Compare commits
10 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
1f5e1ffa80 | ||
|
264438ff19 | ||
|
3b8ac1641a | ||
|
4250732353 | ||
|
4d1579acbf | ||
|
6279f5e430 | ||
|
b7d2bff6aa | ||
|
7c327fecb3 | ||
|
cc1a933a2f | ||
|
dd574146fb |
@@ -1,6 +1,6 @@
|
|||||||
#!/bin/sh
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#!/bin/sh
|
||||||
|
|
||||||
SCRIPT_DIR=$(dirname $(realpath $0))
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SCRIPT_DIR=$(dirname "$(realpath "$0")")
|
||||||
RYUJINX_BIN="Ryujinx"
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RYUJINX_BIN="Ryujinx"
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||||||
|
|
||||||
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
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if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
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||||||
|
@@ -157,7 +157,7 @@ namespace Ryujinx.Ava
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|||||||
_isFirmwareTitle = true;
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_isFirmwareTitle = true;
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||||||
}
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}
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||||||
|
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||||||
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
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ConfigurationState.Instance.HideCursor.Event += HideCursorState_Changed;
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||||||
|
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||||||
_topLevel.PointerMoved += TopLevel_PointerMoved;
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_topLevel.PointerMoved += TopLevel_PointerMoved;
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||||||
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||||||
@@ -468,9 +468,9 @@ namespace Ryujinx.Ava
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|||||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
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(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
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}
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}
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||||||
|
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||||||
private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state)
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private void HideCursorState_Changed(object sender, ReactiveEventArgs<HideCursorMode> state)
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||||||
{
|
{
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if (state.NewValue)
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if (state.NewValue == HideCursorMode.OnIdle)
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{
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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}
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}
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@@ -964,22 +964,21 @@ namespace Ryujinx.Ava
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|||||||
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
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NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
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|
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if (_viewModel.IsActive)
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if (_viewModel.IsActive)
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{
|
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if (ConfigurationState.Instance.Hid.EnableMouse)
|
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{
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{
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if (_isCursorInRenderer)
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if (_isCursorInRenderer)
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{
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if (ConfigurationState.Instance.Hid.EnableMouse)
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{
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{
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HideCursor();
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HideCursor();
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}
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}
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else
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else
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{
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{
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switch (ConfigurationState.Instance.HideCursor.Value)
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{
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case HideCursorMode.Never:
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ShowCursor();
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ShowCursor();
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}
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break;
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}
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case HideCursorMode.OnIdle:
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else
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{
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if (ConfigurationState.Instance.HideCursorOnIdle)
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|
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{
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if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
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if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
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{
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{
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HideCursor();
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HideCursor();
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@@ -988,8 +987,17 @@ namespace Ryujinx.Ava
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{
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{
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ShowCursor();
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ShowCursor();
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}
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}
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break;
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case HideCursorMode.Always:
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|
HideCursor();
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break;
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}
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}
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}
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}
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}
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else
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{
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ShowCursor();
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}
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|
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Dispatcher.UIThread.Post(() =>
|
Dispatcher.UIThread.Post(() =>
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{
|
{
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@@ -80,7 +80,10 @@
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"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
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"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
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"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
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"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
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"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
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"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
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"SettingsTabGeneralHideCursorOnIdle": "Hide Cursor on Idle",
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"SettingsTabGeneralHideCursor": "Hide Cursor:",
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"SettingsTabGeneralHideCursorNever": "Never",
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"SettingsTabGeneralHideCursorOnIdle": "On Idle",
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"SettingsTabGeneralHideCursorAlways": "Always",
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"SettingsTabGeneralGameDirectories": "Game Directories",
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"SettingsTabGeneralGameDirectories": "Game Directories",
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"SettingsTabGeneralAdd": "Add",
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"SettingsTabGeneralAdd": "Add",
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"SettingsTabGeneralRemove": "Remove",
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"SettingsTabGeneralRemove": "Remove",
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@@ -183,6 +183,18 @@ namespace Ryujinx.Ava
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{
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{
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ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
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ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
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}
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}
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// Check if HideCursor was overridden.
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if (CommandLineState.OverrideHideCursor is not null)
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{
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ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
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{
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"never" => HideCursorMode.Never,
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"onidle" => HideCursorMode.OnIdle,
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"always" => HideCursorMode.Always,
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_ => ConfigurationState.Instance.HideCursor.Value
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|
};
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}
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}
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}
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|
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private static void PrintSystemInfo()
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private static void PrintSystemInfo()
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@@ -103,50 +103,6 @@
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
|
||||||
</AvaloniaResource>
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</AvaloniaResource>
|
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<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
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<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
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<Compile Update="App.axaml.cs">
|
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<DependentUpon>App.axaml</DependentUpon>
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||||||
<SubType>Code</SubType>
|
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</Compile>
|
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<Compile Update="Ui\Windows\MainWindow.axaml.cs">
|
|
||||||
<DependentUpon>MainWindow.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
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||||||
</Compile>
|
|
||||||
<Compile Update="Ui\Windows\AboutWindow.axaml.cs">
|
|
||||||
<DependentUpon>AboutWindow.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs">
|
|
||||||
<DependentUpon>ProfileWindow.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
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||||||
</Compile>
|
|
||||||
<Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs">
|
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||||||
<DependentUpon>ProfileWindow.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
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||||||
</Compile>
|
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<Compile Update="Ui\Controls\InputDialog.axaml.cs">
|
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||||||
<DependentUpon>InputDialog.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs">
|
|
||||||
<DependentUpon>ContentDialogOverlay.xaml</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Update="Ui\Controls\GameListView.axaml.cs">
|
|
||||||
<DependentUpon>GameListView.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Update="UI\Views\User\UserEditorView.axaml.cs">
|
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||||||
<DependentUpon>UserEditor.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Update="UI\Views\User\UserRecovererView.axaml.cs">
|
|
||||||
<DependentUpon>UserRecoverer.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Update="UI\Views\User\UserSelectorView.axaml.cs">
|
|
||||||
<DependentUpon>UserSelector.axaml</DependentUpon>
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
80
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
Normal file
80
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
Normal file
@@ -0,0 +1,80 @@
|
|||||||
|
<MenuFlyout
|
||||||
|
x:Class="Ryujinx.Ava.UI.Controls.ApplicationContextMenu"
|
||||||
|
xmlns="https://github.com/avaloniaui"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale">
|
||||||
|
<MenuItem
|
||||||
|
Click="ToggleFavorite_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||||
|
<Separator />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenUserSaveDirectory_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||||
|
IsEnabled="{Binding OpenUserSaveDirectoryEnabled}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenDeviceSaveDirectory_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||||
|
IsEnabled="{Binding OpenDeviceSaveDirectoryEnabled}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenBcatSaveDirectory_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||||
|
IsEnabled="{Binding OpenBcatSaveDirectoryEnabled}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||||
|
<Separator />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenTitleUpdateManager_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenDownloadableContentManager_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenCheatManager_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenModsDirectory_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenSdModsDirectory_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||||
|
<Separator />
|
||||||
|
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||||
|
<MenuItem
|
||||||
|
Click="PurgePtcCache_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="PurgeShaderCache_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenPtcDirectory_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="OpenShaderCacheDirectory_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||||
|
</MenuItem>
|
||||||
|
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||||
|
<MenuItem
|
||||||
|
Click="ExtractApplicationLogo_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="ExtractApplicationRomFs_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||||
|
<MenuItem
|
||||||
|
Click="ExtractApplicationExeFs_Click"
|
||||||
|
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||||
|
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||||
|
</MenuItem>
|
||||||
|
</MenuFlyout>
|
320
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs
Normal file
320
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs
Normal file
@@ -0,0 +1,320 @@
|
|||||||
|
using Avalonia.Controls;
|
||||||
|
using Avalonia.Interactivity;
|
||||||
|
using Avalonia.Markup.Xaml;
|
||||||
|
using Avalonia.Threading;
|
||||||
|
using LibHac.Fs;
|
||||||
|
using LibHac.Tools.FsSystem.NcaUtils;
|
||||||
|
using Ryujinx.Ava.Common;
|
||||||
|
using Ryujinx.Ava.Common.Locale;
|
||||||
|
using Ryujinx.Ava.UI.Helpers;
|
||||||
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
|
using Ryujinx.Ava.UI.Windows;
|
||||||
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Ui.Common.Helper;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.IO;
|
||||||
|
using Path = System.IO.Path;
|
||||||
|
using UserId = LibHac.Fs.UserId;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.UI.Controls
|
||||||
|
{
|
||||||
|
public class ApplicationContextMenu : MenuFlyout
|
||||||
|
{
|
||||||
|
public ApplicationContextMenu()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
AvaloniaXamlLoader.Load(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ToggleFavorite_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
|
||||||
|
|
||||||
|
viewModel.ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.TitleId, appMetadata =>
|
||||||
|
{
|
||||||
|
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
|
||||||
|
});
|
||||||
|
|
||||||
|
viewModel.RefreshView();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenUserSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
OpenSaveDirectory(viewModel, SaveDataType.Account, userId: new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenDeviceSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
OpenSaveDirectory(viewModel, SaveDataType.Device, userId: default);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenBcatSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
OpenSaveDirectory(viewModel, SaveDataType.Bcat, userId: default);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
|
||||||
|
{
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
if (!ulong.TryParse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||||
|
{
|
||||||
|
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
|
{
|
||||||
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
||||||
|
});
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
|
||||||
|
|
||||||
|
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.TitleName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void OpenTitleUpdateManager_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
await TitleUpdateWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void OpenDownloadableContentManager_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
await DownloadableContentManagerWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
await new CheatWindow(viewModel.VirtualFileSystem, viewModel.SelectedApplication.TitleId, viewModel.SelectedApplication.TitleName).ShowDialog(viewModel.TopLevel as Window);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
string modsBasePath = viewModel.VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||||
|
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
|
||||||
|
|
||||||
|
OpenHelper.OpenFolder(titleModsPath);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
string sdModsBasePath = viewModel.VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
||||||
|
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
|
||||||
|
|
||||||
|
OpenHelper.OpenFolder(titleModsPath);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||||
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||||
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||||
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||||
|
|
||||||
|
if (result == UserResult.Yes)
|
||||||
|
{
|
||||||
|
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "0"));
|
||||||
|
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "1"));
|
||||||
|
|
||||||
|
List<FileInfo> cacheFiles = new();
|
||||||
|
|
||||||
|
if (mainDir.Exists)
|
||||||
|
{
|
||||||
|
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (backupDir.Exists)
|
||||||
|
{
|
||||||
|
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cacheFiles.Count > 0)
|
||||||
|
{
|
||||||
|
foreach (FileInfo file in cacheFiles)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
file.Delete();
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||||
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||||
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||||
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||||
|
|
||||||
|
if (result == UserResult.Yes)
|
||||||
|
{
|
||||||
|
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader"));
|
||||||
|
|
||||||
|
List<DirectoryInfo> oldCacheDirectories = new();
|
||||||
|
List<FileInfo> newCacheFiles = new();
|
||||||
|
|
||||||
|
if (shaderCacheDir.Exists)
|
||||||
|
{
|
||||||
|
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
||||||
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
||||||
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0))
|
||||||
|
{
|
||||||
|
foreach (DirectoryInfo directory in oldCacheDirectories)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
directory.Delete(true);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, ex));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (FileInfo file in newCacheFiles)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
file.Delete();
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, ex));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenPtcDirectory_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu");
|
||||||
|
string mainDir = Path.Combine(ptcDir, "0");
|
||||||
|
string backupDir = Path.Combine(ptcDir, "1");
|
||||||
|
|
||||||
|
if (!Directory.Exists(ptcDir))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(ptcDir);
|
||||||
|
Directory.CreateDirectory(mainDir);
|
||||||
|
Directory.CreateDirectory(backupDir);
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenHelper.OpenFolder(ptcDir);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenShaderCacheDirectory_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader");
|
||||||
|
|
||||||
|
if (!Directory.Exists(shaderCacheDir))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(shaderCacheDir);
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenHelper.OpenFolder(shaderCacheDir);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void ExtractApplicationRomFs_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
await ApplicationHelper.ExtractSection(NcaSectionType.Data, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
|
||||||
|
{
|
||||||
|
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||||
|
|
||||||
|
if (viewModel.SelectedApplication != null)
|
||||||
|
{
|
||||||
|
await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
102
src/Ryujinx.Ava/UI/Controls/ApplicationGridView.axaml
Normal file
102
src/Ryujinx.Ava/UI/Controls/ApplicationGridView.axaml
Normal file
@@ -0,0 +1,102 @@
|
|||||||
|
<UserControl
|
||||||
|
x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView"
|
||||||
|
xmlns="https://github.com/avaloniaui"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||||
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
|
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||||
|
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
|
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||||
|
d:DesignHeight="450"
|
||||||
|
d:DesignWidth="800"
|
||||||
|
Focusable="True"
|
||||||
|
mc:Ignorable="d">
|
||||||
|
<UserControl.Resources>
|
||||||
|
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||||
|
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
|
||||||
|
</UserControl.Resources>
|
||||||
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="*" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
<ListBox
|
||||||
|
Grid.Row="0"
|
||||||
|
Padding="8"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
VerticalAlignment="Stretch"
|
||||||
|
ContextFlyout="{StaticResource ApplicationContextMenu}"
|
||||||
|
DoubleTapped="GameList_DoubleTapped"
|
||||||
|
Items="{Binding AppsObservableList}"
|
||||||
|
SelectionChanged="GameList_SelectionChanged">
|
||||||
|
<ListBox.ItemsPanel>
|
||||||
|
<ItemsPanelTemplate>
|
||||||
|
<flex:FlexPanel
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
VerticalAlignment="Stretch"
|
||||||
|
AlignContent="FlexStart"
|
||||||
|
JustifyContent="Center" />
|
||||||
|
</ItemsPanelTemplate>
|
||||||
|
</ListBox.ItemsPanel>
|
||||||
|
<ListBox.Styles>
|
||||||
|
<Style Selector="ListBoxItem">
|
||||||
|
<Setter Property="Margin" Value="5" />
|
||||||
|
<Setter Property="CornerRadius" Value="4" />
|
||||||
|
</Style>
|
||||||
|
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||||
|
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
|
||||||
|
</Style>
|
||||||
|
</ListBox.Styles>
|
||||||
|
<ListBox.ItemTemplate>
|
||||||
|
<DataTemplate>
|
||||||
|
<Grid>
|
||||||
|
<Border
|
||||||
|
Margin="10"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
VerticalAlignment="Stretch"
|
||||||
|
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||||
|
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||||
|
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||||
|
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||||
|
ClipToBounds="True"
|
||||||
|
CornerRadius="4">
|
||||||
|
<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
<Image
|
||||||
|
Grid.Row="0"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
VerticalAlignment="Top"
|
||||||
|
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||||
|
<Panel
|
||||||
|
Grid.Row="1"
|
||||||
|
Height="50"
|
||||||
|
Margin="0,10,0,0"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
VerticalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
|
||||||
|
<TextBlock
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Text="{Binding TitleName}"
|
||||||
|
TextAlignment="Center"
|
||||||
|
TextWrapping="Wrap" />
|
||||||
|
</Panel>
|
||||||
|
</Grid>
|
||||||
|
</Border>
|
||||||
|
<ui:SymbolIcon
|
||||||
|
Margin="5,5,0,0"
|
||||||
|
HorizontalAlignment="Left"
|
||||||
|
VerticalAlignment="Top"
|
||||||
|
FontSize="16"
|
||||||
|
Foreground="{DynamicResource SystemAccentColor}"
|
||||||
|
IsVisible="{Binding Favorite}"
|
||||||
|
Symbol="StarFilled" />
|
||||||
|
</Grid>
|
||||||
|
</DataTemplate>
|
||||||
|
</ListBox.ItemTemplate>
|
||||||
|
</ListBox>
|
||||||
|
</Grid>
|
||||||
|
</UserControl>
|
@@ -9,10 +9,10 @@ using System;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Controls
|
namespace Ryujinx.Ava.UI.Controls
|
||||||
{
|
{
|
||||||
public partial class GameGridView : UserControl
|
public partial class ApplicationGridView : UserControl
|
||||||
{
|
{
|
||||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||||
|
|
||||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||||
{
|
{
|
||||||
@@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
|
|||||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public GameGridView()
|
public ApplicationGridView()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
|
||||||
{
|
{
|
||||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||||
}
|
}
|
@@ -1,10 +1,10 @@
|
|||||||
<UserControl
|
<UserControl
|
||||||
x:Class="Ryujinx.Ava.UI.Controls.GameListView"
|
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
|
||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||||
d:DesignHeight="450"
|
d:DesignHeight="450"
|
||||||
@@ -13,82 +13,7 @@
|
|||||||
mc:Ignorable="d">
|
mc:Ignorable="d">
|
||||||
<UserControl.Resources>
|
<UserControl.Resources>
|
||||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||||
<MenuFlyout x:Key="GameContextMenu">
|
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ToggleFavorite}"
|
|
||||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
|
||||||
<Separator />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenUserSaveDirectory}"
|
|
||||||
IsEnabled="{Binding EnabledUserSaveDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenDeviceSaveDirectory}"
|
|
||||||
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenBcatSaveDirectory}"
|
|
||||||
IsEnabled="{Binding EnabledBcatSaveDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
|
||||||
<Separator />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenTitleUpdateManager}"
|
|
||||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenDownloadableContentManager}"
|
|
||||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenCheatManager}"
|
|
||||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenModsDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenSdModsDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
|
||||||
<Separator />
|
|
||||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding PurgePtcCache}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding PurgeShaderCache}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenPtcDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenShaderCacheDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
|
||||||
</MenuItem>
|
|
||||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ExtractExeFs}"
|
|
||||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ExtractRomFs}"
|
|
||||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ExtractLogo}"
|
|
||||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
|
||||||
</MenuItem>
|
|
||||||
</MenuFlyout>
|
|
||||||
</UserControl.Resources>
|
</UserControl.Resources>
|
||||||
<Grid>
|
<Grid>
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
@@ -100,7 +25,7 @@
|
|||||||
Padding="8"
|
Padding="8"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
ContextFlyout="{StaticResource GameContextMenu}"
|
ContextFlyout="{StaticResource ApplicationContextMenu}"
|
||||||
DoubleTapped="GameList_DoubleTapped"
|
DoubleTapped="GameList_DoubleTapped"
|
||||||
Items="{Binding AppsObservableList}"
|
Items="{Binding AppsObservableList}"
|
||||||
SelectionChanged="GameList_SelectionChanged">
|
SelectionChanged="GameList_SelectionChanged">
|
@@ -9,10 +9,10 @@ using System;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Controls
|
namespace Ryujinx.Ava.UI.Controls
|
||||||
{
|
{
|
||||||
public partial class GameListView : UserControl
|
public partial class ApplicationListView : UserControl
|
||||||
{
|
{
|
||||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||||
|
|
||||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||||
{
|
{
|
||||||
@@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
|
|||||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public GameListView()
|
public ApplicationListView()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
|
||||||
{
|
{
|
||||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||||
}
|
}
|
@@ -1,177 +0,0 @@
|
|||||||
<UserControl
|
|
||||||
x:Class="Ryujinx.Ava.UI.Controls.GameGridView"
|
|
||||||
xmlns="https://github.com/avaloniaui"
|
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
|
||||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
|
||||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
|
||||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
|
||||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
|
||||||
d:DesignHeight="450"
|
|
||||||
d:DesignWidth="800"
|
|
||||||
mc:Ignorable="d"
|
|
||||||
Focusable="True">
|
|
||||||
<UserControl.Resources>
|
|
||||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
|
||||||
<MenuFlyout x:Key="GameContextMenu">
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ToggleFavorite}"
|
|
||||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
|
||||||
<Separator />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenUserSaveDirectory}"
|
|
||||||
IsEnabled="{Binding EnabledUserSaveDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenDeviceSaveDirectory}"
|
|
||||||
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenBcatSaveDirectory}"
|
|
||||||
IsEnabled="{Binding EnabledBcatSaveDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
|
||||||
<Separator />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenTitleUpdateManager}"
|
|
||||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenDownloadableContentManager}"
|
|
||||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenCheatManager}"
|
|
||||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenModsDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenSdModsDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
|
||||||
<Separator />
|
|
||||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding PurgePtcCache}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding PurgeShaderCache}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenPtcDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenShaderCacheDirectory}"
|
|
||||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
|
||||||
</MenuItem>
|
|
||||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ExtractExeFs}"
|
|
||||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ExtractRomFs}"
|
|
||||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
|
||||||
<MenuItem
|
|
||||||
Command="{Binding ExtractLogo}"
|
|
||||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
|
||||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
|
||||||
</MenuItem>
|
|
||||||
</MenuFlyout>
|
|
||||||
</UserControl.Resources>
|
|
||||||
<Grid>
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="*" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
<ListBox
|
|
||||||
Grid.Row="0"
|
|
||||||
Padding="8"
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Stretch"
|
|
||||||
ContextFlyout="{StaticResource GameContextMenu}"
|
|
||||||
DoubleTapped="GameList_DoubleTapped"
|
|
||||||
Items="{Binding AppsObservableList}"
|
|
||||||
SelectionChanged="GameList_SelectionChanged">
|
|
||||||
<ListBox.ItemsPanel>
|
|
||||||
<ItemsPanelTemplate>
|
|
||||||
<flex:FlexPanel
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Stretch"
|
|
||||||
AlignContent="FlexStart"
|
|
||||||
JustifyContent="Center" />
|
|
||||||
</ItemsPanelTemplate>
|
|
||||||
</ListBox.ItemsPanel>
|
|
||||||
<ListBox.Styles>
|
|
||||||
<Style Selector="ListBoxItem">
|
|
||||||
<Setter Property="Margin" Value="5" />
|
|
||||||
<Setter Property="CornerRadius" Value="4" />
|
|
||||||
</Style>
|
|
||||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
|
||||||
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
|
|
||||||
</Style>
|
|
||||||
</ListBox.Styles>
|
|
||||||
<ListBox.ItemTemplate>
|
|
||||||
<DataTemplate>
|
|
||||||
<Grid>
|
|
||||||
<Border
|
|
||||||
Margin="10"
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Stretch"
|
|
||||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
|
||||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
|
||||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
|
||||||
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
|
||||||
ClipToBounds="True"
|
|
||||||
CornerRadius="4">
|
|
||||||
<Grid>
|
|
||||||
<Grid.RowDefinitions>
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
<RowDefinition Height="Auto" />
|
|
||||||
</Grid.RowDefinitions>
|
|
||||||
<Image
|
|
||||||
Grid.Row="0"
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Top"
|
|
||||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
|
||||||
<Panel
|
|
||||||
Grid.Row="1"
|
|
||||||
Height="50"
|
|
||||||
Margin="0 10 0 0"
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Stretch"
|
|
||||||
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
|
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Text="{Binding TitleName}"
|
|
||||||
TextAlignment="Center"
|
|
||||||
TextWrapping="Wrap" />
|
|
||||||
</Panel>
|
|
||||||
</Grid>
|
|
||||||
</Border>
|
|
||||||
<ui:SymbolIcon
|
|
||||||
Margin="5,5,0,0"
|
|
||||||
HorizontalAlignment="Left"
|
|
||||||
VerticalAlignment="Top"
|
|
||||||
FontSize="16"
|
|
||||||
Foreground="{DynamicResource SystemAccentColor}"
|
|
||||||
IsVisible="{Binding Favorite}"
|
|
||||||
Symbol="StarFilled" />
|
|
||||||
</Grid>
|
|
||||||
</DataTemplate>
|
|
||||||
</ListBox.ItemTemplate>
|
|
||||||
</ListBox>
|
|
||||||
</Grid>
|
|
||||||
</UserControl>
|
|
@@ -6,8 +6,6 @@ using Avalonia.Threading;
|
|||||||
using DynamicData;
|
using DynamicData;
|
||||||
using DynamicData.Binding;
|
using DynamicData.Binding;
|
||||||
using LibHac.Common;
|
using LibHac.Common;
|
||||||
using LibHac.Fs;
|
|
||||||
using LibHac.Tools.FsSystem.NcaUtils;
|
|
||||||
using Ryujinx.Ava.Common;
|
using Ryujinx.Ava.Common;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.Input;
|
using Ryujinx.Ava.Input;
|
||||||
@@ -33,13 +31,11 @@ using SixLabors.ImageSharp.PixelFormats;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
using System.Globalization;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Path = System.IO.Path;
|
using Path = System.IO.Path;
|
||||||
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
|
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
|
||||||
using UserId = LibHac.Fs.UserId;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.UI.ViewModels
|
namespace Ryujinx.Ava.UI.ViewModels
|
||||||
{
|
{
|
||||||
@@ -346,11 +342,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool EnabledUserSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
public bool OpenUserSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
||||||
|
|
||||||
public bool EnabledDeviceSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
|
public bool OpenDeviceSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
|
||||||
|
|
||||||
public bool EnabledBcatSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
public bool OpenBcatSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||||
|
|
||||||
public string LoadHeading
|
public string LoadHeading
|
||||||
{
|
{
|
||||||
@@ -941,7 +937,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private void RefreshView()
|
public void RefreshView()
|
||||||
{
|
{
|
||||||
RefreshGrid();
|
RefreshGrid();
|
||||||
}
|
}
|
||||||
@@ -1116,30 +1112,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void ExtractLogo()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, SelectedApplication.Path, SelectedApplication.TitleName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private async void ExtractRomFs()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
await ApplicationHelper.ExtractSection(NcaSectionType.Data, SelectedApplication.Path, SelectedApplication.TitleName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private async void ExtractExeFs()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
await ApplicationHelper.ExtractSection(NcaSectionType.Code, SelectedApplication.Path, SelectedApplication.TitleName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void PrepareLoadScreen()
|
private void PrepareLoadScreen()
|
||||||
{
|
{
|
||||||
using MemoryStream stream = new(SelectedIcon);
|
using MemoryStream stream = new(SelectedIcon);
|
||||||
@@ -1383,241 +1355,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
|
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OpenPtcDirectory()
|
|
||||||
{
|
|
||||||
ApplicationData selection = SelectedApplication;
|
|
||||||
if (selection != null)
|
|
||||||
{
|
|
||||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
|
||||||
string mainPath = Path.Combine(ptcDir, "0");
|
|
||||||
string backupPath = Path.Combine(ptcDir, "1");
|
|
||||||
|
|
||||||
if (!Directory.Exists(ptcDir))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(ptcDir);
|
|
||||||
Directory.CreateDirectory(mainPath);
|
|
||||||
Directory.CreateDirectory(backupPath);
|
|
||||||
}
|
|
||||||
|
|
||||||
OpenHelper.OpenFolder(ptcDir);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void PurgePtcCache()
|
|
||||||
{
|
|
||||||
ApplicationData selection = SelectedApplication;
|
|
||||||
if (selection != null)
|
|
||||||
{
|
|
||||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
|
||||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
|
||||||
|
|
||||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
||||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
|
||||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, selection.TitleName),
|
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
||||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
||||||
|
|
||||||
List<FileInfo> cacheFiles = new();
|
|
||||||
|
|
||||||
if (mainDir.Exists)
|
|
||||||
{
|
|
||||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (backupDir.Exists)
|
|
||||||
{
|
|
||||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cacheFiles.Count > 0 && result == UserResult.Yes)
|
|
||||||
{
|
|
||||||
foreach (FileInfo file in cacheFiles)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
file.Delete();
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, e));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenShaderCacheDirectory()
|
|
||||||
{
|
|
||||||
ApplicationData selection = SelectedApplication;
|
|
||||||
if (selection != null)
|
|
||||||
{
|
|
||||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
|
||||||
|
|
||||||
if (!Directory.Exists(shaderCacheDir))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(shaderCacheDir);
|
|
||||||
}
|
|
||||||
|
|
||||||
OpenHelper.OpenFolder(shaderCacheDir);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SimulateWakeUpMessage()
|
public void SimulateWakeUpMessage()
|
||||||
{
|
{
|
||||||
AppHost.Device.System.SimulateWakeUpMessage();
|
AppHost.Device.System.SimulateWakeUpMessage();
|
||||||
}
|
}
|
||||||
|
|
||||||
public async void PurgeShaderCache()
|
|
||||||
{
|
|
||||||
ApplicationData selection = SelectedApplication;
|
|
||||||
if (selection != null)
|
|
||||||
{
|
|
||||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
|
||||||
|
|
||||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
||||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
|
||||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, selection.TitleName),
|
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
||||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
||||||
|
|
||||||
List<DirectoryInfo> oldCacheDirectories = new();
|
|
||||||
List<FileInfo> newCacheFiles = new();
|
|
||||||
|
|
||||||
if (shaderCacheDir.Exists)
|
|
||||||
{
|
|
||||||
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
|
||||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
|
||||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && result == UserResult.Yes)
|
|
||||||
{
|
|
||||||
foreach (DirectoryInfo directory in oldCacheDirectories)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
directory.Delete(true);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, e));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (FileInfo file in newCacheFiles)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
file.Delete();
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, e));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ToggleFavorite()
|
|
||||||
{
|
|
||||||
ApplicationData selection = SelectedApplication;
|
|
||||||
if (selection != null)
|
|
||||||
{
|
|
||||||
selection.Favorite = !selection.Favorite;
|
|
||||||
|
|
||||||
ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
|
||||||
{
|
|
||||||
appMetadata.Favorite = selection.Favorite;
|
|
||||||
});
|
|
||||||
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenUserSaveDirectory()
|
|
||||||
{
|
|
||||||
OpenSaveDirectory(SaveDataType.Account, userId: new UserId((ulong)AccountManager.LastOpenedUser.UserId.High, (ulong)AccountManager.LastOpenedUser.UserId.Low));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenDeviceSaveDirectory()
|
|
||||||
{
|
|
||||||
OpenSaveDirectory(SaveDataType.Device, userId: default);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenBcatSaveDirectory()
|
|
||||||
{
|
|
||||||
OpenSaveDirectory(SaveDataType.Bcat, userId: default);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OpenSaveDirectory(SaveDataType saveDataType, UserId userId)
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
if (!ulong.TryParse(SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
|
||||||
{
|
|
||||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
|
||||||
{
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
|
||||||
});
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
|
|
||||||
|
|
||||||
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, SelectedApplication.ControlHolder, SelectedApplication.TitleName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenModsDirectory()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
string modsBasePath = VirtualFileSystem.ModLoader.GetModsBasePath();
|
|
||||||
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId);
|
|
||||||
|
|
||||||
OpenHelper.OpenFolder(titleModsPath);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenSdModsDirectory()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
string sdModsBasePath = VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
|
||||||
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId);
|
|
||||||
|
|
||||||
OpenHelper.OpenFolder(titleModsPath);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OpenTitleUpdateManager()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
await TitleUpdateWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OpenDownloadableContentManager()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
await DownloadableContentManagerWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void OpenCheatManager()
|
|
||||||
{
|
|
||||||
if (SelectedApplication != null)
|
|
||||||
{
|
|
||||||
await new CheatWindow(VirtualFileSystem, SelectedApplication.TitleId, SelectedApplication.TitleName).ShowDialog(TopLevel as Window);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public async void LoadApplications()
|
public async void LoadApplications()
|
||||||
{
|
{
|
||||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||||
|
@@ -132,7 +132,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool EnableDiscordIntegration { get; set; }
|
public bool EnableDiscordIntegration { get; set; }
|
||||||
public bool CheckUpdatesOnStart { get; set; }
|
public bool CheckUpdatesOnStart { get; set; }
|
||||||
public bool ShowConfirmExit { get; set; }
|
public bool ShowConfirmExit { get; set; }
|
||||||
public bool HideCursorOnIdle { get; set; }
|
public int HideCursor { get; set; }
|
||||||
public bool EnableDockedMode { get; set; }
|
public bool EnableDockedMode { get; set; }
|
||||||
public bool EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
@@ -375,7 +375,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||||
ShowConfirmExit = config.ShowConfirmExit;
|
ShowConfirmExit = config.ShowConfirmExit;
|
||||||
HideCursorOnIdle = config.HideCursorOnIdle;
|
HideCursor = (int)config.HideCursor.Value;
|
||||||
|
|
||||||
GameDirectories.Clear();
|
GameDirectories.Clear();
|
||||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||||
@@ -458,7 +458,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||||
config.HideCursorOnIdle.Value = HideCursorOnIdle;
|
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||||
|
|
||||||
if (_directoryChanged)
|
if (_directoryChanged)
|
||||||
{
|
{
|
||||||
|
@@ -37,9 +37,24 @@
|
|||||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||||
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding HideCursorOnIdle}">
|
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
|
||||||
|
<TextBlock VerticalAlignment="Center"
|
||||||
|
Text="{locale:Locale SettingsTabGeneralHideCursor}"
|
||||||
|
Width="150" />
|
||||||
|
<ComboBox SelectedIndex="{Binding HideCursor}"
|
||||||
|
HorizontalContentAlignment="Left"
|
||||||
|
MinWidth="100">
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorNever}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
||||||
</CheckBox>
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorAlways}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
</ComboBox>
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<Separator Height="1" />
|
<Separator Height="1" />
|
||||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
||||||
|
@@ -88,16 +88,16 @@
|
|||||||
<main:MainViewControls
|
<main:MainViewControls
|
||||||
Name="ViewControls"
|
Name="ViewControls"
|
||||||
Grid.Row="0"/>
|
Grid.Row="0"/>
|
||||||
<controls:GameListView
|
<controls:ApplicationListView
|
||||||
x:Name="GameList"
|
x:Name="ApplicationList"
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
HorizontalContentAlignment="Stretch"
|
HorizontalContentAlignment="Stretch"
|
||||||
VerticalContentAlignment="Stretch"
|
VerticalContentAlignment="Stretch"
|
||||||
IsVisible="{Binding IsList}" />
|
IsVisible="{Binding IsList}" />
|
||||||
<controls:GameGridView
|
<controls:ApplicationGridView
|
||||||
x:Name="GameGrid"
|
x:Name="ApplicationGrid"
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
|
@@ -288,13 +288,13 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
{
|
{
|
||||||
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
|
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
|
||||||
|
|
||||||
GameGrid.ApplicationOpened += Application_Opened;
|
ApplicationGrid.ApplicationOpened += Application_Opened;
|
||||||
|
|
||||||
GameGrid.DataContext = ViewModel;
|
ApplicationGrid.DataContext = ViewModel;
|
||||||
|
|
||||||
GameList.ApplicationOpened += Application_Opened;
|
ApplicationList.ApplicationOpened += Application_Opened;
|
||||||
|
|
||||||
GameList.DataContext = ViewModel;
|
ApplicationList.DataContext = ViewModel;
|
||||||
|
|
||||||
LoadHotKeys();
|
LoadHotKeys();
|
||||||
}
|
}
|
||||||
|
9
src/Ryujinx.Common/Configuration/HideCursorMode.cs
Normal file
9
src/Ryujinx.Common/Configuration/HideCursorMode.cs
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
namespace Ryujinx.Common.Configuration
|
||||||
|
{
|
||||||
|
public enum HideCursorMode
|
||||||
|
{
|
||||||
|
Never,
|
||||||
|
OnIdle,
|
||||||
|
Always
|
||||||
|
}
|
||||||
|
}
|
@@ -300,11 +300,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||||||
IsCopyRegionComplete(srcCopyTexture, srcCopyTextureFormat, srcX1, srcY1, srcX2, srcY2) &&
|
IsCopyRegionComplete(srcCopyTexture, srcCopyTextureFormat, srcX1, srcY1, srcX2, srcY2) &&
|
||||||
IsCopyRegionComplete(dstCopyTexture, dstCopyTextureFormat, dstX1, dstY1, dstX2, dstY2);
|
IsCopyRegionComplete(dstCopyTexture, dstCopyTextureFormat, dstX1, dstY1, dstX2, dstY2);
|
||||||
|
|
||||||
|
// We can only allow aliasing of color formats as depth if the source and destination textures
|
||||||
|
// are the same, as we can't blit between different depth formats.
|
||||||
|
bool srcDepthAlias = srcCopyTexture.Format == dstCopyTexture.Format;
|
||||||
|
|
||||||
var srcTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
var srcTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
srcCopyTexture,
|
srcCopyTexture,
|
||||||
offset,
|
offset,
|
||||||
srcCopyTextureFormat,
|
srcCopyTextureFormat,
|
||||||
|
srcDepthAlias,
|
||||||
!canDirectCopy,
|
!canDirectCopy,
|
||||||
false,
|
false,
|
||||||
srcHint);
|
srcHint);
|
||||||
@@ -325,6 +330,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||||||
// When the source texture that was found has a depth format,
|
// When the source texture that was found has a depth format,
|
||||||
// we must enforce the target texture also has a depth format,
|
// we must enforce the target texture also has a depth format,
|
||||||
// as copies between depth and color formats are not allowed.
|
// as copies between depth and color formats are not allowed.
|
||||||
|
// For depth blit, the destination texture format should always match exactly.
|
||||||
|
|
||||||
if (srcTexture.Format.IsDepthOrStencil())
|
if (srcTexture.Format.IsDepthOrStencil())
|
||||||
{
|
{
|
||||||
@@ -340,7 +346,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||||||
dstCopyTexture,
|
dstCopyTexture,
|
||||||
0,
|
0,
|
||||||
dstCopyTextureFormat,
|
dstCopyTextureFormat,
|
||||||
true,
|
depthAlias: false,
|
||||||
|
shouldCreate: true,
|
||||||
srcTexture.ScaleMode == TextureScaleMode.Scaled,
|
srcTexture.ScaleMode == TextureScaleMode.Scaled,
|
||||||
dstHint);
|
dstHint);
|
||||||
|
|
||||||
|
@@ -1118,7 +1118,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
bool forSampler = (flags & TextureSearchFlags.ForSampler) != 0;
|
bool forSampler = (flags & TextureSearchFlags.ForSampler) != 0;
|
||||||
|
|
||||||
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.ForCopy) != 0);
|
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.DepthAlias) != 0);
|
||||||
|
|
||||||
if (matchQuality == TextureMatchQuality.NoMatch)
|
if (matchQuality == TextureMatchQuality.NoMatch)
|
||||||
{
|
{
|
||||||
|
@@ -249,6 +249,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// <param name="copyTexture">Copy texture to find or create</param>
|
/// <param name="copyTexture">Copy texture to find or create</param>
|
||||||
/// <param name="offset">Offset to be added to the physical texture address</param>
|
/// <param name="offset">Offset to be added to the physical texture address</param>
|
||||||
/// <param name="formatInfo">Format information of the copy texture</param>
|
/// <param name="formatInfo">Format information of the copy texture</param>
|
||||||
|
/// <param name="depthAlias">Indicates if aliasing between color and depth format should be allowed</param>
|
||||||
|
/// <param name="shouldCreate">Indicates if a new texture should be created if none is found on the cache</param>
|
||||||
/// <param name="preferScaling">Indicates if the texture should be scaled from the start</param>
|
/// <param name="preferScaling">Indicates if the texture should be scaled from the start</param>
|
||||||
/// <param name="sizeHint">A hint indicating the minimum used size for the texture</param>
|
/// <param name="sizeHint">A hint indicating the minimum used size for the texture</param>
|
||||||
/// <returns>The texture</returns>
|
/// <returns>The texture</returns>
|
||||||
@@ -257,6 +259,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
TwodTexture copyTexture,
|
TwodTexture copyTexture,
|
||||||
ulong offset,
|
ulong offset,
|
||||||
FormatInfo formatInfo,
|
FormatInfo formatInfo,
|
||||||
|
bool depthAlias,
|
||||||
bool shouldCreate,
|
bool shouldCreate,
|
||||||
bool preferScaling,
|
bool preferScaling,
|
||||||
Size sizeHint)
|
Size sizeHint)
|
||||||
@@ -293,6 +296,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
TextureSearchFlags flags = TextureSearchFlags.ForCopy;
|
TextureSearchFlags flags = TextureSearchFlags.ForCopy;
|
||||||
|
|
||||||
|
if (depthAlias)
|
||||||
|
{
|
||||||
|
flags |= TextureSearchFlags.DepthAlias;
|
||||||
|
}
|
||||||
|
|
||||||
if (preferScaling)
|
if (preferScaling)
|
||||||
{
|
{
|
||||||
flags |= TextureSearchFlags.WithUpscale;
|
flags |= TextureSearchFlags.WithUpscale;
|
||||||
|
@@ -220,18 +220,18 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// <param name="lhs">Texture information to compare</param>
|
/// <param name="lhs">Texture information to compare</param>
|
||||||
/// <param name="rhs">Texture information to compare with</param>
|
/// <param name="rhs">Texture information to compare with</param>
|
||||||
/// <param name="forSampler">Indicates that the texture will be used for shader sampling</param>
|
/// <param name="forSampler">Indicates that the texture will be used for shader sampling</param>
|
||||||
/// <param name="forCopy">Indicates that the texture will be used as copy source or target</param>
|
/// <param name="depthAlias">Indicates if aliasing between color and depth format should be allowed</param>
|
||||||
/// <returns>A value indicating how well the formats match</returns>
|
/// <returns>A value indicating how well the formats match</returns>
|
||||||
public static TextureMatchQuality FormatMatches(TextureInfo lhs, TextureInfo rhs, bool forSampler, bool forCopy)
|
public static TextureMatchQuality FormatMatches(TextureInfo lhs, TextureInfo rhs, bool forSampler, bool depthAlias)
|
||||||
{
|
{
|
||||||
// D32F and R32F texture have the same representation internally,
|
// D32F and R32F texture have the same representation internally,
|
||||||
// however the R32F format is used to sample from depth textures.
|
// however the R32F format is used to sample from depth textures.
|
||||||
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || forCopy))
|
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || depthAlias))
|
||||||
{
|
{
|
||||||
return TextureMatchQuality.FormatAlias;
|
return TextureMatchQuality.FormatAlias;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (forCopy)
|
if (depthAlias)
|
||||||
{
|
{
|
||||||
// The 2D engine does not support depth-stencil formats, so it will instead
|
// The 2D engine does not support depth-stencil formats, so it will instead
|
||||||
// use equivalent color formats. We must also consider them as compatible.
|
// use equivalent color formats. We must also consider them as compatible.
|
||||||
|
@@ -11,7 +11,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
None = 0,
|
None = 0,
|
||||||
ForSampler = 1 << 1,
|
ForSampler = 1 << 1,
|
||||||
ForCopy = 1 << 2,
|
ForCopy = 1 << 2,
|
||||||
WithUpscale = 1 << 3,
|
DepthAlias = 1 << 3,
|
||||||
NoCreate = 1 << 4
|
WithUpscale = 1 << 4,
|
||||||
|
NoCreate = 1 << 5
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -1015,8 +1015,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private void SetRenderTargetsInternal(ITexture[] colors, ITexture depthStencil, bool filterWriteMasked)
|
private void SetRenderTargetsInternal(ITexture[] colors, ITexture depthStencil, bool filterWriteMasked)
|
||||||
{
|
{
|
||||||
FramebufferParams?.UpdateModifications();
|
|
||||||
CreateFramebuffer(colors, depthStencil, filterWriteMasked);
|
CreateFramebuffer(colors, depthStencil, filterWriteMasked);
|
||||||
|
FramebufferParams?.UpdateModifications();
|
||||||
CreateRenderPass();
|
CreateRenderPass();
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
SignalAttachmentChange();
|
SignalAttachmentChange();
|
||||||
|
@@ -1,9 +0,0 @@
|
|||||||
namespace Ryujinx.Headless.SDL2
|
|
||||||
{
|
|
||||||
public enum HideCursor
|
|
||||||
{
|
|
||||||
Never,
|
|
||||||
OnIdle,
|
|
||||||
Always
|
|
||||||
}
|
|
||||||
}
|
|
@@ -107,8 +107,8 @@ namespace Ryujinx.Headless.SDL2.OpenGL
|
|||||||
GraphicsDebugLevel glLogLevel,
|
GraphicsDebugLevel glLogLevel,
|
||||||
AspectRatio aspectRatio,
|
AspectRatio aspectRatio,
|
||||||
bool enableMouse,
|
bool enableMouse,
|
||||||
HideCursor hideCursor)
|
HideCursorMode hideCursorMode)
|
||||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
|
||||||
{
|
{
|
||||||
_glLogLevel = glLogLevel;
|
_glLogLevel = glLogLevel;
|
||||||
}
|
}
|
||||||
|
@@ -76,8 +76,8 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||||
public HideCursor HideCursor { get; set; }
|
public HideCursorMode HideCursorMode { get; set; }
|
||||||
|
|
||||||
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
||||||
public bool ListInputProfiles { get; set; }
|
public bool ListInputProfiles { get; set; }
|
||||||
|
@@ -478,8 +478,8 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
private static WindowBase CreateWindow(Options options)
|
private static WindowBase CreateWindow(Options options)
|
||||||
{
|
{
|
||||||
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
||||||
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
|
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
|
||||||
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
|
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Input;
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Input;
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
@@ -13,7 +14,7 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
private const int CursorHideIdleTime = 5; // seconds
|
private const int CursorHideIdleTime = 5; // seconds
|
||||||
|
|
||||||
private bool _isDisposed;
|
private bool _isDisposed;
|
||||||
private HideCursor _hideCursor;
|
private HideCursorMode _hideCursorMode;
|
||||||
private bool _isHidden;
|
private bool _isHidden;
|
||||||
private long _lastCursorMoveTime;
|
private long _lastCursorMoveTime;
|
||||||
|
|
||||||
@@ -23,12 +24,12 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
public Vector2 Scroll { get; private set; }
|
public Vector2 Scroll { get; private set; }
|
||||||
public Size _clientSize;
|
public Size _clientSize;
|
||||||
|
|
||||||
public SDL2MouseDriver(HideCursor hideCursor)
|
public SDL2MouseDriver(HideCursorMode hideCursorMode)
|
||||||
{
|
{
|
||||||
PressedButtons = new bool[(int)MouseButton.Count];
|
PressedButtons = new bool[(int)MouseButton.Count];
|
||||||
_hideCursor = hideCursor;
|
_hideCursorMode = hideCursorMode;
|
||||||
|
|
||||||
if (_hideCursor == HideCursor.Always)
|
if (_hideCursorMode == HideCursorMode.Always)
|
||||||
{
|
{
|
||||||
SDL_ShowCursor(SDL_DISABLE);
|
SDL_ShowCursor(SDL_DISABLE);
|
||||||
_isHidden = true;
|
_isHidden = true;
|
||||||
@@ -59,7 +60,7 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
|
|
||||||
private void CheckIdle()
|
private void CheckIdle()
|
||||||
{
|
{
|
||||||
if (_hideCursor != HideCursor.OnIdle)
|
if (_hideCursorMode != HideCursorMode.OnIdle)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -17,8 +17,8 @@ namespace Ryujinx.Headless.SDL2.Vulkan
|
|||||||
GraphicsDebugLevel glLogLevel,
|
GraphicsDebugLevel glLogLevel,
|
||||||
AspectRatio aspectRatio,
|
AspectRatio aspectRatio,
|
||||||
bool enableMouse,
|
bool enableMouse,
|
||||||
HideCursor hideCursor)
|
HideCursorMode hideCursorMode)
|
||||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
|
||||||
{
|
{
|
||||||
_glLogLevel = glLogLevel;
|
_glLogLevel = glLogLevel;
|
||||||
}
|
}
|
||||||
|
@@ -78,9 +78,9 @@ namespace Ryujinx.Headless.SDL2
|
|||||||
GraphicsDebugLevel glLogLevel,
|
GraphicsDebugLevel glLogLevel,
|
||||||
AspectRatio aspectRatio,
|
AspectRatio aspectRatio,
|
||||||
bool enableMouse,
|
bool enableMouse,
|
||||||
HideCursor hideCursor)
|
HideCursorMode hideCursorMode)
|
||||||
{
|
{
|
||||||
MouseDriver = new SDL2MouseDriver(hideCursor);
|
MouseDriver = new SDL2MouseDriver(hideCursorMode);
|
||||||
_inputManager = inputManager;
|
_inputManager = inputManager;
|
||||||
_inputManager.SetMouseDriver(MouseDriver);
|
_inputManager.SetMouseDriver(MouseDriver);
|
||||||
NpadManager = _inputManager.CreateNpadManager();
|
NpadManager = _inputManager.CreateNpadManager();
|
||||||
|
@@ -162,9 +162,9 @@ namespace Ryujinx.Ui.Common.Configuration
|
|||||||
public bool ShowConfirmExit { get; set; }
|
public bool ShowConfirmExit { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hide Cursor on Idle
|
/// Whether to hide cursor on idle, always or never
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool HideCursorOnIdle { get; set; }
|
public HideCursorMode HideCursor { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enables or disables Vertical Sync
|
/// Enables or disables Vertical Sync
|
||||||
|
@@ -613,7 +613,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hide Cursor on Idle
|
/// Hide Cursor on Idle
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> HideCursorOnIdle { get; private set; }
|
public ReactiveObject<HideCursorMode> HideCursor { get; private set; }
|
||||||
|
|
||||||
private ConfigurationState()
|
private ConfigurationState()
|
||||||
{
|
{
|
||||||
@@ -626,7 +626,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
|||||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||||
ShowConfirmExit = new ReactiveObject<bool>();
|
ShowConfirmExit = new ReactiveObject<bool>();
|
||||||
HideCursorOnIdle = new ReactiveObject<bool>();
|
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public ConfigurationFileFormat ToFileFormat()
|
public ConfigurationFileFormat ToFileFormat()
|
||||||
@@ -662,7 +662,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
|||||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||||
ShowConfirmExit = ShowConfirmExit,
|
ShowConfirmExit = ShowConfirmExit,
|
||||||
HideCursorOnIdle = HideCursorOnIdle,
|
HideCursor = HideCursor,
|
||||||
EnableVsync = Graphics.EnableVsync,
|
EnableVsync = Graphics.EnableVsync,
|
||||||
EnableShaderCache = Graphics.EnableShaderCache,
|
EnableShaderCache = Graphics.EnableShaderCache,
|
||||||
EnableTextureRecompression = Graphics.EnableTextureRecompression,
|
EnableTextureRecompression = Graphics.EnableTextureRecompression,
|
||||||
@@ -767,7 +767,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
|||||||
EnableDiscordIntegration.Value = true;
|
EnableDiscordIntegration.Value = true;
|
||||||
CheckUpdatesOnStart.Value = true;
|
CheckUpdatesOnStart.Value = true;
|
||||||
ShowConfirmExit.Value = true;
|
ShowConfirmExit.Value = true;
|
||||||
HideCursorOnIdle.Value = false;
|
HideCursor.Value = Ryujinx.Common.Configuration.HideCursorMode.Never;
|
||||||
Graphics.EnableVsync.Value = true;
|
Graphics.EnableVsync.Value = true;
|
||||||
Graphics.EnableShaderCache.Value = true;
|
Graphics.EnableShaderCache.Value = true;
|
||||||
Graphics.EnableTextureRecompression.Value = false;
|
Graphics.EnableTextureRecompression.Value = false;
|
||||||
@@ -1046,7 +1046,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
|||||||
{
|
{
|
||||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
|
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
|
||||||
|
|
||||||
configurationFileFormat.HideCursorOnIdle = false;
|
configurationFileFormat.HideCursor = HideCursorMode.Never;
|
||||||
|
|
||||||
configurationFileUpdated = true;
|
configurationFileUpdated = true;
|
||||||
}
|
}
|
||||||
@@ -1427,7 +1427,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
|||||||
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
||||||
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
||||||
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
||||||
HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle;
|
HideCursor.Value = configurationFileFormat.HideCursor;
|
||||||
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
||||||
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
||||||
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
|
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
|
||||||
|
@@ -9,6 +9,7 @@ namespace Ryujinx.Ui.Common.Helper
|
|||||||
|
|
||||||
public static bool? OverrideDockedMode { get; private set; }
|
public static bool? OverrideDockedMode { get; private set; }
|
||||||
public static string OverrideGraphicsBackend { get; private set; }
|
public static string OverrideGraphicsBackend { get; private set; }
|
||||||
|
public static string OverrideHideCursor { get; private set; }
|
||||||
public static string BaseDirPathArg { get; private set; }
|
public static string BaseDirPathArg { get; private set; }
|
||||||
public static string Profile { get; private set; }
|
public static string Profile { get; private set; }
|
||||||
public static string LaunchPathArg { get; private set; }
|
public static string LaunchPathArg { get; private set; }
|
||||||
@@ -76,6 +77,16 @@ namespace Ryujinx.Ui.Common.Helper
|
|||||||
case "--handheld-mode":
|
case "--handheld-mode":
|
||||||
OverrideDockedMode = false;
|
OverrideDockedMode = false;
|
||||||
break;
|
break;
|
||||||
|
case "--hide-cursor":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
OverrideHideCursor = args[++i];
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
LaunchPathArg = arg;
|
LaunchPathArg = arg;
|
||||||
break;
|
break;
|
||||||
|
@@ -209,7 +209,7 @@ namespace Ryujinx
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if graphics backend was overridden
|
// Check if graphics backend was overridden.
|
||||||
if (CommandLineState.OverrideGraphicsBackend != null)
|
if (CommandLineState.OverrideGraphicsBackend != null)
|
||||||
{
|
{
|
||||||
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
||||||
@@ -224,7 +224,19 @@ namespace Ryujinx
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if docked mode was overriden.
|
// Check if HideCursor was overridden.
|
||||||
|
if (CommandLineState.OverrideHideCursor is not null)
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
|
||||||
|
{
|
||||||
|
"never" => HideCursorMode.Never,
|
||||||
|
"onidle" => HideCursorMode.OnIdle,
|
||||||
|
"always" => HideCursorMode.Always,
|
||||||
|
_ => ConfigurationState.Instance.HideCursor.Value
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if docked mode was overridden.
|
||||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||||
|
@@ -72,7 +72,7 @@ namespace Ryujinx.Ui
|
|||||||
const int CursorHideIdleTime = 5; // seconds
|
const int CursorHideIdleTime = 5; // seconds
|
||||||
private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor);
|
private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor);
|
||||||
private long _lastCursorMoveTime;
|
private long _lastCursorMoveTime;
|
||||||
private bool _hideCursorOnIdle;
|
private HideCursorMode _hideCursorMode;
|
||||||
private InputManager _inputManager;
|
private InputManager _inputManager;
|
||||||
private IKeyboard _keyboardInterface;
|
private IKeyboard _keyboardInterface;
|
||||||
private GraphicsDebugLevel _glLogLevel;
|
private GraphicsDebugLevel _glLogLevel;
|
||||||
@@ -113,10 +113,10 @@ namespace Ryujinx.Ui
|
|||||||
|
|
||||||
_gpuCancellationTokenSource = new CancellationTokenSource();
|
_gpuCancellationTokenSource = new CancellationTokenSource();
|
||||||
|
|
||||||
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
_hideCursorMode = ConfigurationState.Instance.HideCursor;
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
|
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorStateChanged;
|
ConfigurationState.Instance.HideCursor.Event += HideCursorStateChanged;
|
||||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAnriAliasing;
|
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAnriAliasing;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
|
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
||||||
@@ -145,26 +145,32 @@ namespace Ryujinx.Ui
|
|||||||
return Renderer.GetHardwareInfo().GpuVendor;
|
return Renderer.GetHardwareInfo().GpuVendor;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HideCursorStateChanged(object sender, ReactiveEventArgs<bool> state)
|
private void HideCursorStateChanged(object sender, ReactiveEventArgs<HideCursorMode> state)
|
||||||
{
|
{
|
||||||
Application.Invoke(delegate
|
Application.Invoke(delegate
|
||||||
{
|
{
|
||||||
_hideCursorOnIdle = state.NewValue;
|
_hideCursorMode = state.NewValue;
|
||||||
|
|
||||||
if (_hideCursorOnIdle)
|
switch (_hideCursorMode)
|
||||||
{
|
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
|
case HideCursorMode.Never:
|
||||||
Window.Cursor = null;
|
Window.Cursor = null;
|
||||||
|
break;
|
||||||
|
case HideCursorMode.OnIdle:
|
||||||
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Always:
|
||||||
|
Window.Cursor = _invisibleCursor;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Renderer_Destroyed(object sender, EventArgs e)
|
private void Renderer_Destroyed(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Event -= HideCursorStateChanged;
|
ConfigurationState.Instance.HideCursor.Event -= HideCursorStateChanged;
|
||||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAnriAliasing;
|
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAnriAliasing;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
|
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
|
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
|
||||||
@@ -180,7 +186,7 @@ namespace Ryujinx.Ui
|
|||||||
|
|
||||||
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
||||||
{
|
{
|
||||||
if (_hideCursorOnIdle)
|
if (_hideCursorMode == HideCursorMode.OnIdle)
|
||||||
{
|
{
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
}
|
}
|
||||||
@@ -315,17 +321,30 @@ namespace Ryujinx.Ui
|
|||||||
|
|
||||||
_toggleDockedMode = toggleDockedMode;
|
_toggleDockedMode = toggleDockedMode;
|
||||||
|
|
||||||
if (_hideCursorOnIdle && !ConfigurationState.Instance.Hid.EnableMouse)
|
if (ConfigurationState.Instance.Hid.EnableMouse.Value)
|
||||||
{
|
{
|
||||||
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
if (_isMouseInClient)
|
||||||
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ConfigurationState.Instance.Hid.EnableMouse && _isMouseInClient)
|
|
||||||
{
|
{
|
||||||
Window.Cursor = _invisibleCursor;
|
Window.Cursor = _invisibleCursor;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
switch (_hideCursorMode)
|
||||||
|
{
|
||||||
|
case HideCursorMode.OnIdle:
|
||||||
|
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
||||||
|
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Always:
|
||||||
|
Window.Cursor = _invisibleCursor;
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Never:
|
||||||
|
Window.Cursor = null;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Initialize(Switch device)
|
public void Initialize(Switch device)
|
||||||
{
|
{
|
||||||
|
@@ -52,7 +52,9 @@ namespace Ryujinx.Ui.Windows
|
|||||||
[GUI] CheckButton _discordToggle;
|
[GUI] CheckButton _discordToggle;
|
||||||
[GUI] CheckButton _checkUpdatesToggle;
|
[GUI] CheckButton _checkUpdatesToggle;
|
||||||
[GUI] CheckButton _showConfirmExitToggle;
|
[GUI] CheckButton _showConfirmExitToggle;
|
||||||
[GUI] CheckButton _hideCursorOnIdleToggle;
|
[GUI] RadioButton _hideCursorNever;
|
||||||
|
[GUI] RadioButton _hideCursorOnIdle;
|
||||||
|
[GUI] RadioButton _hideCursorAlways;
|
||||||
[GUI] CheckButton _vSyncToggle;
|
[GUI] CheckButton _vSyncToggle;
|
||||||
[GUI] CheckButton _shaderCacheToggle;
|
[GUI] CheckButton _shaderCacheToggle;
|
||||||
[GUI] CheckButton _textureRecompressionToggle;
|
[GUI] CheckButton _textureRecompressionToggle;
|
||||||
@@ -226,9 +228,17 @@ namespace Ryujinx.Ui.Windows
|
|||||||
_showConfirmExitToggle.Click();
|
_showConfirmExitToggle.Click();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ConfigurationState.Instance.HideCursorOnIdle)
|
switch (ConfigurationState.Instance.HideCursor.Value)
|
||||||
{
|
{
|
||||||
_hideCursorOnIdleToggle.Click();
|
case HideCursorMode.Never:
|
||||||
|
_hideCursorNever.Click();
|
||||||
|
break;
|
||||||
|
case HideCursorMode.OnIdle:
|
||||||
|
_hideCursorOnIdle.Click();
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Always:
|
||||||
|
_hideCursorAlways.Click();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
||||||
@@ -560,6 +570,18 @@ namespace Ryujinx.Ui.Windows
|
|||||||
_directoryChanged = false;
|
_directoryChanged = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HideCursorMode hideCursor = HideCursorMode.Never;
|
||||||
|
|
||||||
|
if (_hideCursorOnIdle.Active)
|
||||||
|
{
|
||||||
|
hideCursor = HideCursorMode.OnIdle;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_hideCursorAlways.Active)
|
||||||
|
{
|
||||||
|
hideCursor = HideCursorMode.Always;
|
||||||
|
}
|
||||||
|
|
||||||
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
|
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
|
||||||
{
|
{
|
||||||
resScaleCustom = 1.0f;
|
resScaleCustom = 1.0f;
|
||||||
@@ -602,7 +624,7 @@ namespace Ryujinx.Ui.Windows
|
|||||||
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
||||||
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
|
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
|
||||||
ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
|
ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Value = _hideCursorOnIdleToggle.Active;
|
ConfigurationState.Instance.HideCursor.Value = hideCursor;
|
||||||
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
||||||
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
|
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
|
||||||
ConfigurationState.Instance.Graphics.EnableTextureRecompression.Value = _textureRecompressionToggle.Active;
|
ConfigurationState.Instance.Graphics.EnableTextureRecompression.Value = _textureRecompressionToggle.Active;
|
||||||
@@ -698,6 +720,7 @@ namespace Ryujinx.Ui.Windows
|
|||||||
if (Directory.Exists(_addGameDirBox.Buffer.Text))
|
if (Directory.Exists(_addGameDirBox.Buffer.Text))
|
||||||
{
|
{
|
||||||
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
|
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
|
||||||
|
_directoryChanged = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@@ -160,21 +160,85 @@
|
|||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkCheckButton" id="_hideCursorOnIdleToggle">
|
<object class="GtkBox" id="_hideCursorBox">
|
||||||
<property name="label" translatable="yes">Hide Cursor On Idle</property>
|
|
||||||
<property name="visible">True</property>
|
<property name="visible">True</property>
|
||||||
<property name="can-focus">True</property>
|
<property name="can-focus">False</property>
|
||||||
<property name="receives-default">False</property>
|
<child>
|
||||||
<property name="halign">start</property>
|
<object class="GtkLabel">
|
||||||
<property name="draw-indicator">True</property>
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">False</property>
|
||||||
|
<property name="halign">end</property>
|
||||||
|
<property name="label" translatable="yes">Hide Cursor:</property>
|
||||||
</object>
|
</object>
|
||||||
<packing>
|
<packing>
|
||||||
<property name="expand">False</property>
|
<property name="expand">False</property>
|
||||||
<property name="fill">True</property>
|
<property name="fill">True</property>
|
||||||
<property name="padding">5</property>
|
<property name="padding">5</property>
|
||||||
|
<property name="position">2</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkRadioButton" id="_hideCursorNever">
|
||||||
|
<property name="label" translatable="yes">Never</property>
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">True</property>
|
||||||
|
<property name="receives-default">False</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
|
<property name="margin-top">5</property>
|
||||||
|
<property name="margin-bottom">5</property>
|
||||||
|
<property name="active">True</property>
|
||||||
|
<property name="draw-indicator">True</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
<property name="position">3</property>
|
<property name="position">3</property>
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkRadioButton" id="_hideCursorOnIdle">
|
||||||
|
<property name="label" translatable="yes">On Idle</property>
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">True</property>
|
||||||
|
<property name="receives-default">False</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
|
<property name="margin-top">5</property>
|
||||||
|
<property name="margin-bottom">5</property>
|
||||||
|
<property name="draw-indicator">True</property>
|
||||||
|
<property name="group">_hideCursorNever</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">4</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkRadioButton" id="_hideCursorAlways">
|
||||||
|
<property name="label" translatable="yes">Always</property>
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">True</property>
|
||||||
|
<property name="receives-default">False</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
|
<property name="margin-top">5</property>
|
||||||
|
<property name="margin-bottom">5</property>
|
||||||
|
<property name="draw-indicator">True</property>
|
||||||
|
<property name="group">_hideCursorNever</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">5</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="padding">5</property>
|
||||||
|
<property name="position">4</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
</object>
|
</object>
|
||||||
<packing>
|
<packing>
|
||||||
<property name="expand">True</property>
|
<property name="expand">True</property>
|
||||||
|
Reference in New Issue
Block a user