Compare commits
7 Commits
Author | SHA1 | Date | |
---|---|---|---|
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332891b5ff | ||
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7df4fcada7 | ||
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d6698680be | ||
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e5c9838b0b | ||
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f8ec878796 | ||
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9ff21f9ab6 | ||
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aa021085cf |
@@ -233,9 +233,14 @@ namespace Ryujinx.Ava.Common
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try
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{
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IFileSystem ncaFileSystem = patchNca != null
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? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
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: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
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bool sectionExistsInPatch = false;
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if (patchNca != null)
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{
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sectionExistsInPatch = patchNca.CanOpenSection(index);
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}
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IFileSystem ncaFileSystem = sectionExistsInPatch ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
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: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
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FileSystemClient fsClient = _horizonClient.Fs;
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|
@@ -65,7 +65,7 @@
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</MenuItem>
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<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
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<MenuItem
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Click="ExtractApplicationLogo_Click"
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Click="ExtractApplicationExeFs_Click"
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Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
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ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
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<MenuItem
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@@ -73,7 +73,7 @@
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Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
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ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
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<MenuItem
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Click="ExtractApplicationExeFs_Click"
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Click="ExtractApplicationLogo_Click"
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Header="{locale:Locale GameListContextMenuExtractDataLogo}"
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ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
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</MenuItem>
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|
@@ -289,13 +289,13 @@ namespace Ryujinx.Ava.UI.Controls
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}
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}
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public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
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public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
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await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
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}
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}
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@@ -309,13 +309,13 @@ namespace Ryujinx.Ava.UI.Controls
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}
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}
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public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
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public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
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await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
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}
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}
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}
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@@ -1,5 +1,4 @@
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using ARMeilleure.Memory;
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using Ryujinx.Cpu.Tracking;
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using Ryujinx.Memory;
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using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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@@ -822,21 +821,21 @@ namespace Ryujinx.Cpu.AppleHv
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}
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/// <inheritdoc/>
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public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
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public RegionHandle BeginTracking(ulong address, ulong size, int id)
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{
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return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
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return Tracking.BeginTracking(address, size, id);
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}
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/// <inheritdoc/>
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public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
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public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
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{
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return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
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return Tracking.BeginGranularTracking(address, size, handles, granularity, id);
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}
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/// <inheritdoc/>
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public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
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public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
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{
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return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
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return Tracking.BeginSmartGranularTracking(address, size, granularity, id);
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}
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/// <summary>
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|
@@ -1,5 +1,4 @@
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using Ryujinx.Cpu.Tracking;
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using Ryujinx.Memory;
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using Ryujinx.Memory;
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Collections.Generic;
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@@ -30,7 +29,7 @@ namespace Ryujinx.Cpu
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/// <param name="size">Size of the region</param>
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/// <param name="id">Handle ID</param>
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/// <returns>The memory tracking handle</returns>
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CpuRegionHandle BeginTracking(ulong address, ulong size, int id);
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RegionHandle BeginTracking(ulong address, ulong size, int id);
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/// <summary>
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/// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
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@@ -41,7 +40,7 @@ namespace Ryujinx.Cpu
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/// <param name="granularity">Desired granularity of write tracking</param>
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/// <param name="id">Handle ID</param>
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/// <returns>The memory tracking handle</returns>
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CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id);
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MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id);
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/// <summary>
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/// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
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@@ -51,6 +50,6 @@ namespace Ryujinx.Cpu
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/// <param name="granularity">Desired granularity of write tracking</param>
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/// <param name="id">Handle ID</param>
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/// <returns>The memory tracking handle</returns>
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CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id);
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SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id);
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}
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}
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|
@@ -1,5 +1,4 @@
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using ARMeilleure.Memory;
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using Ryujinx.Cpu.Tracking;
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using Ryujinx.Memory;
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using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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@@ -629,21 +628,21 @@ namespace Ryujinx.Cpu.Jit
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}
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/// <inheritdoc/>
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public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
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public RegionHandle BeginTracking(ulong address, ulong size, int id)
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{
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return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
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return Tracking.BeginTracking(address, size, id);
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}
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/// <inheritdoc/>
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public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
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public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
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{
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return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
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return Tracking.BeginGranularTracking(address, size, handles, granularity, id);
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}
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/// <inheritdoc/>
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public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
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public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
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{
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return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
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return Tracking.BeginSmartGranularTracking(address, size, granularity, id);
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}
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/// <inheritdoc/>
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|
@@ -1,5 +1,4 @@
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using ARMeilleure.Memory;
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using Ryujinx.Cpu.Tracking;
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using Ryujinx.Memory;
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using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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@@ -706,21 +705,21 @@ namespace Ryujinx.Cpu.Jit
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}
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/// <inheritdoc/>
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public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
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public RegionHandle BeginTracking(ulong address, ulong size, int id)
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{
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return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
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return Tracking.BeginTracking(address, size, id);
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}
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/// <inheritdoc/>
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public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
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public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
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{
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return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
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return Tracking.BeginGranularTracking(address, size, handles, granularity, id);
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}
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/// <inheritdoc/>
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public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
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public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
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{
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return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
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return Tracking.BeginSmartGranularTracking(address, size, granularity, id);
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}
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/// <summary>
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|
@@ -1,28 +0,0 @@
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Cpu.Tracking
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{
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public class CpuMultiRegionHandle : IMultiRegionHandle
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{
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private readonly MultiRegionHandle _impl;
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public bool Dirty => _impl.Dirty;
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internal CpuMultiRegionHandle(MultiRegionHandle impl)
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{
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_impl = impl;
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}
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public void Dispose() => _impl.Dispose();
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public void ForceDirty(ulong address, ulong size) => _impl.ForceDirty(address, size);
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public IEnumerable<IRegionHandle> GetHandles() => _impl.GetHandles();
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public void QueryModified(Action<ulong, ulong> modifiedAction) => _impl.QueryModified(modifiedAction);
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public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction) => _impl.QueryModified(address, size, modifiedAction);
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public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber) => _impl.QueryModified(address, size, modifiedAction, sequenceNumber);
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public void RegisterAction(ulong address, ulong size, RegionSignal action) => _impl.RegisterAction(address, size, action);
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public void RegisterPreciseAction(ulong address, ulong size, PreciseRegionSignal action) => _impl.RegisterPreciseAction(address, size, action);
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public void SignalWrite() => _impl.SignalWrite();
|
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}
|
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}
|
@@ -1,37 +0,0 @@
|
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using Ryujinx.Memory.Tracking;
|
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using System;
|
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|
||||
namespace Ryujinx.Cpu.Tracking
|
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{
|
||||
public class CpuRegionHandle : IRegionHandle
|
||||
{
|
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private readonly RegionHandle _impl;
|
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|
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public bool Dirty => _impl.Dirty;
|
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public bool Unmapped => _impl.Unmapped;
|
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public ulong Address => _impl.Address;
|
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public ulong Size => _impl.Size;
|
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public ulong EndAddress => _impl.EndAddress;
|
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|
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internal CpuRegionHandle(RegionHandle impl)
|
||||
{
|
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_impl = impl;
|
||||
}
|
||||
|
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public void Dispose() => _impl.Dispose();
|
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public bool DirtyOrVolatile() => _impl.DirtyOrVolatile();
|
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public void ForceDirty() => _impl.ForceDirty();
|
||||
public IRegionHandle GetHandle() => _impl;
|
||||
public void RegisterAction(RegionSignal action) => _impl.RegisterAction(action);
|
||||
public void RegisterPreciseAction(PreciseRegionSignal action) => _impl.RegisterPreciseAction(action);
|
||||
public void RegisterDirtyEvent(Action action) => _impl.RegisterDirtyEvent(action);
|
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public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty);
|
||||
|
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public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size);
|
||||
|
||||
public bool RangeEquals(CpuRegionHandle other)
|
||||
{
|
||||
return _impl.RealAddress == other._impl.RealAddress && _impl.RealSize == other._impl.RealSize;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,26 +0,0 @@
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Cpu.Tracking
|
||||
{
|
||||
public class CpuSmartMultiRegionHandle : IMultiRegionHandle
|
||||
{
|
||||
private readonly SmartMultiRegionHandle _impl;
|
||||
|
||||
public bool Dirty => _impl.Dirty;
|
||||
|
||||
internal CpuSmartMultiRegionHandle(SmartMultiRegionHandle impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
|
||||
public void Dispose() => _impl.Dispose();
|
||||
public void ForceDirty(ulong address, ulong size) => _impl.ForceDirty(address, size);
|
||||
public void RegisterAction(RegionSignal action) => _impl.RegisterAction(action);
|
||||
public void RegisterPreciseAction(PreciseRegionSignal action) => _impl.RegisterPreciseAction(action);
|
||||
public void QueryModified(Action<ulong, ulong> modifiedAction) => _impl.QueryModified(modifiedAction);
|
||||
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction) => _impl.QueryModified(address, size, modifiedAction);
|
||||
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber) => _impl.QueryModified(address, size, modifiedAction, sequenceNumber);
|
||||
public void SignalWrite() => _impl.SignalWrite();
|
||||
}
|
||||
}
|
@@ -157,11 +157,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
||||
{
|
||||
BufferDescriptor sb = info.SBuffers[index];
|
||||
|
||||
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(0);
|
||||
|
||||
int sbDescOffset = 0x310 + sb.Slot * 0x10;
|
||||
|
||||
sbDescAddress += (ulong)sbDescOffset;
|
||||
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(sb.SbCbSlot);
|
||||
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
||||
|
||||
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
||||
|
||||
|
@@ -351,11 +351,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
BufferDescriptor sb = info.SBuffers[index];
|
||||
|
||||
ulong sbDescAddress = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, 0);
|
||||
|
||||
int sbDescOffset = 0x110 + stage * 0x100 + sb.Slot * 0x10;
|
||||
|
||||
sbDescAddress += (ulong)sbDescOffset;
|
||||
ulong sbDescAddress = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, sb.SbCbSlot);
|
||||
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
||||
|
||||
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public ulong Size { get; }
|
||||
|
||||
private readonly CpuMultiRegionHandle _memoryTracking;
|
||||
private readonly MultiRegionHandle _memoryTracking;
|
||||
private readonly Action<ulong, ulong> _modifiedDelegate;
|
||||
|
||||
private int _modifiedSequenceOffset;
|
||||
|
@@ -537,7 +537,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
||||
{
|
||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||
// Buffers are frequently re-created to accomodate larger data, so we need to re-bind
|
||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||
// to ensure we're not using a old buffer that was already deleted.
|
||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range.GetSubRange(0).Address, texture.Size, bindingInfo, bindingInfo.Format, false);
|
||||
|
||||
@@ -666,7 +666,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
||||
{
|
||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||
// Buffers are frequently re-created to accomodate larger data, so we need to re-bind
|
||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||
// to ensure we're not using a old buffer that was already deleted.
|
||||
|
||||
Format format = bindingInfo.Format;
|
||||
@@ -879,4 +879,4 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
Array.Clear(_imageState);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,10 +1,10 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
using Ryujinx.Memory;
|
||||
using Ryujinx.Memory.Range;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -255,7 +255,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
TextureGroupHandle group = _handles[baseHandle + i];
|
||||
|
||||
foreach (CpuRegionHandle handle in group.Handles)
|
||||
foreach (RegionHandle handle in group.Handles)
|
||||
{
|
||||
if (handle.Dirty)
|
||||
{
|
||||
@@ -296,7 +296,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
bool handleDirty = false;
|
||||
bool handleUnmapped = false;
|
||||
|
||||
foreach (CpuRegionHandle handle in group.Handles)
|
||||
foreach (RegionHandle handle in group.Handles)
|
||||
{
|
||||
if (handle.Dirty)
|
||||
{
|
||||
@@ -703,7 +703,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="group">The group to register an action for</param>
|
||||
public void RegisterAction(TextureGroupHandle group)
|
||||
{
|
||||
foreach (CpuRegionHandle handle in group.Handles)
|
||||
foreach (RegionHandle handle in group.Handles)
|
||||
{
|
||||
handle.RegisterAction((address, size) => FlushAction(group, address, size));
|
||||
}
|
||||
@@ -985,7 +985,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="address">The start address of the tracked region</param>
|
||||
/// <param name="size">The size of the tracked region</param>
|
||||
/// <returns>A CpuRegionHandle covering the given range</returns>
|
||||
private CpuRegionHandle GenerateHandle(ulong address, ulong size)
|
||||
private RegionHandle GenerateHandle(ulong address, ulong size)
|
||||
{
|
||||
return _physicalMemory.BeginTracking(address, size, ResourceKind.Texture);
|
||||
}
|
||||
@@ -1005,7 +1005,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
int endOffset = _allOffsets[viewEnd] + _sliceSizes[lastLevel];
|
||||
int size = endOffset - offset;
|
||||
|
||||
var result = new List<CpuRegionHandle>();
|
||||
var result = new List<RegionHandle>();
|
||||
|
||||
for (int i = 0; i < TextureRange.Count; i++)
|
||||
{
|
||||
@@ -1050,7 +1050,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
views,
|
||||
result.ToArray());
|
||||
|
||||
foreach (CpuRegionHandle handle in result)
|
||||
foreach (RegionHandle handle in result)
|
||||
{
|
||||
handle.RegisterDirtyEvent(() => DirtyAction(groupHandle));
|
||||
}
|
||||
@@ -1248,7 +1248,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
foreach (RegionHandle handle in groupHandle.Handles)
|
||||
{
|
||||
bool hasMatch = false;
|
||||
|
||||
@@ -1270,7 +1270,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
foreach (RegionHandle handle in groupHandle.Handles)
|
||||
{
|
||||
handle.Reprotect();
|
||||
}
|
||||
@@ -1303,7 +1303,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
if (!(_hasMipViews || _hasLayerViews))
|
||||
{
|
||||
// Single dirty region.
|
||||
var cpuRegionHandles = new CpuRegionHandle[TextureRange.Count];
|
||||
var cpuRegionHandles = new RegionHandle[TextureRange.Count];
|
||||
int count = 0;
|
||||
|
||||
for (int i = 0; i < TextureRange.Count; i++)
|
||||
@@ -1322,7 +1322,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
var groupHandle = new TextureGroupHandle(this, 0, Storage.Size, _views, 0, 0, 0, _allOffsets.Length, cpuRegionHandles);
|
||||
|
||||
foreach (CpuRegionHandle handle in cpuRegionHandles)
|
||||
foreach (RegionHandle handle in cpuRegionHandles)
|
||||
{
|
||||
handle.RegisterDirtyEvent(() => DirtyAction(groupHandle));
|
||||
}
|
||||
|
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <summary>
|
||||
/// The CPU memory tracking handles that cover this handle.
|
||||
/// </summary>
|
||||
public CpuRegionHandle[] Handles { get; }
|
||||
public RegionHandle[] Handles { get; }
|
||||
|
||||
/// <summary>
|
||||
/// True if a texture overlapping this handle has been modified. Is set false when the flush action is called.
|
||||
@@ -127,7 +127,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
int firstLevel,
|
||||
int baseSlice,
|
||||
int sliceCount,
|
||||
CpuRegionHandle[] handles)
|
||||
RegionHandle[] handles)
|
||||
{
|
||||
_group = group;
|
||||
_firstLayer = firstLayer;
|
||||
@@ -642,7 +642,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (CpuRegionHandle handle in Handles)
|
||||
foreach (RegionHandle handle in Handles)
|
||||
{
|
||||
handle.Dispose();
|
||||
}
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.Memory.Range;
|
||||
@@ -54,8 +53,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </remarks>
|
||||
private BufferModifiedRangeList _modifiedRanges = null;
|
||||
|
||||
private readonly CpuMultiRegionHandle _memoryTrackingGranular;
|
||||
private readonly CpuRegionHandle _memoryTracking;
|
||||
private readonly MultiRegionHandle _memoryTrackingGranular;
|
||||
private readonly RegionHandle _memoryTracking;
|
||||
|
||||
private readonly RegionSignal _externalFlushDelegate;
|
||||
private readonly Action<ulong, ulong> _loadDelegate;
|
||||
@@ -102,7 +101,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
else
|
||||
{
|
||||
return Enumerable.Repeat(buffer._memoryTracking.GetHandle(), 1);
|
||||
return Enumerable.Repeat(buffer._memoryTracking, 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
@@ -9,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
class GpuRegionHandle : IRegionHandle
|
||||
{
|
||||
private readonly CpuRegionHandle[] _cpuRegionHandles;
|
||||
private readonly RegionHandle[] _cpuRegionHandles;
|
||||
|
||||
public bool Dirty
|
||||
{
|
||||
@@ -35,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// Create a new GpuRegionHandle, made up of mulitple CpuRegionHandles.
|
||||
/// </summary>
|
||||
/// <param name="cpuRegionHandles">The CpuRegionHandles that make up this handle</param>
|
||||
public GpuRegionHandle(CpuRegionHandle[] cpuRegionHandles)
|
||||
public GpuRegionHandle(RegionHandle[] cpuRegionHandles)
|
||||
{
|
||||
_cpuRegionHandles = cpuRegionHandles;
|
||||
}
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Cpu.Tracking;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Memory;
|
||||
@@ -348,7 +347,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size of the region</param>
|
||||
/// <param name="kind">Kind of the resource being tracked</param>
|
||||
/// <returns>The memory tracking handle</returns>
|
||||
public CpuRegionHandle BeginTracking(ulong address, ulong size, ResourceKind kind)
|
||||
public RegionHandle BeginTracking(ulong address, ulong size, ResourceKind kind)
|
||||
{
|
||||
return _cpuMemory.BeginTracking(address, size, (int)kind);
|
||||
}
|
||||
@@ -361,7 +360,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <returns>The memory tracking handle</returns>
|
||||
public GpuRegionHandle BeginTracking(MultiRange range, ResourceKind kind)
|
||||
{
|
||||
var cpuRegionHandles = new CpuRegionHandle[range.Count];
|
||||
var cpuRegionHandles = new RegionHandle[range.Count];
|
||||
int count = 0;
|
||||
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
@@ -390,7 +389,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="handles">Handles to inherit state from or reuse</param>
|
||||
/// <param name="granularity">Desired granularity of write tracking</param>
|
||||
/// <returns>The memory tracking handle</returns>
|
||||
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, ResourceKind kind, IEnumerable<IRegionHandle> handles = null, ulong granularity = 4096)
|
||||
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, ResourceKind kind, IEnumerable<IRegionHandle> handles = null, ulong granularity = 4096)
|
||||
{
|
||||
return _cpuMemory.BeginGranularTracking(address, size, handles, granularity, (int)kind);
|
||||
}
|
||||
@@ -403,7 +402,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="kind">Kind of the resource being tracked</param>
|
||||
/// <param name="granularity">Desired granularity of write tracking</param>
|
||||
/// <returns>The memory tracking handle</returns>
|
||||
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ResourceKind kind, ulong granularity = 4096)
|
||||
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ResourceKind kind, ulong granularity = 4096)
|
||||
{
|
||||
return _cpuMemory.BeginSmartGranularTracking(address, size, granularity, (int)kind);
|
||||
}
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 4735;
|
||||
private const uint CodeGenVersion = 4821;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
private static GpuVendor GetGpuVendor()
|
||||
{
|
||||
string vendor = GL.GetString(StringName.Vendor).ToLower();
|
||||
string vendor = GL.GetString(StringName.Vendor).ToLowerInvariant();
|
||||
|
||||
if (vendor == "nvidia corporation")
|
||||
{
|
||||
@@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
else if (vendor == "intel")
|
||||
{
|
||||
string renderer = GL.GetString(StringName.Renderer).ToLower();
|
||||
string renderer = GL.GetString(StringName.Renderer).ToLowerInvariant();
|
||||
|
||||
return renderer.Contains("mesa") ? GpuVendor.IntelUnix : GpuVendor.IntelWindows;
|
||||
}
|
||||
|
@@ -5,13 +5,27 @@ namespace Ryujinx.Graphics.Shader
|
||||
// New fields should be added to the end of the struct to keep disk shader cache compatibility.
|
||||
|
||||
public readonly int Binding;
|
||||
public readonly int Slot;
|
||||
public readonly byte Slot;
|
||||
public readonly byte SbCbSlot;
|
||||
public readonly ushort SbCbOffset;
|
||||
public BufferUsageFlags Flags;
|
||||
|
||||
public BufferDescriptor(int binding, int slot)
|
||||
{
|
||||
Binding = binding;
|
||||
Slot = slot;
|
||||
Slot = (byte)slot;
|
||||
SbCbSlot = 0;
|
||||
SbCbOffset = 0;
|
||||
|
||||
Flags = BufferUsageFlags.None;
|
||||
}
|
||||
|
||||
public BufferDescriptor(int binding, int slot, int sbCbSlot, int sbCbOffset)
|
||||
{
|
||||
Binding = binding;
|
||||
Slot = (byte)slot;
|
||||
SbCbSlot = (byte)sbCbSlot;
|
||||
SbCbOffset = (ushort)sbCbOffset;
|
||||
|
||||
Flags = BufferUsageFlags.None;
|
||||
}
|
||||
|
@@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Shader
|
||||
/// Flags that indicate how a buffer will be used in a shader.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum BufferUsageFlags
|
||||
public enum BufferUsageFlags : byte
|
||||
{
|
||||
None = 0,
|
||||
|
||||
|
@@ -16,6 +16,8 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
public const int UbeDescsSize = StorageDescSize * UbeMaxCount;
|
||||
public const int UbeFirstCbuf = 8;
|
||||
|
||||
public const int DriverReservedCb = 0;
|
||||
|
||||
public static bool UsesGlobalMemory(Instruction inst, StorageKind storageKind)
|
||||
{
|
||||
return (inst.IsAtomic() && storageKind == StorageKind.GlobalMemory) ||
|
||||
|
@@ -8,6 +8,20 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
{
|
||||
static class GlobalToStorage
|
||||
{
|
||||
private struct SearchResult
|
||||
{
|
||||
public static SearchResult NotFound => new SearchResult(-1, 0);
|
||||
public bool Found => SbCbSlot != -1;
|
||||
public int SbCbSlot { get; }
|
||||
public int SbCbOffset { get; }
|
||||
|
||||
public SearchResult(int sbCbSlot, int sbCbOffset)
|
||||
{
|
||||
SbCbSlot = sbCbSlot;
|
||||
SbCbOffset = sbCbOffset;
|
||||
}
|
||||
}
|
||||
|
||||
public static void RunPass(BasicBlock block, ShaderConfig config, ref int sbUseMask, ref int ubeUseMask)
|
||||
{
|
||||
int sbStart = GetStorageBaseCbOffset(config.Stage);
|
||||
@@ -49,30 +63,33 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
{
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
int storageIndex = SearchForStorageBase(block, source, sbStart, sbEnd);
|
||||
|
||||
if (storageIndex >= 0)
|
||||
var result = SearchForStorageBase(config, block, source);
|
||||
if (!result.Found)
|
||||
{
|
||||
// Storage buffers are implemented using global memory access.
|
||||
// If we know from where the base address of the access is loaded,
|
||||
// we can guess which storage buffer it is accessing.
|
||||
// We can then replace the global memory access with a storage
|
||||
// buffer access.
|
||||
node = ReplaceGlobalWithStorage(block, node, config, storageIndex);
|
||||
continue;
|
||||
}
|
||||
else if (config.Stage == ShaderStage.Compute && operation.Inst == Instruction.LoadGlobal)
|
||||
|
||||
if (config.Stage == ShaderStage.Compute &&
|
||||
operation.Inst == Instruction.LoadGlobal &&
|
||||
result.SbCbSlot == DriverReservedCb &&
|
||||
result.SbCbOffset >= UbeBaseOffset &&
|
||||
result.SbCbOffset < UbeBaseOffset + UbeDescsSize)
|
||||
{
|
||||
// Here we effectively try to replace a LDG instruction with LDC.
|
||||
// The hardware only supports a limited amount of constant buffers
|
||||
// so NVN "emulates" more constant buffers using global memory access.
|
||||
// Here we try to replace the global access back to a constant buffer
|
||||
// load.
|
||||
storageIndex = SearchForStorageBase(block, source, ubeStart, ubeStart + ubeEnd);
|
||||
|
||||
if (storageIndex >= 0)
|
||||
{
|
||||
node = ReplaceLdgWithLdc(node, config, storageIndex);
|
||||
}
|
||||
node = ReplaceLdgWithLdc(node, config, (result.SbCbOffset - UbeBaseOffset) / StorageDescSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Storage buffers are implemented using global memory access.
|
||||
// If we know from where the base address of the access is loaded,
|
||||
// we can guess which storage buffer it is accessing.
|
||||
// We can then replace the global memory access with a storage
|
||||
// buffer access.
|
||||
node = ReplaceGlobalWithStorage(block, node, config, config.GetSbSlot((byte)result.SbCbSlot, (ushort)result.SbCbOffset));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -144,12 +161,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
Operand addrLow,
|
||||
bool isStg16Or8)
|
||||
{
|
||||
int baseAddressCbOffset = GetStorageCbOffset(config.Stage, storageIndex);
|
||||
(int sbCbSlot, int sbCbOffset) = config.GetSbCbInfo(storageIndex);
|
||||
|
||||
bool storageAligned = !(config.GpuAccessor.QueryHasUnalignedStorageBuffer() || config.GpuAccessor.QueryHostStorageBufferOffsetAlignment() > Constants.StorageAlignment);
|
||||
|
||||
(Operand byteOffset, int constantOffset) = storageAligned ?
|
||||
GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), baseAddressCbOffset) :
|
||||
GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), sbCbSlot, sbCbOffset) :
|
||||
(null, 0);
|
||||
|
||||
if (byteOffset != null)
|
||||
@@ -159,7 +176,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
|
||||
if (byteOffset == null)
|
||||
{
|
||||
Operand baseAddrLow = Cbuf(0, baseAddressCbOffset);
|
||||
Operand baseAddrLow = Cbuf(sbCbSlot, sbCbOffset);
|
||||
Operand baseAddrTrunc = Local();
|
||||
|
||||
Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
|
||||
@@ -198,9 +215,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
return wordOffset;
|
||||
}
|
||||
|
||||
private static bool IsCb0Offset(Operand operand, int offset)
|
||||
private static bool IsCbOffset(Operand operand, int slot, int offset)
|
||||
{
|
||||
return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == 0 && operand.GetCbufOffset() == offset;
|
||||
return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == slot && operand.GetCbufOffset() == offset;
|
||||
}
|
||||
|
||||
private static void ReplaceAddressAlignment(LinkedList<INode> list, Operand address, Operand byteOffset, int constantOffset)
|
||||
@@ -244,9 +261,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
}
|
||||
}
|
||||
|
||||
private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int baseAddressCbOffset)
|
||||
private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int cbSlot, int baseAddressCbOffset)
|
||||
{
|
||||
if (IsCb0Offset(address, baseAddressCbOffset))
|
||||
if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
|
||||
{
|
||||
// Direct offset: zero.
|
||||
return (Const(0), 0);
|
||||
@@ -256,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
|
||||
address = Utils.FindLastOperation(address, block);
|
||||
|
||||
if (IsCb0Offset(address, baseAddressCbOffset))
|
||||
if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
|
||||
{
|
||||
// Only constant offset
|
||||
return (Const(0), constantOffset);
|
||||
@@ -270,11 +287,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
Operand src1 = offsetAdd.GetSource(0);
|
||||
Operand src2 = Utils.FindLastOperation(offsetAdd.GetSource(1), block);
|
||||
|
||||
if (IsCb0Offset(src2, baseAddressCbOffset))
|
||||
if (IsCbOffset(src2, cbSlot, baseAddressCbOffset))
|
||||
{
|
||||
return (src1, constantOffset);
|
||||
}
|
||||
else if (IsCb0Offset(src1, baseAddressCbOffset))
|
||||
else if (IsCbOffset(src1, cbSlot, baseAddressCbOffset))
|
||||
{
|
||||
return (src2, constantOffset);
|
||||
}
|
||||
@@ -360,20 +377,20 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
return node;
|
||||
}
|
||||
|
||||
private static int SearchForStorageBase(BasicBlock block, Operand globalAddress, int sbStart, int sbEnd)
|
||||
private static SearchResult SearchForStorageBase(ShaderConfig config, BasicBlock block, Operand globalAddress)
|
||||
{
|
||||
globalAddress = Utils.FindLastOperation(globalAddress, block);
|
||||
|
||||
if (globalAddress.Type == OperandType.ConstantBuffer)
|
||||
{
|
||||
return GetStorageIndex(globalAddress, sbStart, sbEnd);
|
||||
return GetStorageIndex(config, globalAddress);
|
||||
}
|
||||
|
||||
Operation operation = globalAddress.AsgOp as Operation;
|
||||
|
||||
if (operation == null || operation.Inst != Instruction.Add)
|
||||
{
|
||||
return -1;
|
||||
return SearchResult.NotFound;
|
||||
}
|
||||
|
||||
Operand src1 = operation.GetSource(0);
|
||||
@@ -382,34 +399,65 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
if ((src1.Type == OperandType.LocalVariable && src2.Type == OperandType.Constant) ||
|
||||
(src2.Type == OperandType.LocalVariable && src1.Type == OperandType.Constant))
|
||||
{
|
||||
Operand baseAddr;
|
||||
|
||||
if (src1.Type == OperandType.LocalVariable)
|
||||
{
|
||||
operation = Utils.FindLastOperation(src1, block).AsgOp as Operation;
|
||||
baseAddr = Utils.FindLastOperation(src1, block);
|
||||
}
|
||||
else
|
||||
{
|
||||
operation = Utils.FindLastOperation(src2, block).AsgOp as Operation;
|
||||
baseAddr = Utils.FindLastOperation(src2, block);
|
||||
}
|
||||
|
||||
var result = GetStorageIndex(config, baseAddr);
|
||||
if (result.Found)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
operation = baseAddr.AsgOp as Operation;
|
||||
|
||||
if (operation == null || operation.Inst != Instruction.Add)
|
||||
{
|
||||
return -1;
|
||||
return SearchResult.NotFound;
|
||||
}
|
||||
}
|
||||
|
||||
var selectedResult = SearchResult.NotFound;
|
||||
|
||||
for (int index = 0; index < operation.SourcesCount; index++)
|
||||
{
|
||||
Operand source = operation.GetSource(index);
|
||||
|
||||
int storageIndex = GetStorageIndex(source, sbStart, sbEnd);
|
||||
var result = GetStorageIndex(config, source);
|
||||
|
||||
if (storageIndex != -1)
|
||||
// If we already have a result, we give preference to the ones from
|
||||
// the driver reserved constant buffer, as those are the ones that
|
||||
// contains the base address.
|
||||
if (result.Found && (!selectedResult.Found || result.SbCbSlot == GlobalMemory.DriverReservedCb))
|
||||
{
|
||||
return storageIndex;
|
||||
selectedResult = result;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
return selectedResult;
|
||||
}
|
||||
|
||||
private static SearchResult GetStorageIndex(ShaderConfig config, Operand operand)
|
||||
{
|
||||
if (operand.Type == OperandType.ConstantBuffer)
|
||||
{
|
||||
int slot = operand.GetCbufSlot();
|
||||
int offset = operand.GetCbufOffset();
|
||||
|
||||
if ((offset & 3) == 0)
|
||||
{
|
||||
return new SearchResult(slot, offset);
|
||||
}
|
||||
}
|
||||
|
||||
return SearchResult.NotFound;
|
||||
}
|
||||
|
||||
private static int GetStorageIndex(Operand operand, int sbStart, int sbEnd)
|
||||
|
@@ -68,7 +68,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
}
|
||||
|
||||
ConstantFolding.RunPass(operation);
|
||||
|
||||
Simplification.RunPass(operation);
|
||||
|
||||
if (DestIsLocalVar(operation))
|
||||
|
@@ -110,9 +110,9 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
Operand BindingRangeCheck(int cbOffset, out Operand baseAddrLow)
|
||||
{
|
||||
baseAddrLow = Cbuf(0, cbOffset);
|
||||
Operand baseAddrHigh = Cbuf(0, cbOffset + 1);
|
||||
Operand size = Cbuf(0, cbOffset + 2);
|
||||
baseAddrLow = Cbuf(DriverReservedCb, cbOffset);
|
||||
Operand baseAddrHigh = Cbuf(DriverReservedCb, cbOffset + 1);
|
||||
Operand size = Cbuf(DriverReservedCb, cbOffset + 2);
|
||||
|
||||
Operand offset = PrependOperation(Instruction.Subtract, addrLow, baseAddrLow);
|
||||
Operand borrow = PrependOperation(Instruction.CompareLessU32, addrLow, baseAddrLow);
|
||||
@@ -134,9 +134,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
sbUseMask &= ~(1 << slot);
|
||||
|
||||
config.SetUsedStorageBuffer(slot, isWrite);
|
||||
|
||||
int cbOffset = GetStorageCbOffset(config.Stage, slot);
|
||||
slot = config.GetSbSlot(DriverReservedCb, (ushort)cbOffset);
|
||||
|
||||
config.SetUsedStorageBuffer(slot, isWrite);
|
||||
|
||||
Operand inRange = BindingRangeCheck(cbOffset, out Operand baseAddrLow);
|
||||
|
||||
|
@@ -125,6 +125,9 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
private readonly Dictionary<TextureInfo, TextureMeta> _usedTextures;
|
||||
private readonly Dictionary<TextureInfo, TextureMeta> _usedImages;
|
||||
|
||||
private readonly Dictionary<int, int> _sbSlots;
|
||||
private readonly Dictionary<int, int> _sbSlotsReverse;
|
||||
|
||||
private BufferDescriptor[] _cachedConstantBufferDescriptors;
|
||||
private BufferDescriptor[] _cachedStorageBufferDescriptors;
|
||||
private TextureDescriptor[] _cachedTextureDescriptors;
|
||||
@@ -152,6 +155,9 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
|
||||
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
||||
|
||||
_sbSlots = new Dictionary<int, int>();
|
||||
_sbSlotsReverse = new Dictionary<int, int>();
|
||||
}
|
||||
|
||||
public ShaderConfig(
|
||||
@@ -770,9 +776,8 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
usedMask |= (int)GpuAccessor.QueryConstantBufferUse();
|
||||
}
|
||||
|
||||
return _cachedConstantBufferDescriptors = GetBufferDescriptors(
|
||||
return _cachedConstantBufferDescriptors = GetUniformBufferDescriptors(
|
||||
usedMask,
|
||||
0,
|
||||
UsedFeatures.HasFlag(FeatureFlags.CbIndexing),
|
||||
out _firstConstantBufferBinding,
|
||||
GpuAccessor.QueryBindingConstantBuffer);
|
||||
@@ -785,7 +790,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return _cachedStorageBufferDescriptors;
|
||||
}
|
||||
|
||||
return _cachedStorageBufferDescriptors = GetBufferDescriptors(
|
||||
return _cachedStorageBufferDescriptors = GetStorageBufferDescriptors(
|
||||
_usedStorageBuffers,
|
||||
_usedStorageBuffersWrite,
|
||||
true,
|
||||
@@ -793,7 +798,48 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
GpuAccessor.QueryBindingStorageBuffer);
|
||||
}
|
||||
|
||||
private static BufferDescriptor[] GetBufferDescriptors(
|
||||
private static BufferDescriptor[] GetUniformBufferDescriptors(int usedMask, bool isArray, out int firstBinding, Func<int, int> getBindingCallback)
|
||||
{
|
||||
firstBinding = 0;
|
||||
int lastSlot = -1;
|
||||
bool hasFirstBinding = false;
|
||||
var descriptors = new BufferDescriptor[BitOperations.PopCount((uint)usedMask)];
|
||||
|
||||
for (int i = 0; i < descriptors.Length; i++)
|
||||
{
|
||||
int slot = BitOperations.TrailingZeroCount(usedMask);
|
||||
|
||||
if (isArray)
|
||||
{
|
||||
// The next array entries also consumes bindings, even if they are unused.
|
||||
for (int j = lastSlot + 1; j < slot; j++)
|
||||
{
|
||||
int binding = getBindingCallback(j);
|
||||
|
||||
if (!hasFirstBinding)
|
||||
{
|
||||
firstBinding = binding;
|
||||
hasFirstBinding = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lastSlot = slot;
|
||||
descriptors[i] = new BufferDescriptor(getBindingCallback(slot), slot);
|
||||
|
||||
if (!hasFirstBinding)
|
||||
{
|
||||
firstBinding = descriptors[i].Binding;
|
||||
hasFirstBinding = true;
|
||||
}
|
||||
|
||||
usedMask &= ~(1 << slot);
|
||||
}
|
||||
|
||||
return descriptors;
|
||||
}
|
||||
|
||||
private BufferDescriptor[] GetStorageBufferDescriptors(
|
||||
int usedMask,
|
||||
int writtenMask,
|
||||
bool isArray,
|
||||
@@ -827,7 +873,9 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
|
||||
lastSlot = slot;
|
||||
|
||||
descriptors[i] = new BufferDescriptor(getBindingCallback(slot), slot);
|
||||
(int sbCbSlot, int sbCbOffset) = GetSbCbInfo(slot);
|
||||
|
||||
descriptors[i] = new BufferDescriptor(getBindingCallback(slot), slot, sbCbSlot, sbCbOffset);
|
||||
|
||||
if (!hasFirstBinding)
|
||||
{
|
||||
@@ -924,6 +972,40 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
return FindDescriptorIndex(GetImageDescriptors(), texOp);
|
||||
}
|
||||
|
||||
public int GetSbSlot(byte sbCbSlot, ushort sbCbOffset)
|
||||
{
|
||||
int key = PackSbCbInfo(sbCbSlot, sbCbOffset);
|
||||
|
||||
if (!_sbSlots.TryGetValue(key, out int slot))
|
||||
{
|
||||
slot = _sbSlots.Count;
|
||||
_sbSlots.Add(key, slot);
|
||||
_sbSlotsReverse.Add(slot, key);
|
||||
}
|
||||
|
||||
return slot;
|
||||
}
|
||||
|
||||
public (int, int) GetSbCbInfo(int slot)
|
||||
{
|
||||
if (_sbSlotsReverse.TryGetValue(slot, out int key))
|
||||
{
|
||||
return UnpackSbCbInfo(key);
|
||||
}
|
||||
|
||||
throw new ArgumentException($"Invalid slot {slot}.", nameof(slot));
|
||||
}
|
||||
|
||||
private static int PackSbCbInfo(int sbCbSlot, int sbCbOffset)
|
||||
{
|
||||
return sbCbOffset | ((int)sbCbSlot << 16);
|
||||
}
|
||||
|
||||
private static (int, int) UnpackSbCbInfo(int key)
|
||||
{
|
||||
return ((byte)(key >> 16), (ushort)key);
|
||||
}
|
||||
|
||||
public ShaderProgramInfo CreateProgramInfo(ShaderIdentification identification = ShaderIdentification.None)
|
||||
{
|
||||
return new ShaderProgramInfo(
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Memory.Tracking
|
||||
@@ -443,6 +444,16 @@ namespace Ryujinx.Memory.Tracking
|
||||
return Address < address + size && address < EndAddress;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines if this handle's memory range matches another exactly.
|
||||
/// </summary>
|
||||
/// <param name="other">The other handle</param>
|
||||
/// <returns>True on a match, false otherwise</returns>
|
||||
public bool RangeEquals(RegionHandle other)
|
||||
{
|
||||
return RealAddress == other.RealAddress && RealSize == other.RealSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Dispose the handle. Within the tracking lock, this removes references from virtual regions.
|
||||
/// </summary>
|
||||
|
@@ -270,8 +270,14 @@ namespace Ryujinx.Ui.Widgets
|
||||
|
||||
int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
|
||||
|
||||
IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
|
||||
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
bool sectionExistsInPatch = false;
|
||||
if (patchNca != null)
|
||||
{
|
||||
sectionExistsInPatch = patchNca.CanOpenSection(index);
|
||||
}
|
||||
|
||||
IFileSystem ncaFileSystem = sectionExistsInPatch ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
|
||||
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
|
||||
FileSystemClient fsClient = _horizonClient.Fs;
|
||||
|
||||
|
@@ -89,7 +89,7 @@
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="receives_default">True</property>
|
||||
<property name="tooltip_text" translatable="yes">Adds an update to this list</property>
|
||||
<property name="tooltip_text" translatable="yes">Adds a DLC to this list</property>
|
||||
<property name="margin_left">10</property>
|
||||
<signal name="clicked" handler="AddButton_Clicked" swapped="no"/>
|
||||
</object>
|
||||
@@ -105,7 +105,7 @@
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="receives_default">True</property>
|
||||
<property name="tooltip_text" translatable="yes">Removes the selected update</property>
|
||||
<property name="tooltip_text" translatable="yes">Removes the selected DLC</property>
|
||||
<property name="margin_left">10</property>
|
||||
<signal name="clicked" handler="RemoveButton_Clicked" swapped="no"/>
|
||||
</object>
|
||||
@@ -121,7 +121,7 @@
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="receives_default">True</property>
|
||||
<property name="tooltip_text" translatable="yes">Removes the selected update</property>
|
||||
<property name="tooltip_text" translatable="yes">Removes all DLCs</property>
|
||||
<property name="margin_left">10</property>
|
||||
<signal name="clicked" handler="RemoveAllButton_Clicked" swapped="no"/>
|
||||
</object>
|
||||
|
@@ -133,7 +133,7 @@
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="receives_default">True</property>
|
||||
<property name="tooltip_text" translatable="yes">Removes the selected update</property>
|
||||
<property name="tooltip_text" translatable="yes">Removes all the updates</property>
|
||||
<property name="margin_left">10</property>
|
||||
<signal name="clicked" handler="RemoveAllButton_Clicked" swapped="no"/>
|
||||
</object>
|
||||
|
Reference in New Issue
Block a user