Compare commits
7 Commits
Author | SHA1 | Date | |
---|---|---|---|
7835968214 | |||
0aceb534cb | |||
a0af6e4d07 | |||
f61b7818c3 | |||
a2a97e1b11 | |||
8b2625b0be | |||
651e24fed9 |
@ -1,6 +1,7 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
|
||||
namespace ARMeilleure.Diagnostics
|
||||
{
|
||||
@ -48,14 +49,15 @@ namespace ARMeilleure.Diagnostics
|
||||
ulong diff = address - symbol.Start;
|
||||
ulong rem = diff % symbol.ElementSize;
|
||||
|
||||
result = symbol.Name + "_" + diff / symbol.ElementSize;
|
||||
StringBuilder resultBuilder = new();
|
||||
resultBuilder.Append($"{symbol.Name}_{diff / symbol.ElementSize}");
|
||||
|
||||
if (rem != 0)
|
||||
{
|
||||
result += "+" + rem;
|
||||
resultBuilder.Append($"+{rem}");
|
||||
}
|
||||
|
||||
_symbols.TryAdd(address, result);
|
||||
_symbols.TryAdd(address, resultBuilder.ToString());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -327,7 +327,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
string imageUrl = _amiiboList.Find(amiibo => amiibo.Equals(selected)).Image;
|
||||
|
||||
string usageString = "";
|
||||
StringBuilder usageStringBuilder = new();
|
||||
|
||||
for (int i = 0; i < _amiiboList.Count; i++)
|
||||
{
|
||||
@ -341,20 +341,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
|
||||
{
|
||||
usageString += Environment.NewLine +
|
||||
$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
|
||||
usageStringBuilder.Append($"{Environment.NewLine}- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}");
|
||||
|
||||
writable = usageItem.Write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (usageString.Length == 0)
|
||||
if (usageStringBuilder.Length == 0)
|
||||
{
|
||||
usageString = LocaleManager.Instance[LocaleKeys.Unknown] + ".";
|
||||
usageStringBuilder.Append($"{LocaleManager.Instance[LocaleKeys.Unknown]}.");
|
||||
}
|
||||
|
||||
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageString}";
|
||||
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageStringBuilder}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -147,6 +147,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableTextureRecompression { get; set; }
|
||||
public bool EnableMacroHLE { get; set; }
|
||||
public bool EnableColorSpacePassthrough { get; set; }
|
||||
public bool ColorSpacePassthroughAvailable => IsMacOS;
|
||||
public bool EnableFileLog { get; set; }
|
||||
public bool EnableStub { get; set; }
|
||||
public bool EnableInfo { get; set; }
|
||||
|
@ -73,6 +73,7 @@
|
||||
<TextBlock Text="{locale:Locale SettingsEnableMacroHLE}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableColorSpacePassthrough}"
|
||||
IsVisible="{Binding ColorSpacePassthroughAvailable}"
|
||||
ToolTip.Tip="{locale:Locale SettingsEnableColorSpacePassthroughTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsEnableColorSpacePassthrough}" />
|
||||
</CheckBox>
|
||||
@ -296,4 +297,4 @@
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 5682;
|
||||
private const uint CodeGenVersion = 5764;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@ -92,14 +92,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
|
||||
private static string GetIndentation(int level)
|
||||
{
|
||||
string indentation = string.Empty;
|
||||
StringBuilder indentationBuilder = new();
|
||||
|
||||
for (int index = 0; index < level; index++)
|
||||
{
|
||||
indentation += Tab;
|
||||
indentationBuilder.Append(Tab);
|
||||
}
|
||||
|
||||
return indentation;
|
||||
return indentationBuilder.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot;
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenCall;
|
||||
@ -67,11 +68,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
int arity = (int)(info.Type & InstType.ArityMask);
|
||||
|
||||
string args = string.Empty;
|
||||
StringBuilder builder = new();
|
||||
|
||||
if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory))
|
||||
{
|
||||
args = GenerateLoadOrStore(context, operation, isStore: false);
|
||||
builder.Append(GenerateLoadOrStore(context, operation, isStore: false));
|
||||
|
||||
AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32
|
||||
? AggregateType.S32
|
||||
@ -79,7 +80,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++)
|
||||
{
|
||||
args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
||||
builder.Append($", {GetSoureExpr(context, operation.GetSource(argIndex), dstType)}");
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -88,16 +89,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
{
|
||||
if (argIndex != 0)
|
||||
{
|
||||
args += ", ";
|
||||
builder.Append(", ");
|
||||
}
|
||||
|
||||
AggregateType dstType = GetSrcVarType(inst, argIndex);
|
||||
|
||||
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
||||
builder.Append(GetSoureExpr(context, operation.GetSource(argIndex), dstType));
|
||||
}
|
||||
}
|
||||
|
||||
return info.OpName + '(' + args + ')';
|
||||
return $"{info.OpName}({builder})";
|
||||
}
|
||||
else if ((info.Type & InstType.Op) != 0)
|
||||
{
|
||||
@ -184,8 +185,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
case Instruction.TextureSample:
|
||||
return TextureSample(context, operation);
|
||||
|
||||
case Instruction.TextureSize:
|
||||
return TextureSize(context, operation);
|
||||
case Instruction.TextureQuerySamples:
|
||||
return TextureQuerySamples(context, operation);
|
||||
|
||||
case Instruction.TextureQuerySize:
|
||||
return TextureQuerySize(context, operation);
|
||||
|
||||
case Instruction.UnpackDouble2x32:
|
||||
return UnpackDouble2x32(context, operation);
|
||||
|
@ -118,7 +118,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
|
||||
Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
|
||||
Add(Instruction.TextureSample, InstType.Special);
|
||||
Add(Instruction.TextureSize, InstType.Special);
|
||||
Add(Instruction.TextureQuerySamples, InstType.Special);
|
||||
Add(Instruction.TextureQuerySize, InstType.Special);
|
||||
Add(Instruction.Truncate, InstType.CallUnary, "trunc");
|
||||
Add(Instruction.UnpackDouble2x32, InstType.Special);
|
||||
Add(Instruction.UnpackHalf2x16, InstType.Special);
|
||||
|
@ -517,7 +517,33 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
return texCall;
|
||||
}
|
||||
|
||||
public static string TextureSize(CodeGenContext context, AstOperation operation)
|
||||
public static string TextureQuerySamples(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
|
||||
|
||||
// TODO: Bindless texture support. For now we just return 0.
|
||||
if (isBindless)
|
||||
{
|
||||
return NumberFormatter.FormatInt(0);
|
||||
}
|
||||
|
||||
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
|
||||
|
||||
string indexExpr = null;
|
||||
|
||||
if (isIndexed)
|
||||
{
|
||||
indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
|
||||
}
|
||||
|
||||
string samplerName = GetSamplerName(context.Properties, texOp, indexExpr);
|
||||
|
||||
return $"textureSamples({samplerName})";
|
||||
}
|
||||
|
||||
public static string TextureQuerySize(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
@ -753,17 +779,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
private static string GetMaskMultiDest(int mask)
|
||||
{
|
||||
string swizzle = ".";
|
||||
StringBuilder swizzleBuilder = new();
|
||||
swizzleBuilder.Append('.');
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if ((mask & (1 << i)) != 0)
|
||||
{
|
||||
swizzle += "xyzw"[i];
|
||||
swizzleBuilder.Append("xyzw"[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return swizzle;
|
||||
return swizzleBuilder.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
public StructuredFunction CurrentFunction { get; set; }
|
||||
private readonly Dictionary<AstOperand, Instruction> _locals = new();
|
||||
private readonly Dictionary<int, Instruction[]> _localForArgs = new();
|
||||
private readonly Dictionary<int, Instruction> _funcArgs = new();
|
||||
private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new();
|
||||
|
||||
@ -112,7 +111,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
IsMainFunction = isMainFunction;
|
||||
MayHaveReturned = false;
|
||||
_locals.Clear();
|
||||
_localForArgs.Clear();
|
||||
_funcArgs.Clear();
|
||||
}
|
||||
|
||||
@ -169,11 +167,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
_locals.Add(local, spvLocal);
|
||||
}
|
||||
|
||||
public void DeclareLocalForArgs(int funcIndex, Instruction[] spvLocals)
|
||||
{
|
||||
_localForArgs.Add(funcIndex, spvLocals);
|
||||
}
|
||||
|
||||
public void DeclareArgument(int argIndex, Instruction spvLocal)
|
||||
{
|
||||
_funcArgs.Add(argIndex, spvLocal);
|
||||
@ -278,11 +271,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
return _locals[local];
|
||||
}
|
||||
|
||||
public Instruction[] GetLocalForArgsPointers(int funcIndex)
|
||||
{
|
||||
return _localForArgs[funcIndex];
|
||||
}
|
||||
|
||||
public Instruction GetArgumentPointer(AstOperand funcArg)
|
||||
{
|
||||
return _funcArgs[funcArg.Value];
|
||||
|
@ -41,28 +41,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
}
|
||||
}
|
||||
|
||||
public static void DeclareLocalForArgs(CodeGenContext context, List<StructuredFunction> functions)
|
||||
{
|
||||
for (int funcIndex = 0; funcIndex < functions.Count; funcIndex++)
|
||||
{
|
||||
StructuredFunction function = functions[funcIndex];
|
||||
SpvInstruction[] locals = new SpvInstruction[function.InArguments.Length];
|
||||
|
||||
for (int i = 0; i < function.InArguments.Length; i++)
|
||||
{
|
||||
var type = function.GetArgumentType(i);
|
||||
var localPointerType = context.TypePointer(StorageClass.Function, context.GetType(type));
|
||||
var spvLocal = context.Variable(localPointerType, StorageClass.Function);
|
||||
|
||||
context.AddLocalVariable(spvLocal);
|
||||
|
||||
locals[i] = spvLocal;
|
||||
}
|
||||
|
||||
context.DeclareLocalForArgs(funcIndex, locals);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DeclareAll(CodeGenContext context, StructuredProgramInfo info)
|
||||
{
|
||||
DeclareConstantBuffers(context, context.Properties.ConstantBuffers.Values);
|
||||
|
@ -134,7 +134,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
Add(Instruction.Subtract, GenerateSubtract);
|
||||
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
|
||||
Add(Instruction.TextureSample, GenerateTextureSample);
|
||||
Add(Instruction.TextureSize, GenerateTextureSize);
|
||||
Add(Instruction.TextureQuerySamples, GenerateTextureQuerySamples);
|
||||
Add(Instruction.TextureQuerySize, GenerateTextureQuerySize);
|
||||
Add(Instruction.Truncate, GenerateTruncate);
|
||||
Add(Instruction.UnpackDouble2x32, GenerateUnpackDouble2x32);
|
||||
Add(Instruction.UnpackHalf2x16, GenerateUnpackHalf2x16);
|
||||
@ -310,26 +311,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var (function, spvFunc) = context.GetFunction(funcId.Value);
|
||||
|
||||
var args = new SpvInstruction[operation.SourcesCount - 1];
|
||||
var spvLocals = context.GetLocalForArgsPointers(funcId.Value);
|
||||
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
var operand = operation.GetSource(i + 1);
|
||||
|
||||
if (i >= function.InArguments.Length)
|
||||
{
|
||||
args[i] = context.GetLocalPointer((AstOperand)operand);
|
||||
}
|
||||
else
|
||||
{
|
||||
var type = function.GetArgumentType(i);
|
||||
var value = context.Get(type, operand);
|
||||
var spvLocal = spvLocals[i];
|
||||
|
||||
context.Store(spvLocal, value);
|
||||
|
||||
args[i] = spvLocal;
|
||||
}
|
||||
AstOperand local = (AstOperand)operand;
|
||||
Debug.Assert(local.Type == OperandType.LocalVariable);
|
||||
args[i] = context.GetLocalPointer(local);
|
||||
}
|
||||
|
||||
var retType = function.ReturnType;
|
||||
@ -1492,7 +1481,36 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
return new OperationResult(swizzledResultType, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateTextureSize(CodeGenContext context, AstOperation operation)
|
||||
private static OperationResult GenerateTextureQuerySamples(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
|
||||
|
||||
// TODO: Bindless texture support. For now we just return 0.
|
||||
if (isBindless)
|
||||
{
|
||||
return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
|
||||
}
|
||||
|
||||
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
|
||||
|
||||
if (isIndexed)
|
||||
{
|
||||
context.GetS32(texOp.GetSource(0));
|
||||
}
|
||||
|
||||
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[texOp.Binding];
|
||||
|
||||
var image = context.Load(sampledImageType, sampledImageVariable);
|
||||
image = context.Image(imageType, image);
|
||||
|
||||
SpvInstruction result = context.ImageQuerySamples(context.TypeS32(), image);
|
||||
|
||||
return new OperationResult(AggregateType.S32, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateTextureQuerySize(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
|
@ -161,7 +161,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
context.EnterBlock(function.MainBlock);
|
||||
|
||||
Declarations.DeclareLocals(context, function);
|
||||
Declarations.DeclareLocalForArgs(context, info.Functions);
|
||||
|
||||
Generate(context, function.MainBlock);
|
||||
|
||||
|
@ -1094,7 +1094,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
|
||||
if (isBindless)
|
||||
{
|
||||
type = (componentMask & 4) != 0 ? SamplerType.Texture3D : SamplerType.Texture2D;
|
||||
if (query == TexQuery.TexHeaderTextureType)
|
||||
{
|
||||
type = SamplerType.Texture2D | SamplerType.Multisample;
|
||||
}
|
||||
else
|
||||
{
|
||||
type = (componentMask & 4) != 0 ? SamplerType.Texture3D : SamplerType.Texture2D;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1102,31 +1109,69 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
}
|
||||
|
||||
TextureFlags flags = isBindless ? TextureFlags.Bindless : TextureFlags.None;
|
||||
int binding;
|
||||
|
||||
int binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
|
||||
Instruction.TextureSize,
|
||||
type,
|
||||
TextureFormat.Unknown,
|
||||
flags,
|
||||
TextureOperation.DefaultCbufSlot,
|
||||
imm);
|
||||
|
||||
for (int compMask = componentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
|
||||
switch (query)
|
||||
{
|
||||
if ((compMask & 1) != 0)
|
||||
{
|
||||
Operand d = GetDest();
|
||||
case TexQuery.TexHeaderDimension:
|
||||
binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
|
||||
Instruction.TextureQuerySize,
|
||||
type,
|
||||
TextureFormat.Unknown,
|
||||
flags,
|
||||
TextureOperation.DefaultCbufSlot,
|
||||
imm);
|
||||
|
||||
if (d == null)
|
||||
for (int compMask = componentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
|
||||
{
|
||||
break;
|
||||
if ((compMask & 1) != 0)
|
||||
{
|
||||
Operand d = GetDest();
|
||||
|
||||
if (d == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
context.Copy(d, context.TextureQuerySize(type, flags, binding, compIndex, sources));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// TODO: Validate and use query parameter.
|
||||
Operand res = context.TextureSize(type, flags, binding, compIndex, sources);
|
||||
case TexQuery.TexHeaderTextureType:
|
||||
binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
|
||||
Instruction.TextureQuerySamples,
|
||||
type,
|
||||
TextureFormat.Unknown,
|
||||
flags,
|
||||
TextureOperation.DefaultCbufSlot,
|
||||
imm);
|
||||
|
||||
context.Copy(d, res);
|
||||
}
|
||||
if ((componentMask & 4) != 0)
|
||||
{
|
||||
// Skip first 2 components if necessary.
|
||||
if ((componentMask & 1) != 0)
|
||||
{
|
||||
GetDest();
|
||||
}
|
||||
|
||||
if ((componentMask & 2) != 0)
|
||||
{
|
||||
GetDest();
|
||||
}
|
||||
|
||||
Operand d = GetDest();
|
||||
|
||||
if (d != null)
|
||||
{
|
||||
context.Copy(d, context.TextureQuerySamples(type, flags, binding, sources));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
context.TranslatorContext.GpuAccessor.Log($"Invalid or unsupported query type \"{query}\".");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,10 +1,8 @@
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
||||
{
|
||||
[Flags]
|
||||
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
|
||||
enum Instruction
|
||||
{
|
||||
Absolute = 1,
|
||||
@ -118,7 +116,8 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
||||
Subtract,
|
||||
SwizzleAdd,
|
||||
TextureSample,
|
||||
TextureSize,
|
||||
TextureQuerySamples,
|
||||
TextureQuerySize,
|
||||
Truncate,
|
||||
UnpackDouble2x32,
|
||||
UnpackHalf2x16,
|
||||
@ -160,7 +159,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
||||
public static bool IsTextureQuery(this Instruction inst)
|
||||
{
|
||||
inst &= Instruction.Mask;
|
||||
return inst == Instruction.Lod || inst == Instruction.TextureSize;
|
||||
return inst == Instruction.Lod || inst == Instruction.TextureQuerySamples || inst == Instruction.TextureQuerySize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -124,7 +124,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
|
||||
Add(Instruction.TextureSample, AggregateType.FP32);
|
||||
Add(Instruction.TextureSize, AggregateType.S32, AggregateType.S32, AggregateType.S32);
|
||||
Add(Instruction.TextureQuerySamples, AggregateType.S32, AggregateType.S32);
|
||||
Add(Instruction.TextureQuerySize, AggregateType.S32, AggregateType.S32, AggregateType.S32);
|
||||
Add(Instruction.Truncate, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.UnpackDouble2x32, AggregateType.U32, AggregateType.FP64);
|
||||
Add(Instruction.UnpackHalf2x16, AggregateType.FP32, AggregateType.U32);
|
||||
|
@ -8,11 +8,15 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
{
|
||||
static class StructuredProgram
|
||||
{
|
||||
// TODO: Eventually it should be possible to specify the parameter types for the function instead of using S32 for everything.
|
||||
private const AggregateType FuncParameterType = AggregateType.S32;
|
||||
|
||||
public static StructuredProgramInfo MakeStructuredProgram(
|
||||
IReadOnlyList<Function> functions,
|
||||
AttributeUsage attributeUsage,
|
||||
ShaderDefinitions definitions,
|
||||
ResourceManager resourceManager,
|
||||
TargetLanguage targetLanguage,
|
||||
bool debugMode)
|
||||
{
|
||||
StructuredProgramContext context = new(attributeUsage, definitions, resourceManager, debugMode);
|
||||
@ -23,19 +27,19 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
|
||||
BasicBlock[] blocks = function.Blocks;
|
||||
|
||||
AggregateType returnType = function.ReturnsValue ? AggregateType.S32 : AggregateType.Void;
|
||||
AggregateType returnType = function.ReturnsValue ? FuncParameterType : AggregateType.Void;
|
||||
|
||||
AggregateType[] inArguments = new AggregateType[function.InArgumentsCount];
|
||||
AggregateType[] outArguments = new AggregateType[function.OutArgumentsCount];
|
||||
|
||||
for (int i = 0; i < inArguments.Length; i++)
|
||||
{
|
||||
inArguments[i] = AggregateType.S32;
|
||||
inArguments[i] = FuncParameterType;
|
||||
}
|
||||
|
||||
for (int i = 0; i < outArguments.Length; i++)
|
||||
{
|
||||
outArguments[i] = AggregateType.S32;
|
||||
outArguments[i] = FuncParameterType;
|
||||
}
|
||||
|
||||
context.EnterFunction(blocks.Length, function.Name, returnType, inArguments, outArguments);
|
||||
@ -58,7 +62,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
}
|
||||
else
|
||||
{
|
||||
AddOperation(context, operation);
|
||||
AddOperation(context, operation, targetLanguage);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -73,7 +77,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
return context.Info;
|
||||
}
|
||||
|
||||
private static void AddOperation(StructuredProgramContext context, Operation operation)
|
||||
private static void AddOperation(StructuredProgramContext context, Operation operation, TargetLanguage targetLanguage)
|
||||
{
|
||||
Instruction inst = operation.Inst;
|
||||
StorageKind storageKind = operation.StorageKind;
|
||||
@ -114,9 +118,28 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
|
||||
IAstNode[] sources = new IAstNode[sourcesCount + outDestsCount];
|
||||
|
||||
for (int index = 0; index < operation.SourcesCount; index++)
|
||||
if (inst == Instruction.Call && targetLanguage == TargetLanguage.Spirv)
|
||||
{
|
||||
sources[index] = context.GetOperandOrCbLoad(operation.GetSource(index));
|
||||
// SPIR-V requires that all function parameters are copied to a local variable before the call
|
||||
// (or at least that's what the Khronos compiler does).
|
||||
|
||||
// First one is the function index.
|
||||
sources[0] = context.GetOperandOrCbLoad(operation.GetSource(0));
|
||||
|
||||
// Remaining ones are parameters, copy them to a temp local variable.
|
||||
for (int index = 1; index < operation.SourcesCount; index++)
|
||||
{
|
||||
AstOperand argTemp = context.NewTemp(FuncParameterType);
|
||||
context.AddNode(new AstAssignment(argTemp, context.GetOperandOrCbLoad(operation.GetSource(index))));
|
||||
sources[index] = argTemp;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int index = 0; index < operation.SourcesCount; index++)
|
||||
{
|
||||
sources[index] = context.GetOperandOrCbLoad(operation.GetSource(index));
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = 0; index < outDestsCount; index++)
|
||||
|
@ -897,7 +897,21 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
context.Add(new TextureOperation(Instruction.TextureSample, type, TextureFormat.Unknown, flags, binding, compMask, dests, sources));
|
||||
}
|
||||
|
||||
public static Operand TextureSize(
|
||||
public static Operand TextureQuerySamples(
|
||||
this EmitterContext context,
|
||||
SamplerType type,
|
||||
TextureFlags flags,
|
||||
int binding,
|
||||
Operand[] sources)
|
||||
{
|
||||
Operand dest = Local();
|
||||
|
||||
context.Add(new TextureOperation(Instruction.TextureQuerySamples, type, TextureFormat.Unknown, flags, binding, 0, new[] { dest }, sources));
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
||||
public static Operand TextureQuerySize(
|
||||
this EmitterContext context,
|
||||
SamplerType type,
|
||||
TextureFlags flags,
|
||||
@ -907,7 +921,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
Operand dest = Local();
|
||||
|
||||
context.Add(new TextureOperation(Instruction.TextureSize, type, TextureFormat.Unknown, flags, binding, compIndex, new[] { dest }, sources));
|
||||
context.Add(new TextureOperation(Instruction.TextureQuerySize, type, TextureFormat.Unknown, flags, binding, compIndex, new[] { dest }, sources));
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
@ -27,9 +27,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
continue;
|
||||
}
|
||||
|
||||
if (texOp.Inst == Instruction.Lod ||
|
||||
texOp.Inst == Instruction.TextureSample ||
|
||||
texOp.Inst == Instruction.TextureSize)
|
||||
if (texOp.Inst == Instruction.TextureSample || texOp.Inst.IsTextureQuery())
|
||||
{
|
||||
Operand bindlessHandle = Utils.FindLastOperation(texOp.GetSource(0), block);
|
||||
|
||||
@ -40,7 +38,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
// as long bindless elimination is successful and we know where the texture descriptor is located.
|
||||
bool rewriteSamplerType =
|
||||
texOp.Type == SamplerType.TextureBuffer ||
|
||||
texOp.Inst == Instruction.TextureSize;
|
||||
texOp.Inst == Instruction.TextureQuerySamples ||
|
||||
texOp.Inst == Instruction.TextureQuerySize;
|
||||
|
||||
if (bindlessHandle.Type == OperandType.ConstantBuffer)
|
||||
{
|
||||
|
@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
@ -785,30 +786,31 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
|
||||
private static string GetFunctionName(Operation baseOp, bool isMultiTarget, IReadOnlyList<uint> targetCbs)
|
||||
{
|
||||
string name = baseOp.Inst.ToString();
|
||||
StringBuilder nameBuilder = new();
|
||||
nameBuilder.Append(baseOp.Inst.ToString());
|
||||
|
||||
name += baseOp.StorageKind switch
|
||||
nameBuilder.Append(baseOp.StorageKind switch
|
||||
{
|
||||
StorageKind.GlobalMemoryS8 => "S8",
|
||||
StorageKind.GlobalMemoryS16 => "S16",
|
||||
StorageKind.GlobalMemoryU8 => "U8",
|
||||
StorageKind.GlobalMemoryU16 => "U16",
|
||||
_ => string.Empty,
|
||||
};
|
||||
});
|
||||
|
||||
if (isMultiTarget)
|
||||
{
|
||||
name += "Multi";
|
||||
nameBuilder.Append("Multi");
|
||||
}
|
||||
|
||||
foreach (uint targetCb in targetCbs)
|
||||
{
|
||||
(int sbCbSlot, int sbCbOffset) = UnpackCbSlotAndOffset(targetCb);
|
||||
|
||||
name += $"_c{sbCbSlot}o{sbCbOffset}";
|
||||
nameBuilder.Append($"_c{sbCbSlot}o{sbCbOffset}");
|
||||
}
|
||||
|
||||
return name;
|
||||
return nameBuilder.ToString();
|
||||
}
|
||||
|
||||
private static bool TryGenerateStorageOp(
|
||||
|
@ -232,8 +232,8 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
inst &= Instruction.Mask;
|
||||
bool isImage = inst == Instruction.ImageLoad || inst == Instruction.ImageStore || inst == Instruction.ImageAtomic;
|
||||
bool isWrite = inst == Instruction.ImageStore || inst == Instruction.ImageAtomic;
|
||||
bool accurateType = inst != Instruction.Lod && inst != Instruction.TextureSize;
|
||||
bool intCoords = isImage || flags.HasFlag(TextureFlags.IntCoords) || inst == Instruction.TextureSize;
|
||||
bool accurateType = !inst.IsTextureQuery();
|
||||
bool intCoords = isImage || flags.HasFlag(TextureFlags.IntCoords) || inst == Instruction.TextureQuerySize;
|
||||
bool coherent = flags.HasFlag(TextureFlags.Coherent);
|
||||
|
||||
if (!isImage)
|
||||
|
@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
{
|
||||
node = InsertCoordNormalization(context.Hfm, node, context.ResourceManager, context.GpuAccessor, context.Stage);
|
||||
node = InsertCoordGatherBias(node, context.ResourceManager, context.GpuAccessor);
|
||||
node = InsertConstOffsets(node, context.ResourceManager, context.GpuAccessor);
|
||||
node = InsertConstOffsets(node, context.GpuAccessor, context.Stage);
|
||||
|
||||
if (texOp.Type == SamplerType.TextureBuffer && !context.GpuAccessor.QueryHostSupportsSnormBufferTextureFormat())
|
||||
{
|
||||
@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
|
||||
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
|
||||
|
||||
if (texOp.Inst == Instruction.TextureSize &&
|
||||
if (texOp.Inst == Instruction.TextureQuerySize &&
|
||||
texOp.Index < 2 &&
|
||||
!isBindless &&
|
||||
!isIndexed &&
|
||||
@ -190,7 +190,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
}
|
||||
|
||||
LinkedListNode<INode> textureSizeNode = node.List.AddBefore(node, new TextureOperation(
|
||||
Instruction.TextureSize,
|
||||
Instruction.TextureQuerySize,
|
||||
texOp.Type,
|
||||
texOp.Format,
|
||||
texOp.Flags,
|
||||
@ -259,7 +259,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
}
|
||||
|
||||
node.List.AddBefore(node, new TextureOperation(
|
||||
Instruction.TextureSize,
|
||||
Instruction.TextureQuerySize,
|
||||
texOp.Type,
|
||||
texOp.Format,
|
||||
texOp.Flags,
|
||||
@ -287,7 +287,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
return node;
|
||||
}
|
||||
|
||||
private static LinkedListNode<INode> InsertConstOffsets(LinkedListNode<INode> node, ResourceManager resourceManager, IGpuAccessor gpuAccessor)
|
||||
private static LinkedListNode<INode> InsertConstOffsets(LinkedListNode<INode> node, IGpuAccessor gpuAccessor, ShaderStage stage)
|
||||
{
|
||||
// Non-constant texture offsets are not allowed (according to the spec),
|
||||
// however some GPUs does support that.
|
||||
@ -440,7 +440,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
|
||||
sources.CopyTo(newSources, 0);
|
||||
|
||||
Operand[] texSizes = InsertTextureLod(node, texOp, lodSources, bindlessHandle, coordsCount);
|
||||
Operand[] texSizes = InsertTextureLod(node, texOp, lodSources, bindlessHandle, coordsCount, stage);
|
||||
|
||||
int destIndex = 0;
|
||||
|
||||
@ -502,7 +502,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand[] texSizes = InsertTextureLod(node, texOp, lodSources, bindlessHandle, coordsCount);
|
||||
Operand[] texSizes = InsertTextureLod(node, texOp, lodSources, bindlessHandle, coordsCount, stage);
|
||||
|
||||
for (int index = 0; index < coordsCount; index++)
|
||||
{
|
||||
@ -554,21 +554,31 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
TextureOperation texOp,
|
||||
Operand[] lodSources,
|
||||
Operand bindlessHandle,
|
||||
int coordsCount)
|
||||
int coordsCount,
|
||||
ShaderStage stage)
|
||||
{
|
||||
Operand[] texSizes = new Operand[coordsCount];
|
||||
|
||||
Operand lod = Local();
|
||||
Operand lod;
|
||||
|
||||
node.List.AddBefore(node, new TextureOperation(
|
||||
Instruction.Lod,
|
||||
texOp.Type,
|
||||
texOp.Format,
|
||||
texOp.Flags,
|
||||
texOp.Binding,
|
||||
0,
|
||||
new[] { lod },
|
||||
lodSources));
|
||||
if (stage == ShaderStage.Fragment)
|
||||
{
|
||||
lod = Local();
|
||||
|
||||
node.List.AddBefore(node, new TextureOperation(
|
||||
Instruction.Lod,
|
||||
texOp.Type,
|
||||
texOp.Format,
|
||||
texOp.Flags,
|
||||
texOp.Binding,
|
||||
0,
|
||||
new[] { lod },
|
||||
lodSources));
|
||||
}
|
||||
else
|
||||
{
|
||||
lod = Const(0);
|
||||
}
|
||||
|
||||
for (int index = 0; index < coordsCount; index++)
|
||||
{
|
||||
@ -586,7 +596,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
}
|
||||
|
||||
node.List.AddBefore(node, new TextureOperation(
|
||||
Instruction.TextureSize,
|
||||
Instruction.TextureQuerySize,
|
||||
texOp.Type,
|
||||
texOp.Format,
|
||||
texOp.Flags,
|
||||
|
@ -329,6 +329,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
attributeUsage,
|
||||
definitions,
|
||||
resourceManager,
|
||||
Options.TargetLanguage,
|
||||
Options.Flags.HasFlag(TranslationFlags.DebugMode));
|
||||
|
||||
int geometryVerticesPerPrimitive = Definitions.OutputTopology switch
|
||||
|
@ -19,6 +19,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
namespace Ryujinx.HLE.FileSystem
|
||||
@ -817,13 +818,13 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
if (updateNcas.Count > 0)
|
||||
{
|
||||
string extraNcas = string.Empty;
|
||||
StringBuilder extraNcas = new();
|
||||
|
||||
foreach (var entry in updateNcas)
|
||||
{
|
||||
foreach (var (type, path) in entry.Value)
|
||||
{
|
||||
extraNcas += path + Environment.NewLine;
|
||||
extraNcas.AppendLine(path);
|
||||
}
|
||||
}
|
||||
|
||||
@ -954,13 +955,13 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
if (updateNcas.Count > 0)
|
||||
{
|
||||
string extraNcas = string.Empty;
|
||||
StringBuilder extraNcas = new();
|
||||
|
||||
foreach (var entry in updateNcas)
|
||||
{
|
||||
foreach (var (type, path) in entry.Value)
|
||||
{
|
||||
extraNcas += path + Environment.NewLine;
|
||||
extraNcas.AppendLine(path);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -436,14 +436,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
|
||||
uint nameIndex = sym.NameOffset;
|
||||
|
||||
string name = string.Empty;
|
||||
StringBuilder nameBuilder = new();
|
||||
|
||||
for (int chr; (chr = memory.Read<byte>(strTblAddr + nameIndex++)) != 0;)
|
||||
{
|
||||
name += (char)chr;
|
||||
nameBuilder.Append((char)chr);
|
||||
}
|
||||
|
||||
return new ElfSymbol(name, sym.Info, sym.Other, sym.SectionIndex, sym.ValueAddress, sym.Size);
|
||||
return new ElfSymbol(nameBuilder.ToString(), sym.Info, sym.Other, sym.SectionIndex, sym.ValueAddress, sym.Size);
|
||||
}
|
||||
|
||||
private static ElfSymbol GetSymbol32(IVirtualMemoryManager memory, ulong address, ulong strTblAddr)
|
||||
@ -452,14 +452,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
|
||||
uint nameIndex = sym.NameOffset;
|
||||
|
||||
string name = string.Empty;
|
||||
StringBuilder nameBuilder = new();
|
||||
|
||||
for (int chr; (chr = memory.Read<byte>(strTblAddr + nameIndex++)) != 0;)
|
||||
{
|
||||
name += (char)chr;
|
||||
nameBuilder.Append((char)chr);
|
||||
}
|
||||
|
||||
return new ElfSymbol(name, sym.Info, sym.Other, sym.SectionIndex, sym.ValueAddress, sym.Size);
|
||||
return new ElfSymbol(nameBuilder.ToString(), sym.Info, sym.Other, sym.SectionIndex, sym.ValueAddress, sym.Size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -36,6 +36,8 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
_completionEvent.WritableEvent.Signal();
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(completionEventHandle);
|
||||
|
||||
return ResultCode.Success;
|
||||
@ -187,6 +189,20 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(10420)]
|
||||
// nn::friends::CheckBlockedUserListAvailability(nn::account::Uid userId) -> bool
|
||||
public ResultCode CheckBlockedUserListAvailability(ServiceCtx context)
|
||||
{
|
||||
UserId userId = context.RequestData.ReadStruct<UserId>();
|
||||
|
||||
// Yes, it is available.
|
||||
context.ResponseData.Write(true);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(10600)]
|
||||
// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid userId)
|
||||
public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context)
|
||||
|
@ -8,6 +8,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Sm
|
||||
{
|
||||
@ -235,7 +236,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm
|
||||
|
||||
private static string ReadName(ServiceCtx context)
|
||||
{
|
||||
string name = string.Empty;
|
||||
StringBuilder nameBuilder = new();
|
||||
|
||||
for (int index = 0; index < 8 &&
|
||||
context.RequestData.BaseStream.Position <
|
||||
@ -245,11 +246,11 @@ namespace Ryujinx.HLE.HOS.Services.Sm
|
||||
|
||||
if (chr >= 0x20 && chr < 0x7f)
|
||||
{
|
||||
name += (char)chr;
|
||||
nameBuilder.Append((char)chr);
|
||||
}
|
||||
}
|
||||
|
||||
return name;
|
||||
return nameBuilder.ToString();
|
||||
}
|
||||
|
||||
public override void DestroyAtExit()
|
||||
|
@ -669,6 +669,12 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
lock (Core.Lock)
|
||||
{
|
||||
// If we are replacing a buffer that has already been queued, make sure we release the references.
|
||||
if (Core.Slots[slot].BufferState == BufferState.Queued)
|
||||
{
|
||||
Core.Slots[slot].GraphicBuffer.Object.DecrementNvMapHandleRefCount(Core.Owner);
|
||||
}
|
||||
|
||||
Core.Slots[slot].BufferState = BufferState.Free;
|
||||
Core.Slots[slot].Fence = AndroidFence.NoFence;
|
||||
Core.Slots[slot].RequestBufferCalled = false;
|
||||
|
@ -142,7 +142,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
||||
// OpenDisplay(nn::vi::DisplayName) -> u64 display_id
|
||||
public ResultCode OpenDisplay(ServiceCtx context)
|
||||
{
|
||||
string name = "";
|
||||
StringBuilder nameBuilder = new();
|
||||
|
||||
for (int index = 0; index < 8 && context.RequestData.BaseStream.Position < context.RequestData.BaseStream.Length; index++)
|
||||
{
|
||||
@ -150,11 +150,11 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
||||
|
||||
if (chr >= 0x20 && chr < 0x7f)
|
||||
{
|
||||
name += (char)chr;
|
||||
nameBuilder.Append((char)chr);
|
||||
}
|
||||
}
|
||||
|
||||
return OpenDisplayImpl(context, name);
|
||||
return OpenDisplayImpl(context, nameBuilder.ToString());
|
||||
}
|
||||
|
||||
[CommandCmif(1011)]
|
||||
|
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.Sm
|
||||
{
|
||||
@ -78,7 +79,7 @@ namespace Ryujinx.Horizon.Sdk.Sm
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
string name = string.Empty;
|
||||
StringBuilder nameBuilder = new();
|
||||
|
||||
for (int index = 0; index < sizeof(ulong); index++)
|
||||
{
|
||||
@ -89,10 +90,10 @@ namespace Ryujinx.Horizon.Sdk.Sm
|
||||
break;
|
||||
}
|
||||
|
||||
name += (char)character;
|
||||
nameBuilder.Append((char)character);
|
||||
}
|
||||
|
||||
return name;
|
||||
return nameBuilder.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Microsoft.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ui.LocaleGenerator
|
||||
{
|
||||
@ -15,15 +16,17 @@ namespace Ryujinx.Ui.LocaleGenerator
|
||||
context.RegisterSourceOutput(contents, (spc, content) =>
|
||||
{
|
||||
var lines = content.Split('\n').Where(x => x.Trim().StartsWith("\"")).Select(x => x.Split(':')[0].Trim().Replace("\"", ""));
|
||||
string enumSource = "namespace Ryujinx.Ava.Common.Locale;\n";
|
||||
enumSource += "internal enum LocaleKeys\n{\n";
|
||||
StringBuilder enumSourceBuilder = new();
|
||||
enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;");
|
||||
enumSourceBuilder.AppendLine("internal enum LocaleKeys");
|
||||
enumSourceBuilder.AppendLine("{");
|
||||
foreach (var line in lines)
|
||||
{
|
||||
enumSource += $" {line},\n";
|
||||
enumSourceBuilder.AppendLine($" {line},");
|
||||
}
|
||||
enumSource += "}\n";
|
||||
enumSourceBuilder.AppendLine("}");
|
||||
|
||||
spc.AddSource("LocaleKeys", enumSource);
|
||||
spc.AddSource("LocaleKeys", enumSourceBuilder.ToString());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user