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2 Commits

Author SHA1 Message Date
TSRBerry
cc1a933a2f ModLoader: Fix case sensitivy issues (#4720)
* Fix case sensitivity for mod subdirectories

* Small refactoring of ModLoader
2023-05-03 02:07:16 +02:00
TSRBerry
dd574146fb Add hide-cursor command line argument & always hide cursor option (#4613)
* Add hide-cursor command line argument

* gtk: Adjust SettingsWindow for hide cursor options

* ava: Adjust SettingsWindow for hide cursor options

* ava: Add override check for HideCursor arg

* Remove copy&paste sins

* ava: Leave a little more room between the options

* gtk: Fix hide cursor issues

* ava: Only hide cursor if it's within the embedded window
2023-05-02 03:29:47 +02:00
27 changed files with 424 additions and 246 deletions

View File

@@ -157,7 +157,7 @@ namespace Ryujinx.Ava
_isFirmwareTitle = true; _isFirmwareTitle = true;
} }
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed; ConfigurationState.Instance.HideCursor.Event += HideCursorState_Changed;
_topLevel.PointerMoved += TopLevel_PointerMoved; _topLevel.PointerMoved += TopLevel_PointerMoved;
@@ -468,9 +468,9 @@ namespace Ryujinx.Ava
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null); (_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
} }
private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state) private void HideCursorState_Changed(object sender, ReactiveEventArgs<HideCursorMode> state)
{ {
if (state.NewValue) if (state.NewValue == HideCursorMode.OnIdle)
{ {
_lastCursorMoveTime = Stopwatch.GetTimestamp(); _lastCursorMoveTime = Stopwatch.GetTimestamp();
} }
@@ -964,22 +964,21 @@ namespace Ryujinx.Ava
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat()); NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
if (_viewModel.IsActive) if (_viewModel.IsActive)
{
if (ConfigurationState.Instance.Hid.EnableMouse)
{ {
if (_isCursorInRenderer) if (_isCursorInRenderer)
{
if (ConfigurationState.Instance.Hid.EnableMouse)
{ {
HideCursor(); HideCursor();
} }
else else
{ {
switch (ConfigurationState.Instance.HideCursor.Value)
{
case HideCursorMode.Never:
ShowCursor(); ShowCursor();
} break;
} case HideCursorMode.OnIdle:
else
{
if (ConfigurationState.Instance.HideCursorOnIdle)
{
if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency) if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
{ {
HideCursor(); HideCursor();
@@ -988,8 +987,17 @@ namespace Ryujinx.Ava
{ {
ShowCursor(); ShowCursor();
} }
break;
case HideCursorMode.Always:
HideCursor();
break;
} }
} }
}
else
{
ShowCursor();
}
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {

View File

@@ -80,7 +80,10 @@
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence", "SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch", "SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog", "SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
"SettingsTabGeneralHideCursorOnIdle": "Hide Cursor on Idle", "SettingsTabGeneralHideCursor": "Hide Cursor:",
"SettingsTabGeneralHideCursorNever": "Never",
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
"SettingsTabGeneralHideCursorAlways": "Always",
"SettingsTabGeneralGameDirectories": "Game Directories", "SettingsTabGeneralGameDirectories": "Game Directories",
"SettingsTabGeneralAdd": "Add", "SettingsTabGeneralAdd": "Add",
"SettingsTabGeneralRemove": "Remove", "SettingsTabGeneralRemove": "Remove",

View File

@@ -183,6 +183,18 @@ namespace Ryujinx.Ava
{ {
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value; ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
} }
// Check if HideCursor was overridden.
if (CommandLineState.OverrideHideCursor is not null)
{
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
{
"never" => HideCursorMode.Never,
"onidle" => HideCursorMode.OnIdle,
"always" => HideCursorMode.Always,
_ => ConfigurationState.Instance.HideCursor.Value
};
}
} }
private static void PrintSystemInfo() private static void PrintSystemInfo()

View File

@@ -1576,8 +1576,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
if (SelectedApplication != null) if (SelectedApplication != null)
{ {
string modsBasePath = VirtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }
@@ -1587,8 +1587,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
if (SelectedApplication != null) if (SelectedApplication != null)
{ {
string sdModsBasePath = VirtualFileSystem.ModLoader.GetSdModsBasePath(); string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId); string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }

View File

@@ -132,7 +132,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDiscordIntegration { get; set; } public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; } public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; } public bool ShowConfirmExit { get; set; }
public bool HideCursorOnIdle { get; set; } public int HideCursor { get; set; }
public bool EnableDockedMode { get; set; } public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; } public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
@@ -375,7 +375,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDiscordIntegration = config.EnableDiscordIntegration; EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart; CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit; ShowConfirmExit = config.ShowConfirmExit;
HideCursorOnIdle = config.HideCursorOnIdle; HideCursor = (int)config.HideCursor.Value;
GameDirectories.Clear(); GameDirectories.Clear();
GameDirectories.AddRange(config.Ui.GameDirs.Value); GameDirectories.AddRange(config.Ui.GameDirs.Value);
@@ -458,7 +458,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.EnableDiscordIntegration.Value = EnableDiscordIntegration; config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart; config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit; config.ShowConfirmExit.Value = ShowConfirmExit;
config.HideCursorOnIdle.Value = HideCursorOnIdle; config.HideCursor.Value = (HideCursorMode)HideCursor;
if (_directoryChanged) if (_directoryChanged)
{ {

View File

@@ -37,9 +37,24 @@
<CheckBox IsChecked="{Binding ShowConfirmExit}"> <CheckBox IsChecked="{Binding ShowConfirmExit}">
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" /> <TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{Binding HideCursorOnIdle}"> <StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{locale:Locale SettingsTabGeneralHideCursor}"
Width="150" />
<ComboBox SelectedIndex="{Binding HideCursor}"
HorizontalContentAlignment="Left"
MinWidth="100">
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorNever}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" /> <TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
</CheckBox> </ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorAlways}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
</StackPanel> </StackPanel>
<Separator Height="1" /> <Separator Height="1" />
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" /> <TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />

View File

@@ -35,8 +35,8 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent(); InitializeComponent();
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId);
ulong titleIdValue = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber); ulong titleIdValue = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber);
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt"); _enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");

View File

@@ -0,0 +1,9 @@
namespace Ryujinx.Common.Configuration
{
public enum HideCursorMode
{
Never,
OnIdle,
Always
}
}

View File

@@ -89,7 +89,7 @@ namespace Ryujinx.HLE.HOS
} }
// Title independent mods // Title independent mods
public class PatchCache private class PatchCache
{ {
public List<Mod<DirectoryInfo>> NsoPatches { get; } public List<Mod<DirectoryInfo>> NsoPatches { get; }
public List<Mod<DirectoryInfo>> NroPatches { get; } public List<Mod<DirectoryInfo>> NroPatches { get; }
@@ -107,14 +107,14 @@ namespace Ryujinx.HLE.HOS
} }
} }
public Dictionary<ulong, ModCache> AppMods; // key is TitleId private readonly Dictionary<ulong, ModCache> _appMods; // key is TitleId
public PatchCache Patches; private PatchCache _patches;
private static readonly EnumerationOptions _dirEnumOptions; private static readonly EnumerationOptions DirEnumOptions;
static ModLoader() static ModLoader()
{ {
_dirEnumOptions = new EnumerationOptions DirEnumOptions = new EnumerationOptions
{ {
MatchCasing = MatchCasing.CaseInsensitive, MatchCasing = MatchCasing.CaseInsensitive,
MatchType = MatchType.Simple, MatchType = MatchType.Simple,
@@ -125,37 +125,73 @@ namespace Ryujinx.HLE.HOS
public ModLoader() public ModLoader()
{ {
AppMods = new Dictionary<ulong, ModCache>(); _appMods = new Dictionary<ulong, ModCache>();
Patches = new PatchCache(); _patches = new PatchCache();
} }
public void Clear() private void Clear()
{ {
AppMods.Clear(); _appMods.Clear();
Patches = new PatchCache(); _patches = new PatchCache();
} }
private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase); private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase);
public string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath()); public static string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath()); public static string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
private string EnsureBaseDirStructure(string modsBasePath) private static string EnsureBaseDirStructure(string modsBasePath)
{ {
var modsDir = new DirectoryInfo(modsBasePath); var modsDir = new DirectoryInfo(modsBasePath);
modsDir.CreateSubdirectory(AmsContentsDir); modsDir.CreateSubdirectory(AmsContentsDir);
modsDir.CreateSubdirectory(AmsNsoPatchDir); modsDir.CreateSubdirectory(AmsNsoPatchDir);
modsDir.CreateSubdirectory(AmsNroPatchDir); modsDir.CreateSubdirectory(AmsNroPatchDir);
// modsDir.CreateSubdirectory(AmsKipPatchDir); // uncomment when KIPs are supported // TODO: uncomment when KIPs are supported
// modsDir.CreateSubdirectory(AmsKipPatchDir);
return modsDir.FullName; return modsDir.FullName;
} }
private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId) private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
=> contentsDir.EnumerateDirectories($"{titleId}*", _dirEnumOptions).FirstOrDefault(); => contentsDir.EnumerateDirectories($"{titleId}*", DirEnumOptions).FirstOrDefault();
public string GetTitleDir(string modsBasePath, string titleId) private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, string titleId)
{
System.Text.StringBuilder types = new();
foreach (var modDir in dir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
types.Append('C', QueryCheatsDir(mods, modDir));
}
else
{
AddModsFromDirectory(mods, modDir, titleId);
}
if (types.Length > 0)
{
Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
}
}
public static string GetTitleDir(string modsBasePath, string titleId)
{ {
var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir)); var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir));
var titleModsPath = FindTitleDir(contentsDir, titleId); var titleModsPath = FindTitleDir(contentsDir, titleId);
@@ -170,17 +206,32 @@ namespace Ryujinx.HLE.HOS
} }
// Static Query Methods // Static Query Methods
public static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir) private static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir)
{ {
if (cache.Initialized || !patchDir.Exists) return; if (cache.Initialized || !patchDir.Exists)
{
return;
}
var patches = cache.KipPatches; List<Mod<DirectoryInfo>> patches;
string type = null; string type;
if (StrEquals(AmsNsoPatchDir, patchDir.Name)) { patches = cache.NsoPatches; type = "NSO"; } if (StrEquals(AmsNsoPatchDir, patchDir.Name))
else if (StrEquals(AmsNroPatchDir, patchDir.Name)) { patches = cache.NroPatches; type = "NRO"; } {
else if (StrEquals(AmsKipPatchDir, patchDir.Name)) { patches = cache.KipPatches; type = "KIP"; } patches = cache.NsoPatches; type = "NSO";
else return; }
else if (StrEquals(AmsNroPatchDir, patchDir.Name))
{
patches = cache.NroPatches; type = "NRO";
}
else if (StrEquals(AmsKipPatchDir, patchDir.Name))
{
patches = cache.KipPatches; type = "KIP";
}
else
{
return;
}
foreach (var modDir in patchDir.EnumerateDirectories()) foreach (var modDir in patchDir.EnumerateDirectories())
{ {
@@ -189,9 +240,12 @@ namespace Ryujinx.HLE.HOS
} }
} }
public static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir) private static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
{ {
if (!titleDir.Exists) return; if (!titleDir.Exists)
{
return;
}
var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer)); var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer));
if (fsFile.Exists) if (fsFile.Exists)
@@ -205,64 +259,15 @@ namespace Ryujinx.HLE.HOS
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile)); mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile));
} }
System.Text.StringBuilder types = new System.Text.StringBuilder(5); AddModsFromDirectory(mods, titleDir, titleDir.Name);
foreach (var modDir in titleDir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new Mod<DirectoryInfo>("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
for (int i = 0; i < QueryCheatsDir(mods, modDir); i++)
{
types.Append('C');
}
}
else
{
var romfs = new DirectoryInfo(Path.Combine(modDir.FullName, RomfsDir));
var exefs = new DirectoryInfo(Path.Combine(modDir.FullName, ExefsDir));
var cheat = new DirectoryInfo(Path.Combine(modDir.FullName, CheatDir));
if (romfs.Exists)
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, romfs));
types.Append('R');
}
if (exefs.Exists)
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, exefs));
types.Append('E');
}
if (cheat.Exists)
{
for (int i = 0; i < QueryCheatsDir(mods, cheat); i++)
{
types.Append('C');
}
}
}
if (types.Length > 0) Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
} }
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId) public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId)
{ {
if (!contentsDir.Exists) return; if (!contentsDir.Exists)
{
return;
}
Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}"); Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}");
@@ -302,9 +307,16 @@ namespace Ryujinx.HLE.HOS
continue; continue;
} }
int oldCheatsCount = mods.Cheats.Count;
// A cheat file can contain several cheats for the same executable, so the file must be parsed in // A cheat file can contain several cheats for the same executable, so the file must be parsed in
// order to properly enumerate them. // order to properly enumerate them.
mods.Cheats.AddRange(GetCheatsInFile(file)); mods.Cheats.AddRange(GetCheatsInFile(file));
if (mods.Cheats.Count - oldCheatsCount > 0)
{
numMods++;
}
} }
return numMods; return numMods;
@@ -313,13 +325,11 @@ namespace Ryujinx.HLE.HOS
private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile) private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile)
{ {
string cheatName = DefaultCheatName; string cheatName = DefaultCheatName;
List<string> instructions = new List<string>(); List<string> instructions = new();
List<Cheat> cheats = new List<Cheat>(); List<Cheat> cheats = new();
using (StreamReader cheatData = cheatFile.OpenText()) using StreamReader cheatData = cheatFile.OpenText();
{ while (cheatData.ReadLine() is { } line)
string line;
while ((line = cheatData.ReadLine()) != null)
{ {
line = line.Trim(); line = line.Trim();
@@ -332,18 +342,18 @@ namespace Ryujinx.HLE.HOS
Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed"); Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
return new List<Cheat>(); return Array.Empty<Cheat>();
} }
// Add the previous section to the list. // Add the previous section to the list.
if (instructions.Count != 0) if (instructions.Count > 0)
{ {
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions)); cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
} }
// Start a new cheat section. // Start a new cheat section.
cheatName = line.Substring(1, line.Length - 2); cheatName = line.Substring(1, line.Length - 2);
instructions = new List<string>(); instructions.Clear();
} }
else if (line.Length > 0) else if (line.Length > 0)
{ {
@@ -353,17 +363,16 @@ namespace Ryujinx.HLE.HOS
} }
// Add the last section being processed. // Add the last section being processed.
if (instructions.Count != 0) if (instructions.Count > 0)
{ {
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions)); cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
} }
}
return cheats; return cheats;
} }
// Assumes searchDirPaths don't overlap // Assumes searchDirPaths don't overlap
public static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths) private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
{ {
static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) || static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) ||
StrEquals(AmsNroPatchDir, name) || StrEquals(AmsNroPatchDir, name) ||
@@ -375,7 +384,7 @@ namespace Ryujinx.HLE.HOS
{ {
if (IsContentsDir(searchDir.Name)) if (IsContentsDir(searchDir.Name))
{ {
foreach (var (titleId, cache) in modCaches) foreach ((ulong titleId, ModCache cache) in modCaches)
{ {
QueryContentsDir(cache, searchDir, titleId); QueryContentsDir(cache, searchDir, titleId);
} }
@@ -419,15 +428,15 @@ namespace Ryujinx.HLE.HOS
foreach (ulong titleId in titles) foreach (ulong titleId in titles)
{ {
AppMods[titleId] = new ModCache(); _appMods[titleId] = new ModCache();
} }
CollectMods(AppMods, Patches, searchDirPaths); CollectMods(_appMods, _patches, searchDirPaths);
} }
internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage) internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage)
{ {
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
{ {
return baseStorage; return baseStorage;
} }
@@ -487,7 +496,7 @@ namespace Ryujinx.HLE.HOS
return newStorage; return newStorage;
} }
private static void AddFiles(IFileSystem fs, string modName, HashSet<string> fileSet, RomFsBuilder builder) private static void AddFiles(IFileSystem fs, string modName, ISet<string> fileSet, RomFsBuilder builder)
{ {
foreach (var entry in fs.EnumerateEntries() foreach (var entry in fs.EnumerateEntries()
.Where(f => f.Type == DirectoryEntryType.File) .Where(f => f.Type == DirectoryEntryType.File)
@@ -509,7 +518,7 @@ namespace Ryujinx.HLE.HOS
internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs) internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs)
{ {
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
{ {
return false; return false;
} }
@@ -537,13 +546,13 @@ namespace Ryujinx.HLE.HOS
internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos) internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos)
{ {
ModLoadResult modLoadResult = new ModLoadResult ModLoadResult modLoadResult = new()
{ {
Stubs = new BitVector32(), Stubs = new BitVector32(),
Replaces = new BitVector32() Replaces = new BitVector32()
}; };
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
{ {
return modLoadResult; return modLoadResult;
} }
@@ -561,7 +570,7 @@ namespace Ryujinx.HLE.HOS
{ {
var nsoName = ProcessConst.ExeFsPrefixes[i]; var nsoName = ProcessConst.ExeFsPrefixes[i];
FileInfo nsoFile = new FileInfo(Path.Combine(mod.Path.FullName, nsoName)); FileInfo nsoFile = new(Path.Combine(mod.Path.FullName, nsoName));
if (nsoFile.Exists) if (nsoFile.Exists)
{ {
if (modLoadResult.Replaces[1 << i]) if (modLoadResult.Replaces[1 << i])
@@ -580,7 +589,7 @@ namespace Ryujinx.HLE.HOS
modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension)); modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension));
} }
FileInfo npdmFile = new FileInfo(Path.Combine(mod.Path.FullName, "main.npdm")); FileInfo npdmFile = new(Path.Combine(mod.Path.FullName, "main.npdm"));
if (npdmFile.Exists) if (npdmFile.Exists)
{ {
if (modLoadResult.Npdm != null) if (modLoadResult.Npdm != null)
@@ -611,7 +620,7 @@ namespace Ryujinx.HLE.HOS
internal void ApplyNroPatches(NroExecutable nro) internal void ApplyNroPatches(NroExecutable nro)
{ {
var nroPatches = Patches.NroPatches; var nroPatches = _patches.NroPatches;
if (nroPatches.Count == 0) return; if (nroPatches.Count == 0) return;
@@ -622,9 +631,9 @@ namespace Ryujinx.HLE.HOS
internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs) internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs)
{ {
IEnumerable<Mod<DirectoryInfo>> nsoMods = Patches.NsoPatches; IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches;
if (AppMods.TryGetValue(titleId, out ModCache mods)) if (_appMods.TryGetValue(titleId, out ModCache mods))
{ {
nsoMods = nsoMods.Concat(mods.ExefsDirs); nsoMods = nsoMods.Concat(mods.ExefsDirs);
} }
@@ -636,7 +645,7 @@ namespace Ryujinx.HLE.HOS
internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine) internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine)
{ {
if (tamperInfo == null || tamperInfo.BuildIds == null || tamperInfo.CodeAddresses == null) if (tamperInfo?.BuildIds == null || tamperInfo.CodeAddresses == null)
{ {
Logger.Error?.Print(LogClass.ModLoader, "Unable to install cheat because the associated process is invalid"); Logger.Error?.Print(LogClass.ModLoader, "Unable to install cheat because the associated process is invalid");
@@ -645,14 +654,14 @@ namespace Ryujinx.HLE.HOS
Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}"); Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}");
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
{ {
return; return;
} }
var cheats = mods.Cheats; var cheats = mods.Cheats;
var processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v }) var processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v })
.ToDictionary(x => x.k.Substring(0, Math.Min(Cheat.CheatIdSize, x.k.Length)), x => x.v); .ToDictionary(x => x.k[..Math.Min(Cheat.CheatIdSize, x.k.Length)], x => x.v);
foreach (var cheat in cheats) foreach (var cheat in cheats)
{ {

View File

@@ -2,6 +2,7 @@
using LibHac.FsSystem; using LibHac.FsSystem;
using LibHac.Loader; using LibHac.Loader;
using LibHac.Ns; using LibHac.Ns;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.Loaders.Processes.Extensions; using Ryujinx.HLE.Loaders.Processes.Extensions;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;
@@ -17,8 +18,8 @@ namespace Ryujinx.HLE.Loaders.Processes
device.Configuration.VirtualFileSystem.ModLoader.CollectMods( device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
new[] { programId }, new[] { programId },
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(), ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath()); ModLoader.GetSdModsBasePath());
if (programId != 0) if (programId != 0)
{ {

View File

@@ -8,6 +8,7 @@ using LibHac.Ns;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;
@@ -35,8 +36,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
// Collecting mods related to AocTitleIds and ProgramId. // Collecting mods related to AocTitleIds and ProgramId.
device.Configuration.VirtualFileSystem.ModLoader.CollectMods( device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()), device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()),
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(), ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath()); ModLoader.GetSdModsBasePath());
// Load Nacp file. // Load Nacp file.
var nacpData = new BlitStruct<ApplicationControlProperty>(1); var nacpData = new BlitStruct<ApplicationControlProperty>(1);

View File

@@ -1,9 +0,0 @@
namespace Ryujinx.Headless.SDL2
{
public enum HideCursor
{
Never,
OnIdle,
Always
}
}

View File

@@ -107,8 +107,8 @@ namespace Ryujinx.Headless.SDL2.OpenGL
GraphicsDebugLevel glLogLevel, GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio, AspectRatio aspectRatio,
bool enableMouse, bool enableMouse,
HideCursor hideCursor) HideCursorMode hideCursorMode)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor) : base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
{ {
_glLogLevel = glLogLevel; _glLogLevel = glLogLevel;
} }

View File

@@ -76,8 +76,8 @@ namespace Ryujinx.Headless.SDL2
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")] [Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")] [Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursor HideCursor { get; set; } public HideCursorMode HideCursorMode { get; set; }
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")] [Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
public bool ListInputProfiles { get; set; } public bool ListInputProfiles { get; set; }

View File

@@ -478,8 +478,8 @@ namespace Ryujinx.Headless.SDL2
private static WindowBase CreateWindow(Options options) private static WindowBase CreateWindow(Options options)
{ {
return options.GraphicsBackend == GraphicsBackend.Vulkan return options.GraphicsBackend == GraphicsBackend.Vulkan
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor) ? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor); : new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode);
} }
private static IRenderer CreateRenderer(Options options, WindowBase window) private static IRenderer CreateRenderer(Options options, WindowBase window)

View File

@@ -1,4 +1,5 @@
using Ryujinx.Input; using Ryujinx.Common.Configuration;
using Ryujinx.Input;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Drawing; using System.Drawing;
@@ -13,7 +14,7 @@ namespace Ryujinx.Headless.SDL2
private const int CursorHideIdleTime = 5; // seconds private const int CursorHideIdleTime = 5; // seconds
private bool _isDisposed; private bool _isDisposed;
private HideCursor _hideCursor; private HideCursorMode _hideCursorMode;
private bool _isHidden; private bool _isHidden;
private long _lastCursorMoveTime; private long _lastCursorMoveTime;
@@ -23,12 +24,12 @@ namespace Ryujinx.Headless.SDL2
public Vector2 Scroll { get; private set; } public Vector2 Scroll { get; private set; }
public Size _clientSize; public Size _clientSize;
public SDL2MouseDriver(HideCursor hideCursor) public SDL2MouseDriver(HideCursorMode hideCursorMode)
{ {
PressedButtons = new bool[(int)MouseButton.Count]; PressedButtons = new bool[(int)MouseButton.Count];
_hideCursor = hideCursor; _hideCursorMode = hideCursorMode;
if (_hideCursor == HideCursor.Always) if (_hideCursorMode == HideCursorMode.Always)
{ {
SDL_ShowCursor(SDL_DISABLE); SDL_ShowCursor(SDL_DISABLE);
_isHidden = true; _isHidden = true;
@@ -59,7 +60,7 @@ namespace Ryujinx.Headless.SDL2
private void CheckIdle() private void CheckIdle()
{ {
if (_hideCursor != HideCursor.OnIdle) if (_hideCursorMode != HideCursorMode.OnIdle)
{ {
return; return;
} }

View File

@@ -17,8 +17,8 @@ namespace Ryujinx.Headless.SDL2.Vulkan
GraphicsDebugLevel glLogLevel, GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio, AspectRatio aspectRatio,
bool enableMouse, bool enableMouse,
HideCursor hideCursor) HideCursorMode hideCursorMode)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor) : base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
{ {
_glLogLevel = glLogLevel; _glLogLevel = glLogLevel;
} }

View File

@@ -78,9 +78,9 @@ namespace Ryujinx.Headless.SDL2
GraphicsDebugLevel glLogLevel, GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio, AspectRatio aspectRatio,
bool enableMouse, bool enableMouse,
HideCursor hideCursor) HideCursorMode hideCursorMode)
{ {
MouseDriver = new SDL2MouseDriver(hideCursor); MouseDriver = new SDL2MouseDriver(hideCursorMode);
_inputManager = inputManager; _inputManager = inputManager;
_inputManager.SetMouseDriver(MouseDriver); _inputManager.SetMouseDriver(MouseDriver);
NpadManager = _inputManager.CreateNpadManager(); NpadManager = _inputManager.CreateNpadManager();

View File

@@ -162,9 +162,9 @@ namespace Ryujinx.Ui.Common.Configuration
public bool ShowConfirmExit { get; set; } public bool ShowConfirmExit { get; set; }
/// <summary> /// <summary>
/// Hide Cursor on Idle /// Whether to hide cursor on idle, always or never
/// </summary> /// </summary>
public bool HideCursorOnIdle { get; set; } public HideCursorMode HideCursor { get; set; }
/// <summary> /// <summary>
/// Enables or disables Vertical Sync /// Enables or disables Vertical Sync

View File

@@ -613,7 +613,7 @@ namespace Ryujinx.Ui.Common.Configuration
/// <summary> /// <summary>
/// Hide Cursor on Idle /// Hide Cursor on Idle
/// </summary> /// </summary>
public ReactiveObject<bool> HideCursorOnIdle { get; private set; } public ReactiveObject<HideCursorMode> HideCursor { get; private set; }
private ConfigurationState() private ConfigurationState()
{ {
@@ -626,7 +626,7 @@ namespace Ryujinx.Ui.Common.Configuration
EnableDiscordIntegration = new ReactiveObject<bool>(); EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>(); CheckUpdatesOnStart = new ReactiveObject<bool>();
ShowConfirmExit = new ReactiveObject<bool>(); ShowConfirmExit = new ReactiveObject<bool>();
HideCursorOnIdle = new ReactiveObject<bool>(); HideCursor = new ReactiveObject<HideCursorMode>();
} }
public ConfigurationFileFormat ToFileFormat() public ConfigurationFileFormat ToFileFormat()
@@ -662,7 +662,7 @@ namespace Ryujinx.Ui.Common.Configuration
EnableDiscordIntegration = EnableDiscordIntegration, EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart, CheckUpdatesOnStart = CheckUpdatesOnStart,
ShowConfirmExit = ShowConfirmExit, ShowConfirmExit = ShowConfirmExit,
HideCursorOnIdle = HideCursorOnIdle, HideCursor = HideCursor,
EnableVsync = Graphics.EnableVsync, EnableVsync = Graphics.EnableVsync,
EnableShaderCache = Graphics.EnableShaderCache, EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression, EnableTextureRecompression = Graphics.EnableTextureRecompression,
@@ -767,7 +767,7 @@ namespace Ryujinx.Ui.Common.Configuration
EnableDiscordIntegration.Value = true; EnableDiscordIntegration.Value = true;
CheckUpdatesOnStart.Value = true; CheckUpdatesOnStart.Value = true;
ShowConfirmExit.Value = true; ShowConfirmExit.Value = true;
HideCursorOnIdle.Value = false; HideCursor.Value = Ryujinx.Common.Configuration.HideCursorMode.Never;
Graphics.EnableVsync.Value = true; Graphics.EnableVsync.Value = true;
Graphics.EnableShaderCache.Value = true; Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false; Graphics.EnableTextureRecompression.Value = false;
@@ -1046,7 +1046,7 @@ namespace Ryujinx.Ui.Common.Configuration
{ {
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22."); Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
configurationFileFormat.HideCursorOnIdle = false; configurationFileFormat.HideCursor = HideCursorMode.Never;
configurationFileUpdated = true; configurationFileUpdated = true;
} }
@@ -1427,7 +1427,7 @@ namespace Ryujinx.Ui.Common.Configuration
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration; EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart; CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit; ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle; HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync; Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache; Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression; Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;

View File

@@ -9,6 +9,7 @@ namespace Ryujinx.Ui.Common.Helper
public static bool? OverrideDockedMode { get; private set; } public static bool? OverrideDockedMode { get; private set; }
public static string OverrideGraphicsBackend { get; private set; } public static string OverrideGraphicsBackend { get; private set; }
public static string OverrideHideCursor { get; private set; }
public static string BaseDirPathArg { get; private set; } public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; } public static string Profile { get; private set; }
public static string LaunchPathArg { get; private set; } public static string LaunchPathArg { get; private set; }
@@ -76,6 +77,16 @@ namespace Ryujinx.Ui.Common.Helper
case "--handheld-mode": case "--handheld-mode":
OverrideDockedMode = false; OverrideDockedMode = false;
break; break;
case "--hide-cursor":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideHideCursor = args[++i];
break;
default: default:
LaunchPathArg = arg; LaunchPathArg = arg;
break; break;

View File

@@ -209,7 +209,7 @@ namespace Ryujinx
} }
} }
// Check if graphics backend was overridden // Check if graphics backend was overridden.
if (CommandLineState.OverrideGraphicsBackend != null) if (CommandLineState.OverrideGraphicsBackend != null)
{ {
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl") if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
@@ -224,7 +224,19 @@ namespace Ryujinx
} }
} }
// Check if docked mode was overriden. // Check if HideCursor was overridden.
if (CommandLineState.OverrideHideCursor is not null)
{
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
{
"never" => HideCursorMode.Never,
"onidle" => HideCursorMode.OnIdle,
"always" => HideCursorMode.Always,
_ => ConfigurationState.Instance.HideCursor.Value
};
}
// Check if docked mode was overridden.
if (CommandLineState.OverrideDockedMode.HasValue) if (CommandLineState.OverrideDockedMode.HasValue)
{ {
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value; ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;

View File

@@ -72,7 +72,7 @@ namespace Ryujinx.Ui
const int CursorHideIdleTime = 5; // seconds const int CursorHideIdleTime = 5; // seconds
private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor); private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor);
private long _lastCursorMoveTime; private long _lastCursorMoveTime;
private bool _hideCursorOnIdle; private HideCursorMode _hideCursorMode;
private InputManager _inputManager; private InputManager _inputManager;
private IKeyboard _keyboardInterface; private IKeyboard _keyboardInterface;
private GraphicsDebugLevel _glLogLevel; private GraphicsDebugLevel _glLogLevel;
@@ -113,10 +113,10 @@ namespace Ryujinx.Ui
_gpuCancellationTokenSource = new CancellationTokenSource(); _gpuCancellationTokenSource = new CancellationTokenSource();
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle; _hideCursorMode = ConfigurationState.Instance.HideCursor;
_lastCursorMoveTime = Stopwatch.GetTimestamp(); _lastCursorMoveTime = Stopwatch.GetTimestamp();
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorStateChanged; ConfigurationState.Instance.HideCursor.Event += HideCursorStateChanged;
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAnriAliasing; ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAnriAliasing;
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter; ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel; ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
@@ -145,26 +145,32 @@ namespace Ryujinx.Ui
return Renderer.GetHardwareInfo().GpuVendor; return Renderer.GetHardwareInfo().GpuVendor;
} }
private void HideCursorStateChanged(object sender, ReactiveEventArgs<bool> state) private void HideCursorStateChanged(object sender, ReactiveEventArgs<HideCursorMode> state)
{ {
Application.Invoke(delegate Application.Invoke(delegate
{ {
_hideCursorOnIdle = state.NewValue; _hideCursorMode = state.NewValue;
if (_hideCursorOnIdle) switch (_hideCursorMode)
{
_lastCursorMoveTime = Stopwatch.GetTimestamp();
}
else
{ {
case HideCursorMode.Never:
Window.Cursor = null; Window.Cursor = null;
break;
case HideCursorMode.OnIdle:
_lastCursorMoveTime = Stopwatch.GetTimestamp();
break;
case HideCursorMode.Always:
Window.Cursor = _invisibleCursor;
break;
default:
throw new ArgumentOutOfRangeException();
} }
}); });
} }
private void Renderer_Destroyed(object sender, EventArgs e) private void Renderer_Destroyed(object sender, EventArgs e)
{ {
ConfigurationState.Instance.HideCursorOnIdle.Event -= HideCursorStateChanged; ConfigurationState.Instance.HideCursor.Event -= HideCursorStateChanged;
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAnriAliasing; ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAnriAliasing;
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter; ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel; ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
@@ -180,7 +186,7 @@ namespace Ryujinx.Ui
protected override bool OnMotionNotifyEvent(EventMotion evnt) protected override bool OnMotionNotifyEvent(EventMotion evnt)
{ {
if (_hideCursorOnIdle) if (_hideCursorMode == HideCursorMode.OnIdle)
{ {
_lastCursorMoveTime = Stopwatch.GetTimestamp(); _lastCursorMoveTime = Stopwatch.GetTimestamp();
} }
@@ -315,17 +321,30 @@ namespace Ryujinx.Ui
_toggleDockedMode = toggleDockedMode; _toggleDockedMode = toggleDockedMode;
if (_hideCursorOnIdle && !ConfigurationState.Instance.Hid.EnableMouse) if (ConfigurationState.Instance.Hid.EnableMouse.Value)
{ {
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime; if (_isMouseInClient)
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
}
if (ConfigurationState.Instance.Hid.EnableMouse && _isMouseInClient)
{ {
Window.Cursor = _invisibleCursor; Window.Cursor = _invisibleCursor;
} }
} }
else
{
switch (_hideCursorMode)
{
case HideCursorMode.OnIdle:
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
break;
case HideCursorMode.Always:
Window.Cursor = _invisibleCursor;
break;
case HideCursorMode.Never:
Window.Cursor = null;
break;
}
}
}
public void Initialize(Switch device) public void Initialize(Switch device)
{ {

View File

@@ -460,16 +460,16 @@ namespace Ryujinx.Ui.Widgets
private void OpenTitleModDir_Clicked(object sender, EventArgs args) private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{ {
string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args) private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{ {
string sdModsBasePath = _virtualFileSystem.ModLoader.GetSdModsBasePath(); string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, _titleIdText); string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }

View File

@@ -28,8 +28,8 @@ namespace Ryujinx.Ui.Windows
builder.Autoconnect(this); builder.Autoconnect(this);
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]"; _baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16")); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
_enabledCheatsPath = System.IO.Path.Combine(titleModsPath, "cheats", "enabled.txt"); _enabledCheatsPath = System.IO.Path.Combine(titleModsPath, "cheats", "enabled.txt");

View File

@@ -52,7 +52,9 @@ namespace Ryujinx.Ui.Windows
[GUI] CheckButton _discordToggle; [GUI] CheckButton _discordToggle;
[GUI] CheckButton _checkUpdatesToggle; [GUI] CheckButton _checkUpdatesToggle;
[GUI] CheckButton _showConfirmExitToggle; [GUI] CheckButton _showConfirmExitToggle;
[GUI] CheckButton _hideCursorOnIdleToggle; [GUI] RadioButton _hideCursorNever;
[GUI] RadioButton _hideCursorOnIdle;
[GUI] RadioButton _hideCursorAlways;
[GUI] CheckButton _vSyncToggle; [GUI] CheckButton _vSyncToggle;
[GUI] CheckButton _shaderCacheToggle; [GUI] CheckButton _shaderCacheToggle;
[GUI] CheckButton _textureRecompressionToggle; [GUI] CheckButton _textureRecompressionToggle;
@@ -226,9 +228,17 @@ namespace Ryujinx.Ui.Windows
_showConfirmExitToggle.Click(); _showConfirmExitToggle.Click();
} }
if (ConfigurationState.Instance.HideCursorOnIdle) switch (ConfigurationState.Instance.HideCursor.Value)
{ {
_hideCursorOnIdleToggle.Click(); case HideCursorMode.Never:
_hideCursorNever.Click();
break;
case HideCursorMode.OnIdle:
_hideCursorOnIdle.Click();
break;
case HideCursorMode.Always:
_hideCursorAlways.Click();
break;
} }
if (ConfigurationState.Instance.Graphics.EnableVsync) if (ConfigurationState.Instance.Graphics.EnableVsync)
@@ -560,6 +570,18 @@ namespace Ryujinx.Ui.Windows
_directoryChanged = false; _directoryChanged = false;
} }
HideCursorMode hideCursor = HideCursorMode.Never;
if (_hideCursorOnIdle.Active)
{
hideCursor = HideCursorMode.OnIdle;
}
if (_hideCursorAlways.Active)
{
hideCursor = HideCursorMode.Always;
}
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f) if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
{ {
resScaleCustom = 1.0f; resScaleCustom = 1.0f;
@@ -602,7 +624,7 @@ namespace Ryujinx.Ui.Windows
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active; ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active; ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active; ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
ConfigurationState.Instance.HideCursorOnIdle.Value = _hideCursorOnIdleToggle.Active; ConfigurationState.Instance.HideCursor.Value = hideCursor;
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active; ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active; ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
ConfigurationState.Instance.Graphics.EnableTextureRecompression.Value = _textureRecompressionToggle.Active; ConfigurationState.Instance.Graphics.EnableTextureRecompression.Value = _textureRecompressionToggle.Active;

View File

@@ -160,21 +160,85 @@
</packing> </packing>
</child> </child>
<child> <child>
<object class="GtkCheckButton" id="_hideCursorOnIdleToggle"> <object class="GtkBox" id="_hideCursorBox">
<property name="label" translatable="yes">Hide Cursor On Idle</property>
<property name="visible">True</property> <property name="visible">True</property>
<property name="can-focus">True</property> <property name="can-focus">False</property>
<property name="receives-default">False</property> <child>
<property name="halign">start</property> <object class="GtkLabel">
<property name="draw-indicator">True</property> <property name="visible">True</property>
<property name="can-focus">False</property>
<property name="halign">end</property>
<property name="label" translatable="yes">Hide Cursor:</property>
</object> </object>
<packing> <packing>
<property name="expand">False</property> <property name="expand">False</property>
<property name="fill">True</property> <property name="fill">True</property>
<property name="padding">5</property> <property name="padding">5</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkRadioButton" id="_hideCursorNever">
<property name="label" translatable="yes">Never</property>
<property name="visible">True</property>
<property name="can-focus">True</property>
<property name="receives-default">False</property>
<property name="halign">start</property>
<property name="margin-top">5</property>
<property name="margin-bottom">5</property>
<property name="active">True</property>
<property name="draw-indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property> <property name="position">3</property>
</packing> </packing>
</child> </child>
<child>
<object class="GtkRadioButton" id="_hideCursorOnIdle">
<property name="label" translatable="yes">On Idle</property>
<property name="visible">True</property>
<property name="can-focus">True</property>
<property name="receives-default">False</property>
<property name="halign">start</property>
<property name="margin-top">5</property>
<property name="margin-bottom">5</property>
<property name="draw-indicator">True</property>
<property name="group">_hideCursorNever</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="GtkRadioButton" id="_hideCursorAlways">
<property name="label" translatable="yes">Always</property>
<property name="visible">True</property>
<property name="can-focus">True</property>
<property name="receives-default">False</property>
<property name="halign">start</property>
<property name="margin-top">5</property>
<property name="margin-bottom">5</property>
<property name="draw-indicator">True</property>
<property name="group">_hideCursorNever</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">5</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="padding">5</property>
<property name="position">4</property>
</packing>
</child>
</object> </object>
<packing> <packing>
<property name="expand">True</property> <property name="expand">True</property>