Compare commits
14 Commits
Author | SHA1 | Date | |
---|---|---|---|
6f28c4abad | |||
105c9712c1 | |||
4d804ed45e | |||
4a27d29412 | |||
5bd2c58ad6 | |||
cf4c78b9c8 | |||
52aa4b6c22 | |||
5a02433080 | |||
915a0f7173 | |||
0cc266ff19 | |||
9a1b74799d | |||
638f3761f3 | |||
193ca3c9a2 | |||
eb0bb36bbf |
8
.github/assign/audio.yml
vendored
Normal file
8
.github/assign/audio.yml
vendored
Normal file
@ -0,0 +1,8 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- audio
|
11
.github/assign/cpu.yml
vendored
Normal file
11
.github/assign/cpu.yml
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
- LDj3SNuD
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- cpu
|
4
.github/assign/global.yml
vendored
Normal file
4
.github/assign/global.yml
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ryujinx/developers
|
10
.github/assign/gpu.yml
vendored
Normal file
10
.github/assign/gpu.yml
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gpu
|
11
.github/assign/gui.yml
vendored
Normal file
11
.github/assign/gui.yml
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ack77
|
||||
- emmauss
|
||||
- TSRBerry
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gui
|
11
.github/assign/horizon.yml
vendored
Normal file
11
.github/assign/horizon.yml
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- Ack77
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- horizon
|
9
.github/assign/infra.yml
vendored
Normal file
9
.github/assign/infra.yml
vendored
Normal file
@ -0,0 +1,9 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- infra
|
33
.github/labeler.yml
vendored
Normal file
33
.github/labeler.yml
vendored
Normal file
@ -0,0 +1,33 @@
|
||||
audio: 'src/Ryujinx.Audio*/**'
|
||||
|
||||
cpu:
|
||||
- 'src/ARMeilleure/**'
|
||||
- 'src/Ryujinx.Cpu/**'
|
||||
- 'src/Ryujinx.Memory/**'
|
||||
|
||||
gpu:
|
||||
- 'src/Ryujinx.Graphics.*/**'
|
||||
- 'src/Spv.Generator/**'
|
||||
- 'src/Ryujinx.ShaderTools/**'
|
||||
|
||||
'graphics-backend:opengl': 'src/Ryujinx.Graphics.OpenGL/**'
|
||||
'graphics-backend:vulkan':
|
||||
- 'src/Ryujinx.Graphics.Vulkan/**'
|
||||
- 'src/Spv.Generator/**'
|
||||
|
||||
gui:
|
||||
- 'src/Ryujinx/**'
|
||||
- 'src/Ryujinx.Ui.Common/**'
|
||||
- 'src/Ryujinx.Ui.LocaleGenerator/**'
|
||||
- 'src/Ryujinx.Ava/**'
|
||||
|
||||
horizon:
|
||||
- 'src/Ryujinx.HLE/**'
|
||||
- 'src/Ryujinx.Horizon*/**'
|
||||
|
||||
kernel: 'src/Ryujinx.HLE/HOS/Kernel/**'
|
||||
|
||||
infra:
|
||||
- '.github/**'
|
||||
- 'distribution/**'
|
||||
- 'Directory.Packages.props'
|
12
.github/workflows/build.yml
vendored
12
.github/workflows/build.yml
vendored
@ -3,19 +3,13 @@ name: Build job
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs: {}
|
||||
#push:
|
||||
# branches: [ master ]
|
||||
# paths-ignore:
|
||||
# - '.github/*'
|
||||
# - '.github/ISSUE_TEMPLATE/**'
|
||||
# - '*.yml'
|
||||
# - 'README.md'
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
paths-ignore:
|
||||
- '.github/*'
|
||||
- '.github/ISSUE_TEMPLATE/**'
|
||||
- '.github/**'
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- 'README.md'
|
||||
|
||||
concurrency:
|
||||
|
54
.github/workflows/pr_triage.yml
vendored
Normal file
54
.github/workflows/pr_triage.yml
vendored
Normal file
@ -0,0 +1,54 @@
|
||||
name: "Pull Request Triage"
|
||||
on:
|
||||
pull_request_target:
|
||||
types: [opened, ready_for_review]
|
||||
|
||||
jobs:
|
||||
triage:
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: write
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Update labels based on changes
|
||||
uses: actions/labeler@v4
|
||||
with:
|
||||
sync-labels: true
|
||||
dot: true
|
||||
|
||||
- name: Auto Assign [Audio]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/audio.yml'
|
||||
|
||||
- name: Auto Assign [CPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/cpu.yml'
|
||||
|
||||
- name: Auto Assign [GPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gpu.yml'
|
||||
|
||||
- name: Auto Assign [GUI]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gui.yml'
|
||||
|
||||
- name: Auto Assign [Horizon]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/horizon.yml'
|
||||
|
||||
- name: Auto Assign [Infra]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/infra.yml'
|
||||
|
||||
- name: Auto Assign [Global]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/global.yml'
|
5
.github/workflows/release.yml
vendored
5
.github/workflows/release.yml
vendored
@ -6,9 +6,10 @@ on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
paths-ignore:
|
||||
- '.github/*'
|
||||
- '.github/ISSUE_TEMPLATE/**'
|
||||
- '.github/**'
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- 'README.md'
|
||||
|
||||
concurrency: release
|
||||
|
@ -168,8 +168,6 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Logger.StartPass(PassName.CodeGeneration);
|
||||
|
||||
//Console.Error.WriteLine(IRDumper.GetDump(cfg));
|
||||
|
||||
bool relocatable = (cctx.Options & CompilerOptions.Relocatable) != 0;
|
||||
|
||||
CodeGenContext context = new(allocResult, maxCallArgs, cfg.Blocks.Count, relocatable);
|
||||
|
@ -179,6 +179,35 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
(uint)operation.GetSource(2).AsInt32());
|
||||
break;
|
||||
|
||||
case IntrinsicType.Vector128Unary:
|
||||
GenerateVectorUnary(
|
||||
context,
|
||||
1,
|
||||
0,
|
||||
info.Inst,
|
||||
operation.Destination,
|
||||
operation.GetSource(0));
|
||||
break;
|
||||
case IntrinsicType.Vector128Binary:
|
||||
GenerateVectorBinary(
|
||||
context,
|
||||
1,
|
||||
0,
|
||||
info.Inst,
|
||||
operation.Destination,
|
||||
operation.GetSource(0),
|
||||
operation.GetSource(1));
|
||||
break;
|
||||
case IntrinsicType.Vector128BinaryRd:
|
||||
GenerateVectorUnary(
|
||||
context,
|
||||
1,
|
||||
0,
|
||||
info.Inst,
|
||||
operation.Destination,
|
||||
operation.GetSource(1));
|
||||
break;
|
||||
|
||||
case IntrinsicType.VectorUnary:
|
||||
GenerateVectorUnary(
|
||||
context,
|
||||
|
@ -19,8 +19,8 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Add(Intrinsic.Arm64AddvV, new IntrinsicInfo(0x0e31b800u, IntrinsicType.VectorUnary));
|
||||
Add(Intrinsic.Arm64AddS, new IntrinsicInfo(0x5e208400u, IntrinsicType.ScalarBinary));
|
||||
Add(Intrinsic.Arm64AddV, new IntrinsicInfo(0x0e208400u, IntrinsicType.VectorBinary));
|
||||
Add(Intrinsic.Arm64AesdV, new IntrinsicInfo(0x4e285800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AeseV, new IntrinsicInfo(0x4e284800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AesdV, new IntrinsicInfo(0x4e285800u, IntrinsicType.Vector128BinaryRd));
|
||||
Add(Intrinsic.Arm64AeseV, new IntrinsicInfo(0x4e284800u, IntrinsicType.Vector128BinaryRd));
|
||||
Add(Intrinsic.Arm64AesimcV, new IntrinsicInfo(0x4e287800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AesmcV, new IntrinsicInfo(0x4e286800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AndV, new IntrinsicInfo(0x0e201c00u, IntrinsicType.VectorBinaryBitwise));
|
||||
|
@ -23,6 +23,10 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
ScalarTernaryShlRd,
|
||||
ScalarTernaryShrRd,
|
||||
|
||||
Vector128Unary,
|
||||
Vector128Binary,
|
||||
Vector128BinaryRd,
|
||||
|
||||
VectorUnary,
|
||||
VectorUnaryBitwise,
|
||||
VectorUnaryByElem,
|
||||
@ -50,9 +54,6 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
VectorTernaryShlRd,
|
||||
VectorTernaryShrRd,
|
||||
|
||||
Vector128Unary,
|
||||
Vector128Binary,
|
||||
|
||||
GetRegister,
|
||||
SetRegister
|
||||
}
|
||||
|
@ -746,6 +746,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
info.Type == IntrinsicType.ScalarTernaryFPRdByElem ||
|
||||
info.Type == IntrinsicType.ScalarTernaryShlRd ||
|
||||
info.Type == IntrinsicType.ScalarTernaryShrRd ||
|
||||
info.Type == IntrinsicType.Vector128BinaryRd ||
|
||||
info.Type == IntrinsicType.VectorBinaryRd ||
|
||||
info.Type == IntrinsicType.VectorInsertByElem ||
|
||||
info.Type == IntrinsicType.VectorTernaryRd ||
|
||||
|
@ -17,7 +17,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesdV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesdeclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -38,7 +42,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AeseV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesenclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -58,7 +66,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesimcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesimc, n);
|
||||
}
|
||||
@ -78,7 +90,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesmcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
Operand roundKey = context.VectorZero();
|
||||
|
||||
|
@ -17,7 +17,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesdV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesdeclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -38,7 +42,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AeseV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesenclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -58,7 +66,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesimcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesimc, n);
|
||||
}
|
||||
@ -78,7 +90,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesmcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
Operand roundKey = context.VectorZero();
|
||||
|
||||
|
@ -165,7 +165,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand m = GetVecA32(op.Vm >> 1);
|
||||
|
||||
Operand toConvert = InstEmitSimdHelper32Arm64.EmitExtractScalar(context, m, op.Vm, doubleSize);
|
||||
Operand toConvert = InstEmitSimdHelper32Arm64.EmitExtractScalar(context, m, op.Vm, true);
|
||||
|
||||
Intrinsic inst = (unsigned ? Intrinsic.Arm64FcvtzuGp : Intrinsic.Arm64FcvtzsGp) | Intrinsic.Arm64VDouble;
|
||||
|
||||
@ -175,7 +175,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, unsigned ? Intrinsic.Arm64FcvtzuS : Intrinsic.Arm64FcvtzsS);
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, unsigned ? Intrinsic.Arm64FcvtzuS : Intrinsic.Arm64FcvtzsS, false);
|
||||
}
|
||||
}
|
||||
else if (!roundWithFpscr && Optimizations.UseSse41)
|
||||
@ -260,28 +260,64 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
if (Optimizations.UseAdvSimd)
|
||||
{
|
||||
if (unsigned)
|
||||
bool doubleSize = floatSize == OperandType.FP64;
|
||||
|
||||
if (doubleSize)
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtauS,
|
||||
0b01 => Intrinsic.Arm64FcvtnuS,
|
||||
0b10 => Intrinsic.Arm64FcvtpuS,
|
||||
0b11 => Intrinsic.Arm64FcvtmuS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
Operand m = GetVecA32(op.Vm >> 1);
|
||||
|
||||
Operand toConvert = InstEmitSimdHelper32Arm64.EmitExtractScalar(context, m, op.Vm, true);
|
||||
|
||||
if (unsigned)
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtauGp,
|
||||
0b01 => Intrinsic.Arm64FcvtnuGp,
|
||||
0b10 => Intrinsic.Arm64FcvtpuGp,
|
||||
0b11 => Intrinsic.Arm64FcvtmuGp,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtasGp,
|
||||
0b01 => Intrinsic.Arm64FcvtnsGp,
|
||||
0b10 => Intrinsic.Arm64FcvtpsGp,
|
||||
0b11 => Intrinsic.Arm64FcvtmsGp,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
|
||||
Operand asInteger = context.AddIntrinsicInt(inst | Intrinsic.Arm64VDouble, toConvert);
|
||||
|
||||
InsertScalar(context, op.Vd, asInteger);
|
||||
}
|
||||
else
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtasS,
|
||||
0b01 => Intrinsic.Arm64FcvtnsS,
|
||||
0b10 => Intrinsic.Arm64FcvtpsS,
|
||||
0b11 => Intrinsic.Arm64FcvtmsS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
if (unsigned)
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtauS,
|
||||
0b01 => Intrinsic.Arm64FcvtnuS,
|
||||
0b10 => Intrinsic.Arm64FcvtpuS,
|
||||
0b11 => Intrinsic.Arm64FcvtmuS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtasS,
|
||||
0b01 => Intrinsic.Arm64FcvtnsS,
|
||||
0b10 => Intrinsic.Arm64FcvtpsS,
|
||||
0b11 => Intrinsic.Arm64FcvtmsS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, inst);
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, inst);
|
||||
}
|
||||
}
|
||||
else if (Optimizations.UseSse41)
|
||||
{
|
||||
|
@ -192,11 +192,10 @@ namespace ARMeilleure.Instructions
|
||||
EmitVectorTernaryOpSimd32(context, (d, n, m) => context.AddIntrinsic(inst, d, n, m));
|
||||
}
|
||||
|
||||
public static void EmitScalarUnaryOpSimd32(ArmEmitterContext context, Func1I scalarFunc)
|
||||
public static void EmitScalarUnaryOpSimd32(ArmEmitterContext context, Func1I scalarFunc, bool doubleSize)
|
||||
{
|
||||
OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
|
||||
|
||||
bool doubleSize = (op.Size & 1) != 0;
|
||||
int shift = doubleSize ? 1 : 2;
|
||||
Operand m = GetVecA32(op.Vm >> shift);
|
||||
Operand d = GetVecA32(op.Vd >> shift);
|
||||
@ -215,8 +214,13 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
|
||||
|
||||
inst |= ((op.Size & 1) != 0 ? Intrinsic.Arm64VDouble : Intrinsic.Arm64VFloat) | Intrinsic.Arm64V128;
|
||||
EmitScalarUnaryOpSimd32(context, (m) => (inst == 0) ? m : context.AddIntrinsic(inst, m));
|
||||
EmitScalarUnaryOpF32(context, inst, (op.Size & 1) != 0);
|
||||
}
|
||||
|
||||
public static void EmitScalarUnaryOpF32(ArmEmitterContext context, Intrinsic inst, bool doubleSize)
|
||||
{
|
||||
inst |= (doubleSize ? Intrinsic.Arm64VDouble : Intrinsic.Arm64VFloat) | Intrinsic.Arm64V128;
|
||||
EmitScalarUnaryOpSimd32(context, (m) => (inst == 0) ? m : context.AddIntrinsic(inst, m), doubleSize);
|
||||
}
|
||||
|
||||
public static void EmitScalarBinaryOpSimd32(ArmEmitterContext context, Func2I scalarFunc)
|
||||
|
@ -13,6 +13,7 @@ namespace ARMeilleure
|
||||
public static bool UseUnmanagedDispatchLoop { get; set; } = true;
|
||||
|
||||
public static bool UseAdvSimdIfAvailable { get; set; } = true;
|
||||
public static bool UseArm64AesIfAvailable { get; set; } = true;
|
||||
public static bool UseArm64PmullIfAvailable { get; set; } = true;
|
||||
|
||||
public static bool UseSseIfAvailable { get; set; } = true;
|
||||
@ -41,6 +42,7 @@ namespace ARMeilleure
|
||||
}
|
||||
|
||||
internal static bool UseAdvSimd => UseAdvSimdIfAvailable && Arm64HardwareCapabilities.SupportsAdvSimd;
|
||||
internal static bool UseArm64Aes => UseArm64AesIfAvailable && Arm64HardwareCapabilities.SupportsAes;
|
||||
internal static bool UseArm64Pmull => UseArm64PmullIfAvailable && Arm64HardwareCapabilities.SupportsPmull;
|
||||
|
||||
internal static bool UseSse => UseSseIfAvailable && X86HardwareCapabilities.SupportsSse;
|
||||
|
@ -2,6 +2,7 @@ using ARMeilleure.CodeGen;
|
||||
using ARMeilleure.CodeGen.Unwinding;
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.Native;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@ -12,8 +13,8 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
static partial class JitCache
|
||||
{
|
||||
private const int PageSize = 4 * 1024;
|
||||
private const int PageMask = PageSize - 1;
|
||||
private static readonly int PageSize = (int)MemoryBlock.GetPageSize();
|
||||
private static readonly int PageMask = PageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int CacheSize = 2047 * 1024 * 1024;
|
||||
|
@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 4661; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 5292; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
|
@ -40,6 +40,7 @@ using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Formats.Png;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using SixLabors.ImageSharp.Processing;
|
||||
using SPB.Graphics.Exceptions;
|
||||
using SPB.Graphics.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -475,11 +476,20 @@ namespace Ryujinx.Ava
|
||||
_windowsMultimediaTimerResolution = null;
|
||||
}
|
||||
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent();
|
||||
if (_rendererHost.EmbeddedWindow is EmbeddedWindowOpenGL openGlWindow)
|
||||
{
|
||||
// Try to bind the OpenGL context before calling the shutdown event.
|
||||
openGlWindow.MakeCurrent(false, false);
|
||||
|
||||
Device.DisposeGpu();
|
||||
Device.DisposeGpu();
|
||||
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
||||
// Unbind context and destroy everything.
|
||||
openGlWindow.MakeCurrent(true, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Device.DisposeGpu();
|
||||
}
|
||||
}
|
||||
|
||||
private void HideCursorState_Changed(object sender, ReactiveEventArgs<HideCursorMode> state)
|
||||
@ -930,7 +940,7 @@ namespace Ryujinx.Ava
|
||||
_gpuDoneEvent.Set();
|
||||
});
|
||||
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
|
||||
}
|
||||
|
||||
public void UpdateStatus()
|
||||
@ -1044,7 +1054,7 @@ namespace Ryujinx.Ava
|
||||
ScreenshotRequested = true;
|
||||
break;
|
||||
case KeyboardHotkeyState.ShowUi:
|
||||
_viewModel.ShowMenuAndStatusBar = true;
|
||||
_viewModel.ShowMenuAndStatusBar = !_viewModel.ShowMenuAndStatusBar;
|
||||
break;
|
||||
case KeyboardHotkeyState.Pause:
|
||||
if (_viewModel.IsPaused)
|
||||
|
@ -123,7 +123,7 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
}
|
||||
else
|
||||
{
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(new FramebufferFormat(new ColorFormat(8, 8, 8, 0), 16, 0, ColorFormat.Zero, 0, 2, false), 0, 0, 100, 100) as GLXWindow;
|
||||
}
|
||||
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
|
@ -1,9 +1,11 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using SPB.Graphics;
|
||||
using SPB.Graphics.Exceptions;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.WGL;
|
||||
@ -18,8 +20,6 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
|
||||
public OpenGLContextBase Context { get; set; }
|
||||
|
||||
public EmbeddedWindowOpenGL() { }
|
||||
|
||||
protected override void OnWindowDestroying()
|
||||
{
|
||||
Context.Dispose();
|
||||
@ -62,14 +62,21 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
Context.MakeCurrent(null);
|
||||
}
|
||||
|
||||
public void MakeCurrent()
|
||||
public void MakeCurrent(bool unbind = false, bool shouldThrow = true)
|
||||
{
|
||||
Context?.MakeCurrent(_window);
|
||||
}
|
||||
try
|
||||
{
|
||||
Context?.MakeCurrent(!unbind ? _window : null);
|
||||
}
|
||||
catch (ContextException e)
|
||||
{
|
||||
if (shouldThrow)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
public void MakeCurrent(NativeWindowBase window)
|
||||
{
|
||||
Context?.MakeCurrent(window);
|
||||
Logger.Warning?.Print(LogClass.Ui, $"Failed to {(!unbind ? "bind" : "unbind")} OpenGL context: {e}");
|
||||
}
|
||||
}
|
||||
|
||||
public void SwapBuffers()
|
||||
|
@ -24,6 +24,24 @@ namespace Ryujinx.Common.Memory
|
||||
return value;
|
||||
}
|
||||
|
||||
public bool TryRead<T>(out T value) where T : unmanaged
|
||||
{
|
||||
int valueSize = Unsafe.SizeOf<T>();
|
||||
|
||||
if (valueSize > _input.Length)
|
||||
{
|
||||
value = default;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
value = MemoryMarshal.Cast<byte, T>(_input)[0];
|
||||
|
||||
_input = _input.Slice(valueSize);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetSpan(int size)
|
||||
{
|
||||
ReadOnlySpan<byte> data = _input.Slice(0, size);
|
||||
|
@ -28,6 +28,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsFragmentShaderOrderingIntel;
|
||||
public readonly bool SupportsGeometryShader;
|
||||
public readonly bool SupportsGeometryShaderPassthrough;
|
||||
public readonly bool SupportsTransformFeedback;
|
||||
public readonly bool SupportsImageLoadFormatted;
|
||||
public readonly bool SupportsLayerVertexTessellation;
|
||||
public readonly bool SupportsMismatchingViewFormat;
|
||||
@ -77,6 +78,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsFragmentShaderOrderingIntel,
|
||||
bool supportsGeometryShader,
|
||||
bool supportsGeometryShaderPassthrough,
|
||||
bool supportsTransformFeedback,
|
||||
bool supportsImageLoadFormatted,
|
||||
bool supportsLayerVertexTessellation,
|
||||
bool supportsMismatchingViewFormat,
|
||||
@ -122,6 +124,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
|
||||
SupportsGeometryShader = supportsGeometryShader;
|
||||
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
||||
SupportsTransformFeedback = supportsTransformFeedback;
|
||||
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
||||
SupportsLayerVertexTessellation = supportsLayerVertexTessellation;
|
||||
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
|
||||
|
@ -539,6 +539,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
engine.UpdateState();
|
||||
|
||||
if (instanceCount > 1)
|
||||
{
|
||||
// Must be called after UpdateState as it assumes the shader state
|
||||
// has already been set, and that bindings have been updated already.
|
||||
|
||||
_channel.BufferManager.SetInstancedDrawVertexCount(count);
|
||||
}
|
||||
|
||||
if (indexed)
|
||||
{
|
||||
_context.Renderer.Pipeline.DrawIndexed(count, instanceCount, firstIndex, firstVertex, firstInstance);
|
||||
@ -676,6 +684,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
|
||||
}
|
||||
|
||||
_channel.BufferManager.SetInstancedDrawVertexCount(_instancedIndexCount);
|
||||
|
||||
_context.Renderer.Pipeline.DrawIndexed(
|
||||
_instancedIndexCount,
|
||||
_instanceIndex + 1,
|
||||
@ -685,6 +695,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
else
|
||||
{
|
||||
_channel.BufferManager.SetInstancedDrawVertexCount(_instancedDrawStateCount);
|
||||
|
||||
_context.Renderer.Pipeline.Draw(
|
||||
_instancedDrawStateCount,
|
||||
_instanceIndex + 1,
|
||||
|
@ -269,7 +269,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_prevFirstVertex = _state.State.FirstVertex;
|
||||
}
|
||||
|
||||
bool tfEnable = _state.State.TfEnable;
|
||||
bool tfEnable = _state.State.TfEnable && _context.Capabilities.SupportsTransformFeedback;
|
||||
|
||||
if (!tfEnable && _prevTfEnable)
|
||||
{
|
||||
@ -1367,6 +1367,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_vsUsesDrawParameters = gs.Shaders[1]?.Info.UsesDrawParameters ?? false;
|
||||
_vsClipDistancesWritten = gs.Shaders[1]?.Info.ClipDistancesWritten ?? 0;
|
||||
|
||||
bool hasTransformFeedback = gs.SpecializationState.TransformFeedbackDescriptors != null;
|
||||
if (hasTransformFeedback != _channel.BufferManager.HasTransformFeedbackOutputs)
|
||||
{
|
||||
if (!_context.Capabilities.SupportsTransformFeedback)
|
||||
{
|
||||
// If host does not support transform feedback, and the shader changed,
|
||||
// we might need to update bindings as transform feedback emulation
|
||||
// uses storage buffer bindings that might have been used for something
|
||||
// else in a previous draw.
|
||||
|
||||
_channel.BufferManager.ForceTransformFeedbackAndStorageBuffersDirty();
|
||||
}
|
||||
|
||||
_channel.BufferManager.HasTransformFeedbackOutputs = hasTransformFeedback;
|
||||
}
|
||||
|
||||
if (oldVsClipDistancesWritten != _vsClipDistancesWritten)
|
||||
{
|
||||
UpdateUserClipState();
|
||||
|
@ -6,6 +6,7 @@ using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
@ -14,12 +15,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
class BufferManager
|
||||
{
|
||||
private const int TfInfoVertexCountOffset = Constants.TotalTransformFeedbackBuffers * sizeof(int);
|
||||
private const int TfInfoBufferSize = TfInfoVertexCountOffset + sizeof(int);
|
||||
|
||||
private readonly GpuContext _context;
|
||||
private readonly GpuChannel _channel;
|
||||
|
||||
private int _unalignedStorageBuffers;
|
||||
public bool HasUnalignedStorageBuffers => _unalignedStorageBuffers > 0;
|
||||
|
||||
public bool HasTransformFeedbackOutputs { get; set; }
|
||||
|
||||
private IndexBuffer _indexBuffer;
|
||||
private readonly VertexBuffer[] _vertexBuffers;
|
||||
private readonly BufferBounds[] _transformFeedbackBuffers;
|
||||
@ -98,6 +104,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private readonly BuffersPerStage[] _gpStorageBuffers;
|
||||
private readonly BuffersPerStage[] _gpUniformBuffers;
|
||||
|
||||
private BufferHandle _tfInfoBuffer;
|
||||
private int[] _tfInfoData;
|
||||
|
||||
private bool _gpStorageBuffersDirty;
|
||||
private bool _gpUniformBuffersDirty;
|
||||
|
||||
@ -137,6 +146,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_bufferTextures = new List<BufferTextureBinding>();
|
||||
|
||||
_ranges = new BufferAssignment[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
||||
|
||||
if (!context.Capabilities.SupportsTransformFeedback)
|
||||
{
|
||||
_tfInfoData = new int[Constants.TotalTransformFeedbackBuffers];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -319,6 +333,31 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_gpUniformBuffersDirty = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the number of vertices per instance on a instanced draw. Used for transform feedback emulation.
|
||||
/// </summary>
|
||||
/// <param name="vertexCount">Vertex count per instance</param>
|
||||
public void SetInstancedDrawVertexCount(int vertexCount)
|
||||
{
|
||||
if (!_context.Capabilities.SupportsTransformFeedback &&
|
||||
HasTransformFeedbackOutputs &&
|
||||
_tfInfoBuffer != BufferHandle.Null)
|
||||
{
|
||||
Span<byte> data = stackalloc byte[sizeof(int)];
|
||||
MemoryMarshal.Cast<byte, int>(data)[0] = vertexCount;
|
||||
_context.Renderer.SetBufferData(_tfInfoBuffer, TfInfoVertexCountOffset, data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Forces transform feedback and storage buffers to be updated on the next draw.
|
||||
/// </summary>
|
||||
public void ForceTransformFeedbackAndStorageBuffersDirty()
|
||||
{
|
||||
_transformFeedbackBuffersDirty = true;
|
||||
_gpStorageBuffersDirty = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the binding points for the storage buffers bound on the compute pipeline.
|
||||
/// </summary>
|
||||
@ -537,22 +576,75 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
_transformFeedbackBuffersDirty = false;
|
||||
|
||||
Span<BufferRange> tfbs = stackalloc BufferRange[Constants.TotalTransformFeedbackBuffers];
|
||||
|
||||
for (int index = 0; index < Constants.TotalTransformFeedbackBuffers; index++)
|
||||
if (_context.Capabilities.SupportsTransformFeedback)
|
||||
{
|
||||
BufferBounds tfb = _transformFeedbackBuffers[index];
|
||||
Span<BufferRange> tfbs = stackalloc BufferRange[Constants.TotalTransformFeedbackBuffers];
|
||||
|
||||
if (tfb.Address == 0)
|
||||
for (int index = 0; index < Constants.TotalTransformFeedbackBuffers; index++)
|
||||
{
|
||||
tfbs[index] = BufferRange.Empty;
|
||||
continue;
|
||||
BufferBounds tfb = _transformFeedbackBuffers[index];
|
||||
|
||||
if (tfb.Address == 0)
|
||||
{
|
||||
tfbs[index] = BufferRange.Empty;
|
||||
continue;
|
||||
}
|
||||
|
||||
tfbs[index] = bufferCache.GetBufferRange(tfb.Address, tfb.Size, write: true);
|
||||
}
|
||||
|
||||
tfbs[index] = bufferCache.GetBufferRange(tfb.Address, tfb.Size, write: true);
|
||||
_context.Renderer.Pipeline.SetTransformFeedbackBuffers(tfbs);
|
||||
}
|
||||
else if (HasTransformFeedbackOutputs)
|
||||
{
|
||||
Span<int> info = _tfInfoData.AsSpan();
|
||||
Span<BufferAssignment> buffers = stackalloc BufferAssignment[Constants.TotalTransformFeedbackBuffers + 1];
|
||||
|
||||
_context.Renderer.Pipeline.SetTransformFeedbackBuffers(tfbs);
|
||||
bool needsDataUpdate = false;
|
||||
|
||||
if (_tfInfoBuffer == BufferHandle.Null)
|
||||
{
|
||||
_tfInfoBuffer = _context.Renderer.CreateBuffer(TfInfoBufferSize);
|
||||
}
|
||||
|
||||
buffers[0] = new BufferAssignment(0, new BufferRange(_tfInfoBuffer, 0, TfInfoBufferSize));
|
||||
|
||||
int alignment = _context.Capabilities.StorageBufferOffsetAlignment;
|
||||
|
||||
for (int index = 0; index < Constants.TotalTransformFeedbackBuffers; index++)
|
||||
{
|
||||
BufferBounds tfb = _transformFeedbackBuffers[index];
|
||||
|
||||
if (tfb.Address == 0)
|
||||
{
|
||||
buffers[1 + index] = new BufferAssignment(1 + index, BufferRange.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
ulong endAddress = tfb.Address + tfb.Size;
|
||||
ulong address = BitUtils.AlignDown(tfb.Address, (ulong)alignment);
|
||||
ulong size = endAddress - address;
|
||||
|
||||
int tfeOffset = ((int)tfb.Address & (alignment - 1)) / 4;
|
||||
|
||||
if (info[index] != tfeOffset)
|
||||
{
|
||||
info[index] = tfeOffset;
|
||||
needsDataUpdate = true;
|
||||
}
|
||||
|
||||
buffers[1 + index] = new BufferAssignment(1 + index, bufferCache.GetBufferRange(address, size, write: true));
|
||||
}
|
||||
}
|
||||
|
||||
if (needsDataUpdate)
|
||||
{
|
||||
Span<byte> infoData = MemoryMarshal.Cast<int, byte>(info);
|
||||
_context.Renderer.SetBufferData(_tfInfoBuffer, 0, infoData);
|
||||
}
|
||||
|
||||
_context.Renderer.Pipeline.SetStorageBuffers(buffers);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -37,7 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
ShaderSpecializationState oldSpecState,
|
||||
ShaderSpecializationState newSpecState,
|
||||
ResourceCounts counts,
|
||||
int stageIndex) : base(context, counts, stageIndex)
|
||||
int stageIndex) : base(context, counts, stageIndex, oldSpecState.TransformFeedbackDescriptors != null)
|
||||
{
|
||||
_data = data;
|
||||
_cb1Data = cb1Data;
|
||||
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 5044;
|
||||
private const uint CodeGenVersion = 5080;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
@ -368,7 +368,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
if (hostCode != null)
|
||||
{
|
||||
ShaderInfo shaderInfo = ShaderInfoBuilder.BuildForCache(context, shaders, specState.PipelineState);
|
||||
ShaderInfo shaderInfo = ShaderInfoBuilder.BuildForCache(
|
||||
context,
|
||||
shaders,
|
||||
specState.PipelineState,
|
||||
specState.TransformFeedbackDescriptors != null);
|
||||
|
||||
IProgram hostProgram;
|
||||
|
||||
|
@ -491,7 +491,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
{
|
||||
ShaderSource[] shaderSources = new ShaderSource[compilation.TranslatedStages.Length];
|
||||
|
||||
ShaderInfoBuilder shaderInfoBuilder = new ShaderInfoBuilder(_context);
|
||||
ShaderInfoBuilder shaderInfoBuilder = new ShaderInfoBuilder(_context, compilation.SpecializationState.TransformFeedbackDescriptors != null);
|
||||
|
||||
for (int index = 0; index < compilation.TranslatedStages.Length; index++)
|
||||
{
|
||||
|
@ -30,7 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
GpuContext context,
|
||||
GpuChannel channel,
|
||||
GpuAccessorState state,
|
||||
int stageIndex) : base(context, state.ResourceCounts, stageIndex)
|
||||
int stageIndex) : base(context, state.ResourceCounts, stageIndex, state.TransformFeedbackDescriptors != null)
|
||||
{
|
||||
_isVulkan = context.Capabilities.Api == TargetApi.Vulkan;
|
||||
_channel = channel;
|
||||
@ -44,7 +44,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="context">GPU context</param>
|
||||
/// <param name="channel">GPU channel</param>
|
||||
/// <param name="state">Current GPU state</param>
|
||||
public GpuAccessor(GpuContext context, GpuChannel channel, GpuAccessorState state) : base(context, state.ResourceCounts, 0)
|
||||
public GpuAccessor(GpuContext context, GpuChannel channel, GpuAccessorState state) : base(context, state.ResourceCounts, 0, false)
|
||||
{
|
||||
_channel = channel;
|
||||
_state = state;
|
||||
|
@ -17,40 +17,56 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private readonly ResourceCounts _resourceCounts;
|
||||
private readonly int _stageIndex;
|
||||
|
||||
private readonly int _reservedConstantBuffers;
|
||||
private readonly int _reservedStorageBuffers;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new GPU accessor.
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context</param>
|
||||
public GpuAccessorBase(GpuContext context, ResourceCounts resourceCounts, int stageIndex)
|
||||
/// <param name="resourceCounts">Counter of GPU resources used by the shader</param>
|
||||
/// <param name="stageIndex">Index of the shader stage, 0 for compute</param>
|
||||
/// <param name="tfEnabled">Indicates if the current graphics shader is used with transform feedback enabled</param>
|
||||
public GpuAccessorBase(GpuContext context, ResourceCounts resourceCounts, int stageIndex, bool tfEnabled)
|
||||
{
|
||||
_context = context;
|
||||
_resourceCounts = resourceCounts;
|
||||
_stageIndex = stageIndex;
|
||||
|
||||
_reservedConstantBuffers = 1; // For the support buffer.
|
||||
_reservedStorageBuffers = !context.Capabilities.SupportsTransformFeedback && tfEnabled ? 5 : 0;
|
||||
}
|
||||
|
||||
public int QueryBindingConstantBuffer(int index)
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
{
|
||||
// We need to start counting from 1 since binding 0 is reserved for the support uniform buffer.
|
||||
return GetBindingFromIndex(index, _context.Capabilities.MaximumUniformBuffersPerStage, "Uniform buffer") + 1;
|
||||
binding = GetBindingFromIndex(index, _context.Capabilities.MaximumUniformBuffersPerStage, "Uniform buffer");
|
||||
}
|
||||
else
|
||||
{
|
||||
return _resourceCounts.UniformBuffersCount++;
|
||||
binding = _resourceCounts.UniformBuffersCount++;
|
||||
}
|
||||
|
||||
return binding + _reservedConstantBuffers;
|
||||
}
|
||||
|
||||
public int QueryBindingStorageBuffer(int index)
|
||||
{
|
||||
int binding;
|
||||
|
||||
if (_context.Capabilities.Api == TargetApi.Vulkan)
|
||||
{
|
||||
return GetBindingFromIndex(index, _context.Capabilities.MaximumStorageBuffersPerStage, "Storage buffer");
|
||||
binding = GetBindingFromIndex(index, _context.Capabilities.MaximumStorageBuffersPerStage, "Storage buffer");
|
||||
}
|
||||
else
|
||||
{
|
||||
return _resourceCounts.StorageBuffersCount++;
|
||||
binding = _resourceCounts.StorageBuffersCount++;
|
||||
}
|
||||
|
||||
return binding + _reservedStorageBuffers;
|
||||
}
|
||||
|
||||
public int QueryBindingTexture(int index, bool isBuffer)
|
||||
@ -149,6 +165,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
|
||||
|
||||
public bool QueryHostSupportsTransformFeedback() => _context.Capabilities.SupportsTransformFeedback;
|
||||
|
||||
public bool QueryHostSupportsViewportIndexVertexTessellation() => _context.Capabilities.SupportsViewportIndexVertexTessellation;
|
||||
|
||||
public bool QueryHostSupportsViewportMask() => _context.Capabilities.SupportsViewportMask;
|
||||
|
@ -24,13 +24,5 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// Total of images used by the shaders.
|
||||
/// </summary>
|
||||
public int ImagesCount;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the shader resource counts class.
|
||||
/// </summary>
|
||||
public ResourceCounts()
|
||||
{
|
||||
UniformBuffersCount = 1; // The first binding is reserved for the support buffer.
|
||||
}
|
||||
}
|
||||
}
|
@ -362,7 +362,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
TranslatorContext previousStage = null;
|
||||
|
||||
ShaderInfoBuilder infoBuilder = new ShaderInfoBuilder(_context);
|
||||
ShaderInfoBuilder infoBuilder = new ShaderInfoBuilder(_context, transformFeedbackDescriptors != null);
|
||||
|
||||
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
||||
{
|
||||
|
@ -16,15 +16,24 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
private const int TextureSetIndex = 2;
|
||||
private const int ImageSetIndex = 3;
|
||||
|
||||
private const ResourceStages SupportBufferStags =
|
||||
private const ResourceStages SupportBufferStages =
|
||||
ResourceStages.Compute |
|
||||
ResourceStages.Vertex |
|
||||
ResourceStages.Fragment;
|
||||
|
||||
private const ResourceStages VtgStages =
|
||||
ResourceStages.Vertex |
|
||||
ResourceStages.TessellationControl |
|
||||
ResourceStages.TessellationEvaluation |
|
||||
ResourceStages.Geometry;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
|
||||
private int _fragmentOutputMap;
|
||||
|
||||
private readonly int _reservedConstantBuffers;
|
||||
private readonly int _reservedStorageBuffers;
|
||||
|
||||
private readonly List<ResourceDescriptor>[] _resourceDescriptors;
|
||||
private readonly List<ResourceUsage>[] _resourceUsages;
|
||||
|
||||
@ -32,7 +41,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// Creates a new shader info builder.
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context that owns the shaders that will be added to the builder</param>
|
||||
public ShaderInfoBuilder(GpuContext context)
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
public ShaderInfoBuilder(GpuContext context, bool tfEnabled)
|
||||
{
|
||||
_context = context;
|
||||
|
||||
@ -47,7 +57,22 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
_resourceUsages[index] = new();
|
||||
}
|
||||
|
||||
AddDescriptor(SupportBufferStags, ResourceType.UniformBuffer, UniformSetIndex, 0, 1);
|
||||
AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, UniformSetIndex, 0, 1);
|
||||
|
||||
_reservedConstantBuffers = 1; // For the support buffer.
|
||||
|
||||
if (!context.Capabilities.SupportsTransformFeedback && tfEnabled)
|
||||
{
|
||||
_reservedStorageBuffers = 5;
|
||||
|
||||
AddDescriptor(VtgStages, ResourceType.StorageBuffer, StorageSetIndex, 0, 5);
|
||||
AddUsage(VtgStages, ResourceType.StorageBuffer, ResourceAccess.Read, StorageSetIndex, 0, 1);
|
||||
AddUsage(VtgStages, ResourceType.StorageBuffer, ResourceAccess.Write, StorageSetIndex, 1, 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
_reservedStorageBuffers = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -86,8 +111,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
int texturesPerStage = (int)_context.Capabilities.MaximumTexturesPerStage;
|
||||
int imagesPerStage = (int)_context.Capabilities.MaximumImagesPerStage;
|
||||
|
||||
int uniformBinding = 1 + stageIndex * uniformsPerStage;
|
||||
int storageBinding = stageIndex * storagesPerStage;
|
||||
int uniformBinding = _reservedConstantBuffers + stageIndex * uniformsPerStage;
|
||||
int storageBinding = _reservedStorageBuffers + stageIndex * storagesPerStage;
|
||||
int textureBinding = stageIndex * texturesPerStage * 2;
|
||||
int imageBinding = stageIndex * imagesPerStage * 2;
|
||||
|
||||
@ -133,6 +158,23 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
AddDescriptor(stages, type2, setIndex, binding + count, count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds buffer usage information to the list of usages.
|
||||
/// </summary>
|
||||
/// <param name="stages">Shader stages where the resource is used</param>
|
||||
/// <param name="type">Type of the resource</param>
|
||||
/// <param name="access">How the resource is accessed by the shader stages where it is used</param>
|
||||
/// <param name="setIndex">Descriptor set number where the resource will be bound</param>
|
||||
/// <param name="binding">Binding number where the resource will be bound</param>
|
||||
/// <param name="count">Number of resources bound at the binding location</param>
|
||||
private void AddUsage(ResourceStages stages, ResourceType type, ResourceAccess access, int setIndex, int binding, int count)
|
||||
{
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
_resourceUsages[setIndex].Add(new ResourceUsage(binding + index, type, stages, access));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds buffer usage information to the list of usages.
|
||||
/// </summary>
|
||||
@ -212,10 +254,15 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="context">GPU context that owns the shaders</param>
|
||||
/// <param name="programs">Shaders from the disk cache</param>
|
||||
/// <param name="pipeline">Optional pipeline for background compilation</param>
|
||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForCache(GpuContext context, IEnumerable<CachedShaderStage> programs, ProgramPipelineState? pipeline)
|
||||
public static ShaderInfo BuildForCache(
|
||||
GpuContext context,
|
||||
IEnumerable<CachedShaderStage> programs,
|
||||
ProgramPipelineState? pipeline,
|
||||
bool tfEnabled)
|
||||
{
|
||||
ShaderInfoBuilder builder = new ShaderInfoBuilder(context);
|
||||
ShaderInfoBuilder builder = new ShaderInfoBuilder(context, tfEnabled);
|
||||
|
||||
foreach (CachedShaderStage program in programs)
|
||||
{
|
||||
@ -237,7 +284,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>Shader information</returns>
|
||||
public static ShaderInfo BuildForCompute(GpuContext context, ShaderProgramInfo info, bool fromCache = false)
|
||||
{
|
||||
ShaderInfoBuilder builder = new ShaderInfoBuilder(context);
|
||||
ShaderInfoBuilder builder = new ShaderInfoBuilder(context, tfEnabled: false);
|
||||
|
||||
builder.AddStageInfo(info);
|
||||
|
||||
|
@ -153,6 +153,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering,
|
||||
supportsGeometryShader: true,
|
||||
supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough,
|
||||
supportsTransformFeedback: true,
|
||||
supportsImageLoadFormatted: HwCapabilities.SupportsImageLoadFormatted,
|
||||
supportsLayerVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,
|
||||
supportsMismatchingViewFormat: HwCapabilities.SupportsMismatchingViewFormat,
|
||||
|
@ -10,5 +10,11 @@ namespace Ryujinx.Graphics.Shader
|
||||
public const int NvnBaseVertexByteOffset = 0x640;
|
||||
public const int NvnBaseInstanceByteOffset = 0x644;
|
||||
public const int NvnDrawIndexByteOffset = 0x648;
|
||||
|
||||
// Transform Feedback emulation.
|
||||
|
||||
public const int TfeInfoBinding = 0;
|
||||
public const int TfeBufferBaseBinding = 1;
|
||||
public const int TfeBuffersCount = 4;
|
||||
}
|
||||
}
|
@ -367,6 +367,15 @@ namespace Ryujinx.Graphics.Shader
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host GPU transform feedback support.
|
||||
/// </summary>
|
||||
/// <returns>True if the GPU and driver supports transform feedback, false otherwise</returns>
|
||||
bool QueryHostSupportsTransformFeedback()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host support for writes to the viewport index from vertex or tessellation shader stages.
|
||||
/// </summary>
|
||||
|
@ -234,6 +234,45 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
public void PrepareForVertexReturn()
|
||||
{
|
||||
if (!Config.GpuAccessor.QueryHostSupportsTransformFeedback() && Config.GpuAccessor.QueryTransformFeedbackEnabled())
|
||||
{
|
||||
Operand vertexCount = this.Load(StorageKind.StorageBuffer, Constants.TfeInfoBinding, Const(1));
|
||||
|
||||
for (int tfbIndex = 0; tfbIndex < Constants.TfeBuffersCount; tfbIndex++)
|
||||
{
|
||||
var locations = Config.GpuAccessor.QueryTransformFeedbackVaryingLocations(tfbIndex);
|
||||
var stride = Config.GpuAccessor.QueryTransformFeedbackStride(tfbIndex);
|
||||
|
||||
Operand baseOffset = this.Load(StorageKind.StorageBuffer, Constants.TfeInfoBinding, Const(0), Const(tfbIndex));
|
||||
Operand baseVertex = this.Load(StorageKind.Input, IoVariable.BaseVertex);
|
||||
Operand baseInstance = this.Load(StorageKind.Input, IoVariable.BaseInstance);
|
||||
Operand vertexIndex = this.Load(StorageKind.Input, IoVariable.VertexIndex);
|
||||
Operand instanceIndex = this.Load(StorageKind.Input, IoVariable.InstanceIndex);
|
||||
|
||||
Operand outputVertexOffset = this.ISubtract(vertexIndex, baseVertex);
|
||||
Operand outputInstanceOffset = this.ISubtract(instanceIndex, baseInstance);
|
||||
|
||||
Operand outputBaseVertex = this.IMultiply(outputInstanceOffset, vertexCount);
|
||||
|
||||
Operand vertexOffset = this.IMultiply(this.IAdd(outputBaseVertex, outputVertexOffset), Const(stride / 4));
|
||||
baseOffset = this.IAdd(baseOffset, vertexOffset);
|
||||
|
||||
for (int j = 0; j < locations.Length; j++)
|
||||
{
|
||||
byte location = locations[j];
|
||||
if (location == 0xff)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Operand offset = this.IAdd(baseOffset, Const(j));
|
||||
Operand value = Instructions.AttributeMap.GenerateAttributeLoad(this, null, location * 4, isOutput: true, isPerPatch: false);
|
||||
|
||||
this.Store(StorageKind.StorageBuffer, Constants.TfeBufferBaseBinding + tfbIndex, Const(0), offset, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.GpuAccessor.QueryViewportTransformDisable())
|
||||
{
|
||||
Operand x = this.Load(StorageKind.Output, IoVariable.Position, null, Const(0));
|
||||
|
@ -132,6 +132,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
_transformFeedbackDefinitions = new Dictionary<TransformFeedbackVariable, TransformFeedbackOutput>();
|
||||
|
||||
TransformFeedbackEnabled =
|
||||
stage != ShaderStage.Compute &&
|
||||
gpuAccessor.QueryTransformFeedbackEnabled() &&
|
||||
gpuAccessor.QueryHostSupportsTransformFeedback();
|
||||
|
||||
UsedInputAttributesPerPatch = new HashSet<int>();
|
||||
UsedOutputAttributesPerPatch = new HashSet<int>();
|
||||
|
||||
@ -139,6 +144,31 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
||||
|
||||
ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties());
|
||||
|
||||
if (!gpuAccessor.QueryHostSupportsTransformFeedback() && gpuAccessor.QueryTransformFeedbackEnabled())
|
||||
{
|
||||
StructureType tfeInfoStruct = new StructureType(new StructureField[]
|
||||
{
|
||||
new StructureField(AggregateType.Array | AggregateType.U32, "base_offset", 4),
|
||||
new StructureField(AggregateType.U32, "vertex_count")
|
||||
});
|
||||
|
||||
BufferDefinition tfeInfoBuffer = new BufferDefinition(BufferLayout.Std430, 1, Constants.TfeInfoBinding, "tfe_info", tfeInfoStruct);
|
||||
|
||||
Properties.AddStorageBuffer(Constants.TfeInfoBinding, tfeInfoBuffer);
|
||||
|
||||
StructureType tfeDataStruct = new StructureType(new StructureField[]
|
||||
{
|
||||
new StructureField(AggregateType.Array | AggregateType.U32, "data", 0)
|
||||
});
|
||||
|
||||
for (int i = 0; i < Constants.TfeBuffersCount; i++)
|
||||
{
|
||||
int binding = Constants.TfeBufferBaseBinding + i;
|
||||
BufferDefinition tfeDataBuffer = new BufferDefinition(BufferLayout.Std430, 1, binding, $"tfe_data{i}", tfeDataStruct);
|
||||
Properties.AddStorageBuffer(binding, tfeDataBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ShaderConfig(
|
||||
@ -151,7 +181,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
ThreadsPerInputPrimitive = 1;
|
||||
OutputTopology = outputTopology;
|
||||
MaxOutputVertices = maxOutputVertices;
|
||||
TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
|
||||
}
|
||||
|
||||
public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(header.Stage, gpuAccessor, options)
|
||||
@ -165,7 +194,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
OmapTargets = header.OmapTargets;
|
||||
OmapSampleMask = header.OmapSampleMask;
|
||||
OmapDepth = header.OmapDepth;
|
||||
TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
|
||||
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
|
||||
}
|
||||
|
||||
|
@ -16,9 +16,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_descriptorSets = descriptorSets;
|
||||
}
|
||||
|
||||
public void InitializeBuffers(int setIndex, int baseBinding, int countPerUnit, DescriptorType type, VkBuffer dummyBuffer)
|
||||
public void InitializeBuffers(int setIndex, int baseBinding, int count, DescriptorType type, VkBuffer dummyBuffer)
|
||||
{
|
||||
Span<DescriptorBufferInfo> infos = stackalloc DescriptorBufferInfo[countPerUnit];
|
||||
Span<DescriptorBufferInfo> infos = stackalloc DescriptorBufferInfo[count];
|
||||
|
||||
infos.Fill(new DescriptorBufferInfo()
|
||||
{
|
||||
|
@ -596,36 +596,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void Initialize(CommandBufferScoped cbs, int setIndex, DescriptorSetCollection dsc)
|
||||
{
|
||||
// We don't support clearing texture descriptors currently.
|
||||
if (setIndex != PipelineBase.UniformSetIndex && setIndex != PipelineBase.StorageSetIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var dummyBuffer = _dummyBuffer?.GetBuffer().Get(cbs).Value ?? default;
|
||||
|
||||
uint stages = _program.Stages;
|
||||
|
||||
while (stages != 0)
|
||||
foreach (ResourceBindingSegment segment in _program.ClearSegments[setIndex])
|
||||
{
|
||||
int stage = BitOperations.TrailingZeroCount(stages);
|
||||
stages &= ~(1u << stage);
|
||||
|
||||
if (setIndex == PipelineBase.UniformSetIndex)
|
||||
{
|
||||
dsc.InitializeBuffers(
|
||||
0,
|
||||
1 + stage * Constants.MaxUniformBuffersPerStage,
|
||||
Constants.MaxUniformBuffersPerStage,
|
||||
DescriptorType.UniformBuffer,
|
||||
dummyBuffer);
|
||||
}
|
||||
else if (setIndex == PipelineBase.StorageSetIndex)
|
||||
{
|
||||
dsc.InitializeBuffers(
|
||||
0,
|
||||
stage * Constants.MaxStorageBuffersPerStage,
|
||||
Constants.MaxStorageBuffersPerStage,
|
||||
DescriptorType.StorageBuffer,
|
||||
dummyBuffer);
|
||||
}
|
||||
dsc.InitializeBuffers(0, segment.Binding, segment.Count, segment.Type.Convert(), dummyBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public uint Stages { get; }
|
||||
|
||||
public ResourceBindingSegment[][] ClearSegments { get; }
|
||||
public ResourceBindingSegment[][] BindingSegments { get; }
|
||||
|
||||
public ProgramLinkStatus LinkStatus { get; private set; }
|
||||
@ -115,6 +116,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
Stages = stages;
|
||||
|
||||
ClearSegments = BuildClearSegments(resourceLayout.Sets);
|
||||
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages);
|
||||
|
||||
_compileTask = Task.CompletedTask;
|
||||
@ -135,6 +137,60 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_firstBackgroundUse = !fromCache;
|
||||
}
|
||||
|
||||
private static ResourceBindingSegment[][] BuildClearSegments(ReadOnlyCollection<ResourceDescriptorCollection> sets)
|
||||
{
|
||||
ResourceBindingSegment[][] segments = new ResourceBindingSegment[sets.Count][];
|
||||
|
||||
for (int setIndex = 0; setIndex < sets.Count; setIndex++)
|
||||
{
|
||||
List<ResourceBindingSegment> currentSegments = new List<ResourceBindingSegment>();
|
||||
|
||||
ResourceDescriptor currentDescriptor = default;
|
||||
int currentCount = 0;
|
||||
|
||||
for (int index = 0; index < sets[setIndex].Descriptors.Count; index++)
|
||||
{
|
||||
ResourceDescriptor descriptor = sets[setIndex].Descriptors[index];
|
||||
|
||||
if (currentDescriptor.Binding + currentCount != descriptor.Binding ||
|
||||
currentDescriptor.Type != descriptor.Type ||
|
||||
currentDescriptor.Stages != descriptor.Stages)
|
||||
{
|
||||
if (currentCount != 0)
|
||||
{
|
||||
currentSegments.Add(new ResourceBindingSegment(
|
||||
currentDescriptor.Binding,
|
||||
currentCount,
|
||||
currentDescriptor.Type,
|
||||
currentDescriptor.Stages,
|
||||
ResourceAccess.ReadWrite));
|
||||
}
|
||||
|
||||
currentDescriptor = descriptor;
|
||||
currentCount = descriptor.Count;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentCount += descriptor.Count;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentCount != 0)
|
||||
{
|
||||
currentSegments.Add(new ResourceBindingSegment(
|
||||
currentDescriptor.Binding,
|
||||
currentCount,
|
||||
currentDescriptor.Type,
|
||||
currentDescriptor.Stages,
|
||||
ResourceAccess.ReadWrite));
|
||||
}
|
||||
|
||||
segments[setIndex] = currentSegments.ToArray();
|
||||
}
|
||||
|
||||
return segments;
|
||||
}
|
||||
|
||||
private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection<ResourceUsageCollection> setUsages)
|
||||
{
|
||||
ResourceBindingSegment[][] segments = new ResourceBindingSegment[setUsages.Count][];
|
||||
|
@ -589,6 +589,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportsFragmentShaderOrderingIntel: false,
|
||||
supportsGeometryShader: Capabilities.SupportsGeometryShader,
|
||||
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
||||
supportsTransformFeedback: Capabilities.SupportsTransformFeedback,
|
||||
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
||||
supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
|
||||
supportsMismatchingViewFormat: true,
|
||||
|
@ -154,7 +154,7 @@ namespace Ryujinx.HLE.HOS
|
||||
}
|
||||
|
||||
private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
|
||||
=> contentsDir.EnumerateDirectories($"{titleId}*", DirEnumOptions).FirstOrDefault();
|
||||
=> contentsDir.EnumerateDirectories(titleId, DirEnumOptions).FirstOrDefault();
|
||||
|
||||
private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, string titleId)
|
||||
{
|
||||
|
@ -1,8 +1,29 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
[Service("hidbus")]
|
||||
class IHidbusServer : IpcService
|
||||
{
|
||||
public IHidbusServer(ServiceCtx context) { }
|
||||
|
||||
[CommandCmif(1)]
|
||||
// GetBusHandle(nn::hid::NpadIdType, nn::hidbus::BusType, nn::applet::AppletResourceUserId) -> (bool HasHandle, nn::hidbus::BusHandle)
|
||||
public ResultCode GetBusHandle(ServiceCtx context)
|
||||
{
|
||||
NpadIdType npadIdType = (NpadIdType)context.RequestData.ReadInt32();
|
||||
context.RequestData.BaseStream.Position += 4; // Padding
|
||||
BusType busType = (BusType)context.RequestData.ReadInt64();
|
||||
long appletResourceUserId = context.RequestData.ReadInt64();
|
||||
|
||||
context.ResponseData.Write(false);
|
||||
context.ResponseData.BaseStream.Position += 7; // Padding
|
||||
context.ResponseData.WriteStruct(new BusHandle());
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceHid, new { npadIdType, busType, appletResourceUserId });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
14
src/Ryujinx.HLE/HOS/Services/Hid/Types/Npad/BusHandle.cs
Normal file
14
src/Ryujinx.HLE/HOS/Services/Hid/Types/Npad/BusHandle.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct BusHandle
|
||||
{
|
||||
public int AbstractedPadId;
|
||||
public byte InternalIndex;
|
||||
public byte PlayerNumber;
|
||||
public byte BusTypeId;
|
||||
public byte IsValid;
|
||||
}
|
||||
}
|
9
src/Ryujinx.HLE/HOS/Services/Hid/Types/Npad/BusType.cs
Normal file
9
src/Ryujinx.HLE/HOS/Services/Hid/Types/Npad/BusType.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
public enum BusType : long
|
||||
{
|
||||
LeftJoyRail = 0,
|
||||
RightJoyRail = 1,
|
||||
InternalBus = 2
|
||||
}
|
||||
}
|
@ -17,7 +17,7 @@ namespace Ryujinx.Horizon.LogManager.Ipc
|
||||
private const int MessageLengthLimit = 5000;
|
||||
|
||||
private readonly LogService _log;
|
||||
private readonly ulong _pid;
|
||||
private readonly ulong _pid;
|
||||
|
||||
private LogPacket _logPacket;
|
||||
|
||||
@ -74,8 +74,12 @@ namespace Ryujinx.Horizon.LogManager.Ipc
|
||||
|
||||
private bool LogImpl(ReadOnlySpan<byte> message)
|
||||
{
|
||||
SpanReader reader = new(message);
|
||||
LogPacketHeader header = reader.Read<LogPacketHeader>();
|
||||
SpanReader reader = new(message);
|
||||
|
||||
if (!reader.TryRead(out LogPacketHeader header))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool isHeadPacket = (header.Flags & LogPacketFlags.IsHead) != 0;
|
||||
bool isTailPacket = (header.Flags & LogPacketFlags.IsTail) != 0;
|
||||
@ -84,8 +88,10 @@ namespace Ryujinx.Horizon.LogManager.Ipc
|
||||
|
||||
while (reader.Length > 0)
|
||||
{
|
||||
int type = ReadUleb128(ref reader);
|
||||
int size = ReadUleb128(ref reader);
|
||||
if (!TryReadUleb128(ref reader, out int type) || !TryReadUleb128(ref reader, out int size))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
LogDataChunkKey key = (LogDataChunkKey)type;
|
||||
|
||||
@ -101,15 +107,24 @@ namespace Ryujinx.Horizon.LogManager.Ipc
|
||||
}
|
||||
else if (key == LogDataChunkKey.Line)
|
||||
{
|
||||
_logPacket.Line = reader.Read<int>();
|
||||
if (!reader.TryRead<int>(out _logPacket.Line))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (key == LogDataChunkKey.DropCount)
|
||||
{
|
||||
_logPacket.DropCount = reader.Read<long>();
|
||||
if (!reader.TryRead<long>(out _logPacket.DropCount))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (key == LogDataChunkKey.Time)
|
||||
{
|
||||
_logPacket.Time = reader.Read<long>();
|
||||
if (!reader.TryRead<long>(out _logPacket.Time))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (key == LogDataChunkKey.Message)
|
||||
{
|
||||
@ -154,23 +169,25 @@ namespace Ryujinx.Horizon.LogManager.Ipc
|
||||
return isTailPacket;
|
||||
}
|
||||
|
||||
private static int ReadUleb128(ref SpanReader reader)
|
||||
private static bool TryReadUleb128(ref SpanReader reader, out int result)
|
||||
{
|
||||
int result = 0;
|
||||
int count = 0;
|
||||
|
||||
result = 0;
|
||||
int count = 0;
|
||||
byte encoded;
|
||||
|
||||
do
|
||||
{
|
||||
encoded = reader.Read<byte>();
|
||||
if (!reader.TryRead<byte>(out encoded))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
result += (encoded & 0x7F) << (7 * count);
|
||||
|
||||
count++;
|
||||
} while ((encoded & 0x80) != 0);
|
||||
|
||||
return result;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ namespace Ryujinx.Tests.Memory
|
||||
{
|
||||
public class Tests
|
||||
{
|
||||
private const ulong MemorySize = 0x8000;
|
||||
private static readonly ulong MemorySize = MemoryBlock.GetPageSize() * 8;
|
||||
|
||||
private MemoryBlock _memoryBlock;
|
||||
|
||||
@ -44,14 +44,17 @@ namespace Ryujinx.Tests.Memory
|
||||
[Platform(Exclude = "MacOsX")]
|
||||
public void Test_Alias()
|
||||
{
|
||||
using MemoryBlock backing = new MemoryBlock(0x10000, MemoryAllocationFlags.Mirrorable);
|
||||
using MemoryBlock toAlias = new MemoryBlock(0x10000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
|
||||
ulong pageSize = MemoryBlock.GetPageSize();
|
||||
ulong blockSize = MemoryBlock.GetPageSize() * 16;
|
||||
|
||||
toAlias.MapView(backing, 0x1000, 0, 0x4000);
|
||||
toAlias.UnmapView(backing, 0x3000, 0x1000);
|
||||
using MemoryBlock backing = new MemoryBlock(blockSize, MemoryAllocationFlags.Mirrorable);
|
||||
using MemoryBlock toAlias = new MemoryBlock(blockSize, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
|
||||
|
||||
toAlias.MapView(backing, pageSize, 0, pageSize * 4);
|
||||
toAlias.UnmapView(backing, pageSize * 3, pageSize);
|
||||
|
||||
toAlias.Write(0, 0xbadc0de);
|
||||
Assert.AreEqual(Marshal.ReadInt32(backing.Pointer, 0x1000), 0xbadc0de);
|
||||
Assert.AreEqual(Marshal.ReadInt32(backing.Pointer, (int)pageSize), 0xbadc0de);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -59,8 +62,12 @@ namespace Ryujinx.Tests.Memory
|
||||
[Platform(Exclude = "MacOsX")]
|
||||
public void Test_AliasRandom()
|
||||
{
|
||||
using MemoryBlock backing = new MemoryBlock(0x80000, MemoryAllocationFlags.Mirrorable);
|
||||
using MemoryBlock toAlias = new MemoryBlock(0x80000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
|
||||
ulong pageSize = MemoryBlock.GetPageSize();
|
||||
int pageBits = (int)ulong.Log2(pageSize);
|
||||
ulong blockSize = MemoryBlock.GetPageSize() * 128;
|
||||
|
||||
using MemoryBlock backing = new MemoryBlock(blockSize, MemoryAllocationFlags.Mirrorable);
|
||||
using MemoryBlock toAlias = new MemoryBlock(blockSize, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
|
||||
|
||||
Random rng = new Random(123);
|
||||
|
||||
@ -72,16 +79,16 @@ namespace Ryujinx.Tests.Memory
|
||||
|
||||
if ((rng.Next() & 1) != 0)
|
||||
{
|
||||
toAlias.MapView(backing, (ulong)srcPage << 12, (ulong)dstPage << 12, (ulong)pages << 12);
|
||||
toAlias.MapView(backing, (ulong)srcPage << pageBits, (ulong)dstPage << pageBits, (ulong)pages << pageBits);
|
||||
|
||||
int offset = rng.Next(0, 0x1000 - sizeof(int));
|
||||
int offset = rng.Next(0, (int)pageSize - sizeof(int));
|
||||
|
||||
toAlias.Write((ulong)((dstPage << 12) + offset), 0xbadc0de);
|
||||
Assert.AreEqual(Marshal.ReadInt32(backing.Pointer, (srcPage << 12) + offset), 0xbadc0de);
|
||||
toAlias.Write((ulong)((dstPage << pageBits) + offset), 0xbadc0de);
|
||||
Assert.AreEqual(Marshal.ReadInt32(backing.Pointer, (srcPage << pageBits) + offset), 0xbadc0de);
|
||||
}
|
||||
else
|
||||
{
|
||||
toAlias.UnmapView(backing, (ulong)dstPage << 12, (ulong)pages << 12);
|
||||
toAlias.UnmapView(backing, (ulong)dstPage << pageBits, (ulong)pages << pageBits);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -91,7 +98,7 @@ namespace Ryujinx.Tests.Memory
|
||||
[Platform(Exclude = "MacOsX")]
|
||||
public void Test_AliasMapLeak()
|
||||
{
|
||||
ulong pageSize = 4096;
|
||||
ulong pageSize = MemoryBlock.GetPageSize();
|
||||
ulong size = 100000 * pageSize; // The mappings limit on Linux is usually around 65K, so let's make sure we are above that.
|
||||
|
||||
using MemoryBlock backing = new MemoryBlock(pageSize, MemoryAllocationFlags.Mirrorable);
|
||||
|
@ -13,9 +13,9 @@ namespace Ryujinx.Tests.Cpu
|
||||
[TestFixture]
|
||||
public class CpuTest
|
||||
{
|
||||
protected const ulong Size = 0x1000;
|
||||
protected const ulong CodeBaseAddress = 0x1000;
|
||||
protected const ulong DataBaseAddress = CodeBaseAddress + Size;
|
||||
protected static readonly ulong Size = MemoryBlock.GetPageSize();
|
||||
protected static ulong CodeBaseAddress = Size;
|
||||
protected static ulong DataBaseAddress = CodeBaseAddress + Size;
|
||||
|
||||
private static bool Ignore_FpcrFz = false;
|
||||
private static bool Ignore_FpcrDn = false;
|
||||
@ -39,12 +39,24 @@ namespace Ryujinx.Tests.Cpu
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
_currAddress = CodeBaseAddress;
|
||||
int pageBits = (int)ulong.Log2(Size);
|
||||
|
||||
_ram = new MemoryBlock(Size * 2);
|
||||
_memory = new MemoryManager(_ram, 1ul << 16);
|
||||
_memory = new MemoryManager(_ram, 1ul << (pageBits + 4));
|
||||
_memory.IncrementReferenceCount();
|
||||
_memory.Map(CodeBaseAddress, 0, Size * 2, MemoryMapFlags.Private);
|
||||
|
||||
// Some tests depends on hardcoded address that were computed for 4KiB.
|
||||
// We change the layout on non 4KiB platforms to keep compat here.
|
||||
if (Size > 0x1000)
|
||||
{
|
||||
DataBaseAddress = 0;
|
||||
CodeBaseAddress = Size;
|
||||
}
|
||||
|
||||
_currAddress = CodeBaseAddress;
|
||||
|
||||
_memory.Map(CodeBaseAddress, 0, Size, MemoryMapFlags.Private);
|
||||
_memory.Map(DataBaseAddress, Size, Size, MemoryMapFlags.Private);
|
||||
|
||||
_context = CpuContext.CreateExecutionContext();
|
||||
Translator.IsReadyForTranslation.Set();
|
||||
|
@ -13,9 +13,9 @@ namespace Ryujinx.Tests.Cpu
|
||||
[TestFixture]
|
||||
public class CpuTest32
|
||||
{
|
||||
protected const uint Size = 0x1000;
|
||||
protected const uint CodeBaseAddress = 0x1000;
|
||||
protected const uint DataBaseAddress = CodeBaseAddress + Size;
|
||||
protected static readonly uint Size = (uint)MemoryBlock.GetPageSize();
|
||||
protected static uint CodeBaseAddress = Size;
|
||||
protected static uint DataBaseAddress = CodeBaseAddress + Size;
|
||||
|
||||
private uint _currAddress;
|
||||
|
||||
@ -33,12 +33,24 @@ namespace Ryujinx.Tests.Cpu
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
_currAddress = CodeBaseAddress;
|
||||
int pageBits = (int)ulong.Log2(Size);
|
||||
|
||||
_ram = new MemoryBlock(Size * 2);
|
||||
_memory = new MemoryManager(_ram, 1ul << 16);
|
||||
_memory = new MemoryManager(_ram, 1ul << (pageBits + 4));
|
||||
_memory.IncrementReferenceCount();
|
||||
_memory.Map(CodeBaseAddress, 0, Size * 2, MemoryMapFlags.Private);
|
||||
|
||||
// Some tests depends on hardcoded address that were computed for 4KiB.
|
||||
// We change the layout on non 4KiB platforms to keep compat here.
|
||||
if (Size > 0x1000)
|
||||
{
|
||||
DataBaseAddress = 0;
|
||||
CodeBaseAddress = Size;
|
||||
}
|
||||
|
||||
_currAddress = CodeBaseAddress;
|
||||
|
||||
_memory.Map(CodeBaseAddress, 0, Size, MemoryMapFlags.Private);
|
||||
_memory.Map(DataBaseAddress, Size, Size, MemoryMapFlags.Private);
|
||||
|
||||
_context = CpuContext.CreateExecutionContext();
|
||||
_context.IsAarch32 = true;
|
||||
|
@ -1,6 +1,7 @@
|
||||
#define SimdMemory32
|
||||
|
||||
using ARMeilleure.State;
|
||||
using Ryujinx.Memory;
|
||||
using NUnit.Framework;
|
||||
using System;
|
||||
|
||||
@ -9,6 +10,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Category("SimdMemory32")]
|
||||
public sealed class CpuTestSimdMemory32 : CpuTest32
|
||||
{
|
||||
private static readonly uint TestOffset = DataBaseAddress + 0x500;
|
||||
#if SimdMemory32
|
||||
|
||||
private uint[] _ldStModes =
|
||||
@ -42,7 +44,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Range(0u, 3u)] uint n,
|
||||
[Values(0x0u)] uint offset)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
uint opcode = 0xf4a00000u; // VLD1.8 {D0[0]}, [R0], R0
|
||||
@ -58,7 +60,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
opcode |= (n & 3) << 8; // LD1 is 0, LD2 is 1 etc.
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500, r1: offset, sp: 0x2500);
|
||||
SingleOpcode(opcode, r0: TestOffset, r1: offset, sp: TestOffset);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
@ -72,7 +74,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Values] bool t,
|
||||
[Values(0x0u)] uint offset)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
uint opcode = 0xf4a00c00u; // VLD1.8 {D0[0]}, [R0], R0
|
||||
@ -85,7 +87,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
opcode |= (n & 3) << 8; // LD1 is 0, LD2 is 1 etc.
|
||||
if (t) opcode |= 1 << 5;
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500, r1: offset, sp: 0x2500);
|
||||
SingleOpcode(opcode, r0: TestOffset, r1: offset, sp: TestOffset);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
@ -98,7 +100,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Range(0u, 10u)] uint mode,
|
||||
[Values(0x0u)] uint offset)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
uint opcode = 0xf4200000u; // VLD4.8 {D0, D1, D2, D3}, [R0], R0
|
||||
@ -114,7 +116,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
opcode |= ((vd & 0x10) << 18);
|
||||
opcode |= ((vd & 0xf) << 12);
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500, r1: offset, sp: 0x2500);
|
||||
SingleOpcode(opcode, r0: TestOffset, r1: offset, sp: TestOffset);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
@ -128,7 +130,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Range(0u, 3u)] uint n,
|
||||
[Values(0x0u)] uint offset)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
(V128 vec1, V128 vec2, V128 vec3, V128 vec4) = GenerateTestVectors();
|
||||
@ -146,7 +148,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
opcode |= (n & 3) << 8; // ST1 is 0, ST2 is 1 etc.
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500, r1: offset, v1: vec1, v2: vec2, v3: vec3, v4: vec4, sp: 0x2500);
|
||||
SingleOpcode(opcode, r0: TestOffset, r1: offset, v1: vec1, v2: vec2, v3: vec3, v4: vec4, sp: TestOffset);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
@ -159,7 +161,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Range(0u, 10u)] uint mode,
|
||||
[Values(0x0u)] uint offset)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
(V128 vec1, V128 vec2, V128 vec3, V128 vec4) = GenerateTestVectors();
|
||||
@ -177,7 +179,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
opcode |= ((vd & 0x10) << 18);
|
||||
opcode |= ((vd & 0xf) << 12);
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500, r1: offset, v1: vec1, v2: vec2, v3: vec3, v4: vec4, sp: 0x2500);
|
||||
SingleOpcode(opcode, r0: TestOffset, r1: offset, v1: vec1, v2: vec2, v3: vec3, v4: vec4, sp: TestOffset);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
@ -189,7 +191,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Values(0x1u, 0x32u)] uint regs,
|
||||
[Values] bool single)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
uint opcode = 0xec100a00u; // VST4.8 {D0, D1, D2, D3}, [R0], R0
|
||||
@ -225,7 +227,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
opcode |= regs & 0xff;
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500, sp: 0x2500);
|
||||
SingleOpcode(opcode, r0: TestOffset, sp: TestOffset);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
@ -237,7 +239,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Values(0x0u)] uint imm,
|
||||
[Values] bool sub)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
uint opcode = 0xed900a00u; // VLDR.32 S0, [R0, #0]
|
||||
@ -260,7 +262,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
}
|
||||
opcode |= imm & 0xff;
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500);
|
||||
SingleOpcode(opcode, r0: TestOffset);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
@ -272,7 +274,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Values(0x0u)] uint imm,
|
||||
[Values] bool sub)
|
||||
{
|
||||
var data = GenerateVectorSequence(0x1000);
|
||||
var data = GenerateVectorSequence((int)MemoryBlock.GetPageSize());
|
||||
SetWorkingMemory(0, data);
|
||||
|
||||
uint opcode = 0xed800a00u; // VSTR.32 S0, [R0, #0]
|
||||
@ -297,7 +299,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
(V128 vec1, V128 vec2, _, _) = GenerateTestVectors();
|
||||
|
||||
SingleOpcode(opcode, r0: 0x2500, v0: vec1, v1: vec2);
|
||||
SingleOpcode(opcode, r0: TestOffset, v0: vec1, v1: vec2);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
using ARMeilleure.State;
|
||||
using NUnit.Framework;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Tests.Cpu
|
||||
{
|
||||
@ -703,6 +704,11 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Values] bool q,
|
||||
[Values] bool u)
|
||||
{
|
||||
if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
Assert.Ignore("Unicorn on ARM64 crash while executing this test");
|
||||
}
|
||||
|
||||
uint opcode = 0xf2000400u; // VSHL.S8 D0, D0, D0
|
||||
if (q)
|
||||
{
|
||||
|
@ -109,7 +109,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
ExecuteOpcodes(runUnicorn: false);
|
||||
|
||||
Assert.That(GetContext().GetX(0), Is.EqualTo(0x1005));
|
||||
Assert.That(GetContext().GetX(0), Is.EqualTo(CodeBaseAddress + 0x5));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -133,7 +133,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
ExecuteOpcodes(runUnicorn: false);
|
||||
|
||||
Assert.That(GetContext().GetX(0), Is.EqualTo(0x1005));
|
||||
Assert.That(GetContext().GetX(0), Is.EqualTo(CodeBaseAddress + 0x5));
|
||||
Assert.That(GetContext().GetPstateFlag(PState.TFlag), Is.EqualTo(false));
|
||||
}
|
||||
|
||||
@ -160,7 +160,7 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
ExecuteOpcodes(runUnicorn: false);
|
||||
|
||||
Assert.That(GetContext().GetX(0), Is.EqualTo(0x1007));
|
||||
Assert.That(GetContext().GetX(0), Is.EqualTo(CodeBaseAddress + 0x7));
|
||||
Assert.That(GetContext().GetPstateFlag(PState.TFlag), Is.EqualTo(false));
|
||||
}
|
||||
}
|
||||
|
@ -268,6 +268,12 @@ namespace Ryujinx.Tests.Cpu
|
||||
[Test]
|
||||
public void TestRandomTestCases([ValueSource(nameof(RandomTestCases))] PrecomputedThumbTestCase test)
|
||||
{
|
||||
if (Size != 0x1000)
|
||||
{
|
||||
// TODO: Change it to depend on DataBaseAddress instead.
|
||||
Assert.Ignore("This test currently only support 4KiB page size");
|
||||
}
|
||||
|
||||
RunPrecomputedTestCase(test);
|
||||
}
|
||||
|
||||
|
@ -11,10 +11,10 @@ namespace Ryujinx.Ui.Common.Helper
|
||||
{
|
||||
public static partial class FileAssociationHelper
|
||||
{
|
||||
private static string[] _fileExtensions = new string[] { ".nca", ".nro", ".nso", ".nsp", ".xci" };
|
||||
private static readonly string[] _fileExtensions = { ".nca", ".nro", ".nso", ".nsp", ".xci" };
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
private static string _mimeDbPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "mime");
|
||||
private static readonly string _mimeDbPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "mime");
|
||||
|
||||
private const int SHCNE_ASSOCCHANGED = 0x8000000;
|
||||
private const int SHCNF_FLUSH = 0x1000;
|
||||
@ -32,7 +32,7 @@ namespace Ryujinx.Ui.Common.Helper
|
||||
{
|
||||
string installKeyword = uninstall ? "uninstall" : "install";
|
||||
|
||||
if (!AreMimeTypesRegisteredLinux())
|
||||
if ((uninstall && AreMimeTypesRegisteredLinux()) || (!uninstall && !AreMimeTypesRegisteredLinux()))
|
||||
{
|
||||
string mimeTypesFile = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "mime", "Ryujinx.xml");
|
||||
string additionalArgs = !uninstall ? "--novendor" : "";
|
||||
@ -81,9 +81,9 @@ namespace Ryujinx.Ui.Common.Helper
|
||||
return false;
|
||||
}
|
||||
|
||||
key.OpenSubKey(@"shell\open\command");
|
||||
var openCmd = key.OpenSubKey(@"shell\open\command");
|
||||
|
||||
string keyValue = (string)key.GetValue("");
|
||||
string keyValue = (string)openCmd.GetValue("");
|
||||
|
||||
return keyValue is not null && (keyValue.Contains("Ryujinx") || keyValue.Contains(AppDomain.CurrentDomain.FriendlyName));
|
||||
}
|
||||
@ -107,30 +107,31 @@ namespace Ryujinx.Ui.Common.Helper
|
||||
|
||||
if (uninstall)
|
||||
{
|
||||
// If the types don't already exist, there's nothing to do and we can call this operation successful.
|
||||
if (!AreMimeTypesRegisteredWindows())
|
||||
{
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
Logger.Debug?.Print(LogClass.Application, $"Removing type association {ext}");
|
||||
Registry.CurrentUser.DeleteSubKeyTree(keyString);
|
||||
Logger.Debug?.Print(LogClass.Application, $"Removed type association {ext}");
|
||||
}
|
||||
else
|
||||
{
|
||||
RegistryKey key = Registry.CurrentUser.CreateSubKey(keyString);
|
||||
using var key = Registry.CurrentUser.CreateSubKey(keyString);
|
||||
|
||||
if (key is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
key.CreateSubKey(@"shell\open\command");
|
||||
Logger.Debug?.Print(LogClass.Application, $"Adding type association {ext}");
|
||||
using var openCmd = key.CreateSubKey(@"shell\open\command");
|
||||
openCmd.SetValue("", $"\"{Environment.ProcessPath}\" \"%1\"");
|
||||
Logger.Debug?.Print(LogClass.Application, $"Added type association {ext}");
|
||||
|
||||
key.SetValue("", $"\"{Environment.ProcessPath}\" \"%1\"");
|
||||
key.Close();
|
||||
}
|
||||
|
||||
// Notify Explorer the file association has been changed.
|
||||
SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_FLUSH, IntPtr.Zero, IntPtr.Zero);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -141,6 +142,9 @@ namespace Ryujinx.Ui.Common.Helper
|
||||
registered |= RegisterExtension(ext, uninstall);
|
||||
}
|
||||
|
||||
// Notify Explorer the file association has been changed.
|
||||
SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_FLUSH, IntPtr.Zero, IntPtr.Zero);
|
||||
|
||||
return registered;
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,10 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Input.HLE;
|
||||
using SPB.Graphics;
|
||||
using SPB.Graphics.Exceptions;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
@ -112,24 +114,30 @@ namespace Ryujinx.Ui
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
// Try to bind the OpenGL context before calling the shutdown event
|
||||
// Try to bind the OpenGL context before calling the shutdown event.
|
||||
try
|
||||
{
|
||||
_openGLContext?.MakeCurrent(_nativeWindow);
|
||||
}
|
||||
catch (Exception) { }
|
||||
catch (ContextException e)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Ui, $"Failed to bind OpenGL context: {e}");
|
||||
}
|
||||
|
||||
Device?.DisposeGpu();
|
||||
NpadManager.Dispose();
|
||||
|
||||
// Unbind context and destroy everything
|
||||
// Unbind context and destroy everything.
|
||||
try
|
||||
{
|
||||
_openGLContext?.MakeCurrent(null);
|
||||
}
|
||||
catch (Exception) { }
|
||||
catch (ContextException e)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Ui, $"Failed to unbind OpenGL context: {e}");
|
||||
}
|
||||
|
||||
_openGLContext?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user