Compare commits
2 Commits
Author | SHA1 | Date | |
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40f2bd37e3 | ||
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9288ffd26d |
23
src/ARMeilleure/Decoders/OpCode32SimdCvtFFixed.cs
Normal file
23
src/ARMeilleure/Decoders/OpCode32SimdCvtFFixed.cs
Normal file
@@ -0,0 +1,23 @@
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namespace ARMeilleure.Decoders
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{
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class OpCode32SimdCvtFFixed : OpCode32Simd
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{
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public int Fbits { get; protected set; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdCvtFFixed(inst, address, opCode, false);
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public new static OpCode CreateT32(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdCvtFFixed(inst, address, opCode, true);
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public OpCode32SimdCvtFFixed(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
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{
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Opc = (opCode >> 8) & 0x1;
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Size = Opc == 1 ? 0 : 2;
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Fbits = 64 - ((opCode >> 16) & 0x3f);
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if (DecoderHelper.VectorArgumentsInvalid(Q, Vd, Vm))
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{
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Instruction = InstDescriptor.Undefined;
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}
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}
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}
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}
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@@ -883,174 +883,175 @@ namespace ARMeilleure.Decoders
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SetVfp("<<<<11100x11xxxxxxxx101xx1x0xxxx", InstName.Vsub, InstEmit32.Vsub_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
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// ASIMD
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SetAsimd("111100111x110000xxx0001101x0xxx0", InstName.Aesd_V, InstEmit32.Aesd_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
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SetAsimd("111100111x110000xxx0001100x0xxx0", InstName.Aese_V, InstEmit32.Aese_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
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SetAsimd("111100111x110000xxx0001111x0xxx0", InstName.Aesimc_V, InstEmit32.Aesimc_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
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SetAsimd("111100111x110000xxx0001110x0xxx0", InstName.Aesmc_V, InstEmit32.Aesmc_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
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SetAsimd("111100110x00xxx0xxx01100x1x0xxx0", InstName.Sha256h_V, InstEmit32.Sha256h_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x01xxx0xxx01100x1x0xxx0", InstName.Sha256h2_V, InstEmit32.Sha256h2_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100111x111010xxx0001111x0xxx0", InstName.Sha256su0_V, InstEmit32.Sha256su0_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
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SetAsimd("111100110x10xxx0xxx01100x1x0xxx0", InstName.Sha256su1_V, InstEmit32.Sha256su1_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x0x<<xxxxxxxx0111xxx0xxxx", InstName.Vabd, InstEmit32.Vabd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxxx0111x0x0xxxx", InstName.Vabdl, InstEmit32.Vabdl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
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SetAsimd("111100111x11<<01xxxx00110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100111x111001xxxx01110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100100xxxxxxxxxxx1000xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100100x00xxxxxxxx1101xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxx00000x0x0xxxx", InstName.Vaddl, InstEmit32.Vaddl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxx00001x0x0xxxx", InstName.Vaddw, InstEmit32.Vaddw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32);
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SetAsimd("111100100x00xxxxxxxx0001xxx1xxxx", InstName.Vand, InstEmit32.Vand_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("111100100x01xxxxxxxx0001xxx1xxxx", InstName.Vbic, InstEmit32.Vbic_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("1111001x1x000xxxxxxx<<x10x11xxxx", InstName.Vbic, InstEmit32.Vbic_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
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SetAsimd("111100110x11xxxxxxxx0001xxx1xxxx", InstName.Vbif, InstEmit32.Vbif, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("111100110x10xxxxxxxx0001xxx1xxxx", InstName.Vbit, InstEmit32.Vbit, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("111100110x01xxxxxxxx0001xxx1xxxx", InstName.Vbsl, InstEmit32.Vbsl, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("111100110x<<xxxxxxxx1000xxx1xxxx", InstName.Vceq, InstEmit32.Vceq_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100100x00xxxxxxxx1110xxx0xxxx", InstName.Vceq, InstEmit32.Vceq_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100111x11xx01xxxx0x010xx0xxxx", InstName.Vceq, InstEmit32.Vceq_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("1111001x0x<<xxxxxxxx0011xxx1xxxx", InstName.Vcge, InstEmit32.Vcge_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x00xxxxxxxx1110xxx0xxxx", InstName.Vcge, InstEmit32.Vcge_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100111x11xx01xxxx0x001xx0xxxx", InstName.Vcge, InstEmit32.Vcge_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("1111001x0x<<xxxxxxxx0011xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x10xxxxxxxx1110xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100111x11xx01xxxx0x000xx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100111x11xx01xxxx0x011xx0xxxx", InstName.Vcle, InstEmit32.Vcle_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100111x11xx01xxxx0x100xx0xxxx", InstName.Vclt, InstEmit32.Vclt_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100111x110000xxxx01010xx0xxxx", InstName.Vcnt, InstEmit32.Vcnt, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100111x111011xxxx011xxxx0xxxx", InstName.Vcvt, InstEmit32.Vcvt_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32); // FP and integer, vector.
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SetAsimd("111100111x11xxxxxxxx11000xx0xxxx", InstName.Vdup, InstEmit32.Vdup_1, OpCode32SimdDupElem.Create, OpCode32SimdDupElem.CreateT32);
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SetAsimd("111100110x00xxxxxxxx0001xxx1xxxx", InstName.Veor, InstEmit32.Veor_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("111100101x11xxxxxxxxxxxxxxx0xxxx", InstName.Vext, InstEmit32.Vext, OpCode32SimdExt.Create, OpCode32SimdExt.CreateT32);
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SetAsimd("111100100x00xxxxxxxx1100xxx1xxxx", InstName.Vfma, InstEmit32.Vfma_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100100x10xxxxxxxx1100xxx1xxxx", InstName.Vfms, InstEmit32.Vfms_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x0x<<xxxxxxxx0000xxx0xxxx", InstName.Vhadd, InstEmit32.Vhadd, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111101001x10xxxxxxxx0000xxx0xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx0100xx0xxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1000x000xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1000x011xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx110000x0xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx110001xxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx110010xxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101000x10xxxxxxxx0111xx0xxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1.
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SetAsimd("111101000x10xxxxxxxx1010xx<<xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2.
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SetAsimd("111101000x10xxxxxxxx0110xx0xxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 3.
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SetAsimd("111101000x10xxxxxxxx0010xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 4.
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SetAsimd("111101001x10xxxxxxxx0x01xxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1001xx0xxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1101<<xxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101000x10xxxxxxxx100x<<0xxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
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SetAsimd("111101000x10xxxxxxxx100x<<10xxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
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SetAsimd("111101000x10xxxxxxxx0011<<xxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2, inc = 2.
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SetAsimd("111101001x10xxxxxxxx0x10xxx0xxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1010xx00xxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1110<<x0xxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101000x10xxxxxxxx010x<<0xxxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
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SetAsimd("111101001x10xxxxxxxx0x11xxxxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1011xx<<xxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101001x10xxxxxxxx1111<<x>xxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
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SetAsimd("111101000x10xxxxxxxx000x<<xxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
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SetAsimd("1111001x0x<<xxxxxxxx0110xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100100x00xxxxxxxx1111xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x0x<<xxxxxxxx0110xxx1xxxx", InstName.Vmin, InstEmit32.Vmin_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100100x10xxxxxxxx1111xxx0xxxx", InstName.Vmin, InstEmit32.Vmin_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x0xxxxxxxxx1111xxx1xxxx", InstName.Vmaxnm, InstEmit32.Vmaxnm_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x1xxxxxxxxx1111xxx1xxxx", InstName.Vminnm, InstEmit32.Vminnm_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxxx000xx1x0xxxx", InstName.Vmla, InstEmit32.Vmla_1, OpCode32SimdRegElem.Create, OpCode32SimdRegElem.CreateT32);
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SetAsimd("111100100xxxxxxxxxxx1001xxx0xxxx", InstName.Vmla, InstEmit32.Vmla_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100100x00xxxxxxxx1101xxx1xxxx", InstName.Vmla, InstEmit32.Vmla_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxx01000x0x0xxxx", InstName.Vmlal, InstEmit32.Vmlal_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxxx010xx1x0xxxx", InstName.Vmls, InstEmit32.Vmls_1, OpCode32SimdRegElem.Create, OpCode32SimdRegElem.CreateT32);
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SetAsimd("111100100x10xxxxxxxx1101xxx1xxxx", InstName.Vmls, InstEmit32.Vmls_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110xxxxxxxxxxx1001xxx0xxxx", InstName.Vmls, InstEmit32.Vmls_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxx01010x0x0xxxx", InstName.Vmlsl, InstEmit32.Vmlsl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
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SetAsimd("1111001x1x000xxxxxxx0xx00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q vector I32.
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SetAsimd("1111001x1x000xxxxxxx10x00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q I16.
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SetAsimd("1111001x1x000xxxxxxx11xx0x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q (dt - from cmode).
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SetAsimd("1111001x1x000xxxxxxx11100x11xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q I64.
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SetAsimd("1111001x1x001000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create, OpCode32SimdLong.CreateT32);
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SetAsimd("1111001x1x010000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create, OpCode32SimdLong.CreateT32);
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SetAsimd("1111001x1x100000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create, OpCode32SimdLong.CreateT32);
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SetAsimd("111100111x11<<10xxxx001000x0xxx0", InstName.Vmovn, InstEmit32.Vmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxxx100xx1x0xxxx", InstName.Vmul, InstEmit32.Vmul_1, OpCode32SimdRegElem.Create, OpCode32SimdRegElem.CreateT32);
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SetAsimd("111100100x<<xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x00xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x00xxxxxxxx1101xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxx01010x1x0xxxx", InstName.Vmull, InstEmit32.Vmull_1, OpCode32SimdRegElemLong.Create, OpCode32SimdRegElemLong.CreateT32);
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SetAsimd("1111001x1x<<xxxxxxx01100x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
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SetAsimd("111100101xx0xxxxxxx01110x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32); // P8/P64
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SetAsimd("111100111x110000xxxx01011xx0xxxx", InstName.Vmvn, InstEmit32.Vmvn_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("1111001x1x000xxxxxxx0xx00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q vector I32.
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SetAsimd("1111001x1x000xxxxxxx10x00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
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SetAsimd("1111001x1x000xxxxxxx110x0x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
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SetAsimd("111100111x11<<01xxxx00111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100111x111001xxxx01111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("111100100x11xxxxxxxx0001xxx1xxxx", InstName.Vorn, InstEmit32.Vorn_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("111100100x10xxxxxxxx0001xxx1xxxx", InstName.Vorr, InstEmit32.Vorr_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
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SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
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SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
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SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x0x<<xxxxxxxx1010x0x1xxxx", InstName.Vpmin, InstEmit32.Vpmin_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100110x10xxxxxxxx1111x0x0xxxx", InstName.Vpmin, InstEmit32.Vpmin_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("1111001x0xxxxxxxxxxx0000xxx1xxxx", InstName.Vqadd, InstEmit32.Vqadd, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
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SetAsimd("111100100x01xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00101xx0xxx0", InstName.Vqmovn, InstEmit32.Vqmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx001001x0xxx0", InstName.Vqmovun, InstEmit32.Vqmovun, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("111100111x>>>xxxxxxx100000x1xxx0", InstName.Vqshrun, InstEmit32.Vqshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("1111001x0xxxxxxxxxxx0010xxx1xxxx", InstName.Vqsub, InstEmit32.Vqsub, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x111011xxxx010x0xx0xxxx", InstName.Vrecpe, InstEmit32.Vrecpe, OpCode32SimdSqrte.Create, OpCode32SimdSqrte.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx1111xxx1xxxx", InstName.Vrecps, InstEmit32.Vrecps, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11xx00xxxx000<<xx0xxxx", InstName.Vrev, InstEmit32.Vrev, OpCode32SimdRev.Create, OpCode32SimdRev.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0001xxx0xxxx", InstName.Vrhadd, InstEmit32.Vrhadd, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01010xx0xxxx", InstName.Vrinta, InstEmit32.Vrinta_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01101xx0xxxx", InstName.Vrintm, InstEmit32.Vrintm_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01000xx0xxxx", InstName.Vrintn, InstEmit32.Vrintn_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01111xx0xxxx", InstName.Vrintp, InstEmit32.Vrintp_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0010>xx1xxxx", InstName.Vrshr, InstEmit32.Vrshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111100101x>>>xxxxxxx100001x1xxx0", InstName.Vrshrn, InstEmit32.Vrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("111100111x111011xxxx010x1xx0xxxx", InstName.Vrsqrte, InstEmit32.Vrsqrte, OpCode32SimdSqrte.Create, OpCode32SimdSqrte.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1111xxx1xxxx", InstName.Vrsqrts, InstEmit32.Vrsqrts, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0011>xx1xxxx", InstName.Vrsra, InstEmit32.Vrsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create, OpCode32SimdShImmLong.CreateT32); // A1 encoding.
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx0000xxx0xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx0100xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1000x000xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1000x011xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx0111xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1.
|
||||
SetAsimd("111101000x00xxxxxxxx1010xx<<xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2.
|
||||
SetAsimd("111101000x00xxxxxxxx0110xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 3.
|
||||
SetAsimd("111101000x00xxxxxxxx0010xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 4.
|
||||
SetAsimd("111101001x00xxxxxxxx0x01xxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1001xx0xxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx100x<<0xxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
|
||||
SetAsimd("111101000x00xxxxxxxx100x<<10xxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
|
||||
SetAsimd("111101000x00xxxxxxxx0011<<xxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2, inc = 2.
|
||||
SetAsimd("111101001x00xxxxxxxx0x10xxx0xxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1010xx00xxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx010x<<0xxxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
|
||||
SetAsimd("111101001x00xxxxxxxx0x11xxxxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1011xx<<xxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx000x<<xxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
|
||||
SetAsimd("111100110xxxxxxxxxxx1000xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx00010x0x0xxxx", InstName.Vsubl, InstEmit32.Vsubl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx00011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32);
|
||||
SetAsimd("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create, OpCode32SimdTbl.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00010xx0xxxx", InstName.Vuzp, InstEmit32.Vuzp, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00011xx0xxxx", InstName.Vzip, InstEmit32.Vzip, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x110000xxx0001101x0xxx0", InstName.Aesd_V, InstEmit32.Aesd_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
|
||||
SetAsimd("111100111x110000xxx0001100x0xxx0", InstName.Aese_V, InstEmit32.Aese_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
|
||||
SetAsimd("111100111x110000xxx0001111x0xxx0", InstName.Aesimc_V, InstEmit32.Aesimc_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
|
||||
SetAsimd("111100111x110000xxx0001110x0xxx0", InstName.Aesmc_V, InstEmit32.Aesmc_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
|
||||
SetAsimd("111100110x00xxx0xxx01100x1x0xxx0", InstName.Sha256h_V, InstEmit32.Sha256h_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x01xxx0xxx01100x1x0xxx0", InstName.Sha256h2_V, InstEmit32.Sha256h2_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x111010xxx0001111x0xxx0", InstName.Sha256su0_V, InstEmit32.Sha256su0_V, OpCode32Simd.Create, OpCode32Simd.CreateT32);
|
||||
SetAsimd("111100110x10xxx0xxx01100x1x0xxx0", InstName.Sha256su1_V, InstEmit32.Sha256su1_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0111xxx0xxxx", InstName.Vabd, InstEmit32.Vabd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxxx0111x0x0xxxx", InstName.Vabdl, InstEmit32.Vabdl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
|
||||
SetAsimd("111100111x11<<01xxxx00110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111001xxxx01110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100100xxxxxxxxxxx1000xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx1101xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx00000x0x0xxxx", InstName.Vaddl, InstEmit32.Vaddl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx00001x0x0xxxx", InstName.Vaddw, InstEmit32.Vaddw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx0001xxx1xxxx", InstName.Vand, InstEmit32.Vand_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("111100100x01xxxxxxxx0001xxx1xxxx", InstName.Vbic, InstEmit32.Vbic_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("1111001x1x000xxxxxxx<<x10x11xxxx", InstName.Vbic, InstEmit32.Vbic_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
|
||||
SetAsimd("111100110x11xxxxxxxx0001xxx1xxxx", InstName.Vbif, InstEmit32.Vbif, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("111100110x10xxxxxxxx0001xxx1xxxx", InstName.Vbit, InstEmit32.Vbit, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("111100110x01xxxxxxxx0001xxx1xxxx", InstName.Vbsl, InstEmit32.Vbsl, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("111100110x<<xxxxxxxx1000xxx1xxxx", InstName.Vceq, InstEmit32.Vceq_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx1110xxx0xxxx", InstName.Vceq, InstEmit32.Vceq_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11xx01xxxx0x010xx0xxxx", InstName.Vceq, InstEmit32.Vceq_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0011xxx1xxxx", InstName.Vcge, InstEmit32.Vcge_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1110xxx0xxxx", InstName.Vcge, InstEmit32.Vcge_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11xx01xxxx0x001xx0xxxx", InstName.Vcge, InstEmit32.Vcge_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0011xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x10xxxxxxxx1110xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11xx01xxxx0x000xx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x11xx01xxxx0x011xx0xxxx", InstName.Vcle, InstEmit32.Vcle_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x11xx01xxxx0x100xx0xxxx", InstName.Vclt, InstEmit32.Vclt_Z, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x110000xxxx01010xx0xxxx", InstName.Vcnt, InstEmit32.Vcnt, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111011xxxx011xxxx0xxxx", InstName.Vcvt, InstEmit32.Vcvt_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32); // FP and integer, vector.
|
||||
SetAsimd("1111001x1x1xxxxxxxxx111x0xx1xxxx", InstName.Vcvt, InstEmit32.Vcvt_V_Fixed, OpCode32SimdCvtFFixed.Create, OpCode32SimdCvtFFixed.CreateT32); // Between floating point and fixed point, vector.
|
||||
SetAsimd("111100111x11xxxxxxxx11000xx0xxxx", InstName.Vdup, InstEmit32.Vdup_1, OpCode32SimdDupElem.Create, OpCode32SimdDupElem.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx0001xxx1xxxx", InstName.Veor, InstEmit32.Veor_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("111100101x11xxxxxxxxxxxxxxx0xxxx", InstName.Vext, InstEmit32.Vext, OpCode32SimdExt.Create, OpCode32SimdExt.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx1100xxx1xxxx", InstName.Vfma, InstEmit32.Vfma_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1100xxx1xxxx", InstName.Vfms, InstEmit32.Vfms_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0000xxx0xxxx", InstName.Vhadd, InstEmit32.Vhadd, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx0000xxx0xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx0100xx0xxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1000x000xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1000x011xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx110000x0xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx110001xxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx110010xxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x10xxxxxxxx0111xx0xxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1.
|
||||
SetAsimd("111101000x10xxxxxxxx1010xx<<xxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2.
|
||||
SetAsimd("111101000x10xxxxxxxx0110xx0xxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 3.
|
||||
SetAsimd("111101000x10xxxxxxxx0010xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 4.
|
||||
SetAsimd("111101001x10xxxxxxxx0x01xxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1001xx0xxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1101<<xxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x10xxxxxxxx100x<<0xxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
|
||||
SetAsimd("111101000x10xxxxxxxx100x<<10xxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
|
||||
SetAsimd("111101000x10xxxxxxxx0011<<xxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2, inc = 2.
|
||||
SetAsimd("111101001x10xxxxxxxx0x10xxx0xxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1010xx00xxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1110<<x0xxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x10xxxxxxxx010x<<0xxxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
|
||||
SetAsimd("111101001x10xxxxxxxx0x11xxxxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1011xx<<xxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x10xxxxxxxx1111<<x>xxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x10xxxxxxxx000x<<xxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0110xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx1111xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0110xxx1xxxx", InstName.Vmin, InstEmit32.Vmin_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1111xxx0xxxx", InstName.Vmin, InstEmit32.Vmin_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x0xxxxxxxxx1111xxx1xxxx", InstName.Vmaxnm, InstEmit32.Vmaxnm_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x1xxxxxxxxx1111xxx1xxxx", InstName.Vminnm, InstEmit32.Vminnm_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxxx000xx1x0xxxx", InstName.Vmla, InstEmit32.Vmla_1, OpCode32SimdRegElem.Create, OpCode32SimdRegElem.CreateT32);
|
||||
SetAsimd("111100100xxxxxxxxxxx1001xxx0xxxx", InstName.Vmla, InstEmit32.Vmla_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx1101xxx1xxxx", InstName.Vmla, InstEmit32.Vmla_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx01000x0x0xxxx", InstName.Vmlal, InstEmit32.Vmlal_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxxx010xx1x0xxxx", InstName.Vmls, InstEmit32.Vmls_1, OpCode32SimdRegElem.Create, OpCode32SimdRegElem.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1101xxx1xxxx", InstName.Vmls, InstEmit32.Vmls_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110xxxxxxxxxxx1001xxx0xxxx", InstName.Vmls, InstEmit32.Vmls_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx01010x0x0xxxx", InstName.Vmlsl, InstEmit32.Vmlsl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
|
||||
SetAsimd("1111001x1x000xxxxxxx0xx00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q vector I32.
|
||||
SetAsimd("1111001x1x000xxxxxxx10x00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q I16.
|
||||
SetAsimd("1111001x1x000xxxxxxx11xx0x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q (dt - from cmode).
|
||||
SetAsimd("1111001x1x000xxxxxxx11100x11xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q I64.
|
||||
SetAsimd("1111001x1x001000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create, OpCode32SimdLong.CreateT32);
|
||||
SetAsimd("1111001x1x010000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create, OpCode32SimdLong.CreateT32);
|
||||
SetAsimd("1111001x1x100000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create, OpCode32SimdLong.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx001000x0xxx0", InstName.Vmovn, InstEmit32.Vmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxxx100xx1x0xxxx", InstName.Vmul, InstEmit32.Vmul_1, OpCode32SimdRegElem.Create, OpCode32SimdRegElem.CreateT32);
|
||||
SetAsimd("111100100x<<xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1101xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx01010x1x0xxxx", InstName.Vmull, InstEmit32.Vmull_1, OpCode32SimdRegElemLong.Create, OpCode32SimdRegElemLong.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx01100x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
|
||||
SetAsimd("111100101xx0xxxxxxx01110x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32); // P8/P64
|
||||
SetAsimd("111100111x110000xxxx01011xx0xxxx", InstName.Vmvn, InstEmit32.Vmvn_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("1111001x1x000xxxxxxx0xx00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); // D/Q vector I32.
|
||||
SetAsimd("1111001x1x000xxxxxxx10x00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
|
||||
SetAsimd("1111001x1x000xxxxxxx110x0x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
|
||||
SetAsimd("111100111x11<<01xxxx00111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111001xxxx01111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100100x11xxxxxxxx0001xxx1xxxx", InstName.Vorn, InstEmit32.Vorn_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx0001xxx1xxxx", InstName.Vorr, InstEmit32.Vorr_I, OpCode32SimdBinary.Create, OpCode32SimdBinary.CreateT32);
|
||||
SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
|
||||
SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx1010x0x1xxxx", InstName.Vpmin, InstEmit32.Vpmin_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100110x10xxxxxxxx1111x0x0xxxx", InstName.Vpmin, InstEmit32.Vpmin_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x0xxxxxxxxxxx0000xxx1xxxx", InstName.Vqadd, InstEmit32.Vqadd, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x01xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00101xx0xxx0", InstName.Vqmovn, InstEmit32.Vqmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx001001x0xxx0", InstName.Vqmovun, InstEmit32.Vqmovun, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("111100111x>>>xxxxxxx100000x1xxx0", InstName.Vqshrun, InstEmit32.Vqshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("1111001x0xxxxxxxxxxx0010xxx1xxxx", InstName.Vqsub, InstEmit32.Vqsub, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x111011xxxx010x0xx0xxxx", InstName.Vrecpe, InstEmit32.Vrecpe, OpCode32SimdSqrte.Create, OpCode32SimdSqrte.CreateT32);
|
||||
SetAsimd("111100100x00xxxxxxxx1111xxx1xxxx", InstName.Vrecps, InstEmit32.Vrecps, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11xx00xxxx000<<xx0xxxx", InstName.Vrev, InstEmit32.Vrev, OpCode32SimdRev.Create, OpCode32SimdRev.CreateT32);
|
||||
SetAsimd("1111001x0x<<xxxxxxxx0001xxx0xxxx", InstName.Vrhadd, InstEmit32.Vrhadd, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01010xx0xxxx", InstName.Vrinta, InstEmit32.Vrinta_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01101xx0xxxx", InstName.Vrintm, InstEmit32.Vrintm_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01000xx0xxxx", InstName.Vrintn, InstEmit32.Vrintn_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x111010xxxx01111xx0xxxx", InstName.Vrintp, InstEmit32.Vrintp_V, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0010>xx1xxxx", InstName.Vrshr, InstEmit32.Vrshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111100101x>>>xxxxxxx100001x1xxx0", InstName.Vrshrn, InstEmit32.Vrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("111100111x111011xxxx010x1xx0xxxx", InstName.Vrsqrte, InstEmit32.Vrsqrte, OpCode32SimdSqrte.Create, OpCode32SimdSqrte.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1111xxx1xxxx", InstName.Vrsqrts, InstEmit32.Vrsqrts, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0011>xx1xxxx", InstName.Vrsra, InstEmit32.Vrsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create, OpCode32SimdShImmLong.CreateT32); // A1 encoding.
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
|
||||
SetAsimd("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx0000xxx0xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx0100xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1000x000xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1000x011xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx0111xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1.
|
||||
SetAsimd("111101000x00xxxxxxxx1010xx<<xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2.
|
||||
SetAsimd("111101000x00xxxxxxxx0110xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 3.
|
||||
SetAsimd("111101000x00xxxxxxxx0010xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 4.
|
||||
SetAsimd("111101001x00xxxxxxxx0x01xxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1001xx0xxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx100x<<0xxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
|
||||
SetAsimd("111101000x00xxxxxxxx100x<<10xxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 1, inc = 1/2 (itype).
|
||||
SetAsimd("111101000x00xxxxxxxx0011<<xxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Regs = 2, inc = 2.
|
||||
SetAsimd("111101001x00xxxxxxxx0x10xxx0xxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1010xx00xxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx010x<<0xxxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
|
||||
SetAsimd("111101001x00xxxxxxxx0x11xxxxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101001x00xxxxxxxx1011xx<<xxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
|
||||
SetAsimd("111101000x00xxxxxxxx000x<<xxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemPair.Create, OpCode32SimdMemPair.CreateT32); // Inc = 1/2 (itype).
|
||||
SetAsimd("111100110xxxxxxxxxxx1000xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx00010x0x0xxxx", InstName.Vsubl, InstEmit32.Vsubl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
|
||||
SetAsimd("1111001x1x<<xxxxxxx00011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32);
|
||||
SetAsimd("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create, OpCode32SimdTbl.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00010xx0xxxx", InstName.Vuzp, InstEmit32.Vuzp, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
SetAsimd("111100111x11<<10xxxx00011xx0xxxx", InstName.Vzip, InstEmit32.Vzip, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
|
||||
#endregion
|
||||
|
||||
#region "OpCode Table (AArch32, T16)"
|
||||
@@ -1130,7 +1131,7 @@ namespace ARMeilleure.Decoders
|
||||
SetT16("1101<<<xxxxxxxxx", InstName.B, InstEmit32.B, OpCodeT16BImm8.Create);
|
||||
SetT16("11011111xxxxxxxx", InstName.Svc, InstEmit32.Svc, OpCodeT16Exception.Create);
|
||||
SetT16("11100xxxxxxxxxxx", InstName.B, InstEmit32.B, OpCodeT16BImm11.Create);
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region "OpCode Table (AArch32, T32)"
|
||||
// Base
|
||||
@@ -1298,7 +1299,7 @@ namespace ARMeilleure.Decoders
|
||||
SetT32("11110011101011111000000000000010", InstName.Wfe, InstEmit32.Nop, OpCodeT32.Create);
|
||||
SetT32("11110011101011111000000000000011", InstName.Wfi, InstEmit32.Nop, OpCodeT32.Create);
|
||||
SetT32("11110011101011111000000000000001", InstName.Yield, InstEmit32.Nop, OpCodeT32.Create);
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
FillFastLookupTable(_instA32FastLookup, _allInstA32, ToFastLookupIndexA);
|
||||
FillFastLookupTable(_instT32FastLookup, _allInstT32, ToFastLookupIndexT);
|
||||
|
@@ -114,6 +114,35 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
public static void Vcvt_V_Fixed(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
|
||||
|
||||
var toFixed = op.Opc == 1;
|
||||
int fracBits = op.Fbits;
|
||||
var unsigned = op.U;
|
||||
|
||||
if (toFixed) // F32 to S32 or U32 (fixed)
|
||||
{
|
||||
EmitVectorUnaryOpF32(context, (op1) =>
|
||||
{
|
||||
var scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
|
||||
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
|
||||
|
||||
return context.Call(info, scaledValue);
|
||||
});
|
||||
}
|
||||
else // S32 or U32 (fixed) to F32
|
||||
{
|
||||
EmitVectorUnaryOpI32(context, (op1) =>
|
||||
{
|
||||
var floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
|
||||
|
||||
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
|
||||
}, !unsigned);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Vcvt_FD(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
|
||||
|
@@ -29,7 +29,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 5292; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 5343; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
|
@@ -9,12 +9,12 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
[ThreadStatic]
|
||||
public static bool InBackground;
|
||||
private Thread _thread;
|
||||
private readonly Thread _thread;
|
||||
private bool _running;
|
||||
|
||||
private AutoResetEvent _signal;
|
||||
private Queue<Action> _work;
|
||||
private ObjectPool<ManualResetEventSlim> _invokePool;
|
||||
private readonly AutoResetEvent _signal;
|
||||
private readonly Queue<Action> _work;
|
||||
private readonly ObjectPool<ManualResetEventSlim> _invokePool;
|
||||
private readonly IOpenGLContext _backgroundContext;
|
||||
|
||||
public BackgroundContextWorker(IOpenGLContext backgroundContext)
|
||||
@@ -88,4 +88,4 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_signal.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -63,10 +63,18 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case DebugType.DebugTypeError : Logger.Error?.Print(LogClass.Gpu, $"{severity}: {msg}\nCallStack={Environment.StackTrace}", "GLERROR"); break;
|
||||
case DebugType.DebugTypePerformance: Logger.Warning?.Print(LogClass.Gpu, $"{severity}: {msg}", "GLPERF"); break;
|
||||
case DebugType.DebugTypePushGroup : Logger.Info?.Print(LogClass.Gpu, $"{{ ({id}) {severity}: {msg}", "GLINFO"); break;
|
||||
case DebugType.DebugTypePopGroup : Logger.Info?.Print(LogClass.Gpu, $"}} ({id}) {severity}: {msg}", "GLINFO"); break;
|
||||
case DebugType.DebugTypeError:
|
||||
Logger.Error?.Print(LogClass.Gpu, $"{severity}: {msg}\nCallStack={Environment.StackTrace}", "GLERROR");
|
||||
break;
|
||||
case DebugType.DebugTypePerformance:
|
||||
Logger.Warning?.Print(LogClass.Gpu, $"{severity}: {msg}", "GLPERF");
|
||||
break;
|
||||
case DebugType.DebugTypePushGroup:
|
||||
Logger.Info?.Print(LogClass.Gpu, $"{{ ({id}) {severity}: {msg}", "GLINFO");
|
||||
break;
|
||||
case DebugType.DebugTypePopGroup:
|
||||
Logger.Info?.Print(LogClass.Gpu, $"}} ({id}) {severity}: {msg}", "GLINFO");
|
||||
break;
|
||||
default:
|
||||
if (source == DebugSource.DebugSourceApplication)
|
||||
{
|
||||
|
@@ -65,16 +65,12 @@ void main()
|
||||
|
||||
if (x0 > x1)
|
||||
{
|
||||
float temp = s0;
|
||||
s0 = s1;
|
||||
s1 = temp;
|
||||
(s1, s0) = (s0, s1);
|
||||
}
|
||||
|
||||
if (y0 > y1)
|
||||
{
|
||||
float temp = t0;
|
||||
t0 = t1;
|
||||
t1 = temp;
|
||||
(t1, t0) = (t0, t1);
|
||||
}
|
||||
|
||||
GL.Uniform1(_uniformSrcX0Location, s0);
|
||||
|
@@ -37,7 +37,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects
|
||||
}
|
||||
}
|
||||
|
||||
public FsrScalingFilter(OpenGLRenderer renderer, IPostProcessingEffect filter)
|
||||
public FsrScalingFilter(OpenGLRenderer renderer)
|
||||
{
|
||||
Initialize();
|
||||
|
||||
@@ -174,4 +174,4 @@ namespace Ryujinx.Graphics.OpenGL.Effects
|
||||
GL.ActiveTexture((TextureUnit)previousUnit);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -78,4 +78,4 @@ namespace Ryujinx.Graphics.OpenGL.Effects
|
||||
return textureView;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -3,9 +3,9 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL.Effects
|
||||
{
|
||||
internal interface IPostProcessingEffect : IDisposable
|
||||
internal interface IPostProcessingEffect : IDisposable
|
||||
{
|
||||
const int LocalGroupSize = 64;
|
||||
TextureView Run(TextureView view, int width, int height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -15,4 +15,4 @@ namespace Ryujinx.Graphics.OpenGL.Effects
|
||||
Extents2D source,
|
||||
Extents2D destination);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL.Effects
|
||||
{
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
|
||||
private int[] _neighbourShaderPrograms;
|
||||
private TextureStorage _edgeOutputTexture;
|
||||
private TextureStorage _blendOutputTexture;
|
||||
private string[] _qualities;
|
||||
private readonly string[] _qualities;
|
||||
private int _inputUniform;
|
||||
private int _outputUniform;
|
||||
private int _samplerAreaUniform;
|
||||
|
@@ -4,42 +4,42 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
readonly struct FormatInfo
|
||||
{
|
||||
public int Components { get; }
|
||||
public int Components { get; }
|
||||
public bool Normalized { get; }
|
||||
public bool Scaled { get; }
|
||||
public bool Scaled { get; }
|
||||
|
||||
public PixelInternalFormat PixelInternalFormat { get; }
|
||||
public PixelFormat PixelFormat { get; }
|
||||
public PixelType PixelType { get; }
|
||||
public PixelFormat PixelFormat { get; }
|
||||
public PixelType PixelType { get; }
|
||||
|
||||
public bool IsCompressed { get; }
|
||||
|
||||
public FormatInfo(
|
||||
int components,
|
||||
bool normalized,
|
||||
bool scaled,
|
||||
All pixelInternalFormat,
|
||||
int components,
|
||||
bool normalized,
|
||||
bool scaled,
|
||||
All pixelInternalFormat,
|
||||
PixelFormat pixelFormat,
|
||||
PixelType pixelType)
|
||||
PixelType pixelType)
|
||||
{
|
||||
Components = components;
|
||||
Normalized = normalized;
|
||||
Scaled = scaled;
|
||||
Components = components;
|
||||
Normalized = normalized;
|
||||
Scaled = scaled;
|
||||
PixelInternalFormat = (PixelInternalFormat)pixelInternalFormat;
|
||||
PixelFormat = pixelFormat;
|
||||
PixelType = pixelType;
|
||||
IsCompressed = false;
|
||||
PixelFormat = pixelFormat;
|
||||
PixelType = pixelType;
|
||||
IsCompressed = false;
|
||||
}
|
||||
|
||||
public FormatInfo(int components, bool normalized, bool scaled, All pixelFormat)
|
||||
{
|
||||
Components = components;
|
||||
Normalized = normalized;
|
||||
Scaled = scaled;
|
||||
Components = components;
|
||||
Normalized = normalized;
|
||||
Scaled = scaled;
|
||||
PixelInternalFormat = 0;
|
||||
PixelFormat = (PixelFormat)pixelFormat;
|
||||
PixelType = 0;
|
||||
IsCompressed = true;
|
||||
PixelFormat = (PixelFormat)pixelFormat;
|
||||
PixelType = 0;
|
||||
IsCompressed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -4,10 +4,10 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
struct FormatTable
|
||||
readonly struct FormatTable
|
||||
{
|
||||
private static FormatInfo[] _table;
|
||||
private static SizedInternalFormat[] _tableImage;
|
||||
private static readonly FormatInfo[] _table;
|
||||
private static readonly SizedInternalFormat[] _tableImage;
|
||||
|
||||
static FormatTable()
|
||||
{
|
||||
@@ -16,6 +16,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_table = new FormatInfo[tableSize];
|
||||
_tableImage = new SizedInternalFormat[tableSize];
|
||||
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
Add(Format.R8Unorm, new FormatInfo(1, true, false, All.R8, PixelFormat.Red, PixelType.UnsignedByte));
|
||||
Add(Format.R8Snorm, new FormatInfo(1, true, false, All.R8Snorm, PixelFormat.Red, PixelType.Byte));
|
||||
Add(Format.R8Uint, new FormatInfo(1, false, false, All.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte));
|
||||
@@ -200,6 +201,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
Add(Format.R10G10B10A2Unorm, (SizedInternalFormat)All.Rgb10A2);
|
||||
Add(Format.R10G10B10A2Uint, (SizedInternalFormat)All.Rgb10A2ui);
|
||||
Add(Format.R11G11B10Float, (SizedInternalFormat)All.R11fG11fB10f);
|
||||
#pragma warning restore IDE0055
|
||||
}
|
||||
|
||||
private static void Add(Format format, FormatInfo info)
|
||||
|
@@ -105,7 +105,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_colorsCount = colorsCount;
|
||||
}
|
||||
|
||||
private void SetDrawBuffersImpl(int colorsCount)
|
||||
private static void SetDrawBuffersImpl(int colorsCount)
|
||||
{
|
||||
DrawBuffersEnum[] drawBuffers = new DrawBuffersEnum[colorsCount];
|
||||
|
||||
|
@@ -5,30 +5,30 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
static class HwCapabilities
|
||||
{
|
||||
private static readonly Lazy<bool> _supportsAlphaToCoverageDitherControl = new Lazy<bool>(() => HasExtension("GL_NV_alpha_to_coverage_dither_control"));
|
||||
private static readonly Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr"));
|
||||
private static readonly Lazy<bool> _supportsBlendEquationAdvanced = new Lazy<bool>(() => HasExtension("GL_NV_blend_equation_advanced"));
|
||||
private static readonly Lazy<bool> _supportsDrawTexture = new Lazy<bool>(() => HasExtension("GL_NV_draw_texture"));
|
||||
private static readonly Lazy<bool> _supportsFragmentShaderInterlock = new Lazy<bool>(() => HasExtension("GL_ARB_fragment_shader_interlock"));
|
||||
private static readonly Lazy<bool> _supportsFragmentShaderOrdering = new Lazy<bool>(() => HasExtension("GL_INTEL_fragment_shader_ordering"));
|
||||
private static readonly Lazy<bool> _supportsGeometryShaderPassthrough = new Lazy<bool>(() => HasExtension("GL_NV_geometry_shader_passthrough"));
|
||||
private static readonly Lazy<bool> _supportsImageLoadFormatted = new Lazy<bool>(() => HasExtension("GL_EXT_shader_image_load_formatted"));
|
||||
private static readonly Lazy<bool> _supportsIndirectParameters = new Lazy<bool>(() => HasExtension("GL_ARB_indirect_parameters"));
|
||||
private static readonly Lazy<bool> _supportsParallelShaderCompile = new Lazy<bool>(() => HasExtension("GL_ARB_parallel_shader_compile"));
|
||||
private static readonly Lazy<bool> _supportsPolygonOffsetClamp = new Lazy<bool>(() => HasExtension("GL_EXT_polygon_offset_clamp"));
|
||||
private static readonly Lazy<bool> _supportsQuads = new Lazy<bool>(SupportsQuadsCheck);
|
||||
private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture"));
|
||||
private static readonly Lazy<bool> _supportsShaderBallot = new Lazy<bool>(() => HasExtension("GL_ARB_shader_ballot"));
|
||||
private static readonly Lazy<bool> _supportsShaderViewportLayerArray = new Lazy<bool>(() => HasExtension("GL_ARB_shader_viewport_layer_array"));
|
||||
private static readonly Lazy<bool> _supportsViewportArray2 = new Lazy<bool>(() => HasExtension("GL_NV_viewport_array2"));
|
||||
private static readonly Lazy<bool> _supportsTextureCompressionBptc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_bptc"));
|
||||
private static readonly Lazy<bool> _supportsTextureCompressionRgtc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_rgtc"));
|
||||
private static readonly Lazy<bool> _supportsTextureCompressionS3tc = new Lazy<bool>(() => HasExtension("GL_EXT_texture_compression_s3tc"));
|
||||
private static readonly Lazy<bool> _supportsTextureShadowLod = new Lazy<bool>(() => HasExtension("GL_EXT_texture_shadow_lod"));
|
||||
private static readonly Lazy<bool> _supportsViewportSwizzle = new Lazy<bool>(() => HasExtension("GL_NV_viewport_swizzle"));
|
||||
private static readonly Lazy<bool> _supportsAlphaToCoverageDitherControl = new(() => HasExtension("GL_NV_alpha_to_coverage_dither_control"));
|
||||
private static readonly Lazy<bool> _supportsAstcCompression = new(() => HasExtension("GL_KHR_texture_compression_astc_ldr"));
|
||||
private static readonly Lazy<bool> _supportsBlendEquationAdvanced = new(() => HasExtension("GL_NV_blend_equation_advanced"));
|
||||
private static readonly Lazy<bool> _supportsDrawTexture = new(() => HasExtension("GL_NV_draw_texture"));
|
||||
private static readonly Lazy<bool> _supportsFragmentShaderInterlock = new(() => HasExtension("GL_ARB_fragment_shader_interlock"));
|
||||
private static readonly Lazy<bool> _supportsFragmentShaderOrdering = new(() => HasExtension("GL_INTEL_fragment_shader_ordering"));
|
||||
private static readonly Lazy<bool> _supportsGeometryShaderPassthrough = new(() => HasExtension("GL_NV_geometry_shader_passthrough"));
|
||||
private static readonly Lazy<bool> _supportsImageLoadFormatted = new(() => HasExtension("GL_EXT_shader_image_load_formatted"));
|
||||
private static readonly Lazy<bool> _supportsIndirectParameters = new(() => HasExtension("GL_ARB_indirect_parameters"));
|
||||
private static readonly Lazy<bool> _supportsParallelShaderCompile = new(() => HasExtension("GL_ARB_parallel_shader_compile"));
|
||||
private static readonly Lazy<bool> _supportsPolygonOffsetClamp = new(() => HasExtension("GL_EXT_polygon_offset_clamp"));
|
||||
private static readonly Lazy<bool> _supportsQuads = new(SupportsQuadsCheck);
|
||||
private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new(() => HasExtension("GL_ARB_seamless_cubemap_per_texture"));
|
||||
private static readonly Lazy<bool> _supportsShaderBallot = new(() => HasExtension("GL_ARB_shader_ballot"));
|
||||
private static readonly Lazy<bool> _supportsShaderViewportLayerArray = new(() => HasExtension("GL_ARB_shader_viewport_layer_array"));
|
||||
private static readonly Lazy<bool> _supportsViewportArray2 = new(() => HasExtension("GL_NV_viewport_array2"));
|
||||
private static readonly Lazy<bool> _supportsTextureCompressionBptc = new(() => HasExtension("GL_EXT_texture_compression_bptc"));
|
||||
private static readonly Lazy<bool> _supportsTextureCompressionRgtc = new(() => HasExtension("GL_EXT_texture_compression_rgtc"));
|
||||
private static readonly Lazy<bool> _supportsTextureCompressionS3tc = new(() => HasExtension("GL_EXT_texture_compression_s3tc"));
|
||||
private static readonly Lazy<bool> _supportsTextureShadowLod = new(() => HasExtension("GL_EXT_texture_shadow_lod"));
|
||||
private static readonly Lazy<bool> _supportsViewportSwizzle = new(() => HasExtension("GL_NV_viewport_swizzle"));
|
||||
|
||||
private static readonly Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize));
|
||||
private static readonly Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment));
|
||||
private static readonly Lazy<int> _maximumComputeSharedMemorySize = new(() => GetLimit(All.MaxComputeSharedMemorySize));
|
||||
private static readonly Lazy<int> _storageBufferOffsetAlignment = new(() => GetLimit(All.ShaderStorageBufferOffsetAlignment));
|
||||
|
||||
public enum GpuVendor
|
||||
{
|
||||
@@ -40,45 +40,44 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
Nvidia
|
||||
}
|
||||
|
||||
private static readonly Lazy<GpuVendor> _gpuVendor = new Lazy<GpuVendor>(GetGpuVendor);
|
||||
private static readonly Lazy<GpuVendor> _gpuVendor = new(GetGpuVendor);
|
||||
|
||||
private static bool _isAMD => _gpuVendor.Value == GpuVendor.AmdWindows || _gpuVendor.Value == GpuVendor.AmdUnix;
|
||||
private static bool _isIntel => _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix;
|
||||
private static bool IsIntel => _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix;
|
||||
|
||||
public static GpuVendor Vendor => _gpuVendor.Value;
|
||||
|
||||
private static Lazy<float> _maxSupportedAnisotropy = new Lazy<float>(GL.GetFloat((GetPName)All.MaxTextureMaxAnisotropy));
|
||||
private static readonly Lazy<float> _maxSupportedAnisotropy = new(GL.GetFloat((GetPName)All.MaxTextureMaxAnisotropy));
|
||||
|
||||
public static bool UsePersistentBufferForFlush => _gpuVendor.Value == GpuVendor.AmdWindows || _gpuVendor.Value == GpuVendor.Nvidia;
|
||||
public static bool UsePersistentBufferForFlush => _gpuVendor.Value == GpuVendor.AmdWindows || _gpuVendor.Value == GpuVendor.Nvidia;
|
||||
|
||||
public static bool SupportsAlphaToCoverageDitherControl => _supportsAlphaToCoverageDitherControl.Value;
|
||||
public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
|
||||
public static bool SupportsBlendEquationAdvanced => _supportsBlendEquationAdvanced.Value;
|
||||
public static bool SupportsDrawTexture => _supportsDrawTexture.Value;
|
||||
public static bool SupportsFragmentShaderInterlock => _supportsFragmentShaderInterlock.Value;
|
||||
public static bool SupportsFragmentShaderOrdering => _supportsFragmentShaderOrdering.Value;
|
||||
public static bool SupportsGeometryShaderPassthrough => _supportsGeometryShaderPassthrough.Value;
|
||||
public static bool SupportsImageLoadFormatted => _supportsImageLoadFormatted.Value;
|
||||
public static bool SupportsIndirectParameters => _supportsIndirectParameters.Value;
|
||||
public static bool SupportsParallelShaderCompile => _supportsParallelShaderCompile.Value;
|
||||
public static bool SupportsPolygonOffsetClamp => _supportsPolygonOffsetClamp.Value;
|
||||
public static bool SupportsQuads => _supportsQuads.Value;
|
||||
public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
|
||||
public static bool SupportsShaderBallot => _supportsShaderBallot.Value;
|
||||
public static bool SupportsShaderViewportLayerArray => _supportsShaderViewportLayerArray.Value;
|
||||
public static bool SupportsViewportArray2 => _supportsViewportArray2.Value;
|
||||
public static bool SupportsTextureCompressionBptc => _supportsTextureCompressionBptc.Value;
|
||||
public static bool SupportsTextureCompressionRgtc => _supportsTextureCompressionRgtc.Value;
|
||||
public static bool SupportsTextureCompressionS3tc => _supportsTextureCompressionS3tc.Value;
|
||||
public static bool SupportsTextureShadowLod => _supportsTextureShadowLod.Value;
|
||||
public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value;
|
||||
public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
|
||||
public static bool SupportsBlendEquationAdvanced => _supportsBlendEquationAdvanced.Value;
|
||||
public static bool SupportsDrawTexture => _supportsDrawTexture.Value;
|
||||
public static bool SupportsFragmentShaderInterlock => _supportsFragmentShaderInterlock.Value;
|
||||
public static bool SupportsFragmentShaderOrdering => _supportsFragmentShaderOrdering.Value;
|
||||
public static bool SupportsGeometryShaderPassthrough => _supportsGeometryShaderPassthrough.Value;
|
||||
public static bool SupportsImageLoadFormatted => _supportsImageLoadFormatted.Value;
|
||||
public static bool SupportsIndirectParameters => _supportsIndirectParameters.Value;
|
||||
public static bool SupportsParallelShaderCompile => _supportsParallelShaderCompile.Value;
|
||||
public static bool SupportsPolygonOffsetClamp => _supportsPolygonOffsetClamp.Value;
|
||||
public static bool SupportsQuads => _supportsQuads.Value;
|
||||
public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
|
||||
public static bool SupportsShaderBallot => _supportsShaderBallot.Value;
|
||||
public static bool SupportsShaderViewportLayerArray => _supportsShaderViewportLayerArray.Value;
|
||||
public static bool SupportsViewportArray2 => _supportsViewportArray2.Value;
|
||||
public static bool SupportsTextureCompressionBptc => _supportsTextureCompressionBptc.Value;
|
||||
public static bool SupportsTextureCompressionRgtc => _supportsTextureCompressionRgtc.Value;
|
||||
public static bool SupportsTextureCompressionS3tc => _supportsTextureCompressionS3tc.Value;
|
||||
public static bool SupportsTextureShadowLod => _supportsTextureShadowLod.Value;
|
||||
public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value;
|
||||
|
||||
public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.AmdWindows && _gpuVendor.Value != GpuVendor.IntelWindows;
|
||||
public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.AmdWindows && _gpuVendor.Value != GpuVendor.IntelWindows;
|
||||
public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
|
||||
public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.AmdWindows || _isIntel;
|
||||
public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.AmdWindows || IsIntel;
|
||||
|
||||
public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
|
||||
public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
|
||||
public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
|
||||
|
||||
public static float MaximumSupportedAnisotropy => _maxSupportedAnisotropy.Value;
|
||||
|
||||
@@ -139,4 +138,4 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
return GL.GetError() == ErrorCode.NoError;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -100,4 +100,4 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
_entries.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -39,8 +39,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
GL.SamplerParameter(Handle, SamplerParameterName.TextureBorderColor, borderColor);
|
||||
}
|
||||
|
||||
GL.SamplerParameter(Handle, SamplerParameterName.TextureMinLod, info.MinLod);
|
||||
GL.SamplerParameter(Handle, SamplerParameterName.TextureMaxLod, info.MaxLod);
|
||||
GL.SamplerParameter(Handle, SamplerParameterName.TextureMinLod, info.MinLod);
|
||||
GL.SamplerParameter(Handle, SamplerParameterName.TextureMaxLod, info.MaxLod);
|
||||
GL.SamplerParameter(Handle, SamplerParameterName.TextureLodBias, info.MipLodBias);
|
||||
|
||||
GL.SamplerParameter(Handle, SamplerParameterName.TextureMaxAnisotropyExt, info.MaxAnisotropy);
|
||||
|
@@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
class TextureBuffer : TextureBase, ITexture
|
||||
{
|
||||
private OpenGLRenderer _renderer;
|
||||
private readonly OpenGLRenderer _renderer;
|
||||
private int _bufferOffset;
|
||||
private int _bufferSize;
|
||||
private int _bufferCount;
|
||||
@@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
var dataSpan = data.AsSpan();
|
||||
|
||||
Buffer.SetData(_buffer, _bufferOffset, dataSpan.Slice(0, Math.Min(dataSpan.Length, _bufferSize)));
|
||||
Buffer.SetData(_buffer, _bufferOffset, dataSpan[..Math.Min(dataSpan.Length, _bufferSize)]);
|
||||
}
|
||||
|
||||
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||
|
@@ -26,13 +26,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
public void Copy(
|
||||
TextureView src,
|
||||
TextureView dst,
|
||||
Extents2D srcRegion,
|
||||
Extents2D dstRegion,
|
||||
bool linearFilter,
|
||||
int srcLayer = 0,
|
||||
int dstLayer = 0,
|
||||
int srcLevel = 0,
|
||||
int dstLevel = 0)
|
||||
Extents2D srcRegion,
|
||||
Extents2D dstRegion,
|
||||
bool linearFilter,
|
||||
int srcLayer = 0,
|
||||
int dstLayer = 0,
|
||||
int srcLevel = 0,
|
||||
int dstLevel = 0)
|
||||
{
|
||||
int levels = Math.Min(src.Info.Levels - srcLevel, dst.Info.Levels - dstLevel);
|
||||
int layers = Math.Min(src.Info.GetLayers() - srcLayer, dst.Info.GetLayers() - dstLayer);
|
||||
@@ -43,15 +43,15 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
public void Copy(
|
||||
TextureView src,
|
||||
TextureView dst,
|
||||
Extents2D srcRegion,
|
||||
Extents2D dstRegion,
|
||||
bool linearFilter,
|
||||
int srcLayer,
|
||||
int dstLayer,
|
||||
int srcLevel,
|
||||
int dstLevel,
|
||||
int layers,
|
||||
int levels)
|
||||
Extents2D srcRegion,
|
||||
Extents2D dstRegion,
|
||||
bool linearFilter,
|
||||
int srcLayer,
|
||||
int dstLayer,
|
||||
int srcLevel,
|
||||
int dstLevel,
|
||||
int layers,
|
||||
int levels)
|
||||
{
|
||||
TextureView srcConverted = src.Format.IsBgr() != dst.Format.IsBgr() ? BgraSwap(src) : src;
|
||||
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
@@ -81,9 +80,6 @@ void main()
|
||||
|
||||
public void CopyIncompatibleFormats(ITextureInfo src, ITextureInfo dst, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int depth, int levels)
|
||||
{
|
||||
TextureCreateInfo srcInfo = src.Info;
|
||||
TextureCreateInfo dstInfo = dst.Info;
|
||||
|
||||
int srcBpp = src.Info.BytesPerPixel;
|
||||
int dstBpp = dst.Info.BytesPerPixel;
|
||||
|
||||
@@ -176,7 +172,7 @@ void main()
|
||||
return GetShader(ComputeShaderWidening, _wideningProgramHandles, componentSize, srcComponentsCount, dstComponentsCount);
|
||||
}
|
||||
|
||||
private int GetShader(
|
||||
private static int GetShader(
|
||||
string code,
|
||||
Dictionary<int, int> programHandles,
|
||||
int componentSize,
|
||||
|
@@ -94,8 +94,8 @@ void main()
|
||||
}";
|
||||
|
||||
private readonly OpenGLRenderer _renderer;
|
||||
private int[] _msToNonMSProgramHandles;
|
||||
private int[] _nonMSToMSProgramHandles;
|
||||
private readonly int[] _msToNonMSProgramHandles;
|
||||
private readonly int[] _nonMSToMSProgramHandles;
|
||||
|
||||
public TextureCopyMS(OpenGLRenderer renderer)
|
||||
{
|
||||
@@ -219,7 +219,7 @@ void main()
|
||||
return GetShader(ComputeShaderNonMSToMS, _nonMSToMSProgramHandles, bytesPerPixel);
|
||||
}
|
||||
|
||||
private int GetShader(string code, int[] programHandles, int bytesPerPixel)
|
||||
private static int GetShader(string code, int[] programHandles, int bytesPerPixel)
|
||||
{
|
||||
int index = BitOperations.Log2((uint)bytesPerPixel);
|
||||
|
||||
|
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info, float scaleFactor)
|
||||
{
|
||||
_renderer = renderer;
|
||||
Info = info;
|
||||
Info = info;
|
||||
|
||||
Handle = GL.GenTexture();
|
||||
ScaleFactor = scaleFactor;
|
||||
|
@@ -88,9 +88,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
{
|
||||
// Swap B <-> R for BGRA formats, as OpenGL has no support for them
|
||||
// and we need to manually swap the components on read/write on the GPU.
|
||||
int temp = swizzleRgba[0];
|
||||
swizzleRgba[0] = swizzleRgba[2];
|
||||
swizzleRgba[2] = temp;
|
||||
(swizzleRgba[2], swizzleRgba[0]) = (swizzleRgba[0], swizzleRgba[2]);
|
||||
}
|
||||
|
||||
GL.TexParameter(target, TextureParameterName.TextureSwizzleRgba, swizzleRgba);
|
||||
@@ -186,8 +184,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
// This approach uses blit, which causes a resolution loss since some samples will be lost
|
||||
// in the process.
|
||||
|
||||
Extents2D srcRegion = new Extents2D(0, 0, Width, Height);
|
||||
Extents2D dstRegion = new Extents2D(0, 0, destinationView.Width, destinationView.Height);
|
||||
Extents2D srcRegion = new(0, 0, Width, Height);
|
||||
Extents2D dstRegion = new(0, 0, destinationView.Width, destinationView.Height);
|
||||
|
||||
if (destinationView.Target.IsMultisample())
|
||||
{
|
||||
|
@@ -21,13 +21,13 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public IWindow Window => _window;
|
||||
|
||||
private TextureCopy _textureCopy;
|
||||
private TextureCopy _backgroundTextureCopy;
|
||||
private readonly TextureCopy _textureCopy;
|
||||
private readonly TextureCopy _backgroundTextureCopy;
|
||||
internal TextureCopy TextureCopy => BackgroundContextWorker.InBackground ? _backgroundTextureCopy : _textureCopy;
|
||||
internal TextureCopyIncompatible TextureCopyIncompatible { get; }
|
||||
internal TextureCopyMS TextureCopyMS { get; }
|
||||
|
||||
private Sync _sync;
|
||||
private readonly Sync _sync;
|
||||
|
||||
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
||||
|
||||
@@ -222,9 +222,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
private void PrintGpuInformation()
|
||||
{
|
||||
GpuVendor = GL.GetString(StringName.Vendor);
|
||||
GpuVendor = GL.GetString(StringName.Vendor);
|
||||
GpuRenderer = GL.GetString(StringName.Renderer);
|
||||
GpuVersion = GL.GetString(StringName.Version);
|
||||
GpuVersion = GL.GetString(StringName.Version);
|
||||
|
||||
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
|
||||
}
|
||||
|
@@ -11,10 +11,10 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
class PersistentBuffers : IDisposable
|
||||
{
|
||||
private PersistentBuffer _main = new PersistentBuffer();
|
||||
private PersistentBuffer _background = new PersistentBuffer();
|
||||
private readonly PersistentBuffer _main = new();
|
||||
private readonly PersistentBuffer _background = new();
|
||||
|
||||
private Dictionary<BufferHandle, IntPtr> _maps = new Dictionary<BufferHandle, IntPtr>();
|
||||
private readonly Dictionary<BufferHandle, IntPtr> _maps = new();
|
||||
|
||||
public PersistentBuffer Default => BackgroundContextWorker.InBackground ? _background : _main;
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
return _dataMap;
|
||||
}
|
||||
|
||||
private void Sync()
|
||||
private static void Sync()
|
||||
{
|
||||
GL.MemoryBarrier(MemoryBarrierFlags.ClientMappedBufferBarrierBit);
|
||||
|
||||
@@ -133,7 +133,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
Sync();
|
||||
|
||||
return new ReadOnlySpan<byte>(_bufferMap.ToPointer(), size).Slice(offset);
|
||||
return new ReadOnlySpan<byte>(_bufferMap.ToPointer(), size)[offset..];
|
||||
}
|
||||
|
||||
public unsafe ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
|
@@ -44,11 +44,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
private CounterQueueEvent _activeConditionalRender;
|
||||
|
||||
private Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
|
||||
private Vector4<float>[] _renderScale = new Vector4<float>[73];
|
||||
private readonly Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
|
||||
private readonly Vector4<float>[] _renderScale = new Vector4<float>[73];
|
||||
private int _fragmentScaleCount;
|
||||
|
||||
private (TextureBase, Format)[] _images;
|
||||
private readonly (TextureBase, Format)[] _images;
|
||||
private TextureBase _unit0Texture;
|
||||
private Sampler _unit0Sampler;
|
||||
|
||||
@@ -260,7 +260,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
PostDraw();
|
||||
}
|
||||
|
||||
private void DrawQuadsImpl(
|
||||
private static void DrawQuadsImpl(
|
||||
int vertexCount,
|
||||
int instanceCount,
|
||||
int firstVertex,
|
||||
@@ -285,7 +285,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
quadsCount);
|
||||
}
|
||||
|
||||
private void DrawQuadStripImpl(
|
||||
private static void DrawQuadStripImpl(
|
||||
int vertexCount,
|
||||
int instanceCount,
|
||||
int firstVertex,
|
||||
@@ -366,8 +366,12 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
switch (_elementsType)
|
||||
{
|
||||
case DrawElementsType.UnsignedShort: indexElemSize = 2; break;
|
||||
case DrawElementsType.UnsignedInt: indexElemSize = 4; break;
|
||||
case DrawElementsType.UnsignedShort:
|
||||
indexElemSize = 2;
|
||||
break;
|
||||
case DrawElementsType.UnsignedInt:
|
||||
indexElemSize = 4;
|
||||
break;
|
||||
}
|
||||
|
||||
IntPtr indexBaseOffset = _indexBaseOffset + firstIndex * indexElemSize;
|
||||
@@ -1471,7 +1475,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.MemoryBarrier(MemoryBarrierFlags.TextureFetchBarrierBit);
|
||||
}
|
||||
|
||||
private void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
|
||||
private static void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
|
||||
{
|
||||
BufferRangeTarget target = isStorage ? BufferRangeTarget.ShaderStorageBuffer : BufferRangeTarget.UniformBuffer;
|
||||
|
||||
@@ -1701,11 +1705,9 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual)
|
||||
{
|
||||
if (value is CounterQueueEvent)
|
||||
// Compare an event and a constant value.
|
||||
if (value is CounterQueueEvent evt)
|
||||
{
|
||||
// Compare an event and a constant value.
|
||||
CounterQueueEvent evt = (CounterQueueEvent)value;
|
||||
|
||||
// Easy host conditional rendering when the check matches what GL can do:
|
||||
// - Event is of type samples passed.
|
||||
// - Result is not a combination of multiple queries.
|
||||
|
@@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
if (log.Length > MaxShaderLogLength)
|
||||
{
|
||||
log = log.Substring(0, MaxShaderLogLength) + "...";
|
||||
log = log[..MaxShaderLogLength] + "...";
|
||||
}
|
||||
|
||||
Logger.Warning?.Print(LogClass.Gpu, $"Shader linking failed: \n{log}");
|
||||
|
@@ -14,9 +14,9 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
public int Query { get; }
|
||||
|
||||
private int _buffer;
|
||||
private IntPtr _bufferMap;
|
||||
private QueryTarget _type;
|
||||
private readonly int _buffer;
|
||||
private readonly IntPtr _bufferMap;
|
||||
private readonly QueryTarget _type;
|
||||
|
||||
public BufferedQuery(QueryTarget type)
|
||||
{
|
||||
@@ -64,7 +64,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
}
|
||||
}
|
||||
|
||||
private bool WaitingForValue(long data)
|
||||
private static bool WaitingForValue(long data)
|
||||
{
|
||||
return data == DefaultValue ||
|
||||
((ulong)data & HighMask) == (unchecked((ulong)DefaultValue) & HighMask);
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
private readonly Pipeline _pipeline;
|
||||
|
||||
private Queue<CounterQueueEvent> _events = new Queue<CounterQueueEvent>();
|
||||
private readonly Queue<CounterQueueEvent> _events = new();
|
||||
private CounterQueueEvent _current;
|
||||
|
||||
private ulong _accumulatedCounter;
|
||||
@@ -23,12 +23,12 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
private readonly object _lock = new();
|
||||
|
||||
private Queue<BufferedQuery> _queryPool;
|
||||
private AutoResetEvent _queuedEvent = new AutoResetEvent(false);
|
||||
private AutoResetEvent _wakeSignal = new AutoResetEvent(false);
|
||||
private AutoResetEvent _eventConsumed = new AutoResetEvent(false);
|
||||
private readonly Queue<BufferedQuery> _queryPool;
|
||||
private readonly AutoResetEvent _queuedEvent = new(false);
|
||||
private readonly AutoResetEvent _wakeSignal = new(false);
|
||||
private readonly AutoResetEvent _eventConsumed = new(false);
|
||||
|
||||
private Thread _consumerThread;
|
||||
private readonly Thread _consumerThread;
|
||||
|
||||
internal CounterQueue(Pipeline pipeline, CounterType type)
|
||||
{
|
||||
@@ -148,14 +148,13 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
private static QueryTarget GetTarget(CounterType type)
|
||||
{
|
||||
switch (type)
|
||||
return type switch
|
||||
{
|
||||
case CounterType.SamplesPassed: return QueryTarget.SamplesPassed;
|
||||
case CounterType.PrimitivesGenerated: return QueryTarget.PrimitivesGenerated;
|
||||
case CounterType.TransformFeedbackPrimitivesWritten: return QueryTarget.TransformFeedbackPrimitivesWritten;
|
||||
}
|
||||
|
||||
return QueryTarget.SamplesPassed;
|
||||
CounterType.SamplesPassed => QueryTarget.SamplesPassed,
|
||||
CounterType.PrimitivesGenerated => QueryTarget.PrimitivesGenerated,
|
||||
CounterType.TransformFeedbackPrimitivesWritten => QueryTarget.TransformFeedbackPrimitivesWritten,
|
||||
_ => QueryTarget.SamplesPassed,
|
||||
};
|
||||
}
|
||||
|
||||
public void Flush(bool blocking)
|
||||
|
@@ -18,8 +18,8 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
public ulong DrawIndex { get; }
|
||||
|
||||
private CounterQueue _queue;
|
||||
private BufferedQuery _counter;
|
||||
private readonly CounterQueue _queue;
|
||||
private readonly BufferedQuery _counter;
|
||||
|
||||
private bool _hostAccessReserved = false;
|
||||
private int _refCount = 1; // Starts with a reference from the counter queue.
|
||||
|
@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
{
|
||||
class Counters : IDisposable
|
||||
{
|
||||
private CounterQueue[] _counterQueues;
|
||||
private readonly CounterQueue[] _counterQueues;
|
||||
|
||||
public Counters()
|
||||
{
|
||||
@@ -54,4 +54,4 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
private const int DisposedLiveFrames = 2;
|
||||
|
||||
private readonly object _lock = new();
|
||||
private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new Dictionary<TextureCreateInfo, List<DisposedTexture>>();
|
||||
private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new();
|
||||
|
||||
/// <summary>
|
||||
/// Add a texture that is not being used anymore to the resource pool to be used later.
|
||||
@@ -32,8 +32,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
List<DisposedTexture> list;
|
||||
if (!_textures.TryGetValue(view.Info, out list))
|
||||
if (!_textures.TryGetValue(view.Info, out List<DisposedTexture> list))
|
||||
{
|
||||
list = new List<DisposedTexture>();
|
||||
_textures.Add(view.Info, list);
|
||||
@@ -59,8 +58,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
List<DisposedTexture> list;
|
||||
if (!_textures.TryGetValue(info, out list))
|
||||
if (!_textures.TryGetValue(info, out List<DisposedTexture> list))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
@@ -15,13 +15,13 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
|
||||
private ulong _firstHandle = 0;
|
||||
private ClientWaitSyncFlags _syncFlags => HwCapabilities.RequiresSyncFlush ? ClientWaitSyncFlags.None : ClientWaitSyncFlags.SyncFlushCommandsBit;
|
||||
private static ClientWaitSyncFlags SyncFlags => HwCapabilities.RequiresSyncFlush ? ClientWaitSyncFlags.None : ClientWaitSyncFlags.SyncFlushCommandsBit;
|
||||
|
||||
private List<SyncHandle> _handles = new List<SyncHandle>();
|
||||
private readonly List<SyncHandle> _handles = new();
|
||||
|
||||
public void Create(ulong id)
|
||||
{
|
||||
SyncHandle handle = new SyncHandle
|
||||
SyncHandle handle = new()
|
||||
{
|
||||
ID = id,
|
||||
Handle = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None)
|
||||
@@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
if (handle.ID > lastHandle)
|
||||
{
|
||||
WaitSyncStatus syncResult = GL.ClientWaitSync(handle.Handle, _syncFlags, 0);
|
||||
WaitSyncStatus syncResult = GL.ClientWaitSync(handle.Handle, SyncFlags, 0);
|
||||
|
||||
if (syncResult == WaitSyncStatus.AlreadySignaled)
|
||||
{
|
||||
@@ -101,8 +101,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
return;
|
||||
}
|
||||
|
||||
WaitSyncStatus syncResult = GL.ClientWaitSync(result.Handle, _syncFlags, 1000000000);
|
||||
|
||||
WaitSyncStatus syncResult = GL.ClientWaitSync(result.Handle, SyncFlags, 1000000000);
|
||||
|
||||
if (syncResult == WaitSyncStatus.TimeoutExpired)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Gpu, $"GL Sync Object {result.ID} failed to signal within 1000ms. Continuing...");
|
||||
@@ -123,9 +123,12 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
first = _handles.FirstOrDefault();
|
||||
}
|
||||
|
||||
if (first == null) break;
|
||||
if (first == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
WaitSyncStatus syncResult = GL.ClientWaitSync(first.Handle, _syncFlags, 0);
|
||||
WaitSyncStatus syncResult = GL.ClientWaitSync(first.Handle, SyncFlags, 0);
|
||||
|
||||
if (syncResult == WaitSyncStatus.AlreadySignaled)
|
||||
{
|
||||
@@ -140,7 +143,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
first.Handle = IntPtr.Zero;
|
||||
}
|
||||
}
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
// This sync handle and any following have not been reached yet.
|
||||
break;
|
||||
|
@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
private uint _vertexBuffersLimited;
|
||||
|
||||
private BufferRange _indexBuffer;
|
||||
private BufferHandle _tempIndexBuffer;
|
||||
private readonly BufferHandle _tempIndexBuffer;
|
||||
private BufferHandle _tempVertexBuffer;
|
||||
private int _tempVertexBufferSize;
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
|
||||
int offset = attrib.Offset;
|
||||
int size = fmtInfo.Components;
|
||||
int size = fmtInfo.Components;
|
||||
|
||||
bool isFloat = fmtInfo.PixelType == PixelType.Float ||
|
||||
fmtInfo.PixelType == PixelType.HalfFloat;
|
||||
|
@@ -375,7 +375,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
if (_scalingFilter is not FsrScalingFilter)
|
||||
{
|
||||
_scalingFilter?.Dispose();
|
||||
_scalingFilter = new FsrScalingFilter(_renderer, _antiAliasing);
|
||||
_scalingFilter = new FsrScalingFilter(_renderer);
|
||||
}
|
||||
_isLinear = false;
|
||||
_scalingFilter.Level = _scalingFilterLevel;
|
||||
@@ -417,4 +417,4 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_updateScalingFilter = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -395,11 +395,11 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Explicit]
|
||||
[Test, Pairwise, Description("VCVT<top>.F<size>.F16 <Vd>, <Sm>")]
|
||||
public void Vcvt_F16_Fx([Values(0u, 1u, 2u, 3u)] uint rd,
|
||||
[Values(0u, 1u, 2u, 3u)] uint rm,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d0,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d1,
|
||||
[Values] bool top,
|
||||
[Values] bool sz)
|
||||
[Values(0u, 1u, 2u, 3u)] uint rm,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d0,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d1,
|
||||
[Values] bool top,
|
||||
[Values] bool sz)
|
||||
{
|
||||
uint opcode = 0xeeb20a40; // VCVTB.F32.F16 S0, S0
|
||||
|
||||
@@ -426,6 +426,86 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
|
||||
[Test, Pairwise, Description("VCVT.I32.F32 <Vd>, <Vm>, #<fbits>")]
|
||||
public void Vcvt_V_Fixed_F32_I32([Values(0u, 1u, 2u, 3u)] uint vd,
|
||||
[Values(0u, 1u, 2u, 3u)] uint vm,
|
||||
[ValueSource(nameof(_1S_F_))][Random(RndCnt)] ulong s0,
|
||||
[ValueSource(nameof(_1S_F_))][Random(RndCnt)] ulong s1,
|
||||
[ValueSource(nameof(_1S_F_))][Random(RndCnt)] ulong s2,
|
||||
[ValueSource(nameof(_1S_F_))][Random(RndCnt)] ulong s3,
|
||||
[Random(32u, 63u, 1)] uint fixImm,
|
||||
[Values] bool unsigned,
|
||||
[Values] bool q)
|
||||
{
|
||||
uint opcode = 0xF2800F10u; // VCVT.U32.F32 D0, D0, #0
|
||||
|
||||
if (q)
|
||||
{
|
||||
opcode |= 1 << 6;
|
||||
vm <<= 1;
|
||||
vd <<= 1;
|
||||
}
|
||||
|
||||
if (unsigned)
|
||||
{
|
||||
opcode |= 1 << 24;
|
||||
}
|
||||
|
||||
opcode |= ((vm & 0x10) << 1);
|
||||
opcode |= ((vm & 0xf) << 0);
|
||||
|
||||
opcode |= ((vd & 0x10) << 18);
|
||||
opcode |= ((vd & 0xf) << 12);
|
||||
|
||||
opcode |= (fixImm & 0x3f) << 16;
|
||||
|
||||
var v0 = new V128((uint)s0, (uint)s1, (uint)s2, (uint)s3);
|
||||
|
||||
SingleOpcode(opcode, v0: v0);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
|
||||
[Test, Pairwise, Description("VCVT.F32.I32 <Vd>, <Vm>, #<fbits>")]
|
||||
public void Vcvt_V_Fixed_I32_F32([Values(0u, 1u, 2u, 3u)] uint vd,
|
||||
[Values(0u, 1u, 2u, 3u)] uint vm,
|
||||
[ValueSource(nameof(_1S_))][Random(RndCnt)] uint s0,
|
||||
[ValueSource(nameof(_1S_))][Random(RndCnt)] uint s1,
|
||||
[ValueSource(nameof(_1S_))][Random(RndCnt)] uint s2,
|
||||
[ValueSource(nameof(_1S_))][Random(RndCnt)] uint s3,
|
||||
[Range(32u, 63u, 1)] uint fixImm,
|
||||
[Values] bool unsigned,
|
||||
[Values] bool q)
|
||||
{
|
||||
uint opcode = 0xF2800E10u; // VCVT.F32.U32 D0, D0, #0
|
||||
|
||||
if (q)
|
||||
{
|
||||
opcode |= 1 << 6;
|
||||
vm <<= 1;
|
||||
vd <<= 1;
|
||||
}
|
||||
|
||||
if (unsigned)
|
||||
{
|
||||
opcode |= 1 << 24;
|
||||
}
|
||||
|
||||
opcode |= ((vm & 0x10) << 1);
|
||||
opcode |= ((vm & 0xf) << 0);
|
||||
|
||||
opcode |= ((vd & 0x10) << 18);
|
||||
opcode |= ((vd & 0xf) << 12);
|
||||
|
||||
opcode |= (fixImm & 0x3f) << 16;
|
||||
|
||||
var v0 = new V128(s0, s1, s2, s3);
|
||||
|
||||
SingleOpcode(opcode, v0: v0);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user