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28 Commits

Author SHA1 Message Date
3d42995822 Attempt to fix release.yml after merge 2023-05-11 17:42:33 +02:00
9095941fd1 Update release workflow & Add jobs for macOS (#4837)
* Add build config and extra args to create_macos_build.sh

* Use matrix strategy for releases

* Add macOS jobs

Co-authored-by: Mary <thog@protonmail.com>

* Fix wrong version argument

* Fix check for the correct amount of args

* Install latest rcodesign release

Co-authored-by: Mary <thog@protonmail.com>

* Set executable bits for PR builds on linux

---------

Co-authored-by: Mary <thog@protonmail.com>
2023-05-11 17:36:53 +02:00
ba71141bdc Ensure background translation threads exited before disposing JIT (#4874) 2023-05-10 21:46:38 -03:00
0a0675a7f6 Fix missing domain service object dispose (#4879) 2023-05-11 00:29:17 +00:00
a7c6e6a8cf fix(mvk): resumeLostDevice (#4800)
Command buffer errors currently trigger an exception "DeviceLost" crashing the process.

Looking at [MKV's code](53a4eb26f2/MoltenVK/MoltenVK/GPUObjects/MVKQueue.mm (L392-L408)) we observe that:
- It hard fails if error is:
  ```
   MTLCommandBufferErrorBlacklisted || MTLCommandBufferErrorNotPermitted || MTLCommandBufferErrorDeviceRemoved
   ```
- Otherwise fails conditionally if `config.resumeLostDevice == false` (current default)

For Ryujinx's use-case it's more graceful to resume on those errors rather than crashing the app, the error isn't totally silenced since `mvk` still logs it

Fixes #4704, #4575
2023-05-10 03:31:52 +02:00
0bc8151c7e IPC - Refactor Bcat service to use new ipc - Revisit (#4803)
* bcat ipc

* fix hipc buffer flags

* add buffer fixed size flag on generator
2023-05-09 21:46:23 +00:00
40c17673f5 Replace DelegateHelper with pre-generated delegates (#4867) 2023-05-09 09:02:39 +00:00
a8950d6ac4 vulkan: Pass Vk instance to VulkanRenderer (#4859)
This will allow possible multiple driver selection without any need of
LD preload. (useful when testing custom version of mesa for example)
2023-05-08 13:05:37 +02:00
162798b026 vulkan: Avoid hardcoding features in CreateDevice (#4858)
Those shouldn't have been hardcoded.
2023-05-08 10:48:16 +00:00
1b28ecd63e Vulkan: Simplify MultiFenceHolder and managing them (#4845)
* Vulkan: Simplify waitable add/remove

Removal of unnecessary hashset and dictionary

* Thread safety for GetBufferData in PersistentFlushBuffer

* Fix WaitForFencesImpl thread safety

* Proper methods for risky reference increments

* Wrong type of CB.

* Address feedback
2023-05-08 12:45:12 +02:00
895d9b53bc Vulkan: Batch vertex buffer updates (#4843)
* Vulkan: Batch vertex buffer updates

Some games can bind a large number of vertex buffers for draws. This PR allows for vertex buffers to be updated with one call rather than one per buffer.

This mostly affects the AMD Mesa driver, the testing platform was Steam Deck with Super Mario Odyssey. It was taking about 12% before, should be greatly reduced now.

A small optimization has been added to avoid looking up the same buffer multiple times, as a common pattern is for the same buffer to be bound many times in a row with different ranges.

* Only rebind vertex buffers if they have changed

* Address feedback
2023-05-08 10:59:26 +02:00
0e06aace45 misc: Avoid copy of ApplicationControlProperty (#4849)
Avoid more giant copy when passing it around.
2023-05-08 01:50:07 +02:00
adf4ebcd60 Ava: Fix SystemTimeOffset calculation (#4848)
* Ava: Fix SystemTimeOffset calculation

During testing of #4822, Mary pointed out the way we calculate time offset is wrong in our Avalonia UI. This PR fixed that.
The axaml file is autoformatted too.

* DateTime.Now in local var
2023-05-08 00:31:08 +02:00
470a8031a4 time: Update for 15.0.0 changes and fixes long standing issues (#4822)
* time: Update for 15.0.0 changes

Last time we did an upgrade on the time service was during 9.x era, it was about time to take back that reverse again!

15.0.0 added a new structure on the shared memory to get steady clock raw timepoints with a granularity in nanoseconds.

This commit implements this new part.

I plan to write a follow up with a bit of refactoring of this ancient part of the emulator.

As always, reverse and work done by your truly.

PS: As a reminder, if this change is reused anywhere else, work should be credited as Ryujinx and not my person.

* time: Do not set setup value to posix time

This should fix local and network clock returning 0 under usage with
shared memory.

This probably fix #2430.

* Address gdkchan's comment

* Fix internal offset not working since changes and ensure that user clock have a valid clock id

* time: Report auto correcting clock and hardcode steady clock unique id

Fix Pokemon Sword Pokejobs for real.

* Address gdkchan's comment
2023-05-08 00:15:58 +02:00
5440d4ad5c misc: Switch ProcessResult to a class (#4846)
This avoid giant copies being performed when being returned or passed.
2023-05-07 20:50:45 +00:00
dde208b480 UI: Expose games build ID for cheat management (#4340)
* Ava UI: Expose games build ID for cheat management

* Fix bad merge

* Change integrity check level to error on invalid

* Add support for GDK

* Remove whitespace

* Add BID identifier

* PR Comments fix

* Restore title id in cheats GTK window

* use halign center instead of margin_left

* Merge

* fix after merge

* PR comments fix - design AVA

* PR fix - Move GetApplicationBuildId to ApplicationData class

* PR comment fix - Add empty line before method

* Align with PR #4755

* PR comments fix

* Change BuildId label to support translation

* Comments fix

* Remove unused BuildIdLabel property
2023-05-07 14:36:44 +00:00
4c3d2d5d75 UI: Add progress bar for re-packaging shaders (#4805)
* feat: introduce new shader loading state for progress tracking when writing shaders to disk

* fix: move translation to bottom of locale file

* fix: change back to foreach and add requested spacing between lines

* style: fix formatting

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-05-06 15:35:46 +02:00
fab11ba3f1 AM: Stub some service calls (#4825)
* AM: Stub some service call

Some IPC I have stubbed during private testing and I don't want to deal with them anymore. Nothing more.

* ICommonStateGetter disposable
2023-05-06 03:33:50 +02:00
332891b5ff Use correct offset for storage constant buffer elimination (#4821) 2023-05-05 23:59:36 +02:00
7df4fcada7 GPU: Remove CPU region handle containers (#4817)
* GPU: Remove CPU region handle containers.

Another one for the "I don't know why I didn't do this earlier" pile.

This removes the "Cpu" prefixed region handle classes, which each mirror a region handle type from Ryujinx.Memory.

Originally, not all projects had a reference to Ryujinx.Memory, so these classes were introduced to bridge the gap. Someone else crossed that bridge since, so these classes don't have much of a purpose anymore.

This PR replaces all uses of CpuRegionHandle etc to their direct Ryujinx.Memory versions.

RegionHandle methods (specifically QueryModified) are about the hottest path there is in the entire emulator, so there is a nice boost from doing this.

* Add docs
2023-05-05 23:40:46 +02:00
d6698680be UI: Fix sections extraction (#4820)
* UI: Fix sections extraction

There is currently an issue when the update NCA doesn't contains the section we want to extract, this is fixed by adding a check.
I have fixed the inverted handler of ExeFs/Logo introduced in #4755.

Fixes #4521

* Addresses feedback
2023-05-05 21:24:35 +00:00
e5c9838b0b Correct tooltips for add,remove,removeall buttons (#4819) 2023-05-05 22:38:57 +02:00
f8ec878796 Fix typo in TextureBindingsManager.cs (#4798)
accomodate -> accommodate
2023-05-05 22:17:36 +02:00
9ff21f9ab6 Use ToLowerInvariant when detecting GPU vendor. (#4815) 2023-05-05 16:35:59 +00:00
aa021085cf Allow any shader SSBO constant buffer slot and offset (#2237)
* Allow any shader SSBO constant buffer slot and offset

* Fix slot value passed to SetUsedStorageBuffer on fallback case

* Shader cache version

* Ensure that the storage buffer source constant buffer offset is word aligned

* Fix FirstBinding on GetUniformBufferDescriptors
2023-05-05 14:20:20 +00:00
1f5d881860 GPU: Allow granular buffer updates from the constant buffer updater (#4749)
* GPU: Allow granular buffer updates from the constant buffer updater

Sometimes, constant buffer updates can't be avoided, either due to a cb0 access that cannot be eliminated, or the game updating a buffer between draws to the detriment of everyone.

To avoid uploading the full 4096 bytes each time, this PR remembers the offset and size containing all constant buffer updates since the last sync. It will then upload that range after sync.

* Allow clearing the dirty range

* Always use precise

Might want to not do this if distance between the existing range and new one is too high.

* Use old force dirty mechanism when distance between regions is too great

* Update src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Fix inheritance of _dirtyStart and _dirtyEnd

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-05-05 13:47:15 +00:00
1f664100bd ModLoader: Fix case sensitivy issues without breaking cheats (#4783)
* Fix case sensitivity for mod subdirectories

* Small refactoring of ModLoader

* Don't share instruction list between all cheats

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2023-05-05 09:39:08 +02:00
1f5e1ffa80 fix: linux launcher breaks when there are spaces in the directory path (#4795)
* fix: linux launcher breaks when there are spaces in the directory path

* Add quotes around $0 as well

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-05-05 09:06:15 +02:00
112 changed files with 2502 additions and 1432 deletions

View File

@ -18,9 +18,14 @@ on:
- '*.yml'
- 'README.md'
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.1.0"
jobs:
build:
name: ${{ matrix.os }} (${{ matrix.configuration }})
name: ${{ matrix.OS_NAME }} (${{ matrix.configuration }})
runs-on: ${{ matrix.os }}
strategy:
matrix:
@ -43,47 +48,106 @@ jobs:
RELEASE_ZIP_OS_NAME: win_x64
fail-fast: false
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.1.0"
steps:
- uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3
with:
dotnet-version: 7.0.x
global-json-file: global.json
- name: Get git short hash
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
- name: Test
run: dotnet test --no-build -c "${{ matrix.configuration }}"
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request'
- name: Publish Ryujinx.Ava
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true
if: github.event_name == 'pull_request'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.os == 'ubuntu-latest'
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v3
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
path: publish
if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v3
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Ava artifact
uses: actions/upload-artifact@v3
with:
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
path: publish_ava
if: github.event_name == 'pull_request'
build_macos:
name: MacOS universal (${{ matrix.configuration }})
runs-on: ubuntu-latest
strategy:
matrix:
configuration: [ Debug, Release ]
steps:
- uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3
with:
global-json-file: global.json
- name: Setup LLVM 14
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 14
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get git short hash
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Publish macOS
run: |
./distribution/macos/create_macos_build.sh . publish_tmp publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx.Ava artifact
uses: actions/upload-artifact@v3
with:
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_ava/*.tar.gz"
if: github.event_name == 'pull_request'

View File

@ -22,95 +22,15 @@ env:
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
jobs:
release:
runs-on: windows-latest
tag:
name: Create tag
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3
with:
global-json-file: global.json
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish Windows
run: |
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
- name: Packing Windows builds
run: |
pushd publish_windows
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd
pushd publish_windows_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd
pushd publish_windows_ava
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd
shell: bash
- name: Publish Linux
run: |
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
- name: Packing Linux builds
run: |
pushd publish_linux
tar --exclude "publish/Ryujinx" --exclude "publish/Ryujinx.sh" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_sdl2_headless
tar --exclude "publish/Ryujinx.Headless.SDL2" --exclude "publish/Ryujinx.sh" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_ava
tar --exclude "publish/Ryujinx.Ava" --exclude "publish/Ryujinx.sh" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Ava" "publish/Ryujinx.Ava"
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
tag: ${{ steps.version_info.outputs.build_version }}
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
allowUpdates: true
removeArtifacts: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
- name: Create tag
uses: actions/github-script@v5
@ -123,9 +43,166 @@ jobs:
sha: context.sha
})
release:
name: Release ${{ matrix.OS_NAME }}
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ ubuntu-latest, windows-latest ]
include:
- os: ubuntu-latest
OS_NAME: Linux x64
DOTNET_RUNTIME_IDENTIFIER: linux-x64
RELEASE_ZIP_OS_NAME: linux_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win10-x64
RELEASE_ZIP_OS_NAME: win_x64
steps:
- uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3
with:
global-json-file: global.json
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
- name: Packing Windows builds
if: matrix.os == 'windows-latest'
run: |
pushd publish_gtk
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd
pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd
pushd publish_ava
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.os == 'ubuntu-latest'
run: |
pushd publish_gtk
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd
pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd
pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
tag: ${{ steps.version_info.outputs.build_version }}
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3
with:
global-json-file: global.json
- name: Setup LLVM 14
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 14
- name: Install rcodesign
run: |
mkdir -p $HOME/.bin
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
rm apple-codesign.tar.gz
mv rcodesign $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Configure for release
run: |
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS
run: |
./distribution/macos/create_macos_build.sh . publish_tmp publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish_ava/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
flatpak_release:
uses: ./.github/workflows/flatpak.yml
needs: release
with:
ryujinx_version: "1.1.${{ github.run_number }}"
secrets: inherit
secrets: inherit

View File

@ -39,7 +39,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory.Tests", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Cpu", "src\Ryujinx.Cpu\Ryujinx.Cpu.csproj", "{3DF35E3D-D844-4399-A9A1-A9E923264C17}"
EndProject
@ -256,4 +256,4 @@ Global
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {110169B3-3328-4730-8AB0-BA05BEF75C1A}
EndGlobalSection
EndGlobal
EndGlobal

View File

@ -1,6 +1,6 @@
#!/bin/sh
SCRIPT_DIR=$(dirname $(realpath $0))
SCRIPT_DIR=$(dirname "$(realpath "$0")")
RYUJINX_BIN="Ryujinx"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then

View File

@ -2,8 +2,8 @@
set -e
if [ "$#" -ne 6 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID>"
if [ "$#" -lt 7 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
exit 1
fi
@ -17,8 +17,16 @@ OUTPUT_DIRECTORY=$(readlink -f "$3")
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
EXTRA_ARGS=$8
if [ "$VERSION" == "1.1.0" ];
then
RELEASE_TAR_FILE_NAME=Ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else
RELEASE_TAR_FILE_NAME=Ryujinx-$VERSION-macos_universal.app.tar
fi
RELEASE_TAR_FILE_NAME=Ryujinx-$VERSION-macos_universal.app.tar
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
@ -27,12 +35,12 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true"
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true $EXTRA_ARGS"
dotnet restore
dotnet build -c Release src/Ryujinx.Ava
dotnet publish -c Release -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
dotnet publish -c Release -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
dotnet build -c $CONFIGURATION src/Ryujinx.Ava
dotnet publish -c $CONFIGURATION -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
dotnet publish -c $CONFIGURATION -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
@ -68,7 +76,7 @@ else
LIPO=lipo
fi
# Make it the executable universal
# Make the executable universal
$LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
# Patch up the Info.plist to have appropriate version
@ -87,10 +95,10 @@ then
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Usign rcodesign for ad-hoc signing"
echo "Using rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else
echo "Usign codesign for ad-hoc signing"
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$UNIVERSAL_APP_BUNDLE"
fi

View File

@ -1,104 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
namespace ARMeilleure.Translation
{
static class DelegateHelper
{
private const string DelegateTypesAssemblyName = "JitDelegateTypes";
private static readonly ModuleBuilder _modBuilder;
private static readonly Dictionary<string, Type> _delegateTypesCache;
static DelegateHelper()
{
AssemblyBuilder asmBuilder = AssemblyBuilder.DefineDynamicAssembly(new AssemblyName(DelegateTypesAssemblyName), AssemblyBuilderAccess.Run);
_modBuilder = asmBuilder.DefineDynamicModule(DelegateTypesAssemblyName);
_delegateTypesCache = new Dictionary<string, Type>();
}
public static Delegate GetDelegate(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
Type[] parameters = info.GetParameters().Select(pI => pI.ParameterType).ToArray();
Type returnType = info.ReturnType;
Type delegateType = GetDelegateType(parameters, returnType);
return Delegate.CreateDelegate(delegateType, info);
}
private static Type GetDelegateType(Type[] parameters, Type returnType)
{
string key = GetFunctionSignatureKey(parameters, returnType);
if (!_delegateTypesCache.TryGetValue(key, out Type delegateType))
{
delegateType = MakeDelegateType(parameters, returnType, key);
_delegateTypesCache.TryAdd(key, delegateType);
}
return delegateType;
}
private static string GetFunctionSignatureKey(Type[] parameters, Type returnType)
{
string sig = GetTypeName(returnType);
foreach (Type type in parameters)
{
sig += '_' + GetTypeName(type);
}
return sig;
}
private static string GetTypeName(Type type)
{
return type.FullName.Replace(".", string.Empty);
}
private const MethodAttributes CtorAttributes =
MethodAttributes.RTSpecialName |
MethodAttributes.HideBySig |
MethodAttributes.Public;
private const TypeAttributes DelegateTypeAttributes =
TypeAttributes.Class |
TypeAttributes.Public |
TypeAttributes.Sealed |
TypeAttributes.AnsiClass |
TypeAttributes.AutoClass;
private const MethodImplAttributes ImplAttributes =
MethodImplAttributes.Runtime |
MethodImplAttributes.Managed;
private const MethodAttributes InvokeAttributes =
MethodAttributes.Public |
MethodAttributes.HideBySig |
MethodAttributes.NewSlot |
MethodAttributes.Virtual;
private static readonly Type[] _delegateCtorSignature = { typeof(object), typeof(IntPtr) };
private static Type MakeDelegateType(Type[] parameters, Type returnType, string name)
{
TypeBuilder builder = _modBuilder.DefineType(name, DelegateTypeAttributes, typeof(MulticastDelegate));
builder.DefineConstructor(CtorAttributes, CallingConventions.Standard, _delegateCtorSignature).SetImplementationFlags(ImplAttributes);
builder.DefineMethod("Invoke", InvokeAttributes, returnType, parameters).SetImplementationFlags(ImplAttributes);
return builder.CreateTypeInfo();
}
}
}

View File

@ -1,4 +1,5 @@
using ARMeilleure.Instructions;
using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
@ -63,11 +64,9 @@ namespace ARMeilleure.Translation
return index;
}
private static void SetDelegateInfo(MethodInfo info)
private static void SetDelegateInfo(Delegate dlg)
{
string key = GetKey(info);
Delegate dlg = DelegateHelper.GetDelegate(info);
string key = GetKey(dlg.Method);
_delegates.Add(key, new DelegateInfo(dlg)); // ArgumentException (key).
}
@ -83,179 +82,354 @@ namespace ARMeilleure.Translation
{
_delegates = new SortedList<string, DelegateInfo>();
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Abs), new Type[] { typeof(double) }));
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Ceiling), new Type[] { typeof(double) }));
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Floor), new Type[] { typeof(double) }));
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Round), new Type[] { typeof(double), typeof(MidpointRounding) }));
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Truncate), new Type[] { typeof(double) }));
SetDelegateInfo(new MathAbs(Math.Abs));
SetDelegateInfo(new MathCeiling(Math.Ceiling));
SetDelegateInfo(new MathFloor(Math.Floor));
SetDelegateInfo(new MathRound(Math.Round));
SetDelegateInfo(new MathTruncate(Math.Truncate));
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Abs), new Type[] { typeof(float) }));
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Ceiling), new Type[] { typeof(float) }));
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Floor), new Type[] { typeof(float) }));
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Round), new Type[] { typeof(float), typeof(MidpointRounding) }));
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Truncate), new Type[] { typeof(float) }));
SetDelegateInfo(new MathFAbs(MathF.Abs));
SetDelegateInfo(new MathFCeiling(MathF.Ceiling));
SetDelegateInfo(new MathFFloor(MathF.Floor));
SetDelegateInfo(new MathFRound(MathF.Round));
SetDelegateInfo(new MathFTruncate(MathF.Truncate));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Break)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SupervisorCall)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Undefined)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128)));
SetDelegateInfo(new NativeInterfaceBreak(NativeInterface.Break));
SetDelegateInfo(new NativeInterfaceCheckSynchronization(NativeInterface.CheckSynchronization));
SetDelegateInfo(new NativeInterfaceEnqueueForRejit(NativeInterface.EnqueueForRejit));
SetDelegateInfo(new NativeInterfaceGetCntfrqEl0(NativeInterface.GetCntfrqEl0));
SetDelegateInfo(new NativeInterfaceGetCntpctEl0(NativeInterface.GetCntpctEl0));
SetDelegateInfo(new NativeInterfaceGetCntvctEl0(NativeInterface.GetCntvctEl0));
SetDelegateInfo(new NativeInterfaceGetCtrEl0(NativeInterface.GetCtrEl0));
SetDelegateInfo(new NativeInterfaceGetDczidEl0(NativeInterface.GetDczidEl0));
SetDelegateInfo(new NativeInterfaceGetFunctionAddress(NativeInterface.GetFunctionAddress));
SetDelegateInfo(new NativeInterfaceInvalidateCacheLine(NativeInterface.InvalidateCacheLine));
SetDelegateInfo(new NativeInterfaceReadByte(NativeInterface.ReadByte));
SetDelegateInfo(new NativeInterfaceReadUInt16(NativeInterface.ReadUInt16));
SetDelegateInfo(new NativeInterfaceReadUInt32(NativeInterface.ReadUInt32));
SetDelegateInfo(new NativeInterfaceReadUInt64(NativeInterface.ReadUInt64));
SetDelegateInfo(new NativeInterfaceReadVector128(NativeInterface.ReadVector128));
SetDelegateInfo(new NativeInterfaceSignalMemoryTracking(NativeInterface.SignalMemoryTracking));
SetDelegateInfo(new NativeInterfaceSupervisorCall(NativeInterface.SupervisorCall));
SetDelegateInfo(new NativeInterfaceThrowInvalidMemoryAccess(NativeInterface.ThrowInvalidMemoryAccess));
SetDelegateInfo(new NativeInterfaceUndefined(NativeInterface.Undefined));
SetDelegateInfo(new NativeInterfaceWriteByte(NativeInterface.WriteByte));
SetDelegateInfo(new NativeInterfaceWriteUInt16(NativeInterface.WriteUInt16));
SetDelegateInfo(new NativeInterfaceWriteUInt32(NativeInterface.WriteUInt32));
SetDelegateInfo(new NativeInterfaceWriteUInt64(NativeInterface.WriteUInt64));
SetDelegateInfo(new NativeInterfaceWriteVector128(NativeInterface.WriteVector128));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingSigns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingZeros)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32b)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cb)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32ch)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cw)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cx)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32h)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashParity)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SignedShrImm64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedShrImm64)));
SetDelegateInfo(new SoftFallbackCountLeadingSigns(SoftFallback.CountLeadingSigns));
SetDelegateInfo(new SoftFallbackCountLeadingZeros(SoftFallback.CountLeadingZeros));
SetDelegateInfo(new SoftFallbackCrc32b(SoftFallback.Crc32b));
SetDelegateInfo(new SoftFallbackCrc32cb(SoftFallback.Crc32cb));
SetDelegateInfo(new SoftFallbackCrc32ch(SoftFallback.Crc32ch));
SetDelegateInfo(new SoftFallbackCrc32cw(SoftFallback.Crc32cw));
SetDelegateInfo(new SoftFallbackCrc32cx(SoftFallback.Crc32cx));
SetDelegateInfo(new SoftFallbackCrc32h(SoftFallback.Crc32h));
SetDelegateInfo(new SoftFallbackCrc32w(SoftFallback.Crc32w));
SetDelegateInfo(new SoftFallbackCrc32x(SoftFallback.Crc32x));
SetDelegateInfo(new SoftFallbackDecrypt(SoftFallback.Decrypt));
SetDelegateInfo(new SoftFallbackEncrypt(SoftFallback.Encrypt));
SetDelegateInfo(new SoftFallbackFixedRotate(SoftFallback.FixedRotate));
SetDelegateInfo(new SoftFallbackHashChoose(SoftFallback.HashChoose));
SetDelegateInfo(new SoftFallbackHashLower(SoftFallback.HashLower));
SetDelegateInfo(new SoftFallbackHashMajority(SoftFallback.HashMajority));
SetDelegateInfo(new SoftFallbackHashParity(SoftFallback.HashParity));
SetDelegateInfo(new SoftFallbackHashUpper(SoftFallback.HashUpper));
SetDelegateInfo(new SoftFallbackInverseMixColumns(SoftFallback.InverseMixColumns));
SetDelegateInfo(new SoftFallbackMixColumns(SoftFallback.MixColumns));
SetDelegateInfo(new SoftFallbackPolynomialMult64_128(SoftFallback.PolynomialMult64_128));
SetDelegateInfo(new SoftFallbackSatF32ToS32(SoftFallback.SatF32ToS32));
SetDelegateInfo(new SoftFallbackSatF32ToS64(SoftFallback.SatF32ToS64));
SetDelegateInfo(new SoftFallbackSatF32ToU32(SoftFallback.SatF32ToU32));
SetDelegateInfo(new SoftFallbackSatF32ToU64(SoftFallback.SatF32ToU64));
SetDelegateInfo(new SoftFallbackSatF64ToS32(SoftFallback.SatF64ToS32));
SetDelegateInfo(new SoftFallbackSatF64ToS64(SoftFallback.SatF64ToS64));
SetDelegateInfo(new SoftFallbackSatF64ToU32(SoftFallback.SatF64ToU32));
SetDelegateInfo(new SoftFallbackSatF64ToU64(SoftFallback.SatF64ToU64));
SetDelegateInfo(new SoftFallbackSha1SchedulePart1(SoftFallback.Sha1SchedulePart1));
SetDelegateInfo(new SoftFallbackSha1SchedulePart2(SoftFallback.Sha1SchedulePart2));
SetDelegateInfo(new SoftFallbackSha256SchedulePart1(SoftFallback.Sha256SchedulePart1));
SetDelegateInfo(new SoftFallbackSha256SchedulePart2(SoftFallback.Sha256SchedulePart2));
SetDelegateInfo(new SoftFallbackSignedShrImm64(SoftFallback.SignedShrImm64));
SetDelegateInfo(new SoftFallbackTbl1(SoftFallback.Tbl1));
SetDelegateInfo(new SoftFallbackTbl2(SoftFallback.Tbl2));
SetDelegateInfo(new SoftFallbackTbl3(SoftFallback.Tbl3));
SetDelegateInfo(new SoftFallbackTbl4(SoftFallback.Tbl4));
SetDelegateInfo(new SoftFallbackTbx1(SoftFallback.Tbx1));
SetDelegateInfo(new SoftFallbackTbx2(SoftFallback.Tbx2));
SetDelegateInfo(new SoftFallbackTbx3(SoftFallback.Tbx3));
SetDelegateInfo(new SoftFallbackTbx4(SoftFallback.Tbx4));
SetDelegateInfo(new SoftFallbackUnsignedShrImm64(SoftFallback.UnsignedShrImm64));
SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
SetDelegateInfo(new SoftFloat16_32FPConvert(SoftFloat16_32.FPConvert));
SetDelegateInfo(new SoftFloat16_64FPConvert(SoftFloat16_64.FPConvert));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
SetDelegateInfo(new SoftFloat32FPAdd(SoftFloat32.FPAdd));
SetDelegateInfo(new SoftFloat32FPAddFpscr(SoftFloat32.FPAddFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPCompare(SoftFloat32.FPCompare));
SetDelegateInfo(new SoftFloat32FPCompareEQ(SoftFloat32.FPCompareEQ));
SetDelegateInfo(new SoftFloat32FPCompareEQFpscr(SoftFloat32.FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPCompareGE(SoftFloat32.FPCompareGE));
SetDelegateInfo(new SoftFloat32FPCompareGEFpscr(SoftFloat32.FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPCompareGT(SoftFloat32.FPCompareGT));
SetDelegateInfo(new SoftFloat32FPCompareGTFpscr(SoftFloat32.FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPCompareLE(SoftFloat32.FPCompareLE));
SetDelegateInfo(new SoftFloat32FPCompareLEFpscr(SoftFloat32.FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPCompareLT(SoftFloat32.FPCompareLT));
SetDelegateInfo(new SoftFloat32FPCompareLTFpscr(SoftFloat32.FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPDiv(SoftFloat32.FPDiv));
SetDelegateInfo(new SoftFloat32FPMax(SoftFloat32.FPMax));
SetDelegateInfo(new SoftFloat32FPMaxFpscr(SoftFloat32.FPMaxFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPMaxNum(SoftFloat32.FPMaxNum));
SetDelegateInfo(new SoftFloat32FPMaxNumFpscr(SoftFloat32.FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPMin(SoftFloat32.FPMin));
SetDelegateInfo(new SoftFloat32FPMinFpscr(SoftFloat32.FPMinFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPMinNum(SoftFloat32.FPMinNum));
SetDelegateInfo(new SoftFloat32FPMinNumFpscr(SoftFloat32.FPMinNumFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPMul(SoftFloat32.FPMul));
SetDelegateInfo(new SoftFloat32FPMulFpscr(SoftFloat32.FPMulFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPMulAdd(SoftFloat32.FPMulAdd));
SetDelegateInfo(new SoftFloat32FPMulAddFpscr(SoftFloat32.FPMulAddFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPMulSub(SoftFloat32.FPMulSub));
SetDelegateInfo(new SoftFloat32FPMulSubFpscr(SoftFloat32.FPMulSubFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPMulX(SoftFloat32.FPMulX));
SetDelegateInfo(new SoftFloat32FPNegMulAdd(SoftFloat32.FPNegMulAdd));
SetDelegateInfo(new SoftFloat32FPNegMulSub(SoftFloat32.FPNegMulSub));
SetDelegateInfo(new SoftFloat32FPRecipEstimate(SoftFloat32.FPRecipEstimate));
SetDelegateInfo(new SoftFloat32FPRecipEstimateFpscr(SoftFloat32.FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPRecipStep(SoftFloat32.FPRecipStep)); // A32 only.
SetDelegateInfo(new SoftFloat32FPRecipStepFused(SoftFloat32.FPRecipStepFused));
SetDelegateInfo(new SoftFloat32FPRecpX(SoftFloat32.FPRecpX));
SetDelegateInfo(new SoftFloat32FPRSqrtEstimate(SoftFloat32.FPRSqrtEstimate));
SetDelegateInfo(new SoftFloat32FPRSqrtEstimateFpscr(SoftFloat32.FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat32FPRSqrtStep(SoftFloat32.FPRSqrtStep)); // A32 only.
SetDelegateInfo(new SoftFloat32FPRSqrtStepFused(SoftFloat32.FPRSqrtStepFused));
SetDelegateInfo(new SoftFloat32FPSqrt(SoftFloat32.FPSqrt));
SetDelegateInfo(new SoftFloat32FPSub(SoftFloat32.FPSub));
SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
SetDelegateInfo(new SoftFloat32_16FPConvert(SoftFloat32_16.FPConvert));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
SetDelegateInfo(new SoftFloat64FPAdd(SoftFloat64.FPAdd));
SetDelegateInfo(new SoftFloat64FPAddFpscr(SoftFloat64.FPAddFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPCompare(SoftFloat64.FPCompare));
SetDelegateInfo(new SoftFloat64FPCompareEQ(SoftFloat64.FPCompareEQ));
SetDelegateInfo(new SoftFloat64FPCompareEQFpscr(SoftFloat64.FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPCompareGE(SoftFloat64.FPCompareGE));
SetDelegateInfo(new SoftFloat64FPCompareGEFpscr(SoftFloat64.FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPCompareGT(SoftFloat64.FPCompareGT));
SetDelegateInfo(new SoftFloat64FPCompareGTFpscr(SoftFloat64.FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPCompareLE(SoftFloat64.FPCompareLE));
SetDelegateInfo(new SoftFloat64FPCompareLEFpscr(SoftFloat64.FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPCompareLT(SoftFloat64.FPCompareLT));
SetDelegateInfo(new SoftFloat64FPCompareLTFpscr(SoftFloat64.FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPDiv(SoftFloat64.FPDiv));
SetDelegateInfo(new SoftFloat64FPMax(SoftFloat64.FPMax));
SetDelegateInfo(new SoftFloat64FPMaxFpscr(SoftFloat64.FPMaxFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPMaxNum(SoftFloat64.FPMaxNum));
SetDelegateInfo(new SoftFloat64FPMaxNumFpscr(SoftFloat64.FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPMin(SoftFloat64.FPMin));
SetDelegateInfo(new SoftFloat64FPMinFpscr(SoftFloat64.FPMinFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPMinNum(SoftFloat64.FPMinNum));
SetDelegateInfo(new SoftFloat64FPMinNumFpscr(SoftFloat64.FPMinNumFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPMul(SoftFloat64.FPMul));
SetDelegateInfo(new SoftFloat64FPMulFpscr(SoftFloat64.FPMulFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPMulAdd(SoftFloat64.FPMulAdd));
SetDelegateInfo(new SoftFloat64FPMulAddFpscr(SoftFloat64.FPMulAddFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPMulSub(SoftFloat64.FPMulSub));
SetDelegateInfo(new SoftFloat64FPMulSubFpscr(SoftFloat64.FPMulSubFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPMulX(SoftFloat64.FPMulX));
SetDelegateInfo(new SoftFloat64FPNegMulAdd(SoftFloat64.FPNegMulAdd));
SetDelegateInfo(new SoftFloat64FPNegMulSub(SoftFloat64.FPNegMulSub));
SetDelegateInfo(new SoftFloat64FPRecipEstimate(SoftFloat64.FPRecipEstimate));
SetDelegateInfo(new SoftFloat64FPRecipEstimateFpscr(SoftFloat64.FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPRecipStep(SoftFloat64.FPRecipStep)); // A32 only.
SetDelegateInfo(new SoftFloat64FPRecipStepFused(SoftFloat64.FPRecipStepFused));
SetDelegateInfo(new SoftFloat64FPRecpX(SoftFloat64.FPRecpX));
SetDelegateInfo(new SoftFloat64FPRSqrtEstimate(SoftFloat64.FPRSqrtEstimate));
SetDelegateInfo(new SoftFloat64FPRSqrtEstimateFpscr(SoftFloat64.FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(new SoftFloat64FPRSqrtStep(SoftFloat64.FPRSqrtStep)); // A32 only.
SetDelegateInfo(new SoftFloat64FPRSqrtStepFused(SoftFloat64.FPRSqrtStepFused));
SetDelegateInfo(new SoftFloat64FPSqrt(SoftFloat64.FPSqrt));
SetDelegateInfo(new SoftFloat64FPSub(SoftFloat64.FPSub));
SetDelegateInfo(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)));
SetDelegateInfo(new SoftFloat64_16FPConvert(SoftFloat64_16.FPConvert));
}
private delegate double MathAbs(double value);
private delegate double MathCeiling(double a);
private delegate double MathFloor(double d);
private delegate double MathRound(double value, MidpointRounding mode);
private delegate double MathTruncate(double d);
private delegate float MathFAbs(float x);
private delegate float MathFCeiling(float x);
private delegate float MathFFloor(float x);
private delegate float MathFRound(float x, MidpointRounding mode);
private delegate float MathFTruncate(float x);
private delegate void NativeInterfaceBreak(ulong address, int imm);
private delegate bool NativeInterfaceCheckSynchronization();
private delegate void NativeInterfaceEnqueueForRejit(ulong address);
private delegate ulong NativeInterfaceGetCntfrqEl0();
private delegate ulong NativeInterfaceGetCntpctEl0();
private delegate ulong NativeInterfaceGetCntvctEl0();
private delegate ulong NativeInterfaceGetCtrEl0();
private delegate ulong NativeInterfaceGetDczidEl0();
private delegate ulong NativeInterfaceGetFunctionAddress(ulong address);
private delegate void NativeInterfaceInvalidateCacheLine(ulong address);
private delegate byte NativeInterfaceReadByte(ulong address);
private delegate ushort NativeInterfaceReadUInt16(ulong address);
private delegate uint NativeInterfaceReadUInt32(ulong address);
private delegate ulong NativeInterfaceReadUInt64(ulong address);
private delegate V128 NativeInterfaceReadVector128(ulong address);
private delegate void NativeInterfaceSignalMemoryTracking(ulong address, ulong size, bool write);
private delegate void NativeInterfaceSupervisorCall(ulong address, int imm);
private delegate void NativeInterfaceThrowInvalidMemoryAccess(ulong address);
private delegate void NativeInterfaceUndefined(ulong address, int opCode);
private delegate void NativeInterfaceWriteByte(ulong address, byte value);
private delegate void NativeInterfaceWriteUInt16(ulong address, ushort value);
private delegate void NativeInterfaceWriteUInt32(ulong address, uint value);
private delegate void NativeInterfaceWriteUInt64(ulong address, ulong value);
private delegate void NativeInterfaceWriteVector128(ulong address, V128 value);
private delegate ulong SoftFallbackCountLeadingSigns(ulong value, int size);
private delegate ulong SoftFallbackCountLeadingZeros(ulong value, int size);
private delegate uint SoftFallbackCrc32b(uint crc, byte value);
private delegate uint SoftFallbackCrc32cb(uint crc, byte value);
private delegate uint SoftFallbackCrc32ch(uint crc, ushort value);
private delegate uint SoftFallbackCrc32cw(uint crc, uint value);
private delegate uint SoftFallbackCrc32cx(uint crc, ulong value);
private delegate uint SoftFallbackCrc32h(uint crc, ushort value);
private delegate uint SoftFallbackCrc32w(uint crc, uint value);
private delegate uint SoftFallbackCrc32x(uint crc, ulong value);
private delegate V128 SoftFallbackDecrypt(V128 value, V128 roundKey);
private delegate V128 SoftFallbackEncrypt(V128 value, V128 roundKey);
private delegate uint SoftFallbackFixedRotate(uint hash_e);
private delegate V128 SoftFallbackHashChoose(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashLower(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackHashMajority(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashParity(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackInverseMixColumns(V128 value);
private delegate V128 SoftFallbackMixColumns(V128 value);
private delegate V128 SoftFallbackPolynomialMult64_128(ulong op1, ulong op2);
private delegate int SoftFallbackSatF32ToS32(float value);
private delegate long SoftFallbackSatF32ToS64(float value);
private delegate uint SoftFallbackSatF32ToU32(float value);
private delegate ulong SoftFallbackSatF32ToU64(float value);
private delegate int SoftFallbackSatF64ToS32(double value);
private delegate long SoftFallbackSatF64ToS64(double value);
private delegate uint SoftFallbackSatF64ToU32(double value);
private delegate ulong SoftFallbackSatF64ToU64(double value);
private delegate V128 SoftFallbackSha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11);
private delegate V128 SoftFallbackSha1SchedulePart2(V128 tw0_3, V128 w12_15);
private delegate V128 SoftFallbackSha256SchedulePart1(V128 w0_3, V128 w4_7);
private delegate V128 SoftFallbackSha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15);
private delegate long SoftFallbackSignedShrImm64(long value, long roundConst, int shift);
private delegate V128 SoftFallbackTbl1(V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbl2(V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate V128 SoftFallbackTbx1(V128 dest, V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate ulong SoftFallbackUnsignedShrImm64(ulong value, long roundConst, int shift);
private delegate float SoftFloat16_32FPConvert(ushort valueBits);
private delegate double SoftFloat16_64FPConvert(ushort valueBits);
private delegate float SoftFloat32FPAdd(float value1, float value2);
private delegate float SoftFloat32FPAddFpscr(float value1, float value2, bool standardFpscr);
private delegate int SoftFloat32FPCompare(float value1, float value2, bool signalNaNs);
private delegate float SoftFloat32FPCompareEQ(float value1, float value2);
private delegate float SoftFloat32FPCompareEQFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGE(float value1, float value2);
private delegate float SoftFloat32FPCompareGEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGT(float value1, float value2);
private delegate float SoftFloat32FPCompareGTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLE(float value1, float value2);
private delegate float SoftFloat32FPCompareLEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLT(float value1, float value2);
private delegate float SoftFloat32FPCompareLTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPDiv(float value1, float value2);
private delegate float SoftFloat32FPMax(float value1, float value2);
private delegate float SoftFloat32FPMaxFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMaxNum(float value1, float value2);
private delegate float SoftFloat32FPMaxNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMin(float value1, float value2);
private delegate float SoftFloat32FPMinFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMinNum(float value1, float value2);
private delegate float SoftFloat32FPMinNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMul(float value1, float value2);
private delegate float SoftFloat32FPMulFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulX(float value1, float value2);
private delegate float SoftFloat32FPNegMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPNegMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPRecipEstimate(float value);
private delegate float SoftFloat32FPRecipEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRecipStep(float value1, float value2);
private delegate float SoftFloat32FPRecipStepFused(float value1, float value2);
private delegate float SoftFloat32FPRecpX(float value);
private delegate float SoftFloat32FPRSqrtEstimate(float value);
private delegate float SoftFloat32FPRSqrtEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRSqrtStep(float value1, float value2);
private delegate float SoftFloat32FPRSqrtStepFused(float value1, float value2);
private delegate float SoftFloat32FPSqrt(float value);
private delegate float SoftFloat32FPSub(float value1, float value2);
private delegate ushort SoftFloat32_16FPConvert(float value);
private delegate double SoftFloat64FPAdd(double value1, double value2);
private delegate double SoftFloat64FPAddFpscr(double value1, double value2, bool standardFpscr);
private delegate int SoftFloat64FPCompare(double value1, double value2, bool signalNaNs);
private delegate double SoftFloat64FPCompareEQ(double value1, double value2);
private delegate double SoftFloat64FPCompareEQFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGE(double value1, double value2);
private delegate double SoftFloat64FPCompareGEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGT(double value1, double value2);
private delegate double SoftFloat64FPCompareGTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLE(double value1, double value2);
private delegate double SoftFloat64FPCompareLEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLT(double value1, double value2);
private delegate double SoftFloat64FPCompareLTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPDiv(double value1, double value2);
private delegate double SoftFloat64FPMax(double value1, double value2);
private delegate double SoftFloat64FPMaxFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMaxNum(double value1, double value2);
private delegate double SoftFloat64FPMaxNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMin(double value1, double value2);
private delegate double SoftFloat64FPMinFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMinNum(double value1, double value2);
private delegate double SoftFloat64FPMinNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMul(double value1, double value2);
private delegate double SoftFloat64FPMulFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulX(double value1, double value2);
private delegate double SoftFloat64FPNegMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPNegMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPRecipEstimate(double value);
private delegate double SoftFloat64FPRecipEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRecipStep(double value1, double value2);
private delegate double SoftFloat64FPRecipStepFused(double value1, double value2);
private delegate double SoftFloat64FPRecpX(double value);
private delegate double SoftFloat64FPRSqrtEstimate(double value);
private delegate double SoftFloat64FPRSqrtEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRSqrtStep(double value1, double value2);
private delegate double SoftFloat64FPRSqrtStepFused(double value1, double value2);
private delegate double SoftFloat64FPSqrt(double value);
private delegate double SoftFloat64FPSub(double value1, double value2);
private delegate ushort SoftFloat64_16FPConvert(double value);
}
}

View File

@ -54,6 +54,7 @@ namespace ARMeilleure.Translation
internal TranslatorQueue Queue { get; }
internal IMemoryManager Memory { get; }
private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount;
// FIXME: Remove this once the init logic of the emulator will be redone.
@ -127,18 +128,22 @@ namespace ARMeilleure.Translation
int unboundedThreadCount = Math.Max(1, (Environment.ProcessorCount - 6) / 3);
int threadCount = Math.Min(4, unboundedThreadCount);
Thread[] backgroundTranslationThreads = new Thread[threadCount];
for (int i = 0; i < threadCount; i++)
{
bool last = i != 0 && i == unboundedThreadCount - 1;
Thread backgroundTranslatorThread = new Thread(BackgroundTranslate)
backgroundTranslationThreads[i] = new Thread(BackgroundTranslate)
{
Name = "CPU.BackgroundTranslatorThread." + i,
Priority = last ? ThreadPriority.Lowest : ThreadPriority.Normal
};
backgroundTranslatorThread.Start();
backgroundTranslationThreads[i].Start();
}
Interlocked.Exchange(ref _backgroundTranslationThreads, backgroundTranslationThreads);
}
Statistics.InitializeTimer();
@ -162,9 +167,20 @@ namespace ARMeilleure.Translation
if (Interlocked.Decrement(ref _threadCount) == 0)
{
Queue.Dispose();
Thread[] backgroundTranslationThreads = Interlocked.Exchange(ref _backgroundTranslationThreads, null);
if (backgroundTranslationThreads != null)
{
foreach (Thread thread in backgroundTranslationThreads)
{
thread.Join();
}
}
ClearJitCache();
Queue.Dispose();
Stubs.Dispose();
FunctionTable.Dispose();
CountTable.Dispose();

View File

@ -35,6 +35,7 @@ using Ryujinx.Input.HLE;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using Silk.NET.Vulkan;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
@ -701,6 +702,7 @@ namespace Ryujinx.Ava
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
{
renderer = new VulkanRenderer(
Vk.GetApi(),
(_rendererHost.EmbeddedWindow as EmbeddedWindowVulkan).CreateSurface,
VulkanHelper.GetRequiredInstanceExtensions,
ConfigurationState.Instance.Graphics.PreferredGpu.Value);

View File

@ -590,6 +590,7 @@
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"BuildId": "BuildId:",
"DlcWindowHeading": "{0} Downloadable Content(s)",
"UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel",
@ -644,5 +645,6 @@
"UserEditorTitleCreate" : "Create User",
"SettingsTabNetworkInterface": "Network Interface:",
"NetworkInterfaceTooltip": "The network interface used for LAN features",
"NetworkInterfaceDefault": "Default"
"NetworkInterfaceDefault": "Default",
"PackagingShaders": "Packaging Shaders"
}

View File

@ -233,9 +233,14 @@ namespace Ryujinx.Ava.Common
try
{
IFileSystem ncaFileSystem = patchNca != null
? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
bool sectionExistsInPatch = false;
if (patchNca != null)
{
sectionExistsInPatch = patchNca.CanOpenSection(index);
}
IFileSystem ncaFileSystem = sectionExistsInPatch ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
FileSystemClient fsClient = _horizonClient.Fs;

View File

@ -65,7 +65,7 @@
</MenuItem>
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
<MenuItem
Click="ExtractApplicationLogo_Click"
Click="ExtractApplicationExeFs_Click"
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
<MenuItem
@ -73,7 +73,7 @@
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Click="ExtractApplicationExeFs_Click"
Click="ExtractApplicationLogo_Click"
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>

View File

@ -10,6 +10,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration;
using Ryujinx.Ui.App.Common;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Collections.Generic;
@ -36,7 +38,7 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
@ -51,9 +53,10 @@ namespace Ryujinx.Ava.UI.Controls
public void OpenUserSaveDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
OpenSaveDirectory(viewModel, SaveDataType.Account, userId: new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
if ((sender as MenuItem)?.DataContext is MainWindowViewModel viewModel)
{
OpenSaveDirectory(viewModel, SaveDataType.Account, userId: new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
}
}
public void OpenDeviceSaveDirectory_Click(object sender, RoutedEventArgs args)
@ -70,9 +73,9 @@ namespace Ryujinx.Ava.UI.Controls
OpenSaveDirectory(viewModel, SaveDataType.Bcat, userId: default);
}
private void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
private static void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
{
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
if (!ulong.TryParse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
@ -94,7 +97,7 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
await TitleUpdateWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
}
@ -104,7 +107,7 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
await DownloadableContentManagerWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
}
@ -114,9 +117,13 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
await new CheatWindow(viewModel.VirtualFileSystem, viewModel.SelectedApplication.TitleId, viewModel.SelectedApplication.TitleName).ShowDialog(viewModel.TopLevel as Window);
await new CheatWindow(
viewModel.VirtualFileSystem,
viewModel.SelectedApplication.TitleId,
viewModel.SelectedApplication.TitleName,
viewModel.SelectedApplication.Path).ShowDialog(viewModel.TopLevel as Window);
}
}
@ -124,10 +131,10 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
string modsBasePath = viewModel.VirtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
@ -137,10 +144,10 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
string sdModsBasePath = viewModel.VirtualFileSystem.ModLoader.GetSdModsBasePath();
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
@ -150,7 +157,7 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
@ -197,7 +204,7 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
@ -253,7 +260,7 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu");
string mainDir = Path.Combine(ptcDir, "0");
@ -274,7 +281,7 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader");
@ -287,13 +294,13 @@ namespace Ryujinx.Ava.UI.Controls
}
}
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
}
}
@ -301,20 +308,20 @@ namespace Ryujinx.Ava.UI.Controls
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Data, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
}
}
public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
if (viewModel?.SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
}
}
}
}
}

View File

@ -1099,6 +1099,10 @@ namespace Ryujinx.Ava.UI.ViewModels
LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingShaders];
IsLoadingIndeterminate = false;
break;
case ShaderCacheLoadingState.Packaging:
LoadHeading = LocaleManager.Instance[LocaleKeys.PackagingShaders];
IsLoadingIndeterminate = false;
break;
case ShaderCacheLoadingState.Loaded:
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, TitleName);
IsLoadingIndeterminate = true;

View File

@ -25,6 +25,7 @@ using System.Linq;
using System.Runtime.InteropServices;
using System.Net.NetworkInformation;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
using Silk.NET.Vulkan;
namespace Ryujinx.Ava.UI.ViewModels
{
@ -238,8 +239,9 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public DateTimeOffset DateOffset { get; set; }
public TimeSpan TimeOffset { get; set; }
public DateTimeOffset CurrentDate { get; set; }
public TimeSpan CurrentTime { get; set; }
internal AvaloniaList<TimeZone> TimeZones { get; set; }
public AvaloniaList<string> GameDirectories { get; set; }
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
@ -309,7 +311,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_gpuIds = new List<string>();
List<string> names = new();
var devices = VulkanRenderer.GetPhysicalDevices();
var devices = VulkanRenderer.GetPhysicalDevices(Vk.GetApi());
if (devices.Length == 0)
{
@ -397,10 +399,11 @@ namespace Ryujinx.Ava.UI.ViewModels
Language = (int)config.System.Language.Value;
TimeZone = config.System.TimeZone;
DateTime dateTimeOffset = DateTime.Now.AddSeconds(config.System.SystemTimeOffset);
DateTime currentDateTime = DateTime.Now;
CurrentDate = currentDateTime.Date;
CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
DateOffset = dateTimeOffset.Date;
TimeOffset = dateTimeOffset.TimeOfDay;
EnableVsync = config.Graphics.EnableVsync;
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
ExpandDramSize = config.System.ExpandRam;
@ -487,9 +490,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.TimeZone.Value = TimeZone;
}
TimeSpan systemTimeOffset = DateOffset - DateTime.Now;
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
config.Graphics.EnableVsync.Value = EnableVsync;
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.ExpandRam.Value = ExpandDramSize;

View File

@ -11,6 +11,7 @@ using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS;
using Ryujinx.Modules;
using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
@ -176,7 +177,11 @@ namespace Ryujinx.Ava.UI.Views.Main
string name = ViewModel.AppHost.Device.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)ViewModel.AppHost.Device.System.State.DesiredTitleLanguage].NameString.ToString();
await new CheatWindow(Window.VirtualFileSystem, ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText, name).ShowDialog(Window);
await new CheatWindow(
Window.VirtualFileSystem,
ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText,
name,
Window.ViewModel.SelectedApplication.Path).ShowDialog(Window);
ViewModel.AppHost.Device.EnableCheats();
}

View File

@ -3,12 +3,12 @@
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d"
x:CompileBindings="True"
x:DataType="viewModels:SettingsViewModel">
x:DataType="viewModels:SettingsViewModel"
mc:Ignorable="d">
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
@ -27,13 +27,15 @@
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabSystemCore}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemRegion}"
Width="250" />
<ComboBox SelectedIndex="{Binding Region}"
ToolTip.Tip="{locale:Locale RegionTooltip}"
HorizontalContentAlignment="Left"
Width="350">
<TextBlock
Width="250"
VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemRegion}" />
<ComboBox
Width="350"
HorizontalContentAlignment="Left"
SelectedIndex="{Binding Region}"
ToolTip.Tip="{locale:Locale RegionTooltip}">
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabSystemSystemRegionJapan}" />
</ComboBoxItem>
@ -58,20 +60,21 @@
</ComboBox>
</StackPanel>
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemLanguage}"
ToolTip.Tip="{locale:Locale LanguageTooltip}"
Width="250" />
<ComboBox SelectedIndex="{Binding Language}"
ToolTip.Tip="{locale:Locale LanguageTooltip}"
HorizontalContentAlignment="Left"
Width="350">
<TextBlock
Width="250"
VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemLanguage}"
ToolTip.Tip="{locale:Locale LanguageTooltip}" />
<ComboBox
Width="350"
HorizontalContentAlignment="Left"
SelectedIndex="{Binding Language}"
ToolTip.Tip="{locale:Locale LanguageTooltip}">
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageJapanese}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock
Text="{locale:Locale SettingsTabSystemSystemLanguageAmericanEnglish}" />
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageAmericanEnglish}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageFrench}" />
@ -104,71 +107,67 @@
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageTaiwanese}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock
Text="{locale:Locale SettingsTabSystemSystemLanguageBritishEnglish}" />
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageBritishEnglish}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock
Text="{locale:Locale SettingsTabSystemSystemLanguageCanadianFrench}" />
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageCanadianFrench}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock
Text="{locale:Locale SettingsTabSystemSystemLanguageLatinAmericanSpanish}" />
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageLatinAmericanSpanish}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock
Text="{locale:Locale SettingsTabSystemSystemLanguageSimplifiedChinese}" />
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageSimplifiedChinese}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock
Text="{locale:Locale SettingsTabSystemSystemLanguageTraditionalChinese}" />
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageTraditionalChinese}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock
Text="{locale:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemTimeZone}"
ToolTip.Tip="{locale:Locale TimezoneTooltip}"
Width="250" />
<TextBlock
Width="250"
VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemTimeZone}"
ToolTip.Tip="{locale:Locale TimezoneTooltip}" />
<AutoCompleteBox
Name="TimeZoneBox"
Width="350"
MaxDropDownHeight="500"
FilterMode="Contains"
Items="{Binding TimeZones}"
MaxDropDownHeight="500"
SelectionChanged="TimeZoneBox_OnSelectionChanged"
Text="{Binding Path=TimeZone, Mode=OneWay}"
TextChanged="TimeZoneBox_OnTextChanged"
ToolTip.Tip="{locale:Locale TimezoneTooltip}" />
</StackPanel>
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemTime}"
ToolTip.Tip="{locale:Locale TimeTooltip}"
Width="250"/>
<DatePicker VerticalAlignment="Center" SelectedDate="{Binding DateOffset}"
ToolTip.Tip="{locale:Locale TimeTooltip}"
Width="350" />
<TextBlock
Width="250"
VerticalAlignment="Center"
Text="{locale:Locale SettingsTabSystemSystemTime}"
ToolTip.Tip="{locale:Locale TimeTooltip}" />
<DatePicker
Width="350"
VerticalAlignment="Center"
SelectedDate="{Binding CurrentDate}"
ToolTip.Tip="{locale:Locale TimeTooltip}" />
</StackPanel>
<StackPanel Margin="250,0,0,10" Orientation="Horizontal">
<TimePicker
Width="350"
VerticalAlignment="Center"
ClockIdentifier="24HourClock"
SelectedTime="{Binding TimeOffset}"
Width="350"
SelectedTime="{Binding CurrentTime}"
ToolTip.Tip="{locale:Locale TimeTooltip}" />
</StackPanel>
<CheckBox IsChecked="{Binding EnableVsync}">
<TextBlock Text="{locale:Locale SettingsTabSystemEnableVsync}"
ToolTip.Tip="{locale:Locale VSyncToggleTooltip}" />
<TextBlock Text="{locale:Locale SettingsTabSystemEnableVsync}" ToolTip.Tip="{locale:Locale VSyncToggleTooltip}" />
</CheckBox>
<CheckBox IsChecked="{Binding EnableFsIntegrityChecks}">
<TextBlock Text="{locale:Locale SettingsTabSystemEnableFsIntegrityChecks}"
ToolTip.Tip="{locale:Locale FsIntegrityToggleTooltip}" />
<TextBlock Text="{locale:Locale SettingsTabSystemEnableFsIntegrityChecks}" ToolTip.Tip="{locale:Locale FsIntegrityToggleTooltip}" />
</CheckBox>
</StackPanel>
<Separator Height="1" />
@ -180,12 +179,10 @@
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<CheckBox IsChecked="{Binding ExpandDramSize}"
ToolTip.Tip="{locale:Locale DRamTooltip}">
<CheckBox IsChecked="{Binding ExpandDramSize}" ToolTip.Tip="{locale:Locale DRamTooltip}">
<TextBlock Text="{locale:Locale SettingsTabSystemExpandDramSize}" />
</CheckBox>
<CheckBox IsChecked="{Binding IgnoreMissingServices}"
ToolTip.Tip="{locale:Locale IgnoreMissingServicesTooltip}">
<CheckBox IsChecked="{Binding IgnoreMissingServices}" ToolTip.Tip="{locale:Locale IgnoreMissingServicesTooltip}">
<TextBlock Text="{locale:Locale SettingsTabSystemIgnoreMissingServices}" />
</CheckBox>
</StackPanel>

View File

@ -21,23 +21,52 @@
</Window.Styles>
<Grid Name="CheatGrid" Margin="15">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Grid.Row="1"
Grid.Column="0"
Grid.ColumnSpan="2"
MaxWidth="500"
Margin="20,15,20,20"
Margin="20,15,20,5"
HorizontalAlignment="Center"
VerticalAlignment="Center"
LineHeight="18"
Text="{Binding Heading}"
TextAlignment="Center"
TextWrapping="Wrap" />
<Border
<TextBlock
Grid.Row="2"
Grid.Column="0"
MaxWidth="500"
Margin="140,15,20,5"
HorizontalAlignment="Center"
VerticalAlignment="Center"
LineHeight="30"
Text="{locale:Locale BuildId}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBox
Grid.Row="2"
Grid.Column="1"
Margin="0,5,110,5"
MinWidth="160"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding BuildId}"
IsReadOnly="True" />
<Border
Grid.Row="3"
Grid.Column="0"
Grid.ColumnSpan="2"
Margin="5"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
@ -81,7 +110,9 @@
</TreeView>
</Border>
<DockPanel
Grid.Row="3"
Grid.Row="4"
Grid.Column="0"
Grid.ColumnSpan="2"
Margin="0"
HorizontalAlignment="Stretch">
<DockPanel Margin="0" HorizontalAlignment="Right">

View File

@ -1,8 +1,10 @@
using Avalonia.Collections;
using Avalonia;
using Avalonia.Collections;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.App.Common;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -17,6 +19,7 @@ namespace Ryujinx.Ava.UI.Windows
private AvaloniaList<CheatsList> LoadedCheats { get; }
public string Heading { get; }
public string BuildId { get; }
public CheatWindow()
{
@ -27,16 +30,17 @@ namespace Ryujinx.Ava.UI.Windows
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle];
}
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
{
LoadedCheats = new AvaloniaList<CheatsList>();
Heading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.CheatWindowHeading, titleName, titleId.ToUpper());
BuildId = ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath);
InitializeComponent();
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId);
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId);
ulong titleIdValue = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber);
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");

View File

@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using Ryujinx.Cpu.Tracking;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
@ -822,21 +821,21 @@ namespace Ryujinx.Cpu.AppleHv
}
/// <inheritdoc/>
public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
public RegionHandle BeginTracking(ulong address, ulong size, int id)
{
return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
return Tracking.BeginTracking(address, size, id);
}
/// <inheritdoc/>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
{
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
return Tracking.BeginGranularTracking(address, size, handles, granularity, id);
}
/// <inheritdoc/>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
{
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
return Tracking.BeginSmartGranularTracking(address, size, granularity, id);
}
/// <summary>

View File

@ -1,5 +1,4 @@
using Ryujinx.Cpu.Tracking;
using Ryujinx.Memory;
using Ryujinx.Memory;
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
@ -30,7 +29,7 @@ namespace Ryujinx.Cpu
/// <param name="size">Size of the region</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
CpuRegionHandle BeginTracking(ulong address, ulong size, int id);
RegionHandle BeginTracking(ulong address, ulong size, int id);
/// <summary>
/// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
@ -41,7 +40,7 @@ namespace Ryujinx.Cpu
/// <param name="granularity">Desired granularity of write tracking</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id);
MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id);
/// <summary>
/// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
@ -51,6 +50,6 @@ namespace Ryujinx.Cpu
/// <param name="granularity">Desired granularity of write tracking</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id);
SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id);
}
}

View File

@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using Ryujinx.Cpu.Tracking;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
@ -629,21 +628,21 @@ namespace Ryujinx.Cpu.Jit
}
/// <inheritdoc/>
public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
public RegionHandle BeginTracking(ulong address, ulong size, int id)
{
return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
return Tracking.BeginTracking(address, size, id);
}
/// <inheritdoc/>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
{
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
return Tracking.BeginGranularTracking(address, size, handles, granularity, id);
}
/// <inheritdoc/>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
{
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
return Tracking.BeginSmartGranularTracking(address, size, granularity, id);
}
/// <inheritdoc/>

View File

@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using Ryujinx.Cpu.Tracking;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
@ -706,21 +705,21 @@ namespace Ryujinx.Cpu.Jit
}
/// <inheritdoc/>
public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
public RegionHandle BeginTracking(ulong address, ulong size, int id)
{
return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
return Tracking.BeginTracking(address, size, id);
}
/// <inheritdoc/>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
{
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
return Tracking.BeginGranularTracking(address, size, handles, granularity, id);
}
/// <inheritdoc/>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
{
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
return Tracking.BeginSmartGranularTracking(address, size, granularity, id);
}
/// <summary>

View File

@ -1,28 +0,0 @@
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
namespace Ryujinx.Cpu.Tracking
{
public class CpuMultiRegionHandle : IMultiRegionHandle
{
private readonly MultiRegionHandle _impl;
public bool Dirty => _impl.Dirty;
internal CpuMultiRegionHandle(MultiRegionHandle impl)
{
_impl = impl;
}
public void Dispose() => _impl.Dispose();
public void ForceDirty(ulong address, ulong size) => _impl.ForceDirty(address, size);
public IEnumerable<IRegionHandle> GetHandles() => _impl.GetHandles();
public void QueryModified(Action<ulong, ulong> modifiedAction) => _impl.QueryModified(modifiedAction);
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction) => _impl.QueryModified(address, size, modifiedAction);
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber) => _impl.QueryModified(address, size, modifiedAction, sequenceNumber);
public void RegisterAction(ulong address, ulong size, RegionSignal action) => _impl.RegisterAction(address, size, action);
public void RegisterPreciseAction(ulong address, ulong size, PreciseRegionSignal action) => _impl.RegisterPreciseAction(address, size, action);
public void SignalWrite() => _impl.SignalWrite();
}
}

View File

@ -1,37 +0,0 @@
using Ryujinx.Memory.Tracking;
using System;
namespace Ryujinx.Cpu.Tracking
{
public class CpuRegionHandle : IRegionHandle
{
private readonly RegionHandle _impl;
public bool Dirty => _impl.Dirty;
public bool Unmapped => _impl.Unmapped;
public ulong Address => _impl.Address;
public ulong Size => _impl.Size;
public ulong EndAddress => _impl.EndAddress;
internal CpuRegionHandle(RegionHandle impl)
{
_impl = impl;
}
public void Dispose() => _impl.Dispose();
public bool DirtyOrVolatile() => _impl.DirtyOrVolatile();
public void ForceDirty() => _impl.ForceDirty();
public IRegionHandle GetHandle() => _impl;
public void RegisterAction(RegionSignal action) => _impl.RegisterAction(action);
public void RegisterPreciseAction(PreciseRegionSignal action) => _impl.RegisterPreciseAction(action);
public void RegisterDirtyEvent(Action action) => _impl.RegisterDirtyEvent(action);
public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty);
public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size);
public bool RangeEquals(CpuRegionHandle other)
{
return _impl.RealAddress == other._impl.RealAddress && _impl.RealSize == other._impl.RealSize;
}
}
}

View File

@ -1,26 +0,0 @@
using Ryujinx.Memory.Tracking;
using System;
namespace Ryujinx.Cpu.Tracking
{
public class CpuSmartMultiRegionHandle : IMultiRegionHandle
{
private readonly SmartMultiRegionHandle _impl;
public bool Dirty => _impl.Dirty;
internal CpuSmartMultiRegionHandle(SmartMultiRegionHandle impl)
{
_impl = impl;
}
public void Dispose() => _impl.Dispose();
public void ForceDirty(ulong address, ulong size) => _impl.ForceDirty(address, size);
public void RegisterAction(RegionSignal action) => _impl.RegisterAction(action);
public void RegisterPreciseAction(PreciseRegionSignal action) => _impl.RegisterPreciseAction(action);
public void QueryModified(Action<ulong, ulong> modifiedAction) => _impl.QueryModified(modifiedAction);
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction) => _impl.QueryModified(address, size, modifiedAction);
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber) => _impl.QueryModified(address, size, modifiedAction, sequenceNumber);
public void SignalWrite() => _impl.SignalWrite();
}
}

View File

@ -157,11 +157,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
{
BufferDescriptor sb = info.SBuffers[index];
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(0);
int sbDescOffset = 0x310 + sb.Slot * 0x10;
sbDescAddress += (ulong)sbDescOffset;
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(sb.SbCbSlot);
sbDescAddress += (ulong)sb.SbCbOffset * 4;
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);

View File

@ -351,11 +351,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
BufferDescriptor sb = info.SBuffers[index];
ulong sbDescAddress = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, 0);
int sbDescOffset = 0x110 + stage * 0x100 + sb.Slot * 0x10;
sbDescAddress += (ulong)sbDescOffset;
ulong sbDescAddress = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, sb.SbCbSlot);
sbDescAddress += (ulong)sb.SbCbOffset * 4;
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);

View File

@ -1,5 +1,5 @@
using Ryujinx.Cpu.Tracking;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Memory.Tracking;
using System;
using System.Runtime.InteropServices;
@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public ulong Size { get; }
private readonly CpuMultiRegionHandle _memoryTracking;
private readonly MultiRegionHandle _memoryTracking;
private readonly Action<ulong, ulong> _modifiedDelegate;
private int _modifiedSequenceOffset;

View File

@ -537,7 +537,7 @@ namespace Ryujinx.Graphics.Gpu.Image
if (hostTexture != null && texture.Target == Target.TextureBuffer)
{
// Ensure that the buffer texture is using the correct buffer as storage.
// Buffers are frequently re-created to accomodate larger data, so we need to re-bind
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
// to ensure we're not using a old buffer that was already deleted.
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range.GetSubRange(0).Address, texture.Size, bindingInfo, bindingInfo.Format, false);
@ -666,7 +666,7 @@ namespace Ryujinx.Graphics.Gpu.Image
if (hostTexture != null && texture.Target == Target.TextureBuffer)
{
// Ensure that the buffer texture is using the correct buffer as storage.
// Buffers are frequently re-created to accomodate larger data, so we need to re-bind
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
// to ensure we're not using a old buffer that was already deleted.
Format format = bindingInfo.Format;
@ -879,4 +879,4 @@ namespace Ryujinx.Graphics.Gpu.Image
Array.Clear(_imageState);
}
}
}
}

View File

@ -1,10 +1,10 @@
using Ryujinx.Common.Memory;
using Ryujinx.Cpu.Tracking;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
@ -255,7 +255,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
TextureGroupHandle group = _handles[baseHandle + i];
foreach (CpuRegionHandle handle in group.Handles)
foreach (RegionHandle handle in group.Handles)
{
if (handle.Dirty)
{
@ -296,7 +296,7 @@ namespace Ryujinx.Graphics.Gpu.Image
bool handleDirty = false;
bool handleUnmapped = false;
foreach (CpuRegionHandle handle in group.Handles)
foreach (RegionHandle handle in group.Handles)
{
if (handle.Dirty)
{
@ -703,7 +703,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="group">The group to register an action for</param>
public void RegisterAction(TextureGroupHandle group)
{
foreach (CpuRegionHandle handle in group.Handles)
foreach (RegionHandle handle in group.Handles)
{
handle.RegisterAction((address, size) => FlushAction(group, address, size));
}
@ -985,7 +985,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="address">The start address of the tracked region</param>
/// <param name="size">The size of the tracked region</param>
/// <returns>A CpuRegionHandle covering the given range</returns>
private CpuRegionHandle GenerateHandle(ulong address, ulong size)
private RegionHandle GenerateHandle(ulong address, ulong size)
{
return _physicalMemory.BeginTracking(address, size, ResourceKind.Texture);
}
@ -1005,7 +1005,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int endOffset = _allOffsets[viewEnd] + _sliceSizes[lastLevel];
int size = endOffset - offset;
var result = new List<CpuRegionHandle>();
var result = new List<RegionHandle>();
for (int i = 0; i < TextureRange.Count; i++)
{
@ -1050,7 +1050,7 @@ namespace Ryujinx.Graphics.Gpu.Image
views,
result.ToArray());
foreach (CpuRegionHandle handle in result)
foreach (RegionHandle handle in result)
{
handle.RegisterDirtyEvent(() => DirtyAction(groupHandle));
}
@ -1248,7 +1248,7 @@ namespace Ryujinx.Graphics.Gpu.Image
continue;
}
foreach (CpuRegionHandle handle in groupHandle.Handles)
foreach (RegionHandle handle in groupHandle.Handles)
{
bool hasMatch = false;
@ -1270,7 +1270,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
else
{
foreach (CpuRegionHandle handle in groupHandle.Handles)
foreach (RegionHandle handle in groupHandle.Handles)
{
handle.Reprotect();
}
@ -1303,7 +1303,7 @@ namespace Ryujinx.Graphics.Gpu.Image
if (!(_hasMipViews || _hasLayerViews))
{
// Single dirty region.
var cpuRegionHandles = new CpuRegionHandle[TextureRange.Count];
var cpuRegionHandles = new RegionHandle[TextureRange.Count];
int count = 0;
for (int i = 0; i < TextureRange.Count; i++)
@ -1322,7 +1322,7 @@ namespace Ryujinx.Graphics.Gpu.Image
var groupHandle = new TextureGroupHandle(this, 0, Storage.Size, _views, 0, 0, 0, _allOffsets.Length, cpuRegionHandles);
foreach (CpuRegionHandle handle in cpuRegionHandles)
foreach (RegionHandle handle in cpuRegionHandles)
{
handle.RegisterDirtyEvent(() => DirtyAction(groupHandle));
}

View File

@ -1,5 +1,5 @@
using Ryujinx.Cpu.Tracking;
using Ryujinx.Graphics.Gpu.Synchronization;
using Ryujinx.Graphics.Gpu.Synchronization;
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
using System.Linq;
@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// The CPU memory tracking handles that cover this handle.
/// </summary>
public CpuRegionHandle[] Handles { get; }
public RegionHandle[] Handles { get; }
/// <summary>
/// True if a texture overlapping this handle has been modified. Is set false when the flush action is called.
@ -127,7 +127,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int firstLevel,
int baseSlice,
int sliceCount,
CpuRegionHandle[] handles)
RegionHandle[] handles)
{
_group = group;
_firstLayer = firstLayer;
@ -642,7 +642,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public void Dispose()
{
foreach (CpuRegionHandle handle in Handles)
foreach (RegionHandle handle in Handles)
{
handle.Dispose();
}

View File

@ -1,4 +1,3 @@
using Ryujinx.Cpu.Tracking;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Synchronization;
using Ryujinx.Memory.Range;
@ -54,8 +53,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </remarks>
private BufferModifiedRangeList _modifiedRanges = null;
private readonly CpuMultiRegionHandle _memoryTrackingGranular;
private readonly CpuRegionHandle _memoryTracking;
private readonly MultiRegionHandle _memoryTrackingGranular;
private readonly RegionHandle _memoryTracking;
private readonly RegionSignal _externalFlushDelegate;
private readonly Action<ulong, ulong> _loadDelegate;
@ -68,6 +67,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
private int _referenceCount = 1;
private ulong _dirtyStart = ulong.MaxValue;
private ulong _dirtyEnd = ulong.MaxValue;
/// <summary>
/// Creates a new instance of the buffer.
/// </summary>
@ -99,7 +101,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
else
{
return Enumerable.Repeat(buffer._memoryTracking.GetHandle(), 1);
return Enumerable.Repeat(buffer._memoryTracking, 1);
}
});
}
@ -221,6 +223,26 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
_sequenceNumber = _context.SequenceNumber;
_dirtyStart = ulong.MaxValue;
}
}
if (_dirtyStart != ulong.MaxValue)
{
ulong end = address + size;
if (end > _dirtyStart && address < _dirtyEnd)
{
if (_modifiedRanges != null)
{
_modifiedRanges.ExcludeModifiedRegions(_dirtyStart, _dirtyEnd - _dirtyStart, _loadDelegate);
}
else
{
LoadRegion(_dirtyStart, _dirtyEnd - _dirtyStart);
}
_dirtyStart = ulong.MaxValue;
}
}
}
@ -291,7 +313,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
/// <summary>
/// Inherit modified ranges from another buffer.
/// Inherit modified and dirty ranges from another buffer.
/// </summary>
/// <param name="from">The buffer to inherit from</param>
public void InheritModifiedRanges(Buffer from)
@ -320,6 +342,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
_modifiedRanges.InheritRanges(from._modifiedRanges, registerRangeAction);
}
if (from._dirtyStart != ulong.MaxValue)
{
ForceDirty(from._dirtyStart, from._dirtyEnd - from._dirtyStart);
}
}
/// <summary>
@ -338,6 +365,44 @@ namespace Ryujinx.Graphics.Gpu.Memory
return false;
}
/// <summary>
/// Clear the dirty range that overlaps with the given region.
/// </summary>
/// <param name="address">Start address of the modified region</param>
/// <param name="size">Size of the modified region</param>
private void ClearDirty(ulong address, ulong size)
{
if (_dirtyStart != ulong.MaxValue)
{
ulong end = address + size;
if (end > _dirtyStart && address < _dirtyEnd)
{
if (address <= _dirtyStart)
{
// Cut off the start.
if (end < _dirtyEnd)
{
_dirtyStart = end;
}
else
{
_dirtyStart = ulong.MaxValue;
}
}
else if (end >= _dirtyEnd)
{
// Cut off the end.
_dirtyEnd = address;
}
// If fully contained, do nothing.
}
}
}
/// <summary>
/// Indicate that a region of the buffer was modified, and must be loaded from memory.
/// </summary>
@ -357,6 +422,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
mSize = maxSize;
}
ClearDirty(mAddress, mSize);
if (_modifiedRanges != null)
{
_modifiedRanges.ExcludeModifiedRegions(mAddress, mSize, _loadDelegate);
@ -380,14 +447,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
/// <summary>
/// Force a region of the buffer to be dirty. Avoids reprotection and nullifies sequence number check.
/// Force a region of the buffer to be dirty within the memory tracking. Avoids reprotection and nullifies sequence number check.
/// </summary>
/// <param name="mAddress">Start address of the modified region</param>
/// <param name="mSize">Size of the region to force dirty</param>
public void ForceDirty(ulong mAddress, ulong mSize)
private void ForceTrackingDirty(ulong mAddress, ulong mSize)
{
_modifiedRanges?.Clear(mAddress, mSize);
if (_useGranular)
{
_memoryTrackingGranular.ForceDirty(mAddress, mSize);
@ -399,6 +464,39 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
}
/// <summary>
/// Force a region of the buffer to be dirty. Avoids reprotection and nullifies sequence number check.
/// </summary>
/// <param name="mAddress">Start address of the modified region</param>
/// <param name="mSize">Size of the region to force dirty</param>
public void ForceDirty(ulong mAddress, ulong mSize)
{
_modifiedRanges?.Clear(mAddress, mSize);
ulong end = mAddress + mSize;
if (_dirtyStart == ulong.MaxValue)
{
_dirtyStart = mAddress;
_dirtyEnd = end;
}
else
{
// Is the new range more than a page away from the existing one?
if ((long)(mAddress - _dirtyEnd) >= (long)MemoryManager.PageSize ||
(long)(_dirtyStart - end) >= (long)MemoryManager.PageSize)
{
ForceTrackingDirty(mAddress, mSize);
}
else
{
_dirtyStart = Math.Min(_dirtyStart, mAddress);
_dirtyEnd = Math.Max(_dirtyEnd, end);
}
}
}
/// <summary>
/// Performs copy of all the buffer data from one buffer to another.
/// </summary>

View File

@ -1,5 +1,4 @@
using Ryujinx.Cpu.Tracking;
using Ryujinx.Memory.Tracking;
using Ryujinx.Memory.Tracking;
using System;
namespace Ryujinx.Graphics.Gpu.Memory
@ -9,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
class GpuRegionHandle : IRegionHandle
{
private readonly CpuRegionHandle[] _cpuRegionHandles;
private readonly RegionHandle[] _cpuRegionHandles;
public bool Dirty
{
@ -35,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Create a new GpuRegionHandle, made up of mulitple CpuRegionHandles.
/// </summary>
/// <param name="cpuRegionHandles">The CpuRegionHandles that make up this handle</param>
public GpuRegionHandle(CpuRegionHandle[] cpuRegionHandles)
public GpuRegionHandle(RegionHandle[] cpuRegionHandles)
{
_cpuRegionHandles = cpuRegionHandles;
}

View File

@ -1,5 +1,4 @@
using Ryujinx.Cpu;
using Ryujinx.Cpu.Tracking;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Gpu.Shader;
using Ryujinx.Memory;
@ -348,7 +347,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="size">Size of the region</param>
/// <param name="kind">Kind of the resource being tracked</param>
/// <returns>The memory tracking handle</returns>
public CpuRegionHandle BeginTracking(ulong address, ulong size, ResourceKind kind)
public RegionHandle BeginTracking(ulong address, ulong size, ResourceKind kind)
{
return _cpuMemory.BeginTracking(address, size, (int)kind);
}
@ -361,7 +360,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <returns>The memory tracking handle</returns>
public GpuRegionHandle BeginTracking(MultiRange range, ResourceKind kind)
{
var cpuRegionHandles = new CpuRegionHandle[range.Count];
var cpuRegionHandles = new RegionHandle[range.Count];
int count = 0;
for (int i = 0; i < range.Count; i++)
@ -390,7 +389,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="handles">Handles to inherit state from or reuse</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <returns>The memory tracking handle</returns>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, ResourceKind kind, IEnumerable<IRegionHandle> handles = null, ulong granularity = 4096)
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, ResourceKind kind, IEnumerable<IRegionHandle> handles = null, ulong granularity = 4096)
{
return _cpuMemory.BeginGranularTracking(address, size, handles, granularity, (int)kind);
}
@ -403,7 +402,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="kind">Kind of the resource being tracked</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <returns>The memory tracking handle</returns>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ResourceKind kind, ulong granularity = 4096)
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ResourceKind kind, ulong granularity = 4096)
{
return _cpuMemory.BeginSmartGranularTracking(address, size, granularity, (int)kind);
}

View File

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 4735;
private const uint CodeGenVersion = 4821;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

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@ -299,10 +299,13 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
if (_programList.Count != 0)
{
_stateChangeCallback(ShaderCacheState.Packaging, 0, _programList.Count);
Logger.Info?.Print(LogClass.Gpu, $"Rebuilding {_programList.Count} shaders...");
using var streams = _hostStorage.GetOutputStreams(_context);
int packagedShaders = 0;
foreach (var kv in _programList)
{
if (!Active)
@ -311,7 +314,10 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
}
(CachedShaderProgram program, byte[] binaryCode) = kv.Value;
_hostStorage.AddShader(_context, program, binaryCode, streams);
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
}
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {_programList.Count} shaders successfully.");

View File

@ -7,6 +7,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
Start,
/// <summary>Shader cache is loading</summary>
Loading,
/// <summary>Shader cache is written to disk</summary>
Packaging,
/// <summary>Shader cache finished loading</summary>
Loaded
}

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@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.OpenGL
private static GpuVendor GetGpuVendor()
{
string vendor = GL.GetString(StringName.Vendor).ToLower();
string vendor = GL.GetString(StringName.Vendor).ToLowerInvariant();
if (vendor == "nvidia corporation")
{
@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.OpenGL
}
else if (vendor == "intel")
{
string renderer = GL.GetString(StringName.Renderer).ToLower();
string renderer = GL.GetString(StringName.Renderer).ToLowerInvariant();
return renderer.Contains("mesa") ? GpuVendor.IntelUnix : GpuVendor.IntelWindows;
}

View File

@ -5,13 +5,27 @@ namespace Ryujinx.Graphics.Shader
// New fields should be added to the end of the struct to keep disk shader cache compatibility.
public readonly int Binding;
public readonly int Slot;
public readonly byte Slot;
public readonly byte SbCbSlot;
public readonly ushort SbCbOffset;
public BufferUsageFlags Flags;
public BufferDescriptor(int binding, int slot)
{
Binding = binding;
Slot = slot;
Slot = (byte)slot;
SbCbSlot = 0;
SbCbOffset = 0;
Flags = BufferUsageFlags.None;
}
public BufferDescriptor(int binding, int slot, int sbCbSlot, int sbCbOffset)
{
Binding = binding;
Slot = (byte)slot;
SbCbSlot = (byte)sbCbSlot;
SbCbOffset = (ushort)sbCbOffset;
Flags = BufferUsageFlags.None;
}

View File

@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Shader
/// Flags that indicate how a buffer will be used in a shader.
/// </summary>
[Flags]
public enum BufferUsageFlags
public enum BufferUsageFlags : byte
{
None = 0,

View File

@ -16,6 +16,8 @@ namespace Ryujinx.Graphics.Shader.Translation
public const int UbeDescsSize = StorageDescSize * UbeMaxCount;
public const int UbeFirstCbuf = 8;
public const int DriverReservedCb = 0;
public static bool UsesGlobalMemory(Instruction inst, StorageKind storageKind)
{
return (inst.IsAtomic() && storageKind == StorageKind.GlobalMemory) ||

View File

@ -8,6 +8,20 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
static class GlobalToStorage
{
private struct SearchResult
{
public static SearchResult NotFound => new SearchResult(-1, 0);
public bool Found => SbCbSlot != -1;
public int SbCbSlot { get; }
public int SbCbOffset { get; }
public SearchResult(int sbCbSlot, int sbCbOffset)
{
SbCbSlot = sbCbSlot;
SbCbOffset = sbCbOffset;
}
}
public static void RunPass(BasicBlock block, ShaderConfig config, ref int sbUseMask, ref int ubeUseMask)
{
int sbStart = GetStorageBaseCbOffset(config.Stage);
@ -49,30 +63,33 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
Operand source = operation.GetSource(0);
int storageIndex = SearchForStorageBase(block, source, sbStart, sbEnd);
if (storageIndex >= 0)
var result = SearchForStorageBase(config, block, source);
if (!result.Found)
{
// Storage buffers are implemented using global memory access.
// If we know from where the base address of the access is loaded,
// we can guess which storage buffer it is accessing.
// We can then replace the global memory access with a storage
// buffer access.
node = ReplaceGlobalWithStorage(block, node, config, storageIndex);
continue;
}
else if (config.Stage == ShaderStage.Compute && operation.Inst == Instruction.LoadGlobal)
if (config.Stage == ShaderStage.Compute &&
operation.Inst == Instruction.LoadGlobal &&
result.SbCbSlot == DriverReservedCb &&
result.SbCbOffset >= UbeBaseOffset &&
result.SbCbOffset < UbeBaseOffset + UbeDescsSize)
{
// Here we effectively try to replace a LDG instruction with LDC.
// The hardware only supports a limited amount of constant buffers
// so NVN "emulates" more constant buffers using global memory access.
// Here we try to replace the global access back to a constant buffer
// load.
storageIndex = SearchForStorageBase(block, source, ubeStart, ubeStart + ubeEnd);
if (storageIndex >= 0)
{
node = ReplaceLdgWithLdc(node, config, storageIndex);
}
node = ReplaceLdgWithLdc(node, config, (result.SbCbOffset - UbeBaseOffset) / StorageDescSize);
}
else
{
// Storage buffers are implemented using global memory access.
// If we know from where the base address of the access is loaded,
// we can guess which storage buffer it is accessing.
// We can then replace the global memory access with a storage
// buffer access.
node = ReplaceGlobalWithStorage(block, node, config, config.GetSbSlot((byte)result.SbCbSlot, (ushort)result.SbCbOffset));
}
}
}
@ -144,12 +161,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand addrLow,
bool isStg16Or8)
{
int baseAddressCbOffset = GetStorageCbOffset(config.Stage, storageIndex);
(int sbCbSlot, int sbCbOffset) = config.GetSbCbInfo(storageIndex);
bool storageAligned = !(config.GpuAccessor.QueryHasUnalignedStorageBuffer() || config.GpuAccessor.QueryHostStorageBufferOffsetAlignment() > Constants.StorageAlignment);
(Operand byteOffset, int constantOffset) = storageAligned ?
GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), baseAddressCbOffset) :
GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), sbCbSlot, sbCbOffset) :
(null, 0);
if (byteOffset != null)
@ -159,7 +176,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if (byteOffset == null)
{
Operand baseAddrLow = Cbuf(0, baseAddressCbOffset);
Operand baseAddrLow = Cbuf(sbCbSlot, sbCbOffset);
Operand baseAddrTrunc = Local();
Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
@ -198,9 +215,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return wordOffset;
}
private static bool IsCb0Offset(Operand operand, int offset)
private static bool IsCbOffset(Operand operand, int slot, int offset)
{
return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == 0 && operand.GetCbufOffset() == offset;
return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == slot && operand.GetCbufOffset() == offset;
}
private static void ReplaceAddressAlignment(LinkedList<INode> list, Operand address, Operand byteOffset, int constantOffset)
@ -244,9 +261,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int baseAddressCbOffset)
private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int cbSlot, int baseAddressCbOffset)
{
if (IsCb0Offset(address, baseAddressCbOffset))
if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
{
// Direct offset: zero.
return (Const(0), 0);
@ -256,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
address = Utils.FindLastOperation(address, block);
if (IsCb0Offset(address, baseAddressCbOffset))
if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
{
// Only constant offset
return (Const(0), constantOffset);
@ -270,11 +287,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand src1 = offsetAdd.GetSource(0);
Operand src2 = Utils.FindLastOperation(offsetAdd.GetSource(1), block);
if (IsCb0Offset(src2, baseAddressCbOffset))
if (IsCbOffset(src2, cbSlot, baseAddressCbOffset))
{
return (src1, constantOffset);
}
else if (IsCb0Offset(src1, baseAddressCbOffset))
else if (IsCbOffset(src1, cbSlot, baseAddressCbOffset))
{
return (src2, constantOffset);
}
@ -360,20 +377,20 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return node;
}
private static int SearchForStorageBase(BasicBlock block, Operand globalAddress, int sbStart, int sbEnd)
private static SearchResult SearchForStorageBase(ShaderConfig config, BasicBlock block, Operand globalAddress)
{
globalAddress = Utils.FindLastOperation(globalAddress, block);
if (globalAddress.Type == OperandType.ConstantBuffer)
{
return GetStorageIndex(globalAddress, sbStart, sbEnd);
return GetStorageIndex(config, globalAddress);
}
Operation operation = globalAddress.AsgOp as Operation;
if (operation == null || operation.Inst != Instruction.Add)
{
return -1;
return SearchResult.NotFound;
}
Operand src1 = operation.GetSource(0);
@ -382,34 +399,65 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if ((src1.Type == OperandType.LocalVariable && src2.Type == OperandType.Constant) ||
(src2.Type == OperandType.LocalVariable && src1.Type == OperandType.Constant))
{
Operand baseAddr;
if (src1.Type == OperandType.LocalVariable)
{
operation = Utils.FindLastOperation(src1, block).AsgOp as Operation;
baseAddr = Utils.FindLastOperation(src1, block);
}
else
{
operation = Utils.FindLastOperation(src2, block).AsgOp as Operation;
baseAddr = Utils.FindLastOperation(src2, block);
}
var result = GetStorageIndex(config, baseAddr);
if (result.Found)
{
return result;
}
operation = baseAddr.AsgOp as Operation;
if (operation == null || operation.Inst != Instruction.Add)
{
return -1;
return SearchResult.NotFound;
}
}
var selectedResult = SearchResult.NotFound;
for (int index = 0; index < operation.SourcesCount; index++)
{
Operand source = operation.GetSource(index);
int storageIndex = GetStorageIndex(source, sbStart, sbEnd);
var result = GetStorageIndex(config, source);
if (storageIndex != -1)
// If we already have a result, we give preference to the ones from
// the driver reserved constant buffer, as those are the ones that
// contains the base address.
if (result.Found && (!selectedResult.Found || result.SbCbSlot == GlobalMemory.DriverReservedCb))
{
return storageIndex;
selectedResult = result;
}
}
return -1;
return selectedResult;
}
private static SearchResult GetStorageIndex(ShaderConfig config, Operand operand)
{
if (operand.Type == OperandType.ConstantBuffer)
{
int slot = operand.GetCbufSlot();
int offset = operand.GetCbufOffset();
if ((offset & 3) == 0)
{
return new SearchResult(slot, offset);
}
}
return SearchResult.NotFound;
}
private static int GetStorageIndex(Operand operand, int sbStart, int sbEnd)

View File

@ -68,7 +68,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
ConstantFolding.RunPass(operation);
Simplification.RunPass(operation);
if (DestIsLocalVar(operation))

View File

@ -110,9 +110,9 @@ namespace Ryujinx.Graphics.Shader.Translation
Operand BindingRangeCheck(int cbOffset, out Operand baseAddrLow)
{
baseAddrLow = Cbuf(0, cbOffset);
Operand baseAddrHigh = Cbuf(0, cbOffset + 1);
Operand size = Cbuf(0, cbOffset + 2);
baseAddrLow = Cbuf(DriverReservedCb, cbOffset);
Operand baseAddrHigh = Cbuf(DriverReservedCb, cbOffset + 1);
Operand size = Cbuf(DriverReservedCb, cbOffset + 2);
Operand offset = PrependOperation(Instruction.Subtract, addrLow, baseAddrLow);
Operand borrow = PrependOperation(Instruction.CompareLessU32, addrLow, baseAddrLow);
@ -134,9 +134,10 @@ namespace Ryujinx.Graphics.Shader.Translation
sbUseMask &= ~(1 << slot);
config.SetUsedStorageBuffer(slot, isWrite);
int cbOffset = GetStorageCbOffset(config.Stage, slot);
slot = config.GetSbSlot(DriverReservedCb, (ushort)cbOffset);
config.SetUsedStorageBuffer(slot, isWrite);
Operand inRange = BindingRangeCheck(cbOffset, out Operand baseAddrLow);

View File

@ -125,6 +125,9 @@ namespace Ryujinx.Graphics.Shader.Translation
private readonly Dictionary<TextureInfo, TextureMeta> _usedTextures;
private readonly Dictionary<TextureInfo, TextureMeta> _usedImages;
private readonly Dictionary<int, int> _sbSlots;
private readonly Dictionary<int, int> _sbSlotsReverse;
private BufferDescriptor[] _cachedConstantBufferDescriptors;
private BufferDescriptor[] _cachedStorageBufferDescriptors;
private TextureDescriptor[] _cachedTextureDescriptors;
@ -152,6 +155,9 @@ namespace Ryujinx.Graphics.Shader.Translation
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
_sbSlots = new Dictionary<int, int>();
_sbSlotsReverse = new Dictionary<int, int>();
}
public ShaderConfig(
@ -770,9 +776,8 @@ namespace Ryujinx.Graphics.Shader.Translation
usedMask |= (int)GpuAccessor.QueryConstantBufferUse();
}
return _cachedConstantBufferDescriptors = GetBufferDescriptors(
return _cachedConstantBufferDescriptors = GetUniformBufferDescriptors(
usedMask,
0,
UsedFeatures.HasFlag(FeatureFlags.CbIndexing),
out _firstConstantBufferBinding,
GpuAccessor.QueryBindingConstantBuffer);
@ -785,7 +790,7 @@ namespace Ryujinx.Graphics.Shader.Translation
return _cachedStorageBufferDescriptors;
}
return _cachedStorageBufferDescriptors = GetBufferDescriptors(
return _cachedStorageBufferDescriptors = GetStorageBufferDescriptors(
_usedStorageBuffers,
_usedStorageBuffersWrite,
true,
@ -793,7 +798,48 @@ namespace Ryujinx.Graphics.Shader.Translation
GpuAccessor.QueryBindingStorageBuffer);
}
private static BufferDescriptor[] GetBufferDescriptors(
private static BufferDescriptor[] GetUniformBufferDescriptors(int usedMask, bool isArray, out int firstBinding, Func<int, int> getBindingCallback)
{
firstBinding = 0;
int lastSlot = -1;
bool hasFirstBinding = false;
var descriptors = new BufferDescriptor[BitOperations.PopCount((uint)usedMask)];
for (int i = 0; i < descriptors.Length; i++)
{
int slot = BitOperations.TrailingZeroCount(usedMask);
if (isArray)
{
// The next array entries also consumes bindings, even if they are unused.
for (int j = lastSlot + 1; j < slot; j++)
{
int binding = getBindingCallback(j);
if (!hasFirstBinding)
{
firstBinding = binding;
hasFirstBinding = true;
}
}
}
lastSlot = slot;
descriptors[i] = new BufferDescriptor(getBindingCallback(slot), slot);
if (!hasFirstBinding)
{
firstBinding = descriptors[i].Binding;
hasFirstBinding = true;
}
usedMask &= ~(1 << slot);
}
return descriptors;
}
private BufferDescriptor[] GetStorageBufferDescriptors(
int usedMask,
int writtenMask,
bool isArray,
@ -827,7 +873,9 @@ namespace Ryujinx.Graphics.Shader.Translation
lastSlot = slot;
descriptors[i] = new BufferDescriptor(getBindingCallback(slot), slot);
(int sbCbSlot, int sbCbOffset) = GetSbCbInfo(slot);
descriptors[i] = new BufferDescriptor(getBindingCallback(slot), slot, sbCbSlot, sbCbOffset);
if (!hasFirstBinding)
{
@ -924,6 +972,40 @@ namespace Ryujinx.Graphics.Shader.Translation
return FindDescriptorIndex(GetImageDescriptors(), texOp);
}
public int GetSbSlot(byte sbCbSlot, ushort sbCbOffset)
{
int key = PackSbCbInfo(sbCbSlot, sbCbOffset);
if (!_sbSlots.TryGetValue(key, out int slot))
{
slot = _sbSlots.Count;
_sbSlots.Add(key, slot);
_sbSlotsReverse.Add(slot, key);
}
return slot;
}
public (int, int) GetSbCbInfo(int slot)
{
if (_sbSlotsReverse.TryGetValue(slot, out int key))
{
return UnpackSbCbInfo(key);
}
throw new ArgumentException($"Invalid slot {slot}.", nameof(slot));
}
private static int PackSbCbInfo(int sbCbSlot, int sbCbOffset)
{
return sbCbOffset | ((int)sbCbSlot << 16);
}
private static (int, int) UnpackSbCbInfo(int key)
{
return ((byte)(key >> 16), (ushort)key);
}
public ShaderProgramInfo CreateProgramInfo(ShaderIdentification identification = ShaderIdentification.None)
{
return new ShaderProgramInfo(

View File

@ -105,6 +105,23 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public bool TryIncrementReferenceCount()
{
int lastValue;
do
{
lastValue = _referenceCount;
if (lastValue == 0)
{
return false;
}
}
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
return true;
}
public void IncrementReferenceCount()
{
if (Interlocked.Increment(ref _referenceCount) == 1)

View File

@ -599,9 +599,10 @@ namespace Ryujinx.Graphics.Vulkan
Auto<DisposableBuffer> dst,
int srcOffset,
int dstOffset,
int size)
int size,
bool registerSrcUsage = true)
{
var srcBuffer = src.Get(cbs, srcOffset, size).Value;
var srcBuffer = registerSrcUsage ? src.Get(cbs, srcOffset, size).Value : src.GetUnsafe().Value;
var dstBuffer = dst.Get(cbs, dstOffset, size).Value;
InsertBufferBarrier(

View File

@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
public SemaphoreHolder Semaphore;
public List<IAuto> Dependants;
public HashSet<MultiFenceHolder> Waitables;
public List<MultiFenceHolder> Waitables;
public HashSet<SemaphoreHolder> Dependencies;
public void Initialize(Vk api, Device device, CommandPool pool)
@ -47,7 +47,7 @@ namespace Ryujinx.Graphics.Vulkan
api.AllocateCommandBuffers(device, allocateInfo, out CommandBuffer);
Dependants = new List<IAuto>();
Waitables = new HashSet<MultiFenceHolder>();
Waitables = new List<MultiFenceHolder>();
Dependencies = new HashSet<SemaphoreHolder>();
}
}
@ -143,8 +143,10 @@ namespace Ryujinx.Graphics.Vulkan
public void AddWaitable(int cbIndex, MultiFenceHolder waitable)
{
ref var entry = ref _commandBuffers[cbIndex];
waitable.AddFence(cbIndex, entry.Fence);
entry.Waitables.Add(waitable);
if (waitable.AddFence(cbIndex, entry.Fence))
{
entry.Waitables.Add(waitable);
}
}
public bool HasWaitableOnRentedCommandBuffer(MultiFenceHolder waitable, int offset, int size)
@ -156,7 +158,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var entry = ref _commandBuffers[i];
if (entry.InUse &&
entry.Waitables.Contains(waitable) &&
waitable.HasFence(i) &&
waitable.IsBufferRangeInUse(i, offset, size))
{
return true;
@ -331,7 +333,7 @@ namespace Ryujinx.Graphics.Vulkan
foreach (var waitable in entry.Waitables)
{
waitable.RemoveFence(cbIndex, entry.Fence);
waitable.RemoveFence(cbIndex);
waitable.RemoveBufferUses(cbIndex);
}

View File

@ -32,6 +32,25 @@ namespace Ryujinx.Graphics.Vulkan
return _fence;
}
public bool TryGet(out Fence fence)
{
int lastValue;
do
{
lastValue = _referenceCount;
if (lastValue == 0)
{
fence = default;
return false;
}
}
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
fence = _fence;
return true;
}
public Fence Get()
{
Interlocked.Increment(ref _referenceCount);

View File

@ -25,6 +25,8 @@ namespace Ryujinx.Graphics.Vulkan.MoltenVK
config.SemaphoreSupportStyle = MVKVkSemaphoreSupportStyle.MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE;
config.SynchronousQueueSubmits = false;
config.ResumeLostDevice = true;
vkSetMoltenVKConfigurationMVK(IntPtr.Zero, config, configSize);
}
}

View File

@ -1,6 +1,5 @@
using Silk.NET.Vulkan;
using System.Collections.Generic;
using System.Linq;
using System;
namespace Ryujinx.Graphics.Vulkan
{
@ -11,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
{
private static int BufferUsageTrackingGranularity = 4096;
private readonly Dictionary<FenceHolder, int> _fences;
private readonly FenceHolder[] _fences;
private BufferUsageBitmap _bufferUsageBitmap;
/// <summary>
@ -19,7 +18,7 @@ namespace Ryujinx.Graphics.Vulkan
/// </summary>
public MultiFenceHolder()
{
_fences = new Dictionary<FenceHolder, int>();
_fences = new FenceHolder[CommandBufferPool.MaxCommandBuffers];
}
/// <summary>
@ -28,7 +27,7 @@ namespace Ryujinx.Graphics.Vulkan
/// <param name="size">Size of the buffer</param>
public MultiFenceHolder(int size)
{
_fences = new Dictionary<FenceHolder, int>();
_fences = new FenceHolder[CommandBufferPool.MaxCommandBuffers];
_bufferUsageBitmap = new BufferUsageBitmap(size, BufferUsageTrackingGranularity);
}
@ -80,25 +79,37 @@ namespace Ryujinx.Graphics.Vulkan
/// </summary>
/// <param name="cbIndex">Command buffer index of the command buffer that owns the fence</param>
/// <param name="fence">Fence to be added</param>
public void AddFence(int cbIndex, FenceHolder fence)
/// <returns>True if the command buffer's previous fence value was null</returns>
public bool AddFence(int cbIndex, FenceHolder fence)
{
lock (_fences)
ref FenceHolder fenceRef = ref _fences[cbIndex];
if (fenceRef == null)
{
_fences.TryAdd(fence, cbIndex);
fenceRef = fence;
return true;
}
return false;
}
/// <summary>
/// Removes a fence from the holder.
/// </summary>
/// <param name="cbIndex">Command buffer index of the command buffer that owns the fence</param>
/// <param name="fence">Fence to be removed</param>
public void RemoveFence(int cbIndex, FenceHolder fence)
public void RemoveFence(int cbIndex)
{
lock (_fences)
{
_fences.Remove(fence);
}
_fences[cbIndex] = null;
}
/// <summary>
/// Determines if a fence referenced on the given command buffer.
/// </summary>
/// <param name="cbIndex">Index of the command buffer to check if it's used</param>
/// <returns>True if referenced, false otherwise</returns>
public bool HasFence(int cbIndex)
{
return _fences[cbIndex] != null;
}
/// <summary>
@ -147,21 +158,29 @@ namespace Ryujinx.Graphics.Vulkan
/// <returns>True if all fences were signaled before the timeout expired, false otherwise</returns>
private bool WaitForFencesImpl(Vk api, Device device, int offset, int size, bool hasTimeout, ulong timeout)
{
FenceHolder[] fenceHolders;
Fence[] fences;
Span<FenceHolder> fenceHolders = new FenceHolder[CommandBufferPool.MaxCommandBuffers];
lock (_fences)
int count = size != 0 ? GetOverlappingFences(fenceHolders, offset, size) : GetFences(fenceHolders);
Span<Fence> fences = stackalloc Fence[count];
int fenceCount = 0;
for (int i = 0; i < count; i++)
{
fenceHolders = size != 0 ? GetOverlappingFences(offset, size) : _fences.Keys.ToArray();
fences = new Fence[fenceHolders.Length];
for (int i = 0; i < fenceHolders.Length; i++)
if (fenceHolders[i].TryGet(out Fence fence))
{
fences[i] = fenceHolders[i].Get();
fences[fenceCount] = fence;
if (fenceCount < i)
{
fenceHolders[fenceCount] = fenceHolders[i];
}
fenceCount++;
}
}
if (fences.Length == 0)
if (fenceCount == 0)
{
return true;
}
@ -170,14 +189,14 @@ namespace Ryujinx.Graphics.Vulkan
if (hasTimeout)
{
signaled = FenceHelper.AllSignaled(api, device, fences, timeout);
signaled = FenceHelper.AllSignaled(api, device, fences.Slice(0, fenceCount), timeout);
}
else
{
FenceHelper.WaitAllIndefinitely(api, device, fences);
FenceHelper.WaitAllIndefinitely(api, device, fences.Slice(0, fenceCount));
}
for (int i = 0; i < fenceHolders.Length; i++)
for (int i = 0; i < fenceCount; i++)
{
fenceHolders[i].Put();
}
@ -186,27 +205,49 @@ namespace Ryujinx.Graphics.Vulkan
}
/// <summary>
/// Gets fences to wait for use of a given buffer region.
/// Gets fences to wait for.
/// </summary>
/// <param name="offset">Offset of the range</param>
/// <param name="size">Size of the range in bytes</param>
/// <returns>Fences for the specified region</returns>
private FenceHolder[] GetOverlappingFences(int offset, int size)
/// <param name="storage">Span to store fences in</param>
/// <returns>Number of fences placed in storage</returns>
private int GetFences(Span<FenceHolder> storage)
{
List<FenceHolder> overlapping = new List<FenceHolder>();
int count = 0;
foreach (var kv in _fences)
for (int i = 0; i < _fences.Length; i++)
{
var fence = kv.Key;
var ownerCbIndex = kv.Value;
var fence = _fences[i];
if (_bufferUsageBitmap.OverlapsWith(ownerCbIndex, offset, size))
if (fence != null)
{
overlapping.Add(fence);
storage[count++] = fence;
}
}
return overlapping.ToArray();
return count;
}
/// <summary>
/// Gets fences to wait for use of a given buffer region.
/// </summary>
/// <param name="storage">Span to store overlapping fences in</param>
/// <param name="offset">Offset of the range</param>
/// <param name="size">Size of the range in bytes</param>
/// <returns>Number of fences for the specified region placed in storage</returns>
private int GetOverlappingFences(Span<FenceHolder> storage, int offset, int size)
{
int count = 0;
for (int i = 0; i < _fences.Length; i++)
{
var fence = _fences[i];
if (fence != null && _bufferUsageBitmap.OverlapsWith(i, offset, size))
{
storage[count++] = fence;
}
}
return count;
}
}
}

View File

@ -34,16 +34,26 @@ namespace Ryujinx.Graphics.Vulkan
public Span<byte> GetBufferData(CommandBufferPool cbp, BufferHolder buffer, int offset, int size)
{
var flushStorage = ResizeIfNeeded(size);
Auto<DisposableBuffer> srcBuffer;
using (var cbs = cbp.Rent())
{
var srcBuffer = buffer.GetBuffer(cbs.CommandBuffer);
srcBuffer = buffer.GetBuffer(cbs.CommandBuffer);
var dstBuffer = flushStorage.GetBuffer(cbs.CommandBuffer);
BufferHolder.Copy(_gd, cbs, srcBuffer, dstBuffer, offset, 0, size);
if (srcBuffer.TryIncrementReferenceCount())
{
BufferHolder.Copy(_gd, cbs, srcBuffer, dstBuffer, offset, 0, size, registerSrcUsage: false);
}
else
{
// Source buffer is no longer alive, don't copy anything to flush storage.
srcBuffer = null;
}
}
flushStorage.WaitForFences();
srcBuffer?.DecrementReferenceCount();
return flushStorage.GetDataStorage(0, size);
}

View File

@ -66,6 +66,8 @@ namespace Ryujinx.Graphics.Vulkan
private ulong _vertexBuffersDirty;
protected Rectangle<int> ClearScissor;
private readonly VertexBufferUpdater _vertexBufferUpdater;
public SupportBufferUpdater SupportBufferUpdater;
public IndexBufferPattern QuadsToTrisPattern;
public IndexBufferPattern TriFanToTrisPattern;
@ -96,6 +98,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
_descriptorSetUpdater = new DescriptorSetUpdater(gd, this);
_vertexBufferUpdater = new VertexBufferUpdater(gd);
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
_vertexBuffers = new VertexBufferState[Constants.MaxVertexBuffers + 1];
@ -1185,6 +1188,9 @@ namespace Ryujinx.Graphics.Vulkan
int validCount = 1;
BufferHandle lastHandle = default;
Auto<DisposableBuffer> lastBuffer = default;
for (int i = 0; i < count; i++)
{
var vertexBuffer = vertexBuffers[i];
@ -1194,7 +1200,12 @@ namespace Ryujinx.Graphics.Vulkan
if (vertexBuffer.Buffer.Handle != BufferHandle.Null)
{
var vb = Gd.BufferManager.GetBuffer(CommandBuffer, vertexBuffer.Buffer.Handle, false);
Auto<DisposableBuffer> vb = (vertexBuffer.Buffer.Handle == lastHandle) ? lastBuffer :
Gd.BufferManager.GetBuffer(CommandBuffer, vertexBuffer.Buffer.Handle, false);
lastHandle = vertexBuffer.Buffer.Handle;
lastBuffer = vb;
if (vb != null)
{
int binding = i + 1;
@ -1222,24 +1233,29 @@ namespace Ryujinx.Graphics.Vulkan
ref var buffer = ref _vertexBuffers[binding];
int oldScalarAlign = buffer.AttributeScalarAlignment;
buffer.Dispose();
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
(vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
{
buffer = new VertexBufferState(
vb,
descriptorIndex,
vertexBuffer.Buffer.Offset,
vbSize,
vertexBuffer.Stride);
if (!buffer.Matches(vb, descriptorIndex, vertexBuffer.Buffer.Offset, vbSize, vertexBuffer.Stride))
{
buffer.Dispose();
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState);
buffer = new VertexBufferState(
vb,
descriptorIndex,
vertexBuffer.Buffer.Offset,
vbSize,
vertexBuffer.Stride);
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState, _vertexBufferUpdater);
}
}
else
{
// May need to be rewritten. Bind this buffer before draw.
buffer.Dispose();
buffer = new VertexBufferState(
vertexBuffer.Buffer.Handle,
descriptorIndex,
@ -1255,6 +1271,8 @@ namespace Ryujinx.Graphics.Vulkan
}
}
_vertexBufferUpdater.Commit(Cbs);
_newState.VertexBindingDescriptionsCount = (uint)validCount;
SignalStateChange();
}
@ -1596,10 +1614,12 @@ namespace Ryujinx.Graphics.Vulkan
{
int i = BitOperations.TrailingZeroCount(_vertexBuffersDirty);
_vertexBuffers[i].BindVertexBuffer(Gd, Cbs, (uint)i, ref _newState);
_vertexBuffers[i].BindVertexBuffer(Gd, Cbs, (uint)i, ref _newState, _vertexBufferUpdater);
_vertexBuffersDirty &= ~(1UL << i);
}
_vertexBufferUpdater.Commit(Cbs);
}
if (_stateDirty || Pbp != pbp)
@ -1712,6 +1732,7 @@ namespace Ryujinx.Graphics.Vulkan
_framebuffer?.Dispose();
_newState.Dispose();
_descriptorSetUpdater.Dispose();
_vertexBufferUpdater.Dispose();
for (int i = 0; i < _vertexBuffers.Length; i++)
{

View File

@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Vulkan
AttributeScalarAlignment = 1;
}
public void BindVertexBuffer(VulkanRenderer gd, CommandBufferScoped cbs, uint binding, ref PipelineState state)
public void BindVertexBuffer(VulkanRenderer gd, CommandBufferScoped cbs, uint binding, ref PipelineState state, VertexBufferUpdater updater)
{
var autoBuffer = _buffer;
@ -65,21 +65,7 @@ namespace Ryujinx.Graphics.Vulkan
var buffer = autoBuffer.Get(cbs, 0, newSize).Value;
if (gd.Capabilities.SupportsExtendedDynamicState)
{
gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
cbs.CommandBuffer,
binding,
1,
buffer,
0,
(ulong)newSize,
(ulong)stride);
}
else
{
gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, 0);
}
updater.BindVertexBuffer(cbs, binding, buffer, 0, (ulong)newSize, (ulong)stride);
_buffer = autoBuffer;
@ -106,21 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
{
var buffer = autoBuffer.Get(cbs, _offset, _size).Value;
if (gd.Capabilities.SupportsExtendedDynamicState)
{
gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
cbs.CommandBuffer,
binding,
1,
buffer,
(ulong)_offset,
(ulong)_size,
(ulong)_stride);
}
else
{
gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, (ulong)_offset);
}
updater.BindVertexBuffer(cbs, binding, buffer, (ulong)_offset, (ulong)_size, (ulong)_stride);
}
}
@ -129,6 +101,11 @@ namespace Ryujinx.Graphics.Vulkan
return _buffer == buffer;
}
public bool Matches(Auto<DisposableBuffer> buffer, int descriptorIndex, int offset, int size, int stride = 0)
{
return _buffer == buffer && DescriptorIndex == descriptorIndex && _offset == offset && _size == size && _stride == stride;
}
public void Swap(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
{
if (_buffer == from)

View File

@ -0,0 +1,84 @@
using Silk.NET.Vulkan;
using System;
using VkBuffer = Silk.NET.Vulkan.Buffer;
namespace Ryujinx.Graphics.Vulkan
{
internal class VertexBufferUpdater : IDisposable
{
private VulkanRenderer _gd;
private uint _baseBinding;
private uint _count;
private NativeArray<VkBuffer> _buffers;
private NativeArray<ulong> _offsets;
private NativeArray<ulong> _sizes;
private NativeArray<ulong> _strides;
public VertexBufferUpdater(VulkanRenderer gd)
{
_gd = gd;
_buffers = new NativeArray<VkBuffer>(Constants.MaxVertexBuffers);
_offsets = new NativeArray<ulong>(Constants.MaxVertexBuffers);
_sizes = new NativeArray<ulong>(Constants.MaxVertexBuffers);
_strides = new NativeArray<ulong>(Constants.MaxVertexBuffers);
}
public void BindVertexBuffer(CommandBufferScoped cbs, uint binding, VkBuffer buffer, ulong offset, ulong size, ulong stride)
{
if (_count == 0)
{
_baseBinding = binding;
}
else if (_baseBinding + _count != binding)
{
Commit(cbs);
_baseBinding = binding;
}
int index = (int)_count;
_buffers[index] = buffer;
_offsets[index] = offset;
_sizes[index] = size;
_strides[index] = stride;
_count++;
}
public unsafe void Commit(CommandBufferScoped cbs)
{
if (_count != 0)
{
if (_gd.Capabilities.SupportsExtendedDynamicState)
{
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
cbs.CommandBuffer,
_baseBinding,
_count,
_buffers.Pointer,
_offsets.Pointer,
_sizes.Pointer,
_strides.Pointer);
}
else
{
_gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, _baseBinding, _count, _buffers.Pointer, _offsets.Pointer);
}
_count = 0;
}
}
public void Dispose()
{
_buffers.Dispose();
_offsets.Dispose();
_sizes.Dispose();
_strides.Dispose();
}
}
}

View File

@ -351,26 +351,26 @@ namespace Ryujinx.Graphics.Vulkan
var features = new PhysicalDeviceFeatures()
{
DepthBiasClamp = true,
DepthBiasClamp = supportedFeatures.DepthBiasClamp,
DepthClamp = supportedFeatures.DepthClamp,
DualSrcBlend = supportedFeatures.DualSrcBlend,
FragmentStoresAndAtomics = true,
FragmentStoresAndAtomics = supportedFeatures.FragmentStoresAndAtomics,
GeometryShader = supportedFeatures.GeometryShader,
ImageCubeArray = true,
IndependentBlend = true,
ImageCubeArray = supportedFeatures.ImageCubeArray,
IndependentBlend = supportedFeatures.IndependentBlend,
LogicOp = supportedFeatures.LogicOp,
OcclusionQueryPrecise = supportedFeatures.OcclusionQueryPrecise,
MultiViewport = supportedFeatures.MultiViewport,
PipelineStatisticsQuery = supportedFeatures.PipelineStatisticsQuery,
SamplerAnisotropy = true,
ShaderClipDistance = true,
SamplerAnisotropy = supportedFeatures.SamplerAnisotropy,
ShaderClipDistance = supportedFeatures.ShaderClipDistance,
ShaderFloat64 = supportedFeatures.ShaderFloat64,
ShaderImageGatherExtended = supportedFeatures.ShaderImageGatherExtended,
ShaderStorageImageMultisample = supportedFeatures.ShaderStorageImageMultisample,
// ShaderStorageImageReadWithoutFormat = true,
// ShaderStorageImageWriteWithoutFormat = true,
TessellationShader = supportedFeatures.TessellationShader,
VertexPipelineStoresAndAtomics = true,
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
RobustBufferAccess = useRobustBufferAccess
};

View File

@ -89,11 +89,12 @@ namespace Ryujinx.Graphics.Vulkan
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
public VulkanRenderer(Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
{
_getSurface = surfaceFunc;
_getRequiredExtensions = requiredExtensionsFunc;
_preferredGpuId = preferredGpuId;
Api = api;
Shaders = new HashSet<ShaderCollection>();
Textures = new HashSet<ITexture>();
Samplers = new HashSet<SamplerHolder>();
@ -345,31 +346,27 @@ namespace Ryujinx.Graphics.Vulkan
private unsafe void SetupContext(GraphicsDebugLevel logLevel)
{
var api = Vk.GetApi();
_instance = VulkanInitialization.CreateInstance(Api, logLevel, _getRequiredExtensions());
_debugMessenger = new VulkanDebugMessenger(Api, _instance.Instance, logLevel);
Api = api;
_instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions());
_debugMessenger = new VulkanDebugMessenger(api, _instance.Instance, logLevel);
if (api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
if (Api.TryGetInstanceExtension(_instance.Instance, out KhrSurface surfaceApi))
{
SurfaceApi = surfaceApi;
}
_surface = _getSurface(_instance.Instance, api);
_physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(api, _instance, _surface, _preferredGpuId);
_surface = _getSurface(_instance.Instance, Api);
_physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(Api, _instance, _surface, _preferredGpuId);
var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(api, _physicalDevice, _surface, out uint maxQueueCount);
var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(Api, _physicalDevice, _surface, out uint maxQueueCount);
_device = VulkanInitialization.CreateDevice(api, _physicalDevice, queueFamilyIndex, maxQueueCount);
_device = VulkanInitialization.CreateDevice(Api, _physicalDevice, queueFamilyIndex, maxQueueCount);
if (api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrSwapchain swapchainApi))
{
SwapchainApi = swapchainApi;
}
api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
Queue = queue;
QueueLock = new object();
@ -603,11 +600,11 @@ namespace Ryujinx.Graphics.Vulkan
return new HardwareInfo(GpuVendor, GpuRenderer);
}
public static DeviceInfo[] GetPhysicalDevices()
public static DeviceInfo[] GetPhysicalDevices(Vk api)
{
try
{
return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
return VulkanInitialization.GetSuitablePhysicalDevices(api);
}
catch (Exception)
{

View File

@ -200,9 +200,10 @@ namespace Ryujinx.HLE.HOS
LibHacHorizonManager = device.Configuration.LibHacHorizonManager;
// We hardcode a clock source id to avoid it changing between each start.
// TODO: use set:sys (and get external clock source id from settings)
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
UInt128 clockSourceId = UInt128Utils.CreateRandom();
UInt128 clockSourceId = new UInt128(0x36a0328702ce8bc1, 0x1608eaba02333284);
IRtcManager.GetExternalRtcValue(out ulong rtcValue);
// We assume the rtc is system time.
@ -222,22 +223,22 @@ namespace Ryujinx.HLE.HOS
internalOffset = internalOffset.AddSeconds(-3600L);
}
internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
systemTime = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
// First init the standard steady clock
TimeServiceManager.Instance.SetupStandardSteadyClock(TickSource, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
TimeServiceManager.Instance.SetupStandardSteadyClock(TickSource, clockSourceId, TimeSpanType.Zero, TimeSpanType.Zero, TimeSpanType.Zero, false);
TimeServiceManager.Instance.SetupStandardLocalSystemClock(TickSource, new SystemClockContext(), systemTime.ToSeconds());
TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(TickSource, out SystemClockContext localSytemClockContext);
if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
{
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(TickSource, out SystemClockContext localSytemClockContext);
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
}
TimeServiceManager.Instance.SetupStandardUserSystemClock(TickSource, false, SteadyClockTimePoint.GetRandom());
TimeServiceManager.Instance.SetupStandardUserSystemClock(TickSource, true, localSytemClockContext.SteadyTimePoint);
// FIXME: TimeZone should be init here but it's actually done in ContentManager
@ -327,7 +328,7 @@ namespace Ryujinx.HLE.HOS
private void StartNewServices()
{
ServiceTable = new ServiceTable();
var services = ServiceTable.GetServices(new HorizonOptions(Device.Configuration.IgnoreMissingServices));
var services = ServiceTable.GetServices(new HorizonOptions(Device.Configuration.IgnoreMissingServices, LibHacHorizonManager.BcatClient));
foreach (var service in services)
{

View File

@ -89,7 +89,7 @@ namespace Ryujinx.HLE.HOS
}
// Title independent mods
public class PatchCache
private class PatchCache
{
public List<Mod<DirectoryInfo>> NsoPatches { get; }
public List<Mod<DirectoryInfo>> NroPatches { get; }
@ -107,14 +107,14 @@ namespace Ryujinx.HLE.HOS
}
}
public Dictionary<ulong, ModCache> AppMods; // key is TitleId
public PatchCache Patches;
private readonly Dictionary<ulong, ModCache> _appMods; // key is TitleId
private PatchCache _patches;
private static readonly EnumerationOptions _dirEnumOptions;
private static readonly EnumerationOptions DirEnumOptions;
static ModLoader()
{
_dirEnumOptions = new EnumerationOptions
DirEnumOptions = new EnumerationOptions
{
MatchCasing = MatchCasing.CaseInsensitive,
MatchType = MatchType.Simple,
@ -125,37 +125,73 @@ namespace Ryujinx.HLE.HOS
public ModLoader()
{
AppMods = new Dictionary<ulong, ModCache>();
Patches = new PatchCache();
_appMods = new Dictionary<ulong, ModCache>();
_patches = new PatchCache();
}
public void Clear()
private void Clear()
{
AppMods.Clear();
Patches = new PatchCache();
_appMods.Clear();
_patches = new PatchCache();
}
private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase);
public string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
public static string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public static string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
private string EnsureBaseDirStructure(string modsBasePath)
private static string EnsureBaseDirStructure(string modsBasePath)
{
var modsDir = new DirectoryInfo(modsBasePath);
modsDir.CreateSubdirectory(AmsContentsDir);
modsDir.CreateSubdirectory(AmsNsoPatchDir);
modsDir.CreateSubdirectory(AmsNroPatchDir);
// modsDir.CreateSubdirectory(AmsKipPatchDir); // uncomment when KIPs are supported
// TODO: uncomment when KIPs are supported
// modsDir.CreateSubdirectory(AmsKipPatchDir);
return modsDir.FullName;
}
private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
=> contentsDir.EnumerateDirectories($"{titleId}*", _dirEnumOptions).FirstOrDefault();
=> contentsDir.EnumerateDirectories($"{titleId}*", DirEnumOptions).FirstOrDefault();
public string GetTitleDir(string modsBasePath, string titleId)
private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, string titleId)
{
System.Text.StringBuilder types = new();
foreach (var modDir in dir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
types.Append('C', QueryCheatsDir(mods, modDir));
}
else
{
AddModsFromDirectory(mods, modDir, titleId);
}
if (types.Length > 0)
{
Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
}
}
public static string GetTitleDir(string modsBasePath, string titleId)
{
var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir));
var titleModsPath = FindTitleDir(contentsDir, titleId);
@ -170,17 +206,32 @@ namespace Ryujinx.HLE.HOS
}
// Static Query Methods
public static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir)
private static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir)
{
if (cache.Initialized || !patchDir.Exists) return;
if (cache.Initialized || !patchDir.Exists)
{
return;
}
var patches = cache.KipPatches;
string type = null;
List<Mod<DirectoryInfo>> patches;
string type;
if (StrEquals(AmsNsoPatchDir, patchDir.Name)) { patches = cache.NsoPatches; type = "NSO"; }
else if (StrEquals(AmsNroPatchDir, patchDir.Name)) { patches = cache.NroPatches; type = "NRO"; }
else if (StrEquals(AmsKipPatchDir, patchDir.Name)) { patches = cache.KipPatches; type = "KIP"; }
else return;
if (StrEquals(AmsNsoPatchDir, patchDir.Name))
{
patches = cache.NsoPatches; type = "NSO";
}
else if (StrEquals(AmsNroPatchDir, patchDir.Name))
{
patches = cache.NroPatches; type = "NRO";
}
else if (StrEquals(AmsKipPatchDir, patchDir.Name))
{
patches = cache.KipPatches; type = "KIP";
}
else
{
return;
}
foreach (var modDir in patchDir.EnumerateDirectories())
{
@ -189,9 +240,12 @@ namespace Ryujinx.HLE.HOS
}
}
public static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
private static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
{
if (!titleDir.Exists) return;
if (!titleDir.Exists)
{
return;
}
var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer));
if (fsFile.Exists)
@ -205,64 +259,15 @@ namespace Ryujinx.HLE.HOS
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile));
}
System.Text.StringBuilder types = new System.Text.StringBuilder(5);
foreach (var modDir in titleDir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new Mod<DirectoryInfo>("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
for (int i = 0; i < QueryCheatsDir(mods, modDir); i++)
{
types.Append('C');
}
}
else
{
var romfs = new DirectoryInfo(Path.Combine(modDir.FullName, RomfsDir));
var exefs = new DirectoryInfo(Path.Combine(modDir.FullName, ExefsDir));
var cheat = new DirectoryInfo(Path.Combine(modDir.FullName, CheatDir));
if (romfs.Exists)
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, romfs));
types.Append('R');
}
if (exefs.Exists)
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, exefs));
types.Append('E');
}
if (cheat.Exists)
{
for (int i = 0; i < QueryCheatsDir(mods, cheat); i++)
{
types.Append('C');
}
}
}
if (types.Length > 0) Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
AddModsFromDirectory(mods, titleDir, titleDir.Name);
}
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId)
{
if (!contentsDir.Exists) return;
if (!contentsDir.Exists)
{
return;
}
Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}");
@ -302,9 +307,16 @@ namespace Ryujinx.HLE.HOS
continue;
}
int oldCheatsCount = mods.Cheats.Count;
// A cheat file can contain several cheats for the same executable, so the file must be parsed in
// order to properly enumerate them.
mods.Cheats.AddRange(GetCheatsInFile(file));
if (mods.Cheats.Count - oldCheatsCount > 0)
{
numMods++;
}
}
return numMods;
@ -313,57 +325,54 @@ namespace Ryujinx.HLE.HOS
private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile)
{
string cheatName = DefaultCheatName;
List<string> instructions = new List<string>();
List<Cheat> cheats = new List<Cheat>();
List<string> instructions = new();
List<Cheat> cheats = new();
using (StreamReader cheatData = cheatFile.OpenText())
using StreamReader cheatData = cheatFile.OpenText();
while (cheatData.ReadLine() is { } line)
{
string line;
while ((line = cheatData.ReadLine()) != null)
line = line.Trim();
if (line.StartsWith('['))
{
line = line.Trim();
if (line.StartsWith('['))
// This line starts a new cheat section.
if (!line.EndsWith(']') || line.Length < 3)
{
// This line starts a new cheat section.
if (!line.EndsWith(']') || line.Length < 3)
{
// Skip the entire file if there's any error while parsing the cheat file.
// Skip the entire file if there's any error while parsing the cheat file.
Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
return new List<Cheat>();
}
// Add the previous section to the list.
if (instructions.Count != 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
}
// Start a new cheat section.
cheatName = line.Substring(1, line.Length - 2);
instructions = new List<string>();
return Array.Empty<Cheat>();
}
else if (line.Length > 0)
// Add the previous section to the list.
if (instructions.Count > 0)
{
// The line contains an instruction.
instructions.Add(line);
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
}
// Start a new cheat section.
cheatName = line.Substring(1, line.Length - 2);
instructions = new List<string>();
}
// Add the last section being processed.
if (instructions.Count != 0)
else if (line.Length > 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
// The line contains an instruction.
instructions.Add(line);
}
}
// Add the last section being processed.
if (instructions.Count > 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
}
return cheats;
}
// Assumes searchDirPaths don't overlap
public static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
{
static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) ||
StrEquals(AmsNroPatchDir, name) ||
@ -375,7 +384,7 @@ namespace Ryujinx.HLE.HOS
{
if (IsContentsDir(searchDir.Name))
{
foreach (var (titleId, cache) in modCaches)
foreach ((ulong titleId, ModCache cache) in modCaches)
{
QueryContentsDir(cache, searchDir, titleId);
}
@ -419,15 +428,15 @@ namespace Ryujinx.HLE.HOS
foreach (ulong titleId in titles)
{
AppMods[titleId] = new ModCache();
_appMods[titleId] = new ModCache();
}
CollectMods(AppMods, Patches, searchDirPaths);
CollectMods(_appMods, _patches, searchDirPaths);
}
internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage)
{
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
{
return baseStorage;
}
@ -487,7 +496,7 @@ namespace Ryujinx.HLE.HOS
return newStorage;
}
private static void AddFiles(IFileSystem fs, string modName, HashSet<string> fileSet, RomFsBuilder builder)
private static void AddFiles(IFileSystem fs, string modName, ISet<string> fileSet, RomFsBuilder builder)
{
foreach (var entry in fs.EnumerateEntries()
.Where(f => f.Type == DirectoryEntryType.File)
@ -509,7 +518,7 @@ namespace Ryujinx.HLE.HOS
internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs)
{
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
{
return false;
}
@ -537,13 +546,13 @@ namespace Ryujinx.HLE.HOS
internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos)
{
ModLoadResult modLoadResult = new ModLoadResult
ModLoadResult modLoadResult = new()
{
Stubs = new BitVector32(),
Replaces = new BitVector32()
};
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
{
return modLoadResult;
}
@ -561,7 +570,7 @@ namespace Ryujinx.HLE.HOS
{
var nsoName = ProcessConst.ExeFsPrefixes[i];
FileInfo nsoFile = new FileInfo(Path.Combine(mod.Path.FullName, nsoName));
FileInfo nsoFile = new(Path.Combine(mod.Path.FullName, nsoName));
if (nsoFile.Exists)
{
if (modLoadResult.Replaces[1 << i])
@ -580,7 +589,7 @@ namespace Ryujinx.HLE.HOS
modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension));
}
FileInfo npdmFile = new FileInfo(Path.Combine(mod.Path.FullName, "main.npdm"));
FileInfo npdmFile = new(Path.Combine(mod.Path.FullName, "main.npdm"));
if (npdmFile.Exists)
{
if (modLoadResult.Npdm != null)
@ -611,7 +620,7 @@ namespace Ryujinx.HLE.HOS
internal void ApplyNroPatches(NroExecutable nro)
{
var nroPatches = Patches.NroPatches;
var nroPatches = _patches.NroPatches;
if (nroPatches.Count == 0) return;
@ -622,9 +631,9 @@ namespace Ryujinx.HLE.HOS
internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs)
{
IEnumerable<Mod<DirectoryInfo>> nsoMods = Patches.NsoPatches;
IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches;
if (AppMods.TryGetValue(titleId, out ModCache mods))
if (_appMods.TryGetValue(titleId, out ModCache mods))
{
nsoMods = nsoMods.Concat(mods.ExefsDirs);
}
@ -636,7 +645,7 @@ namespace Ryujinx.HLE.HOS
internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine)
{
if (tamperInfo == null || tamperInfo.BuildIds == null || tamperInfo.CodeAddresses == null)
if (tamperInfo?.BuildIds == null || tamperInfo.CodeAddresses == null)
{
Logger.Error?.Print(LogClass.ModLoader, "Unable to install cheat because the associated process is invalid");
@ -645,14 +654,14 @@ namespace Ryujinx.HLE.HOS
Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}");
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
{
return;
}
var cheats = mods.Cheats;
var processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v })
.ToDictionary(x => x.k.Substring(0, Math.Min(Cheat.CheatIdSize, x.k.Length)), x => x.v);
.ToDictionary(x => x.k[..Math.Min(Cheat.CheatIdSize, x.k.Length)], x => x.v);
foreach (var cheat in cheats)
{
@ -758,4 +767,4 @@ namespace Ryujinx.HLE.HOS
return count > 0;
}
}
}
}

View File

@ -92,6 +92,15 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService
return ResultCode.Success;
}
[CommandCmif(23)]
// GetAppletCommonFunctions() -> object<nn::am::service::IAppletCommonFunctions>
public ResultCode GetAppletCommonFunctions(ServiceCtx context)
{
MakeObject(context, new IAppletCommonFunctions());
return ResultCode.Success;
}
[CommandCmif(1000)]
// GetDebugFunctions() -> object<nn::am::service::IDebugFunctions>
public ResultCode GetDebugFunctions(ServiceCtx context)

View File

@ -9,8 +9,10 @@ using System;
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
{
class ICommonStateGetter : IpcService
class ICommonStateGetter : DisposableIpcService
{
private readonly ServiceCtx _context;
private Apm.ManagerServer _apmManagerServer;
private Apm.SystemManagerServer _apmSystemManagerServer;
private Lbl.LblControllerServer _lblControllerServer;
@ -23,11 +25,18 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
private int _messageEventHandle;
private int _displayResolutionChangedEventHandle;
private KEvent _acquiredSleepLockEvent;
private int _acquiredSleepLockEventHandle;
public ICommonStateGetter(ServiceCtx context)
{
_context = context;
_apmManagerServer = new Apm.ManagerServer(context);
_apmSystemManagerServer = new Apm.SystemManagerServer(context);
_lblControllerServer = new Lbl.LblControllerServer(context);
_acquiredSleepLockEvent = new KEvent(context.Device.System.KernelContext);
}
[CommandCmif(0)]
@ -117,6 +126,34 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
return ResultCode.Success;
}
[CommandCmif(10)]
// RequestToAcquireSleepLock()
public ResultCode RequestToAcquireSleepLock(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[CommandCmif(13)]
// GetAcquiredSleepLockEvent() -> handle<copy>
public ResultCode GetAcquiredSleepLockEvent(ServiceCtx context)
{
if (_acquiredSleepLockEventHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(_acquiredSleepLockEvent.ReadableEvent, out _acquiredSleepLockEventHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_acquiredSleepLockEventHandle);
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[CommandCmif(50)] // 3.0.0+
// IsVrModeEnabled() -> b8
public ResultCode IsVrModeEnabled(ServiceCtx context)
@ -281,5 +318,17 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
return ResultCode.Success;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
if (_acquiredSleepLockEventHandle != 0)
{
_context.Process.HandleTable.CloseHandle(_acquiredSleepLockEventHandle);
_acquiredSleepLockEventHandle = 0;
}
}
}
}
}

View File

@ -1,85 +0,0 @@
using LibHac;
using LibHac.Common;
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Services.Arp;
using Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator;
namespace Ryujinx.HLE.HOS.Services.Bcat
{
[Service("bcat:a", "bcat:a")]
[Service("bcat:m", "bcat:m")]
[Service("bcat:u", "bcat:u")]
[Service("bcat:s", "bcat:s")]
class IServiceCreator : DisposableIpcService
{
private SharedRef<LibHac.Bcat.Impl.Ipc.IServiceCreator> _base;
public IServiceCreator(ServiceCtx context, string serviceName)
{
var applicationClient = context.Device.System.LibHacHorizonManager.ApplicationClient;
applicationClient.Sm.GetService(ref _base, serviceName).ThrowIfFailure();
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_base.Destroy();
}
}
[CommandCmif(0)]
// CreateBcatService(pid) -> object<nn::bcat::detail::ipc::IBcatService>
public ResultCode CreateBcatService(ServiceCtx context)
{
// TODO: Call arp:r GetApplicationLaunchProperty with the pid to get the TitleId.
// Add an instance of nn::bcat::detail::service::core::PassphraseManager.
// Add an instance of nn::bcat::detail::service::ServiceMemoryManager.
// Add an instance of nn::bcat::detail::service::core::TaskManager who load "bcat-sys:/" system save data and open "dc/task.bin".
// If the file don't exist, create a new one (size of 0x800) and write 2 empty struct with a size of 0x400.
MakeObject(context, new IBcatService(ApplicationLaunchProperty.GetByPid(context)));
// NOTE: If the IBcatService is null this error is returned, Doesn't occur in our case.
// return ResultCode.NullObject;
return ResultCode.Success;
}
[CommandCmif(1)]
// CreateDeliveryCacheStorageService(pid) -> object<nn::bcat::detail::ipc::IDeliveryCacheStorageService>
public ResultCode CreateDeliveryCacheStorageService(ServiceCtx context)
{
ulong pid = context.RequestData.ReadUInt64();
using var serv = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService>();
Result rc = _base.Get.CreateDeliveryCacheStorageService(ref serv.Ref, pid);
if (rc.IsSuccess())
{
MakeObject(context, new IDeliveryCacheStorageService(context, ref serv.Ref));
}
return (ResultCode)rc.Value;
}
[CommandCmif(2)]
// CreateDeliveryCacheStorageServiceWithApplicationId(nn::ApplicationId) -> object<nn::bcat::detail::ipc::IDeliveryCacheStorageService>
public ResultCode CreateDeliveryCacheStorageServiceWithApplicationId(ServiceCtx context)
{
ApplicationId applicationId = context.RequestData.ReadStruct<ApplicationId>();
using var service = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService>();
Result rc = _base.Get.CreateDeliveryCacheStorageServiceWithApplicationId(ref service.Ref, applicationId);
if (rc.IsSuccess())
{
MakeObject(context, new IDeliveryCacheStorageService(context, ref service.Ref));
}
return (ResultCode)rc.Value;
}
}
}

View File

@ -1,29 +0,0 @@
namespace Ryujinx.HLE.HOS.Services.Bcat
{
enum ResultCode
{
ModuleId = 122,
ErrorCodeShift = 9,
Success = 0,
InvalidArgument = (1 << ErrorCodeShift) | ModuleId,
NotFound = (2 << ErrorCodeShift) | ModuleId,
TargetLocked = (3 << ErrorCodeShift) | ModuleId,
TargetAlreadyMounted = (4 << ErrorCodeShift) | ModuleId,
TargetNotMounted = (5 << ErrorCodeShift) | ModuleId,
AlreadyOpen = (6 << ErrorCodeShift) | ModuleId,
NotOpen = (7 << ErrorCodeShift) | ModuleId,
InternetRequestDenied = (8 << ErrorCodeShift) | ModuleId,
ServiceOpenLimitReached = (9 << ErrorCodeShift) | ModuleId,
SaveDataNotFound = (10 << ErrorCodeShift) | ModuleId,
NetworkServiceAccountNotAvailable = (31 << ErrorCodeShift) | ModuleId,
PassphrasePathNotFound = (80 << ErrorCodeShift) | ModuleId,
DataVerificationFailed = (81 << ErrorCodeShift) | ModuleId,
PermissionDenied = (90 << ErrorCodeShift) | ModuleId,
AllocationFailed = (91 << ErrorCodeShift) | ModuleId,
InvalidOperation = (98 << ErrorCodeShift) | ModuleId,
InvalidDeliveryCacheStorageFile = (204 << ErrorCodeShift) | ModuleId,
StorageOpenLimitReached = (205 << ErrorCodeShift) | ModuleId
}
}

View File

@ -1,18 +0,0 @@
using Ryujinx.HLE.HOS.Services.Arp;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IBcatService : IpcService
{
public IBcatService(ApplicationLaunchProperty applicationLaunchProperty) { }
[CommandCmif(10100)]
// RequestSyncDeliveryCache() -> object<nn::bcat::detail::ipc::IDeliveryCacheProgressService>
public ResultCode RequestSyncDeliveryCache(ServiceCtx context)
{
MakeObject(context, new IDeliveryCacheProgressService(context));
return ResultCode.Success;
}
}
}

View File

@ -1,65 +0,0 @@
using LibHac;
using LibHac.Bcat;
using LibHac.Common;
using Ryujinx.Common;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheDirectoryService : DisposableIpcService
{
private SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService> _base;
public IDeliveryCacheDirectoryService(ref SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService> baseService)
{
_base = SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService>.CreateMove(ref baseService);
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_base.Destroy();
}
}
[CommandCmif(0)]
// Open(nn::bcat::DirectoryName)
public ResultCode Open(ServiceCtx context)
{
DirectoryName directoryName = context.RequestData.ReadStruct<DirectoryName>();
Result result = _base.Get.Open(ref directoryName);
return (ResultCode)result.Value;
}
[CommandCmif(1)]
// Read() -> (u32, buffer<nn::bcat::DeliveryCacheDirectoryEntry, 6>)
public ResultCode Read(ServiceCtx context)
{
ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
{
Result result = _base.Get.Read(out int entriesRead, MemoryMarshal.Cast<byte, DeliveryCacheDirectoryEntry>(region.Memory.Span));
context.ResponseData.Write(entriesRead);
return (ResultCode)result.Value;
}
}
[CommandCmif(2)]
// GetCount() -> u32
public ResultCode GetCount(ServiceCtx context)
{
Result result = _base.Get.GetCount(out int count);
context.ResponseData.Write(count);
return (ResultCode)result.Value;
}
}
}

View File

@ -1,78 +0,0 @@
using LibHac;
using LibHac.Bcat;
using LibHac.Common;
using Ryujinx.Common;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheFileService : DisposableIpcService
{
private SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService> _base;
public IDeliveryCacheFileService(ref SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService> baseService)
{
_base = SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService>.CreateMove(ref baseService);
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_base.Destroy();
}
}
[CommandCmif(0)]
// Open(nn::bcat::DirectoryName, nn::bcat::FileName)
public ResultCode Open(ServiceCtx context)
{
DirectoryName directoryName = context.RequestData.ReadStruct<DirectoryName>();
FileName fileName = context.RequestData.ReadStruct<FileName>();
Result result = _base.Get.Open(ref directoryName, ref fileName);
return (ResultCode)result.Value;
}
[CommandCmif(1)]
// Read(u64) -> (u64, buffer<bytes, 6>)
public ResultCode Read(ServiceCtx context)
{
ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
long offset = context.RequestData.ReadInt64();
using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
{
Result result = _base.Get.Read(out long bytesRead, offset, region.Memory.Span);
context.ResponseData.Write(bytesRead);
return (ResultCode)result.Value;
}
}
[CommandCmif(2)]
// GetSize() -> u64
public ResultCode GetSize(ServiceCtx context)
{
Result result = _base.Get.GetSize(out long size);
context.ResponseData.Write(size);
return (ResultCode)result.Value;
}
[CommandCmif(3)]
// GetDigest() -> nn::bcat::Digest
public ResultCode GetDigest(ServiceCtx context)
{
Result result = _base.Get.GetDigest(out Digest digest);
context.ResponseData.WriteStruct(digest);
return (ResultCode)result.Value;
}
}
}

View File

@ -1,63 +0,0 @@
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator.Types;
using Ryujinx.Horizon.Common;
using System;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheProgressService : IpcService
{
private KEvent _event;
private int _eventHandle;
public IDeliveryCacheProgressService(ServiceCtx context)
{
_event = new KEvent(context.Device.System.KernelContext);
}
[CommandCmif(0)]
// GetEvent() -> handle<copy>
public ResultCode GetEvent(ServiceCtx context)
{
if (_eventHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(_event.ReadableEvent, out _eventHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_eventHandle);
Logger.Stub?.PrintStub(LogClass.ServiceBcat);
return ResultCode.Success;
}
[CommandCmif(1)]
// GetImpl() -> buffer<nn::bcat::detail::DeliveryCacheProgressImpl, 0x1a>
public ResultCode GetImpl(ServiceCtx context)
{
DeliveryCacheProgressImpl deliveryCacheProgress = new DeliveryCacheProgressImpl
{
State = DeliveryCacheProgressImpl.Status.Done,
Result = 0
};
ulong dcpSize = WriteDeliveryCacheProgressImpl(context, context.Request.RecvListBuff[0], deliveryCacheProgress);
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(dcpSize);
Logger.Stub?.PrintStub(LogClass.ServiceBcat);
return ResultCode.Success;
}
private ulong WriteDeliveryCacheProgressImpl(ServiceCtx context, IpcRecvListBuffDesc ipcDesc, DeliveryCacheProgressImpl deliveryCacheProgress)
{
return MemoryHelper.Write(context.Memory, ipcDesc.Position, deliveryCacheProgress);
}
}
}

View File

@ -1,74 +0,0 @@
using LibHac;
using LibHac.Bcat;
using LibHac.Common;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheStorageService : DisposableIpcService
{
private SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService> _base;
public IDeliveryCacheStorageService(ServiceCtx context, ref SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService> baseService)
{
_base = SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService>.CreateMove(ref baseService);
}
[CommandCmif(0)]
// CreateFileService() -> object<nn::bcat::detail::ipc::IDeliveryCacheFileService>
public ResultCode CreateFileService(ServiceCtx context)
{
using var service = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService>();
Result result = _base.Get.CreateFileService(ref service.Ref);
if (result.IsSuccess())
{
MakeObject(context, new IDeliveryCacheFileService(ref service.Ref));
}
return (ResultCode)result.Value;
}
[CommandCmif(1)]
// CreateDirectoryService() -> object<nn::bcat::detail::ipc::IDeliveryCacheDirectoryService>
public ResultCode CreateDirectoryService(ServiceCtx context)
{
using var service = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService>();
Result result = _base.Get.CreateDirectoryService(ref service.Ref);
if (result.IsSuccess())
{
MakeObject(context, new IDeliveryCacheDirectoryService(ref service.Ref));
}
return (ResultCode)result.Value;
}
[CommandCmif(10)]
// EnumerateDeliveryCacheDirectory() -> (u32, buffer<nn::bcat::DirectoryName, 6>)
public ResultCode EnumerateDeliveryCacheDirectory(ServiceCtx context)
{
ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
{
Result result = _base.Get.EnumerateDeliveryCacheDirectory(out int count, MemoryMarshal.Cast<byte, DirectoryName>(region.Memory.Span));
context.ResponseData.Write(count);
return (ResultCode)result.Value;
}
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_base.Destroy();
}
}
}
}

View File

@ -0,0 +1,13 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock.Types
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct ContinuousAdjustmentTimePoint
{
public ulong ClockOffset;
public long Multiplier;
public long DivisorLog2;
public SystemClockContext Context;
}
}

View File

@ -1,8 +1,8 @@
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.Clock.Types;
using Ryujinx.HLE.HOS.Services.Time.Types;
using Ryujinx.HLE.Utilities;
using System;
using System.Runtime.CompilerServices;
using System.Threading;
@ -16,10 +16,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
private SharedMemoryStorage _timeSharedMemoryStorage;
private int _timeSharedMemorySize;
private const uint SteadyClockContextOffset = 0x00;
private const uint LocalSystemClockContextOffset = 0x38;
private const uint NetworkSystemClockContextOffset = 0x80;
private const uint SteadyClockContextOffset = 0x00;
private const uint LocalSystemClockContextOffset = 0x38;
private const uint NetworkSystemClockContextOffset = 0x80;
private const uint AutomaticCorrectionEnabledOffset = 0xC8;
private const uint ContinuousAdjustmentTimePointOffset = 0xD0;
public void Initialize(Switch device, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize)
{
@ -39,15 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
{
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
SteadyClockContext context = new SteadyClockContext
{
InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
ClockSourceId = clockSourceId
};
WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
UpdateSteadyClock(tickSource, clockSourceId, currentTimePoint);
}
public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled)
@ -58,10 +51,38 @@ namespace Ryujinx.HLE.HOS.Services.Time
public void SetSteadyClockRawTimePoint(ITickSource tickSource, TimeSpanType currentTimePoint)
{
SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
context.InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds);
UpdateSteadyClock(tickSource, context.ClockSourceId, currentTimePoint);
}
private void UpdateSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
{
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
ContinuousAdjustmentTimePoint adjustmentTimePoint = new ContinuousAdjustmentTimePoint
{
ClockOffset = (ulong)ticksTimeSpan.NanoSeconds,
Multiplier = 1,
DivisorLog2 = 0,
Context = new SystemClockContext
{
Offset = 0,
SteadyTimePoint = new SteadyClockTimePoint
{
ClockSourceId = clockSourceId,
TimePoint = 0
}
}
};
WriteObjectToSharedMemory(ContinuousAdjustmentTimePointOffset, 4, adjustmentTimePoint);
SteadyClockContext context = new SteadyClockContext
{
InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
ClockSourceId = clockSourceId
};
WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
}

View File

@ -116,7 +116,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
device,
device.System.KernelContext,
metaLoader,
nacpData.Value,
nacpData,
enablePtc,
allowCodeMemoryForJit,
programName,

View File

@ -2,6 +2,7 @@
using LibHac.FsSystem;
using LibHac.Loader;
using LibHac.Ns;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using ApplicationId = LibHac.Ncm.ApplicationId;
@ -17,8 +18,8 @@ namespace Ryujinx.HLE.Loaders.Processes
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
new[] { programId },
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
ModLoader.GetModsBasePath(),
ModLoader.GetSdModsBasePath());
if (programId != 0)
{
@ -36,4 +37,4 @@ namespace Ryujinx.HLE.Loaders.Processes
return processResult;
}
}
}
}

View File

@ -8,6 +8,7 @@ using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS;
using System.IO;
using System.Linq;
using ApplicationId = LibHac.Ncm.ApplicationId;
@ -35,8 +36,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
// Collecting mods related to AocTitleIds and ProgramId.
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()),
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
ModLoader.GetModsBasePath(),
ModLoader.GetSdModsBasePath());
// Load Nacp file.
var nacpData = new BlitStruct<ApplicationControlProperty>(1);

View File

@ -209,7 +209,7 @@ namespace Ryujinx.HLE.Loaders.Processes
ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
_device.System.KernelContext,
dummyExeFs.GetNpdm(),
nacpData.Value,
nacpData,
diskCacheEnabled: false,
allowCodeMemoryForJit: true,
programName,

View File

@ -219,7 +219,7 @@ namespace Ryujinx.HLE.Loaders.Processes
Switch device,
KernelContext context,
MetaLoader metaLoader,
ApplicationControlProperty applicationControlProperties,
BlitStruct<ApplicationControlProperty> applicationControlProperties,
bool diskCacheEnabled,
bool allowCodeMemoryForJit,
string name,
@ -355,7 +355,7 @@ namespace Ryujinx.HLE.Loaders.Processes
context.Device.System.TickSource,
context.Device.Gpu,
$"{programId:x16}",
applicationControlProperties.DisplayVersionString.ToString(),
applicationControlProperties.Value.DisplayVersionString.ToString(),
diskCacheEnabled,
codeStart,
codeSize);

View File

@ -1,4 +1,5 @@
using LibHac.Loader;
using LibHac.Common;
using LibHac.Loader;
using LibHac.Ns;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
@ -9,9 +10,9 @@ using System.Linq;
namespace Ryujinx.HLE.Loaders.Processes
{
public struct ProcessResult
public class ProcessResult
{
public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
public static ProcessResult Failed => new(null, new BlitStruct<ApplicationControlProperty>(1), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
private readonly byte _mainThreadPriority;
private readonly uint _mainThreadStackSize;
@ -31,15 +32,15 @@ namespace Ryujinx.HLE.Loaders.Processes
public readonly bool AllowCodeMemoryForJit;
public ProcessResult(
MetaLoader metaLoader,
ApplicationControlProperty applicationControlProperties,
bool diskCacheEnabled,
bool allowCodeMemoryForJit,
IDiskCacheLoadState diskCacheLoadState,
ulong pid,
byte mainThreadPriority,
uint mainThreadStackSize,
TitleLanguage titleLanguage)
MetaLoader metaLoader,
BlitStruct<ApplicationControlProperty> applicationControlProperties,
bool diskCacheEnabled,
bool allowCodeMemoryForJit,
IDiskCacheLoadState diskCacheLoadState,
ulong pid,
byte mainThreadPriority,
uint mainThreadStackSize,
TitleLanguage titleLanguage)
{
_mainThreadPriority = mainThreadPriority;
_mainThreadStackSize = mainThreadStackSize;
@ -48,7 +49,7 @@ namespace Ryujinx.HLE.Loaders.Processes
ProcessId = pid;
MetaLoader = metaLoader;
ApplicationControlProperties = applicationControlProperties;
ApplicationControlProperties = applicationControlProperties.Value;
if (metaLoader is not null)
{

View File

@ -487,11 +487,12 @@ namespace Ryujinx.Headless.SDL2
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
{
string preferredGpuId = string.Empty;
Vk api = Vk.GetApi();
if (!string.IsNullOrEmpty(options.PreferredGpuVendor))
{
string preferredGpuVendor = options.PreferredGpuVendor.ToLowerInvariant();
var devices = VulkanRenderer.GetPhysicalDevices();
var devices = VulkanRenderer.GetPhysicalDevices(api);
foreach (var device in devices)
{
@ -504,6 +505,7 @@ namespace Ryujinx.Headless.SDL2
}
return new VulkanRenderer(
api,
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
vulkanWindow.GetRequiredInstanceExtensions,
preferredGpuId);

View File

@ -145,7 +145,7 @@ namespace Ryujinx.Horizon.Generators.Hipc
if (bufferFixedSize != null)
{
arg = $"new CommandArg({bufferFlags}, {bufferFixedSize})";
arg = $"new CommandArg({bufferFlags} | HipcBufferFlags.FixedSize, {bufferFixedSize})";
}
else
{

View File

@ -0,0 +1,48 @@
using Ryujinx.Horizon.Bcat.Ipc;
using Ryujinx.Horizon.Bcat.Types;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;
namespace Ryujinx.Horizon.Bcat
{
internal class BcatIpcServer
{
private const int BcatMaxSessionsCount = 8;
private const int BcatTotalMaxSessionsCount = BcatMaxSessionsCount * 4;
private const int PointerBufferSize = 0x400;
private const int MaxDomains = 64;
private const int MaxDomainObjects = 64;
private const int MaxPortsCount = 4;
private SmApi _sm;
private BcatServerManager _serverManager;
private static readonly ManagerOptions _bcatManagerOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
internal void Initialize()
{
HeapAllocator allocator = new();
_sm = new SmApi();
_sm.Initialize().AbortOnFailure();
_serverManager = new BcatServerManager(allocator, _sm, MaxPortsCount, _bcatManagerOptions, BcatTotalMaxSessionsCount);
_serverManager.RegisterServer((int)BcatPortIndex.Admin, ServiceName.Encode("bcat:a"), BcatMaxSessionsCount);
_serverManager.RegisterServer((int)BcatPortIndex.Manager, ServiceName.Encode("bcat:m"), BcatMaxSessionsCount);
_serverManager.RegisterServer((int)BcatPortIndex.User, ServiceName.Encode("bcat:u"), BcatMaxSessionsCount);
_serverManager.RegisterServer((int)BcatPortIndex.System, ServiceName.Encode("bcat:s"), BcatMaxSessionsCount);
}
public void ServiceRequests()
{
_serverManager.ServiceRequests();
}
public void Shutdown()
{
_serverManager.Dispose();
}
}
}

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@ -0,0 +1,24 @@
using Ryujinx.Horizon.LogManager;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ryujinx.Horizon.Bcat
{
internal class BcatMain : IService
{
public static void Main(ServiceTable serviceTable)
{
BcatIpcServer ipcServer = new();
ipcServer.Initialize();
serviceTable.SignalServiceReady();
ipcServer.ServiceRequests();
ipcServer.Shutdown();
}
}
}

View File

@ -0,0 +1,29 @@
using Ryujinx.Horizon.Common;
namespace Ryujinx.Horizon.Bcat
{
class BcatResult
{
private const int ModuleId = 122;
public static Result Success => new(ModuleId, 0);
public static Result InvalidArgument => new(ModuleId, 1);
public static Result NotFound => new(ModuleId, 2);
public static Result TargetLocked => new(ModuleId, 3);
public static Result TargetAlreadyMounted => new(ModuleId, 4);
public static Result TargetNotMounted => new(ModuleId, 5);
public static Result AlreadyOpen => new(ModuleId, 6);
public static Result NotOpen => new(ModuleId, 7);
public static Result InternetRequestDenied => new(ModuleId, 8);
public static Result ServiceOpenLimitReached => new(ModuleId, 9);
public static Result SaveDataNotFound => new(ModuleId, 10);
public static Result NetworkServiceAccountNotAvailable => new(ModuleId, 31);
public static Result PassphrasePathNotFound => new(ModuleId, 80);
public static Result DataVerificationFailed => new(ModuleId, 81);
public static Result PermissionDenied => new(ModuleId, 90);
public static Result AllocationFailed => new(ModuleId, 91);
public static Result InvalidOperation => new(ModuleId, 98);
public static Result InvalidDeliveryCacheStorageFile => new(ModuleId, 204);
public static Result StorageOpenLimitReached => new(ModuleId, 205);
}
}

View File

@ -0,0 +1,28 @@
using Ryujinx.Horizon.Bcat.Ipc;
using Ryujinx.Horizon.Bcat.Types;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;
using System;
namespace Ryujinx.Horizon.Bcat
{
class BcatServerManager : ServerManager
{
public BcatServerManager(HeapAllocator allocator, SmApi sm, int maxPorts, ManagerOptions options, int maxSessions) : base(allocator, sm, maxPorts, options, maxSessions)
{
}
protected override Result OnNeedsToAccept(int portIndex, Server server)
{
return (BcatPortIndex)portIndex switch
{
BcatPortIndex.Admin => AcceptImpl(server, new ServiceCreator("bcat:a", BcatServicePermissionLevel.Admin)),
BcatPortIndex.Manager => AcceptImpl(server, new ServiceCreator("bcat:m", BcatServicePermissionLevel.Manager)),
BcatPortIndex.User => AcceptImpl(server, new ServiceCreator("bcat:u", BcatServicePermissionLevel.User)),
BcatPortIndex.System => AcceptImpl(server, new ServiceCreator("bcat:s", BcatServicePermissionLevel.System)),
_ => throw new ArgumentOutOfRangeException(nameof(portIndex)),
};
}
}
}

View File

@ -0,0 +1,85 @@
using LibHac.Common;
using Ryujinx.Horizon.Bcat.Types;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Bcat;
using Ryujinx.Horizon.Sdk.Sf;
using System;
using System.Threading;
using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
namespace Ryujinx.Horizon.Bcat.Ipc
{
partial class ServiceCreator : IServiceCreator, IDisposable
{
private readonly BcatServicePermissionLevel _permissionLevel;
private SharedRef<LibHac.Bcat.Impl.Ipc.IServiceCreator> _libHacService;
private int _disposalState;
public ServiceCreator(string serviceName, BcatServicePermissionLevel permissionLevel)
{
HorizonStatic.Options.BcatClient.Sm.GetService(ref _libHacService, serviceName).ThrowIfFailure();
_permissionLevel = permissionLevel;
}
[CmifCommand(0)]
public Result CreateBcatService(out IBcatService bcatService, [ClientProcessId] ulong pid)
{
// TODO: Call arp:r GetApplicationLaunchProperty with the pid to get the TitleId.
// Add an instance of nn::bcat::detail::service::core::PassphraseManager.
// Add an instance of nn::bcat::detail::service::ServiceMemoryManager.
// Add an instance of nn::bcat::detail::service::core::TaskManager who loads "bcat-sys:/" system save data and opens "dc/task.bin".
// If the file don't exist, create a new one (with a size of 0x800 bytes) and write 2 empty structs with a size of 0x400 bytes.
bcatService = new BcatService(_permissionLevel);
return Result.Success;
}
[CmifCommand(1)]
public Result CreateDeliveryCacheStorageService(out IDeliveryCacheStorageService service, [ClientProcessId] ulong pid)
{
using var libHacService = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService>();
var resultCode = _libHacService.Get.CreateDeliveryCacheStorageService(ref libHacService.Ref, pid);
if (resultCode.IsSuccess())
{
service = new DeliveryCacheStorageService(ref libHacService.Ref);
}
else
{
service = null;
}
return resultCode.ToHorizonResult();
}
[CmifCommand(2)]
public Result CreateDeliveryCacheStorageServiceWithApplicationId(out IDeliveryCacheStorageService service, ApplicationId applicationId)
{
using var libHacService = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService>();
var resultCode = _libHacService.Get.CreateDeliveryCacheStorageServiceWithApplicationId(ref libHacService.Ref, new LibHac.ApplicationId(applicationId.Id));
if (resultCode.IsSuccess())
{
service = new DeliveryCacheStorageService(ref libHacService.Ref);
}
else
{
service = null;
}
return resultCode.ToHorizonResult();
}
public void Dispose()
{
if (Interlocked.Exchange(ref _disposalState, 1) == 0)
{
_libHacService.Destroy();
}
}
}
}

View File

@ -0,0 +1,25 @@
using Ryujinx.Horizon.Bcat.Types;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Bcat;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Bcat.Ipc
{
partial class BcatService : IBcatService
{
private readonly BcatServicePermissionLevel _permissionLevel;
public BcatService(BcatServicePermissionLevel permissionLevel)
{
_permissionLevel = permissionLevel;
}
[CmifCommand(10100)]
public Result RequestSyncDeliveryCache(out IDeliveryCacheProgressService deliveryCacheProgressService)
{
deliveryCacheProgressService = new DeliveryCacheProgressService();
return Result.Success;
}
}
}

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@ -0,0 +1,48 @@
using LibHac.Bcat;
using LibHac.Common;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Bcat;
using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
using System.Threading;
namespace Ryujinx.Horizon.Bcat.Ipc
{
partial class DeliveryCacheDirectoryService : IDeliveryCacheDirectoryService, IDisposable
{
private SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService> _libHacService;
private int _disposalState;
public DeliveryCacheDirectoryService(ref SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService> libHacService)
{
_libHacService = SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService>.CreateMove(ref libHacService);
}
[CmifCommand(0)]
public Result Open(DirectoryName directoryName)
{
return _libHacService.Get.Open(ref directoryName).ToHorizonResult();
}
[CmifCommand(1)]
public Result Read(out int entriesRead, [Buffer(Sdk.Sf.Hipc.HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<DeliveryCacheDirectoryEntry> entriesBuffer)
{
return _libHacService.Get.Read(out entriesRead, entriesBuffer).ToHorizonResult();
}
[CmifCommand(2)]
public Result GetCount(out int count)
{
return _libHacService.Get.GetCount(out count).ToHorizonResult();
}
public void Dispose()
{
if (Interlocked.Exchange(ref _disposalState, 1) == 0)
{
_libHacService.Destroy();
}
}
}
}

View File

@ -0,0 +1,54 @@
using LibHac.Bcat;
using LibHac.Common;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Bcat;
using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
using System.Threading;
namespace Ryujinx.Horizon.Bcat.Ipc
{
partial class DeliveryCacheFileService : IDeliveryCacheFileService, IDisposable
{
private SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService> _libHacService;
private int _disposalState;
public DeliveryCacheFileService(ref SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService> libHacService)
{
_libHacService = SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService>.CreateMove(ref libHacService);
}
[CmifCommand(0)]
public Result Open(DirectoryName directoryName, FileName fileName)
{
return _libHacService.Get.Open(ref directoryName, ref fileName).ToHorizonResult();
}
[CmifCommand(1)]
public Result Read(long offset, out long bytesRead, [Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<byte> data)
{
return _libHacService.Get.Read(out bytesRead, offset, data).ToHorizonResult();
}
[CmifCommand(2)]
public Result GetSize(out long size)
{
return _libHacService.Get.GetSize(out size).ToHorizonResult();
}
[CmifCommand(3)]
public Result GetDigest(out Digest digest)
{
return _libHacService.Get.GetDigest(out digest).ToHorizonResult();
}
public void Dispose()
{
if (Interlocked.Exchange(ref _disposalState, 1) == 0)
{
_libHacService.Destroy();
}
}
}
}

View File

@ -0,0 +1,58 @@
using Ryujinx.Common.Logging;
using Ryujinx.Horizon.Bcat.Ipc.Types;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Bcat;
using Ryujinx.Horizon.Sdk.OsTypes;
using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
using System.Threading;
namespace Ryujinx.Horizon.Bcat.Ipc
{
partial class DeliveryCacheProgressService : IDeliveryCacheProgressService, IDisposable
{
private int _handle;
private SystemEventType _systemEvent;
private int _disposalState;
[CmifCommand(0)]
public Result GetEvent([CopyHandle] out int handle)
{
if (_handle == 0)
{
Os.CreateSystemEvent(out _systemEvent, EventClearMode.ManualClear, true).AbortOnFailure();
_handle = Os.GetReadableHandleOfSystemEvent(ref _systemEvent);
}
handle = _handle;
Logger.Stub?.PrintStub(LogClass.ServiceBcat);
return Result.Success;
}
[CmifCommand(1)]
public Result GetImpl([Buffer(HipcBufferFlags.Out | HipcBufferFlags.Pointer, 0x200)] out DeliveryCacheProgressImpl deliveryCacheProgressImpl)
{
deliveryCacheProgressImpl = new DeliveryCacheProgressImpl
{
State = DeliveryCacheProgressImpl.Status.Done,
Result = 0
};
Logger.Stub?.PrintStub(LogClass.ServiceBcat);
return Result.Success;
}
public void Dispose()
{
if (_handle != 0 && Interlocked.Exchange(ref _disposalState, 1) == 0)
{
Os.DestroySystemEvent(ref _systemEvent);
}
}
}
}

View File

@ -0,0 +1,74 @@
using LibHac.Bcat;
using LibHac.Common;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Bcat;
using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
using System.Threading;
namespace Ryujinx.Horizon.Bcat.Ipc
{
partial class DeliveryCacheStorageService : IDeliveryCacheStorageService, IDisposable
{
private SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService> _libHacService;
private int _disposalState;
public DeliveryCacheStorageService(ref SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService> libHacService)
{
_libHacService = SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService>.CreateMove(ref libHacService);
}
[CmifCommand(0)]
public Result CreateFileService(out IDeliveryCacheFileService service)
{
using var libHacService = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService>();
var resultCode = _libHacService.Get.CreateFileService(ref libHacService.Ref);
if (resultCode.IsSuccess())
{
service = new DeliveryCacheFileService(ref libHacService.Ref);
}
else
{
service = null;
}
return resultCode.ToHorizonResult();
}
[CmifCommand(1)]
public Result CreateDirectoryService(out IDeliveryCacheDirectoryService service)
{
using var libHacService = new SharedRef<LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService>();
var resultCode = _libHacService.Get.CreateDirectoryService(ref libHacService.Ref);
if (resultCode.IsSuccess())
{
service = new DeliveryCacheDirectoryService(ref libHacService.Ref);
}
else
{
service = null;
}
return resultCode.ToHorizonResult();
}
[CmifCommand(10)]
public Result EnumerateDeliveryCacheDirectory(out int count, [Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<DirectoryName> directoryNames)
{
return _libHacService.Get.EnumerateDeliveryCacheDirectory(out count, directoryNames).ToHorizonResult();
}
public void Dispose()
{
if (Interlocked.Exchange(ref _disposalState, 1) == 0)
{
_libHacService.Destroy();
}
}
}
}

View File

@ -1,6 +1,6 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator.Types
namespace Ryujinx.Horizon.Bcat.Ipc.Types
{
[StructLayout(LayoutKind.Sequential, Size = 0x200)]
public struct DeliveryCacheProgressImpl

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@ -0,0 +1,10 @@
namespace Ryujinx.Horizon.Bcat.Types
{
enum BcatPortIndex
{
Admin,
Manager,
User,
System
}
}

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@ -0,0 +1,10 @@
namespace Ryujinx.Horizon.Bcat.Types
{
enum BcatServicePermissionLevel
{
Admin = -1,
User = 1,
System = 2,
Manager = 6
}
}

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@ -1,3 +1,5 @@
using LibHac;
namespace Ryujinx.Horizon
{
public struct HorizonOptions
@ -5,10 +7,13 @@ namespace Ryujinx.Horizon
public bool IgnoreMissingServices { get; }
public bool ThrowOnInvalidCommandIds { get; }
public HorizonOptions(bool ignoreMissingServices)
public HorizonClient BcatClient { get; }
public HorizonOptions(bool ignoreMissingServices, HorizonClient bcatClient)
{
IgnoreMissingServices = ignoreMissingServices;
ThrowOnInvalidCommandIds = true;
BcatClient = bcatClient;
}
}
}

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@ -0,0 +1,12 @@
using Ryujinx.Horizon.Common;
namespace Ryujinx.Horizon
{
internal static class LibHacResultExtensions
{
public static Result ToHorizonResult(this LibHac.Result result)
{
return new Result((int)result.Module, (int)result.Description);
}
}
}

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@ -9,12 +9,12 @@ namespace Ryujinx.Horizon.Prepo
private const int PrepoMaxSessionsCount = 12;
private const int PrepoTotalMaxSessionsCount = PrepoMaxSessionsCount * 6;
private const int PointerBufferSize = 0x3800;
private const int PointerBufferSize = 0x80;
private const int MaxDomains = 64;
private const int MaxDomainObjects = 16;
private const int MaxPortsCount = 6;
private static readonly ManagerOptions _logManagerOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
private static readonly ManagerOptions _prepoManagerOptions = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
private SmApi _sm;
private PrepoServerManager _serverManager;
@ -26,7 +26,7 @@ namespace Ryujinx.Horizon.Prepo
_sm = new SmApi();
_sm.Initialize().AbortOnFailure();
_serverManager = new PrepoServerManager(allocator, _sm, MaxPortsCount, _logManagerOptions, PrepoTotalMaxSessionsCount);
_serverManager = new PrepoServerManager(allocator, _sm, MaxPortsCount, _prepoManagerOptions, PrepoTotalMaxSessionsCount);
_serverManager.RegisterServer((int)PrepoPortIndex.Admin, ServiceName.Encode("prepo:a"), PrepoMaxSessionsCount); // 1.0.0-5.1.0
_serverManager.RegisterServer((int)PrepoPortIndex.Admin2, ServiceName.Encode("prepo:a2"), PrepoMaxSessionsCount); // 6.0.0+

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@ -0,0 +1,10 @@
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Bcat
{
internal interface IBcatService : IServiceObject
{
Result RequestSyncDeliveryCache(out IDeliveryCacheProgressService deliveryCacheProgressService);
}
}

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@ -0,0 +1,14 @@
using LibHac.Bcat;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Bcat
{
internal interface IDeliveryCacheDirectoryService : IServiceObject
{
Result GetCount(out int count);
Result Open(DirectoryName directoryName);
Result Read(out int entriesRead, Span<DeliveryCacheDirectoryEntry> entriesBuffer);
}
}

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@ -0,0 +1,15 @@
using LibHac.Bcat;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Bcat
{
internal interface IDeliveryCacheFileService : IServiceObject
{
Result GetDigest(out Digest digest);
Result GetSize(out long size);
Result Open(DirectoryName directoryName, FileName fileName);
Result Read(long offset, out long bytesRead, Span<byte> data);
}
}

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@ -0,0 +1,12 @@
using Ryujinx.Horizon.Bcat.Ipc.Types;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Bcat
{
internal interface IDeliveryCacheProgressService : IServiceObject
{
Result GetEvent(out int handle);
Result GetImpl(out DeliveryCacheProgressImpl deliveryCacheProgressImpl);
}
}

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@ -0,0 +1,14 @@
using LibHac.Bcat;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Bcat
{
internal interface IDeliveryCacheStorageService : IServiceObject
{
Result CreateDirectoryService(out IDeliveryCacheDirectoryService service);
Result CreateFileService(out IDeliveryCacheFileService service);
Result EnumerateDeliveryCacheDirectory(out int count, Span<DirectoryName> directoryNames);
}
}

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