Compare commits
23 Commits
Author | SHA1 | Date | |
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326749498b | |||
fec8291c17 | |||
c5d9e67cb2 | |||
e5261228d7 | |||
e61c09bc85 | |||
ac2444f908 | |||
9c6071a645 | |||
fa32ef9275 | |||
7805d27e67 | |||
6c515e1822 | |||
8a363b5df2 | |||
2b5abac809 | |||
c19c8bbade | |||
1c7a90ef35 | |||
3b46bb73f7 | |||
2457cfc911 | |||
515fc32b21 | |||
0684b00b3c | |||
02b5c7ea89 |
8
.github/assign/audio.yml
vendored
8
.github/assign/audio.yml
vendored
@ -1,8 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- audio
|
11
.github/assign/cpu.yml
vendored
11
.github/assign/cpu.yml
vendored
@ -1,11 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
- LDj3SNuD
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- cpu
|
4
.github/assign/global.yml
vendored
4
.github/assign/global.yml
vendored
@ -1,4 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ryujinx/developers
|
10
.github/assign/gpu.yml
vendored
10
.github/assign/gpu.yml
vendored
@ -1,10 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gpu
|
11
.github/assign/gui.yml
vendored
11
.github/assign/gui.yml
vendored
@ -1,11 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ack77
|
||||
- emmauss
|
||||
- TSRBerry
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gui
|
11
.github/assign/horizon.yml
vendored
11
.github/assign/horizon.yml
vendored
@ -1,11 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- Ack77
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- horizon
|
9
.github/assign/infra.yml
vendored
9
.github/assign/infra.yml
vendored
@ -1,9 +0,0 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- infra
|
32
.github/reviewers.yml
vendored
Normal file
32
.github/reviewers.yml
vendored
Normal file
@ -0,0 +1,32 @@
|
||||
audio:
|
||||
- marysaka
|
||||
|
||||
cpu:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
- LDj3SNuD
|
||||
|
||||
gpu:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
|
||||
gui:
|
||||
- Ack77
|
||||
- emmauss
|
||||
- TSRBerry
|
||||
- marysaka
|
||||
|
||||
horizon:
|
||||
- gdkchan
|
||||
- Ack77
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
infra:
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
default:
|
||||
- marysaka
|
79
.github/update_reviewers.py
vendored
Normal file
79
.github/update_reviewers.py
vendored
Normal file
@ -0,0 +1,79 @@
|
||||
from pathlib import Path
|
||||
from typing import List, Set
|
||||
from github import Github
|
||||
from github.Repository import Repository
|
||||
from github.GithubException import GithubException
|
||||
|
||||
import sys
|
||||
import yaml
|
||||
|
||||
|
||||
def add_reviewers(
|
||||
reviewers: Set[str], team_reviewers: Set[str], new_entries: List[str]
|
||||
):
|
||||
for reviewer in new_entries:
|
||||
if reviewer.startswith("@"):
|
||||
team_reviewers.add(reviewer[1:])
|
||||
else:
|
||||
reviewers.add(reviewer)
|
||||
|
||||
|
||||
def update_reviewers(config, repo: Repository, pr_id: int) -> int:
|
||||
pull_request = repo.get_pull(pr_id)
|
||||
|
||||
if not pull_request:
|
||||
sys.stderr.writable(f"Unknown PR #{pr_id}\n")
|
||||
return 1
|
||||
|
||||
pull_request_author = pull_request.user.login
|
||||
reviewers = set()
|
||||
team_reviewers = set()
|
||||
|
||||
for label in pull_request.labels:
|
||||
if label.name in config:
|
||||
add_reviewers(reviewers, team_reviewers, config[label.name])
|
||||
|
||||
if "default" in config:
|
||||
add_reviewers(reviewers, team_reviewers, config["default"])
|
||||
|
||||
if pull_request_author in reviewers:
|
||||
reviewers.remove(pull_request_author)
|
||||
|
||||
try:
|
||||
reviewers = list(reviewers)
|
||||
team_reviewers = list(team_reviewers)
|
||||
print(
|
||||
f"Attempting to assign reviewers ({reviewers}) and team_reviewers ({team_reviewers})"
|
||||
)
|
||||
pull_request.create_review_request(reviewers, team_reviewers)
|
||||
return 0
|
||||
except GithubException as e:
|
||||
sys.stderr.write(f"Cannot assign review request for PR #{pr_id}: {e}\n")
|
||||
return 1
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
if len(sys.argv) != 5:
|
||||
sys.stderr.write("usage: <token> <repo_path> <pr_id> <config_path>\n")
|
||||
sys.exit(1)
|
||||
|
||||
token = sys.argv[1]
|
||||
repo_path = sys.argv[2]
|
||||
pr_id = int(sys.argv[3])
|
||||
config_path = Path(sys.argv[4])
|
||||
|
||||
g = Github(token)
|
||||
repo = g.get_repo(repo_path)
|
||||
|
||||
if not repo:
|
||||
sys.stderr.write("Repository not found!\n")
|
||||
sys.exit(1)
|
||||
|
||||
if not config_path.exists():
|
||||
sys.stderr.write(f'Config "{config_path}" not found!\n')
|
||||
sys.exit(1)
|
||||
|
||||
with open(config_path, "r") as f:
|
||||
config = yaml.safe_load(f)
|
||||
|
||||
sys.exit(update_reviewers(config, repo, pr_id))
|
48
.github/workflows/pr_triage.yml
vendored
48
.github/workflows/pr_triage.yml
vendored
@ -12,43 +12,23 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
# Grab sources to get update_reviewers.py and reviewers.yml
|
||||
- name: Fetch sources
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
# Ensure we pin the source origin as pull_request_target run under forks.
|
||||
fetch-depth: 0
|
||||
repository: Ryujinx/Ryujinx
|
||||
ref: master
|
||||
|
||||
- name: Update labels based on changes
|
||||
uses: actions/labeler@v4
|
||||
with:
|
||||
sync-labels: true
|
||||
dot: true
|
||||
|
||||
- name: Auto Assign [Audio]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/audio.yml'
|
||||
|
||||
- name: Auto Assign [CPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/cpu.yml'
|
||||
|
||||
- name: Auto Assign [GPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gpu.yml'
|
||||
|
||||
- name: Auto Assign [GUI]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gui.yml'
|
||||
|
||||
- name: Auto Assign [Horizon]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/horizon.yml'
|
||||
|
||||
- name: Auto Assign [Infra]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/infra.yml'
|
||||
|
||||
- name: Auto Assign [Global]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/global.yml'
|
||||
- name: Assign reviewers
|
||||
run: |
|
||||
pip3 install PyGithub
|
||||
python3 .github/update_reviewers.py ${{ secrets.GITHUB_TOKEN }} ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml
|
||||
shell: bash
|
||||
|
@ -34,7 +34,7 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.26.3-build25" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
|
@ -1448,6 +1448,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
||||
{
|
||||
FPRoundingMode.ToNearest => true,
|
||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||
FPRoundingMode.TowardsMinusInfinity => sign,
|
||||
FPRoundingMode.TowardsZero => false,
|
||||
@ -2879,6 +2880,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
||||
{
|
||||
FPRoundingMode.ToNearest => true,
|
||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||
FPRoundingMode.TowardsMinusInfinity => sign,
|
||||
FPRoundingMode.TowardsZero => false,
|
||||
|
@ -16,17 +16,17 @@ namespace Ryujinx.Audio
|
||||
/// <summary>
|
||||
/// Events signaled when the driver played audio buffers.
|
||||
/// </summary>
|
||||
private ManualResetEvent[] _updateRequiredEvents;
|
||||
private readonly ManualResetEvent[] _updateRequiredEvents;
|
||||
|
||||
/// <summary>
|
||||
/// Action to execute when the driver played audio buffers.
|
||||
/// </summary>
|
||||
private Action[] _actions;
|
||||
private readonly Action[] _actions;
|
||||
|
||||
/// <summary>
|
||||
/// The worker thread in charge of handling sessions update.
|
||||
/// </summary>
|
||||
private Thread _workerThread;
|
||||
private readonly Thread _workerThread;
|
||||
|
||||
private bool _isRunning;
|
||||
|
||||
@ -44,7 +44,7 @@ namespace Ryujinx.Audio
|
||||
|
||||
_workerThread = new Thread(Update)
|
||||
{
|
||||
Name = "AudioManager.Worker"
|
||||
Name = "AudioManager.Worker",
|
||||
};
|
||||
}
|
||||
|
||||
@ -115,6 +115,7 @@ namespace Ryujinx.Audio
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
@ -129,4 +130,4 @@ namespace Ryujinx.Audio
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,4 +23,4 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
return bufferSize / GetSampleSize(format) / channelCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -163,4 +163,4 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -66,14 +66,11 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
return false;
|
||||
}
|
||||
|
||||
if (buffer.Data == null)
|
||||
{
|
||||
buffer.Data = samples;
|
||||
}
|
||||
buffer.Data ??= samples;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public virtual void UnregisterBuffer(AudioBuffer buffer) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,14 +6,13 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private IHardwareDeviceDriver _realDriver;
|
||||
private readonly IHardwareDeviceDriver _realDriver;
|
||||
|
||||
public static bool IsSupported => true;
|
||||
|
||||
@ -24,6 +23,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_realDriver.Dispose();
|
||||
}
|
||||
|
||||
@ -49,7 +49,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
6 => SelectHardwareChannelCount(2),
|
||||
2 => SelectHardwareChannelCount(1),
|
||||
1 => throw new ArgumentException("No valid channel configuration found!"),
|
||||
_ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}")
|
||||
_ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}"),
|
||||
};
|
||||
}
|
||||
|
||||
@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy...");
|
||||
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager);
|
||||
}
|
||||
|
||||
throw new NotImplementedException();
|
||||
@ -138,12 +138,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
|
||||
if (direction == Direction.Input)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
|
||||
Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
|
||||
|
||||
// TODO: We currently don't support audio input upsampling/downsampling, implement this.
|
||||
realSession.Dispose();
|
||||
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager);
|
||||
}
|
||||
|
||||
// It must be a HardwareDeviceSessionOutputBase.
|
||||
@ -183,4 +183,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
return direction == Direction.Input || direction == Direction.Output;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,9 +8,9 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private HardwareDeviceSessionOutputBase _realSession;
|
||||
private SampleFormat _userSampleFormat;
|
||||
private uint _userChannelCount;
|
||||
private readonly HardwareDeviceSessionOutputBase _realSession;
|
||||
private readonly SampleFormat _userSampleFormat;
|
||||
private readonly uint _userChannelCount;
|
||||
|
||||
public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
|
||||
{
|
||||
@ -116,11 +116,11 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray();
|
||||
}
|
||||
|
||||
AudioBuffer fakeBuffer = new AudioBuffer
|
||||
AudioBuffer fakeBuffer = new()
|
||||
{
|
||||
BufferTag = buffer.BufferTag,
|
||||
DataPointer = buffer.DataPointer,
|
||||
DataSize = (ulong)samples.Length
|
||||
DataSize = (ulong)samples.Length,
|
||||
};
|
||||
|
||||
bool result = _realSession.RegisterBuffer(fakeBuffer, samples);
|
||||
@ -159,4 +159,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
return _realSession.WasBufferFullyConsumed(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,18 +31,18 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
|
||||
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
|
||||
|
||||
private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4]
|
||||
private static readonly int[] _defaultSurroundToStereoCoefficients = new int[4]
|
||||
{
|
||||
RawQ15One,
|
||||
Minus3dBInQ15,
|
||||
Minus12dBInQ15,
|
||||
Minus3dBInQ15
|
||||
Minus3dBInQ15,
|
||||
};
|
||||
|
||||
private static readonly int[] DefaultStereoToMonoCoefficients = new int[2]
|
||||
private static readonly int[] _defaultStereoToMonoCoefficients = new int[2]
|
||||
{
|
||||
Minus6dBInQ15,
|
||||
Minus6dBInQ15
|
||||
Minus6dBInQ15,
|
||||
};
|
||||
|
||||
private const int SurroundChannelCount = 6;
|
||||
@ -114,12 +114,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
|
||||
public static short[] DownMixStereoToMono(ReadOnlySpan<short> data)
|
||||
{
|
||||
return DownMixStereoToMono(DefaultStereoToMonoCoefficients, data);
|
||||
return DownMixStereoToMono(_defaultStereoToMonoCoefficients, data);
|
||||
}
|
||||
|
||||
public static short[] DownMixSurroundToStereo(ReadOnlySpan<short> data)
|
||||
{
|
||||
return DownMixSurroundToStereo(DefaultSurroundToStereoCoefficients, data);
|
||||
return DownMixSurroundToStereo(_defaultSurroundToStereoCoefficients, data);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +1,16 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.Dummy
|
||||
{
|
||||
public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private ManualResetEvent _updateRequiredEvent;
|
||||
private ManualResetEvent _pauseEvent;
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
|
||||
public static bool IsSupported => true;
|
||||
|
||||
@ -36,10 +36,8 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
{
|
||||
return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
}
|
||||
|
||||
return new DummyHardwareDeviceSessionInput(this, memoryManager);
|
||||
}
|
||||
|
||||
public ManualResetEvent GetUpdateRequiredEvent()
|
||||
@ -54,6 +52,7 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
@ -86,4 +85,4 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
return channelCount == 1 || channelCount == 2 || channelCount == 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,10 +8,10 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
class DummyHardwareDeviceSessionInput : IHardwareDeviceSession
|
||||
{
|
||||
private float _volume;
|
||||
private IHardwareDeviceDriver _manager;
|
||||
private IVirtualMemoryManager _memoryManager;
|
||||
private readonly IHardwareDeviceDriver _manager;
|
||||
private readonly IVirtualMemoryManager _memoryManager;
|
||||
|
||||
public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||||
public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager)
|
||||
{
|
||||
_volume = 1.0f;
|
||||
_manager = manager;
|
||||
@ -64,4 +64,4 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private float _volume;
|
||||
private IHardwareDeviceDriver _manager;
|
||||
private readonly IHardwareDeviceDriver _manager;
|
||||
|
||||
private ulong _playedSampleCount;
|
||||
|
||||
@ -59,4 +59,4 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,4 +34,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
public byte[] Data;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// Array of all buffers currently used or released.
|
||||
/// </summary>
|
||||
private AudioBuffer[] _buffers;
|
||||
private readonly AudioBuffer[] _buffers;
|
||||
|
||||
/// <summary>
|
||||
/// The server index inside <see cref="_buffers"/> (appended but not queued to device driver).
|
||||
@ -58,17 +58,17 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// The released buffer event.
|
||||
/// </summary>
|
||||
private IWritableEvent _bufferEvent;
|
||||
private readonly IWritableEvent _bufferEvent;
|
||||
|
||||
/// <summary>
|
||||
/// The session on the device driver.
|
||||
/// </summary>
|
||||
private IHardwareDeviceSession _hardwareDeviceSession;
|
||||
private readonly IHardwareDeviceSession _hardwareDeviceSession;
|
||||
|
||||
/// <summary>
|
||||
/// Max number of buffers that can be registered to the device driver at a time.
|
||||
/// </summary>
|
||||
private uint _bufferRegisteredLimit;
|
||||
private readonly uint _bufferRegisteredLimit;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new <see cref="AudioDeviceSession"/>.
|
||||
@ -311,9 +311,9 @@ namespace Ryujinx.Audio.Common
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool AppendUacBuffer(AudioBuffer buffer, uint handle)
|
||||
public static bool AppendUacBuffer(AudioBuffer buffer, uint handle)
|
||||
{
|
||||
// NOTE: On hardware, there is another RegisterBuffer method taking an handle.
|
||||
// NOTE: On hardware, there is another RegisterBuffer method taking a handle.
|
||||
// This variant of the call always return false (stubbed?) as a result this logic will never succeed.
|
||||
|
||||
return false;
|
||||
@ -425,10 +425,8 @@ namespace Ryujinx.Audio.Common
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return _hardwareDeviceSession.GetPlayedSampleCount();
|
||||
}
|
||||
|
||||
return _hardwareDeviceSession.GetPlayedSampleCount();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -515,4 +513,4 @@ namespace Ryujinx.Audio.Common
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,6 +13,6 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// The audio device is stopped.
|
||||
/// </summary>
|
||||
Stopped
|
||||
Stopped,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,6 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// Reserved/unused.
|
||||
/// </summary>
|
||||
private ushort _reserved;
|
||||
private readonly ushort _reserved;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,4 +34,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
public AudioDeviceState AudioOutState;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -33,4 +33,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
public ulong DataOffset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,6 +38,6 @@ namespace Ryujinx.Audio.Common
|
||||
/// <summary>
|
||||
/// ADPCM sample format. (Also known as GC-ADPCM)
|
||||
/// </summary>
|
||||
Adpcm = 6
|
||||
Adpcm = 6,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -172,4 +172,4 @@ namespace Ryujinx.Audio
|
||||
0.707f,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
/// </summary>
|
||||
private int[] _sessionIds;
|
||||
private readonly int[] _sessionIds;
|
||||
|
||||
/// <summary>
|
||||
/// The device driver.
|
||||
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The <see cref="AudioInputSystem"/> session instances.
|
||||
/// </summary>
|
||||
private AudioInputSystem[] _sessions;
|
||||
private readonly AudioInputSystem[] _sessions;
|
||||
|
||||
/// <summary>
|
||||
/// The count of active sessions.
|
||||
@ -166,6 +166,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// </summary>
|
||||
/// <param name="filtered">If true, filter disconnected devices</param>
|
||||
/// <returns>The list of all audio inputs name</returns>
|
||||
#pragma warning disable CA1822 // Mark member as static
|
||||
public string[] ListAudioIns(bool filtered)
|
||||
{
|
||||
if (filtered)
|
||||
@ -173,8 +174,9 @@ namespace Ryujinx.Audio.Input
|
||||
// TODO: Detect if the driver supports audio input
|
||||
}
|
||||
|
||||
return new string[] { Constants.DefaultDeviceInputName };
|
||||
return new[] { Constants.DefaultDeviceInputName };
|
||||
}
|
||||
#pragma warning restore CA1822
|
||||
|
||||
/// <summary>
|
||||
/// Open a new <see cref="AudioInputSystem"/>.
|
||||
@ -205,7 +207,7 @@ namespace Ryujinx.Audio.Input
|
||||
|
||||
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Input, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
|
||||
|
||||
AudioInputSystem audioIn = new AudioInputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
AudioInputSystem audioIn = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
|
||||
ResultCode result = audioIn.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
|
||||
|
||||
@ -238,6 +240,8 @@ namespace Ryujinx.Audio.Input
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
@ -263,4 +267,4 @@ namespace Ryujinx.Audio.Input
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The session the <see cref="AudioInputSystem"/>.
|
||||
/// </summary>
|
||||
private AudioDeviceSession _session;
|
||||
private readonly AudioDeviceSession _session;
|
||||
|
||||
/// <summary>
|
||||
/// The target device name of the <see cref="AudioInputSystem"/>.
|
||||
@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The <see cref="AudioInputManager"/> owning this.
|
||||
/// </summary>
|
||||
private AudioInputManager _manager;
|
||||
private readonly AudioInputManager _manager;
|
||||
|
||||
/// <summary>
|
||||
/// The lock of the parent.
|
||||
@ -90,11 +90,13 @@ namespace Ryujinx.Audio.Input
|
||||
{
|
||||
return ResultCode.DeviceNotFound;
|
||||
}
|
||||
else if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
|
||||
if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
{
|
||||
return ResultCode.UnsupportedSampleRate;
|
||||
}
|
||||
else if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
|
||||
if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
{
|
||||
return ResultCode.UnsupportedChannelConfiguration;
|
||||
}
|
||||
@ -185,11 +187,11 @@ namespace Ryujinx.Audio.Input
|
||||
{
|
||||
lock (_parentLock)
|
||||
{
|
||||
AudioBuffer buffer = new AudioBuffer
|
||||
AudioBuffer buffer = new()
|
||||
{
|
||||
BufferTag = bufferTag,
|
||||
DataPointer = userBuffer.Data,
|
||||
DataSize = userBuffer.DataSize
|
||||
DataSize = userBuffer.DataSize,
|
||||
};
|
||||
|
||||
if (_session.AppendBuffer(buffer))
|
||||
@ -213,14 +215,14 @@ namespace Ryujinx.Audio.Input
|
||||
{
|
||||
lock (_parentLock)
|
||||
{
|
||||
AudioBuffer buffer = new AudioBuffer
|
||||
AudioBuffer buffer = new()
|
||||
{
|
||||
BufferTag = bufferTag,
|
||||
DataPointer = userBuffer.Data,
|
||||
DataSize = userBuffer.DataSize
|
||||
DataSize = userBuffer.DataSize,
|
||||
};
|
||||
|
||||
if (_session.AppendUacBuffer(buffer, handle))
|
||||
if (AudioDeviceSession.AppendUacBuffer(buffer, handle))
|
||||
{
|
||||
return ResultCode.Success;
|
||||
}
|
||||
@ -373,6 +375,8 @@ namespace Ryujinx.Audio.Input
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
@ -389,4 +393,4 @@ namespace Ryujinx.Audio.Input
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,12 +6,12 @@ namespace Ryujinx.Audio.Integration
|
||||
{
|
||||
public class HardwareDeviceImpl : IHardwareDevice
|
||||
{
|
||||
private IHardwareDeviceSession _session;
|
||||
private uint _channelCount;
|
||||
private uint _sampleRate;
|
||||
private readonly IHardwareDeviceSession _session;
|
||||
private readonly uint _channelCount;
|
||||
private readonly uint _sampleRate;
|
||||
private uint _currentBufferTag;
|
||||
|
||||
private byte[] _buffer;
|
||||
private readonly byte[] _buffer;
|
||||
|
||||
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
|
||||
{
|
||||
@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Integration
|
||||
DataSize = (ulong)_buffer.Length,
|
||||
});
|
||||
|
||||
_currentBufferTag = _currentBufferTag % 4;
|
||||
_currentBufferTag %= 4;
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
@ -61,6 +61,7 @@ namespace Ryujinx.Audio.Integration
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
@ -72,4 +73,4 @@ namespace Ryujinx.Audio.Integration
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -52,4 +52,4 @@ namespace Ryujinx.Audio.Integration
|
||||
return channelCount != Constants.ChannelCountMax;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Integration
|
||||
public enum Direction
|
||||
{
|
||||
Input,
|
||||
Output
|
||||
Output,
|
||||
}
|
||||
|
||||
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
|
||||
@ -33,4 +33,4 @@ namespace Ryujinx.Audio.Integration
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Integration
|
||||
|
||||
void PrepareToClose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,4 +15,4 @@ namespace Ryujinx.Audio.Integration
|
||||
/// </summary>
|
||||
void Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
/// </summary>
|
||||
private int[] _sessionIds;
|
||||
private readonly int[] _sessionIds;
|
||||
|
||||
/// <summary>
|
||||
/// The device driver.
|
||||
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The <see cref="AudioOutputSystem"/> session instances.
|
||||
/// </summary>
|
||||
private AudioOutputSystem[] _sessions;
|
||||
private readonly AudioOutputSystem[] _sessions;
|
||||
|
||||
/// <summary>
|
||||
/// The count of active sessions.
|
||||
@ -165,10 +165,12 @@ namespace Ryujinx.Audio.Output
|
||||
/// Get the list of all audio outputs name.
|
||||
/// </summary>
|
||||
/// <returns>The list of all audio outputs name</returns>
|
||||
#pragma warning disable CA1822 // Mark member as static
|
||||
public string[] ListAudioOuts()
|
||||
{
|
||||
return new string[] { Constants.DefaultDeviceOutputName };
|
||||
return new[] { Constants.DefaultDeviceOutputName };
|
||||
}
|
||||
#pragma warning restore CA1822
|
||||
|
||||
/// <summary>
|
||||
/// Open a new <see cref="AudioOutputSystem"/>.
|
||||
@ -182,6 +184,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <param name="parameter">The user configuration</param>
|
||||
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
|
||||
/// <param name="processHandle">The process handle of the application</param>
|
||||
/// <param name="volume">The volume level to request</param>
|
||||
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
|
||||
public ResultCode OpenAudioOut(out string outputDeviceName,
|
||||
out AudioOutputConfiguration outputConfiguration,
|
||||
@ -200,7 +203,7 @@ namespace Ryujinx.Audio.Output
|
||||
|
||||
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume);
|
||||
|
||||
AudioOutputSystem audioOut = new AudioOutputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
|
||||
|
||||
ResultCode result = audioOut.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
|
||||
|
||||
@ -268,6 +271,8 @@ namespace Ryujinx.Audio.Output
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
@ -293,4 +298,4 @@ namespace Ryujinx.Audio.Output
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The session the <see cref="AudioOutputSystem"/>.
|
||||
/// </summary>
|
||||
private AudioDeviceSession _session;
|
||||
private readonly AudioDeviceSession _session;
|
||||
|
||||
/// <summary>
|
||||
/// The target device name of the <see cref="AudioOutputSystem"/>.
|
||||
@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// The <see cref="AudioOutputManager"/> owning this.
|
||||
/// </summary>
|
||||
private AudioOutputManager _manager;
|
||||
private readonly AudioOutputManager _manager;
|
||||
|
||||
/// <summary>
|
||||
/// THe lock of the parent.
|
||||
@ -90,11 +90,13 @@ namespace Ryujinx.Audio.Output
|
||||
{
|
||||
return ResultCode.DeviceNotFound;
|
||||
}
|
||||
else if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
|
||||
if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
|
||||
{
|
||||
return ResultCode.UnsupportedSampleRate;
|
||||
}
|
||||
else if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
|
||||
if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
|
||||
{
|
||||
return ResultCode.UnsupportedChannelConfiguration;
|
||||
}
|
||||
@ -185,11 +187,11 @@ namespace Ryujinx.Audio.Output
|
||||
{
|
||||
lock (_parentLock)
|
||||
{
|
||||
AudioBuffer buffer = new AudioBuffer
|
||||
AudioBuffer buffer = new()
|
||||
{
|
||||
BufferTag = bufferTag,
|
||||
DataPointer = userBuffer.Data,
|
||||
DataSize = userBuffer.DataSize
|
||||
DataSize = userBuffer.DataSize,
|
||||
};
|
||||
|
||||
if (_session.AppendBuffer(buffer))
|
||||
@ -346,6 +348,8 @@ namespace Ryujinx.Audio.Output
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
@ -362,4 +366,4 @@ namespace Ryujinx.Audio.Output
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,4 +10,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
public ulong ReturnBufferInfo;
|
||||
public ulong ReturnBufferInfoBase;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Reserved/padding.
|
||||
/// </summary>
|
||||
private uint _padding;
|
||||
private readonly uint _padding;
|
||||
|
||||
/// <summary>
|
||||
/// The flags given controlling behaviour of the audio renderer
|
||||
@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Reserved/padding.
|
||||
/// </summary>
|
||||
private uint _padding;
|
||||
private readonly uint _padding;
|
||||
|
||||
/// <summary>
|
||||
/// Extra information given with the <see cref="ResultCode"/>
|
||||
@ -47,4 +47,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
public ulong ExtraErrorInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -147,4 +147,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
return _nodeCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -55,4 +55,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
Compressor,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,6 +38,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// The memory pool is released. (client side only)
|
||||
/// </summary>
|
||||
Released = 6
|
||||
Released = 6,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
return (nodeId >> 16) & 0xFFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,6 +28,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Performance monitoring related node id (performance commands)
|
||||
/// </summary>
|
||||
Performance = 15
|
||||
Performance = 15,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -53,17 +53,17 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
}
|
||||
|
||||
private int _nodeCount;
|
||||
private EdgeMatrix _discovered;
|
||||
private EdgeMatrix _finished;
|
||||
private readonly EdgeMatrix _discovered;
|
||||
private readonly EdgeMatrix _finished;
|
||||
private Memory<int> _resultArray;
|
||||
private Stack _stack;
|
||||
private readonly Stack _stack;
|
||||
private int _tsortResultIndex;
|
||||
|
||||
private enum NodeState : byte
|
||||
{
|
||||
Unknown,
|
||||
Discovered,
|
||||
Finished
|
||||
Finished,
|
||||
}
|
||||
|
||||
public NodeStates()
|
||||
@ -88,16 +88,16 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
int edgeMatrixWorkBufferSize = EdgeMatrix.GetWorkBufferSize(nodeCount);
|
||||
|
||||
_discovered.Initialize(nodeStatesWorkBuffer.Slice(0, edgeMatrixWorkBufferSize), nodeCount);
|
||||
_discovered.Initialize(nodeStatesWorkBuffer[..edgeMatrixWorkBufferSize], nodeCount);
|
||||
_finished.Initialize(nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize, edgeMatrixWorkBufferSize), nodeCount);
|
||||
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize * 2);
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer[(edgeMatrixWorkBufferSize * 2)..];
|
||||
|
||||
_resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, sizeof(int) * nodeCount));
|
||||
_resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..(sizeof(int) * nodeCount)]);
|
||||
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(sizeof(int) * nodeCount);
|
||||
nodeStatesWorkBuffer = nodeStatesWorkBuffer[(sizeof(int) * nodeCount)..];
|
||||
|
||||
Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, Stack.CalcBufferSize(nodeCount * nodeCount)));
|
||||
Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..Stack.CalcBufferSize(nodeCount * nodeCount)]);
|
||||
|
||||
_stack.Reset(stackWorkBuffer, nodeCount * nodeCount);
|
||||
}
|
||||
@ -120,7 +120,8 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
return NodeState.Discovered;
|
||||
}
|
||||
else if (_finished.Test(index))
|
||||
|
||||
if (_finished.Test(index))
|
||||
{
|
||||
Debug.Assert(!_discovered.Test(index));
|
||||
|
||||
@ -158,7 +159,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
public ReadOnlySpan<int> GetTsortResult()
|
||||
{
|
||||
return _resultArray.Span.Slice(0, _tsortResultIndex);
|
||||
return _resultArray.Span[.._tsortResultIndex];
|
||||
}
|
||||
|
||||
public bool Sort(EdgeMatrix edgeMatrix)
|
||||
@ -226,4 +227,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
PcmFloat,
|
||||
Limiter,
|
||||
CaptureBuffer,
|
||||
Compressor
|
||||
Compressor,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
Voice,
|
||||
SubMix,
|
||||
FinalMix,
|
||||
Sink
|
||||
Sink,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// The user request the voice to be paused.
|
||||
/// </summary>
|
||||
Pause
|
||||
Pause,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,6 +28,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// No early reflection.
|
||||
/// </summary>
|
||||
Disabled
|
||||
Disabled,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -33,6 +33,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Max delay. (used for delay line limits)
|
||||
/// </summary>
|
||||
Limit = NoDelay
|
||||
Limit = NoDelay,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// The sink is a circular buffer.
|
||||
/// </summary>
|
||||
CircularBuffer
|
||||
CircularBuffer,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
@ -19,7 +20,9 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
public uint Unknown24;
|
||||
public uint RenderInfoSize;
|
||||
|
||||
private unsafe fixed int _reserved[4];
|
||||
#pragma warning disable IDE0051, CS0169 // Remove unused field
|
||||
private Array4<int> _reserved;
|
||||
#pragma warning restore IDE0051, CS0169
|
||||
|
||||
public uint TotalSize;
|
||||
|
||||
@ -30,4 +33,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
TotalSize = (uint)Unsafe.SizeOf<UpdateDataHeader>();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -101,4 +101,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using DspAddr = System.UInt64;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
@ -77,6 +76,6 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Padding/Reserved.
|
||||
/// </summary>
|
||||
private ushort _padding;
|
||||
private readonly ushort _padding;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
ulong alignedOffset = BitUtils.AlignUp<ulong>(Offset, (ulong)align);
|
||||
ulong alignedOffset = BitUtils.AlignUp(Offset, (ulong)align);
|
||||
|
||||
if (alignedOffset + size <= (ulong)BackingMemory.Length)
|
||||
{
|
||||
@ -32,7 +32,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
Offset = alignedOffset + size;
|
||||
|
||||
// Clear the memory to be sure that is does not contain any garbage.
|
||||
result.Span.Fill(0);
|
||||
result.Span.Clear();
|
||||
|
||||
return result;
|
||||
}
|
||||
@ -55,7 +55,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
public static ulong GetTargetSize<T>(ulong currentSize, ulong count, int align) where T : unmanaged
|
||||
{
|
||||
return BitUtils.AlignUp<ulong>(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count;
|
||||
return BitUtils.AlignUp(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,11 +12,11 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
/// </summary>
|
||||
public static readonly VirtualDevice[] Devices = new VirtualDevice[5]
|
||||
{
|
||||
new VirtualDevice("AudioStereoJackOutput", 2, true),
|
||||
new VirtualDevice("AudioBuiltInSpeakerOutput", 2, false),
|
||||
new VirtualDevice("AudioTvOutput", 6, false),
|
||||
new VirtualDevice("AudioUsbDeviceOutput", 2, true),
|
||||
new VirtualDevice("AudioExternalOutput", 6, true),
|
||||
new("AudioStereoJackOutput", 2, true),
|
||||
new("AudioBuiltInSpeakerOutput", 2, false),
|
||||
new("AudioTvOutput", 6, false),
|
||||
new("AudioUsbDeviceOutput", 2, true),
|
||||
new("AudioExternalOutput", 6, true),
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@ -86,4 +86,4 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
return Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,4 +24,4 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
Device = virtualDevice;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,13 +11,15 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
/// <summary>
|
||||
/// The session registry, used to store the sessions of a given AppletResourceId.
|
||||
/// </summary>
|
||||
private Dictionary<ulong, VirtualDeviceSession[]> _sessionsRegistry = new Dictionary<ulong, VirtualDeviceSession[]>();
|
||||
private readonly Dictionary<ulong, VirtualDeviceSession[]> _sessionsRegistry = new();
|
||||
|
||||
/// <summary>
|
||||
/// The default <see cref="VirtualDevice"/>.
|
||||
/// </summary>
|
||||
/// <remarks>This is used when the USB device is the default one on older revision.</remarks>
|
||||
#pragma warning disable CA1822 // Mark member as static
|
||||
public VirtualDevice DefaultDevice => VirtualDevice.Devices[0];
|
||||
#pragma warning restore CA1822
|
||||
|
||||
/// <summary>
|
||||
/// The current active <see cref="VirtualDevice"/>.
|
||||
@ -76,4 +78,4 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
return virtualDeviceSession;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
private const int SamplesPerFrame = 14;
|
||||
private const int NibblesPerFrame = SamplesPerFrame + 2;
|
||||
private const int BytesPerFrame = 8;
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private const int BitsPerFrame = BytesPerFrame * 8;
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static uint GetAdpcmDataSize(int sampleCount)
|
||||
@ -64,10 +66,14 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
private static short Saturate(int value)
|
||||
{
|
||||
if (value > short.MaxValue)
|
||||
{
|
||||
value = short.MaxValue;
|
||||
}
|
||||
|
||||
if (value < short.MinValue)
|
||||
{
|
||||
value = short.MinValue;
|
||||
}
|
||||
|
||||
return (short)value;
|
||||
}
|
||||
@ -109,7 +115,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
ReadOnlySpan<byte> targetInput;
|
||||
|
||||
targetInput = input.Slice(nibbles / 2);
|
||||
targetInput = input[(nibbles / 2)..];
|
||||
|
||||
while (remaining > 0)
|
||||
{
|
||||
@ -213,4 +219,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return decodedCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
Start,
|
||||
Stop,
|
||||
RenderStart,
|
||||
RenderEnd
|
||||
RenderEnd,
|
||||
}
|
||||
|
||||
private class RendererSession
|
||||
@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
private long _lastTime;
|
||||
private long _playbackEnds;
|
||||
private ManualResetEvent _event;
|
||||
private readonly ManualResetEvent _event;
|
||||
|
||||
private ManualResetEvent _pauseEvent;
|
||||
|
||||
@ -45,6 +45,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
_event = new ManualResetEvent(false);
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
|
||||
{
|
||||
// Get the real device driver (In case the compat layer is on top of it).
|
||||
@ -54,12 +55,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
|
||||
return 2;
|
||||
}
|
||||
|
||||
// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
|
||||
return 2;
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
public void Start(IHardwareDeviceDriver deviceDriver, float volume)
|
||||
{
|
||||
@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
CommandList = commands,
|
||||
RenderingLimit = renderingLimit,
|
||||
AppletResourceId = appletResourceId
|
||||
AppletResourceId = appletResourceId,
|
||||
};
|
||||
}
|
||||
|
||||
@ -171,7 +171,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
_workerThread = new Thread(Work)
|
||||
{
|
||||
Name = "AudioProcessor.Worker"
|
||||
Name = "AudioProcessor.Worker",
|
||||
};
|
||||
|
||||
_workerThread.Start();
|
||||
@ -260,6 +260,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
@ -271,4 +272,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -80,4 +80,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -29,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
|
||||
public AdpcmDataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId)
|
||||
public AdpcmDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -57,7 +59,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat.Adpcm,
|
||||
@ -72,4 +74,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -155,7 +155,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (readResult != context.SampleCount)
|
||||
{
|
||||
outputBuffer.Slice((int)readResult, (int)context.SampleCount - (int)readResult).Fill(0);
|
||||
outputBuffer[(int)readResult..(int)context.SampleCount].Clear();
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -170,4 +170,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,4 +48,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
BiquadFilterHelper.ProcessBiquadFilter(ref _parameter, ref state, outputBuffer, inputBuffer, context.SampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -133,4 +133,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,4 +21,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
context.ClearBuffers();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -71,7 +71,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
return (IntPtr)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount);
|
||||
}
|
||||
|
||||
throw new ArgumentOutOfRangeException();
|
||||
throw new ArgumentOutOfRangeException(nameof(index), index, null);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -149,7 +149,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_buffersMemoryHandle.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
LimiterVersion2,
|
||||
GroupedBiquadFilter,
|
||||
CaptureBuffer,
|
||||
Compressor
|
||||
Compressor,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.Effect;
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
@ -51,11 +52,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (_parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (_parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new CompressorState(ref _parameter);
|
||||
}
|
||||
else if (_parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (_parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
}
|
||||
|
@ -27,4 +27,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
context.CopyBuffer(OutputBufferIndex, InputBufferIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -37,7 +39,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public SampleRateConversionQuality SrcQuality { get; }
|
||||
|
||||
public DataSourceVersion2Command(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
public DataSourceVersion2Command(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -72,24 +74,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
private static CommandType GetCommandTypeBySampleFormat(SampleFormat sampleFormat)
|
||||
{
|
||||
switch (sampleFormat)
|
||||
return sampleFormat switch
|
||||
{
|
||||
case SampleFormat.Adpcm:
|
||||
return CommandType.AdpcmDataSourceVersion2;
|
||||
case SampleFormat.PcmInt16:
|
||||
return CommandType.PcmInt16DataSourceVersion2;
|
||||
case SampleFormat.PcmFloat:
|
||||
return CommandType.PcmFloatDataSourceVersion2;
|
||||
default:
|
||||
throw new NotImplementedException($"{sampleFormat}");
|
||||
}
|
||||
SampleFormat.Adpcm => CommandType.AdpcmDataSourceVersion2,
|
||||
SampleFormat.PcmInt16 => CommandType.PcmInt16DataSourceVersion2,
|
||||
SampleFormat.PcmFloat => CommandType.PcmFloatDataSourceVersion2,
|
||||
_ => throw new NotImplementedException($"{sampleFormat}"),
|
||||
};
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat,
|
||||
@ -99,10 +97,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ExtraParameterSize = ExtraParameterSize,
|
||||
ChannelIndex = (int)ChannelIndex,
|
||||
ChannelCount = (int)ChannelCount,
|
||||
SrcQuality = SrcQuality
|
||||
SrcQuality = SrcQuality,
|
||||
};
|
||||
|
||||
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -87,18 +87,18 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix2x2 delayFeedback = new Matrix2x2(delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
Matrix2x2 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
Vector2 channelInput = new Vector2
|
||||
Vector2 channelInput = new()
|
||||
{
|
||||
X = *((float*)inputBuffers[0] + i) * 64,
|
||||
Y = *((float*)inputBuffers[1] + i) * 64,
|
||||
};
|
||||
|
||||
Vector2 delayLineValues = new Vector2()
|
||||
Vector2 delayLineValues = new()
|
||||
{
|
||||
X = state.DelayLines[0].Read(),
|
||||
Y = state.DelayLines[1].Read(),
|
||||
@ -124,7 +124,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix4x4 delayFeedback = new Matrix4x4(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
||||
Matrix4x4 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
||||
delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||
@ -132,20 +132,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
Vector4 channelInput = new Vector4
|
||||
Vector4 channelInput = new()
|
||||
{
|
||||
X = *((float*)inputBuffers[0] + i) * 64,
|
||||
Y = *((float*)inputBuffers[1] + i) * 64,
|
||||
Z = *((float*)inputBuffers[2] + i) * 64,
|
||||
W = *((float*)inputBuffers[3] + i) * 64
|
||||
W = *((float*)inputBuffers[3] + i) * 64,
|
||||
};
|
||||
|
||||
Vector4 delayLineValues = new Vector4()
|
||||
Vector4 delayLineValues = new()
|
||||
{
|
||||
X = state.DelayLines[0].Read(),
|
||||
Y = state.DelayLines[1].Read(),
|
||||
Z = state.DelayLines[2].Read(),
|
||||
W = state.DelayLines[3].Read()
|
||||
W = state.DelayLines[3].Read(),
|
||||
};
|
||||
|
||||
Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
@ -171,7 +171,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||
|
||||
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||
Matrix6x6 delayFeedback = new(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
|
||||
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
|
||||
@ -180,24 +180,24 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
Vector6 channelInput = new Vector6
|
||||
Vector6 channelInput = new()
|
||||
{
|
||||
X = *((float*)inputBuffers[0] + i) * 64,
|
||||
Y = *((float*)inputBuffers[1] + i) * 64,
|
||||
Z = *((float*)inputBuffers[2] + i) * 64,
|
||||
W = *((float*)inputBuffers[3] + i) * 64,
|
||||
V = *((float*)inputBuffers[4] + i) * 64,
|
||||
U = *((float*)inputBuffers[5] + i) * 64
|
||||
U = *((float*)inputBuffers[5] + i) * 64,
|
||||
};
|
||||
|
||||
Vector6 delayLineValues = new Vector6
|
||||
Vector6 delayLineValues = new()
|
||||
{
|
||||
X = state.DelayLines[0].Read(),
|
||||
Y = state.DelayLines[1].Read(),
|
||||
Z = state.DelayLines[2].Read(),
|
||||
W = state.DelayLines[3].Read(),
|
||||
V = state.DelayLines[4].Read(),
|
||||
U = state.DelayLines[5].Read()
|
||||
U = state.DelayLines[5].Read(),
|
||||
};
|
||||
|
||||
Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||
|
@ -55,17 +55,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
return -depopValue;
|
||||
}
|
||||
else
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
|
||||
depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
|
||||
|
||||
buffer[i] += depopValue;
|
||||
}
|
||||
|
||||
return depopValue;
|
||||
buffer[i] += depopValue;
|
||||
}
|
||||
|
||||
return depopValue;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
@ -89,4 +87,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -54,4 +54,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,4 +65,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
context.ClearBuffer(OutputBufferIndices[5]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,11 +14,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
private BiquadFilterParameter[] _parameters;
|
||||
private Memory<BiquadFilterState> _biquadFilterStates;
|
||||
private int _inputBufferIndex;
|
||||
private int _outputBufferIndex;
|
||||
private bool[] _isInitialized;
|
||||
private readonly BiquadFilterParameter[] _parameters;
|
||||
private readonly Memory<BiquadFilterState> _biquadFilterStates;
|
||||
private readonly int _inputBufferIndex;
|
||||
private readonly int _outputBufferIndex;
|
||||
private readonly bool[] _isInitialized;
|
||||
|
||||
public GroupedBiquadFilterCommand(int baseIndex, ReadOnlySpan<BiquadFilterParameter> filters, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, ReadOnlySpan<bool> isInitialized, int nodeId)
|
||||
{
|
||||
@ -59,4 +59,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,4 +17,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
@ -50,13 +51,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (Parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (Parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new LimiterState(ref _parameter, WorkBuffer);
|
||||
}
|
||||
else if (Parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (Parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
LimiterState.UpdateParameter(ref _parameter);
|
||||
}
|
||||
}
|
||||
|
||||
@ -141,4 +142,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
@ -54,13 +55,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (Parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (Parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new LimiterState(ref _parameter, WorkBuffer);
|
||||
}
|
||||
else if (Parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (Parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
LimiterState.UpdateParameter(ref _parameter);
|
||||
}
|
||||
}
|
||||
|
||||
@ -160,4 +161,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -134,4 +134,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ProcessMix(outputBuffer, inputBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,4 +65,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
State.Span[0].LastSamples[LastSampleIndex] = ProcessMixRamp(outputBuffer, inputBuffer, (int)context.SampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private float ProcessMixRampGrouped(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, float volume0, float volume1, int sampleCount)
|
||||
private static float ProcessMixRampGrouped(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, float volume0, float volume1, int sampleCount)
|
||||
{
|
||||
float ramp = (volume1 - volume0) / sampleCount;
|
||||
float volume = volume0;
|
||||
@ -88,4 +88,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -28,7 +30,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
|
||||
public PcmFloatDataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
public PcmFloatDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -56,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat.PcmFloat,
|
||||
@ -71,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@ -28,7 +30,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
|
||||
public PcmInt16DataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
public PcmInt16DataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@ -56,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
||||
|
||||
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
||||
DataSourceHelper.WaveBufferInformation info = new()
|
||||
{
|
||||
SourceSampleRate = SampleRate,
|
||||
SampleFormat = SampleFormat.PcmInt16,
|
||||
@ -71,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Invalid,
|
||||
Start,
|
||||
End
|
||||
End,
|
||||
}
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
@ -44,4 +44,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,21 +9,21 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public class Reverb3dCommand : ICommand
|
||||
{
|
||||
private static readonly int[] OutputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[1] { 0 };
|
||||
private static readonly int[] _outputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[1] { 0 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
|
||||
private static readonly int[] _outputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
@ -73,25 +73,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dMono(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableMono, TargetEarlyDelayLineIndicesTableMono, TargetOutputFeedbackIndicesTableMono);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableMono, _targetEarlyDelayLineIndicesTableMono, _targetOutputFeedbackIndicesTableMono);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dStereo(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableStereo, TargetEarlyDelayLineIndicesTableStereo, TargetOutputFeedbackIndicesTableStereo);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableStereo, _targetEarlyDelayLineIndicesTableStereo, _targetOutputFeedbackIndicesTableStereo);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dQuadraphonic(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableQuadraphonic, TargetEarlyDelayLineIndicesTableQuadraphonic, TargetOutputFeedbackIndicesTableQuadraphonic);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableQuadraphonic, _targetEarlyDelayLineIndicesTableQuadraphonic, _targetOutputFeedbackIndicesTableQuadraphonic);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessReverb3dSurround(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
{
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableSurround, TargetEarlyDelayLineIndicesTableSurround, TargetOutputFeedbackIndicesTableSurround);
|
||||
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableSurround, _targetEarlyDelayLineIndicesTableSurround, _targetOutputFeedbackIndicesTableSurround);
|
||||
}
|
||||
|
||||
private unsafe void ProcessReverb3dGeneric(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable)
|
||||
@ -109,7 +109,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
|
||||
{
|
||||
outputValues.Fill(0);
|
||||
outputValues.Clear();
|
||||
|
||||
float tapOut = state.PreDelayLine.TapUnsafe(state.ReflectionDelayTime, DelayLineSampleIndexOffset);
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
@ -8,25 +9,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public class ReverbCommand : ICommand
|
||||
{
|
||||
private static readonly int[] OutputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] OutputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] OutputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
|
||||
private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] OutputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
|
||||
|
||||
private static readonly int[] OutputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
|
||||
private static readonly int[] OutputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
|
||||
private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
|
||||
private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
|
||||
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
|
||||
private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
|
||||
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
@ -82,10 +83,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableMono,
|
||||
TargetEarlyDelayLineIndicesTableMono,
|
||||
TargetOutputFeedbackIndicesTableMono,
|
||||
OutputIndicesTableMono);
|
||||
_outputEarlyIndicesTableMono,
|
||||
_targetEarlyDelayLineIndicesTableMono,
|
||||
_targetOutputFeedbackIndicesTableMono,
|
||||
_outputIndicesTableMono);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -95,10 +96,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableStereo,
|
||||
TargetEarlyDelayLineIndicesTableStereo,
|
||||
TargetOutputFeedbackIndicesTableStereo,
|
||||
OutputIndicesTableStereo);
|
||||
_outputEarlyIndicesTableStereo,
|
||||
_targetEarlyDelayLineIndicesTableStereo,
|
||||
_targetOutputFeedbackIndicesTableStereo,
|
||||
_outputIndicesTableStereo);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -108,10 +109,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableQuadraphonic,
|
||||
TargetEarlyDelayLineIndicesTableQuadraphonic,
|
||||
TargetOutputFeedbackIndicesTableQuadraphonic,
|
||||
OutputIndicesTableQuadraphonic);
|
||||
_outputEarlyIndicesTableQuadraphonic,
|
||||
_targetEarlyDelayLineIndicesTableQuadraphonic,
|
||||
_targetOutputFeedbackIndicesTableQuadraphonic,
|
||||
_outputIndicesTableQuadraphonic);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -121,10 +122,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
outputBuffers,
|
||||
inputBuffers,
|
||||
sampleCount,
|
||||
OutputEarlyIndicesTableSurround,
|
||||
TargetEarlyDelayLineIndicesTableSurround,
|
||||
TargetOutputFeedbackIndicesTableSurround,
|
||||
OutputIndicesTableSurround);
|
||||
_outputEarlyIndicesTableSurround,
|
||||
_targetEarlyDelayLineIndicesTableSurround,
|
||||
_targetOutputFeedbackIndicesTableSurround,
|
||||
_outputIndicesTableSurround);
|
||||
}
|
||||
|
||||
private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
|
||||
@ -143,7 +144,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
|
||||
{
|
||||
outputValues.Fill(0);
|
||||
outputValues.Clear();
|
||||
|
||||
for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++)
|
||||
{
|
||||
@ -263,11 +264,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (Parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
if (Parameter.Status == UsageState.Invalid)
|
||||
{
|
||||
state = new ReverbState(ref _parameter, WorkBuffer, IsLongSizePreDelaySupported);
|
||||
}
|
||||
else if (Parameter.Status == Server.Effect.UsageState.New)
|
||||
else if (Parameter.Status == UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
}
|
||||
@ -276,4 +277,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ProcessReverb(context, ref state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -67,4 +67,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -134,4 +134,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ProcessVolume(outputBuffer, inputBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -53,4 +53,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ProcessVolumeRamp(outputBuffer, inputBuffer, (int)context.SampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -76,7 +76,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
||||
{
|
||||
voiceState.Pitch.AsSpan().Slice(0, pitchMaxLength).CopyTo(tempBuffer);
|
||||
voiceState.Pitch.AsSpan()[..pitchMaxLength].CopyTo(tempBuffer);
|
||||
tempBufferIndex += pitchMaxLength;
|
||||
}
|
||||
|
||||
@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
voiceState.LoopContext = memoryManager.Read<AdpcmLoopContext>(waveBuffer.Context);
|
||||
}
|
||||
|
||||
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
|
||||
Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
|
||||
|
||||
int decodedSampleCount = -1;
|
||||
|
||||
@ -168,7 +168,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcmFloat, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount);
|
||||
break;
|
||||
default:
|
||||
Logger.Error?.Print(LogClass.AudioRenderer, $"Unsupported sample format " + info.SampleFormat);
|
||||
Logger.Error?.Print(LogClass.AudioRenderer, "Unsupported sample format " + info.SampleFormat);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -220,7 +220,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
}
|
||||
|
||||
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer.Slice(i));
|
||||
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer[i..]);
|
||||
|
||||
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
||||
{
|
||||
@ -231,9 +231,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
|
||||
Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
|
||||
|
||||
tempSpan.Slice(0, sampleCountToDecode - y).Fill(0);
|
||||
tempSpan[..(sampleCountToDecode - y)].Clear();
|
||||
|
||||
ToFloat(outputBuffer, outputSpanInt, sampleCountToProcess);
|
||||
|
||||
|
@ -49,4 +49,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
return _delayLine.Tap(sampleIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,8 +4,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
{
|
||||
public class DelayLine : IDelayLine
|
||||
{
|
||||
private float[] _workBuffer;
|
||||
private uint _sampleRate;
|
||||
private readonly float[] _workBuffer;
|
||||
private readonly uint _sampleRate;
|
||||
private uint _currentSampleIndex;
|
||||
private uint _lastSampleIndex;
|
||||
|
||||
@ -75,4 +75,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
return TapUnsafe(sampleIndex, -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,8 +4,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
{
|
||||
public class DelayLine3d : IDelayLine
|
||||
{
|
||||
private float[] _workBuffer;
|
||||
private uint _sampleRate;
|
||||
private readonly float[] _workBuffer;
|
||||
private readonly uint _sampleRate;
|
||||
private uint _currentSampleIndex;
|
||||
private uint _lastSampleIndex;
|
||||
|
||||
@ -73,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
return TapUnsafe(sampleIndex, -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,4 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
{
|
||||
public struct ExponentialMovingAverage
|
||||
{
|
||||
@ -11,7 +9,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
_mean = mean;
|
||||
}
|
||||
|
||||
public float Read()
|
||||
public readonly float Read()
|
||||
{
|
||||
return _mean;
|
||||
}
|
||||
|
@ -34,4 +34,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
return (uint)MathF.Round(sampleRate * delayTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -36,4 +36,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return ToInt(value + half, qBits);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp
|
||||
@ -39,7 +38,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
return 1.0f;
|
||||
}
|
||||
else if (x <= -5.3f)
|
||||
|
||||
if (x <= -5.3f)
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
@ -112,4 +112,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return MathF.Sin(DegreesToRadians(value));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user