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Author SHA1 Message Date
TSR Berry
b51d57b642 Fix fetch failure when iterating over PRs 2024-05-01 18:13:09 +02:00
dependabot[bot]
54c16f4052 ci: bump actions/github-script from 6 to 7
Bumps [actions/github-script](https://github.com/actions/github-script) from 6 to 7.
- [Release notes](https://github.com/actions/github-script/releases)
- [Commits](https://github.com/actions/github-script/compare/v6...v7)

---
updated-dependencies:
- dependency-name: actions/github-script
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-05-01 18:11:17 +02:00
74 changed files with 741 additions and 6980 deletions

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@@ -11,7 +11,7 @@ jobs:
runs-on: ubuntu-latest
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
steps:
- uses: actions/github-script@v6
- uses: actions/github-script@v7
with:
script: |
const {owner, repo} = context.repo;
@@ -19,7 +19,7 @@ jobs:
const pull_head_sha = '${{github.event.workflow_run.head_sha}}';
const issue_number = await (async () => {
const pulls = await github.rest.pulls.list({owner, repo});
const pulls = await github.rest.pulls.list.endpoint.merge({owner, repo});
for await (const {data} of github.paginate.iterator(pulls)) {
for (const pull of data) {
if (pull.head.sha === pull_head_sha) {
@@ -68,4 +68,4 @@ jobs:
} else {
core.info(`Creating a comment`);
await github.rest.issues.createComment({repo, owner, issue_number, body});
}
}

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@@ -34,7 +34,7 @@ jobs:
shell: bash
- name: Create tag
uses: actions/github-script@v6
uses: actions/github-script@v7
with:
script: |
github.rest.git.createRef({

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@@ -8,8 +8,8 @@
<PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.16" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.16" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />

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@@ -36,8 +36,8 @@
## Compatibility
As of May 2024, Ryujinx has been tested on approximately 4,300 titles;
over 4,100 boot past menus and into gameplay, with roughly 3,550 of those being considered playable.
As of October 2023, Ryujinx has been tested on approximately 4,200 titles;
over 4,150 boot past menus and into gameplay, with roughly 3,500 of those being considered playable.
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).

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@@ -4,8 +4,6 @@
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=TypesAndNamespaces/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=a0b4bc4d_002Dd13b_002D4a37_002Db37e_002Dc9c6864e4302/@EntryIndexedValue">&lt;Policy&gt;&lt;Descriptor Staticness="Any" AccessRightKinds="Any" Description="Types and namespaces"&gt;&lt;ElementKinds&gt;&lt;Kind Name="NAMESPACE" /&gt;&lt;Kind Name="CLASS" /&gt;&lt;Kind Name="STRUCT" /&gt;&lt;Kind Name="ENUM" /&gt;&lt;Kind Name="DELEGATE" /&gt;&lt;/ElementKinds&gt;&lt;/Descriptor&gt;&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;&lt;/Policy&gt;</s:String>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EPredefinedNamingRulesToUserRulesUpgrade/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ASET/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Astc/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Luma/@EntryIndexedValue">True</s:Boolean>

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@@ -857,14 +857,8 @@ namespace ARMeilleure.Translation.PTC
Stopwatch sw = Stopwatch.StartNew();
foreach (var thread in threads)
{
thread.Start();
}
foreach (var thread in threads)
{
thread.Join();
}
threads.ForEach((thread) => thread.Start());
threads.ForEach((thread) => thread.Join());
threads.Clear();

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@@ -36,7 +36,6 @@ namespace Ryujinx.Graphics.GAL
public readonly bool SupportsMismatchingViewFormat;
public readonly bool SupportsCubemapView;
public readonly bool SupportsNonConstantTextureOffset;
public readonly bool SupportsQuads;
public readonly bool SupportsSeparateSampler;
public readonly bool SupportsShaderBallot;
public readonly bool SupportsShaderBarrierDivergence;
@@ -94,7 +93,6 @@ namespace Ryujinx.Graphics.GAL
bool supportsMismatchingViewFormat,
bool supportsCubemapView,
bool supportsNonConstantTextureOffset,
bool supportsQuads,
bool supportsSeparateSampler,
bool supportsShaderBallot,
bool supportsShaderBarrierDivergence,
@@ -148,7 +146,6 @@ namespace Ryujinx.Graphics.GAL
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
SupportsCubemapView = supportsCubemapView;
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
SupportsQuads = supportsQuads;
SupportsSeparateSampler = supportsSeparateSampler;
SupportsShaderBallot = supportsShaderBallot;
SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;

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@@ -395,14 +395,8 @@ namespace Ryujinx.Graphics.Gpu
{
Renderer.CreateSync(SyncNumber, strict);
foreach (var action in SyncActions)
{
action.SyncPreAction(syncpoint);
}
foreach (var action in SyncpointActions)
{
action.SyncPreAction(syncpoint);
}
SyncActions.ForEach(action => action.SyncPreAction(syncpoint));
SyncpointActions.ForEach(action => action.SyncPreAction(syncpoint));
SyncNumber++;

View File

@@ -390,7 +390,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
_views.Remove(texture);
Group.RemoveView(_views, texture);
Group.RemoveView(texture);
texture._viewStorage = texture;

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@@ -8,7 +8,6 @@ using Ryujinx.Graphics.Texture;
using Ryujinx.Memory.Range;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Image
{
@@ -40,8 +39,6 @@ namespace Ryujinx.Graphics.Gpu.Image
private readonly MultiRangeList<Texture> _textures;
private readonly HashSet<Texture> _partiallyMappedTextures;
private readonly ReaderWriterLockSlim _texturesLock;
private Texture[] _textureOverlaps;
private OverlapInfo[] _overlapInfo;
@@ -60,8 +57,6 @@ namespace Ryujinx.Graphics.Gpu.Image
_textures = new MultiRangeList<Texture>();
_partiallyMappedTextures = new HashSet<Texture>();
_texturesLock = new ReaderWriterLockSlim();
_textureOverlaps = new Texture[OverlapsBufferInitialCapacity];
_overlapInfo = new OverlapInfo[OverlapsBufferInitialCapacity];
@@ -80,16 +75,10 @@ namespace Ryujinx.Graphics.Gpu.Image
MultiRange unmapped = ((MemoryManager)sender).GetPhysicalRegions(e.Address, e.Size);
_texturesLock.EnterReadLock();
try
lock (_textures)
{
overlapCount = _textures.FindOverlaps(unmapped, ref overlaps);
}
finally
{
_texturesLock.ExitReadLock();
}
if (overlapCount > 0)
{
@@ -228,18 +217,7 @@ namespace Ryujinx.Graphics.Gpu.Image
public bool UpdateMapping(Texture texture, MultiRange range)
{
// There cannot be an existing texture compatible with this mapping in the texture cache already.
int overlapCount;
_texturesLock.EnterReadLock();
try
{
overlapCount = _textures.FindOverlaps(range, ref _textureOverlaps);
}
finally
{
_texturesLock.ExitReadLock();
}
int overlapCount = _textures.FindOverlaps(range, ref _textureOverlaps);
for (int i = 0; i < overlapCount; i++)
{
@@ -253,20 +231,11 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
_texturesLock.EnterWriteLock();
_textures.Remove(texture);
try
{
_textures.Remove(texture);
texture.ReplaceRange(range);
texture.ReplaceRange(range);
_textures.Add(texture);
}
finally
{
_texturesLock.ExitWriteLock();
}
_textures.Add(texture);
return true;
}
@@ -642,17 +611,11 @@ namespace Ryujinx.Graphics.Gpu.Image
int sameAddressOverlapsCount;
_texturesLock.EnterReadLock();
try
lock (_textures)
{
// Try to find a perfect texture match, with the same address and parameters.
sameAddressOverlapsCount = _textures.FindOverlaps(address, ref _textureOverlaps);
}
finally
{
_texturesLock.ExitReadLock();
}
Texture texture = null;
@@ -735,16 +698,10 @@ namespace Ryujinx.Graphics.Gpu.Image
if (info.Target != Target.TextureBuffer)
{
_texturesLock.EnterReadLock();
try
lock (_textures)
{
overlapsCount = _textures.FindOverlaps(range.Value, ref _textureOverlaps);
}
finally
{
_texturesLock.ExitReadLock();
}
}
if (_overlapInfo.Length != _textureOverlaps.Length)
@@ -1068,16 +1025,10 @@ namespace Ryujinx.Graphics.Gpu.Image
_cache.Add(texture);
}
_texturesLock.EnterWriteLock();
try
lock (_textures)
{
_textures.Add(texture);
}
finally
{
_texturesLock.ExitWriteLock();
}
if (partiallyMapped)
{
@@ -1140,19 +1091,7 @@ namespace Ryujinx.Graphics.Gpu.Image
return null;
}
int addressMatches;
_texturesLock.EnterReadLock();
try
{
addressMatches = _textures.FindOverlaps(address, ref _textureOverlaps);
}
finally
{
_texturesLock.ExitReadLock();
}
int addressMatches = _textures.FindOverlaps(address, ref _textureOverlaps);
Texture textureMatch = null;
for (int i = 0; i < addressMatches; i++)
@@ -1293,16 +1232,10 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="texture">The texture to be removed</param>
public void RemoveTextureFromCache(Texture texture)
{
_texturesLock.EnterWriteLock();
try
lock (_textures)
{
_textures.Remove(texture);
}
finally
{
_texturesLock.ExitWriteLock();
}
lock (_partiallyMappedTextures)
{
@@ -1391,19 +1324,13 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public void Dispose()
{
_texturesLock.EnterReadLock();
try
lock (_textures)
{
foreach (Texture texture in _textures)
{
texture.Dispose();
}
}
finally
{
_texturesLock.ExitReadLock();
}
}
}
}

View File

@@ -88,9 +88,9 @@ namespace Ryujinx.Graphics.Gpu.Image
private MultiRange TextureRange => Storage.Range;
/// <summary>
/// The views array from the storage texture.
/// The views list from the storage texture.
/// </summary>
private Texture[] _views;
private List<Texture> _views;
private TextureGroupHandle[] _handles;
private bool[] _loadNeeded;
@@ -1074,7 +1074,7 @@ namespace Ryujinx.Graphics.Gpu.Image
public void UpdateViews(List<Texture> views, Texture texture)
{
// This is saved to calculate overlapping views for each handle.
_views = views.ToArray();
_views = views;
bool layerViews = _hasLayerViews;
bool mipViews = _hasMipViews;
@@ -1136,13 +1136,9 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Removes a view from the group, removing it from all overlap lists.
/// </summary>
/// <param name="views">The views list of the storage texture</param>
/// <param name="view">View to remove from the group</param>
public void RemoveView(List<Texture> views, Texture view)
public void RemoveView(Texture view)
{
// This is saved to calculate overlapping views for each handle.
_views = views.ToArray();
int offset = FindOffset(view);
foreach (TextureGroupHandle handle in _handles)
@@ -1609,11 +1605,9 @@ namespace Ryujinx.Graphics.Gpu.Image
Storage.SignalModifiedDirty();
Texture[] views = _views;
if (views != null)
if (_views != null)
{
foreach (Texture texture in views)
foreach (Texture texture in _views)
{
texture.SignalModifiedDirty();
}

View File

@@ -121,7 +121,7 @@ namespace Ryujinx.Graphics.Gpu.Image
public TextureGroupHandle(TextureGroup group,
int offset,
ulong size,
IEnumerable<Texture> views,
List<Texture> views,
int firstLayer,
int firstLevel,
int baseSlice,
@@ -201,8 +201,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Calculate a list of which views overlap this handle.
/// </summary>
/// <param name="group">The parent texture group, used to find a view's base CPU VA offset</param>
/// <param name="views">The views to search for overlaps</param>
public void RecalculateOverlaps(TextureGroup group, IEnumerable<Texture> views)
/// <param name="views">The list of views to search for overlaps</param>
public void RecalculateOverlaps(TextureGroup group, List<Texture> views)
{
// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
lock (Overlaps)

View File

@@ -18,8 +18,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private readonly ShaderSpecializationState _newSpecState;
private readonly int _stageIndex;
private readonly bool _isVulkan;
private readonly bool _hasGeometryShader;
private readonly bool _supportsQuads;
/// <summary>
/// Creates a new instance of the cached GPU state accessor for shader translation.
@@ -31,7 +29,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
/// <param name="newSpecState">Shader specialization state of the recompiled shader</param>
/// <param name="counts">Resource counts shared across all shader stages</param>
/// <param name="stageIndex">Shader stage index</param>
/// <param name="hasGeometryShader">Indicates if a geometry shader is present</param>
public DiskCacheGpuAccessor(
GpuContext context,
ReadOnlyMemory<byte> data,
@@ -39,8 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
ShaderSpecializationState oldSpecState,
ShaderSpecializationState newSpecState,
ResourceCounts counts,
int stageIndex,
bool hasGeometryShader) : base(context, counts, stageIndex)
int stageIndex) : base(context, counts, stageIndex)
{
_data = data;
_cb1Data = cb1Data;
@@ -48,8 +44,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
_newSpecState = newSpecState;
_stageIndex = stageIndex;
_isVulkan = context.Capabilities.Api == TargetApi.Vulkan;
_hasGeometryShader = hasGeometryShader;
_supportsQuads = context.Capabilities.SupportsQuads;
if (stageIndex == (int)ShaderStage.Geometry - 1)
{
@@ -106,11 +100,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
/// <inheritdoc/>
public GpuGraphicsState QueryGraphicsState()
{
return _oldSpecState.GraphicsState.CreateShaderGraphicsState(
!_isVulkan,
_supportsQuads,
_hasGeometryShader,
_isVulkan || _oldSpecState.GraphicsState.YNegateEnabled);
return _oldSpecState.GraphicsState.CreateShaderGraphicsState(!_isVulkan, _isVulkan || _oldSpecState.GraphicsState.YNegateEnabled);
}
/// <inheritdoc/>

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5936;
private const uint CodeGenVersion = 6577;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

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@@ -601,8 +601,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
TargetApi api = _context.Capabilities.Api;
bool hasCachedGs = guestShaders[4].HasValue;
for (int stageIndex = Constants.ShaderStages - 1; stageIndex >= 0; stageIndex--)
{
if (guestShaders[stageIndex + 1].HasValue)
@@ -612,7 +610,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
byte[] guestCode = shader.Code;
byte[] cb1Data = shader.Cb1Data;
DiskCacheGpuAccessor gpuAccessor = new(_context, guestCode, cb1Data, specState, newSpecState, counts, stageIndex, hasCachedGs);
DiskCacheGpuAccessor gpuAccessor = new(_context, guestCode, cb1Data, specState, newSpecState, counts, stageIndex);
TranslatorContext currentStage = DecodeGraphicsShader(gpuAccessor, api, DefaultFlags, 0);
if (nextStage != null)
@@ -625,7 +623,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
byte[] guestCodeA = guestShaders[0].Value.Code;
byte[] cb1DataA = guestShaders[0].Value.Cb1Data;
DiskCacheGpuAccessor gpuAccessorA = new(_context, guestCodeA, cb1DataA, specState, newSpecState, counts, 0, hasCachedGs);
DiskCacheGpuAccessor gpuAccessorA = new(_context, guestCodeA, cb1DataA, specState, newSpecState, counts, 0);
translatorContexts[0] = DecodeGraphicsShader(gpuAccessorA, api, DefaultFlags | TranslationFlags.VertexA, 0);
}
@@ -713,7 +711,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
GuestCodeAndCbData shader = guestShaders[0].Value;
ResourceCounts counts = new();
ShaderSpecializationState newSpecState = new(ref specState.ComputeState);
DiskCacheGpuAccessor gpuAccessor = new(_context, shader.Code, shader.Cb1Data, specState, newSpecState, counts, 0, false);
DiskCacheGpuAccessor gpuAccessor = new(_context, shader.Code, shader.Cb1Data, specState, newSpecState, counts, 0);
gpuAccessor.InitializeReservedCounts(tfEnabled: false, vertexAsCompute: false);
TranslatorContext translatorContext = DecodeComputeShader(gpuAccessor, _context.Capabilities.Api, 0);

View File

@@ -17,8 +17,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
private readonly int _stageIndex;
private readonly bool _compute;
private readonly bool _isVulkan;
private readonly bool _hasGeometryShader;
private readonly bool _supportsQuads;
/// <summary>
/// Creates a new instance of the GPU state accessor for graphics shader translation.
@@ -27,20 +25,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <param name="channel">GPU channel</param>
/// <param name="state">Current GPU state</param>
/// <param name="stageIndex">Graphics shader stage index (0 = Vertex, 4 = Fragment)</param>
/// <param name="hasGeometryShader">Indicates if a geometry shader is present</param>
public GpuAccessor(
GpuContext context,
GpuChannel channel,
GpuAccessorState state,
int stageIndex,
bool hasGeometryShader) : base(context, state.ResourceCounts, stageIndex)
public GpuAccessor(GpuContext context, GpuChannel channel, GpuAccessorState state, int stageIndex) : base(context, state.ResourceCounts, stageIndex)
{
_isVulkan = context.Capabilities.Api == TargetApi.Vulkan;
_channel = channel;
_state = state;
_stageIndex = stageIndex;
_isVulkan = context.Capabilities.Api == TargetApi.Vulkan;
_hasGeometryShader = hasGeometryShader;
_supportsQuads = context.Capabilities.SupportsQuads;
if (stageIndex == (int)ShaderStage.Geometry - 1)
{
@@ -115,11 +105,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <inheritdoc/>
public GpuGraphicsState QueryGraphicsState()
{
return _state.GraphicsState.CreateShaderGraphicsState(
!_isVulkan,
_supportsQuads,
_hasGeometryShader,
_isVulkan || _state.GraphicsState.YNegateEnabled);
return _state.GraphicsState.CreateShaderGraphicsState(!_isVulkan, _isVulkan || _state.GraphicsState.YNegateEnabled);
}
/// <inheritdoc/>

View File

@@ -106,11 +106,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// Creates a new graphics state from this state that can be used for shader generation.
/// </summary>
/// <param name="hostSupportsAlphaTest">Indicates if the host API supports alpha test operations</param>
/// <param name="hostSupportsQuads">Indicates if the host API supports quad primitives</param>
/// <param name="hasGeometryShader">Indicates if a geometry shader is used</param>
/// <param name="originUpperLeft">If true, indicates that the fragment origin is the upper left corner of the viewport, otherwise it is the lower left corner</param>
/// <returns>GPU graphics state that can be used for shader translation</returns>
public readonly GpuGraphicsState CreateShaderGraphicsState(bool hostSupportsAlphaTest, bool hostSupportsQuads, bool hasGeometryShader, bool originUpperLeft)
public readonly GpuGraphicsState CreateShaderGraphicsState(bool hostSupportsAlphaTest, bool originUpperLeft)
{
AlphaTestOp alphaTestOp;
@@ -133,9 +130,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
};
}
bool isQuad = Topology == PrimitiveTopology.Quads || Topology == PrimitiveTopology.QuadStrip;
bool halvePrimitiveId = !hostSupportsQuads && !hasGeometryShader && isQuad;
return new GpuGraphicsState(
EarlyZForce,
ConvertToInputTopology(Topology, TessellationMode),
@@ -155,8 +149,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
in FragmentOutputTypes,
DualSourceBlendEnable,
YNegateEnabled,
originUpperLeft,
halvePrimitiveId);
originUpperLeft);
}
/// <summary>

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@@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
if (gpuVa != 0)
{
GpuAccessor gpuAccessor = new(_context, channel, gpuAccessorState, stageIndex, addresses.Geometry != 0);
GpuAccessor gpuAccessor = new(_context, channel, gpuAccessorState, stageIndex);
TranslatorContext currentStage = DecodeGraphicsShader(gpuAccessor, api, DefaultFlags, gpuVa);
if (nextStage != null)

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@@ -161,7 +161,6 @@ namespace Ryujinx.Graphics.OpenGL
supportsBgraFormat: false,
supportsR4G4Format: false,
supportsR4G4B4A4Format: true,
supportsScaledVertexFormats: true,
supportsSnormBufferTextureFormat: false,
supports5BitComponentFormat: true,
supportsSparseBuffer: false,
@@ -176,7 +175,7 @@ namespace Ryujinx.Graphics.OpenGL
supportsMismatchingViewFormat: HwCapabilities.SupportsMismatchingViewFormat,
supportsCubemapView: true,
supportsNonConstantTextureOffset: HwCapabilities.SupportsNonConstantTextureOffset,
supportsQuads: HwCapabilities.SupportsQuads,
supportsScaledVertexFormats: true,
supportsSeparateSampler: false,
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
supportsShaderBarrierDivergence: !(intelWindows || intelUnix),

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@@ -102,11 +102,6 @@ namespace Ryujinx.Graphics.Shader
/// </summary>
public readonly bool OriginUpperLeft;
/// <summary>
/// Indicates that the primitive ID values on the shader should be halved due to quad to triangles conversion.
/// </summary>
public readonly bool HalvePrimitiveId;
/// <summary>
/// Creates a new GPU graphics state.
/// </summary>
@@ -129,7 +124,6 @@ namespace Ryujinx.Graphics.Shader
/// <param name="dualSourceBlendEnable">Indicates whether dual source blend is enabled</param>
/// <param name="yNegateEnabled">Indicates if negation of the viewport Y axis is enabled</param>
/// <param name="originUpperLeft">If true, indicates that the fragment origin is the upper left corner of the viewport, otherwise it is the lower left corner</param>
/// <param name="halvePrimitiveId">Indicates that the primitive ID values on the shader should be halved due to quad to triangles conversion</param>
public GpuGraphicsState(
bool earlyZForce,
InputTopology topology,
@@ -149,8 +143,7 @@ namespace Ryujinx.Graphics.Shader
in Array8<AttributeType> fragmentOutputTypes,
bool dualSourceBlendEnable,
bool yNegateEnabled,
bool originUpperLeft,
bool halvePrimitiveId)
bool originUpperLeft)
{
EarlyZForce = earlyZForce;
Topology = topology;
@@ -171,7 +164,6 @@ namespace Ryujinx.Graphics.Shader
DualSourceBlendEnable = dualSourceBlendEnable;
YNegateEnabled = yNegateEnabled;
OriginUpperLeft = originUpperLeft;
HalvePrimitiveId = halvePrimitiveId;
}
}
}

View File

@@ -135,7 +135,6 @@ namespace Ryujinx.Graphics.Shader
default,
false,
false,
false,
false);
}

View File

@@ -84,10 +84,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
value = context.IConvertU32ToFP32(value);
}
}
else if (offset == AttributeConsts.PrimitiveId && context.TranslatorContext.Definitions.HalvePrimitiveId)
{
value = context.ShiftRightS32(value, Const(1));
}
context.Copy(Register(rd), value);
}
@@ -191,12 +187,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
}
}
else if (op.Imm10 == AttributeConsts.PrimitiveId && context.TranslatorContext.Definitions.HalvePrimitiveId)
{
// If quads are used, but the host does not support them, they need to be converted to triangles.
// Since each quad becomes 2 triangles, we need to compensate here and divide primitive ID by 2.
res = context.ShiftRightS32(res, Const(1));
}
else if (op.Imm10 == AttributeConsts.FrontFacing && context.TranslatorContext.GpuAccessor.QueryHostHasFrontFacingBug())
{
// gl_FrontFacing sometimes has incorrect (flipped) values depending how it is accessed on Intel GPUs.

View File

@@ -66,9 +66,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if (nvHandle.AsgOp is not Operation handleOp ||
handleOp.Inst != Instruction.Load ||
(handleOp.StorageKind != StorageKind.Input && handleOp.StorageKind != StorageKind.StorageBuffer))
handleOp.StorageKind != StorageKind.Input)
{
// Right now, we only allow bindless access when the handle comes from a shader input or storage buffer.
// Right now, we only allow bindless access when the handle comes from a shader input.
// This is an artificial limitation to prevent it from being used in cases where it
// would have a large performance impact of loading all textures in the pool.
// It might be removed in the future, if we can mitigate the performance impact.

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@@ -45,8 +45,6 @@ namespace Ryujinx.Graphics.Shader.Translation
public bool YNegateEnabled => _graphicsState.YNegateEnabled;
public bool OriginUpperLeft => _graphicsState.OriginUpperLeft;
public bool HalvePrimitiveId => _graphicsState.HalvePrimitiveId;
public ImapPixelType[] ImapTypes { get; }
public bool IaIndexing { get; private set; }
public bool OaIndexing { get; private set; }

View File

@@ -691,7 +691,6 @@ namespace Ryujinx.Graphics.Vulkan
supportsBgraFormat: true,
supportsR4G4Format: false,
supportsR4G4B4A4Format: supportsR4G4B4A4Format,
supportsScaledVertexFormats: FormatCapabilities.SupportsScaledVertexFormats(),
supportsSnormBufferTextureFormat: true,
supports5BitComponentFormat: supports5BitComponentFormat,
supportsSparseBuffer: features2.Features.SparseBinding && mainQueueProperties.QueueFlags.HasFlag(QueueFlags.SparseBindingBit),
@@ -706,7 +705,7 @@ namespace Ryujinx.Graphics.Vulkan
supportsMismatchingViewFormat: true,
supportsCubemapView: !IsAmdGcn,
supportsNonConstantTextureOffset: false,
supportsQuads: false,
supportsScaledVertexFormats: FormatCapabilities.SupportsScaledVertexFormats(),
supportsSeparateSampler: true,
supportsShaderBallot: false,
supportsShaderBarrierDivergence: Vendor != Vendor.Intel,

View File

@@ -81,11 +81,6 @@ namespace Ryujinx.Input.GTK3
return _pressedKeys.Contains(nativeKey);
}
public void Clear()
{
_pressedKeys.Clear();
}
public IGamepad GetGamepad(string id)
{
if (!_keyboardIdentifers[0].Equals(id))

View File

@@ -75,7 +75,7 @@ namespace Ryujinx
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
{
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 1803 and newer.\n", $"Ryujinx {Version}", MbIconWarning);
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MbIconWarning);
}
// Parse arguments

View File

@@ -63,7 +63,7 @@
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR ('$(RuntimeIdentifier)' == '' AND $([MSBuild]::IsOSPlatform('Linux')))">
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>

View File

@@ -107,8 +107,6 @@ namespace Ryujinx.UI.Applet
swkbdDialog.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
swkbdDialog.SetInputValidation(args.KeyboardMode);
((MainWindow)_parent).RendererWidget.NpadManager.BlockInputUpdates();
if (swkbdDialog.Run() == (int)ResponseType.Ok)
{
inputText = swkbdDialog.InputEntry.Text;
@@ -130,7 +128,6 @@ namespace Ryujinx.UI.Applet
});
dialogCloseEvent.WaitOne();
((MainWindow)_parent).RendererWidget.NpadManager.UnblockInputUpdates();
userText = error ? null : inputText;

View File

@@ -22,7 +22,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
private bool _sixAxisSensorFusionEnabled;
private bool _unintendedHomeButtonInputProtectionEnabled;
private bool _npadAnalogStickCenterClampEnabled;
private bool _vibrationPermitted;
private bool _usbFullKeyControllerEnabled;
private readonly bool _isFirmwareUpdateAvailableForSixAxisSensor;
@@ -1108,19 +1107,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
// If not, it returns nothing.
}
[CommandCmif(134)] // 6.1.0+
// SetNpadUseAnalogStickUseCenterClamp(bool Enable, nn::applet::AppletResourceUserId)
public ResultCode SetNpadUseAnalogStickUseCenterClamp(ServiceCtx context)
{
ulong pid = context.RequestData.ReadUInt64();
_npadAnalogStickCenterClampEnabled = context.RequestData.ReadUInt32() != 0;
long appletResourceUserId = context.RequestData.ReadInt64();
Logger.Stub?.PrintStub(LogClass.ServiceHid, new { pid, appletResourceUserId, _npadAnalogStickCenterClampEnabled });
return ResultCode.Success;
}
[CommandCmif(200)]
// GetVibrationDeviceInfo(nn::hid::VibrationDeviceHandle) -> nn::hid::VibrationDeviceInfo
public ResultCode GetVibrationDeviceInfo(ServiceCtx context)

View File

@@ -48,7 +48,7 @@
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR ('$(RuntimeIdentifier)' == '' AND $([MSBuild]::IsOSPlatform('Linux')))">
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>

View File

@@ -174,11 +174,6 @@ namespace Ryujinx.Input.HLE
{
lock (_lock)
{
foreach (InputConfig inputConfig in _inputConfig)
{
_controllers[(int)inputConfig.PlayerIndex].GamepadDriver.Clear();
}
_blockInputUpdates = false;
}
}

View File

@@ -33,11 +33,5 @@ namespace Ryujinx.Input
/// <param name="id">The unique id of the gamepad</param>
/// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
IGamepad GetGamepad(string id);
/// <summary>
/// Flush the internal state of the driver.
/// </summary>
/// <remarks>Does nothing by default.</remarks>
void Clear() { }
}
}

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.UI.Common.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 51;
public const int CurrentVersion = 50;
/// <summary>
/// Version of the configuration file format
@@ -162,11 +162,6 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public bool ShowConfirmExit { get; set; }
/// <summary>
/// Enables or disables save window size, position and state on close.
/// </summary>
public bool RememberWindowState { get; set; }
/// <summary>
/// Enables hardware-accelerated rendering for Avalonia
/// </summary>

View File

@@ -626,11 +626,6 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public ReactiveObject<bool> ShowConfirmExit { get; private set; }
/// <summary>
/// Enables or disables save window size, position and state on close.
/// </summary>
public ReactiveObject<bool> RememberWindowState { get; private set; }
/// <summary>
/// Enables hardware-accelerated rendering for Avalonia
/// </summary>
@@ -652,7 +647,6 @@ namespace Ryujinx.UI.Common.Configuration
EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>();
ShowConfirmExit = new ReactiveObject<bool>();
RememberWindowState = new ReactiveObject<bool>();
EnableHardwareAcceleration = new ReactiveObject<bool>();
HideCursor = new ReactiveObject<HideCursorMode>();
}
@@ -690,7 +684,6 @@ namespace Ryujinx.UI.Common.Configuration
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
ShowConfirmExit = ShowConfirmExit,
RememberWindowState = RememberWindowState,
EnableHardwareAcceleration = EnableHardwareAcceleration,
HideCursor = HideCursor,
EnableVsync = Graphics.EnableVsync,
@@ -799,7 +792,6 @@ namespace Ryujinx.UI.Common.Configuration
EnableDiscordIntegration.Value = true;
CheckUpdatesOnStart.Value = true;
ShowConfirmExit.Value = true;
RememberWindowState.Value = true;
EnableHardwareAcceleration.Value = true;
HideCursor.Value = HideCursorMode.OnIdle;
Graphics.EnableVsync.Value = true;
@@ -1467,15 +1459,6 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 51)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 51.");
configurationFileFormat.RememberWindowState = true;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@@ -1506,7 +1489,6 @@ namespace Ryujinx.UI.Common.Configuration
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
RememberWindowState.Value = configurationFileFormat.RememberWindowState;
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;

View File

@@ -1,7 +1,6 @@
using DiscordRPC;
using Ryujinx.Common;
using Ryujinx.UI.Common.Configuration;
using System.Text;
namespace Ryujinx.UI.Common
{
@@ -10,9 +9,6 @@ namespace Ryujinx.UI.Common
private const string Description = "A simple, experimental Nintendo Switch emulator.";
private const string ApplicationId = "1216775165866807456";
private const int ApplicationByteLimit = 128;
private const string Ellipsis = "…";
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
@@ -64,18 +60,18 @@ namespace Ryujinx.UI.Common
}
}
public static void SwitchToPlayingState(string titleId, string applicationName)
public static void SwitchToPlayingState(string titleId, string titleName)
{
_discordClient?.SetPresence(new RichPresence
{
Assets = new Assets
{
LargeImageKey = "game",
LargeImageText = TruncateToByteLength(applicationName, ApplicationByteLimit),
LargeImageText = titleName,
SmallImageKey = "ryujinx",
SmallImageText = Description,
},
Details = TruncateToByteLength($"Playing {applicationName}", ApplicationByteLimit),
Details = $"Playing {titleName}",
State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
Timestamps = Timestamps.Now,
Buttons =
@@ -94,28 +90,6 @@ namespace Ryujinx.UI.Common
_discordClient?.SetPresence(_discordPresenceMain);
}
private static string TruncateToByteLength(string input, int byteLimit)
{
if (Encoding.UTF8.GetByteCount(input) <= byteLimit)
{
return input;
}
// Find the length to trim the string to guarantee we have space for the trailing ellipsis.
int trimLimit = byteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
// Basic trim to best case scenario of 1 byte characters.
input = input[..trimLimit];
while (Encoding.UTF8.GetByteCount(input) > trimLimit)
{
// Remove one character from the end of the string at a time.
input = input[..^1];
}
return input.TrimEnd() + Ellipsis;
}
public static void Exit()
{
_discordClient?.Dispose();

View File

@@ -1,10 +1,8 @@
using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Markup.Xaml;
using Avalonia.Platform;
using Avalonia.Styling;
using Avalonia.Threading;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
@@ -86,7 +84,7 @@ namespace Ryujinx.Ava
ApplyConfiguredTheme();
}
public void ApplyConfiguredTheme()
private void ApplyConfiguredTheme()
{
try
{
@@ -94,18 +92,13 @@ namespace Ryujinx.Ava
if (string.IsNullOrWhiteSpace(baseStyle))
{
ConfigurationState.Instance.UI.BaseStyle.Value = "Auto";
ConfigurationState.Instance.UI.BaseStyle.Value = "Dark";
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
}
ThemeVariant systemTheme = DetectSystemTheme();
ThemeManager.OnThemeChanged();
RequestedThemeVariant = baseStyle switch
{
"Auto" => systemTheme,
"Light" => ThemeVariant.Light,
"Dark" => ThemeVariant.Dark,
_ => ThemeVariant.Default,
@@ -118,28 +111,5 @@ namespace Ryujinx.Ava
ShowRestartDialog();
}
}
/// <summary>
/// Converts a PlatformThemeVariant value to the corresponding ThemeVariant value.
/// </summary>
public static ThemeVariant ConvertThemeVariant(PlatformThemeVariant platformThemeVariant) =>
platformThemeVariant switch
{
PlatformThemeVariant.Dark => ThemeVariant.Dark,
PlatformThemeVariant.Light => ThemeVariant.Light,
_ => ThemeVariant.Default,
};
public static ThemeVariant DetectSystemTheme()
{
if (Application.Current is App app)
{
var colorValues = app.PlatformSettings.GetColorValues();
return ConvertThemeVariant(colorValues.ThemeVariant);
}
return ThemeVariant.Default;
}
}
}

View File

@@ -1,107 +1,101 @@
{
"Language": "العربية",
"MenuBarFileOpenApplet": "فتح التطبيق المصغر",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "افتح تطبيق تحرير Mii في الوضع المستقل",
"MenuBarFileOpenApplet": "فتح التطبيق المُصغَّر",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "افتح تطبيق محرر الـMii المُصغَّر في الوضع المستقل",
"SettingsTabInputDirectMouseAccess": "الوصول المباشر للفأرة",
"SettingsTabSystemMemoryManagerMode": "وضع إدارة الذاكرة:",
"SettingsTabSystemMemoryManagerModeSoftware": "البرنامج",
"SettingsTabSystemMemoryManagerModeHost": "المُضيف (سريع)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "المضيف (غير مفحوص) (أسرع، غير آمن)",
"SettingsTabSystemUseHypervisor": "استخدم مراقب الأجهزة الافتراضية",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "المضيف غير محدد (سريع، غير آمن)",
"SettingsTabSystemUseHypervisor": "استخدم الهايبرڤايزور",
"MenuBarFile": "_ملف",
"MenuBarFileOpenFromFile": "_تحميل تطبيق من ملف",
"MenuBarFileOpenFromFileError": "لم يتم العثور على تطبيقات في الملف المحدد.",
"MenuBarFileOpenUnpacked": "تحميل لُعْبَة غير محزومة",
"MenuBarFileOpenEmuFolder": "‫فتح مجلد ريوجينكس",
"MenuBarFileOpenUnpacked": "تحميل لعبه غير محزومه",
"MenuBarFileOpenEmuFolder": "فتح مجلد Ryujinx",
"MenuBarFileOpenLogsFolder": "فتح مجلد السجلات",
"MenuBarFileExit": "_خروج",
"MenuBarOptions": "_خيارات",
"MenuBarOptionsToggleFullscreen": "التبديل إلى وضع ملء الشاشة",
"MenuBarOptionsToggleFullscreen": "وضع ملء الشاشة",
"MenuBarOptionsStartGamesInFullscreen": "ابدأ الألعاب في وضع ملء الشاشة",
"MenuBarOptionsStopEmulation": "إيقاف المحاكاة",
"MenuBarOptionsSettings": "_إعدادات",
"MenuBarOptionsManageUserProfiles": "_إدارة الملفات الشخصية للمستخدم",
"MenuBarActions": "جراءات",
"MenuBarOptionsSettings": "الإعدادات",
"MenuBarOptionsManageUserProfiles": "إدارة الملفات الشخصية للمستخدم",
"MenuBarActions": "الإجراءات",
"MenuBarOptionsSimulateWakeUpMessage": "محاكاة رسالة الاستيقاظ",
"MenuBarActionsScanAmiibo": "فحص Amiibo",
"MenuBarTools": "_أدوات",
"MenuBarToolsInstallFirmware": "تثبيت البرنامج الثابت",
"MenuBarFileToolsInstallFirmwareFromFile": "تثبيت برنامج ثابت من XCI أو ZIP",
"MenuBarActionsScanAmiibo": "فحص Amiibo",
"MenuBarTools": "الأدوات",
"MenuBarToolsInstallFirmware": "تثبيت البرامج الثابتة",
"MenuBarFileToolsInstallFirmwareFromFile": "تثبيت البرنامج الثابت من XCI أو ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "تثبيت برنامج ثابت من مجلد",
"MenuBarToolsManageFileTypes": "إدارة أنواع الملفات",
"MenuBarToolsInstallFileTypes": "تثبيت أنواع الملفات",
"MenuBarToolsUninstallFileTypes": "إزالة أنواع الملفات",
"MenuBarView": "_عرض",
"MenuBarViewWindow": "حجم النافذة",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_مساعدة",
"MenuBarHelpCheckForUpdates": "تحقق من التحديثات",
"MenuBarHelpAbout": "حول",
"MenuBarHelpAbout": "عن البرنامج",
"MenuSearch": "بحث...",
"GameListHeaderFavorite": "مفضلة",
"GameListHeaderIcon": "أيقونة",
"GameListHeaderIcon": "الأيقونة",
"GameListHeaderApplication": "الاسم",
"GameListHeaderDeveloper": "المطور",
"GameListHeaderVersion": "الإصدار",
"GameListHeaderTimePlayed": "وقت اللعب",
"GameListHeaderLastPlayed": "آخر مرة لُعبت",
"GameListHeaderFileExtension": "صيغة الملف",
"GameListHeaderLastPlayed": "اخر تشغيل",
"GameListHeaderFileExtension": "امتداد الملف",
"GameListHeaderFileSize": "حجم الملف",
"GameListHeaderPath": "المسار",
"GameListContextMenuOpenUserSaveDirectory": "فتح مجلد حفظ المستخدم",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "يفتح المجلد الذي يحتوي على حفظ المستخدم للتطبيق",
"GameListContextMenuOpenDeviceSaveDirectory": "فتح مجلد حفظ الجهاز",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "يفتح المجلد الذي يحتوي على حفظ الجهاز للتطبيق",
"GameListContextMenuOpenBcatSaveDirectory": "فتح مجلد حفظ الـBCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "يفتح المجلد الذي يحتوي على حفظ الـBCAT للتطبيق",
"GameListContextMenuManageTitleUpdates": "إدارة تحديثات اللُعبة",
"GameListContextMenuManageTitleUpdatesToolTip": "يفتح نافذة إدارة تحديث اللُعبة",
"GameListContextMenuOpenBcatSaveDirectory": "فتح مجلد حفظ الـBCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "يفتح المجلد الذي يحتوي على حفظ الـBCAT للتطبيق",
"GameListContextMenuManageTitleUpdates": "إدارة تحديثات العنوان",
"GameListContextMenuManageTitleUpdatesToolTip": "يفتح نافذة إدارة تحديث العنوان",
"GameListContextMenuManageDlc": "إدارة المحتوي الإضافي",
"GameListContextMenuManageDlcToolTip": "يفتح نافذة إدارة المحتوي الإضافي",
"GameListContextMenuCacheManagement": "إدارة ذاكرة التخزين المؤقت",
"GameListContextMenuCacheManagementPurgePptc": "قائمة انتظار إعادة بناء الـPPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "تنشيط PPTC لإعادة البناء في وقت الإقلاع عند بدء تشغيل اللعبة التالي",
"GameListContextMenuCacheManagementPurgeShaderCache": "تنظيف ذاكرة مرشحات الفيديو المؤقتة",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "يحذف ذاكرة مرشحات الفيديو المؤقتة الخاصة بالتطبيق",
"GameListContextMenuCacheManagementOpenPptcDirectory": "فتح مجلد PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "يفتح المجلد الذي يحتوي على ذاكرة التخزين المؤقت للترجمة المستمرة (PPTC) للتطبيق",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "فتح مجلد الذاكرة المؤقتة لمرشحات الفيديو ",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "يفتح المجلد الذي يحتوي على ذاكرة المظللات المؤقتة للتطبيق",
"GameListContextMenuExtractData": "استخراج البيانات",
"GameListContextMenuCacheManagementPurgePptc": "إعادة بناء PPTC في قائمة الانتظار",
"GameListContextMenuCacheManagementPurgePptcToolTip": "تنشيط PPTC لإعادة البناء في وقت التمهيد عند بدء تشغيل اللعبة التالية",
"GameListContextMenuCacheManagementPurgeShaderCache": "إزالة ذاكرة التشغيل المؤقتة للمظللات ",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "حذف الذاكرة المؤقتة للمظللات الخاصة بالتطبيق",
"GameListContextMenuCacheManagementOpenPptcDirectory": "فتح مجلد PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "يفتح المجلد الذي يحتوي على الـPPTC للتطبيق",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "فتح مجلد الذاكرة المؤقتة للمظللات ",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "يفتح المجلد الذي يحتوي على ذاكرة التشغيل المؤقتة للمظللات الخاصة بالتطبيق",
"GameListContextMenuExtractData": "إستخراج البيانات",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": " استخراج قسم نظام الملفات القابل للتنفيذ (ExeFS) من الإعدادات الحالية للتطبيقات (يتضمن التحديثات)",
"GameListContextMenuExtractDataExeFSToolTip": "إستخراج قسم ExeFS من التكوين الحالي للتطبيقات (بما في ذلك التحديثات)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "استخراج قسم RomFS من الإعدادات الحالية للتطبيقات (يتضمن التحديثات)",
"GameListContextMenuExtractDataRomFSToolTip": "استخراج قسم RomFS من التكوين الحالي للتطبيقات (بما في ذلك التحديثات)",
"GameListContextMenuExtractDataLogo": "شعار",
"GameListContextMenuExtractDataLogoToolTip": "استخراج قسم الشعار من الإعدادات الحالية للتطبيقات (يتضمن التحديثات)",
"GameListContextMenuExtractDataLogoToolTip": "استخراج قسم الشعار من التكوين الحالي للتطبيقات (بما في ذلك التحديثات)",
"GameListContextMenuCreateShortcut": "إنشاء اختصار للتطبيق",
"GameListContextMenuCreateShortcutToolTip": "أنشئ اختصار سطح مكتب لتشغيل التطبيق المحدد",
"GameListContextMenuCreateShortcutToolTipMacOS": "أنشئ اختصار يُشغل التطبيق المحدد في مجلد تطبيقات macOS",
"GameListContextMenuOpenModsDirectory": "فتح مجلد التعديلات (Mods)",
"GameListContextMenuOpenModsDirectoryToolTip": "يفتح المجلد الذي يحتوي على تعديلات(mods) التطبيق",
"GameListContextMenuOpenSdModsDirectory": "فتح مجلد تعديلات(mods) أتموسفير",
"GameListContextMenuOpenSdModsDirectoryToolTip": "يفتح مجلد أتموسفير لبطاقة SD البديلة الذي يحتوي على تعديلات التطبيق. مفيد للتعديلات التي تم تعبئتها للأجهزة الحقيقية.",
"StatusBarGamesLoaded": "{0}/{1} لعبة تم تحميلها",
"GameListContextMenuCreateShortcutToolTip": "قم بإنشاء اختصار لسطح المكتب لتشغيل التطبيق المحدد",
"GameListContextMenuCreateShortcutToolTipMacOS": "قم بإنشاء اختصار في مجلد تطبيقات نظام التشغيل MacOS الذي يقوم بتشغيل التطبيق المحدد",
"GameListContextMenuOpenModsDirectory": "فتح مجلد التعديلات",
"GameListContextMenuOpenModsDirectoryToolTip": "يفتح المجلد الذي يحتوي على تعديلات التطبيق",
"GameListContextMenuOpenSdModsDirectory": "فتح مجلد تعديلات Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "يفتح دليل Atmosphere لبطاقة SD البديلة الذي يحتوي على تعديلات التطبيق. مفيد للتعديلات التي تم تعبئتها للأجهزة الحقيقية.",
"StatusBarGamesLoaded": "{0}/{1} الألعاب التي تم تحميلها",
"StatusBarSystemVersion": "إصدار النظام: {0}",
"LinuxVmMaxMapCountDialogTitle": "الحد الأدنى لتعيينات الذاكرة المكتشفة",
"LinuxVmMaxMapCountDialogTextPrimary": "هل ترغب في زيادة قيمة vm.max_map_count إلى {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "قد تحاول بعض الألعاب إنشاء المزيد من تعيينات الذاكرة أكثر مما هو مسموح به حاليا. سيغلق ريوجينكس بمجرد تجاوز هذا الحد.",
"LinuxVmMaxMapCountDialogTextSecondary": "قد تحاول بعض الألعاب إنشاء المزيد من تعيينات الذاكرة أكثر مما هو مسموح به حاليا. سيتحطم Ryujinx بمجرد تجاوز هذا الحد.",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "نعم، حتى إعادة التشغيل التالية",
"LinuxVmMaxMapCountDialogButtonPersistent": "نعم، دائمًا",
"LinuxVmMaxMapCountDialogButtonPersistent": "نعم، بشكل دائم",
"LinuxVmMaxMapCountWarningTextPrimary": "الحد الأقصى لمقدار تعيينات الذاكرة أقل من الموصى به.",
"LinuxVmMaxMapCountWarningTextSecondary": "القيمة الحالية لـ vm.max_map_count ({0}) أقل من {1}. قد تحاول بعض الألعاب إنشاء المزيد من تعيينات الذاكرة أكثر مما هو مسموح به حاليا. سيغلق ريوجينكس بمجرد تجاوز هذا الحد.\n\nقد ترغب إما في زيادة الحد يدويا أو تثبيت pkexec، مما يسمح لـ ريوجينكس بالمساعدة في ذلك.",
"LinuxVmMaxMapCountWarningTextSecondary": "القيمة الحالية لـ vm.max_map_count ({0}) أقل من {1}. قد تحاول بعض الألعاب إنشاء المزيد من تعيينات الذاكرة أكثر مما هو مسموح به حاليا. سيتحطم Ryujinx بمجرد تجاوز هذا الحد.\n\nقد ترغب في زيادة الحد اليدوي أو تثبيت pkexec، مما يسمح لـ Ryujinx بالمساعدة في ذلك.",
"Settings": "إعدادات",
"SettingsTabGeneral": "واجهة المستخدم",
"SettingsTabGeneralGeneral": "عام",
"SettingsTabGeneralGeneral": "العامة",
"SettingsTabGeneralEnableDiscordRichPresence": "تمكين وجود ديسكورد الغني",
"SettingsTabGeneralCheckUpdatesOnLaunch": "التحقق من وجود تحديثات عند التشغيل",
"SettingsTabGeneralShowConfirmExitDialog": "إظهار مربع حوار \"تأكيد الخروج\"",
"SettingsTabGeneralRememberWindowState": "تذكر حجم/موضع النافذة",
"SettingsTabGeneralHideCursor": "إخفاء المؤشر:",
"SettingsTabGeneralHideCursorNever": "مطلقا",
"SettingsTabGeneralHideCursorNever": "مطلقاً",
"SettingsTabGeneralHideCursorOnIdle": "عند الخمول",
"SettingsTabGeneralHideCursorAlways": "دائما",
"SettingsTabGeneralHideCursorAlways": "دائماً",
"SettingsTabGeneralGameDirectories": "مجلدات الألعاب",
"SettingsTabGeneralAdd": "إضافة",
"SettingsTabGeneralRemove": "إزالة",
@@ -133,24 +127,24 @@
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "إسبانية أمريكا اللاتينية",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "الصينية المبسطة",
"SettingsTabSystemSystemLanguageTraditionalChinese": "الصينية التقليدية",
"SettingsTabSystemSystemTimeZone": "النطاق الزمني للنظام:",
"SettingsTabSystemSystemTimeZone": "نظام التوقيت للنظام:",
"SettingsTabSystemSystemTime": "توقيت النظام:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (ذاكرة التخزين المؤقت للترجمة المستمرة)",
"SettingsTabSystemEnableFsIntegrityChecks": "التحقق من سلامة نظام الملفات",
"SettingsTabSystemEnablePptc": "PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Integrity Checks",
"SettingsTabSystemAudioBackend": "خلفية الصوت:",
"SettingsTabSystemAudioBackendDummy": "زائف",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "هاكات",
"SettingsTabSystemHacks": "الاختراقات",
"SettingsTabSystemHacksNote": "قد يتسبب في عدم الاستقرار",
"SettingsTabSystemExpandDramSize": "توسيع DRAM إلى 8GiB",
"SettingsTabSystemExpandDramSize": "استخدام تخطيط الذاكرة البديل (المطورين)",
"SettingsTabSystemIgnoreMissingServices": "تجاهل الخدمات المفقودة",
"SettingsTabGraphics": "الرسومات",
"SettingsTabGraphicsAPI": "برمجة تطبيقات الرسومات",
"SettingsTabGraphicsAPI": "الرسومات API",
"SettingsTabGraphicsEnableShaderCache": "تفعيل ذاكرة المظللات المؤقتة",
"SettingsTabGraphicsAnisotropicFiltering": "تصفية:",
"SettingsTabGraphicsAnisotropicFiltering": "تصفية متباين الخواص:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "تلقائي",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4×",
@@ -158,7 +152,7 @@
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "مقياس الدقة",
"SettingsTabGraphicsResolutionScaleCustom": "مخصص (لا ينصح به)",
"SettingsTabGraphicsResolutionScaleNative": "الأصل (720p/1080p)",
"SettingsTabGraphicsResolutionScaleNative": "الأصل (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (لا ينصح به)",
@@ -168,11 +162,11 @@
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "تمديد لتناسب النافذة",
"SettingsTabGraphicsAspectRatioStretch": "تمدد لتلائم حجم النافذة",
"SettingsTabGraphicsDeveloperOptions": "خيارات المطور",
"SettingsTabGraphicsShaderDumpPath": "مسار تفريغ المظللات:",
"SettingsTabLogging": "تسجيل",
"SettingsTabLoggingLogging": "تسجيل",
"SettingsTabGraphicsShaderDumpPath": "مسار تفريغ الرسومات:",
"SettingsTabLogging": "التسجيل",
"SettingsTabLoggingLogging": "التسجيل",
"SettingsTabLoggingEnableLoggingToFile": "تفعيل التسجيل إلى ملف",
"SettingsTabLoggingEnableStubLogs": "تفعيل سجلات الـStub",
"SettingsTabLoggingEnableInfoLogs": "تفعيل سجلات المعلومات",
@@ -180,8 +174,8 @@
"SettingsTabLoggingEnableErrorLogs": "تفعيل سجلات الأخطاء",
"SettingsTabLoggingEnableTraceLogs": "تفعيل سجلات التتبع",
"SettingsTabLoggingEnableGuestLogs": "تفعيل سجلات الضيوف",
"SettingsTabLoggingEnableFsAccessLogs": "تمكين سجلات الوصول إلى نظام الملفات",
"SettingsTabLoggingFsGlobalAccessLogMode": "وضع سجل الوصول العالمي لنظام الملفات:",
"SettingsTabLoggingEnableFsAccessLogs": "تمكين سجلات الوصول لـ Fs",
"SettingsTabLoggingFsGlobalAccessLogMode": "وضع سجل وصول عالمي Fs :",
"SettingsTabLoggingDeveloperOptions": "خيارات المطور",
"SettingsTabLoggingDeveloperOptionsNote": "تحذير: سوف يقلل من الأداء",
"SettingsTabLoggingGraphicsBackendLogLevel": "مستوى سجل خلفية الرسومات:",
@@ -191,15 +185,15 @@
"SettingsTabLoggingGraphicsBackendLogLevelAll": "الكل",
"SettingsTabLoggingEnableDebugLogs": "تمكين سجلات التصحيح",
"SettingsTabInput": "الإدخال",
"SettingsTabInputEnableDockedMode": "تركيب بالمنصة",
"SettingsTabInputDirectKeyboardAccess": "الوصول المباشر للوحة المفاتيح",
"SettingsTabInputEnableDockedMode": "مركب بالمنصة",
"SettingsTabInputDirectKeyboardAccess": "الوصول المباشر إلى لوحة المفاتيح",
"SettingsButtonSave": "حفظ",
"SettingsButtonClose": "إغلاق",
"SettingsButtonOk": "موافق",
"SettingsButtonCancel": "إلغاء",
"SettingsButtonApply": "تطبيق",
"ControllerSettingsPlayer": "اللاعب",
"ControllerSettingsPlayer1": "اللاعب 1",
"ControllerSettingsPlayer1": "اللاعب ١",
"ControllerSettingsPlayer2": "اللاعب 2",
"ControllerSettingsPlayer3": "اللاعب 3",
"ControllerSettingsPlayer4": "اللاعب 4",
@@ -211,12 +205,12 @@
"ControllerSettingsInputDevice": "جهاز الإدخال",
"ControllerSettingsRefresh": "تحديث",
"ControllerSettingsDeviceDisabled": "معطل",
"ControllerSettingsControllerType": "نوع وحدة التحكم",
"ControllerSettingsControllerType": "نوع ذراع التحكم",
"ControllerSettingsControllerTypeHandheld": "محمول",
"ControllerSettingsControllerTypeProController": "وحدة تحكم برو",
"ControllerSettingsControllerTypeJoyConPair": "زوج جوي كون",
"ControllerSettingsControllerTypeJoyConLeft": "جوي كون اليسار ",
"ControllerSettingsControllerTypeJoyConRight": " جوي كون اليمين",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "اقتران جوي كون",
"ControllerSettingsControllerTypeJoyConLeft": "يسار جوي كون",
"ControllerSettingsControllerTypeJoyConRight": "يمين جوي كون",
"ControllerSettingsProfile": "الملف الشخصي",
"ControllerSettingsProfileDefault": "افتراضي",
"ControllerSettingsLoad": "تحميل",
@@ -229,13 +223,13 @@
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "أسهم الاتجاهات",
"ControllerSettingsDPad": "لوحة الاتجاه",
"ControllerSettingsDPadUp": "اعلى",
"ControllerSettingsDPadDown": "أسفل",
"ControllerSettingsDPadLeft": "يسار",
"ControllerSettingsDPadRight": "يمين",
"ControllerSettingsStickButton": "زر",
"ControllerSettingsStickUp": "فوق",
"ControllerSettingsStickUp": "اعلى",
"ControllerSettingsStickDown": "أسفل",
"ControllerSettingsStickLeft": "يسار",
"ControllerSettingsStickRight": "يمين",
@@ -245,11 +239,11 @@
"ControllerSettingsStickDeadzone": "المنطقة الميتة:",
"ControllerSettingsLStick": "العصا اليسرى",
"ControllerSettingsRStick": "العصا اليمنى",
"ControllerSettingsTriggersLeft": "الأزندة اليسرى",
"ControllerSettingsTriggersRight": "الأزندة اليمني",
"ControllerSettingsTriggersButtonsLeft": "أزرار الزناد اليسرى",
"ControllerSettingsTriggersButtonsRight": "أزرار الزناد اليمنى",
"ControllerSettingsTriggers": "أزندة",
"ControllerSettingsTriggersLeft": "المحفزات اليسرى",
"ControllerSettingsTriggersRight": "المحفزات اليمني",
"ControllerSettingsTriggersButtonsLeft": "أزرار التحفيز اليسرى",
"ControllerSettingsTriggersButtonsRight": "أزرار التحفيز اليمنى",
"ControllerSettingsTriggers": "المحفزات",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
@@ -264,128 +258,27 @@
"ControllerSettingsTriggerThreshold": "قوة التحفيز:",
"ControllerSettingsMotion": "الحركة",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "استخدام الحركة المتوافقة مع CemuHook",
"ControllerSettingsMotionControllerSlot": "خانة وحدة التحكم:",
"ControllerSettingsMotionControllerSlot": "خانة ذراع التحكم:",
"ControllerSettingsMotionMirrorInput": "إعادة الإدخال",
"ControllerSettingsMotionRightJoyConSlot": "خانة جويكون اليمين :",
"ControllerSettingsMotionRightJoyConSlot": "خانة اليمين JoyCon :",
"ControllerSettingsMotionServerHost": "مضيف الخادم:",
"ControllerSettingsMotionGyroSensitivity": "حساسية مستشعر الحركة:",
"ControllerSettingsMotionGyroDeadzone": "منطقة مستشعر الحركة الميتة:",
"ControllerSettingsMotionGyroSensitivity": "حساسية الغيرو:",
"ControllerSettingsMotionGyroDeadzone": "منطقة الغيرو الميتة:",
"ControllerSettingsSave": "حفظ",
"ControllerSettingsClose": "إغلاق",
"KeyUnknown": "مجهول",
"KeyShiftLeft": "زر Shift الأيسر",
"KeyShiftRight": "زر Shift الأيمن",
"KeyControlLeft": "زر Ctrl الأيسر",
"KeyMacControlLeft": "زر ⌃ الأيسر",
"KeyControlRight": "زر Ctrl الأيمن",
"KeyMacControlRight": "زر ⌃ الأيمن",
"KeyAltLeft": "زر Alt الأيسر",
"KeyMacAltLeft": "زر ⌥ الأيسر",
"KeyAltRight": "زر Alt الأيمن",
"KeyMacAltRight": "زر ⌥ الأيمن",
"KeyWinLeft": "زر ⊞ الأيسر",
"KeyMacWinLeft": "زر ⌘ الأيسر",
"KeyWinRight": "زر ⊞ الأيمن",
"KeyMacWinRight": "زر ⌘ الأيمن",
"KeyMenu": "زر القائمة",
"KeyUp": "فوق",
"KeyDown": "اسفل",
"KeyLeft": "يسار",
"KeyRight": "يمين",
"KeyEnter": "زر Enter",
"KeyEscape": "زر Escape",
"KeySpace": "زر المسافة",
"KeyTab": "زر Tab",
"KeyBackSpace": "زر المسح للخلف",
"KeyInsert": "زر Insert",
"KeyDelete": "زر الحذف",
"KeyPageUp": "زر Page Up",
"KeyPageDown": "زر Page Down",
"KeyHome": "زر Home",
"KeyEnd": "زر End",
"KeyCapsLock": "زر الحروف الكبيرة",
"KeyScrollLock": "زر Scroll Lock",
"KeyPrintScreen": "زر Print Screen",
"KeyPause": "زر Pause",
"KeyNumLock": "زر Num Lock",
"KeyClear": "زر Clear",
"KeyKeypad0": "لوحة الأرقام 0",
"KeyKeypad1": "لوحة الأرقام 1",
"KeyKeypad2": "لوحة الأرقام 2",
"KeyKeypad3": "لوحة الأرقام 3",
"KeyKeypad4": "لوحة الأرقام 4",
"KeyKeypad5": "لوحة الأرقام 5",
"KeyKeypad6": "لوحة الأرقام 6",
"KeyKeypad7": "لوحة الأرقام 7",
"KeyKeypad8": "لوحة الأرقام 8",
"KeyKeypad9": "لوحة الأرقام 9",
"KeyKeypadDivide": "لوحة الأرقام علامة القسمة",
"KeyKeypadMultiply": "لوحة الأرقام علامة الضرب",
"KeyKeypadSubtract": "لوحة الأرقام علامة الطرح\n",
"KeyKeypadAdd": "لوحة الأرقام علامة الزائد",
"KeyKeypadDecimal": "لوحة الأرقام الفاصلة العشرية",
"KeyKeypadEnter": "لوحة الأرقام زر الإدخال",
"KeyNumber0": "٠",
"KeyNumber1": "١",
"KeyNumber2": "٢",
"KeyNumber3": "٣",
"KeyNumber4": "٤",
"KeyNumber5": "٥",
"KeyNumber6": "٦",
"KeyNumber7": "٧",
"KeyNumber8": "٨",
"KeyNumber9": "٩",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "غير مرتبط",
"GamepadLeftStick": "زر عصا التحكم اليسرى",
"GamepadRightStick": "زر عصا التحكم اليمنى",
"GamepadLeftShoulder": "زر الكتف الأيسر‫ L",
"GamepadRightShoulder": "زر الكتف الأيمن‫ R",
"GamepadLeftTrigger": "زر الزناد الأيسر‫ (ZL)",
"GamepadRightTrigger": "زر الزناد الأيمن‫ (ZR)",
"GamepadDpadUp": "فوق",
"GamepadDpadDown": "اسفل",
"GamepadDpadLeft": "يسار",
"GamepadDpadRight": "يمين",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "دليل",
"GamepadMisc1": "متنوع",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "لوحة اللمس",
"GamepadSingleLeftTrigger0": "زر الزناد الأيسر 0",
"GamepadSingleRightTrigger0": "زر الزناد الأيمن 0",
"GamepadSingleLeftTrigger1": "زر الزناد الأيسر 1",
"GamepadSingleRightTrigger1": "زر الزناد الأيمن 1",
"StickLeft": "عصا التحكم اليسرى",
"StickRight": "عصا التحكم اليمنى",
"UserProfilesSelectedUserProfile": "الملف الشخصي المحدد للمستخدم:",
"UserProfilesSaveProfileName": "حفظ اسم الملف الشخصي",
"UserProfilesChangeProfileImage": "تغيير صورة الملف الشخصي",
"UserProfilesAvailableUserProfiles": "الملفات الشخصية للمستخدم المتاحة:",
"UserProfilesAddNewProfile": "إنشاء ملف الشخصي",
"UserProfilesAddNewProfile": "أنشئ ملف شخصي",
"UserProfilesDelete": "حذف",
"UserProfilesClose": "إغلاق",
"ProfileNameSelectionWatermark": "اختر اسم مستعار",
"ProfileImageSelectionTitle": "تحديد صورة الملف الشخصي",
"ProfileImageSelectionHeader": "اختر صورة الملف الشخصي",
"ProfileImageSelectionNote": "يمكنك استيراد صورة ملف شخصي مخصصة، أو تحديد صورة رمزية من البرامج الثابتة للنظام",
"ProfileImageSelectionNote": "يمكنك استيراد صورة ملف تعريف مخصصة، أو تحديد صورة رمزية من البرامج الثابتة للنظام",
"ProfileImageSelectionImportImage": "استيراد ملف الصورة",
"ProfileImageSelectionSelectAvatar": "حدد الصورة الرمزية من البرنامج الثابتة",
"ProfileImageSelectionSelectAvatar": "حدد الصورة الرمزية للبرنامج الثابت",
"InputDialogTitle": "حوار الإدخال",
"InputDialogOk": "موافق",
"InputDialogCancel": "إلغاء",
@@ -396,60 +289,59 @@
"AvatarSetBackgroundColor": "تعيين لون الخلفية",
"AvatarClose": "إغلاق",
"ControllerSettingsLoadProfileToolTip": "تحميل الملف الشخصي",
"ControllerSettingsAddProfileToolTip": "إضافة ملف شخصي",
"ControllerSettingsRemoveProfileToolTip": "إزالة الملف الشخصي",
"ControllerSettingsSaveProfileToolTip": "حفظ الملف الشخصي",
"ControllerSettingsAddProfileToolTip": "إضافة ملف تعريف",
"ControllerSettingsRemoveProfileToolTip": "إزالة ملف التعريف",
"ControllerSettingsSaveProfileToolTip": "حفظ ملف التعريف",
"MenuBarFileToolsTakeScreenshot": "أخذ لقطة للشاشة",
"MenuBarFileToolsHideUi": "إخفاء واجهة المستخدم",
"GameListContextMenuRunApplication": "تشغيل التطبيق",
"GameListContextMenuToggleFavorite": عيين كمفضل",
"GameListContextMenuToggleFavorite": بديل المفضلة",
"GameListContextMenuToggleFavoriteToolTip": "تبديل الحالة المفضلة للعبة",
"SettingsTabGeneralTheme": "السمة:",
"SettingsTabGeneralThemeAuto": "تلقائي",
"SettingsTabGeneralThemeDark": "داكن",
"SettingsTabGeneralThemeLight": "فاتح",
"ControllerSettingsConfigureGeneral": "ضبط",
"ControllerSettingsRumble": "الاهتزاز",
"ControllerSettingsRumbleStrongMultiplier": "مضاعف اهتزاز قوي",
"ControllerSettingsRumbleWeakMultiplier": "مضاعف اهتزاز ضعيف",
"DialogMessageSaveNotAvailableMessage": "لا توجد بيانات الحفظ لـ {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "هل ترغب في إنشاء بيانات الحفظ لهذه اللعبة؟",
"DialogConfirmationTitle": "ريوجينكس - تأكيد",
"DialogUpdaterTitle": "ريوجينكس - المحدث",
"DialogErrorTitle": "ريوجينكس - خطأ",
"DialogWarningTitle": "ريوجينكس - تحذير",
"DialogExitTitle": "ريوجينكس - الخروج",
"DialogErrorMessage": "واجه ريوجينكس خطأ",
"DialogExitMessage": "هل أنت متأكد من أنك تريد إغلاق ريوجينكس؟",
"DialogMessageSaveNotAvailableMessage": "لا يوجد حفظ لـ {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "هل ترغب في إنشاء حفظ لهذه اللعبة؟",
"DialogConfirmationTitle": "Ryujinx - تأكيد",
"DialogUpdaterTitle": "تحديث Ryujinx",
"DialogErrorTitle": "Ryujinx - خطأ",
"DialogWarningTitle": "Ryujinx - تحذير",
"DialogExitTitle": "Ryujinx - الخروج",
"DialogErrorMessage": "واجه Ryujinx خطأ",
"DialogExitMessage": "هل أنت متأكد من أنك تريد إغلاق Ryujinx؟",
"DialogExitSubMessage": "سيتم فقدان كافة البيانات غير المحفوظة!",
"DialogMessageCreateSaveErrorMessage": "حدث خطأ أثناء إنشاء بيانات الحفظ المحددة: {0}",
"DialogMessageFindSaveErrorMessage": "حدث خطأ أثناء البحث عن بيانات الحفظ المحددة: {0}",
"DialogMessageCreateSaveErrorMessage": "حدث خطأ أثناء إنشاء المحفوظة المحددة: {0}",
"DialogMessageFindSaveErrorMessage": "حدث خطأ أثناء البحث عن البيانات المحفوظة المحددة: {0}",
"FolderDialogExtractTitle": "اختر المجلد الذي تريد الاستخراج إليه",
"DialogNcaExtractionMessage": "استخراج قسم {0} من {1}...",
"DialogNcaExtractionTitle": "ريوجينكس - مستخرج قسم NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "فشل الاستخراج. لم يكن NCA الرئيسي موجودا في الملف المحدد.",
"DialogNcaExtractionCheckLogErrorMessage": "فشل الاستخراج. اقرأ ملف التسجيل لمزيد من المعلومات.",
"DialogNcaExtractionTitle": "Ryujinx - مستخرج قسم NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "فشل الاستخراج. لم يكن NCA الرئيسي موجودًا في الملف المحدد.",
"DialogNcaExtractionCheckLogErrorMessage": "فشل الاستخراج. اقرأ ملف السجل لمزيد من المعلومات.",
"DialogNcaExtractionSuccessMessage": "تم الاستخراج بنجاح.",
"DialogUpdaterConvertFailedMessage": "فشل تحويل إصدار ريوجينكس الحالي.",
"DialogUpdaterConvertFailedMessage": "فشل تحويل إصدار Ryujinx الحالي.",
"DialogUpdaterCancelUpdateMessage": "إلغاء التحديث",
"DialogUpdaterAlreadyOnLatestVersionMessage": "أنت تستخدم بالفعل أحدث إصدار من ريوجينكس!",
"DialogUpdaterFailedToGetVersionMessage": "حدث خطأ أثناء محاولة الحصول على معلومات الإصدار من إصدار غيت هاب. يمكن أن يحدث هذا إذا تم تجميع إصدار جديد بواسطة إجراءات غيت هاب. جرب مجددا بعد دقائق.",
"DialogUpdaterConvertFailedGithubMessage": "فشل تحويل إصدار ريوجينكس المستلم من إصدار غيت هاب.",
"DialogUpdaterDownloadingMessage": "جاري تنزيل التحديث...",
"DialogUpdaterExtractionMessage": "جاري استخراج التحديث...",
"DialogUpdaterAlreadyOnLatestVersionMessage": "أنت تستخدم بالفعل أحدث إصدار من Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "حدث خطأ أثناء محاولة الحصول على معلومات الإصدار من إصدار GitHub. يمكن أن يحدث هذا إذا تم تجميع إصدار جديد بواسطة GitHub Actions. جرب مجددا بعد دقائق.",
"DialogUpdaterConvertFailedGithubMessage": "فشل تحويل إصدار Ryujinx المستلم من إصدار Github.",
"DialogUpdaterDownloadingMessage": "تحميل التحديث...",
"DialogUpdaterExtractionMessage": "استخراج التحديث...",
"DialogUpdaterRenamingMessage": "إعادة تسمية التحديث...",
"DialogUpdaterAddingFilesMessage": "إضافة تحديث جديد...",
"DialogUpdaterCompleteMessage": "اكتمل التحديث",
"DialogUpdaterRestartMessage": "هل تريد إعادة تشغيل ريوجينكس الآن؟",
"DialogUpdaterRestartMessage": "هل تريد إعادة تشغيل Ryujinx الآن؟",
"DialogUpdaterNoInternetMessage": "أنت غير متصل بالإنترنت.",
"DialogUpdaterNoInternetSubMessage": "يرجى التحقق من أن لديك اتصال إنترنت فعال!",
"DialogUpdaterDirtyBuildMessage": "لا يمكنك تحديث نسخة القذرة من ريوجينكس!",
"DialogUpdaterDirtyBuildSubMessage": "الرجاء تحميل ريوجينكس من https://ryujinx.org إذا كنت تبحث عن إصدار مدعوم.",
"DialogUpdaterDirtyBuildMessage": "لا يمكنك تحديث البناء القذر من Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "الرجاء تحميل Ryujinx على https://ryujinx.org/ إذا كنت تبحث عن إصدار مدعوم.",
"DialogRestartRequiredMessage": "يتطلب إعادة التشغيل",
"DialogThemeRestartMessage": "تم حفظ السمة. إعادة التشغيل مطلوبة لتطبيق السمة.",
"DialogThemeRestartSubMessage": "هل تريد إعادة التشغيل",
"DialogFirmwareInstallEmbeddedMessage": "هل ترغب في تثبيت البرنامج الثابت المدمج في هذه اللعبة؟ (البرنامج الثابت {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "لم يتم العثور على أي برنامج ثابت مثبت ولكن ريوجينكس كان قادرا على تثبيت البرنامج الثابت {0} من اللعبة المقدمة.\nسيبدأ المحاكي الآن.",
"DialogFirmwareInstallEmbeddedSuccessMessage": "لم يتم العثور على أي برنامج ثابت مثبت ولكن Ryujinx كان قادراً على تثبيت البرنامج الثابت {0} من اللعبة المقدمة.\nسيبدأ المحاكي الآن.",
"DialogFirmwareNoFirmwareInstalledMessage": "لا يوجد برنامج ثابت مثبت",
"DialogFirmwareInstalledMessage": "تم تثبيت البرنامج الثابت {0}",
"DialogInstallFileTypesSuccessMessage": "تم تثبيت أنواع الملفات بنجاح!",
@@ -457,38 +349,38 @@
"DialogUninstallFileTypesSuccessMessage": "تم إلغاء تثبيت أنواع الملفات بنجاح!",
"DialogUninstallFileTypesErrorMessage": "فشل إلغاء تثبيت أنواع الملفات.",
"DialogOpenSettingsWindowLabel": "فتح نافذة الإعدادات",
"DialogControllerAppletTitle": "تطبيق وحدة التحكم المصغر",
"DialogControllerAppletTitle": "برنامج التحكم",
"DialogMessageDialogErrorExceptionMessage": "خطأ في عرض مربع حوار الرسالة: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "خطأ في عرض لوحة مفاتيح البرامج: {0}",
"DialogErrorAppletErrorExceptionMessage": "خطأ في عرض مربع حوار خطأ التطبيق المصغر: {0}",
"DialogErrorAppletErrorExceptionMessage": "Error displaying ErrorApplet Dialog: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "لمزيد من المعلومات حول كيفية إصلاح هذا الخطأ، اتبع دليل الإعداد الخاص بنا.",
"DialogUserErrorDialogTitle": "خطأ ريوجينكس ({0})",
"DialogAmiiboApiTitle": "أميبو API",
"DialogAmiiboApiFailFetchMessage": "حدث خطأ أثناء جلب المعلومات من API.",
"DialogAmiiboApiConnectErrorMessage": "غير قادر على الاتصال بخادم API أميبو. قد تكون الخدمة معطلة أو قد تحتاج إلى التحقق من اتصالك بالإنترنت.",
"DialogAmiiboApiFailFetchMessage": "حدث خطأ أثناء جلب المعلومات من واجهة برمجة التطبيقات.",
"DialogAmiiboApiConnectErrorMessage": "غير قادر على الاتصال بخادم API Amiibo. قد تكون الخدمة متوقفة أو قد تحتاج إلى التحقق من اتصال الإنترنت الخاص بك على الإنترنت.",
"DialogProfileInvalidProfileErrorMessage": "الملف الشخصي {0} غير متوافق مع نظام تكوين الإدخال الحالي.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "لا يمكن الكتابة فوق الملف الشخصي الافتراضي",
"DialogProfileDeleteProfileTitle": "حذف الملف الشخصي",
"DialogProfileDeleteProfileTitle": "حذف ملف التعريف",
"DialogProfileDeleteProfileMessage": "هذا الإجراء لا رجعة فيه، هل أنت متأكد من أنك تريد المتابعة؟",
"DialogWarning": "تحذير",
"DialogPPTCDeletionMessage": "أنت على وشك الإنتظار لإعادة بناء ذاكرة التخزين المؤقت للترجمة المستمرة (PPTC) عند الإقلاع التالي لـ:\n\n{0}\n\nأمتأكد من رغبتك في المتابعة؟",
"DialogPPTCDeletionErrorMessage": "خطأ خلال تنظيف ذاكرة التخزين المؤقت للترجمة المستمرة (PPTC) في {0}: {1}",
"DialogShaderDeletionMessage": "أنت على وشك حذف ذاكرة المظللات المؤقتة ل:\n\n{0}\n\nهل انت متأكد انك تريد المتابعة؟",
"DialogShaderDeletionErrorMessage": "حدث خطأ أثناء تنظيف ذاكرة المظللات المؤقتة في {0}: {1}",
"DialogRyujinxErrorMessage": "واجه ريوجينكس خطأ",
"DialogPPTCDeletionMessage": "أنت على وشك الإنتظار لإعادة بناء PTC على التمهيد التالي :\n\n{0}\n\nهل أنت متأكد من أنك تريد المتابعة؟",
"DialogPPTCDeletionErrorMessage": "خطأ في إزالة ذاكرة التخزين المؤقت PPTC في {0}: {1}",
"DialogShaderDeletionMessage": "أنت على وشك حذف ذاكرة التخزين المؤقت لـ Shader من أجل:\n\n{0}\n\nهل انت متأكد انك تريد المتابعة؟",
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
"DialogRyujinxErrorMessage": "واجه Ryujinx خطأ",
"DialogInvalidTitleIdErrorMessage": "خطأ في واجهة المستخدم: اللعبة المحددة لم يكن لديها معرف عنوان صالح",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "لم يتم العثور على برنامج ثابت للنظام صالح في {0}.",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "لم يتم العثور على فريموير للنظام صالح في {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "تثبيت البرنامج الثابت {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "سيتم تثبيت إصدار النظام {0}.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nهذا سيحل محل إصدار النظام الحالي {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\nهل تريد المتابعة؟",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "تثبيت البرنامج الثابت...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "تم تثبيت إصدار النظام {0} بنجاح.",
"DialogUserProfileDeletionWarningMessage": "لن تكون هناك ملفات الشخصية أخرى لفتحها إذا تم حذف الملف الشخصي المحدد",
"DialogUserProfileDeletionWarningMessage": "لن تكون هناك ملفات تعريف أخرى لفتحها إذا تم حذف الملف الشخصي المحدد",
"DialogUserProfileDeletionConfirmMessage": "هل تريد حذف الملف الشخصي المحدد",
"DialogUserProfileUnsavedChangesTitle": "تحذير - التغييرات غير محفوظة",
"DialogUserProfileUnsavedChangesMessage": "لقد قمت بإجراء تغييرات على الملف الشخصي لهذا المستخدم هذا ولم يتم حفظها.",
"DialogUserProfileUnsavedChangesTitle": "تحذير - التغييرات غير المحفوظة",
"DialogUserProfileUnsavedChangesMessage": "لقد قمت بإجراء تغييرات على ملف تعريف المستخدم هذا ولم يتم حفظها.",
"DialogUserProfileUnsavedChangesSubMessage": "هل تريد تجاهل التغييرات؟",
"DialogControllerSettingsModifiedConfirmMessage": "تم تحديث إعدادات وحدة التحكم الحالية.",
"DialogControllerSettingsModifiedConfirmSubMessage": "هل تريد الحفظ ؟",
@@ -496,29 +388,29 @@
"DialogModAlreadyExistsMessage": "التعديل موجود بالفعل",
"DialogModInvalidMessage": "المجلد المحدد لا يحتوي على تعديل!",
"DialogModDeleteNoParentMessage": "فشل الحذف: لم يمكن العثور على المجلد الرئيسي للتعديل\"{0}\"!",
"DialogDlcNoDlcErrorMessage": "الملف المحدد لا يحتوي على محتوى إضافي للعنوان المحدد!",
"DialogDlcNoDlcErrorMessage": "الملف المحدد لا يحتوي على DLC للعنوان المحدد!",
"DialogPerformanceCheckLoggingEnabledMessage": "لقد تم تمكين تسجيل التتبع، والذي تم تصميمه ليتم استخدامه من قبل المطورين فقط.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "للحصول على الأداء الأمثل، يوصى بتعطيل تسجيل التتبع. هل ترغب في تعطيل تسجيل التتبع الآن؟",
"DialogPerformanceCheckShaderDumpEnabledMessage": "لقد قمت بتمكين تفريغ المظللات، والذي تم تصميمه ليستخدمه المطورون فقط.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "للحصول على الأداء الأمثل، يوصى بتعطيل تفريغ المظللات. هل ترغب في تعطيل تفريغ المظللات الآن؟",
"DialogPerformanceCheckShaderDumpEnabledMessage": "لقد قمت بتمكين تفريغ التظليل، والذي تم تصميمه ليستخدمه المطورون فقط.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
"DialogLoadAppGameAlreadyLoadedMessage": "تم تحميل لعبة بالفعل",
"DialogLoadAppGameAlreadyLoadedSubMessage": "الرجاء إيقاف المحاكاة أو إغلاق المحاكي قبل بدء لعبة أخرى.",
"DialogUpdateAddUpdateErrorMessage": "الملف المحدد لا يحتوي على تحديث للعنوان المحدد!",
"DialogSettingsBackendThreadingWarningTitle": "تحذير - خلفية متعددة المسارات",
"DialogSettingsBackendThreadingWarningMessage": "يجب إعادة تشغيل ريوجينكس بعد تغيير هذا الخيار حتى يتم تطبيقه بالكامل. اعتمادا على النظام الأساسي الخاص بك، قد تحتاج إلى تعطيل تعدد المسارات الخاص ببرنامج الرسومات التشغيل الخاص بك يدويًا عند استخدام الخاص بريوجينكس.",
"DialogUpdateAddUpdateErrorMessage": "الملف المحدد لا يحتوي على تحديث للملف المحدد!",
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
"DialogModManagerDeletionWarningMessage": "أنت على وشك حذف التعديل: {0}\n\nهل انت متأكد انك تريد المتابعة؟",
"DialogModManagerDeletionAllWarningMessage": "أنت على وشك حذف كافة التعديلات لهذا العنوان.\n\nهل انت متأكد انك تريد المتابعة؟",
"SettingsTabGraphicsFeaturesOptions": "المميزات",
"SettingsTabGraphicsBackendMultithreading": "تعدد المسارات لخلفية الرسومات:",
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
"CommonAuto": "تلقائي",
"CommonOff": "معطل",
"CommonOff": "إيقاف",
"CommonOn": "تشغيل",
"InputDialogYes": "نعم",
"InputDialogNo": "لا",
"DialogProfileInvalidProfileNameErrorMessage": "يحتوي اسم الملف على أحرف غير صالحة. يرجى المحاولة مرة أخرى.",
"MenuBarOptionsPauseEmulation": "إيقاف مؤقت",
"MenuBarOptionsResumeEmulation": "استئناف",
"AboutUrlTooltipMessage": "انقر لفتح موقع ريوجينكس في متصفحك الافتراضي.",
"AboutUrlTooltipMessage": "انقر لفتح موقع Ryujinx في متصفحك الافتراضي.",
"AboutDisclaimerMessage": "ريوجينكس لا ينتمي إلى نينتندو™،\nأو أي من شركائها بأي شكل من الأشكال.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) يتم \nاستخدامه في محاكاة أمبيو لدينا.",
"AboutPatreonUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في باتريون في متصفحك الافتراضي.",
@@ -527,18 +419,18 @@
"AboutTwitterUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في تويتر في متصفحك الافتراضي.",
"AboutRyujinxAboutTitle": "حول:",
"AboutRyujinxAboutContent": "ريوجينكس هو محاكي لجهاز نينتندو سويتش™.\nمن فضلك ادعمنا على باتريون.\nاحصل على آخر الأخبار على تويتر أو ديسكورد.\nيمكن للمطورين المهتمين بالمساهمة معرفة المزيد على غيت هاب أو ديسكورد.",
"AboutRyujinxMaintainersTitle": تم صيانته بواسطة:",
"AboutRyujinxMaintainersTitle": "تم إصلاحها بواسطة:",
"AboutRyujinxMaintainersContentTooltipMessage": "انقر لفتح صفحة المساهمين في متصفحك الافتراضي.",
"AboutRyujinxSupprtersTitle": "مدعوم على باتريون بواسطة:",
"AmiiboSeriesLabel": "مجموعة أميبو",
"AmiiboCharacterLabel": "شخصية",
"AmiiboScanButtonLabel": "فحصه",
"AmiiboOptionsShowAllLabel": "إظهار كل أميبو",
"AmiiboOptionsUsRandomTagLabel": "هاك: استخدم علامة Uuid عشوائية ",
"AmiiboOptionsUsRandomTagLabel": "Hack: Use Random tag Uuid",
"DlcManagerTableHeadingEnabledLabel": "مفعل",
"DlcManagerTableHeadingTitleIdLabel": "معرف العنوان",
"DlcManagerTableHeadingContainerPathLabel": "مسار الحاوية",
"DlcManagerTableHeadingFullPathLabel": "المسار كاملا",
"DlcManagerTableHeadingFullPathLabel": "المسار كاملاً",
"DlcManagerRemoveAllButton": "حذف الكل",
"DlcManagerEnableAllButton": "تشغيل الكل",
"DlcManagerDisableAllButton": "تعطيل الكل",
@@ -548,100 +440,100 @@
"CommonSort": "فرز",
"CommonShowNames": "عرض الأسماء",
"CommonFavorite": "المفضلة",
"OrderAscending": "تصاعدي",
"OrderDescending": "تنازلي",
"OrderAscending": رتيب تصاعدي",
"OrderDescending": رتيب تنازلي",
"SettingsTabGraphicsFeatures": "الميزات والتحسينات",
"ErrorWindowTitle": "نافذة الخطأ",
"ToggleDiscordTooltip": "اختر ما إذا كنت تريد عرض ريوجينكس في نشاط ديسكورد \"يتم تشغيله حاليا\" أم لا",
"AddGameDirBoxTooltip": "أدخل مجلد اللعبة لإضافته إلى القائمة",
"AddGameDirTooltip": "إضافة مجلد اللعبة إلى القائمة",
"RemoveGameDirTooltip": "إزالة مجلد اللعبة المحدد",
"ToggleDiscordTooltip": "اختر ما إذا كنت تريد عرض ريوجينكس في نشاط ديسكورد \"يتم تشغيله حاليًا\" أم لا",
"AddGameDirBoxTooltip": "أدخل دليل اللعبة لإضافته إلى القائمة",
"AddGameDirTooltip": "إضافة دليل اللعبة إلى القائمة",
"RemoveGameDirTooltip": "إزالة دليل اللعبة المحدد",
"CustomThemeCheckTooltip": "استخدم سمة أفالونيا المخصصة لواجهة المستخدم الرسومية لتغيير مظهر قوائم المحاكي",
"CustomThemePathTooltip": "مسار سمة واجهة المستخدم المخصصة",
"CustomThemeBrowseTooltip": "تصفح للحصول على سمة واجهة المستخدم المخصصة",
"DockModeToggleTooltip": "يجعل وضع تركيب بالمنصة النظام الذي تمت محاكاته بمثابة جهاز نينتندو سويتش الذي تم تركيبه بالمنصة. يؤدي هذا إلى تحسين الدقة الرسومية في معظم الألعاب. على العكس من ذلك، سيؤدي تعطيل هذا إلى جعل النظام الذي تمت محاكاته يعمل كجهاز نينتندو سويتش محمول، مما يقلل من جودة الرسومات.\n\nقم بتكوين عناصر تحكم اللاعب 1 إذا كنت تخطط لاستخدام وضع تركيب بالمنصة؛ قم بتكوين عناصر التحكم المحمولة إذا كنت تخطط لاستخدام الوضع المحمول.\n\nاتركه مشغل إذا لم تكن متأكدا.",
"DirectKeyboardTooltip": "دعم الوصول المباشر للوحة المفاتيح (HID). يوفر وصول الألعاب إلى لوحة المفاتيح الخاصة بك كجهاز لإدخال النص.\n\nيعمل فقط مع الألعاب التي تدعم استخدام لوحة المفاتيح في الأصل على أجهزة سويتش.\n\nاتركه معطلا إذا كنت غير متأكد.",
"DirectMouseTooltip": "دعم الوصول المباشر للوحة المفاتيح (HID). يوفر وصول الألعاب إلى لوحة المفاتيح الخاصة بك كجهاز لإدخال النص.\n\nيعمل فقط مع الألعاب التي تدعم استخدام لوحة المفاتيح في الأصل على أجهزة سويتش.\n\nاتركه معطلا إذا كنت غير متأكد.",
"DockModeToggleTooltip": "يجعل وضع الإرساء النظام الذي تمت محاكاته بمثابة جهاز نينتندو سويتش الذي تم إرساءه. يؤدي هذا إلى تحسين الدقة الرسومية في معظم الألعاب. على العكس من ذلك، سيؤدي تعطيل هذا إلى جعل النظام الذي تمت محاكاته يعمل كجهاز نينتندو سويتش محمول، مما يقلل من جودة الرسومات.\n\nقم بتكوين عناصر تحكم اللاعب 1 إذا كنت تخطط لاستخدام وضع الإرساء؛ قم بتكوين عناصر التحكم المحمولة إذا كنت تخطط لاستخدام الوضع المحمول.\n\nاتركه مشغل إذا لم تكن متأكدًا.",
"DirectKeyboardTooltip": "دعم الوصول المباشر إلى لوحة المفاتيح (HID). يوفر وصول الألعاب إلى لوحة المفاتيح الخاصة بك كجهاز لإدخال النص.\n\nيعمل فقط مع الألعاب التي تدعم استخدام لوحة المفاتيح في الأصل على أجهزة سويتش.\n\nاتركه معطلا إذا كنت غير متأكد.",
"DirectMouseTooltip": "دعم الوصول المباشر إلى لوحة المفاتيح (HID). يوفر وصول الألعاب إلى لوحة المفاتيح الخاصة بك كجهاز لإدخال النص.\n\nيعمل فقط مع الألعاب التي تدعم استخدام لوحة المفاتيح في الأصل على أجهزة سويتش.\n\nاتركه معطلا إذا كنت غير متأكد.",
"RegionTooltip": "تغيير منطقة النظام",
"LanguageTooltip": "تغيير لغة النظام",
"TimezoneTooltip": "تغيير النطاق الزمني للنظام",
"TimezoneTooltip": "تغيير المنطقة الزمنية للنظام",
"TimeTooltip": "تغيير وقت النظام",
"VSyncToggleTooltip": "محاكاة المزامنة العمودية للجهاز. في الأساس محدد الإطار لغالبية الألعاب؛ قد يؤدي تعطيله إلى تشغيل الألعاب بسرعة أعلى أو جعل شاشات التحميل تستغرق وقتا أطول أو تتعطل.\n\nيمكن تبديله داخل اللعبة باستخدام مفتاح التشغيل السريع الذي تفضله (F1 افتراضيا). نوصي بالقيام بذلك إذا كنت تخطط لتعطيله.\n\nاتركه ممكنا إذا لم تكن متأكدا.",
"PptcToggleTooltip": "يحفظ وظائف JIT المترجمة بحيث لا تحتاج إلى ترجمتها في كل مرة يتم فيها تحميل اللعبة.\n\nيقلل من التقطيع ويسرع بشكل ملحوظ أوقات التشغيل بعد التشغيل الأول للعبة.\n\nاتركه ممكنا إذا لم تكن متأكدا.",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "يتحقق من وجود ملفات تالفة عند تشغيل لعبة ما، وإذا تم اكتشاف ملفات تالفة، فسيتم عرض خطأ تجزئة في السجل.\n\nليس له أي تأثير على الأداء ويهدف إلى المساعدة في استكشاف الأخطاء وإصلاحها.\n\nاتركه مفعلا إذا كنت غير متأكد.",
"AudioBackendTooltip": "يغير الواجهة الخلفية المستخدمة لتقديم الصوت.\n\nSDL2 هو الخيار المفضل، بينما يتم استخدام OpenAL وSoundIO كبديلين. زائف لن يكون لها صوت.\n\nاضبط على SDL2 إذا لم تكن متأكدا.",
"MemoryManagerTooltip": "تغيير كيفية تعيين ذاكرة الضيف والوصول إليها. يؤثر بشكل كبير على أداء وحدة المعالجة المركزية التي تمت محاكاتها.\n\nاضبط على المضيف غير محدد إذا لم تكن متأكدا.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
"MemoryManagerSoftwareTooltip": "استخدام جدول الصفحات البرمجي لترجمة العناوين. أعلى دقة ولكن أبطأ أداء.",
"MemoryManagerHostTooltip": "تعيين الذاكرة مباشرة في مساحة عنوان المضيف. تجميع وتنفيذ JIT أسرع بكثير.",
"MemoryManagerUnsafeTooltip": "تعيين الذاكرة مباشرة، ولكن لا تخفي العنوان داخل مساحة عنوان الضيف قبل الوصول. أسرع، ولكن على حساب السلامة. يمكن لتطبيق الضيف الوصول إلى الذاكرة من أي مكان في ريوجينكس، لذا قم بتشغيل البرامج التي تثق بها فقط مع هذا الوضع.",
"UseHypervisorTooltip": "استخدم هايبرڤايزور بدلا من JIT. يعمل على تحسين الأداء بشكل كبير عند توفره، ولكنه قد يكون غير مستقر في حالته الحالية.",
"DRamTooltip": "يستخدم تخطيط وضع الذاكرة البديل لتقليد نموذج Switch المطورين.\n\nيعد هذا مفيدا فقط لحزم النسيج عالية الدقة أو تعديلات دقة 4K. لا يحسن الأداء.\n\nاتركه معطلا إذا لم تكن متأكدا.",
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
"UseHypervisorTooltip": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.",
"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"IgnoreMissingServicesTooltip": "يتجاهل خدمات نظام هوريزون غير المنفذة. قد يساعد هذا في تجاوز الأعطال عند تشغيل ألعاب معينة.\n\nاتركه معطلا إذا كنت غير متأكد.",
"GraphicsBackendThreadingTooltip": "ينفذ أوامر الواجهة الخلفية للرسومات على مسار ثاني.\n\nيعمل على تسريع عملية تجميع المظللات وتقليل التقطيع وتحسين الأداء على برامج تشغيل وحدة الرسوميات دون دعم المسارات المتعددة الخاصة بهم. أداء أفضل قليلا على برامج التشغيل ذات المسارات المتعددة.\n\nاضبط على تلقائي إذا لم تكن متأكدا.",
"GalThreadingTooltip": "ينفذ أوامر الواجهة الخلفية للرسومات على مسار ثاني.\n\nيعمل على تسريع عملية تجميع المظللات وتقليل التقطيع وتحسين الأداء على برامج تشغيل وحدة الرسوميات دون دعم المسارات المتعددة الخاصة بهم. أداء أفضل قليلا على برامج التشغيل ذات المسارات المتعددة.\n\nاضبط على تلقائي إذا لم تكن متأكدا.",
"ShaderCacheToggleTooltip": "يحفظ ذاكرة المظللات المؤقتة على القرص مما يقلل من التقطيع في عمليات التشغيل اللاحقة.\n\nاتركه مفعلا إذا لم تكن متأكدا.",
"ResolutionScaleTooltip": "يضاعف دقة عرض اللعبة.\n\nقد لا تعمل بعض الألعاب مع هذا وتبدو منقطة حتى عند زيادة الدقة؛ بالنسبة لهذه الألعاب، قد تحتاج إلى العثور على تعديلات تزيل تنعيم الحواف أو تزيد من دقة العرض الداخلي. لاستخدام الأخير، من المحتمل أن ترغب في تحديد أصلي.\n\nيمكن تغيير هذا الخيار أثناء تشغيل اللعبة بالنقر فوق \"تطبيق\" أدناه؛ يمكنك ببساطة تحريك نافذة الإعدادات جانبًا والتجربة حتى تجد المظهر المفضل للعبة.\n\nضع في اعتبارك أن 4x مبالغة في أي إعداد تقريبًا.",
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
"ResolutionScaleTooltip": "يضاعف دقة عرض اللعبة.\n\nقد لا تعمل بعض الألعاب مع هذا وتبدو منقطة حتى عند زيادة الدقة؛ بالنسبة لهذه الألعاب، قد تحتاج إلى العثور على تعديلات تزيل الصقل أو تزيد من دقة العرض الداخلي. لاستخدام الأخير، من المحتمل أن ترغب في تحديد أصلي.\n\nيمكن تغيير هذا الخيار أثناء تشغيل اللعبة بالنقر فوق \"تطبيق\" أدناه؛ يمكنك ببساطة تحريك نافذة الإعدادات جانبًا والتجربة حتى تجد المظهر المفضل للعبة.\n\nضع في اعتبارك أن 4x مبالغة في أي إعداد تقريبًا.",
"ResolutionScaleEntryTooltip": "مقياس دقة النقطة العائمة، مثل 1.5. من المرجح أن تتسبب المقاييس غير المتكاملة في حدوث مشكلات أو تعطل.",
"AnisotropyTooltip": "مستوى تصفية. اضبط على تلقائي لاستخدام القيمة التي تطلبها اللعبة.",
"AspectRatioTooltip": "يتم تطبيق نسبة العرض إلى الارتفاع على نافذة العارض.\n\nقم بتغيير هذا فقط إذا كنت تستخدم تعديل نسبة العرض إلى الارتفاع للعبتك، وإلا سيتم تمديد الرسومات.\n\nاتركه16:9 إذا لم تكن متأكدا.",
"ShaderDumpPathTooltip": "مسار تفريغ المظللات",
"AnisotropyTooltip": "مستوى تصفية متباين الخواص. اضبط على تلقائي لاستخدام القيمة التي تطلبها اللعبة.",
"AspectRatioTooltip": "يتم تطبيق نسبة العرض إلى الارتفاع على نافذة العارض.\n\nقم بتغيير هذا فقط إذا كنت تستخدم تعديل نسبة العرض إلى الارتفاع للعبتك، وإلا سيتم تمديد الرسومات.\n\nاتركه على 16:9 إذا لم تكن متأكدًا.",
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
"FileLogTooltip": "حفظ تسجيل وحدة التحكم إلى ملف سجل على القرص. لا يؤثر على الأداء.",
"StubLogTooltip": "طباعة رسائل سجل stub في وحدة التحكم. لا يؤثر على الأداء.",
"InfoLogTooltip": "طباعة رسائل سجل المعلومات في وحدة التحكم. لا يؤثر على الأداء.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
"WarnLogTooltip": "طباعة رسائل سجل التحذير في وحدة التحكم. لا يؤثر على الأداء.",
"ErrorLogTooltip": "طباعة رسائل سجل الأخطاء في وحدة التحكم. لا يؤثر على الأداء.",
"TraceLogTooltip": "طباعة رسائل سجل التتبع في وحدة التحكم. لا يؤثر على الأداء.",
"GuestLogTooltip": "طباعة رسائل سجل الضيف في وحدة التحكم. لا يؤثر على الأداء.",
"FileAccessLogTooltip": "طباعة رسائل سجل الوصول إلى الملفات في وحدة التحكم.",
"FSAccessLogModeTooltip": "تمكين إخراج سجل الوصول إلى نظام الملفات إلى وحدة التحكم. الأوضاع الممكنة هي 0-3",
"FSAccessLogModeTooltip": "Enables FS access log output to the console. Possible modes are 0-3",
"DeveloperOptionTooltip": "استخدمه بعناية",
"OpenGlLogLevel": "يتطلب تمكين مستويات السجل المناسبة",
"DebugLogTooltip": "طباعة رسائل سجل التصحيح في وحدة التحكم.\n\nاستخدم هذا فقط إذا طلب منك أحد الموظفين تحديدًا ذلك، لأنه سيجعل من الصعب قراءة السجلات وسيؤدي إلى تدهور أداء المحاكي.",
"LoadApplicationFileTooltip": "افتح مستكشف الملفات لاختيار ملف متوافق مع سويتش لتحميله",
"LoadApplicationFolderTooltip": "افتح مستكشف الملفات لاختيار تطبيق متوافق مع سويتش للتحميل",
"OpenRyujinxFolderTooltip": "فتح مجلد نظام ملفات ريوجينكس",
"LoadApplicationFileTooltip": "افتح مستكشف الملفات لاختيار ملف متوافق مع Switch لتحميله",
"LoadApplicationFolderTooltip": "افتح مستكشف الملفات لاختيار تطبيق متوافق مع Switch للتحميل",
"OpenRyujinxFolderTooltip": "فتح مجلد نظام ملفات Ryujinx",
"OpenRyujinxLogsTooltip": "يفتح المجلد الذي تتم كتابة السجلات إليه",
"ExitTooltip": "الخروج من ريوجينكس",
"ExitTooltip": "الخروج من Ryujinx",
"OpenSettingsTooltip": "فتح نافذة الإعدادات",
"OpenProfileManagerTooltip": "فتح نافذة إدارة الملفات الشخصية للمستخدمين",
"OpenProfileManagerTooltip": "فتح نافذة إدارة ملفات تعريف المستخدمين",
"StopEmulationTooltip": "إيقاف محاكاة اللعبة الحالية والعودة إلى اختيار اللعبة",
"CheckUpdatesTooltip": "التحقق من وجود تحديثات لريوجينكس",
"CheckUpdatesTooltip": "التحقق من وجود تحديثات لـ Ryujinx",
"OpenAboutTooltip": "فتح حول النافذة",
"GridSize": "حجم الشبكة",
"GridSizeTooltip": "تغيير حجم عناصر الشبكة",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "البرتغالية البرازيلية",
"AboutRyujinxContributorsButtonHeader": "رؤية جميع المساهمين",
"SettingsTabSystemAudioVolume": "مستوى الصوت:",
"SettingsTabSystemAudioVolume": "الحجم:",
"AudioVolumeTooltip": "تغيير مستوى الصوت",
"SettingsTabSystemEnableInternetAccess": "الوصول إلى إنترنت كضيف/وضع LAN",
"EnableInternetAccessTooltip": "للسماح للتطبيق الذي تمت محاكاته بالاتصال بالإنترنت.\n\nيمكن للألعاب التي تحتوي على وضع LAN الاتصال ببعضها البعض عند تمكين ذلك وتوصيل الأنظمة بنفس نقطة الوصول. وهذا يشمل الأجهزة الحقيقية أيضا.\n\nلا يسمح بالاتصال بخوادم نينتندو. قد يتسبب في حدوث عطل في بعض الألعاب التي تحاول الاتصال بالإنترنت.\n\nاتركه معطلا إذا لم تكن متأكدا.",
"EnableInternetAccessTooltip": "للسماح للتطبيق المحاكي بالاتصال بالإنترنت.\n\nالألعاب ذات وضع الشبكة المحلية يمكن الاتصال ببعضها البعض عندما يتم تمكين هذا النظام وتكون الأنظمة متصلة بنفس نقطة الوصول. هذا يشمل وحدات التحكم الحقيقية أيضًا.\n\nلا يسمح بالاتصال بخوادم Nintendo. قد يسبب الانهيار في بعض الألعاب التي تحاول الاتصال بالإنترنت.\n\nاتركه متوقفا إن لم يكن مؤكدا.",
"GameListContextMenuManageCheatToolTip": "إدارة الغش",
"GameListContextMenuManageCheat": "إدارة الغش",
"GameListContextMenuManageModToolTip": "إدارة التعديلات",
"GameListContextMenuManageMod": "إدارة التعديلات",
"ControllerSettingsStickRange": "نطاق:",
"DialogStopEmulationTitle": "ريوجينكس - إيقاف المحاكاة",
"DialogStopEmulationTitle": "Ryujinx - إيقاف المحاكاة",
"DialogStopEmulationMessage": "هل أنت متأكد أنك تريد إيقاف المحاكاة؟",
"SettingsTabCpu": "المعالج",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "الصوت",
"SettingsTabNetwork": "الشبكة",
"SettingsTabNetworkConnection": "اتصال الشبكة",
"SettingsTabCpuCache": "ذاكرة المعالج المؤقت",
"SettingsTabCpuMemory": "وضع المعالج",
"DialogUpdaterFlatpakNotSupportedMessage": "الرجاء تحديث ريوجينكس عبر فلات هاب.",
"UpdaterDisabledWarningTitle": "المحدث معطل!",
"DialogUpdaterFlatpakNotSupportedMessage": "الرجاء تحديث Ryujinx عبر FlatHub.",
"UpdaterDisabledWarningTitle": "التحديث معطل!",
"ControllerSettingsRotate90": "تدوير 90 درجة في اتجاه عقارب الساعة",
"IconSize": "حجم الأيقونة",
"IconSizeTooltip": "تغيير حجم أيقونات اللعبة",
"MenuBarOptionsShowConsole": "عرض وحدة التحكم",
"ShaderCachePurgeError": "حدث خطأ أثناء تنظيف ذاكرة المظللات المؤقتة في {0}: {1}",
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
"UserErrorNoKeys": "المفاتيح غير موجودة",
"UserErrorNoFirmware": "لم يتم العثور على البرنامج الثابت",
"UserErrorFirmwareParsingFailed": "خطأ في تحليل البرنامج الثابت",
"UserErrorApplicationNotFound": "التطبيق غير موجود",
"UserErrorUnknown": "خطأ غير معروف",
"UserErrorUndefined": "خطأ غير محدد",
"UserErrorNoKeysDescription": "لم يتمكن ريوجينكس من العثور على ملف 'prod.keys' الخاص بك",
"UserErrorNoKeysDescription": "لم يتمكن Ryujinx من العثور على ملف 'prod.keys' الخاص بك",
"UserErrorNoFirmwareDescription": "لم يتمكن ريوجينكس من العثور على أية برامج ثابتة مثبتة",
"UserErrorFirmwareParsingFailedDescription": "لم يتمكن ريوجينكس من تحليل البرامج الثابتة المتوفرة. يحدث هذا عادة بسبب المفاتيح القديمة.",
"UserErrorApplicationNotFoundDescription": "تعذر على ريوجينكس العثور على تطبيق صالح في المسار المحدد.",
@@ -650,75 +542,72 @@
"OpenSetupGuideMessage": "فتح دليل الإعداد",
"NoUpdate": "لا يوجد تحديث",
"TitleUpdateVersionLabel": "الإصدار: {0}",
"TitleBundledUpdateVersionLabel": "مجمع: الإصدار {0}",
"TitleBundledDlcLabel": "مجمع:",
"RyujinxInfo": "ريوجينكس - معلومات",
"RyujinxConfirm": "ريوجينكس - تأكيد",
"RyujinxInfo": "Ryujinx - معلومات",
"RyujinxConfirm": "Ryujinx - تأكيد",
"FileDialogAllTypes": "كل الأنواع",
"Never": "مطلقا",
"SwkbdMinCharacters": "يجب أن يبلغ طوله {0} حرفا على الأقل",
"SwkbdMinRangeCharacters": "يجب أن يتكون من {0}-{1} حرفا",
"Never": "مطلقاً",
"SwkbdMinCharacters": "يجب أن يبلغ طوله {0} حرفًا على الأقل",
"SwkbdMinRangeCharacters": "يجب أن يتكون من {0}-{1} حرفًا",
"SoftwareKeyboard": "لوحة المفاتيح البرمجية",
"SoftwareKeyboardModeNumeric": "يجب أن يكون 0-9 أو '.' فقط",
"SoftwareKeyboardModeAlphabet": "يجب أن تكون الأحرف غير CJK فقط",
"SoftwareKeyboardModeASCII": "يجب أن يكون نص ASCII فقط",
"ControllerAppletControllers": "وحدات التحكم المدعومة:",
"ControllerAppletControllers": "ذراع التحكم المدعومة:",
"ControllerAppletPlayers": "اللاعبين:",
"ControllerAppletDescription": "الإعدادات الحالية غير صالحة. افتح الإعدادات وأعد تكوين المدخلات الخاصة بك.",
"ControllerAppletDocked": "تم ضبط وضع تركيب بالمنصة. يجب تعطيل التحكم المحمول.",
"ControllerAppletDocked": "Docked mode set. Handheld control should be disabled.",
"UpdaterRenaming": "إعادة تسمية الملفات القديمة...",
"UpdaterRenameFailed": "المحدث غير قادر على إعادة تسمية الملف: {0}",
"UpdaterRenameFailed": "التحديث غير قادر على إعادة تسمية الملف: {0}",
"UpdaterAddingFiles": "إضافة ملفات جديدة...",
"UpdaterExtracting": "استخراج التحديث...",
"UpdaterDownloading": "تحميل التحديث...",
"Game": "لعبة",
"Docked": "تركيب بالمنصة",
"Docked": "مركب بالمنصة",
"Handheld": "محمول",
"ConnectionError": "خطأ في الاتصال",
"AboutPageDeveloperListMore": "{0} والمزيد...",
"ApiError": "خطأ في API.",
"LoadingHeading": "جاري تحميل {0}",
"CompilingPPTC": "تجميع الـ(PPTC)",
"CompilingShaders": "تجميع المظللات",
"LoadingHeading": "جارٍ تحميل {0}",
"CompilingPPTC": "تجميع الـ PTC",
"CompilingShaders": "تجميع الظلال",
"AllKeyboards": "كل لوحات المفاتيح",
"OpenFileDialogTitle": "حدد ملف مدعوم لفتحه",
"OpenFolderDialogTitle": "حدد مجلدا يحتوي على لعبة غير مضغوطة",
"OpenFolderDialogTitle": "حدد مجلدًا يحتوي على لعبة غير مضغوطة",
"AllSupportedFormats": "كل التنسيقات المدعومة",
"RyujinxUpdater": "محدث ريوجينكس",
"RyujinxUpdater": "تحديث Ryujinx",
"SettingsTabHotkeys": "مفاتيح الاختصار في لوحة المفاتيح",
"SettingsTabHotkeysHotkeys": "مفاتيح الاختصار في لوحة المفاتيح",
"SettingsTabHotkeysToggleVsyncHotkey": "تبديل المزامنة العمودية:",
"SettingsTabHotkeysToggleVsyncHotkey": "تبديل VSync:",
"SettingsTabHotkeysScreenshotHotkey": "لقطة الشاشة:",
"SettingsTabHotkeysShowUiHotkey": "عرض واجهة المستخدم:",
"SettingsTabHotkeysPauseHotkey": "إيقاف مؤقت:",
"SettingsTabHotkeysToggleMuteHotkey": "كتم:",
"SettingsTabHotkeysToggleMuteHotkey": "كتم الصوت:",
"ControllerMotionTitle": "إعدادات التحكم بالحركة",
"ControllerRumbleTitle": "إعدادات الهزاز",
"SettingsSelectThemeFileDialogTitle": "حدد ملف السمة",
"SettingsXamlThemeFile": "ملف سمة Xaml",
"SettingsXamlThemeFile": "Xaml Theme File",
"AvatarWindowTitle": "إدارة الحسابات - الصورة الرمزية",
"Amiibo": "أميبو",
"Unknown": "غير معروف",
"Usage": "الاستخدام",
"Writable": "قابل للكتابة",
"SelectDlcDialogTitle": "حدد ملفات المحتوي الإضافي",
"SelectDlcDialogTitle": "حدد ملفات DLC",
"SelectUpdateDialogTitle": "حدد ملفات التحديث",
"SelectModDialogTitle": "حدد مجلد التعديل",
"UserProfileWindowTitle": "مدير الملفات الشخصية للمستخدمين",
"UserProfileWindowTitle": "مدير ملفات تعريف المستخدمين",
"CheatWindowTitle": "مدير الغش",
"DlcWindowTitle": "إدارة المحتوى القابل للتنزيل لـ {0} ({1})",
"ModWindowTitle": "إدارة التعديلات لـ {0} ({1})",
"UpdateWindowTitle": "مدير تحديث العنوان",
"CheatWindowHeading": "الغش متوفر لـ {0} [{1}]",
"BuildId": "معرف البناء:",
"DlcWindowHeading": "المحتويات القابلة للتنزيل {0}",
"ModWindowHeading": "{0} تعديل",
"UserProfilesEditProfile": "تعديل المحدد",
"UserProfilesEditProfile": "تعديل المحددة",
"Cancel": "إلغاء",
"Save": "حفظ",
"Discard": "تجاهل",
"Paused": "متوقف مؤقتا",
"UserProfilesSetProfileImage": "تعيين صورة الملف الشخصي",
"UserProfilesSetProfileImage": "تعيين صورة ملف التعريف",
"UserProfileEmptyNameError": "الاسم مطلوب",
"UserProfileNoImageError": "يجب تعيين صورة الملف الشخصي",
"GameUpdateWindowHeading": "إدارة التحديثات لـ {0} ({1})",
@@ -727,22 +616,22 @@
"UserProfilesName": "الاسم:",
"UserProfilesUserId": "معرف المستخدم:",
"SettingsTabGraphicsBackend": "خلفية الرسومات",
"SettingsTabGraphicsBackendTooltip": "حدد الواجهة الخلفية للرسومات التي سيتم استخدامها في المحاكي.\n\nيعد برنامج فولكان أفضل بشكل عام لجميع بطاقات الرسومات الحديثة، طالما أن برامج التشغيل الخاصة بها محدثة. يتميز فولكان أيضا بتجميع مظللات أسرع (أقل تقطيعا) على جميع بائعي وحدات معالجة الرسومات.\n\nقد يحقق أوبن جي أل نتائج أفضل على وحدات معالجة الرسومات إنفيديا القديمة، أو على وحدات معالجة الرسومات إي إم دي القديمة على لينكس، أو على وحدات معالجة الرسومات ذات ذاكرة الوصول العشوائي للفيديوالأقل، على الرغم من أن تعثرات تجميع المظللات ستكون أكبر.\n\nاضبط على فولكان إذا لم تكن متأكدا. اضبط على أوبن جي أل إذا كانت وحدة معالجة الرسومات الخاصة بك لا تدعم فولكان حتى مع أحدث برامج تشغيل الرسومات.",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
"SettingsEnableTextureRecompression": "تمكين إعادة ضغط التكستر",
"SettingsEnableTextureRecompressionTooltip": "يضغط تكستر ASTC من أجل تقليل استخدام ذاكرة الوصول العشوائي للفيديو.\n\nتتضمن الألعاب التي تستخدم تنسيق النسيج هذا Astral Chain وBayonetta 3 وFire Emblem Engage وMetroid Prime Remastered وSuper Mario Bros. Wonder وThe Legend of Zelda: Tears of the Kingdom.\n\nمن المحتمل أن تتعطل بطاقات الرسومات التي تحتوي على 4 جيجا بايت من ذاكرة الوصول العشوائي للفيديو أو أقل في مرحلة ما أثناء تشغيل هذه الألعاب.\n\nقم بالتمكين فقط في حالة نفاد ذاكرة الوصول العشوائي للفيديو في الألعاب المذكورة أعلاه. اتركه معطلا إذا لم تكن متأكدا.",
"SettingsTabGraphicsPreferredGpu": "وحدة معالجة الرسوميات المفضلة",
"SettingsTabGraphicsPreferredGpuTooltip": "حدد بطاقة الرسومات التي سيتم استخدامها مع الواجهة الخلفية لرسومات فولكان.\n\nلا يؤثر على وحدة معالجة الرسومات التي سيستخدمها أوبن جي أل.\n\nاضبط على وحدة معالجة الرسومات التي تم وضع علامة عليها كـ \"dGPU\" إذا لم تكن متأكدًا. إذا لم يكن هناك واحد، اتركه.",
"SettingsAppRequiredRestartMessage": "مطلوب إعادة تشغيل ريوجينكس",
"SettingsGpuBackendRestartMessage": "تم تعديل إعدادات الواجهة الخلفية للرسومات أو وحدة معالجة الرسومات. سيتطلب هذا إعادة التشغيل ليتم تطبيقه",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "GPU المفضل",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "مطلوب إعادة تشغيل Ryujinx",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "\n\nهل تريد إعادة التشغيل الآن؟",
"RyujinxUpdaterMessage": "هل تريد تحديث ريوجينكس إلى أحدث إصدار؟",
"RyujinxUpdaterMessage": "هل تريد تحديث Ryujinx إلى أحدث إصدار؟",
"SettingsTabHotkeysVolumeUpHotkey": "زيادة مستوى الصوت:",
"SettingsTabHotkeysVolumeDownHotkey": "خفض مستوى الصوت:",
"SettingsEnableMacroHLE": "تمكين Maro HLE",
"SettingsEnableMacroHLETooltip": "محاكاة عالية المستوى لكود مايكرو وحدة معالجة الرسوميات.\n\nيعمل على تحسين الأداء، ولكنه قد يسبب خللا رسوميا في بعض الألعاب.\n\nاتركه مفعلا إذا لم تكن متأكدا.",
"SettingsEnableColorSpacePassthrough": "عبور مساحة اللون",
"SettingsEnableColorSpacePassthroughTooltip": "يوجه واجهة فولكان الخلفية لتمرير معلومات الألوان دون تحديد مساحة اللون. بالنسبة للمستخدمين الذين لديهم شاشات ذات نطاق واسع، قد يؤدي ذلك إلى الحصول على ألوان أكثر حيوية، على حساب صحة الألوان.",
"VolumeShort": "مستوى",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
"VolumeShort": "الحجم",
"UserProfilesManageSaves": "إدارة الحفظ",
"DeleteUserSave": "هل تريد حذف حفظ المستخدم لهذه اللعبة؟",
"IrreversibleActionNote": "هذا الإجراء لا يمكن التراجع عنه.",
@@ -753,16 +642,15 @@
"Search": "بحث",
"UserProfilesRecoverLostAccounts": "استعادة الحسابات المفقودة",
"Recover": "استعادة",
"UserProfilesRecoverHeading": "تم العثور على حفظ للحسابات التالية",
"UserProfilesRecoverEmptyList": "لا توجد ملفات شخصية لاستردادها",
"GraphicsAATooltip": "يتم تطبيق تنعيم الحواف على عرض اللعبة.\n\nسوف يقوم FXAA بتعتيم معظم الصورة، بينما سيحاول SMAA العثور على حواف خشنة وتنعيمها.\n\nلا ينصح باستخدامه مع فلتر FSR لتكبير.\n\nيمكن تغيير هذا الخيار أثناء تشغيل اللعبة بالنقر فوق \"تطبيق\" أدناه؛ يمكنك ببساطة تحريك نافذة الإعدادات جانبا والتجربة حتى تجد المظهر المفضل للعبة.\n\nاتركه على لا شيء إذا لم تكن متأكدا.",
"UserProfilesRecoverHeading": "تم العثور على الحفظ للحسابات التالية",
"UserProfilesRecoverEmptyList": "لا توجد ملفات تعريف لاستردادها",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "تنعيم الحواف:",
"GraphicsScalingFilterLabel": "فلتر التكبير:",
"GraphicsScalingFilterTooltip": "اختر فلتر التكبير الذي سيتم تطبيقه عند استخدام مقياس الدقة.\n\nيعمل Bilinear بشكل جيد مع الألعاب ثلاثية الأبعاد وهو خيار افتراضي آمن.\n\nيوصى باستخدام Nearest لألعاب البكسل الفنية.\n\nFSR 1.0 هو مجرد مرشح توضيحي، ولا ينصح باستخدامه مع FXAA أو SMAA.\n\nيمكن تغيير هذا الخيار أثناء تشغيل اللعبة بالنقر فوق \"تطبيق\" أدناه؛ يمكنك ببساطة تحريك نافذة الإعدادات جانبا والتجربة حتى تجد المظهر المفضل للعبة.\n\nArea scaling موصى لخفض الدقات الكبيرة عن حجم النافذة و يمكن استخدمه لتحقيق مضاد الحواف فائق العينة عند التخفيض بمقدار اكثر من x2.\n\nاتركه على Bilinear إذا لم تكن متأكدا.",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "المستوى",
"GraphicsScalingFilterLevelTooltip": "اضبط مستوى وضوح FSR 1.0. الأعلى هو أكثر وضوحا.",
"SmaaLow": "SMAA منخفض",
@@ -772,14 +660,14 @@
"UserEditorTitle": "تعديل المستخدم",
"UserEditorTitleCreate": "إنشاء مستخدم",
"SettingsTabNetworkInterface": "واجهة الشبكة:",
"NetworkInterfaceTooltip": "واجهة الشبكة مستخدمة لميزات LAN/LDN.\n\nبالاشتراك مع VPN أو XLink Kai ولعبة تدعم LAN، يمكن استخدامها لتزييف اتصال الشبكة نفسها عبر الإنترنت.\n\nاتركه على الافتراضي إذا لم تكن متأكدا.",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "افتراضي",
"PackagingShaders": "تعبئة المظللات",
"AboutChangelogButton": "عرض سجل التغييرات على غيت هاب",
"PackagingShaders": "Packaging Shaders",
"AboutChangelogButton": "عرض سجل التغييرات على GitHub",
"AboutChangelogButtonTooltipMessage": "انقر لفتح سجل التغيير لهذا الإصدار في متصفحك الافتراضي.",
"SettingsTabNetworkMultiplayer": "لعب جماعي",
"MultiplayerMode": "الوضع:",
"MultiplayerModeTooltip": "تغيير وضع LDN متعدد اللاعبين.\n\nسوف يقوم LdnMitm بتعديل وظيفة اللعب المحلية/اللاسلكية المحلية في الألعاب لتعمل كما لو كانت شبكة LAN، مما يسمح باتصالات الشبكة المحلية نفسها مع محاكيات ريوجينكس الأخرى وأجهزة نينتندو سويتش المخترقة التي تم تثبيت وحدة ldn_mitm عليها.\n\nيتطلب وضع اللاعبين المتعددين أن يكون جميع اللاعبين على نفس إصدار اللعبة (على سبيل المثال، يتعذر على الإصدار 13.0.1 من سوبر سماش برذرز ألتميت الاتصال بالإصدار 13.0.0).\n\nاتركه معطلا إذا لم تكن متأكدا.",
"MultiplayerMode": "النمط:",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "معطل",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -1,785 +0,0 @@
{
"Language": "Català",
"MenuBarFileOpenApplet": "Obrir Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Obre l'editor de Mii en mode independent",
"SettingsTabInputDirectMouseAccess": "Accés directe al ratolí",
"SettingsTabSystemMemoryManagerMode": "Mode de gestió de memòria:",
"SettingsTabSystemMemoryManagerModeSoftware": "Programari",
"SettingsTabSystemMemoryManagerModeHost": "Equip (ràpid)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Equip sense verificar (encara més ràpid però insegur)",
"SettingsTabSystemUseHypervisor": "Utilitzar Hypervisor",
"MenuBarFile": "_Arxiu",
"MenuBarFileOpenFromFile": "_Carregar aplicació des d'un fitxer",
"MenuBarFileOpenFromFileError": "No s'han trobat aplicacions en aquest fitxer.",
"MenuBarFileOpenUnpacked": "Carregar joc _desempaquetat",
"MenuBarFileOpenEmuFolder": "Obrir la carpeta de Ryujinx",
"MenuBarFileOpenLogsFolder": "Obrir la carpeta de registre",
"MenuBarFileExit": "_Sortir",
"MenuBarOptions": "_Opcions",
"MenuBarOptionsToggleFullscreen": "Canviar a pantalla completa.",
"MenuBarOptionsStartGamesInFullscreen": "Iniciar jocs en pantalla completa",
"MenuBarOptionsStopEmulation": "Atura l'emulació",
"MenuBarOptionsSettings": "_Configuració",
"MenuBarOptionsManageUserProfiles": "_Gestiona perfils d'usuari",
"MenuBarActions": "_Accions",
"MenuBarOptionsSimulateWakeUpMessage": "Simula missatge de reactivació",
"MenuBarActionsScanAmiibo": "Escanejar un Amiibo",
"MenuBarTools": "_Eines",
"MenuBarToolsInstallFirmware": "Instal·lar firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Instal·lar un firmware des d'un fitxer XCI o ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Instal·lar un firmware des d'una carpeta",
"MenuBarToolsManageFileTypes": "Gestiona el tipus de fitxer",
"MenuBarToolsInstallFileTypes": "Instal·lar els tipus de fitxer",
"MenuBarToolsUninstallFileTypes": "Desinstal·lar els tipus de fitxer",
"MenuBarView": "_Veure",
"MenuBarViewWindow": "Mida de la finestra",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Ajuda",
"MenuBarHelpCheckForUpdates": "Comprova si hi ha actualitzacions",
"MenuBarHelpAbout": "En quant a",
"MenuSearch": "Cercant...",
"GameListHeaderFavorite": "Preferits",
"GameListHeaderIcon": "Icona",
"GameListHeaderApplication": "Nom",
"GameListHeaderDeveloper": "Desenvolupador",
"GameListHeaderVersion": "Versió",
"GameListHeaderTimePlayed": "Temps jugat",
"GameListHeaderLastPlayed": "Últim cop jugat",
"GameListHeaderFileExtension": "Extensió del fitxer",
"GameListHeaderFileSize": "Mida del fitxer",
"GameListHeaderPath": "Directori",
"GameListContextMenuOpenUserSaveDirectory": "Open User Save Directory",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
"GameListContextMenuOpenDeviceSaveDirectory": "Open Device Save Directory",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Opens the directory which contains Application's Device Save",
"GameListContextMenuOpenBcatSaveDirectory": "Open BCAT Save Directory",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
"GameListContextMenuManageTitleUpdates": "Manage Title Updates",
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
"GameListContextMenuManageDlc": "Gestiona DLC",
"GameListContextMenuManageDlcToolTip": "Opens the DLC management window",
"GameListContextMenuCacheManagement": "Cache Management",
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Open PPTC Directory",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Opens the directory which contains Application's PPTC cache",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Open Shader Cache Directory",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Opens the directory which contains Application's shader cache",
"GameListContextMenuExtractData": "Extract Data",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extract the ExeFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataLogo": "Logotip",
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
"LinuxVmMaxMapCountDialogTextPrimary": "Would you like to increase the value of vm.max_map_count to {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "Yes, until the next restart",
"LinuxVmMaxMapCountDialogButtonPersistent": "Yes, permanently",
"LinuxVmMaxMapCountWarningTextPrimary": "Max amount of memory mappings is lower than recommended.",
"LinuxVmMaxMapCountWarningTextSecondary": "The current value of vm.max_map_count ({0}) is lower than {1}. Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.\n\nYou might want to either manually increase the limit or install pkexec, which allows Ryujinx to assist with that.",
"Settings": "Settings",
"SettingsTabGeneral": "User Interface",
"SettingsTabGeneralGeneral": "General",
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralHideCursor": "Hide Cursor:",
"SettingsTabGeneralHideCursorNever": "Mai",
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
"SettingsTabGeneralHideCursorAlways": "Sempre",
"SettingsTabGeneralGameDirectories": "Game Directories",
"SettingsTabGeneralAdd": "Afegir",
"SettingsTabGeneralRemove": "Treure",
"SettingsTabSystem": "Sistema",
"SettingsTabSystemCore": "Nucli",
"SettingsTabSystemSystemRegion": "System Region:",
"SettingsTabSystemSystemRegionJapan": "Japó",
"SettingsTabSystemSystemRegionUSA": "Estats Units d'Amèrica",
"SettingsTabSystemSystemRegionEurope": "Europa",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "Xina",
"SettingsTabSystemSystemRegionKorea": "Corea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "System Language:",
"SettingsTabSystemSystemLanguageJapanese": "Japanese",
"SettingsTabSystemSystemLanguageAmericanEnglish": "American English",
"SettingsTabSystemSystemLanguageFrench": "Francès",
"SettingsTabSystemSystemLanguageGerman": "Alemany",
"SettingsTabSystemSystemLanguageItalian": "Italian",
"SettingsTabSystemSystemLanguageSpanish": "Spanish",
"SettingsTabSystemSystemLanguageChinese": "Chinese",
"SettingsTabSystemSystemLanguageKorean": "Coreà",
"SettingsTabSystemSystemLanguageDutch": "Neerlandès",
"SettingsTabSystemSystemLanguagePortuguese": "Portuguès",
"SettingsTabSystemSystemLanguageRussian": "Russian",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanès",
"SettingsTabSystemSystemLanguageBritishEnglish": "British English",
"SettingsTabSystemSystemLanguageCanadianFrench": "Canadian French",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latin American Spanish",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Simplified Chinese",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Traditional Chinese",
"SettingsTabSystemSystemTimeZone": "System TimeZone:",
"SettingsTabSystemSystemTime": "System Time:",
"SettingsTabSystemEnableVsync": "Sincronització vertical",
"SettingsTabSystemEnablePptc": "PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Integrity Checks",
"SettingsTabSystemAudioBackend": "Audio Backend:",
"SettingsTabSystemAudioBackendDummy": "Buit",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Correccions",
"SettingsTabSystemHacksNote": "May cause instability",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
"SettingsTabGraphics": "Graphics",
"SettingsTabGraphicsAPI": "Graphics API",
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Automàtic",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Resolution Scale:",
"SettingsTabGraphicsResolutionScaleCustom": "Custom (Not recommended)",
"SettingsTabGraphicsResolutionScaleNative": "Native (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)",
"SettingsTabGraphicsAspectRatio": "Aspect Ratio:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Stretch to Fit Window",
"SettingsTabGraphicsDeveloperOptions": "Developer Options",
"SettingsTabGraphicsShaderDumpPath": "Graphics Shader Dump Path:",
"SettingsTabLogging": "Logging",
"SettingsTabLoggingLogging": "Logging",
"SettingsTabLoggingEnableLoggingToFile": "Enable Logging to File",
"SettingsTabLoggingEnableStubLogs": "Enable Stub Logs",
"SettingsTabLoggingEnableInfoLogs": "Enable Info Logs",
"SettingsTabLoggingEnableWarningLogs": "Enable Warning Logs",
"SettingsTabLoggingEnableErrorLogs": "Enable Error Logs",
"SettingsTabLoggingEnableTraceLogs": "Enable Trace Logs",
"SettingsTabLoggingEnableGuestLogs": "Enable Guest Logs",
"SettingsTabLoggingEnableFsAccessLogs": "Enable Fs Access Logs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Global Access Log Mode:",
"SettingsTabLoggingDeveloperOptions": "Developer Options",
"SettingsTabLoggingDeveloperOptionsNote": "WARNING: Will reduce performance",
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Cap",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Error",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Desacceleració",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Tot",
"SettingsTabLoggingEnableDebugLogs": "Enable Debug Logs",
"SettingsTabInput": "Entrada",
"SettingsTabInputEnableDockedMode": "Docked Mode",
"SettingsTabInputDirectKeyboardAccess": "Direct Keyboard Access",
"SettingsButtonSave": "Desar",
"SettingsButtonClose": "Tancar",
"SettingsButtonOk": "Acceptar",
"SettingsButtonCancel": "Cancel·lar",
"SettingsButtonApply": "Aplicar",
"ControllerSettingsPlayer": "Jugador",
"ControllerSettingsPlayer1": "Player 1",
"ControllerSettingsPlayer2": "Player 2",
"ControllerSettingsPlayer3": "Player 3",
"ControllerSettingsPlayer4": "Jugador 4",
"ControllerSettingsPlayer5": "Jugador 5",
"ControllerSettingsPlayer6": "Jugador 6",
"ControllerSettingsPlayer7": "Jugador 7",
"ControllerSettingsPlayer8": "Jugador 8",
"ControllerSettingsHandheld": "Portàtil",
"ControllerSettingsInputDevice": "Input Device",
"ControllerSettingsRefresh": "Refresh",
"ControllerSettingsDeviceDisabled": "Deshabilitat",
"ControllerSettingsControllerType": "Controller Type",
"ControllerSettingsControllerTypeHandheld": "Portàtil",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Pair",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Left",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Right",
"ControllerSettingsProfile": "Profile",
"ControllerSettingsProfileDefault": "Default",
"ControllerSettingsLoad": "Carregar",
"ControllerSettingsAdd": "Afegir",
"ControllerSettingsRemove": "Treure",
"ControllerSettingsButtons": "Buttons",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Directional Pad",
"ControllerSettingsDPadUp": "Amunt",
"ControllerSettingsDPadDown": "Avall",
"ControllerSettingsDPadLeft": "Esquerra",
"ControllerSettingsDPadRight": "Dreta",
"ControllerSettingsStickButton": "Botó",
"ControllerSettingsStickUp": "Amunt",
"ControllerSettingsStickDown": "Avall",
"ControllerSettingsStickLeft": "Esquerra",
"ControllerSettingsStickRight": "Dreta",
"ControllerSettingsStickStick": "Palanca",
"ControllerSettingsStickInvertXAxis": "Invert Stick X",
"ControllerSettingsStickInvertYAxis": "Invert Stick Y",
"ControllerSettingsStickDeadzone": "Zona morta:",
"ControllerSettingsLStick": "Palanca esquerra",
"ControllerSettingsRStick": "Right Stick",
"ControllerSettingsTriggersLeft": "Triggers Left",
"ControllerSettingsTriggersRight": "Triggers Right",
"ControllerSettingsTriggersButtonsLeft": "Trigger Buttons Left",
"ControllerSettingsTriggersButtonsRight": "Trigger Buttons Right",
"ControllerSettingsTriggers": "Gallets",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Buttons Left",
"ControllerSettingsExtraButtonsRight": "Buttons Right",
"ControllerSettingsMisc": "Miscellaneous",
"ControllerSettingsTriggerThreshold": "Trigger Threshold:",
"ControllerSettingsMotion": "Moviment",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Use CemuHook compatible motion",
"ControllerSettingsMotionControllerSlot": "Controller Slot:",
"ControllerSettingsMotionMirrorInput": "Mirror Input",
"ControllerSettingsMotionRightJoyConSlot": "Right JoyCon Slot:",
"ControllerSettingsMotionServerHost": "Server Host:",
"ControllerSettingsMotionGyroSensitivity": "Gyro Sensitivity:",
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
"ControllerSettingsSave": "Desar",
"ControllerSettingsClose": "Tancar",
"KeyUnknown": "Unknown",
"KeyShiftLeft": "Majúscules esquerra",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Control Esquerra",
"KeyMacControlLeft": "⌃ Esquerra",
"KeyControlRight": "Control dret",
"KeyMacControlRight": "⌃ Right",
"KeyAltLeft": "Alt Esquerra",
"KeyMacAltLeft": "⌥ Esquerra",
"KeyAltRight": "Alt Dreta",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Esquerra",
"KeyMacWinLeft": "⌘ Esquerra",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "Menú",
"KeyUp": "Amunt",
"KeyDown": "Avall",
"KeyLeft": "Esquerra",
"KeyRight": "Dreta",
"KeyEnter": "Enter",
"KeyEscape": "Sortir",
"KeySpace": "Espai",
"KeyTab": "Tabulador",
"KeyBackSpace": "Tabulador",
"KeyInsert": "Inserir",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Pàgina avall",
"KeyHome": "Inici",
"KeyEnd": "Fi",
"KeyCapsLock": "Bloquejar majúscules",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pausa",
"KeyNumLock": "Bloc numèric",
"KeyClear": "Netejar",
"KeyKeypad0": "Teclat numèric 0",
"KeyKeypad1": "Teclat numèric 1",
"KeyKeypad2": "Teclat numèric 2",
"KeyKeypad3": "Teclat numèric 3",
"KeyKeypad4": "Teclat numèric 4",
"KeyKeypad5": "Teclat numèric 5",
"KeyKeypad6": "Teclat numèric 6",
"KeyKeypad7": "Teclat numèric 7",
"KeyKeypad8": "Teclat numèric 8",
"KeyKeypad9": "Teclat numèric 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Tecla numèric afegir",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Unbound",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Amunt",
"GamepadDpadDown": "Avall",
"GamepadDpadLeft": "Esquerra",
"GamepadDpadRight": "Dreta",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guía",
"GamepadMisc1": "Miscel·lània",
"GamepadPaddle1": "Palanca 1",
"GamepadPaddle2": "Palanca 2",
"GamepadPaddle3": "Palanca 3",
"GamepadPaddle4": "Palanca 4",
"GamepadTouchpad": "Panell tàctil",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Palanca esquerra",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Selected User Profile:",
"UserProfilesSaveProfileName": "Save Profile Name",
"UserProfilesChangeProfileImage": "Change Profile Image",
"UserProfilesAvailableUserProfiles": "Available User Profiles:",
"UserProfilesAddNewProfile": "Create Profile",
"UserProfilesDelete": "Delete",
"UserProfilesClose": "Tancar",
"ProfileNameSelectionWatermark": "Choose a nickname",
"ProfileImageSelectionTitle": "Profile Image Selection",
"ProfileImageSelectionHeader": "Choose a profile Image",
"ProfileImageSelectionNote": "You may import a custom profile image, or select an avatar from system firmware",
"ProfileImageSelectionImportImage": "Import Image File",
"ProfileImageSelectionSelectAvatar": "Select Firmware Avatar",
"InputDialogTitle": "Input Dialog",
"InputDialogOk": "Acceptar",
"InputDialogCancel": "Cancel",
"InputDialogAddNewProfileTitle": "Choose the Profile Name",
"InputDialogAddNewProfileHeader": "Please Enter a Profile Name",
"InputDialogAddNewProfileSubtext": "(Max Length: {0})",
"AvatarChoose": "Choose Avatar",
"AvatarSetBackgroundColor": "Set Background Color",
"AvatarClose": "Tancar",
"ControllerSettingsLoadProfileToolTip": "Load Profile",
"ControllerSettingsAddProfileToolTip": "Add Profile",
"ControllerSettingsRemoveProfileToolTip": "Remove Profile",
"ControllerSettingsSaveProfileToolTip": "Save Profile",
"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuRunApplication": "Run Application",
"GameListContextMenuToggleFavorite": "Toggle Favorite",
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
"SettingsTabGeneralTheme": "Theme:",
"SettingsTabGeneralThemeAuto": "Automàtic",
"SettingsTabGeneralThemeDark": "Fosc",
"SettingsTabGeneralThemeLight": "Clar",
"ControllerSettingsConfigureGeneral": "Configurar",
"ControllerSettingsRumble": "Rumble",
"ControllerSettingsRumbleStrongMultiplier": "Strong Rumble Multiplier",
"ControllerSettingsRumbleWeakMultiplier": "Weak Rumble Multiplier",
"DialogMessageSaveNotAvailableMessage": "There is no savedata for {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
"DialogConfirmationTitle": "Ryujinx - Confirmation",
"DialogUpdaterTitle": "Ryujinx - Updater",
"DialogErrorTitle": "Ryujinx - Error",
"DialogWarningTitle": "Ryujinx - Warning",
"DialogExitTitle": "Ryujinx - Exit",
"DialogErrorMessage": "Ryujinx has encountered an error",
"DialogExitMessage": "Are you sure you want to close Ryujinx?",
"DialogExitSubMessage": "All unsaved data will be lost!",
"DialogMessageCreateSaveErrorMessage": "There was an error creating the specified savedata: {0}",
"DialogMessageFindSaveErrorMessage": "There was an error finding the specified savedata: {0}",
"FolderDialogExtractTitle": "Choose the folder to extract into",
"DialogNcaExtractionMessage": "Extracting {0} section from {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA Section Extractor",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extraction failure. The main NCA was not present in the selected file.",
"DialogNcaExtractionCheckLogErrorMessage": "Extraction failure. Read the log file for further information.",
"DialogNcaExtractionSuccessMessage": "Extraction completed successfully.",
"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
"DialogUpdaterCancelUpdateMessage": "Cancelling Update!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "You are already using the most updated version of Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the received Ryujinx version from Github Release.",
"DialogUpdaterDownloadingMessage": "Downloading Update...",
"DialogUpdaterExtractionMessage": "Extracting Update...",
"DialogUpdaterRenamingMessage": "Renaming Update...",
"DialogUpdaterAddingFilesMessage": "Adding New Update...",
"DialogUpdaterCompleteMessage": "Update Complete!",
"DialogUpdaterRestartMessage": "Do you want to restart Ryujinx now?",
"DialogUpdaterNoInternetMessage": "You are not connected to the Internet!",
"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.",
"DialogRestartRequiredMessage": "Restart Required",
"DialogThemeRestartMessage": "Theme has been saved. A restart is needed to apply the theme.",
"DialogThemeRestartSubMessage": "Do you want to restart",
"DialogFirmwareInstallEmbeddedMessage": "Would you like to install the firmware embedded in this game? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "No Firmware Installed",
"DialogFirmwareInstalledMessage": "Firmware {0} was installed",
"DialogInstallFileTypesSuccessMessage": "Successfully installed file types!",
"DialogInstallFileTypesErrorMessage": "Failed to install file types.",
"DialogUninstallFileTypesSuccessMessage": "Successfully uninstalled file types!",
"DialogUninstallFileTypesErrorMessage": "Failed to uninstall file types.",
"DialogOpenSettingsWindowLabel": "Open Settings Window",
"DialogControllerAppletTitle": "Controller Applet",
"DialogMessageDialogErrorExceptionMessage": "Error displaying Message Dialog: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Error displaying Software Keyboard: {0}",
"DialogErrorAppletErrorExceptionMessage": "Error displaying ErrorApplet Dialog: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nFor more information on how to fix this error, follow our Setup Guide.",
"DialogUserErrorDialogTitle": "Ryujinx Error ({0})",
"DialogAmiiboApiTitle": "API de AMiibo",
"DialogAmiiboApiFailFetchMessage": "An error occured while fetching information from the API.",
"DialogAmiiboApiConnectErrorMessage": "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.",
"DialogProfileInvalidProfileErrorMessage": "Profile {0} is incompatible with the current input configuration system.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Default Profile can not be overwritten",
"DialogProfileDeleteProfileTitle": "Deleting Profile",
"DialogProfileDeleteProfileMessage": "This action is irreversible, are you sure you want to continue?",
"DialogWarning": "Warning",
"DialogPPTCDeletionMessage": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
"DialogPPTCDeletionErrorMessage": "Error purging PPTC cache at {0}: {1}",
"DialogShaderDeletionMessage": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx has encountered an error",
"DialogInvalidTitleIdErrorMessage": "UI error: The selected game did not have a valid title ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "A valid system firmware was not found in {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Install Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "System version {0} will be installed.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nThis will replace the current system version {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nDo you want to continue?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installing firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "System version {0} successfully installed.",
"DialogUserProfileDeletionWarningMessage": "There would be no other profiles to be opened if selected profile is deleted",
"DialogUserProfileDeletionConfirmMessage": "Do you want to delete the selected profile",
"DialogUserProfileUnsavedChangesTitle": "Warning - Unsaved Changes",
"DialogUserProfileUnsavedChangesMessage": "You have made changes to this user profile that have not been saved.",
"DialogUserProfileUnsavedChangesSubMessage": "Do you want to discard your changes?",
"DialogControllerSettingsModifiedConfirmMessage": "The current controller settings has been updated.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Do you want to save?",
"DialogLoadFileErrorMessage": "{0}. Errored File: {1}",
"DialogModAlreadyExistsMessage": "Mod already exists",
"DialogModInvalidMessage": "The specified directory does not contain a mod!",
"DialogModDeleteNoParentMessage": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
"DialogDlcNoDlcErrorMessage": "The specified file does not contain a DLC for the selected title!",
"DialogPerformanceCheckLoggingEnabledMessage": "You have trace logging enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "You have shader dumping enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
"DialogLoadAppGameAlreadyLoadedMessage": "A game has already been loaded",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Please stop emulation or close the emulator before launching another game.",
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
"SettingsTabGraphicsFeaturesOptions": "Funcionalitats",
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
"CommonAuto": "Automàtic",
"CommonOff": "Desactivar",
"CommonOn": "Activat",
"InputDialogYes": "Sí",
"InputDialogNo": "No",
"DialogProfileInvalidProfileNameErrorMessage": "The file name contains invalid characters. Please try again.",
"MenuBarOptionsPauseEmulation": "Pausa",
"MenuBarOptionsResumeEmulation": "Resume",
"AboutUrlTooltipMessage": "Click to open the Ryujinx website in your default browser.",
"AboutDisclaimerMessage": "Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.",
"AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.",
"AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.",
"AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.",
"AboutTwitterUrlTooltipMessage": "Click to open the Ryujinx Twitter page in your default browser.",
"AboutRyujinxAboutTitle": "About:",
"AboutRyujinxAboutContent": "Ryujinx is an emulator for the Nintendo Switch™.\nPlease support us on Patreon.\nGet all the latest news on our Twitter or Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.",
"AboutRyujinxMaintainersTitle": "Maintained By:",
"AboutRyujinxMaintainersContentTooltipMessage": "Click to open the Contributors page in your default browser.",
"AboutRyujinxSupprtersTitle": "Supported on Patreon By:",
"AmiiboSeriesLabel": "Amiibo Series",
"AmiiboCharacterLabel": "Caràcter",
"AmiiboScanButtonLabel": "Scan It",
"AmiiboOptionsShowAllLabel": "Show All Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Use Random tag Uuid",
"DlcManagerTableHeadingEnabledLabel": "Enabled",
"DlcManagerTableHeadingTitleIdLabel": "ID del títol",
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
"DlcManagerTableHeadingFullPathLabel": "Camí complet",
"DlcManagerRemoveAllButton": "Eliminar-ho tot",
"DlcManagerEnableAllButton": "Activar-ho tot",
"DlcManagerDisableAllButton": "Disable All",
"ModManagerDeleteAllButton": "Esborrar-ho tot",
"MenuBarOptionsChangeLanguage": "Change Language",
"MenuBarShowFileTypes": "Show File Types",
"CommonSort": "Ordenar",
"CommonShowNames": "Mostra els noms",
"CommonFavorite": "Preferit",
"OrderAscending": "Ascendent",
"OrderDescending": "Descendent",
"SettingsTabGraphicsFeatures": "Features & Enhancements",
"ErrorWindowTitle": "Error Window",
"ToggleDiscordTooltip": "Choose whether or not to display Ryujinx on your \"currently playing\" Discord activity",
"AddGameDirBoxTooltip": "Enter a game directory to add to the list",
"AddGameDirTooltip": "Add a game directory to the list",
"RemoveGameDirTooltip": "Remove selected game directory",
"CustomThemeCheckTooltip": "Use a custom Avalonia theme for the GUI to change the appearance of the emulator menus",
"CustomThemePathTooltip": "Path to custom GUI theme",
"CustomThemeBrowseTooltip": "Browse for a custom GUI theme",
"DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
"RegionTooltip": "Change System Region",
"LanguageTooltip": "Change System Language",
"TimezoneTooltip": "Change System TimeZone",
"TimeTooltip": "Change System Time",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
"UseHypervisorTooltip": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
"ErrorLogTooltip": "Prints error log messages in the console. Does not affect performance.",
"TraceLogTooltip": "Prints trace log messages in the console. Does not affect performance.",
"GuestLogTooltip": "Prints guest log messages in the console. Does not affect performance.",
"FileAccessLogTooltip": "Prints file access log messages in the console.",
"FSAccessLogModeTooltip": "Enables FS access log output to the console. Possible modes are 0-3",
"DeveloperOptionTooltip": "Use with care",
"OpenGlLogLevel": "Requires appropriate log levels enabled",
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
"LoadApplicationFileTooltip": "Open a file explorer to choose a Switch compatible file to load",
"LoadApplicationFolderTooltip": "Open a file explorer to choose a Switch compatible, unpacked application to load",
"OpenRyujinxFolderTooltip": "Open Ryujinx filesystem folder",
"OpenRyujinxLogsTooltip": "Opens the folder where logs are written to",
"ExitTooltip": "Exit Ryujinx",
"OpenSettingsTooltip": "Open settings window",
"OpenProfileManagerTooltip": "Open User Profiles Manager window",
"StopEmulationTooltip": "Stop emulation of the current game and return to game selection",
"CheckUpdatesTooltip": "Check for updates to Ryujinx",
"OpenAboutTooltip": "Open About Window",
"GridSize": "Mida de la graella",
"GridSizeTooltip": "Change the size of grid items",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazilian Portuguese",
"AboutRyujinxContributorsButtonHeader": "See All Contributors",
"SettingsTabSystemAudioVolume": "Volum: ",
"AudioVolumeTooltip": "Change Audio Volume",
"SettingsTabSystemEnableInternetAccess": "Guest Internet Access/LAN Mode",
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
"GameListContextMenuManageCheatToolTip": "Manage Cheats",
"GameListContextMenuManageCheat": "Manage Cheats",
"GameListContextMenuManageModToolTip": "Manage Mods",
"GameListContextMenuManageMod": "Manage Mods",
"ControllerSettingsStickRange": "Range:",
"DialogStopEmulationTitle": "Ryujinx - Stop Emulation",
"DialogStopEmulationMessage": "Are you sure you want to stop emulation?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "So",
"SettingsTabNetwork": "Network",
"SettingsTabNetworkConnection": "Network Connection",
"SettingsTabCpuCache": "Memòria intermèdia de CPU",
"SettingsTabCpuMemory": "Mode de la CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Please update Ryujinx via FlatHub.",
"UpdaterDisabledWarningTitle": "Updater Disabled!",
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
"IconSize": "Mida de les icones",
"IconSizeTooltip": "Change the size of game icons",
"MenuBarOptionsShowConsole": "Show Console",
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
"UserErrorNoKeys": "Keys not found",
"UserErrorNoFirmware": "Firmware not found",
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
"UserErrorApplicationNotFound": "Application not found",
"UserErrorUnknown": "Unknown error",
"UserErrorUndefined": "Undefined error",
"UserErrorNoKeysDescription": "Ryujinx was unable to find your 'prod.keys' file",
"UserErrorNoFirmwareDescription": "Ryujinx was unable to find any firmwares installed",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
"UserErrorApplicationNotFoundDescription": "Ryujinx couldn't find a valid application at the given path.",
"UserErrorUnknownDescription": "An unknown error occured!",
"UserErrorUndefinedDescription": "An undefined error occured! This shouldn't happen, please contact a dev!",
"OpenSetupGuideMessage": "Open the Setup Guide",
"NoUpdate": "No hi ha actualitzacions",
"TitleUpdateVersionLabel": "Version {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Paquet:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "Tots els tipus",
"Never": "Mai",
"SwkbdMinCharacters": "Must be at least {0} characters long",
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard",
"SoftwareKeyboardModeNumeric": "Must be 0-9 or '.' only",
"SoftwareKeyboardModeAlphabet": "Must be non CJK-characters only",
"SoftwareKeyboardModeASCII": "Must be ASCII text only",
"ControllerAppletControllers": "Supported Controllers:",
"ControllerAppletPlayers": "Jugadors:",
"ControllerAppletDescription": "Your current configuration is invalid. Open settings and reconfigure your inputs.",
"ControllerAppletDocked": "Docked mode set. Handheld control should be disabled.",
"UpdaterRenaming": "Renaming Old Files...",
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
"UpdaterAddingFiles": "Adding New Files...",
"UpdaterExtracting": "Extracting Update...",
"UpdaterDownloading": "Downloading Update...",
"Game": "Joc",
"Docked": "Docked",
"Handheld": "Portàtil",
"ConnectionError": "Connection Error.",
"AboutPageDeveloperListMore": "{0} and more...",
"ApiError": "Error d'API.",
"LoadingHeading": "Loading {0}",
"CompilingPPTC": "Compiling PTC",
"CompilingShaders": "Compiling Shaders",
"AllKeyboards": "All keyboards",
"OpenFileDialogTitle": "Select a supported file to open",
"OpenFolderDialogTitle": "Select a folder with an unpacked game",
"AllSupportedFormats": "All Supported Formats",
"RyujinxUpdater": "Ryujinx Updater",
"SettingsTabHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysToggleVsyncHotkey": "Toggle VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Screenshot:",
"SettingsTabHotkeysShowUiHotkey": "Mostrar interfície:",
"SettingsTabHotkeysPauseHotkey": "Pause:",
"SettingsTabHotkeysToggleMuteHotkey": "Silenciar:",
"ControllerMotionTitle": "Motion Control Settings",
"ControllerRumbleTitle": "Rumble Settings",
"SettingsSelectThemeFileDialogTitle": "Select Theme File",
"SettingsXamlThemeFile": "Xaml Theme File",
"AvatarWindowTitle": "Manage Accounts - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Unknown",
"Usage": "Ús",
"Writable": "Escrivible",
"SelectDlcDialogTitle": "Select DLC files",
"SelectUpdateDialogTitle": "Select update files",
"SelectModDialogTitle": "Select mod directory",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"BuildId": "ID de compilació:",
"DlcWindowHeading": "{0} Downloadable Content(s)",
"ModWindowHeading": "{0} Mods",
"UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel",
"Save": "Desar",
"Discard": "Discard",
"Paused": "Paused",
"UserProfilesSetProfileImage": "Set Profile Image",
"UserProfileEmptyNameError": "Name is required",
"UserProfileNoImageError": "Profile image must be set",
"GameUpdateWindowHeading": "Manage Updates for {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
"UserProfilesName": "Nom:",
"UserProfilesUserId": "ID d'usuari:",
"SettingsTabGraphicsBackend": "Graphics Backend",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
"VolumeShort": "Volum",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",
"IrreversibleActionNote": "This action is not reversible.",
"SaveManagerHeading": "Manage Saves for {0} ({1})",
"SaveManagerTitle": "Save Manager",
"Name": "Nom",
"Size": "Mida",
"Search": "Search",
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
"Recover": "Recover",
"UserProfilesRecoverHeading": "Saves were found for the following accounts",
"UserProfilesRecoverEmptyList": "No profiles to recover",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Scaling Filter:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilineal",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Àrea",
"GraphicsScalingFilterLevelLabel": "Nivell",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA Baix",
"SmaaMedium": "SMAA Medium",
"SmaaHigh": "SMAA Alt",
"SmaaUltra": "SMAA Ultra",
"UserEditorTitle": "Editar usuari",
"UserEditorTitleCreate": "Create User",
"SettingsTabNetworkInterface": "Network Interface:",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Default",
"PackagingShaders": "Packaging Shaders",
"AboutChangelogButton": "View Changelog on GitHub",
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
"SettingsTabNetworkMultiplayer": "Multiplayer",
"MultiplayerMode": "Mode:",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Deshabilitat",
"MultiplayerModeLdnMitm": "Mode multijugador amb xarxa LDN"
}

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@@ -1,785 +0,0 @@
{
"Language": "Čeština",
"MenuBarFileOpenApplet": "Otevřít Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Otevřít Applet editoru Mii v samostatném režimu",
"SettingsTabInputDirectMouseAccess": "Přístup přímo myší",
"SettingsTabSystemMemoryManagerMode": "Režim správy paměti:",
"SettingsTabSystemMemoryManagerModeSoftware": "Softwarový",
"SettingsTabSystemMemoryManagerModeHost": "Hostitel (rychlý)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Nekontrolovaný hostitel (nejrychlejší, riskantní)",
"SettingsTabSystemUseHypervisor": "Použít Hypervizor",
"MenuBarFile": "_Soubor",
"MenuBarFileOpenFromFile": "_Načíst aplikaci ze souboru",
"MenuBarFileOpenFromFileError": "Ve vybraném souboru nebyly nalezeny žádné aplikace.",
"MenuBarFileOpenUnpacked": "Načíst _rozbalenou hru",
"MenuBarFileOpenEmuFolder": "Otevřít složku Ryujinx",
"MenuBarFileOpenLogsFolder": "Otevřít složku s logy",
"MenuBarFileExit": "_Ukončit",
"MenuBarOptions": "_Možnosti",
"MenuBarOptionsToggleFullscreen": "Režim celé obrazovky",
"MenuBarOptionsStartGamesInFullscreen": "Spuštět hry v režimu celé obrazovky",
"MenuBarOptionsStopEmulation": "Ukončit emulaci",
"MenuBarOptionsSettings": "_Nastavení",
"MenuBarOptionsManageUserProfiles": "_Spravovat uživatelské profily",
"MenuBarActions": "_Akce",
"MenuBarOptionsSimulateWakeUpMessage": "Simulovat zprávu probuzení",
"MenuBarActionsScanAmiibo": "Naskenovat Amiibo",
"MenuBarTools": "_Nástroje",
"MenuBarToolsInstallFirmware": "Nainstalovat firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Nainstalovat firmware z XCI nebo ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Nainstalovat firmware z adresáře",
"MenuBarToolsManageFileTypes": "Spravovat typy souborů",
"MenuBarToolsInstallFileTypes": "Nainstalovat typy souborů",
"MenuBarToolsUninstallFileTypes": "Odinstalovat typy souborů",
"MenuBarView": "_Zobrazit",
"MenuBarViewWindow": "Velikost okna",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Nápověda",
"MenuBarHelpCheckForUpdates": "Zkontrolovat aktualizace",
"MenuBarHelpAbout": "O aplikaci",
"MenuSearch": "Hledat...",
"GameListHeaderFavorite": "Oblíbené",
"GameListHeaderIcon": "Ikona",
"GameListHeaderApplication": "Název",
"GameListHeaderDeveloper": "Vývojář",
"GameListHeaderVersion": "Verze",
"GameListHeaderTimePlayed": "Doba hraní",
"GameListHeaderLastPlayed": "Naposledy hráno",
"GameListHeaderFileExtension": "Přípona souboru",
"GameListHeaderFileSize": "Velikost souboru",
"GameListHeaderPath": "Cesta",
"GameListContextMenuOpenUserSaveDirectory": "Otevřít adresář s uloženými daty uživatelů",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Otevře adresář, který obsahuje uložená data uživatele pro aplikaci",
"GameListContextMenuOpenDeviceSaveDirectory": "Otevřít adresář s uloženými daty zařízení",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Otevře adresář, který obsahuje uložená data zařízení pro aplikaci",
"GameListContextMenuOpenBcatSaveDirectory": "Otevřít adresář s uloženými daty BCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Otevře adresář, který obsahuje uložená data BCAT pro aplikaci",
"GameListContextMenuManageTitleUpdates": "Spravovat aktualizace titulu",
"GameListContextMenuManageTitleUpdatesToolTip": "Otevře okno správy aktualizací titulu",
"GameListContextMenuManageDlc": "Spravovat DLC",
"GameListContextMenuManageDlcToolTip": "Otevře okno správy DLC titulu",
"GameListContextMenuCacheManagement": "Správa mezipaměti",
"GameListContextMenuCacheManagementPurgePptc": "Přidat do fronty obnovu PPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Vyvolá obnovení PPTC po startu při příštím spuštění hry",
"GameListContextMenuCacheManagementPurgeShaderCache": "Smazat mezipaměť shaderu",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Odstraní mezipaměť shaderu aplikace",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Otevřít adresář PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Otevře adresář, který obsahuje PPTC mezipaměť aplikace",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Otevřít adresář mezipaměti shaderu",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Otevře adresář, který obsahuje mezipaměť shaderu aplikace",
"GameListContextMenuExtractData": "Extrahovat data",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extrahovat sekci ExeFS z aktuální konfigurace aplikace (včetně aktualizací)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extrahovat sekci RomFS z aktuální konfigurace aplikace (včetně aktualizací)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extrahovat sekci loga z aktuální konfigurace aplikace (včetně aktualizací)",
"GameListContextMenuCreateShortcut": "Vytvořit zástupce aplikace",
"GameListContextMenuCreateShortcutToolTip": "Vytvořit zástupce na ploše, který spustí vybranou aplikaci",
"GameListContextMenuCreateShortcutToolTipMacOS": "Vytvořit zástupce v macOS složce Aplikace, která spustí vybranou aplikaci",
"GameListContextMenuOpenModsDirectory": "Otevřít adresář módů",
"GameListContextMenuOpenModsDirectoryToolTip": "Otevře adresář, který obsahuje módy aplikace",
"GameListContextMenuOpenSdModsDirectory": "Otevřít adresář módů Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Otevře alternativní adresář Atmosphere na SD kartě, který obsahuje módy aplikace. Užitečné pro módy, které jsou zabaleny pro skutečný hardware.",
"StatusBarGamesLoaded": "{0}/{1} her načteno",
"StatusBarSystemVersion": "Verze systému: {0}",
"LinuxVmMaxMapCountDialogTitle": "Detekován nízký limit pro mapování paměti",
"LinuxVmMaxMapCountDialogTextPrimary": "Chcete zvýšit hodnotu vm.max_map_count na {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "Některé hry se mohou pokusit vytvořit více mapování paměti, než je aktuálně povoleno. Ryujinx crashne, jakmile bude tento limit překročen.",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "Ano, do dalšího restartu",
"LinuxVmMaxMapCountDialogButtonPersistent": "Ano, natrvalo",
"LinuxVmMaxMapCountWarningTextPrimary": "Maximální počet mapování paměti je nižší, než je doporučeno.",
"LinuxVmMaxMapCountWarningTextSecondary": "Aktuální hodnota vm.max_map_count ({0}) je nižší než {1}. Některé hry se mohou pokusit vytvořit více mapování paměti, než je aktuálně povoleno. Ryujinx crashne, jakmile bude tento limit překročen.\n\nMožná budete chtít buď ručně zvýšit limit nebo nainstalovat pkexec, který umožňuje Ryujinxu vám s tím pomoci.",
"Settings": "Nastavení",
"SettingsTabGeneral": "Uživatelské rozhraní",
"SettingsTabGeneralGeneral": "Obecné",
"SettingsTabGeneralEnableDiscordRichPresence": "Povolit Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Zkontrolovat aktualizace při spuštění",
"SettingsTabGeneralShowConfirmExitDialog": "Zobrazovat dialog s potvrzením ukončení",
"SettingsTabGeneralRememberWindowState": "Pamatovat si velikost/pozici okna",
"SettingsTabGeneralHideCursor": "Skrýt kurzor:",
"SettingsTabGeneralHideCursorNever": "Nikdy",
"SettingsTabGeneralHideCursorOnIdle": "Při nečinnosti",
"SettingsTabGeneralHideCursorAlways": "Vždy",
"SettingsTabGeneralGameDirectories": "Adresáře s hrami",
"SettingsTabGeneralAdd": "Přidat",
"SettingsTabGeneralRemove": "Odebrat",
"SettingsTabSystem": "Systém",
"SettingsTabSystemCore": "Hlavní",
"SettingsTabSystemSystemRegion": "Region systému:",
"SettingsTabSystemSystemRegionJapan": "Japonsko",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Evropa",
"SettingsTabSystemSystemRegionAustralia": "Austrálie",
"SettingsTabSystemSystemRegionChina": "Čína",
"SettingsTabSystemSystemRegionKorea": "Korea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "Jazyk systému:",
"SettingsTabSystemSystemLanguageJapanese": "Japonština",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Americká angličtina",
"SettingsTabSystemSystemLanguageFrench": "Francouzština",
"SettingsTabSystemSystemLanguageGerman": "Němčina",
"SettingsTabSystemSystemLanguageItalian": "Italština",
"SettingsTabSystemSystemLanguageSpanish": "Španělština",
"SettingsTabSystemSystemLanguageChinese": "Čínština",
"SettingsTabSystemSystemLanguageKorean": "Korejština",
"SettingsTabSystemSystemLanguageDutch": "Nizozemština",
"SettingsTabSystemSystemLanguagePortuguese": "Portugalština",
"SettingsTabSystemSystemLanguageRussian": "Ruština",
"SettingsTabSystemSystemLanguageTaiwanese": "Tchajwanština",
"SettingsTabSystemSystemLanguageBritishEnglish": "Britská angličtina",
"SettingsTabSystemSystemLanguageCanadianFrench": "Kanadská francouzština",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latinskoamerická španělština",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Zjednodušená čínština",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Tradiční čínština",
"SettingsTabSystemSystemTimeZone": "Časová zóna systému:",
"SettingsTabSystemSystemTime": "Čas systému:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profilovaná mezipaměť trvalého překladu)",
"SettingsTabSystemEnableFsIntegrityChecks": "Kontroly integrity souborového systému",
"SettingsTabSystemAudioBackend": "Backend zvuku:",
"SettingsTabSystemAudioBackendDummy": "Fiktivní",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacky",
"SettingsTabSystemHacksNote": "Mohou způsobovat nestabilitu",
"SettingsTabSystemExpandDramSize": "Rozšířit DRAM na 8GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignorovat chybějící služby",
"SettingsTabGraphics": "Grafika",
"SettingsTabGraphicsAPI": "Grafické API",
"SettingsTabGraphicsEnableShaderCache": "Povolit mezipaměť shaderu",
"SettingsTabGraphicsAnisotropicFiltering": "Anizotropní filtrování:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Měřítko rozlišení:",
"SettingsTabGraphicsResolutionScaleCustom": "Vlastní (Nedoporučeno)",
"SettingsTabGraphicsResolutionScaleNative": "Nativní (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Nedoporučeno)",
"SettingsTabGraphicsAspectRatio": "Poměr stran:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Roztáhnout do okna",
"SettingsTabGraphicsDeveloperOptions": "Možnosti pro vývojáře",
"SettingsTabGraphicsShaderDumpPath": "Cesta pro dumpování grafických shaderů",
"SettingsTabLogging": "Logování",
"SettingsTabLoggingLogging": "Logování",
"SettingsTabLoggingEnableLoggingToFile": "Povolit logování do souboru",
"SettingsTabLoggingEnableStubLogs": "Povolit stub logy",
"SettingsTabLoggingEnableInfoLogs": "Povolit informační logy",
"SettingsTabLoggingEnableWarningLogs": "Povolit logy varování",
"SettingsTabLoggingEnableErrorLogs": "Povolit logy chyb",
"SettingsTabLoggingEnableTraceLogs": "Povolit trasovací logy",
"SettingsTabLoggingEnableGuestLogs": "Povolit logy hosta",
"SettingsTabLoggingEnableFsAccessLogs": "Povolit logy přístupů k souborovému systému",
"SettingsTabLoggingFsGlobalAccessLogMode": "Režim logování globálních přístupů k souborovému systému",
"SettingsTabLoggingDeveloperOptions": "Možnosti pro vývojáře",
"SettingsTabLoggingDeveloperOptionsNote": "VAROVÁNÍ: Sníží výkon",
"SettingsTabLoggingGraphicsBackendLogLevel": "Úroveň logování grafického backendu:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Žádné",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Chyby",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Zpomalení",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Vše",
"SettingsTabLoggingEnableDebugLogs": "Povolit logy pro ladění",
"SettingsTabInput": "Vstup",
"SettingsTabInputEnableDockedMode": "Dokovaný režim",
"SettingsTabInputDirectKeyboardAccess": "Přístup přímo klávesnicí",
"SettingsButtonSave": "Uložit",
"SettingsButtonClose": "Zavřít",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Zrušit",
"SettingsButtonApply": "Použít",
"ControllerSettingsPlayer": "Hráč",
"ControllerSettingsPlayer1": "Hráč 1",
"ControllerSettingsPlayer2": "Hráč 2",
"ControllerSettingsPlayer3": "Hráč 3",
"ControllerSettingsPlayer4": "Hráč 4",
"ControllerSettingsPlayer5": "Hráč 5",
"ControllerSettingsPlayer6": "Hráč 6",
"ControllerSettingsPlayer7": "Hráč 7",
"ControllerSettingsPlayer8": "Hráč 8",
"ControllerSettingsHandheld": "Handheld",
"ControllerSettingsInputDevice": "Vstupní zařízení",
"ControllerSettingsRefresh": "Obnovit",
"ControllerSettingsDeviceDisabled": "Deaktivováno",
"ControllerSettingsControllerType": "Typ ovladače",
"ControllerSettingsControllerTypeHandheld": "Handheld",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "Pár JoyConů",
"ControllerSettingsControllerTypeJoyConLeft": "Levý JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "Pravý JoyCon",
"ControllerSettingsProfile": "Profil",
"ControllerSettingsProfileDefault": "Výchozí",
"ControllerSettingsLoad": "Načíst",
"ControllerSettingsAdd": "Přidat",
"ControllerSettingsRemove": "Odebrat",
"ControllerSettingsButtons": "Tlačítka",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Směrový kříž",
"ControllerSettingsDPadUp": "Nahoru",
"ControllerSettingsDPadDown": "Dolů",
"ControllerSettingsDPadLeft": "Doleva",
"ControllerSettingsDPadRight": "Doprava",
"ControllerSettingsStickButton": "Tlačítko",
"ControllerSettingsStickUp": "Nahoru",
"ControllerSettingsStickDown": "Dolů",
"ControllerSettingsStickLeft": "Doleva",
"ControllerSettingsStickRight": "Doprava",
"ControllerSettingsStickStick": "Páčka",
"ControllerSettingsStickInvertXAxis": "Invertovat X souřadnici páčky",
"ControllerSettingsStickInvertYAxis": "Invertovat Y souřadnici páčky",
"ControllerSettingsStickDeadzone": "Mrtvá zóna:",
"ControllerSettingsLStick": "Levá páčka",
"ControllerSettingsRStick": "Pravá páčka",
"ControllerSettingsTriggersLeft": "Spouště vlevo",
"ControllerSettingsTriggersRight": "Spouště vpravo",
"ControllerSettingsTriggersButtonsLeft": "Tlačítka spouště vlevo",
"ControllerSettingsTriggersButtonsRight": "Tlačítka spouště vpravo",
"ControllerSettingsTriggers": "Spouště",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Tlačítka vlevo",
"ControllerSettingsExtraButtonsRight": "Tlačítka vpravo",
"ControllerSettingsMisc": "Ostatní",
"ControllerSettingsTriggerThreshold": "Práh spouště:",
"ControllerSettingsMotion": "Pohyb",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Použít pohyb kompatibilní s CemuHook",
"ControllerSettingsMotionControllerSlot": "Slot ovladače:",
"ControllerSettingsMotionMirrorInput": "Zrcadlit vstup",
"ControllerSettingsMotionRightJoyConSlot": "Slot pravého JoyConu:",
"ControllerSettingsMotionServerHost": "Server hostitele:",
"ControllerSettingsMotionGyroSensitivity": "Citlivost gyroskopu:",
"ControllerSettingsMotionGyroDeadzone": "Mrtvá zóna gyroskopu:",
"ControllerSettingsSave": "Uložit",
"ControllerSettingsClose": "Zavřít",
"KeyUnknown": "Neznámé",
"KeyShiftLeft": "Levý Shift",
"KeyShiftRight": "Pravý Shift",
"KeyControlLeft": "Levý Ctrl",
"KeyMacControlLeft": "Levý ⌃",
"KeyControlRight": "Pravý Ctrl",
"KeyMacControlRight": "Pravý ⌃",
"KeyAltLeft": "Levý Alt",
"KeyMacAltLeft": "Levý ⌥",
"KeyAltRight": "Pravý Alt",
"KeyMacAltRight": "Pravý ⌥",
"KeyWinLeft": "Levý ⊞",
"KeyMacWinLeft": "Levý ⌘",
"KeyWinRight": "Pravý ⊞",
"KeyMacWinRight": "Pravý ⌘",
"KeyMenu": "Menu",
"KeyUp": "Nahoru",
"KeyDown": "Dolů",
"KeyLeft": "Doleva",
"KeyRight": "Doprava",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Mezerník",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Numerická 0",
"KeyKeypad1": "Numerická 1",
"KeyKeypad2": "Numerická 2",
"KeyKeypad3": "Numerická 3",
"KeyKeypad4": "Numerická 4",
"KeyKeypad5": "Numerická 5",
"KeyKeypad6": "Numerická 6",
"KeyKeypad7": "Numerická 7",
"KeyKeypad8": "Numerická 8",
"KeyKeypad9": "Numerická 9",
"KeyKeypadDivide": "Numerické dělení",
"KeyKeypadMultiply": "Numerické násobení",
"KeyKeypadSubtract": "Numerické minus",
"KeyKeypadAdd": "Numerické plus",
"KeyKeypadDecimal": "Numerická tečka",
"KeyKeypadEnter": "Numerický enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Nenastaveno",
"GamepadLeftStick": "Tlačítko levé páčky",
"GamepadRightStick": "Tlačítko pravé páčky",
"GamepadLeftShoulder": "Levé tlačítko",
"GamepadRightShoulder": "Pravé tlačítko",
"GamepadLeftTrigger": "Levá spoušť",
"GamepadRightTrigger": "Pravá spoušť",
"GamepadDpadUp": "Nahoru",
"GamepadDpadDown": "Dolů",
"GamepadDpadLeft": "Doleva",
"GamepadDpadRight": "Doprava",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Ostatní",
"GamepadPaddle1": "Páčka 1",
"GamepadPaddle2": "Páčka 2",
"GamepadPaddle3": "Páčka 3",
"GamepadPaddle4": "Páčka 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Levá spoušť 0",
"GamepadSingleRightTrigger0": "Pravá spoušť 0",
"GamepadSingleLeftTrigger1": "Levá spoušť 1",
"GamepadSingleRightTrigger1": "Pravá spoušť 1",
"StickLeft": "Levá páčka",
"StickRight": "Pravá páčka",
"UserProfilesSelectedUserProfile": "Vybraný uživatelský profil:",
"UserProfilesSaveProfileName": "Uložit název profilu",
"UserProfilesChangeProfileImage": "Změnit profilový obrázek",
"UserProfilesAvailableUserProfiles": "Dostupné uživatelské profily:",
"UserProfilesAddNewProfile": "Vytvořit profil",
"UserProfilesDelete": "Smazat",
"UserProfilesClose": "Zavřít",
"ProfileNameSelectionWatermark": "Zvolte si přezdívku",
"ProfileImageSelectionTitle": "Výběr profilového obrázku",
"ProfileImageSelectionHeader": "Zvolte profilový obrázek",
"ProfileImageSelectionNote": "Můžete importovat vlastní profilový obrázek, nebo vybrat avatar z firmwaru systému",
"ProfileImageSelectionImportImage": "Importovat soubor obrázku",
"ProfileImageSelectionSelectAvatar": "Vybrat avatar z firmwaru",
"InputDialogTitle": "Dialogové okno vstupu",
"InputDialogOk": "OK",
"InputDialogCancel": "Zrušit",
"InputDialogAddNewProfileTitle": "Zvolte název profilu",
"InputDialogAddNewProfileHeader": "Zadejte prosím název profilu",
"InputDialogAddNewProfileSubtext": "(Maximální délka: {0})",
"AvatarChoose": "Vybrat avatar",
"AvatarSetBackgroundColor": "Nastavit barvu pozadí",
"AvatarClose": "Zavřít",
"ControllerSettingsLoadProfileToolTip": "Načíst profil",
"ControllerSettingsAddProfileToolTip": "Přidat profil",
"ControllerSettingsRemoveProfileToolTip": "Odebrat profil",
"ControllerSettingsSaveProfileToolTip": "Uložit profil",
"MenuBarFileToolsTakeScreenshot": "Pořídit snímek obrazovky",
"MenuBarFileToolsHideUi": "Skrýt UI",
"GameListContextMenuRunApplication": "Spustit aplikaci",
"GameListContextMenuToggleFavorite": "Přidat do/Odebrat z oblíbených",
"GameListContextMenuToggleFavoriteToolTip": "Přidat/Odebrat hře oblíbený status",
"SettingsTabGeneralTheme": "Motiv:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Tmavý",
"SettingsTabGeneralThemeLight": "Světlý",
"ControllerSettingsConfigureGeneral": "Konfigurovat",
"ControllerSettingsRumble": "Vibrace",
"ControllerSettingsRumbleStrongMultiplier": "Násobitel silných vibrací",
"ControllerSettingsRumbleWeakMultiplier": "Násobitel slabých vibrací",
"DialogMessageSaveNotAvailableMessage": "Pro {0} [{1:x16}] neexistují žádná uložená data",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Chcete vytvořit uložená data pro tuto hru?",
"DialogConfirmationTitle": "Ryujinx - Potvrzení",
"DialogUpdaterTitle": "Ryujinx - Aktualizátor",
"DialogErrorTitle": "Ryujinx - Chyba",
"DialogWarningTitle": "Ryujinx - Varování",
"DialogExitTitle": "Ryujinx - Ukončit",
"DialogErrorMessage": "Ryujinx narazil na chybu",
"DialogExitMessage": "Opravdu chcete zavřít Ryujinx?",
"DialogExitSubMessage": "Všechna neuložená data budou ztracena!",
"DialogMessageCreateSaveErrorMessage": "Při vytváření zadaných uložených dat došlo k chybě: {0}",
"DialogMessageFindSaveErrorMessage": "Při hledání zadaných uložených dat došlo k chybě: {0}",
"FolderDialogExtractTitle": "Vyberte složku, do které se bude extrahovat",
"DialogNcaExtractionMessage": "Extrahování {0} sekce z {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Extraktor NCA sekce",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extrakce selhala. Hlavní NCA ve vybraném souboru nebyl přítomen.",
"DialogNcaExtractionCheckLogErrorMessage": "Extrakce selhala. Pro další informace si přečtěte soubor logů.",
"DialogNcaExtractionSuccessMessage": "Extrakce byla úspěšně dokončena.",
"DialogUpdaterConvertFailedMessage": "Nepodařilo se převést aktuální verzi Ryujinxu.",
"DialogUpdaterCancelUpdateMessage": "Rušení aktualizace!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Již používáte nejaktualizovanější verzi Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Došlo k chybě při pokusu získat informace o vydání z GitHubu. To se může stát, pokud GitHub akce sestavují novou verzi. Zkuste to znovu za pár minut.",
"DialogUpdaterConvertFailedGithubMessage": "Nepodařilo se převést přijatou verzi Ryujinxu z Github vydání.",
"DialogUpdaterDownloadingMessage": "Stahování aktualizace...",
"DialogUpdaterExtractionMessage": "Rozbalování aktualizace...",
"DialogUpdaterRenamingMessage": "Přejmenovávání aktualizace...",
"DialogUpdaterAddingFilesMessage": "Přidávání nové aktualizace...",
"DialogUpdaterCompleteMessage": "Aktualizace dokončena!",
"DialogUpdaterRestartMessage": "Chcete nyní restartovat Ryujinx?",
"DialogUpdaterNoInternetMessage": "Nejste připojeni k internetu!",
"DialogUpdaterNoInternetSubMessage": "Ověřte prosím, zda máte funkční připojení k internetu!",
"DialogUpdaterDirtyBuildMessage": "Není možné aktualizovat pracovní sestavení Ryujinxu!",
"DialogUpdaterDirtyBuildSubMessage": "Pokud hledáte podporovanou verzi, stáhněte si Ryujinx na https://ryujinx.org/.",
"DialogRestartRequiredMessage": "Vyžadován restart",
"DialogThemeRestartMessage": "Motiv byl uložen. Restart je nutný pro aplikování motivu.",
"DialogThemeRestartSubMessage": "Chcete restartovat",
"DialogFirmwareInstallEmbeddedMessage": "Chcete nainstalovat firmware obsažený v této hře? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Nebyl nalezen žádný nainstalovaný firmware, ale Ryujinx byl schopen nainstalovat firmware {0} z poskytnuté hry.\nEmulátor se nyní spustí.",
"DialogFirmwareNoFirmwareInstalledMessage": "Není nainstalován žádný firmware",
"DialogFirmwareInstalledMessage": "Firmware {0} byl nainstalován",
"DialogInstallFileTypesSuccessMessage": "Typy souborů byly úspěšně nainstalovány!",
"DialogInstallFileTypesErrorMessage": "Nepodařilo se nainstalovat typy souborů.",
"DialogUninstallFileTypesSuccessMessage": "Typy souborů byly úspěšně odinstalovány!",
"DialogUninstallFileTypesErrorMessage": "Nepodařilo se odinstalovat typy souborů.",
"DialogOpenSettingsWindowLabel": "Otevřít okno nastavení",
"DialogControllerAppletTitle": "Applet ovladače",
"DialogMessageDialogErrorExceptionMessage": "Chyba při zobrazování dialogového okna se zprávou: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Chyba při zobrazování softwarové klávesnice: {0}",
"DialogErrorAppletErrorExceptionMessage": "Chyba při zobrazování ErrorApplet dialogového okna: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nDalší informace o tom, jak opravit tuto chybu, naleznete v našem průvodci nastavením.",
"DialogUserErrorDialogTitle": "Chyba Ryujinxu ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Nastala chyba při načítání informací z API.",
"DialogAmiiboApiConnectErrorMessage": "Nepodařilo se připojit k serveru Amiibo API. Služba může být mimo provoz nebo možná budete muset ověřit, že jste připojeni k internetu a online.",
"DialogProfileInvalidProfileErrorMessage": "Profil {0} je nekompatibilní s aktuálním konfiguračním systémem vstupu.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Výchozí profil nelze přepsat",
"DialogProfileDeleteProfileTitle": "Mazání profilu",
"DialogProfileDeleteProfileMessage": "Tato akce je nevratná, opravdu chcete pokračovat?",
"DialogWarning": "Varování",
"DialogPPTCDeletionMessage": "Chystáte se přidat do fronty obnovu PPTC při příštím spuštění:\n\n{0}\n\nOpravdu chcete pokračovat?",
"DialogPPTCDeletionErrorMessage": "Chyba při mazání PPTC mezipaměti na {0}: {1}",
"DialogShaderDeletionMessage": "Chystáte se odstranit mezipaměť shaderu pro:\n\n{0}\n\nOpravdu chcete pokračovat?",
"DialogShaderDeletionErrorMessage": "Chyba při mazání mezipaměti shaderu na {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx narazil na chybu",
"DialogInvalidTitleIdErrorMessage": "Chyba UI: Vybraná hra neměla platné ID titulu",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Platný firmware systému nebyl nalezen v {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Nainstalovat firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Bude nainstalována verze systému {0}.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nTen nahradí aktuální verzi systému {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "Chcete pokračovat?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Instalování firmwaru...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Verze systému {0} byla úspěšně nainstalována.",
"DialogUserProfileDeletionWarningMessage": "Nebyly by už žádné další profily k otevření, pokud by byl vybraný profil smazán",
"DialogUserProfileDeletionConfirmMessage": "Chcete odstranit vybraný profil",
"DialogUserProfileUnsavedChangesTitle": "Varování - Neuložené změny",
"DialogUserProfileUnsavedChangesMessage": "Provedli jste změny v tomto uživatelském profilu, které nebyly uloženy.",
"DialogUserProfileUnsavedChangesSubMessage": "Chcete zahodit vaše změny?",
"DialogControllerSettingsModifiedConfirmMessage": "Aktuální nastavení ovladače bylo aktualizováno.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Chcete uložit změny?",
"DialogLoadFileErrorMessage": "{0}. Chybný soubor: {1}",
"DialogModAlreadyExistsMessage": "Mód již existuje",
"DialogModInvalidMessage": "Zadaný adresář neobsahuje mód!",
"DialogModDeleteNoParentMessage": "Smazání se nezdařilo: Nepodařilo se najít nadřazený adresář módu \"{0}\"!",
"DialogDlcNoDlcErrorMessage": "Zvolený soubor neobsahuje DLC pro vybraný titul!",
"DialogPerformanceCheckLoggingEnabledMessage": "Máte zapnuté trasovací logy, které jsou navrženy pouze pro vývojáře.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Pro optimální výkon je doporučeno vypnout trasovací logy. Chcete trasovací logy vypnout hned?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Máte zapnuto dumpování shaderů, které je navrženo pouze pro vývojáře.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Pro optimální výkon je doporučeno vypnout dumpování shaderů. Chcete dumpování shaderů vypnout hned?",
"DialogLoadAppGameAlreadyLoadedMessage": "Hra již byla načtena",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Před spuštěním další hry zastavte emulaci nebo zavřete emulátor.",
"DialogUpdateAddUpdateErrorMessage": "Zvolený soubor neobsahuje aktualizaci pro vybraný titul!",
"DialogSettingsBackendThreadingWarningTitle": "Varování - Threading backendu",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx musí být restartován po změně této možnosti, aby se mohla plně aplikovat. V závislosti na vaší platformě budete možná muset při používání Ryujinxu ručně vypnout vlastní multithreading vašeho ovladače.",
"DialogModManagerDeletionWarningMessage": "Chystáte se odstranit mód: {0}\n\nOpravdu chcete pokračovat?",
"DialogModManagerDeletionAllWarningMessage": "Chystáte se odstranit všechny módy pro tento titul.\n\nOpravdu chcete pokračovat?",
"SettingsTabGraphicsFeaturesOptions": "Funkce",
"SettingsTabGraphicsBackendMultithreading": "Multithreading grafického backendu:",
"CommonAuto": "Auto",
"CommonOff": "Vypnuto",
"CommonOn": "Zapnuto",
"InputDialogYes": "Ano",
"InputDialogNo": "Ne",
"DialogProfileInvalidProfileNameErrorMessage": "Název souboru obsahuje neplatné znaky. Zkuste to prosím znovu.",
"MenuBarOptionsPauseEmulation": "Pozastavit",
"MenuBarOptionsResumeEmulation": "Pokračovat",
"AboutUrlTooltipMessage": "Kliknutím otevřete stránky Ryujinxu ve vašem výchozím prohlížeči.",
"AboutDisclaimerMessage": "Ryujinx nemá žádnou vazbu na Nintendo™,\nani na žádného z jejich partnerů.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) je použito\nv naší emulaci Amiibo.",
"AboutPatreonUrlTooltipMessage": "Kliknutím otevřete Patreon Ryujinxu ve vašem výchozím prohlížeči.",
"AboutGithubUrlTooltipMessage": "Kliknutím otevřete GitHub Ryujinxu ve vašem výchozím prohlížeči.",
"AboutDiscordUrlTooltipMessage": "Kliknutím otevřete pozvánku na Ryujinx Discord server ve vašem výchozím prohlížeči.",
"AboutTwitterUrlTooltipMessage": "Kliknutím otevřete Twitter Ryujinxu ve vašem výchozím prohlížeči.",
"AboutRyujinxAboutTitle": "O aplikaci:",
"AboutRyujinxAboutContent": "Ryujinx je emulátor Nintenda Switch™.\nPodpořte nás prosím na Patreonu.\nZískejte všechny čerstvé novinky na našem Twitteru nebo Discordu.\nVývojáři se zájmem o přispívání se mohou dozvědět více na našem GitHubu nebo Discordu.",
"AboutRyujinxMaintainersTitle": "Aplikaci vyvíjí:",
"AboutRyujinxMaintainersContentTooltipMessage": "Kliknutím otevřete stránku Přispěvatelů ve vašem výchozím prohlížeči.",
"AboutRyujinxSupprtersTitle": "Na Patreonu nás podporují:",
"AmiiboSeriesLabel": "Amiibo série",
"AmiiboCharacterLabel": "Postava",
"AmiiboScanButtonLabel": "Naskenovat",
"AmiiboOptionsShowAllLabel": "Zobrazit všechna Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Použít náhodný štítek Uuid",
"DlcManagerTableHeadingEnabledLabel": "Povoleno",
"DlcManagerTableHeadingTitleIdLabel": "ID Titulu",
"DlcManagerTableHeadingContainerPathLabel": "Cesta kontejneru",
"DlcManagerTableHeadingFullPathLabel": "Plná cesta",
"DlcManagerRemoveAllButton": "Odebrat vše",
"DlcManagerEnableAllButton": "Povolit vše",
"DlcManagerDisableAllButton": "Zakázat vše",
"ModManagerDeleteAllButton": "Odstranit vše",
"MenuBarOptionsChangeLanguage": "Změnit jazyk",
"MenuBarShowFileTypes": "Zobrazovat typy souborů",
"CommonSort": "Seřadit",
"CommonShowNames": "Zobrazovat názvy",
"CommonFavorite": "Oblíbené",
"OrderAscending": "Vzestupně",
"OrderDescending": "Sestupně",
"SettingsTabGraphicsFeatures": "Funkce a vylepšení",
"ErrorWindowTitle": "Okno chyby",
"ToggleDiscordTooltip": "Zvolte, zda zobrazovat Ryujinx v sekci \"aktuálně hraje\" na Discord aktivitě",
"AddGameDirBoxTooltip": "Zadejte adresář her pro přidání do seznamu",
"AddGameDirTooltip": "Přidat adresář her do seznamu",
"RemoveGameDirTooltip": "Odebrat vybraný adresář her",
"CustomThemeCheckTooltip": "Použít vlastní motiv Avalonia pro GUI ke změně vzhledu menu emulátoru",
"CustomThemePathTooltip": "Cesta k vlastnímu motivu GUI",
"CustomThemeBrowseTooltip": "Procházet pro vlastní motiv GUI",
"DockModeToggleTooltip": "Emulovaný systém v dokovaném režimu se bude chovat jako dokované Nintendo Switch. To zlepšuje kvalitu grafiky ve většině her. Naopak vypnutím této funkce se emulovaný systém bude chovat jako handheld Nintendo Switch, což sníží kvalitu grafiky.\n\nNakonfigurujte ovládání hráče 1, pokud plánujete použít dokovaný režim; nakonfigurujte handheld ovládání, pokud plánujete použít handheld režim.\n\nPonechte ZAPNUTO, pokud si nejste jistí.",
"DirectKeyboardTooltip": "Podpora přístupu přímo klávesnicí (HID). Poskytuje hře přístup k vaší klávesnici jako zařízení pro zadávání textu.\n\nFunguje pouze s hrami, které nativně podporují používání klávesnice na hardwaru Switche.\n\nPonechte VYPNUTO, pokud si nejste jistí.",
"DirectMouseTooltip": "Podpora přístupu přímo myší (HID). Poskytuje hře přístup k vaší myši jako zařízení pro ukazování.\n\nFunguje pouze s hrami, které nativně podporují ovládání myší na hardwaru Switche, což jsou pouze ojedinělé případy.\n\nPonechte VYPNUTO, pokud si nejste jistí.",
"RegionTooltip": "Změnit region systému",
"LanguageTooltip": "Změnit jazyk systému",
"TimezoneTooltip": "Změnit časovou zónu systému",
"TimeTooltip": "Změnit čas systému",
"VSyncToggleTooltip": "Vertikální synchronizace emulované konzole. V podstatě omezovač snímků za sekundu pro většinu her; vypnutí může způsobit, že hry poběží rychleji, nebo, že načítání obrazovky bude trvat déle nebo se úplně zasekne.\n\nLze přepnout ve hře pomocí klávesové zkratky dle vaší volby (F1 výchozí). Doporučujeme toto udělat, pokud plánujete synchronizaci vypnout.\n\nPonechte ZAPNUTO, pokud si nejste jistí.",
"PptcToggleTooltip": "Ukládá přeložené funkce JIT, aby nemusely být překládány pokaždé, když se hra načítá.\n\nSnižuje sekání a výrazně zrychluje časy spuštění po prvním spuštění hry.\n\nPonechte ZAPNUTO, pokud si nejste jistí.",
"FsIntegrityToggleTooltip": "Při spuštění hry se pokusí vyhledat poškozené soubory a pokud jsou nějaké nalezeny, zobrazí v logu chybu hashe.\n\nNemá žádný vliv na výkon a je určeno k řešení problémů.\n\nPonechte ZAPNUTO, pokud si nejste jistí.",
"AudioBackendTooltip": "Změní backend používaný k renderování zvuku.\n\nJe preferováno SDL2, zatímco OpenAL a SoundIO jsou používány jako záložní. Fiktivní bude bez zvuku.\n\nNastavte na SDL2, pokud si nejste jistí.",
"MemoryManagerTooltip": "Změnit, jak se paměť hosta mapuje a jak se k ní přistupuje. Výrazně ovlivňuje výkon emulovaného CPU.\n\nNastavte na NEKONTROLOVANÝ HOST, pokud si nejste jistí.",
"MemoryManagerSoftwareTooltip": "Použijte softwarovou tabulku pro překlad adres. Největší přesnost, ale nejpomalejší výkon.",
"MemoryManagerHostTooltip": "Přímo mapovat paměť v adresovém prostoru hostitele. Mnohem rychlejší JIT kompilace a běh.",
"MemoryManagerUnsafeTooltip": "Přímo mapovat paměť, ale před přístupem nemaskovat adresu v adresovém prostoru hosta. Rychlejší, ale za cenu bezpečnosti. Hostovaná aplikace má přístup k paměti kdekoli v Ryujinxu, takže v tomto režimu spuštějte pouze programy, kterým důvěřujete.",
"UseHypervisorTooltip": "Použít Hypervizor namísto JIT. Výrazně zlepšuje výkon, pokud je dostupný, ale může být nestabilní v jeho současném stavu.",
"DRamTooltip": "Využívá alternativního paměťového režimu s 8GiB DRAM k napodobení vývojového modelu Switch.\n\nToto je užitečné pouze pro balíčky textur s vyšším rozlišením nebo pro módy poskytující rozlišení 4k. NEZLEPŠUJE výkon.\n\nPonechte VYPNUTO, pokud si nejste jistí.",
"IgnoreMissingServicesTooltip": "Ignoruje nenaimplementované služby Horizon OS. To může pomoci pro obcházení crashů při spouštění určitých her.\n\nPonechte VYPNUTO, pokud si nejste jistí.",
"GraphicsBackendThreadingTooltip": "Provádí příkazy grafického backendu na druhém vlákně.\n\nZrychluje kompilaci shaderů, snižuje sekání a zlepšuje výkon na GPU ovladačích bez jejich vlastní podpory vícevláknového zpracování. Mírně lepší výkon na ovladačích s podporou vícevláknového zpracování.\n\nNastavte na AUTO, pokud si nejste jistí.",
"GalThreadingTooltip": "Provádí příkazy grafického backendu na druhém vlákně.\n\nZrychluje kompilaci shaderů, snižuje sekání a zlepšuje výkon na GPU ovladačích bez jejich vlastní podpory vícevláknového zpracování. Mírně lepší výkon na ovladačích s podporou vícevláknového zpracování.\n\nNastavte na AUTO, pokud si nejste jistí.",
"ShaderCacheToggleTooltip": "Uloží mezipaměť shaderu na disk, což snižuje sekání při následných spuštěních.\n\nPonechte ZAPNUTO, pokud si nejste jistí.",
"ResolutionScaleTooltip": "Vynásobí rozlišení, ve kterém se hra vykresluje.\n\nNěkolik her s tímto nastavením nemusí fungovat a mohou vypadat rozpixelovaně, i když je rozlišení zvýšeno; pro takové hry možná budete muset vyhledat módy, které odstraňují vyhlazování hran nebo zvyšují jejich vnitřní vykreslovací rozlišení. Při používáním tohoto druhého typu módu budete pravděpodobně chtít vybrat Nativní.\n\nTuto možnost lze změnit, zatímco hra běží, kliknutím na tlačítko \"Použít\" níže; můžete jednoduše přesunout okno nastavení stranou a experimentovat tak dlouho, dokud nenajdete váš preferovaný vzhled hry.\n\nMějte na paměti, že 4x je až příliš pro prakticky jakýkoli systém.",
"ResolutionScaleEntryTooltip": "Měřítko rozlišení s desetinnými místy, třeba 1.5. Necelé faktory škálování mají větší pravděpodobnost způsobit problémy nebo crash.",
"AnisotropyTooltip": "Úroveň anizotropního filtrování. Nastavte na Auto pro použití hodnoty, kterou si vyžádá hra.",
"AspectRatioTooltip": "Poměr stran aplikován na okno vykreslovače.\n\nZměňte jej pouze, pokud používáte mód měnící poměr stran pro vaši hru, jinak bude grafika roztažena.\n\nPonechte 16:9, pokud si nejste jistí.",
"ShaderDumpPathTooltip": "Cesta pro dumpování grafických shaderů",
"FileLogTooltip": "Uloží logování z konzole do souboru logů na disk. Nemá vliv na výkon.",
"StubLogTooltip": "Vypisuje stub logy v konzoli. Nemá vliv na výkon.",
"InfoLogTooltip": "Vypisuje informační logy v konzoli. Nemá vliv na výkon.",
"WarnLogTooltip": "Vypisuje logy varování v konzoli. Nemá vliv na výkon.",
"ErrorLogTooltip": "Vypisuje logy chyb v konzoli. Nemá vliv na výkon.",
"TraceLogTooltip": "Vypisuje trasovací logy v konzoli. Nemá vliv na výkon.",
"GuestLogTooltip": "Vypisuje logy hosta v konzoli. Nemá vliv na výkon.",
"FileAccessLogTooltip": "Vypisuje logy přístupů k souborům do konzole.",
"FSAccessLogModeTooltip": "Povolí logování přístupů k souborovému systému do konzole. Možné režimy jsou 0-3",
"DeveloperOptionTooltip": "Používejte opatrně",
"OpenGlLogLevel": "Vyžaduje mít povolené odpovídající úrovně logů",
"DebugLogTooltip": "Vypisuje logy pro ladění do konzole.\n\nPoužijte toto pouze v případě, že vám výslovně dá pokyn člen personálu, protože to sníží čitelnost logů a zhorší výkon emulátoru.",
"LoadApplicationFileTooltip": "Otevřít průzkumníka souborů pro výběr souboru kompatibilního se Switchem k načtení",
"LoadApplicationFolderTooltip": "Otevřít průzkumníka souborů pro výběr rozbalené aplikace, kompatibilní se Switchem, k načtení",
"OpenRyujinxFolderTooltip": "Otevřít složku souborového systému Ryujinxu",
"OpenRyujinxLogsTooltip": "Otevře složku, do které se zapisují logy",
"ExitTooltip": "Ukončit Ryujinx",
"OpenSettingsTooltip": "Otevřít okno nastavení",
"OpenProfileManagerTooltip": "Otevřít okno správce uživatelských profilů",
"StopEmulationTooltip": "Zastavit emulaci aktuální hry a vrátit se na výběr her",
"CheckUpdatesTooltip": "Zkontrolovat aktualizace Ryujinxu",
"OpenAboutTooltip": "Otevřít okno \"O aplikaci\"",
"GridSize": "Velikost mřížky",
"GridSizeTooltip": "Změnit velikost položek mřížky",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazilská portugalština",
"AboutRyujinxContributorsButtonHeader": "Zobrazit všechny přispěvatele",
"SettingsTabSystemAudioVolume": "Hlasitost: ",
"AudioVolumeTooltip": "Změnit hlasitost zvuku",
"SettingsTabSystemEnableInternetAccess": "Přistup hosta k internetu/LAN režim",
"EnableInternetAccessTooltip": "Umožňuje emulované aplikaci připojit se k internetu.\n\nHry s LAN módem se mohou vzájemně k sobě připojit, pokud je tato možnost povolena a systémy jsou připojeny ke stejnému přístupovému bodu. To zahrnuje také reálné konzole.\n\nNEUMOŽŇUJE připojení se k Nintendo serverům. Může způsobit crash v určitých hrách, které se snaží připojit k Internetu.\n\nPonechte VYPNUTO, pokud si nejste jistí.",
"GameListContextMenuManageCheatToolTip": "Spravovat cheaty",
"GameListContextMenuManageCheat": "Spravovat cheaty",
"GameListContextMenuManageModToolTip": "Spravovat módy",
"GameListContextMenuManageMod": "Spravovat módy",
"ControllerSettingsStickRange": "Rozsah:",
"DialogStopEmulationTitle": "Ryujinx - Ukončit emulaci",
"DialogStopEmulationMessage": "Opravdu chcete ukončit emulaci?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Zvuk",
"SettingsTabNetwork": "Síť",
"SettingsTabNetworkConnection": "Síťové připojení",
"SettingsTabCpuCache": "Cache CPU",
"SettingsTabCpuMemory": "Režim CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Aktualizujte prosím Ryujinx přes FlatHub.",
"UpdaterDisabledWarningTitle": "Aktualizátor zakázán!",
"ControllerSettingsRotate90": "Otočit o 90° po směru hodinových ručiček",
"IconSize": "Velikost ikon",
"IconSizeTooltip": "Změnit velikost herních ikon",
"MenuBarOptionsShowConsole": "Zobrazit konzoli",
"ShaderCachePurgeError": "Chyba při mazání mezipaměti shaderu na {0}: {1}",
"UserErrorNoKeys": "Klíče nebyly nalezeny",
"UserErrorNoFirmware": "Firmware nebyl nalezen",
"UserErrorFirmwareParsingFailed": "Chyba při zpracování firmwaru",
"UserErrorApplicationNotFound": "Aplikace nebyla nalezena",
"UserErrorUnknown": "Neznámá chyba",
"UserErrorUndefined": "Nedefinovaná chyba",
"UserErrorNoKeysDescription": "Ryujinx nedokázal najít váš 'prod.keys' soubor",
"UserErrorNoFirmwareDescription": "Ryujinx nedokázal najít žádné nainstalované firmwary",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx nebyl schopen zpracovat poskytnutý firmware. To je obvykle způsobeno zastaralými klíči.",
"UserErrorApplicationNotFoundDescription": "Ryujinx nemohl najít platnou aplikaci v dané cestě.",
"UserErrorUnknownDescription": "Došlo k neznámé chybě!",
"UserErrorUndefinedDescription": "Došlo k nedefinované chybě! Toto by se nemělo stát, kontaktujte prosím vývojáře!",
"OpenSetupGuideMessage": "Otevřít průvodce nastavením",
"NoUpdate": "Žádná aktualizace",
"TitleUpdateVersionLabel": "Verze {0}",
"TitleBundledUpdateVersionLabel": "Obsažena: Verze {0}",
"TitleBundledDlcLabel": "Obsaženo:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Potvrzení",
"FileDialogAllTypes": "Všechny typy",
"Never": "Nikdy",
"SwkbdMinCharacters": "Musí být alespoň {0} znaků dlouhé",
"SwkbdMinRangeCharacters": "Musí být {0}-{1} znaků dlouhé",
"SoftwareKeyboard": "Softwarová klávesnice",
"SoftwareKeyboardModeNumeric": "Musí obsahovat pouze 0-9 nebo '.'",
"SoftwareKeyboardModeAlphabet": "Nesmí obsahovat žádné CJK znaky",
"SoftwareKeyboardModeASCII": "Musí obsahovat pouze ASCII text",
"ControllerAppletControllers": "Podporované ovladače:",
"ControllerAppletPlayers": "Hráči:",
"ControllerAppletDescription": "Vaše aktuální konfigurace je neplatná. Otevřete nastavení a znovu nastavte své vstupy ovladače.",
"ControllerAppletDocked": "Nastaven dokovaný režim. Handheld ovládání by mělo být vypnuto.",
"UpdaterRenaming": "Přejmenovávání starých souborů...",
"UpdaterRenameFailed": "Aktualizátor nemohl přejmenovat soubor: {0}",
"UpdaterAddingFiles": "Přidávání nových souborů...",
"UpdaterExtracting": "Rozbalování aktualizace...",
"UpdaterDownloading": "Stahování aktualizace...",
"Game": "Hra",
"Docked": "Dokovaný",
"Handheld": "Handheld",
"ConnectionError": "Chyba připojení.",
"AboutPageDeveloperListMore": "{0} a další...",
"ApiError": "Chyba API.",
"LoadingHeading": "Načítání {0}",
"CompilingPPTC": "Kompilace PTC",
"CompilingShaders": "Kompilace shaderů",
"AllKeyboards": "Všechny klávesnice",
"OpenFileDialogTitle": "Vyberte podporovaný soubor k otevření",
"OpenFolderDialogTitle": "Vyberte složku s rozbalenou hrou",
"AllSupportedFormats": "Všechny podporované formáty",
"RyujinxUpdater": "Ryujinx aktualizátor",
"SettingsTabHotkeys": "Klávesové zkratky",
"SettingsTabHotkeysHotkeys": "Klávesové zkratky",
"SettingsTabHotkeysToggleVsyncHotkey": "Zapnout/Vypnout VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Pořídit snímek obrazovky:",
"SettingsTabHotkeysShowUiHotkey": "Zobrazit UI:",
"SettingsTabHotkeysPauseHotkey": "Pozastavit:",
"SettingsTabHotkeysToggleMuteHotkey": "Ztlumit:",
"ControllerMotionTitle": "Nastavení ovládání pohybu",
"ControllerRumbleTitle": "Nastavení vibrací",
"SettingsSelectThemeFileDialogTitle": "Vybrat soubor motivu",
"SettingsXamlThemeFile": "Xaml soubor motivu",
"AvatarWindowTitle": "Správa účtů - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Neznámý",
"Usage": "Využití",
"Writable": "Zapisovatelný",
"SelectDlcDialogTitle": "Vyberte soubory DLC",
"SelectUpdateDialogTitle": "Vyberte soubory aktualizací",
"SelectModDialogTitle": "Vyberte adresář módů",
"UserProfileWindowTitle": "Správce uživatelských profilů",
"CheatWindowTitle": "Správce cheatů",
"DlcWindowTitle": "Spravovat stahovatelný obsah pro {0} ({1})",
"ModWindowTitle": "Spravovat módy pro {0} ({1})",
"UpdateWindowTitle": "Správce aktualizací titulu",
"CheatWindowHeading": "Dostupné cheaty pro {0} [{1}]",
"BuildId": "BuildId:",
"DlcWindowHeading": "{0} Stahovatelný obsah(y/ů)",
"ModWindowHeading": "{0} Mód(y/ů)",
"UserProfilesEditProfile": "Upravit vybrané",
"Cancel": "Zrušit",
"Save": "Uložit",
"Discard": "Zahodit",
"Paused": "Pozastaveno",
"UserProfilesSetProfileImage": "Nastavit profilový obrázek",
"UserProfileEmptyNameError": "Jméno je nutné vyplnit",
"UserProfileNoImageError": "Profilový obrázek musí být nastaven",
"GameUpdateWindowHeading": "Spravovat aktualizace pro {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "Zvýšit rozlišení:",
"SettingsTabHotkeysResScaleDownHotkey": "Snížit rozlišení:",
"UserProfilesName": "Jméno:",
"UserProfilesUserId": "ID uživatele:",
"SettingsTabGraphicsBackend": "Grafický backend",
"SettingsTabGraphicsBackendTooltip": "Vyberte grafický backend, který bude použit v emulátoru.\n\nVulkan je celkově lepší pro všechny moderní grafické karty, pokud jsou jejich ovladače aktuální. Vulkan také obsahuje rychlejší kompilaci shaderů (méně sekání) pro GPU od všech prodejců.\n\nOpenGL může dosáhnout lepších výsledků na starých Nvidia GPUs, na starých AMD GPUs na Linuxu, nebo na GPUs s menší VRAM, avšak sekání při kompilaci shaderů budou větší.\n\nNastavte na Vulkan, pokud si nejste jistí. Nastavte na OpenGL, pokud vaše GPU nepodporuje Vulkan ani s nejnovějšími grafickými ovladači.",
"SettingsEnableTextureRecompression": "Povolit rekompresi textur",
"SettingsEnableTextureRecompressionTooltip": "Kompresuje ASTC textury s cílem snížit využití VRAM.\n\nHry používající tento formát textur zahrnují Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder a The Legend of Zelda: Tears of the Kingdom.\n\nGrafické karty s 4GiB VRAM nebo méně nejspíše někdy při běhu těchto her crashnou.\n\nPovolte pouze v případě, že vám ve výše uvedených hrách dochází VRAM. Ponechte VYPNUTO, pokud si nejste jistí.",
"SettingsTabGraphicsPreferredGpu": "Preferované GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Vyberte grafickou kartu, která bude použita s grafickým backendem Vulkan.\n\nNemá vliv na GPU, které bude používat OpenGL.\n\nNastavte na GPU označené jako \"dGPU\", pokud si nejste jistí. Pokud tam není, hodnotu neměňte.",
"SettingsAppRequiredRestartMessage": "Vyžadován restart Ryujinxu",
"SettingsGpuBackendRestartMessage": "Nastavení grafického backendu nebo GPU byla změněna. Je vyžadován restart na aplikování",
"SettingsGpuBackendRestartSubMessage": "Chcete nyní restartovat?",
"RyujinxUpdaterMessage": "Chcete aktualizovat Ryujinx na nejnovější verzi?",
"SettingsTabHotkeysVolumeUpHotkey": "Zvýšit hlasitost:",
"SettingsTabHotkeysVolumeDownHotkey": "Snížit hlasitost:",
"SettingsEnableMacroHLE": "Povolit HLE makra",
"SettingsEnableMacroHLETooltip": "Vysokoúrovňová emulace GPU makro kódu.\n\nZlepšuje výkon, ale může způsobovat grafické glitche v některých hrách.\n\nPonechte ZAPNUTO, pokud si nejste jistí.",
"SettingsEnableColorSpacePassthrough": "Obejít specifikování barevného prostoru",
"SettingsEnableColorSpacePassthroughTooltip": "Přikáže Vulkan backendu posílat informace o barvě bez specifikování barevného prostoru. Pro uživatele, kteří mají displeje se širokým gamutem, je takto možné docílit živějších barev, za cenu jejich korektnosti.",
"VolumeShort": "Hlasitost",
"UserProfilesManageSaves": "Spravovat uložená data",
"DeleteUserSave": "Chcete odstranit uložená data uživatele pro tuto hru?",
"IrreversibleActionNote": "Tato akce je nevratná.",
"SaveManagerHeading": "Spravovat uložená data pro {0} ({1})",
"SaveManagerTitle": "Správce uložených dat",
"Name": "Jméno",
"Size": "Velikost",
"Search": "Hledat",
"UserProfilesRecoverLostAccounts": "Obnovit ztracené účty",
"Recover": "Obnovit",
"UserProfilesRecoverHeading": "Byla nalezena uložená data pro následující účty",
"UserProfilesRecoverEmptyList": "Žádné profily k obnovení",
"GraphicsAATooltip": "Aplikuje vyhlazování hran na vykreslování her.\n\nFXAA rozostří většinu obrazu, zatímco SMAA se pokusí najít rozostřené hrany a vyhladit je.\n\nNedoporučuje se používat ve spojení se filtrem škálování FSR.\n\nTuto možnost lze změnit, zatímco hra běží, kliknutím na tlačítko \"Použít\" níže; můžete jednoduše přesunout okno nastavení stranou a experimentovat tak dlouho, dokud nenajdete váš preferovaný vzhled hry.\n\nPonechte ŽÁDNÉ, pokud si nejste jistí.",
"GraphicsAALabel": "Vyhlazování hran:",
"GraphicsScalingFilterLabel": "Filtr škálování:",
"GraphicsScalingFilterTooltip": "Vyberte filtr škálování, který bude použit při změně velikosti rozlišení.\n\nBilineární funguje dobře pro 3D hry a je bezpečnou výchozí volbou.\n\nNejbližší je doporučen pro hry s pixelovou grafikou.\n\nFSR 1.0 je pouze ostřící filtr, nedoporučuje se používat s FXAA nebo SMAA.\n\nŠkálování oblasti je doporučeno pro škálování rozlišeních, která jsou větší než výstupní okno. Lze jej použít k dosažení supersamplingového efektu vyhlazených hran při zmenšení o více než 2x.\n\nTuto možnost lze změnit, zatímco hra běží, kliknutím na tlačítko \"Použít\" níže; můžete jednoduše přesunout okno nastavení stranou a experimentovat tak dlouho, dokud nenajdete váš preferovaný vzhled hry.\n\nPonechte BILINEÁRNÍ, pokud si nejste jistí.",
"GraphicsScalingFilterBilinear": "Bilineární",
"GraphicsScalingFilterNearest": "Nejbližší",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Oblast",
"GraphicsScalingFilterLevelLabel": "Úroveň",
"GraphicsScalingFilterLevelTooltip": "Nastavit úroveň ostrosti pro FSR 1.0. Vyšší je ostřejší.",
"SmaaLow": "SMAA Nízké",
"SmaaMedium": "SMAA Střední",
"SmaaHigh": "SMAA Vysoké",
"SmaaUltra": "SMAA Ultra",
"UserEditorTitle": "Upravit uživatele",
"UserEditorTitleCreate": "Vytvořit uživatele",
"SettingsTabNetworkInterface": "Síťové rozhraní:",
"NetworkInterfaceTooltip": "Síťové rozhraní používané pro funkce LAN/LDN.\n\nVe spojení s VPN nebo XLink Kai a hrou podporující LAN lze použít pro imitaci připojení po stejné síti přes internet.\n\nPonechte VÝCHOZÍ, pokud si nejste jistí.",
"NetworkInterfaceDefault": "Výchozí",
"PackagingShaders": "Balení shaderů",
"AboutChangelogButton": "Zobrazit seznam změn na GitHubu",
"AboutChangelogButtonTooltipMessage": "Kliknutím otevřete seznam změn pro tuto verzi ve vašem výchozím prohlížeči.",
"SettingsTabNetworkMultiplayer": "Hra více hráčů",
"MultiplayerMode": "Režim:",
"MultiplayerModeTooltip": "Změnit LDN režim hry pro více hráčů.\n\nLdnMitm bude upravovat funkcionalitu místního bezdrátového připojení/místního hraní ve hrách, aby fungovala, jako by to byla LAN, a umožňovala lokální připojení po stejné síti s dalšími Ryujinx instancemi a hacknutými Nintendo Switch konzolemi, které mají nainstalovaný modul ldn_mitm.\n\nHra pro více hráčů vyžaduje, aby byli všichni hráči na stejné verzi hry (např. Super Smash Bros. Ultimate v13.0.1 se nemůže připojit k v13.0.0).\n\nPonechte VYPNUTO, pokud si nejste jistí.",
"MultiplayerModeDisabled": "Vypnuto",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Hypervisor verwenden",
"MenuBarFile": "_Datei",
"MenuBarFileOpenFromFile": "Datei _öffnen",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "_Entpacktes Spiel öffnen",
"MenuBarFileOpenEmuFolder": "Ryujinx-Ordner öffnen",
"MenuBarFileOpenLogsFolder": "Logs-Ordner öffnen",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Dateitypen verwalten",
"MenuBarToolsInstallFileTypes": "Dateitypen installieren",
"MenuBarToolsUninstallFileTypes": "Dateitypen deinstallieren",
"MenuBarView": "_Ansicht",
"MenuBarViewWindow": "Fenstergröße",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Hilfe",
"MenuBarHelpCheckForUpdates": "Nach Updates suchen",
"MenuBarHelpAbout": "Über Ryujinx",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Aktiviere die Statusanzeige für Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Beim Start nach Updates suchen",
"SettingsTabGeneralShowConfirmExitDialog": "Zeige den \"Beenden bestätigen\"-Dialog",
"SettingsTabGeneralRememberWindowState": "Fenstergröße/-position merken",
"SettingsTabGeneralHideCursor": "Mauszeiger ausblenden",
"SettingsTabGeneralHideCursorNever": "Niemals",
"SettingsTabGeneralHideCursorOnIdle": "Mauszeiger bei Inaktivität ausblenden",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": " (Kann Fehler verursachen)",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "Erweitere DRAM Größe auf 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignoriere fehlende Dienste",
"SettingsTabGraphics": "Grafik",
"SettingsTabGraphicsAPI": "Grafik-API",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Gyro-Deadzone:",
"ControllerSettingsSave": "Speichern",
"ControllerSettingsClose": "Schließen",
"KeyUnknown": "Unbekannt",
"KeyShiftLeft": "Shift Links",
"KeyShiftRight": "Shift Rechts",
"KeyControlLeft": "Strg Links",
"KeyMacControlLeft": "^ Links",
"KeyControlRight": "Strg Rechts",
"KeyMacControlRight": "^ Rechts",
"KeyAltLeft": "",
"KeyMacAltLeft": "⌥ Links",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "⌘ Left",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "Menu",
"KeyUp": "Up",
"KeyDown": "Down",
"KeyLeft": "Left",
"KeyRight": "Right",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Nicht zugewiesen",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Ausgewähltes Profil:",
"UserProfilesSaveProfileName": "Profilname speichern",
"UserProfilesChangeProfileImage": "Profilbild ändern",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Als Favoriten hinzufügen/entfernen",
"GameListContextMenuToggleFavoriteToolTip": "Aktiviert den Favoriten-Status des Spiels",
"SettingsTabGeneralTheme": "Design:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Dunkel",
"SettingsTabGeneralThemeLight": "Hell",
"ControllerSettingsConfigureGeneral": "Konfigurieren",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "Direkte Zuordnung von Speicher im Host-Adressraum. Viel schnellere JIT-Kompilierung und Ausführung.",
"MemoryManagerUnsafeTooltip": "Direkte Zuordnung des Speichers, aber keine Maskierung der Adresse innerhalb des Gastadressraums vor dem Zugriff. Schneller, aber auf Kosten der Sicherheit. Die Gastanwendung kann von überall in Ryujinx auf den Speicher zugreifen, daher sollte in diesem Modus nur Programme ausgeführt werden denen vertraut wird.",
"UseHypervisorTooltip": "Verwende Hypervisor anstelle von JIT. Verbessert die Leistung stark, falls vorhanden, kann jedoch in seinem aktuellen Zustand instabil sein.",
"DRamTooltip": "Verwendet einen alternativen Arbeitsspeichermodus mit 8GiB DRAM um ein Switch-Entwicklungsmodell nachzuahmen.\n\nDies ist nur für hochauflösende Texturpakete oder Mods mit 4k Auflösung nützlich. Kann die Leistung NICHT verbessern.\n\n AUS lassen, falls Unsicherheit besteht.",
"DRamTooltip": "Erhöht den Arbeitsspeicher des emulierten Systems von 4 GiB auf 6 GiB.\n\nDies ist nur für Texturenpakete mit höherer Auflösung oder Mods mit 4K-Auflösung nützlich. Diese Option verbessert NICHT die Leistung.\n\nIm Zweifelsfall AUS lassen.",
"IgnoreMissingServicesTooltip": "Durch diese Option werden nicht implementierte Dienste der Switch-Firmware ignoriert. Dies kann dabei helfen, Abstürze beim Starten bestimmter Spiele zu umgehen.\n\nIm Zweifelsfall AUS lassen.",
"GraphicsBackendThreadingTooltip": "Führt Grafik-Backend Befehle auf einem zweiten Thread aus.\n\nDies beschleunigt die Shader-Kompilierung, reduziert Stottern und verbessert die Leistung auf GPU-Treibern ohne eigene Multithreading-Unterstützung. Geringfügig bessere Leistung bei Treibern mit Multithreading.\n\nIm Zweifelsfall auf AUTO stellen.",
"GalThreadingTooltip": "Führt Grafik-Backend Befehle auf einem zweiten Thread aus.\n\nDies Beschleunigt die Shader-Kompilierung, reduziert Stottern und verbessert die Leistung auf GPU-Treibern ohne eigene Multithreading-Unterstützung. Geringfügig bessere Leistung bei Treibern mit Multithreading.\n\nIm Zweifelsfall auf auf AUTO stellen.",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Öffne den 'Setup Guide'",
"NoUpdate": "Kein Update",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Bestätigung",
"FileDialogAllTypes": "Alle Typen",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "Benutzerprofile verwalten",
"CheatWindowTitle": "Spiel-Cheats verwalten",
"DlcWindowTitle": "Spiel-DLC verwalten",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Spiel-Updates verwalten",
"CheatWindowHeading": "Cheats verfügbar für {0} [{1}]",
"BuildId": "BuildId:",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "Wendet Anti-Aliasing auf das Rendering des Spiels an.\n\nFXAA verwischt den größten Teil des Bildes, während SMAA versucht, gezackte Kanten zu finden und sie zu glätten.\n\nEs wird nicht empfohlen, diese Option in Verbindung mit dem FSR-Skalierungsfilter zu verwenden.\n\nDiese Option kann geändert werden, während ein Spiel läuft, indem Sie unten auf \"Anwenden\" klicken; Sie können das Einstellungsfenster einfach zur Seite schieben und experimentieren, bis Sie Ihr bevorzugtes Aussehen für ein Spiel gefunden haben.\n\nLassen Sie die Option auf NONE, wenn Sie unsicher sind.",
"GraphicsAALabel": "Antialiasing:",
"GraphicsScalingFilterLabel": "Skalierungsfilter:",
"GraphicsScalingFilterTooltip": "Wählen Sie den Skalierungsfilter, der bei der Auflösungsskalierung angewendet werden soll.\n\nBilinear eignet sich gut für 3D-Spiele und ist eine sichere Standardoption.\n\nNearest wird für Pixel-Art-Spiele empfohlen.\n\nFSR 1.0 ist lediglich ein Schärfungsfilter und wird nicht für die Verwendung mit FXAA oder SMAA empfohlen.\n\nBeim Runterskalieren von Auflösungen, die größer als das Ausgabefenster sind, wird eine Flächenskalierung empfohlen. Es kann verwendet werden, um einen supergesampelten Anti-Aliasing-Effekt beim Runterskalieren um mehr als 2x zu erzielen.\n\nDiese Option kann geändert werden, während ein Spiel läuft, indem Sie unten auf \"Anwenden\" klicken; Sie können das Einstellungsfenster einfach zur Seite schieben und experimentieren, bis Sie Ihr bevorzugtes Aussehen für ein Spiel gefunden haben.\n\nBleiben sie auf BILINEAR, wenn sie unsicher sind.",
"GraphicsScalingFilterTooltip": "Wählen Sie den Skalierungsfilter, der bei der Auflösungsskalierung angewendet werden soll.\n\nBilinear eignet sich gut für 3D-Spiele und ist eine sichere Standardoption.\n\nNearest wird für Pixel-Art-Spiele empfohlen.\n\nFSR 1.0 ist lediglich ein Schärfungsfilter und wird nicht für die Verwendung mit FXAA oder SMAA empfohlen.\n\nDiese Option kann geändert werden, während ein Spiel läuft, indem Sie unten auf \"Anwenden\" klicken; Sie können das Einstellungsfenster einfach zur Seite schieben und experimentieren, bis Sie Ihr bevorzugtes Aussehen für ein Spiel gefunden haben.\n\nBleiben Sie auf BILINEAR, wenn Sie unsicher sind.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nächstes",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Fläche",
"GraphicsScalingFilterLevelLabel": "Stufe",
"GraphicsScalingFilterLevelTooltip": "FSR 1.0 Schärfelevel festlegen. Höher ist schärfer.",
"SmaaLow": "SMAA Niedrig",

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Χρήση Hypervisor",
"MenuBarFile": "_Αρχείο",
"MenuBarFileOpenFromFile": "_Φόρτωση Αρχείου Εφαρμογής",
"MenuBarFileOpenFromFileError": "Δεν εντοπίστηκαν εφαρμογές στο επιλεγμένο αρχείο.",
"MenuBarFileOpenUnpacked": "Φόρτωση Απακετάριστου _Παιχνιδιού",
"MenuBarFileOpenEmuFolder": "Άνοιγμα Φακέλου Ryujinx",
"MenuBarFileOpenLogsFolder": "Άνοιγμα Φακέλου Καταγραφής",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Διαχείριση τύπων αρχείων",
"MenuBarToolsInstallFileTypes": "Εγκαταστήσετε τύπους αρχείων.",
"MenuBarToolsUninstallFileTypes": "Απεγκαταστήσετε τύπους αρχείων",
"MenuBarView": "_Εμφάνιση",
"MenuBarViewWindow": "Μέγεθος Παραθύρου",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Βοήθεια",
"MenuBarHelpCheckForUpdates": "Έλεγχος για Ενημερώσεις",
"MenuBarHelpAbout": "Σχετικά με",
@@ -77,11 +72,11 @@
"GameListContextMenuExtractDataLogoToolTip": "Εξαγωγή της ενότητας Logo από την τρέχουσα διαμόρφωση της εφαρμογής (συμπεριλαμβανομένου ενημερώσεων)",
"GameListContextMenuCreateShortcut": "Δημιουργία Συντόμευσης Εφαρμογής",
"GameListContextMenuCreateShortcutToolTip": "Δημιουργία συντόμευσης επιφάνειας εργασίας που ανοίγει την επιλεγμένη εφαρμογή",
"GameListContextMenuCreateShortcutToolTipMacOS": "Δημιουργία συντόμευσης στο φάκελο Εφαρμογές του macOS που εκκινεί την επιλεγμένη εφαρμογή",
"GameListContextMenuOpenModsDirectory": "Άνοιγμα Φακέλου των Mods",
"GameListContextMenuOpenModsDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει τα Mods της εφαρμογής",
"GameListContextMenuOpenSdModsDirectory": "Άνοιγμα της Τοποθεσίας των Atmosphere Mods",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Ανοίγει την εναλλακτική τοποθεσία Atmosphere στην κάρτα SD η οποία περιέχει τα Mods της εφαρμογής. Χρήσιμο για mods τα οποία είναι φτιαγμένη για την πραγματική κονσόλα.",
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"StatusBarGamesLoaded": "{0}/{1} Φορτωμένα Παιχνίδια",
"StatusBarSystemVersion": "Έκδοση Συστήματος: {0}",
"LinuxVmMaxMapCountDialogTitle": "Εντοπίστηκε χαμηλό όριο για αντιστοιχίσεις μνήμης",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Ενεργοποίηση Εμπλουτισμένης Παρουσίας Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Έλεγχος για Ενημερώσεις στην Εκκίνηση",
"SettingsTabGeneralShowConfirmExitDialog": "Εμφάνιση διαλόγου \"Επιβεβαίωση Εξόδου\".",
"SettingsTabGeneralRememberWindowState": "Απομνημόνευση Μεγέθους/Θέσης Παραθύρου",
"SettingsTabGeneralHideCursor": "Απόκρυψη Κέρσορα:",
"SettingsTabGeneralHideCursorNever": "Ποτέ",
"SettingsTabGeneralHideCursorOnIdle": "Απόκρυψη Δρομέα στην Αδράνεια",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Μικροδιορθώσεις",
"SettingsTabSystemHacksNote": " (Μπορεί να προκαλέσουν αστάθεια)",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "Επέκταση μεγέθους DRAM στα 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Αγνόηση υπηρεσιών που λείπουν",
"SettingsTabGraphics": "Γραφικά",
"SettingsTabGraphicsAPI": "API Γραφικά",
@@ -161,7 +155,7 @@
"SettingsTabGraphicsResolutionScaleNative": "Εγγενής (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Δε συνιστάται)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)",
"SettingsTabGraphicsAspectRatio": "Αναλογία Απεικόνισης:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Νεκρή Ζώνη Γυροσκοπίου:",
"ControllerSettingsSave": "Αποθήκευση",
"ControllerSettingsClose": "Κλείσιμο",
"KeyUnknown": "Άγνωστο",
"KeyShiftLeft": "Αριστερό Shift",
"KeyShiftRight": "Δεξί Shift",
"KeyControlLeft": "Αριστερό Ctrl",
"KeyMacControlLeft": "Αριστερό ^",
"KeyControlRight": "Δεξί Ctrl",
"KeyMacControlRight": "Δεξί ^",
"KeyAltLeft": "Αριστερό Alt",
"KeyMacAltLeft": "Αριστερό ⌥",
"KeyAltRight": "Δεξί Alt",
"KeyMacAltRight": "Δεξί ⌥",
"KeyWinLeft": "Αριστερό ⊞",
"KeyMacWinLeft": "Αριστερό ⌘",
"KeyWinRight": "Δεξί ⊞",
"KeyMacWinRight": "Δεξί ⌘",
"KeyMenu": "Μενού",
"KeyUp": "Πάνω",
"KeyDown": "Κάτω",
"KeyLeft": "Αριστερά",
"KeyRight": "Δεξιά",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Πλήκτρο Διαίρεσης Keypad",
"KeyKeypadMultiply": "Πλήκτρο Πολλαπλασιασμού Keypad",
"KeyKeypadSubtract": "Πλήκτρο Αφαίρεσης Keypad",
"KeyKeypadAdd": "Πλήκτρο Πρόσθεσης Keypad",
"KeyKeypadDecimal": "Πλήκτρο Δεκαδικού Keypad",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Αόριστο",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Αριστερή Σκανδάλη",
"GamepadRightTrigger": "Δεξιά Σκανδάλη",
"GamepadDpadUp": "Πάνω",
"GamepadDpadDown": "Κάτω",
"GamepadDpadLeft": "Αριστερά",
"GamepadDpadRight": "Δεξιά",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Επιλεγμένο Προφίλ Χρήστη:",
"UserProfilesSaveProfileName": "Αποθήκευση Ονόματος Προφίλ",
"UserProfilesChangeProfileImage": "Αλλαγή Εικόνας Προφίλ",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Εναλλαγή Αγαπημένου",
"GameListContextMenuToggleFavoriteToolTip": "Εναλλαγή της Κατάστασης Αγαπημένο του Παιχνιδιού",
"SettingsTabGeneralTheme": "Theme:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Dark",
"SettingsTabGeneralThemeLight": "Light",
"ControllerSettingsConfigureGeneral": "Παραμέτρων",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "Απευθείας αντιστοίχιση της μνήμης στον χώρο διευθύνσεων υπολογιστή υποδοχής. Πολύ πιο γρήγορη μεταγλώττιση και εκτέλεση JIT.",
"MemoryManagerUnsafeTooltip": "Απευθείας χαρτογράφηση της μνήμης, αλλά μην καλύπτετε τη διεύθυνση εντός του χώρου διευθύνσεων επισκέπτη πριν από την πρόσβαση. Πιο γρήγορα, αλλά με κόστος ασφάλειας. Η εφαρμογή μπορεί να έχει πρόσβαση στη μνήμη από οπουδήποτε στο Ryujinx, επομένως εκτελείτε μόνο προγράμματα που εμπιστεύεστε με αυτήν τη λειτουργία.",
"UseHypervisorTooltip": "Χρησιμοποιήστε Hypervisor αντί για JIT. Βελτιώνει σημαντικά την απόδοση όταν διατίθεται, αλλά μπορεί να είναι ασταθής στην τρέχουσα κατάστασή του.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "Επεκτείνει την ποσότητα της μνήμης στο εξομοιούμενο σύστημα από 4 GiB σε 6 GiB",
"IgnoreMissingServicesTooltip": "Ενεργοποίηση ή απενεργοποίηση της αγνοώησης για υπηρεσίες που λείπουν",
"GraphicsBackendThreadingTooltip": "Ενεργοποίηση Πολυνηματικής Επεξεργασίας Γραφικών",
"GalThreadingTooltip": "Εκτελεί εντολές γραφικών σε ένα δεύτερο νήμα. Επιτρέπει την πολυνηματική μεταγλώττιση Shader σε χρόνο εκτέλεσης, μειώνει το τρεμόπαιγμα και βελτιώνει την απόδοση των προγραμμάτων οδήγησης χωρίς τη δική τους υποστήριξη πολλαπλών νημάτων. Ποικίλες κορυφαίες επιδόσεις σε προγράμματα οδήγησης με multithreading. Μπορεί να χρειαστεί επανεκκίνηση του Ryujinx για να απενεργοποιήσετε σωστά την ενσωματωμένη λειτουργία πολλαπλών νημάτων του προγράμματος οδήγησης ή ίσως χρειαστεί να το κάνετε χειροκίνητα για να έχετε την καλύτερη απόδοση.",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Ανοίξτε τον Οδηγό Εγκατάστασης.",
"NoUpdate": "Καμία Eνημέρωση",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Πληροφορίες",
"RyujinxConfirm": "Ryujinx - Επιβεβαίωση",
"FileDialogAllTypes": "Όλοι οι τύποι",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "Διαχειριστής Προφίλ Χρήστη",
"CheatWindowTitle": "Διαχειριστής των Cheats",
"DlcWindowTitle": "Downloadable Content Manager",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Διαχειριστής Ενημερώσεων Τίτλου",
"CheatWindowHeading": "Διαθέσιμα Cheats για {0} [{1}]",
"BuildId": "BuildId:",
@@ -758,13 +647,12 @@
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Anti-Aliasing",
"GraphicsScalingFilterLabel": "Φίλτρο Κλιμάκωσης:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Πλησιέστερο",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Επίπεδο",
"GraphicsScalingFilterLevelTooltip": "Ορισμός επιπέδου οξύνσης της εικόνας του FSR 1.0. Το υψηλότερο είναι και πιο οξύ.",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "Χαμηλό SMAA",
"SmaaMedium": " Μεσαίο SMAA",
"SmaaHigh": "Υψηλό SMAA",
@@ -780,6 +668,6 @@
"SettingsTabNetworkMultiplayer": "Πολλαπλοί παίκτες",
"MultiplayerMode": "Λειτουργία:",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Απενεργοποιημένο",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -30,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Manage file types",
"MenuBarToolsInstallFileTypes": "Install file types",
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
"MenuBarView": "_View",
"MenuBarViewWindow": "Window Size",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Help",
"MenuBarHelpCheckForUpdates": "Check for Updates",
"MenuBarHelpAbout": "About",
@@ -96,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralHideCursor": "Hide Cursor:",
"SettingsTabGeneralHideCursorNever": "Never",
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
@@ -404,7 +399,6 @@
"GameListContextMenuToggleFavorite": "Toggle Favorite",
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
"SettingsTabGeneralTheme": "Theme:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Dark",
"SettingsTabGeneralThemeLight": "Light",
"ControllerSettingsConfigureGeneral": "Configure",

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Usar hipervisor",
"MenuBarFile": "_Archivo",
"MenuBarFileOpenFromFile": "_Cargar aplicación desde un archivo",
"MenuBarFileOpenFromFileError": "No se han encontrado aplicaciones en el archivo seleccionado.",
"MenuBarFileOpenUnpacked": "Cargar juego _desempaquetado",
"MenuBarFileOpenEmuFolder": "Abrir carpeta de Ryujinx",
"MenuBarFileOpenLogsFolder": "Abrir carpeta de registros",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Administrar tipos de archivo",
"MenuBarToolsInstallFileTypes": "Instalar tipos de archivo",
"MenuBarToolsUninstallFileTypes": "Desinstalar tipos de archivo",
"MenuBarView": "_View",
"MenuBarViewWindow": "Tamaño de ventana",
"MenuBarViewWindow720": "720P",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Ayuda",
"MenuBarHelpCheckForUpdates": "Buscar actualizaciones",
"MenuBarHelpAbout": "Acerca de",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Habilitar estado en Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Buscar actualizaciones al iniciar",
"SettingsTabGeneralShowConfirmExitDialog": "Mostrar diálogo de confirmación al cerrar",
"SettingsTabGeneralRememberWindowState": "Recordar tamaño y posición de la ventana",
"SettingsTabGeneralHideCursor": "Esconder el cursor:",
"SettingsTabGeneralHideCursorNever": "Nunca",
"SettingsTabGeneralHideCursorOnIdle": "Ocultar cursor cuando esté inactivo",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": " (Pueden causar inestabilidad)",
"SettingsTabSystemExpandDramSize": "Ampliar DRAM a 8GiB",
"SettingsTabSystemExpandDramSize": "Usar diseño alternativo de memoria (Desarrolladores)",
"SettingsTabSystemIgnoreMissingServices": "Ignorar servicios no implementados",
"SettingsTabGraphics": "Gráficos",
"SettingsTabGraphicsAPI": "API de gráficos",
@@ -161,7 +155,7 @@
"SettingsTabGraphicsResolutionScaleNative": "Nativa (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "x2 (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "x3 (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (no recomendado)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)",
"SettingsTabGraphicsAspectRatio": "Relación de aspecto:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Zona muerta de Gyro:",
"ControllerSettingsSave": "Guardar",
"ControllerSettingsClose": "Cerrar",
"KeyUnknown": "Desconocido",
"KeyShiftLeft": "Shift izquierdo",
"KeyShiftRight": "Shift Derecho",
"KeyControlLeft": "Ctrl Izquierdo",
"KeyMacControlLeft": "⌃ Izquierda",
"KeyControlRight": "Ctrl derecho",
"KeyMacControlRight": "⌃ Derecha",
"KeyAltLeft": "Alt izquierdo",
"KeyMacAltLeft": "⌥ Izquierda",
"KeyAltRight": "Alt derecho",
"KeyMacAltRight": "⌥ Derecha",
"KeyWinLeft": "⊞ Izquierda",
"KeyMacWinLeft": "⌘ Izquierda",
"KeyWinRight": "⊞ Derecha",
"KeyMacWinRight": "⌘ Derecha",
"KeyMenu": "Menú",
"KeyUp": "Arriba",
"KeyDown": "Abajo",
"KeyLeft": "Izquierda",
"KeyRight": "Derecha",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Espacio",
"KeyTab": "Tab",
"KeyBackSpace": "Retroceso",
"KeyInsert": "Insert",
"KeyDelete": "Suprimir",
"KeyPageUp": "Re Pág",
"KeyPageDown": "Av Pág",
"KeyHome": "Inicio",
"KeyEnd": "Fin",
"KeyCapsLock": "Bloq Mayús",
"KeyScrollLock": "Bloq Despl",
"KeyPrintScreen": "Impr Pant",
"KeyPause": "Pausa",
"KeyNumLock": "Bloq Num",
"KeyClear": "Borrar",
"KeyKeypad0": "Numérico 0",
"KeyKeypad1": "Numérico 1",
"KeyKeypad2": "Numérico 2",
"KeyKeypad3": "Numérico 3",
"KeyKeypad4": "Numérico 4",
"KeyKeypad5": "Numérico 5",
"KeyKeypad6": "Numérico 6",
"KeyKeypad7": "Numérico 7",
"KeyKeypad8": "Numérico 8",
"KeyKeypad9": "Numérico 9",
"KeyKeypadDivide": "Numérico /",
"KeyKeypadMultiply": "Numérico *",
"KeyKeypadSubtract": "Numérico -",
"KeyKeypadAdd": "Numérico +",
"KeyKeypadDecimal": "Numérico .",
"KeyKeypadEnter": "Numérico Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Sin vincular",
"GamepadLeftStick": "Botón Joystick L",
"GamepadRightStick": "Botón Joystick R",
"GamepadLeftShoulder": "Botón L",
"GamepadRightShoulder": "Botón R\n",
"GamepadLeftTrigger": "Botón ZL",
"GamepadRightTrigger": "Botón ZR",
"GamepadDpadUp": "Arriba",
"GamepadDpadDown": "Abajo",
"GamepadDpadLeft": "Izquierda",
"GamepadDpadRight": "Derecha",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guía",
"GamepadMisc1": "Miscelánea",
"GamepadPaddle1": "Palanca 1",
"GamepadPaddle2": "Palanca 2",
"GamepadPaddle3": "Palanca 3",
"GamepadPaddle4": "Palanca 4",
"GamepadTouchpad": "Panel táctil",
"GamepadSingleLeftTrigger0": "Gatillo izquierdo 0",
"GamepadSingleRightTrigger0": "Gatillo derecho 0",
"GamepadSingleLeftTrigger1": "Gatillo izquierdo 1",
"GamepadSingleRightTrigger1": "Gatillo derecho 1",
"StickLeft": "Joystick izquierdo",
"StickRight": "Joystick derecho",
"UserProfilesSelectedUserProfile": "Perfil de usuario seleccionado:",
"UserProfilesSaveProfileName": "Guardar nombre de perfil",
"UserProfilesChangeProfileImage": "Cambiar imagen de perfil",
@@ -392,8 +285,8 @@
"InputDialogAddNewProfileTitle": "Introducir nombre de perfil",
"InputDialogAddNewProfileHeader": "Por favor elige un nombre de usuario",
"InputDialogAddNewProfileSubtext": "(Máximo de caracteres: {0})",
"AvatarChoose": "Elija un Avatar",
"AvatarSetBackgroundColor": "Establecer Color de Fondo",
"AvatarChoose": "Escoger",
"AvatarSetBackgroundColor": "Establecer color de fondo",
"AvatarClose": "Cerrar",
"ControllerSettingsLoadProfileToolTip": "Cargar perfil",
"ControllerSettingsAddProfileToolTip": "Agregar perfil",
@@ -405,14 +298,13 @@
"GameListContextMenuToggleFavorite": "Marcar favorito",
"GameListContextMenuToggleFavoriteToolTip": "Marca o desmarca el juego como favorito",
"SettingsTabGeneralTheme": "Tema:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Oscuro",
"SettingsTabGeneralThemeLight": "Claro",
"ControllerSettingsConfigureGeneral": "Configurar",
"ControllerSettingsRumble": "Vibración",
"ControllerSettingsRumbleStrongMultiplier": "Multiplicador de vibraciones fuertes",
"ControllerSettingsRumbleWeakMultiplier": "Multiplicador de vibraciones débiles",
"DialogMessageSaveNotAvailableMessage": "No hay datos guardados para {0} [{1:x16}]",
"DialogMessageSaveNotAvailableMessage": "No hay datos de guardado para {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "¿Quieres crear datos de guardado para este juego?",
"DialogConfirmationTitle": "Ryujinx - Confirmación",
"DialogUpdaterTitle": "Ryujinx - Actualizador",
@@ -449,7 +341,7 @@
"DialogThemeRestartMessage": "Tema guardado. Se necesita reiniciar para aplicar el tema.",
"DialogThemeRestartSubMessage": "¿Quieres reiniciar?",
"DialogFirmwareInstallEmbeddedMessage": "¿Quieres instalar el firmware incluido en este juego? (Firmware versión {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No se encontró ningún firmware instalado, pero Ryujinx pudo instalar el firmware {0} desde el juego suministrado.\nEl emulador ahora comenzará.",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "No hay firmware instalado",
"DialogFirmwareInstalledMessage": "Se instaló el firmware {0}",
"DialogInstallFileTypesSuccessMessage": "¡Tipos de archivos instalados con éxito!",
@@ -560,13 +452,13 @@
"CustomThemePathTooltip": "Carpeta que contiene los temas personalizados para la interfaz",
"CustomThemeBrowseTooltip": "Busca un tema personalizado para la interfaz",
"DockModeToggleTooltip": "El modo dock o modo TV hace que la consola emulada se comporte como una Nintendo Switch en su dock. Esto mejora la calidad gráfica en la mayoría de los juegos. Del mismo modo, si lo desactivas, el sistema emulado se comportará como una Nintendo Switch en modo portátil, reduciendo la cálidad de los gráficos.\n\nConfigura los controles de \"Jugador\" 1 si planeas jugar en modo dock/TV; configura los controles de \"Portátil\" si planeas jugar en modo portátil.\n\nActívalo si no sabes qué hacer.",
"DirectKeyboardTooltip": "Acceso directo al teclado (HID). Proporciona acceso a los juegos a tu teclado como dispositivo de entrada de texto.\n\nSolo funciona con juegos que soportan nativamente el uso del teclado en la consola Switch.\n\nDeje APAGADO si no está seguro.",
"DirectMouseTooltip": "Acceso directo al ratón (HID). Proporciona acceso a los juegos a tu ratón como dispositivo apuntador.\n\nSolo funciona con juegos que soportan nativamente el uso del ratón en la consola Switch, los cuales son pocos.\n\nDeje APAGADO si no está seguro.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
"RegionTooltip": "Cambia la región del sistema",
"LanguageTooltip": "Cambia el idioma del sistema",
"TimezoneTooltip": "Cambia la zona horaria del sistema",
"TimeTooltip": "Cambia la hora del sistema",
"VSyncToggleTooltip": "Emula el Vertical Sync de la consola. Esencialmente es un limitante de fotogramas para la mayoria de juegos; deshabilitar esto puede hacer que los juegos corran a una velocidad incrementeda o hacer que las pantallas de carga duren mas o que se queden colgadas.\nPuede ser cambiado mientras el juego esta corriendo con una hotkey de tu preferencia (F1 por defecto). Recomendamos hacer esto si planeas en dehabilitarlo.\n\nDejar PRENDIDO si no esta seguro.",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Guarda funciones de JIT traducidas para que no sea necesario traducirlas cada vez que el juego carga.\n\nReduce los tirones y acelera significativamente el tiempo de inicio de los juegos después de haberlos ejecutado al menos una vez.\n\nActívalo si no sabes qué hacer.",
"FsIntegrityToggleTooltip": "Comprueba si hay archivos corruptos en los juegos que ejecutes al abrirlos, y si detecta archivos corruptos, muestra un error de Hash en los registros.\n\nEsto no tiene impacto alguno en el rendimiento y está pensado para ayudar a resolver problemas.\n\nActívalo si no sabes qué hacer.",
"AudioBackendTooltip": "Cambia el motor usado para renderizar audio.\n\nSDL2 es el preferido, mientras que OpenAL y SoundIO se usan si hay problemas con este. Dummy no produce audio.\n\nSelecciona SDL2 si no sabes qué hacer.",
@@ -575,15 +467,15 @@
"MemoryManagerHostTooltip": "Mapea la memoria directamente en la dirección de espacio del host. Compilación y ejecución JIT mucho más rápida.",
"MemoryManagerUnsafeTooltip": "Mapea la memoria directamente, pero no enmascara la dirección dentro del espacio de dirección del guest antes del acceso. El modo más rápido, pero a costa de seguridad. La aplicación guest puede acceder a la memoria desde cualquier parte en Ryujinx, así que ejecuta solo programas en los que confíes cuando uses este modo.",
"UseHypervisorTooltip": "Usar Hypervisor en lugar de JIT. Mejora enormemente el rendimiento cuando está disponible, pero puede ser inestable en su estado actual.",
"DRamTooltip": "Utiliza un modo de memoria alternativa con 8GiB de DRAM para imitar un modelo de desarrollo de conmutación.\n\nEsto solo es útil para paquetes de texturizado de alta resolución o mods de resolución 4k. NO mejora el rendimiento.\n\nDeje APAGADO si no está seguro.",
"DRamTooltip": "Expande la memoria DRAM del sistema emulado de 4GiB a 6GiB.\n\nUtilizar solo con packs de texturas HD o mods de resolución 4K. NO mejora el rendimiento.\n\nDesactívalo si no sabes qué hacer.",
"IgnoreMissingServicesTooltip": "Hack para ignorar servicios no implementados del Horizon OS. Esto puede ayudar a sobrepasar crasheos cuando inicies ciertos juegos.\n\nDesactívalo si no sabes qué hacer.",
"GraphicsBackendThreadingTooltip": "Ejecuta los comandos del motor gráfico en un segundo hilo. Acelera la compilación de sombreadores, reduce los tirones, y mejora el rendimiento en controladores gráficos que no realicen su propio procesamiento con múltiples hilos. Rendimiento ligeramente superior en controladores gráficos que soporten múltiples hilos.\n\nSelecciona \"Auto\" si no sabes qué hacer.",
"GalThreadingTooltip": "Ejecuta los comandos del motor gráfico en un segundo hilo. Acelera la compilación de sombreadores, reduce los tirones, y mejora el rendimiento en controladores gráficos que no realicen su propio procesamiento con múltiples hilos. Rendimiento ligeramente superior en controladores gráficos que soporten múltiples hilos.\n\nSelecciona \"Auto\" si no sabes qué hacer.",
"ShaderCacheToggleTooltip": "Guarda una caché de sombreadores en disco, la cual reduce los tirones a medida que vas jugando.\n\nActívalo si no sabes qué hacer.",
"ResolutionScaleTooltip": "Multiplica la resolución de renderizado del juego.\n\nPuede que algunos juegos no funcionen con esto y se vean pixelados incluso cuando la resolucion es incrementada; para estos juegos, puede ser que requieras de mods que remuevan el anti-aliasing o que incrementen la resolucion de renderizado interna. Para esto ultimo, probablemente querra elegir Nativo.\n\nEsta opcion puede ser cambiada mientras el juego esta en ejecucion al hacer click en el boton \"Aplicar\"; puedes simplemente move las ventana de opciones de lado y experimentar hasta que encuentres tu aparience preferida para un juego.\n\nTen en mente que 4x es un exceso para virtualmente cualquier maquina.",
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
"ResolutionScaleEntryTooltip": "Escalado de resolución de coma flotante, como por ejemplo 1,5. Los valores no íntegros pueden causar errores gráficos o crashes.",
"AnisotropyTooltip": "Nivel de filtrado anisotrópico. Selecciona Auto para utilizar el valor solicitado por el juego.",
"AspectRatioTooltip": "Relación de Aspecto aplicada a la ventana de renderizado.\n\nCambia esto solo si estás usando un mod de Relación de Aspecto para tu juego, de otra forma tus gráficos se verán estrechos.\n\nDéjalo en 16:9 si no estás seguro.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"ShaderDumpPathTooltip": "Directorio en el cual se volcarán los sombreadores de los gráficos",
"FileLogTooltip": "Guarda los registros de la consola en archivos en disco. No afectan al rendimiento.",
"StubLogTooltip": "Escribe mensajes de Stub en la consola. No afectan al rendimiento.",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Abrir la guía de instalación",
"NoUpdate": "No actualizado",
"TitleUpdateVersionLabel": "Versión {0} - {1}",
"TitleBundledUpdateVersionLabel": "Paquete: Versión {0}",
"TitleBundledDlcLabel": "Paquete:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmación",
"FileDialogAllTypes": "Todos los tipos",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "Administrar perfiles de usuario",
"CheatWindowTitle": "Administrar cheats",
"DlcWindowTitle": "Administrar contenido descargable",
"ModWindowTitle": "Administrar Mods para {0} ({1})",
"UpdateWindowTitle": "Administrar actualizaciones",
"CheatWindowHeading": "Cheats disponibles para {0} [{1}]",
"BuildId": "Id de compilación:",
@@ -727,9 +616,9 @@
"UserProfilesName": "Nombre:",
"UserProfilesUserId": "Id de Usuario:",
"SettingsTabGraphicsBackend": "Fondo de gráficos",
"SettingsTabGraphicsBackendTooltip": "Selecciona el backend de gráficos que se utilizará en el emulador.\n\nVulkan es el mejor para todas las tarjetas gráficas modernas, siempre y cuando sus controladores estén actualizados. Vulkan también presenta una compilación de shaders más rápida (menos stuttering) en todos los proveedores de GPU.\n\nOpenGL puede lograr mejores resultados en GPUs viejas de Nvidia, en GPUs viejas de AMD en Linux, o en GPUs con VRAM bajo, aunque el stutter del compilador de shaders será mayor.\n\nSelecciona Vulkan si no estás seguro. Selecciona OpenGL si tu GPU no soporta Vulkan incluso con los últimos controladores gráficos.",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
"SettingsEnableTextureRecompression": "Activar recompresión de texturas",
"SettingsEnableTextureRecompressionTooltip": "Comprime las texturas ASTC para reducir el uso de VRAM.\n\nLos juegos que usan este formato de texturas incluyen Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder y The Legend of Zelda: Tears of the Kingdom.\n\nLas tarjetas graficas con 4GBs de VRAM o menos probablemente se congelaran en algun punto mientras corran estos juegos.\n\nHabilitar solo si es que se te esta acabando el VRAM en los juegos previamente mencionados. Dejar APAGADO si no esta seguro.",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "GPU preferida",
"SettingsTabGraphicsPreferredGpuTooltip": "Selecciona la tarjeta gráfica que se utilizará con los back-end de gráficos Vulkan.\n\nNo afecta la GPU que utilizará OpenGL.\n\nFije a la GPU marcada como \"dGUP\" ante dudas. Si no hay una, no haga modificaciones.",
"SettingsAppRequiredRestartMessage": "Reinicio de Ryujinx requerido.",
@@ -755,16 +644,15 @@
"Recover": "Recuperar",
"UserProfilesRecoverHeading": "Datos de guardado fueron encontrados para las siguientes cuentas",
"UserProfilesRecoverEmptyList": "No hay perfiles a recuperar",
"GraphicsAATooltip": "Aplica anti-aliasing al renderizado del juego.\n\nFXAA probablemente dejara la imagen borrosa, mientras que SMAA intentara encontrar bordes dentados y lijarlos.\n\nNo se recomienda usarlo en conjunto con el filtro de escalado FSR.\n\nEsta opcion puede ser cambiada mientras el juego esta en ejecucion al hacer click en el boton \"Aplicar\"; puedes simplemente move las ventana de opciones de lado y experimentar hasta que encuentres tu aparience preferida para un juego.\n\nDejalo en NINGUNO si no estas seguro.",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Suavizado de bordes:",
"GraphicsScalingFilterLabel": "Filtro de escalado:",
"GraphicsScalingFilterTooltip": "Elija el filtro de escala que se aplicará al utilizar la escala de resolución.\n\nEl filtro bilineal funciona bien para juegos 3D y es una opción predeterminada segura.\n\nSe recomienda el bilineal para juegos de pixel art.\n\nFSR 1.0 es simplemente un filtro de afilado, no se recomienda su uso combinado con FXAA o SMAA.\n\nEscalar está recomendado bajar resoluciones más grandes que la resolución de pantalla. Se puede usar para conseguir un efecto de alisado cuando se reduce la escala más de un factor 2x.\n\nEsta opción se puede cambiar mientras se ejecuta un juego haciendo clic en \"Aplicar\" a continuación; simplemente puedes mover la ventana de configuración a un lado y experimentar hasta que encuentres tu estilo preferido para un juego.\n\nDéjelo en BILINEAR si no está seguro.",
"GraphicsScalingFilterBilinear": "Bilinear\n",
"GraphicsScalingFilterNearest": "Cercano",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Área",
"GraphicsScalingFilterLevelLabel": "Nivel",
"GraphicsScalingFilterLevelTooltip": "Ajuste el nivel de nitidez FSR 1.0. Mayor es más nítido.",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA Bajo",
"SmaaMedium": "SMAA Medio",
"SmaaHigh": "SMAA Alto",
@@ -772,14 +660,14 @@
"UserEditorTitle": "Editar usuario",
"UserEditorTitleCreate": "Crear Usuario",
"SettingsTabNetworkInterface": "Interfaz de Red",
"NetworkInterfaceTooltip": "Interfaz de red usada para características LAN/LDN.\n\nJunto con una VPN o XLink Kai y un juego con soporte LAN, puede usarse para suplantar una conexión de la misma red a través de Internet.\n\nDeje en DEFAULT si no está seguro.",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Predeterminado",
"PackagingShaders": "Empaquetando sombreadores",
"AboutChangelogButton": "Ver registro de cambios en GitHub",
"AboutChangelogButtonTooltipMessage": "Haga clic para abrir el registro de cambios para esta versión en su navegador predeterminado.",
"SettingsTabNetworkMultiplayer": "Multijugador",
"MultiplayerMode": "Modo:",
"MultiplayerModeTooltip": "Cambiar modo LDN multijugador.\n\nLdnMitm modificará la funcionalidad local de juego inalámbrico para funcionar como si fuera LAN, permitiendo locales conexiones de la misma red con otras instancias de Ryujinx y consolas hackeadas de Nintendo Switch que tienen instalado el módulo ldn_mitm.\n\nMultijugador requiere que todos los jugadores estén en la misma versión del juego (por ejemplo, Super Smash Bros. Ultimate v13.0.1 no se puede conectar a v13.0.0).\n\nDejar DESACTIVADO si no está seguro.",
"MultiplayerModeDisabled": "Deshabilitar",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -1,785 +0,0 @@
{
"Language": "Suomi",
"MenuBarFileOpenApplet": "Avaa Sovelma",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Avaa Mii Muokkaus Sovelma erillisessä tilassa",
"SettingsTabInputDirectMouseAccess": "Suora Hiiren Käyttö",
"SettingsTabSystemMemoryManagerMode": "Muistinhallintatila:",
"SettingsTabSystemMemoryManagerModeSoftware": "Ohjelmisto",
"SettingsTabSystemMemoryManagerModeHost": "Isäntä (nopea)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Tarkistamaton isäntä (Nopein, epäturvallinen)",
"SettingsTabSystemUseHypervisor": "Käytä Hypervisoria",
"MenuBarFile": "_Tiedosto",
"MenuBarFileOpenFromFile": "_Lataa Sovellus Tiedostosta",
"MenuBarFileOpenFromFileError": "Valitusta tiedostosta ei löydetty sovellusta.",
"MenuBarFileOpenUnpacked": "Lataa _Pakkaamaton Peli",
"MenuBarFileOpenEmuFolder": "Avaa Ryujinx Kansio",
"MenuBarFileOpenLogsFolder": "Avaa Logs Kansio",
"MenuBarFileExit": "_Poistu",
"MenuBarOptions": "_Asetukset",
"MenuBarOptionsToggleFullscreen": "Vaihda Koko Näyttö tilaan",
"MenuBarOptionsStartGamesInFullscreen": "Aloita Pelit Koko Näyttö Tilassa",
"MenuBarOptionsStopEmulation": "Lopeta Emulointi",
"MenuBarOptionsSettings": "_Asetukset",
"MenuBarOptionsManageUserProfiles": "_Hallitse Käyttäjäprofiileja",
"MenuBarActions": "_Toiminnot",
"MenuBarOptionsSimulateWakeUpMessage": "Simuloi Herätys viesti",
"MenuBarActionsScanAmiibo": "Skannaa Amiibo",
"MenuBarTools": "_Työkalut",
"MenuBarToolsInstallFirmware": "Asenna Laiteohjelmisto",
"MenuBarFileToolsInstallFirmwareFromFile": "Asenna laiteohjelmisto XCI- tai ZIP-tiedostosta",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Asenna laiteohjelmisto kansiosta",
"MenuBarToolsManageFileTypes": "Hallitse tiedostotyyppejä",
"MenuBarToolsInstallFileTypes": "Asenna tiedostotyypit",
"MenuBarToolsUninstallFileTypes": "Poista tiedostotyypit",
"MenuBarView": "_Näkymä",
"MenuBarViewWindow": "Ikkunan koko",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Ohje",
"MenuBarHelpCheckForUpdates": "Tarkista päivitykset",
"MenuBarHelpAbout": "Tietoja",
"MenuSearch": "Hae...",
"GameListHeaderFavorite": "Suosikki",
"GameListHeaderIcon": "Kuvake",
"GameListHeaderApplication": "Nimi",
"GameListHeaderDeveloper": "Kehittäjä",
"GameListHeaderVersion": "Versio",
"GameListHeaderTimePlayed": "Peliaika",
"GameListHeaderLastPlayed": "Viimeksi pelattu",
"GameListHeaderFileExtension": "Tiedostotunniste",
"GameListHeaderFileSize": "Tiedoston koko",
"GameListHeaderPath": "Polku",
"GameListContextMenuOpenUserSaveDirectory": "Avaa Käyttäjän Tallennuskansio",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Avaa kansion, joka sisältää sovelluksen käyttäjä tallennuksen",
"GameListContextMenuOpenDeviceSaveDirectory": "Avaa Laitteen Tallennuskansio",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Avaa kansion, joka sisältää sovelluksen laite tallennuksen",
"GameListContextMenuOpenBcatSaveDirectory": "Avaa BCAT Tallennuskansio",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Avaa kansion, joka sisältää sovelluksen BCAT tallennuksen",
"GameListContextMenuManageTitleUpdates": "Hallitse Otsikon Päivityksiä",
"GameListContextMenuManageTitleUpdatesToolTip": "Avaa Otsikon Päivityksien hallinnan ikkunan",
"GameListContextMenuManageDlc": "Hallitse Ladattavaa Sisältöä",
"GameListContextMenuManageDlcToolTip": "Avaa Ladattavan Sisällön hallinnan ikkunan",
"GameListContextMenuCacheManagement": "Välimuistin hallinta",
"GameListContextMenuCacheManagementPurgePptc": "Jonota PPTC Uudelleenrakennus",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Käynnistää PPTC uudelleenrakennuksen pelin käynnistyessä",
"GameListContextMenuCacheManagementPurgeShaderCache": "Puhdista Varjostus Lähimuisti",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Poista sovelluksen varjostusvälimuisti",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Avaa PPTC kansio",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Avaa kansion, joka sisältää sovelluksen PPTC välimuistin",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Avaa varjostin välimuisti kansion",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Avaa kansion, joka sisältää sovelluksen varjostin lähimuistin",
"GameListContextMenuExtractData": "Pura Data",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Pura ExeFS-osio sovelluksen nykyisestä kokoonpanosta (mukaan lukien päivitykset)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Pura RomFS-osio sovelluksen nykyisestä kokoonpanosta (mukaan lukien päivitykset)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Pura logo sovelluksen nykyisestä kokoonpanosta (mukaan lukien päivitykset)",
"GameListContextMenuCreateShortcut": "Luo sovellus pikakuvake",
"GameListContextMenuCreateShortcutToolTip": "Luo työpöytä pikakuvake, joka käynnistään valitun sovelluksen",
"GameListContextMenuCreateShortcutToolTipMacOS": "Luo pikakuvake macOS:n sovelluskansioon, joka käynnistää valitun sovelluksen",
"GameListContextMenuOpenModsDirectory": "Avaa Mods kansio",
"GameListContextMenuOpenModsDirectoryToolTip": "Avaa kansion, joka sisältää sovelluksen Modit",
"GameListContextMenuOpenSdModsDirectory": "Avaa Atmosphere Mods kansio",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Avaa vaihtoehtoisen SD-kortin Atmosphere kansion, joka sisältää sovelluksen Modit. Hyödyllisiä modeihin, jotka on pakattu oikeisiin laitteisiin.",
"StatusBarGamesLoaded": "{0}/{1} Pelejä Ladattu",
"StatusBarSystemVersion": "Järjestelmäversio: {0}",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
"LinuxVmMaxMapCountDialogTextPrimary": "Halusisitko muuttaa arvoa vm.max_map_count arvoon {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "Kyllä, seuraavaan uudelleenkäynnistykseen asti",
"LinuxVmMaxMapCountDialogButtonPersistent": "Kyllä, pysyvästi",
"LinuxVmMaxMapCountWarningTextPrimary": "",
"LinuxVmMaxMapCountWarningTextSecondary": "Arvon vm.max_map_count ({0}) on vähemmän kuin {1}. Jotkin pelit saattavat yrittää lisätä enemmän muistikartoituksia kuin on sallittu. Ryujinx kaattu, kun rajoitus ylitetään.\n\nSuosittelemme, että manuaalisesti nostat rajoitusta tai asennat pkexec -sovelluksen, joka autaa Ryujinxiä sen kanssa.",
"Settings": "Asetukset",
"SettingsTabGeneral": "Käyttöliittymä",
"SettingsTabGeneralGeneral": "Yleinen",
"SettingsTabGeneralEnableDiscordRichPresence": "Ota Discord Rich Presence käyttöön",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Tarkista päivitykset käynnistyksen yhdeydessä",
"SettingsTabGeneralShowConfirmExitDialog": "Näytä \"Vahvista Poistuminen\"-ikkuna",
"SettingsTabGeneralRememberWindowState": "Muista Ikkunan Koko/Sijainti",
"SettingsTabGeneralHideCursor": "Piilota kursori:",
"SettingsTabGeneralHideCursorNever": "Ei koskaan",
"SettingsTabGeneralHideCursorOnIdle": "Käyttämättä",
"SettingsTabGeneralHideCursorAlways": "Aina",
"SettingsTabGeneralGameDirectories": "Pelikansiot",
"SettingsTabGeneralAdd": "Lisää",
"SettingsTabGeneralRemove": "Poista",
"SettingsTabSystem": "Järjestelmä",
"SettingsTabSystemCore": "Ydin",
"SettingsTabSystemSystemRegion": "Järjestelmän alue:",
"SettingsTabSystemSystemRegionJapan": "Japani",
"SettingsTabSystemSystemRegionUSA": "Yhdysvallat",
"SettingsTabSystemSystemRegionEurope": "Eurooppa",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "Kiina",
"SettingsTabSystemSystemRegionKorea": "Korea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "Järjestelmän kieli:",
"SettingsTabSystemSystemLanguageJapanese": "Japani",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Amerikanenglanti",
"SettingsTabSystemSystemLanguageFrench": "Ranska",
"SettingsTabSystemSystemLanguageGerman": "Saksa",
"SettingsTabSystemSystemLanguageItalian": "Italia",
"SettingsTabSystemSystemLanguageSpanish": "Espanja",
"SettingsTabSystemSystemLanguageChinese": "Kiina",
"SettingsTabSystemSystemLanguageKorean": "Korea",
"SettingsTabSystemSystemLanguageDutch": "Hollanti",
"SettingsTabSystemSystemLanguagePortuguese": "Portugali",
"SettingsTabSystemSystemLanguageRussian": "Venäjä",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwani",
"SettingsTabSystemSystemLanguageBritishEnglish": "Britannianenglanti",
"SettingsTabSystemSystemLanguageCanadianFrench": "Kanadanranska",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Amerikanespanja",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Yksinkertaistettu Kiina",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Perinteinen Kiina",
"SettingsTabSystemSystemTimeZone": "Järjestelmän aikavyöhyke:",
"SettingsTabSystemSystemTime": "Järjestelmän aika:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profilioitu Pysyvä Käännösvälimuisti)",
"SettingsTabSystemEnableFsIntegrityChecks": "Tiedostojärjestelmän eheys tarkistukset",
"SettingsTabSystemAudioBackend": "Äänen taustaohjelma:",
"SettingsTabSystemAudioBackendDummy": "Nukke",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": "Voi aiheuttaa epävakautta",
"SettingsTabSystemExpandDramSize": "Laajenna DRAM 8GiB:iin",
"SettingsTabSystemIgnoreMissingServices": "Ohita Puuttuvat Palvelut",
"SettingsTabGraphics": "Grafiikka",
"SettingsTabGraphicsAPI": "Grafiikka API",
"SettingsTabGraphicsEnableShaderCache": "Ota varjostus lähimuisti käyttöön",
"SettingsTabGraphicsAnisotropicFiltering": "Anisotrooppinen suodatus:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Autom.",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Resoluutioasteikko:",
"SettingsTabGraphicsResolutionScaleCustom": "Mukautettu (Ei suositeltu)",
"SettingsTabGraphicsResolutionScaleNative": "Natiivi (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Ei suositeltu)",
"SettingsTabGraphicsAspectRatio": "Kuvasuhde:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Venytä sopimaan ikkunaan",
"SettingsTabGraphicsDeveloperOptions": "Kehittäjäasetukset",
"SettingsTabGraphicsShaderDumpPath": "Graphics Shader Dump Path:",
"SettingsTabLogging": "Lokit",
"SettingsTabLoggingLogging": "Lokit",
"SettingsTabLoggingEnableLoggingToFile": "Ota lokitiedostoon kirjaaminen käyttöön",
"SettingsTabLoggingEnableStubLogs": "Ota Stub lokit käyttöön",
"SettingsTabLoggingEnableInfoLogs": "Ota Info lokit käyttöön",
"SettingsTabLoggingEnableWarningLogs": "Ota Varoitus lokit käyttöön",
"SettingsTabLoggingEnableErrorLogs": "Ota Virhe lokit käyttöön",
"SettingsTabLoggingEnableTraceLogs": "Ota Trace lokit käyttöön",
"SettingsTabLoggingEnableGuestLogs": "Ota Guest lokit käyttöön",
"SettingsTabLoggingEnableFsAccessLogs": "Ota Fs lokit käyttöön",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Global Access Log Mode:",
"SettingsTabLoggingDeveloperOptions": "Kehittäjäasetukset",
"SettingsTabLoggingDeveloperOptionsNote": "VAROITUS: Vähentää suorituskykyä",
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Ei mitään",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Virheet",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Hidastukset",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Kaikki",
"SettingsTabLoggingEnableDebugLogs": "Ota Debugt lokit käyttöön",
"SettingsTabInput": "Ohjaus",
"SettingsTabInputEnableDockedMode": "Telakoitu-tila",
"SettingsTabInputDirectKeyboardAccess": "Suora Näppäimistön Käyttö",
"SettingsButtonSave": "Tallenna",
"SettingsButtonClose": "Sulje",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Peruuta",
"SettingsButtonApply": "Käytä",
"ControllerSettingsPlayer": "Pelaaja",
"ControllerSettingsPlayer1": "Pelaaja 1",
"ControllerSettingsPlayer2": "Pelaaja 2",
"ControllerSettingsPlayer3": "Pelaaja 3",
"ControllerSettingsPlayer4": "Pelaaja 4",
"ControllerSettingsPlayer5": "Pelaaja 5",
"ControllerSettingsPlayer6": "Pelaaja 6",
"ControllerSettingsPlayer7": "Pelaaja 7",
"ControllerSettingsPlayer8": "Pelaaja 8",
"ControllerSettingsHandheld": "Kannettava",
"ControllerSettingsInputDevice": "Syöttölaite",
"ControllerSettingsRefresh": "Päivitä",
"ControllerSettingsDeviceDisabled": "Pois käytöstä",
"ControllerSettingsControllerType": "Ohjaintyyppi",
"ControllerSettingsControllerTypeHandheld": "Kannettava",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Pari",
"ControllerSettingsControllerTypeJoyConLeft": "Vasen JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "Oikea JoyCon",
"ControllerSettingsProfile": "Profiili",
"ControllerSettingsProfileDefault": "Oletus",
"ControllerSettingsLoad": "Lataa",
"ControllerSettingsAdd": "Lisää",
"ControllerSettingsRemove": "Poista",
"ControllerSettingsButtons": "Painikkeet",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Ristiohjain",
"ControllerSettingsDPadUp": "Ylös",
"ControllerSettingsDPadDown": "Alas",
"ControllerSettingsDPadLeft": "Vasen",
"ControllerSettingsDPadRight": "Oikea",
"ControllerSettingsStickButton": "Painike",
"ControllerSettingsStickUp": "Ylös",
"ControllerSettingsStickDown": "Alas",
"ControllerSettingsStickLeft": "Vasen",
"ControllerSettingsStickRight": "Oikea",
"ControllerSettingsStickStick": "Sauva",
"ControllerSettingsStickInvertXAxis": "Käännä Sauvan X-akseli",
"ControllerSettingsStickInvertYAxis": "Käännä Sauvan Y-akseli",
"ControllerSettingsStickDeadzone": "Katvealue:",
"ControllerSettingsLStick": "Vasen ohjainsauva",
"ControllerSettingsRStick": "Oikea ohjainsauva",
"ControllerSettingsTriggersLeft": "Triggers Left",
"ControllerSettingsTriggersRight": "Triggers Right",
"ControllerSettingsTriggersButtonsLeft": "Trigger Buttons Left",
"ControllerSettingsTriggersButtonsRight": "Trigger Buttons Right",
"ControllerSettingsTriggers": "Liipaisimet",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Painikkeet vasemmalla",
"ControllerSettingsExtraButtonsRight": "Buttons Right",
"ControllerSettingsMisc": "Sekalaiset",
"ControllerSettingsTriggerThreshold": "Liipaisinkynnys:",
"ControllerSettingsMotion": "Likke",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Käytä CemuHook-yhteensopivaa liikettä",
"ControllerSettingsMotionControllerSlot": "Ohjaimen paikka:",
"ControllerSettingsMotionMirrorInput": "Peilaa syöte",
"ControllerSettingsMotionRightJoyConSlot": "Vasen JoyCon paikka:",
"ControllerSettingsMotionServerHost": "Palvelinisäntä:",
"ControllerSettingsMotionGyroSensitivity": "Gyroskoopin herkkyys:",
"ControllerSettingsMotionGyroDeadzone": "Gyroskoopin katvealue:",
"ControllerSettingsSave": "Tallenna",
"ControllerSettingsClose": "Sulje",
"KeyUnknown": "Tuntematon",
"KeyShiftLeft": "Vasen vaihto",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Ctrl Left",
"KeyMacControlLeft": "⌃ Left",
"KeyControlRight": "Ctrl Right",
"KeyMacControlRight": "⌃ Right",
"KeyAltLeft": "Alt Left",
"KeyMacAltLeft": "⌥ Left",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "⌘ Left",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "Menu",
"KeyUp": "Up",
"KeyDown": "Down",
"KeyLeft": "Left",
"KeyRight": "Right",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Unbound",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Valittu käyttäjäprofiili:",
"UserProfilesSaveProfileName": "Tallenna profiilinimi",
"UserProfilesChangeProfileImage": "Vaihda profiilikuva",
"UserProfilesAvailableUserProfiles": "Saatavilla olevat käyttäjäprofiilit:",
"UserProfilesAddNewProfile": "Luo profiili",
"UserProfilesDelete": "Poista",
"UserProfilesClose": "Sulje",
"ProfileNameSelectionWatermark": "Valitse käyttäjänimi",
"ProfileImageSelectionTitle": "Profiilikuvan valinta",
"ProfileImageSelectionHeader": "Valitse profiilikuva",
"ProfileImageSelectionNote": "Voit tuoda oman profiilikuvan, tai valita yhden järjestelmästä",
"ProfileImageSelectionImportImage": "Tuo kuvatiedosto",
"ProfileImageSelectionSelectAvatar": "Valitse järjestelmä profiilikuva",
"InputDialogTitle": "Input Dialog",
"InputDialogOk": "OK",
"InputDialogCancel": "Peruuta",
"InputDialogAddNewProfileTitle": "Valitse profiilin nimi",
"InputDialogAddNewProfileHeader": "Syötä profiilin nimi",
"InputDialogAddNewProfileSubtext": "(Maksimi pituus: {0})",
"AvatarChoose": "Valitse profiilikuva",
"AvatarSetBackgroundColor": "Aseta taustaväri",
"AvatarClose": "Sulje",
"ControllerSettingsLoadProfileToolTip": "Lataa profiili",
"ControllerSettingsAddProfileToolTip": "Lisää profiili",
"ControllerSettingsRemoveProfileToolTip": "Poista profiili",
"ControllerSettingsSaveProfileToolTip": "Tallenna profiili",
"MenuBarFileToolsTakeScreenshot": "Ota kuvankaappaus",
"MenuBarFileToolsHideUi": "Piilota käyttöliittymä",
"GameListContextMenuRunApplication": "Suorita sovellus",
"GameListContextMenuToggleFavorite": "Lisää/poista suosikki",
"GameListContextMenuToggleFavoriteToolTip": "Vaihda pelin suosikkitila",
"SettingsTabGeneralTheme": "Teema:",
"SettingsTabGeneralThemeAuto": "Autom.",
"SettingsTabGeneralThemeDark": "Tumma",
"SettingsTabGeneralThemeLight": "Vaalea",
"ControllerSettingsConfigureGeneral": "Konfiguroi",
"ControllerSettingsRumble": "Tärinä",
"ControllerSettingsRumbleStrongMultiplier": "Vahva tärinä kerroin",
"ControllerSettingsRumbleWeakMultiplier": "Heikko tärinä kerroin",
"DialogMessageSaveNotAvailableMessage": "{0} [{1:x16}]:lle ei ole tallennusta",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Haluatko luoda tallenuksen tälle pelille?",
"DialogConfirmationTitle": "Ryujinx - Vahvistus",
"DialogUpdaterTitle": "Ryujinx - Päivittäjä",
"DialogErrorTitle": "Ryujinx - Virhe",
"DialogWarningTitle": "Ryujinx - Varoitus",
"DialogExitTitle": "Ryujinx - Poistu",
"DialogErrorMessage": "Ryujinx on kohdannut virheen",
"DialogExitMessage": "Oletko varma, että haluat sulkea Ryujinxin?",
"DialogExitSubMessage": "Kaikki tallentamattomat tiedot menetetään!",
"DialogMessageCreateSaveErrorMessage": "Määritetyn tallennuksen luomisessa tapahtui virhe: {0}",
"DialogMessageFindSaveErrorMessage": "Määritetyn tallennuksen löytämisessä tapahtui virhe: {0}",
"FolderDialogExtractTitle": "Valitse kansio johon purkaa",
"DialogNcaExtractionMessage": "Puretaan {0}-osiota {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA lohkon purkamistyökalu",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Purkamisvirhe. Ensisijaista NCA:ta ei löytydetty valitusta tiedostosta",
"DialogNcaExtractionCheckLogErrorMessage": "Purkamisvirhe. Lue lokitiedosto saadaksesi lisätietoja.",
"DialogNcaExtractionSuccessMessage": "Purkaminen suoritettu onnistuneesti.",
"DialogUpdaterConvertFailedMessage": "Nykyisen Ryujinx-version muuntamine epäonnistui.",
"DialogUpdaterCancelUpdateMessage": "Peruutetaan päivitys!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Käytät jo uusinta versiota Ryujinxistä!",
"DialogUpdaterFailedToGetVersionMessage": "Virhe tapahtui yrittäessä saada julkaisutietoja GitHubista. Tämä voi tapahtua, jos GitHub Actions on kokoamassa uutta julkaisua. Yritä uudelleen muutaman minuutin kuluttua.",
"DialogUpdaterConvertFailedGithubMessage": "Vastaanotetun Ryujinx-version muuntaminen Github-julkaisusta epäonnistui.",
"DialogUpdaterDownloadingMessage": "Ladataan päivitystä...",
"DialogUpdaterExtractionMessage": "Puretaan päivitystä...",
"DialogUpdaterRenamingMessage": "Uudelleennimetään päivitystä...",
"DialogUpdaterAddingFilesMessage": "Lisätään uusi päivitys...",
"DialogUpdaterCompleteMessage": "Päivitys valmis!",
"DialogUpdaterRestartMessage": "Haluatko käynnistään Ryujinxin uudelleen?",
"DialogUpdaterNoInternetMessage": "Et ole yhdistetty internettiin!",
"DialogUpdaterNoInternetSubMessage": "Varmista, että sinulla on toimiva Internet-yhteys!",
"DialogUpdaterDirtyBuildMessage": "Et voi päivittää likaista Ryujinx versioita!",
"DialogUpdaterDirtyBuildSubMessage": "Lataa Ryujinx osoitteesta https://ryujinx.org/ jos etsit tuettua versioita.",
"DialogRestartRequiredMessage": "Uudelleenkäynnistys vaaditaan",
"DialogThemeRestartMessage": "Teema on tallennettu. Teeman asettamiseen vaaditaan uudelleenkäynnistys.",
"DialogThemeRestartSubMessage": "Haluatko käynnistää uudelleen",
"DialogFirmwareInstallEmbeddedMessage": "Haluatko asentaa tähän peliin upotetun laiteohjelmiston? (Laiteohjelmisto versio {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Asennettua laiteohjelmistoa ei löytynyt, mutta Ryujinx pystyi asentamaan laiteohjelmiston pelistä {0}.\nEmulaattori käynnistyy nyt.",
"DialogFirmwareNoFirmwareInstalledMessage": "Laiteohjelmistoa ei ole asennettu",
"DialogFirmwareInstalledMessage": "Ohjelmisto {0} asennettiin",
"DialogInstallFileTypesSuccessMessage": "Tiedostotyyppien asennus onnistui!",
"DialogInstallFileTypesErrorMessage": "Tiedostotyyppien asennus epäonnistui.",
"DialogUninstallFileTypesSuccessMessage": "Tiedostotyyppien poisto onnistui!",
"DialogUninstallFileTypesErrorMessage": "Tiedostotyyppien poisto epäonnistui.",
"DialogOpenSettingsWindowLabel": "Avaa asetuksenikkuna",
"DialogControllerAppletTitle": "Controller Applet",
"DialogMessageDialogErrorExceptionMessage": "Virhe näyttäessä viesti dialogia",
"DialogSoftwareKeyboardErrorExceptionMessage": "Virhe näytettäessä ohjelmiston näppäimistöä",
"DialogErrorAppletErrorExceptionMessage": "Virhe näytettäessä viesti dialogia",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "Jos haluat lisätietoja kuinka korjata tämän virheen, seuraa asennusopasta.",
"DialogUserErrorDialogTitle": "Ryujinx virhe ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "API:n tietojen haussa tapahtui virhe.",
"DialogAmiiboApiConnectErrorMessage": "Amiibo API-palvelimeen ei voitu yhdistää. Palvelu voi olla alhaalla, tai sinun täytyy tarkistaa internet-yhteytesi.",
"DialogProfileInvalidProfileErrorMessage": "Profiili {0} ei ole yhteensopiva nykyisen ohjain konfiguraatiojärjestelmän kanssa.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Oletusprofiilia ei voi ylikirjoittaa",
"DialogProfileDeleteProfileTitle": "Poistetaan profiilia",
"DialogProfileDeleteProfileMessage": "Tämä toiminto on peruuttamaton, oletko varma että haluat jatkaa?",
"DialogWarning": "Varoitus",
"DialogPPTCDeletionMessage": "Olet lisäämässä PPTC:n uudelleen rakentamisen suoritettavaksi kohteen seuraavassa käynnistyksessä:\n\n{0}\n\nHaluatko varmasti jatkaa?",
"DialogPPTCDeletionErrorMessage": "Virhe tyhjennettäessä PPTC välimuistia {0}: {1}",
"DialogShaderDeletionMessage": "Olet poistamassa Shader -välimuistin kohteelta:\n\n{0}\n\nHaluatko varmasti jatkaa?",
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx on kohdannut virheen",
"DialogInvalidTitleIdErrorMessage": "UI error: The selected game did not have a valid title ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "A valid system firmware was not found in {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Asenna laitteistoversio {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Järjestelmäversio {0} asennetaan.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nTämä korvaa nykyisen järjestelmäversion {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "Haluatko jatkaa?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Asenna laiteohjelmistoa...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Järjestelmä versio {0} asennettu onnistuneesti",
"DialogUserProfileDeletionWarningMessage": "Muita profiileja ei olisi, jos valittu profiili poistettaisiin",
"DialogUserProfileDeletionConfirmMessage": "Haluatko poistaa valitun profiilin",
"DialogUserProfileUnsavedChangesTitle": "Varoitus - Tallentamattomia muokkauksia",
"DialogUserProfileUnsavedChangesMessage": "Olet tehnyt käyttäjäprofiiliin muutoksia, joita ei ole tallennettu",
"DialogUserProfileUnsavedChangesSubMessage": "Haluatko hylätä tehdyt muutokset",
"DialogControllerSettingsModifiedConfirmMessage": "Aktiivisen ohjaimen asetukset on päivitetty",
"DialogControllerSettingsModifiedConfirmSubMessage": "Haluatko tallentaa?",
"DialogLoadFileErrorMessage": "{0}: Virheellinen tiedosto: {1}",
"DialogModAlreadyExistsMessage": "Modi on jo olemassa",
"DialogModInvalidMessage": "Annettu kansio ei sisällä modia!",
"DialogModDeleteNoParentMessage": "Poistaminen epäonnistui: Ylähakemistoa ei löydetty modille \"{0}\"!",
"DialogDlcNoDlcErrorMessage": "The specified file does not contain a DLC for the selected title!",
"DialogPerformanceCheckLoggingEnabledMessage": "You have trace logging enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "You have shader dumping enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
"DialogLoadAppGameAlreadyLoadedMessage": "A game has already been loaded",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Please stop emulation or close the emulator before launching another game.",
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
"SettingsTabGraphicsFeaturesOptions": "Features",
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
"CommonAuto": "Auto",
"CommonOff": "Off",
"CommonOn": "On",
"InputDialogYes": "Yes",
"InputDialogNo": "No",
"DialogProfileInvalidProfileNameErrorMessage": "The file name contains invalid characters. Please try again.",
"MenuBarOptionsPauseEmulation": "Pause",
"MenuBarOptionsResumeEmulation": "Resume",
"AboutUrlTooltipMessage": "Click to open the Ryujinx website in your default browser.",
"AboutDisclaimerMessage": "Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.",
"AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.",
"AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.",
"AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.",
"AboutTwitterUrlTooltipMessage": "Click to open the Ryujinx Twitter page in your default browser.",
"AboutRyujinxAboutTitle": "Tietoja:",
"AboutRyujinxAboutContent": "Ryujinx is an emulator for the Nintendo Switch™.\nPlease support us on Patreon.\nGet all the latest news on our Twitter or Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.",
"AboutRyujinxMaintainersTitle": "Ylläpitäjä:",
"AboutRyujinxMaintainersContentTooltipMessage": "Click to open the Contributors page in your default browser.",
"AboutRyujinxSupprtersTitle": "Supported on Patreon By:",
"AmiiboSeriesLabel": "Amiibo-sarja",
"AmiiboCharacterLabel": "Hahmo",
"AmiiboScanButtonLabel": "Skannaa se",
"AmiiboOptionsShowAllLabel": "Näytä kaikki Amiibot",
"AmiiboOptionsUsRandomTagLabel": "Hack: Use Random tag Uuid",
"DlcManagerTableHeadingEnabledLabel": "Käytössä",
"DlcManagerTableHeadingTitleIdLabel": "Title ID",
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
"DlcManagerTableHeadingFullPathLabel": "Koko polku",
"DlcManagerRemoveAllButton": "Poista kaikki",
"DlcManagerEnableAllButton": "Ota kaikki käyttöön",
"DlcManagerDisableAllButton": "Poista kaikki käytöstä",
"ModManagerDeleteAllButton": "Poista kaikki",
"MenuBarOptionsChangeLanguage": "Vaihda kieli",
"MenuBarShowFileTypes": "Näytä tiedostotyypit",
"CommonSort": "Lajittele",
"CommonShowNames": "Näytä nimet",
"CommonFavorite": "Favorite",
"OrderAscending": "Nouseva",
"OrderDescending": "Laskeva",
"SettingsTabGraphicsFeatures": "Ominaisuudet & parannukset",
"ErrorWindowTitle": "Virhe ikkuna",
"ToggleDiscordTooltip": "Choose whether or not to display Ryujinx on your \"currently playing\" Discord activity",
"AddGameDirBoxTooltip": "Syötä pelihakemisto lisätäksesi sen luetteloon",
"AddGameDirTooltip": "Lisää pelihakemisto luetteloon",
"RemoveGameDirTooltip": "Poista valittu pelihakemisto",
"CustomThemeCheckTooltip": "Use a custom Avalonia theme for the GUI to change the appearance of the emulator menus",
"CustomThemePathTooltip": "Path to custom GUI theme",
"CustomThemeBrowseTooltip": "Browse for a custom GUI theme",
"DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
"DirectKeyboardTooltip": "Suoran näppäimistön käyttö (HID) tuki. Tarjoaa peleille suoran käytön näppäimistöön tekstinsyöttö laitteena.\n\nToimii vain pelien kanssa, jotka tukevat natiivisti näppäimistön käyttöä Switch laitteistossa.\n\nJätä pois päältä jos olet epävarma.",
"DirectMouseTooltip": "Suoran hiiren käyttö (HID) tuki. Tarjoaa peleille käytön hiireen osoittimena.\n\nToimii vain pelien kanssa, jotka natiivisti tukevat hiiren käyttöä Switch laitteistossa, jotka ovat harvoja.\n\nKun käytössä, kosketusnäyttö ei välttämättä toimi.\n\nJätä pois päältä jos olet epävarma.",
"RegionTooltip": "Muuta järjestelmän aluetta",
"LanguageTooltip": "Muuta järjestelmän kieltä",
"TimezoneTooltip": "Muuta järjestelmän aikavyöhykettä",
"TimeTooltip": "Muuta järjestelmän aikaa",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
"UseHypervisorTooltip": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"IgnoreMissingServicesTooltip": "Ohittaa toteuttamattomat Horizon OS-pavelut. Tämä saattaa auttaa ohittamaan kaatumisia käynnistäessä tiettyjä pelejä.\n\nJätä pois päältä, jos olet epävarma.",
"GraphicsBackendThreadingTooltip": "Suorittaa grafiikka taustajärjestelmän komennot toisella säikeellä.\n\nNopeuttaa varjostuksen kääntämistä, vähentää pätkimistä, ja parantaa suorityskykyä näytönohjain ajureilla, joissa ei ole omaa monisäkeistystukea.\nHieman parempi suorituskyky ajureilla, joissa on monisäkeistystuki.\n\nAseta AUTO:ksi, jos olet epävarma.",
"GalThreadingTooltip": "Suorittaa grafiikka taustajärjestelmän komennot toisella säikeellä.\n\nNopeuttaa varjostuksen kääntämistä, vähentää pätkimistä, ja parantaa suorityskykyä näytönohjain ajureilla, joissa ei ole omaa monisäkeistystukea.\nHieman parempi suorituskyky ajureilla, joissa on monisäkeistystuki.\n\nAseta AUTO:ksi, jos olet epävarma.",
"ShaderCacheToggleTooltip": "Tallentaa varjostin välimuistin levylle, joka vähentää pätkimistä myöhemmin.\n\nJätä päälle, jos olet epävarma.",
"ResolutionScaleTooltip": "Moninkertaistaa pelin renderöintiresoluution.\n\nMuutama peli ei välttämättä toimi tämän kanssa ja näyttää pikselöidyltä, vaikka resoluution on suurennettu. Näille peleille, saatat joutua etsimään modin joka poistaa anti-aliasoinnin tai joka nostaa pelin sisäistä renderöintiresoluutiota. Jos käytät jälkimmäistä, haluat todennäköisesti valita Natiivin.\n\nTämän asetuksen voi vaihtaa samalla kun peli on päällä painamalla \"Käytä\". Voit siirtää asetus ikkunan sivuun ja kokeilla, kunnes löydät mielisen resoluution pelille.\n\nPidä mielessä, että 4x menee yli käytännöllisesti kaikelle laitteistolle.",
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
"ErrorLogTooltip": "Prints error log messages in the console. Does not affect performance.",
"TraceLogTooltip": "Prints trace log messages in the console. Does not affect performance.",
"GuestLogTooltip": "Prints guest log messages in the console. Does not affect performance.",
"FileAccessLogTooltip": "Prints file access log messages in the console.",
"FSAccessLogModeTooltip": "Enables FS access log output to the console. Possible modes are 0-3",
"DeveloperOptionTooltip": "Käytä varovasti",
"OpenGlLogLevel": "Requires appropriate log levels enabled",
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
"LoadApplicationFileTooltip": "Open a file explorer to choose a Switch compatible file to load",
"LoadApplicationFolderTooltip": "Open a file explorer to choose a Switch compatible, unpacked application to load",
"OpenRyujinxFolderTooltip": "Open Ryujinx filesystem folder",
"OpenRyujinxLogsTooltip": "Opens the folder where logs are written to",
"ExitTooltip": "Sulje Ryujinx",
"OpenSettingsTooltip": "Avaa asetusikkuna",
"OpenProfileManagerTooltip": "Open User Profiles Manager window",
"StopEmulationTooltip": "Stop emulation of the current game and return to game selection",
"CheckUpdatesTooltip": "Check for updates to Ryujinx",
"OpenAboutTooltip": "Open About Window",
"GridSize": "Grid Size",
"GridSizeTooltip": "Change the size of grid items",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazilian Portuguese",
"AboutRyujinxContributorsButtonHeader": "See All Contributors",
"SettingsTabSystemAudioVolume": "Äänenvoimakkuus:",
"AudioVolumeTooltip": "Vaihda äänenvoimakkuutta",
"SettingsTabSystemEnableInternetAccess": "Guest Internet Access/LAN Mode",
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
"GameListContextMenuManageCheatToolTip": "Manage Cheats",
"GameListContextMenuManageCheat": "Manage Cheats",
"GameListContextMenuManageModToolTip": "Manage Mods",
"GameListContextMenuManageMod": "Manage Mods",
"ControllerSettingsStickRange": "Range:",
"DialogStopEmulationTitle": "Ryujinx - Stop Emulation",
"DialogStopEmulationMessage": "Are you sure you want to stop emulation?",
"SettingsTabCpu": "Prosessori",
"SettingsTabAudio": "Ääni",
"SettingsTabNetwork": "Verkko",
"SettingsTabNetworkConnection": "Verkkoyhteys",
"SettingsTabCpuCache": "CPU välimuisti",
"SettingsTabCpuMemory": "CPU tila",
"DialogUpdaterFlatpakNotSupportedMessage": "Päivitä Ryujinx FlatHubin kautta.",
"UpdaterDisabledWarningTitle": "Päivittäjä on pois päältä!",
"ControllerSettingsRotate90": "Käännä 90° myötäpäivään",
"IconSize": "Kuvakkeen koko",
"IconSizeTooltip": "Muuta pelikuvakkeiden kokoa",
"MenuBarOptionsShowConsole": "Näytä konsoli",
"ShaderCachePurgeError": "Virhe puhdistaessa varjostin välimuistia kohdassa {0}: {1}",
"UserErrorNoKeys": "Avaimia ei löytynyt",
"UserErrorNoFirmware": "Laiteohjelmistoa ei löytynyt",
"UserErrorFirmwareParsingFailed": "Laiteohjelmiston jäsennysvirhe",
"UserErrorApplicationNotFound": "Sovellusta ei löydetty",
"UserErrorUnknown": "Tuntematon virhe",
"UserErrorUndefined": "Määrittelemätön virhe",
"UserErrorNoKeysDescription": "Ryujinx ei löytänyt 'prod.keys' tiedostoa",
"UserErrorNoFirmwareDescription": "Ryujinx ei löytäny yhtään asennettua laiteohjelmistoa",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx ei pystynyt jäsentämään annettua laiteohjelmistoa. Tämä usein johtuu vanhentuneista avaimista.",
"UserErrorApplicationNotFoundDescription": "Ryujinx ei löytänyt kelvollista sovellusta annetulta polulta.",
"UserErrorUnknownDescription": "Tapahtui tuntematon virhe!",
"UserErrorUndefinedDescription": "Määrittelemätön virhe! Tämän ei pitäisi tapahtua, ota yhteyttä ohjelmistokehittäjään!",
"OpenSetupGuideMessage": "Avaa asennusopas",
"NoUpdate": "Ei päivitystä",
"TitleUpdateVersionLabel": "Versio {0}",
"TitleBundledUpdateVersionLabel": "Paketoitu: Versio {0}",
"TitleBundledDlcLabel": "Paketoitu:",
"RyujinxInfo": "Ryujinx - Informaatio",
"RyujinxConfirm": "Ryujinx - Varmistus",
"FileDialogAllTypes": "Kaikki tyypit",
"Never": "Ei koskaan",
"SwkbdMinCharacters": "Täytyy olla vähintään {0} merkkiä pitkä",
"SwkbdMinRangeCharacters": "Täytyy olla {0}-{1} merkkiä pitkä",
"SoftwareKeyboard": "Ohjelmistonäppäimistö",
"SoftwareKeyboardModeNumeric": "Täytyy olla vain 0-9 tai '.'",
"SoftwareKeyboardModeAlphabet": "CJK-merkkejä ei saa olla",
"SoftwareKeyboardModeASCII": "Täytyy olla vain ASCII-tekstiä",
"ControllerAppletControllers": "Tuetut ohjaimet:",
"ControllerAppletPlayers": "Pelaajat:",
"ControllerAppletDescription": "Nykyinen konfiguraatiosi on virheellinen. Avaa asetukset ja tee ohjain konfiguraatiosi uudelleen.",
"ControllerAppletDocked": "Telakoitu tila asetettu. Kannettava ohjaus pitäisi olla pois päältä.",
"UpdaterRenaming": "Uudelleennimetään vanhoja tiedostoja...",
"UpdaterRenameFailed": "Päivittäjä ei pystynyt uudelleennimetä tiedostoa: {0}",
"UpdaterAddingFiles": "Lisätään uusia tiedostoja...",
"UpdaterExtracting": "Puretaan päivitystä...",
"UpdaterDownloading": "Ladataan päivitys...",
"Game": "Peli",
"Docked": "Telakoitu",
"Handheld": "Kannettava",
"ConnectionError": "Yhteysvirhe.",
"AboutPageDeveloperListMore": "{0} ja lisää...",
"ApiError": "API-virhe.",
"LoadingHeading": "Ladataan {0}",
"CompilingPPTC": "Käännetään PTC:tä",
"CompilingShaders": "Käännetään varjostimia",
"AllKeyboards": "Kaikki näppäimistöt",
"OpenFileDialogTitle": "Valitse tuettu tiedosto avattavaksi",
"OpenFolderDialogTitle": "Valitse pakkaamattoman pelin kansio",
"AllSupportedFormats": "Kaikki tuetut muodot",
"RyujinxUpdater": "Ryujinx päivittäjä",
"SettingsTabHotkeys": "Näppäimistön pikanäppäimet",
"SettingsTabHotkeysHotkeys": "Näppäimistön pikanäppäimet",
"SettingsTabHotkeysToggleVsyncHotkey": "Vaihda VSync tilaa:",
"SettingsTabHotkeysScreenshotHotkey": "Kuvankaappaus:",
"SettingsTabHotkeysShowUiHotkey": "Näytä UI:",
"SettingsTabHotkeysPauseHotkey": "Pysäytä:",
"SettingsTabHotkeysToggleMuteHotkey": "Vaimenna:",
"ControllerMotionTitle": "Liikkeen asetukset",
"ControllerRumbleTitle": "Tärinä asetukset",
"SettingsSelectThemeFileDialogTitle": "Valitse teematiedosto",
"SettingsXamlThemeFile": "Xaml teematiedosto",
"AvatarWindowTitle": "Hallitse tilejä - Profiilikuva",
"Amiibo": "Amiibo",
"Unknown": "Tuntematon",
"Usage": "Käyttö",
"Writable": "Kirjoitettava",
"SelectDlcDialogTitle": "Valitse DLC-tiedostot",
"SelectUpdateDialogTitle": "Valitse päivitystiedostot",
"SelectModDialogTitle": "Valite modi hakemisto",
"UserProfileWindowTitle": "Käyttäjäprofiilien hallinta",
"CheatWindowTitle": "Huijauskoodien hallinta",
"DlcWindowTitle": "Hallitse ladattavaa sisältöä pelille {0} ({1})",
"ModWindowTitle": "Hallitse modeja pelille {0} ({1})",
"UpdateWindowTitle": "Otsikon päivitysten hallinta",
"CheatWindowHeading": "Huijauskoodit käytettävissä pelille {0} ({1})",
"BuildId": "Koontitunnus:",
"DlcWindowHeading": "{0} Ladattavaa sisältö(ä)",
"ModWindowHeading": "{0} Mod(ia)",
"UserProfilesEditProfile": "Muokkaa valittua",
"Cancel": "Peruuta",
"Save": "Tallenna",
"Discard": "Hylkää",
"Paused": "Keskeytetty",
"UserProfilesSetProfileImage": "Aseta profiilikuva",
"UserProfileEmptyNameError": "Nimi vaaditaan",
"UserProfileNoImageError": "Profiilikuva on asetettava",
"GameUpdateWindowHeading": "Hallitse päivityksiä pelille {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "Lisää resoluutiota:",
"SettingsTabHotkeysResScaleDownHotkey": "Vähennä resoluutiota:",
"UserProfilesName": "Nimi:",
"UserProfilesUserId": "Käyttäjän ID:",
"SettingsTabGraphicsBackend": "Grafiikka taustajärjestelmä",
"SettingsTabGraphicsBackendTooltip": "Valitse emulaattorissa käytettävä grafiikkataustajärjestelmä.\n\nVulkan on yleisesti parempi kaikille nykyaikaisille näytönohjaimille, kunhan niiden ajurit ovat ajan tasalla. Vulkan sisältää myös nopeamman varjostimen kääntämisen (vähemmän pätkimistä) kaikilla näytönohjain merkeillä.\n\nOpenGL voi saavuttaa parempia tuloksia vanhemmilla Nvidia näytönohjaimilla, vanhoilla AMD näytönohjaimilla Linuxilla, tai näytönohjaimilla, joissa on vähemmän VRAMia, mutta varjostin kääntäminen tulee pätkimään enemmän.\n\nAseta Vulkanille, jos olet epävarma. Aseta OpenGL:lle jos sinun näytönohjain ei tue Vulkania edes uusimmilla grafiikka ajureilla.",
"SettingsEnableTextureRecompression": "Ota käyttöön tekstuurejen uudelleenpakkaus",
"SettingsEnableTextureRecompressionTooltip": "Pakkaa ASTC-tekstuurit VRAM-muisitn käytön vähentämiseksi.\n\nPelit, jotka käyttävät tätä tekstuurimuotoa ovat Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder ja The Legend of Zelda: Tears of the Kingdom.\n\nNäytönohjaimet, joissa on 4 GB VRAMia tai vähemmän tulevät todennäköisesti kaatumaan jossain vaiheessa näitä pelejä pelatessa.\n\nOta käyttöön vain jos sinulta loppuu VRAM kesken näissä peleissä. Jätä pois päältä, jos olet epävarma.",
"SettingsTabGraphicsPreferredGpu": "Ensisijainen näytönohjain",
"SettingsTabGraphicsPreferredGpuTooltip": "Valitse näytönohjain, jota käytetään Vulkan grafiikka taustajärjestelmän kanssa.\n\nEi vaikuta OpenGL:n käyttämään näytönohjaimeen.\n\nAseta näytönohjain merkittynä \"dGPU\", jos olet epävarma. Jos tätä ei ole, jätä koskematta.",
"SettingsAppRequiredRestartMessage": "Ryujinxin uudelleenkäynnistys vaaditaan",
"SettingsGpuBackendRestartMessage": "Grafiikkataustajärjestelmä tai näytönohjain asetuksia on muutettu. Tämä vaatii uudelleenkäynnistyksen, jotta ne voidaan ottaa käyttöön.",
"SettingsGpuBackendRestartSubMessage": "Haluatko käynnistää uudelleen nyt?",
"RyujinxUpdaterMessage": "Haluatko päivittää Ryujinxin uusimpaan versioon?",
"SettingsTabHotkeysVolumeUpHotkey": "Lisää äänenvoimakkuutta:",
"SettingsTabHotkeysVolumeDownHotkey": "Vähennä äänenvoimakkuutta:",
"SettingsEnableMacroHLE": "Ota Macro HLE käyttöön",
"SettingsEnableMacroHLETooltip": "Korkean tason GPU Macro koodin emulointi.\n\nParantaa suorityskykyä, mutta voi aiheuttaa graafisia ongelmia joissain peleissä.\n\nJätä päälle, jos olet epävarma.",
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
"VolumeShort": "Ääni",
"UserProfilesManageSaves": "Hallitse tallennuksia",
"DeleteUserSave": "Haluatko poistaa käyttäjän tallennuksen tästä pelistä?",
"IrreversibleActionNote": "Tätä toimintoa ei voi peruuttaa.",
"SaveManagerHeading": "Hallitse {0}:n tallennuksia ({1})",
"SaveManagerTitle": "Tallennusten hallinta",
"Name": "Nimi",
"Size": "Koko",
"Search": "Hae",
"UserProfilesRecoverLostAccounts": "Palauta menetetty tili",
"Recover": "Palauta",
"UserProfilesRecoverHeading": "Tallennuksia löydettiin seuraaville tileille",
"UserProfilesRecoverEmptyList": "Ei palautettavia profiileja",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Scaling Filter:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Alue",
"GraphicsScalingFilterLevelLabel": "Taso",
"GraphicsScalingFilterLevelTooltip": "Aseta FSR 1.0 terävöitystaso. Korkeampi on terävempi.",
"SmaaLow": "SMAA Low",
"SmaaMedium": "SMAA Medium",
"SmaaHigh": "SMAA High",
"SmaaUltra": "SMAA Ultra",
"UserEditorTitle": "Muokkaa käyttäjää",
"UserEditorTitleCreate": "Luo käyttäjä",
"SettingsTabNetworkInterface": "Network Interface:",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Oletus",
"PackagingShaders": "Pakataan varjostimia",
"AboutChangelogButton": "Näytä muutosloki GitHubissa",
"AboutChangelogButtonTooltipMessage": "Klikkaa avataksesi tämän version muutosloki oletusselaimessasi.",
"SettingsTabNetworkMultiplayer": "Moninpeli",
"MultiplayerMode": "Tila:",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Pois käytöstä",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Utiliser l'Hyperviseur",
"MenuBarFile": "_Fichier",
"MenuBarFileOpenFromFile": "_Charger un jeu depuis un fichier",
"MenuBarFileOpenFromFileError": "Aucune application trouvée dans le fichier sélectionné.",
"MenuBarFileOpenUnpacked": "Charger un jeu extrait",
"MenuBarFileOpenEmuFolder": "Ouvrir le dossier Ryujinx",
"MenuBarFileOpenLogsFolder": "Ouvrir le dossier des journaux",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Gérer les types de fichiers",
"MenuBarToolsInstallFileTypes": "Installer les types de fichiers",
"MenuBarToolsUninstallFileTypes": "Désinstaller les types de fichiers",
"MenuBarView": "_Affichage",
"MenuBarViewWindow": "Taille de la Fenêtre",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Aide",
"MenuBarHelpCheckForUpdates": "Vérifier les mises à jour",
"MenuBarHelpAbout": "À propos",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Activer Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Vérifier les mises à jour au démarrage",
"SettingsTabGeneralShowConfirmExitDialog": "Afficher le message de \"Confirmation de sortie\"",
"SettingsTabGeneralRememberWindowState": "Se souvenir de la taille/position de la fenêtre",
"SettingsTabGeneralHideCursor": "Masquer le Curseur :",
"SettingsTabGeneralHideCursorNever": "Jamais",
"SettingsTabGeneralHideCursorOnIdle": "Masquer le curseur si inactif",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": "Cela peut causer des instabilités",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "Utiliser disposition alternative de la mémoire (développeur)",
"SettingsTabSystemIgnoreMissingServices": "Ignorer les services manquants",
"SettingsTabGraphics": "Graphismes",
"SettingsTabGraphicsAPI": "API Graphique",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Zone morte du gyroscope:",
"ControllerSettingsSave": "Enregistrer",
"ControllerSettingsClose": "Fermer",
"KeyUnknown": "Inconnu",
"KeyShiftLeft": "Shift Gauche",
"KeyShiftRight": "Shift Droit",
"KeyControlLeft": "Ctrl Gauche",
"KeyMacControlLeft": "⌃ Gauche",
"KeyControlRight": "Ctrl Droite",
"KeyMacControlRight": "⌃ Droite",
"KeyAltLeft": "Alt Gauche",
"KeyMacAltLeft": "⌥ Gauche",
"KeyAltRight": "Alt Droite",
"KeyMacAltRight": "⌥ Droite",
"KeyWinLeft": "⊞ Gauche",
"KeyMacWinLeft": "⌘ Gauche",
"KeyWinRight": "⊞ Droite",
"KeyMacWinRight": "⌘ Droite",
"KeyMenu": "Menu",
"KeyUp": "Haut",
"KeyDown": "Bas",
"KeyLeft": "Gauche",
"KeyRight": "Droite",
"KeyEnter": "Entrée",
"KeyEscape": "Échap",
"KeySpace": "Espace",
"KeyTab": "Tabulation",
"KeyBackSpace": "Effacer",
"KeyInsert": "Insérer",
"KeyDelete": "Supprimer",
"KeyPageUp": "Page Haut",
"KeyPageDown": "Page Bas",
"KeyHome": "Accueil",
"KeyEnd": "Fin",
"KeyCapsLock": "Verr. Maj.",
"KeyScrollLock": "Arr. Déf.",
"KeyPrintScreen": "Impr. Écr.",
"KeyPause": "Pause",
"KeyNumLock": "Verr. Num.",
"KeyClear": "Vider",
"KeyKeypad0": "Pavé Numérique 0",
"KeyKeypad1": "Pavé Numérique 1",
"KeyKeypad2": "Pavé Numérique 2",
"KeyKeypad3": "Pavé Numérique 3",
"KeyKeypad4": "Pavé Numérique 4",
"KeyKeypad5": "Pavé Numérique 5",
"KeyKeypad6": "Pavé Numérique 6",
"KeyKeypad7": "Pavé Numérique 7",
"KeyKeypad8": "Pavé Numérique 8",
"KeyKeypad9": "Pavé Numérique 9",
"KeyKeypadDivide": "Pavé Numérique Diviser",
"KeyKeypadMultiply": "Pavé Numérique Multiplier",
"KeyKeypadSubtract": "Pavé Numérique Soustraction",
"KeyKeypadAdd": "Pavé Numérique Additionner",
"KeyKeypadDecimal": "Pavé Numérique Décimal",
"KeyKeypadEnter": "Pavé Numérique Entrée",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Non lié",
"GamepadLeftStick": "Bouton Joystick Gauche",
"GamepadRightStick": "Bouton Joystick Droit",
"GamepadLeftShoulder": "Gâchette Haute Gauche",
"GamepadRightShoulder": "Gâchette Haute Droite",
"GamepadLeftTrigger": "Gâchette Gauche",
"GamepadRightTrigger": "Gâchette Droite",
"GamepadDpadUp": "Haut",
"GamepadDpadDown": "Bas",
"GamepadDpadLeft": "Gauche",
"GamepadDpadRight": "Droite",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Divers",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Pavé Tactile",
"GamepadSingleLeftTrigger0": "Gâchette Gauche 0",
"GamepadSingleRightTrigger0": "Gâchette Droite 0",
"GamepadSingleLeftTrigger1": "Gâchette Gauche 1",
"GamepadSingleRightTrigger1": "Gâchette Droite 1",
"StickLeft": "Joystick Gauche",
"StickRight": "Joystick Droit",
"UserProfilesSelectedUserProfile": "Profil utilisateur sélectionné :",
"UserProfilesSaveProfileName": "Enregistrer le nom du profil",
"UserProfilesChangeProfileImage": "Changer l'image du profil",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Ajouter/Retirer des favoris",
"GameListContextMenuToggleFavoriteToolTip": "Activer/désactiver le statut favori du jeu",
"SettingsTabGeneralTheme": "Thème :",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Sombre",
"SettingsTabGeneralThemeLight": "Clair",
"ControllerSettingsConfigureGeneral": "Configurer",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "Mappez directement la mémoire dans l'espace d'adresses de l'hôte. Compilation et exécution JIT beaucoup plus rapides.",
"MemoryManagerUnsafeTooltip": "Mapper directement la mémoire dans la carte, mais ne pas masquer l'adresse dans l'espace d'adressage du client avant l'accès. Plus rapide, mais la sécurité sera négliger. L'application peut accéder à la mémoire depuis n'importe où dans Ryujinx, donc exécutez uniquement les programmes en qui vous avez confiance avec ce mode.",
"UseHypervisorTooltip": "Utiliser l'Hyperviseur au lieu du JIT. Améliore considérablement les performances lorsqu'il est disponible, mais peut être instable dans son état actuel.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "Utilise une disposition alternative de la mémoire pour imiter le kit de développeur de la Switch.\n\nActiver cette option uniquement pour les packs de textures 4k ou les mods à résolution 4k.\nN'améliore pas les performances, cause des crashs dans certains jeux si activer.\n\nLaissez Désactiver en cas d'incertitude.",
"IgnoreMissingServicesTooltip": "Ignore les services Horizon OS non-intégré. Cela peut aider à contourner les plantages lors du démarrage de certains jeux.\n\nActivez-le en cas d'incertitude.",
"GraphicsBackendThreadingTooltip": "Exécute des commandes du backend graphiques sur un second thread.\n\nAccélère la compilation des shaders, réduit les crashs et les lags, améliore les performances sur les pilotes GPU sans support de multithreading. Légère augementation des performances sur les pilotes avec multithreading intégrer.\n\nRéglez sur Auto en cas d'incertitude.",
"GalThreadingTooltip": "Exécute des commandes du backend graphiques sur un second thread.\n\nAccélère la compilation des shaders, réduit les crashs et les lags, améliore les performances sur les pilotes GPU sans support de multithreading. Légère augementation des performances sur les pilotes avec multithreading intégrer.\n\nRéglez sur Auto en cas d'incertitude.",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Ouvrir le guide d'installation",
"NoUpdate": "Aucune mise à jour",
"TitleUpdateVersionLabel": "Version {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "Tous les types",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "Gestionnaire de profils utilisateur",
"CheatWindowTitle": "Gestionnaire de triches",
"DlcWindowTitle": "Gérer le contenu téléchargeable pour {0} ({1})",
"ModWindowTitle": "Gérer les mods pour {0} ({1})",
"UpdateWindowTitle": "Gestionnaire de mises à jour",
"CheatWindowHeading": "Cheats disponibles pour {0} [{1}]",
"BuildId": "BuildId:",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "FXAA floute la plupart de l'image, tandis que SMAA tente de détecter les contours dentelés et de les lisser.\n\nIl n'est pas recommandé de l'utiliser en conjonction avec le filtre de mise à l'échelle FSR.\n\nCette option peut être modifiée pendant qu'un jeu est en cours d'exécution en cliquant sur \"Appliquer\" ci-dessous ; vous pouvez simplement déplacer la fenêtre des paramètres de côté et expérimenter jusqu'à ce que vous trouviez l'apparence souhaitée pour un jeu.\n\nLaissez sur NONE si vous n'êtes pas sûr.",
"GraphicsAALabel": "Anticrénelage :",
"GraphicsScalingFilterLabel": "Filtre de mise à l'échelle :",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinéaire",
"GraphicsScalingFilterNearest": "Le plus proche",
"GraphicsScalingFilterTooltip": "Choisissez le filtre de mise à l'échelle qui sera appliqué lors de l'utilisation de la mise à l'échelle de la résolution.\n\nLe filtre bilinéaire fonctionne bien pour les jeux en 3D et constitue une option par défaut sûre.\n\nLe filtre le plus proche est recommandé pour les jeux de pixel art.\n\nFSR 1.0 est simplement un filtre de netteté, non recommandé pour une utilisation avec FXAA ou SMAA.\n\nCette option peut être modifiée pendant qu'un jeu est en cours d'exécution en cliquant sur \"Appliquer\" ci-dessous ; vous pouvez simplement déplacer la fenêtre des paramètres de côté et expérimenter jusqu'à ce que vous trouviez l'aspect souhaité pour un jeu.\n\nLaissez sur BILINEAR si vous n'êtes pas sûr.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Niveau ",
"GraphicsScalingFilterLevelTooltip": "Définissez le niveau de netteté FSR 1.0. Plus élevé signifie plus net.",
"SmaaLow": "SMAA Faible",
@@ -780,6 +668,6 @@
"SettingsTabNetworkMultiplayer": "Multijoueur",
"MultiplayerMode": "Mode :",
"MultiplayerModeTooltip": "Changer le mode multijoueur LDN.\n\nLdnMitm modifiera la fonctionnalité de jeu sans fil local/jeu local dans les jeux pour fonctionner comme s'il s'agissait d'un LAN, permettant des connexions locales sur le même réseau avec d'autres instances de Ryujinx et des consoles Nintendo Switch piratées ayant le module ldn_mitm installé.\n\nLe multijoueur nécessite que tous les joueurs soient sur la même version du jeu (par exemple, Super Smash Bros. Ultimate v13.0.1 ne peut pas se connecter à v13.0.0).\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
"MultiplayerModeDisabled": "Désactivé",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "השתמש ב Hypervisor",
"MenuBarFile": "_קובץ",
"MenuBarFileOpenFromFile": "_טען יישום מקובץ",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "טען משחק _שאינו ארוז",
"MenuBarFileOpenEmuFolder": "פתח את תיקיית ריוג'ינקס",
"MenuBarFileOpenLogsFolder": "פתח את תיקיית קבצי הלוג",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "ניהול סוגי קבצים",
"MenuBarToolsInstallFileTypes": "סוגי קבצי התקנה",
"MenuBarToolsUninstallFileTypes": "סוגי קבצי הסרה",
"MenuBarView": "_תצוגה",
"MenuBarViewWindow": "גודל חלון",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_עזרה",
"MenuBarHelpCheckForUpdates": "חפש עדכונים",
"MenuBarHelpAbout": "אודות",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "הפעלת תצוגה עשירה בדיסקורד",
"SettingsTabGeneralCheckUpdatesOnLaunch": "בדוק אם קיימים עדכונים בהפעלה",
"SettingsTabGeneralShowConfirmExitDialog": "הראה דיאלוג \"אשר יציאה\"",
"SettingsTabGeneralRememberWindowState": "זכור גודל ומיקום חלון",
"SettingsTabGeneralHideCursor": "הסתר את הסמן",
"SettingsTabGeneralHideCursorNever": "אף פעם",
"SettingsTabGeneralHideCursorOnIdle": "במצב סרק",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "האצות",
"SettingsTabSystemHacksNote": "עלול לגרום לאי יציבות",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "השתמש בפריסת זיכרון חלופית (נועד למפתחים)",
"SettingsTabSystemIgnoreMissingServices": "התעלם משירותים חסרים",
"SettingsTabGraphics": "גרפיקה",
"SettingsTabGraphicsAPI": "ממשק גראפי",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "שטח מת של הג'ירוסקופ:",
"ControllerSettingsSave": "שמירה",
"ControllerSettingsClose": "סגירה",
"KeyUnknown": "לא ידוע",
"KeyShiftLeft": "Shift Left",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Ctrl Left",
"KeyMacControlLeft": "⌃ Left",
"KeyControlRight": "Ctrl Right",
"KeyMacControlRight": "⌃ Right",
"KeyAltLeft": "Alt Left",
"KeyMacAltLeft": "⌥ Left",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "⌘ Left",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "תַפרִיט",
"KeyUp": "למעלה",
"KeyDown": "למטה",
"KeyLeft": "שמאלה",
"KeyRight": "ימינה",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "רווח",
"KeyTab": "טאב",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "דיפדוף מעלה",
"KeyPageDown": "דיפדוף כלפי מטה",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "נעילה אותיות גדולות",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Unbound",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "פרופיל המשתמש הנבחר:",
"UserProfilesSaveProfileName": "שמור שם פרופיל",
"UserProfilesChangeProfileImage": "שנה תמונת פרופיל",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "למתג העדפה",
"GameListContextMenuToggleFavoriteToolTip": "למתג סטטוס העדפה של משחק",
"SettingsTabGeneralTheme": "ערכת נושא:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "כהה",
"SettingsTabGeneralThemeLight": "בהיר",
"ControllerSettingsConfigureGeneral": "הגדר",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "ממפה זיכרון ישירות לכתובת המארח. מהיר בהרבה ביכולות קימפול ה-JIT והריצה.",
"MemoryManagerUnsafeTooltip": "ממפה זיכרון ישירות, אך לא ממסך את הכתובת בתוך כתובת המארח לפני הגישה. מהיר, אך במחיר של הגנה. יישום המארח בעל גישה לזיכרון מכל מקום בריוג'ינקס, לכן הריצו איתו רק קבצים שאתם סומכים עליהם.",
"UseHypervisorTooltip": "השתמש ב- Hypervisor במקום JIT. משפר מאוד ביצועים כשניתן, אבל יכול להיות לא יציב במצבו הנוכחי.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "מנצל תצורת מצב-זיכרון חלופית לחכות את מכשיר הפיתוח של הסוויץ'.\n\nזה שימושי להחלפת חבילות מרקמים באיכותיים יותר או כאלו ברזולוציית 4k. לא משפר ביצועים.\n\nמוטב להשאיר כבוי אם לא בטוחים.",
"IgnoreMissingServicesTooltip": "מתעלם מפעולות שלא קיבלו מימוש במערכת ההפעלה Horizon OS. זה עלול לעזור לעקוף קריסות של היישום במשחקים מסויימים.\n\nמוטב להשאיר כבוי אם לא בטוחים.",
"GraphicsBackendThreadingTooltip": "מריץ פקודות גראפיקה בתהליך שני נפרד.\n\nמאיץ עיבוד הצללות, מפחית תקיעות ומשפר ביצועים של דרייבר כרטיסי מסך אשר לא תומכים בהרצה רב-תהליכית.\n\nמוטב להשאיר על אוטומטי אם לא בטוחים.",
"GalThreadingTooltip": "מריץ פקודות גראפיקה בתהליך שני נפרד.\n\nמאיץ עיבוד הצללות, מפחית תקיעות ומשפר ביצועים של דרייבר כרטיסי מסך אשר לא תומכים בהרצה רב-תהליכית.\n\nמוטב להשאיר על אוטומטי אם לא בטוחים.",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "פתח מדריך התקנה",
"NoUpdate": "אין עדכון",
"TitleUpdateVersionLabel": "גרסה {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "ריוג'ינקס - מידע",
"RyujinxConfirm": "ריוג'ינקס - אישור",
"FileDialogAllTypes": "כל הסוגים",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "ניהול פרופילי משתמש",
"CheatWindowTitle": "נהל צ'יטים למשחק",
"DlcWindowTitle": "נהל הרחבות משחק עבור {0} ({1})",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "נהל עדכוני משחקים",
"CheatWindowHeading": "צ'יטים זמינים עבור {0} [{1}]",
"BuildId": "מזהה בניה:",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "החלקת-עקומות:",
"GraphicsScalingFilterLabel": "מסנן מידת איכות:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "רמה",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA נמוך",

View File

@@ -2,7 +2,7 @@
"Language": "Italiano",
"MenuBarFileOpenApplet": "Apri applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Apri l'applet Mii Editor in modalità Standalone",
"SettingsTabInputDirectMouseAccess": "Accesso diretto al mouse",
"SettingsTabInputDirectMouseAccess": "Accesso diretto mouse",
"SettingsTabSystemMemoryManagerMode": "Modalità di gestione della memoria:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Host (veloce)",
@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Usa Hypervisor",
"MenuBarFile": "_File",
"MenuBarFileOpenFromFile": "_Carica applicazione da un file",
"MenuBarFileOpenFromFileError": "Applicazione non trovata nel file selezionato",
"MenuBarFileOpenUnpacked": "Carica _gioco estratto",
"MenuBarFileOpenEmuFolder": "Apri cartella di Ryujinx",
"MenuBarFileOpenLogsFolder": "Apri cartella dei log",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Gestisci i tipi di file",
"MenuBarToolsInstallFileTypes": "Installa i tipi di file",
"MenuBarToolsUninstallFileTypes": "Disinstalla i tipi di file",
"MenuBarView": "_Visualizza",
"MenuBarViewWindow": "Dimensione finestra",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Aiuto",
"MenuBarHelpCheckForUpdates": "Controlla aggiornamenti",
"MenuBarHelpAbout": "Informazioni",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Attiva Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Controlla aggiornamenti all'avvio",
"SettingsTabGeneralShowConfirmExitDialog": "Mostra dialogo \"Conferma Uscita\"",
"SettingsTabGeneralRememberWindowState": "Ricorda la dimensione e la posizione della finestra",
"SettingsTabGeneralHideCursor": "Nascondi il cursore:",
"SettingsTabGeneralHideCursorNever": "Mai",
"SettingsTabGeneralHideCursorOnIdle": "Quando è inattivo",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Espedienti",
"SettingsTabSystemHacksNote": "Possono causare instabilità",
"SettingsTabSystemExpandDramSize": "Espandi DRAM a 8GiB",
"SettingsTabSystemExpandDramSize": "Usa layout di memoria alternativo (per sviluppatori)",
"SettingsTabSystemIgnoreMissingServices": "Ignora servizi mancanti",
"SettingsTabGraphics": "Grafica",
"SettingsTabGraphicsAPI": "API grafica",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Zona morta del giroscopio:",
"ControllerSettingsSave": "Salva",
"ControllerSettingsClose": "Chiudi",
"KeyUnknown": "Sconosciuto",
"KeyShiftLeft": "Maiusc sinistro",
"KeyShiftRight": "Maiusc destro",
"KeyControlLeft": "Ctrl sinistro",
"KeyMacControlLeft": "⌃ sinistro",
"KeyControlRight": "Ctrl destro",
"KeyMacControlRight": "⌃ destro",
"KeyAltLeft": "Alt sinistro",
"KeyMacAltLeft": "⌥ sinistro",
"KeyAltRight": "Alt destro",
"KeyMacAltRight": "⌥ destro",
"KeyWinLeft": "⊞ sinistro",
"KeyMacWinLeft": "⌘ sinistro",
"KeyWinRight": "⊞ destro",
"KeyMacWinRight": "⌘ destro",
"KeyMenu": "Menù",
"KeyUp": "Su",
"KeyDown": "Giù",
"KeyLeft": "Sinistra",
"KeyRight": "Destra",
"KeyEnter": "Invio",
"KeyEscape": "Esc",
"KeySpace": "Spazio",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Ins",
"KeyDelete": "Canc",
"KeyPageUp": "Pag. Su",
"KeyPageDown": "Pag. Giù",
"KeyHome": "Inizio",
"KeyEnd": "Fine",
"KeyCapsLock": "Bloc Maiusc",
"KeyScrollLock": "Bloc Scorr",
"KeyPrintScreen": "Stamp",
"KeyPause": "Pausa",
"KeyNumLock": "Bloc Num",
"KeyClear": "Elimina",
"KeyKeypad0": "Tast. num. 0",
"KeyKeypad1": "Tast. num. 1",
"KeyKeypad2": "Tast. num. 2",
"KeyKeypad3": "Tast. num. 3",
"KeyKeypad4": "Tast. num. 4",
"KeyKeypad5": "Tast. num. 5",
"KeyKeypad6": "Tast. num. 6",
"KeyKeypad7": "Tast. num. 7",
"KeyKeypad8": "Tast. num. 8",
"KeyKeypad9": "Tast. num. 9",
"KeyKeypadDivide": "Tast. num. /",
"KeyKeypadMultiply": "Tast. num. *",
"KeyKeypadSubtract": "Tast. num. -",
"KeyKeypadAdd": "Tast. num. +",
"KeyKeypadDecimal": "Tast. num. sep. decimale",
"KeyKeypadEnter": "Tast. num. Invio",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "ò",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "'",
"KeyBracketRight": "ì",
"KeySemicolon": "è",
"KeyQuote": "à",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "ù",
"KeyBackSlash": "<",
"KeyUnbound": "Non assegnato",
"GamepadLeftStick": "Pulsante levetta sinistra",
"GamepadRightStick": "Pulsante levetta destra",
"GamepadLeftShoulder": "Pulsante dorsale sinistro",
"GamepadRightShoulder": "Pulsante dorsale destro",
"GamepadLeftTrigger": "Grilletto sinistro",
"GamepadRightTrigger": "Grilletto destro",
"GamepadDpadUp": "Su",
"GamepadDpadDown": "Giù",
"GamepadDpadLeft": "Sinistra",
"GamepadDpadRight": "Destra",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guida",
"GamepadMisc1": "Altro",
"GamepadPaddle1": "Tasto extra 1",
"GamepadPaddle2": "Tasto extra 2",
"GamepadPaddle3": "Tasto extra 3",
"GamepadPaddle4": "Tasto extra 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Grilletto sinistro 0",
"GamepadSingleRightTrigger0": "Grilletto destro 0",
"GamepadSingleLeftTrigger1": "Grilletto sinistro 1",
"GamepadSingleRightTrigger1": "Grilletto destro 1",
"StickLeft": "Levetta sinistra",
"StickRight": "Levetta destra",
"UserProfilesSelectedUserProfile": "Profilo utente selezionato:",
"UserProfilesSaveProfileName": "Salva nome del profilo",
"UserProfilesChangeProfileImage": "Cambia immagine profilo",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Preferito",
"GameListContextMenuToggleFavoriteToolTip": "Segna il gioco come preferito",
"SettingsTabGeneralTheme": "Tema:",
"SettingsTabGeneralThemeAuto": "Automatico",
"SettingsTabGeneralThemeDark": "Scuro",
"SettingsTabGeneralThemeLight": "Chiaro",
"ControllerSettingsConfigureGeneral": "Configura",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "Mappa direttamente la memoria nello spazio degli indirizzi dell'host. Compilazione ed esecuzione JIT molto più veloce.",
"MemoryManagerUnsafeTooltip": "Mappa direttamente la memoria, ma non maschera l'indirizzo all'interno dello spazio degli indirizzi guest prima dell'accesso. Più veloce, ma a costo della sicurezza. L'applicazione guest può accedere alla memoria da qualsiasi punto di Ryujinx, quindi esegui solo programmi di cui ti fidi con questa modalità.",
"UseHypervisorTooltip": "Usa Hypervisor invece di JIT. Migliora notevolmente le prestazioni quando disponibile, ma può essere instabile nel suo stato attuale.",
"DRamTooltip": "Utilizza una modalità di memoria alternativa con 8GiB di DRAM per imitare un'unità di sviluppo di Switch.\n\nÈ utile solo per i pacchetti di texture ad alta risoluzione o per le mod in 4K. NON migliora le prestazioni.\n\nNel dubbio, lascia l'opzione disattivata.",
"DRamTooltip": "Utilizza un layout di memoria alternativo per imitare un'unità di sviluppo di Switch.\n\nQuesta opzione è utile soltanto per i pacchetti di texture ad alta risoluzione o per le mod che aumentano la risoluzione a 4K. NON migliora le prestazioni.\n\nNel dubbio, lascia l'opzione disattivata.",
"IgnoreMissingServicesTooltip": "Ignora i servizi non implementati del sistema operativo Horizon. Può aiutare ad aggirare gli arresti anomali che si verificano avviando alcuni giochi.\n\nNel dubbio, lascia l'opzione disattivata.",
"GraphicsBackendThreadingTooltip": "Esegue i comandi del backend grafico su un secondo thread.\n\nVelocizza la compilazione degli shader, riduce lo stuttering e migliora le prestazioni sui driver grafici senza il supporto integrato al multithreading. Migliora leggermente le prestazioni sui driver che supportano il multithreading.\n\nNel dubbio, imposta l'opzione su Auto.",
"GalThreadingTooltip": "Esegue i comandi del backend grafico su un secondo thread.\n\nVelocizza la compilazione degli shader, riduce lo stuttering e migliora le prestazioni sui driver grafici senza il supporto integrato al multithreading. Migliora leggermente le prestazioni sui driver che supportano il multithreading.\n\nNel dubbio, imposta l'opzione su Auto.",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Apri la guida all'installazione",
"NoUpdate": "Nessun aggiornamento",
"TitleUpdateVersionLabel": "Versione {0}",
"TitleBundledUpdateVersionLabel": "Incluso: Versione {0}",
"TitleBundledDlcLabel": "Incluso:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Conferma",
"FileDialogAllTypes": "Tutti i tipi",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "Gestione profili utente",
"CheatWindowTitle": "Gestione trucchi",
"DlcWindowTitle": "Gestisci DLC per {0} ({1})",
"ModWindowTitle": "Gestisci mod per {0} ({1})",
"UpdateWindowTitle": "Gestione aggiornamenti",
"CheatWindowHeading": "Trucchi disponibili per {0} [{1}]",
"BuildId": "ID Build",
@@ -731,9 +620,9 @@
"SettingsEnableTextureRecompression": "Attiva la ricompressione delle texture",
"SettingsEnableTextureRecompressionTooltip": "Comprime le texture ASTC per ridurre l'utilizzo di VRAM.\n\nI giochi che utilizzano questo formato di texture includono Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder e The Legend of Zelda: Tears of the Kingdom.\n\nLe schede grafiche con 4GiB o meno di VRAM probabilmente si bloccheranno ad un certo punto durante l'esecuzione di questi giochi.\n\nAttiva questa opzione solo se sei a corto di VRAM nei giochi sopra menzionati. Nel dubbio, lascia l'opzione disattivata.",
"SettingsTabGraphicsPreferredGpu": "GPU preferita",
"SettingsTabGraphicsPreferredGpuTooltip": "Seleziona la scheda grafica che verrà usata con il backend grafico Vulkan.\n\nL'opzione non modifica la GPU usata da OpenGL.\n\nNel dubbio, seleziona la GPU contrassegnata come \"dGPU\". Se non ce n'è una, lascia intatta questa opzione.",
"SettingsTabGraphicsPreferredGpuTooltip": "Seleziona la scheda grafica che verrà usata con la backend grafica Vulkan.\n\nNon influenza la GPU che userà OpenGL.\n\nImposta la GPU contrassegnata come \"dGPU\" se non sei sicuro. Se non ce n'è una, lascia intatta quest'impostazione.",
"SettingsAppRequiredRestartMessage": "È richiesto un riavvio di Ryujinx",
"SettingsGpuBackendRestartMessage": "Le impostazioni del backend grafico o della GPU sono state modificate. È necessario un riavvio per applicare le modifiche",
"SettingsGpuBackendRestartMessage": "Le impostazioni della backend grafica o della GPU sono state modificate. Questo richiederà un riavvio perché le modifiche siano applicate",
"SettingsGpuBackendRestartSubMessage": "Vuoi riavviare ora?",
"RyujinxUpdaterMessage": "Vuoi aggiornare Ryujinx all'ultima versione?",
"SettingsTabHotkeysVolumeUpHotkey": "Alza il volume:",
@@ -755,14 +644,13 @@
"Recover": "Recupera",
"UserProfilesRecoverHeading": "Sono stati trovati dei salvataggi per i seguenti account",
"UserProfilesRecoverEmptyList": "Nessun profilo da recuperare",
"GraphicsAATooltip": "Applica l'anti-aliasing al rendering del gioco.\n\nFXAA rende la maggior parte dell'immagine sfocata, mentre SMAA tenta di rilevare e smussare i bordi frastagliati.\n\nSi consiglia di non usarlo in combinazione con il filtro di scaling FSR.\n\nQuesta opzione può essere modificata mentre un gioco è in esecuzione facendo clic su \"Applica\" qui sotto; puoi semplicemente spostare la finestra delle impostazioni da parte e sperimentare fino a quando non trovi il tuo look preferito per un gioco.\n\nNel dubbio, lascia su Nessuno.",
"GraphicsAATooltip": "Applica anti-aliasing al rendering del gioco.\n\nFXAA sfocerà la maggior parte dell'immagine, mentre SMAA tenterà di trovare bordi frastagliati e lisciarli.\n\nNon si consiglia di usarlo in combinazione con il filtro di scala FSR.\n\nQuesta opzione può essere modificata mentre un gioco è in esecuzione facendo clic su \"Applica\" qui sotto; puoi semplicemente spostare la finestra delle impostazioni da parte e sperimentare fino a quando non trovi il tuo look preferito per un gioco.\n\nLasciare su Nessuno se incerto.",
"GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Filtro di scala:",
"GraphicsScalingFilterTooltip": "Scegli il filtro di scaling che verrà applicato quando si utilizza lo scaling della risoluzione.\n\nBilineare funziona bene per i giochi 3D ed è un'opzione predefinita affidabile.\n\nNearest è consigliato per i giochi in pixel art.\n\nFSR 1.0 è solo un filtro di nitidezza, sconsigliato per l'uso con FXAA o SMAA.\n\nLo scaling ad area è consigliato quando si riducono delle risoluzioni che sono più grandi della finestra di output. Può essere usato per ottenere un effetto di anti-aliasing supercampionato quando si riduce di più di 2x.\n\nQuesta opzione può essere modificata mentre un gioco è in esecuzione facendo clic su \"Applica\" qui sotto; puoi semplicemente spostare la finestra delle impostazioni da parte e sperimentare fino a quando non trovi il tuo look preferito per un gioco.\n\nNel dubbio, lascia su BILINEARE.",
"GraphicsScalingFilterTooltip": "Scegli il filtro di scaling che verrà applicato quando si utilizza o scaling di risoluzione.\n\nBilineare funziona bene per i giochi 3D ed è un'opzione predefinita affidabile.\n\nNearest è consigliato per i giochi in pixel art.\n\nFSR 1.0 è solo un filtro di nitidezza, non raccomandato per l'uso con FXAA o SMAA.\n\nQuesta opzione può essere modificata mentre un gioco è in esecuzione facendo clic su \"Applica\" qui sotto; puoi semplicemente spostare la finestra delle impostazioni da parte e sperimentare fino a quando non trovi il tuo look preferito per un gioco.\n\nLasciare su Bilineare se incerto.",
"GraphicsScalingFilterBilinear": "Bilineare",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Livello",
"GraphicsScalingFilterLevelTooltip": "Imposta il livello di nitidezza di FSR 1.0. Valori più alti comportano una maggiore nitidezza.",
"SmaaLow": "SMAA Basso",

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "ハイパーバイザーを使用",
"MenuBarFile": "ファイル(_F)",
"MenuBarFileOpenFromFile": "ファイルからアプリケーションをロード(_L)",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "展開されたゲームをロード",
"MenuBarFileOpenEmuFolder": "Ryujinx フォルダを開く",
"MenuBarFileOpenLogsFolder": "ログフォルダを開く",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "ファイル形式を管理",
"MenuBarToolsInstallFileTypes": "ファイル形式をインストール",
"MenuBarToolsUninstallFileTypes": "ファイル形式をアンインストール",
"MenuBarView": "表示(_V)",
"MenuBarViewWindow": "ウィンドウサイズ",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "ヘルプ(_H)",
"MenuBarHelpCheckForUpdates": "アップデートを確認",
"MenuBarHelpAbout": "Ryujinx について",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Discord リッチプレゼンスを有効にする",
"SettingsTabGeneralCheckUpdatesOnLaunch": "起動時にアップデートを確認する",
"SettingsTabGeneralShowConfirmExitDialog": "\"終了を確認\" ダイアログを表示する",
"SettingsTabGeneralRememberWindowState": "ウィンドウのサイズと位置を記憶する",
"SettingsTabGeneralHideCursor": "マウスカーソルを非表示",
"SettingsTabGeneralHideCursorNever": "決して",
"SettingsTabGeneralHideCursorOnIdle": "アイドル時",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "ハック",
"SettingsTabSystemHacksNote": " (挙動が不安定になる可能性があります)",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "DRAMサイズを6GiBに拡大する",
"SettingsTabSystemIgnoreMissingServices": "未実装サービスを無視する",
"SettingsTabGraphics": "グラフィックス",
"SettingsTabGraphicsAPI": "グラフィックスAPI",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "ジャイロ遊び:",
"ControllerSettingsSave": "セーブ",
"ControllerSettingsClose": "閉じる",
"KeyUnknown": "Unknown",
"KeyShiftLeft": "Shift Left",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Ctrl Left",
"KeyMacControlLeft": "⌃ Left",
"KeyControlRight": "Ctrl Right",
"KeyMacControlRight": "⌃ Right",
"KeyAltLeft": "Alt Left",
"KeyMacAltLeft": "⌥ Left",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "⌘ Left",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "Menu",
"KeyUp": "Up",
"KeyDown": "Down",
"KeyLeft": "Left",
"KeyRight": "Right",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "未登録",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "選択されたユーザプロファイル:",
"UserProfilesSaveProfileName": "プロファイル名をセーブ",
"UserProfilesChangeProfileImage": "プロファイル画像を変更",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "お気に入りを切り替え",
"GameListContextMenuToggleFavoriteToolTip": "ゲームをお気に入りに含めるかどうかを切り替えます",
"SettingsTabGeneralTheme": "テーマ:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "ダーク",
"SettingsTabGeneralThemeLight": "ライト",
"ControllerSettingsConfigureGeneral": "設定",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "ホストのアドレス空間にメモリを直接マップします.JITのコンパイルと実行速度が大きく向上します.",
"MemoryManagerUnsafeTooltip": "メモリを直接マップしますが, アクセス前にゲストのアドレス空間内のアドレスをマスクしません. より高速になりますが, 安全性が犠牲になります. ゲストアプリケーションは Ryujinx のどこからでもメモリにアクセスできるので,このモードでは信頼できるプログラムだけを実行するようにしてください.",
"UseHypervisorTooltip": "JIT の代わりにハイパーバイザーを使用します. 利用可能な場合, パフォーマンスが大幅に向上しますが, 現在の状態では不安定になる可能性があります.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "エミュレートされたシステムのメモリ容量を 4GiB から 6GiB に増加します.\n\n高解像度のテクスチャパックや 4K解像度の mod を使用する場合に有用です. パフォーマンスを改善するものではありません.\n\nよくわからない場合はオフのままにしてください.",
"IgnoreMissingServicesTooltip": "未実装の Horizon OS サービスを無視します. 特定のゲームにおいて起動時のクラッシュを回避できる場合があります.\n\nよくわからない場合はオフのままにしてください.",
"GraphicsBackendThreadingTooltip": "グラフィックスバックエンドのコマンドを別スレッドで実行します.\n\nシェーダのコンパイルを高速化し, 遅延を軽減し, マルチスレッド非対応の GPU ドライバにおいてパフォーマンスを改善します. マルチスレッド対応のドライバでも若干パフォーマンス改善が見られます.\n\nよくわからない場合は自動に設定してください.",
"GalThreadingTooltip": "グラフィックスバックエンドのコマンドを別スレッドで実行します.\n\nシェーダのコンパイルを高速化し, 遅延を軽減し, マルチスレッド非対応の GPU ドライバにおいてパフォーマンスを改善します. マルチスレッド対応のドライバでも若干パフォーマンス改善が見られます.\n\nよくわからない場合は自動に設定してください.",
@@ -618,7 +510,7 @@
"GameListContextMenuManageCheatToolTip": "チートを管理します",
"GameListContextMenuManageCheat": "チートを管理",
"GameListContextMenuManageModToolTip": "Modを管理します",
"GameListContextMenuManageMod": "Modを管理",
"GameListContextMenuManageMod": "Manage Mods",
"ControllerSettingsStickRange": "範囲:",
"DialogStopEmulationTitle": "Ryujinx - エミュレーションを中止",
"DialogStopEmulationMessage": "エミュレーションを中止してよろしいですか?",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "セットアップガイドを開く",
"NoUpdate": "アップデートなし",
"TitleUpdateVersionLabel": "バージョン {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - 情報",
"RyujinxConfirm": "Ryujinx - 確認",
"FileDialogAllTypes": "すべての種別",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "ユーザプロファイルを管理",
"CheatWindowTitle": "チート管理",
"DlcWindowTitle": "DLC 管理",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "アップデート管理",
"CheatWindowHeading": "利用可能なチート {0} [{1}]",
"BuildId": "ビルドID:",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "ゲームレンダリングにアンチエイリアスを適用します.\n\nFXAAは画像の大部分をぼかし, SMAAはギザギザのエッジを見つけて滑らかにします.\n\nFSRスケーリングフィルタとの併用は推奨しません.\n\nこのオプションは, ゲーム実行中に下の「適用」をクリックして変更できます. 設定ウィンドウを脇に移動し, ゲームが好みの表示になるように試してみてください.\n\n不明な場合は「なし」のままにしておいてください.",
"GraphicsAALabel": "アンチエイリアス:",
"GraphicsScalingFilterLabel": "スケーリングフィルタ:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterTooltip": "解像度変更時に適用されるスケーリングフィルタを選択します.\n\nBilinearは3Dゲームに適しており, 安全なデフォルトオプションです.\n\nピクセルアートゲームにはNearestを推奨します.\n\nFSR 1.0は単なるシャープニングフィルタであり, FXAAやSMAAとの併用は推奨されません.\n\nこのオプションは, ゲーム実行中に下の「適用」をクリックすることで変更できます. 設定ウィンドウを脇に移動し, ゲームが好みの表示になるように試してみてください.\n\n不明な場合はBilinearのままにしておいてください.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "レベル",
"GraphicsScalingFilterLevelTooltip": "FSR 1.0のシャープ化レベルを設定します. 高い値ほどシャープになります.",
"SmaaLow": "SMAA Low",

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "하이퍼바이저 사용하기",
"MenuBarFile": "_파일",
"MenuBarFileOpenFromFile": "_파일에서 응용 프로그램 불러오기",
"MenuBarFileOpenFromFileError": "선택한 파일에서 애플리케이션을 찾을 수 없습니다.",
"MenuBarFileOpenUnpacked": "_압축을 푼 게임 불러오기",
"MenuBarFileOpenEmuFolder": "Ryujinx 폴더 열기",
"MenuBarFileOpenLogsFolder": "로그 폴더 열기",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "파일 형식 관리",
"MenuBarToolsInstallFileTypes": "파일 형식 설치",
"MenuBarToolsUninstallFileTypes": "파일 형식 설치 제거",
"MenuBarView": "_보기",
"MenuBarViewWindow": "창 크기",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "도움말(_H)",
"MenuBarHelpCheckForUpdates": "업데이트 확인",
"MenuBarHelpAbout": "정보",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "디스코드 활동 상태 활성화",
"SettingsTabGeneralCheckUpdatesOnLaunch": "시작 시, 업데이트 확인",
"SettingsTabGeneralShowConfirmExitDialog": "\"종료 확인\" 대화 상자 표시",
"SettingsTabGeneralRememberWindowState": "창 크기/위치 기억",
"SettingsTabGeneralHideCursor": "마우스 커서 숨기기",
"SettingsTabGeneralHideCursorNever": "절대 안 함",
"SettingsTabGeneralHideCursorOnIdle": "유휴 상태",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "해킹",
"SettingsTabSystemHacksNote": "불안정성을 유발할 수 있음",
"SettingsTabSystemExpandDramSize": "DRAM을 8GiB로 확장",
"SettingsTabSystemExpandDramSize": "대체 메모리 레이아웃 사용(개발자)",
"SettingsTabSystemIgnoreMissingServices": "누락된 서비스 무시",
"SettingsTabGraphics": "그래픽",
"SettingsTabGraphicsAPI": "그래픽 API",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "자이로 사각지대 :",
"ControllerSettingsSave": "저장",
"ControllerSettingsClose": "닫기",
"KeyUnknown": "알 수 없음",
"KeyShiftLeft": "왼쪽 Shift",
"KeyShiftRight": "오른쪽 Shift",
"KeyControlLeft": "왼쪽 Ctrl",
"KeyMacControlLeft": "왼쪽 ^",
"KeyControlRight": "오른쪽 Ctrl",
"KeyMacControlRight": "오른쪽 ^",
"KeyAltLeft": "왼쪽 Alt",
"KeyMacAltLeft": "왼쪽 ⌥",
"KeyAltRight": "오른쪽 Alt",
"KeyMacAltRight": "오른쪽 ⌥",
"KeyWinLeft": "왼쪽 ⊞",
"KeyMacWinLeft": "왼쪽 ⌘",
"KeyWinRight": "오른쪽 ⊞",
"KeyMacWinRight": "오른쪽 ⌘",
"KeyMenu": "메뉴",
"KeyUp": "↑",
"KeyDown": "↓",
"KeyLeft": "←",
"KeyRight": "→",
"KeyEnter": "엔터",
"KeyEscape": "이스케이프",
"KeySpace": "스페이스",
"KeyTab": "탭",
"KeyBackSpace": "백스페이스",
"KeyInsert": "Ins",
"KeyDelete": "Del",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "프린트 스크린",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "지우기",
"KeyKeypad0": "키패드 0",
"KeyKeypad1": "키패드 1",
"KeyKeypad2": "키패드 2",
"KeyKeypad3": "키패드 3",
"KeyKeypad4": "키패드 4",
"KeyKeypad5": "키패드 5",
"KeyKeypad6": "키패드 6",
"KeyKeypad7": "키패드 7",
"KeyKeypad8": "키패드 8",
"KeyKeypad9": "키패드 9",
"KeyKeypadDivide": "키패드 분할",
"KeyKeypadMultiply": "키패드 멀티플",
"KeyKeypadSubtract": "키패드 빼기",
"KeyKeypadAdd": "키패드 추가",
"KeyKeypadDecimal": "숫자 키패드",
"KeyKeypadEnter": "키패드 엔터",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "바인딩 해제",
"GamepadLeftStick": "L 스틱 버튼",
"GamepadRightStick": "R 스틱 버튼",
"GamepadLeftShoulder": "좌측 숄더",
"GamepadRightShoulder": "우측 숄더",
"GamepadLeftTrigger": "좌측 트리거",
"GamepadRightTrigger": "우측 트리거",
"GamepadDpadUp": "↑",
"GamepadDpadDown": "↓",
"GamepadDpadLeft": "←",
"GamepadDpadRight": "→",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "안내",
"GamepadMisc1": "기타",
"GamepadPaddle1": "패들 1",
"GamepadPaddle2": "패들 2",
"GamepadPaddle3": "패들 3",
"GamepadPaddle4": "패들 4",
"GamepadTouchpad": "터치패드",
"GamepadSingleLeftTrigger0": "왼쪽 트리거 0",
"GamepadSingleRightTrigger0": "오른쪽 트리거 0",
"GamepadSingleLeftTrigger1": "왼쪽 트리거 1",
"GamepadSingleRightTrigger1": "오른쪽 트리거 1",
"StickLeft": "좌측 스틱",
"StickRight": "우측 스틱",
"UserProfilesSelectedUserProfile": "선택한 사용자 프로필 :",
"UserProfilesSaveProfileName": "프로필 이름 저장",
"UserProfilesChangeProfileImage": "프로필 이미지 변경",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "즐겨찾기 전환",
"GameListContextMenuToggleFavoriteToolTip": "게임 즐겨찾기 상태 전환",
"SettingsTabGeneralTheme": "테마:",
"SettingsTabGeneralThemeAuto": "자동",
"SettingsTabGeneralThemeDark": "어두운 테마",
"SettingsTabGeneralThemeLight": "밝은 테마",
"ControllerSettingsConfigureGeneral": "구성",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "호스트 주소 공간의 메모리를 직접 매핑합니다. 훨씬 빠른 JIT 컴파일 및 실행합니다.",
"MemoryManagerUnsafeTooltip": "메모리를 직접 매핑하지만 접속하기 전에 게스트 주소 공간 내의 주소를 마스킹하지 마십시오. 더 빠르지만 안전을 희생해야 합니다. 게스트 응용 프로그램은 Ryujinx의 어디에서나 메모리에 접속할 수 있으므로 이 모드에서는 신뢰할 수 있는 프로그램만 실행하세요.",
"UseHypervisorTooltip": "JIT 대신 하이퍼바이저를 사용합니다. 하이퍼바이저를 사용할 수 있을 때 성능을 향상시키지만, 현재 상태에서는 불안정할 수 있습니다.",
"DRamTooltip": "스위치 개발 모델을 모방하기 위해 8GiB DRAM용하는 대체 메모리 모드를 활용합니다.\n\n이는 고해상도 텍스처 팩이나 4k 해상도 모드에만 유용합니다. 성능을 개선하지 않습니다.\n\n확실하지 않으면 꺼 두세요.",
"DRamTooltip": "대체 메모리모드 레이아웃용하여 스위치 개발 모델을 모방합니다.\n\n고해상도 텍스처 팩 또는 4k 해상도 모드에만 유용합니다. 성능을 향상시키지 않습니다.\n\n확실하지 않으면 꺼 두세요.",
"IgnoreMissingServicesTooltip": "구현되지 않은 호라이즌 OS 서비스를 무시합니다. 이것은 특정 게임을 부팅할 때 충돌을 우회하는 데 도움이 될 수 있습니다.\n\n확실하지 않으면 꺼 두세요.",
"GraphicsBackendThreadingTooltip": "두 번째 스레드에서 그래픽 백엔드 명령을 실행합니다.\n\n세이더 컴파일 속도를 높이고 끊김 현상을 줄이며 자체 멀티스레딩 지원 없이 GPU 드라이버의 성능을 향상시킵니다. 멀티스레딩이 있는 드라이버에서 성능이 약간 향상되었습니다.\n\n잘 모르겠으면 자동으로 설정하세요.",
"GalThreadingTooltip": "두 번째 스레드에서 그래픽 백엔드 명령을 실행합니다.\n\n세이더 컴파일 속도를 높이고 끊김 현상을 줄이며 자체 멀티스레딩 지원 없이 GPU 드라이버의 성능을 향상시킵니다. 멀티스레딩이 있는 드라이버에서 성능이 약간 향상되었습니다.\n\n잘 모르겠으면 자동으로 설정하세요.",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "설정 가이드 열기",
"NoUpdate": "업데이트 없음",
"TitleUpdateVersionLabel": "버전 {0}",
"TitleBundledUpdateVersionLabel": "번들 : 버전 {0}",
"TitleBundledDlcLabel": "번들 :",
"RyujinxInfo": "Ryujinx - 정보",
"RyujinxConfirm": "Ryujinx - 확인",
"FileDialogAllTypes": "모든 유형",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "사용자 프로파일 관리자",
"CheatWindowTitle": "치트 관리자",
"DlcWindowTitle": "{0} ({1})의 다운로드 가능한 콘텐츠 관리",
"ModWindowTitle": "{0} ({1})의 Mod 관리",
"UpdateWindowTitle": "타이틀 업데이트 관리자",
"CheatWindowHeading": "{0} [{1}]에 사용할 수 있는 치트",
"BuildId": "빌드ID :",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "게임 렌더에 안티 앨리어싱을 적용합니다.\n\nFXAA는 대부분의 이미지를 뿌옇게 만들지만, SMAA는 들쭉날쭉한 모서리 부분들을 찾아 부드럽게 만듭니다.\n\nFSR 스케일링 필터와 같이 사용하는 것은 권장하지 않습니다.\n\n이 옵션은 게임이 구동중일 때에도 아래 Apply 버튼을 눌러서 변경할 수 있습니다; 설정 창을 게임 창 옆에 두고 사용자가 선호하는 옵션을 실험하여 고를 수 있습니다.\n\n이 옵션에 대해 잘 모른다면 끄기를 권장드립니다.",
"GraphicsAALabel": "안티 앨리어싱:",
"GraphicsScalingFilterLabel": "스케일링 필터:",
"GraphicsScalingFilterTooltip": "해상도 스케일 사용할 때 적용될 스케일링 필터를 선택하세요.\n\nBilinear는 3D 게임에 적합하며 안전한 기본 옵션입니다.\n\nNearest는 픽셀 아트 게임에 권장됩니다.\n\nFSR 1.0은 단순히 선명화 필터일 뿐이며 FXAA 또는 SMAA와 함께 사용하는 것은 권장지 않습니다.\n\n출력창보다 큰 해상도를 다운스케일링할 때는 영역 스케일링을 권장합니다. 2배 이상 다운스케일링할 때 슈퍼샘플링된 앤티앨리어싱 효과를 얻는 데 사용할 수 있습니다.\n\n이 옵션은 아래의 \"적용\"을 클릭하여 게임을 실행하는 동안 변경할 수 있습니다. 설정 창을 옆으로 옮겨 원하는 게임 모양을 찾을 때까지 실험하면 됩니다.\n\n확실하지 않으면 BILINEAR로 두세요.",
"GraphicsScalingFilterTooltip": "해상도 스케일 사용될 스케일링 필터를 선택하세요.\n\nBilinear는 3D 게임에서 잘 작동하며 안전한 기본입니다.\n\nNearest는 픽셀 아트 게임에 추천합니다.\n\nFSR 1.0은 그저 샤프닝 필터임으로, FXAA SMAA와 같이 사용하는 것은 권장지 않습니다.\n\n이 옵션은 게임이 구동중일 때에도 아래 Apply 버튼을 눌러서 변경할 수 있습니다; 설정 창을 게임 창 옆에 두고 사용자가 선호하는 옵션을 실험하여 고를 수 있습니다.\n\n이 옵션에 대해 잘 모른다면 BILINEAR로 두세요.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "영역",
"GraphicsScalingFilterLevelLabel": "수준",
"GraphicsScalingFilterLevelTooltip": "FSR 1.0의 샤프닝 레벨을 설정하세요. 높을수록 더 또렷해집니다.",
"SmaaLow": "SMAA 낮음",

View File

@@ -1,785 +0,0 @@
{
"Language": "English (US)",
"MenuBarFileOpenApplet": "Open Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Open Mii Editor Applet in Standalone mode",
"SettingsTabInputDirectMouseAccess": "Direct Mouse Access",
"SettingsTabSystemMemoryManagerMode": "Memory Manager Mode:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Host (fast)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host Unchecked (fastest, unsafe)",
"SettingsTabSystemUseHypervisor": "Use Hypervisor",
"MenuBarFile": "_File",
"MenuBarFileOpenFromFile": "_Load Application From File",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "Load _Unpacked Game",
"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
"MenuBarFileOpenLogsFolder": "Open Logs Folder",
"MenuBarFileExit": "_Exit",
"MenuBarOptions": "_Options",
"MenuBarOptionsToggleFullscreen": "Toggle Fullscreen",
"MenuBarOptionsStartGamesInFullscreen": "Start Games in Fullscreen Mode",
"MenuBarOptionsStopEmulation": "Stop Emulation",
"MenuBarOptionsSettings": "_Settings",
"MenuBarOptionsManageUserProfiles": "_Manage User Profiles",
"MenuBarActions": "_Actions",
"MenuBarOptionsSimulateWakeUpMessage": "Simulate Wake-up message",
"MenuBarActionsScanAmiibo": "Scan An Amiibo",
"MenuBarTools": "_Tools",
"MenuBarToolsInstallFirmware": "Install Firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Install a firmware from XCI or ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Install a firmware from a directory",
"MenuBarToolsManageFileTypes": "Manage file types",
"MenuBarToolsInstallFileTypes": "Install file types",
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
"MenuBarView": "_View",
"MenuBarViewWindow": "Window Size",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Help",
"MenuBarHelpCheckForUpdates": "Check for Updates",
"MenuBarHelpAbout": "About",
"MenuSearch": "Search...",
"GameListHeaderFavorite": "Fav",
"GameListHeaderIcon": "Icon",
"GameListHeaderApplication": "Name",
"GameListHeaderDeveloper": "Developer",
"GameListHeaderVersion": "Version",
"GameListHeaderTimePlayed": "Play Time",
"GameListHeaderLastPlayed": "Last Played",
"GameListHeaderFileExtension": "File Ext",
"GameListHeaderFileSize": "File Size",
"GameListHeaderPath": "Path",
"GameListContextMenuOpenUserSaveDirectory": "Open User Save Directory",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
"GameListContextMenuOpenDeviceSaveDirectory": "Open Device Save Directory",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Opens the directory which contains Application's Device Save",
"GameListContextMenuOpenBcatSaveDirectory": "Open BCAT Save Directory",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
"GameListContextMenuManageTitleUpdates": "Manage Title Updates",
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
"GameListContextMenuManageDlc": "Manage DLC",
"GameListContextMenuManageDlcToolTip": "Opens the DLC management window",
"GameListContextMenuCacheManagement": "Cache Management",
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Open PPTC Directory",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Opens the directory which contains Application's PPTC cache",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Open Shader Cache Directory",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Opens the directory which contains Application's shader cache",
"GameListContextMenuExtractData": "Extract Data",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extract the ExeFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
"LinuxVmMaxMapCountDialogTextPrimary": "Would you like to increase the value of vm.max_map_count to {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "Yes, until the next restart",
"LinuxVmMaxMapCountDialogButtonPersistent": "Yes, permanently",
"LinuxVmMaxMapCountWarningTextPrimary": "Max amount of memory mappings is lower than recommended.",
"LinuxVmMaxMapCountWarningTextSecondary": "The current value of vm.max_map_count ({0}) is lower than {1}. Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.\n\nYou might want to either manually increase the limit or install pkexec, which allows Ryujinx to assist with that.",
"Settings": "Settings",
"SettingsTabGeneral": "User Interface",
"SettingsTabGeneralGeneral": "General",
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralHideCursor": "Hide Cursor:",
"SettingsTabGeneralHideCursorNever": "Never",
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
"SettingsTabGeneralHideCursorAlways": "Always",
"SettingsTabGeneralGameDirectories": "Game Directories",
"SettingsTabGeneralAdd": "Add",
"SettingsTabGeneralRemove": "Remove",
"SettingsTabSystem": "System",
"SettingsTabSystemCore": "Core",
"SettingsTabSystemSystemRegion": "System Region:",
"SettingsTabSystemSystemRegionJapan": "Japan",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Europe",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "China",
"SettingsTabSystemSystemRegionKorea": "Korea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "System Language:",
"SettingsTabSystemSystemLanguageJapanese": "Japanese",
"SettingsTabSystemSystemLanguageAmericanEnglish": "American English",
"SettingsTabSystemSystemLanguageFrench": "French",
"SettingsTabSystemSystemLanguageGerman": "German",
"SettingsTabSystemSystemLanguageItalian": "Italian",
"SettingsTabSystemSystemLanguageSpanish": "Spanish",
"SettingsTabSystemSystemLanguageChinese": "Chinese",
"SettingsTabSystemSystemLanguageKorean": "Korean",
"SettingsTabSystemSystemLanguageDutch": "Dutch",
"SettingsTabSystemSystemLanguagePortuguese": "Portuguese",
"SettingsTabSystemSystemLanguageRussian": "Russian",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanese",
"SettingsTabSystemSystemLanguageBritishEnglish": "British English",
"SettingsTabSystemSystemLanguageCanadianFrench": "Canadian French",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latin American Spanish",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Simplified Chinese",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Traditional Chinese",
"SettingsTabSystemSystemTimeZone": "System TimeZone:",
"SettingsTabSystemSystemTime": "System Time:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Integrity Checks",
"SettingsTabSystemAudioBackend": "Audio Backend:",
"SettingsTabSystemAudioBackendDummy": "Dummy",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": "May cause instability",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
"SettingsTabGraphics": "Graphics",
"SettingsTabGraphicsAPI": "Graphics API",
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Resolution Scale:",
"SettingsTabGraphicsResolutionScaleCustom": "Custom (Not recommended)",
"SettingsTabGraphicsResolutionScaleNative": "Native (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)",
"SettingsTabGraphicsAspectRatio": "Aspect Ratio:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Stretch to Fit Window",
"SettingsTabGraphicsDeveloperOptions": "Developer Options",
"SettingsTabGraphicsShaderDumpPath": "Graphics Shader Dump Path:",
"SettingsTabLogging": "Logging",
"SettingsTabLoggingLogging": "Logging",
"SettingsTabLoggingEnableLoggingToFile": "Enable Logging to File",
"SettingsTabLoggingEnableStubLogs": "Enable Stub Logs",
"SettingsTabLoggingEnableInfoLogs": "Enable Info Logs",
"SettingsTabLoggingEnableWarningLogs": "Enable Warning Logs",
"SettingsTabLoggingEnableErrorLogs": "Enable Error Logs",
"SettingsTabLoggingEnableTraceLogs": "Enable Trace Logs",
"SettingsTabLoggingEnableGuestLogs": "Enable Guest Logs",
"SettingsTabLoggingEnableFsAccessLogs": "Enable Fs Access Logs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Global Access Log Mode:",
"SettingsTabLoggingDeveloperOptions": "Developer Options",
"SettingsTabLoggingDeveloperOptionsNote": "WARNING: Will reduce performance",
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "None",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Error",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Slowdowns",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "All",
"SettingsTabLoggingEnableDebugLogs": "Enable Debug Logs",
"SettingsTabInput": "Input",
"SettingsTabInputEnableDockedMode": "Docked Mode",
"SettingsTabInputDirectKeyboardAccess": "Direct Keyboard Access",
"SettingsButtonSave": "Save",
"SettingsButtonClose": "Close",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Cancel",
"SettingsButtonApply": "Apply",
"ControllerSettingsPlayer": "Player",
"ControllerSettingsPlayer1": "Player 1",
"ControllerSettingsPlayer2": "Player 2",
"ControllerSettingsPlayer3": "Player 3",
"ControllerSettingsPlayer4": "Player 4",
"ControllerSettingsPlayer5": "Player 5",
"ControllerSettingsPlayer6": "Player 6",
"ControllerSettingsPlayer7": "Player 7",
"ControllerSettingsPlayer8": "Player 8",
"ControllerSettingsHandheld": "Handheld",
"ControllerSettingsInputDevice": "Input Device",
"ControllerSettingsRefresh": "Refresh",
"ControllerSettingsDeviceDisabled": "Disabled",
"ControllerSettingsControllerType": "Controller Type",
"ControllerSettingsControllerTypeHandheld": "Handheld",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Pair",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Left",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Right",
"ControllerSettingsProfile": "Profile",
"ControllerSettingsProfileDefault": "Default",
"ControllerSettingsLoad": "Load",
"ControllerSettingsAdd": "Add",
"ControllerSettingsRemove": "Remove",
"ControllerSettingsButtons": "Buttons",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Directional Pad",
"ControllerSettingsDPadUp": "Up",
"ControllerSettingsDPadDown": "Down",
"ControllerSettingsDPadLeft": "Left",
"ControllerSettingsDPadRight": "Right",
"ControllerSettingsStickButton": "Button",
"ControllerSettingsStickUp": "Up",
"ControllerSettingsStickDown": "Down",
"ControllerSettingsStickLeft": "Left",
"ControllerSettingsStickRight": "Right",
"ControllerSettingsStickStick": "Stick",
"ControllerSettingsStickInvertXAxis": "Invert Stick X",
"ControllerSettingsStickInvertYAxis": "Invert Stick Y",
"ControllerSettingsStickDeadzone": "Deadzone:",
"ControllerSettingsLStick": "Left Stick",
"ControllerSettingsRStick": "Right Stick",
"ControllerSettingsTriggersLeft": "Triggers Left",
"ControllerSettingsTriggersRight": "Triggers Right",
"ControllerSettingsTriggersButtonsLeft": "Trigger Buttons Left",
"ControllerSettingsTriggersButtonsRight": "Trigger Buttons Right",
"ControllerSettingsTriggers": "Triggers",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Buttons Left",
"ControllerSettingsExtraButtonsRight": "Buttons Right",
"ControllerSettingsMisc": "Miscellaneous",
"ControllerSettingsTriggerThreshold": "Trigger Threshold:",
"ControllerSettingsMotion": "Motion",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Use CemuHook compatible motion",
"ControllerSettingsMotionControllerSlot": "Controller Slot:",
"ControllerSettingsMotionMirrorInput": "Mirror Input",
"ControllerSettingsMotionRightJoyConSlot": "Right JoyCon Slot:",
"ControllerSettingsMotionServerHost": "Server Host:",
"ControllerSettingsMotionGyroSensitivity": "Gyro Sensitivity:",
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
"ControllerSettingsSave": "Save",
"ControllerSettingsClose": "Close",
"KeyUnknown": "Unknown",
"KeyShiftLeft": "Shift Left",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Ctrl Left",
"KeyMacControlLeft": "⌃ Left",
"KeyControlRight": "Ctrl Right",
"KeyMacControlRight": "⌃ Right",
"KeyAltLeft": "Alt Left",
"KeyMacAltLeft": "⌥ Left",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "⌘ Left",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "Menu",
"KeyUp": "Up",
"KeyDown": "Down",
"KeyLeft": "Left",
"KeyRight": "Right",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Unbound",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Selected User Profile:",
"UserProfilesSaveProfileName": "Save Profile Name",
"UserProfilesChangeProfileImage": "Change Profile Image",
"UserProfilesAvailableUserProfiles": "Available User Profiles:",
"UserProfilesAddNewProfile": "Create Profile",
"UserProfilesDelete": "Delete",
"UserProfilesClose": "Close",
"ProfileNameSelectionWatermark": "Choose a nickname",
"ProfileImageSelectionTitle": "Profile Image Selection",
"ProfileImageSelectionHeader": "Choose a profile Image",
"ProfileImageSelectionNote": "You may import a custom profile image, or select an avatar from system firmware",
"ProfileImageSelectionImportImage": "Import Image File",
"ProfileImageSelectionSelectAvatar": "Select Firmware Avatar",
"InputDialogTitle": "Input Dialog",
"InputDialogOk": "OK",
"InputDialogCancel": "Cancel",
"InputDialogAddNewProfileTitle": "Choose the Profile Name",
"InputDialogAddNewProfileHeader": "Please Enter a Profile Name",
"InputDialogAddNewProfileSubtext": "(Max Length: {0})",
"AvatarChoose": "Choose Avatar",
"AvatarSetBackgroundColor": "Set Background Color",
"AvatarClose": "Close",
"ControllerSettingsLoadProfileToolTip": "Load Profile",
"ControllerSettingsAddProfileToolTip": "Add Profile",
"ControllerSettingsRemoveProfileToolTip": "Remove Profile",
"ControllerSettingsSaveProfileToolTip": "Save Profile",
"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuRunApplication": "Run Application",
"GameListContextMenuToggleFavorite": "Toggle Favorite",
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
"SettingsTabGeneralTheme": "Theme:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Dark",
"SettingsTabGeneralThemeLight": "Light",
"ControllerSettingsConfigureGeneral": "Configure",
"ControllerSettingsRumble": "Rumble",
"ControllerSettingsRumbleStrongMultiplier": "Strong Rumble Multiplier",
"ControllerSettingsRumbleWeakMultiplier": "Weak Rumble Multiplier",
"DialogMessageSaveNotAvailableMessage": "There is no savedata for {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
"DialogConfirmationTitle": "Ryujinx - Confirmation",
"DialogUpdaterTitle": "Ryujinx - Updater",
"DialogErrorTitle": "Ryujinx - Error",
"DialogWarningTitle": "Ryujinx - Warning",
"DialogExitTitle": "Ryujinx - Exit",
"DialogErrorMessage": "Ryujinx has encountered an error",
"DialogExitMessage": "Are you sure you want to close Ryujinx?",
"DialogExitSubMessage": "All unsaved data will be lost!",
"DialogMessageCreateSaveErrorMessage": "There was an error creating the specified savedata: {0}",
"DialogMessageFindSaveErrorMessage": "There was an error finding the specified savedata: {0}",
"FolderDialogExtractTitle": "Choose the folder to extract into",
"DialogNcaExtractionMessage": "Extracting {0} section from {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA Section Extractor",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extraction failure. The main NCA was not present in the selected file.",
"DialogNcaExtractionCheckLogErrorMessage": "Extraction failure. Read the log file for further information.",
"DialogNcaExtractionSuccessMessage": "Extraction completed successfully.",
"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
"DialogUpdaterCancelUpdateMessage": "Cancelling Update!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "You are already using the most updated version of Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the received Ryujinx version from Github Release.",
"DialogUpdaterDownloadingMessage": "Downloading Update...",
"DialogUpdaterExtractionMessage": "Extracting Update...",
"DialogUpdaterRenamingMessage": "Renaming Update...",
"DialogUpdaterAddingFilesMessage": "Adding New Update...",
"DialogUpdaterCompleteMessage": "Update Complete!",
"DialogUpdaterRestartMessage": "Do you want to restart Ryujinx now?",
"DialogUpdaterNoInternetMessage": "You are not connected to the Internet!",
"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.",
"DialogRestartRequiredMessage": "Restart Required",
"DialogThemeRestartMessage": "Theme has been saved. A restart is needed to apply the theme.",
"DialogThemeRestartSubMessage": "Do you want to restart",
"DialogFirmwareInstallEmbeddedMessage": "Would you like to install the firmware embedded in this game? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "No Firmware Installed",
"DialogFirmwareInstalledMessage": "Firmware {0} was installed",
"DialogInstallFileTypesSuccessMessage": "Successfully installed file types!",
"DialogInstallFileTypesErrorMessage": "Failed to install file types.",
"DialogUninstallFileTypesSuccessMessage": "Successfully uninstalled file types!",
"DialogUninstallFileTypesErrorMessage": "Failed to uninstall file types.",
"DialogOpenSettingsWindowLabel": "Open Settings Window",
"DialogControllerAppletTitle": "Controller Applet",
"DialogMessageDialogErrorExceptionMessage": "Error displaying Message Dialog: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Error displaying Software Keyboard: {0}",
"DialogErrorAppletErrorExceptionMessage": "Error displaying ErrorApplet Dialog: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nFor more information on how to fix this error, follow our Setup Guide.",
"DialogUserErrorDialogTitle": "Ryujinx Error ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "An error occured while fetching information from the API.",
"DialogAmiiboApiConnectErrorMessage": "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.",
"DialogProfileInvalidProfileErrorMessage": "Profile {0} is incompatible with the current input configuration system.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Default Profile can not be overwritten",
"DialogProfileDeleteProfileTitle": "Deleting Profile",
"DialogProfileDeleteProfileMessage": "This action is irreversible, are you sure you want to continue?",
"DialogWarning": "Warning",
"DialogPPTCDeletionMessage": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
"DialogPPTCDeletionErrorMessage": "Error purging PPTC cache at {0}: {1}",
"DialogShaderDeletionMessage": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx has encountered an error",
"DialogInvalidTitleIdErrorMessage": "UI error: The selected game did not have a valid title ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "A valid system firmware was not found in {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Install Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "System version {0} will be installed.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nThis will replace the current system version {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nDo you want to continue?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installing firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "System version {0} successfully installed.",
"DialogUserProfileDeletionWarningMessage": "There would be no other profiles to be opened if selected profile is deleted",
"DialogUserProfileDeletionConfirmMessage": "Do you want to delete the selected profile",
"DialogUserProfileUnsavedChangesTitle": "Warning - Unsaved Changes",
"DialogUserProfileUnsavedChangesMessage": "You have made changes to this user profile that have not been saved.",
"DialogUserProfileUnsavedChangesSubMessage": "Do you want to discard your changes?",
"DialogControllerSettingsModifiedConfirmMessage": "The current controller settings has been updated.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Do you want to save?",
"DialogLoadFileErrorMessage": "{0}. Errored File: {1}",
"DialogModAlreadyExistsMessage": "Mod already exists",
"DialogModInvalidMessage": "The specified directory does not contain a mod!",
"DialogModDeleteNoParentMessage": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
"DialogDlcNoDlcErrorMessage": "The specified file does not contain a DLC for the selected title!",
"DialogPerformanceCheckLoggingEnabledMessage": "You have trace logging enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "You have shader dumping enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
"DialogLoadAppGameAlreadyLoadedMessage": "A game has already been loaded",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Please stop emulation or close the emulator before launching another game.",
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
"SettingsTabGraphicsFeaturesOptions": "Features",
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
"CommonAuto": "Auto",
"CommonOff": "Off",
"CommonOn": "On",
"InputDialogYes": "Yes",
"InputDialogNo": "No",
"DialogProfileInvalidProfileNameErrorMessage": "The file name contains invalid characters. Please try again.",
"MenuBarOptionsPauseEmulation": "Pause",
"MenuBarOptionsResumeEmulation": "Resume",
"AboutUrlTooltipMessage": "Click to open the Ryujinx website in your default browser.",
"AboutDisclaimerMessage": "Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.",
"AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.",
"AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.",
"AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.",
"AboutTwitterUrlTooltipMessage": "Click to open the Ryujinx Twitter page in your default browser.",
"AboutRyujinxAboutTitle": "About:",
"AboutRyujinxAboutContent": "Ryujinx is an emulator for the Nintendo Switch™.\nPlease support us on Patreon.\nGet all the latest news on our Twitter or Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.",
"AboutRyujinxMaintainersTitle": "Maintained By:",
"AboutRyujinxMaintainersContentTooltipMessage": "Click to open the Contributors page in your default browser.",
"AboutRyujinxSupprtersTitle": "Supported on Patreon By:",
"AmiiboSeriesLabel": "Amiibo Series",
"AmiiboCharacterLabel": "Character",
"AmiiboScanButtonLabel": "Scan It",
"AmiiboOptionsShowAllLabel": "Show All Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Use Random tag Uuid",
"DlcManagerTableHeadingEnabledLabel": "Enabled",
"DlcManagerTableHeadingTitleIdLabel": "Title ID",
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
"DlcManagerTableHeadingFullPathLabel": "Full Path",
"DlcManagerRemoveAllButton": "Remove All",
"DlcManagerEnableAllButton": "Enable All",
"DlcManagerDisableAllButton": "Disable All",
"ModManagerDeleteAllButton": "Delete All",
"MenuBarOptionsChangeLanguage": "Change Language",
"MenuBarShowFileTypes": "Show File Types",
"CommonSort": "Sort",
"CommonShowNames": "Show Names",
"CommonFavorite": "Favorite",
"OrderAscending": "Ascending",
"OrderDescending": "Descending",
"SettingsTabGraphicsFeatures": "Features & Enhancements",
"ErrorWindowTitle": "Error Window",
"ToggleDiscordTooltip": "Choose whether or not to display Ryujinx on your \"currently playing\" Discord activity",
"AddGameDirBoxTooltip": "Enter a game directory to add to the list",
"AddGameDirTooltip": "Add a game directory to the list",
"RemoveGameDirTooltip": "Remove selected game directory",
"CustomThemeCheckTooltip": "Use a custom Avalonia theme for the GUI to change the appearance of the emulator menus",
"CustomThemePathTooltip": "Path to custom GUI theme",
"CustomThemeBrowseTooltip": "Browse for a custom GUI theme",
"DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
"RegionTooltip": "Change System Region",
"LanguageTooltip": "Change System Language",
"TimezoneTooltip": "Change System TimeZone",
"TimeTooltip": "Change System Time",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
"UseHypervisorTooltip": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
"ErrorLogTooltip": "Prints error log messages in the console. Does not affect performance.",
"TraceLogTooltip": "Prints trace log messages in the console. Does not affect performance.",
"GuestLogTooltip": "Prints guest log messages in the console. Does not affect performance.",
"FileAccessLogTooltip": "Prints file access log messages in the console.",
"FSAccessLogModeTooltip": "Enables FS access log output to the console. Possible modes are 0-3",
"DeveloperOptionTooltip": "Use with care",
"OpenGlLogLevel": "Requires appropriate log levels enabled",
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
"LoadApplicationFileTooltip": "Open a file explorer to choose a Switch compatible file to load",
"LoadApplicationFolderTooltip": "Open a file explorer to choose a Switch compatible, unpacked application to load",
"OpenRyujinxFolderTooltip": "Open Ryujinx filesystem folder",
"OpenRyujinxLogsTooltip": "Opens the folder where logs are written to",
"ExitTooltip": "Exit Ryujinx",
"OpenSettingsTooltip": "Open settings window",
"OpenProfileManagerTooltip": "Open User Profiles Manager window",
"StopEmulationTooltip": "Stop emulation of the current game and return to game selection",
"CheckUpdatesTooltip": "Check for updates to Ryujinx",
"OpenAboutTooltip": "Open About Window",
"GridSize": "Grid Size",
"GridSizeTooltip": "Change the size of grid items",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazilian Portuguese",
"AboutRyujinxContributorsButtonHeader": "See All Contributors",
"SettingsTabSystemAudioVolume": "Volume: ",
"AudioVolumeTooltip": "Change Audio Volume",
"SettingsTabSystemEnableInternetAccess": "Guest Internet Access/LAN Mode",
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
"GameListContextMenuManageCheatToolTip": "Manage Cheats",
"GameListContextMenuManageCheat": "Manage Cheats",
"GameListContextMenuManageModToolTip": "Manage Mods",
"GameListContextMenuManageMod": "Manage Mods",
"ControllerSettingsStickRange": "Range:",
"DialogStopEmulationTitle": "Ryujinx - Stop Emulation",
"DialogStopEmulationMessage": "Are you sure you want to stop emulation?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Audio",
"SettingsTabNetwork": "Network",
"SettingsTabNetworkConnection": "Network Connection",
"SettingsTabCpuCache": "CPU Cache",
"SettingsTabCpuMemory": "CPU Mode",
"DialogUpdaterFlatpakNotSupportedMessage": "Please update Ryujinx via FlatHub.",
"UpdaterDisabledWarningTitle": "Updater Disabled!",
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
"IconSize": "Icon Size",
"IconSizeTooltip": "Change the size of game icons",
"MenuBarOptionsShowConsole": "Show Console",
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
"UserErrorNoKeys": "Keys not found",
"UserErrorNoFirmware": "Firmware not found",
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
"UserErrorApplicationNotFound": "Application not found",
"UserErrorUnknown": "Unknown error",
"UserErrorUndefined": "Undefined error",
"UserErrorNoKeysDescription": "Ryujinx was unable to find your 'prod.keys' file",
"UserErrorNoFirmwareDescription": "Ryujinx was unable to find any firmwares installed",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
"UserErrorApplicationNotFoundDescription": "Ryujinx couldn't find a valid application at the given path.",
"UserErrorUnknownDescription": "An unknown error occured!",
"UserErrorUndefinedDescription": "An undefined error occured! This shouldn't happen, please contact a dev!",
"OpenSetupGuideMessage": "Open the Setup Guide",
"NoUpdate": "No Update",
"TitleUpdateVersionLabel": "Version {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "All types",
"Never": "Never",
"SwkbdMinCharacters": "Must be at least {0} characters long",
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard",
"SoftwareKeyboardModeNumeric": "Must be 0-9 or '.' only",
"SoftwareKeyboardModeAlphabet": "Must be non CJK-characters only",
"SoftwareKeyboardModeASCII": "Must be ASCII text only",
"ControllerAppletControllers": "Supported Controllers:",
"ControllerAppletPlayers": "Players:",
"ControllerAppletDescription": "Your current configuration is invalid. Open settings and reconfigure your inputs.",
"ControllerAppletDocked": "Docked mode set. Handheld control should be disabled.",
"UpdaterRenaming": "Renaming Old Files...",
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
"UpdaterAddingFiles": "Adding New Files...",
"UpdaterExtracting": "Extracting Update...",
"UpdaterDownloading": "Downloading Update...",
"Game": "Game",
"Docked": "Docked",
"Handheld": "Handheld",
"ConnectionError": "Connection Error.",
"AboutPageDeveloperListMore": "{0} and more...",
"ApiError": "API Error.",
"LoadingHeading": "Loading {0}",
"CompilingPPTC": "Compiling PTC",
"CompilingShaders": "Compiling Shaders",
"AllKeyboards": "All keyboards",
"OpenFileDialogTitle": "Select a supported file to open",
"OpenFolderDialogTitle": "Select a folder with an unpacked game",
"AllSupportedFormats": "All Supported Formats",
"RyujinxUpdater": "Ryujinx Updater",
"SettingsTabHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysToggleVsyncHotkey": "Toggle VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Screenshot:",
"SettingsTabHotkeysShowUiHotkey": "Show UI:",
"SettingsTabHotkeysPauseHotkey": "Pause:",
"SettingsTabHotkeysToggleMuteHotkey": "Mute:",
"ControllerMotionTitle": "Motion Control Settings",
"ControllerRumbleTitle": "Rumble Settings",
"SettingsSelectThemeFileDialogTitle": "Select Theme File",
"SettingsXamlThemeFile": "Xaml Theme File",
"AvatarWindowTitle": "Manage Accounts - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Unknown",
"Usage": "Usage",
"Writable": "Writable",
"SelectDlcDialogTitle": "Select DLC files",
"SelectUpdateDialogTitle": "Select update files",
"SelectModDialogTitle": "Select mod directory",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"BuildId": "BuildId:",
"DlcWindowHeading": "{0} Downloadable Content(s)",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel",
"Save": "Save",
"Discard": "Discard",
"Paused": "Paused",
"UserProfilesSetProfileImage": "Set Profile Image",
"UserProfileEmptyNameError": "Name is required",
"UserProfileNoImageError": "Profile image must be set",
"GameUpdateWindowHeading": "Manage Updates for {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
"UserProfilesName": "Name:",
"UserProfilesUserId": "User ID:",
"SettingsTabGraphicsBackend": "Graphics Backend",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",
"IrreversibleActionNote": "This action is not reversible.",
"SaveManagerHeading": "Manage Saves for {0} ({1})",
"SaveManagerTitle": "Save Manager",
"Name": "Name",
"Size": "Size",
"Search": "Search",
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
"Recover": "Recover",
"UserProfilesRecoverHeading": "Saves were found for the following accounts",
"UserProfilesRecoverEmptyList": "No profiles to recover",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Scaling Filter:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Level",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA Low",
"SmaaMedium": "SMAA Medium",
"SmaaHigh": "SMAA High",
"SmaaUltra": "SMAA Ultra",
"UserEditorTitle": "Edit User",
"UserEditorTitleCreate": "Create User",
"SettingsTabNetworkInterface": "Network Interface:",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Default",
"PackagingShaders": "Packaging Shaders",
"AboutChangelogButton": "View Changelog on GitHub",
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
"SettingsTabNetworkMultiplayer": "Multiplayer",
"MultiplayerMode": "Mode:",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Użyj Hipernadzorcy",
"MenuBarFile": "_Plik",
"MenuBarFileOpenFromFile": "_Załaduj aplikację z pliku",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "Załaduj _rozpakowaną grę",
"MenuBarFileOpenEmuFolder": "Otwórz folder Ryujinx",
"MenuBarFileOpenLogsFolder": "Otwórz folder plików dziennika zdarzeń",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Zarządzaj rodzajami plików",
"MenuBarToolsInstallFileTypes": "Typy plików instalacyjnych",
"MenuBarToolsUninstallFileTypes": "Typy plików dezinstalacyjnych",
"MenuBarView": "_Widok",
"MenuBarViewWindow": "Rozmiar okna",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Pomoc",
"MenuBarHelpCheckForUpdates": "Sprawdź aktualizacje",
"MenuBarHelpAbout": "O programie",
@@ -59,7 +54,7 @@
"GameListContextMenuManageTitleUpdatesToolTip": "Otwiera okno zarządzania aktualizacjami danej aplikacji",
"GameListContextMenuManageDlc": "Zarządzaj dodatkową zawartością (DLC)",
"GameListContextMenuManageDlcToolTip": "Otwiera okno zarządzania dodatkową zawartością",
"GameListContextMenuCacheManagement": "Zarządzanie pamięcią podreczną",
"GameListContextMenuCacheManagement": "Zarządzanie Cache",
"GameListContextMenuCacheManagementPurgePptc": "Zakolejkuj rekompilację PPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Zainicjuj Rekompilację PPTC przy następnym uruchomieniu gry",
"GameListContextMenuCacheManagementPurgeShaderCache": "Wyczyść pamięć podręczną cieni",
@@ -94,10 +89,9 @@
"Settings": "Ustawienia",
"SettingsTabGeneral": "Interfejs użytkownika",
"SettingsTabGeneralGeneral": "Ogólne",
"SettingsTabGeneralEnableDiscordRichPresence": "Włącz Discord Rich Presence",
"SettingsTabGeneralEnableDiscordRichPresence": "Włącz Bogatą Obecność Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Sprawdzaj aktualizacje przy uruchomieniu",
"SettingsTabGeneralShowConfirmExitDialog": "Pokazuj okno dialogowe \"Potwierdź wyjście\"",
"SettingsTabGeneralRememberWindowState": "Pamiętaj rozmiar/pozycję okna",
"SettingsTabGeneralHideCursor": "Ukryj kursor:",
"SettingsTabGeneralHideCursorNever": "Nigdy",
"SettingsTabGeneralHideCursorOnIdle": "Gdy bezczynny",
@@ -138,14 +132,14 @@
"SettingsTabSystemEnableVsync": "Synchronizacja pionowa",
"SettingsTabSystemEnablePptc": "PPTC (Profilowana pamięć podręczna trwałych łłumaczeń)",
"SettingsTabSystemEnableFsIntegrityChecks": "Sprawdzanie integralności systemu plików",
"SettingsTabSystemAudioBackend": "Sterownik dżwięku:",
"SettingsTabSystemAudioBackend": "Backend Dżwięku:",
"SettingsTabSystemAudioBackendDummy": "Atrapa",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacki",
"SettingsTabSystemHacksNote": " (mogą powodować niestabilność)",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "Użyj alternatywnego układu pamięci (Deweloperzy)",
"SettingsTabSystemIgnoreMissingServices": "Ignoruj Brakujące Usługi",
"SettingsTabGraphics": "Grafika",
"SettingsTabGraphicsAPI": "Graficzne API",
@@ -243,8 +237,8 @@
"ControllerSettingsStickInvertXAxis": "Odwróć gałkę X",
"ControllerSettingsStickInvertYAxis": "Odwróć gałkę Y",
"ControllerSettingsStickDeadzone": "Martwa strefa:",
"ControllerSettingsLStick": "Lewa gałka",
"ControllerSettingsRStick": "Prawa gałka",
"ControllerSettingsLStick": "Lewa Gałka",
"ControllerSettingsRStick": "Prawa Gałka",
"ControllerSettingsTriggersLeft": "Lewe Triggery",
"ControllerSettingsTriggersRight": "Prawe Triggery",
"ControllerSettingsTriggersButtonsLeft": "Lewe Przyciski Triggerów",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Deadzone Żyroskopu:",
"ControllerSettingsSave": "Zapisz",
"ControllerSettingsClose": "Zamknij",
"KeyUnknown": "Nieznane",
"KeyShiftLeft": "Lewy Shift ",
"KeyShiftRight": "Prawy Shift ",
"KeyControlLeft": "Lewy Ctrl ",
"KeyMacControlLeft": "Lewy Ctrl (⌃)",
"KeyControlRight": "Prawy Ctrl ",
"KeyMacControlRight": "Prawy Ctrl (⌃)",
"KeyAltLeft": "Lewy alt",
"KeyMacAltLeft": "Lewy Option (⌥)",
"KeyAltRight": "Lewy Alt",
"KeyMacAltRight": "Prawy Option (⌥)",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "Lewy Command (⌘)",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "Prawy Command (⌘)",
"KeyMenu": "Menu",
"KeyUp": "Góra",
"KeyDown": "Dół",
"KeyLeft": "Lewo",
"KeyRight": "Prawo",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Spacja",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Wyczyść",
"KeyKeypad0": "Klawiatura numeryczna - 0",
"KeyKeypad1": "Klawiatura numeryczna - 1",
"KeyKeypad2": "Klawiatura numeryczna - 2",
"KeyKeypad3": "Klawiatura numeryczna - 3",
"KeyKeypad4": "Klawiatura numeryczna - 4",
"KeyKeypad5": "Klawiatura numeryczna - 5",
"KeyKeypad6": "Klawiatura numeryczna - 6",
"KeyKeypad7": "Klawiatura numeryczna - 7",
"KeyKeypad8": "Klawiatura numeryczna - 8",
"KeyKeypad9": "Klawiatura numeryczna - 9",
"KeyKeypadDivide": "Klawiatura numeryczna - znak dzielenia",
"KeyKeypadMultiply": "Klawiatura numeryczna - znak mnożenia",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Klawiatura numeryczna - Dodawanie",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Nieprzypisany",
"GamepadLeftStick": "Przycisk lewej gałki",
"GamepadRightStick": "Przycisk prawej gałki",
"GamepadLeftShoulder": "Lewy bumper",
"GamepadRightShoulder": "Prawy bumper",
"GamepadLeftTrigger": "Lewy spust",
"GamepadRightTrigger": "Prawy spust",
"GamepadDpadUp": "Góra ",
"GamepadDpadDown": "Dół ",
"GamepadDpadLeft": "Lewo",
"GamepadDpadRight": "Prawo",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Panel dotykowy",
"GamepadSingleLeftTrigger0": "Lewy spust 0",
"GamepadSingleRightTrigger0": "Prawy spust 0",
"GamepadSingleLeftTrigger1": "Lewy spust 1",
"GamepadSingleRightTrigger1": "Prawy spust 1",
"StickLeft": "Lewa gałka",
"StickRight": "Prawa gałka",
"UserProfilesSelectedUserProfile": "Wybrany profil użytkownika:",
"UserProfilesSaveProfileName": "Zapisz nazwę profilu",
"UserProfilesChangeProfileImage": "Zmień obrazek profilu",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Przełącz na ulubione",
"GameListContextMenuToggleFavoriteToolTip": "Przełącz status Ulubionej Gry",
"SettingsTabGeneralTheme": "Motyw:",
"SettingsTabGeneralThemeAuto": "Automatyczne",
"SettingsTabGeneralThemeDark": "Ciemny",
"SettingsTabGeneralThemeLight": "Jasny",
"ControllerSettingsConfigureGeneral": "Konfiguruj",
@@ -449,7 +341,7 @@
"DialogThemeRestartMessage": "Motyw został zapisany. Aby zastosować motyw, konieczne jest ponowne uruchomienie.",
"DialogThemeRestartSubMessage": "Czy chcesz uruchomić ponownie?",
"DialogFirmwareInstallEmbeddedMessage": "Czy chcesz zainstalować firmware wbudowany w tę grę? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Nie znaleziono zainstalowanego oprogramowania, ale Ryujinx był w stanie zainstalować oprogramowanie {0} z dostarczonej gry.\n\nEmulator uruchomi się teraz.",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "Brak Zainstalowanego Firmware'u",
"DialogFirmwareInstalledMessage": "Firmware {0} został zainstalowany",
"DialogInstallFileTypesSuccessMessage": "Pomyślnie zainstalowano typy plików!",
@@ -570,12 +462,12 @@
"PptcToggleTooltip": "Zapisuje przetłumaczone funkcje JIT, dzięki czemu nie muszą być tłumaczone za każdym razem, gdy gra się ładuje.\n\nZmniejsza zacinanie się i znacznie przyspiesza uruchamianie po pierwszym uruchomieniu gry.\n\nJeśli nie masz pewności, pozostaw WŁĄCZONE",
"FsIntegrityToggleTooltip": "Sprawdza pliki podczas uruchamiania gry i jeśli zostaną wykryte uszkodzone pliki, wyświetla w dzienniku błąd hash.\n\nNie ma wpływu na wydajność i ma pomóc w rozwiązywaniu problemów.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
"AudioBackendTooltip": "Zmienia backend używany do renderowania dźwięku.\n\nSDL2 jest preferowany, podczas gdy OpenAL i SoundIO są używane jako rezerwy. Dummy nie będzie odtwarzać dźwięku.\n\nW razie wątpliwości ustaw SDL2.",
"MemoryManagerTooltip": "Zmień sposób przypisywania i uzyskiwania dostępu do pamięci gościa. Znacznie wpływa na wydajność emulowanego procesora.\n\nUstaw na \"Gospodarza (NIESPRAWDZONY)\", jeśli nie masz pewności.",
"MemoryManagerTooltip": "Zmień sposób mapowania i uzyskiwania dostępu do pamięci gości. Znacznie wpływa na wydajność emulowanego procesora.\n\nUstaw na HOST UNCHECKED, jeśli nie masz pewności.",
"MemoryManagerSoftwareTooltip": "Użyj tabeli stron oprogramowania do translacji adresów. Najwyższa celność, ale najwolniejsza wydajność.",
"MemoryManagerHostTooltip": "Bezpośrednio mapuj pamięć w przestrzeni adresowej hosta. Znacznie szybsza kompilacja i wykonanie JIT.",
"MemoryManagerUnsafeTooltip": "Bezpośrednio mapuj pamięć, ale nie maskuj adresu w przestrzeni adresowej gościa przed uzyskaniem dostępu. Szybciej, ale kosztem bezpieczeństwa. Aplikacja gościa może uzyskać dostęp do pamięci z dowolnego miejsca w Ryujinx, więc w tym trybie uruchamiaj tylko programy, którym ufasz.",
"UseHypervisorTooltip": "Użyj Hiperwizora zamiast JIT. Znacznie poprawia wydajność, gdy jest dostępny, ale może być niestabilny w swoim obecnym stanie ",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "Wykorzystuje alternatywny układ MemoryMode, aby naśladować model rozwojowy Switcha.\n\nJest to przydatne tylko w przypadku pakietów tekstur o wyższej rozdzielczości lub modów w rozdzielczości 4k. NIE poprawia wydajności.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
"IgnoreMissingServicesTooltip": "Ignoruje niezaimplementowane usługi Horizon OS. Może to pomóc w ominięciu awarii podczas uruchamiania niektórych gier.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
"GraphicsBackendThreadingTooltip": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
"GalThreadingTooltip": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
@@ -622,12 +514,12 @@
"ControllerSettingsStickRange": "Zasięg:",
"DialogStopEmulationTitle": "Ryujinx - Zatrzymaj Emulację",
"DialogStopEmulationMessage": "Czy na pewno chcesz zatrzymać emulację?",
"SettingsTabCpu": "Procesor",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Dżwięk",
"SettingsTabNetwork": "Sieć",
"SettingsTabNetworkConnection": "Połączenie Sieciowe",
"SettingsTabCpuCache": "Pamięć podręczna procesora",
"SettingsTabCpuMemory": "Tryb procesora",
"SettingsTabCpuCache": "Cache CPU",
"SettingsTabCpuMemory": "Pamięć CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Zaktualizuj Ryujinx przez FlatHub.",
"UpdaterDisabledWarningTitle": "Aktualizator Wyłączony!",
"ControllerSettingsRotate90": "Obróć o 90° w Prawo",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Otwórz Podręcznik Konfiguracji",
"NoUpdate": "Brak Aktualizacji",
"TitleUpdateVersionLabel": "Wersja {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Potwierdzenie",
"FileDialogAllTypes": "Wszystkie typy",
@@ -685,8 +575,8 @@
"OpenFolderDialogTitle": "Wybierz folder z rozpakowaną grą",
"AllSupportedFormats": "Wszystkie Obsługiwane Formaty",
"RyujinxUpdater": "Aktualizator Ryujinx",
"SettingsTabHotkeys": "Skróty klawiszowe",
"SettingsTabHotkeysHotkeys": "Skróty klawiszowe",
"SettingsTabHotkeys": "Skróty Klawiszowe Klawiatury",
"SettingsTabHotkeysHotkeys": "Skróty Klawiszowe Klawiatury",
"SettingsTabHotkeysToggleVsyncHotkey": "Przełącz VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Zrzut Ekranu:",
"SettingsTabHotkeysShowUiHotkey": "Pokaż UI:",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "Menedżer Profili Użytkowników",
"CheatWindowTitle": "Menedżer Kodów",
"DlcWindowTitle": "Menedżer Zawartości do Pobrania",
"ModWindowTitle": "Zarządzaj modami dla {0} ({1})",
"UpdateWindowTitle": "Menedżer Aktualizacji Tytułu",
"CheatWindowHeading": "Kody Dostępne dla {0} [{1}]",
"BuildId": "Identyfikator wersji:",
@@ -758,13 +647,12 @@
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Antyaliasing:",
"GraphicsScalingFilterLabel": "Filtr skalowania:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Dwuliniowe",
"GraphicsScalingFilterNearest": "Najbliższe",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Poziom",
"GraphicsScalingFilterLevelTooltip": "Ustaw poziom ostrzeżenia FSR 1.0. Wyższy jest ostrzejszy.",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA Niskie",
"SmaaMedium": "SMAA Średnie",
"SmaaHigh": "SMAA Wysokie",
@@ -772,7 +660,7 @@
"UserEditorTitle": "Edytuj użytkownika",
"UserEditorTitleCreate": "Utwórz użytkownika",
"SettingsTabNetworkInterface": "Interfejs sieci:",
"NetworkInterfaceTooltip": "Interfejs sieciowy używany dla funkcji LAN/LDN.\n\nw połączeniu z VPN lub XLink Kai i grą z obsługą sieci LAN, może być użyty do spoofowania połączenia z tą samą siecią przez Internet.\n\nZostaw DOMYŚLNE, jeśli nie ma pewności.",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Domyślny",
"PackagingShaders": "Pakuje Shadery ",
"AboutChangelogButton": "Zobacz listę zmian na GitHubie",
@@ -780,6 +668,6 @@
"SettingsTabNetworkMultiplayer": "Gra Wieloosobowa",
"MultiplayerMode": "Tryb:",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Wyłączone",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Usar Hipervisor",
"MenuBarFile": "_Arquivo",
"MenuBarFileOpenFromFile": "_Abrir ROM do jogo...",
"MenuBarFileOpenFromFileError": "Nenhuma aplicação encontrada no arquivo selecionado.",
"MenuBarFileOpenUnpacked": "Abrir jogo _extraído...",
"MenuBarFileOpenEmuFolder": "Abrir diretório do e_mulador...",
"MenuBarFileOpenLogsFolder": "Abrir diretório de _logs...",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Gerenciar tipos de arquivo",
"MenuBarToolsInstallFileTypes": "Instalar tipos de arquivo",
"MenuBarToolsUninstallFileTypes": "Desinstalar tipos de arquivos",
"MenuBarView": "_Visualizar",
"MenuBarViewWindow": "Tamanho da Janela",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Ajuda",
"MenuBarHelpCheckForUpdates": "_Verificar se há atualizações",
"MenuBarHelpAbout": "_Sobre",
@@ -81,7 +76,7 @@
"GameListContextMenuOpenModsDirectory": "Abrir pasta de Mods",
"GameListContextMenuOpenModsDirectoryToolTip": "Abre a pasta que contém os mods da aplicação ",
"GameListContextMenuOpenSdModsDirectory": "Abrir diretório de mods Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Abre o diretório Atmosphere do cartão SD alternativo que contém os Mods do aplicativo. Útil para mods que são empacotados para hardware real.",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"StatusBarGamesLoaded": "{0}/{1} jogos carregados",
"StatusBarSystemVersion": "Versão do firmware: {0}",
"LinuxVmMaxMapCountDialogTitle": "Limite baixo para mapeamentos de memória detectado",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Habilitar Rich Presence do Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Verificar se há atualizações ao iniciar",
"SettingsTabGeneralShowConfirmExitDialog": "Exibir diálogo de confirmação ao sair",
"SettingsTabGeneralRememberWindowState": "Lembrar tamanho/posição da Janela",
"SettingsTabGeneralHideCursor": "Esconder o cursor do mouse:",
"SettingsTabGeneralHideCursorNever": "Nunca",
"SettingsTabGeneralHideCursorOnIdle": "Esconder o cursor quando ocioso",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": " (Pode causar instabilidade)",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "Expandir memória para 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignorar serviços não implementados",
"SettingsTabGraphics": "Gráficos",
"SettingsTabGraphicsAPI": "API gráfica",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Zona morta do giroscópio:",
"ControllerSettingsSave": "Salvar",
"ControllerSettingsClose": "Fechar",
"KeyUnknown": "Desconhecido",
"KeyShiftLeft": "Shift Esquerdo",
"KeyShiftRight": "Shift Direito",
"KeyControlLeft": "Ctrl Esquerdo",
"KeyMacControlLeft": "^ Esquerdo",
"KeyControlRight": "Ctrl Direito",
"KeyMacControlRight": "^ Direito",
"KeyAltLeft": "Alt Esquerdo",
"KeyMacAltLeft": "⌥ Esquerdo",
"KeyAltRight": "Alt Direito",
"KeyMacAltRight": "⌥ Direito",
"KeyWinLeft": "⊞ Esquerdo",
"KeyMacWinLeft": "⌘ Esquerdo",
"KeyWinRight": "⊞ Direito",
"KeyMacWinRight": "⌘ Direito",
"KeyMenu": "Menu",
"KeyUp": "Cima",
"KeyDown": "Baixo",
"KeyLeft": "Esquerda",
"KeyRight": "Direita",
"KeyEnter": "Entrar",
"KeyEscape": "Escape",
"KeySpace": "Espaço",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Captura de ecrã",
"KeyPause": "Pausar",
"KeyNumLock": "Num Lock",
"KeyClear": "Limpar",
"KeyKeypad0": "Teclado Numérico 0",
"KeyKeypad1": "Teclado Numérico 1",
"KeyKeypad2": "Teclado Numérico 2",
"KeyKeypad3": "Teclado Numérico 3",
"KeyKeypad4": "Teclado Numérico 4",
"KeyKeypad5": "Teclado Numérico 5",
"KeyKeypad6": "Teclado Numérico 6",
"KeyKeypad7": "Teclado Numérico 7",
"KeyKeypad8": "Teclado Numérico 8",
"KeyKeypad9": "Teclado Numérico 9",
"KeyKeypadDivide": "Keypad Dividir",
"KeyKeypadMultiply": "Keypad Multiplicar",
"KeyKeypadSubtract": "Keypad Subtrair",
"KeyKeypadAdd": "Keypad Adicionar",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Desvincular",
"GamepadLeftStick": "Botão Analógico Esquerdo",
"GamepadRightStick": "Botão Analógico Direito",
"GamepadLeftShoulder": "Botão superior esquerdo",
"GamepadRightShoulder": "Botão superior direito",
"GamepadLeftTrigger": "Botão LT",
"GamepadRightTrigger": "Botão RT",
"GamepadDpadUp": "Cima",
"GamepadDpadDown": "Baixo",
"GamepadDpadLeft": "Esquerda",
"GamepadDpadRight": "Direita",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guia",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Botão LT 0",
"GamepadSingleRightTrigger0": "Botão RT 0",
"GamepadSingleLeftTrigger1": "Botão LT 1",
"GamepadSingleRightTrigger1": "Botão RT 1",
"StickLeft": "Analógico esquerdo",
"StickRight": "Analógico direito",
"UserProfilesSelectedUserProfile": "Perfil de usuário selecionado:",
"UserProfilesSaveProfileName": "Salvar nome de perfil",
"UserProfilesChangeProfileImage": "Mudar imagem de perfil",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Alternar favorito",
"GameListContextMenuToggleFavoriteToolTip": "Marca ou desmarca jogo como favorito",
"SettingsTabGeneralTheme": "Tema:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Escuro",
"SettingsTabGeneralThemeLight": "Claro",
"ControllerSettingsConfigureGeneral": "Configurar",
@@ -449,7 +341,7 @@
"DialogThemeRestartMessage": "O tema foi salvo. Uma reinicialização é necessária para aplicar o tema.",
"DialogThemeRestartSubMessage": "Deseja reiniciar?",
"DialogFirmwareInstallEmbeddedMessage": "Gostaria de instalar o firmware incluso neste jogo? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Nenhum firmware instalado foi encontrado, mas Ryujinx conseguiu instalar o firmware {0} do jogo fornecido.\nO emulador será iniciado agora.",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "Firmware não foi instalado",
"DialogFirmwareInstalledMessage": "Firmware {0} foi instalado",
"DialogInstallFileTypesSuccessMessage": "Tipos de arquivo instalados com sucesso!",
@@ -492,10 +384,10 @@
"DialogUserProfileUnsavedChangesSubMessage": "Deseja descartar as alterações?",
"DialogControllerSettingsModifiedConfirmMessage": "As configurações de controle atuais foram atualizadas.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Deseja salvar?",
"DialogLoadFileErrorMessage": "{0}. Ficheiro com erro: {1}",
"DialogModAlreadyExistsMessage": "Mod existente",
"DialogModInvalidMessage": "O diretório especificado não contém um mod!",
"DialogModDeleteNoParentMessage": "Falha ao apagar: Não foi possível encontrar o diretório pai para o mod \"{0}\"!",
"DialogLoadFileErrorMessage": "{0}. Errored File: {1}",
"DialogModAlreadyExistsMessage": "Mod already exists",
"DialogModInvalidMessage": "The specified directory does not contain a mod!",
"DialogModDeleteNoParentMessage": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
"DialogDlcNoDlcErrorMessage": "O arquivo especificado não contém DLCs para o título selecionado!",
"DialogPerformanceCheckLoggingEnabledMessage": "Os logs de depuração estão ativos, esse recurso é feito para ser usado apenas por desenvolvedores.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Para melhor performance, é recomendável desabilitar os logs de depuração. Gostaria de desabilitar os logs de depuração agora?",
@@ -506,8 +398,8 @@
"DialogUpdateAddUpdateErrorMessage": "O arquivo especificado não contém atualizações para o título selecionado!",
"DialogSettingsBackendThreadingWarningTitle": "Alerta - Threading da API gráfica",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx precisa ser reiniciado após mudar essa opção para que ela tenha efeito. Dependendo da sua plataforma, pode ser preciso desabilitar o multithreading do driver de vídeo quando usar o Ryujinx.",
"DialogModManagerDeletionWarningMessage": "Está prestes a apagar o mod: {0}\n\nTem a certeza que deseja prosseguir?",
"DialogModManagerDeletionAllWarningMessage": "Está prestes a apagar todos os mods para este título.\n\nTem a certeza que deseja prosseguir?",
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
"SettingsTabGraphicsFeaturesOptions": "Recursos",
"SettingsTabGraphicsBackendMultithreading": "Multithreading da API gráfica:",
"CommonAuto": "Automático",
@@ -542,7 +434,7 @@
"DlcManagerRemoveAllButton": "Remover todos",
"DlcManagerEnableAllButton": "Habilitar todos",
"DlcManagerDisableAllButton": "Desabilitar todos",
"ModManagerDeleteAllButton": "Apagar todos",
"ModManagerDeleteAllButton": "Delete All",
"MenuBarOptionsChangeLanguage": "Mudar idioma",
"MenuBarShowFileTypes": "Mostrar tipos de arquivo",
"CommonSort": "Ordenar",
@@ -560,13 +452,13 @@
"CustomThemePathTooltip": "Diretório do tema customizado",
"CustomThemeBrowseTooltip": "Navegar até um tema customizado",
"DockModeToggleTooltip": "Habilita ou desabilita modo TV",
"DirectKeyboardTooltip": "Suporte direto ao acesso do teclado (HID). Permite que os jogos acessem seu teclado como um dispositivo de entrada de texto.\n\nFunciona apenas com jogos que suportam nativamente o uso do teclado no hardware do Switch.\n\nDeixe DESATIVADO se estiver em dúvida.",
"DirectMouseTooltip": "Suporte direto ao acesso do mouse (HID). Permite que os jogos acessem seu mouse como um dispositivo apontador.\n\nFunciona apenas com jogos que suportam nativamente controles de mouse no hardware do Switch, o que é raro.\n\nQuando ativado, a funcionalidade de tela sensível ao toque pode não funcionar.\n\nDeixe DESATIVADO se estiver em dúvida.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
"RegionTooltip": "Mudar a região do sistema",
"LanguageTooltip": "Mudar o idioma do sistema",
"TimezoneTooltip": "Mudar o fuso-horário do sistema",
"TimeTooltip": "Mudar a hora do sistema",
"VSyncToggleTooltip": "Sincronização Vertical do Console Emulado. Essencialmente, um limitador de quadros para a maioria dos jogos; desativá-lo pode fazer com que os jogos funcionem em velocidades mais altas, causar lentidão ou travamentos nas telas de carregamento.\n\nPode ser alternado durante o jogo com uma tecla de atalho de sua preferência (por padrão, F1). Recomendamos fazer isso se você planeja desativá-lo.\n\nDeixe ATIVADO se estiver em dúvida.",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Habilita ou desabilita PPTC",
"FsIntegrityToggleTooltip": "Habilita ou desabilita verificação de integridade dos arquivos do jogo",
"AudioBackendTooltip": "Mudar biblioteca de áudio",
@@ -575,15 +467,15 @@
"MemoryManagerHostTooltip": "Mapeia memória no espaço de endereço hóspede diretamente. Compilação e execução do JIT muito mais rápida.",
"MemoryManagerUnsafeTooltip": "Mapeia memória diretamente, mas sem limitar o acesso ao espaço de endereçamento do sistema convidado. Mais rápido, porém menos seguro. O aplicativo convidado pode acessar memória de qualquer parte do Ryujinx, então apenas rode programas em que você confia nesse modo.",
"UseHypervisorTooltip": "Usa o Hypervisor em vez de JIT (recompilador dinâmico). Melhora significativamente o desempenho quando disponível, mas pode ser instável no seu estado atual.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "Expande a memória do sistema emulado de 4GiB para 6GiB",
"IgnoreMissingServicesTooltip": "Habilita ou desabilita a opção de ignorar serviços não implementados",
"GraphicsBackendThreadingTooltip": "Habilita multithreading do backend gráfico",
"GalThreadingTooltip": "Executa comandos do backend gráfico em uma segunda thread. Permite multithreading em tempo de execução da compilação de shader, diminui os travamentos, e melhora performance em drivers sem suporte embutido a multithreading. Pequena variação na performance máxima em drivers com suporte a multithreading. Ryujinx pode precisar ser reiniciado para desabilitar adequadamente o multithreading embutido do driver, ou você pode precisar fazer isso manualmente para ter a melhor performance.",
"ShaderCacheToggleTooltip": "Habilita ou desabilita o cache de shader",
"ResolutionScaleTooltip": "Multiplica a resolução de renderização do jogo.\n\nAlguns jogos podem não funcionar com isso e parecer pixelizados mesmo quando a resolução é aumentada; para esses jogos, pode ser necessário encontrar mods que removam o anti-aliasing ou que aumentem a resolução de renderização interna. Para usar este último, provavelmente você desejará selecionar \"Nativa\".\n\nEsta opção pode ser alterada enquanto um jogo está em execução clicando em \"Aplicar\" abaixo; você pode simplesmente mover a janela de configurações para o lado e experimentar até encontrar a aparência preferida para um jogo.\n\nLembre-se de que 4x é exagerado para praticamente qualquer configuração.",
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
"ResolutionScaleEntryTooltip": "Escala de resolução de ponto flutuante, como 1.5. Valores não inteiros tem probabilidade maior de causar problemas ou quebras.",
"AnisotropyTooltip": "vel de filtragem anisotrópica. Defina como Auto para usar o valor solicitado pelo jogo.",
"AspectRatioTooltip": "Proporção de aspecto aplicada à janela do renderizador.\n\nApenas altere este ratio se estiver usando um mod de proporção de aspecto para o jogo; caso contrário, os gráficos serão esticados.\n\nDeixe em 16:9 se não tiver a certeza.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"ShaderDumpPathTooltip": "Diretòrio de despejo de shaders",
"FileLogTooltip": "Habilita ou desabilita log para um arquivo no disco",
"StubLogTooltip": "Habilita ou desabilita exibição de mensagens de stub",
@@ -617,8 +509,8 @@
"EnableInternetAccessTooltip": "Habilita acesso à internet do programa convidado. Se habilitado, o aplicativo vai se comportar como se o sistema Switch emulado estivesse conectado a Internet. Note que em alguns casos, aplicativos podem acessar a Internet mesmo com essa opção desabilitada",
"GameListContextMenuManageCheatToolTip": "Gerenciar Cheats",
"GameListContextMenuManageCheat": "Gerenciar Cheats",
"GameListContextMenuManageModToolTip": "Gerir mods",
"GameListContextMenuManageMod": "Gerir mods",
"GameListContextMenuManageModToolTip": "Manage Mods",
"GameListContextMenuManageMod": "Manage Mods",
"ControllerSettingsStickRange": "Intervalo:",
"DialogStopEmulationTitle": "Ryujinx - Parar emulação",
"DialogStopEmulationMessage": "Tem certeza que deseja parar a emulação?",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Abrir o guia de configuração",
"NoUpdate": "Sem atualizações",
"TitleUpdateVersionLabel": "Versão {0} - {1}",
"TitleBundledUpdateVersionLabel": "Embutido: Versão {0}",
"TitleBundledDlcLabel": "Embutido:",
"RyujinxInfo": "Ryujinx - Informação",
"RyujinxConfirm": "Ryujinx - Confirmação",
"FileDialogAllTypes": "Todos os tipos",
@@ -662,10 +552,10 @@
"SoftwareKeyboardModeNumeric": "Deve ser somente 0-9 ou '.'",
"SoftwareKeyboardModeAlphabet": "Apenas devem ser caracteres não CJK.",
"SoftwareKeyboardModeASCII": "Deve ser apenas texto ASCII",
"ControllerAppletControllers": "Controladores suportados:",
"ControllerAppletPlayers": "Jogadores:",
"ControllerAppletDescription": "Sua configuração atual é inválida. Abra as configurações e reconfigure suas entradas.",
"ControllerAppletDocked": "Modo acoplado definido. O controle do computador de mão deve ser desativado.",
"ControllerAppletControllers": "Supported Controllers:",
"ControllerAppletPlayers": "Players:",
"ControllerAppletDescription": "Your current configuration is invalid. Open settings and reconfigure your inputs.",
"ControllerAppletDocked": "Docked mode set. Handheld control should be disabled.",
"UpdaterRenaming": "Renomeando arquivos antigos...",
"UpdaterRenameFailed": "O atualizador não conseguiu renomear o arquivo: {0}",
"UpdaterAddingFiles": "Adicionando novos arquivos...",
@@ -703,11 +593,10 @@
"Writable": "Gravável",
"SelectDlcDialogTitle": "Selecionar arquivos de DLC",
"SelectUpdateDialogTitle": "Selecionar arquivos de atualização",
"SelectModDialogTitle": "Selecione o diretório dos mods",
"SelectModDialogTitle": "Select mod directory",
"UserProfileWindowTitle": "Gerenciador de perfis de usuário",
"CheatWindowTitle": "Gerenciador de Cheats",
"DlcWindowTitle": "Gerenciador de DLC",
"ModWindowTitle": "Gerir mods para {0} ({1})",
"UpdateWindowTitle": "Gerenciador de atualizações",
"CheatWindowHeading": "Cheats disponíveis para {0} [{1}]",
"BuildId": "ID da Build",
@@ -717,7 +606,7 @@
"Cancel": "Cancelar",
"Save": "Salvar",
"Discard": "Descartar",
"Paused": "Pausado",
"Paused": "Paused",
"UserProfilesSetProfileImage": "Definir imagem de perfil",
"UserProfileEmptyNameError": "É necessário um nome",
"UserProfileNoImageError": "A imagem de perfil deve ser definida",
@@ -727,9 +616,9 @@
"UserProfilesName": "Nome:",
"UserProfilesUserId": "ID de usuário:",
"SettingsTabGraphicsBackend": "Backend gráfico",
"SettingsTabGraphicsBackendTooltip": "Selecione o backend gráfico que será usado no emulador.\n\nVulkan é geralmente melhor para todas as placas gráficas modernas, contanto que seus drivers estejam atualizados. Vulkan também apresenta uma compilação de shader mais rápida (menos travamentos) em todos os fornecedores de GPU.\n\nOpenGL pode alcançar melhores resultados em GPUs Nvidia antigas, em GPUs AMD antigas no Linux, ou em GPUs com menor VRAM, embora os travamentos na compilação de shaders sejam maiores.\n\nDefina como Vulkan se estiver em dúvida. Defina como OpenGL se sua GPU não suportar Vulkan mesmo com os drivers gráficos mais recentes.",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
"SettingsEnableTextureRecompression": "Habilitar recompressão de texturas",
"SettingsEnableTextureRecompressionTooltip": "Comprime texturas ASTC para reduzir o uso de VRAM.\n\nJogos que utilizam este formato de textura incluem Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder e The Legend of Zelda: Tears of the Kingdom.\n\nPlacas gráficas com 4GiB de VRAM ou menos provavelmente irão travar em algum momento ao executar esses jogos.\n\nAtive apenas se estiver com pouco VRAM nos jogos mencionados. Deixe DESATIVADO se estiver em dúvida.",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "GPU preferencial",
"SettingsTabGraphicsPreferredGpuTooltip": "Selecione a placa de vídeo que será usada com o backend gráfico Vulkan.\n\nNão afeta a GPU que OpenGL usará.\n\nSelecione \"dGPU\" em caso de dúvida. Se não houver nenhuma, não mexa.",
"SettingsAppRequiredRestartMessage": "Reinicialização do Ryujinx necessária",
@@ -755,16 +644,15 @@
"Recover": "Recuperar",
"UserProfilesRecoverHeading": "Jogos salvos foram encontrados para as seguintes contas",
"UserProfilesRecoverEmptyList": "Nenhum perfil para recuperar",
"GraphicsAATooltip": "Aplica anti-aliasing à renderização do jogo.\n\nFXAA irá desfocar a maioria da imagem, enquanto SMAA tentará identificar bordas serrilhadas e suavizá-las.\n\nNão é recomendado usar em conjunto com o filtro de escala FSR.\n\nEsta opção pode ser alterada enquanto um jogo está em execução clicando em \"Aplicar\" abaixo; você pode simplesmente mover a janela de configurações para o lado e experimentar até encontrar a aparência preferida para um jogo.\n\nDeixe como NENHUM se estiver em dúvida.",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Anti-serrilhado:",
"GraphicsScalingFilterLabel": "Filtro de escala:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Nível",
"GraphicsScalingFilterLevelTooltip": "Defina o nível de nitidez do FSR 1.0. Mais alto é mais nítido.",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA Baixo",
"SmaaMedium": "SMAA Médio",
"SmaaHigh": "SMAA Alto",
@@ -772,14 +660,14 @@
"UserEditorTitle": "Editar usuário",
"UserEditorTitleCreate": "Criar usuário",
"SettingsTabNetworkInterface": "Interface de rede:",
"NetworkInterfaceTooltip": "A interface de rede usada para recursos LAN/LDN.\n\nEm conjunto com uma VPN ou XLink Kai e um jogo com suporte a LAN, pode ser usada para simular uma conexão na mesma rede pela Internet.\n\nDeixe como PADRÃO se estiver em dúvida.",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Padrão",
"PackagingShaders": "Empacotamento de Shaders",
"AboutChangelogButton": "Ver mudanças no GitHub",
"AboutChangelogButtonTooltipMessage": "Clique para abrir o relatório de alterações para esta versão no seu navegador padrão.",
"SettingsTabNetworkMultiplayer": "Multiplayer",
"MultiplayerMode": "Modo:",
"MultiplayerModeTooltip": "Alterar Modo Multiplayer com Rede LDN.\n\nO LdnMitm modificará a funcionalidade de jogo wireless/local em jogos para funcionar como se fosse uma LAN, permitindo conexões locais na mesma rede com outras instâncias do Ryujinx e consoles Nintendo Switch hackeados que têm o módulo ldn_mitm instalado.\n\nO Modo Multiplayer exige que todos os jogadores estejam na mesma versão do jogo (por exemplo, Super Smash Bros. Ultimate v13.0.1 não pode se conectar à v13.0.0).\n\nDeixe DESATIVADO se estiver em dúvida.",
"MultiplayerModeDisabled": "Desabilitado",
"MultiplayerModeLdnMitm": "Modo Multiplayer com Rede LDN"
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -1,16 +1,15 @@
{
"Language": "Русский (RU)",
"MenuBarFileOpenApplet": "Открыть апплет",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Открывает апплет Mii Editor в автономном режиме",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Открыть апплет Mii Editor в автономном режиме",
"SettingsTabInputDirectMouseAccess": "Прямой ввод мыши",
"SettingsTabSystemMemoryManagerMode": "Режим менеджера памяти:",
"SettingsTabSystemMemoryManagerMode": "Режим диспетчера памяти:",
"SettingsTabSystemMemoryManagerModeSoftware": "Программное обеспечение",
"SettingsTabSystemMemoryManagerModeHost": "Хост (быстро)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Хост не установлен (самый быстрый, небезопасный)",
"SettingsTabSystemUseHypervisor": "Использовать Hypervisor",
"MenuBarFile": "_Файл",
"MenuBarFileOpenFromFile": "_Добавить приложение из файла",
"MenuBarFileOpenFromFileError": "В выбранном файле игра не найдена.",
"MenuBarFileOpenUnpacked": "Добавить _распакованную игру",
"MenuBarFileOpenEmuFolder": "Открыть папку Ryujinx",
"MenuBarFileOpenLogsFolder": "Открыть папку с логами",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Управление типами файлов",
"MenuBarToolsInstallFileTypes": "Установить типы файлов",
"MenuBarToolsUninstallFileTypes": "Удалить типы файлов",
"MenuBarView": "_Вид",
"MenuBarViewWindow": "Размер окна",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Помощь",
"MenuBarHelpCheckForUpdates": "Проверить наличие обновлений",
"MenuBarHelpAbout": "О программе",
@@ -45,7 +40,7 @@
"GameListHeaderDeveloper": "Разработчик",
"GameListHeaderVersion": "Версия",
"GameListHeaderTimePlayed": "Время в игре",
"GameListHeaderLastPlayed": "Последний запуск",
"GameListHeaderLastPlayed": "Последняя игра",
"GameListHeaderFileExtension": "Расширение файла",
"GameListHeaderFileSize": "Размер файла",
"GameListHeaderPath": "Путь",
@@ -85,7 +80,7 @@
"StatusBarGamesLoaded": "{0}/{1} игр загружено",
"StatusBarSystemVersion": "Версия прошивки: {0}",
"LinuxVmMaxMapCountDialogTitle": "Обнаружен низкий лимит разметки памяти",
"LinuxVmMaxMapCountDialogTextPrimary": "Хотите увеличить значение vm.max_map_count до {0}",
"LinuxVmMaxMapCountDialogTextPrimary": "Вы хотите увеличить значение vm.max_map_count до {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "Некоторые игры могут создавать большую разметку памяти, чем разрешено на данный момент по умолчанию. Ryujinx вылетит при превышении этого лимита.",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "Да, до следующего перезапуска",
"LinuxVmMaxMapCountDialogButtonPersistent": "Да, постоянно",
@@ -94,13 +89,12 @@
"Settings": "Параметры",
"SettingsTabGeneral": "Интерфейс",
"SettingsTabGeneralGeneral": "Общее",
"SettingsTabGeneralEnableDiscordRichPresence": "Статус активности в Discord",
"SettingsTabGeneralEnableDiscordRichPresence": "Включить статус активности в Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Проверять наличие обновлений при запуске",
"SettingsTabGeneralShowConfirmExitDialog": "Подтверждать выход из приложения",
"SettingsTabGeneralRememberWindowState": "Запомнить размер/положение окна",
"SettingsTabGeneralHideCursor": "Скрывать курсор",
"SettingsTabGeneralHideCursorNever": "Никогда",
"SettingsTabGeneralHideCursorOnIdle": "В простое",
"SettingsTabGeneralHideCursorOnIdle": "В режиме ожидания",
"SettingsTabGeneralHideCursorAlways": "Всегда",
"SettingsTabGeneralGameDirectories": "Папки с играми",
"SettingsTabGeneralAdd": "Добавить",
@@ -131,13 +125,13 @@
"SettingsTabSystemSystemLanguageBritishEnglish": "Английский (Британия)",
"SettingsTabSystemSystemLanguageCanadianFrench": "Французский (Канада)",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Испанский (Латинская Америка)",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Китайский (упрощённый)",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Китайский (традиционный)",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Китайский упрощённый",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Китайский традиционный",
"SettingsTabSystemSystemTimeZone": "Часовой пояс прошивки:",
"SettingsTabSystemSystemTime": "Системное время в прошивке:",
"SettingsTabSystemEnableVsync": "Вертикальная синхронизация",
"SettingsTabSystemEnablePptc": "Использовать PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "Проверка целостности файловой системы",
"SettingsTabSystemSystemTime": "Время в прошивке:",
"SettingsTabSystemEnableVsync": "Включить вертикальную синхронизацию",
"SettingsTabSystemEnablePptc": "Включить PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "Включить проверку целостности файловой системы",
"SettingsTabSystemAudioBackend": "Аудио бэкенд:",
"SettingsTabSystemAudioBackendDummy": "Без звука",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
@@ -145,11 +139,11 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Хаки",
"SettingsTabSystemHacksNote": "Возможна нестабильная работа",
"SettingsTabSystemExpandDramSize": "Расширение DRAM до 8ГБ",
"SettingsTabSystemExpandDramSize": "Использовать альтернативный макет памяти (для разработчиков)",
"SettingsTabSystemIgnoreMissingServices": "Игнорировать отсутствующие службы",
"SettingsTabGraphics": "Графика",
"SettingsTabGraphicsAPI": "Графические API",
"SettingsTabGraphicsEnableShaderCache": "Кэшировать шейдеры",
"SettingsTabGraphicsEnableShaderCache": "Включить кэш шейдеров",
"SettingsTabGraphicsAnisotropicFiltering": "Анизотропная фильтрация:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Автоматически",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
@@ -170,7 +164,7 @@
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Растянуть до размеров окна",
"SettingsTabGraphicsDeveloperOptions": "Параметры разработчика",
"SettingsTabGraphicsShaderDumpPath": "Путь дампа графических шейдеров",
"SettingsTabGraphicsShaderDumpPath": "Путь дампа графического шейдера:",
"SettingsTabLogging": "Журналирование",
"SettingsTabLoggingLogging": "Журналирование",
"SettingsTabLoggingEnableLoggingToFile": "Включить запись в файл",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Мертвая зона гироскопа:",
"ControllerSettingsSave": "Сохранить",
"ControllerSettingsClose": "Закрыть",
"KeyUnknown": "Неизвестно",
"KeyShiftLeft": "Левый Shift",
"KeyShiftRight": "Правый Shift",
"KeyControlLeft": "Левый Ctrl",
"KeyMacControlLeft": "Левый ⌃",
"KeyControlRight": "Правый Ctrl",
"KeyMacControlRight": "Правый ⌃",
"KeyAltLeft": "Левый Alt",
"KeyMacAltLeft": "Левый ⌥",
"KeyAltRight": "Правый Alt",
"KeyMacAltRight": "Правый ⌥",
"KeyWinLeft": "Левый ⊞",
"KeyMacWinLeft": "Левый ⌘",
"KeyWinRight": "Правый ⊞",
"KeyMacWinRight": "Правый ⌘",
"KeyMenu": "Меню",
"KeyUp": "Вверх",
"KeyDown": "Вниз",
"KeyLeft": "Влево",
"KeyRight": "Вправо",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Пробел",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Очистить",
"KeyKeypad0": "Блок цифр 0",
"KeyKeypad1": "Блок цифр 1",
"KeyKeypad2": "Блок цифр 2",
"KeyKeypad3": "Блок цифр 3",
"KeyKeypad4": "Блок цифр 4",
"KeyKeypad5": "Блок цифр 5",
"KeyKeypad6": "Блок цифр 6",
"KeyKeypad7": "Блок цифр 7",
"KeyKeypad8": "Блок цифр 8",
"KeyKeypad9": "Блок цифр 9",
"KeyKeypadDivide": "/ (блок цифр)",
"KeyKeypadMultiply": "* (блок цифр)",
"KeyKeypadSubtract": "- (блок цифр)",
"KeyKeypadAdd": "+ (блок цифр)",
"KeyKeypadDecimal": ". (блок цифр)",
"KeyKeypadEnter": "Enter (блок цифр)",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Не привязано",
"GamepadLeftStick": "Кнопка лев. стика",
"GamepadRightStick": "Кнопка пр. стика",
"GamepadLeftShoulder": "Левый бампер",
"GamepadRightShoulder": "Правый бампер",
"GamepadLeftTrigger": "Левый триггер",
"GamepadRightTrigger": "Правый триггер",
"GamepadDpadUp": "Вверх",
"GamepadDpadDown": "Вниз",
"GamepadDpadLeft": "Влево",
"GamepadDpadRight": "Вправо",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Кнопка Xbox",
"GamepadMisc1": "Прочее",
"GamepadPaddle1": "Доп.кнопка 1",
"GamepadPaddle2": "Доп.кнопка 2",
"GamepadPaddle3": "Доп.кнопка 3",
"GamepadPaddle4": "Доп.кнопка 4",
"GamepadTouchpad": "Тачпад",
"GamepadSingleLeftTrigger0": "Левый триггер 0",
"GamepadSingleRightTrigger0": "Правый триггер 0",
"GamepadSingleLeftTrigger1": "Левый триггер 1",
"GamepadSingleRightTrigger1": "Правый триггер 1",
"StickLeft": "Левый стик",
"StickRight": "Правый стик",
"UserProfilesSelectedUserProfile": "Выбранный пользовательский профиль:",
"UserProfilesSaveProfileName": "Сохранить пользовательский профиль",
"UserProfilesChangeProfileImage": "Изменить аватар",
@@ -380,17 +273,17 @@
"UserProfilesAddNewProfile": "Добавить новый профиль",
"UserProfilesDelete": "Удалить",
"UserProfilesClose": "Закрыть",
"ProfileNameSelectionWatermark": "Укажите никнейм",
"ProfileNameSelectionWatermark": "Выберите никнейм",
"ProfileImageSelectionTitle": "Выбор изображения профиля",
"ProfileImageSelectionHeader": "Выбор аватара",
"ProfileImageSelectionHeader": "Выберите аватар",
"ProfileImageSelectionNote": "Вы можете импортировать собственное изображение или выбрать аватар из системной прошивки.",
"ProfileImageSelectionImportImage": "Импорт изображения",
"ProfileImageSelectionSelectAvatar": "Встроенные аватары",
"InputDialogTitle": "Диалоговое окно ввода",
"InputDialogOk": "ОК",
"InputDialogCancel": "Отмена",
"InputDialogAddNewProfileTitle": "Выберите никнейм",
"InputDialogAddNewProfileHeader": "Пожалуйста, введите никнейм",
"InputDialogAddNewProfileTitle": "Выберите имя профиля",
"InputDialogAddNewProfileHeader": "Пожалуйста, введите имя профиля",
"InputDialogAddNewProfileSubtext": "(Максимальная длина: {0})",
"AvatarChoose": "Выбрать аватар",
"AvatarSetBackgroundColor": "Установить цвет фона",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Добавить в избранное",
"GameListContextMenuToggleFavoriteToolTip": "Добавляет игру в избранное и помечает звездочкой",
"SettingsTabGeneralTheme": "Тема:",
"SettingsTabGeneralThemeAuto": "Системная",
"SettingsTabGeneralThemeDark": "Темная",
"SettingsTabGeneralThemeLight": "Светлая",
"ControllerSettingsConfigureGeneral": "Настройка",
@@ -420,7 +312,7 @@
"DialogWarningTitle": "Ryujinx - Предупреждение",
"DialogExitTitle": "Ryujinx - Выход",
"DialogErrorMessage": "Ryujinx обнаружил ошибку",
"DialogExitMessage": "Вы уверены, что хотите выйти из Ryujinx?",
"DialogExitMessage": "Вы уверены, что хотите закрыть Ryujinx?",
"DialogExitSubMessage": "Все несохраненные данные будут потеряны",
"DialogMessageCreateSaveErrorMessage": "Произошла ошибка при создании указанных данных сохранения: {0}",
"DialogMessageFindSaveErrorMessage": "Произошла ошибка при поиске указанных данных сохранения: {0}",
@@ -432,7 +324,7 @@
"DialogNcaExtractionSuccessMessage": "Извлечение завершено успешно.",
"DialogUpdaterConvertFailedMessage": "Не удалось преобразовать текущую версию Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "Отмена обновления...",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Вы используете самую последнюю версию Ryujinx",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Вы уже используете самую последнюю версию Ryujinx",
"DialogUpdaterFailedToGetVersionMessage": "Произошла ошибка при попытке получить информацию о выпуске от GitHub Release. Это может быть вызвано тем, что в данный момент в GitHub Actions компилируется новый релиз. Повторите попытку позже.",
"DialogUpdaterConvertFailedGithubMessage": "Не удалось преобразовать полученную версию Ryujinx из Github Release.",
"DialogUpdaterDownloadingMessage": "Загрузка обновления...",
@@ -440,14 +332,14 @@
"DialogUpdaterRenamingMessage": "Переименование обновления...",
"DialogUpdaterAddingFilesMessage": "Добавление нового обновления...",
"DialogUpdaterCompleteMessage": "Обновление завершено",
"DialogUpdaterRestartMessage": "Перезапустить Ryujinx?",
"DialogUpdaterRestartMessage": "Вы хотите перезапустить Ryujinx сейчас?",
"DialogUpdaterNoInternetMessage": "Вы не подключены к интернету",
"DialogUpdaterNoInternetSubMessage": "Убедитесь, что у вас работает подключение к интернету",
"DialogUpdaterDirtyBuildMessage": "Вы не можете обновлять Dirty Build",
"DialogUpdaterDirtyBuildSubMessage": "Загрузите Ryujinx по адресу https://ryujinx.org/ если вам нужна поддерживаемая версия.",
"DialogRestartRequiredMessage": "Требуется перезагрузка",
"DialogThemeRestartMessage": "Тема сохранена. Для применения темы требуется перезапуск.",
"DialogThemeRestartSubMessage": "Хотите перезапустить",
"DialogThemeRestartSubMessage": "Вы хотите перезапустить?",
"DialogFirmwareInstallEmbeddedMessage": "Хотите установить прошивку, встроенную в эту игру? (Прошивка {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Установленная прошивка не была найдена, но Ryujinx удалось установить прошивку {0} из предоставленной игры.\nТеперь эмулятор запустится.",
"DialogFirmwareNoFirmwareInstalledMessage": "Прошивка не установлена",
@@ -456,7 +348,7 @@
"DialogInstallFileTypesErrorMessage": "Не удалось установить типы файлов.",
"DialogUninstallFileTypesSuccessMessage": "Типы файлов успешно удалены",
"DialogUninstallFileTypesErrorMessage": "Не удалось удалить типы файлов.",
"DialogOpenSettingsWindowLabel": "Открывает окно параметров",
"DialogOpenSettingsWindowLabel": "Открыть окно параметров",
"DialogControllerAppletTitle": "Апплет контроллера",
"DialogMessageDialogErrorExceptionMessage": "Ошибка отображения сообщения: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Ошибка отображения программной клавиатуры: {0}",
@@ -472,7 +364,7 @@
"DialogProfileDeleteProfileTitle": "Удаление профиля",
"DialogProfileDeleteProfileMessage": "Это действие необратимо. Вы уверены, что хотите продолжить?",
"DialogWarning": "Внимание",
"DialogPPTCDeletionMessage": "Вы собираетесь перестроить кэш PPTC при следующем запуске для:\n\n{0}\n\nВы уверены, что хотите продолжить?",
"DialogPPTCDeletionMessage": "Вы собираетесь удалить кэш PPTC для:\n\n{0}\n\nВы уверены, что хотите продолжить?",
"DialogPPTCDeletionErrorMessage": "Ошибка очистки кэша PPTC в {0}: {1}",
"DialogShaderDeletionMessage": "Вы собираетесь удалить кэш шейдеров для:\n\n{0}\n\nВы уверены, что хотите продолжить?",
"DialogShaderDeletionErrorMessage": "Ошибка очистки кэша шейдеров в {0}: {1}",
@@ -486,10 +378,10 @@
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Установка прошивки...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Прошивка версии {0} успешно установлена.",
"DialogUserProfileDeletionWarningMessage": "Если выбранный профиль будет удален, другие профили не будут открываться.",
"DialogUserProfileDeletionConfirmMessage": "Удалить выбранный профиль?",
"DialogUserProfileDeletionConfirmMessage": "Вы хотите удалить выбранный профиль",
"DialogUserProfileUnsavedChangesTitle": "Внимание - Несохраненные изменения",
"DialogUserProfileUnsavedChangesMessage": "В эту учетную запись внесены изменения, которые не были сохранены.",
"DialogUserProfileUnsavedChangesSubMessage": "Отменить изменения?",
"DialogUserProfileUnsavedChangesMessage": "Вы внесли изменения в этот профиль пользователя которые не были сохранены.",
"DialogUserProfileUnsavedChangesSubMessage": "Вы хотите отменить изменения?",
"DialogControllerSettingsModifiedConfirmMessage": "Текущие настройки управления обновлены.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Сохранить?",
"DialogLoadFileErrorMessage": "{0}. Файл с ошибкой: {1}",
@@ -552,40 +444,40 @@
"OrderDescending": "По убыванию",
"SettingsTabGraphicsFeatures": "Функции",
"ErrorWindowTitle": "Окно ошибки",
"ToggleDiscordTooltip": "Включает или отключает отображение статуса \"Играет в игру\" в Discord",
"AddGameDirBoxTooltip": "Введите путь к папке с играми для добавления ее в список выше",
"ToggleDiscordTooltip": "Включает или отключает отображение в Discord статуса \"Сейчас играет\"",
"AddGameDirBoxTooltip": "Введите папку игры для добавления в список",
"AddGameDirTooltip": "Добавить папку с играми в список",
"RemoveGameDirTooltip": "Удалить выбранную папку игры",
"CustomThemeCheckTooltip": "Включить или отключить пользовательские темы",
"CustomThemePathTooltip": "Путь к пользовательской теме для интерфейса",
"CustomThemeBrowseTooltip": "Просмотр пользовательской темы интерфейса",
"DockModeToggleTooltip": "\"Стационарный\" режим запускает эмулятор, как если бы Nintendo Switch находилась в доке, что улучшает графику и разрешение в большинстве игр. И наоборот, при отключении этого режима эмулятор будет запускать игры в \"Портативном\" режиме, снижая качество графики.\n\nНастройте управление для Игрока 1 если планируете использовать в \"Стационарном\" режиме; настройте портативное управление если планируете использовать эмулятор в \"Портативном\" режиме.\n\nРекомендуется оставить включенным.",
"DockModeToggleTooltip": "\"Стационарный\" режим запускает эмулятор, как если бы Nintendo Switch находилась в доке, что улучшает графику и разрешение в большинстве игр. И наоборот, при отключении этого режима эмулятор будет запускать игры в \"Портативном\" режиме, снижая качество графики.\n\nНастройте управление для Игрока 1 если планируете использовать в \"Стационарном\" режиме; настройте портативное управление если планируете использовать эмулятор в \"Портативном\" режиме.\n\nОставьте включенным если не уверены.",
"DirectKeyboardTooltip": "Поддержка прямого ввода с клавиатуры (HID). Предоставляет игре прямой доступ к клавиатуре в качестве устройства ввода текста.\nРаботает только с играми, которые изначально поддерживают использование клавиатуры с Switch.\nРекомендуется оставить выключенным.",
"DirectMouseTooltip": "Поддержка прямого ввода мыши (HID). Предоставляет игре прямой доступ к мыши в качестве указывающего устройства.\nРаботает только с играми, которые изначально поддерживают использование мыши совместно с железом Switch.\nРекомендуется оставить выключенным.",
"RegionTooltip": "Сменяет регион прошивки",
"LanguageTooltip": "Меняет язык прошивки",
"TimezoneTooltip": "Меняет часовой пояс прошивки",
"TimeTooltip": "Меняет системное время прошивки",
"RegionTooltip": "Изменение региона прошивки",
"LanguageTooltip": "Изменение языка прошивки",
"TimezoneTooltip": "Изменение часового пояса прошивки",
"TimeTooltip": "Изменение системного времени",
"VSyncToggleTooltip": "Эмуляция вертикальной синхронизации консоли, которая ограничивает количество кадров в секунду в большинстве игр; отключение может привести к тому, что игры будут запущены с более высокой частотой кадров, но загрузка игры может занять больше времени, либо игра не запустится вообще.\n\nМожно включать и выключать эту настройку непосредственно в игре с помощью горячих клавиш (F1 по умолчанию). Если планируете отключить вертикальную синхронизацию, рекомендуем настроить горячие клавиши.\n\nРекомендуется оставить включенным.",
"PptcToggleTooltip": "Сохраняет скомпилированные JIT-функции для того, чтобы не преобразовывать их по новой каждый раз при запуске игры.\n\nУменьшает статтеры и значительно ускоряет последующую загрузку игр.\n\nРекомендуется оставить включенным.",
"FsIntegrityToggleTooltip": "Проверяет файлы при загрузке игры и если обнаружены поврежденные файлы, выводит сообщение о поврежденном хэше в журнале.\n\nНе влияет на производительность и необходим для помощи в устранении неполадок.\n\nРекомендуется оставить включенным.",
"AudioBackendTooltip": "Изменяет используемый аудио бэкенд для рендера звука.\n\nSDL2 является предпочтительным вариантом, в то время как OpenAL и SoundIO используются в качестве резервных.\n\nРекомендуется использование SDL2.",
"MemoryManagerTooltip": "Меняет разметку и доступ к гостевой памяти. Значительно влияет на производительность процессора.\n\nРекомендуется оставить \"Хост не установлен\"",
"MemoryManagerSoftwareTooltip": "Использует таблицу страниц для преобразования адресов. \nСамая высокая точность, но самая низкая производительность.",
"MemoryManagerHostTooltip": "Прямая разметка памяти в адресном пространстве хоста. \nЗначительно более быстрые запуск и компиляция JIT.",
"MemoryManagerUnsafeTooltip": "Производит прямую разметку памяти, но не маскирует адрес в гостевом адресном пространстве перед получением доступа. \nБыстро, но небезопасно. Гостевое приложение может получить доступ к памяти из Ryujinx, поэтому в этом режиме рекомендуется запускать только те программы, которым вы доверяете.",
"PptcToggleTooltip": "Сохранение преобразованных JIT-функций для того, чтобы не преобразовывать их по новой каждый раз при запуске игры.\n\nУменьшает статтеры и значительно ускоряет последующую загрузку игр.\n\nРекомендуется оставить включенным.",
"FsIntegrityToggleTooltip": "Проверяет поврежденные файлы при загрузке игры и если поврежденные файлы обнаружены, отображает ошибку о поврежденном хэше в журнале.\n\nНе влияет на производительность и необходим для помощи в устранении неполадок.\n\nРекомендуется оставить включенным.",
"AudioBackendTooltip": "Изменяет используемый аудио-бэкенд для рендера звука.\n\nSDL2 является предпочтительным, в то время как OpenAL и SoundIO используются в качестве резервных. \n\nРекомендуется использование SDL2.",
"MemoryManagerTooltip": "Изменение разметки и доступа к гостевой памяти. Значительно влияет на производительность процессора.\n\nРекомендуется оставить \"Хост не установлен\"",
"MemoryManagerSoftwareTooltip": "Использует таблицу страниц для преобразования адресов. Самая высокая точность, но самая низкая производительность.",
"MemoryManagerHostTooltip": "Прямая разметка памяти в адресном пространстве хоста. Значительно более быстрая JIT-компиляция и запуск.",
"MemoryManagerUnsafeTooltip": "Производит прямую разметку памяти, но не маскирует адрес в гостевом адресном пространстве перед получением доступа. Быстро, но небезопасно. Гостевое приложение может получить доступ к памяти из Ryujinx, поэтому в этом режиме рекомендуется запускать только те программы, которым вы доверяете.",
"UseHypervisorTooltip": "Использует Hypervisor вместо JIT. Значительно увеличивает производительность, но может работать нестабильно.",
"DRamTooltip": "Использует альтернативный режим памяти в 8ГБ DRAM, для имитации модели Switch для разработчиков.\n\nПолезно только для пакетов текстур с высоким разрешением или модификаций с разрешением 4K. Не улучшает производительность.\n\nНе включайте без необходимости.",
"DRamTooltip": "Использует альтернативный макет MemoryMode для имитации использования Nintendo Switch в режиме разработчика.\n\nПолезно только для пакетов текстур с высоким разрешением или модов добавляющих разрешение 4К. Не улучшает производительность.\n\nРекомендуется оставить выключенным.",
"IgnoreMissingServicesTooltip": "Игнорирует нереализованные сервисы Horizon в новых прошивках. Эта настройка поможет избежать вылеты при запуске определенных игр.\n\nРекомендуется оставить выключенным.",
"GraphicsBackendThreadingTooltip": "Выполняет команды графического бэкенда на втором потоке.\n\nУскоряет компиляцию шейдеров, уменьшает статтеры и повышает производительность на драйверах видеоадаптера без поддержки многопоточности. Производительность на драйверах с многопоточностью немного выше.\n\nРекомендуется оставить Автоматически.",
"GalThreadingTooltip": "Выполняет команды графического бэкенда на втором потоке.\n\nУскоряет компиляцию шейдеров, уменьшает статтеры и повышает производительность на драйверах видеоадаптера без поддержки многопоточности. Производительность на драйверах с многопоточностью немного выше.\n\nРекомендуется оставить Автоматически.",
"GraphicsBackendThreadingTooltip": "Выполняет команды графического бэкенда на втором потоке.\n\nУскоряет компиляцию шейдеров, уменьшает статтеры и повышает производительность на драйверах GPU без поддержки многопоточности. Производительность на драйверах с многопоточностью немного выше.\n\nРекомендуется оставить Автоматически.",
"GalThreadingTooltip": "Выполняет команды графического бэкенда на втором потоке.\n\nУскоряет компиляцию шейдеров, уменьшает статтеры и повышает производительность на драйверах GPU без поддержки многопоточности. Производительность на драйверах с многопоточностью немного выше.\n\nРекомендуется оставить в Авто.",
"ShaderCacheToggleTooltip": "Сохраняет кэш шейдеров на диске, для уменьшения статтеров при последующих запусках.\n\nРекомендуется оставить включенным.",
"ResolutionScaleTooltip": "Увеличивает разрешение рендера игры.\n\nНекоторые игры могут не работать с этой настройкой и выглядеть смазано даже когда разрешение увеличено. Для таких игр может потребоваться установка модов, которые убирают сглаживание или увеличивают разрешение рендеринга. \nДля использования последнего, вам нужно будет выбрать опцию \"Нативное\".\n\nЭта опция может быть изменена во время игры по нажатию кнопки \"Применить\" ниже. Вы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не подберете подходящие настройки для конкретной игры.\n\nИмейте в виду, что \"4x\" является излишеством.",
"ResolutionScaleTooltip": "Увеличивает разрешение рендера игры.\n\nНекоторые игры могут не работать с этой настройкой и выглядеть смазано даже когда разрешение увеличено; Для таких игр вам может потребоваться установить моды, которые убирают сглаживание или увеличивают разрешение рендеринга. Для использования последнего, вам нужно будет выбрать опцию \"Нативное\".\n\nЭта опция может быть изменена во время игры по нажатию кнопки \"Применить\" ниже; Вы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не подберете подходящие настройки для конкретной игры.\n\nИмейте в виду, что \"4x\" является излишеством.",
"ResolutionScaleEntryTooltip": "Масштабирование разрешения с плавающей запятой, например 1,5. Неинтегральное масштабирование с большой вероятностью вызовет сбои в работе.",
"AnisotropyTooltip": "Уровень анизотропной фильтрации. \n\nУстановите значение Автоматически, чтобы использовать значение по умолчанию игры.",
"AnisotropyTooltip": "Уровень анизотропной фильтрации. Установите значение «Авто», чтобы использовать в игре значение по умолчанию игре.",
"AspectRatioTooltip": "Соотношение сторон окна рендерера.\n\nИзмените эту настройку только если вы используете мод для соотношения сторон, иначе изображение будет растянуто.\n\nРекомендуется настройка 16:9.",
"ShaderDumpPathTooltip": "Путь с дампами графических шейдеров",
"FileLogTooltip": "Включает ведение журнала в файл на диске. Не влияет на производительность.",
"FileLogTooltip": "Включает или отключает ведение журнала в файл на диске. Не влияет на производительность.",
"StubLogTooltip": "Включает ведение журнала-заглушки. Не влияет на производительность.",
"InfoLogTooltip": "Включает вывод сообщений информационного журнала в консоль. Не влияет на производительность.",
"WarnLogTooltip": "Включает вывод сообщений журнала предупреждений в консоль. Не влияет на производительность.",
@@ -597,42 +489,42 @@
"DeveloperOptionTooltip": "Используйте с осторожностью",
"OpenGlLogLevel": "Требует включения соответствующих уровней ведения журнала",
"DebugLogTooltip": "Выводит журнал сообщений отладки в консоли.\n\nИспользуйте только в случае просьбы разработчика, так как включение этой функции затруднит чтение журналов и ухудшит работу эмулятора.",
"LoadApplicationFileTooltip": "Открывает файловый менеджер для выбора файла, совместимого с Nintendo Switch.",
"LoadApplicationFolderTooltip": "Открывает файловый менеджер для выбора распакованного приложения, совместимого с Nintendo Switch.",
"LoadApplicationFileTooltip": "Открыть файловый менеджер для выбора файла, совместимого с Nintendo Switch.",
"LoadApplicationFolderTooltip": "Открыть файловый менеджер для выбора распакованного приложения, совместимого с Nintendo Switch.",
"OpenRyujinxFolderTooltip": "Открывает папку с файлами Ryujinx. ",
"OpenRyujinxLogsTooltip": "Открывает папку в которую записываются логи",
"ExitTooltip": "Выйти из Ryujinx",
"OpenSettingsTooltip": "Открывает окно параметров",
"OpenSettingsTooltip": "Открыть окно параметров",
"OpenProfileManagerTooltip": "Открыть менеджер учетных записей",
"StopEmulationTooltip": "Остановка эмуляции текущей игры и возврат к списку игр",
"CheckUpdatesTooltip": "Проверяет наличие обновлений для Ryujinx",
"OpenAboutTooltip": "Открывает окно «О программе»",
"CheckUpdatesTooltip": "Проверка наличия обновления Ryujinx",
"OpenAboutTooltip": "Открыть окно «О программе»",
"GridSize": "Размер сетки",
"GridSizeTooltip": "Меняет размер сетки элементов",
"GridSizeTooltip": "Изменение размера элементов сетки",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Португальский язык (Бразилия)",
"AboutRyujinxContributorsButtonHeader": "Посмотреть всех участников",
"SettingsTabSystemAudioVolume": "Громкость: ",
"AudioVolumeTooltip": "Изменяет громкость звука",
"SettingsTabSystemEnableInternetAccess": "Гостевой доступ в интернет/сетевой режим",
"SettingsTabSystemEnableInternetAccess": "Включить гостевой доступ в Интернет/сетевой режим",
"EnableInternetAccessTooltip": "Позволяет эмулированному приложению подключаться к Интернету.\n\nПри включении этой функции игры с возможностью сетевой игры могут подключаться друг к другу, если все эмуляторы (или реальные консоли) подключены к одной и той же точке доступа.\n\nНЕ разрешает подключение к серверам Nintendo. Может вызвать сбой в некоторых играх, которые пытаются подключиться к Интернету.\n\nРекомендутеся оставить выключенным.",
"GameListContextMenuManageCheatToolTip": "Открывает окно управления читами",
"GameListContextMenuManageCheatToolTip": "Управление читами",
"GameListContextMenuManageCheat": "Управление читами",
"GameListContextMenuManageModToolTip": "Открывает окно управления модами",
"GameListContextMenuManageModToolTip": "Управление модами",
"GameListContextMenuManageMod": "Управление модами",
"ControllerSettingsStickRange": "Диапазон:",
"DialogStopEmulationTitle": "Ryujinx - Остановка эмуляции",
"DialogStopEmulationTitle": "Ryujinx - Остановить эмуляцию",
"DialogStopEmulationMessage": "Вы уверены, что хотите остановить эмуляцию?",
"SettingsTabCpu": роцессор",
"SettingsTabCpu": "ЦП",
"SettingsTabAudio": "Аудио",
"SettingsTabNetwork": "Сеть",
"SettingsTabNetworkConnection": "Подключение к сети",
"SettingsTabCpuCache": "Кэш процессора",
"SettingsTabCpuMemory": "Режим процессора",
"SettingsTabCpuCache": "Кэш ЦП",
"SettingsTabCpuMemory": "Память ЦП",
"DialogUpdaterFlatpakNotSupportedMessage": "Пожалуйста, обновите Ryujinx через FlatHub.",
"UpdaterDisabledWarningTitle": "Средство обновления отключено",
"ControllerSettingsRotate90": "Повернуть на 90° по часовой стрелке",
"IconSize": "Размер обложек",
"IconSizeTooltip": "Меняет размер обложек",
"IconSizeTooltip": "Изменить размер обложек",
"MenuBarOptionsShowConsole": "Показать консоль",
"ShaderCachePurgeError": "Ошибка очистки кэша шейдеров в {0}: {1}",
"UserErrorNoKeys": "Ключи не найдены",
@@ -649,9 +541,7 @@
"UserErrorUndefinedDescription": "Произошла неизвестная ошибка. Этого не должно происходить, пожалуйста, свяжитесь с разработчиками.",
"OpenSetupGuideMessage": "Открыть руководство по установке",
"NoUpdate": "Без обновлений",
"TitleUpdateVersionLabel": "Версия {0}",
"TitleBundledUpdateVersionLabel": "Комплект: Версия {0}",
"TitleBundledDlcLabel": "Комплект:",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"RyujinxInfo": "Ryujinx - Информация",
"RyujinxConfirm": "Ryujinx - Подтверждение",
"FileDialogAllTypes": "Все типы",
@@ -688,7 +578,7 @@
"SettingsTabHotkeys": "Горячие клавиши",
"SettingsTabHotkeysHotkeys": "Горячие клавиши",
"SettingsTabHotkeysToggleVsyncHotkey": "Вертикальная синхронизация:",
"SettingsTabHotkeysScreenshotHotkey": "Сделать скриншот:",
"SettingsTabHotkeysScreenshotHotkey": "Скриншот:",
"SettingsTabHotkeysShowUiHotkey": "Показать интерфейс:",
"SettingsTabHotkeysPauseHotkey": "Пауза эмуляции:",
"SettingsTabHotkeysToggleMuteHotkey": "Выключить звук:",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "Менеджер учетных записей",
"CheatWindowTitle": "Менеджер читов",
"DlcWindowTitle": "Управление DLC для {0} ({1})",
"ModWindowTitle": "Управление модами для {0} ({1})",
"UpdateWindowTitle": "Менеджер обновлений игр",
"CheatWindowHeading": "Доступные читы для {0} [{1}]",
"BuildId": "ID версии:",
@@ -718,33 +607,33 @@
"Save": "Сохранить",
"Discard": "Отменить",
"Paused": "Приостановлено",
"UserProfilesSetProfileImage": "Установить аватар",
"UserProfileEmptyNameError": "Необходимо ввести никнейм",
"UserProfilesSetProfileImage": "Установить аватар профиля",
"UserProfileEmptyNameError": "Имя обязательно",
"UserProfileNoImageError": "Необходимо установить аватар",
"GameUpdateWindowHeading": "Доступные обновления для {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "Увеличить разрешение:",
"SettingsTabHotkeysResScaleDownHotkey": "Уменьшить разрешение:",
"UserProfilesName": "Никнейм:",
"UserProfilesName": "Имя:",
"UserProfilesUserId": "ID пользователя:",
"SettingsTabGraphicsBackend": "Графический бэкенд",
"SettingsTabGraphicsBackendTooltip": "Выберает бэкенд, который будет использован в эмуляторе.\n\nVulkan является лучшим выбором для всех современных графических карт с актуальными драйверами. В Vulkan также включена более быстрая компиляция шейдеров (меньше статтеров) для всех видеоадаптеров.\n\nПри использовании OpenGL можно достичь лучших результатов на старых видеоадаптерах Nvidia и AMD в Linux или на видеоадаптерах с небольшим количеством видеопамяти, хотя статтеров при компиляции шейдеров будет больше.\n\nРекомендуется использовать Vulkan. Используйте OpenGL, если ваш видеоадаптер не поддерживает Vulkan даже с актуальными драйверами.",
"SettingsEnableTextureRecompression": "Пережимать текстуры",
"SettingsEnableTextureRecompressionTooltip": "Сжатие ASTC текстур для уменьшения использования VRAM. \n\nИгры, использующие этот формат текстур: Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder и The Legend of Zelda: Tears of the Kingdom. \nНа видеоадаптерах с 4GiB видеопамяти или менее возможны вылеты при запуске этих игр. \n\nВключите, только если у вас заканчивается видеопамять в вышеупомянутых играх. \n\nРекомендуется оставить выключенным.",
"SettingsTabGraphicsPreferredGpu": "Предпочтительный видеоадаптер",
"SettingsTabGraphicsPreferredGpuTooltip": "Выберает видеоадаптер, который будет использоваться графическим бэкендом Vulkan.\n\nЭта настройка не влияет на видеоадаптер, который будет использоваться с OpenGL.\n\nЕсли вы не уверены что нужно выбрать, используйте графический процессор, помеченный как \"dGPU\". Если его нет, оставьте выбор по умолчанию.",
"SettingsTabGraphicsBackendTooltip": "Выберите бэкенд, который будет использован в эмуляторе.\n\nVulkan является лучшим выбором для всех современных графических карт с актуальными драйверами. В Vulkan также включена более быстрая компиляция шейдеров (меньше статтеров) для всех GPU.\n\nOpenGL может достичь лучших результатов на старых GPU Nvidia, на старых GPU AMD на Linux или на GPU с небольшим количеством VRAM, хотя статтеров при компиляции шейдеров будет больше.\n\nРекомендуется использовать Vulkan. Используйте OpenGL, если ваш GPU не поддерживает Vulkan даже с актуальными драйверами.",
"SettingsEnableTextureRecompression": "Включить пережатие текстур",
"SettingsEnableTextureRecompressionTooltip": "Сжатие ASTC текстур для уменьшения использования VRAM. \n\nИгры, использующие этот формат текстур: Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder и The Legend of Zelda: Tears of the Kingdom. \n\nНа GPU с 4GiB VRAM или менее возможны вылеты при запуске этих игр. \n\nВключите, только если у вас заканчивается VRAM в вышеупомянутых играх. Рекомендуется оставить выключенным.",
"SettingsTabGraphicsPreferredGpu": "Предпочтительный GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Выберите GPU, который будет использоваться с графическим бэкендом Vulkan.\n\nЭта настройка не влияет на GPU, который будет использовать OpenGL.\n\nЕсли вы не уверены что нужно выбрать, используйте графический процессор, помеченный как \"dGPU\". Если его нет, оставьте выбор по умолчанию.",
"SettingsAppRequiredRestartMessage": "Требуется перезапуск Ryujinx",
"SettingsGpuBackendRestartMessage": "Графический бэкенд или настройки графического процессора были изменены. Требуется перезапуск для вступления в силу изменений.",
"SettingsGpuBackendRestartSubMessage": "Перезапустить сейчас?",
"RyujinxUpdaterMessage": "Обновить Ryujinx до последней версии?",
"RyujinxUpdaterMessage": "Вы хотите обновить Ryujinx до последней версии?",
"SettingsTabHotkeysVolumeUpHotkey": "Увеличить громкость:",
"SettingsTabHotkeysVolumeDownHotkey": "Уменьшить громкость:",
"SettingsEnableMacroHLE": "Использовать макрос высокоуровневой эмуляции видеоадаптера",
"SettingsEnableMacroHLETooltip": "Высокоуровневая эмуляции макрокода видеоадаптера.\n\nПовышает производительность, но может вызывать графические артефакты в некоторых играх.\n\nРекомендуется оставить включенным.",
"SettingsEnableColorSpacePassthrough": "Пропускать цветовое пространство",
"SettingsEnableMacroHLE": "Включить Macro HLE",
"SettingsEnableMacroHLETooltip": "Высокоуровневая эмуляции макроса GPU.\n\nПовышает производительность, но может вызывать графические сбои в некоторых играх.\n\nРекомендуется оставить включенным.",
"SettingsEnableColorSpacePassthrough": "Пропуск цветового пространства",
"SettingsEnableColorSpacePassthroughTooltip": "Направляет бэкенд Vulkan на передачу информации о цвете без указания цветового пространства. Для пользователей с экранами с расширенной гаммой данная настройка приводит к получению более ярких цветов за счет снижения корректности цветопередачи.",
"VolumeShort": "Громкость",
"UserProfilesManageSaves": "Управление сохранениями",
"DeleteUserSave": "Удалить сохранения для этой игры?",
"DeleteUserSave": "Вы хотите удалить сохранения для этой игры?",
"IrreversibleActionNote": "Данное действие является необратимым.",
"SaveManagerHeading": "Редактирование сохранений для {0} ({1})",
"SaveManagerTitle": "Менеджер сохранений",
@@ -755,14 +644,13 @@
"Recover": "Восстановление",
"UserProfilesRecoverHeading": "Были найдены сохранения для следующих аккаунтов",
"UserProfilesRecoverEmptyList": "Нет учетных записей для восстановления",
"GraphicsAATooltip": "Применимое сглаживание для рендера.\n\nFXAA размывает большую часть изображения, SMAA попытается найти \"зазубренные\" края и сгладить их.\n\nНе рекомендуется использовать вместе с масштабирующим фильтром FSR.\n\nЭта опция может быть изменена во время игры по нажатию \"Применить\" ниже; \nВы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не найдёте подходящую настройку игры.\n\nРекомендуется использовать \"Нет\".",
"GraphicsAATooltip": "Применимое сглаживание для рендера.\n\nFXAA размывает большую часть изображения, SMAA попытается найти \"зазубренные\" края и сгладить их.\n\nНе рекомендуется использовать вместе с масштабирующим фильтром FSR.\n\nЭта опция может быть изменена во время игры по нажатию \"Применить\" ниже; Вы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не найдёте подходящую настройку игры.\n\nРекомендуется использовать \"Нет\".",
"GraphicsAALabel": "Сглаживание:",
"GraphicsScalingFilterLabel": "Интерполяция:",
"GraphicsScalingFilterTooltip": "Фильтрация текстур, которая будет применяться для масштабирования разрешения.\n\nБилинейная хорошо работает для 3D-игр и установлена по умолчанию.\n\nСтупенчатая рекомендуется для пиксельных игр.\n\nFSR это фильтр резкости, не рекомендуется использовать вместе с FXAA или SMAA.\n\nМаштабирование по площади рекомендуется в случае использования разрешения больше разрешения окна. Можно использовать для достижения эффекта суперсемплига (SSAA) при даунскейле более чем в 2 раза.\n\nЭта опция может быть применена во время игры по нажатию кнопки «Применить» ниже; Вы можете передвинуть окно настроек в сторону и экспериментировать, пока не найдете подходящие вам настройки для конкретной игры.\n\nРекомендуется использовать «Билинейная».",
"GraphicsScalingFilterTooltip": "Выберите фильтрацию, которая будет применяться при масштабировании.\n\n\"Билинейная\" хорошо работает для 3D-игр и является настройкой по умолчанию.\n\n\"Ступенчатая\" рекомендуется для пиксельных игр.\n\n\"FSR\" это фильтр резкости, который не рекомендуется использовать с FXAA или SMAA.\n\nЭта опция может быть изменена во время игры по нажатию кнопки \"Применить\" ниже; Вы можете просто переместить окно настроек в сторону и поэкспериментировать, пока не подберете подходящие настройки для конкретной игры.\n\nРекомендуется использовать \"Билинейная\".",
"GraphicsScalingFilterBilinear": "Билинейная",
"GraphicsScalingFilterNearest": "Ступенчатая",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "По площади",
"GraphicsScalingFilterLevelLabel": "Уровень",
"GraphicsScalingFilterLevelTooltip": "Выбор режима работы FSR 1.0. Выше - четче.",
"SmaaLow": "SMAA Низкое",
@@ -779,7 +667,7 @@
"AboutChangelogButtonTooltipMessage": "Нажмите, чтобы открыть список изменений для этой версии",
"SettingsTabNetworkMultiplayer": "Мультиплеер",
"MultiplayerMode": "Режим:",
"MultiplayerModeTooltip": "Меняет многопользовательский режим LDN.\n\nLdnMitm модифицирует функциональность локальной беспроводной/игры на одном устройстве в играх, позволяя играть с другими пользователями Ryujinx или взломанными консолями Nintendo Switch с установленным модулем ldn_mitm, находящимися в одной локальной сети друг с другом.\n\nМногопользовательская игра требует наличия у всех игроков одной и той же версии игры (т.е. Super Smash Bros. Ultimate v13.0.1 не может подключиться к v13.0.0).\n\nРекомендуется оставить отключенным.",
"MultiplayerModeTooltip": "Изменение многопользовательского режима LDN.\n\nLdnMitm модифицирует функциональность локальной беспроводной/игры на одном устройстве в играх, позволяя играть с другими пользователями Ryujinx или взломанными консолями Nintendo Switch с установленным модулем ldn_mitm, находящимися в одной локальной сети друг с другом.\n\nМногопользовательская игра требует наличия у всех игроков одной и той же версии игры (т.е. Super Smash Bros. Ultimate v13.0.1 не может подключиться к v13.0.0).\n\nРекомендуется оставить отключенным.",
"MultiplayerModeDisabled": "Отключено",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -1,785 +0,0 @@
{
"Language": "Svenska",
"MenuBarFileOpenApplet": "Open Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Open Mii Editor Applet in Standalone mode",
"SettingsTabInputDirectMouseAccess": "Direct Mouse Access",
"SettingsTabSystemMemoryManagerMode": "Memory Manager Mode:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Host (fast)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host Unchecked (fastest, unsafe)",
"SettingsTabSystemUseHypervisor": "Use Hypervisor",
"MenuBarFile": "_File",
"MenuBarFileOpenFromFile": "_Load Application From File",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "Load _Unpacked Game",
"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
"MenuBarFileOpenLogsFolder": "Open Logs Folder",
"MenuBarFileExit": "_Exit",
"MenuBarOptions": "Alte_rnativ",
"MenuBarOptionsToggleFullscreen": "Toggle Fullscreen",
"MenuBarOptionsStartGamesInFullscreen": "Start Games in Fullscreen Mode",
"MenuBarOptionsStopEmulation": "Stop Emulation",
"MenuBarOptionsSettings": "_Settings",
"MenuBarOptionsManageUserProfiles": "_Manage User Profiles",
"MenuBarActions": "Åt_gärder",
"MenuBarOptionsSimulateWakeUpMessage": "Simulate Wake-up message",
"MenuBarActionsScanAmiibo": "Scan An Amiibo",
"MenuBarTools": "_Tools",
"MenuBarToolsInstallFirmware": "Install Firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Install a firmware from XCI or ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Install a firmware from a directory",
"MenuBarToolsManageFileTypes": "Manage file types",
"MenuBarToolsInstallFileTypes": "Install file types",
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
"MenuBarView": "_View",
"MenuBarViewWindow": "Window Size",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Help",
"MenuBarHelpCheckForUpdates": "Check for Updates",
"MenuBarHelpAbout": "About",
"MenuSearch": "Search...",
"GameListHeaderFavorite": "Favorit",
"GameListHeaderIcon": "Icon",
"GameListHeaderApplication": "Name",
"GameListHeaderDeveloper": "Developer",
"GameListHeaderVersion": "Version",
"GameListHeaderTimePlayed": "Play Time",
"GameListHeaderLastPlayed": "Last Played",
"GameListHeaderFileExtension": "Filändelse",
"GameListHeaderFileSize": "File Size",
"GameListHeaderPath": "Path",
"GameListContextMenuOpenUserSaveDirectory": "",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
"GameListContextMenuOpenDeviceSaveDirectory": "Open Device Save Directory",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Opens the directory which contains Application's Device Save",
"GameListContextMenuOpenBcatSaveDirectory": "Open BCAT Save Directory",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
"GameListContextMenuManageTitleUpdates": "Hantera titeluppdateringar",
"GameListContextMenuManageTitleUpdatesToolTip": "Öppnar titels hanteringsfönster för uppdateringar",
"GameListContextMenuManageDlc": "Hantera DLC",
"GameListContextMenuManageDlcToolTip": "Hantera DLC",
"GameListContextMenuCacheManagement": "Cache Management",
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Öppna PPTC-katalog",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Opens the directory which contains Application's PPTC cache",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Open Shader Cache Directory",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Opens the directory which contains Application's shader cache",
"GameListContextMenuExtractData": "Extract Data",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extract the ExeFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
"GameListContextMenuCreateShortcutToolTip": "",
"GameListContextMenuCreateShortcutToolTipMacOS": "Skapa en genväg i macOS-programmapp som startar vald applikation",
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuOpenSdModsDirectory": "Öppna Atmosphere Mods-katalogen",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Öppnar den alternativa Atmosphere-katalogen på SD-kort som innehåller applikationens Mods. Användbart för Mods som är paketerade för riktig hårdvara.",
"StatusBarGamesLoaded": "{0}/{1} spel inlästa",
"StatusBarSystemVersion": "System Version: {0}",
"LinuxVmMaxMapCountDialogTitle": "",
"LinuxVmMaxMapCountDialogTextPrimary": "Vill du öka värdet för vm.max_map_count till {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "Ja, tills nästa omstart",
"LinuxVmMaxMapCountDialogButtonPersistent": "Ja, permanent",
"LinuxVmMaxMapCountWarningTextPrimary": "Max amount of memory mappings is lower than recommended.",
"LinuxVmMaxMapCountWarningTextSecondary": "The current value of vm.max_map_count ({0}) is lower than {1}. Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.\n\nYou might want to either manually increase the limit or install pkexec, which allows Ryujinx to assist with that.",
"Settings": "Settings",
"SettingsTabGeneral": "User Interface",
"SettingsTabGeneralGeneral": "Allmänt",
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
"SettingsTabGeneralShowConfirmExitDialog": "Visa \"Bekräfta avslut\"-dialog",
"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
"SettingsTabGeneralHideCursor": "Hide Cursor:",
"SettingsTabGeneralHideCursorNever": "Never",
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
"SettingsTabGeneralHideCursorAlways": "Always",
"SettingsTabGeneralGameDirectories": "Game Directories",
"SettingsTabGeneralAdd": "Add",
"SettingsTabGeneralRemove": "Remove",
"SettingsTabSystem": "System",
"SettingsTabSystemCore": "Core",
"SettingsTabSystemSystemRegion": "System Region:",
"SettingsTabSystemSystemRegionJapan": "Japan",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Europe",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "Kina",
"SettingsTabSystemSystemRegionKorea": "Korea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "System Language:",
"SettingsTabSystemSystemLanguageJapanese": "Japanese",
"SettingsTabSystemSystemLanguageAmericanEnglish": "American English",
"SettingsTabSystemSystemLanguageFrench": "French",
"SettingsTabSystemSystemLanguageGerman": "German",
"SettingsTabSystemSystemLanguageItalian": "Italian",
"SettingsTabSystemSystemLanguageSpanish": "Spanish",
"SettingsTabSystemSystemLanguageChinese": "Kinesiska",
"SettingsTabSystemSystemLanguageKorean": "Korean",
"SettingsTabSystemSystemLanguageDutch": "Dutch",
"SettingsTabSystemSystemLanguagePortuguese": "Portuguese",
"SettingsTabSystemSystemLanguageRussian": "Russian",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanese",
"SettingsTabSystemSystemLanguageBritishEnglish": "British English",
"SettingsTabSystemSystemLanguageCanadianFrench": "Canadian French",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latin American Spanish",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Simplified Chinese",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Traditional Chinese",
"SettingsTabSystemSystemTimeZone": "System TimeZone:",
"SettingsTabSystemSystemTime": "System Time:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Integrity Checks",
"SettingsTabSystemAudioBackend": "Audio Backend:",
"SettingsTabSystemAudioBackendDummy": "Dummy",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": "May cause instability",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
"SettingsTabGraphics": "Graphics",
"SettingsTabGraphicsAPI": "Graphics API",
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Resolution Scale:",
"SettingsTabGraphicsResolutionScaleCustom": "Custom (Not recommended)",
"SettingsTabGraphicsResolutionScaleNative": "Native (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)",
"SettingsTabGraphicsAspectRatio": "Aspect Ratio:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Stretch to Fit Window",
"SettingsTabGraphicsDeveloperOptions": "Developer Options",
"SettingsTabGraphicsShaderDumpPath": "Graphics Shader Dump Path:",
"SettingsTabLogging": "Logging",
"SettingsTabLoggingLogging": "Logging",
"SettingsTabLoggingEnableLoggingToFile": "Aktivera loggning till fil",
"SettingsTabLoggingEnableStubLogs": "Enable Stub Logs",
"SettingsTabLoggingEnableInfoLogs": "Enable Info Logs",
"SettingsTabLoggingEnableWarningLogs": "Enable Warning Logs",
"SettingsTabLoggingEnableErrorLogs": "Enable Error Logs",
"SettingsTabLoggingEnableTraceLogs": "Enable Trace Logs",
"SettingsTabLoggingEnableGuestLogs": "Enable Guest Logs",
"SettingsTabLoggingEnableFsAccessLogs": "Enable Fs Access Logs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Global Access Log Mode:",
"SettingsTabLoggingDeveloperOptions": "Developer Options",
"SettingsTabLoggingDeveloperOptionsNote": "WARNING: Will reduce performance",
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "None",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Error",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "All",
"SettingsTabLoggingEnableDebugLogs": "Enable Debug Logs",
"SettingsTabInput": "Input",
"SettingsTabInputEnableDockedMode": "Docked Mode",
"SettingsTabInputDirectKeyboardAccess": "Direct Keyboard Access",
"SettingsButtonSave": "Save",
"SettingsButtonClose": "Close",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Cancel",
"SettingsButtonApply": "Apply",
"ControllerSettingsPlayer": "Player",
"ControllerSettingsPlayer1": "Player 1",
"ControllerSettingsPlayer2": "Player 2",
"ControllerSettingsPlayer3": "Player 3",
"ControllerSettingsPlayer4": "Player 4",
"ControllerSettingsPlayer5": "Player 5",
"ControllerSettingsPlayer6": "Player 6",
"ControllerSettingsPlayer7": "Player 7",
"ControllerSettingsPlayer8": "Player 8",
"ControllerSettingsHandheld": "Handheld",
"ControllerSettingsInputDevice": "Input Device",
"ControllerSettingsRefresh": "Refresh",
"ControllerSettingsDeviceDisabled": "Disabled",
"ControllerSettingsControllerType": "Controller Type",
"ControllerSettingsControllerTypeHandheld": "Handheld",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Pair",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Left",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Right",
"ControllerSettingsProfile": "Profile",
"ControllerSettingsProfileDefault": "Default",
"ControllerSettingsLoad": "Load",
"ControllerSettingsAdd": "Add",
"ControllerSettingsRemove": "Remove",
"ControllerSettingsButtons": "Buttons",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Directional Pad",
"ControllerSettingsDPadUp": "Up",
"ControllerSettingsDPadDown": "Down",
"ControllerSettingsDPadLeft": "Left",
"ControllerSettingsDPadRight": "Right",
"ControllerSettingsStickButton": "Button",
"ControllerSettingsStickUp": "Up",
"ControllerSettingsStickDown": "Down",
"ControllerSettingsStickLeft": "Left",
"ControllerSettingsStickRight": "Right",
"ControllerSettingsStickStick": "Stick",
"ControllerSettingsStickInvertXAxis": "Invert Stick X",
"ControllerSettingsStickInvertYAxis": "Invert Stick Y",
"ControllerSettingsStickDeadzone": "Deadzone:",
"ControllerSettingsLStick": "Left Stick",
"ControllerSettingsRStick": "Right Stick",
"ControllerSettingsTriggersLeft": "Triggers Left",
"ControllerSettingsTriggersRight": "Triggers Right",
"ControllerSettingsTriggersButtonsLeft": "Trigger Buttons Left",
"ControllerSettingsTriggersButtonsRight": "Trigger Buttons Right",
"ControllerSettingsTriggers": "Triggers",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Buttons Left",
"ControllerSettingsExtraButtonsRight": "Buttons Right",
"ControllerSettingsMisc": "Miscellaneous",
"ControllerSettingsTriggerThreshold": "Trigger Threshold:",
"ControllerSettingsMotion": "Motion",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Use CemuHook compatible motion",
"ControllerSettingsMotionControllerSlot": "Controller Slot:",
"ControllerSettingsMotionMirrorInput": "Mirror Input",
"ControllerSettingsMotionRightJoyConSlot": "Right JoyCon Slot:",
"ControllerSettingsMotionServerHost": "Server Host:",
"ControllerSettingsMotionGyroSensitivity": "Gyro Sensitivity:",
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
"ControllerSettingsSave": "Save",
"ControllerSettingsClose": "Close",
"KeyUnknown": "Unknown",
"KeyShiftLeft": "",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Ctrl Left",
"KeyMacControlLeft": "⌃ Left",
"KeyControlRight": "Ctrl Right",
"KeyMacControlRight": "⌃ Right",
"KeyAltLeft": "Alt Left",
"KeyMacAltLeft": "⌥ Left",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyMacWinLeft": "⌘ Left",
"KeyWinRight": "⊞ Right",
"KeyMacWinRight": "⌘ Right",
"KeyMenu": "Menu",
"KeyUp": "Up",
"KeyDown": "Down",
"KeyLeft": "Left",
"KeyRight": "Right",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Unbound",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Selected User Profile:",
"UserProfilesSaveProfileName": "Save Profile Name",
"UserProfilesChangeProfileImage": "Change Profile Image",
"UserProfilesAvailableUserProfiles": "Available User Profiles:",
"UserProfilesAddNewProfile": "Create Profile",
"UserProfilesDelete": "Delete",
"UserProfilesClose": "Close",
"ProfileNameSelectionWatermark": "Välj ett smeknamn",
"ProfileImageSelectionTitle": "Välj profilbild",
"ProfileImageSelectionHeader": "Choose a profile Image",
"ProfileImageSelectionNote": "You may import a custom profile image, or select an avatar from system firmware",
"ProfileImageSelectionImportImage": "Import Image File",
"ProfileImageSelectionSelectAvatar": "Select Firmware Avatar",
"InputDialogTitle": "Input Dialog",
"InputDialogOk": "OK",
"InputDialogCancel": "Cancel",
"InputDialogAddNewProfileTitle": "Choose the Profile Name",
"InputDialogAddNewProfileHeader": "Please Enter a Profile Name",
"InputDialogAddNewProfileSubtext": "(Max Length: {0})",
"AvatarChoose": "Choose Avatar",
"AvatarSetBackgroundColor": "Set Background Color",
"AvatarClose": "Close",
"ControllerSettingsLoadProfileToolTip": "Load Profile",
"ControllerSettingsAddProfileToolTip": "Add Profile",
"ControllerSettingsRemoveProfileToolTip": "Remove Profile",
"ControllerSettingsSaveProfileToolTip": "Save Profile",
"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuRunApplication": "Run Application",
"GameListContextMenuToggleFavorite": "Toggle Favorite",
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
"SettingsTabGeneralTheme": "Theme:",
"SettingsTabGeneralThemeAuto": "Auto",
"SettingsTabGeneralThemeDark": "Dark",
"SettingsTabGeneralThemeLight": "Light",
"ControllerSettingsConfigureGeneral": "Configure",
"ControllerSettingsRumble": "Rumble",
"ControllerSettingsRumbleStrongMultiplier": "",
"ControllerSettingsRumbleWeakMultiplier": "Weak Rumble Multiplier",
"DialogMessageSaveNotAvailableMessage": "There is no savedata for {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
"DialogConfirmationTitle": "Ryujinx - Bekräftelse",
"DialogUpdaterTitle": "Ryujinx - Uppdatering",
"DialogErrorTitle": "Ryujinx - Fel",
"DialogWarningTitle": "Ryujinx - Varning",
"DialogExitTitle": "Ryujinx - Avslut",
"DialogErrorMessage": "Ryujinx har påträffat ett fel",
"DialogExitMessage": "Är du säker på att du vill avsluta Ryujinx?",
"DialogExitSubMessage": "Allt data som inte sparats kommer att förloras!",
"DialogMessageCreateSaveErrorMessage": "There was an error creating the specified savedata: {0}",
"DialogMessageFindSaveErrorMessage": "There was an error finding the specified savedata: {0}",
"FolderDialogExtractTitle": "Välj en mapp att extrahera till",
"DialogNcaExtractionMessage": "Extraherar {0} sektion från {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA Section Extractor",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extraction failure. The main NCA was not present in the selected file.",
"DialogNcaExtractionCheckLogErrorMessage": "Fel vid extrahering. Läs i loggfilen för mer information.",
"DialogNcaExtractionSuccessMessage": "Extraheringen lyckades.",
"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
"DialogUpdaterCancelUpdateMessage": "Avbryter uppdatering!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Du använder redan den absolut senaste versionen av Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the received Ryujinx version from Github Release.",
"DialogUpdaterDownloadingMessage": "Downloading Update...",
"DialogUpdaterExtractionMessage": "Extracting Update...",
"DialogUpdaterRenamingMessage": "Renaming Update...",
"DialogUpdaterAddingFilesMessage": "Adding New Update...",
"DialogUpdaterCompleteMessage": "Update Complete!",
"DialogUpdaterRestartMessage": "Do you want to restart Ryujinx now?",
"DialogUpdaterNoInternetMessage": "You are not connected to the Internet!",
"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.",
"DialogRestartRequiredMessage": "Restart Required",
"DialogThemeRestartMessage": "Theme has been saved. A restart is needed to apply the theme.",
"DialogThemeRestartSubMessage": "Do you want to restart",
"DialogFirmwareInstallEmbeddedMessage": "Would you like to install the firmware embedded in this game? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "No Firmware Installed",
"DialogFirmwareInstalledMessage": "Firmware {0} installerades",
"DialogInstallFileTypesSuccessMessage": "Successfully installed file types!",
"DialogInstallFileTypesErrorMessage": "Failed to install file types.",
"DialogUninstallFileTypesSuccessMessage": "Successfully uninstalled file types!",
"DialogUninstallFileTypesErrorMessage": "Failed to uninstall file types.",
"DialogOpenSettingsWindowLabel": "Open Settings Window",
"DialogControllerAppletTitle": "Controller Applet",
"DialogMessageDialogErrorExceptionMessage": "Error displaying Message Dialog: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Error displaying Software Keyboard: {0}",
"DialogErrorAppletErrorExceptionMessage": "Error displaying ErrorApplet Dialog: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nFölj vår konfigurationsguide för mer information om hur man rättar till detta fel.",
"DialogUserErrorDialogTitle": "Ryujinx Error ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "An error occured while fetching information from the API.",
"DialogAmiiboApiConnectErrorMessage": "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.",
"DialogProfileInvalidProfileErrorMessage": "Profile {0} is incompatible with the current input configuration system.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Default Profile can not be overwritten",
"DialogProfileDeleteProfileTitle": "Deleting Profile",
"DialogProfileDeleteProfileMessage": "This action is irreversible, are you sure you want to continue?",
"DialogWarning": "Warning",
"DialogPPTCDeletionMessage": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
"DialogPPTCDeletionErrorMessage": "Error purging PPTC cache at {0}: {1}",
"DialogShaderDeletionMessage": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx has encountered an error",
"DialogInvalidTitleIdErrorMessage": "UI error: The selected game did not have a valid title ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "A valid system firmware was not found in {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Install Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "System version {0} will be installed.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nThis will replace the current system version {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nDo you want to continue?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installerar firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "System version {0} successfully installed.",
"DialogUserProfileDeletionWarningMessage": "There would be no other profiles to be opened if selected profile is deleted",
"DialogUserProfileDeletionConfirmMessage": "Do you want to delete the selected profile",
"DialogUserProfileUnsavedChangesTitle": "Warning - Unsaved Changes",
"DialogUserProfileUnsavedChangesMessage": "You have made changes to this user profile that have not been saved.",
"DialogUserProfileUnsavedChangesSubMessage": "Do you want to discard your changes?",
"DialogControllerSettingsModifiedConfirmMessage": "The current controller settings has been updated.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Do you want to save?",
"DialogLoadFileErrorMessage": "{0}. Errored File: {1}",
"DialogModAlreadyExistsMessage": "Mod finns redan",
"DialogModInvalidMessage": "The specified directory does not contain a mod!",
"DialogModDeleteNoParentMessage": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
"DialogDlcNoDlcErrorMessage": "The specified file does not contain a DLC for the selected title!",
"DialogPerformanceCheckLoggingEnabledMessage": "You have trace logging enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "You have shader dumping enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
"DialogLoadAppGameAlreadyLoadedMessage": "A game has already been loaded",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Please stop emulation or close the emulator before launching another game.",
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
"SettingsTabGraphicsFeaturesOptions": "Features",
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
"CommonAuto": "Auto",
"CommonOff": "Off",
"CommonOn": "On",
"InputDialogYes": "Yes",
"InputDialogNo": "No",
"DialogProfileInvalidProfileNameErrorMessage": "Filnamnet innehåller ogiltiga tecken. Försök igen.",
"MenuBarOptionsPauseEmulation": "Pause",
"MenuBarOptionsResumeEmulation": "Återuppta",
"AboutUrlTooltipMessage": "Click to open the Ryujinx website in your default browser.",
"AboutDisclaimerMessage": "Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.",
"AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.",
"AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.",
"AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.",
"AboutTwitterUrlTooltipMessage": "Click to open the Ryujinx Twitter page in your default browser.",
"AboutRyujinxAboutTitle": "Om:",
"AboutRyujinxAboutContent": "Ryujinx is an emulator for the Nintendo Switch™.\nPlease support us on Patreon.\nGet all the latest news on our Twitter or Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.",
"AboutRyujinxMaintainersTitle": "Maintained By:",
"AboutRyujinxMaintainersContentTooltipMessage": "Click to open the Contributors page in your default browser.",
"AboutRyujinxSupprtersTitle": "Supported on Patreon By:",
"AmiiboSeriesLabel": "Amiibo Series",
"AmiiboCharacterLabel": "Character",
"AmiiboScanButtonLabel": "Scan It",
"AmiiboOptionsShowAllLabel": "Show All Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Use Random tag Uuid",
"DlcManagerTableHeadingEnabledLabel": "Enabled",
"DlcManagerTableHeadingTitleIdLabel": "Title ID",
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
"DlcManagerTableHeadingFullPathLabel": "Full Path",
"DlcManagerRemoveAllButton": "Remove All",
"DlcManagerEnableAllButton": "Enable All",
"DlcManagerDisableAllButton": "Disable All",
"ModManagerDeleteAllButton": "Delete All",
"MenuBarOptionsChangeLanguage": "Change Language",
"MenuBarShowFileTypes": "Show File Types",
"CommonSort": "Sort",
"CommonShowNames": "Show Names",
"CommonFavorite": "Favorite",
"OrderAscending": "Ascending",
"OrderDescending": "Descending",
"SettingsTabGraphicsFeatures": "Features & Enhancements",
"ErrorWindowTitle": "Error Window",
"ToggleDiscordTooltip": "",
"AddGameDirBoxTooltip": "Ange en spelkatalog att lägga till i listan",
"AddGameDirTooltip": "Add a game directory to the list",
"RemoveGameDirTooltip": "Remove selected game directory",
"CustomThemeCheckTooltip": "Use a custom Avalonia theme for the GUI to change the appearance of the emulator menus",
"CustomThemePathTooltip": "Path to custom GUI theme",
"CustomThemeBrowseTooltip": "Browse for a custom GUI theme",
"DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
"RegionTooltip": "Change System Region",
"LanguageTooltip": "Change System Language",
"TimezoneTooltip": "Change System TimeZone",
"TimeTooltip": "Ändra systemtid",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
"UseHypervisorTooltip": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
"ErrorLogTooltip": "Prints error log messages in the console. Does not affect performance.",
"TraceLogTooltip": "Prints trace log messages in the console. Does not affect performance.",
"GuestLogTooltip": "Prints guest log messages in the console. Does not affect performance.",
"FileAccessLogTooltip": "Prints file access log messages in the console.",
"FSAccessLogModeTooltip": "Enables FS access log output to the console. Possible modes are 0-3",
"DeveloperOptionTooltip": "Använd med försiktighet",
"OpenGlLogLevel": "Requires appropriate log levels enabled",
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
"LoadApplicationFileTooltip": "Open a file explorer to choose a Switch compatible file to load",
"LoadApplicationFolderTooltip": "Open a file explorer to choose a Switch compatible, unpacked application to load",
"OpenRyujinxFolderTooltip": "Open Ryujinx filesystem folder",
"OpenRyujinxLogsTooltip": "Opens the folder where logs are written to",
"ExitTooltip": "Exit Ryujinx",
"OpenSettingsTooltip": "Open settings window",
"OpenProfileManagerTooltip": "Open User Profiles Manager window",
"StopEmulationTooltip": "Stop emulation of the current game and return to game selection",
"CheckUpdatesTooltip": "Check for updates to Ryujinx",
"OpenAboutTooltip": "Open About Window",
"GridSize": "Grid Size",
"GridSizeTooltip": "Ändra objektstorleken för rutnätet",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazilian Portuguese",
"AboutRyujinxContributorsButtonHeader": "See All Contributors",
"SettingsTabSystemAudioVolume": "Volume: ",
"AudioVolumeTooltip": "Change Audio Volume",
"SettingsTabSystemEnableInternetAccess": "Guest Internet Access/LAN Mode",
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
"GameListContextMenuManageCheatToolTip": "Manage Cheats",
"GameListContextMenuManageCheat": "Manage Cheats",
"GameListContextMenuManageModToolTip": "Manage Mods",
"GameListContextMenuManageMod": "Manage Mods",
"ControllerSettingsStickRange": "Range:",
"DialogStopEmulationTitle": "Ryujinx - Stop Emulation",
"DialogStopEmulationMessage": "Are you sure you want to stop emulation?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Audio",
"SettingsTabNetwork": "Network",
"SettingsTabNetworkConnection": "Network Connection",
"SettingsTabCpuCache": "CPU-cache",
"SettingsTabCpuMemory": "CPU Mode",
"DialogUpdaterFlatpakNotSupportedMessage": "Please update Ryujinx via FlatHub.",
"UpdaterDisabledWarningTitle": "Updater Disabled!",
"ControllerSettingsRotate90": "Rotera 90° medurs",
"IconSize": "Icon Size",
"IconSizeTooltip": "Ändra storleken för spelikonerna",
"MenuBarOptionsShowConsole": "Visa konsoll",
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
"UserErrorNoKeys": "Keys not found",
"UserErrorNoFirmware": "Firmware not found",
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
"UserErrorApplicationNotFound": "Application not found",
"UserErrorUnknown": "Unknown error",
"UserErrorUndefined": "Undefined error",
"UserErrorNoKeysDescription": "Ryujinx was unable to find your 'prod.keys' file",
"UserErrorNoFirmwareDescription": "Ryujinx kunde inte hitta några installerade firmwares",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
"UserErrorApplicationNotFoundDescription": "Ryujinx couldn't find a valid application at the given path.",
"UserErrorUnknownDescription": "An unknown error occured!",
"UserErrorUndefinedDescription": "An undefined error occured! This shouldn't happen, please contact a dev!",
"OpenSetupGuideMessage": "Open the Setup Guide",
"NoUpdate": "No Update",
"TitleUpdateVersionLabel": "Version {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "All types",
"Never": "Never",
"SwkbdMinCharacters": "Must be at least {0} characters long",
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard",
"SoftwareKeyboardModeNumeric": "Must be 0-9 or '.' only",
"SoftwareKeyboardModeAlphabet": "Must be non CJK-characters only",
"SoftwareKeyboardModeASCII": "Must be ASCII text only",
"ControllerAppletControllers": "Supported Controllers:",
"ControllerAppletPlayers": "Spelare:",
"ControllerAppletDescription": "Your current configuration is invalid. Open settings and reconfigure your inputs.",
"ControllerAppletDocked": "Docked mode set. Handheld control should be disabled.",
"UpdaterRenaming": "Renaming Old Files...",
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
"UpdaterAddingFiles": "Adding New Files...",
"UpdaterExtracting": "Extracting Update...",
"UpdaterDownloading": "Downloading Update...",
"Game": "Game",
"Docked": "Docked",
"Handheld": "Handheld",
"ConnectionError": "Connection Error.",
"AboutPageDeveloperListMore": "{0} and more...",
"ApiError": "API Error.",
"LoadingHeading": "Loading {0}",
"CompilingPPTC": "Compiling PTC",
"CompilingShaders": "Compiling Shaders",
"AllKeyboards": "All keyboards",
"OpenFileDialogTitle": "Select a supported file to open",
"OpenFolderDialogTitle": "Select a folder with an unpacked game",
"AllSupportedFormats": "All Supported Formats",
"RyujinxUpdater": "Ryujinx Updater",
"SettingsTabHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysToggleVsyncHotkey": "Växla VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Screenshot:",
"SettingsTabHotkeysShowUiHotkey": "Show UI:",
"SettingsTabHotkeysPauseHotkey": "Pause:",
"SettingsTabHotkeysToggleMuteHotkey": "Mute:",
"ControllerMotionTitle": "Motion Control Settings",
"ControllerRumbleTitle": "Rumble Settings",
"SettingsSelectThemeFileDialogTitle": "Select Theme File",
"SettingsXamlThemeFile": "Xaml Theme File",
"AvatarWindowTitle": "Manage Accounts - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Unknown",
"Usage": "Usage",
"Writable": "Writable",
"SelectDlcDialogTitle": "Select DLC files",
"SelectUpdateDialogTitle": "Select update files",
"SelectModDialogTitle": "Select mod directory",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
"ModWindowTitle": "Manage Mods for {0} ({1})",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"BuildId": "BuildId:",
"DlcWindowHeading": "{0} Downloadable Content(s)",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel",
"Save": "Save",
"Discard": "Discard",
"Paused": "Pausa",
"UserProfilesSetProfileImage": "Set Profile Image",
"UserProfileEmptyNameError": "Namn krävs",
"UserProfileNoImageError": "Profile image must be set",
"GameUpdateWindowHeading": "Manage Updates for {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
"SettingsTabHotkeysResScaleDownHotkey": "Sänk upplösning:",
"UserProfilesName": "Name:",
"UserProfilesUserId": "User ID:",
"SettingsTabGraphicsBackend": "Graphics Backend",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",
"IrreversibleActionNote": "This action is not reversible.",
"SaveManagerHeading": "Manage Saves for {0} ({1})",
"SaveManagerTitle": "Save Manager",
"Name": "Name",
"Size": "Size",
"Search": "Search",
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
"Recover": "Recover",
"UserProfilesRecoverHeading": "Saves were found for the following accounts",
"UserProfilesRecoverEmptyList": "No profiles to recover",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Scaling Filter:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Level",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA Low",
"SmaaMedium": "SMAA Medium",
"SmaaHigh": "SMAA High",
"SmaaUltra": "SMAA Ultra",
"UserEditorTitle": "Edit User",
"UserEditorTitleCreate": "Create User",
"SettingsTabNetworkInterface": "Nätverksgränssnitt:",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Default",
"PackagingShaders": "Packaging Shaders",
"AboutChangelogButton": "",
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
"SettingsTabNetworkMultiplayer": "Multiplayer",
"MultiplayerMode": "Mode:",
"MultiplayerModeTooltip": "",
"MultiplayerModeDisabled": "Inaktiverad",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,33 +10,28 @@
"SettingsTabSystemUseHypervisor": "ใช้งาน Hypervisor",
"MenuBarFile": "ไฟล์",
"MenuBarFileOpenFromFile": "โหลดแอปพลิเคชั่นจากไฟล์",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "โหลดเกมที่คลายแพ็กแล้ว",
"MenuBarFileOpenEmuFolder": "เปิดโฟลเดอร์ Ryujinx",
"MenuBarFileOpenEmuFolder": "เปิดโฟลเดอร์ รียูจินซ์",
"MenuBarFileOpenLogsFolder": "เปิดโฟลเดอร์ Logs",
"MenuBarFileExit": "_ออก",
"MenuBarFileExit": "ออก",
"MenuBarOptions": "_ตัวเลือก",
"MenuBarOptionsToggleFullscreen": "สลับการแสดงผลแบบเต็มหน้าจอ",
"MenuBarOptionsStartGamesInFullscreen": "เริ่มเกมในโหมดเต็มหน้าจอ",
"MenuBarOptionsStopEmulation": "หยุดการจำลอง",
"MenuBarOptionsSettings": "_ตั้งค่า",
"MenuBarOptionsManageUserProfiles": "_จัดการโปรไฟล์ผู้ใช้งาน",
"MenuBarOptionsSettings": "การตั้งค่า",
"MenuBarOptionsManageUserProfiles": "จัดการโปรไฟล์ผู้ใช้งาน",
"MenuBarActions": "การดำเนินการ",
"MenuBarOptionsSimulateWakeUpMessage": "จำลองข้อความปลุก",
"MenuBarActionsScanAmiibo": "สแกนหา Amiibo",
"MenuBarActionsScanAmiibo": "สแกนหา อะมิโบ",
"MenuBarTools": "_เครื่องมือ",
"MenuBarToolsInstallFirmware": "ติดตั้งเฟิร์มแวร์",
"MenuBarFileToolsInstallFirmwareFromFile": "ติดตั้งเฟิร์มแวร์จาก ไฟล์ XCI หรือ ไฟล์ ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "ติดตั้งเฟิร์มแวร์จากไดเร็กทอรี",
"MenuBarToolsManageFileTypes": "จัดการประเภทไฟล์",
"MenuBarToolsInstallFileTypes": "ติดตั้งตามประเภทของไฟล์",
"MenuBarToolsUninstallFileTypes": "ถอนการติดตั้งตามประเภทของไฟล์",
"MenuBarView": "มุมมอง",
"MenuBarViewWindow": "ขนาดหน้าต่าง",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarToolsInstallFileTypes": "ติดตั้งประเภทไฟล์",
"MenuBarToolsUninstallFileTypes": "ถอนการติดตั้งประเภทไฟล์",
"MenuBarHelp": "_ช่วยเหลือ",
"MenuBarHelpCheckForUpdates": "ตรวจสอบอัเดต",
"MenuBarHelpCheckForUpdates": "ตรวจหาการอัเดต",
"MenuBarHelpAbout": "เกี่ยวกับ",
"MenuSearch": "กำลังค้นหา...",
"GameListHeaderFavorite": "ชื่นชอบ",
@@ -44,31 +39,31 @@
"GameListHeaderApplication": "ชื่อ",
"GameListHeaderDeveloper": "ผู้พัฒนา",
"GameListHeaderVersion": "เวอร์ชั่น",
"GameListHeaderTimePlayed": "เล่นไปแล้ว",
"GameListHeaderTimePlayed": "เวลาที่เล่นไปแล้ว",
"GameListHeaderLastPlayed": "เล่นล่าสุด",
"GameListHeaderFileExtension": "นามสกุลไฟล์",
"GameListHeaderFileSize": "ขนาดไฟล์",
"GameListHeaderPath": "ที่อยู่ไฟล์",
"GameListHeaderPath": "ที่เก็บไฟล์",
"GameListContextMenuOpenUserSaveDirectory": "เปิดไดเร็กทอรี่บันทึกของผู้ใช้",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "เปิดไดเร็กทอรี่ซึ่งมีการบันทึกผู้ใช้ของแอปพลิเคชัน",
"GameListContextMenuOpenDeviceSaveDirectory": "เปิดไดเร็กทอรีบันทึกของอุปกรณ์",
"GameListContextMenuOpenDeviceSaveDirectory": "เปิดไดเร็กทอรีบันทึกของอุปกรณ์",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "เปิดไดเรกทอรี่ซึ่งมีบันทึกอุปกรณ์ของแอปพลิเคชัน",
"GameListContextMenuOpenBcatSaveDirectory": "เปิดไดเรกทอรีบันทึก BCAT",
"GameListContextMenuOpenBcatSaveDirectory": "เปิดไดเรกทอรีบันทึก BCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "เปิดไดเรกทอรี่ซึ่งมีการบันทึก BCAT ของแอปพลิเคชัน",
"GameListContextMenuManageTitleUpdates": "จัดการอัปเดตตามหัวข้อ",
"GameListContextMenuManageTitleUpdates": "จัดการ การอัปเดตหัวข้อ",
"GameListContextMenuManageTitleUpdatesToolTip": "เปิดหน้าต่างการจัดการการอัพเดตหัวข้อ",
"GameListContextMenuManageDlc": "จัดการ DLC",
"GameListContextMenuManageDlcToolTip": "เปิดหน้าต่างจัดการ DLC",
"GameListContextMenuCacheManagement": "จัดการ แคช",
"GameListContextMenuManageDlcToolTip": "เปิดหน้าต่างการจัดการ DLC",
"GameListContextMenuCacheManagement": "การบริหารจัดการแคช",
"GameListContextMenuCacheManagementPurgePptc": "เพิ่มเข้าคิวงาน PPTC ที่สร้างใหม่",
"GameListContextMenuCacheManagementPurgePptcToolTip": "ทริกเกอร์ PPTC ให้สร้างใหม่ในเวลาบูตเมื่อเปิดตัวเกมครั้งถัดไป",
"GameListContextMenuCacheManagementPurgeShaderCache": "ล้างแคช พื้นผิวและแสงเงา",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "ลบแคช พื้นผิวและแสงเงา ของแอปพลิเคชัน",
"GameListContextMenuCacheManagementOpenPptcDirectory": "เปิดไดเรกทอรี่ PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "เปิดไดเร็กทอรี PPTC แคช ของแอปพลิเคชัน",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "เปิดไดเรกทอรี่ แคช พื้นผิวและแสงเงา",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "เปิดไดเรกทอรี่ แคช พื้นผิวและแสงเงา ของแอปพลิเคชัน",
"GameListContextMenuExtractData": "แยกส่วนข้อมูล",
"GameListContextMenuCacheManagementPurgeShaderCache": "ล้าง เชเดอร์แคช",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "ลบ เชเดอร์แคช ของแอปพลิเคชัน",
"GameListContextMenuCacheManagementOpenPptcDirectory": "เปิดไดเรกทอรี่ PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "เปิดไดเร็กทอรีที่มี PPTC แคช ของแอปพลิเคชัน",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "เปิดไดเรกทอรี่ เชเดอร์แคช",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "เปิดไดเรกทอรี่ที่มี แคชเชเดอร์ ของแอปพลิเคชัน",
"GameListContextMenuExtractData": "แยกข้อมูล",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "แยกส่วน ExeFS ออกจากการกำหนดค่าปัจจุบันของแอปพลิเคชัน (รวมถึงการอัปเดต)",
"GameListContextMenuExtractDataRomFS": "RomFS",
@@ -78,29 +73,28 @@
"GameListContextMenuCreateShortcut": "สร้างทางลัดของแอปพลิเคชัน",
"GameListContextMenuCreateShortcutToolTip": "สร้างทางลัดบนเดสก์ท็อปที่เรียกใช้แอปพลิเคชันที่เลือก",
"GameListContextMenuCreateShortcutToolTipMacOS": "สร้างทางลัดในโฟลเดอร์ Applications ของ macOS ที่เรียกใช้ Application ที่เลือก",
"GameListContextMenuOpenModsDirectory": "เปิดไดเรกทอรี่ Mods",
"GameListContextMenuOpenModsDirectoryToolTip": "เปิดไดเร็กทอรี Mods ของแอปพลิเคชัน",
"GameListContextMenuOpenSdModsDirectory": "เปิดไดเร็กทอรี Mods Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "เปิดไดเร็กทอรี Atmosphere ของการ์ด SD สำรองซึ่งมี Mods ของแอปพลิเคชัน มีประโยชน์สำหรับ Mods ที่บรรจุมากับฮาร์ดแวร์จริง",
"GameListContextMenuOpenModsDirectory": "เปิดไดเรกทอรี่ Mods",
"GameListContextMenuOpenModsDirectoryToolTip": "เปิดไดเร็กทอรีซึ่งมี Mods ของแอปพลิเคชัน",
"GameListContextMenuOpenSdModsDirectory": "เปิดไดเร็กทอรี Mods Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "เปิดไดเร็กทอรี Atmosphere ของการ์ด SD สำรองซึ่งมี Mods ของแอปพลิเคชัน มีประโยชน์สำหรับ mods ที่บรรจุมากับฮาร์ดแวร์จริง",
"StatusBarGamesLoaded": "เกมส์โหลดแล้ว {0}/{1}",
"StatusBarSystemVersion": "เวอร์ชั่นของระบบ: {0}",
"LinuxVmMaxMapCountDialogTitle": "ตรวจพบขีดจำกัดต่ำสุด สำหรับการแมปหน่วยความจำ",
"LinuxVmMaxMapCountDialogTitle": "ตรวจพบขีดจำกัดต่ำสุดสำหรับการแมปหน่วยความจำ",
"LinuxVmMaxMapCountDialogTextPrimary": "คุณต้องการที่จะเพิ่มค่า vm.max_map_count ไปยัง {0}",
"LinuxVmMaxMapCountDialogTextSecondary": "บางเกมอาจพยายามสร้างการแมปหน่วยความจำมากกว่าที่ได้รับอนุญาตในปัจจุบัน รียูจินซ์ จะปิดตัวลงเมื่อเกินขีดจำกัดนี้",
"LinuxVmMaxMapCountDialogButtonUntilRestart": "ใช่, จนกว่าจะรีสตาร์ทครั้งถัดไป",
"LinuxVmMaxMapCountDialogButtonPersistent": "ใช่, อย่างถาวร",
"LinuxVmMaxMapCountWarningTextPrimary": "จำนวนสูงสุดของการแม็ปหน่วยความจำ ต่ำกว่าที่แนะนำ",
"LinuxVmMaxMapCountWarningTextSecondary": "ค่าปัจจุบันของ vm.max_map_count ({0}) มีค่าต่ำกว่า {1} บางเกมอาจพยายามสร้างการแมปหน่วยความจำมากกว่าที่ได้รับอนุญาตในปัจจุบัน รียูจินซ์ จะปิดตัวลงเมื่อเกินขีดจำกัดนี้\n\nคุณอาจต้องการเพิ่มขีดจำกัดด้วยตนเองหรือติดตั้ง pkexec ซึ่งอนุญาตให้ ริวจินซ์ เพื่อช่วยเหลือคุณได้",
"Settings": "ตั้งค่า",
"Settings": "การตั้งค่า",
"SettingsTabGeneral": "หน้าจอผู้ใช้",
"SettingsTabGeneralGeneral": "ทั่วไป",
"SettingsTabGeneralEnableDiscordRichPresence": "เปิดใช้งาน Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "ตรวจหาการอัปเดตเมื่อเปิดโปรแกรม",
"SettingsTabGeneralShowConfirmExitDialog": "แสดง \"ยืนยันการออก\" กล่องข้อความโต้ตอบ",
"SettingsTabGeneralRememberWindowState": "จดจำขนาด / ตำแหน่งของหน้าต่าง",
"SettingsTabGeneralHideCursor": "ซ่อน เคอร์เซอร์:",
"SettingsTabGeneralHideCursorNever": "ไม่มี",
"SettingsTabGeneralHideCursorOnIdle": "เมื่อไม่ได้ใช้",
"SettingsTabGeneralHideCursorOnIdle": "ซ่อนอัตโนมัติ",
"SettingsTabGeneralHideCursorAlways": "ตลอดเวลา",
"SettingsTabGeneralGameDirectories": "ไดเรกทอรี่ของเกม",
"SettingsTabGeneralAdd": "เพิ่ม",
@@ -133,24 +127,24 @@
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "สเปน (ลาตินอเมริกา)",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "จีน (ตัวย่อ)",
"SettingsTabSystemSystemLanguageTraditionalChinese": "จีน (ดั้งเดิม)",
"SettingsTabSystemSystemTimeZone": "เขตเวลาของระบบ:",
"SettingsTabSystemSystemTimeZone": "โซนเวลาของระบบ:",
"SettingsTabSystemSystemTime": "เวลาของระบบ:",
"SettingsTabSystemEnableVsync": "วีซิงค์ ",
"SettingsTabSystemEnablePptc": "PPTC (แคชโปรไฟล์การแปลแบบถาวร)",
"SettingsTabSystemEnableFsIntegrityChecks": "ตรวจสอบความถูกต้องของ FS",
"SettingsTabSystemAudioBackend": "ระบบเสียงเบื้องหลัง:",
"SettingsTabSystemAudioBackendDummy": "Dummy",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (แคชการแปลแบบถาวรที่มีโปรไฟล์)",
"SettingsTabSystemEnableFsIntegrityChecks": "การตรวจสอบความถูกต้องของ FS",
"SettingsTabSystemAudioBackend": "แบ็กเอนด์เสียง:",
"SettingsTabSystemAudioBackendDummy": "ดัมมี่",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "แฮ็ก",
"SettingsTabSystemHacksNote": "อาจทำให้เกิดข้อผิดพลาดได้",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "ใช้รูปแบบหน่วยความจำสำรอง (โหมดนักพัฒนา)",
"SettingsTabSystemIgnoreMissingServices": "ไม่สนใจบริการที่ขาดหายไป",
"SettingsTabGraphics": "กราฟิก",
"SettingsTabGraphicsAPI": "กราฟิก API",
"SettingsTabGraphicsEnableShaderCache": "เปิดใช้งาน แคชพื้นผิวและแสงเงา",
"SettingsTabGraphicsAnisotropicFiltering": "ตัวกรองแบบ Anisotropic:",
"SettingsTabGraphicsAPI": "เอพีไอของกราฟิก",
"SettingsTabGraphicsEnableShaderCache": "เปิดใช้งาน เชเดอร์ แคช",
"SettingsTabGraphicsAnisotropicFiltering": "ตัวกรองแบบ แอนไอโซทรอปิก:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "อัตโนมัติ",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
@@ -170,26 +164,26 @@
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "ยืดภาพเพื่อให้พอดีกับหน้าต่าง",
"SettingsTabGraphicsDeveloperOptions": "ตัวเลือกนักพัฒนา",
"SettingsTabGraphicsShaderDumpPath": "ที่เก็บ ดัมพ์ไฟล์ พื้นผิวและแสงเงา:",
"SettingsTabLogging": "ประวัติ",
"SettingsTabLoggingLogging": "ประวัติ",
"SettingsTabLoggingEnableLoggingToFile": "เปิดใช้งาน ประวัติ ไปยังไฟล์",
"SettingsTabLoggingEnableStubLogs": "เปิดใช้งาน ประวัติ",
"SettingsTabLoggingEnableInfoLogs": "เปิดใช้งาน ประวัติการใช้งาน",
"SettingsTabLoggingEnableWarningLogs": "เปิดใช้งาน ประวัติคำเตือน",
"SettingsTabLoggingEnableErrorLogs": "เปิดใช้งาน ประวัติข้อผิดพลาด",
"SettingsTabLoggingEnableTraceLogs": "เปิดใช้งาน ประวัติการติดตาม",
"SettingsTabGraphicsShaderDumpPath": "ที่เก็บไฟล์ดัมพ์ของ เชเดอร์กราฟิก:",
"SettingsTabLogging": "การบันทึก",
"SettingsTabLoggingLogging": "การบันทึก",
"SettingsTabLoggingEnableLoggingToFile": "เปิดใช้งาน การบันทึกไปยังไฟล์",
"SettingsTabLoggingEnableStubLogs": "เปิดใช้งาน บันทึกของต้นขั้ว",
"SettingsTabLoggingEnableInfoLogs": "เปิดใช้งาน บันทึกของข้อมูล",
"SettingsTabLoggingEnableWarningLogs": "เปิดใช้งาน บันทึกคำเตือน",
"SettingsTabLoggingEnableErrorLogs": "เปิดใช้งาน บันทึกข้อผิดพลาด",
"SettingsTabLoggingEnableTraceLogs": "เปิดใช้งาน บันทึกการติดตาม",
"SettingsTabLoggingEnableGuestLogs": "เปิดใช้งาน บันทึกของผู้เยี่ยมชม",
"SettingsTabLoggingEnableFsAccessLogs": "เปิดใช้งาน ประวัติการเข้าถึง Fs",
"SettingsTabLoggingFsGlobalAccessLogMode": "โหมด ประวัติการเข้าถึงส่วนกลาง:",
"SettingsTabLoggingEnableFsAccessLogs": "เปิดใช้งาน บันทึกการเข้าถึง Fs",
"SettingsTabLoggingFsGlobalAccessLogMode": "โหมดบันทึกการเข้าถึงส่วนกลาง:",
"SettingsTabLoggingDeveloperOptions": "ตัวเลือกนักพัฒนา",
"SettingsTabLoggingDeveloperOptionsNote": "คำเตือน: จะทำให้ประสิทธิภาพลดลง",
"SettingsTabLoggingGraphicsBackendLogLevel": "ระดับการบันทึกประวัติ กราฟิกเบื้องหลัง:",
"SettingsTabLoggingGraphicsBackendLogLevel": "ระดับการบันทึก แบ็กเอนด์กราฟิก:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "ไม่มี",
"SettingsTabLoggingGraphicsBackendLogLevelError": "ผิดพลาด",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "ช้าลง",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "ชะลอตัว",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "ทั้งหมด",
"SettingsTabLoggingEnableDebugLogs": "เปิดใช้งาน ประวัติแก้ไขข้อบกพร่อง",
"SettingsTabLoggingEnableDebugLogs": "เปิดใช้งานบันทึกการแก้ไขข้อบกพร่อง",
"SettingsTabInput": "ป้อนข้อมูล",
"SettingsTabInputEnableDockedMode": "ด็อกโหมด",
"SettingsTabInputDirectKeyboardAccess": "เข้าถึงคีย์บอร์ดโดยตรง",
@@ -267,112 +261,11 @@
"ControllerSettingsMotionControllerSlot": "ช่องเสียบ คอนโทรลเลอร์:",
"ControllerSettingsMotionMirrorInput": "นำเข้าการสะท้อน การควบคุม",
"ControllerSettingsMotionRightJoyConSlot": "ช่องเสียบ จอยคอน ด้านขวา:",
"ControllerSettingsMotionServerHost": "เจ้าของเซิร์ฟเวอร์:",
"ControllerSettingsMotionServerHost": "เซิร์ฟเวอร์โฮสต์:",
"ControllerSettingsMotionGyroSensitivity": "ความไวของไจโร:",
"ControllerSettingsMotionGyroDeadzone": "ส่วนไม่ทำงานของไจโร:",
"ControllerSettingsMotionGyroDeadzone": "โซนที่ไม่ทำงานของไจโร:",
"ControllerSettingsSave": "บันทึก",
"ControllerSettingsClose": "ปิด",
"KeyUnknown": "ไม่รู้จัก",
"KeyShiftLeft": "Shift Left",
"KeyShiftRight": "Shift Left",
"KeyControlLeft": "Ctrl Left",
"KeyMacControlLeft": "⌃ ซ้าย",
"KeyControlRight": "Ctrl Right",
"KeyMacControlRight": "⌃ ขวา",
"KeyAltLeft": "Alt Left",
"KeyMacAltLeft": "⌥ ซ้าย",
"KeyAltRight": "Alt Right",
"KeyMacAltRight": "⌥ ขวา",
"KeyWinLeft": "⊞ ซ้าย",
"KeyMacWinLeft": "⌘ ซ้าย",
"KeyWinRight": "⊞ ขวา",
"KeyMacWinRight": "⌘ ขวา",
"KeyMenu": "เมนู",
"KeyUp": "ขึ้น",
"KeyDown": "ลง",
"KeyLeft": "ซ้าย",
"KeyRight": "ขวา",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "ล้าง",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "เพิ่มปุ่มกด",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": "`",
"KeyQuote": "`",
"KeyComma": "`",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "ยังไม่ผูกติด",
"GamepadLeftStick": "L Stick Button",
"GamepadRightStick": "R Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Trigger ซ้าย",
"GamepadRightTrigger": "Trigger ขวา",
"GamepadDpadUp": "ขึ้น",
"GamepadDpadDown": "ลง",
"GamepadDpadLeft": "ซ้าย",
"GamepadDpadRight": "ขวา",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "คู่มือ",
"GamepadMisc1": "อื่นๆ",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "ทัชแพด",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "สติ๊กซ้าย",
"StickRight": "สติ๊กขวา",
"UserProfilesSelectedUserProfile": "โปรไฟล์ผู้ใช้งานที่เลือก:",
"UserProfilesSaveProfileName": "บันทึกชื่อโปรไฟล์",
"UserProfilesChangeProfileImage": "เปลี่ยนรูปโปรไฟล์",
@@ -380,32 +273,31 @@
"UserProfilesAddNewProfile": "สร้างโปรไฟล์ใหม่",
"UserProfilesDelete": "ลบ",
"UserProfilesClose": "ปิด",
"ProfileNameSelectionWatermark": "เลือก ชื่อเล่น",
"ProfileImageSelectionTitle": "เลือก รูปโปรไฟล์ ของคุณ",
"ProfileImageSelectionHeader": "เลือก รูปโปรไฟล์",
"ProfileImageSelectionNote": "คุณสามารถนำเข้ารูปโปรไฟล์ที่กำหนดเอง หรือ เลือกอวาต้าจากเฟิร์มแวร์ระบบได้",
"ProfileImageSelectionImportImage": "นำเข้า ไฟล์รูปภาพ",
"ProfileImageSelectionSelectAvatar": "เลือก รูปอวาต้า เฟิร์มแวร์",
"ProfileNameSelectionWatermark": "เลือกชื่อเล่น",
"ProfileImageSelectionTitle": "เลือกรูปโปรไฟล์ของคุณ",
"ProfileImageSelectionHeader": "เลือกรูปโปรไฟล์",
"ProfileImageSelectionNote": "คุณสามารถนำเข้ารูปโปรไฟล์ที่กำหนดเอง หรือเลือกอวาต้าจากเฟิร์มแวร์ระบบได้",
"ProfileImageSelectionImportImage": "นำเข้าไฟล์รูปภาพ",
"ProfileImageSelectionSelectAvatar": "เลือกรูปอวาต้าเฟิร์มแวร์",
"InputDialogTitle": "กล่องโต้ตอบการป้อนข้อมูล",
"InputDialogOk": "ตกลง",
"InputDialogCancel": "ยกเลิก",
"InputDialogAddNewProfileTitle": "เลือก ชื่อโปรไฟล์",
"InputDialogAddNewProfileTitle": "เลือกชื่อโปรไฟล์",
"InputDialogAddNewProfileHeader": "กรุณาใส่ชื่อโปรไฟล์",
"InputDialogAddNewProfileSubtext": "(ความยาวสูงสุด: {0})",
"AvatarChoose": "เลือก รูปอวาต้า ของคุณ",
"AvatarChoose": "เลือกรูปอวาต้าของคุณ",
"AvatarSetBackgroundColor": "ตั้งค่าสีพื้นหลัง",
"AvatarClose": "ปิด",
"ControllerSettingsLoadProfileToolTip": "โหลด โปรไฟล์",
"ControllerSettingsAddProfileToolTip": "เพิ่ม โปรไฟล์",
"ControllerSettingsRemoveProfileToolTip": "ลบ โปรไฟล์",
"ControllerSettingsSaveProfileToolTip": "บันทึก โปรไฟล์",
"ControllerSettingsLoadProfileToolTip": "โหลดโปรไฟล์",
"ControllerSettingsAddProfileToolTip": "เพิ่มโปรไฟล์",
"ControllerSettingsRemoveProfileToolTip": "ลบโปรไฟล์",
"ControllerSettingsSaveProfileToolTip": "บันทึกโปรไฟล์",
"MenuBarFileToolsTakeScreenshot": "ถ่ายภาพหน้าจอ",
"MenuBarFileToolsHideUi": "ซ่อน UI",
"GameListContextMenuRunApplication": "เรียกใช้แอปพลิเคชัน",
"GameListContextMenuToggleFavorite": "สลับรายการโปรด",
"GameListContextMenuToggleFavoriteToolTip": "สลับสถานะเกมที่ชื่นชอบ",
"SettingsTabGeneralTheme": "ธีม:",
"SettingsTabGeneralThemeAuto": "อัตโนมัติ",
"SettingsTabGeneralThemeDark": "มืด",
"SettingsTabGeneralThemeLight": "สว่าง",
"ControllerSettingsConfigureGeneral": "กำหนดค่า",
@@ -451,11 +343,11 @@
"DialogFirmwareInstallEmbeddedMessage": "คุณต้องการติดตั้งเฟิร์มแวร์ที่ฝังอยู่ในเกมนี้หรือไม่? (เฟิร์มแวร์ {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "ไม่พบเฟิร์มแวร์ที่ติดตั้งไว้ แต่ รียูจินซ์ สามารถติดตั้งเฟิร์มแวร์ได้ {0} จากเกมที่ให้มา\nตอนนี้โปรแกรมจำลองจะเริ่มทำงาน",
"DialogFirmwareNoFirmwareInstalledMessage": "ไม่มีการติดตั้งเฟิร์มแวร์",
"DialogFirmwareInstalledMessage": "เฟิร์มแวร์ติดตั้งแล้ว {0}",
"DialogInstallFileTypesSuccessMessage": "ติดตั้งตามประเภทของไฟล์สำเร็จแล้ว!",
"DialogInstallFileTypesErrorMessage": "ติดตั้งตามประเภทของไฟล์ไม่สำเร็จ",
"DialogUninstallFileTypesSuccessMessage": "ถอนการติดตั้งตามประเภทของไฟล์สำเร็จแล้ว!",
"DialogUninstallFileTypesErrorMessage": "ไม่สามารถถอนการติดตั้งตามประเภทของไฟล์ได้",
"DialogFirmwareInstalledMessage": "เฟิร์มแวร์ทำการติดตั้งแล้ว {0}",
"DialogInstallFileTypesSuccessMessage": "ติดตั้งประเภทไฟล์สำเร็จแล้ว!",
"DialogInstallFileTypesErrorMessage": "ติดตั้งประเภทไฟล์ไม่สำเร็จ",
"DialogUninstallFileTypesSuccessMessage": "ถอนการติดตั้งประเภทไฟล์สำเร็จแล้ว!",
"DialogUninstallFileTypesErrorMessage": "ไม่สามารถถอนการติดตั้งประเภทไฟล์ได้",
"DialogOpenSettingsWindowLabel": "เปิดหน้าต่างการตั้งค่า",
"DialogControllerAppletTitle": "แอพเพล็ตคอนโทรลเลอร์",
"DialogMessageDialogErrorExceptionMessage": "เกิดข้อผิดพลาดในการแสดงกล่องโต้ตอบข้อความ: {0}",
@@ -477,7 +369,7 @@
"DialogShaderDeletionMessage": "คุณกำลังจะลบ เชเดอร์แคช:\n\n{0}\n\nคุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อหรือไม่?",
"DialogShaderDeletionErrorMessage": "เกิดข้อผิดพลาดในการล้าง เชเดอร์แคช {0}: {1}",
"DialogRyujinxErrorMessage": "รียูจินซ์ พบข้อผิดพลาด",
"DialogInvalidTitleIdErrorMessage": "ข้อผิดพลาดของ UI: เกมที่เลือกไม่มีชื่อ ID ที่ถูกต้อง",
"DialogInvalidTitleIdErrorMessage": "ข้อผิดพลาดของ ยูไอ: เกมที่เลือกไม่มีชื่อ ID ที่ถูกต้อง",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "ไม่พบเฟิร์มแวร์ของระบบที่ถูกต้อง {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "ติดตั้งเฟิร์มแวร์ {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "นี่คื่อเวอร์ชั่นของระบบ {0} ที่ได้รับการติดตั้งเมื่อเร็วๆ นี้",
@@ -509,7 +401,7 @@
"DialogModManagerDeletionWarningMessage": "คุณกำลังจะลบ ม็อด: {0}\n\nคุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อ?",
"DialogModManagerDeletionAllWarningMessage": "คุณกำลังจะลบม็อดทั้งหมดสำหรับชื่อนี้\n\nคุณแน่ใจหรือไม่ว่าต้องการดำเนินการต่อ?",
"SettingsTabGraphicsFeaturesOptions": "คุณสมบัติ",
"SettingsTabGraphicsBackendMultithreading": "มัลติเธรด กราฟิกเบื้องหลัง:",
"SettingsTabGraphicsBackendMultithreading": "มัลติเธรด แบ็กเอนด์กราฟิก:",
"CommonAuto": "อัตโนมัติ",
"CommonOff": "ปิดการใช้งาน",
"CommonOn": "เปิดใช้งาน",
@@ -529,7 +421,7 @@
"AboutRyujinxAboutContent": "รียูจินซ์ เป็นอีมูเลเตอร์สำหรับ Nintendo Switch™\nโปรดสนับสนุนเราบน เพทรีออน\nรับข่าวสารล่าสุดทั้งหมดบน ทวิตเตอร์ หรือ ดิสคอร์ด ของเรา\nนักพัฒนาที่สนใจจะมีส่วนร่วมสามารถดูข้อมูลเพิ่มเติมได้ที่ กิตฮับ หรือ ดิสคอร์ด ของเรา",
"AboutRyujinxMaintainersTitle": "ได้รับการดูแลรักษาโดย:",
"AboutRyujinxMaintainersContentTooltipMessage": "คลิกเพื่อเปิดหน้าผู้ร่วมให้ข้อมูลในเบราว์เซอร์เริ่มต้นของคุณ",
"AboutRyujinxSupprtersTitle": "ลายนามผู้สนับสนุนบน เพทรีออน:",
"AboutRyujinxSupprtersTitle": "สนับสนุนบน เพทรีออน โดย:",
"AmiiboSeriesLabel": "อะมิโบซีรีส์",
"AmiiboCharacterLabel": "ตัวละคร",
"AmiiboScanButtonLabel": "สแกนเลย",
@@ -559,7 +451,7 @@
"CustomThemeCheckTooltip": "ใช้ธีม Avalonia แบบกำหนดเองสำหรับ GUI เพื่อเปลี่ยนรูปลักษณ์ของเมนูโปรแกรมจำลอง",
"CustomThemePathTooltip": "ไปยังที่เก็บไฟล์ธีม GUI แบบกำหนดเอง",
"CustomThemeBrowseTooltip": "เรียกดูธีม GUI ที่กำหนดเอง",
"DockModeToggleTooltip": "ด็อกโหมด ทำให้ระบบจำลองการทำงานเสมือน Nintendo ที่กำลังเชื่อมต่ออยู่ด็อก สิ่งนี้จะปรับปรุงความเสถียรภาพของกราฟิกในเกมส่วนใหญ่ ในทางกลับกัน การปิดใช้จะทำให้ระบบจำลองทำงานเหมือนกับ Nintendo Switch แบบพกพา ส่งผลให้คุณภาพกราฟิกลดลง\n\nกำหนดค่าส่วนควบคุมของผู้เล่น 1 หากวางแผนที่จะใช้ด็อกโหมด กำหนดค่าการควบคุมแบบ แฮนด์เฮลด์ หากวางแผนที่จะใช้โหมดแฮนด์เฮลด์\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
"DockModeToggleTooltip": "ด็อกโหมดทำให้ระบบจำลองการทำงานเสมือน Nintendo ที่กำลังเชื่อมต่ออยู่ด็อก สิ่งนี้จะปรับปรุงความเสถียรภาพของกราฟิกในเกมส่วนใหญ่ ในทางกลับกัน การปิดใช้จะทำให้ระบบจำลองทำงานเหมือนกับ Nintendo Switch แบบพกพา ส่งผลให้คุณภาพกราฟิกลดลง\n\nกำหนดค่าส่วนควบคุมของผู้เล่น 1 หากวางแผนที่จะใช้ด็อกโหมด กำหนดค่าการควบคุมแบบ แฮนด์เฮลด์ หากวางแผนที่จะใช้โหมดแฮนด์เฮลด์\n\nเปิดทิ้งไว้หากคุณไม่แน่ใจ",
"DirectKeyboardTooltip": "รองรับการเข้าถึงแป้นพิมพ์โดยตรง (HID) ให้เกมเข้าถึงคีย์บอร์ดของคุณเป็นอุปกรณ์ป้อนข้อความ\n\nใช้งานได้กับเกมที่รองรับการใช้งานคีย์บอร์ดบนฮาร์ดแวร์ของ Switch เท่านั้น\n\nหากคุณไม่แน่ใจปล่อยให้ปิดอย่างนั้น",
"DirectMouseTooltip": "รองรับการเข้าถึงเมาส์โดยตรง (HID) ให้เกมเข้าถึงเมาส์ของคุณเป็นอุปกรณ์ชี้ตำแหน่ง\n\nใช้งานได้เฉพาะกับเกมที่รองรับการควบคุมเมาส์บนฮาร์ดแวร์ของ Switch เท่านั้น ซึ่งมีอยู่ไม่มากนัก\n\nเมื่อเปิดใช้งาน ฟังก์ชั่นหน้าจอสัมผัสอาจไม่ทำงาน\n\nหากคุณไม่แน่ใจปล่อยให้ปิดอย่างนั้น",
"RegionTooltip": "เปลี่ยนภูมิภาคของระบบ",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "แมปหน่วยความจำในพื้นที่ที่อยู่โฮสต์โดยตรง การคอมไพล์และดำเนินการ JIT เร็วขึ้นมาก",
"MemoryManagerUnsafeTooltip": "แมปหน่วยความจำโดยตรง แต่อย่าปิดบังที่อยู่ภายในพื้นที่ที่อยู่ของผู้เยี่ยมชมก่อนที่จะเข้าถึง เร็วกว่า แต่ต้องแลกกับความปลอดภัย แอปพลิเคชั่นผู้เยี่ยมชมสามารถเข้าถึงหน่วยความจำได้จากทุกที่ใน รียูจินซ์ ดังนั้นให้รันเฉพาะโปรแกรมที่คุณเชื่อถือในโหมดนี้",
"UseHypervisorTooltip": "ใช้ Hypervisor แทน JIT ปรับปรุงประสิทธิภาพอย่างมากเมื่อพร้อมใช้งาน แต่อาจไม่เสถียรในสถานะปัจจุบัน",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "ใช้เค้าโครง MemoryMode ทางเลือกเพื่อเลียนแบบโมเดลการพัฒนาสวิตช์\n\nสิ่งนี้มีประโยชน์สำหรับแพ็กพื้นผิวที่มีความละเอียดสูงกว่าหรือม็อดที่มีความละเอียด 4k เท่านั้น ไม่ปรับปรุงประสิทธิภาพ\n\nปล่อยให้ปิดหากคุณไม่แน่ใจ",
"IgnoreMissingServicesTooltip": "ละเว้นบริการ Horizon OS ที่ยังไม่ได้ใช้งาน วิธีนี้อาจช่วยในการหลีกเลี่ยงข้อผิดพลาดเมื่อบู๊ตเกมบางเกม\n\nปล่อยให้ปิดหากคุณไม่แน่ใจ",
"GraphicsBackendThreadingTooltip": "ดำเนินการคำสั่งแบ็กเอนด์กราฟิกบนเธรดที่สอง\n\nเร่งความเร็วการคอมไพล์เชเดอร์ ลดการกระตุก และปรับปรุงประสิทธิภาพการทำงานของไดรเวอร์ GPU โดยไม่ต้องรองรับมัลติเธรดในตัว ประสิทธิภาพที่ดีขึ้นเล็กน้อยสำหรับไดรเวอร์ที่มีมัลติเธรด\n\nตั้งเป็น อัตโนมัติ หากคุณไม่แน่ใจ",
"GalThreadingTooltip": "ดำเนินการคำสั่งแบ็กเอนด์กราฟิกบนเธรดที่สอง\n\nเร่งความเร็วการคอมไพล์เชเดอร์ ลดการกระตุก และปรับปรุงประสิทธิภาพการทำงานของไดรเวอร์ GPU โดยไม่ต้องรองรับมัลติเธรดในตัว ประสิทธิภาพที่ดีขึ้นเล็กน้อยสำหรับไดรเวอร์ที่มีมัลติเธรด\n\nตั้งเป็น อัตโนมัติ หากคุณไม่แน่ใจ",
@@ -584,27 +476,27 @@
"ResolutionScaleEntryTooltip": "สเกลความละเอียดจุดทศนิยม เช่น 1.5 ไม่ใช่จำนวนเต็มของสเกล มีแนวโน้มที่จะก่อให้เกิดปัญหาหรือความผิดพลาดได้",
"AnisotropyTooltip": "ระดับของการกรองแบบ Anisotropic ตั้งค่าเป็นอัตโนมัติเพื่อใช้ค่าที่เกมร้องขอ",
"AspectRatioTooltip": "อัตราส่วนภาพที่ใช้กับหน้าต่างตัวแสดงภาพ\n\nเปลี่ยนสิ่งนี้หากคุณใช้ตัวดัดแปลงอัตราส่วนกว้างยาวสำหรับเกมของคุณ ไม่เช่นนั้นกราฟิกจะถูกยืดออก\n\nทิ้งไว้ที่ 16:9 หากไม่แน่ใจ",
"ShaderDumpPathTooltip": "ที่เก็บ ดัมพ์ไฟล์ พื้นผิวและแสงเงา",
"FileLogTooltip": "บันทึก ประวัติคอนโซลลงในไฟล์บันทึกบนดิสก์ จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"StubLogTooltip": "พิมพ์ข้อความประวัติในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"ShaderDumpPathTooltip": "ที่เก็บ ดัมพ์ไฟล์ของ เชเดอร์กราฟิก",
"FileLogTooltip": "บันทึกการบันทึกคอนโซลลงในไฟล์บันทึกบนดิสก์ จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"StubLogTooltip": "พิมพ์ข้อความบันทึกต้นขั้วในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"InfoLogTooltip": "พิมพ์ข้อความบันทึกข้อมูลในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"WarnLogTooltip": "พิมพ์ข้อความประวัติแจ้งตือนในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"WarnLogTooltip": "พิมพ์ข้อความบันทึกแจ้งตือนในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"ErrorLogTooltip": "พิมพ์ข้อความบันทึกข้อผิดพลาดในคอนโซล จะไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"TraceLogTooltip": "พิมพ์ข้อความประวัติการติดตามในคอนโซล ไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"GuestLogTooltip": "พิมพ์ข้อความประวัติของผู้เยี่ยมชมในคอนโซล ไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"TraceLogTooltip": "พิมพ์ข้อความบันทึกการติดตามในคอนโซล ไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"GuestLogTooltip": "พิมพ์ข้อความบันทึกของผู้เยี่ยมชมในคอนโซล ไม่ส่งผลกระทบต่อประสิทธิภาพการทำงาน",
"FileAccessLogTooltip": "พิมพ์ข้อความบันทึกการเข้าถึงไฟล์ในคอนโซล",
"FSAccessLogModeTooltip": "เปิดใช้งาน เอาต์พุตประวัติการเข้าถึง FS ไปยังคอนโซล โหมดที่เป็นไปได้คือ 0-3",
"FSAccessLogModeTooltip": "เปิดใช้งานเอาต์พุตบันทึกการเข้าถึง FS ไปยังคอนโซล โหมดที่เป็นไปได้คือ 0-3",
"DeveloperOptionTooltip": "โปรดใช้ด้วยความระมัดระวัง",
"OpenGlLogLevel": "จำเป็นต้องเปิดใช้งานระดับบันทึกที่เหมาะสม",
"DebugLogTooltip": "พิมพ์ข้อความประวัติการแก้ไขข้อบกพร่องในคอนโซล\n\nใช้สิ่งนี้เฉพาะเมื่อได้รับคำแนะนำจากเจ้าหน้าที่โดยเฉพาะเท่านั้น เนื่องจากจะทำให้บันทึกอ่านยากและทำให้ประสิทธิภาพของโปรแกรมจำลองแย่ลง",
"DebugLogTooltip": "พิมพ์ข้อความบันทึกการแก้ไขข้อบกพร่องในคอนโซล\n\nใช้สิ่งนี้เฉพาะเมื่อได้รับคำแนะนำจากเจ้าหน้าที่โดยเฉพาะเท่านั้น เนื่องจากจะทำให้บันทึกอ่านยากและทำให้ประสิทธิภาพของโปรแกรมจำลองแย่ลง",
"LoadApplicationFileTooltip": "เปิด File Explorer เพื่อเลือกไฟล์ที่เข้ากันได้กับ Switch ที่จะโหลด",
"LoadApplicationFolderTooltip": "เปิดตัวสำรวจไฟล์เพื่อเลือกไฟล์ที่เข้ากันได้กับ Switch ที่จะโหลด",
"OpenRyujinxFolderTooltip": "เปิดโฟลเดอร์ระบบไฟล์ Ryujinx",
"OpenRyujinxLogsTooltip": "เปิดโฟลเดอร์ ที่เก็บไฟล์ประวัติ",
"OpenRyujinxFolderTooltip": "เปิดโฟลเดอร์ระบบไฟล์ รียูจินซ์",
"OpenRyujinxLogsTooltip": "เปิดโฟลเดอร์ที่มีการเขียนบันทึก",
"ExitTooltip": "ออกจากโปรแกรม รียูจินซ์",
"OpenSettingsTooltip": "เปิดหน้าต่างการตั้งค่า",
"OpenProfileManagerTooltip": "เปิดหน้าต่างตัวจัดการโปรไฟล์ผู้ใช้",
"StopEmulationTooltip": "หยุดการจำลองของเกมที่เปิดอยู่ในปัจจุบันและกลับไปยังการเลือกเกม",
"StopEmulationTooltip": "หยุดการจำลองเกมปัจจุบันและกลับไปยังการเลือกเกม",
"CheckUpdatesTooltip": "ตรวจสอบการอัปเดตของ รียูจินซ์",
"OpenAboutTooltip": "เปิดหน้าต่าง เกี่ยวกับ",
"GridSize": "ขนาดตาราง",
@@ -627,7 +519,7 @@
"SettingsTabNetwork": "เครือข่าย",
"SettingsTabNetworkConnection": "การเชื่อมต่อเครือข่าย",
"SettingsTabCpuCache": "ซีพียู แคช",
"SettingsTabCpuMemory": "โหมดซีพียู",
"SettingsTabCpuMemory": "ซีพียูเมมโมรี่ แคช",
"DialogUpdaterFlatpakNotSupportedMessage": "โปรดอัปเดต รียูจินซ์ ผ่านช่องทาง FlatHub",
"UpdaterDisabledWarningTitle": "ปิดใช้งานการอัปเดตแล้ว!",
"ControllerSettingsRotate90": "หมุน 90 องศา ตามเข็มนาฬิกา",
@@ -635,23 +527,21 @@
"IconSizeTooltip": "เปลี่ยนขนาดของไอคอนเกม",
"MenuBarOptionsShowConsole": "แสดง คอนโซล",
"ShaderCachePurgeError": "เกิดข้อผิดพลาดในการล้างแคชเชเดอร์ {0}: {1}",
"UserErrorNoKeys": "ไม่พบ คีย์",
"UserErrorNoFirmware": "ไม่พบ เฟิร์มแวร์",
"UserErrorFirmwareParsingFailed": "เกิดข้อผิดพลาดในการวิเคราะห์เฟิร์มแวร์",
"UserErrorApplicationNotFound": "ไม่พบ แอปพลิเคชัน",
"UserErrorNoKeys": "ไม่พบคีย์",
"UserErrorNoFirmware": "ไม่พบเฟิร์มแวร์",
"UserErrorFirmwareParsingFailed": "เกิดข้อผิดพลาดในการแยกวิเคราะห์เฟิร์มแวร์",
"UserErrorApplicationNotFound": "ไม่พบแอปพลิเคชัน",
"UserErrorUnknown": "ข้อผิดพลาดที่ไม่รู้จัก",
"UserErrorUndefined": "ข้อผิดพลาดที่ไม่ได้ระบุ",
"UserErrorNoKeysDescription": "รียูจินซ์ ไม่พบไฟล์ 'prod.keys' ในเครื่องของคุณ",
"UserErrorNoFirmwareDescription": "รียูจินซ์ ไม่พบ เฟิร์มแวร์ที่ติดตั้งไว้ในเครื่องของคุณ",
"UserErrorFirmwareParsingFailedDescription": "รียูจินซ์ ไม่สามารถวิเคราะห์เฟิร์มแวร์ที่ให้มาได้ ซึ่งมักมีสาเหตุมาจากคีย์ที่ล้าสมัย",
"UserErrorNoKeysDescription": "รียูจินซ์ ไม่พบไฟล์ 'prod.keys' ของคุณ",
"UserErrorNoFirmwareDescription": "รียูจินซ์ ไม่พบเฟิร์มแวร์ที่ติดตั้งไว้",
"UserErrorFirmwareParsingFailedDescription": "รียูจินซ์ ไม่สามารถแยกวิเคราะห์เฟิร์มแวร์ที่ให้มาได้ ซึ่งมักมีสาเหตุมาจากคีย์ที่ล้าสมัย",
"UserErrorApplicationNotFoundDescription": "รียูจินซ์ ไม่พบแอปพลิเคชันที่ถูกต้องในที่เก็บไฟล์ที่กำหนด",
"UserErrorUnknownDescription": "เกิดข้อผิดพลาดที่ไม่รู้จัก!",
"UserErrorUnknownDescription": "เกิดข้อผิดพลาดที่ไม่รู้จักเกิดขึ้น!",
"UserErrorUndefinedDescription": "เกิดข้อผิดพลาดที่ไม่สามารถระบุได้! สิ่งนี้ไม่ควรเกิดขึ้น โปรดติดต่อผู้พัฒนา!",
"OpenSetupGuideMessage": "เปิดคู่มือการตั้งค่า",
"NoUpdate": "ไม่มีการอัเดต",
"NoUpdate": "ไม่มีการอัเดต",
"TitleUpdateVersionLabel": "เวอร์ชั่น {0}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "รียูจินซ์ ข้อมูล",
"RyujinxConfirm": "รียูจินซ์ - ยืนยัน",
"FileDialogAllTypes": "ทุกประเภท",
@@ -675,16 +565,16 @@
"Docked": "ด็อก",
"Handheld": "แฮนด์เฮลด์",
"ConnectionError": "การเชื่อมต่อล้มเหลว",
"AboutPageDeveloperListMore": "{0} และอื่นๆ ...",
"AboutPageDeveloperListMore": "{0} และอื่น ๆ...",
"ApiError": "ข้อผิดพลาดของ API",
"LoadingHeading": "กำลังโหลด {0}",
"CompilingPPTC": "กำลังคอมไพล์ PTC",
"CompilingShaders": "กำลังคอมไพล์ พื้นผิวและแสงเงา",
"CompilingShaders": "กำลังคอมไพล์ เชเดอร์",
"AllKeyboards": "คีย์บอร์ดทั้งหมด",
"OpenFileDialogTitle": "เลือกไฟล์ที่สนับสนุนเพื่อเปิด",
"OpenFolderDialogTitle": "เลือกโฟลเดอร์ที่มีเกมที่แตกไฟล์แล้ว",
"AllSupportedFormats": "รูปแบบที่รองรับทั้งหมด",
"RyujinxUpdater": "อัเดต รียูจินซ์",
"RyujinxUpdater": "อัเดต รียูจินซ์",
"SettingsTabHotkeys": "ปุ่มลัดของคีย์บอร์ด",
"SettingsTabHotkeysHotkeys": "ปุ่มลัดของคีย์บอร์ด",
"SettingsTabHotkeysToggleVsyncHotkey": "สลับเป็น VSync:",
@@ -692,7 +582,7 @@
"SettingsTabHotkeysShowUiHotkey": "แสดง UI:",
"SettingsTabHotkeysPauseHotkey": "หยุดชั่วคราว:",
"SettingsTabHotkeysToggleMuteHotkey": "ปิดเสียง:",
"ControllerMotionTitle": "ตั้งค่าควบคุมการเคลื่อนไหว",
"ControllerMotionTitle": "การตั้งค่าการควบคุมการเคลื่อนไหว",
"ControllerRumbleTitle": "ตั้งค่าการสั่นไหว",
"SettingsSelectThemeFileDialogTitle": "เลือกไฟล์ธีม",
"SettingsXamlThemeFile": "ไฟล์ธีมรูปแบบ XAML",
@@ -703,12 +593,11 @@
"Writable": "สามารถเขียนได้",
"SelectDlcDialogTitle": "เลือกไฟล์ DLC",
"SelectUpdateDialogTitle": "เลือกไฟล์อัพเดต",
"SelectModDialogTitle": "เลือกไดเรกทอรี Mods",
"SelectModDialogTitle": "เลือกไดเรกทอรี ม็อด",
"UserProfileWindowTitle": "จัดการโปรไฟล์ผู้ใช้",
"CheatWindowTitle": "จัดการสูตรโกง",
"DlcWindowTitle": "จัดการเนื้อหาที่ดาวน์โหลดได้สำหรับ {0} ({1})",
"ModWindowTitle": "จัดการ Mods สำหรับ {0} ({1})",
"UpdateWindowTitle": "จัดการอัปเดตหัวข้อ",
"UpdateWindowTitle": "จัดการการอัพเดตชื่อเรื่อง",
"CheatWindowHeading": "สูตรโกงมีให้สำหรับ {0} [{1}]",
"BuildId": "รหัสบิวด์:",
"DlcWindowHeading": "{0} เนื้อหาที่สามารถดาวน์โหลดได้",
@@ -719,21 +608,21 @@
"Discard": "ละทิ้ง",
"Paused": "หยุดชั่วคราว",
"UserProfilesSetProfileImage": "ตั้งค่ารูปโปรไฟล์",
"UserProfileEmptyNameError": "จำเป็นต้องระบุชื่อ",
"UserProfileEmptyNameError": "จำเป็นต้องมีการระบุชื่อ",
"UserProfileNoImageError": "จำเป็นต้องตั้งค่ารูปโปรไฟล์",
"GameUpdateWindowHeading": "จัดการอัพเดตสำหรับ {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "เพิ่มความละเอียด:",
"SettingsTabHotkeysResScaleDownHotkey": "ลดความละเอียด:",
"UserProfilesName": "ชื่อ:",
"UserProfilesUserId": "รหัสผู้ใช้:",
"SettingsTabGraphicsBackend": "กราฟิกเบื้องหลัง",
"SettingsTabGraphicsBackendTooltip": "เลือกกราฟิกเบื้องหลังที่จะใช้ในโปรแกรมจำลอง\n\nโดยรวมแล้ว Vulkan นั้นดีกว่าสำหรับกราฟิกการ์ดรุ่นใหม่ทั้งหมด ตราบใดที่ไดรเวอร์ยังอัพเดทอยู่เสมอ Vulkan ยังมีคุณสมบัติการคอมไพล์เชเดอร์ที่เร็วขึ้น (ลดอาการกระตุก) ของผู้จำหน่าย GPU ทุกราย\n\nOpenGL อาจได้รับผลลัพธ์ที่ดีกว่าบน Nvidia GPU รุ่นเก่า, AMD GPU รุ่นเก่าบน Linux หรือบน GPU ที่มี VRAM ต่ำกว่า แม้ว่าการคอมไพล์เชเดอร์ จะทำให้อาการกระตุกมากขึ้นก็ตาม\n\nตั้งค่าเป็น Vulkan หากไม่แน่ใจ ตั้งค่าเป็น OpenGL หาก GPU ของคุณไม่รองรับ Vulkan แม้จะมีไดรเวอร์กราฟิกล่าสุดก็ตาม",
"SettingsEnableTextureRecompression": "เปิดใช้งาน การบีบอัดพื้นผิวอีกครั้ง",
"SettingsTabGraphicsBackend": "แบ็กเอนด์กราฟิก",
"SettingsTabGraphicsBackendTooltip": "เลือกแบ็กเอนด์กราฟิกที่จะใช้ในโปรแกรมจำลอง\n\nโดยรวมแล้ว Vulkan นั้นดีกว่าสำหรับกราฟิกการ์ดรุ่นใหม่ทั้งหมด ตราบใดที่ไดรเวอร์ยังอัพเดทอยู่เสมอ Vulkan ยังมีคุณสมบัติการคอมไพล์เชเดอร์ที่เร็วขึ้น (ลดอาการกระตุก) ของผู้จำหน่าย GPU ทุกรายอยู่แล้ว\n\nOpenGL อาจได้รับผลลัพธ์ที่ดีกว่าบน Nvidia GPU รุ่นเก่า, AMD GPU รุ่นเก่าบน Linux หรือบน GPU ที่มี VRAM ต่ำกว่า แม้ว่าการคอมไพล์เชเดอร์จะสะดุดมากขึ้นก็ตาม\n\nตั้งค่าเป็น Vulkan หากไม่แน่ใจ ตั้งค่าเป็น OpenGL หาก GPU ของคุณไม่รองรับ Vulkan แม้จะมีไดรเวอร์กราฟิกล่าสุดก็ตาม",
"SettingsEnableTextureRecompression": "เปิดใช้งานการบีบอัดพื้นผิวอีกครั้ง",
"SettingsEnableTextureRecompressionTooltip": "บีบอัดพื้นผิว ASTC เพื่อลดการใช้งาน VRAM\n\nเกมที่ใช้รูปแบบพื้นผิวนี้ ได้แก่ Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder และ The Legend of Zelda: Tears of the Kingdom\n\nกราฟิกการ์ดที่มี 4 กิกะไบต์ VRAM หรือน้อยกว่ามีแนวโน้มที่จะให้แคชในบางจุดขณะเล่นเกมเหล่านี้\n\nเปิดใช้งานเฉพาะในกรณีที่ VRAM ของคุณใกล้หมดในเกมที่กล่าวมาข้างต้น ปล่อยให้ปิดหากไม่แน่ใจ",
"SettingsTabGraphicsPreferredGpu": "GPU ที่ต้องการ",
"SettingsTabGraphicsPreferredGpuTooltip": "เลือกกราฟิกการ์ดที่จะใช้กับแบ็กเอนด์กราฟิก Vulkan\n\nไม่ส่งผลต่อ GPU ที่ OpenGL จะใช้\n\nตั้งค่าเป็น GPU ที่ถูกตั้งค่าสถานะเป็น \"dGPU\" หากคุณไม่แน่ใจ หากไม่มีก็ปล่อยทิ้งไว้โดยไม่มีใครแตะต้องมัน",
"SettingsAppRequiredRestartMessage": "จำเป็นต้องรีสตาร์ท รียูจินซ์",
"SettingsGpuBackendRestartMessage": "การตั้งค่ากราฟิกเบื้องหลังหรือ GPU ได้รับการแก้ไขแล้ว สิ่งนี้จะต้องมีการรีสตาร์ทจึงจะสามารถใช้งานได้",
"SettingsGpuBackendRestartMessage": "การตั้งค่ากราฟิกแบ็กเอนด์หรือ GPU ได้รับการแก้ไขแล้ว สิ่งนี้จะต้องมีการรีสตาร์ทจึงจะสามารถใช้งานได้",
"SettingsGpuBackendRestartSubMessage": "คุณต้องการรีสตาร์ทตอนนี้หรือไม่?",
"RyujinxUpdaterMessage": "คุณต้องการอัพเดต รียูจินซ์ เป็นเวอร์ชั่นล่าสุดหรือไม่?",
"SettingsTabHotkeysVolumeUpHotkey": "เพิ่มระดับเสียง:",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "ใช้การลดรอยหยักกับการเรนเดอร์เกม\n\nFXAA จะเบลอภาพส่วนใหญ่ ในขณะที่ SMAA จะพยายามค้นหาขอบหยักและปรับให้เรียบ\n\nไม่แนะนำให้ใช้ร่วมกับตัวกรองสเกล FSR\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม\n\nปล่อยไว้ที่ NONE หากไม่แน่ใจ",
"GraphicsAALabel": "ลดการฉีกขาดของภาพ:",
"GraphicsScalingFilterLabel": "ปรับขนาดตัวกรอง:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "ไบลิเนียร์",
"GraphicsScalingFilterNearest": "ใกล้ที่สุด",
"GraphicsScalingFilterTooltip": "เลือกตัวกรองสเกลที่จะใช้เมื่อใช้สเกลความละเอียด\n\nBilinear ทำงานได้ดีกับเกม 3D และเป็นตัวเลือกเริ่มต้นที่ปลอดภัย\n\nแนะนำให้ใช้เกมภาพพิกเซลที่ใกล้เคียงที่สุด\n\nFSR 1.0 เป็นเพียงตัวกรองความคมชัด ไม่แนะนำให้ใช้กับ FXAA หรือ SMAA\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "ระดับ",
"GraphicsScalingFilterLevelTooltip": "ตั้งค่าระดับความคมชัด FSR 1.0 สูงกว่าจะคมชัดกว่า",
"SmaaLow": "SMAA ต่ำ",
@@ -774,12 +662,12 @@
"SettingsTabNetworkInterface": "เชื่อมต่อเครือข่าย:",
"NetworkInterfaceTooltip": "อินเทอร์เฟซเครือข่ายที่ใช้สำหรับคุณสมบัติ LAN/LDN\n\nเมื่อใช้ร่วมกับ VPN หรือ XLink Kai และเกมที่รองรับ LAN สามารถใช้เพื่อปลอมการเชื่อมต่อเครือข่ายเดียวกันผ่านทางอินเทอร์เน็ต\n\nปล่อยให้เป็น ค่าเริ่มต้น หากคุณไม่แน่ใจ",
"NetworkInterfaceDefault": "ค่าเริ่มต้น",
"PackagingShaders": "รวม Shaders เข้าด้วยกัน",
"AboutChangelogButton": "ดูประวัติการเปลี่ยนแปลงบน GitHub",
"AboutChangelogButtonTooltipMessage": "คลิกเพื่อเปิดประวัติการเปลี่ยนแปลงสำหรับเวอร์ชั่นนี้ บนเบราว์เซอร์เริ่มต้นของคุณ",
"PackagingShaders": "แพ็คเชเดอร์ไฟล์",
"AboutChangelogButton": "ดูบันทึกการเปลี่ยนแปลงบน GitHub",
"AboutChangelogButtonTooltipMessage": "คลิกเพื่อเปิดบันทึกการเปลี่ยนแปลงสำหรับเวอร์ชั่นนี้ บนเบราว์เซอร์เริ่มต้นของคุณ",
"SettingsTabNetworkMultiplayer": "ผู้เล่นหลายคน",
"MultiplayerMode": "โหมด:",
"MultiplayerModeTooltip": "เปลี่ยนโหมดผู้เล่นหลายคนของ LDN\n\nLdnMitm จะปรับเปลี่ยนฟังก์ชันการเล่นแบบไร้สาย/ภายใน จะให้เกมทำงานเหมือนกับว่าเป็น LAN ช่วยให้สามารถเชื่อมต่อภายในเครือข่ายเดียวกันกับอินสแตนซ์ Ryujinx อื่น ๆ และคอนโซล Nintendo Switch ที่ถูกแฮ็กซึ่งมีโมดูล ldn_mitm ติดตั้งอยู่\n\nผู้เล่นหลายคนต้องการให้ผู้เล่นทุกคนอยู่ในเกมเวอร์ชันเดียวกัน (เช่น Super Smash Bros. Ultimate v13.0.1 ไม่สามารถเชื่อมต่อกับ v13.0.0)\n\nปล่อยให้ปิดการใช้งานหากไม่แน่ใจ",
"MultiplayerModeDisabled": "ปิดการใช้งาน",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Hypervisor Kullan",
"MenuBarFile": "_Dosya",
"MenuBarFileOpenFromFile": "_Dosyadan Uygulama Aç",
"MenuBarFileOpenFromFileError": "No applications found in selected file.",
"MenuBarFileOpenUnpacked": "_Sıkıştırılmamış Oyun Aç",
"MenuBarFileOpenEmuFolder": "Ryujinx Klasörünü aç",
"MenuBarFileOpenLogsFolder": "Logs Klasörünü aç",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Dosya uzantılarını yönet",
"MenuBarToolsInstallFileTypes": "Dosya uzantılarını yükle",
"MenuBarToolsUninstallFileTypes": "Dosya uzantılarını kaldır",
"MenuBarView": "_Görüntüle",
"MenuBarViewWindow": "Pencere Boyutu",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Yardım",
"MenuBarHelpCheckForUpdates": "Güncellemeleri Denetle",
"MenuBarHelpAbout": "Hakkında",
@@ -48,13 +43,13 @@
"GameListHeaderLastPlayed": "Son Oynama Tarihi",
"GameListHeaderFileExtension": "Dosya Uzantısı",
"GameListHeaderFileSize": "Dosya Boyutu",
"GameListHeaderPath": "Dosya Konumu",
"GameListHeaderPath": "Yol",
"GameListContextMenuOpenUserSaveDirectory": "Kullanıcı Kayıt Dosyası Dizinini Aç",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Uygulamanın Kullanıcı Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuOpenDeviceSaveDirectory": "Cihaz Kayıt Dosyası Dizinini Aç",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Uygulamanın Cihaz Kayıt Dosyası'nın bulunduğu dizini açar",
"GameListContextMenuOpenBcatSaveDirectory": "BCAT Kayıt Dizinini Aç",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Uygulamanın BCAT Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuOpenDeviceSaveDirectory": "Kullanıcı Cihaz Dizinini Aç",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Uygulamanın Kullanıcı Cihaz Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuOpenBcatSaveDirectory": "Kullanıcı BCAT Dizinini Aç",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Uygulamanın Kullanıcı BCAT Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuManageTitleUpdates": "Oyun Güncellemelerini Yönet",
"GameListContextMenuManageTitleUpdatesToolTip": "Oyun Güncelleme Yönetim Penceresini Açar",
"GameListContextMenuManageDlc": "DLC'leri Yönet",
@@ -73,15 +68,15 @@
"GameListContextMenuExtractDataExeFSToolTip": "Uygulamanın geçerli yapılandırmasından ExeFS kısmını ayıkla (Güncellemeler dahil)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Uygulamanın geçerli yapılandırmasından RomFS kısmını ayıkla (Güncellemeler dahil)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogo": "Simge",
"GameListContextMenuExtractDataLogoToolTip": "Uygulamanın geçerli yapılandırmasından Logo kısmını ayıkla (Güncellemeler dahil)",
"GameListContextMenuCreateShortcut": "Uygulama Kısayolu Oluştur",
"GameListContextMenuCreateShortcutToolTip": "Seçilmiş uygulamayı çalıştıracak bir masaüstü kısayolu oluştur",
"GameListContextMenuCreateShortcutToolTipMacOS": "macOS'in Uygulamalar klasöründe seçili Uygulamayı başlatan bir kısayol oluştur",
"GameListContextMenuOpenModsDirectory": "Mod Dizinini Aç",
"GameListContextMenuOpenModsDirectoryToolTip": "Uygulamanın modlarının bulunduğu dizini açar",
"GameListContextMenuOpenSdModsDirectory": "Atmosphere Mod dizinini aç",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Uygulamanın modlarının bulunduğu alternatif SD Kart Atmosphere dizinini açar. Gerçek donanım için paketlenmiş modlar için kullanışlı olabilir",
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"StatusBarGamesLoaded": "{0}/{1} Oyun Yüklendi",
"StatusBarSystemVersion": "Sistem Sürümü: {0}",
"LinuxVmMaxMapCountDialogTitle": "Bellek Haritaları İçin Düşük Limit Tespit Edildi ",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Discord Zengin İçerik'i Etkinleştir",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Her Açılışta Güncellemeleri Denetle",
"SettingsTabGeneralShowConfirmExitDialog": "\"Çıkışı Onayla\" Diyaloğunu Göster",
"SettingsTabGeneralRememberWindowState": "Pencere yerini ve boyutunu hatırla",
"SettingsTabGeneralHideCursor": "İşaretçiyi Gizle:",
"SettingsTabGeneralHideCursorNever": "Hiçbir Zaman",
"SettingsTabGeneralHideCursorOnIdle": "Hareketsiz Durumda",
@@ -135,22 +129,22 @@
"SettingsTabSystemSystemLanguageTraditionalChinese": "Geleneksel Çince",
"SettingsTabSystemSystemTimeZone": "Sistem Saat Dilimi:",
"SettingsTabSystemSystemTime": "Sistem Saati:",
"SettingsTabSystemEnableVsync": "Dikey Senkronizasyon",
"SettingsTabSystemEnableVsync": "Dikey Eşitleme",
"SettingsTabSystemEnablePptc": "PPTC (Profilli Sürekli Çeviri Önbelleği)",
"SettingsTabSystemEnableFsIntegrityChecks": "Dosya Sistemi Bütünlük Kontrolleri",
"SettingsTabSystemAudioBackend": "Ses Arka Ucu:",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Bütünlük Kontrolleri",
"SettingsTabSystemAudioBackend": "Ses Motoru:",
"SettingsTabSystemAudioBackendDummy": "Yapay",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hack'ler",
"SettingsTabSystemHacksNote": " (dengesizlik oluşturabilir)",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "Alternatif bellek düzeni kullan (Geliştirici)",
"SettingsTabSystemIgnoreMissingServices": "Eksik Servisleri Görmezden Gel",
"SettingsTabGraphics": "Grafikler",
"SettingsTabGraphicsAPI": "Grafik API'si",
"SettingsTabGraphicsAPI": "Grafikler API",
"SettingsTabGraphicsEnableShaderCache": "Shader Önbelleğini Etkinleştir",
"SettingsTabGraphicsAnisotropicFiltering": "Anizotropik Filtreleme:",
"SettingsTabGraphicsAnisotropicFiltering": "Eşyönsüz Doku Süzmesi:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Otomatik",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
@@ -161,7 +155,7 @@
"SettingsTabGraphicsResolutionScaleNative": "Yerel (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Tavsiye Edilmez)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)",
"SettingsTabGraphicsAspectRatio": "En-Boy Oranı:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
@@ -180,11 +174,11 @@
"SettingsTabLoggingEnableErrorLogs": "Hata Loglarını Etkinleştir",
"SettingsTabLoggingEnableTraceLogs": "Trace Loglarını Etkinleştir",
"SettingsTabLoggingEnableGuestLogs": "Guest Loglarını Etkinleştir",
"SettingsTabLoggingEnableFsAccessLogs": "Dosya Sistemi Erişim Loglarını Etkinleştir",
"SettingsTabLoggingFsGlobalAccessLogMode": "Dosya Sistemi Evrensel Erişim Log Modu:",
"SettingsTabLoggingEnableFsAccessLogs": "Fs Erişim Loglarını Etkinleştir",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Evrensel Erişim Log Modu:",
"SettingsTabLoggingDeveloperOptions": "Geliştirici Seçenekleri (UYARI: Performansı düşürecektir)",
"SettingsTabLoggingDeveloperOptionsNote": "UYARI: Oyun performansı azalacak",
"SettingsTabLoggingGraphicsBackendLogLevel": "Grafik Arka Uç Log Düzeyi",
"SettingsTabLoggingGraphicsBackendLogLevel": "Grafik Arka Uç Günlük Düzeyi",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Hiçbiri",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Hata",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Yavaşlamalar",
@@ -213,7 +207,7 @@
"ControllerSettingsDeviceDisabled": "Devre Dışı",
"ControllerSettingsControllerType": "Kumanda Tipi",
"ControllerSettingsControllerTypeHandheld": "Portatif Mod",
"ControllerSettingsControllerTypeProController": "Switch Pro Controller ",
"ControllerSettingsControllerTypeProController": "Profesyonel Kumanda",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Çifti",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Sol",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Sağ",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Gyro Ölü Bölgesi:",
"ControllerSettingsSave": "Kaydet",
"ControllerSettingsClose": "Kapat",
"KeyUnknown": "Bilinmeyen",
"KeyShiftLeft": "Sol Shift",
"KeyShiftRight": "Sağ Shift",
"KeyControlLeft": "Sol Ctrl",
"KeyMacControlLeft": "⌃ Sol",
"KeyControlRight": "Sağ Control",
"KeyMacControlRight": "⌃ Sağ",
"KeyAltLeft": "Sol Alt",
"KeyMacAltLeft": "⌥ Sol",
"KeyAltRight": "Sağ Alt",
"KeyMacAltRight": "⌥ Sağ",
"KeyWinLeft": "⊞ Sol",
"KeyMacWinLeft": "⌘ Sol",
"KeyWinRight": "⊞ Sağ",
"KeyMacWinRight": "⌘ Sağ",
"KeyMenu": "Menü",
"KeyUp": "Yukarı",
"KeyDown": "Aşağı",
"KeyLeft": "Sol",
"KeyRight": "Sağ",
"KeyEnter": "Enter",
"KeyEscape": "Esc",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Geri tuşu",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Bölme İşareti",
"KeyKeypadMultiply": "Keypad Çarpı İşareti",
"KeyKeypadSubtract": "Keypad Eksi İşareti",
"KeyKeypadAdd": "Keypad Artı İşareti",
"KeyKeypadDecimal": "Keypad Nokta ",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Seçili değil",
"GamepadLeftStick": "Sol Joystick Düğmesi",
"GamepadRightStick": "Sağ Joystick Düğmesi",
"GamepadLeftShoulder": "Sol Shoulder Düğmesi",
"GamepadRightShoulder": "Sağ Shoulder Düğmesi",
"GamepadLeftTrigger": "Sol Trigger Düğmesi",
"GamepadRightTrigger": "Sağ Trigger Düğmesi",
"GamepadDpadUp": "Yukarı",
"GamepadDpadDown": "Aşağı",
"GamepadDpadLeft": "Sol",
"GamepadDpadRight": "Sağ",
"GamepadMinus": "-",
"GamepadPlus": "4",
"GamepadGuide": "Rehber",
"GamepadMisc1": "Diğer",
"GamepadPaddle1": "Pedal 1",
"GamepadPaddle2": "Pedal 2",
"GamepadPaddle3": "Pedal 3",
"GamepadPaddle4": "Pedal 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Sol Tetik 0",
"GamepadSingleRightTrigger0": "Sağ Tetik 0",
"GamepadSingleLeftTrigger1": "Sol Tetik 1",
"GamepadSingleRightTrigger1": "Sağ Tetik 1",
"StickLeft": "Sol Çubuk",
"StickRight": "Sağ çubuk",
"UserProfilesSelectedUserProfile": "Seçili Kullanıcı Profili:",
"UserProfilesSaveProfileName": "Profil İsmini Kaydet",
"UserProfilesChangeProfileImage": "Profil Resmini Değiştir",
@@ -383,7 +276,7 @@
"ProfileNameSelectionWatermark": "Kullanıcı Adı Seç",
"ProfileImageSelectionTitle": "Profil Resmi Seçimi",
"ProfileImageSelectionHeader": "Profil Resmi Seç",
"ProfileImageSelectionNote": "Özel bir profil resmi içeri aktarabilir veya sistem avatarlarından birini seçebilirsiniz.",
"ProfileImageSelectionNote": "Özel bir profil resmi içeri aktarabilir veya sistem avatarlarından birini seçebilirsiniz",
"ProfileImageSelectionImportImage": "Resim İçeri Aktar",
"ProfileImageSelectionSelectAvatar": "Yazılım Avatarı Seç",
"InputDialogTitle": "Giriş Yöntemi Diyaloğu",
@@ -404,13 +297,12 @@
"GameListContextMenuRunApplication": "Uygulamayı Çalıştır",
"GameListContextMenuToggleFavorite": "Favori Ayarla",
"GameListContextMenuToggleFavoriteToolTip": "Oyunu Favorilere Ekle/Çıkar",
"SettingsTabGeneralTheme": "Tema:",
"SettingsTabGeneralThemeAuto": "Otomatik",
"SettingsTabGeneralThemeDark": "Karanlık",
"SettingsTabGeneralThemeLight": "Aydınlık",
"SettingsTabGeneralTheme": "Theme:",
"SettingsTabGeneralThemeDark": "Dark",
"SettingsTabGeneralThemeLight": "Light",
"ControllerSettingsConfigureGeneral": "Ayarla",
"ControllerSettingsRumble": "Titreşim",
"ControllerSettingsRumbleStrongMultiplier": "Güçlü Titreşim Seviyesi",
"ControllerSettingsRumbleStrongMultiplier": "Güçlü Titreşim Çoklayıcı",
"ControllerSettingsRumbleWeakMultiplier": "Zayıf Titreşim Seviyesi",
"DialogMessageSaveNotAvailableMessage": "{0} [{1:x16}] için kayıt verisi bulunamadı",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Bu oyun için kayıt verisi oluşturmak ister misiniz?",
@@ -448,8 +340,8 @@
"DialogRestartRequiredMessage": "Yeniden Başlatma Gerekli",
"DialogThemeRestartMessage": "Tema kaydedildi. Temayı uygulamak için yeniden başlatma gerekiyor.",
"DialogThemeRestartSubMessage": "Yeniden başlatmak ister misiniz",
"DialogFirmwareInstallEmbeddedMessage": "Bu oyunun içine gömülü olan firmware'i yüklemek ister misiniz? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Yüklü firmware bulunamadı ama Ryujinx oyun tarafından sağlanan {0} firmware'ını yükledi.\nEmülatör şimdi başlatılacak.",
"DialogFirmwareInstallEmbeddedMessage": "Bu oyunun içine gömülü olan yazılımı yüklemek ister misiniz? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "Yazılım Yüklü Değil",
"DialogFirmwareInstalledMessage": "Yazılım {0} yüklendi",
"DialogInstallFileTypesSuccessMessage": "Dosya uzantıları başarıyla yüklendi!",
@@ -492,10 +384,10 @@
"DialogUserProfileUnsavedChangesSubMessage": "Yaptığınız değişiklikleri iptal etmek istediğinize emin misiniz?",
"DialogControllerSettingsModifiedConfirmMessage": "Geçerli kumanda seçenekleri güncellendi.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Kaydetmek istiyor musunuz?",
"DialogLoadFileErrorMessage": "{0}. Hatalı Dosya: {1}",
"DialogModAlreadyExistsMessage": "Mod zaten var",
"DialogModInvalidMessage": "Verilen dizinde geçerli bir mod bulunamadı!",
"DialogModDeleteNoParentMessage": "Silme Başarısız: \"{0}\" Modu için üst dizin bulunamadı! ",
"DialogLoadFileErrorMessage": "{0}. Errored File: {1}",
"DialogModAlreadyExistsMessage": "Mod already exists",
"DialogModInvalidMessage": "The specified directory does not contain a mod!",
"DialogModDeleteNoParentMessage": "Failed to Delete: Could not find the parent directory for mod \"{0}\"!",
"DialogDlcNoDlcErrorMessage": "Belirtilen dosya seçilen oyun için DLC içermiyor!",
"DialogPerformanceCheckLoggingEnabledMessage": "Sadece geliştiriler için dizayn edilen Trace Loglama seçeneği etkin.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "En iyi performans için trace loglama'nın devre dışı bırakılması tavsiye edilir. Trace loglama seçeneğini şimdi devre dışı bırakmak ister misiniz?",
@@ -506,8 +398,8 @@
"DialogUpdateAddUpdateErrorMessage": "Belirtilen dosya seçilen oyun için güncelleme içermiyor!",
"DialogSettingsBackendThreadingWarningTitle": "Uyarı - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Bu seçeneğin tamamen uygulanması için Ryujinx'in kapatıp açılması gerekir. Kullandığınız işletim sistemine bağlı olarak, Ryujinx'in multithreading'ini kullanırken driver'ınızın multithreading seçeneğini kapatmanız gerekebilir.",
"DialogModManagerDeletionWarningMessage": "{0} modu silinecek.\n\nDevam etmek istediğinizden emin misiniz?",
"DialogModManagerDeletionAllWarningMessage": "Bu oyunun tüm modları silinecek!\n\nDevam etmek istediğinizden emin misiniz?",
"DialogModManagerDeletionWarningMessage": "You are about to delete the mod: {0}\n\nAre you sure you want to proceed?",
"DialogModManagerDeletionAllWarningMessage": "You are about to delete all mods for this title.\n\nAre you sure you want to proceed?",
"SettingsTabGraphicsFeaturesOptions": "Özellikler",
"SettingsTabGraphicsBackendMultithreading": "Grafik Backend Multithreading:",
"CommonAuto": "Otomatik",
@@ -542,7 +434,7 @@
"DlcManagerRemoveAllButton": "Tümünü kaldır",
"DlcManagerEnableAllButton": "Tümünü Aktif Et",
"DlcManagerDisableAllButton": "Tümünü Devre Dışı Bırak",
"ModManagerDeleteAllButton": "Hepsini Sil",
"ModManagerDeleteAllButton": "Delete All",
"MenuBarOptionsChangeLanguage": "Dili Değiştir",
"MenuBarShowFileTypes": "Dosya Uzantılarını Göster",
"CommonSort": "Sırala",
@@ -560,13 +452,13 @@
"CustomThemePathTooltip": "Özel arayüz temasının yolu",
"CustomThemeBrowseTooltip": "Özel arayüz teması için göz at",
"DockModeToggleTooltip": "Docked modu emüle edilen sistemin yerleşik Nintendo Switch gibi davranmasını sağlar. Bu çoğu oyunda grafik kalitesini arttırır. Diğer yandan, bu seçeneği devre dışı bırakmak emüle edilen sistemin portatif Ninendo Switch gibi davranmasını sağlayıp grafik kalitesini düşürür.\n\nDocked modu kullanmayı düşünüyorsanız 1. Oyuncu kontrollerini; Handheld modunu kullanmak istiyorsanız portatif kontrollerini konfigüre edin.\n\nEmin değilseniz aktif halde bırakın.",
"DirectKeyboardTooltip": "Doğrudan klavye erişimi (HID) desteği. Oyunlara bir yazı giriş cihazı olarak klavyenize erişim sağlar.\n\nSadece Switch donanımı üzerine doğrudan klavye kullanımını destekleyen oyunlarla çalışır.\n\nEğer emin değilseniz, kapalı bırakın.",
"DirectMouseTooltip": "Doğrudan fare erişimi (HID) desteği. Oyunlara bir işaret cihazı olarak farenize erişim sağlar.\n\nSadece Switch donanımı üzerine doğrudan fare kullanımını destekleyen oyunlarla çalışır, bu çok nadirdir.\n\nAçık olduğu zaman, dokunmatik ekran özelliiği çalışmayabilir.\n\nEğer emin değilseniz, kapalı bırakın.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.",
"RegionTooltip": "Sistem Bölgesini Değiştir",
"LanguageTooltip": "Sistem Dilini Değiştir",
"TimezoneTooltip": "Sistem Saat Dilimini Değiştir",
"TimeTooltip": "Sistem Saatini Değiştir",
"VSyncToggleTooltip": "Konsolun Dikey Senkronizasyonunu (VSync) emüle et. Çoğu oyunda basitçe bir hız sınırlayıcıdır; bu özelliğin kapatılması bazı oyunların istemeyen derecede hızlı bir şekilde çalışmasını, ya da yükleme ekranlarının daha uzun sürmesini, hatta donmasını tetikleyebilir.\n\nOyun içinde istediğiniz bir kısayol (normalde F1 Tuşu) ile açılıp kapatılabilir. Eğer özelliği kapatmayı planlıyorsanız bunu öneririz.\n\nEğer emin değilseniz özelliği açık bırakın.",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Çevrilen JIT fonksiyonlarını oyun her açıldığında çevrilmek zorunda kalmaması için kaydeder.\n\nTeklemeyi azaltır ve ilk açılıştan sonra oyunların ilk açılış süresini ciddi biçimde hızlandırır.\n\nEmin değilseniz aktif halde bırakın.",
"FsIntegrityToggleTooltip": "Oyun açarken hatalı dosyaların olup olmadığını kontrol eder, ve hatalı dosya bulursa log dosyasında hash hatası görüntüler.\n\nPerformansa herhangi bir etkisi yoktur ve sorun gidermeye yardımcı olur.\n\nEmin değilseniz aktif halde bırakın.",
"AudioBackendTooltip": "Ses çıkış motorunu değiştirir.\n\nSDL2 tercih edilen seçenektir, OpenAL ve SoundIO ise alternatif olarak kullanılabilir. Dummy seçeneğinde ses çıkışı olmayacaktır.\n\nEmin değilseniz SDL2 seçeneğine ayarlayın.",
@@ -575,15 +467,15 @@
"MemoryManagerHostTooltip": "Hafızayı doğrudan host adres aralığında tahsis eder. Çok daha hızlı JIT derleme ve işletimi sunar.",
"MemoryManagerUnsafeTooltip": "Hafızayı doğrudan tahsis eder, ancak host aralığına erişimden önce adresi maskelemez. Daha iyi performansa karşılık emniyetten ödün verir. Misafir uygulama Ryujinx içerisinden istediği hafızaya erişebilir, bu sebeple bu seçenek ile sadece güvendiğiniz uygulamaları çalıştırın.",
"UseHypervisorTooltip": "JIT yerine Hypervisor kullan. Uygun durumlarda performansı büyük oranda arttırır. Ancak şu anki halinde stabil durumda çalışmayabilir.",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "Emüle edilen sistem hafızasını 4GiB'dan 6GiB'a yükseltir.\n\nBu seçenek yalnızca yüksek çözünürlük doku paketleri veya 4k çözünürlük modları için kullanılır. Performansı artırMAZ!\n\nEmin değilseniz devre dışı bırakın.",
"IgnoreMissingServicesTooltip": "Henüz programlanmamış Horizon işletim sistemi servislerini görmezden gelir. Bu seçenek belirli oyunların açılırken çökmesinin önüne geçmeye yardımcı olabilir.\n\nEmin değilseniz devre dışı bırakın.",
"GraphicsBackendThreadingTooltip": "Grafik arka uç komutlarını ikinci bir iş parçacığında işletir.\n\nKendi multithreading desteği olmayan sürücülerde shader derlemeyi hızlandırıp performansı artırır. Multithreading desteği olan sürücülerde çok az daha iyi performans sağlar.\n\nEmin değilseniz Otomatik seçeneğine ayarlayın.",
"GalThreadingTooltip": "Grafik arka uç komutlarını ikinci bir iş parçacığında işletir.\n\nKendi multithreading desteği olmayan sürücülerde shader derlemeyi hızlandırıp performansı artırır. Multithreading desteği olan sürücülerde çok az daha iyi performans sağlar.\n\nEmin değilseniz Otomatik seçeneğine ayarlayın.",
"ShaderCacheToggleTooltip": "Sonraki çalışmalarda takılmaları engelleyen bir gölgelendirici disk önbelleğine kaydeder.",
"ResolutionScaleTooltip": "Oyunun çözünürlüğünü yükseltir.\n\nBazı oyunlar bu özellikle çalışmayabilir ve çözünürlük artmasına rağmen daha bulanık görülebilir; bu oyunlar için kenar yumuşatmayı kaldıran veya oyunun iç çözünürlüğünü arttıran modlar bulmanız gerekebilir. Eğer iç çözünürlüğü arttıracak modlar kullanacaksanız, bu özelliği \"Yerel (720p/1080p)\"de bırakın.\n\nBu özelliği oyun açıkken \"Uygula\" tuşuna basarak değiştirebilirsiniz. Ayarlar penceresini bir kenara koyun, ve size göre daha iyi görünen seçeneği bulana kadar deneyin.\n\nAklınızda bulunsun ki 4x çoğu bilgisayar için gereğinden yüksek.",
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.",
"ResolutionScaleEntryTooltip": "Küsüratlı çözünürlük ölçeği, 1.5 gibi. Küsüratlı ölçekler hata oluşturmaya ve çökmeye daha yatkındır.",
"AnisotropyTooltip": "Anizotropik filtreleme seviyesi. Oyun tarafından istenileni kullanmak için Otomatikte bırakın.",
"AspectRatioTooltip": "Pencereye uygulanan En Boy Oranı.\n\nBu özelliği sadece oyunda En Boy Oranını değiştiren bir mod kullanıyorsanız değiştirin, yoksa grafikler seçtiğiniz En Boy Oranına esnetilecektir.\n\nEğer emin değilseniz 16:9da bırakın.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"ShaderDumpPathTooltip": "Grafik Shader Döküm Yolu",
"FileLogTooltip": "Konsol loglarını diskte bir log dosyasına kaydeder. Performansı etkilemez.",
"StubLogTooltip": "Stub log mesajlarını konsola yazdırır. Performansı etkilemez.",
@@ -617,8 +509,8 @@
"EnableInternetAccessTooltip": "Emüle edilen uygulamanın internete bağlanmasını sağlar.\n\nLAN modu bulunan oyunlar bu seçenek ile birbirine bağlanabilir ve sistemler aynı access point'e bağlanır. Bu gerçek konsolları da kapsar.\n\nNintendo sunucularına bağlanmayı sağlaMAZ. Internete bağlanmaya çalışan baz oyunların çökmesine sebep olabilr.\n\nEmin değilseniz devre dışı bırakın.",
"GameListContextMenuManageCheatToolTip": "Hileleri yönetmeyi sağlar",
"GameListContextMenuManageCheat": "Hileleri Yönet",
"GameListContextMenuManageModToolTip": "Modları Yönet",
"GameListContextMenuManageMod": "Modları Yönet",
"GameListContextMenuManageModToolTip": "Manage Mods",
"GameListContextMenuManageMod": "Manage Mods",
"ControllerSettingsStickRange": "Menzil:",
"DialogStopEmulationTitle": "Ryujinx - Emülasyonu Durdur",
"DialogStopEmulationMessage": "Emülasyonu durdurmak istediğinizden emin misiniz?",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "Kurulum Kılavuzunu Aç",
"NoUpdate": "Güncelleme Yok",
"TitleUpdateVersionLabel": "Sürüm {0} - {1}",
"TitleBundledUpdateVersionLabel": "Bundled: Version {0}",
"TitleBundledDlcLabel": "Bundled:",
"RyujinxInfo": "Ryujinx - Bilgi",
"RyujinxConfirm": "Ryujinx - Doğrulama",
"FileDialogAllTypes": "Tüm türler",
@@ -703,16 +593,15 @@
"Writable": "Yazılabilir",
"SelectDlcDialogTitle": "DLC dosyalarını seç",
"SelectUpdateDialogTitle": "Güncelleme dosyalarını seç",
"SelectModDialogTitle": "Mod Dizinini Seç",
"SelectModDialogTitle": "Select mod directory",
"UserProfileWindowTitle": "Kullanıcı Profillerini Yönet",
"CheatWindowTitle": "Oyun Hilelerini Yönet",
"DlcWindowTitle": "Oyun DLC'lerini Yönet",
"ModWindowTitle": "{0} için modları yönet ({1})",
"UpdateWindowTitle": "Oyun Güncellemelerini Yönet",
"CheatWindowHeading": "{0} için Hile mevcut [{1}]",
"BuildId": "BuildId:",
"DlcWindowHeading": "{0} için DLC mevcut [{1}]",
"ModWindowHeading": "{0} Mod(lar)",
"ModWindowHeading": "{0} Mod(s)",
"UserProfilesEditProfile": "Seçiliyi Düzenle",
"Cancel": "İptal",
"Save": "Kaydet",
@@ -727,9 +616,9 @@
"UserProfilesName": "İsim:",
"UserProfilesUserId": "Kullanıcı Adı:",
"SettingsTabGraphicsBackend": "Grafik Arka Ucu",
"SettingsTabGraphicsBackendTooltip": "Emülatörde kullanılacak grafik arka ucunu seçin.\n\nVulkan, sürücüleri güncel olduğu sürece genel olarak tüm modern grafik kartları için daha iyidir. Vulkan ayrıca tüm GPU sağlayıcılarında daha hızlı shader derlemesi (daha az takılma) sunuyor.\n\nOpenGL, eski Nvidia GPU'larda, Linux'taki eski AMD GPU'larda veya daha düşük VRAM'li GPU'larda daha iyi sonuçlar elde edebilir, ancak shader derlemesindeki takılmalar daha fazla olacaktır.\n\nEmin değilseniz Vulkan'ı seçin. GPU'nuz en son grafik sürücülerinde bile Vulkan'ı desteklemiyorsa OpenGL'e ayarlayın.",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.",
"SettingsEnableTextureRecompression": "Yeniden Doku Sıkıştırılmasını Aktif Et",
"SettingsEnableTextureRecompressionTooltip": "VRAM tüketimini azaltmak için ASTC Dokularını (Texture) sıkıştırır.\n\nBu doku formatını kullanan bazı oyunlar: Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\n4GiB ya da daha az rami olan grafik kartları bu oyunları oynarken çökebilir.\n\nEmin değilseniz kapalı bırakın, sadece belirtilen oyunları oynarken VRAM yetersizliğinden oyun çöküyorsa bu özelliği açın.",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Kullanılan GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Vulkan Grafik Arka Ucu ile kullanılacak Ekran Kartını Seçin.\n\nOpenGL'nin kullanacağı GPU'yu etkilemez.\n\n Emin değilseniz \"dGPU\" olarak işaretlenmiş GPU'ya ayarlayın. Eğer yoksa, dokunmadan bırakın.\n",
"SettingsAppRequiredRestartMessage": "Ryujinx'i Yeniden Başlatma Gerekli",
@@ -755,16 +644,15 @@
"Recover": "Kurtar",
"UserProfilesRecoverHeading": "Aşağıdaki hesaplar için kayıtlar bulundu",
"UserProfilesRecoverEmptyList": "Kurtarılacak profil bulunamadı",
"GraphicsAATooltip": "Oyuna Kenar Yumuşatma ekler.\n\nFXAA oyunun neredeyse tamamını daha bulanık hale getirir, SMAA ise keskin kenarları bulup onları yumuşatmaya çalışır.\n\nFSR Çözünürlük Yükseltme Filtresi ile aynı anda kullanılması tavsiye edilmez.\n\nBu özelliği oyun açıkken \"Uygula\" tuşuna basarak değiştirebilirsiniz. Ayarlar penceresini bir kenara koyun, ve size göre daha iyi görünen seçeneği bulana kadar deneyin.\n\nEğer emin değilseniz \"Hiçbiri\"nde bırakın.\n\n",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.",
"GraphicsAALabel": "Kenar Yumuşatma:",
"GraphicsScalingFilterLabel": "Ölçekleme Filtresi:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "En Yakın",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "Seviye",
"GraphicsScalingFilterLevelTooltip": "FSR 1.0 Keskinleştirme seviyesini ayarla. Daha yüksek bir sayı daha keskin demek.",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "Düşük SMAA",
"SmaaMedium": "Orta SMAA",
"SmaaHigh": "Yüksek SMAA",
@@ -772,14 +660,14 @@
"UserEditorTitle": "Kullanıcıyı Düzenle",
"UserEditorTitleCreate": "Kullanıcı Oluştur",
"SettingsTabNetworkInterface": "Ağ Bağlantısı:",
"NetworkInterfaceTooltip": "LAN/LDN özellikleri için kullanılan ağ arayüzü.\n\nBir VPN ya da XLink Kai ile LAN destekli bir oyunla birlikte, İnternet üzerinden sahte bir aynı ağ bağlantısı kurmak için kullanılabilir.\n\nEmin değilseniz \"Varsayılan\"da bırakın.",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.",
"NetworkInterfaceDefault": "Varsayılan",
"PackagingShaders": "Gölgeler Paketleniyor",
"AboutChangelogButton": "GitHub'da Değişiklikleri Görüntüle",
"AboutChangelogButtonTooltipMessage": "Kullandığınız versiyon için olan değişiklikleri varsayılan tarayıcınızda görmek için tıklayın",
"SettingsTabNetworkMultiplayer": "Çok Oyunculu",
"MultiplayerMode": "Mod:",
"MultiplayerModeTooltip": "LDN çok oyunculu modunu değiştirin.\n\nLdnMitm, oyunlardaki yerel kablosuz/yerel oyun işlevselliğini LAN gibi çalışacak şekilde değiştirerek diğer Ryujinx uygulamaları ve ldn_mitm modülünün yüklü olduğu hacklenmiş Nintendo Switch konsolları ile yerel, aynı ağ bağlantılarına izin verir.\n\nÇok oyunculu oyunlarda tüm oyuncuların aynı oyun sürümünde olmasını gerektirir (yani mesela Super Smash Bros. Ultimate v13.0.1, v13.0.0'a bağlanamaz).\n\nEmin değilseniz \"devre dışı\" bırakın.",
"MultiplayerModeDisabled": "Devre Dışı",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -10,7 +10,6 @@
"SettingsTabSystemUseHypervisor": "Використовувати гіпервізор",
"MenuBarFile": "_Файл",
"MenuBarFileOpenFromFile": "_Завантажити програму з файлу",
"MenuBarFileOpenFromFileError": "У вибраному файлі не знайдено жодного додатку.",
"MenuBarFileOpenUnpacked": "Завантажити _розпаковану гру",
"MenuBarFileOpenEmuFolder": "Відкрити теку Ryujinx",
"MenuBarFileOpenLogsFolder": "Відкрити теку журналів змін",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "Керувати типами файлів",
"MenuBarToolsInstallFileTypes": "Установити типи файлів",
"MenuBarToolsUninstallFileTypes": "Видалити типи файлів",
"MenuBarView": "_Вид",
"MenuBarViewWindow": "Розмір Вікна",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "_Допомога",
"MenuBarHelpCheckForUpdates": "Перевірити оновлення",
"MenuBarHelpAbout": "Про застосунок",
@@ -96,8 +91,7 @@
"SettingsTabGeneralGeneral": "Загальні",
"SettingsTabGeneralEnableDiscordRichPresence": "Увімкнути розширену присутність Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Перевіряти наявність оновлень під час запуску",
"SettingsTabGeneralShowConfirmExitDialog": "Показати діалогове вікно «Підтвердити вихід»",
"SettingsTabGeneralRememberWindowState": "Запам'ятати Розмір Вікна/Положення",
"SettingsTabGeneralShowConfirmExitDialog": "Показати діалогове вікно «Підтвердити вихід».",
"SettingsTabGeneralHideCursor": "Сховати вказівник:",
"SettingsTabGeneralHideCursorNever": "Ніколи",
"SettingsTabGeneralHideCursorOnIdle": "Сховати у режимі очікування",
@@ -144,8 +138,8 @@
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Хитрощі",
"SettingsTabSystemHacksNote": "(може викликати нестабільність)",
"SettingsTabSystemExpandDramSize": "Розширити DRAM до 8GiB",
"SettingsTabSystemHacksNote": " (може викликати нестабільність)",
"SettingsTabSystemExpandDramSize": "Використовувати альтернативне розташування пам'яті (розробники)",
"SettingsTabSystemIgnoreMissingServices": "Ігнорувати відсутні служби",
"SettingsTabGraphics": "Графіка",
"SettingsTabGraphicsAPI": "Графічний API",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "Мертва зона гіроскопа:",
"ControllerSettingsSave": "Зберегти",
"ControllerSettingsClose": "Закрити",
"KeyUnknown": "Невідомо",
"KeyShiftLeft": "Лівий Shift",
"KeyShiftRight": "Правий Shift",
"KeyControlLeft": "Лівий Ctrl",
"KeyMacControlLeft": "Лівий ⌃",
"KeyControlRight": "Правий Ctrl",
"KeyMacControlRight": "Правий ⌃",
"KeyAltLeft": "Лівий Alt",
"KeyMacAltLeft": "Лівий ⌥",
"KeyAltRight": "Правий Alt",
"KeyMacAltRight": "Правий ⌥",
"KeyWinLeft": "Лівий ⊞",
"KeyMacWinLeft": "Лівий ⌘",
"KeyWinRight": "Правий ⊞",
"KeyMacWinRight": "Правий ⌘",
"KeyMenu": "Меню",
"KeyUp": "Вгору",
"KeyDown": "Вниз",
"KeyLeft": "Вліво",
"KeyRight": "Вправо",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Пробіл",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Цифрова клавіша 0",
"KeyKeypad1": "Цифрова клавіша 1",
"KeyKeypad2": "Цифрова клавіша 2",
"KeyKeypad3": "Цифрова клавіша 3",
"KeyKeypad4": "Цифрова клавіша 4",
"KeyKeypad5": "Цифрова клавіша 5",
"KeyKeypad6": "Цифрова клавіша 6",
"KeyKeypad7": "Цифрова клавіша 7",
"KeyKeypad8": "Цифрова клавіша 8",
"KeyKeypad9": "Цифрова клавіша 9",
"KeyKeypadDivide": "Цифрова клавіша /",
"KeyKeypadMultiply": "Цифрова клавіша *",
"KeyKeypadSubtract": "Цифрова клавіша -",
"KeyKeypadAdd": "Цифрова клавіша +",
"KeyKeypadDecimal": "Цифрова клавіша",
"KeyKeypadEnter": "Цифрова клавіша Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Не назначено",
"GamepadLeftStick": "Клавіша лівого стіка",
"GamepadRightStick": "Клавіша правого стіка",
"GamepadLeftShoulder": "Лівий Бампер",
"GamepadRightShoulder": "Правий Бампер",
"GamepadLeftTrigger": "Лівий Тригер",
"GamepadRightTrigger": "Правий Тригер",
"GamepadDpadUp": "Вгору",
"GamepadDpadDown": "Вниз",
"GamepadDpadLeft": "Вліво",
"GamepadDpadRight": "Вправо",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Посібник",
"GamepadMisc1": "Інше",
"GamepadPaddle1": "Падл 1",
"GamepadPaddle2": "Падл 2",
"GamepadPaddle3": "Падл 3",
"GamepadPaddle4": "Падл 4",
"GamepadTouchpad": "Тачпад",
"GamepadSingleLeftTrigger0": "Лівий Тригер 0",
"GamepadSingleRightTrigger0": "Правий Тригер 0",
"GamepadSingleLeftTrigger1": "Лівий Тригер 1",
"GamepadSingleRightTrigger1": "Правий Тригер 1",
"StickLeft": "Лівий Стік",
"StickRight": "Правий Стік",
"UserProfilesSelectedUserProfile": "Вибраний профіль користувача:",
"UserProfilesSaveProfileName": "Зберегти ім'я профілю",
"UserProfilesChangeProfileImage": "Змінити зображення профілю",
@@ -385,7 +278,7 @@
"ProfileImageSelectionHeader": "Виберіть зображення профілю",
"ProfileImageSelectionNote": "Ви можете імпортувати власне зображення профілю або вибрати аватар із мікропрограми системи",
"ProfileImageSelectionImportImage": "Імпорт файлу зображення",
"ProfileImageSelectionSelectAvatar": "Виберіть Аватар Прошивки",
"ProfileImageSelectionSelectAvatar": "Виберіть аватар прошивки ",
"InputDialogTitle": "Діалог введення",
"InputDialogOk": "Гаразд",
"InputDialogCancel": "Скасувати",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "Перемкнути вибране",
"GameListContextMenuToggleFavoriteToolTip": "Перемкнути улюблений статус гри",
"SettingsTabGeneralTheme": "Тема:",
"SettingsTabGeneralThemeAuto": "Авто",
"SettingsTabGeneralThemeDark": "Темна",
"SettingsTabGeneralThemeLight": "Світла",
"ControllerSettingsConfigureGeneral": "Налаштування",
@@ -575,9 +467,9 @@
"MemoryManagerHostTooltip": "Пряме відображення пам'яті в адресному просторі хосту. Набагато швидша компіляція та виконання JIT.",
"MemoryManagerUnsafeTooltip": "Пряме відображення пам’яті, але не маскує адресу в гостьовому адресному просторі перед доступом. Швидше, але ціною безпеки. Гостьова програма може отримати доступ до пам’яті з будь-якого місця в Ryujinx, тому запускайте в цьому режимі лише програми, яким ви довіряєте.",
"UseHypervisorTooltip": "Використання гіпервізор замість JIT. Значно покращує продуктивність, коли доступний, але може бути нестабільним у поточному стані.",
"DRamTooltip": "Використовує альтернативний режим пам’яті з 8GiB для DRAM щоб імітувати модель Switch для розробника.\n\nЦе корисно лише для пакетів текстур з вищою роздільною здатністю або модифікацій із роздільною здатністю 4k. НЕ покращує продуктивність.\n\nЗалиште Вимкненим, якщо не впевнені.",
"DRamTooltip": "Використовує альтернативний макет MemoryMode для імітації моделі розробки Switch.\n\nЦе корисно лише для пакетів текстур з вищою роздільною здатністю або модифікацій із роздільною здатністю 4K. НЕ покращує продуктивність.\n\nЗалиште вимкненим, якщо не впевнені.",
"IgnoreMissingServicesTooltip": "Ігнорує нереалізовані служби Horizon OS. Це може допомогти в обході збоїв під час завантаження певних ігор.\n\nЗалиште вимкненим, якщо не впевнені.",
"GraphicsBackendThreadingTooltip": "Виконує команди графічного сервера в другому потоці.\n\nПрискорює компіляцію шейдерів, зменшує затримки та покращує продуктивність драйверів GPU без власної підтримки багатопоточності. Трохи краща продуктивність на драйверах з багатопотоковістю.\nВстановіть значення «Авто», якщо не впевнені.",
"GraphicsBackendThreadingTooltip": "Виконує команди графічного сервера в другому потоці.\n\nПрискорює компіляцію шейдерів, зменшує затримки та покращує продуктивність драйверів GPU без власної підтримки багатопоточності. Трохи краща продуктивність на драйверах з багатопотоковістю.\nВстановіть значення «Авто», якщо не впевнені",
"GalThreadingTooltip": "Виконує команди графічного сервера в другому потоці.\n\nПрискорює компіляцію шейдерів, зменшує затримки та покращує продуктивність драйверів GPU без власної підтримки багатопоточності. Трохи краща продуктивність на драйверах з багатопотоковістю.\n\nВстановіть значення «Авто», якщо не впевнені.",
"ShaderCacheToggleTooltip": "Зберігає кеш дискового шейдера, що зменшує затримки під час наступних запусків.\n\nЗалиште увімкненим, якщо не впевнені.",
"ResolutionScaleTooltip": "Множить роздільну здатність гри.\n\nДеякі ігри можуть не працювати з цією функцією, і виглядатимуть піксельними; для цих ігор треба знайти модифікації, що зупиняють згладжування або підвищують роздільну здатність. Для останніх модифікацій, вибирайте \"Native\".\n\nЦей параметр можна міняти коли гра запущена кліком на \"Застосувати\"; ви можете перемістити вікно налаштувань і поекспериментувати з видом гри.\n\nМайте на увазі, що 4x це занадто для будь-якого комп'ютера.",
@@ -606,7 +498,7 @@
"OpenProfileManagerTooltip": "Відкриває вікно диспетчера профілів користувачів",
"StopEmulationTooltip": "Зупиняє емуляцію поточної гри та повертається до вибору гри",
"CheckUpdatesTooltip": "Перевіряє наявність оновлень для Ryujinx",
"OpenAboutTooltip": "Відкриває вікно «Про програму»",
"OpenAboutTooltip": "Відкриває вікно «Про програму».",
"GridSize": "Розмір сітки",
"GridSizeTooltip": "Змінити розмір елементів сітки",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Португальська (Бразилія)",
@@ -641,17 +533,15 @@
"UserErrorApplicationNotFound": "Додаток не знайдено",
"UserErrorUnknown": "Невідома помилка",
"UserErrorUndefined": "Невизначена помилка",
"UserErrorNoKeysDescription": "Ryujinx не вдалося знайти ваш файл «prod.keys»",
"UserErrorNoKeysDescription": "Ryujinx не вдалося знайти ваш файл «prod.keys».",
"UserErrorNoFirmwareDescription": "Ryujinx не вдалося знайти встановлену прошивку",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx не вдалося проаналізувати прошивку. Зазвичай це спричинено застарілими ключами.",
"UserErrorApplicationNotFoundDescription": "Ryujinx не вдалося знайти дійсний додаток за вказаним шляхом.",
"UserErrorApplicationNotFoundDescription": "Ryujinx не вдалося знайти дійсний додаток за вказаним шляхом",
"UserErrorUnknownDescription": "Сталася невідома помилка!",
"UserErrorUndefinedDescription": "Сталася невизначена помилка! Цього не повинно статися, зверніться до розробника!",
"OpenSetupGuideMessage": "Відкрити посібник із налаштування",
"NoUpdate": "Немає оновлень",
"TitleUpdateVersionLabel": "Версія {0}",
"TitleBundledUpdateVersionLabel": "У комплекті: Версія {0}",
"TitleBundledDlcLabel": "У комплекті:",
"TitleUpdateVersionLabel": "Версія {0} - {1}",
"RyujinxInfo": "Ryujin x - Інформація",
"RyujinxConfirm": "Ryujinx - Підтвердження",
"FileDialogAllTypes": "Всі типи",
@@ -706,12 +596,11 @@
"SelectModDialogTitle": "Виберіть теку з модами",
"UserProfileWindowTitle": "Менеджер профілів користувачів",
"CheatWindowTitle": "Менеджер читів",
"DlcWindowTitle": "Менеджер вмісту завантаження для {0} ({1})",
"ModWindowTitle": "Керувати модами для {0} ({1})",
"DlcWindowTitle": "Менеджер вмісту для завантаження",
"UpdateWindowTitle": "Менеджер оновлення назв",
"CheatWindowHeading": "Коди доступні для {0} [{1}]",
"BuildId": "ID збірки:",
"DlcWindowHeading": "Вміст для завантаження, доступний для: {0}",
"DlcWindowHeading": "Вміст для завантаження, доступний для {1} ({2}): {0}",
"ModWindowHeading": "{0} мод(ів)",
"UserProfilesEditProfile": "Редагувати вибране",
"Cancel": "Скасувати",
@@ -721,10 +610,10 @@
"UserProfilesSetProfileImage": "Встановити зображення профілю",
"UserProfileEmptyNameError": "Імʼя обовʼязкове",
"UserProfileNoImageError": "Зображення профілю обовʼязкове",
"GameUpdateWindowHeading": "Доступні оновлення для {0} ({1})",
"GameUpdateWindowHeading": "{0} Доступні оновлення для {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Збільшити роздільність:",
"SettingsTabHotkeysResScaleDownHotkey": "Зменшити роздільність:",
"UserProfilesName": "Ім'я:",
"UserProfilesName": "Імʼя",
"UserProfilesUserId": "ID користувача:",
"SettingsTabGraphicsBackend": "Графічний сервер",
"SettingsTabGraphicsBackendTooltip": "Виберіть backend графіки, що буде використовуватись в емуляторі.\n\n\"Vulkan\" краще для всіх сучасних відеокарт, якщо драйвери вчасно оновлюються. У Vulkan також швидше компілюються шейдери (менше \"заїкання\" зображення) на відеокартах всіх компаній.\n\n\"OpenGL\" може дати кращі результати на старих відеокартах Nvidia, старих відеокартах AMD на Linux, або на відеокартах з маленькою кількістю VRAM, але \"заїкання\" через компіляцію шейдерів будуть частіші.\n\nЯкщо не впевнені, встановіть на \"Vulkan\". Встановіть на \"OpenGL\", якщо Ваша відеокарта не підтримує Vulkan навіть на останніх драйверах.",
@@ -746,7 +635,7 @@
"UserProfilesManageSaves": "Керувати збереженнями",
"DeleteUserSave": "Ви хочете видалити збереження користувача для цієї гри?",
"IrreversibleActionNote": "Цю дію не можна скасувати.",
"SaveManagerHeading": "Керувати збереженнями для {0} ({1})",
"SaveManagerHeading": "Керувати збереженнями для {0}",
"SaveManagerTitle": "Менеджер збереження",
"Name": "Назва",
"Size": "Розмір",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "Застосовує згладження до рендера гри.\n\nFXAA розмиє більшість зображення, а SMAA спробує знайти нерівні краї та згладити їх.\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште на \"Немає\", якщо не впевнені.",
"GraphicsAALabel": "Згладжування:",
"GraphicsScalingFilterLabel": "Фільтр масштабування:",
"GraphicsScalingFilterTooltip": "Виберіть фільтр масштабування, який буде застосовано під час використання масштабу роздільної здатності.\n\nБілінійний добре працює для 3D ігор і є безпечним варіантом за умовчанням.\n\nНайближчий рекомендовано для піксель арт ігор.\n\nFSR 1.0 це лише фільтр різкості, який не рекомендується використовувати з FXAA або SMAA.\n\nМасштабування області рекомендовано при зменшенні роздільності, яка перевищує вікно виведення. Його можна використовувати для досягнення ефекту SSAA при зменшенні більш ніж у 2 рази.\n\nЦей параметр можна змінити коли гра запущена, клацнувши \"Застосувати\" нижче; ви можете просто відсунути вікно налаштувань і експериментувати, поки не знайдете бажаний вигляд гри.\n\nЗалиште на Білінійний, якщо не впевнені.",
"GraphicsScalingFilterTooltip": "Виберіть фільтр масштабування, що використається при збільшенні роздільної здатності.\n\n\"Білінійний\" добре виглядає в 3D іграх, і хороше налаштування за умовчуванням.\n\n\"Найближчий\" рекомендується для ігор з піксель-артом.\n\n\"FSR 1.0\" - це просто фільтр різкості, не рекомендується використовувати разом з FXAA або SMAA.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште на \"Білінійний\", якщо не впевнені.",
"GraphicsScalingFilterBilinear": "Білінійний",
"GraphicsScalingFilterNearest": "Найближчий",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Область",
"GraphicsScalingFilterLevelLabel": "Рівень",
"GraphicsScalingFilterLevelTooltip": "Встановити рівень різкості в FSR 1.0. Чим вище - тим різкіше.",
"SmaaLow": "SMAA Низький",
@@ -779,7 +667,7 @@
"AboutChangelogButtonTooltipMessage": "Клацніть, щоб відкрити журнал змін для цієї версії у стандартному браузері.",
"SettingsTabNetworkMultiplayer": "Мережева гра",
"MultiplayerMode": "Режим:",
"MultiplayerModeTooltip": "Змінити LDN мультиплеєру.\n\nLdnMitm змінить функціонал бездротової/локальної гри в іграх, щоб вони працювали так, ніби це LAN, що дозволяє локальні підключення в тій самій мережі з іншими екземплярами Ryujinx та хакнутими консолями Nintendo Switch, які мають встановлений модуль ldn_mitm.\n\nМультиплеєр вимагає, щоб усі гравці були на одній і тій же версії гри (наприклад Super Smash Bros. Ultimate v13.0.1 не зможе під'єднатися до v13.0.0).\n\nЗалиште на \"Вимкнено\", якщо не впевнені.",
"MultiplayerModeTooltip": "Змінити LDN мультиплеєру.\n\nLdnMitm змінить функціонал бездротової/локальної гри в іграх, щоб вони працювали так, ніби це LAN, що дозволяє локальні підключення в тій самій мережі з іншими екземплярами Ryujinx та хакнутими консолями Nintendo Switch, які мають встановлений модуль ldn_mitm.\n\nМультиплеєр вимагає, щоб усі гравці були на одній і тій же версії гри (наприклад Super Smash Bros. Ultimate v13.0.1 не зможе під'єднатися до v13.0.0).\n\nЗалиште на \"Вимкнено\", якщо не впевнені, ",
"MultiplayerModeDisabled": "Вимкнено",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -8,34 +8,29 @@
"SettingsTabSystemMemoryManagerModeHost": "本机映射 (较快)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机映射 (最快,但不安全)",
"SettingsTabSystemUseHypervisor": "使用 Hypervisor 虚拟化",
"MenuBarFile": "文件(_F)",
"MenuBarFileOpenFromFile": "加载游戏文件(_L)",
"MenuBarFileOpenFromFileError": "在所选文件中没有找到应用。",
"MenuBarFileOpenUnpacked": "加载解包后的游戏(_U)",
"MenuBarFile": "文件",
"MenuBarFileOpenFromFile": "加载游戏文件",
"MenuBarFileOpenUnpacked": "加载解包后的游戏",
"MenuBarFileOpenEmuFolder": "打开 Ryujinx 系统目录",
"MenuBarFileOpenLogsFolder": "打开日志目录",
"MenuBarFileExit": "退出(_E)",
"MenuBarOptions": "选项(_O)",
"MenuBarFileExit": "退出",
"MenuBarOptions": "选项",
"MenuBarOptionsToggleFullscreen": "切换全屏",
"MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
"MenuBarOptionsStopEmulation": "停止模拟",
"MenuBarOptionsSettings": "设置(_S)",
"MenuBarOptionsManageUserProfiles": "管理用户账户(_M)",
"MenuBarActions": "操作(_A)",
"MenuBarOptionsSettings": "设置",
"MenuBarOptionsManageUserProfiles": "管理用户账户",
"MenuBarActions": "操作",
"MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
"MenuBarActionsScanAmiibo": "扫描 Amiibo",
"MenuBarTools": "工具(_T)",
"MenuBarTools": "工具",
"MenuBarToolsInstallFirmware": "安装系统固件",
"MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 文件中安装系统固件",
"MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹中安装系统固件",
"MenuBarToolsManageFileTypes": "管理文件扩展名",
"MenuBarToolsInstallFileTypes": "关联文件扩展名",
"MenuBarToolsUninstallFileTypes": "取消关联扩展名",
"MenuBarView": "视图(_V)",
"MenuBarViewWindow": "窗口大小",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "帮助(_H)",
"MenuBarHelp": "帮助",
"MenuBarHelpCheckForUpdates": "检查更新",
"MenuBarHelpAbout": "关于",
"MenuSearch": "搜索…",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
"SettingsTabGeneralCheckUpdatesOnLaunch": "启动时检查更新",
"SettingsTabGeneralShowConfirmExitDialog": "退出游戏时需要确认",
"SettingsTabGeneralRememberWindowState": "记住窗口大小和位置",
"SettingsTabGeneralHideCursor": "隐藏鼠标指针:",
"SettingsTabGeneralHideCursorNever": "从不隐藏",
"SettingsTabGeneralHideCursorOnIdle": "自动隐藏",
@@ -145,7 +139,7 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "修改",
"SettingsTabSystemHacksNote": "会导致模拟器不稳定",
"SettingsTabSystemExpandDramSize": "扩展DRAM到 8GiB",
"SettingsTabSystemExpandDramSize": "使用开发机的内存布局(开发人员使用)",
"SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
"SettingsTabGraphics": "图形",
"SettingsTabGraphicsAPI": "图形 API",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
"ControllerSettingsSave": "保存",
"ControllerSettingsClose": "关闭",
"KeyUnknown": "未知",
"KeyShiftLeft": "左侧Shift",
"KeyShiftRight": "右侧Shift",
"KeyControlLeft": "左侧Ctrl",
"KeyMacControlLeft": "左侧⌃",
"KeyControlRight": "右侧Ctrl",
"KeyMacControlRight": "右侧⌃",
"KeyAltLeft": "左侧Alt",
"KeyMacAltLeft": "左侧⌥",
"KeyAltRight": "右侧Alt",
"KeyMacAltRight": "右侧⌥",
"KeyWinLeft": "左侧⊞",
"KeyMacWinLeft": "左侧⌘",
"KeyWinRight": "右侧⊞",
"KeyMacWinRight": "右侧⌘",
"KeyMenu": "菜单键",
"KeyUp": "上",
"KeyDown": "下",
"KeyLeft": "左",
"KeyRight": "右",
"KeyEnter": "回车键",
"KeyEscape": "Esc",
"KeySpace": "空格键",
"KeyTab": "Tab",
"KeyBackSpace": "退格键",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "清除键",
"KeyKeypad0": "小键盘0",
"KeyKeypad1": "小键盘1",
"KeyKeypad2": "小键盘2",
"KeyKeypad3": "小键盘3",
"KeyKeypad4": "小键盘4",
"KeyKeypad5": "小键盘5",
"KeyKeypad6": "小键盘6",
"KeyKeypad7": "小键盘7",
"KeyKeypad8": "小键盘8",
"KeyKeypad9": "小键盘9",
"KeyKeypadDivide": "小键盘/",
"KeyKeypadMultiply": "小键盘*",
"KeyKeypadSubtract": "小键盘-",
"KeyKeypadAdd": "小键盘+",
"KeyKeypadDecimal": "小键盘.",
"KeyKeypadEnter": "小键盘回车键",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "未分配",
"GamepadLeftStick": "左摇杆按键",
"GamepadRightStick": "右摇杆按键",
"GamepadLeftShoulder": "左肩键L",
"GamepadRightShoulder": "右肩键R",
"GamepadLeftTrigger": "左扳机键ZL",
"GamepadRightTrigger": "右扳机键ZR",
"GamepadDpadUp": "上键",
"GamepadDpadDown": "下键",
"GamepadDpadLeft": "左键",
"GamepadDpadRight": "右键",
"GamepadMinus": "-键",
"GamepadPlus": "+键",
"GamepadGuide": "主页键",
"GamepadMisc1": "截图键",
"GamepadPaddle1": "其他按键1",
"GamepadPaddle2": "其他按键2",
"GamepadPaddle3": "其他按键3",
"GamepadPaddle4": "其他按键4",
"GamepadTouchpad": "触摸板",
"GamepadSingleLeftTrigger0": "左扳机0",
"GamepadSingleRightTrigger0": "右扳机0",
"GamepadSingleLeftTrigger1": "左扳机1",
"GamepadSingleRightTrigger1": "右扳机1",
"StickLeft": "左摇杆",
"StickRight": "右摇杆",
"UserProfilesSelectedUserProfile": "选定的用户账户:",
"UserProfilesSaveProfileName": "保存名称",
"UserProfilesChangeProfileImage": "更换头像",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "收藏",
"GameListContextMenuToggleFavoriteToolTip": "切换游戏的收藏状态",
"SettingsTabGeneralTheme": "主题:",
"SettingsTabGeneralThemeAuto": "跟随系统",
"SettingsTabGeneralThemeDark": "深色(暗黑)",
"SettingsTabGeneralThemeLight": "浅色(亮色)",
"ControllerSettingsConfigureGeneral": "配置",
@@ -534,7 +426,7 @@
"AmiiboCharacterLabel": "角色",
"AmiiboScanButtonLabel": "扫描",
"AmiiboOptionsShowAllLabel": "显示所有 Amiibo",
"AmiiboOptionsUsRandomTagLabel": "增强使用随机生成的Amiibo ID",
"AmiiboOptionsUsRandomTagLabel": "修改使用随机生成的Amiibo ID",
"DlcManagerTableHeadingEnabledLabel": "已启用",
"DlcManagerTableHeadingTitleIdLabel": "游戏 ID",
"DlcManagerTableHeadingContainerPathLabel": "容器路径",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存,使得即时编译和执行的效率更高。",
"MemoryManagerUnsafeTooltip": "直接映射内存页到电脑内存,并且不检查内存溢出,使得效率更高,但牺牲了安全。\n游戏程序可以访问模拟器内存的任意地址所以不安全。\n建议此模式下只运行您信任的游戏程序。",
"UseHypervisorTooltip": "使用 Hypervisor 虚拟机代替即时编译,在可用的情况下能大幅提高性能,但目前可能还不稳定。",
"DRamTooltip": "模拟 Switch 开发机的内存布局8GiB。\n\n某些高清纹理包或 4k 分辨率 MOD 可能需要此选项。开启后不会提高性能。\n\n如果不确定请保持关闭状态。",
"DRamTooltip": "模拟 Switch 开发机的内存布局。\n\n不会提高性能,某些高清纹理包或 4k 分辨率 MOD 可能需要使用此选项。\n\n如果不确定请保持关闭状态。",
"IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用了新的未知系统服务可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后则无需开启此选项。\n\n如果不确定请保持关闭状态。",
"GraphicsBackendThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译减少卡顿提高 GPU 的性能。\n\n如果不确定请设置为“自动”。",
"GalThreadingTooltip": "在第二个线程上执行图形引擎指令。\n\n可以加速着色器编译减少卡顿提高 GPU 的性能。\n\n如果不确定请设置为“自动”。",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "打开安装指南",
"NoUpdate": "无更新(或不加载游戏更新)",
"TitleUpdateVersionLabel": "游戏更新的版本 {0}",
"TitleBundledUpdateVersionLabel": "捆绑:版本 {0}",
"TitleBundledDlcLabel": "捆绑:",
"RyujinxInfo": "Ryujinx - 信息",
"RyujinxConfirm": "Ryujinx - 确认",
"FileDialogAllTypes": "全部类型",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "管理用户账户",
"CheatWindowTitle": "金手指管理器",
"DlcWindowTitle": "管理 {0} ({1}) 的 DLC",
"ModWindowTitle": "管理 {0} ({1}) 的 MOD",
"UpdateWindowTitle": "游戏更新管理器",
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
"BuildId": "游戏版本 ID",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "抗锯齿是一种图形处理技术,用于减少图像边缘的锯齿状现象,使图像更加平滑。\n\nFXAA快速近似抗锯齿是一种性能开销相对较小的抗锯齿方法但可能会使得整体图像看起来有些模糊。\n\nSMAA增强型子像素抗锯齿则更加精细它会尝试找到锯齿边缘并平滑它们相比 FXAA 有更好的图像质量,但性能开销可能会稍大一些。\n\n如果开启了 FSRFidelityFX Super Resolution超级分辨率锐画技术来提高性能或图像质量不建议再启用抗锯齿因为它们会产生不必要的图形处理开销或者相互之间效果不协调。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n如果不确定请保持为“无”。",
"GraphicsAALabel": "抗锯齿:",
"GraphicsScalingFilterLabel": "缩放过滤:",
"GraphicsScalingFilterTooltip": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear双线性过滤对于3D游戏效果较好是一个安全的默认选项。\n\nNearest最近邻过滤推荐用于像素艺术游戏。\n\nFSR超级分辨率锐画只是一个锐化过滤器不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\nArea局部过滤当渲染分辨率大于窗口实际分辨率推荐该选项。该选项在渲染比例大于2.0的情况下,可以实现超采样的效果。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n如果不确定请保持为“Bilinear双线性过滤”。",
"GraphicsScalingFilterTooltip": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear双线性过滤对于3D游戏效果较好是一个安全的默认选项。\n\nNearest最近邻过滤推荐用于像素艺术游戏。\n\nFSR超级分辨率锐画只是一个锐化过滤器不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\n在游戏运行时通过点击下面的“应用”按钮可以使设置生效你可以将设置窗口移开并试验找到您喜欢的游戏画面效果。\n\n如果不确定请保持为“Bilinear双线性过滤”。",
"GraphicsScalingFilterBilinear": "Bilinear双线性过滤",
"GraphicsScalingFilterNearest": "Nearest最近邻过滤",
"GraphicsScalingFilterFsr": "FSR超级分辨率锐画技术",
"GraphicsScalingFilterArea": "Area局部过滤",
"GraphicsScalingFilterLevelLabel": "等级",
"GraphicsScalingFilterLevelTooltip": "设置 FSR 1.0 的锐化等级,数值越高,图像越锐利。",
"SmaaLow": "SMAA 低质量",

View File

@@ -10,8 +10,7 @@
"SettingsTabSystemUseHypervisor": "使用 Hypervisor",
"MenuBarFile": "檔案(_F)",
"MenuBarFileOpenFromFile": "從檔案載入應用程式(_L)",
"MenuBarFileOpenFromFileError": "所選檔案中未找到應用程式。",
"MenuBarFileOpenUnpacked": "載入未封裝的遊戲(_U)",
"MenuBarFileOpenUnpacked": "載入解開封裝的遊戲(_U)",
"MenuBarFileOpenEmuFolder": "開啟 Ryujinx 資料夾",
"MenuBarFileOpenLogsFolder": "開啟日誌資料夾",
"MenuBarFileExit": "結束(_E)",
@@ -31,10 +30,6 @@
"MenuBarToolsManageFileTypes": "管理檔案類型",
"MenuBarToolsInstallFileTypes": "安裝檔案類型",
"MenuBarToolsUninstallFileTypes": "移除檔案類型",
"MenuBarView": "檢視(_V)",
"MenuBarViewWindow": "視窗大小",
"MenuBarViewWindow720": "720p",
"MenuBarViewWindow1080": "1080p",
"MenuBarHelp": "說明(_H)",
"MenuBarHelpCheckForUpdates": "檢查更新",
"MenuBarHelpAbout": "關於",
@@ -97,7 +92,6 @@
"SettingsTabGeneralEnableDiscordRichPresence": "啟用 Discord 動態狀態展示",
"SettingsTabGeneralCheckUpdatesOnLaunch": "啟動時檢查更新",
"SettingsTabGeneralShowConfirmExitDialog": "顯示「確認結束」對話方塊",
"SettingsTabGeneralRememberWindowState": "記住視窗大小/位置",
"SettingsTabGeneralHideCursor": "隱藏滑鼠游標:",
"SettingsTabGeneralHideCursorNever": "從不",
"SettingsTabGeneralHideCursorOnIdle": "閒置時",
@@ -145,18 +139,18 @@
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "補釘修正",
"SettingsTabSystemHacksNote": "可能導致模擬器不穩定",
"SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB",
"SettingsTabSystemExpandDramSize": "使用替代的記憶體配置 (開發者專用)",
"SettingsTabSystemIgnoreMissingServices": "忽略缺少的模擬器功能",
"SettingsTabGraphics": "圖形",
"SettingsTabGraphicsAPI": "圖形 API",
"SettingsTabGraphicsEnableShaderCache": "啟用著色器快取",
"SettingsTabGraphicsAnisotropicFiltering": "各向異性過濾:",
"SettingsTabGraphicsAnisotropicFiltering": "各向異性過濾",
"SettingsTabGraphicsAnisotropicFilteringAuto": "自動",
"SettingsTabGraphicsAnisotropicFiltering2x": "2 倍",
"SettingsTabGraphicsAnisotropicFiltering4x": "4 倍",
"SettingsTabGraphicsAnisotropicFiltering8x": "8 倍",
"SettingsTabGraphicsAnisotropicFiltering16x": "16 倍",
"SettingsTabGraphicsResolutionScale": "解析度比例:",
"SettingsTabGraphicsResolutionScale": "解析度比例",
"SettingsTabGraphicsResolutionScaleCustom": "自訂 (不建議使用)",
"SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2 倍 (1440p/2160p)",
@@ -170,7 +164,7 @@
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "拉伸以適應視窗",
"SettingsTabGraphicsDeveloperOptions": "開發者選項",
"SettingsTabGraphicsShaderDumpPath": "圖形著色器傾印路徑:",
"SettingsTabGraphicsShaderDumpPath": "圖形著色器傾印路徑",
"SettingsTabLogging": "日誌",
"SettingsTabLoggingLogging": "日誌",
"SettingsTabLoggingEnableLoggingToFile": "啟用日誌到檔案",
@@ -258,8 +252,8 @@
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "左鍵",
"ControllerSettingsExtraButtonsRight": "右鍵",
"ControllerSettingsExtraButtonsLeft": "左鍵",
"ControllerSettingsExtraButtonsRight": "右鍵",
"ControllerSettingsMisc": "其他",
"ControllerSettingsTriggerThreshold": "扳機閾值:",
"ControllerSettingsMotion": "體感",
@@ -272,107 +266,6 @@
"ControllerSettingsMotionGyroDeadzone": "陀螺儀無感帶:",
"ControllerSettingsSave": "儲存",
"ControllerSettingsClose": "關閉",
"KeyUnknown": "未知",
"KeyShiftLeft": "左 Shift",
"KeyShiftRight": "右 Shift",
"KeyControlLeft": "左 Ctrl",
"KeyMacControlLeft": "左 ⌃",
"KeyControlRight": "右 Ctrl",
"KeyMacControlRight": "右 ⌃",
"KeyAltLeft": "左 Alt",
"KeyMacAltLeft": "左 ⌥",
"KeyAltRight": "右 Alt",
"KeyMacAltRight": "右 ⌥",
"KeyWinLeft": "左 ⊞",
"KeyMacWinLeft": "左 ⌘",
"KeyWinRight": "右 ⊞",
"KeyMacWinRight": "右 ⌘",
"KeyMenu": "功能表",
"KeyUp": "上",
"KeyDown": "下",
"KeyLeft": "左",
"KeyRight": "右",
"KeyEnter": "Enter 鍵",
"KeyEscape": "Esc 鍵",
"KeySpace": "空白鍵",
"KeyTab": "Tab 鍵",
"KeyBackSpace": "Backspace 鍵",
"KeyInsert": "Insert 鍵",
"KeyDelete": "Delete 鍵",
"KeyPageUp": "向上捲頁鍵",
"KeyPageDown": "向下捲頁鍵",
"KeyHome": "Home 鍵",
"KeyEnd": "End 鍵",
"KeyCapsLock": "Caps Lock 鍵",
"KeyScrollLock": "Scroll Lock 鍵",
"KeyPrintScreen": "Print Screen 鍵",
"KeyPause": "Pause 鍵",
"KeyNumLock": "Num Lock 鍵",
"KeyClear": "清除",
"KeyKeypad0": "數字鍵 0",
"KeyKeypad1": "數字鍵 1",
"KeyKeypad2": "數字鍵 2",
"KeyKeypad3": "數字鍵 3",
"KeyKeypad4": "數字鍵 4",
"KeyKeypad5": "數字鍵 5",
"KeyKeypad6": "數字鍵 6",
"KeyKeypad7": "數字鍵 7",
"KeyKeypad8": "數字鍵 8",
"KeyKeypad9": "數字鍵 9",
"KeyKeypadDivide": "數字鍵除號",
"KeyKeypadMultiply": "數字鍵乘號",
"KeyKeypadSubtract": "數字鍵減號",
"KeyKeypadAdd": "數字鍵加號",
"KeyKeypadDecimal": "數字鍵小數點",
"KeyKeypadEnter": "數字鍵 Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "未分配",
"GamepadLeftStick": "左搖桿按鍵",
"GamepadRightStick": "右搖桿按鍵",
"GamepadLeftShoulder": "左肩鍵",
"GamepadRightShoulder": "右肩鍵",
"GamepadLeftTrigger": "左扳機",
"GamepadRightTrigger": "右扳機",
"GamepadDpadUp": "上",
"GamepadDpadDown": "下",
"GamepadDpadLeft": "左",
"GamepadDpadRight": "右",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "快顯功能表鍵",
"GamepadMisc1": "其他按鍵",
"GamepadPaddle1": "其他按鍵 1",
"GamepadPaddle2": "其他按鍵 2",
"GamepadPaddle3": "其他按鍵 3",
"GamepadPaddle4": "其他按鍵 4",
"GamepadTouchpad": "觸控板",
"GamepadSingleLeftTrigger0": "左扳機 0",
"GamepadSingleRightTrigger0": "右扳機 0",
"GamepadSingleLeftTrigger1": "左扳機 1",
"GamepadSingleRightTrigger1": "右扳機 1",
"StickLeft": "左搖桿",
"StickRight": "右搖桿",
"UserProfilesSelectedUserProfile": "選取的使用者設定檔:",
"UserProfilesSaveProfileName": "儲存設定檔名稱",
"UserProfilesChangeProfileImage": "變更設定檔圖像",
@@ -405,7 +298,6 @@
"GameListContextMenuToggleFavorite": "加入/移除為我的最愛",
"GameListContextMenuToggleFavoriteToolTip": "切換遊戲的我的最愛狀態",
"SettingsTabGeneralTheme": "佈景主題:",
"SettingsTabGeneralThemeAuto": "跟隨系統 (自動)",
"SettingsTabGeneralThemeDark": "深色",
"SettingsTabGeneralThemeLight": "淺色",
"ControllerSettingsConfigureGeneral": "配置",
@@ -525,7 +417,7 @@
"AboutGithubUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 GitHub 網頁。",
"AboutDiscordUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Discord 邀請連結。",
"AboutTwitterUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Twitter 網頁。",
"AboutRyujinxAboutTitle": "關於:",
"AboutRyujinxAboutTitle": "關於",
"AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模擬器。\n請在 Patreon 上支持我們。\n關注我們的 Twitter 或 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 GitHub 或 Discord 上了解更多資訊。",
"AboutRyujinxMaintainersTitle": "維護者:",
"AboutRyujinxMaintainersContentTooltipMessage": "在預設瀏覽器中開啟貢獻者的網頁",
@@ -575,7 +467,7 @@
"MemoryManagerHostTooltip": "直接映射主體位址空間中的記憶體。更快的 JIT 編譯和執行速度。",
"MemoryManagerUnsafeTooltip": "直接映射記憶體,但在存取前不封鎖客體位址空間內的位址。速度更快,但相對不安全。訪客應用程式可以從 Ryujinx 中的任何地方存取記憶體,因此只能使用該模式執行您信任的程式。",
"UseHypervisorTooltip": "使用 Hypervisor 取代 JIT。使用時可大幅提高效能但在目前狀態下可能不穩定。",
"DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"DRamTooltip": "利用另一種 MemoryMode 配置來模仿 Switch 開發模式。\n\n這僅對高解析度紋理套件或 4K 解析度模組有用。不會提高效能。\n\n如果不確定請保持關閉狀態。",
"IgnoreMissingServicesTooltip": "忽略未實現的 Horizon OS 服務。這可能有助於在啟動某些遊戲時避免崩潰。\n\n如果不確定請保持關閉狀態。",
"GraphicsBackendThreadingTooltip": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定請設定為自動。",
"GalThreadingTooltip": "在第二個執行緒上執行圖形後端指令。\n\n在本身不支援多執行緒的 GPU 驅動程式上,可加快著色器編譯、減少卡頓並提高效能。在支援多執行緒的驅動程式上效能略有提升。\n\n如果不確定請設定為自動。",
@@ -598,7 +490,7 @@
"OpenGlLogLevel": "需要啟用適當的日誌等級",
"DebugLogTooltip": "在控制台中輸出偵錯日誌訊息。\n\n只有在人員特別指示的情況下才能使用因為這會導致日誌難以閱讀並降低模擬器效能。",
"LoadApplicationFileTooltip": "開啟檔案總管,選擇與 Switch 相容的檔案來載入",
"LoadApplicationFolderTooltip": "開啟檔案總管,選擇與 Switch 相容且封裝的應用程式來載入",
"LoadApplicationFolderTooltip": "開啟檔案總管,選擇與 Switch 相容且解開封裝的應用程式來載入",
"OpenRyujinxFolderTooltip": "開啟 Ryujinx 檔案系統資料夾",
"OpenRyujinxLogsTooltip": "開啟日誌被寫入的資料夾",
"ExitTooltip": "結束 Ryujinx",
@@ -611,7 +503,7 @@
"GridSizeTooltip": "調整網格的大小",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙文",
"AboutRyujinxContributorsButtonHeader": "查看所有貢獻者",
"SettingsTabSystemAudioVolume": "音量: ",
"SettingsTabSystemAudioVolume": "音量",
"AudioVolumeTooltip": "調節音量",
"SettingsTabSystemEnableInternetAccess": "訪客網際網路存取/區域網路模式",
"EnableInternetAccessTooltip": "允許模擬應用程式連線網際網路。\n\n當啟用此功能且系統連線到同一接入點時具有區域網路模式的遊戲可相互連線。這也包括真正的遊戲機。\n\n不允許連接 Nintendo 伺服器。可能會導致某些嘗試連線網際網路的遊戲崩潰。\n\n如果不確定請保持關閉狀態。",
@@ -650,8 +542,6 @@
"OpenSetupGuideMessage": "開啟設定指南",
"NoUpdate": "沒有更新",
"TitleUpdateVersionLabel": "版本 {0}",
"TitleBundledUpdateVersionLabel": "已預裝: 版本 {0}",
"TitleBundledDlcLabel": "已預裝:",
"RyujinxInfo": "Ryujinx - 資訊",
"RyujinxConfirm": "Ryujinx - 確認",
"FileDialogAllTypes": "全部類型",
@@ -660,7 +550,7 @@
"SwkbdMinRangeCharacters": "長度必須為 {0} 到 {1} 個字元",
"SoftwareKeyboard": "軟體鍵盤",
"SoftwareKeyboardModeNumeric": "必須是 0 到 9 或「.」",
"SoftwareKeyboardModeAlphabet": "必須是非中日韓字元」 (non CJK)",
"SoftwareKeyboardModeAlphabet": "必須是非中日韓字元」 (non CJK)",
"SoftwareKeyboardModeASCII": "必須是 ASCII 文字",
"ControllerAppletControllers": "支援的控制器:",
"ControllerAppletPlayers": "玩家:",
@@ -682,7 +572,7 @@
"CompilingShaders": "正在編譯著色器",
"AllKeyboards": "所有鍵盤",
"OpenFileDialogTitle": "選取支援的檔案格式",
"OpenFolderDialogTitle": "選取封裝遊戲的資料夾",
"OpenFolderDialogTitle": "選取解開封裝遊戲的資料夾",
"AllSupportedFormats": "所有支援的格式",
"RyujinxUpdater": "Ryujinx 更新程式",
"SettingsTabHotkeys": "鍵盤快速鍵",
@@ -707,7 +597,6 @@
"UserProfileWindowTitle": "使用者設定檔管理員",
"CheatWindowTitle": "密技管理員",
"DlcWindowTitle": "管理 {0} 的可下載內容 ({1})",
"ModWindowTitle": "管理 {0} 的模組 ({1})",
"UpdateWindowTitle": "遊戲更新管理員",
"CheatWindowHeading": "可用於 {0} [{1}] 的密技",
"BuildId": "組建識別碼:",
@@ -721,7 +610,7 @@
"UserProfilesSetProfileImage": "設定設定檔圖像",
"UserProfileEmptyNameError": "名稱為必填",
"UserProfileNoImageError": "必須設定設定檔圖像",
"GameUpdateWindowHeading": "管理 {0} 的更新 ({1})",
"GameUpdateWindowHeading": "可用於 {0} ({1}) 的更新",
"SettingsTabHotkeysResScaleUpHotkey": "提高解析度:",
"SettingsTabHotkeysResScaleDownHotkey": "降低解析度:",
"UserProfilesName": "名稱:",
@@ -746,7 +635,7 @@
"UserProfilesManageSaves": "管理存檔",
"DeleteUserSave": "您想刪除此遊戲的使用者存檔嗎?",
"IrreversibleActionNote": "此動作將無法復原。",
"SaveManagerHeading": "管理 {0} 的存檔 ({1})",
"SaveManagerHeading": "管理 {0} 的存檔",
"SaveManagerTitle": "存檔管理員",
"Name": "名稱",
"Size": "大小",
@@ -758,11 +647,10 @@
"GraphicsAATooltip": "對遊戲繪製進行反鋸齒處理。\n\nFXAA 會模糊大部分圖像,而 SMAA 則會嘗試找出鋸齒邊緣並將其平滑化。\n\n不建議與 FSR 縮放濾鏡一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更您只需將設定視窗移到一旁然後進行試驗直到找到您喜歡的遊戲效果。\n\n如果不確定請選擇無狀態。",
"GraphicsAALabel": "反鋸齒:",
"GraphicsScalingFilterLabel": "縮放過濾器:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
"GraphicsScalingFilterBilinear": "雙線性 (Bilinear)",
"GraphicsScalingFilterNearest": "近鄰性 (Nearest)",
"GraphicsScalingFilterTooltip": "選擇使用解析度縮放時套用的縮放過濾器。\n\nBilinear (雙線性) 濾鏡適用於 3D 遊戲,是一個安全的預設選項。\n\n建議像素美術遊戲使用 Nearest (最近性) 濾鏡。\n\nFSR 1.0 只是一個銳化濾鏡,不建議與 FXAA SMAA 一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更您只需將設定視窗移到一旁然後進行試驗直到找到您喜歡的遊戲效果。\n\n如果不確定請保持 Bilinear (雙線) 狀態。",
"GraphicsScalingFilterBilinear": "Bilinear",
"GraphicsScalingFilterNearest": "Nearest",
"GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterArea": "Area",
"GraphicsScalingFilterLevelLabel": "日誌等級",
"GraphicsScalingFilterLevelTooltip": "設定 FSR 1.0 銳化等級。越高越清晰。",
"SmaaLow": "低階 SMAA",
@@ -774,12 +662,12 @@
"SettingsTabNetworkInterface": "網路介面:",
"NetworkInterfaceTooltip": "用於 LAN/LDN 功能的網路介面。\n\n與 VPN 或 XLink Kai 以及支援區域網路的遊戲配合使用,可用於在網路上偽造同網際網路連線。\n\n如果不確定請保持預設狀態。",
"NetworkInterfaceDefault": "預設",
"PackagingShaders": "封裝著色器",
"PackagingShaders": "著色器封裝",
"AboutChangelogButton": "在 GitHub 上檢視更新日誌",
"AboutChangelogButtonTooltipMessage": "在預設瀏覽器中開啟此版本的更新日誌。",
"SettingsTabNetworkMultiplayer": "多人遊戲",
"MultiplayerMode": "模式:",
"MultiplayerModeTooltip": "變更 LDN 多人遊戲模式。\n\nLdnMitm 將修改遊戲中的本機無線/本機遊戲功能,使其如同區域網路一樣執行,允許與其他安裝了 ldn_mitm 模組的 Ryujinx 實例和已破解的 Nintendo Switch 遊戲機進行本機同網路連線。\n\n多人遊戲要求所有玩家使用相同的遊戲版本 (例如Super Smash Bros. Ultimate v13.0.1 無法連接 v13.0.0)。\n\n如果不確定請保持 Disabled (停用) 狀態。",
"MultiplayerModeDisabled": "已停用",
"MultiplayerModeDisabled": "Disabled",
"MultiplayerModeLdnMitm": "ldn_mitm"
}

View File

@@ -1,14 +0,0 @@
using System;
namespace Ryujinx.Ava.Common
{
public static class ThemeManager
{
public static event EventHandler ThemeChanged;
public static void OnThemeChanged()
{
ThemeChanged?.Invoke(null, EventArgs.Empty);
}
}
}

View File

@@ -195,7 +195,7 @@ namespace Ryujinx.Ava.Input
public void Clear()
{
_driver?.Clear();
_driver?.ResetKeys();
}
public void Dispose() { }

View File

@@ -94,7 +94,7 @@ namespace Ryujinx.Ava.Input
return _pressedKeys.Contains(nativeKey);
}
public void Clear()
public void ResetKeys()
{
_pressedKeys.Clear();
}

View File

@@ -40,7 +40,7 @@ namespace Ryujinx.Ava
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
{
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 1803 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
}
PreviewerDetached = true;

View File

@@ -70,8 +70,7 @@
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
<ProjectReference Include="..\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj" />
<ProjectReference Include="..\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj"
OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
<ProjectReference Include="..\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
</ItemGroup>
<ItemGroup>
@@ -89,7 +88,7 @@
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR ('$(RuntimeIdentifier)' == '' AND $([MSBuild]::IsOSPlatform('Linux')))">
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>

View File

@@ -122,7 +122,6 @@ namespace Ryujinx.Ava.UI.Applet
{
try
{
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
var response = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard], args);
if (response.Result == UserResult.Ok)
@@ -144,7 +143,6 @@ namespace Ryujinx.Ava.UI.Applet
});
dialogCloseEvent.WaitOne();
_parent.ViewModel.AppHost.NpadManager.UnblockInputUpdates();
userText = error ? null : inputText;

View File

@@ -9,6 +9,7 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Hid;
using System;
using System.Linq;
using System.Threading.Tasks;
@@ -103,7 +104,9 @@ namespace Ryujinx.Ava.UI.Applet
if (!string.IsNullOrWhiteSpace(path))
{
SvgSource source = SvgSource.LoadFromStream(EmbeddedResources.GetStream(path));
SvgSource source = new(default(Uri));
source.Load(EmbeddedResources.GetStream(path));
image.Source = source;
}

View File

@@ -1,8 +1,6 @@
using Avalonia.Media.Imaging;
using Avalonia.Platform;
using Avalonia.Styling;
using Avalonia.Threading;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Utilities;
using Ryujinx.UI.Common.Configuration;
@@ -13,7 +11,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AboutWindowViewModel : BaseModel, IDisposable
public class AboutWindowViewModel : BaseModel
{
private Bitmap _githubLogo;
private Bitmap _discordLogo;
@@ -88,39 +86,23 @@ namespace Ryujinx.Ava.UI.ViewModels
public AboutWindowViewModel()
{
Version = Program.Version;
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
if (ConfigurationState.Instance.UI.BaseStyle.Value == "Light")
{
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.UI.Common")));
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.UI.Common")));
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.UI.Common")));
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.UI.Common")));
}
else
{
GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.UI.Common")));
DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.UI.Common")));
PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.UI.Common")));
TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.UI.Common")));
}
Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
}
private void ThemeManager_ThemeChanged(object sender, EventArgs e)
{
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
}
private void UpdateLogoTheme(string theme)
{
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && App.DetectSystemTheme() == ThemeVariant.Dark);
string basePath = "resm:Ryujinx.UI.Common.Resources.";
string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";
GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx.UI.Common");
DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx.UI.Common");
PatreonLogo = LoadBitmap($"{basePath}Logo_Patreon_{themeSuffix}?assembly=Ryujinx.UI.Common");
TwitterLogo = LoadBitmap($"{basePath}Logo_Twitter_{themeSuffix}?assembly=Ryujinx.UI.Common");
}
private Bitmap LoadBitmap(string uri)
{
return new Bitmap(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
}
public void Dispose()
{
ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
GC.SuppressFinalize(this);
}
private async Task DownloadPatronsJson()

View File

@@ -181,7 +181,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (!string.IsNullOrWhiteSpace(_controllerImage))
{
SvgSource source = SvgSource.LoadFromStream(EmbeddedResources.GetStream(_controllerImage));
SvgSource source = new(default(Uri));
source.Load(EmbeddedResources.GetStream(_controllerImage));
image.Source = source;
}

View File

@@ -131,7 +131,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
public bool RememberWindowState { get; set; }
public int HideCursor { get; set; }
public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; }
@@ -391,19 +390,12 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
RememberWindowState = config.RememberWindowState;
HideCursor = (int)config.HideCursor.Value;
GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value);
BaseStyleIndex = config.UI.BaseStyle.Value switch
{
"Auto" => 0,
"Light" => 1,
"Dark" => 2,
_ => 0
};
BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
// Input
EnableDockedMode = config.System.EnableDockedMode;
@@ -418,11 +410,10 @@ namespace Ryujinx.Ava.UI.ViewModels
Language = (int)config.System.Language.Value;
TimeZone = config.System.TimeZone;
DateTime currentHostDateTime = DateTime.Now;
TimeSpan systemDateTimeOffset = TimeSpan.FromSeconds(config.System.SystemTimeOffset);
DateTime currentDateTime = currentHostDateTime.Add(systemDateTimeOffset);
DateTime currentDateTime = DateTime.Now;
CurrentDate = currentDateTime.Date;
CurrentTime = currentDateTime.TimeOfDay;
CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
EnableVsync = config.Graphics.EnableVsync;
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
@@ -483,7 +474,6 @@ namespace Ryujinx.Ava.UI.ViewModels
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (_directoryChanged)
@@ -492,13 +482,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.UI.GameDirs.Value = gameDirs;
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
0 => "Auto",
1 => "Light",
2 => "Dark",
_ => "Auto"
};
config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
// Input
config.System.EnableDockedMode.Value = EnableDockedMode;

View File

@@ -186,12 +186,6 @@
<MenuItem Header="{locale:Locale MenuBarToolsUninstallFileTypes}" Click="UninstallFileTypes_Click"/>
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarView}">
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarViewWindow}">
<MenuItem Header="{locale:Locale MenuBarViewWindow720}" Tag="720" Click="ChangeWindowSize_Click" />
<MenuItem Header="{locale:Locale MenuBarViewWindow1080}" Tag="1080" Click="ChangeWindowSize_Click" />
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
<MenuItem
Name="UpdateMenuItem"

View File

@@ -1,7 +1,6 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Threading;
using LibHac.Ncm;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
@@ -212,40 +211,6 @@ namespace Ryujinx.Ava.UI.Views.Main
}
}
private async void ChangeWindowSize_Click(object sender, RoutedEventArgs e)
{
if (sender is MenuItem item)
{
int height;
int width;
switch (item.Tag)
{
case "720":
height = 720;
width = 1280;
break;
case "1080":
height = 1080;
width = 1920;
break;
default:
throw new ArgumentNullException($"Invalid Tag for {item}");
}
await Dispatcher.UIThread.InvokeAsync(() =>
{
ViewModel.WindowState = WindowState.Normal;
height += (int)Window.StatusBarHeight + (int)Window.MenuBarHeight;
Window.Arrange(new Rect(Window.Position.X, Window.Position.Y, width, height));
});
}
}
public async void CheckForUpdates(object sender, RoutedEventArgs e)
{
if (Updater.CanUpdate(true))

View File

@@ -36,9 +36,6 @@
<CheckBox IsChecked="{Binding ShowConfirmExit}">
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
</CheckBox>
<CheckBox IsChecked="{Binding RememberWindowState}">
<TextBlock Text="{locale:Locale SettingsTabGeneralRememberWindowState}" />
</CheckBox>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{locale:Locale SettingsTabGeneralHideCursor}"
@@ -65,9 +62,6 @@
<ComboBox SelectedIndex="{Binding BaseStyleIndex}"
HorizontalContentAlignment="Left"
MinWidth="100">
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeAuto}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeLight}" />
</ComboBoxItem>

View File

@@ -2,7 +2,6 @@ using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Interactivity;
using Avalonia.Platform;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common;
@@ -68,6 +67,8 @@ namespace Ryujinx.Ava.UI.Windows
DataContext = ViewModel;
SetWindowSizePosition();
InitializeComponent();
Load();
@@ -82,8 +83,6 @@ namespace Ryujinx.Ava.UI.Windows
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
Width /= Program.WindowScaleFactor;
SetWindowSizePosition();
if (Program.PreviewerDetached)
{
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
@@ -93,29 +92,6 @@ namespace Ryujinx.Ava.UI.Windows
}
}
/// <summary>
/// Event handler for detecting OS theme change when using "Follow OS theme" option
/// </summary>
private void OnPlatformColorValuesChanged(object sender, PlatformColorValues e)
{
if (Application.Current is App app)
{
app.ApplyConfiguredTheme();
}
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
if (PlatformSettings != null)
{
/// <summary>
/// Unsubscribe to the ColorValuesChanged event
/// </summary>
PlatformSettings.ColorValuesChanged -= OnPlatformColorValuesChanged;
}
}
protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
{
base.OnApplyTemplate(e);
@@ -348,17 +324,6 @@ namespace Ryujinx.Ava.UI.Windows
private void SetWindowSizePosition()
{
if (!ConfigurationState.Instance.RememberWindowState)
{
ViewModel.WindowHeight = (720 + StatusBarHeight + MenuBarHeight) * Program.WindowScaleFactor;
ViewModel.WindowWidth = 1280 * Program.WindowScaleFactor;
WindowState = WindowState.Normal;
WindowStartupLocation = WindowStartupLocation.CenterScreen;
return;
}
PixelPoint savedPoint = new(ConfigurationState.Instance.UI.WindowStartup.WindowPositionX,
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY);
@@ -393,18 +358,14 @@ namespace Ryujinx.Ava.UI.Windows
private void SaveWindowSizePosition()
{
ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight.Value = (int)Height;
ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth.Value = (int)Width;
ConfigurationState.Instance.UI.WindowStartup.WindowPositionX.Value = Position.X;
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY.Value = Position.Y;
ConfigurationState.Instance.UI.WindowStartup.WindowMaximized.Value = WindowState == WindowState.Maximized;
// Only save rectangle properties if the window is not in a maximized state.
if (WindowState != WindowState.Maximized)
{
ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight.Value = (int)Height;
ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth.Value = (int)Width;
ConfigurationState.Instance.UI.WindowStartup.WindowPositionX.Value = Position.X;
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY.Value = Position.Y;
}
MainWindowViewModel.SaveConfig();
}
@@ -414,11 +375,6 @@ namespace Ryujinx.Ava.UI.Windows
Initialize();
/// <summary>
/// Subscribe to the ColorValuesChanged event
/// </summary>
PlatformSettings.ColorValuesChanged += OnPlatformColorValuesChanged;
ViewModel.Initialize(
ContentManager,
StorageProvider,
@@ -521,10 +477,7 @@ namespace Ryujinx.Ava.UI.Windows
return;
}
if (ConfigurationState.Instance.RememberWindowState)
{
SaveWindowSizePosition();
}
SaveWindowSizePosition();
ApplicationLibrary.CancelLoading();
InputManager.Dispose();