.With(new Ui.Vulkan.VulkanOptions()
|
||||
{
|
||||
ApplicationName = "Ryujinx.Graphics.Vulkan",
|
||||
VulkanVersion = new Version(1, 2),
|
||||
MaxQueueCount = 2,
|
||||
PreferDiscreteGpu = true,
|
||||
PreferredDevice = !PreviewerDetached ? "" : ConfigurationState.Instance.Graphics.PreferredGpu.Value,
|
||||
@ -181,6 +178,18 @@ namespace Ryujinx.Ava
|
||||
|
||||
UseVulkan = PreviewerDetached ? ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan : false;
|
||||
|
||||
if (UseVulkan)
|
||||
{
|
||||
if (VulkanRenderer.GetPhysicalDevices().Length == 0)
|
||||
{
|
||||
UseVulkan = false;
|
||||
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
|
||||
|
||||
Logger.Warning?.PrintMsg(LogClass.Application, "A suitable Vulkan physical device is not available. Falling back to OpenGL");
|
||||
}
|
||||
}
|
||||
|
||||
if (UseVulkan)
|
||||
{
|
||||
// With a custom gpu backend, avalonia doesn't enable dpi awareness, so the backend must handle it. This isn't so for the opengl backed,
|
||||
|
@ -120,6 +120,7 @@
|
||||
<None Remove="Assets\Locales\it_IT.json" />
|
||||
<None Remove="Assets\Locales\ja_JP.json" />
|
||||
<None Remove="Assets\Locales\ko_KR.json" />
|
||||
<None Remove="Assets\Locales\pl_PL.json" />
|
||||
<None Remove="Assets\Locales\pt_BR.json" />
|
||||
<None Remove="Assets\Locales\ru_RU.json" />
|
||||
<None Remove="Assets\Locales\tr_TR.json" />
|
||||
@ -139,6 +140,7 @@
|
||||
<EmbeddedResource Include="Assets\Locales\it_IT.json" />
|
||||
<EmbeddedResource Include="Assets\Locales\ja_JP.json" />
|
||||
<EmbeddedResource Include="Assets\Locales\ko_KR.json" />
|
||||
<EmbeddedResource Include="Assets\Locales\pl_PL.json" />
|
||||
<EmbeddedResource Include="Assets\Locales\pt_BR.json" />
|
||||
<EmbeddedResource Include="Assets\Locales\ru_RU.json" />
|
||||
<EmbeddedResource Include="Assets\Locales\tr_TR.json" />
|
||||
|
@ -10,7 +10,6 @@ using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationPr
|
||||
using Ryujinx.HLE.Ui;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Applet
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
|
@ -1,7 +1,6 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Media;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
|
@ -7,7 +7,8 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
{
|
||||
public static void ThrowOnError(this Result result)
|
||||
{
|
||||
if (result != Result.Success)
|
||||
// Only negative result codes are errors.
|
||||
if ((int)result < (int)Result.Success)
|
||||
{
|
||||
throw new Exception($"Unexpected API error \"{result}\".");
|
||||
}
|
||||
|
@ -1,26 +1,90 @@
|
||||
using System;
|
||||
using Avalonia;
|
||||
using Avalonia.Skia;
|
||||
using Ryujinx.Ava.Ui.Vulkan;
|
||||
using Ryujinx.Ava.Ui.Vulkan.Surfaces;
|
||||
using Silk.NET.Vulkan;
|
||||
using SkiaSharp;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Backend.Vulkan
|
||||
{
|
||||
internal class VulkanRenderTarget : ISkiaGpuRenderTarget
|
||||
{
|
||||
public GRContext GrContext { get; set; }
|
||||
public GRContext GrContext { get; private set; }
|
||||
|
||||
private readonly VulkanSurfaceRenderTarget _surface;
|
||||
private readonly VulkanPlatformInterface _vulkanPlatformInterface;
|
||||
private readonly IVulkanPlatformSurface _vulkanPlatformSurface;
|
||||
private GRVkBackendContext _grVkBackend;
|
||||
|
||||
public VulkanRenderTarget(VulkanPlatformInterface vulkanPlatformInterface, IVulkanPlatformSurface vulkanPlatformSurface)
|
||||
{
|
||||
_surface = vulkanPlatformInterface.CreateRenderTarget(vulkanPlatformSurface);
|
||||
_vulkanPlatformInterface = vulkanPlatformInterface;
|
||||
_vulkanPlatformSurface = vulkanPlatformSurface;
|
||||
|
||||
Initialize();
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
GRVkGetProcedureAddressDelegate getProc = GetVulkanProcAddress;
|
||||
|
||||
_grVkBackend = new GRVkBackendContext()
|
||||
{
|
||||
VkInstance = _surface.Device.Handle,
|
||||
VkPhysicalDevice = _vulkanPlatformInterface.PhysicalDevice.Handle,
|
||||
VkDevice = _surface.Device.Handle,
|
||||
VkQueue = _surface.Device.Queue.Handle,
|
||||
GraphicsQueueIndex = _vulkanPlatformInterface.PhysicalDevice.QueueFamilyIndex,
|
||||
GetProcedureAddress = getProc
|
||||
};
|
||||
|
||||
GrContext = GRContext.CreateVulkan(_grVkBackend);
|
||||
|
||||
var gpu = AvaloniaLocator.Current.GetService<VulkanSkiaGpu>();
|
||||
|
||||
if (gpu.MaxResourceBytes.HasValue)
|
||||
{
|
||||
GrContext.SetResourceCacheLimit(gpu.MaxResourceBytes.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private IntPtr GetVulkanProcAddress(string name, IntPtr instanceHandle, IntPtr deviceHandle)
|
||||
{
|
||||
IntPtr addr;
|
||||
|
||||
if (deviceHandle != IntPtr.Zero)
|
||||
{
|
||||
addr = _vulkanPlatformInterface.Api.GetDeviceProcAddr(new Device(deviceHandle), name);
|
||||
|
||||
if (addr != IntPtr.Zero)
|
||||
{
|
||||
return addr;
|
||||
}
|
||||
|
||||
addr = _vulkanPlatformInterface.Api.GetDeviceProcAddr(new Device(_surface.Device.Handle), name);
|
||||
|
||||
if (addr != IntPtr.Zero)
|
||||
{
|
||||
return addr;
|
||||
}
|
||||
}
|
||||
|
||||
addr = _vulkanPlatformInterface.Api.GetInstanceProcAddr(new Instance(_vulkanPlatformInterface.Instance.Handle), name);
|
||||
|
||||
if (addr == IntPtr.Zero)
|
||||
{
|
||||
addr = _vulkanPlatformInterface.Api.GetInstanceProcAddr(new Instance(instanceHandle), name);
|
||||
}
|
||||
|
||||
return addr;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_grVkBackend.Dispose();
|
||||
GrContext.Dispose();
|
||||
_surface.Dispose();
|
||||
}
|
||||
|
||||
@ -45,20 +109,22 @@ namespace Ryujinx.Ava.Ui.Backend.Vulkan
|
||||
{
|
||||
GrContext.ResetContext();
|
||||
|
||||
var image = _surface.GetImage();
|
||||
|
||||
var imageInfo = new GRVkImageInfo()
|
||||
{
|
||||
CurrentQueueFamily = disp.QueueFamilyIndex,
|
||||
Format = _surface.ImageFormat,
|
||||
Image = _surface.Image.Handle,
|
||||
ImageLayout = (uint)_surface.Image.CurrentLayout,
|
||||
ImageTiling = (uint)_surface.Image.Tiling,
|
||||
Format = (uint)image.Format,
|
||||
Image = image.Handle,
|
||||
ImageLayout = (uint)image.CurrentLayout,
|
||||
ImageTiling = (uint)image.Tiling,
|
||||
ImageUsageFlags = _surface.UsageFlags,
|
||||
LevelCount = _surface.MipLevels,
|
||||
SampleCount = 1,
|
||||
Protected = false,
|
||||
Alloc = new GRVkAlloc()
|
||||
{
|
||||
Memory = _surface.Image.MemoryHandle,
|
||||
Memory = image.MemoryHandle,
|
||||
Flags = 0,
|
||||
Offset = 0,
|
||||
Size = _surface.MemorySize
|
||||
|
@ -13,71 +13,12 @@ namespace Ryujinx.Ava.Ui.Backend.Vulkan
|
||||
public class VulkanSkiaGpu : ISkiaGpu
|
||||
{
|
||||
private readonly VulkanPlatformInterface _vulkan;
|
||||
private readonly long? _maxResourceBytes;
|
||||
private GRVkBackendContext _grVkBackend;
|
||||
private bool _initialized;
|
||||
|
||||
public GRContext GrContext { get; private set; }
|
||||
public long? MaxResourceBytes { get; }
|
||||
|
||||
public VulkanSkiaGpu(long? maxResourceBytes)
|
||||
{
|
||||
_vulkan = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
|
||||
_maxResourceBytes = maxResourceBytes;
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
GRVkGetProcedureAddressDelegate getProc = (string name, IntPtr instanceHandle, IntPtr deviceHandle) =>
|
||||
{
|
||||
IntPtr addr = IntPtr.Zero;
|
||||
|
||||
if (deviceHandle != IntPtr.Zero)
|
||||
{
|
||||
addr = _vulkan.Device.Api.GetDeviceProcAddr(new Device(deviceHandle), name);
|
||||
|
||||
if (addr != IntPtr.Zero)
|
||||
{
|
||||
return addr;
|
||||
}
|
||||
|
||||
addr = _vulkan.Device.Api.GetDeviceProcAddr(new Device(_vulkan.Device.Handle), name);
|
||||
|
||||
if (addr != IntPtr.Zero)
|
||||
{
|
||||
return addr;
|
||||
}
|
||||
}
|
||||
|
||||
addr = _vulkan.Device.Api.GetInstanceProcAddr(new Instance(_vulkan.Instance.Handle), name);
|
||||
|
||||
if (addr == IntPtr.Zero)
|
||||
{
|
||||
addr = _vulkan.Device.Api.GetInstanceProcAddr(new Instance(instanceHandle), name);
|
||||
}
|
||||
|
||||
return addr;
|
||||
};
|
||||
|
||||
_grVkBackend = new GRVkBackendContext()
|
||||
{
|
||||
VkInstance = _vulkan.Device.Handle,
|
||||
VkPhysicalDevice = _vulkan.PhysicalDevice.Handle,
|
||||
VkDevice = _vulkan.Device.Handle,
|
||||
VkQueue = _vulkan.Device.Queue.Handle,
|
||||
GraphicsQueueIndex = _vulkan.PhysicalDevice.QueueFamilyIndex,
|
||||
GetProcedureAddress = getProc
|
||||
};
|
||||
GrContext = GRContext.CreateVulkan(_grVkBackend);
|
||||
if (_maxResourceBytes.HasValue)
|
||||
{
|
||||
GrContext.SetResourceCacheLimit(_maxResourceBytes.Value);
|
||||
}
|
||||
MaxResourceBytes = maxResourceBytes;
|
||||
}
|
||||
|
||||
public ISkiaGpuRenderTarget TryCreateRenderTarget(IEnumerable<object> surfaces)
|
||||
@ -106,10 +47,6 @@ namespace Ryujinx.Ava.Ui.Backend.Vulkan
|
||||
|
||||
VulkanRenderTarget vulkanRenderTarget = new VulkanRenderTarget(_vulkan, window);
|
||||
|
||||
Initialize();
|
||||
|
||||
vulkanRenderTarget.GrContext = GrContext;
|
||||
|
||||
return vulkanRenderTarget;
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using Avalonia;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Silk.NET.Vulkan;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Vulkan.Surfaces
|
||||
@ -7,24 +8,35 @@ namespace Ryujinx.Ava.Ui.Vulkan.Surfaces
|
||||
internal class VulkanSurfaceRenderTarget : IDisposable
|
||||
{
|
||||
private readonly VulkanPlatformInterface _platformInterface;
|
||||
|
||||
private readonly Format _format;
|
||||
|
||||
public VulkanImage Image { get; private set; }
|
||||
public bool IsCorrupted { get; private set; } = true;
|
||||
private VulkanCommandBufferPool.VulkanCommandBuffer _commandBuffer;
|
||||
private VulkanImage Image { get; set; }
|
||||
private object _lock = new object();
|
||||
|
||||
public uint MipLevels => Image.MipLevels;
|
||||
public VulkanDevice Device { get; }
|
||||
|
||||
public VulkanSurfaceRenderTarget(VulkanPlatformInterface platformInterface, VulkanSurface surface)
|
||||
{
|
||||
_platformInterface = platformInterface;
|
||||
|
||||
Display = VulkanDisplay.CreateDisplay(platformInterface.Instance, platformInterface.Device,
|
||||
platformInterface.PhysicalDevice, surface);
|
||||
var device = VulkanInitialization.CreateDevice(platformInterface.Api,
|
||||
platformInterface.PhysicalDevice.InternalHandle,
|
||||
platformInterface.PhysicalDevice.QueueFamilyIndex,
|
||||
VulkanInitialization.GetSupportedExtensions(platformInterface.Api, platformInterface.PhysicalDevice.InternalHandle),
|
||||
platformInterface.PhysicalDevice.QueueCount);
|
||||
|
||||
Device = new VulkanDevice(device, platformInterface.PhysicalDevice, platformInterface.Api);
|
||||
|
||||
Display = VulkanDisplay.CreateDisplay(
|
||||
platformInterface.Instance,
|
||||
Device,
|
||||
platformInterface.PhysicalDevice,
|
||||
surface);
|
||||
Surface = surface;
|
||||
|
||||
// Skia seems to only create surfaces from images with unorm format
|
||||
|
||||
IsRgba = Display.SurfaceFormat.Format >= Format.R8G8B8A8Unorm &&
|
||||
Display.SurfaceFormat.Format <= Format.R8G8B8A8Srgb;
|
||||
|
||||
@ -33,13 +45,13 @@ namespace Ryujinx.Ava.Ui.Vulkan.Surfaces
|
||||
|
||||
public bool IsRgba { get; }
|
||||
|
||||
public uint ImageFormat => (uint) _format;
|
||||
public uint ImageFormat => (uint)_format;
|
||||
|
||||
public ulong MemorySize => Image.MemorySize;
|
||||
|
||||
public VulkanDisplay Display { get; }
|
||||
public VulkanDisplay Display { get; private set; }
|
||||
|
||||
public VulkanSurface Surface { get; }
|
||||
public VulkanSurface Surface { get; private set; }
|
||||
|
||||
public uint UsageFlags => Image.UsageFlags;
|
||||
|
||||
@ -47,46 +59,76 @@ namespace Ryujinx.Ava.Ui.Vulkan.Surfaces
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_platformInterface.Device.WaitIdle();
|
||||
DestroyImage();
|
||||
Display?.Dispose();
|
||||
Surface?.Dispose();
|
||||
lock (_lock)
|
||||
{
|
||||
DestroyImage();
|
||||
Display?.Dispose();
|
||||
Surface?.Dispose();
|
||||
Device?.Dispose();
|
||||
|
||||
Display = null;
|
||||
Surface = null;
|
||||
}
|
||||
}
|
||||
|
||||
public VulkanSurfaceRenderingSession BeginDraw(float scaling)
|
||||
{
|
||||
var session = new VulkanSurfaceRenderingSession(Display, _platformInterface.Device, this, scaling);
|
||||
if (Image == null)
|
||||
{
|
||||
RecreateImage();
|
||||
}
|
||||
|
||||
if (IsCorrupted)
|
||||
{
|
||||
IsCorrupted = false;
|
||||
DestroyImage();
|
||||
CreateImage();
|
||||
}
|
||||
else
|
||||
{
|
||||
Image.TransitionLayout(ImageLayout.ColorAttachmentOptimal, AccessFlags.AccessNoneKhr);
|
||||
}
|
||||
_commandBuffer?.WaitForFence();
|
||||
_commandBuffer = null;
|
||||
|
||||
var session = new VulkanSurfaceRenderingSession(Display, Device, this, scaling);
|
||||
|
||||
Image.TransitionLayout(ImageLayout.ColorAttachmentOptimal, AccessFlags.AccessNoneKhr);
|
||||
|
||||
return session;
|
||||
}
|
||||
|
||||
public void Invalidate()
|
||||
public void RecreateImage()
|
||||
{
|
||||
IsCorrupted = true;
|
||||
DestroyImage();
|
||||
CreateImage();
|
||||
}
|
||||
|
||||
private void CreateImage()
|
||||
{
|
||||
Size = Display.Size;
|
||||
|
||||
Image = new VulkanImage(_platformInterface.Device, _platformInterface.PhysicalDevice, _platformInterface.Device.CommandBufferPool, ImageFormat, Size);
|
||||
Image = new VulkanImage(Device, _platformInterface.PhysicalDevice, Display.CommandBufferPool, ImageFormat, Size);
|
||||
}
|
||||
|
||||
private void DestroyImage()
|
||||
{
|
||||
_platformInterface.Device.WaitIdle();
|
||||
_commandBuffer?.WaitForFence();
|
||||
_commandBuffer = null;
|
||||
Image?.Dispose();
|
||||
Image = null;
|
||||
}
|
||||
|
||||
public VulkanImage GetImage()
|
||||
{
|
||||
return Image;
|
||||
}
|
||||
|
||||
public void EndDraw()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (Display == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_commandBuffer = Display.StartPresentation();
|
||||
|
||||
Display.BlitImageToCurrentImage(this, _commandBuffer.InternalHandle);
|
||||
|
||||
Display.EndPresentation(_commandBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
private readonly CommandPool _commandPool;
|
||||
|
||||
private readonly List<VulkanCommandBuffer> _usedCommandBuffers = new();
|
||||
private readonly object _lock = new object();
|
||||
|
||||
public unsafe VulkanCommandBufferPool(VulkanDevice device, VulkanPhysicalDevice physicalDevice)
|
||||
{
|
||||
@ -36,9 +37,12 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
Level = CommandBufferLevel.Primary
|
||||
};
|
||||
|
||||
_device.Api.AllocateCommandBuffers(_device.InternalHandle, commandBufferAllocateInfo, out var commandBuffer);
|
||||
lock (_lock)
|
||||
{
|
||||
_device.Api.AllocateCommandBuffers(_device.InternalHandle, commandBufferAllocateInfo, out var commandBuffer);
|
||||
|
||||
return commandBuffer;
|
||||
return commandBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
public VulkanCommandBuffer CreateCommandBuffer()
|
||||
@ -48,7 +52,7 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
public void FreeUsedCommandBuffers()
|
||||
{
|
||||
lock (_usedCommandBuffers)
|
||||
lock (_lock)
|
||||
{
|
||||
foreach (var usedCommandBuffer in _usedCommandBuffers)
|
||||
{
|
||||
@ -61,7 +65,7 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
private void DisposeCommandBuffer(VulkanCommandBuffer commandBuffer)
|
||||
{
|
||||
lock (_usedCommandBuffers)
|
||||
lock (_lock)
|
||||
{
|
||||
_usedCommandBuffers.Add(commandBuffer);
|
||||
}
|
||||
@ -69,8 +73,11 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
FreeUsedCommandBuffers();
|
||||
_device.Api.DestroyCommandPool(_device.InternalHandle, _commandPool, Span<AllocationCallbacks>.Empty);
|
||||
lock (_lock)
|
||||
{
|
||||
FreeUsedCommandBuffers();
|
||||
_device.Api.DestroyCommandPool(_device.InternalHandle, _commandPool, Span<AllocationCallbacks>.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public class VulkanCommandBuffer : IDisposable
|
||||
@ -80,6 +87,8 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
private readonly Fence _fence;
|
||||
private bool _hasEnded;
|
||||
private bool _hasStarted;
|
||||
private bool _isDisposed;
|
||||
private object _lock = new object();
|
||||
|
||||
public IntPtr Handle => InternalHandle.Handle;
|
||||
|
||||
@ -101,6 +110,22 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
device.Api.CreateFence(device.InternalHandle, fenceCreateInfo, null, out _fence);
|
||||
}
|
||||
|
||||
public void WaitForFence()
|
||||
{
|
||||
if (_isDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
_device.Api.WaitForFences(_device.InternalHandle, 1, _fence, true, ulong.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void BeginRecording()
|
||||
{
|
||||
if (!_hasStarted)
|
||||
@ -173,9 +198,17 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_device.Api.WaitForFences(_device.InternalHandle, 1, _fence, true, ulong.MaxValue);
|
||||
_device.Api.FreeCommandBuffers(_device.InternalHandle, _commandBufferPool._commandPool, 1, InternalHandle);
|
||||
_device.Api.DestroyFence(_device.InternalHandle, _fence, Span<AllocationCallbacks>.Empty);
|
||||
lock (_lock)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
_isDisposed = true;
|
||||
|
||||
_device.Api.WaitForFences(_device.InternalHandle, 1, _fence, true, ulong.MaxValue);
|
||||
_device.Api.FreeCommandBuffers(_device.InternalHandle, _commandBufferPool._commandPool, 1, InternalHandle);
|
||||
_device.Api.DestroyFence(_device.InternalHandle, _fence, Span<AllocationCallbacks>.Empty);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,12 +14,9 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
api.GetDeviceQueue(apiHandle, physicalDevice.QueueFamilyIndex, 0, out var queue);
|
||||
|
||||
var vulkanQueue = new VulkanQueue(this, queue);
|
||||
Queue = vulkanQueue;
|
||||
Queue = new VulkanQueue(this, queue);
|
||||
|
||||
PresentQueue = vulkanQueue;
|
||||
|
||||
CommandBufferPool = new VulkanCommandBufferPool(this, physicalDevice);
|
||||
PresentQueue = Queue;
|
||||
}
|
||||
|
||||
public IntPtr Handle => InternalHandle.Handle;
|
||||
@ -29,13 +26,12 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
public VulkanQueue Queue { get; private set; }
|
||||
public VulkanQueue PresentQueue { get; }
|
||||
public VulkanCommandBufferPool CommandBufferPool { get; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
WaitIdle();
|
||||
CommandBufferPool?.Dispose();
|
||||
Queue = null;
|
||||
Api.DestroyDevice(InternalHandle, Span<AllocationCallbacks>.Empty);
|
||||
}
|
||||
|
||||
internal void Submit(SubmitInfo submitInfo, Fence fence = default)
|
||||
|
@ -3,7 +3,6 @@ using System.Linq;
|
||||
using System.Threading;
|
||||
using Avalonia;
|
||||
using Ryujinx.Ava.Ui.Vulkan.Surfaces;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.KHR;
|
||||
|
||||
@ -15,16 +14,19 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
private readonly VulkanInstance _instance;
|
||||
private readonly VulkanPhysicalDevice _physicalDevice;
|
||||
private readonly VulkanSemaphorePair _semaphorePair;
|
||||
private readonly VulkanDevice _device;
|
||||
private uint _nextImage;
|
||||
private readonly VulkanSurface _surface;
|
||||
private SurfaceFormatKHR _surfaceFormat;
|
||||
private SwapchainKHR _swapchain;
|
||||
private Extent2D _swapchainExtent;
|
||||
private Image[] _swapchainImages;
|
||||
private VulkanDevice _device { get; }
|
||||
private ImageView[] _swapchainImageViews = new ImageView[0];
|
||||
private ImageView[] _swapchainImageViews = Array.Empty<ImageView>();
|
||||
private bool _vsyncStateChanged;
|
||||
private bool _vsyncEnabled;
|
||||
private bool _surfaceChanged;
|
||||
|
||||
public event EventHandler Presented;
|
||||
|
||||
public VulkanCommandBufferPool CommandBufferPool { get; set; }
|
||||
|
||||
@ -73,6 +75,14 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
CommandBufferPool.Dispose();
|
||||
}
|
||||
|
||||
public bool IsSurfaceChanged()
|
||||
{
|
||||
var changed = _surfaceChanged;
|
||||
_surfaceChanged = false;
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
private static unsafe SwapchainKHR CreateSwapchain(VulkanInstance instance, VulkanDevice device,
|
||||
VulkanPhysicalDevice physicalDevice, VulkanSurface surface, out Extent2D swapchainExtent,
|
||||
SwapchainKHR? oldswapchain = null, bool vsyncEnabled = true)
|
||||
@ -193,22 +203,23 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
}
|
||||
|
||||
var modes = presentModes.ToList();
|
||||
var presentMode = PresentModeKHR.PresentModeFifoKhr;
|
||||
|
||||
if (!vsyncEnabled && modes.Contains(PresentModeKHR.PresentModeImmediateKhr))
|
||||
{
|
||||
presentMode = PresentModeKHR.PresentModeImmediateKhr;
|
||||
return PresentModeKHR.PresentModeImmediateKhr;
|
||||
}
|
||||
else if (modes.Contains(PresentModeKHR.PresentModeMailboxKhr))
|
||||
{
|
||||
presentMode = PresentModeKHR.PresentModeMailboxKhr;
|
||||
return PresentModeKHR.PresentModeMailboxKhr;
|
||||
}
|
||||
else if (modes.Contains(PresentModeKHR.PresentModeImmediateKhr))
|
||||
else if (modes.Contains(PresentModeKHR.PresentModeFifoKhr))
|
||||
{
|
||||
presentMode = PresentModeKHR.PresentModeImmediateKhr;
|
||||
return PresentModeKHR.PresentModeFifoKhr;
|
||||
}
|
||||
else
|
||||
{
|
||||
return PresentModeKHR.PresentModeImmediateKhr;
|
||||
}
|
||||
|
||||
return presentMode;
|
||||
}
|
||||
|
||||
internal static VulkanDisplay CreateDisplay(VulkanInstance instance, VulkanDevice device,
|
||||
@ -266,6 +277,8 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
_swapchain = CreateSwapchain(_instance, _device, _physicalDevice, _surface, out _swapchainExtent, _swapchain, _vsyncEnabled);
|
||||
|
||||
CreateSwapchainImages();
|
||||
|
||||
_surfaceChanged = true;
|
||||
}
|
||||
|
||||
private unsafe ImageView CreateSwapchainImageView(Image swapchainImage, Format format)
|
||||
@ -306,7 +319,7 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
return true;
|
||||
}
|
||||
|
||||
internal VulkanCommandBufferPool.VulkanCommandBuffer StartPresentation(VulkanSurfaceRenderTarget renderTarget)
|
||||
internal VulkanCommandBufferPool.VulkanCommandBuffer StartPresentation()
|
||||
{
|
||||
_nextImage = 0;
|
||||
while (true)
|
||||
@ -346,8 +359,10 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
internal void BlitImageToCurrentImage(VulkanSurfaceRenderTarget renderTarget, CommandBuffer commandBuffer)
|
||||
{
|
||||
var image = renderTarget.GetImage();
|
||||
|
||||
VulkanMemoryHelper.TransitionLayout(_device, commandBuffer,
|
||||
renderTarget.Image.InternalHandle.Value, (ImageLayout)renderTarget.Image.CurrentLayout,
|
||||
image.InternalHandle.Value, (ImageLayout)image.CurrentLayout,
|
||||
AccessFlags.AccessNoneKhr,
|
||||
ImageLayout.TransferSrcOptimal,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
@ -381,7 +396,7 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
}
|
||||
};
|
||||
|
||||
_device.Api.CmdBlitImage(commandBuffer, renderTarget.Image.InternalHandle.Value,
|
||||
_device.Api.CmdBlitImage(commandBuffer, image.InternalHandle.Value,
|
||||
ImageLayout.TransferSrcOptimal,
|
||||
_swapchainImages[_nextImage],
|
||||
ImageLayout.TransferDstOptimal,
|
||||
@ -390,9 +405,9 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
Filter.Linear);
|
||||
|
||||
VulkanMemoryHelper.TransitionLayout(_device, commandBuffer,
|
||||
renderTarget.Image.InternalHandle.Value, ImageLayout.TransferSrcOptimal,
|
||||
image.InternalHandle.Value, ImageLayout.TransferSrcOptimal,
|
||||
AccessFlags.AccessTransferReadBit,
|
||||
(ImageLayout)renderTarget.Image.CurrentLayout,
|
||||
(ImageLayout)image.CurrentLayout,
|
||||
AccessFlags.AccessNoneKhr,
|
||||
renderTarget.MipLevels);
|
||||
}
|
||||
@ -434,6 +449,8 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
}
|
||||
|
||||
CommandBufferPool.FreeUsedCommandBuffers();
|
||||
|
||||
Presented?.Invoke(this, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -148,20 +148,18 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
_currentAccessFlags = destinationAccessFlags;
|
||||
}
|
||||
|
||||
public void TransitionLayout(uint destinationLayout, uint destinationAccessFlags)
|
||||
public void Dispose()
|
||||
{
|
||||
TransitionLayout((ImageLayout)destinationLayout, (AccessFlags)destinationAccessFlags);
|
||||
}
|
||||
if (InternalHandle != null)
|
||||
{
|
||||
_device.Api.DestroyImageView(_device.InternalHandle, _imageView.Value, Span<AllocationCallbacks>.Empty);
|
||||
_device.Api.DestroyImage(_device.InternalHandle, InternalHandle.Value, Span<AllocationCallbacks>.Empty);
|
||||
_device.Api.FreeMemory(_device.InternalHandle, _imageMemory, Span<AllocationCallbacks>.Empty);
|
||||
|
||||
public unsafe void Dispose()
|
||||
{
|
||||
_device.Api.DestroyImageView(_device.InternalHandle, _imageView.Value, null);
|
||||
_device.Api.DestroyImage(_device.InternalHandle, InternalHandle.Value, null);
|
||||
_device.Api.FreeMemory(_device.InternalHandle, _imageMemory, null);
|
||||
|
||||
_imageView = default;
|
||||
InternalHandle = default;
|
||||
_imageMemory = default;
|
||||
_imageView = default;
|
||||
InternalHandle = null;
|
||||
_imageMemory = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -57,8 +57,7 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
var applicationInfo = new ApplicationInfo
|
||||
{
|
||||
PApplicationName = (byte*)applicationName,
|
||||
ApiVersion = new Version32((uint)options.VulkanVersion.Major, (uint)options.VulkanVersion.Minor,
|
||||
(uint)options.VulkanVersion.Build),
|
||||
ApiVersion = Vk.Version12.Value,
|
||||
PEngineName = (byte*)engineName,
|
||||
EngineVersion = new Version32(1, 0, 0),
|
||||
ApplicationVersion = new Version32(1, 0, 0)
|
||||
|
@ -11,11 +11,6 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
/// </summary>
|
||||
public string ApplicationName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the Vulkan API version to use
|
||||
/// </summary>
|
||||
public Version VulkanVersion { get; set; } = new Version(1, 1, 0);
|
||||
|
||||
/// <summary>
|
||||
/// Specifies additional extensions to enable if available on the instance
|
||||
/// </summary>
|
||||
|
@ -18,13 +18,11 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
|
||||
public VulkanPhysicalDevice PhysicalDevice { get; private set; }
|
||||
public VulkanInstance Instance { get; }
|
||||
public VulkanDevice Device { get; set; }
|
||||
public Vk Api { get; private set; }
|
||||
public VulkanSurfaceRenderTarget MainSurface { get; set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Device?.Dispose();
|
||||
Instance?.Dispose();
|
||||
Api?.Dispose();
|
||||
}
|
||||
@ -54,16 +52,9 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
{
|
||||
var surface = VulkanSurface.CreateSurface(Instance, platformSurface);
|
||||
|
||||
if (Device == null)
|
||||
if (PhysicalDevice == null)
|
||||
{
|
||||
PhysicalDevice = VulkanPhysicalDevice.FindSuitablePhysicalDevice(Instance, surface, _options.PreferDiscreteGpu, _options.PreferredDevice);
|
||||
var device = VulkanInitialization.CreateDevice(Instance.Api,
|
||||
PhysicalDevice.InternalHandle,
|
||||
PhysicalDevice.QueueFamilyIndex,
|
||||
VulkanInitialization.GetSupportedExtensions(Instance.Api, PhysicalDevice.InternalHandle),
|
||||
PhysicalDevice.QueueCount);
|
||||
|
||||
Device = new VulkanDevice(device, PhysicalDevice, Instance.Api);
|
||||
}
|
||||
|
||||
var renderTarget = new VulkanSurfaceRenderTarget(this, surface);
|
||||
@ -71,7 +62,6 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
if (MainSurface == null && surface != null)
|
||||
{
|
||||
MainSurface = renderTarget;
|
||||
MainSurface.Display.ChangeVSyncMode(false);
|
||||
}
|
||||
|
||||
return renderTarget;
|
||||
|
@ -9,7 +9,6 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
{
|
||||
private readonly VulkanDevice _device;
|
||||
private readonly VulkanSurfaceRenderTarget _renderTarget;
|
||||
private VulkanCommandBufferPool.VulkanCommandBuffer _commandBuffer;
|
||||
|
||||
public VulkanSurfaceRenderingSession(VulkanDisplay display, VulkanDevice device,
|
||||
VulkanSurfaceRenderTarget renderTarget, float scaling)
|
||||
@ -32,17 +31,13 @@ namespace Ryujinx.Ava.Ui.Vulkan
|
||||
{
|
||||
if (!Display.EnsureSwapchainAvailable())
|
||||
{
|
||||
_renderTarget.Invalidate();
|
||||
_renderTarget.RecreateImage();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_commandBuffer = Display.StartPresentation(_renderTarget);
|
||||
|
||||
Display.BlitImageToCurrentImage(_renderTarget, _commandBuffer.InternalHandle);
|
||||
|
||||
Display.EndPresentation(_commandBuffer);
|
||||
_renderTarget.EndDraw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
|
@ -37,7 +37,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
public override void DestroyBackgroundContext()
|
||||
{
|
||||
_image = null;
|
||||
Image = null;
|
||||
|
||||
if (_fence != IntPtr.Zero)
|
||||
{
|
||||
@ -57,6 +57,8 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Image = (int)image;
|
||||
|
||||
InvalidateVisual();
|
||||
}).Wait();
|
||||
|
||||
if (_fence != IntPtr.Zero)
|
||||
@ -66,7 +68,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
_fence = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None);
|
||||
|
||||
QueueRender();
|
||||
InvalidateVisual();
|
||||
|
||||
_gameBackgroundWindow.SwapBuffers();
|
||||
}
|
||||
|
@ -11,25 +11,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
internal abstract class RendererControl : Control
|
||||
{
|
||||
protected object _image;
|
||||
|
||||
static RendererControl()
|
||||
{
|
||||
AffectsRender<RendererControl>(ImageProperty);
|
||||
}
|
||||
|
||||
public readonly static StyledProperty<object> ImageProperty =
|
||||
AvaloniaProperty.Register<RendererControl, object>(
|
||||
nameof(Image),
|
||||
0,
|
||||
inherits: true,
|
||||
defaultBindingMode: BindingMode.TwoWay);
|
||||
|
||||
protected object Image
|
||||
{
|
||||
get => _image;
|
||||
set => SetAndRaise(ImageProperty, ref _image, value);
|
||||
}
|
||||
protected object Image { get; set; }
|
||||
|
||||
public event EventHandler<EventArgs> RendererInitialized;
|
||||
public event EventHandler<Size> SizeChanged;
|
||||
@ -60,8 +42,6 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
if (!rect.IsEmpty)
|
||||
{
|
||||
RenderSize = rect.Size * VisualRoot.RenderScaling;
|
||||
|
||||
DrawOperation?.Dispose();
|
||||
DrawOperation = CreateDrawOperation();
|
||||
}
|
||||
}
|
||||
@ -97,17 +77,11 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
RendererInitialized?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
public void QueueRender()
|
||||
{
|
||||
Program.RenderTimer.TickNow();
|
||||
}
|
||||
|
||||
internal abstract void Present(object image);
|
||||
|
||||
internal void Start()
|
||||
{
|
||||
IsStarted = true;
|
||||
QueueRender();
|
||||
}
|
||||
|
||||
internal void Stop()
|
||||
|
@ -1,6 +1,4 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Platform;
|
||||
using Avalonia.Rendering.SceneGraph;
|
||||
using Avalonia.Skia;
|
||||
@ -11,20 +12,23 @@ using Silk.NET.Vulkan;
|
||||
using SkiaSharp;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
internal class VulkanRendererControl : RendererControl
|
||||
{
|
||||
private const int MaxImagesInFlight = 3;
|
||||
|
||||
private VulkanPlatformInterface _platformInterface;
|
||||
private ConcurrentQueue<PresentImageInfo> _imagesInFlight;
|
||||
private PresentImageInfo _currentImage;
|
||||
|
||||
public VulkanRendererControl(GraphicsDebugLevel graphicsDebugLevel) : base(graphicsDebugLevel)
|
||||
{
|
||||
_platformInterface = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
|
||||
|
||||
_imagesInFlight = new ConcurrentQueue<PresentImageInfo>();
|
||||
}
|
||||
|
||||
public override void DestroyBackgroundContext()
|
||||
@ -37,6 +41,40 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return new VulkanDrawOperation(this);
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
|
||||
_imagesInFlight.Clear();
|
||||
|
||||
if (_platformInterface.MainSurface.Display != null)
|
||||
{
|
||||
_platformInterface.MainSurface.Display.Presented -= Window_Presented;
|
||||
}
|
||||
|
||||
_currentImage?.Put();
|
||||
_currentImage = null;
|
||||
}
|
||||
|
||||
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnAttachedToVisualTree(e);
|
||||
|
||||
_platformInterface.MainSurface.Display.Presented += Window_Presented;
|
||||
}
|
||||
|
||||
private void Window_Presented(object sender, EventArgs e)
|
||||
{
|
||||
_platformInterface.MainSurface.Device.QueueWaitIdle();
|
||||
_currentImage?.Put();
|
||||
_currentImage = null;
|
||||
}
|
||||
|
||||
public override void Render(DrawingContext context)
|
||||
{
|
||||
base.Render(context);
|
||||
}
|
||||
|
||||
protected override void CreateWindow()
|
||||
{
|
||||
}
|
||||
@ -51,12 +89,29 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
internal override void Present(object image)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
Image = image;
|
||||
}).Wait();
|
||||
Image = image;
|
||||
|
||||
QueueRender();
|
||||
_imagesInFlight.Enqueue((PresentImageInfo)image);
|
||||
|
||||
if (_imagesInFlight.Count > MaxImagesInFlight)
|
||||
{
|
||||
_imagesInFlight.TryDequeue(out _);
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(InvalidateVisual);
|
||||
}
|
||||
|
||||
private PresentImageInfo GetImage()
|
||||
{
|
||||
lock (_imagesInFlight)
|
||||
{
|
||||
if (!_imagesInFlight.TryDequeue(out _currentImage))
|
||||
{
|
||||
_currentImage = (PresentImageInfo)Image;
|
||||
}
|
||||
|
||||
return _currentImage;
|
||||
}
|
||||
}
|
||||
|
||||
private class VulkanDrawOperation : ICustomDrawOperation
|
||||
@ -64,6 +119,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
public Rect Bounds { get; }
|
||||
|
||||
private readonly VulkanRendererControl _control;
|
||||
private bool _isDestroyed;
|
||||
|
||||
public VulkanDrawOperation(VulkanRendererControl control)
|
||||
{
|
||||
@ -73,7 +129,12 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_isDestroyed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_isDestroyed = true;
|
||||
}
|
||||
|
||||
public bool Equals(ICustomDrawOperation other)
|
||||
@ -86,30 +147,33 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return Bounds.Contains(p);
|
||||
}
|
||||
|
||||
public void Render(IDrawingContextImpl context)
|
||||
public unsafe void Render(IDrawingContextImpl context)
|
||||
{
|
||||
if (_control.Image == null || _control.RenderSize.Width == 0 || _control.RenderSize.Height == 0)
|
||||
if (_isDestroyed || _control.Image == null || _control.RenderSize.Width == 0 || _control.RenderSize.Height == 0 ||
|
||||
context is not ISkiaDrawingContextImpl skiaDrawingContextImpl)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var image = (PresentImageInfo)_control.Image;
|
||||
var image = _control.GetImage();
|
||||
|
||||
if (context is not ISkiaDrawingContextImpl skiaDrawingContextImpl)
|
||||
if (!image.State.IsValid)
|
||||
{
|
||||
_control._currentImage = null;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_control._platformInterface.Device.QueueWaitIdle();
|
||||
|
||||
var gpu = AvaloniaLocator.Current.GetService<VulkanSkiaGpu>();
|
||||
|
||||
image.Get();
|
||||
|
||||
var imageInfo = new GRVkImageInfo()
|
||||
{
|
||||
CurrentQueueFamily = _control._platformInterface.PhysicalDevice.QueueFamilyIndex,
|
||||
Format = (uint)Format.R8G8B8A8Unorm,
|
||||
Image = image.Image.Handle,
|
||||
ImageLayout = (uint)ImageLayout.ColorAttachmentOptimal,
|
||||
ImageLayout = (uint)ImageLayout.TransferSrcOptimal,
|
||||
ImageTiling = (uint)ImageTiling.Optimal,
|
||||
ImageUsageFlags = (uint)(ImageUsageFlags.ImageUsageColorAttachmentBit
|
||||
| ImageUsageFlags.ImageUsageTransferSrcBit
|
||||
@ -127,13 +191,15 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
};
|
||||
|
||||
using var backendTexture = new GRBackendRenderTarget(
|
||||
(int)_control.RenderSize.Width,
|
||||
(int)_control.RenderSize.Height,
|
||||
(int)image.Extent.Width,
|
||||
(int)image.Extent.Height,
|
||||
1,
|
||||
imageInfo);
|
||||
|
||||
var vulkan = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
|
||||
|
||||
using var surface = SKSurface.Create(
|
||||
gpu.GrContext,
|
||||
skiaDrawingContextImpl.GrContext,
|
||||
backendTexture,
|
||||
GRSurfaceOrigin.TopLeft,
|
||||
SKColorType.Rgba8888);
|
||||
@ -143,10 +209,11 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return;
|
||||
}
|
||||
|
||||
var rect = new Rect(new Point(), _control.RenderSize);
|
||||
var rect = new Rect(new Point(), new Size(image.Extent.Width, image.Extent.Height));
|
||||
|
||||
using var snapshot = surface.Snapshot();
|
||||
skiaDrawingContextImpl.SkCanvas.DrawImage(snapshot, rect.ToSKRect(), _control.Bounds.ToSKRect(), new SKPaint());
|
||||
skiaDrawingContextImpl.SkCanvas.DrawImage(snapshot, rect.ToSKRect(), _control.Bounds.ToSKRect(),
|
||||
new SKPaint());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,6 @@ using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Svg.Skia;
|
||||
using Avalonia.Threading;
|
||||
using Avalonia.VisualTree;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
@ -24,7 +23,6 @@ using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text.Json;
|
||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
|
@ -38,6 +38,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
internal class MainWindowViewModel : BaseModel
|
||||
{
|
||||
private const int HotKeyPressDelayMs = 500;
|
||||
|
||||
private readonly MainWindow _owner;
|
||||
private ObservableCollection<ApplicationData> _applications;
|
||||
private string _aspectStatusText;
|
||||
@ -54,6 +56,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private bool _isLoading;
|
||||
private int _progressMaximum;
|
||||
private int _progressValue;
|
||||
private long _lastFullscreenToggle = Environment.TickCount64;
|
||||
private bool _showLoadProgress;
|
||||
private bool _showMenuAndStatusBar = true;
|
||||
private bool _showStatusSeparator;
|
||||
@ -929,6 +932,13 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void ToggleFullscreen()
|
||||
{
|
||||
if (Environment.TickCount64 - _lastFullscreenToggle < HotKeyPressDelayMs)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_lastFullscreenToggle = Environment.TickCount64;
|
||||
|
||||
WindowState state = _owner.WindowState;
|
||||
|
||||
if (state == WindowState.FullScreen)
|
||||
@ -1085,6 +1095,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
selection.Favorite = !selection.Favorite;
|
||||
|
||||
_owner.ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Favorite = selection.Favorite;
|
||||
});
|
||||
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
|
@ -48,6 +48,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private int _graphicsBackendMultithreadingIndex;
|
||||
private float _previousVolumeLevel;
|
||||
private float _volume;
|
||||
private bool _isVulkanAvailable = true;
|
||||
private bool _directoryChanged = false;
|
||||
private List<string> _gpuIds = new List<string>();
|
||||
private KeyboardHotkeys _keyboardHotkeys;
|
||||
private int _graphicsBackendIndex;
|
||||
|
||||
public int ResolutionScale
|
||||
{
|
||||
@ -97,6 +102,28 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsVulkanAvailable
|
||||
{
|
||||
get => _isVulkanAvailable;
|
||||
set
|
||||
{
|
||||
_isVulkanAvailable = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool DirectoryChanged
|
||||
{
|
||||
get => _directoryChanged;
|
||||
set
|
||||
{
|
||||
_directoryChanged = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
@ -143,10 +170,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
public int BaseStyleIndex { get; set; }
|
||||
public int GraphicsBackendIndex
|
||||
{
|
||||
get => graphicsBackendIndex;
|
||||
get => _graphicsBackendIndex;
|
||||
set
|
||||
{
|
||||
graphicsBackendIndex = value;
|
||||
_graphicsBackendIndex = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsVulkanSelected));
|
||||
}
|
||||
@ -170,14 +197,9 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
public DateTimeOffset DateOffset { get; set; }
|
||||
public TimeSpan TimeOffset { get; set; }
|
||||
public AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
|
||||
public AvaloniaList<string> GameDirectories { get; set; }
|
||||
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
|
||||
|
||||
private KeyboardHotkeys _keyboardHotkeys;
|
||||
private int graphicsBackendIndex;
|
||||
private List<string> _gpuIds = new List<string>();
|
||||
|
||||
public KeyboardHotkeys KeyboardHotkeys
|
||||
{
|
||||
get => _keyboardHotkeys;
|
||||
@ -233,20 +255,31 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
if (!Program.UseVulkan)
|
||||
{
|
||||
var devices = VulkanRenderer.GetPhysicalDevices();
|
||||
foreach (var device in devices)
|
||||
|
||||
if (devices.Length == 0)
|
||||
{
|
||||
_gpuIds.Add(device.Id);
|
||||
names.Add($"{device.Name} {(device.IsDiscrete ? "(dGpu)" : "")}");
|
||||
IsVulkanAvailable = false;
|
||||
GraphicsBackendIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var device in devices)
|
||||
{
|
||||
_gpuIds.Add(device.Id);
|
||||
names.Add($"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var device in VulkanPhysicalDevice.SuitableDevices)
|
||||
{
|
||||
_gpuIds.Add(VulkanInitialization.StringFromIdPair(device.Value.VendorID, device.Value.DeviceID));
|
||||
_gpuIds.Add(
|
||||
VulkanInitialization.StringFromIdPair(device.Value.VendorID, device.Value.DeviceID));
|
||||
var value = device.Value;
|
||||
var name = value.DeviceName;
|
||||
names.Add($"{Marshal.PtrToStringAnsi((IntPtr)name)} {(device.Value.DeviceType == PhysicalDeviceType.DiscreteGpu ? "(dGpu)" : "")}");
|
||||
names.Add(
|
||||
$"{Marshal.PtrToStringAnsi((IntPtr)name)} {(device.Value.DeviceType == PhysicalDeviceType.DiscreteGpu ? "(dGPU)" : "")}");
|
||||
}
|
||||
}
|
||||
|
||||
@ -376,10 +409,14 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async Task SaveSettings()
|
||||
{
|
||||
List<string> gameDirs = new List<string>(GameDirectories);
|
||||
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
if (_directoryChanged)
|
||||
{
|
||||
List<string> gameDirs = new List<string>(GameDirectories);
|
||||
config.Ui.GameDirs.Value = gameDirs;
|
||||
}
|
||||
|
||||
if (_validTzRegions.Contains(TimeZone))
|
||||
{
|
||||
config.System.TimeZone.Value = TimeZone;
|
||||
@ -444,7 +481,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
|
||||
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
||||
config.Ui.GameDirs.Value = gameDirs;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Threading;
|
||||
|
@ -1,4 +1,3 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
|
@ -1,11 +1,9 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Collections;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
|
@ -131,56 +131,60 @@
|
||||
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="en_US"
|
||||
Header="American English" />
|
||||
CommandParameter="de_DE"
|
||||
Header="Deutsch" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="pt_BR"
|
||||
Header="Brazilian Portuguese" />
|
||||
CommandParameter="en_US"
|
||||
Header="English (US)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="es_ES"
|
||||
Header="Castilian Spanish" />
|
||||
Header="Español (ES)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="fr_FR"
|
||||
Header="French" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="de_DE"
|
||||
Header="German" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="el_GR"
|
||||
Header="Greek" />
|
||||
Header="Français" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="it_IT"
|
||||
Header="Italian" />
|
||||
Header="Italiano" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ja_JP"
|
||||
Header="Japanese" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ko_KR"
|
||||
Header="Korean" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ru_RU"
|
||||
Header="Russian" />
|
||||
CommandParameter="pt_BR"
|
||||
Header="Português (BR)" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="tr_TR"
|
||||
Header="Turkish" />
|
||||
Header="Türkçe" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="el_GR"
|
||||
Header="Ελληνικά" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="pl_PL"
|
||||
Header="Polish" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ru_RU"
|
||||
Header="Русский" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="zh_CN"
|
||||
Header="Simplified Chinese" />
|
||||
Header="简体中文" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="zh_TW"
|
||||
Header="Traditional Chinese (Taiwan)" />
|
||||
Header="繁體中文" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ja_JP"
|
||||
Header="日本語" />
|
||||
<MenuItem
|
||||
Command="{ReflectionBinding ChangeLanguage}"
|
||||
CommandParameter="ko_KR"
|
||||
Header="한국어" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem
|
||||
|
@ -12,7 +12,6 @@ using Ryujinx.Ava.Ui.Applet;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ava.Ui.Vulkan;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
@ -27,7 +26,6 @@ using Ryujinx.Ui.Common.Configuration;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -656,7 +654,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
AppHost = null;
|
||||
|
||||
Dispatcher.UIThread.Post(Close);
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
MainContent = null;
|
||||
|
||||
Close();
|
||||
});
|
||||
};
|
||||
AppHost?.Stop();
|
||||
|
||||
|
@ -519,7 +519,7 @@
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
SelectedIndex="{Binding GraphicsBackendIndex}">
|
||||
<ComboBoxItem>
|
||||
<ComboBoxItem IsVisible="{Binding IsVulkanAvailable}">
|
||||
<TextBlock Text="Vulkan" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
|
@ -162,6 +162,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
|
||||
{
|
||||
ViewModel.GameDirectories.Add(path);
|
||||
ViewModel.DirectoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -170,6 +171,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
if (!string.IsNullOrWhiteSpace(path))
|
||||
{
|
||||
ViewModel.GameDirectories.Add(path);
|
||||
ViewModel.DirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -181,6 +183,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
foreach (string path in selected)
|
||||
{
|
||||
ViewModel.GameDirectories.Remove(path);
|
||||
ViewModel.DirectoryChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -232,10 +235,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
ControllerSettings?.SaveCurrentProfile();
|
||||
|
||||
if (Owner is MainWindow window)
|
||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||
{
|
||||
window.ViewModel.LoadApplications();
|
||||
}
|
||||
|
||||
ViewModel.DirectoryChanged = false;
|
||||
}
|
||||
|
||||
protected override void OnClosed(EventArgs e)
|
||||
|
@ -1,4 +1,3 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
@ -18,7 +17,6 @@ using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
@ -1,5 +1,3 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Modules;
|
||||
using System;
|
||||
|
@ -1,8 +1,6 @@
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Text.Json.Serialization;
|
||||
using NotImplementedException = System.NotImplementedException;
|
||||
|
||||
namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||
{
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.GraphicsDriver.NVAPI
|
||||
{
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.Common.Logging
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Common.Logging
|
||||
{
|
||||
|
@ -3,7 +3,6 @@ using System;
|
||||
using System.Drawing;
|
||||
using System.Globalization;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Common.System
|
||||
{
|
||||
|
@ -24,7 +24,7 @@ namespace Ryujinx.Common.SystemInfo
|
||||
if (sysctlbyname("hw.memsize", ref totalRAM) != 0) // Bytes
|
||||
{
|
||||
totalRAM = 0;
|
||||
};
|
||||
}
|
||||
|
||||
CpuName = $"{cpuName} ; {LogicalCoreCount} logical";
|
||||
RamTotal = totalRAM;
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
|
@ -56,7 +56,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
D32Float,
|
||||
D24UnormS8Uint,
|
||||
D32FloatS8Uint,
|
||||
R8G8B8X8Srgb,
|
||||
R8G8B8A8Srgb,
|
||||
R4G4Unorm,
|
||||
R4G4B4A4Unorm,
|
||||
@ -83,8 +82,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
Bc6HUfloat,
|
||||
Etc2RgbUnorm,
|
||||
Etc2RgbaUnorm,
|
||||
Etc2RgbPtaUnorm,
|
||||
Etc2RgbSrgb,
|
||||
Etc2RgbaSrgb,
|
||||
Etc2RgbPtaSrgb,
|
||||
R8Uscaled,
|
||||
R8Sscaled,
|
||||
R16Uscaled,
|
||||
@ -113,18 +114,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
R10G10B10A2Sint,
|
||||
R10G10B10A2Uscaled,
|
||||
R10G10B10A2Sscaled,
|
||||
R8G8B8X8Unorm,
|
||||
R8G8B8X8Snorm,
|
||||
R8G8B8X8Uint,
|
||||
R8G8B8X8Sint,
|
||||
R16G16B16X16Float,
|
||||
R16G16B16X16Unorm,
|
||||
R16G16B16X16Snorm,
|
||||
R16G16B16X16Uint,
|
||||
R16G16B16X16Sint,
|
||||
R32G32B32X32Float,
|
||||
R32G32B32X32Uint,
|
||||
R32G32B32X32Sint,
|
||||
Astc4x4Unorm,
|
||||
Astc5x4Unorm,
|
||||
Astc5x5Unorm,
|
||||
@ -154,12 +143,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
Astc12x10Srgb,
|
||||
Astc12x12Srgb,
|
||||
B5G6R5Unorm,
|
||||
B5G5R5X1Unorm,
|
||||
B5G5R5A1Unorm,
|
||||
A1B5G5R5Unorm,
|
||||
B8G8R8X8Unorm,
|
||||
B8G8R8A8Unorm,
|
||||
B8G8R8X8Srgb,
|
||||
B8G8R8A8Srgb
|
||||
}
|
||||
|
||||
@ -272,7 +258,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.R8Snorm:
|
||||
case Format.R8Sint:
|
||||
case Format.R8Uint:
|
||||
case Format.B5G5R5X1Unorm:
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -357,11 +342,8 @@ namespace Ryujinx.Graphics.GAL
|
||||
switch (format)
|
||||
{
|
||||
case Format.B5G6R5Unorm:
|
||||
case Format.B5G5R5X1Unorm:
|
||||
case Format.B5G5R5A1Unorm:
|
||||
case Format.B8G8R8X8Unorm:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8X8Srgb:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
return true;
|
||||
}
|
||||
@ -412,9 +394,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.R16G16B16A16Uint:
|
||||
case Format.R32G32B32A32Uint:
|
||||
case Format.R10G10B10A2Uint:
|
||||
case Format.R8G8B8X8Uint:
|
||||
case Format.R16G16B16X16Uint:
|
||||
case Format.R32G32B32X32Uint:
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -443,9 +422,6 @@ namespace Ryujinx.Graphics.GAL
|
||||
case Format.R16G16B16A16Sint:
|
||||
case Format.R32G32B32A32Sint:
|
||||
case Format.R10G10B10A2Sint:
|
||||
case Format.R8G8B8X8Sint:
|
||||
case Format.R16G16B16X16Sint:
|
||||
case Format.R32G32B32X32Sint:
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user