Compare commits
7 Commits
Author | SHA1 | Date | |
---|---|---|---|
a73a5d7e85 | |||
832a5e8852 | |||
96d1f0da2d | |||
597388ecda | |||
1cf6d7b7bb | |||
7bc9d0cdad | |||
dc0dbc50ab |
@ -21,7 +21,7 @@
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<PackageVersion Include="LibHac" Version="0.18.0" />
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<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
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<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.5.0" />
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||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.5.0" />
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||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.6.0" />
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||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
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<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
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<PackageVersion Include="NUnit" Version="3.13.3" />
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|
@ -11,4 +11,10 @@ if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
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RYUJINX_BIN="Ryujinx.Headless.SDL2"
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fi
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env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
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COMMAND="env DOTNET_EnableAlternateStackCheck=1"
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if command -v gamemoderun > /dev/null 2>&1; then
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COMMAND="$COMMAND gamemoderun"
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fi
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$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
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|
@ -45,7 +45,7 @@ namespace Ryujinx.Audio.Backends.SDL2
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}
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else
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{
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_supportSurroundConfiguration = spec.channels == 6;
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_supportSurroundConfiguration = spec.channels >= 6;
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}
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}
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@ -39,6 +39,7 @@ namespace Ryujinx.Graphics.GAL
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public readonly bool SupportsViewportMask;
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public readonly bool SupportsViewportSwizzle;
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public readonly bool SupportsIndirectParameters;
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public readonly bool SupportsDepthClipControl;
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public readonly uint MaximumUniformBuffersPerStage;
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public readonly uint MaximumStorageBuffersPerStage;
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@ -85,6 +86,7 @@ namespace Ryujinx.Graphics.GAL
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bool supportsViewportMask,
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bool supportsViewportSwizzle,
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bool supportsIndirectParameters,
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bool supportsDepthClipControl,
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uint maximumUniformBuffersPerStage,
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uint maximumStorageBuffersPerStage,
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uint maximumTexturesPerStage,
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@ -127,6 +129,7 @@ namespace Ryujinx.Graphics.GAL
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SupportsViewportMask = supportsViewportMask;
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SupportsViewportSwizzle = supportsViewportSwizzle;
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SupportsIndirectParameters = supportsIndirectParameters;
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SupportsDepthClipControl = supportsDepthClipControl;
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MaximumUniformBuffersPerStage = maximumUniformBuffersPerStage;
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MaximumStorageBuffersPerStage = maximumStorageBuffersPerStage;
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MaximumTexturesPerStage = maximumTexturesPerStage;
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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMinor = 2;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint CodeGenVersion = 5110;
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private const uint CodeGenVersion = 5027;
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private const string SharedTocFileName = "shared.toc";
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private const string SharedDataFileName = "shared.data";
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|
@ -165,6 +165,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
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public bool QueryHostSupportsViewportMask() => _context.Capabilities.SupportsViewportMask;
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public bool QueryHostSupportsDepthClipControl() => _context.Capabilities.SupportsDepthClipControl;
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/// <summary>
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/// Converts a packed Maxwell texture format to the shader translator texture format.
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/// </summary>
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@ -163,6 +163,7 @@ namespace Ryujinx.Graphics.OpenGL
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supportsViewportMask: HwCapabilities.SupportsViewportArray2,
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supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
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supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
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supportsDepthClipControl: true,
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maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
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maximumStorageBuffersPerStage: 16,
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maximumTexturesPerStage: 32,
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@ -367,6 +367,15 @@ namespace Ryujinx.Graphics.Shader
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return true;
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}
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/// <summary>
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/// Queries whether the host supports depth clip control.
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/// </summary>
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/// <returns>True if the GPU and driver supports depth clip control, false otherwise</returns>
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bool QueryHostSupportsDepthClipControl()
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{
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return true;
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}
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/// <summary>
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/// Queries the point size from the GPU state, used when it is not explicitly set on the shader.
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/// </summary>
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|
@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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this.Store(StorageKind.Output, IoVariable.Position, null, Const(1), this.FPFusedMultiplyAdd(y, yScale, negativeOne));
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}
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if (Config.Options.TargetApi == TargetApi.Vulkan && Config.GpuAccessor.QueryTransformDepthMinusOneToOne())
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if (Config.GpuAccessor.QueryTransformDepthMinusOneToOne() && !Config.GpuAccessor.QueryHostSupportsDepthClipControl())
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{
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Operand z = this.Load(StorageKind.Output, IoVariable.Position, null, Const(2));
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Operand w = this.Load(StorageKind.Output, IoVariable.Position, null, Const(3));
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@ -283,7 +283,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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oldYLocal = null;
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}
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if (Config.Options.TargetApi == TargetApi.Vulkan && Config.GpuAccessor.QueryTransformDepthMinusOneToOne())
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if (Config.GpuAccessor.QueryTransformDepthMinusOneToOne() && !Config.GpuAccessor.QueryHostSupportsDepthClipControl())
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{
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oldZLocal = Local();
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this.Copy(oldZLocal, this.Load(StorageKind.Output, IoVariable.Position, null, Const(2)));
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|
@ -65,6 +65,13 @@ namespace Ryujinx.Graphics.Vulkan
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return (formatFeatureFlags & flags) == flags;
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}
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public bool BufferFormatSupports(FormatFeatureFlags flags, VkFormat format)
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{
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_api.GetPhysicalDeviceFormatProperties(_physicalDevice, format, out var fp);
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return (fp.BufferFeatures & flags) == flags;
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}
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public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format)
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{
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var formatFeatureFlags = _optimalTable[(int)format];
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|
@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
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public uint[] AttachmentSamples { get; }
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public VkFormat[] AttachmentFormats { get; }
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public int[] AttachmentIndices { get; }
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public uint AttachmentIntegerFormatMask { get; }
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public int AttachmentsCount { get; }
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public int MaxColorAttachmentIndex => AttachmentIndices.Length > 0 ? AttachmentIndices[AttachmentIndices.Length - 1] : -1;
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@ -74,6 +75,7 @@ namespace Ryujinx.Graphics.Vulkan
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int index = 0;
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int bindIndex = 0;
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uint attachmentIntegerFormatMask = 0;
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foreach (ITexture color in colors)
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{
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@ -89,6 +91,11 @@ namespace Ryujinx.Graphics.Vulkan
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AttachmentFormats[index] = texture.VkFormat;
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AttachmentIndices[index] = bindIndex;
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if (texture.Info.Format.IsInteger())
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{
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attachmentIntegerFormatMask |= 1u << bindIndex;
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}
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width = Math.Min(width, (uint)texture.Width);
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height = Math.Min(height, (uint)texture.Height);
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layers = Math.Min(layers, (uint)texture.Layers);
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@ -102,6 +109,8 @@ namespace Ryujinx.Graphics.Vulkan
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bindIndex++;
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}
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AttachmentIntegerFormatMask = attachmentIntegerFormatMask;
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if (depthStencil is TextureView dsTexture && dsTexture.Valid)
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{
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_attachments[count - 1] = dsTexture.GetImageViewForAttachment();
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|
@ -43,6 +43,7 @@ namespace Ryujinx.Graphics.Vulkan
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public readonly bool SupportsGeometryShader;
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public readonly bool SupportsViewportArray2;
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public readonly bool SupportsHostImportedMemory;
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public readonly bool SupportsDepthClipControl;
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public readonly uint MinSubgroupSize;
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public readonly uint MaxSubgroupSize;
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public readonly ShaderStageFlags RequiredSubgroupSizeStages;
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@ -79,6 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
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bool supportsGeometryShader,
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bool supportsViewportArray2,
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bool supportsHostImportedMemory,
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bool supportsDepthClipControl,
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uint minSubgroupSize,
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uint maxSubgroupSize,
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ShaderStageFlags requiredSubgroupSizeStages,
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@ -114,6 +116,7 @@ namespace Ryujinx.Graphics.Vulkan
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SupportsGeometryShader = supportsGeometryShader;
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SupportsViewportArray2 = supportsViewportArray2;
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SupportsHostImportedMemory = supportsHostImportedMemory;
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SupportsDepthClipControl = supportsDepthClipControl;
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MinSubgroupSize = minSubgroupSize;
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MaxSubgroupSize = maxSubgroupSize;
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RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
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|
@ -80,6 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
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private PipelineColorBlendAttachmentState[] _storedBlend;
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private ulong _drawCountSinceBarrier;
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public ulong DrawCount { get; private set; }
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public bool RenderPassActive { get; private set; }
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@ -133,6 +134,18 @@ namespace Ryujinx.Graphics.Vulkan
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public unsafe void Barrier()
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{
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if (_drawCountSinceBarrier != DrawCount)
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{
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_drawCountSinceBarrier = DrawCount;
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// Barriers apparently have no effect inside a render pass on MoltenVK.
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// As a workaround, end the render pass.
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if (Gd.IsMoltenVk)
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{
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EndRenderPass();
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}
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}
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MemoryBarrier memoryBarrier = new MemoryBarrier()
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{
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SType = StructureType.MemoryBarrier,
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@ -551,7 +564,6 @@ namespace Ryujinx.Graphics.Vulkan
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(uint)maxDrawCount,
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(uint)stride);
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}
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}
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else
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{
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@ -813,8 +825,12 @@ namespace Ryujinx.Graphics.Vulkan
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public void SetDepthMode(DepthMode mode)
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{
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// Currently this is emulated on the shader, because Vulkan had no support for changing the depth mode.
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// In the future, we may want to use the VK_EXT_depth_clip_control extension to change it here.
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bool oldMode = _newState.DepthMode;
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_newState.DepthMode = mode == DepthMode.MinusOneToOne;
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if (_newState.DepthMode != oldMode)
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{
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SignalStateChange();
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}
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}
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public void SetDepthTest(DepthTestDescriptor depthTest)
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@ -1471,6 +1487,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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var dstAttachmentFormats = _newState.Internal.AttachmentFormats.AsSpan();
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FramebufferParams.AttachmentFormats.CopyTo(dstAttachmentFormats);
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_newState.Internal.AttachmentIntegerFormatMask = FramebufferParams.AttachmentIntegerFormatMask;
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for (int i = FramebufferParams.AttachmentFormats.Length; i < dstAttachmentFormats.Length; i++)
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{
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|
@ -294,6 +294,7 @@ namespace Ryujinx.Graphics.Vulkan
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int attachmentCount = 0;
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int maxColorAttachmentIndex = -1;
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uint attachmentIntegerFormatMask = 0;
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for (int i = 0; i < Constants.MaxRenderTargets; i++)
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{
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@ -301,6 +302,11 @@ namespace Ryujinx.Graphics.Vulkan
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{
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pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
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maxColorAttachmentIndex = i;
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if (state.AttachmentFormats[i].IsInteger())
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{
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attachmentIntegerFormatMask |= 1u << i;
|
||||
}
|
||||
}
|
||||
}
|
||||
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||||
@ -311,6 +317,7 @@ namespace Ryujinx.Graphics.Vulkan
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||||
|
||||
pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
|
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pipeline.VertexAttributeDescriptionsCount = (uint)Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
|
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pipeline.Internal.AttachmentIntegerFormatMask = attachmentIntegerFormatMask;
|
||||
|
||||
return pipeline;
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Silk.NET.Vulkan;
|
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using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@ -304,6 +305,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFCF) | ((ulong)value << 4);
|
||||
}
|
||||
|
||||
public bool DepthMode
|
||||
{
|
||||
get => ((Internal.Id9 >> 6) & 0x1) != 0UL;
|
||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||
}
|
||||
|
||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||
public NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT> StageRequiredSubgroupSizes;
|
||||
public PipelineLayout PipelineLayout;
|
||||
@ -331,6 +338,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
LineWidth = 1f;
|
||||
SamplesCount = 1;
|
||||
DepthMode = true;
|
||||
}
|
||||
|
||||
public unsafe Auto<DisposablePipeline> CreateComputePipeline(
|
||||
@ -407,7 +415,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (isMoltenVk)
|
||||
{
|
||||
UpdateVertexAttributeDescriptions();
|
||||
UpdateVertexAttributeDescriptions(gd);
|
||||
}
|
||||
|
||||
fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions = &Internal.VertexAttributeDescriptions[0])
|
||||
@ -482,6 +490,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
PScissors = pScissors
|
||||
};
|
||||
|
||||
if (gd.Capabilities.SupportsDepthClipControl)
|
||||
{
|
||||
var viewportDepthClipControlState = new PipelineViewportDepthClipControlCreateInfoEXT()
|
||||
{
|
||||
SType = StructureType.PipelineViewportDepthClipControlCreateInfoExt,
|
||||
NegativeOneToOne = DepthMode
|
||||
};
|
||||
|
||||
viewportState.PNext = &viewportDepthClipControlState;
|
||||
}
|
||||
|
||||
var multisampleState = new PipelineMultisampleStateCreateInfo
|
||||
{
|
||||
SType = StructureType.PipelineMultisampleStateCreateInfo,
|
||||
@ -524,6 +543,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
MaxDepthBounds = MaxDepthBounds
|
||||
};
|
||||
|
||||
uint blendEnables = 0;
|
||||
|
||||
if (gd.IsMoltenVk && Internal.AttachmentIntegerFormatMask != 0)
|
||||
{
|
||||
// Blend can't be enabled for integer formats, so let's make sure it is disabled.
|
||||
uint attachmentIntegerFormatMask = Internal.AttachmentIntegerFormatMask;
|
||||
|
||||
while (attachmentIntegerFormatMask != 0)
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(attachmentIntegerFormatMask);
|
||||
|
||||
if (Internal.ColorBlendAttachmentState[i].BlendEnable)
|
||||
{
|
||||
blendEnables |= 1u << i;
|
||||
}
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = false;
|
||||
attachmentIntegerFormatMask &= ~(1u << i);
|
||||
}
|
||||
}
|
||||
|
||||
var colorBlendState = new PipelineColorBlendStateCreateInfo()
|
||||
{
|
||||
SType = StructureType.PipelineColorBlendStateCreateInfo,
|
||||
@ -601,6 +641,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
};
|
||||
|
||||
gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
|
||||
|
||||
// Restore previous blend enable values if we changed it.
|
||||
while (blendEnables != 0)
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(blendEnables);
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = true;
|
||||
blendEnables &= ~(1u << i);
|
||||
}
|
||||
}
|
||||
|
||||
pipeline = new Auto<DisposablePipeline>(new DisposablePipeline(gd.Api, device, pipelineHandle));
|
||||
@ -623,7 +672,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateVertexAttributeDescriptions()
|
||||
private void UpdateVertexAttributeDescriptions(VulkanRenderer gd)
|
||||
{
|
||||
// Vertex attributes exceeding the stride are invalid.
|
||||
// In metal, they cause glitches with the vertex shader fetching incorrect values.
|
||||
@ -633,30 +682,52 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
for (int index = 0; index < VertexAttributeDescriptionsCount; index++)
|
||||
{
|
||||
var attribute = Internal.VertexAttributeDescriptions[index];
|
||||
ref var vb = ref Internal.VertexBindingDescriptions[(int)attribute.Binding];
|
||||
int vbIndex = GetVertexBufferIndex(attribute.Binding);
|
||||
|
||||
Format format = attribute.Format;
|
||||
|
||||
while (vb.Stride != 0 && attribute.Offset + FormatTable.GetAttributeFormatSize(format) > vb.Stride)
|
||||
if (vbIndex >= 0)
|
||||
{
|
||||
Format newFormat = FormatTable.DropLastComponent(format);
|
||||
ref var vb = ref Internal.VertexBindingDescriptions[vbIndex];
|
||||
|
||||
if (newFormat == format)
|
||||
Format format = attribute.Format;
|
||||
|
||||
while (vb.Stride != 0 && attribute.Offset + FormatTable.GetAttributeFormatSize(format) > vb.Stride)
|
||||
{
|
||||
// That case means we failed to find a format that fits within the stride,
|
||||
// so just restore the original format and give up.
|
||||
format = attribute.Format;
|
||||
break;
|
||||
Format newFormat = FormatTable.DropLastComponent(format);
|
||||
|
||||
if (newFormat == format)
|
||||
{
|
||||
// That case means we failed to find a format that fits within the stride,
|
||||
// so just restore the original format and give up.
|
||||
format = attribute.Format;
|
||||
break;
|
||||
}
|
||||
|
||||
format = newFormat;
|
||||
}
|
||||
|
||||
format = newFormat;
|
||||
if (attribute.Format != format && gd.FormatCapabilities.BufferFormatSupports(FormatFeatureFlags.VertexBufferBit, format))
|
||||
{
|
||||
attribute.Format = format;
|
||||
}
|
||||
}
|
||||
|
||||
attribute.Format = format;
|
||||
_vertexAttributeDescriptions2[index] = attribute;
|
||||
}
|
||||
}
|
||||
|
||||
private int GetVertexBufferIndex(uint binding)
|
||||
{
|
||||
for (int index = 0; index < VertexBindingDescriptionsCount; index++)
|
||||
{
|
||||
if (Internal.VertexBindingDescriptions[index].Binding == binding)
|
||||
{
|
||||
return index;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Stages.Dispose();
|
||||
|
@ -35,6 +35,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public Array16<Rect2D> Scissors;
|
||||
public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
|
||||
public Array9<Format> AttachmentFormats;
|
||||
public uint AttachmentIntegerFormatMask;
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
|
@ -41,6 +41,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
"VK_EXT_subgroup_size_control",
|
||||
"VK_NV_geometry_shader_passthrough",
|
||||
"VK_NV_viewport_array2",
|
||||
"VK_EXT_depth_clip_control",
|
||||
"VK_KHR_portability_subset" // As per spec, we should enable this if present.
|
||||
};
|
||||
|
||||
@ -345,6 +346,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &supportedFeaturesRobustness2;
|
||||
}
|
||||
|
||||
PhysicalDeviceDepthClipControlFeaturesEXT supportedFeaturesDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||
PNext = features2.PNext
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control"))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||
}
|
||||
|
||||
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
||||
|
||||
var supportedFeatures = features2.Features;
|
||||
@ -507,6 +519,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
pExtendedFeatures = &featuresCustomBorderColor;
|
||||
}
|
||||
|
||||
PhysicalDeviceDepthClipControlFeaturesEXT featuresDepthClipControl;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control") &&
|
||||
supportedFeaturesDepthClipControl.DepthClipControl)
|
||||
{
|
||||
featuresDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
DepthClipControl = true
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresDepthClipControl;
|
||||
}
|
||||
|
||||
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||
|
||||
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
|
||||
|
@ -216,6 +216,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
|
||||
};
|
||||
|
||||
PhysicalDeviceDepthClipControlFeaturesEXT featuresDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt
|
||||
};
|
||||
|
||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
|
||||
@ -244,6 +249,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresCustomBorderColor;
|
||||
}
|
||||
|
||||
bool supportsDepthClipControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control");
|
||||
|
||||
if (supportsDepthClipControl)
|
||||
{
|
||||
featuresDepthClipControl.PNext = features2.PNext;
|
||||
features2.PNext = &featuresDepthClipControl;
|
||||
}
|
||||
|
||||
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
||||
|
||||
if (usePortability)
|
||||
@ -310,6 +323,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.PhysicalDeviceFeatures.GeometryShader,
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||
propertiesSubgroupSizeControl.MinSubgroupSize,
|
||||
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
||||
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
|
||||
@ -585,6 +599,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportsViewportMask: Capabilities.SupportsViewportArray2,
|
||||
supportsViewportSwizzle: false,
|
||||
supportsIndirectParameters: true,
|
||||
supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
|
||||
maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
|
||||
maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
|
||||
maximumTexturesPerStage: Constants.MaxTexturesPerStage,
|
||||
|
Reference in New Issue
Block a user