//Example configuration. Copy-paste to server.cfg and edit for your server. // ===================== // Basic server settings // ===================== //Name and MOTD hostname "Some Awesome Server Name" motd "Welcome to this server" // States if the server is public or not sv_public 0 //Network settings port 26000 net_http_server 1 //use embedded http server net_http_server_host "" //put server address here for better compatibility with old clients //sv_curl_defaulturl "http://server:port/mapdir/" for external http server //network timeout net_messagetimeout 30 //max client slots (players + spectators) maxplayers 32 //improved protection from wallhack. this settings can cause high cpu usage on some maps (for example tokam). if you have these maps, set this value to 0 mod_q3bsp_tracelineofsight_brushes 1 //use bots when players not enough minplayers 2 minplayers_team_factor 0.5 // each team will have minplayers * minplayers_team_factor minimal amount of players //g_waypoints_auto_generate 1 //automatically generate waypoints for bots if map don't have them. EXPERIMENTAL //vote settings sv_vote_change 1 sv_vote_wait 600 //prevent vote flood sv_vote_master 0 //enable vote to master sv_vote_master_password password //master password sv_vote_master_commands "kick kickban movetoteam_blue movetoteam_red movetoteam_yellow movetoteam_pink" sv_vote_commands "restart gotomap endmatch kick kickban mute" //info messages sv_infomessages_interval 5 sv_infomessage1 "message1" sv_infomessage2 "message2" //map change delay sv_mapchange_delay 3 //country flags sv_ip2country 1 ////Game hints (maybe annoying) //sv_hints 2 ////rcon password for admin //rcon_password somestrongpassword //Map settings g_maplist "" //Use all available maps g_maplist_exclude "basement bleach accident" //except these maps g_maplist_mostrecent_count 0 g_maplist_votable 9 g_maplist_votable_nodetail 0 g_maplist_votable_timeout 20 //game profile g_profile "" //possible values: akimbo, bestakimbo, bestdef, cra, minsta, prophets, explosive_minsta, overkill, mixed_arts, duel, minsta_duel, prophets_duel, defragcpm, 2vs2, 3vs3, 4vs4, 5vs5, 6vs6 // g_profile "overkill 4vs4" //profiles can be stacked, but this must be done careful //game type settings gametype dm sv_gametypevote "dm tdm ctf ca ft kh" //Other possible gametypes: coop, surv, catf, ctft, dom, lms, race, cts //sv_gametypevote "ft:cra tdm:akimbo ctf:minsta ctf:overkill" //game types with profiles //sv_gametypevote "ft:cra+4vs4 tdm:akimbo+4vs4 ctf:minsta+4vs4 ctf:overkill+4vs4" //game types with stacked profiles //Rank system. Warning: can cause big size of data/data/server.db file. //sv_rank 1 //sv_rank_hide 0 //g_balance_teams_use_rank 1 // ========================================= // Game settings. Profiles can override them // ========================================= //max players count g_maxplayers 16 //runes g_runes 0 g_runes_hacker 0 g_runes_carried_runes_max 1 //delay on start g_start_delay 15 //warmup settings g_warmup 0 g_warmup_limit 60 //melee switch, better use with rm_nexus model g_balance_melee 0 //team balance settings g_balance_teams_prevent_imbalance 1 g_balance_teams_force 30 //friendly fire settings g_friendlyfire 0 g_friendlyfire_force 0 g_player_team_collisions 0 //Collisions with teammates //g_weaponreplace_tuba "crylink" //example of weapon replace //time and score limits g_scorelimit 30 g_timelimit 15 g_ctf_scorelimit 10 g_timelimit_suddendeath 10 //additional scores g_score_bestweapon 1 //enable damage score for dm, tdm and ft set dm_g_score_damage 1 set tdm_g_score_damage 1 set ft_g_score_damage 1 //Handicap badass players //g_badass_health_limit 100 //g_badass_armor_limit 100 //g_badass_color 68 //Red //g_badass_kdr 1.5 //Activate by kill/death ratio //g_badass_killcount 0 //Activate by kill row //g_badass_leader 0 //Activate for leader