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4 Commits

Author SHA1 Message Date
jcm
773e239db7 Implement color space passthrough option (#5531)
Co-authored-by: jcm <butt@butts.com>
2023-08-07 18:54:05 +01:00
42750a74f8 Do not add more code after alpha test discard on fragment shader (#5529)
* Do not add more code after alpha test discard on fragment shader

* Shader cache version bump
2023-08-07 12:20:37 -03:00
3ab0a71c7b Fix PR build concurrency and stop auto assigning reviewers for draft PRs (#5519)
* build: Remove concurrency

It's called by checks anyway.

* Only assign reviewers for PRs that are ready for reviews
2023-08-06 23:25:02 +02:00
6e784e0aca GPU: Don't sync/bind index buffer when it's not in use (#5526)
* GPU: Don't sync/bind index buffer when it's not in use

Sometimes draws don't use an index buffer. It's not necessary to check or upload data for the current index buffer binding as it won't be used.

This fixes Pokemon: Legends Arceus updating a stale index buffer for every draw during its TFB pass, which was all non-indexed draws.

This probably didn't cost much on normal PCs, but it had a large impact on MacOS, which the macos1 release build avoided by mirroring index buffers (the PR currently does not). Needs buffer mirrors still for the rest of the performance.

There are additional cases where index buffers are bound or checked with non-indexed draws on the backend, but this one was straightforward to fix and has the largest impact. Testing is welcome to ensure nothing weird broke.

* Fix case with _rebind
2023-08-06 16:29:20 -03:00
20 changed files with 139 additions and 36 deletions

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@ -14,6 +14,13 @@ tab_width = 4
end_of_line = lf
insert_final_newline = true
# JSON files
[*.json]
# Indentation and spacing
indent_size = 2
tab_width = 2
# C# files
[*.cs]

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@ -3,10 +3,6 @@ name: Build job
on:
workflow_call:
concurrency:
group: pr-builds-${{ github.event.number }}
cancel-in-progress: true
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1

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@ -28,6 +28,7 @@ jobs:
dot: true
- name: Assign reviewers
if: ! github.event.pull_request.draft
run: |
pip3 install PyGithub
python3 .github/update_reviewers.py ${{ secrets.GITHUB_TOKEN }} ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml

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@ -186,6 +186,7 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAntiAliasing;
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
@ -229,6 +230,11 @@ namespace Ryujinx.Ava
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
}
private void UpdateColorSpacePassthrough(object sender, ReactiveEventArgs<bool> e)
{
_renderer.Window?.SetColorSpacePassthrough((bool)ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
}
private void ShowCursor()
{
Dispatcher.UIThread.Post(() =>
@ -461,6 +467,7 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing;
ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event -= UpdateColorSpacePassthrough;
_topLevel.PointerMoved -= TopLevel_PointerEnterOrMoved;
_topLevel.PointerEnter -= TopLevel_PointerEnterOrMoved;
@ -887,6 +894,7 @@ namespace Ryujinx.Ava
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value);
_renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
_renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
Width = (int)RendererHost.Bounds.Width;
Height = (int)RendererHost.Bounds.Height;

View File

@ -620,6 +620,8 @@
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",

View File

@ -145,6 +145,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableShaderCache { get; set; }
public bool EnableTextureRecompression { get; set; }
public bool EnableMacroHLE { get; set; }
public bool EnableColorSpacePassthrough { get; set; }
public bool EnableFileLog { get; set; }
public bool EnableStub { get; set; }
public bool EnableInfo { get; set; }
@ -419,6 +420,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableShaderCache = config.Graphics.EnableShaderCache;
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
EnableMacroHLE = config.Graphics.EnableMacroHLE;
EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
CustomResolutionScale = config.Graphics.ResScaleCustom;
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
@ -506,6 +508,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);

View File

@ -73,6 +73,10 @@
ToolTip.Tip="{locale:Locale SettingsEnableMacroHLETooltip}">
<TextBlock Text="{locale:Locale SettingsEnableMacroHLE}" />
</CheckBox>
<CheckBox IsChecked="{Binding EnableColorSpacePassthrough}"
ToolTip.Tip="{locale:Locale SettingsEnableColorSpacePassthroughTooltip}">
<TextBlock Text="{locale:Locale SettingsEnableColorSpacePassthrough}" />
</CheckBox>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"

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@ -13,5 +13,6 @@ namespace Ryujinx.Graphics.GAL
void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type);
void SetScalingFilterLevel(float level);
void SetColorSpacePassthrough(bool colorSpacePassThroughEnabled);
}
}

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@ -38,5 +38,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
public void SetScalingFilter(ScalingFilter type) { }
public void SetScalingFilterLevel(float level) { }
public void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled) { }
}
}

View File

@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
UpdateShaderState();
}
_channel.BufferManager.CommitGraphicsBindings();
_channel.BufferManager.CommitGraphicsBindings(_drawState.DrawIndexed);
}
/// <summary>

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@ -67,6 +67,11 @@ namespace Ryujinx.Graphics.Gpu
/// Enables or disables recompression of compressed textures that are not natively supported by the host.
/// </summary>
public static bool EnableTextureRecompression = false;
/// <summary>
/// Enables or disables color space passthrough, if available.
/// </summary>
public static bool EnableColorSpacePassthrough = false;
}
#pragma warning restore CA2211
}

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@ -515,24 +515,32 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Ensures that the graphics engine bindings are visible to the host GPU.
/// Note: this actually performs the binding using the host graphics API.
/// </summary>
public void CommitGraphicsBindings()
/// <param name="indexed">True if the index buffer is in use</param>
public void CommitGraphicsBindings(bool indexed)
{
var bufferCache = _channel.MemoryManager.Physical.BufferCache;
if (_indexBufferDirty || _rebind)
if (indexed)
{
_indexBufferDirty = false;
if (_indexBuffer.Address != 0)
if (_indexBufferDirty || _rebind)
{
BufferRange buffer = bufferCache.GetBufferRange(_indexBuffer.Address, _indexBuffer.Size);
_indexBufferDirty = false;
_context.Renderer.Pipeline.SetIndexBuffer(buffer, _indexBuffer.Type);
if (_indexBuffer.Address != 0)
{
BufferRange buffer = bufferCache.GetBufferRange(_indexBuffer.Address, _indexBuffer.Size);
_context.Renderer.Pipeline.SetIndexBuffer(buffer, _indexBuffer.Type);
}
}
else if (_indexBuffer.Address != 0)
{
bufferCache.SynchronizeBufferRange(_indexBuffer.Address, _indexBuffer.Size);
}
}
else if (_indexBuffer.Address != 0)
else if (_rebind)
{
bufferCache.SynchronizeBufferRange(_indexBuffer.Address, _indexBuffer.Size);
_indexBufferDirty = true;
}
uint vbEnableMask = _vertexBuffersEnableMask;

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 4675;
private const uint CodeGenVersion = 5529;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

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@ -307,6 +307,8 @@ namespace Ryujinx.Graphics.OpenGL
_updateScalingFilter = true;
}
public void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled) { }
private void UpdateEffect()
{
if (_updateEffect)

View File

@ -162,8 +162,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (op.Ccc == Ccc.T)
{
context.PrepareForReturn();
context.Return();
if (context.PrepareForReturn())
{
context.Return();
}
}
else
{
@ -174,8 +176,12 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
Operand lblSkip = Label();
context.BranchIfFalse(lblSkip, cond);
context.PrepareForReturn();
context.Return();
if (context.PrepareForReturn())
{
context.Return();
}
context.MarkLabel(lblSkip);
}
}

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@ -304,11 +304,11 @@ namespace Ryujinx.Graphics.Shader.Translation
PrepareForVertexReturn();
}
public void PrepareForReturn()
public bool PrepareForReturn()
{
if (IsNonMain)
{
return;
return true;
}
if (Config.LastInVertexPipeline &&
@ -383,13 +383,13 @@ namespace Ryujinx.Graphics.Shader.Translation
AlphaTestOp alphaTestOp = Config.GpuAccessor.QueryAlphaTestCompare();
if (alphaTestOp != AlphaTestOp.Always && (Config.OmapTargets & 8) != 0)
if (alphaTestOp != AlphaTestOp.Always)
{
if (alphaTestOp == AlphaTestOp.Never)
{
this.Discard();
}
else
else if ((Config.OmapTargets & 8) != 0)
{
Instruction comparator = alphaTestOp switch
{
@ -415,6 +415,12 @@ namespace Ryujinx.Graphics.Shader.Translation
}
}
// We don't need to output anything if alpha test always fails.
if (alphaTestOp == AlphaTestOp.Never)
{
return false;
}
int regIndexBase = 0;
for (int rtIndex = 0; rtIndex < 8; rtIndex++)
@ -462,6 +468,8 @@ namespace Ryujinx.Graphics.Shader.Translation
}
}
}
return true;
}
private void GenerateAlphaToCoverageDitherDiscard()

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@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Vulkan
private int _width;
private int _height;
private bool _vsyncEnabled;
private bool _vsyncModeChanged;
private bool _swapchainIsDirty;
private VkFormat _format;
private AntiAliasing _currentAntiAliasing;
private bool _updateEffect;
@ -38,6 +38,7 @@ namespace Ryujinx.Graphics.Vulkan
private float _scalingFilterLevel;
private bool _updateScalingFilter;
private ScalingFilter _currentScalingFilter;
private bool _colorSpacePassthroughEnabled;
public unsafe Window(VulkanRenderer gd, SurfaceKHR surface, PhysicalDevice physicalDevice, Device device)
{
@ -60,7 +61,7 @@ namespace Ryujinx.Graphics.Vulkan
private void RecreateSwapchain()
{
var oldSwapchain = _swapchain;
_vsyncModeChanged = false;
_swapchainIsDirty = false;
for (int i = 0; i < _swapchainImageViews.Length; i++)
{
@ -106,7 +107,7 @@ namespace Ryujinx.Graphics.Vulkan
imageCount = capabilities.MaxImageCount;
}
var surfaceFormat = ChooseSwapSurfaceFormat(surfaceFormats);
var surfaceFormat = ChooseSwapSurfaceFormat(surfaceFormats, _colorSpacePassthroughEnabled);
var extent = ChooseSwapExtent(capabilities);
@ -178,22 +179,40 @@ namespace Ryujinx.Graphics.Vulkan
return new Auto<DisposableImageView>(new DisposableImageView(_gd.Api, _device, imageView));
}
private static SurfaceFormatKHR ChooseSwapSurfaceFormat(SurfaceFormatKHR[] availableFormats)
private static SurfaceFormatKHR ChooseSwapSurfaceFormat(SurfaceFormatKHR[] availableFormats, bool colorSpacePassthroughEnabled)
{
if (availableFormats.Length == 1 && availableFormats[0].Format == VkFormat.Undefined)
{
return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.PaceSrgbNonlinearKhr);
}
foreach (var format in availableFormats)
var formatToReturn = availableFormats[0];
if (colorSpacePassthroughEnabled)
{
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
foreach (var format in availableFormats)
{
return format;
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.SpacePassThroughExt)
{
formatToReturn = format;
break;
}
else if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
{
formatToReturn = format;
}
}
}
return availableFormats[0];
else
{
foreach (var format in availableFormats)
{
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
{
formatToReturn = format;
break;
}
}
}
return formatToReturn;
}
private static CompositeAlphaFlagsKHR ChooseCompositeAlpha(CompositeAlphaFlagsKHR supportedFlags)
@ -259,7 +278,7 @@ namespace Ryujinx.Graphics.Vulkan
if (acquireResult == Result.ErrorOutOfDateKhr ||
acquireResult == Result.SuboptimalKhr ||
_vsyncModeChanged)
_swapchainIsDirty)
{
RecreateSwapchain();
}
@ -443,6 +462,12 @@ namespace Ryujinx.Graphics.Vulkan
_updateScalingFilter = true;
}
public override void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled)
{
_colorSpacePassthroughEnabled = colorSpacePassthroughEnabled;
_swapchainIsDirty = true;
}
private void UpdateEffect()
{
if (_updateEffect)
@ -559,7 +584,7 @@ namespace Ryujinx.Graphics.Vulkan
public override void ChangeVSyncMode(bool vsyncEnabled)
{
_vsyncEnabled = vsyncEnabled;
_vsyncModeChanged = true;
_swapchainIsDirty = true;
}
protected virtual void Dispose(bool disposing)

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@ -14,5 +14,6 @@ namespace Ryujinx.Graphics.Vulkan
public abstract void SetAntiAliasing(AntiAliasing effect);
public abstract void SetScalingFilter(ScalingFilter scalerType);
public abstract void SetScalingFilterLevel(float scale);
public abstract void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled);
}
}

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@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 47;
public const int CurrentVersion = 48;
/// <summary>
/// Version of the configuration file format
@ -186,6 +186,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary>
public bool EnableMacroHLE { get; set; }
/// <summary>
/// Enables or disables color space passthrough, if available.
/// </summary>
public bool EnableColorSpacePassthrough { get; set; }
/// <summary>
/// Enables or disables profiled translation cache persistency
/// </summary>

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@ -485,6 +485,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary>
public ReactiveObject<bool> EnableMacroHLE { get; private set; }
/// <summary>
/// Enables or disables color space passthrough, if available.
/// </summary>
public ReactiveObject<bool> EnableColorSpacePassthrough { get; private set; }
/// <summary>
/// Graphics backend
/// </summary>
@ -535,6 +540,8 @@ namespace Ryujinx.Ui.Common.Configuration
PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu));
EnableMacroHLE = new ReactiveObject<bool>();
EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE));
EnableColorSpacePassthrough = new ReactiveObject<bool>();
EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
AntiAliasing = new ReactiveObject<AntiAliasing>();
AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing));
ScalingFilter = new ReactiveObject<ScalingFilter>();
@ -667,6 +674,7 @@ namespace Ryujinx.Ui.Common.Configuration
EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression,
EnableMacroHLE = Graphics.EnableMacroHLE,
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
EnablePtc = System.EnablePtc,
EnableInternetAccess = System.EnableInternetAccess,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
@ -772,6 +780,7 @@ namespace Ryujinx.Ui.Common.Configuration
Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false;
Graphics.EnableMacroHLE.Value = true;
Graphics.EnableColorSpacePassthrough.Value = false;
Graphics.AntiAliasing.Value = AntiAliasing.None;
Graphics.ScalingFilter.Value = ScalingFilter.Bilinear;
Graphics.ScalingFilterLevel.Value = 80;
@ -1391,6 +1400,15 @@ namespace Ryujinx.Ui.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 48)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48.");
configurationFileFormat.EnableColorSpacePassthrough = false;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@ -1426,6 +1444,7 @@ namespace Ryujinx.Ui.Common.Configuration
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
System.EnablePtc.Value = configurationFileFormat.EnablePtc;
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;