Compare commits
7 Commits
Author | SHA1 | Date | |
---|---|---|---|
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3e5c211394 | ||
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153b8bfc7c | ||
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c6a699414a | ||
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2563f88de0 | ||
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b0b7843d5c | ||
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6ed613a6e6 | ||
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64079c034c |
2
.github/reviewers.yml
vendored
2
.github/reviewers.yml
vendored
@@ -29,4 +29,4 @@ infra:
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- TSRBerry
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||||
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default:
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- @developers
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- '@developers'
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|
4
.github/update_reviewers.py
vendored
4
.github/update_reviewers.py
vendored
@@ -62,9 +62,9 @@ if __name__ == "__main__":
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sys.stderr.write("usage: <app_id> <private_key_env_name> <installation_id> <repo_path> <pr_id> <config_path>\n")
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sys.exit(1)
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app_id = sys.argv[1]
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app_id = int(sys.argv[1])
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private_key = os.environ[sys.argv[2]]
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installation_id = sys.argv[3]
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installation_id = int(sys.argv[3])
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repo_path = sys.argv[4]
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pr_id = int(sys.argv[5])
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config_path = Path(sys.argv[6])
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|
@@ -52,6 +52,7 @@ namespace Ryujinx.Graphics.GAL
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public readonly int MaximumComputeSharedMemorySize;
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public readonly float MaximumSupportedAnisotropy;
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public readonly int ShaderSubgroupSize;
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public readonly int StorageBufferOffsetAlignment;
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public readonly int GatherBiasPrecision;
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@@ -101,6 +102,7 @@ namespace Ryujinx.Graphics.GAL
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uint maximumImagesPerStage,
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int maximumComputeSharedMemorySize,
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float maximumSupportedAnisotropy,
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int shaderSubgroupSize,
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int storageBufferOffsetAlignment,
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int gatherBiasPrecision)
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{
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@@ -148,6 +150,7 @@ namespace Ryujinx.Graphics.GAL
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MaximumImagesPerStage = maximumImagesPerStage;
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MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
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MaximumSupportedAnisotropy = maximumSupportedAnisotropy;
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ShaderSubgroupSize = shaderSubgroupSize;
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StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
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GatherBiasPrecision = gatherBiasPrecision;
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}
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|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMinor = 2;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint CodeGenVersion = 5576;
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private const uint CodeGenVersion = 5540;
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private const string SharedTocFileName = "shared.toc";
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private const string SharedDataFileName = "shared.data";
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|
@@ -137,6 +137,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
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public int QueryHostStorageBufferOffsetAlignment() => _context.Capabilities.StorageBufferOffsetAlignment;
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public int QueryHostSubgroupSize() => _context.Capabilities.ShaderSubgroupSize;
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public bool QueryHostSupportsBgraFormat() => _context.Capabilities.SupportsBgraFormat;
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public bool QueryHostSupportsFragmentShaderInterlock() => _context.Capabilities.SupportsFragmentShaderInterlock;
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|
@@ -7,5 +7,6 @@
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public const int MaxVertexAttribs = 16;
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public const int MaxVertexBuffers = 16;
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public const int MaxTransformFeedbackBuffers = 4;
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public const int MaxSubgroupSize = 64;
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}
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}
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|
@@ -175,6 +175,7 @@ namespace Ryujinx.Graphics.OpenGL
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maximumImagesPerStage: 8,
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maximumComputeSharedMemorySize: HwCapabilities.MaximumComputeSharedMemorySize,
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maximumSupportedAnisotropy: HwCapabilities.MaximumSupportedAnisotropy,
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shaderSubgroupSize: Constants.MaxSubgroupSize,
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storageBufferOffsetAlignment: HwCapabilities.StorageBufferOffsetAlignment,
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gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0); // Precision is 8 for these vendors on Vulkan.
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}
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|
@@ -25,6 +25,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{
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context.AppendLine("#extension GL_KHR_shader_subgroup_basic : enable");
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context.AppendLine("#extension GL_KHR_shader_subgroup_ballot : enable");
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context.AppendLine("#extension GL_KHR_shader_subgroup_shuffle : enable");
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}
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context.AppendLine("#extension GL_ARB_shader_group_vote : enable");
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@@ -201,26 +202,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.Shuffle) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleDown) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleUp) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleXor) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
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|
@@ -5,10 +5,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
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public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
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public static string Shuffle = "Helper_Shuffle";
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public static string ShuffleDown = "Helper_ShuffleDown";
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public static string ShuffleUp = "Helper_ShuffleUp";
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public static string ShuffleXor = "Helper_ShuffleXor";
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public static string SwizzleAdd = "Helper_SwizzleAdd";
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}
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}
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|
@@ -1,11 +0,0 @@
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float Helper_Shuffle(float x, uint index, uint mask, out bool valid)
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{
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uint clamp = mask & 0x1fu;
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uint segMask = (mask >> 8) & 0x1fu;
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uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
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uint maxThreadId = minThreadId | (clamp & ~segMask);
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uint srcThreadId = (index & ~segMask) | minThreadId;
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valid = srcThreadId <= maxThreadId;
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float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
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return valid ? v : x;
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}
|
@@ -1,11 +0,0 @@
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float Helper_ShuffleDown(float x, uint index, uint mask, out bool valid)
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{
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uint clamp = mask & 0x1fu;
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uint segMask = (mask >> 8) & 0x1fu;
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uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
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uint maxThreadId = minThreadId | (clamp & ~segMask);
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uint srcThreadId = $SUBGROUP_INVOCATION$ + index;
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valid = srcThreadId <= maxThreadId;
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float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
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return valid ? v : x;
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}
|
@@ -1,9 +0,0 @@
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float Helper_ShuffleUp(float x, uint index, uint mask, out bool valid)
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{
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uint segMask = (mask >> 8) & 0x1fu;
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uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
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uint srcThreadId = $SUBGROUP_INVOCATION$ - index;
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valid = int(srcThreadId) >= int(minThreadId);
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float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
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return valid ? v : x;
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}
|
@@ -1,11 +0,0 @@
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float Helper_ShuffleXor(float x, uint index, uint mask, out bool valid)
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{
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uint clamp = mask & 0x1fu;
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uint segMask = (mask >> 8) & 0x1fu;
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uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
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uint maxThreadId = minThreadId | (clamp & ~segMask);
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uint srcThreadId = $SUBGROUP_INVOCATION$ ^ index;
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valid = srcThreadId <= maxThreadId;
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float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
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return valid ? v : x;
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}
|
@@ -9,6 +9,7 @@ using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenFSI;
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using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
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using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
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using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenPacking;
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using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenShuffle;
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using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenVector;
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using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
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@@ -174,6 +175,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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case Instruction.PackHalf2x16:
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return PackHalf2x16(context, operation);
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case Instruction.Shuffle:
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return Shuffle(context, operation);
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case Instruction.Store:
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return Store(context, operation);
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|
@@ -13,14 +13,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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AggregateType dstType = GetSrcVarType(operation.Inst, 0);
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string arg = GetSoureExpr(context, operation.GetSource(0), dstType);
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char component = "xyzw"[operation.Index];
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if (context.HostCapabilities.SupportsShaderBallot)
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{
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return $"unpackUint2x32(ballotARB({arg})).x";
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return $"unpackUint2x32(ballotARB({arg})).{component}";
|
||||
}
|
||||
else
|
||||
{
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||||
return $"subgroupBallot({arg}).x";
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return $"subgroupBallot({arg}).{component}";
|
||||
}
|
||||
}
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||||
}
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|
@@ -108,10 +108,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
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Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
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Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
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Add(Instruction.Shuffle, InstType.CallQuaternary, HelperFunctionNames.Shuffle);
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Add(Instruction.ShuffleDown, InstType.CallQuaternary, HelperFunctionNames.ShuffleDown);
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Add(Instruction.ShuffleUp, InstType.CallQuaternary, HelperFunctionNames.ShuffleUp);
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Add(Instruction.ShuffleXor, InstType.CallQuaternary, HelperFunctionNames.ShuffleXor);
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Add(Instruction.Shuffle, InstType.Special);
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Add(Instruction.ShuffleDown, InstType.CallBinary, "subgroupShuffleDown");
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Add(Instruction.ShuffleUp, InstType.CallBinary, "subgroupShuffleUp");
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Add(Instruction.ShuffleXor, InstType.CallBinary, "subgroupShuffleXor");
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Add(Instruction.Sine, InstType.CallUnary, "sin");
|
||||
Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
|
||||
Add(Instruction.Store, InstType.Special);
|
||||
|
@@ -0,0 +1,25 @@
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
{
|
||||
static class InstGenShuffle
|
||||
{
|
||||
public static string Shuffle(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
string value = GetSoureExpr(context, operation.GetSource(0), AggregateType.FP32);
|
||||
string index = GetSoureExpr(context, operation.GetSource(1), AggregateType.U32);
|
||||
|
||||
if (context.HostCapabilities.SupportsShaderBallot)
|
||||
{
|
||||
return $"readInvocationARB({value}, {index})";
|
||||
}
|
||||
else
|
||||
{
|
||||
return $"subgroupShuffle({value}, {index})";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
|
||||
|
||||
var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
|
||||
var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
|
||||
var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)operation.Index);
|
||||
|
||||
return new OperationResult(AggregateType.U32, mask);
|
||||
}
|
||||
@@ -1100,117 +1100,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
private static OperationResult GenerateShuffle(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var x = context.GetFP32(operation.GetSource(0));
|
||||
var value = context.GetFP32(operation.GetSource(0));
|
||||
var index = context.GetU32(operation.GetSource(1));
|
||||
var mask = context.GetU32(operation.GetSource(2));
|
||||
|
||||
var const31 = context.Constant(context.TypeU32(), 31);
|
||||
var const8 = context.Constant(context.TypeU32(), 8);
|
||||
|
||||
var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
|
||||
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
|
||||
var notSegMask = context.Not(context.TypeU32(), segMask);
|
||||
var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
|
||||
var indexNotSegMask = context.BitwiseAnd(context.TypeU32(), index, notSegMask);
|
||||
|
||||
var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
|
||||
|
||||
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
|
||||
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
|
||||
var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
|
||||
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
|
||||
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
|
||||
var result = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
|
||||
|
||||
return new OperationResult(AggregateType.FP32, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateShuffleDown(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var x = context.GetFP32(operation.GetSource(0));
|
||||
var value = context.GetFP32(operation.GetSource(0));
|
||||
var index = context.GetU32(operation.GetSource(1));
|
||||
var mask = context.GetU32(operation.GetSource(2));
|
||||
|
||||
var const31 = context.Constant(context.TypeU32(), 31);
|
||||
var const8 = context.Constant(context.TypeU32(), 8);
|
||||
|
||||
var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
|
||||
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
|
||||
var notSegMask = context.Not(context.TypeU32(), segMask);
|
||||
var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
|
||||
|
||||
var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
|
||||
|
||||
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
|
||||
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
|
||||
var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
|
||||
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
|
||||
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
|
||||
var result = context.GroupNonUniformShuffleDown(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
|
||||
|
||||
return new OperationResult(AggregateType.FP32, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateShuffleUp(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var x = context.GetFP32(operation.GetSource(0));
|
||||
var value = context.GetFP32(operation.GetSource(0));
|
||||
var index = context.GetU32(operation.GetSource(1));
|
||||
var mask = context.GetU32(operation.GetSource(2));
|
||||
|
||||
var const31 = context.Constant(context.TypeU32(), 31);
|
||||
var const8 = context.Constant(context.TypeU32(), 8);
|
||||
|
||||
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
|
||||
|
||||
var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
|
||||
|
||||
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
|
||||
var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
|
||||
var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
|
||||
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
|
||||
var result = context.GroupNonUniformShuffleUp(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
|
||||
|
||||
return new OperationResult(AggregateType.FP32, result);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateShuffleXor(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var x = context.GetFP32(operation.GetSource(0));
|
||||
var value = context.GetFP32(operation.GetSource(0));
|
||||
var index = context.GetU32(operation.GetSource(1));
|
||||
var mask = context.GetU32(operation.GetSource(2));
|
||||
|
||||
var const31 = context.Constant(context.TypeU32(), 31);
|
||||
var const8 = context.Constant(context.TypeU32(), 8);
|
||||
|
||||
var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
|
||||
var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
|
||||
var notSegMask = context.Not(context.TypeU32(), segMask);
|
||||
var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
|
||||
|
||||
var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
|
||||
|
||||
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
|
||||
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
|
||||
var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
|
||||
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
|
||||
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
|
||||
var result = context.Select(context.TypeFP32(), valid, value, x);
|
||||
|
||||
var validLocal = (AstOperand)operation.GetSource(3);
|
||||
|
||||
context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
|
||||
var result = context.GroupNonUniformShuffleXor(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
|
||||
|
||||
return new OperationResult(AggregateType.FP32, result);
|
||||
}
|
||||
|
@@ -28,12 +28,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
_poolLock = new object();
|
||||
}
|
||||
|
||||
private const HelperFunctionsMask NeedsInvocationIdMask =
|
||||
HelperFunctionsMask.Shuffle |
|
||||
HelperFunctionsMask.ShuffleDown |
|
||||
HelperFunctionsMask.ShuffleUp |
|
||||
HelperFunctionsMask.ShuffleXor |
|
||||
HelperFunctionsMask.SwizzleAdd;
|
||||
private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd;
|
||||
|
||||
public static byte[] Generate(StructuredProgramInfo info, CodeGenParameters parameters)
|
||||
{
|
||||
|
@@ -307,6 +307,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
||||
case InstName.Sts:
|
||||
context.SetUsedFeature(FeatureFlags.SharedMemory);
|
||||
break;
|
||||
case InstName.Shfl:
|
||||
context.SetUsedFeature(FeatureFlags.Shuffle);
|
||||
break;
|
||||
}
|
||||
|
||||
block.OpCodes.Add(op);
|
||||
|
@@ -194,6 +194,15 @@ namespace Ryujinx.Graphics.Shader
|
||||
return 16;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host shader subgroup size.
|
||||
/// </summary>
|
||||
/// <returns>Host shader subgroup size in invocations</returns>
|
||||
int QueryHostSubgroupSize()
|
||||
{
|
||||
return 32;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host support for texture formats with BGRA component order (such as BGRA8).
|
||||
/// </summary>
|
||||
|
@@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
switch (op.SReg)
|
||||
{
|
||||
case SReg.LaneId:
|
||||
src = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
|
||||
src = EmitLoadSubgroupLaneId(context);
|
||||
break;
|
||||
|
||||
case SReg.InvocationId:
|
||||
@@ -146,19 +146,19 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
break;
|
||||
|
||||
case SReg.EqMask:
|
||||
src = context.Load(StorageKind.Input, IoVariable.SubgroupEqMask, null, Const(0));
|
||||
src = EmitLoadSubgroupMask(context, IoVariable.SubgroupEqMask);
|
||||
break;
|
||||
case SReg.LtMask:
|
||||
src = context.Load(StorageKind.Input, IoVariable.SubgroupLtMask, null, Const(0));
|
||||
src = EmitLoadSubgroupMask(context, IoVariable.SubgroupLtMask);
|
||||
break;
|
||||
case SReg.LeMask:
|
||||
src = context.Load(StorageKind.Input, IoVariable.SubgroupLeMask, null, Const(0));
|
||||
src = EmitLoadSubgroupMask(context, IoVariable.SubgroupLeMask);
|
||||
break;
|
||||
case SReg.GtMask:
|
||||
src = context.Load(StorageKind.Input, IoVariable.SubgroupGtMask, null, Const(0));
|
||||
src = EmitLoadSubgroupMask(context, IoVariable.SubgroupGtMask);
|
||||
break;
|
||||
case SReg.GeMask:
|
||||
src = context.Load(StorageKind.Input, IoVariable.SubgroupGeMask, null, Const(0));
|
||||
src = EmitLoadSubgroupMask(context, IoVariable.SubgroupGeMask);
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -169,6 +169,52 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
context.Copy(GetDest(op.Dest), src);
|
||||
}
|
||||
|
||||
private static Operand EmitLoadSubgroupLaneId(EmitterContext context)
|
||||
{
|
||||
if (context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize() <= 32)
|
||||
{
|
||||
return context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
|
||||
}
|
||||
|
||||
return context.BitwiseAnd(context.Load(StorageKind.Input, IoVariable.SubgroupLaneId), Const(0x1f));
|
||||
}
|
||||
|
||||
private static Operand EmitLoadSubgroupMask(EmitterContext context, IoVariable ioVariable)
|
||||
{
|
||||
int subgroupSize = context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize();
|
||||
|
||||
if (subgroupSize <= 32)
|
||||
{
|
||||
return context.Load(StorageKind.Input, ioVariable, null, Const(0));
|
||||
}
|
||||
else if (subgroupSize == 64)
|
||||
{
|
||||
Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
|
||||
Operand low = context.Load(StorageKind.Input, ioVariable, null, Const(0));
|
||||
Operand high = context.Load(StorageKind.Input, ioVariable, null, Const(1));
|
||||
|
||||
return context.ConditionalSelect(context.BitwiseAnd(laneId, Const(32)), high, low);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
|
||||
Operand element = context.ShiftRightU32(laneId, Const(5));
|
||||
|
||||
Operand res = context.Load(StorageKind.Input, ioVariable, null, Const(0));
|
||||
res = context.ConditionalSelect(
|
||||
context.ICompareEqual(element, Const(1)),
|
||||
context.Load(StorageKind.Input, ioVariable, null, Const(1)), res);
|
||||
res = context.ConditionalSelect(
|
||||
context.ICompareEqual(element, Const(2)),
|
||||
context.Load(StorageKind.Input, ioVariable, null, Const(2)), res);
|
||||
res = context.ConditionalSelect(
|
||||
context.ICompareEqual(element, Const(3)),
|
||||
context.Load(StorageKind.Input, ioVariable, null, Const(3)), res);
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SelR(EmitterContext context)
|
||||
{
|
||||
InstSelR op = context.GetOp<InstSelR>();
|
||||
|
@@ -10,10 +10,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
{
|
||||
static partial class InstEmit
|
||||
{
|
||||
private static readonly int[,] _maskLut = new int[,]
|
||||
private static readonly int[][] _maskLut = new int[][]
|
||||
{
|
||||
{ 0b0001, 0b0010, 0b0100, 0b1000, 0b0011, 0b1001, 0b1010, 0b1100 },
|
||||
{ 0b0111, 0b1011, 0b1101, 0b1110, 0b1111, 0b0000, 0b0000, 0b0000 },
|
||||
new int[] { 0b0001, 0b0010, 0b0100, 0b1000, 0b0011, 0b1001, 0b1010, 0b1100 },
|
||||
new int[] { 0b0111, 0b1011, 0b1101, 0b1110, 0b1111, 0b0000, 0b0000, 0b0000 },
|
||||
};
|
||||
|
||||
public const bool Sample1DAs2D = true;
|
||||
@@ -605,7 +605,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
Operand[] rd1 = new Operand[2] { ConstF(0), ConstF(0) };
|
||||
|
||||
int handle = imm;
|
||||
int componentMask = _maskLut[dest2 == RegisterConsts.RegisterZeroIndex ? 0 : 1, writeMask];
|
||||
int componentMask = _maskLut[dest2 == RegisterConsts.RegisterZeroIndex ? 0 : 1][writeMask];
|
||||
|
||||
int componentsCount = BitOperations.PopCount((uint)componentMask);
|
||||
|
||||
|
@@ -50,20 +50,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
InstVote op = context.GetOp<InstVote>();
|
||||
|
||||
Operand pred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
|
||||
Operand res = null;
|
||||
|
||||
switch (op.VoteMode)
|
||||
{
|
||||
case VoteMode.All:
|
||||
res = context.VoteAll(pred);
|
||||
break;
|
||||
case VoteMode.Any:
|
||||
res = context.VoteAny(pred);
|
||||
break;
|
||||
case VoteMode.Eq:
|
||||
res = context.VoteAllEqual(pred);
|
||||
break;
|
||||
}
|
||||
Operand res = EmitVote(context, op.VoteMode, pred);
|
||||
|
||||
if (res != null)
|
||||
{
|
||||
@@ -76,7 +63,81 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||
|
||||
if (op.Dest != RegisterConsts.RegisterZeroIndex)
|
||||
{
|
||||
context.Copy(GetDest(op.Dest), context.Ballot(pred));
|
||||
context.Copy(GetDest(op.Dest), EmitBallot(context, pred));
|
||||
}
|
||||
}
|
||||
|
||||
private static Operand EmitVote(EmitterContext context, VoteMode voteMode, Operand pred)
|
||||
{
|
||||
int subgroupSize = context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize();
|
||||
|
||||
if (subgroupSize <= 32)
|
||||
{
|
||||
return voteMode switch
|
||||
{
|
||||
VoteMode.All => context.VoteAll(pred),
|
||||
VoteMode.Any => context.VoteAny(pred),
|
||||
VoteMode.Eq => context.VoteAllEqual(pred),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
|
||||
// Emulate vote with ballot masks.
|
||||
// We do that when the GPU thread count is not 32,
|
||||
// since the shader code assumes it is 32.
|
||||
// allInvocations => ballot(pred) == ballot(true),
|
||||
// anyInvocation => ballot(pred) != 0,
|
||||
// allInvocationsEqual => ballot(pred) == balot(true) || ballot(pred) == 0
|
||||
Operand ballotMask = EmitBallot(context, pred);
|
||||
|
||||
Operand AllTrue() => context.ICompareEqual(ballotMask, EmitBallot(context, Const(IrConsts.True)));
|
||||
|
||||
return voteMode switch
|
||||
{
|
||||
VoteMode.All => AllTrue(),
|
||||
VoteMode.Any => context.ICompareNotEqual(ballotMask, Const(0)),
|
||||
VoteMode.Eq => context.BitwiseOr(AllTrue(), context.ICompareEqual(ballotMask, Const(0))),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
|
||||
private static Operand EmitBallot(EmitterContext context, Operand pred)
|
||||
{
|
||||
int subgroupSize = context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize();
|
||||
|
||||
if (subgroupSize <= 32)
|
||||
{
|
||||
return context.Ballot(pred, 0);
|
||||
}
|
||||
else if (subgroupSize == 64)
|
||||
{
|
||||
// TODO: Add support for vector destination and do that with a single operation.
|
||||
|
||||
Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
|
||||
Operand low = context.Ballot(pred, 0);
|
||||
Operand high = context.Ballot(pred, 1);
|
||||
|
||||
return context.ConditionalSelect(context.BitwiseAnd(laneId, Const(32)), high, low);
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Add support for vector destination and do that with a single operation.
|
||||
|
||||
Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
|
||||
Operand element = context.ShiftRightU32(laneId, Const(5));
|
||||
|
||||
Operand res = context.Ballot(pred, 0);
|
||||
res = context.ConditionalSelect(
|
||||
context.ICompareEqual(element, Const(1)),
|
||||
context.Ballot(pred, 1), res);
|
||||
res = context.ConditionalSelect(
|
||||
context.ICompareEqual(element, Const(2)),
|
||||
context.Ballot(pred, 2), res);
|
||||
res = context.ConditionalSelect(
|
||||
context.ICompareEqual(element, Const(3)),
|
||||
context.Ballot(pred, 3), res);
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -12,10 +12,6 @@
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighS32.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighU32.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\Shuffle.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleDown.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleUp.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleXor.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\SwizzleAdd.glsl" />
|
||||
</ItemGroup>
|
||||
|
||||
|
@@ -7,10 +7,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
{
|
||||
MultiplyHighS32 = 1 << 2,
|
||||
MultiplyHighU32 = 1 << 3,
|
||||
Shuffle = 1 << 4,
|
||||
ShuffleDown = 1 << 5,
|
||||
ShuffleUp = 1 << 6,
|
||||
ShuffleXor = 1 << 7,
|
||||
SwizzleAdd = 1 << 10,
|
||||
FSI = 1 << 11,
|
||||
}
|
||||
|
@@ -109,14 +109,15 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
Add(Instruction.PackDouble2x32, AggregateType.FP64, AggregateType.U32, AggregateType.U32);
|
||||
Add(Instruction.PackHalf2x16, AggregateType.U32, AggregateType.FP32, AggregateType.FP32);
|
||||
Add(Instruction.ReciprocalSquareRoot, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.Return, AggregateType.Void, AggregateType.U32);
|
||||
Add(Instruction.Round, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.ShiftLeft, AggregateType.S32, AggregateType.S32, AggregateType.S32);
|
||||
Add(Instruction.ShiftRightS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
|
||||
Add(Instruction.ShiftRightU32, AggregateType.U32, AggregateType.U32, AggregateType.S32);
|
||||
Add(Instruction.Shuffle, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.ShuffleDown, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.ShuffleUp, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.ShuffleXor, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
|
||||
Add(Instruction.Shuffle, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
|
||||
Add(Instruction.ShuffleDown, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
|
||||
Add(Instruction.ShuffleUp, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
|
||||
Add(Instruction.ShuffleXor, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
|
||||
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.Store, AggregateType.Void);
|
||||
@@ -131,7 +132,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
Add(Instruction.VoteAll, AggregateType.Bool, AggregateType.Bool);
|
||||
Add(Instruction.VoteAllEqual, AggregateType.Bool, AggregateType.Bool);
|
||||
Add(Instruction.VoteAny, AggregateType.Bool, AggregateType.Bool);
|
||||
#pragma warning restore IDE0055v
|
||||
#pragma warning restore IDE0055
|
||||
}
|
||||
|
||||
private static void Add(Instruction inst, AggregateType destType, params AggregateType[] srcTypes)
|
||||
|
@@ -282,18 +282,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
case Instruction.MultiplyHighU32:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighU32;
|
||||
break;
|
||||
case Instruction.Shuffle:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.Shuffle;
|
||||
break;
|
||||
case Instruction.ShuffleDown:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleDown;
|
||||
break;
|
||||
case Instruction.ShuffleUp:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleUp;
|
||||
break;
|
||||
case Instruction.ShuffleXor:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleXor;
|
||||
break;
|
||||
case Instruction.SwizzleAdd:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
|
||||
break;
|
||||
|
@@ -112,9 +112,13 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return context.Add(Instruction.AtomicXor, storageKind, Local(), Const(binding), e0, e1, value);
|
||||
}
|
||||
|
||||
public static Operand Ballot(this EmitterContext context, Operand a)
|
||||
public static Operand Ballot(this EmitterContext context, Operand a, int index)
|
||||
{
|
||||
return context.Add(Instruction.Ballot, Local(), a);
|
||||
Operand dest = Local();
|
||||
|
||||
context.Add(new Operation(Instruction.Ballot, index, dest, a));
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
||||
public static Operand Barrier(this EmitterContext context)
|
||||
@@ -782,21 +786,41 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return context.Add(Instruction.ShiftRightU32, Local(), a, b);
|
||||
}
|
||||
|
||||
public static Operand Shuffle(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.Shuffle, Local(), a, b);
|
||||
}
|
||||
|
||||
public static (Operand, Operand) Shuffle(this EmitterContext context, Operand a, Operand b, Operand c)
|
||||
{
|
||||
return context.Add(Instruction.Shuffle, (Local(), Local()), a, b, c);
|
||||
}
|
||||
|
||||
public static Operand ShuffleDown(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.ShuffleDown, Local(), a, b);
|
||||
}
|
||||
|
||||
public static (Operand, Operand) ShuffleDown(this EmitterContext context, Operand a, Operand b, Operand c)
|
||||
{
|
||||
return context.Add(Instruction.ShuffleDown, (Local(), Local()), a, b, c);
|
||||
}
|
||||
|
||||
public static Operand ShuffleUp(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.ShuffleUp, Local(), a, b);
|
||||
}
|
||||
|
||||
public static (Operand, Operand) ShuffleUp(this EmitterContext context, Operand a, Operand b, Operand c)
|
||||
{
|
||||
return context.Add(Instruction.ShuffleUp, (Local(), Local()), a, b, c);
|
||||
}
|
||||
|
||||
public static Operand ShuffleXor(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.ShuffleXor, Local(), a, b);
|
||||
}
|
||||
|
||||
public static (Operand, Operand) ShuffleXor(this EmitterContext context, Operand a, Operand b, Operand c)
|
||||
{
|
||||
return context.Add(Instruction.ShuffleXor, (Local(), Local()), a, b, c);
|
||||
|
@@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
InstanceId = 1 << 3,
|
||||
DrawParameters = 1 << 4,
|
||||
RtLayer = 1 << 5,
|
||||
Shuffle = 1 << 6,
|
||||
FixedFuncAttr = 1 << 9,
|
||||
LocalMemory = 1 << 10,
|
||||
SharedMemory = 1 << 11,
|
||||
|
@@ -56,6 +56,20 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return functionId;
|
||||
}
|
||||
|
||||
public int GetOrCreateShuffleFunctionId(HelperFunctionName functionName, int subgroupSize)
|
||||
{
|
||||
if (_functionIds.TryGetValue((int)functionName, out int functionId))
|
||||
{
|
||||
return functionId;
|
||||
}
|
||||
|
||||
Function function = GenerateShuffleFunction(functionName, subgroupSize);
|
||||
functionId = AddFunction(function);
|
||||
_functionIds.Add((int)functionName, functionId);
|
||||
|
||||
return functionId;
|
||||
}
|
||||
|
||||
private Function GenerateFunction(HelperFunctionName functionName)
|
||||
{
|
||||
return functionName switch
|
||||
@@ -216,6 +230,137 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedStore{bitSize}_{id}", false, 2, 0);
|
||||
}
|
||||
|
||||
private static Function GenerateShuffleFunction(HelperFunctionName functionName, int subgroupSize)
|
||||
{
|
||||
return functionName switch
|
||||
{
|
||||
HelperFunctionName.Shuffle => GenerateShuffle(subgroupSize),
|
||||
HelperFunctionName.ShuffleDown => GenerateShuffleDown(subgroupSize),
|
||||
HelperFunctionName.ShuffleUp => GenerateShuffleUp(subgroupSize),
|
||||
HelperFunctionName.ShuffleXor => GenerateShuffleXor(subgroupSize),
|
||||
_ => throw new ArgumentException($"Invalid function name {functionName}"),
|
||||
};
|
||||
}
|
||||
|
||||
private static Function GenerateShuffle(int subgroupSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
Operand value = Argument(0);
|
||||
Operand index = Argument(1);
|
||||
Operand mask = Argument(2);
|
||||
|
||||
Operand clamp = context.BitwiseAnd(mask, Const(0x1f));
|
||||
Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
|
||||
Operand minThreadId = context.BitwiseAnd(GenerateLoadSubgroupLaneId(context, subgroupSize), segMask);
|
||||
Operand maxThreadId = context.BitwiseOr(context.BitwiseAnd(clamp, context.BitwiseNot(segMask)), minThreadId);
|
||||
Operand srcThreadId = context.BitwiseOr(context.BitwiseAnd(index, context.BitwiseNot(segMask)), minThreadId);
|
||||
Operand valid = context.ICompareLessOrEqualUnsigned(srcThreadId, maxThreadId);
|
||||
|
||||
context.Copy(Argument(3), valid);
|
||||
|
||||
Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
|
||||
|
||||
context.Return(context.ConditionalSelect(valid, result, value));
|
||||
|
||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "Shuffle", true, 3, 1);
|
||||
}
|
||||
|
||||
private static Function GenerateShuffleDown(int subgroupSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
Operand value = Argument(0);
|
||||
Operand index = Argument(1);
|
||||
Operand mask = Argument(2);
|
||||
|
||||
Operand clamp = context.BitwiseAnd(mask, Const(0x1f));
|
||||
Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
|
||||
Operand laneId = GenerateLoadSubgroupLaneId(context, subgroupSize);
|
||||
Operand minThreadId = context.BitwiseAnd(laneId, segMask);
|
||||
Operand maxThreadId = context.BitwiseOr(context.BitwiseAnd(clamp, context.BitwiseNot(segMask)), minThreadId);
|
||||
Operand srcThreadId = context.IAdd(laneId, index);
|
||||
Operand valid = context.ICompareLessOrEqualUnsigned(srcThreadId, maxThreadId);
|
||||
|
||||
context.Copy(Argument(3), valid);
|
||||
|
||||
Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
|
||||
|
||||
context.Return(context.ConditionalSelect(valid, result, value));
|
||||
|
||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ShuffleDown", true, 3, 1);
|
||||
}
|
||||
|
||||
private static Function GenerateShuffleUp(int subgroupSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
Operand value = Argument(0);
|
||||
Operand index = Argument(1);
|
||||
Operand mask = Argument(2);
|
||||
|
||||
Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
|
||||
Operand laneId = GenerateLoadSubgroupLaneId(context, subgroupSize);
|
||||
Operand minThreadId = context.BitwiseAnd(laneId, segMask);
|
||||
Operand srcThreadId = context.ISubtract(laneId, index);
|
||||
Operand valid = context.ICompareGreaterOrEqual(srcThreadId, minThreadId);
|
||||
|
||||
context.Copy(Argument(3), valid);
|
||||
|
||||
Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
|
||||
|
||||
context.Return(context.ConditionalSelect(valid, result, value));
|
||||
|
||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ShuffleUp", true, 3, 1);
|
||||
}
|
||||
|
||||
private static Function GenerateShuffleXor(int subgroupSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
Operand value = Argument(0);
|
||||
Operand index = Argument(1);
|
||||
Operand mask = Argument(2);
|
||||
|
||||
Operand clamp = context.BitwiseAnd(mask, Const(0x1f));
|
||||
Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
|
||||
Operand laneId = GenerateLoadSubgroupLaneId(context, subgroupSize);
|
||||
Operand minThreadId = context.BitwiseAnd(laneId, segMask);
|
||||
Operand maxThreadId = context.BitwiseOr(context.BitwiseAnd(clamp, context.BitwiseNot(segMask)), minThreadId);
|
||||
Operand srcThreadId = context.BitwiseExclusiveOr(laneId, index);
|
||||
Operand valid = context.ICompareLessOrEqualUnsigned(srcThreadId, maxThreadId);
|
||||
|
||||
context.Copy(Argument(3), valid);
|
||||
|
||||
Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
|
||||
|
||||
context.Return(context.ConditionalSelect(valid, result, value));
|
||||
|
||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ShuffleXor", true, 3, 1);
|
||||
}
|
||||
|
||||
private static Operand GenerateLoadSubgroupLaneId(EmitterContext context, int subgroupSize)
|
||||
{
|
||||
if (subgroupSize <= 32)
|
||||
{
|
||||
return context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
|
||||
}
|
||||
|
||||
return context.BitwiseAnd(context.Load(StorageKind.Input, IoVariable.SubgroupLaneId), Const(0x1f));
|
||||
}
|
||||
|
||||
private static Operand GenerateSubgroupShuffleIndex(EmitterContext context, Operand srcThreadId, int subgroupSize)
|
||||
{
|
||||
if (subgroupSize <= 32)
|
||||
{
|
||||
return srcThreadId;
|
||||
}
|
||||
|
||||
return context.BitwiseOr(
|
||||
context.BitwiseAnd(context.Load(StorageKind.Input, IoVariable.SubgroupLaneId), Const(0x60)),
|
||||
srcThreadId);
|
||||
}
|
||||
|
||||
private Function GenerateTexelFetchScaleFunction()
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
@@ -2,12 +2,18 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
enum HelperFunctionName
|
||||
{
|
||||
Invalid,
|
||||
|
||||
ConvertDoubleToFloat,
|
||||
ConvertFloatToDouble,
|
||||
SharedAtomicMaxS32,
|
||||
SharedAtomicMinS32,
|
||||
SharedStore8,
|
||||
SharedStore16,
|
||||
Shuffle,
|
||||
ShuffleDown,
|
||||
ShuffleUp,
|
||||
ShuffleXor,
|
||||
TexelFetchScale,
|
||||
TextureSizeUnscale,
|
||||
}
|
||||
|
@@ -0,0 +1,52 @@
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.Translation.Optimizations;
|
||||
using System.Collections.Generic;
|
||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
{
|
||||
class ShufflePass : ITransformPass
|
||||
{
|
||||
public static bool IsEnabled(IGpuAccessor gpuAccessor, ShaderStage stage, TargetLanguage targetLanguage, FeatureFlags usedFeatures)
|
||||
{
|
||||
return usedFeatures.HasFlag(FeatureFlags.Shuffle);
|
||||
}
|
||||
|
||||
public static LinkedListNode<INode> RunPass(TransformContext context, LinkedListNode<INode> node)
|
||||
{
|
||||
Operation operation = (Operation)node.Value;
|
||||
|
||||
HelperFunctionName functionName = operation.Inst switch
|
||||
{
|
||||
Instruction.Shuffle => HelperFunctionName.Shuffle,
|
||||
Instruction.ShuffleDown => HelperFunctionName.ShuffleDown,
|
||||
Instruction.ShuffleUp => HelperFunctionName.ShuffleUp,
|
||||
Instruction.ShuffleXor => HelperFunctionName.ShuffleXor,
|
||||
_ => HelperFunctionName.Invalid,
|
||||
};
|
||||
|
||||
if (functionName == HelperFunctionName.Invalid || operation.SourcesCount != 3 || operation.DestsCount != 2)
|
||||
{
|
||||
return node;
|
||||
}
|
||||
|
||||
int functionId = context.Hfm.GetOrCreateShuffleFunctionId(functionName, context.GpuAccessor.QueryHostSubgroupSize());
|
||||
|
||||
Operand result = operation.GetDest(0);
|
||||
Operand valid = operation.GetDest(1);
|
||||
Operand value = operation.GetSource(0);
|
||||
Operand index = operation.GetSource(1);
|
||||
Operand mask = operation.GetSource(2);
|
||||
|
||||
operation.Dest = null;
|
||||
|
||||
Operand[] callArgs = new Operand[] { Const(functionId), value, index, mask, valid };
|
||||
|
||||
LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, result, callArgs));
|
||||
|
||||
Utils.DeleteNode(node, operation);
|
||||
|
||||
return newNode;
|
||||
}
|
||||
}
|
||||
}
|
@@ -13,6 +13,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
||||
RunPass<TexturePass>(context);
|
||||
RunPass<SharedStoreSmallIntCas>(context);
|
||||
RunPass<SharedAtomicSignedCas>(context);
|
||||
RunPass<ShufflePass>(context);
|
||||
}
|
||||
|
||||
private static void RunPass<T>(TransformContext context) where T : ITransformPass
|
||||
|
@@ -148,6 +148,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return _attachments[index];
|
||||
}
|
||||
|
||||
public Auto<DisposableImageView> GetDepthStencilAttachment()
|
||||
{
|
||||
if (!HasDepthStencil)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _attachments[AttachmentsCount - 1];
|
||||
}
|
||||
|
||||
public ComponentType GetAttachmentComponentType(int index)
|
||||
{
|
||||
if (_colors != null && (uint)index < _colors.Length)
|
||||
|
@@ -25,7 +25,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsIndirectParameters;
|
||||
public readonly bool SupportsFragmentShaderInterlock;
|
||||
public readonly bool SupportsGeometryShaderPassthrough;
|
||||
public readonly bool SupportsSubgroupSizeControl;
|
||||
public readonly bool SupportsShaderFloat64;
|
||||
public readonly bool SupportsShaderInt8;
|
||||
public readonly bool SupportsShaderStencilExport;
|
||||
@@ -45,9 +44,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsViewportArray2;
|
||||
public readonly bool SupportsHostImportedMemory;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly uint MinSubgroupSize;
|
||||
public readonly uint MaxSubgroupSize;
|
||||
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
|
||||
public readonly uint SubgroupSize;
|
||||
public readonly SampleCountFlags SupportedSampleCounts;
|
||||
public readonly PortabilitySubsetFlags PortabilitySubset;
|
||||
public readonly uint VertexBufferAlignment;
|
||||
@@ -64,7 +61,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsIndirectParameters,
|
||||
bool supportsFragmentShaderInterlock,
|
||||
bool supportsGeometryShaderPassthrough,
|
||||
bool supportsSubgroupSizeControl,
|
||||
bool supportsShaderFloat64,
|
||||
bool supportsShaderInt8,
|
||||
bool supportsShaderStencilExport,
|
||||
@@ -84,9 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsViewportArray2,
|
||||
bool supportsHostImportedMemory,
|
||||
bool supportsDepthClipControl,
|
||||
uint minSubgroupSize,
|
||||
uint maxSubgroupSize,
|
||||
ShaderStageFlags requiredSubgroupSizeStages,
|
||||
uint subgroupSize,
|
||||
SampleCountFlags supportedSampleCounts,
|
||||
PortabilitySubsetFlags portabilitySubset,
|
||||
uint vertexBufferAlignment,
|
||||
@@ -102,7 +96,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsIndirectParameters = supportsIndirectParameters;
|
||||
SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
|
||||
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
||||
SupportsSubgroupSizeControl = supportsSubgroupSizeControl;
|
||||
SupportsShaderFloat64 = supportsShaderFloat64;
|
||||
SupportsShaderInt8 = supportsShaderInt8;
|
||||
SupportsShaderStencilExport = supportsShaderStencilExport;
|
||||
@@ -122,9 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsViewportArray2 = supportsViewportArray2;
|
||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
MinSubgroupSize = minSubgroupSize;
|
||||
MaxSubgroupSize = maxSubgroupSize;
|
||||
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
|
||||
SubgroupSize = subgroupSize;
|
||||
SupportedSampleCounts = supportedSampleCounts;
|
||||
PortabilitySubset = portabilitySubset;
|
||||
VertexBufferAlignment = vertexBufferAlignment;
|
||||
|
@@ -38,6 +38,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly IProgram _programColorClearF;
|
||||
private readonly IProgram _programColorClearSI;
|
||||
private readonly IProgram _programColorClearUI;
|
||||
private readonly IProgram _programDepthStencilClear;
|
||||
private readonly IProgram _programStrideChange;
|
||||
private readonly IProgram _programConvertD32S8ToD24S8;
|
||||
private readonly IProgram _programConvertIndexBuffer;
|
||||
@@ -105,6 +106,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
new ShaderSource(ReadSpirv("ColorClearUIFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
}, colorClearResourceLayout);
|
||||
|
||||
_programDepthStencilClear = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ReadSpirv("ColorClearVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ReadSpirv("DepthStencilClearFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
}, colorClearResourceLayout);
|
||||
|
||||
var strideChangeResourceLayout = new ResourceLayoutBuilder()
|
||||
.Add(ResourceStages.Compute, ResourceType.UniformBuffer, 0)
|
||||
.Add(ResourceStages.Compute, ResourceType.StorageBuffer, 1)
|
||||
@@ -446,10 +453,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, dstWidth, dstHeight);
|
||||
|
||||
if (dstIsDepthOrStencil)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit);
|
||||
@@ -470,7 +473,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, dstIsDepthOrStencil, dstFormat);
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
|
||||
if (clearAlpha)
|
||||
{
|
||||
@@ -547,12 +550,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, dstWidth, dstHeight);
|
||||
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, true, dstFormat);
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
|
||||
@@ -639,7 +638,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
private static StencilTestDescriptor CreateStencilTestDescriptor(bool enabled)
|
||||
private static StencilTestDescriptor CreateStencilTestDescriptor(
|
||||
bool enabled,
|
||||
int refValue = 0,
|
||||
int compareMask = 0xff,
|
||||
int writeMask = 0xff)
|
||||
{
|
||||
return new StencilTestDescriptor(
|
||||
enabled,
|
||||
@@ -647,16 +650,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
StencilOp.Replace,
|
||||
StencilOp.Replace,
|
||||
StencilOp.Replace,
|
||||
0,
|
||||
0xff,
|
||||
0xff,
|
||||
refValue,
|
||||
compareMask,
|
||||
writeMask,
|
||||
CompareOp.Always,
|
||||
StencilOp.Replace,
|
||||
StencilOp.Replace,
|
||||
StencilOp.Replace,
|
||||
0,
|
||||
0xff,
|
||||
0xff);
|
||||
refValue,
|
||||
compareMask,
|
||||
writeMask);
|
||||
}
|
||||
|
||||
public void Clear(
|
||||
@@ -695,10 +698,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||
|
||||
scissors[0] = scissor;
|
||||
|
||||
IProgram program;
|
||||
|
||||
if (type == ComponentType.SignedInteger)
|
||||
@@ -718,7 +717,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat);
|
||||
_pipeline.SetRenderTargetColorMasks(new[] { componentMask });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
@@ -726,6 +725,56 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
}
|
||||
|
||||
public void Clear(
|
||||
VulkanRenderer gd,
|
||||
Auto<DisposableImageView> dst,
|
||||
float depthValue,
|
||||
bool depthMask,
|
||||
int stencilValue,
|
||||
int stencilMask,
|
||||
int dstWidth,
|
||||
int dstHeight,
|
||||
VkFormat dstFormat,
|
||||
Rectangle<int> scissor)
|
||||
{
|
||||
const int ClearColorBufferSize = 16;
|
||||
|
||||
gd.FlushAllCommands();
|
||||
|
||||
using var cbs = gd.CommandBufferPool.Rent();
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ClearColorBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, stackalloc float[] { depthValue });
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
|
||||
|
||||
Span<Viewport> viewports = stackalloc Viewport[1];
|
||||
|
||||
viewports[0] = new Viewport(
|
||||
new Rectangle<float>(0, 0, dstWidth, dstHeight),
|
||||
ViewportSwizzle.PositiveX,
|
||||
ViewportSwizzle.PositiveY,
|
||||
ViewportSwizzle.PositiveZ,
|
||||
ViewportSwizzle.PositiveW,
|
||||
0f,
|
||||
1f);
|
||||
|
||||
_pipeline.SetProgram(_programDepthStencilClear);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, true, dstFormat);
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor });
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always));
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xff, stencilMask));
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
_pipeline.Finish();
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
}
|
||||
|
||||
public void DrawTexture(
|
||||
VulkanRenderer gd,
|
||||
PipelineBase pipeline,
|
||||
@@ -778,8 +827,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||
|
||||
pipeline.SetProgram(_programColorBlit);
|
||||
pipeline.SetViewports(viewports);
|
||||
pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
@@ -1119,11 +1166,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, dst.Width, dst.Height);
|
||||
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
|
||||
@@ -1251,12 +1294,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, dst.Width, dst.Height);
|
||||
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) });
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
|
||||
@@ -1731,6 +1770,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_programColorClearF.Dispose();
|
||||
_programColorClearSI.Dispose();
|
||||
_programColorClearUI.Dispose();
|
||||
_programDepthStencilClear.Dispose();
|
||||
_programStrideChange.Dispose();
|
||||
_programConvertIndexBuffer.Dispose();
|
||||
_programConvertIndirectData.Dispose();
|
||||
|
@@ -243,10 +243,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
|
||||
}
|
||||
|
||||
public unsafe void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask)
|
||||
public unsafe void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, bool stencilMask)
|
||||
{
|
||||
// TODO: Use stencilMask (fully).
|
||||
|
||||
if (FramebufferParams == null || !FramebufferParams.HasDepthStencil)
|
||||
{
|
||||
return;
|
||||
@@ -255,7 +253,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var clearValue = new ClearValue(null, new ClearDepthStencilValue(depthValue, (uint)stencilValue));
|
||||
var flags = depthMask ? ImageAspectFlags.DepthBit : 0;
|
||||
|
||||
if (stencilMask != 0)
|
||||
if (stencilMask)
|
||||
{
|
||||
flags |= ImageAspectFlags.StencilBit;
|
||||
}
|
||||
|
@@ -81,6 +81,42 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask)
|
||||
{
|
||||
if (FramebufferParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (stencilMask != 0 && stencilMask != 0xff)
|
||||
{
|
||||
// We can't use CmdClearAttachments if not clearing all (mask is all ones, 0xFF) or none (mask is 0) of the stencil bits,
|
||||
// because on Vulkan, the pipeline state does not affect clears.
|
||||
var dstTexture = FramebufferParams.GetDepthStencilAttachment();
|
||||
if (dstTexture == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Clear only the specified layer.
|
||||
Gd.HelperShader.Clear(
|
||||
Gd,
|
||||
dstTexture,
|
||||
depthValue,
|
||||
depthMask,
|
||||
stencilValue,
|
||||
stencilMask,
|
||||
(int)FramebufferParams.Width,
|
||||
(int)FramebufferParams.Height,
|
||||
FramebufferParams.AttachmentFormats[FramebufferParams.AttachmentsCount - 1],
|
||||
ClearScissor);
|
||||
}
|
||||
else
|
||||
{
|
||||
ClearRenderTargetDepthStencil(layer, layerCount, depthValue, depthMask, stencilValue, stencilMask != 0);
|
||||
}
|
||||
}
|
||||
|
||||
public void EndHostConditionalRendering()
|
||||
{
|
||||
if (Gd.Capabilities.SupportsConditionalRendering)
|
||||
|
@@ -352,11 +352,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsSubgroupSizeControl)
|
||||
{
|
||||
UpdateStageRequiredSubgroupSizes(gd, 1);
|
||||
}
|
||||
|
||||
var pipelineCreateInfo = new ComputePipelineCreateInfo
|
||||
{
|
||||
SType = StructureType.ComputePipelineCreateInfo,
|
||||
@@ -616,11 +611,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
PDynamicStates = dynamicStates,
|
||||
};
|
||||
|
||||
if (gd.Capabilities.SupportsSubgroupSizeControl)
|
||||
{
|
||||
UpdateStageRequiredSubgroupSizes(gd, (int)StagesCount);
|
||||
}
|
||||
|
||||
var pipelineCreateInfo = new GraphicsPipelineCreateInfo
|
||||
{
|
||||
SType = StructureType.GraphicsPipelineCreateInfo,
|
||||
@@ -659,19 +649,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
private readonly unsafe void UpdateStageRequiredSubgroupSizes(VulkanRenderer gd, int count)
|
||||
{
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
bool canUseExplicitSubgroupSize =
|
||||
(gd.Capabilities.RequiredSubgroupSizeStages & Stages[index].Stage) != 0 &&
|
||||
gd.Capabilities.MinSubgroupSize <= RequiredSubgroupSize &&
|
||||
gd.Capabilities.MaxSubgroupSize >= RequiredSubgroupSize;
|
||||
|
||||
Stages[index].PNext = canUseExplicitSubgroupSize ? StageRequiredSubgroupSizes.Pointer + index : null;
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateVertexAttributeDescriptions(VulkanRenderer gd)
|
||||
{
|
||||
// Vertex attributes exceeding the stride are invalid.
|
||||
|
@@ -42,6 +42,7 @@
|
||||
<EmbeddedResource Include="Shaders\SpirvBinaries\DepthBlitMsFragment.spv" />
|
||||
<EmbeddedResource Include="Shaders\SpirvBinaries\DepthDrawToMsFragment.spv" />
|
||||
<EmbeddedResource Include="Shaders\SpirvBinaries\DepthDrawToNonMsFragment.spv" />
|
||||
<EmbeddedResource Include="Shaders\SpirvBinaries\DepthStencilClearFragment.spv" />
|
||||
<EmbeddedResource Include="Shaders\SpirvBinaries\StencilBlitFragment.spv" />
|
||||
<EmbeddedResource Include="Shaders\SpirvBinaries\StencilBlitMsFragment.spv" />
|
||||
<EmbeddedResource Include="Shaders\SpirvBinaries\StencilDrawToMsFragment.spv" />
|
||||
|
@@ -0,0 +1,8 @@
|
||||
#version 450 core
|
||||
|
||||
layout (location = 0) in vec4 clear_colour;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_FragDepth = clear_colour.x;
|
||||
}
|
Binary file not shown.
@@ -37,7 +37,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
"VK_EXT_shader_stencil_export",
|
||||
"VK_KHR_shader_float16_int8",
|
||||
"VK_EXT_shader_subgroup_ballot",
|
||||
"VK_EXT_subgroup_size_control",
|
||||
"VK_NV_geometry_shader_passthrough",
|
||||
"VK_NV_viewport_array2",
|
||||
"VK_EXT_depth_clip_control",
|
||||
|
@@ -151,6 +151,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDeviceProperties2,
|
||||
};
|
||||
|
||||
PhysicalDeviceSubgroupProperties propertiesSubgroup = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceSubgroupProperties,
|
||||
PNext = properties2.PNext,
|
||||
};
|
||||
|
||||
properties2.PNext = &propertiesSubgroup;
|
||||
|
||||
PhysicalDeviceBlendOperationAdvancedPropertiesEXT propertiesBlendOperationAdvanced = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceBlendOperationAdvancedPropertiesExt,
|
||||
@@ -164,18 +172,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
properties2.PNext = &propertiesBlendOperationAdvanced;
|
||||
}
|
||||
|
||||
PhysicalDeviceSubgroupSizeControlPropertiesEXT propertiesSubgroupSizeControl = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt,
|
||||
};
|
||||
|
||||
bool supportsSubgroupSizeControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_subgroup_size_control");
|
||||
|
||||
if (supportsSubgroupSizeControl)
|
||||
{
|
||||
properties2.PNext = &propertiesSubgroupSizeControl;
|
||||
}
|
||||
|
||||
bool supportsTransformFeedback = _physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName);
|
||||
|
||||
PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new()
|
||||
@@ -315,7 +311,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_fragment_shader_interlock"),
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_geometry_shader_passthrough"),
|
||||
supportsSubgroupSizeControl,
|
||||
features2.Features.ShaderFloat64,
|
||||
featuresShaderInt8.ShaderInt8,
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_shader_stencil_export"),
|
||||
@@ -335,9 +330,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||
propertiesSubgroupSizeControl.MinSubgroupSize,
|
||||
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
||||
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
|
||||
propertiesSubgroup.SubgroupSize,
|
||||
supportedSampleCounts,
|
||||
portabilityFlags,
|
||||
vertexBufferAlignment,
|
||||
@@ -623,6 +616,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
maximumImagesPerStage: Constants.MaxImagesPerStage,
|
||||
maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
|
||||
maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
|
||||
shaderSubgroupSize: (int)Capabilities.SubgroupSize,
|
||||
storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment,
|
||||
gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0);
|
||||
}
|
||||
|
@@ -1,196 +0,0 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Mm.Types;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Mm
|
||||
{
|
||||
[Service("mm:u")]
|
||||
class IRequest : IpcService
|
||||
{
|
||||
private readonly object _sessionListLock = new();
|
||||
private readonly List<MultiMediaSession> _sessionList = new();
|
||||
|
||||
private uint _uniqueId = 1;
|
||||
|
||||
public IRequest(ServiceCtx context) { }
|
||||
|
||||
[CommandCmif(0)]
|
||||
// InitializeOld(u32, u32, u32)
|
||||
public ResultCode InitializeOld(ServiceCtx context)
|
||||
{
|
||||
MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
|
||||
int fgmId = context.RequestData.ReadInt32();
|
||||
bool isAutoClearEvent = context.RequestData.ReadInt32() != 0;
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { operationType, fgmId, isAutoClearEvent });
|
||||
|
||||
Register(operationType, fgmId, isAutoClearEvent);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1)]
|
||||
// FinalizeOld(u32)
|
||||
public ResultCode FinalizeOld(ServiceCtx context)
|
||||
{
|
||||
MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { operationType });
|
||||
|
||||
lock (_sessionListLock)
|
||||
{
|
||||
_sessionList.Remove(GetSessionByType(operationType));
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(2)]
|
||||
// SetAndWaitOld(u32, u32, u32)
|
||||
public ResultCode SetAndWaitOld(ServiceCtx context)
|
||||
{
|
||||
MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
|
||||
uint frequenceHz = context.RequestData.ReadUInt32();
|
||||
int timeout = context.RequestData.ReadInt32();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { operationType, frequenceHz, timeout });
|
||||
|
||||
lock (_sessionListLock)
|
||||
{
|
||||
GetSessionByType(operationType)?.SetAndWait(frequenceHz, timeout);
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(3)]
|
||||
// GetOld(u32) -> u32
|
||||
public ResultCode GetOld(ServiceCtx context)
|
||||
{
|
||||
MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { operationType });
|
||||
|
||||
lock (_sessionListLock)
|
||||
{
|
||||
MultiMediaSession session = GetSessionByType(operationType);
|
||||
|
||||
uint currentValue = session == null ? 0 : session.CurrentValue;
|
||||
|
||||
context.ResponseData.Write(currentValue);
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(4)]
|
||||
// Initialize(u32, u32, u32) -> u32
|
||||
public ResultCode Initialize(ServiceCtx context)
|
||||
{
|
||||
MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
|
||||
int fgmId = context.RequestData.ReadInt32();
|
||||
bool isAutoClearEvent = context.RequestData.ReadInt32() != 0;
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { operationType, fgmId, isAutoClearEvent });
|
||||
|
||||
uint id = Register(operationType, fgmId, isAutoClearEvent);
|
||||
|
||||
context.ResponseData.Write(id);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(5)]
|
||||
// Finalize(u32)
|
||||
public ResultCode Finalize(ServiceCtx context)
|
||||
{
|
||||
uint id = context.RequestData.ReadUInt32();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { id });
|
||||
|
||||
lock (_sessionListLock)
|
||||
{
|
||||
_sessionList.Remove(GetSessionById(id));
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(6)]
|
||||
// SetAndWait(u32, u32, u32)
|
||||
public ResultCode SetAndWait(ServiceCtx context)
|
||||
{
|
||||
uint id = context.RequestData.ReadUInt32();
|
||||
uint frequenceHz = context.RequestData.ReadUInt32();
|
||||
int timeout = context.RequestData.ReadInt32();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { id, frequenceHz, timeout });
|
||||
|
||||
lock (_sessionListLock)
|
||||
{
|
||||
GetSessionById(id)?.SetAndWait(frequenceHz, timeout);
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(7)]
|
||||
// Get(u32) -> u32
|
||||
public ResultCode Get(ServiceCtx context)
|
||||
{
|
||||
uint id = context.RequestData.ReadUInt32();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { id });
|
||||
|
||||
lock (_sessionListLock)
|
||||
{
|
||||
MultiMediaSession session = GetSessionById(id);
|
||||
|
||||
uint currentValue = session == null ? 0 : session.CurrentValue;
|
||||
|
||||
context.ResponseData.Write(currentValue);
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
private MultiMediaSession GetSessionById(uint id)
|
||||
{
|
||||
foreach (MultiMediaSession session in _sessionList)
|
||||
{
|
||||
if (session.Id == id)
|
||||
{
|
||||
return session;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private MultiMediaSession GetSessionByType(MultiMediaOperationType type)
|
||||
{
|
||||
foreach (MultiMediaSession session in _sessionList)
|
||||
{
|
||||
if (session.Type == type)
|
||||
{
|
||||
return session;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private uint Register(MultiMediaOperationType type, int fgmId, bool isAutoClearEvent)
|
||||
{
|
||||
lock (_sessionListLock)
|
||||
{
|
||||
// Nintendo ignore the fgm id as the other interfaces were deprecated.
|
||||
MultiMediaSession session = new(_uniqueId++, type, isAutoClearEvent);
|
||||
|
||||
_sessionList.Add(session);
|
||||
|
||||
return session.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,10 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Mm.Types
|
||||
{
|
||||
enum MultiMediaOperationType : uint
|
||||
{
|
||||
Ram = 2,
|
||||
NvEnc = 5,
|
||||
NvDec = 6,
|
||||
NvJpg = 7,
|
||||
}
|
||||
}
|
@@ -1,24 +0,0 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Mm.Types
|
||||
{
|
||||
class MultiMediaSession
|
||||
{
|
||||
public MultiMediaOperationType Type { get; }
|
||||
|
||||
public bool IsAutoClearEvent { get; }
|
||||
public uint Id { get; }
|
||||
public uint CurrentValue { get; private set; }
|
||||
|
||||
public MultiMediaSession(uint id, MultiMediaOperationType type, bool isAutoClearEvent)
|
||||
{
|
||||
Type = type;
|
||||
Id = id;
|
||||
IsAutoClearEvent = isAutoClearEvent;
|
||||
CurrentValue = 0;
|
||||
}
|
||||
|
||||
public void SetAndWait(uint value, int timeout)
|
||||
{
|
||||
CurrentValue = value;
|
||||
}
|
||||
}
|
||||
}
|
160
src/Ryujinx.Horizon/MmNv/Ipc/Request.cs
Normal file
160
src/Ryujinx.Horizon/MmNv/Ipc/Request.cs
Normal file
@@ -0,0 +1,160 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Horizon.Sdk.MmNv;
|
||||
using Ryujinx.Horizon.Sdk.Sf;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Horizon.MmNv.Ipc
|
||||
{
|
||||
partial class Request : IRequest
|
||||
{
|
||||
private readonly List<Session> _sessionList = new();
|
||||
|
||||
private uint _uniqueId = 1;
|
||||
|
||||
[CmifCommand(0)]
|
||||
public Result InitializeOld(Module module, uint fgmPriority, uint autoClearEvent)
|
||||
{
|
||||
bool isAutoClearEvent = autoClearEvent != 0;
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { module, fgmPriority, isAutoClearEvent });
|
||||
|
||||
Register(module, fgmPriority, isAutoClearEvent);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(1)]
|
||||
public Result FinalizeOld(Module module)
|
||||
{
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { module });
|
||||
|
||||
lock (_sessionList)
|
||||
{
|
||||
_sessionList.Remove(GetSessionByModule(module));
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(2)]
|
||||
public Result SetAndWaitOld(Module module, uint clockRateMin, int clockRateMax)
|
||||
{
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { module, clockRateMin, clockRateMax });
|
||||
|
||||
lock (_sessionList)
|
||||
{
|
||||
GetSessionByModule(module)?.SetAndWait(clockRateMin, clockRateMax);
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(3)]
|
||||
public Result GetOld(out uint clockRateActual, Module module)
|
||||
{
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { module });
|
||||
|
||||
lock (_sessionList)
|
||||
{
|
||||
Session session = GetSessionByModule(module);
|
||||
|
||||
clockRateActual = session == null ? 0 : session.ClockRateMin;
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(4)]
|
||||
public Result Initialize(out uint requestId, Module module, uint fgmPriority, uint autoClearEvent)
|
||||
{
|
||||
bool isAutoClearEvent = autoClearEvent != 0;
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { module, fgmPriority, isAutoClearEvent });
|
||||
|
||||
requestId = Register(module, fgmPriority, isAutoClearEvent);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(5)]
|
||||
public Result Finalize(uint requestId)
|
||||
{
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { requestId });
|
||||
|
||||
lock (_sessionList)
|
||||
{
|
||||
_sessionList.Remove(GetSessionById(requestId));
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(6)]
|
||||
public Result SetAndWait(uint requestId, uint clockRateMin, int clockRateMax)
|
||||
{
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { requestId, clockRateMin, clockRateMax });
|
||||
|
||||
lock (_sessionList)
|
||||
{
|
||||
GetSessionById(requestId)?.SetAndWait(clockRateMin, clockRateMax);
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
[CmifCommand(7)]
|
||||
public Result Get(out uint clockRateActual, uint requestId)
|
||||
{
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceMm, new { requestId });
|
||||
|
||||
lock (_sessionList)
|
||||
{
|
||||
Session session = GetSessionById(requestId);
|
||||
|
||||
clockRateActual = session == null ? 0 : session.ClockRateMin;
|
||||
}
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
|
||||
private Session GetSessionById(uint id)
|
||||
{
|
||||
foreach (Session session in _sessionList)
|
||||
{
|
||||
if (session.Id == id)
|
||||
{
|
||||
return session;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private Session GetSessionByModule(Module module)
|
||||
{
|
||||
foreach (Session session in _sessionList)
|
||||
{
|
||||
if (session.Module == module)
|
||||
{
|
||||
return session;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private uint Register(Module module, uint fgmPriority, bool isAutoClearEvent)
|
||||
{
|
||||
lock (_sessionList)
|
||||
{
|
||||
// Nintendo ignores the fgm priority as the other services were deprecated.
|
||||
Session session = new(_uniqueId++, module, isAutoClearEvent);
|
||||
|
||||
_sessionList.Add(session);
|
||||
|
||||
return session.Id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
43
src/Ryujinx.Horizon/MmNv/MmNvIpcServer.cs
Normal file
43
src/Ryujinx.Horizon/MmNv/MmNvIpcServer.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using Ryujinx.Horizon.MmNv.Ipc;
|
||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||
using Ryujinx.Horizon.Sdk.Sm;
|
||||
|
||||
namespace Ryujinx.Horizon.MmNv
|
||||
{
|
||||
class MmNvIpcServer
|
||||
{
|
||||
private const int MmNvMaxSessionsCount = 9;
|
||||
|
||||
private const int PointerBufferSize = 0;
|
||||
private const int MaxDomains = 0;
|
||||
private const int MaxDomainObjects = 0;
|
||||
private const int MaxPortsCount = 1;
|
||||
|
||||
private static readonly ManagerOptions _mmNvOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
|
||||
|
||||
private SmApi _sm;
|
||||
private ServerManager _serverManager;
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
HeapAllocator allocator = new();
|
||||
|
||||
_sm = new SmApi();
|
||||
_sm.Initialize().AbortOnFailure();
|
||||
|
||||
_serverManager = new ServerManager(allocator, _sm, MaxPortsCount, _mmNvOptions, MmNvMaxSessionsCount);
|
||||
|
||||
_serverManager.RegisterObjectForServer(new Request(), ServiceName.Encode("mm:u"), MmNvMaxSessionsCount);
|
||||
}
|
||||
|
||||
public void ServiceRequests()
|
||||
{
|
||||
_serverManager.ServiceRequests();
|
||||
}
|
||||
|
||||
public void Shutdown()
|
||||
{
|
||||
_serverManager.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
17
src/Ryujinx.Horizon/MmNv/MmNvMain.cs
Normal file
17
src/Ryujinx.Horizon/MmNv/MmNvMain.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
namespace Ryujinx.Horizon.MmNv
|
||||
{
|
||||
class MmNvMain : IService
|
||||
{
|
||||
public static void Main(ServiceTable serviceTable)
|
||||
{
|
||||
MmNvIpcServer ipcServer = new();
|
||||
|
||||
ipcServer.Initialize();
|
||||
|
||||
serviceTable.SignalServiceReady();
|
||||
|
||||
ipcServer.ServiceRequests();
|
||||
ipcServer.Shutdown();
|
||||
}
|
||||
}
|
||||
}
|
17
src/Ryujinx.Horizon/Sdk/MmNv/IRequest.cs
Normal file
17
src/Ryujinx.Horizon/Sdk/MmNv/IRequest.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Horizon.Sdk.Sf;
|
||||
|
||||
namespace Ryujinx.Horizon.Sdk.MmNv
|
||||
{
|
||||
interface IRequest : IServiceObject
|
||||
{
|
||||
Result InitializeOld(Module module, uint fgmPriority, uint autoClearEvent);
|
||||
Result FinalizeOld(Module module);
|
||||
Result SetAndWaitOld(Module module, uint clockRateMin, int clockRateMax);
|
||||
Result GetOld(out uint clockRateActual, Module module);
|
||||
Result Initialize(out uint requestId, Module module, uint fgmPriority, uint autoClearEvent);
|
||||
Result Finalize(uint requestId);
|
||||
Result SetAndWait(uint requestId, uint clockRateMin, int clockRateMax);
|
||||
Result Get(out uint clockRateActual, uint requestId);
|
||||
}
|
||||
}
|
15
src/Ryujinx.Horizon/Sdk/MmNv/Module.cs
Normal file
15
src/Ryujinx.Horizon/Sdk/MmNv/Module.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
namespace Ryujinx.Horizon.Sdk.MmNv
|
||||
{
|
||||
enum Module : uint
|
||||
{
|
||||
Cpu,
|
||||
Gpu,
|
||||
Emc,
|
||||
SysBus,
|
||||
MSelect,
|
||||
NvDec,
|
||||
NvEnc,
|
||||
NvJpg,
|
||||
Test,
|
||||
}
|
||||
}
|
26
src/Ryujinx.Horizon/Sdk/MmNv/Session.cs
Normal file
26
src/Ryujinx.Horizon/Sdk/MmNv/Session.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
namespace Ryujinx.Horizon.Sdk.MmNv
|
||||
{
|
||||
class Session
|
||||
{
|
||||
public Module Module { get; }
|
||||
public uint Id { get; }
|
||||
public bool IsAutoClearEvent { get; }
|
||||
public uint ClockRateMin { get; private set; }
|
||||
public int ClockRateMax { get; private set; }
|
||||
|
||||
public Session(uint id, Module module, bool isAutoClearEvent)
|
||||
{
|
||||
Module = module;
|
||||
Id = id;
|
||||
IsAutoClearEvent = isAutoClearEvent;
|
||||
ClockRateMin = 0;
|
||||
ClockRateMax = -1;
|
||||
}
|
||||
|
||||
public void SetAndWait(uint clockRateMin, int clockRateMax)
|
||||
{
|
||||
ClockRateMin = clockRateMin;
|
||||
ClockRateMax = clockRateMax;
|
||||
}
|
||||
}
|
||||
}
|
@@ -31,7 +31,10 @@ namespace Ryujinx.Horizon.Sdk.Sf.Hipc
|
||||
|
||||
if (allocator != null)
|
||||
{
|
||||
_pointerBuffersBaseAddress = allocator.Allocate((ulong)maxSessions * (ulong)options.PointerBufferSize);
|
||||
if (options.PointerBufferSize != 0)
|
||||
{
|
||||
_pointerBuffersBaseAddress = allocator.Allocate((ulong)maxSessions * (ulong)options.PointerBufferSize);
|
||||
}
|
||||
|
||||
if (options.CanDeferInvokeRequest)
|
||||
{
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Horizon.Bcat;
|
||||
using Ryujinx.Horizon.LogManager;
|
||||
using Ryujinx.Horizon.MmNv;
|
||||
using Ryujinx.Horizon.Prepo;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
@@ -25,6 +26,7 @@ namespace Ryujinx.Horizon
|
||||
RegisterService<LmMain>();
|
||||
RegisterService<PrepoMain>();
|
||||
RegisterService<BcatMain>();
|
||||
RegisterService<MmNvMain>();
|
||||
|
||||
_totalServices = entries.Count;
|
||||
|
||||
|
Reference in New Issue
Block a user