Compare commits
10 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
1f5e1ffa80 | ||
|
264438ff19 | ||
|
3b8ac1641a | ||
|
4250732353 | ||
|
4d1579acbf | ||
|
6279f5e430 | ||
|
b7d2bff6aa | ||
|
7c327fecb3 | ||
|
cc1a933a2f | ||
|
dd574146fb |
@@ -1,6 +1,6 @@
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#!/bin/sh
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SCRIPT_DIR=$(dirname $(realpath $0))
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SCRIPT_DIR=$(dirname "$(realpath "$0")")
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RYUJINX_BIN="Ryujinx"
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if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
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|
@@ -157,7 +157,7 @@ namespace Ryujinx.Ava
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_isFirmwareTitle = true;
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}
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ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
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ConfigurationState.Instance.HideCursor.Event += HideCursorState_Changed;
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_topLevel.PointerMoved += TopLevel_PointerMoved;
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@@ -468,9 +468,9 @@ namespace Ryujinx.Ava
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(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
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}
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private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state)
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private void HideCursorState_Changed(object sender, ReactiveEventArgs<HideCursorMode> state)
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{
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if (state.NewValue)
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if (state.NewValue == HideCursorMode.OnIdle)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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}
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@@ -965,30 +965,38 @@ namespace Ryujinx.Ava
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if (_viewModel.IsActive)
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{
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if (ConfigurationState.Instance.Hid.EnableMouse)
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if (_isCursorInRenderer)
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{
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if (_isCursorInRenderer)
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if (ConfigurationState.Instance.Hid.EnableMouse)
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{
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HideCursor();
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}
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else
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{
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ShowCursor();
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switch (ConfigurationState.Instance.HideCursor.Value)
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{
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case HideCursorMode.Never:
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ShowCursor();
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break;
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case HideCursorMode.OnIdle:
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if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
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{
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HideCursor();
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}
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else
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{
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ShowCursor();
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}
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break;
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case HideCursorMode.Always:
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HideCursor();
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break;
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}
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}
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}
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else
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{
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if (ConfigurationState.Instance.HideCursorOnIdle)
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{
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if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
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{
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HideCursor();
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}
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else
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{
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ShowCursor();
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}
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}
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ShowCursor();
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}
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Dispatcher.UIThread.Post(() =>
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@@ -1133,4 +1141,4 @@ namespace Ryujinx.Ava
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return state;
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}
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}
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}
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}
|
@@ -80,7 +80,10 @@
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"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
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"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
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"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
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"SettingsTabGeneralHideCursorOnIdle": "Hide Cursor on Idle",
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"SettingsTabGeneralHideCursor": "Hide Cursor:",
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"SettingsTabGeneralHideCursorNever": "Never",
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"SettingsTabGeneralHideCursorOnIdle": "On Idle",
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"SettingsTabGeneralHideCursorAlways": "Always",
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"SettingsTabGeneralGameDirectories": "Game Directories",
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"SettingsTabGeneralAdd": "Add",
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"SettingsTabGeneralRemove": "Remove",
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@@ -183,6 +183,18 @@ namespace Ryujinx.Ava
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{
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ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
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}
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// Check if HideCursor was overridden.
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if (CommandLineState.OverrideHideCursor is not null)
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{
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ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
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{
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"never" => HideCursorMode.Never,
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"onidle" => HideCursorMode.OnIdle,
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"always" => HideCursorMode.Always,
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_ => ConfigurationState.Instance.HideCursor.Value
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};
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}
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}
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private static void PrintSystemInfo()
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@@ -226,4 +238,4 @@ namespace Ryujinx.Ava
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Logger.Shutdown();
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}
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}
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}
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}
|
@@ -103,50 +103,6 @@
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<Generator>MSBuild:Compile</Generator>
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</AvaloniaResource>
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<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
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<Compile Update="App.axaml.cs">
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<DependentUpon>App.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Windows\MainWindow.axaml.cs">
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<DependentUpon>MainWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Windows\AboutWindow.axaml.cs">
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<DependentUpon>AboutWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs">
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<DependentUpon>ProfileWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs">
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<DependentUpon>ProfileWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Controls\InputDialog.axaml.cs">
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<DependentUpon>InputDialog.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs">
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<DependentUpon>ContentDialogOverlay.xaml</DependentUpon>
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</Compile>
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<Compile Update="Ui\Controls\GameListView.axaml.cs">
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<DependentUpon>GameListView.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="UI\Views\User\UserEditorView.axaml.cs">
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<DependentUpon>UserEditor.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="UI\Views\User\UserRecovererView.axaml.cs">
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<DependentUpon>UserRecoverer.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="UI\Views\User\UserSelectorView.axaml.cs">
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<DependentUpon>UserSelector.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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|
80
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
Normal file
80
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
Normal file
@@ -0,0 +1,80 @@
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<MenuFlyout
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x:Class="Ryujinx.Ava.UI.Controls.ApplicationContextMenu"
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale">
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<MenuItem
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Click="ToggleFavorite_Click"
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Header="{locale:Locale GameListContextMenuToggleFavorite}"
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ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
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<Separator />
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<MenuItem
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Click="OpenUserSaveDirectory_Click"
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Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
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IsEnabled="{Binding OpenUserSaveDirectoryEnabled}"
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ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
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<MenuItem
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Click="OpenDeviceSaveDirectory_Click"
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Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
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IsEnabled="{Binding OpenDeviceSaveDirectoryEnabled}"
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ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
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<MenuItem
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Click="OpenBcatSaveDirectory_Click"
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Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
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IsEnabled="{Binding OpenBcatSaveDirectoryEnabled}"
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ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
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<Separator />
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<MenuItem
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Click="OpenTitleUpdateManager_Click"
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Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
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ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
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<MenuItem
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Click="OpenDownloadableContentManager_Click"
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Header="{locale:Locale GameListContextMenuManageDlc}"
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ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
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<MenuItem
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Click="OpenCheatManager_Click"
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Header="{locale:Locale GameListContextMenuManageCheat}"
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ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
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<MenuItem
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Click="OpenModsDirectory_Click"
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Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
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ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
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<MenuItem
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Click="OpenSdModsDirectory_Click"
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Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
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ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
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<Separator />
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<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
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<MenuItem
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Click="PurgePtcCache_Click"
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Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
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ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
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||||
<MenuItem
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||||
Click="PurgeShaderCache_Click"
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Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
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ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
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<MenuItem
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Click="OpenPtcDirectory_Click"
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Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
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ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
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<MenuItem
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||||
Click="OpenShaderCacheDirectory_Click"
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Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
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||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
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||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
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||||
<MenuItem
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||||
Click="ExtractApplicationLogo_Click"
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Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
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||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
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||||
Click="ExtractApplicationRomFs_Click"
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Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
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ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
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||||
Click="ExtractApplicationExeFs_Click"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
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ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
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||||
</MenuFlyout>
|
320
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs
Normal file
320
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs
Normal file
@@ -0,0 +1,320 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Threading;
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||||
using LibHac.Fs;
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||||
using LibHac.Tools.FsSystem.NcaUtils;
|
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using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
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using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
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||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using Path = System.IO.Path;
|
||||
using UserId = LibHac.Fs.UserId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class ApplicationContextMenu : MenuFlyout
|
||||
{
|
||||
public ApplicationContextMenu()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public void ToggleFavorite_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
|
||||
|
||||
viewModel.ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.TitleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
|
||||
});
|
||||
|
||||
viewModel.RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenUserSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Account, userId: new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
|
||||
}
|
||||
|
||||
public void OpenDeviceSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Device, userId: default);
|
||||
}
|
||||
|
||||
public void OpenBcatSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Bcat, userId: default);
|
||||
}
|
||||
|
||||
private void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
|
||||
{
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
if (!ulong.TryParse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
|
||||
|
||||
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenTitleUpdateManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
await TitleUpdateWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenDownloadableContentManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
await DownloadableContentManagerWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
await new CheatWindow(viewModel.VirtualFileSystem, viewModel.SelectedApplication.TitleId, viewModel.SelectedApplication.TitleName).ShowDialog(viewModel.TopLevel as Window);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
string modsBasePath = viewModel.VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
string sdModsBasePath = viewModel.VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "1"));
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
if (mainDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0)
|
||||
{
|
||||
foreach (FileInfo file in cacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader"));
|
||||
|
||||
List<DirectoryInfo> oldCacheDirectories = new();
|
||||
List<FileInfo> newCacheFiles = new();
|
||||
|
||||
if (shaderCacheDir.Exists)
|
||||
{
|
||||
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
||||
}
|
||||
|
||||
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0))
|
||||
{
|
||||
foreach (DirectoryInfo directory in oldCacheDirectories)
|
||||
{
|
||||
try
|
||||
{
|
||||
directory.Delete(true);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, ex));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (FileInfo file in newCacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, ex));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenPtcDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu");
|
||||
string mainDir = Path.Combine(ptcDir, "0");
|
||||
string backupDir = Path.Combine(ptcDir, "1");
|
||||
|
||||
if (!Directory.Exists(ptcDir))
|
||||
{
|
||||
Directory.CreateDirectory(ptcDir);
|
||||
Directory.CreateDirectory(mainDir);
|
||||
Directory.CreateDirectory(backupDir);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(ptcDir);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenShaderCacheDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader");
|
||||
|
||||
if (!Directory.Exists(shaderCacheDir))
|
||||
{
|
||||
Directory.CreateDirectory(shaderCacheDir);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(shaderCacheDir);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationRomFs_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Data, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel.SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
102
src/Ryujinx.Ava/UI/Controls/ApplicationGridView.axaml
Normal file
102
src/Ryujinx.Ava/UI/Controls/ApplicationGridView.axaml
Normal file
@@ -0,0 +1,102 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
Focusable="True"
|
||||
mc:Ignorable="d">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<ListBox
|
||||
Grid.Row="0"
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ContextFlyout="{StaticResource ApplicationContextMenu}"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
Items="{Binding AppsObservableList}"
|
||||
SelectionChanged="GameList_SelectionChanged">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<flex:FlexPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
AlignContent="FlexStart"
|
||||
JustifyContent="Center" />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="4" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Grid>
|
||||
<Border
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="4">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
<Panel
|
||||
Grid.Row="1"
|
||||
Height="50"
|
||||
Margin="0,10,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleName}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
</Panel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<ui:SymbolIcon
|
||||
Margin="5,5,0,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
FontSize="16"
|
||||
Foreground="{DynamicResource SystemAccentColor}"
|
||||
IsVisible="{Binding Favorite}"
|
||||
Symbol="StarFilled" />
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</UserControl>
|
@@ -9,10 +9,10 @@ using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class GameGridView : UserControl
|
||||
public partial class ApplicationGridView : UserControl
|
||||
{
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
|
||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||
{
|
||||
@@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||
}
|
||||
|
||||
public GameGridView()
|
||||
public ApplicationGridView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
|
||||
{
|
||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||
}
|
@@ -1,10 +1,10 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.GameListView"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
d:DesignHeight="450"
|
||||
@@ -13,82 +13,7 @@
|
||||
mc:Ignorable="d">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenUserSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledUserSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDeviceSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenBcatSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledBcatSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenTitleUpdateManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDownloadableContentManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenCheatManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenSdModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Command="{Binding PurgePtcCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding PurgeShaderCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenShaderCacheDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||
<MenuItem
|
||||
Command="{Binding ExtractExeFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractRomFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractLogo}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
||||
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
@@ -100,7 +25,7 @@
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ContextFlyout="{StaticResource GameContextMenu}"
|
||||
ContextFlyout="{StaticResource ApplicationContextMenu}"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
Items="{Binding AppsObservableList}"
|
||||
SelectionChanged="GameList_SelectionChanged">
|
@@ -9,10 +9,10 @@ using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class GameListView : UserControl
|
||||
public partial class ApplicationListView : UserControl
|
||||
{
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
|
||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||
{
|
||||
@@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||
}
|
||||
|
||||
public GameListView()
|
||||
public ApplicationListView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
|
||||
{
|
||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||
}
|
@@ -1,177 +0,0 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.GameGridView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenUserSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledUserSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDeviceSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenBcatSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledBcatSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenTitleUpdateManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDownloadableContentManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenCheatManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenSdModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Command="{Binding PurgePtcCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding PurgeShaderCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenShaderCacheDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||
<MenuItem
|
||||
Command="{Binding ExtractExeFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractRomFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractLogo}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<ListBox
|
||||
Grid.Row="0"
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ContextFlyout="{StaticResource GameContextMenu}"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
Items="{Binding AppsObservableList}"
|
||||
SelectionChanged="GameList_SelectionChanged">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<flex:FlexPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
AlignContent="FlexStart"
|
||||
JustifyContent="Center" />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="4" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Grid>
|
||||
<Border
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="4">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
<Panel
|
||||
Grid.Row="1"
|
||||
Height="50"
|
||||
Margin="0 10 0 0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleName}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
</Panel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<ui:SymbolIcon
|
||||
Margin="5,5,0,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
FontSize="16"
|
||||
Foreground="{DynamicResource SystemAccentColor}"
|
||||
IsVisible="{Binding Favorite}"
|
||||
Symbol="StarFilled" />
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</UserControl>
|
@@ -6,8 +6,6 @@ using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using DynamicData.Binding;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
@@ -33,13 +31,11 @@ using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
|
||||
using UserId = LibHac.Fs.UserId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
@@ -346,11 +342,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnabledUserSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
||||
public bool OpenUserSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
||||
|
||||
public bool EnabledDeviceSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
|
||||
public bool OpenDeviceSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
|
||||
|
||||
public bool EnabledBcatSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
public bool OpenBcatSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
public string LoadHeading
|
||||
{
|
||||
@@ -941,7 +937,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
};
|
||||
}
|
||||
|
||||
private void RefreshView()
|
||||
public void RefreshView()
|
||||
{
|
||||
RefreshGrid();
|
||||
}
|
||||
@@ -1116,30 +1112,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}));
|
||||
}
|
||||
|
||||
private async void ExtractLogo()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, SelectedApplication.Path, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
private async void ExtractRomFs()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Data, SelectedApplication.Path, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
private async void ExtractExeFs()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Code, SelectedApplication.Path, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
private void PrepareLoadScreen()
|
||||
{
|
||||
using MemoryStream stream = new(SelectedIcon);
|
||||
@@ -1383,241 +1355,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
|
||||
}
|
||||
|
||||
public void OpenPtcDirectory()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
||||
string mainPath = Path.Combine(ptcDir, "0");
|
||||
string backupPath = Path.Combine(ptcDir, "1");
|
||||
|
||||
if (!Directory.Exists(ptcDir))
|
||||
{
|
||||
Directory.CreateDirectory(ptcDir);
|
||||
Directory.CreateDirectory(mainPath);
|
||||
Directory.CreateDirectory(backupPath);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(ptcDir);
|
||||
}
|
||||
}
|
||||
|
||||
public async void PurgePtcCache()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, selection.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
if (mainDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0 && result == UserResult.Yes)
|
||||
{
|
||||
foreach (FileInfo file in cacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, e));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenShaderCacheDirectory()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
||||
|
||||
if (!Directory.Exists(shaderCacheDir))
|
||||
{
|
||||
Directory.CreateDirectory(shaderCacheDir);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(shaderCacheDir);
|
||||
}
|
||||
}
|
||||
|
||||
public void SimulateWakeUpMessage()
|
||||
{
|
||||
AppHost.Device.System.SimulateWakeUpMessage();
|
||||
}
|
||||
|
||||
public async void PurgeShaderCache()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, selection.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
List<DirectoryInfo> oldCacheDirectories = new();
|
||||
List<FileInfo> newCacheFiles = new();
|
||||
|
||||
if (shaderCacheDir.Exists)
|
||||
{
|
||||
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
||||
}
|
||||
|
||||
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && result == UserResult.Yes)
|
||||
{
|
||||
foreach (DirectoryInfo directory in oldCacheDirectories)
|
||||
{
|
||||
try
|
||||
{
|
||||
directory.Delete(true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, e));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (FileInfo file in newCacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, e));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleFavorite()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
selection.Favorite = !selection.Favorite;
|
||||
|
||||
ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Favorite = selection.Favorite;
|
||||
});
|
||||
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenUserSaveDirectory()
|
||||
{
|
||||
OpenSaveDirectory(SaveDataType.Account, userId: new UserId((ulong)AccountManager.LastOpenedUser.UserId.High, (ulong)AccountManager.LastOpenedUser.UserId.Low));
|
||||
}
|
||||
|
||||
public void OpenDeviceSaveDirectory()
|
||||
{
|
||||
OpenSaveDirectory(SaveDataType.Device, userId: default);
|
||||
}
|
||||
|
||||
public void OpenBcatSaveDirectory()
|
||||
{
|
||||
OpenSaveDirectory(SaveDataType.Bcat, userId: default);
|
||||
}
|
||||
|
||||
private void OpenSaveDirectory(SaveDataType saveDataType, UserId userId)
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
if (!ulong.TryParse(SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
|
||||
|
||||
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, SelectedApplication.ControlHolder, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenModsDirectory()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
string modsBasePath = VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenSdModsDirectory()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
string sdModsBasePath = VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenTitleUpdateManager()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await TitleUpdateWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenDownloadableContentManager()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await DownloadableContentManagerWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenCheatManager()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await new CheatWindow(VirtualFileSystem, SelectedApplication.TitleId, SelectedApplication.TitleName).ShowDialog(TopLevel as Window);
|
||||
}
|
||||
}
|
||||
|
||||
public async void LoadApplications()
|
||||
{
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
|
@@ -132,7 +132,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
public bool HideCursorOnIdle { get; set; }
|
||||
public int HideCursor { get; set; }
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
@@ -375,7 +375,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||
ShowConfirmExit = config.ShowConfirmExit;
|
||||
HideCursorOnIdle = config.HideCursorOnIdle;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||
@@ -458,7 +458,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.HideCursorOnIdle.Value = HideCursorOnIdle;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
|
||||
if (_directoryChanged)
|
||||
{
|
||||
|
@@ -1,4 +1,4 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsUIView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
@@ -12,7 +12,7 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
<ScrollViewer
|
||||
<ScrollViewer
|
||||
Name="UiPage"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
@@ -37,9 +37,24 @@
|
||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding HideCursorOnIdle}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabGeneralHideCursor}"
|
||||
Width="150" />
|
||||
<ComboBox SelectedIndex="{Binding HideCursor}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorNever}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorAlways}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
||||
@@ -105,7 +120,7 @@
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<CheckBox
|
||||
<CheckBox
|
||||
IsChecked="{Binding EnableCustomTheme}"
|
||||
ToolTip.Tip="{locale:Locale CustomThemeCheckTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeEnableCustomTheme}" />
|
||||
@@ -122,7 +137,7 @@
|
||||
Grid.Column="1"
|
||||
Margin="0,10,0,0"
|
||||
Text="{Binding CustomThemePath}" />
|
||||
<Button
|
||||
<Button
|
||||
Grid.Row="1"
|
||||
Grid.Column="2"
|
||||
Margin="10,10,0,0"
|
||||
@@ -153,4 +168,4 @@
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -88,16 +88,16 @@
|
||||
<main:MainViewControls
|
||||
Name="ViewControls"
|
||||
Grid.Row="0"/>
|
||||
<controls:GameListView
|
||||
x:Name="GameList"
|
||||
<controls:ApplicationListView
|
||||
x:Name="ApplicationList"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
VerticalContentAlignment="Stretch"
|
||||
IsVisible="{Binding IsList}" />
|
||||
<controls:GameGridView
|
||||
x:Name="GameGrid"
|
||||
<controls:ApplicationGridView
|
||||
x:Name="ApplicationGrid"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
|
@@ -288,13 +288,13 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
|
||||
|
||||
GameGrid.ApplicationOpened += Application_Opened;
|
||||
ApplicationGrid.ApplicationOpened += Application_Opened;
|
||||
|
||||
GameGrid.DataContext = ViewModel;
|
||||
ApplicationGrid.DataContext = ViewModel;
|
||||
|
||||
GameList.ApplicationOpened += Application_Opened;
|
||||
ApplicationList.ApplicationOpened += Application_Opened;
|
||||
|
||||
GameList.DataContext = ViewModel;
|
||||
ApplicationList.DataContext = ViewModel;
|
||||
|
||||
LoadHotKeys();
|
||||
}
|
||||
|
9
src/Ryujinx.Common/Configuration/HideCursorMode.cs
Normal file
9
src/Ryujinx.Common/Configuration/HideCursorMode.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public enum HideCursorMode
|
||||
{
|
||||
Never,
|
||||
OnIdle,
|
||||
Always
|
||||
}
|
||||
}
|
@@ -300,11 +300,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
IsCopyRegionComplete(srcCopyTexture, srcCopyTextureFormat, srcX1, srcY1, srcX2, srcY2) &&
|
||||
IsCopyRegionComplete(dstCopyTexture, dstCopyTextureFormat, dstX1, dstY1, dstX2, dstY2);
|
||||
|
||||
// We can only allow aliasing of color formats as depth if the source and destination textures
|
||||
// are the same, as we can't blit between different depth formats.
|
||||
bool srcDepthAlias = srcCopyTexture.Format == dstCopyTexture.Format;
|
||||
|
||||
var srcTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||
memoryManager,
|
||||
srcCopyTexture,
|
||||
offset,
|
||||
srcCopyTextureFormat,
|
||||
srcDepthAlias,
|
||||
!canDirectCopy,
|
||||
false,
|
||||
srcHint);
|
||||
@@ -325,6 +330,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
// When the source texture that was found has a depth format,
|
||||
// we must enforce the target texture also has a depth format,
|
||||
// as copies between depth and color formats are not allowed.
|
||||
// For depth blit, the destination texture format should always match exactly.
|
||||
|
||||
if (srcTexture.Format.IsDepthOrStencil())
|
||||
{
|
||||
@@ -340,7 +346,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
dstCopyTexture,
|
||||
0,
|
||||
dstCopyTextureFormat,
|
||||
true,
|
||||
depthAlias: false,
|
||||
shouldCreate: true,
|
||||
srcTexture.ScaleMode == TextureScaleMode.Scaled,
|
||||
dstHint);
|
||||
|
||||
|
@@ -1118,7 +1118,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
bool forSampler = (flags & TextureSearchFlags.ForSampler) != 0;
|
||||
|
||||
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.ForCopy) != 0);
|
||||
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.DepthAlias) != 0);
|
||||
|
||||
if (matchQuality == TextureMatchQuality.NoMatch)
|
||||
{
|
||||
|
@@ -249,6 +249,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="copyTexture">Copy texture to find or create</param>
|
||||
/// <param name="offset">Offset to be added to the physical texture address</param>
|
||||
/// <param name="formatInfo">Format information of the copy texture</param>
|
||||
/// <param name="depthAlias">Indicates if aliasing between color and depth format should be allowed</param>
|
||||
/// <param name="shouldCreate">Indicates if a new texture should be created if none is found on the cache</param>
|
||||
/// <param name="preferScaling">Indicates if the texture should be scaled from the start</param>
|
||||
/// <param name="sizeHint">A hint indicating the minimum used size for the texture</param>
|
||||
/// <returns>The texture</returns>
|
||||
@@ -257,6 +259,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
TwodTexture copyTexture,
|
||||
ulong offset,
|
||||
FormatInfo formatInfo,
|
||||
bool depthAlias,
|
||||
bool shouldCreate,
|
||||
bool preferScaling,
|
||||
Size sizeHint)
|
||||
@@ -293,6 +296,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
TextureSearchFlags flags = TextureSearchFlags.ForCopy;
|
||||
|
||||
if (depthAlias)
|
||||
{
|
||||
flags |= TextureSearchFlags.DepthAlias;
|
||||
}
|
||||
|
||||
if (preferScaling)
|
||||
{
|
||||
flags |= TextureSearchFlags.WithUpscale;
|
||||
|
@@ -220,18 +220,18 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="lhs">Texture information to compare</param>
|
||||
/// <param name="rhs">Texture information to compare with</param>
|
||||
/// <param name="forSampler">Indicates that the texture will be used for shader sampling</param>
|
||||
/// <param name="forCopy">Indicates that the texture will be used as copy source or target</param>
|
||||
/// <param name="depthAlias">Indicates if aliasing between color and depth format should be allowed</param>
|
||||
/// <returns>A value indicating how well the formats match</returns>
|
||||
public static TextureMatchQuality FormatMatches(TextureInfo lhs, TextureInfo rhs, bool forSampler, bool forCopy)
|
||||
public static TextureMatchQuality FormatMatches(TextureInfo lhs, TextureInfo rhs, bool forSampler, bool depthAlias)
|
||||
{
|
||||
// D32F and R32F texture have the same representation internally,
|
||||
// however the R32F format is used to sample from depth textures.
|
||||
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || forCopy))
|
||||
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || depthAlias))
|
||||
{
|
||||
return TextureMatchQuality.FormatAlias;
|
||||
}
|
||||
|
||||
if (forCopy)
|
||||
if (depthAlias)
|
||||
{
|
||||
// The 2D engine does not support depth-stencil formats, so it will instead
|
||||
// use equivalent color formats. We must also consider them as compatible.
|
||||
|
@@ -11,7 +11,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
None = 0,
|
||||
ForSampler = 1 << 1,
|
||||
ForCopy = 1 << 2,
|
||||
WithUpscale = 1 << 3,
|
||||
NoCreate = 1 << 4
|
||||
DepthAlias = 1 << 3,
|
||||
WithUpscale = 1 << 4,
|
||||
NoCreate = 1 << 5
|
||||
}
|
||||
}
|
@@ -1015,8 +1015,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private void SetRenderTargetsInternal(ITexture[] colors, ITexture depthStencil, bool filterWriteMasked)
|
||||
{
|
||||
FramebufferParams?.UpdateModifications();
|
||||
CreateFramebuffer(colors, depthStencil, filterWriteMasked);
|
||||
FramebufferParams?.UpdateModifications();
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
SignalAttachmentChange();
|
||||
|
@@ -1,9 +0,0 @@
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
{
|
||||
public enum HideCursor
|
||||
{
|
||||
Never,
|
||||
OnIdle,
|
||||
Always
|
||||
}
|
||||
}
|
@@ -107,8 +107,8 @@ namespace Ryujinx.Headless.SDL2.OpenGL
|
||||
GraphicsDebugLevel glLogLevel,
|
||||
AspectRatio aspectRatio,
|
||||
bool enableMouse,
|
||||
HideCursor hideCursor)
|
||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
||||
HideCursorMode hideCursorMode)
|
||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
|
||||
{
|
||||
_glLogLevel = glLogLevel;
|
||||
}
|
||||
|
@@ -76,8 +76,8 @@ namespace Ryujinx.Headless.SDL2
|
||||
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
||||
public bool EnableMouse { get; set; }
|
||||
|
||||
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||
public HideCursor HideCursor { get; set; }
|
||||
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||
public HideCursorMode HideCursorMode { get; set; }
|
||||
|
||||
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
||||
public bool ListInputProfiles { get; set; }
|
||||
|
@@ -478,8 +478,8 @@ namespace Ryujinx.Headless.SDL2
|
||||
private static WindowBase CreateWindow(Options options)
|
||||
{
|
||||
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
||||
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
|
||||
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
|
||||
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
|
||||
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode);
|
||||
}
|
||||
|
||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
@@ -13,7 +14,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
private const int CursorHideIdleTime = 5; // seconds
|
||||
|
||||
private bool _isDisposed;
|
||||
private HideCursor _hideCursor;
|
||||
private HideCursorMode _hideCursorMode;
|
||||
private bool _isHidden;
|
||||
private long _lastCursorMoveTime;
|
||||
|
||||
@@ -23,12 +24,12 @@ namespace Ryujinx.Headless.SDL2
|
||||
public Vector2 Scroll { get; private set; }
|
||||
public Size _clientSize;
|
||||
|
||||
public SDL2MouseDriver(HideCursor hideCursor)
|
||||
public SDL2MouseDriver(HideCursorMode hideCursorMode)
|
||||
{
|
||||
PressedButtons = new bool[(int)MouseButton.Count];
|
||||
_hideCursor = hideCursor;
|
||||
_hideCursorMode = hideCursorMode;
|
||||
|
||||
if (_hideCursor == HideCursor.Always)
|
||||
if (_hideCursorMode == HideCursorMode.Always)
|
||||
{
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
_isHidden = true;
|
||||
@@ -59,7 +60,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
private void CheckIdle()
|
||||
{
|
||||
if (_hideCursor != HideCursor.OnIdle)
|
||||
if (_hideCursorMode != HideCursorMode.OnIdle)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@@ -17,8 +17,8 @@ namespace Ryujinx.Headless.SDL2.Vulkan
|
||||
GraphicsDebugLevel glLogLevel,
|
||||
AspectRatio aspectRatio,
|
||||
bool enableMouse,
|
||||
HideCursor hideCursor)
|
||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
||||
HideCursorMode hideCursorMode)
|
||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
|
||||
{
|
||||
_glLogLevel = glLogLevel;
|
||||
}
|
||||
|
@@ -78,9 +78,9 @@ namespace Ryujinx.Headless.SDL2
|
||||
GraphicsDebugLevel glLogLevel,
|
||||
AspectRatio aspectRatio,
|
||||
bool enableMouse,
|
||||
HideCursor hideCursor)
|
||||
HideCursorMode hideCursorMode)
|
||||
{
|
||||
MouseDriver = new SDL2MouseDriver(hideCursor);
|
||||
MouseDriver = new SDL2MouseDriver(hideCursorMode);
|
||||
_inputManager = inputManager;
|
||||
_inputManager.SetMouseDriver(MouseDriver);
|
||||
NpadManager = _inputManager.CreateNpadManager();
|
||||
|
@@ -162,9 +162,9 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hide Cursor on Idle
|
||||
/// Whether to hide cursor on idle, always or never
|
||||
/// </summary>
|
||||
public bool HideCursorOnIdle { get; set; }
|
||||
public HideCursorMode HideCursor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Vertical Sync
|
||||
@@ -395,4 +395,4 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
JsonHelper.SerializeToFile(path, this, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -613,7 +613,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
/// <summary>
|
||||
/// Hide Cursor on Idle
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> HideCursorOnIdle { get; private set; }
|
||||
public ReactiveObject<HideCursorMode> HideCursor { get; private set; }
|
||||
|
||||
private ConfigurationState()
|
||||
{
|
||||
@@ -626,7 +626,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
HideCursorOnIdle = new ReactiveObject<bool>();
|
||||
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||
}
|
||||
|
||||
public ConfigurationFileFormat ToFileFormat()
|
||||
@@ -662,7 +662,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||
ShowConfirmExit = ShowConfirmExit,
|
||||
HideCursorOnIdle = HideCursorOnIdle,
|
||||
HideCursor = HideCursor,
|
||||
EnableVsync = Graphics.EnableVsync,
|
||||
EnableShaderCache = Graphics.EnableShaderCache,
|
||||
EnableTextureRecompression = Graphics.EnableTextureRecompression,
|
||||
@@ -767,7 +767,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
EnableDiscordIntegration.Value = true;
|
||||
CheckUpdatesOnStart.Value = true;
|
||||
ShowConfirmExit.Value = true;
|
||||
HideCursorOnIdle.Value = false;
|
||||
HideCursor.Value = Ryujinx.Common.Configuration.HideCursorMode.Never;
|
||||
Graphics.EnableVsync.Value = true;
|
||||
Graphics.EnableShaderCache.Value = true;
|
||||
Graphics.EnableTextureRecompression.Value = false;
|
||||
@@ -1046,7 +1046,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
|
||||
|
||||
configurationFileFormat.HideCursorOnIdle = false;
|
||||
configurationFileFormat.HideCursor = HideCursorMode.Never;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
@@ -1427,7 +1427,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
||||
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
||||
HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle;
|
||||
HideCursor.Value = configurationFileFormat.HideCursor;
|
||||
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
||||
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
||||
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
|
||||
|
@@ -9,6 +9,7 @@ namespace Ryujinx.Ui.Common.Helper
|
||||
|
||||
public static bool? OverrideDockedMode { get; private set; }
|
||||
public static string OverrideGraphicsBackend { get; private set; }
|
||||
public static string OverrideHideCursor { get; private set; }
|
||||
public static string BaseDirPathArg { get; private set; }
|
||||
public static string Profile { get; private set; }
|
||||
public static string LaunchPathArg { get; private set; }
|
||||
@@ -76,6 +77,16 @@ namespace Ryujinx.Ui.Common.Helper
|
||||
case "--handheld-mode":
|
||||
OverrideDockedMode = false;
|
||||
break;
|
||||
case "--hide-cursor":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideHideCursor = args[++i];
|
||||
break;
|
||||
default:
|
||||
LaunchPathArg = arg;
|
||||
break;
|
||||
|
@@ -209,7 +209,7 @@ namespace Ryujinx
|
||||
}
|
||||
}
|
||||
|
||||
// Check if graphics backend was overridden
|
||||
// Check if graphics backend was overridden.
|
||||
if (CommandLineState.OverrideGraphicsBackend != null)
|
||||
{
|
||||
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
||||
@@ -224,7 +224,19 @@ namespace Ryujinx
|
||||
}
|
||||
}
|
||||
|
||||
// Check if docked mode was overriden.
|
||||
// Check if HideCursor was overridden.
|
||||
if (CommandLineState.OverrideHideCursor is not null)
|
||||
{
|
||||
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
|
||||
{
|
||||
"never" => HideCursorMode.Never,
|
||||
"onidle" => HideCursorMode.OnIdle,
|
||||
"always" => HideCursorMode.Always,
|
||||
_ => ConfigurationState.Instance.HideCursor.Value
|
||||
};
|
||||
}
|
||||
|
||||
// Check if docked mode was overridden.
|
||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||
{
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||
|
@@ -72,7 +72,7 @@ namespace Ryujinx.Ui
|
||||
const int CursorHideIdleTime = 5; // seconds
|
||||
private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor);
|
||||
private long _lastCursorMoveTime;
|
||||
private bool _hideCursorOnIdle;
|
||||
private HideCursorMode _hideCursorMode;
|
||||
private InputManager _inputManager;
|
||||
private IKeyboard _keyboardInterface;
|
||||
private GraphicsDebugLevel _glLogLevel;
|
||||
@@ -113,10 +113,10 @@ namespace Ryujinx.Ui
|
||||
|
||||
_gpuCancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
||||
_hideCursorMode = ConfigurationState.Instance.HideCursor;
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
|
||||
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorStateChanged;
|
||||
ConfigurationState.Instance.HideCursor.Event += HideCursorStateChanged;
|
||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAnriAliasing;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
||||
@@ -145,26 +145,32 @@ namespace Ryujinx.Ui
|
||||
return Renderer.GetHardwareInfo().GpuVendor;
|
||||
}
|
||||
|
||||
private void HideCursorStateChanged(object sender, ReactiveEventArgs<bool> state)
|
||||
private void HideCursorStateChanged(object sender, ReactiveEventArgs<HideCursorMode> state)
|
||||
{
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
_hideCursorOnIdle = state.NewValue;
|
||||
_hideCursorMode = state.NewValue;
|
||||
|
||||
if (_hideCursorOnIdle)
|
||||
switch (_hideCursorMode)
|
||||
{
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
}
|
||||
else
|
||||
{
|
||||
Window.Cursor = null;
|
||||
case HideCursorMode.Never:
|
||||
Window.Cursor = null;
|
||||
break;
|
||||
case HideCursorMode.OnIdle:
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
break;
|
||||
case HideCursorMode.Always:
|
||||
Window.Cursor = _invisibleCursor;
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void Renderer_Destroyed(object sender, EventArgs e)
|
||||
{
|
||||
ConfigurationState.Instance.HideCursorOnIdle.Event -= HideCursorStateChanged;
|
||||
ConfigurationState.Instance.HideCursor.Event -= HideCursorStateChanged;
|
||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAnriAliasing;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
|
||||
@@ -180,7 +186,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
||||
{
|
||||
if (_hideCursorOnIdle)
|
||||
if (_hideCursorMode == HideCursorMode.OnIdle)
|
||||
{
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
}
|
||||
@@ -315,15 +321,28 @@ namespace Ryujinx.Ui
|
||||
|
||||
_toggleDockedMode = toggleDockedMode;
|
||||
|
||||
if (_hideCursorOnIdle && !ConfigurationState.Instance.Hid.EnableMouse)
|
||||
if (ConfigurationState.Instance.Hid.EnableMouse.Value)
|
||||
{
|
||||
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
||||
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
|
||||
if (_isMouseInClient)
|
||||
{
|
||||
Window.Cursor = _invisibleCursor;
|
||||
}
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableMouse && _isMouseInClient)
|
||||
else
|
||||
{
|
||||
Window.Cursor = _invisibleCursor;
|
||||
switch (_hideCursorMode)
|
||||
{
|
||||
case HideCursorMode.OnIdle:
|
||||
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
||||
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
|
||||
break;
|
||||
case HideCursorMode.Always:
|
||||
Window.Cursor = _invisibleCursor;
|
||||
break;
|
||||
case HideCursorMode.Never:
|
||||
Window.Cursor = null;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -775,4 +794,4 @@ namespace Ryujinx.Ui
|
||||
return state;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -52,7 +52,9 @@ namespace Ryujinx.Ui.Windows
|
||||
[GUI] CheckButton _discordToggle;
|
||||
[GUI] CheckButton _checkUpdatesToggle;
|
||||
[GUI] CheckButton _showConfirmExitToggle;
|
||||
[GUI] CheckButton _hideCursorOnIdleToggle;
|
||||
[GUI] RadioButton _hideCursorNever;
|
||||
[GUI] RadioButton _hideCursorOnIdle;
|
||||
[GUI] RadioButton _hideCursorAlways;
|
||||
[GUI] CheckButton _vSyncToggle;
|
||||
[GUI] CheckButton _shaderCacheToggle;
|
||||
[GUI] CheckButton _textureRecompressionToggle;
|
||||
@@ -226,9 +228,17 @@ namespace Ryujinx.Ui.Windows
|
||||
_showConfirmExitToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.HideCursorOnIdle)
|
||||
switch (ConfigurationState.Instance.HideCursor.Value)
|
||||
{
|
||||
_hideCursorOnIdleToggle.Click();
|
||||
case HideCursorMode.Never:
|
||||
_hideCursorNever.Click();
|
||||
break;
|
||||
case HideCursorMode.OnIdle:
|
||||
_hideCursorOnIdle.Click();
|
||||
break;
|
||||
case HideCursorMode.Always:
|
||||
_hideCursorAlways.Click();
|
||||
break;
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
||||
@@ -560,6 +570,18 @@ namespace Ryujinx.Ui.Windows
|
||||
_directoryChanged = false;
|
||||
}
|
||||
|
||||
HideCursorMode hideCursor = HideCursorMode.Never;
|
||||
|
||||
if (_hideCursorOnIdle.Active)
|
||||
{
|
||||
hideCursor = HideCursorMode.OnIdle;
|
||||
}
|
||||
|
||||
if (_hideCursorAlways.Active)
|
||||
{
|
||||
hideCursor = HideCursorMode.Always;
|
||||
}
|
||||
|
||||
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
|
||||
{
|
||||
resScaleCustom = 1.0f;
|
||||
@@ -602,7 +624,7 @@ namespace Ryujinx.Ui.Windows
|
||||
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
||||
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
|
||||
ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
|
||||
ConfigurationState.Instance.HideCursorOnIdle.Value = _hideCursorOnIdleToggle.Active;
|
||||
ConfigurationState.Instance.HideCursor.Value = hideCursor;
|
||||
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
||||
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
|
||||
ConfigurationState.Instance.Graphics.EnableTextureRecompression.Value = _textureRecompressionToggle.Active;
|
||||
@@ -698,6 +720,7 @@ namespace Ryujinx.Ui.Windows
|
||||
if (Directory.Exists(_addGameDirBox.Buffer.Text))
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
|
||||
_directoryChanged = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -160,19 +160,83 @@
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckButton" id="_hideCursorOnIdleToggle">
|
||||
<property name="label" translatable="yes">Hide Cursor On Idle</property>
|
||||
<object class="GtkBox" id="_hideCursorBox">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">True</property>
|
||||
<property name="receives-default">False</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="draw-indicator">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">False</property>
|
||||
<property name="halign">end</property>
|
||||
<property name="label" translatable="yes">Hide Cursor:</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="padding">5</property>
|
||||
<property name="position">2</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkRadioButton" id="_hideCursorNever">
|
||||
<property name="label" translatable="yes">Never</property>
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">True</property>
|
||||
<property name="receives-default">False</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="margin-top">5</property>
|
||||
<property name="margin-bottom">5</property>
|
||||
<property name="active">True</property>
|
||||
<property name="draw-indicator">True</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">3</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkRadioButton" id="_hideCursorOnIdle">
|
||||
<property name="label" translatable="yes">On Idle</property>
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">True</property>
|
||||
<property name="receives-default">False</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="margin-top">5</property>
|
||||
<property name="margin-bottom">5</property>
|
||||
<property name="draw-indicator">True</property>
|
||||
<property name="group">_hideCursorNever</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">4</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkRadioButton" id="_hideCursorAlways">
|
||||
<property name="label" translatable="yes">Always</property>
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">True</property>
|
||||
<property name="receives-default">False</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="margin-top">5</property>
|
||||
<property name="margin-bottom">5</property>
|
||||
<property name="draw-indicator">True</property>
|
||||
<property name="group">_hideCursorNever</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">5</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="padding">5</property>
|
||||
<property name="position">3</property>
|
||||
<property name="position">4</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
|
Reference in New Issue
Block a user