Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
470a8031a4 | ||
|
5440d4ad5c | ||
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dde208b480 |
@@ -590,6 +590,7 @@
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"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
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"UpdateWindowTitle": "Title Update Manager",
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"CheatWindowHeading": "Cheats Available for {0} [{1}]",
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"BuildId": "BuildId:",
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"DlcWindowHeading": "{0} Downloadable Content(s)",
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"UserProfilesEditProfile": "Edit Selected",
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"Cancel": "Cancel",
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|
@@ -10,6 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Ui.Common.Helper;
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using System;
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@@ -118,7 +119,11 @@ namespace Ryujinx.Ava.UI.Controls
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if (viewModel?.SelectedApplication != null)
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{
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await new CheatWindow(viewModel.VirtualFileSystem, viewModel.SelectedApplication.TitleId, viewModel.SelectedApplication.TitleName).ShowDialog(viewModel.TopLevel as Window);
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await new CheatWindow(
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viewModel.VirtualFileSystem,
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viewModel.SelectedApplication.TitleId,
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viewModel.SelectedApplication.TitleName,
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viewModel.SelectedApplication.Path).ShowDialog(viewModel.TopLevel as Window);
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}
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}
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@@ -11,6 +11,7 @@ using Ryujinx.Common;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Modules;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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@@ -176,7 +177,11 @@ namespace Ryujinx.Ava.UI.Views.Main
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string name = ViewModel.AppHost.Device.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)ViewModel.AppHost.Device.System.State.DesiredTitleLanguage].NameString.ToString();
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await new CheatWindow(Window.VirtualFileSystem, ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText, name).ShowDialog(Window);
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await new CheatWindow(
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Window.VirtualFileSystem,
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ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText,
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name,
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Window.ViewModel.SelectedApplication.Path).ShowDialog(Window);
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ViewModel.AppHost.Device.EnableCheats();
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}
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@@ -21,23 +21,52 @@
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</Window.Styles>
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<Grid Name="CheatGrid" Margin="15">
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<TextBlock
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Grid.Row="1"
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Grid.Column="0"
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Grid.ColumnSpan="2"
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MaxWidth="500"
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Margin="20,15,20,20"
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Margin="20,15,20,5"
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HorizontalAlignment="Center"
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VerticalAlignment="Center"
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LineHeight="18"
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Text="{Binding Heading}"
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TextAlignment="Center"
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TextWrapping="Wrap" />
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<Border
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<TextBlock
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Grid.Row="2"
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Grid.Column="0"
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MaxWidth="500"
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Margin="140,15,20,5"
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HorizontalAlignment="Center"
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VerticalAlignment="Center"
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LineHeight="30"
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Text="{locale:Locale BuildId}"
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TextAlignment="Center"
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TextWrapping="Wrap" />
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<TextBox
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Grid.Row="2"
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Grid.Column="1"
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Margin="0,5,110,5"
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MinWidth="160"
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HorizontalAlignment="Center"
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VerticalAlignment="Center"
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Text="{Binding BuildId}"
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IsReadOnly="True" />
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<Border
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Grid.Row="3"
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Grid.Column="0"
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Grid.ColumnSpan="2"
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Margin="5"
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HorizontalAlignment="Stretch"
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VerticalAlignment="Stretch"
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@@ -81,7 +110,9 @@
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</TreeView>
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</Border>
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<DockPanel
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Grid.Row="3"
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Grid.Row="4"
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Grid.Column="0"
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Grid.ColumnSpan="2"
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Margin="0"
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HorizontalAlignment="Stretch">
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<DockPanel Margin="0" HorizontalAlignment="Right">
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@@ -1,8 +1,10 @@
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using Avalonia.Collections;
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using Avalonia;
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using Avalonia.Collections;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Ui.App.Common;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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@@ -17,6 +19,7 @@ namespace Ryujinx.Ava.UI.Windows
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private AvaloniaList<CheatsList> LoadedCheats { get; }
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public string Heading { get; }
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public string BuildId { get; }
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public CheatWindow()
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{
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@@ -27,12 +30,13 @@ namespace Ryujinx.Ava.UI.Windows
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle];
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}
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public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
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public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
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{
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LoadedCheats = new AvaloniaList<CheatsList>();
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Heading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.CheatWindowHeading, titleName, titleId.ToUpper());
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BuildId = ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath);
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InitializeComponent();
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string modsBasePath = ModLoader.GetModsBasePath();
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@@ -200,9 +200,10 @@ namespace Ryujinx.HLE.HOS
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LibHacHorizonManager = device.Configuration.LibHacHorizonManager;
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// We hardcode a clock source id to avoid it changing between each start.
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// TODO: use set:sys (and get external clock source id from settings)
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// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
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UInt128 clockSourceId = UInt128Utils.CreateRandom();
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UInt128 clockSourceId = new UInt128(0x36a0328702ce8bc1, 0x1608eaba02333284);
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IRtcManager.GetExternalRtcValue(out ulong rtcValue);
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// We assume the rtc is system time.
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@@ -222,22 +223,22 @@ namespace Ryujinx.HLE.HOS
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internalOffset = internalOffset.AddSeconds(-3600L);
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}
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internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
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systemTime = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
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// First init the standard steady clock
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TimeServiceManager.Instance.SetupStandardSteadyClock(TickSource, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
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TimeServiceManager.Instance.SetupStandardSteadyClock(TickSource, clockSourceId, TimeSpanType.Zero, TimeSpanType.Zero, TimeSpanType.Zero, false);
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TimeServiceManager.Instance.SetupStandardLocalSystemClock(TickSource, new SystemClockContext(), systemTime.ToSeconds());
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TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(TickSource, out SystemClockContext localSytemClockContext);
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if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
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{
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TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
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// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
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TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(TickSource, out SystemClockContext localSytemClockContext);
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TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
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}
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TimeServiceManager.Instance.SetupStandardUserSystemClock(TickSource, false, SteadyClockTimePoint.GetRandom());
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TimeServiceManager.Instance.SetupStandardUserSystemClock(TickSource, true, localSytemClockContext.SteadyTimePoint);
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// FIXME: TimeZone should be init here but it's actually done in ContentManager
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@@ -0,0 +1,13 @@
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Time.Clock.Types
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct ContinuousAdjustmentTimePoint
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{
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public ulong ClockOffset;
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public long Multiplier;
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public long DivisorLog2;
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public SystemClockContext Context;
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}
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}
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@@ -1,8 +1,8 @@
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.Services.Time.Clock.Types;
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using Ryujinx.HLE.HOS.Services.Time.Types;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Runtime.CompilerServices;
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using System.Threading;
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@@ -16,10 +16,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
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private SharedMemoryStorage _timeSharedMemoryStorage;
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private int _timeSharedMemorySize;
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private const uint SteadyClockContextOffset = 0x00;
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private const uint LocalSystemClockContextOffset = 0x38;
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private const uint NetworkSystemClockContextOffset = 0x80;
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private const uint SteadyClockContextOffset = 0x00;
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private const uint LocalSystemClockContextOffset = 0x38;
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private const uint NetworkSystemClockContextOffset = 0x80;
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private const uint AutomaticCorrectionEnabledOffset = 0xC8;
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private const uint ContinuousAdjustmentTimePointOffset = 0xD0;
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public void Initialize(Switch device, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize)
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{
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@@ -39,15 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
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{
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
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SteadyClockContext context = new SteadyClockContext
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{
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InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
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ClockSourceId = clockSourceId
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};
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WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
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UpdateSteadyClock(tickSource, clockSourceId, currentTimePoint);
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}
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public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled)
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@@ -58,10 +51,38 @@ namespace Ryujinx.HLE.HOS.Services.Time
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public void SetSteadyClockRawTimePoint(ITickSource tickSource, TimeSpanType currentTimePoint)
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{
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SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
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SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
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context.InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds);
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UpdateSteadyClock(tickSource, context.ClockSourceId, currentTimePoint);
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}
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private void UpdateSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
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{
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
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ContinuousAdjustmentTimePoint adjustmentTimePoint = new ContinuousAdjustmentTimePoint
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{
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ClockOffset = (ulong)ticksTimeSpan.NanoSeconds,
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Multiplier = 1,
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DivisorLog2 = 0,
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Context = new SystemClockContext
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{
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Offset = 0,
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SteadyTimePoint = new SteadyClockTimePoint
|
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{
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ClockSourceId = clockSourceId,
|
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TimePoint = 0
|
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}
|
||||
}
|
||||
};
|
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|
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WriteObjectToSharedMemory(ContinuousAdjustmentTimePointOffset, 4, adjustmentTimePoint);
|
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|
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SteadyClockContext context = new SteadyClockContext
|
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{
|
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InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
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ClockSourceId = clockSourceId
|
||||
};
|
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|
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WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
|
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}
|
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|
@@ -9,7 +9,7 @@ using System.Linq;
|
||||
|
||||
namespace Ryujinx.HLE.Loaders.Processes
|
||||
{
|
||||
public struct ProcessResult
|
||||
public class ProcessResult
|
||||
{
|
||||
public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
|
||||
|
||||
|
@@ -1,5 +1,16 @@
|
||||
using LibHac.Common;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Loader;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ui.App.Common
|
||||
{
|
||||
@@ -19,5 +30,122 @@ namespace Ryujinx.Ui.App.Common
|
||||
public double FileSizeBytes { get; set; }
|
||||
public string Path { get; set; }
|
||||
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
|
||||
|
||||
public static string GetApplicationBuildId(VirtualFileSystem virtualFileSystem, string titleFilePath)
|
||||
{
|
||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca mainNca = null;
|
||||
Nca patchNca = null;
|
||||
|
||||
if (!System.IO.Path.Exists(titleFilePath))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"File does not exists. {titleFilePath}");
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
||||
|
||||
if (extension is ".nsp" or ".xci")
|
||||
{
|
||||
PartitionFileSystem pfs;
|
||||
|
||||
if (extension == ".xci")
|
||||
{
|
||||
Xci xci = new(virtualFileSystem.KeySet, file.AsStorage());
|
||||
|
||||
pfs = xci.OpenPartition(XciPartitionType.Secure);
|
||||
}
|
||||
else
|
||||
{
|
||||
pfs = new PartitionFileSystem(file.AsStorage());
|
||||
}
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = new(virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
|
||||
|
||||
if (nca.Header.ContentType != NcaContentType.Program)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
|
||||
|
||||
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
|
||||
{
|
||||
patchNca = nca;
|
||||
}
|
||||
else
|
||||
{
|
||||
mainNca = nca;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (extension == ".nca")
|
||||
{
|
||||
mainNca = new Nca(virtualFileSystem.KeySet, file.AsStorage());
|
||||
}
|
||||
|
||||
if (mainNca == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "Extraction failure. The main NCA was not present in the selected file");
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), 0, out _);
|
||||
|
||||
if (updatePatchNca != null)
|
||||
{
|
||||
patchNca = updatePatchNca;
|
||||
}
|
||||
|
||||
IFileSystem codeFs = null;
|
||||
|
||||
if (patchNca == null)
|
||||
{
|
||||
if (mainNca.CanOpenSection(NcaSectionType.Code))
|
||||
{
|
||||
codeFs = mainNca.OpenFileSystem(NcaSectionType.Code, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (patchNca.CanOpenSection(NcaSectionType.Code))
|
||||
{
|
||||
codeFs = mainNca.OpenFileSystemWithPatch(patchNca, NcaSectionType.Code, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
}
|
||||
}
|
||||
|
||||
if (codeFs == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Loader, "No ExeFS found in NCA");
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
const string mainExeFs = "main";
|
||||
|
||||
if (!codeFs.FileExists($"/{mainExeFs}"))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Loader, "No main binary ExeFS found in ExeFS");
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
using var nsoFile = new UniqueRef<IFile>();
|
||||
|
||||
codeFs.OpenFile(ref nsoFile.Ref, $"/{mainExeFs}".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
NsoReader reader = new NsoReader();
|
||||
reader.Initialize(nsoFile.Release().AsStorage().AsFile(OpenMode.Read)).ThrowIfFailure();
|
||||
|
||||
return BitConverter.ToString(reader.Header.ModuleId.ItemsRo.ToArray()).Replace("-", "").ToUpper()[..16];
|
||||
}
|
||||
}
|
||||
}
|
@@ -1626,9 +1626,12 @@ namespace Ryujinx.Ui
|
||||
|
||||
private void ManageCheats_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
var window = new CheatWindow(_virtualFileSystem,
|
||||
_emulationContext.Processes.ActiveApplication.ProgramId,
|
||||
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString());
|
||||
var window = new CheatWindow(
|
||||
_virtualFileSystem,
|
||||
_emulationContext.Processes.ActiveApplication.ProgramId,
|
||||
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties
|
||||
.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
|
||||
_currentEmulatedGamePath);
|
||||
|
||||
window.Destroyed += CheatWindow_Destroyed;
|
||||
window.Show();
|
||||
|
@@ -461,7 +461,7 @@ namespace Ryujinx.Ui.Widgets
|
||||
|
||||
private void ManageCheats_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
new CheatWindow(_virtualFileSystem, _titleId, _titleName).Show();
|
||||
new CheatWindow(_virtualFileSystem, _titleId, _titleName, _titleFilePath).Show();
|
||||
}
|
||||
|
||||
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Gtk;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@@ -17,16 +18,18 @@ namespace Ryujinx.Ui.Windows
|
||||
|
||||
#pragma warning disable CS0649, IDE0044
|
||||
[GUI] Label _baseTitleInfoLabel;
|
||||
[GUI] TextView _buildIdTextView;
|
||||
[GUI] TreeView _cheatTreeView;
|
||||
[GUI] Button _saveButton;
|
||||
#pragma warning restore CS0649, IDE0044
|
||||
|
||||
public CheatWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : this(new Builder("Ryujinx.Ui.Windows.CheatWindow.glade"), virtualFileSystem, titleId, titleName) { }
|
||||
public CheatWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : this(new Builder("Ryujinx.Ui.Windows.CheatWindow.glade"), virtualFileSystem, titleId, titleName, titlePath) { }
|
||||
|
||||
private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : base(builder.GetRawOwnedObject("_cheatWindow"))
|
||||
private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow"))
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
|
||||
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}";
|
||||
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
|
||||
|
@@ -31,6 +31,21 @@
|
||||
<property name="position">0</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkTextView" id="_buildIdTextView">
|
||||
<property name="visible">True</property>
|
||||
<property name="margin_top">10</property>
|
||||
<property name="halign">center</property>
|
||||
<property name="margin_bottom">10</property>
|
||||
<property name="editable">False</property>
|
||||
<property name="cursor_visible">False</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">1</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScrolledWindow">
|
||||
<property name="visible">True</property>
|
||||
@@ -57,7 +72,7 @@
|
||||
<packing>
|
||||
<property name="expand">True</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">1</property>
|
||||
<property name="position">2</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
|
Reference in New Issue
Block a user