Compare commits
11 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
49c63ea077 | ||
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531da8a1c0 | ||
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5cbdfbc7a4 | ||
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e0544dd9c7 | ||
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aa784c3e5e | ||
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9205077590 | ||
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0ed40c7175 | ||
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40d47b7aa2 | ||
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ec0bb74968 | ||
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42f7f98666 | ||
|
95bad6995c |
@@ -44,7 +44,7 @@
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.30.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.30.1" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
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||||
<PackageVersion Include="System.Management" Version="7.0.1" />
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||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
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||||
|
@@ -65,9 +65,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
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{
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OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax];
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|
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// TODO: Before enabling this, we need up-mixing from stereo to 5.1.
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// uint channelCount = GetHardwareChannelCount(deviceDriver);
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uint channelCount = 2;
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uint channelCount = GetHardwareChannelCount(deviceDriver);
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for (int i = 0; i < OutputDevices.Length; i++)
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{
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|
@@ -49,8 +49,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
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}
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|
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DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices);
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DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices);
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DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
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DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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|
@@ -67,7 +67,19 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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const int sampleCount = Constants.TargetSampleCount;
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short[] outputBuffer = new short[bufferCount * sampleCount];
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uint inputCount;
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// In case of upmixing to 5.1, we allocate the right amount.
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if (bufferCount != channelCount && channelCount == 6)
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{
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inputCount = (uint)channelCount;
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}
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else
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{
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inputCount = bufferCount;
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}
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short[] outputBuffer = new short[inputCount * sampleCount];
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for (int i = 0; i < bufferCount; i++)
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{
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@@ -79,7 +91,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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}
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}
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device.AppendBuffer(outputBuffer, InputCount);
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device.AppendBuffer(outputBuffer, inputCount);
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}
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else
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{
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|
@@ -66,8 +66,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
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// TODO: Update reverb 3d processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -116,7 +116,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++)
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{
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int earlyDelayIndex = targetEarlyDelayLineIndicesTable[i];
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int outputIndex = outputEarlyIndicesTable[i];
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int outputIndex = outputEarlyIndicesTable[earlyDelayIndex];
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float tempTapOut = state.PreDelayLine.TapUnsafe(state.EarlyDelayTime[earlyDelayIndex], delayLineSampleIndexOffset);
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|
@@ -71,8 +71,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
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// TODO: Update reverb processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
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DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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|
@@ -430,9 +430,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void RemapLegacyChannelEffectMappingToChannelResourceMapping(bool isSupported, Span<ushort> bufferIndices)
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public static void RemapLegacyChannelEffectMappingToChannelResourceMapping(bool isSupported, Span<ushort> bufferIndices, uint channelCount)
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{
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if (!isSupported && bufferIndices.Length == 6)
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if (!isSupported && channelCount == 6)
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{
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ushort backLeft = bufferIndices[2];
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ushort backRight = bufferIndices[3];
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@@ -447,9 +447,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void RemapChannelResourceMappingToLegacy(bool isSupported, Span<ushort> bufferIndices)
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public static void RemapChannelResourceMappingToLegacy(bool isSupported, Span<ushort> bufferIndices, uint channelCount)
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{
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if (isSupported && bufferIndices.Length == 6)
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if (isSupported && channelCount == 6)
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{
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ushort frontCenter = bufferIndices[2];
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ushort lowFrequency = bufferIndices[3];
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|
@@ -671,7 +671,7 @@ namespace Ryujinx.Ava
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_viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, appMetadata =>
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{
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appMetadata.LastPlayed = DateTime.UtcNow.ToString();
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appMetadata.LastPlayed = DateTime.UtcNow;
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});
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return true;
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|
@@ -295,14 +295,7 @@ namespace Ryujinx.Modules
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if (shouldRestart)
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{
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List<string> arguments = CommandLineState.Arguments.ToList();
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string ryuName = Path.GetFileName(Environment.ProcessPath);
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string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
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string executablePath = Path.Combine(executableDirectory, ryuName);
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if (!Path.Exists(executablePath))
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{
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executablePath = Path.Combine(executableDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
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}
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// On macOS we perform the update at relaunch.
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if (OperatingSystem.IsMacOS())
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@@ -310,13 +303,42 @@ namespace Ryujinx.Modules
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string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
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string newBundlePath = Path.Combine(UpdateDir, "Ryujinx.app");
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string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
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string currentPid = Process.GetCurrentProcess().Id.ToString();
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string currentPid = Environment.ProcessId.ToString();
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executablePath = "/bin/bash";
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arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
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Process.Start("/bin/bash", arguments);
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}
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else
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{
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// Find the process name.
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string ryuName = Path.GetFileName(Environment.ProcessPath);
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// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
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if (ryuName.EndsWith(".ryuold"))
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{
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ryuName = ryuName[..^7];
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}
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// Fallback if the executable could not be found.
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if (!Path.Exists(Path.Combine(executableDirectory, ryuName)))
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{
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ryuName = OperatingSystem.IsWindows() ? "Ryujinx.Ava.exe" : "Ryujinx.Ava";
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}
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ProcessStartInfo processStart = new(ryuName)
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{
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UseShellExecute = true,
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WorkingDirectory = executableDirectory
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};
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foreach (string argument in CommandLineState.Arguments)
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{
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processStart.ArgumentList.Add(argument);
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}
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Process.Start(processStart);
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}
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Process.Start(executablePath, arguments);
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Environment.Exit(0);
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}
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}
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|
@@ -129,7 +129,7 @@
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TextWrapping="Wrap" />
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<TextBlock
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HorizontalAlignment="Stretch"
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Text="{Binding LastPlayed}"
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Text="{Binding LastPlayed, Converter={helpers:NullableDateTimeConverter}}"
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TextAlignment="Right"
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TextWrapping="Wrap" />
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<TextBlock
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|
38
src/Ryujinx.Ava/UI/Helpers/NullableDateTimeConverter.cs
Normal file
38
src/Ryujinx.Ava/UI/Helpers/NullableDateTimeConverter.cs
Normal file
@@ -0,0 +1,38 @@
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using Avalonia.Data.Converters;
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using Avalonia.Markup.Xaml;
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using Ryujinx.Ava.Common.Locale;
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using System;
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using System.Globalization;
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||||
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namespace Ryujinx.Ava.UI.Helpers
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||||
{
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internal class NullableDateTimeConverter : MarkupExtension, IValueConverter
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||||
{
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private static readonly NullableDateTimeConverter _instance = new();
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||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
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{
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if (value == null)
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{
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return LocaleManager.Instance[LocaleKeys.Never];
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||||
}
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||||
|
||||
if (value is DateTime dateTime)
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||||
{
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||||
return dateTime.ToLocalTime().ToString(culture);
|
||||
}
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||||
|
||||
throw new NotSupportedException();
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||||
}
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||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||
{
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Ava.Common.Locale;
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||||
using Ryujinx.Ui.App.Common;
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using System;
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using System.Collections.Generic;
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||||
@@ -14,20 +13,20 @@ namespace Ryujinx.Ava.UI.Models.Generic
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
string aValue = x.LastPlayed;
|
||||
string bValue = y.LastPlayed;
|
||||
var aValue = x.LastPlayed;
|
||||
var bValue = y.LastPlayed;
|
||||
|
||||
if (aValue == LocaleManager.Instance[LocaleKeys.Never])
|
||||
if (!aValue.HasValue)
|
||||
{
|
||||
aValue = DateTime.UnixEpoch.ToString();
|
||||
aValue = DateTime.UnixEpoch;
|
||||
}
|
||||
|
||||
if (bValue == LocaleManager.Instance[LocaleKeys.Never])
|
||||
if (!bValue.HasValue)
|
||||
{
|
||||
bValue = DateTime.UnixEpoch.ToString();
|
||||
bValue = DateTime.UnixEpoch;
|
||||
}
|
||||
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(bValue.Value, aValue.Value);
|
||||
}
|
||||
}
|
||||
}
|
@@ -370,7 +370,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return response.Content.Headers.LastModified != oldLastModified;
|
||||
return response.Content.Headers.LastModified != new DateTimeOffset(oldLastModified.Ticks - (oldLastModified.Ticks % TimeSpan.TicksPerSecond), TimeSpan.Zero);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@@ -1524,10 +1524,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
||||
if (appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(appMetadata.LastPlayed.Value).TotalSeconds;
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
});
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -591,7 +591,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
return true;
|
||||
}
|
||||
|
||||
ReadOnlySpan<byte> memoryCode = memoryManager.GetSpan(gpuVa, shader.Code.Length);
|
||||
ReadOnlySpan<byte> memoryCode = memoryManager.GetSpanMapped(gpuVa, shader.Code.Length);
|
||||
|
||||
return memoryCode.SequenceEqual(shader.Code);
|
||||
}
|
||||
|
@@ -1442,14 +1442,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
return GetZeroOperationResult(context, texOp, AggregateType.FP32, colorIsVector);
|
||||
}
|
||||
|
||||
// This combination is valid, but not available on GLSL.
|
||||
// For now, ignore the LOD level and do a normal sample.
|
||||
// TODO: How to implement it properly?
|
||||
if (hasLodLevel && isArray && isShadow)
|
||||
{
|
||||
hasLodLevel = false;
|
||||
}
|
||||
|
||||
int srcIndex = isBindless ? 1 : 0;
|
||||
|
||||
SpvInstruction Src(AggregateType type)
|
||||
|
@@ -956,7 +956,7 @@ namespace Ryujinx.Graphics.Texture.Astc
|
||||
{
|
||||
Span<uint> val = ReadUintColorValues(2, colorValues, ref colorValuesPosition);
|
||||
int l0 = (int)((val[0] >> 2) | (val[1] & 0xC0));
|
||||
int l1 = (int)Math.Max(l0 + (val[1] & 0x3F), 0xFFU);
|
||||
int l1 = (int)Math.Min(l0 + (val[1] & 0x3F), 0xFFU);
|
||||
|
||||
endPoints[0] = new AstcPixel(0xFF, (short)l0, (short)l0, (short)l0);
|
||||
endPoints[1] = new AstcPixel(0xFF, (short)l1, (short)l1, (short)l1);
|
||||
|
@@ -63,6 +63,7 @@ namespace Ryujinx.SDL2.Common
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
||||
SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
|
||||
|
||||
|
||||
// NOTE: As of SDL2 2.24.0, joycons are combined by default but the motion source only come from one of them.
|
||||
|
@@ -10,27 +10,44 @@ using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ui.App.Common
|
||||
{
|
||||
public class ApplicationData
|
||||
{
|
||||
public bool Favorite { get; set; }
|
||||
public byte[] Icon { get; set; }
|
||||
public string TitleName { get; set; }
|
||||
public string TitleId { get; set; }
|
||||
public string Developer { get; set; }
|
||||
public string Version { get; set; }
|
||||
public string TimePlayed { get; set; }
|
||||
public double TimePlayedNum { get; set; }
|
||||
public string LastPlayed { get; set; }
|
||||
public string FileExtension { get; set; }
|
||||
public string FileSize { get; set; }
|
||||
public double FileSizeBytes { get; set; }
|
||||
public string Path { get; set; }
|
||||
public bool Favorite { get; set; }
|
||||
public byte[] Icon { get; set; }
|
||||
public string TitleName { get; set; }
|
||||
public string TitleId { get; set; }
|
||||
public string Developer { get; set; }
|
||||
public string Version { get; set; }
|
||||
public string TimePlayed { get; set; }
|
||||
public double TimePlayedNum { get; set; }
|
||||
public DateTime? LastPlayed { get; set; }
|
||||
public string FileExtension { get; set; }
|
||||
public string FileSize { get; set; }
|
||||
public double FileSizeBytes { get; set; }
|
||||
public string Path { get; set; }
|
||||
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
|
||||
|
||||
|
||||
[JsonIgnore]
|
||||
public string LastPlayedString
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!LastPlayed.HasValue)
|
||||
{
|
||||
// TODO: maybe put localized string here instead of just "Never"
|
||||
return "Never";
|
||||
}
|
||||
|
||||
return LastPlayed.Value.ToLocalTime().ToString(CultureInfo.CurrentCulture);
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetApplicationBuildId(VirtualFileSystem virtualFileSystem, string titleFilePath)
|
||||
{
|
||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
@@ -414,21 +414,28 @@ namespace Ryujinx.Ui.App.Common
|
||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Title = titleName;
|
||||
});
|
||||
|
||||
if (appMetadata.LastPlayed != "Never")
|
||||
{
|
||||
if (!DateTime.TryParse(appMetadata.LastPlayed, out _))
|
||||
if (appMetadata.LastPlayedOld == default || appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Last played datetime \"{appMetadata.LastPlayed}\" is invalid for current system culture, skipping (did current culture change?)");
|
||||
// Don't do the migration if last_played doesn't exist or last_played_utc already has a value.
|
||||
return;
|
||||
}
|
||||
|
||||
appMetadata.LastPlayed = "Never";
|
||||
// Migrate from string-based last_played to DateTime-based last_played_utc.
|
||||
if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed))
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"last_played found: \"{appMetadata.LastPlayedOld}\", migrating to last_played_utc");
|
||||
appMetadata.LastPlayed = lastPlayedOldParsed;
|
||||
|
||||
// Migration successful: deleting last_played from the metadata file.
|
||||
appMetadata.LastPlayedOld = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
appMetadata.LastPlayed = appMetadata.LastPlayed[..^3];
|
||||
// Migration failed: emitting warning but leaving the unparsable value in the metadata file so the user can fix it.
|
||||
Logger.Warning?.Print(LogClass.Application, $"Last played string \"{appMetadata.LastPlayedOld}\" is invalid for current system culture, skipping (did current culture change?)");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
ApplicationData data = new()
|
||||
{
|
||||
|
@@ -1,10 +1,19 @@
|
||||
namespace Ryujinx.Ui.App.Common
|
||||
using System;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ui.App.Common
|
||||
{
|
||||
public class ApplicationMetadata
|
||||
{
|
||||
public string Title { get; set; }
|
||||
public bool Favorite { get; set; }
|
||||
public double TimePlayed { get; set; }
|
||||
public string LastPlayed { get; set; } = "Never";
|
||||
|
||||
[JsonPropertyName("last_played_utc")]
|
||||
public DateTime? LastPlayed { get; set; } = null;
|
||||
|
||||
[JsonPropertyName("last_played")]
|
||||
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
|
||||
public string LastPlayedOld { get; set; }
|
||||
}
|
||||
}
|
@@ -1,5 +1,6 @@
|
||||
using Gdk;
|
||||
using Gtk;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Ui;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
@@ -47,9 +48,19 @@ namespace Ryujinx.Modules
|
||||
if (_restartQuery)
|
||||
{
|
||||
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||
string ryuExe = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||
|
||||
Process.Start(ryuExe, CommandLineState.Arguments);
|
||||
ProcessStartInfo processStart = new(ryuName)
|
||||
{
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = ReleaseInformation.GetBaseApplicationDirectory()
|
||||
};
|
||||
|
||||
foreach (string argument in CommandLineState.Arguments)
|
||||
{
|
||||
processStart.ArgumentList.Add(argument);
|
||||
}
|
||||
|
||||
Process.Start(processStart);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
@@ -876,7 +876,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
_applicationLibrary.LoadAndSaveMetaData(_emulationContext.Processes.ActiveApplication.ProgramIdText, appMetadata =>
|
||||
{
|
||||
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
||||
appMetadata.LastPlayed = DateTime.UtcNow;
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1019,10 +1019,11 @@ namespace Ryujinx.Ui
|
||||
{
|
||||
_applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
if (appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(appMetadata.LastPlayed.Value).TotalSeconds;
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1089,7 +1090,7 @@ namespace Ryujinx.Ui
|
||||
args.AppData.Developer,
|
||||
args.AppData.Version,
|
||||
args.AppData.TimePlayed,
|
||||
args.AppData.LastPlayed,
|
||||
args.AppData.LastPlayedString,
|
||||
args.AppData.FileExtension,
|
||||
args.AppData.FileSize,
|
||||
args.AppData.Path,
|
||||
|
@@ -180,7 +180,7 @@ namespace Ryujinx.Ui.Windows
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return response.Content.Headers.LastModified != oldLastModified;
|
||||
return response.Content.Headers.LastModified != new DateTimeOffset(oldLastModified.Ticks - (oldLastModified.Ticks % TimeSpan.TicksPerSecond), TimeSpan.Zero);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
Reference in New Issue
Block a user