136 lines
3.8 KiB
INI
136 lines
3.8 KiB
INI
//Example configuration. Copy-paste to server.cfg and edit for your server.
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// =====================
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// Basic server settings
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// =====================
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//Name and MOTD
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hostname "Some Awesome Server Name"
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motd "Welcome to this server"
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// States if the server is public or not
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sv_public 0
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//Network settings
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port 26000
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net_http_server 1 //use embedded http server
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net_http_server_host "" //put server address here for better compatibility with old clients
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//sv_curl_defaulturl "http://server:port/mapdir/" for external http server
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//network timeout
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net_messagetimeout 30
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//max client slots (players + spectators)
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maxplayers 32
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//improved protection from wallhack. this settings can cause high cpu usage on some maps (for example tokam). if you have these maps, set this value to 0
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mod_q3bsp_tracelineofsight_brushes 1
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//use bots when players not enough
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minplayers 2
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minplayers_team_factor 0.5 // each team will have minplayers * minplayers_team_factor minimal amount of players
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//g_waypoints_auto_generate 1 //automatically generate waypoints for bots if map don't have them. EXPERIMENTAL
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//vote settings
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sv_vote_change 1
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sv_vote_wait 600 //prevent vote flood
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sv_vote_master 0 //enable vote to master
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sv_vote_master_password password //master password
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sv_vote_master_commands "kick kickban movetoteam_blue movetoteam_red movetoteam_yellow movetoteam_pink"
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sv_vote_commands "restart gotomap endmatch kick kickban mute"
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//info messages
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sv_infomessages_interval 5
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sv_infomessage1 "message1"
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sv_infomessage2 "message2"
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//map change delay
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sv_mapchange_delay 3
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//country flags
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sv_ip2country 1
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////Game hints (maybe annoying)
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//sv_hints 2
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////rcon password for admin
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//rcon_password somestrongpassword
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//Map settings
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g_maplist "" //Use all available maps
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g_maplist_exclude "basement bleach accident" //except these maps
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g_maplist_mostrecent_count 0
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g_maplist_votable 9
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g_maplist_votable_nodetail 0
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g_maplist_votable_timeout 20
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//game profile
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g_profile "" //possible values: akimbo, bestakimbo, bestdef, cra, minsta, prophets, explosive_minsta, overkill, mixed_arts, duel, minsta_duel, prophets_duel, defragcpm, 2vs2, 3vs3, 4vs4, 5vs5, 6vs6
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// g_profile "overkill 4vs4" //profiles can be stacked, but this must be done careful
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//game type settings
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gametype dm
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sv_gametypevote "dm tdm ctf ca ft kh" //Other possible gametypes: coop, surv, catf, ctft, dom, lms, race, cts
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//sv_gametypevote "ft:cra tdm:akimbo ctf:minsta ctf:overkill" //game types with profiles
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//sv_gametypevote "ft:cra+4vs4 tdm:akimbo+4vs4 ctf:minsta+4vs4 ctf:overkill+4vs4" //game types with stacked profiles
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//Rank system. Warning: can cause big size of data/data/server.db file.
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//sv_rank 1
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//sv_rank_hide 0
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//g_balance_teams_use_rank 1
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// =========================================
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// Game settings. Profiles can override them
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// =========================================
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//max players count
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g_maxplayers 16
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//runes
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g_runes 0
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g_runes_hacker 0
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g_runes_carried_runes_max 1
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//delay on start
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g_start_delay 15
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//warmup settings
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g_warmup 0
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g_warmup_limit 60
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//melee switch, better use with rm_nexus model
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g_balance_melee 0
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//team balance settings
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g_balance_teams_prevent_imbalance 1
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g_balance_teams_force 30
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//friendly fire settings
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g_friendlyfire 0
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g_friendlyfire_force 0
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g_player_team_collisions 0 //Collisions with teammates
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//g_weaponreplace_tuba "crylink" //example of weapon replace
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//time and score limits
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g_scorelimit 30
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g_timelimit 15
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g_ctf_scorelimit 10
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g_timelimit_suddendeath 10
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//additional scores
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g_score_bestweapon 1
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//enable damage score for dm, tdm and ft
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set dm_g_score_damage 1
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set tdm_g_score_damage 1
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set ft_g_score_damage 1
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//Handicap badass players
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//g_badass_health_limit 100
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//g_badass_armor_limit 100
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//g_badass_color 68 //Red
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//g_badass_kdr 1.5 //Activate by kill/death ratio
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//g_badass_killcount 0 //Activate by kill row
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//g_badass_leader 0 //Activate for leader |