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19
.github/ISSUE_TEMPLATE/missing_shader_instruction.yml
vendored
Normal file
19
.github/ISSUE_TEMPLATE/missing_shader_instruction.yml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
name: Missing Shader Instruction
|
||||
description: Shader Instruction is missing in Ryujinx.
|
||||
title: "[GPU]"
|
||||
labels: [gpu, not-implemented]
|
||||
body:
|
||||
- type: textarea
|
||||
id: instruction
|
||||
attributes:
|
||||
label: Shader instruction
|
||||
description: What shader instruction is missing?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: required
|
||||
attributes:
|
||||
label: Required by
|
||||
description: Add links to the [compatibility list page(s)](https://github.com/Ryujinx/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
|
||||
validations:
|
||||
required: true
|
8
.github/assign/audio.yml
vendored
Normal file
8
.github/assign/audio.yml
vendored
Normal file
@ -0,0 +1,8 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- audio
|
11
.github/assign/cpu.yml
vendored
Normal file
11
.github/assign/cpu.yml
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
- LDj3SNuD
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- cpu
|
4
.github/assign/global.yml
vendored
Normal file
4
.github/assign/global.yml
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ryujinx/developers
|
10
.github/assign/gpu.yml
vendored
Normal file
10
.github/assign/gpu.yml
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- riperiperi
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gpu
|
11
.github/assign/gui.yml
vendored
Normal file
11
.github/assign/gui.yml
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- Ack77
|
||||
- emmauss
|
||||
- TSRBerry
|
||||
- marysaka
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- gui
|
11
.github/assign/horizon.yml
vendored
Normal file
11
.github/assign/horizon.yml
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- gdkchan
|
||||
- Ack77
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- horizon
|
9
.github/assign/infra.yml
vendored
Normal file
9
.github/assign/infra.yml
vendored
Normal file
@ -0,0 +1,9 @@
|
||||
addReviewers: true
|
||||
|
||||
reviewers:
|
||||
- marysaka
|
||||
- TSRBerry
|
||||
|
||||
filterLabels:
|
||||
include:
|
||||
- infra
|
33
.github/labeler.yml
vendored
Normal file
33
.github/labeler.yml
vendored
Normal file
@ -0,0 +1,33 @@
|
||||
audio: 'src/Ryujinx.Audio*/**'
|
||||
|
||||
cpu:
|
||||
- 'src/ARMeilleure/**'
|
||||
- 'src/Ryujinx.Cpu/**'
|
||||
- 'src/Ryujinx.Memory/**'
|
||||
|
||||
gpu:
|
||||
- 'src/Ryujinx.Graphics.*/**'
|
||||
- 'src/Spv.Generator/**'
|
||||
- 'src/Ryujinx.ShaderTools/**'
|
||||
|
||||
'graphics-backend:opengl': 'src/Ryujinx.Graphics.OpenGL/**'
|
||||
'graphics-backend:vulkan':
|
||||
- 'src/Ryujinx.Graphics.Vulkan/**'
|
||||
- 'src/Spv.Generator/**'
|
||||
|
||||
gui:
|
||||
- 'src/Ryujinx/**'
|
||||
- 'src/Ryujinx.Ui.Common/**'
|
||||
- 'src/Ryujinx.Ui.LocaleGenerator/**'
|
||||
- 'src/Ryujinx.Ava/**'
|
||||
|
||||
horizon:
|
||||
- 'src/Ryujinx.HLE/**'
|
||||
- 'src/Ryujinx.Horizon*/**'
|
||||
|
||||
kernel: 'src/Ryujinx.HLE/HOS/Kernel/**'
|
||||
|
||||
infra:
|
||||
- '.github/**'
|
||||
- 'distribution/**'
|
||||
- 'Directory.Packages.props'
|
106
.github/workflows/build.yml
vendored
106
.github/workflows/build.yml
vendored
@ -3,25 +3,29 @@ name: Build job
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs: {}
|
||||
#push:
|
||||
# branches: [ master ]
|
||||
# paths-ignore:
|
||||
# - '.github/*'
|
||||
# - '.github/ISSUE_TEMPLATE/**'
|
||||
# - '*.yml'
|
||||
# - 'README.md'
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
paths-ignore:
|
||||
- '.github/*'
|
||||
- '.github/ISSUE_TEMPLATE/**'
|
||||
- '.github/**'
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- 'README.md'
|
||||
|
||||
concurrency:
|
||||
group: pr-checks-${{ github.event.number }}
|
||||
cancel-in-progress: true
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1.0"
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: ${{ matrix.os }} (${{ matrix.configuration }})
|
||||
name: ${{ matrix.OS_NAME }} (${{ matrix.configuration }})
|
||||
runs-on: ${{ matrix.os }}
|
||||
timeout-minutes: 45
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, macOS-latest, windows-latest]
|
||||
@ -33,7 +37,7 @@ jobs:
|
||||
RELEASE_ZIP_OS_NAME: linux_x64
|
||||
|
||||
- os: macOS-latest
|
||||
OS_NAME: MacOS x64
|
||||
OS_NAME: macOS x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: osx-x64
|
||||
RELEASE_ZIP_OS_NAME: osx_x64
|
||||
|
||||
@ -43,47 +47,107 @@ jobs:
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
|
||||
fail-fast: false
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1.0"
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Get git short hash
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
|
||||
- name: Test
|
||||
run: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
|
||||
if: github.event_name == 'pull_request'
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
|
||||
- name: Publish Ryujinx.Headless.SDL2
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
if: github.event_name == 'pull_request'
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
|
||||
- name: Publish Ryujinx.Ava
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true
|
||||
if: github.event_name == 'pull_request'
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
|
||||
- name: Set executable bit
|
||||
run: |
|
||||
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
|
||||
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
|
||||
chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh
|
||||
if: github.event_name == 'pull_request' && matrix.os == 'ubuntu-latest'
|
||||
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish
|
||||
if: github.event_name == 'pull_request'
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_sdl2_headless
|
||||
if: github.event_name == 'pull_request'
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
|
||||
- name: Upload Ryujinx.Ava artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_ava
|
||||
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
|
||||
|
||||
build_macos:
|
||||
name: macOS Universal (${{ matrix.configuration }})
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 45
|
||||
strategy:
|
||||
matrix:
|
||||
configuration: [ Debug, Release ]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Setup LLVM 14
|
||||
run: |
|
||||
wget https://apt.llvm.org/llvm.sh
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 14
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
|
||||
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
|
||||
rm apple-codesign.tar.gz
|
||||
mv rcodesign $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get git short hash
|
||||
id: git_short_hash
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Publish macOS
|
||||
run: |
|
||||
./distribution/macos/create_macos_build.sh . publish_tmp publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Upload Ryujinx.Ava artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish_ava/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
1
.github/workflows/flatpak.yml
vendored
1
.github/workflows/flatpak.yml
vendored
@ -12,6 +12,7 @@ concurrency: flatpak-release
|
||||
|
||||
jobs:
|
||||
release:
|
||||
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
env:
|
||||
|
3
.github/workflows/nightly_pr_comment.yml
vendored
3
.github/workflows/nightly_pr_comment.yml
vendored
@ -7,6 +7,7 @@ jobs:
|
||||
pr_comment:
|
||||
if: github.event.workflow_run.event == 'pull_request' && github.event.workflow_run.conclusion == 'success'
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
|
||||
steps:
|
||||
- uses: actions/github-script@v6
|
||||
with:
|
||||
@ -65,4 +66,4 @@ jobs:
|
||||
} else {
|
||||
core.info(`Creating a comment`);
|
||||
await github.rest.issues.createComment({repo, owner, issue_number, body});
|
||||
}
|
||||
}
|
54
.github/workflows/pr_triage.yml
vendored
Normal file
54
.github/workflows/pr_triage.yml
vendored
Normal file
@ -0,0 +1,54 @@
|
||||
name: "Pull Request Triage"
|
||||
on:
|
||||
pull_request_target:
|
||||
types: [opened, ready_for_review]
|
||||
|
||||
jobs:
|
||||
triage:
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: write
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Update labels based on changes
|
||||
uses: actions/labeler@v4
|
||||
with:
|
||||
sync-labels: true
|
||||
dot: true
|
||||
|
||||
- name: Auto Assign [Audio]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/audio.yml'
|
||||
|
||||
- name: Auto Assign [CPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/cpu.yml'
|
||||
|
||||
- name: Auto Assign [GPU]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gpu.yml'
|
||||
|
||||
- name: Auto Assign [GUI]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/gui.yml'
|
||||
|
||||
- name: Auto Assign [Horizon]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/horizon.yml'
|
||||
|
||||
- name: Auto Assign [Infra]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/infra.yml'
|
||||
|
||||
- name: Auto Assign [Global]
|
||||
uses: kentaro-m/auto-assign-action@v1.2.5
|
||||
with:
|
||||
configuration-path: '.github/assign/global.yml'
|
168
.github/workflows/release.yml
vendored
168
.github/workflows/release.yml
vendored
@ -6,9 +6,10 @@ on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
paths-ignore:
|
||||
- '.github/*'
|
||||
- '.github/ISSUE_TEMPLATE/**'
|
||||
- '.github/**'
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- 'README.md'
|
||||
|
||||
concurrency: release
|
||||
@ -22,19 +23,58 @@ env:
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
|
||||
|
||||
jobs:
|
||||
tag:
|
||||
name: Create tag
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Create tag
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
github.rest.git.createRef({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
||||
sha: context.sha
|
||||
})
|
||||
|
||||
release:
|
||||
runs-on: windows-latest
|
||||
name: Release ${{ matrix.OS_NAME }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ ubuntu-latest, windows-latest ]
|
||||
include:
|
||||
- os: ubuntu-latest
|
||||
OS_NAME: Linux x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: linux-x64
|
||||
RELEASE_ZIP_OS_NAME: linux_x64
|
||||
|
||||
- os: windows-latest
|
||||
OS_NAME: Windows x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win10-x64
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
|
||||
- name: Configure for release
|
||||
run: |
|
||||
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
@ -43,58 +83,48 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
- name: Create output dir
|
||||
run: "mkdir release_output"
|
||||
- name: Publish Windows
|
||||
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
|
||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
|
||||
|
||||
- name: Packing Windows builds
|
||||
if: matrix.os == 'windows-latest'
|
||||
run: |
|
||||
pushd publish_windows
|
||||
pushd publish_gtk
|
||||
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
popd
|
||||
|
||||
pushd publish_windows_sdl2_headless
|
||||
pushd publish_sdl2_headless
|
||||
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
popd
|
||||
|
||||
pushd publish_windows_ava
|
||||
pushd publish_ava
|
||||
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Publish Linux
|
||||
run: |
|
||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
|
||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
|
||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
|
||||
|
||||
- name: Packing Linux builds
|
||||
if: matrix.os == 'ubuntu-latest'
|
||||
run: |
|
||||
pushd publish_linux
|
||||
tar --exclude "publish/Ryujinx" --exclude "publish/Ryujinx.sh" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
|
||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
|
||||
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
||||
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
||||
pushd publish_gtk
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
popd
|
||||
|
||||
pushd publish_linux_sdl2_headless
|
||||
tar --exclude "publish/Ryujinx.Headless.SDL2" --exclude "publish/Ryujinx.sh" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
|
||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
|
||||
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
||||
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
||||
pushd publish_sdl2_headless
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
|
||||
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
popd
|
||||
|
||||
pushd publish_linux_ava
|
||||
tar --exclude "publish/Ryujinx.Ava" --exclude "publish/Ryujinx.sh" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
|
||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Ava" "publish/Ryujinx.Ava"
|
||||
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
|
||||
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
|
||||
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
|
||||
pushd publish_ava
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava
|
||||
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
@ -105,23 +135,73 @@ jobs:
|
||||
artifacts: "release_output/*.tar.gz,release_output/*.zip"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
|
||||
omitBodyDuringUpdate: true
|
||||
allowUpdates: true
|
||||
removeArtifacts: true
|
||||
replacesArtifacts: true
|
||||
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
||||
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
||||
token: ${{ secrets.RELEASE_TOKEN }}
|
||||
|
||||
- name: Create tag
|
||||
uses: actions/github-script@v5
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
script: |
|
||||
github.rest.git.createRef({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
||||
sha: context.sha
|
||||
})
|
||||
global-json-file: global.json
|
||||
|
||||
- name: Setup LLVM 14
|
||||
run: |
|
||||
wget https://apt.llvm.org/llvm.sh
|
||||
chmod +x llvm.sh
|
||||
sudo ./llvm.sh 14
|
||||
|
||||
- name: Install rcodesign
|
||||
run: |
|
||||
mkdir -p $HOME/.bin
|
||||
gh release download -R indygreg/apple-platform-rs -O apple-codesign.tar.gz -p 'apple-codesign-*-x86_64-unknown-linux-musl.tar.gz'
|
||||
tar -xzvf apple-codesign.tar.gz --wildcards '*/rcodesign' --strip-components=1
|
||||
rm apple-codesign.tar.gz
|
||||
mv rcodesign $HOME/.bin/
|
||||
echo "$HOME/.bin" >> $GITHUB_PATH
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Configure for release
|
||||
run: |
|
||||
sed -r --in-place 's/\%\%RYUJINX_BUILD_VERSION\%\%/${{ steps.version_info.outputs.build_version }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
- name: Publish macOS
|
||||
run: |
|
||||
./distribution/macos/create_macos_build.sh . publish_tmp publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
|
||||
|
||||
- name: Pushing new release
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
name: ${{ steps.version_info.outputs.build_version }}
|
||||
artifacts: "publish_ava/*.tar.gz"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
|
||||
omitBodyDuringUpdate: true
|
||||
allowUpdates: true
|
||||
replacesArtifacts: true
|
||||
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
||||
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
||||
token: ${{ secrets.RELEASE_TOKEN }}
|
||||
|
||||
flatpak_release:
|
||||
uses: ./.github/workflows/flatpak.yml
|
||||
|
@ -3,17 +3,17 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="0.10.21" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
|
||||
<PackageVersion Include="DynamicData" Version="7.13.5" />
|
||||
<PackageVersion Include="DynamicData" Version="7.14.2" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
@ -21,7 +21,7 @@
|
||||
<PackageVersion Include="LibHac" Version="0.18.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.5.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.5.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.6.2" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
@ -44,9 +44,9 @@
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.30.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.31.0" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.1" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.2" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.6.1" />
|
||||
</ItemGroup>
|
||||
|
@ -39,7 +39,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory.Tests", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Cpu", "src\Ryujinx.Cpu\Ryujinx.Cpu.csproj", "{3DF35E3D-D844-4399-A9A1-A9E923264C17}"
|
||||
EndProject
|
||||
@ -256,4 +256,4 @@ Global
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {110169B3-3328-4730-8AB0-BA05BEF75C1A}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
EndGlobal
|
||||
|
@ -1,6 +1,6 @@
|
||||
#!/bin/sh
|
||||
|
||||
SCRIPT_DIR=$(dirname $(realpath $0))
|
||||
SCRIPT_DIR=$(dirname "$(realpath "$0")")
|
||||
RYUJINX_BIN="Ryujinx"
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
|
||||
@ -11,4 +11,10 @@ if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
|
||||
RYUJINX_BIN="Ryujinx.Headless.SDL2"
|
||||
fi
|
||||
|
||||
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
||||
COMMAND="env DOTNET_EnableAlternateStackCheck=1"
|
||||
|
||||
if command -v gamemoderun > /dev/null 2>&1; then
|
||||
COMMAND="$COMMAND gamemoderun"
|
||||
fi
|
||||
|
||||
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
|
@ -2,8 +2,8 @@
|
||||
|
||||
set -e
|
||||
|
||||
if [ "$#" -ne 6 ]; then
|
||||
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID>"
|
||||
if [ "$#" -lt 7 ]; then
|
||||
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@ -17,8 +17,16 @@ OUTPUT_DIRECTORY=$(readlink -f "$3")
|
||||
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
|
||||
VERSION=$5
|
||||
SOURCE_REVISION_ID=$6
|
||||
CONFIGURATION=$7
|
||||
EXTRA_ARGS=$8
|
||||
|
||||
if [ "$VERSION" == "1.1.0" ];
|
||||
then
|
||||
RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
|
||||
else
|
||||
RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$VERSION-macos_universal.app.tar
|
||||
fi
|
||||
|
||||
RELEASE_TAR_FILE_NAME=Ryujinx-$VERSION-macos_universal.app.tar
|
||||
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
|
||||
X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
|
||||
UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
|
||||
@ -27,12 +35,12 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
|
||||
rm -rf "$TEMP_DIRECTORY"
|
||||
mkdir -p "$TEMP_DIRECTORY"
|
||||
|
||||
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true"
|
||||
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true $EXTRA_ARGS"
|
||||
|
||||
dotnet restore
|
||||
dotnet build -c Release src/Ryujinx.Ava
|
||||
dotnet publish -c Release -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
|
||||
dotnet publish -c Release -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
|
||||
dotnet build -c $CONFIGURATION src/Ryujinx.Ava
|
||||
dotnet publish -c $CONFIGURATION -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
|
||||
dotnet publish -c $CONFIGURATION -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" $DOTNET_COMMON_ARGS src/Ryujinx.Ava
|
||||
|
||||
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
|
||||
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
|
||||
@ -68,7 +76,7 @@ else
|
||||
LIPO=lipo
|
||||
fi
|
||||
|
||||
# Make it the executable universal
|
||||
# Make the executable universal
|
||||
$LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
|
||||
|
||||
# Patch up the Info.plist to have appropriate version
|
||||
@ -87,10 +95,10 @@ then
|
||||
|
||||
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
|
||||
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
|
||||
echo "Usign rcodesign for ad-hoc signing"
|
||||
echo "Using rcodesign for ad-hoc signing"
|
||||
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
|
||||
else
|
||||
echo "Usign codesign for ad-hoc signing"
|
||||
echo "Using codesign for ad-hoc signing"
|
||||
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$UNIVERSAL_APP_BUNDLE"
|
||||
fi
|
||||
|
@ -27,13 +27,31 @@ error_handler() {
|
||||
|
||||
trap 'error_handler ${LINENO}' ERR
|
||||
|
||||
# Wait for Ryujinx to exit
|
||||
# NOTE: in case no fds are open, lsof could be returning with a process still living.
|
||||
# We wait 1s and assume the process stopped after that
|
||||
lsof -p $APP_PID +r 1 &>/dev/null
|
||||
# Wait for Ryujinx to exit.
|
||||
# If the main process is still acitve, we wait for 1 second and check it again.
|
||||
# After the fifth time checking, this script exits with status 1.
|
||||
|
||||
attempt=0
|
||||
while true; do
|
||||
if lsof -p $APP_PID +r 1 &>/dev/null || ps -p "$APP_PID" &>/dev/null; then
|
||||
if [ "$attempt" -eq 4 ]; then
|
||||
exit 1
|
||||
fi
|
||||
sleep 1
|
||||
else
|
||||
break
|
||||
fi
|
||||
(( attempt++ ))
|
||||
done
|
||||
|
||||
sleep 1
|
||||
|
||||
# Now replace and reopen.
|
||||
rm -rf "$INSTALL_DIRECTORY"
|
||||
mv "$NEW_APP_DIRECTORY" "$INSTALL_DIRECTORY"
|
||||
open -a "$INSTALL_DIRECTORY" --args "$APP_ARGUMENTS"
|
||||
|
||||
if [ "$#" -le 3 ]; then
|
||||
open -a "$INSTALL_DIRECTORY"
|
||||
else
|
||||
open -a "$INSTALL_DIRECTORY" --args "$APP_ARGUMENTS"
|
||||
fi
|
||||
|
@ -168,8 +168,6 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Logger.StartPass(PassName.CodeGeneration);
|
||||
|
||||
//Console.Error.WriteLine(IRDumper.GetDump(cfg));
|
||||
|
||||
bool relocatable = (cctx.Options & CompilerOptions.Relocatable) != 0;
|
||||
|
||||
CodeGenContext context = new(allocResult, maxCallArgs, cfg.Blocks.Count, relocatable);
|
||||
|
@ -179,6 +179,35 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
(uint)operation.GetSource(2).AsInt32());
|
||||
break;
|
||||
|
||||
case IntrinsicType.Vector128Unary:
|
||||
GenerateVectorUnary(
|
||||
context,
|
||||
1,
|
||||
0,
|
||||
info.Inst,
|
||||
operation.Destination,
|
||||
operation.GetSource(0));
|
||||
break;
|
||||
case IntrinsicType.Vector128Binary:
|
||||
GenerateVectorBinary(
|
||||
context,
|
||||
1,
|
||||
0,
|
||||
info.Inst,
|
||||
operation.Destination,
|
||||
operation.GetSource(0),
|
||||
operation.GetSource(1));
|
||||
break;
|
||||
case IntrinsicType.Vector128BinaryRd:
|
||||
GenerateVectorUnary(
|
||||
context,
|
||||
1,
|
||||
0,
|
||||
info.Inst,
|
||||
operation.Destination,
|
||||
operation.GetSource(1));
|
||||
break;
|
||||
|
||||
case IntrinsicType.VectorUnary:
|
||||
GenerateVectorUnary(
|
||||
context,
|
||||
|
@ -19,8 +19,8 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Add(Intrinsic.Arm64AddvV, new IntrinsicInfo(0x0e31b800u, IntrinsicType.VectorUnary));
|
||||
Add(Intrinsic.Arm64AddS, new IntrinsicInfo(0x5e208400u, IntrinsicType.ScalarBinary));
|
||||
Add(Intrinsic.Arm64AddV, new IntrinsicInfo(0x0e208400u, IntrinsicType.VectorBinary));
|
||||
Add(Intrinsic.Arm64AesdV, new IntrinsicInfo(0x4e285800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AeseV, new IntrinsicInfo(0x4e284800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AesdV, new IntrinsicInfo(0x4e285800u, IntrinsicType.Vector128BinaryRd));
|
||||
Add(Intrinsic.Arm64AeseV, new IntrinsicInfo(0x4e284800u, IntrinsicType.Vector128BinaryRd));
|
||||
Add(Intrinsic.Arm64AesimcV, new IntrinsicInfo(0x4e287800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AesmcV, new IntrinsicInfo(0x4e286800u, IntrinsicType.Vector128Unary));
|
||||
Add(Intrinsic.Arm64AndV, new IntrinsicInfo(0x0e201c00u, IntrinsicType.VectorBinaryBitwise));
|
||||
|
@ -23,6 +23,10 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
ScalarTernaryShlRd,
|
||||
ScalarTernaryShrRd,
|
||||
|
||||
Vector128Unary,
|
||||
Vector128Binary,
|
||||
Vector128BinaryRd,
|
||||
|
||||
VectorUnary,
|
||||
VectorUnaryBitwise,
|
||||
VectorUnaryByElem,
|
||||
@ -50,9 +54,6 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
VectorTernaryShlRd,
|
||||
VectorTernaryShrRd,
|
||||
|
||||
Vector128Unary,
|
||||
Vector128Binary,
|
||||
|
||||
GetRegister,
|
||||
SetRegister
|
||||
}
|
||||
|
@ -746,6 +746,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
info.Type == IntrinsicType.ScalarTernaryFPRdByElem ||
|
||||
info.Type == IntrinsicType.ScalarTernaryShlRd ||
|
||||
info.Type == IntrinsicType.ScalarTernaryShrRd ||
|
||||
info.Type == IntrinsicType.Vector128BinaryRd ||
|
||||
info.Type == IntrinsicType.VectorBinaryRd ||
|
||||
info.Type == IntrinsicType.VectorInsertByElem ||
|
||||
info.Type == IntrinsicType.VectorTernaryRd ||
|
||||
|
@ -13,7 +13,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
enum OpCode32SimdSelMode : int
|
||||
enum OpCode32SimdSelMode
|
||||
{
|
||||
Eq = 0,
|
||||
Vs,
|
||||
|
@ -17,7 +17,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesdV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesdeclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -38,7 +42,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AeseV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesenclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -58,7 +66,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesimcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesimc, n);
|
||||
}
|
||||
@ -78,7 +90,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesmcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
Operand roundKey = context.VectorZero();
|
||||
|
||||
|
@ -17,7 +17,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesdV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesdeclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -38,7 +42,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AeseV, d, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesenclast, context.AddIntrinsic(Intrinsic.X86Xorpd, d, n), context.VectorZero());
|
||||
}
|
||||
@ -58,7 +66,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesimcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Aesimc, n);
|
||||
}
|
||||
@ -78,7 +90,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Operand res;
|
||||
|
||||
if (Optimizations.UseAesni)
|
||||
if (Optimizations.UseArm64Aes)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.Arm64AesmcV, n);
|
||||
}
|
||||
else if (Optimizations.UseAesni)
|
||||
{
|
||||
Operand roundKey = context.VectorZero();
|
||||
|
||||
|
@ -165,7 +165,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Operand m = GetVecA32(op.Vm >> 1);
|
||||
|
||||
Operand toConvert = InstEmitSimdHelper32Arm64.EmitExtractScalar(context, m, op.Vm, doubleSize);
|
||||
Operand toConvert = InstEmitSimdHelper32Arm64.EmitExtractScalar(context, m, op.Vm, true);
|
||||
|
||||
Intrinsic inst = (unsigned ? Intrinsic.Arm64FcvtzuGp : Intrinsic.Arm64FcvtzsGp) | Intrinsic.Arm64VDouble;
|
||||
|
||||
@ -175,7 +175,7 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else
|
||||
{
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, unsigned ? Intrinsic.Arm64FcvtzuS : Intrinsic.Arm64FcvtzsS);
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, unsigned ? Intrinsic.Arm64FcvtzuS : Intrinsic.Arm64FcvtzsS, false);
|
||||
}
|
||||
}
|
||||
else if (!roundWithFpscr && Optimizations.UseSse41)
|
||||
@ -260,28 +260,64 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
if (Optimizations.UseAdvSimd)
|
||||
{
|
||||
if (unsigned)
|
||||
bool doubleSize = floatSize == OperandType.FP64;
|
||||
|
||||
if (doubleSize)
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtauS,
|
||||
0b01 => Intrinsic.Arm64FcvtnuS,
|
||||
0b10 => Intrinsic.Arm64FcvtpuS,
|
||||
0b11 => Intrinsic.Arm64FcvtmuS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
Operand m = GetVecA32(op.Vm >> 1);
|
||||
|
||||
Operand toConvert = InstEmitSimdHelper32Arm64.EmitExtractScalar(context, m, op.Vm, true);
|
||||
|
||||
if (unsigned)
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtauGp,
|
||||
0b01 => Intrinsic.Arm64FcvtnuGp,
|
||||
0b10 => Intrinsic.Arm64FcvtpuGp,
|
||||
0b11 => Intrinsic.Arm64FcvtmuGp,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtasGp,
|
||||
0b01 => Intrinsic.Arm64FcvtnsGp,
|
||||
0b10 => Intrinsic.Arm64FcvtpsGp,
|
||||
0b11 => Intrinsic.Arm64FcvtmsGp,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
|
||||
Operand asInteger = context.AddIntrinsicInt(inst | Intrinsic.Arm64VDouble, toConvert);
|
||||
|
||||
InsertScalar(context, op.Vd, asInteger);
|
||||
}
|
||||
else
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtasS,
|
||||
0b01 => Intrinsic.Arm64FcvtnsS,
|
||||
0b10 => Intrinsic.Arm64FcvtpsS,
|
||||
0b11 => Intrinsic.Arm64FcvtmsS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
if (unsigned)
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtauS,
|
||||
0b01 => Intrinsic.Arm64FcvtnuS,
|
||||
0b10 => Intrinsic.Arm64FcvtpuS,
|
||||
0b11 => Intrinsic.Arm64FcvtmuS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
inst = rm switch {
|
||||
0b00 => Intrinsic.Arm64FcvtasS,
|
||||
0b01 => Intrinsic.Arm64FcvtnsS,
|
||||
0b10 => Intrinsic.Arm64FcvtpsS,
|
||||
0b11 => Intrinsic.Arm64FcvtmsS,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(rm))
|
||||
};
|
||||
}
|
||||
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, inst);
|
||||
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, inst);
|
||||
}
|
||||
}
|
||||
else if (Optimizations.UseSse41)
|
||||
{
|
||||
|
@ -192,11 +192,10 @@ namespace ARMeilleure.Instructions
|
||||
EmitVectorTernaryOpSimd32(context, (d, n, m) => context.AddIntrinsic(inst, d, n, m));
|
||||
}
|
||||
|
||||
public static void EmitScalarUnaryOpSimd32(ArmEmitterContext context, Func1I scalarFunc)
|
||||
public static void EmitScalarUnaryOpSimd32(ArmEmitterContext context, Func1I scalarFunc, bool doubleSize)
|
||||
{
|
||||
OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
|
||||
|
||||
bool doubleSize = (op.Size & 1) != 0;
|
||||
int shift = doubleSize ? 1 : 2;
|
||||
Operand m = GetVecA32(op.Vm >> shift);
|
||||
Operand d = GetVecA32(op.Vd >> shift);
|
||||
@ -215,8 +214,13 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
|
||||
|
||||
inst |= ((op.Size & 1) != 0 ? Intrinsic.Arm64VDouble : Intrinsic.Arm64VFloat) | Intrinsic.Arm64V128;
|
||||
EmitScalarUnaryOpSimd32(context, (m) => (inst == 0) ? m : context.AddIntrinsic(inst, m));
|
||||
EmitScalarUnaryOpF32(context, inst, (op.Size & 1) != 0);
|
||||
}
|
||||
|
||||
public static void EmitScalarUnaryOpF32(ArmEmitterContext context, Intrinsic inst, bool doubleSize)
|
||||
{
|
||||
inst |= (doubleSize ? Intrinsic.Arm64VDouble : Intrinsic.Arm64VFloat) | Intrinsic.Arm64V128;
|
||||
EmitScalarUnaryOpSimd32(context, (m) => (inst == 0) ? m : context.AddIntrinsic(inst, m), doubleSize);
|
||||
}
|
||||
|
||||
public static void EmitScalarBinaryOpSimd32(ArmEmitterContext context, Func2I scalarFunc)
|
||||
|
@ -1,5 +1,8 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.IntermediateRepresentation
|
||||
{
|
||||
[Flags]
|
||||
enum Intrinsic : ushort
|
||||
{
|
||||
// X86 (SSE and AVX)
|
||||
|
@ -13,6 +13,7 @@ namespace ARMeilleure
|
||||
public static bool UseUnmanagedDispatchLoop { get; set; } = true;
|
||||
|
||||
public static bool UseAdvSimdIfAvailable { get; set; } = true;
|
||||
public static bool UseArm64AesIfAvailable { get; set; } = true;
|
||||
public static bool UseArm64PmullIfAvailable { get; set; } = true;
|
||||
|
||||
public static bool UseSseIfAvailable { get; set; } = true;
|
||||
@ -41,6 +42,7 @@ namespace ARMeilleure
|
||||
}
|
||||
|
||||
internal static bool UseAdvSimd => UseAdvSimdIfAvailable && Arm64HardwareCapabilities.SupportsAdvSimd;
|
||||
internal static bool UseArm64Aes => UseArm64AesIfAvailable && Arm64HardwareCapabilities.SupportsAes;
|
||||
internal static bool UseArm64Pmull => UseArm64PmullIfAvailable && Arm64HardwareCapabilities.SupportsPmull;
|
||||
|
||||
internal static bool UseSse => UseSseIfAvailable && X86HardwareCapabilities.SupportsSse;
|
||||
|
@ -78,7 +78,7 @@ namespace ARMeilleure.Signal
|
||||
private static IntPtr _signalHandlerPtr;
|
||||
private static IntPtr _signalHandlerHandle;
|
||||
|
||||
private static readonly object _lock = new object();
|
||||
private static readonly object _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
static NativeSignalHandler()
|
||||
|
@ -1,6 +1,6 @@
|
||||
namespace ARMeilleure.State
|
||||
{
|
||||
enum ExecutionMode : int
|
||||
enum ExecutionMode
|
||||
{
|
||||
Aarch32Arm = 0,
|
||||
Aarch32Thumb = 1,
|
||||
|
@ -2,17 +2,19 @@ using ARMeilleure.CodeGen;
|
||||
using ARMeilleure.CodeGen.Unwinding;
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.Native;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
static class JitCache
|
||||
static partial class JitCache
|
||||
{
|
||||
private const int PageSize = 4 * 1024;
|
||||
private const int PageMask = PageSize - 1;
|
||||
private static readonly int PageSize = (int)MemoryBlock.GetPageSize();
|
||||
private static readonly int PageMask = PageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int CacheSize = 2047 * 1024 * 1024;
|
||||
@ -24,9 +26,13 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
private static readonly List<CacheEntry> _cacheEntries = new List<CacheEntry>();
|
||||
|
||||
private static readonly object _lock = new object();
|
||||
private static readonly object _lock = new();
|
||||
private static bool _initialized;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize);
|
||||
|
||||
public static void Initialize(IJitMemoryAllocator allocator)
|
||||
{
|
||||
if (_initialized) return;
|
||||
@ -36,7 +42,11 @@ namespace ARMeilleure.Translation.Cache
|
||||
if (_initialized) return;
|
||||
|
||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
|
||||
}
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
@ -77,7 +87,14 @@ namespace ARMeilleure.Translation.Cache
|
||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
||||
ReprotectAsExecutable(funcOffset, code.Length);
|
||||
|
||||
_jitCacheInvalidator.Invalidate(funcPtr, (ulong)code.Length);
|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (UIntPtr)code.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||
}
|
||||
}
|
||||
|
||||
Add(funcOffset, code.Length, func.UnwindInfo);
|
||||
|
@ -47,8 +47,8 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
public JitCacheInvalidation(IJitMemoryAllocator allocator)
|
||||
{
|
||||
// On macOS, a different path is used to write to the JIT cache, which does the invalidation.
|
||||
if (!OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
// On macOS and Windows, a different path is used to write to the JIT cache, which does the invalidation.
|
||||
if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
ulong size = (ulong)_invalidationCode.Length * sizeof(int);
|
||||
ulong mask = (ulong)ReservedRegion.DefaultGranularity - 1;
|
||||
|
@ -1,104 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
static class DelegateHelper
|
||||
{
|
||||
private const string DelegateTypesAssemblyName = "JitDelegateTypes";
|
||||
|
||||
private static readonly ModuleBuilder _modBuilder;
|
||||
|
||||
private static readonly Dictionary<string, Type> _delegateTypesCache;
|
||||
|
||||
static DelegateHelper()
|
||||
{
|
||||
AssemblyBuilder asmBuilder = AssemblyBuilder.DefineDynamicAssembly(new AssemblyName(DelegateTypesAssemblyName), AssemblyBuilderAccess.Run);
|
||||
|
||||
_modBuilder = asmBuilder.DefineDynamicModule(DelegateTypesAssemblyName);
|
||||
|
||||
_delegateTypesCache = new Dictionary<string, Type>();
|
||||
}
|
||||
|
||||
public static Delegate GetDelegate(MethodInfo info)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(info);
|
||||
|
||||
Type[] parameters = info.GetParameters().Select(pI => pI.ParameterType).ToArray();
|
||||
Type returnType = info.ReturnType;
|
||||
|
||||
Type delegateType = GetDelegateType(parameters, returnType);
|
||||
|
||||
return Delegate.CreateDelegate(delegateType, info);
|
||||
}
|
||||
|
||||
private static Type GetDelegateType(Type[] parameters, Type returnType)
|
||||
{
|
||||
string key = GetFunctionSignatureKey(parameters, returnType);
|
||||
|
||||
if (!_delegateTypesCache.TryGetValue(key, out Type delegateType))
|
||||
{
|
||||
delegateType = MakeDelegateType(parameters, returnType, key);
|
||||
|
||||
_delegateTypesCache.TryAdd(key, delegateType);
|
||||
}
|
||||
|
||||
return delegateType;
|
||||
}
|
||||
|
||||
private static string GetFunctionSignatureKey(Type[] parameters, Type returnType)
|
||||
{
|
||||
string sig = GetTypeName(returnType);
|
||||
|
||||
foreach (Type type in parameters)
|
||||
{
|
||||
sig += '_' + GetTypeName(type);
|
||||
}
|
||||
|
||||
return sig;
|
||||
}
|
||||
|
||||
private static string GetTypeName(Type type)
|
||||
{
|
||||
return type.FullName.Replace(".", string.Empty);
|
||||
}
|
||||
|
||||
private const MethodAttributes CtorAttributes =
|
||||
MethodAttributes.RTSpecialName |
|
||||
MethodAttributes.HideBySig |
|
||||
MethodAttributes.Public;
|
||||
|
||||
private const TypeAttributes DelegateTypeAttributes =
|
||||
TypeAttributes.Class |
|
||||
TypeAttributes.Public |
|
||||
TypeAttributes.Sealed |
|
||||
TypeAttributes.AnsiClass |
|
||||
TypeAttributes.AutoClass;
|
||||
|
||||
private const MethodImplAttributes ImplAttributes =
|
||||
MethodImplAttributes.Runtime |
|
||||
MethodImplAttributes.Managed;
|
||||
|
||||
private const MethodAttributes InvokeAttributes =
|
||||
MethodAttributes.Public |
|
||||
MethodAttributes.HideBySig |
|
||||
MethodAttributes.NewSlot |
|
||||
MethodAttributes.Virtual;
|
||||
|
||||
private static readonly Type[] _delegateCtorSignature = { typeof(object), typeof(IntPtr) };
|
||||
|
||||
private static Type MakeDelegateType(Type[] parameters, Type returnType, string name)
|
||||
{
|
||||
TypeBuilder builder = _modBuilder.DefineType(name, DelegateTypeAttributes, typeof(MulticastDelegate));
|
||||
|
||||
builder.DefineConstructor(CtorAttributes, CallingConventions.Standard, _delegateCtorSignature).SetImplementationFlags(ImplAttributes);
|
||||
|
||||
builder.DefineMethod("Invoke", InvokeAttributes, returnType, parameters).SetImplementationFlags(ImplAttributes);
|
||||
|
||||
return builder.CreateTypeInfo();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using ARMeilleure.Instructions;
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
@ -63,11 +64,9 @@ namespace ARMeilleure.Translation
|
||||
return index;
|
||||
}
|
||||
|
||||
private static void SetDelegateInfo(MethodInfo info)
|
||||
private static void SetDelegateInfo(Delegate dlg)
|
||||
{
|
||||
string key = GetKey(info);
|
||||
|
||||
Delegate dlg = DelegateHelper.GetDelegate(info);
|
||||
string key = GetKey(dlg.Method);
|
||||
|
||||
_delegates.Add(key, new DelegateInfo(dlg)); // ArgumentException (key).
|
||||
}
|
||||
@ -83,179 +82,354 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
_delegates = new SortedList<string, DelegateInfo>();
|
||||
|
||||
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Abs), new Type[] { typeof(double) }));
|
||||
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Ceiling), new Type[] { typeof(double) }));
|
||||
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Floor), new Type[] { typeof(double) }));
|
||||
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Round), new Type[] { typeof(double), typeof(MidpointRounding) }));
|
||||
SetDelegateInfo(typeof(Math).GetMethod(nameof(Math.Truncate), new Type[] { typeof(double) }));
|
||||
SetDelegateInfo(new MathAbs(Math.Abs));
|
||||
SetDelegateInfo(new MathCeiling(Math.Ceiling));
|
||||
SetDelegateInfo(new MathFloor(Math.Floor));
|
||||
SetDelegateInfo(new MathRound(Math.Round));
|
||||
SetDelegateInfo(new MathTruncate(Math.Truncate));
|
||||
|
||||
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Abs), new Type[] { typeof(float) }));
|
||||
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Ceiling), new Type[] { typeof(float) }));
|
||||
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Floor), new Type[] { typeof(float) }));
|
||||
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Round), new Type[] { typeof(float), typeof(MidpointRounding) }));
|
||||
SetDelegateInfo(typeof(MathF).GetMethod(nameof(MathF.Truncate), new Type[] { typeof(float) }));
|
||||
SetDelegateInfo(new MathFAbs(MathF.Abs));
|
||||
SetDelegateInfo(new MathFCeiling(MathF.Ceiling));
|
||||
SetDelegateInfo(new MathFFloor(MathF.Floor));
|
||||
SetDelegateInfo(new MathFRound(MathF.Round));
|
||||
SetDelegateInfo(new MathFTruncate(MathF.Truncate));
|
||||
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Break)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SupervisorCall)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Undefined)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128)));
|
||||
SetDelegateInfo(new NativeInterfaceBreak(NativeInterface.Break));
|
||||
SetDelegateInfo(new NativeInterfaceCheckSynchronization(NativeInterface.CheckSynchronization));
|
||||
SetDelegateInfo(new NativeInterfaceEnqueueForRejit(NativeInterface.EnqueueForRejit));
|
||||
SetDelegateInfo(new NativeInterfaceGetCntfrqEl0(NativeInterface.GetCntfrqEl0));
|
||||
SetDelegateInfo(new NativeInterfaceGetCntpctEl0(NativeInterface.GetCntpctEl0));
|
||||
SetDelegateInfo(new NativeInterfaceGetCntvctEl0(NativeInterface.GetCntvctEl0));
|
||||
SetDelegateInfo(new NativeInterfaceGetCtrEl0(NativeInterface.GetCtrEl0));
|
||||
SetDelegateInfo(new NativeInterfaceGetDczidEl0(NativeInterface.GetDczidEl0));
|
||||
SetDelegateInfo(new NativeInterfaceGetFunctionAddress(NativeInterface.GetFunctionAddress));
|
||||
SetDelegateInfo(new NativeInterfaceInvalidateCacheLine(NativeInterface.InvalidateCacheLine));
|
||||
SetDelegateInfo(new NativeInterfaceReadByte(NativeInterface.ReadByte));
|
||||
SetDelegateInfo(new NativeInterfaceReadUInt16(NativeInterface.ReadUInt16));
|
||||
SetDelegateInfo(new NativeInterfaceReadUInt32(NativeInterface.ReadUInt32));
|
||||
SetDelegateInfo(new NativeInterfaceReadUInt64(NativeInterface.ReadUInt64));
|
||||
SetDelegateInfo(new NativeInterfaceReadVector128(NativeInterface.ReadVector128));
|
||||
SetDelegateInfo(new NativeInterfaceSignalMemoryTracking(NativeInterface.SignalMemoryTracking));
|
||||
SetDelegateInfo(new NativeInterfaceSupervisorCall(NativeInterface.SupervisorCall));
|
||||
SetDelegateInfo(new NativeInterfaceThrowInvalidMemoryAccess(NativeInterface.ThrowInvalidMemoryAccess));
|
||||
SetDelegateInfo(new NativeInterfaceUndefined(NativeInterface.Undefined));
|
||||
SetDelegateInfo(new NativeInterfaceWriteByte(NativeInterface.WriteByte));
|
||||
SetDelegateInfo(new NativeInterfaceWriteUInt16(NativeInterface.WriteUInt16));
|
||||
SetDelegateInfo(new NativeInterfaceWriteUInt32(NativeInterface.WriteUInt32));
|
||||
SetDelegateInfo(new NativeInterfaceWriteUInt64(NativeInterface.WriteUInt64));
|
||||
SetDelegateInfo(new NativeInterfaceWriteVector128(NativeInterface.WriteVector128));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingSigns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingZeros)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32b)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cb)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32ch)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cw)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cx)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32h)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashParity)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SignedShrImm64)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl3)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl4)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx1)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx2)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx3)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx4)));
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedShrImm64)));
|
||||
SetDelegateInfo(new SoftFallbackCountLeadingSigns(SoftFallback.CountLeadingSigns));
|
||||
SetDelegateInfo(new SoftFallbackCountLeadingZeros(SoftFallback.CountLeadingZeros));
|
||||
SetDelegateInfo(new SoftFallbackCrc32b(SoftFallback.Crc32b));
|
||||
SetDelegateInfo(new SoftFallbackCrc32cb(SoftFallback.Crc32cb));
|
||||
SetDelegateInfo(new SoftFallbackCrc32ch(SoftFallback.Crc32ch));
|
||||
SetDelegateInfo(new SoftFallbackCrc32cw(SoftFallback.Crc32cw));
|
||||
SetDelegateInfo(new SoftFallbackCrc32cx(SoftFallback.Crc32cx));
|
||||
SetDelegateInfo(new SoftFallbackCrc32h(SoftFallback.Crc32h));
|
||||
SetDelegateInfo(new SoftFallbackCrc32w(SoftFallback.Crc32w));
|
||||
SetDelegateInfo(new SoftFallbackCrc32x(SoftFallback.Crc32x));
|
||||
SetDelegateInfo(new SoftFallbackDecrypt(SoftFallback.Decrypt));
|
||||
SetDelegateInfo(new SoftFallbackEncrypt(SoftFallback.Encrypt));
|
||||
SetDelegateInfo(new SoftFallbackFixedRotate(SoftFallback.FixedRotate));
|
||||
SetDelegateInfo(new SoftFallbackHashChoose(SoftFallback.HashChoose));
|
||||
SetDelegateInfo(new SoftFallbackHashLower(SoftFallback.HashLower));
|
||||
SetDelegateInfo(new SoftFallbackHashMajority(SoftFallback.HashMajority));
|
||||
SetDelegateInfo(new SoftFallbackHashParity(SoftFallback.HashParity));
|
||||
SetDelegateInfo(new SoftFallbackHashUpper(SoftFallback.HashUpper));
|
||||
SetDelegateInfo(new SoftFallbackInverseMixColumns(SoftFallback.InverseMixColumns));
|
||||
SetDelegateInfo(new SoftFallbackMixColumns(SoftFallback.MixColumns));
|
||||
SetDelegateInfo(new SoftFallbackPolynomialMult64_128(SoftFallback.PolynomialMult64_128));
|
||||
SetDelegateInfo(new SoftFallbackSatF32ToS32(SoftFallback.SatF32ToS32));
|
||||
SetDelegateInfo(new SoftFallbackSatF32ToS64(SoftFallback.SatF32ToS64));
|
||||
SetDelegateInfo(new SoftFallbackSatF32ToU32(SoftFallback.SatF32ToU32));
|
||||
SetDelegateInfo(new SoftFallbackSatF32ToU64(SoftFallback.SatF32ToU64));
|
||||
SetDelegateInfo(new SoftFallbackSatF64ToS32(SoftFallback.SatF64ToS32));
|
||||
SetDelegateInfo(new SoftFallbackSatF64ToS64(SoftFallback.SatF64ToS64));
|
||||
SetDelegateInfo(new SoftFallbackSatF64ToU32(SoftFallback.SatF64ToU32));
|
||||
SetDelegateInfo(new SoftFallbackSatF64ToU64(SoftFallback.SatF64ToU64));
|
||||
SetDelegateInfo(new SoftFallbackSha1SchedulePart1(SoftFallback.Sha1SchedulePart1));
|
||||
SetDelegateInfo(new SoftFallbackSha1SchedulePart2(SoftFallback.Sha1SchedulePart2));
|
||||
SetDelegateInfo(new SoftFallbackSha256SchedulePart1(SoftFallback.Sha256SchedulePart1));
|
||||
SetDelegateInfo(new SoftFallbackSha256SchedulePart2(SoftFallback.Sha256SchedulePart2));
|
||||
SetDelegateInfo(new SoftFallbackSignedShrImm64(SoftFallback.SignedShrImm64));
|
||||
SetDelegateInfo(new SoftFallbackTbl1(SoftFallback.Tbl1));
|
||||
SetDelegateInfo(new SoftFallbackTbl2(SoftFallback.Tbl2));
|
||||
SetDelegateInfo(new SoftFallbackTbl3(SoftFallback.Tbl3));
|
||||
SetDelegateInfo(new SoftFallbackTbl4(SoftFallback.Tbl4));
|
||||
SetDelegateInfo(new SoftFallbackTbx1(SoftFallback.Tbx1));
|
||||
SetDelegateInfo(new SoftFallbackTbx2(SoftFallback.Tbx2));
|
||||
SetDelegateInfo(new SoftFallbackTbx3(SoftFallback.Tbx3));
|
||||
SetDelegateInfo(new SoftFallbackTbx4(SoftFallback.Tbx4));
|
||||
SetDelegateInfo(new SoftFallbackUnsignedShrImm64(SoftFallback.UnsignedShrImm64));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
|
||||
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
|
||||
SetDelegateInfo(new SoftFloat16_32FPConvert(SoftFloat16_32.FPConvert));
|
||||
SetDelegateInfo(new SoftFloat16_64FPConvert(SoftFloat16_64.FPConvert));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
|
||||
SetDelegateInfo(new SoftFloat32FPAdd(SoftFloat32.FPAdd));
|
||||
SetDelegateInfo(new SoftFloat32FPAddFpscr(SoftFloat32.FPAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPCompare(SoftFloat32.FPCompare));
|
||||
SetDelegateInfo(new SoftFloat32FPCompareEQ(SoftFloat32.FPCompareEQ));
|
||||
SetDelegateInfo(new SoftFloat32FPCompareEQFpscr(SoftFloat32.FPCompareEQFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPCompareGE(SoftFloat32.FPCompareGE));
|
||||
SetDelegateInfo(new SoftFloat32FPCompareGEFpscr(SoftFloat32.FPCompareGEFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPCompareGT(SoftFloat32.FPCompareGT));
|
||||
SetDelegateInfo(new SoftFloat32FPCompareGTFpscr(SoftFloat32.FPCompareGTFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPCompareLE(SoftFloat32.FPCompareLE));
|
||||
SetDelegateInfo(new SoftFloat32FPCompareLEFpscr(SoftFloat32.FPCompareLEFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPCompareLT(SoftFloat32.FPCompareLT));
|
||||
SetDelegateInfo(new SoftFloat32FPCompareLTFpscr(SoftFloat32.FPCompareLTFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPDiv(SoftFloat32.FPDiv));
|
||||
SetDelegateInfo(new SoftFloat32FPMax(SoftFloat32.FPMax));
|
||||
SetDelegateInfo(new SoftFloat32FPMaxFpscr(SoftFloat32.FPMaxFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPMaxNum(SoftFloat32.FPMaxNum));
|
||||
SetDelegateInfo(new SoftFloat32FPMaxNumFpscr(SoftFloat32.FPMaxNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPMin(SoftFloat32.FPMin));
|
||||
SetDelegateInfo(new SoftFloat32FPMinFpscr(SoftFloat32.FPMinFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPMinNum(SoftFloat32.FPMinNum));
|
||||
SetDelegateInfo(new SoftFloat32FPMinNumFpscr(SoftFloat32.FPMinNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPMul(SoftFloat32.FPMul));
|
||||
SetDelegateInfo(new SoftFloat32FPMulFpscr(SoftFloat32.FPMulFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPMulAdd(SoftFloat32.FPMulAdd));
|
||||
SetDelegateInfo(new SoftFloat32FPMulAddFpscr(SoftFloat32.FPMulAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPMulSub(SoftFloat32.FPMulSub));
|
||||
SetDelegateInfo(new SoftFloat32FPMulSubFpscr(SoftFloat32.FPMulSubFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPMulX(SoftFloat32.FPMulX));
|
||||
SetDelegateInfo(new SoftFloat32FPNegMulAdd(SoftFloat32.FPNegMulAdd));
|
||||
SetDelegateInfo(new SoftFloat32FPNegMulSub(SoftFloat32.FPNegMulSub));
|
||||
SetDelegateInfo(new SoftFloat32FPRecipEstimate(SoftFloat32.FPRecipEstimate));
|
||||
SetDelegateInfo(new SoftFloat32FPRecipEstimateFpscr(SoftFloat32.FPRecipEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPRecipStep(SoftFloat32.FPRecipStep)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPRecipStepFused(SoftFloat32.FPRecipStepFused));
|
||||
SetDelegateInfo(new SoftFloat32FPRecpX(SoftFloat32.FPRecpX));
|
||||
SetDelegateInfo(new SoftFloat32FPRSqrtEstimate(SoftFloat32.FPRSqrtEstimate));
|
||||
SetDelegateInfo(new SoftFloat32FPRSqrtEstimateFpscr(SoftFloat32.FPRSqrtEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPRSqrtStep(SoftFloat32.FPRSqrtStep)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat32FPRSqrtStepFused(SoftFloat32.FPRSqrtStepFused));
|
||||
SetDelegateInfo(new SoftFloat32FPSqrt(SoftFloat32.FPSqrt));
|
||||
SetDelegateInfo(new SoftFloat32FPSub(SoftFloat32.FPSub));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
|
||||
SetDelegateInfo(new SoftFloat32_16FPConvert(SoftFloat32_16.FPConvert));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only.
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
|
||||
SetDelegateInfo(new SoftFloat64FPAdd(SoftFloat64.FPAdd));
|
||||
SetDelegateInfo(new SoftFloat64FPAddFpscr(SoftFloat64.FPAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPCompare(SoftFloat64.FPCompare));
|
||||
SetDelegateInfo(new SoftFloat64FPCompareEQ(SoftFloat64.FPCompareEQ));
|
||||
SetDelegateInfo(new SoftFloat64FPCompareEQFpscr(SoftFloat64.FPCompareEQFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPCompareGE(SoftFloat64.FPCompareGE));
|
||||
SetDelegateInfo(new SoftFloat64FPCompareGEFpscr(SoftFloat64.FPCompareGEFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPCompareGT(SoftFloat64.FPCompareGT));
|
||||
SetDelegateInfo(new SoftFloat64FPCompareGTFpscr(SoftFloat64.FPCompareGTFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPCompareLE(SoftFloat64.FPCompareLE));
|
||||
SetDelegateInfo(new SoftFloat64FPCompareLEFpscr(SoftFloat64.FPCompareLEFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPCompareLT(SoftFloat64.FPCompareLT));
|
||||
SetDelegateInfo(new SoftFloat64FPCompareLTFpscr(SoftFloat64.FPCompareLTFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPDiv(SoftFloat64.FPDiv));
|
||||
SetDelegateInfo(new SoftFloat64FPMax(SoftFloat64.FPMax));
|
||||
SetDelegateInfo(new SoftFloat64FPMaxFpscr(SoftFloat64.FPMaxFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPMaxNum(SoftFloat64.FPMaxNum));
|
||||
SetDelegateInfo(new SoftFloat64FPMaxNumFpscr(SoftFloat64.FPMaxNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPMin(SoftFloat64.FPMin));
|
||||
SetDelegateInfo(new SoftFloat64FPMinFpscr(SoftFloat64.FPMinFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPMinNum(SoftFloat64.FPMinNum));
|
||||
SetDelegateInfo(new SoftFloat64FPMinNumFpscr(SoftFloat64.FPMinNumFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPMul(SoftFloat64.FPMul));
|
||||
SetDelegateInfo(new SoftFloat64FPMulFpscr(SoftFloat64.FPMulFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPMulAdd(SoftFloat64.FPMulAdd));
|
||||
SetDelegateInfo(new SoftFloat64FPMulAddFpscr(SoftFloat64.FPMulAddFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPMulSub(SoftFloat64.FPMulSub));
|
||||
SetDelegateInfo(new SoftFloat64FPMulSubFpscr(SoftFloat64.FPMulSubFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPMulX(SoftFloat64.FPMulX));
|
||||
SetDelegateInfo(new SoftFloat64FPNegMulAdd(SoftFloat64.FPNegMulAdd));
|
||||
SetDelegateInfo(new SoftFloat64FPNegMulSub(SoftFloat64.FPNegMulSub));
|
||||
SetDelegateInfo(new SoftFloat64FPRecipEstimate(SoftFloat64.FPRecipEstimate));
|
||||
SetDelegateInfo(new SoftFloat64FPRecipEstimateFpscr(SoftFloat64.FPRecipEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPRecipStep(SoftFloat64.FPRecipStep)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPRecipStepFused(SoftFloat64.FPRecipStepFused));
|
||||
SetDelegateInfo(new SoftFloat64FPRecpX(SoftFloat64.FPRecpX));
|
||||
SetDelegateInfo(new SoftFloat64FPRSqrtEstimate(SoftFloat64.FPRSqrtEstimate));
|
||||
SetDelegateInfo(new SoftFloat64FPRSqrtEstimateFpscr(SoftFloat64.FPRSqrtEstimateFpscr)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPRSqrtStep(SoftFloat64.FPRSqrtStep)); // A32 only.
|
||||
SetDelegateInfo(new SoftFloat64FPRSqrtStepFused(SoftFloat64.FPRSqrtStepFused));
|
||||
SetDelegateInfo(new SoftFloat64FPSqrt(SoftFloat64.FPSqrt));
|
||||
SetDelegateInfo(new SoftFloat64FPSub(SoftFloat64.FPSub));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)));
|
||||
SetDelegateInfo(new SoftFloat64_16FPConvert(SoftFloat64_16.FPConvert));
|
||||
}
|
||||
|
||||
private delegate double MathAbs(double value);
|
||||
private delegate double MathCeiling(double a);
|
||||
private delegate double MathFloor(double d);
|
||||
private delegate double MathRound(double value, MidpointRounding mode);
|
||||
private delegate double MathTruncate(double d);
|
||||
|
||||
private delegate float MathFAbs(float x);
|
||||
private delegate float MathFCeiling(float x);
|
||||
private delegate float MathFFloor(float x);
|
||||
private delegate float MathFRound(float x, MidpointRounding mode);
|
||||
private delegate float MathFTruncate(float x);
|
||||
|
||||
private delegate void NativeInterfaceBreak(ulong address, int imm);
|
||||
private delegate bool NativeInterfaceCheckSynchronization();
|
||||
private delegate void NativeInterfaceEnqueueForRejit(ulong address);
|
||||
private delegate ulong NativeInterfaceGetCntfrqEl0();
|
||||
private delegate ulong NativeInterfaceGetCntpctEl0();
|
||||
private delegate ulong NativeInterfaceGetCntvctEl0();
|
||||
private delegate ulong NativeInterfaceGetCtrEl0();
|
||||
private delegate ulong NativeInterfaceGetDczidEl0();
|
||||
private delegate ulong NativeInterfaceGetFunctionAddress(ulong address);
|
||||
private delegate void NativeInterfaceInvalidateCacheLine(ulong address);
|
||||
private delegate byte NativeInterfaceReadByte(ulong address);
|
||||
private delegate ushort NativeInterfaceReadUInt16(ulong address);
|
||||
private delegate uint NativeInterfaceReadUInt32(ulong address);
|
||||
private delegate ulong NativeInterfaceReadUInt64(ulong address);
|
||||
private delegate V128 NativeInterfaceReadVector128(ulong address);
|
||||
private delegate void NativeInterfaceSignalMemoryTracking(ulong address, ulong size, bool write);
|
||||
private delegate void NativeInterfaceSupervisorCall(ulong address, int imm);
|
||||
private delegate void NativeInterfaceThrowInvalidMemoryAccess(ulong address);
|
||||
private delegate void NativeInterfaceUndefined(ulong address, int opCode);
|
||||
private delegate void NativeInterfaceWriteByte(ulong address, byte value);
|
||||
private delegate void NativeInterfaceWriteUInt16(ulong address, ushort value);
|
||||
private delegate void NativeInterfaceWriteUInt32(ulong address, uint value);
|
||||
private delegate void NativeInterfaceWriteUInt64(ulong address, ulong value);
|
||||
private delegate void NativeInterfaceWriteVector128(ulong address, V128 value);
|
||||
|
||||
private delegate ulong SoftFallbackCountLeadingSigns(ulong value, int size);
|
||||
private delegate ulong SoftFallbackCountLeadingZeros(ulong value, int size);
|
||||
private delegate uint SoftFallbackCrc32b(uint crc, byte value);
|
||||
private delegate uint SoftFallbackCrc32cb(uint crc, byte value);
|
||||
private delegate uint SoftFallbackCrc32ch(uint crc, ushort value);
|
||||
private delegate uint SoftFallbackCrc32cw(uint crc, uint value);
|
||||
private delegate uint SoftFallbackCrc32cx(uint crc, ulong value);
|
||||
private delegate uint SoftFallbackCrc32h(uint crc, ushort value);
|
||||
private delegate uint SoftFallbackCrc32w(uint crc, uint value);
|
||||
private delegate uint SoftFallbackCrc32x(uint crc, ulong value);
|
||||
private delegate V128 SoftFallbackDecrypt(V128 value, V128 roundKey);
|
||||
private delegate V128 SoftFallbackEncrypt(V128 value, V128 roundKey);
|
||||
private delegate uint SoftFallbackFixedRotate(uint hash_e);
|
||||
private delegate V128 SoftFallbackHashChoose(V128 hash_abcd, uint hash_e, V128 wk);
|
||||
private delegate V128 SoftFallbackHashLower(V128 hash_abcd, V128 hash_efgh, V128 wk);
|
||||
private delegate V128 SoftFallbackHashMajority(V128 hash_abcd, uint hash_e, V128 wk);
|
||||
private delegate V128 SoftFallbackHashParity(V128 hash_abcd, uint hash_e, V128 wk);
|
||||
private delegate V128 SoftFallbackHashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk);
|
||||
private delegate V128 SoftFallbackInverseMixColumns(V128 value);
|
||||
private delegate V128 SoftFallbackMixColumns(V128 value);
|
||||
private delegate V128 SoftFallbackPolynomialMult64_128(ulong op1, ulong op2);
|
||||
private delegate int SoftFallbackSatF32ToS32(float value);
|
||||
private delegate long SoftFallbackSatF32ToS64(float value);
|
||||
private delegate uint SoftFallbackSatF32ToU32(float value);
|
||||
private delegate ulong SoftFallbackSatF32ToU64(float value);
|
||||
private delegate int SoftFallbackSatF64ToS32(double value);
|
||||
private delegate long SoftFallbackSatF64ToS64(double value);
|
||||
private delegate uint SoftFallbackSatF64ToU32(double value);
|
||||
private delegate ulong SoftFallbackSatF64ToU64(double value);
|
||||
private delegate V128 SoftFallbackSha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11);
|
||||
private delegate V128 SoftFallbackSha1SchedulePart2(V128 tw0_3, V128 w12_15);
|
||||
private delegate V128 SoftFallbackSha256SchedulePart1(V128 w0_3, V128 w4_7);
|
||||
private delegate V128 SoftFallbackSha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15);
|
||||
private delegate long SoftFallbackSignedShrImm64(long value, long roundConst, int shift);
|
||||
private delegate V128 SoftFallbackTbl1(V128 vector, int bytes, V128 tb0);
|
||||
private delegate V128 SoftFallbackTbl2(V128 vector, int bytes, V128 tb0, V128 tb1);
|
||||
private delegate V128 SoftFallbackTbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
|
||||
private delegate V128 SoftFallbackTbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
|
||||
private delegate V128 SoftFallbackTbx1(V128 dest, V128 vector, int bytes, V128 tb0);
|
||||
private delegate V128 SoftFallbackTbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1);
|
||||
private delegate V128 SoftFallbackTbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
|
||||
private delegate V128 SoftFallbackTbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
|
||||
private delegate ulong SoftFallbackUnsignedShrImm64(ulong value, long roundConst, int shift);
|
||||
|
||||
private delegate float SoftFloat16_32FPConvert(ushort valueBits);
|
||||
|
||||
private delegate double SoftFloat16_64FPConvert(ushort valueBits);
|
||||
|
||||
private delegate float SoftFloat32FPAdd(float value1, float value2);
|
||||
private delegate float SoftFloat32FPAddFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate int SoftFloat32FPCompare(float value1, float value2, bool signalNaNs);
|
||||
private delegate float SoftFloat32FPCompareEQ(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareEQFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareGE(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareGEFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareGT(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareGTFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareLE(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareLEFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPCompareLT(float value1, float value2);
|
||||
private delegate float SoftFloat32FPCompareLTFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPDiv(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMax(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMaxFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMaxNum(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMaxNumFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMin(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMinFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMinNum(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMinNumFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMul(float value1, float value2);
|
||||
private delegate float SoftFloat32FPMulFpscr(float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMulAdd(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMulSub(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPMulX(float value1, float value2);
|
||||
private delegate float SoftFloat32FPNegMulAdd(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPNegMulSub(float valueA, float value1, float value2);
|
||||
private delegate float SoftFloat32FPRecipEstimate(float value);
|
||||
private delegate float SoftFloat32FPRecipEstimateFpscr(float value, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPRecipStep(float value1, float value2);
|
||||
private delegate float SoftFloat32FPRecipStepFused(float value1, float value2);
|
||||
private delegate float SoftFloat32FPRecpX(float value);
|
||||
private delegate float SoftFloat32FPRSqrtEstimate(float value);
|
||||
private delegate float SoftFloat32FPRSqrtEstimateFpscr(float value, bool standardFpscr);
|
||||
private delegate float SoftFloat32FPRSqrtStep(float value1, float value2);
|
||||
private delegate float SoftFloat32FPRSqrtStepFused(float value1, float value2);
|
||||
private delegate float SoftFloat32FPSqrt(float value);
|
||||
private delegate float SoftFloat32FPSub(float value1, float value2);
|
||||
|
||||
private delegate ushort SoftFloat32_16FPConvert(float value);
|
||||
|
||||
private delegate double SoftFloat64FPAdd(double value1, double value2);
|
||||
private delegate double SoftFloat64FPAddFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate int SoftFloat64FPCompare(double value1, double value2, bool signalNaNs);
|
||||
private delegate double SoftFloat64FPCompareEQ(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareEQFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareGE(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareGEFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareGT(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareGTFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareLE(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareLEFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPCompareLT(double value1, double value2);
|
||||
private delegate double SoftFloat64FPCompareLTFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPDiv(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMax(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMaxFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMaxNum(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMaxNumFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMin(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMinFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMinNum(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMinNumFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMul(double value1, double value2);
|
||||
private delegate double SoftFloat64FPMulFpscr(double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMulAdd(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMulSub(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPMulX(double value1, double value2);
|
||||
private delegate double SoftFloat64FPNegMulAdd(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPNegMulSub(double valueA, double value1, double value2);
|
||||
private delegate double SoftFloat64FPRecipEstimate(double value);
|
||||
private delegate double SoftFloat64FPRecipEstimateFpscr(double value, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPRecipStep(double value1, double value2);
|
||||
private delegate double SoftFloat64FPRecipStepFused(double value1, double value2);
|
||||
private delegate double SoftFloat64FPRecpX(double value);
|
||||
private delegate double SoftFloat64FPRSqrtEstimate(double value);
|
||||
private delegate double SoftFloat64FPRSqrtEstimateFpscr(double value, bool standardFpscr);
|
||||
private delegate double SoftFloat64FPRSqrtStep(double value1, double value2);
|
||||
private delegate double SoftFloat64FPRSqrtStepFused(double value1, double value2);
|
||||
private delegate double SoftFloat64FPSqrt(double value);
|
||||
private delegate double SoftFloat64FPSub(double value1, double value2);
|
||||
|
||||
private delegate ushort SoftFloat64_16FPConvert(double value);
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 4661; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 5292; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
|
@ -54,6 +54,7 @@ namespace ARMeilleure.Translation
|
||||
internal TranslatorQueue Queue { get; }
|
||||
internal IMemoryManager Memory { get; }
|
||||
|
||||
private Thread[] _backgroundTranslationThreads;
|
||||
private volatile int _threadCount;
|
||||
|
||||
// FIXME: Remove this once the init logic of the emulator will be redone.
|
||||
@ -127,18 +128,22 @@ namespace ARMeilleure.Translation
|
||||
int unboundedThreadCount = Math.Max(1, (Environment.ProcessorCount - 6) / 3);
|
||||
int threadCount = Math.Min(4, unboundedThreadCount);
|
||||
|
||||
Thread[] backgroundTranslationThreads = new Thread[threadCount];
|
||||
|
||||
for (int i = 0; i < threadCount; i++)
|
||||
{
|
||||
bool last = i != 0 && i == unboundedThreadCount - 1;
|
||||
|
||||
Thread backgroundTranslatorThread = new Thread(BackgroundTranslate)
|
||||
backgroundTranslationThreads[i] = new Thread(BackgroundTranslate)
|
||||
{
|
||||
Name = "CPU.BackgroundTranslatorThread." + i,
|
||||
Priority = last ? ThreadPriority.Lowest : ThreadPriority.Normal
|
||||
};
|
||||
|
||||
backgroundTranslatorThread.Start();
|
||||
backgroundTranslationThreads[i].Start();
|
||||
}
|
||||
|
||||
Interlocked.Exchange(ref _backgroundTranslationThreads, backgroundTranslationThreads);
|
||||
}
|
||||
|
||||
Statistics.InitializeTimer();
|
||||
@ -162,9 +167,20 @@ namespace ARMeilleure.Translation
|
||||
|
||||
if (Interlocked.Decrement(ref _threadCount) == 0)
|
||||
{
|
||||
Queue.Dispose();
|
||||
|
||||
Thread[] backgroundTranslationThreads = Interlocked.Exchange(ref _backgroundTranslationThreads, null);
|
||||
|
||||
if (backgroundTranslationThreads != null)
|
||||
{
|
||||
foreach (Thread thread in backgroundTranslationThreads)
|
||||
{
|
||||
thread.Join();
|
||||
}
|
||||
}
|
||||
|
||||
ClearJitCache();
|
||||
|
||||
Queue.Dispose();
|
||||
Stubs.Dispose();
|
||||
FunctionTable.Dispose();
|
||||
CountTable.Dispose();
|
||||
|
@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
|
||||
private Queue<OpenALAudioBuffer> _queuedBuffers;
|
||||
private ulong _playedSampleCount;
|
||||
|
||||
private object _lock = new object();
|
||||
private readonly object _lock = new();
|
||||
|
||||
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
|
||||
{
|
||||
|
@ -5,6 +5,7 @@ using Ryujinx.Memory;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
@ -18,6 +19,13 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
private readonly ConcurrentDictionary<SDL2HardwareDeviceSession, byte> _sessions;
|
||||
|
||||
private bool _supportSurroundConfiguration;
|
||||
|
||||
// TODO: Add this to SDL2-CS
|
||||
// NOTE: We use a DllImport here because of marshaling issue for spec.
|
||||
[DllImport("SDL2")]
|
||||
private static extern int SDL_GetDefaultAudioInfo(IntPtr name, out SDL_AudioSpec spec, int isCapture);
|
||||
|
||||
public SDL2HardwareDeviceDriver()
|
||||
{
|
||||
_updateRequiredEvent = new ManualResetEvent(false);
|
||||
@ -25,6 +33,20 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
_sessions = new ConcurrentDictionary<SDL2HardwareDeviceSession, byte>();
|
||||
|
||||
SDL2Driver.Instance.Initialize();
|
||||
|
||||
int res = SDL_GetDefaultAudioInfo(IntPtr.Zero, out var spec, 0);
|
||||
|
||||
if (res != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application,
|
||||
$"SDL_GetDefaultAudioInfo failed with error \"{SDL_GetError()}\"");
|
||||
|
||||
_supportSurroundConfiguration = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
_supportSurroundConfiguration = spec.channels >= 6;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsSupported => IsSupportedInternal();
|
||||
@ -164,6 +186,11 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
public bool SupportsChannelCount(uint channelCount)
|
||||
{
|
||||
if (channelCount == 6)
|
||||
{
|
||||
return _supportSurroundConfiguration;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoBackend : int
|
||||
public enum SoundIoBackend
|
||||
{
|
||||
None = 0,
|
||||
Jack = 1,
|
||||
|
@ -11,7 +11,7 @@ namespace Ryujinx.Audio
|
||||
/// <summary>
|
||||
/// Lock used to control the waiters registration.
|
||||
/// </summary>
|
||||
private object _lock = new object();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Events signaled when the driver played audio buffers.
|
||||
|
@ -10,7 +10,7 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
{
|
||||
private const int RingBufferAlignment = 2048;
|
||||
|
||||
private object _lock = new object();
|
||||
private readonly object _lock = new();
|
||||
|
||||
private byte[] _buffer;
|
||||
private int _size;
|
||||
|
@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Input
|
||||
/// </summary>
|
||||
public class AudioInputManager : IDisposable
|
||||
{
|
||||
private object _lock = new object();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Lock used for session allocation.
|
||||
/// </summary>
|
||||
private object _sessionLock = new object();
|
||||
private readonly object _sessionLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
|
@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
|
||||
/// <summary>
|
||||
/// The lock of the parent.
|
||||
/// </summary>
|
||||
private object _parentLock;
|
||||
private readonly object _parentLock;
|
||||
|
||||
/// <summary>
|
||||
/// The dispose state.
|
||||
|
@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Output
|
||||
/// </summary>
|
||||
public class AudioOutputManager : IDisposable
|
||||
{
|
||||
private object _lock = new object();
|
||||
private readonly object _lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Lock used for session allocation.
|
||||
/// </summary>
|
||||
private object _sessionLock = new object();
|
||||
private readonly object _sessionLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
|
@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Output
|
||||
/// <summary>
|
||||
/// THe lock of the parent.
|
||||
/// </summary>
|
||||
private object _parentLock;
|
||||
private readonly object _parentLock;
|
||||
|
||||
/// <summary>
|
||||
/// The dispose state.
|
||||
|
@ -45,7 +45,7 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
/// <param name="name">The name of the <see cref="VirtualDevice"/>.</param>
|
||||
/// <param name="channelCount">The count of channels supported by the <see cref="VirtualDevice"/>.</param>
|
||||
/// <param name="isExternalOutput">Indicate if the <see cref="VirtualDevice"/> is provided by an external interface.</param>
|
||||
private VirtualDevice(string name, uint channelCount, bool isExternalOutput)
|
||||
public VirtualDevice(string name, uint channelCount, bool isExternalOutput)
|
||||
{
|
||||
Name = name;
|
||||
ChannelCount = channelCount;
|
||||
|
@ -1,3 +1,4 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Device
|
||||
@ -22,7 +23,23 @@ namespace Ryujinx.Audio.Renderer.Device
|
||||
/// The current active <see cref="VirtualDevice"/>.
|
||||
/// </summary>
|
||||
// TODO: make this configurable
|
||||
public VirtualDevice ActiveDevice = VirtualDevice.Devices[2];
|
||||
public VirtualDevice ActiveDevice { get; }
|
||||
|
||||
public VirtualDeviceSessionRegistry(IHardwareDeviceDriver driver)
|
||||
{
|
||||
uint channelCount;
|
||||
|
||||
if (driver.GetRealDeviceDriver().SupportsChannelCount(6))
|
||||
{
|
||||
channelCount = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
channelCount = 2;
|
||||
}
|
||||
|
||||
ActiveDevice = new VirtualDevice("AudioTvOutput", channelCount, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the associated <see cref="T:VirtualDeviceSession[]"/> from an AppletResourceId.
|
||||
|
@ -65,9 +65,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax];
|
||||
|
||||
// TODO: Before enabling this, we need up-mixing from stereo to 5.1.
|
||||
// uint channelCount = GetHardwareChannelCount(deviceDriver);
|
||||
uint channelCount = 2;
|
||||
uint channelCount = GetHardwareChannelCount(deviceDriver);
|
||||
|
||||
for (int i = 0; i < OutputDevices.Length; i++)
|
||||
{
|
||||
|
@ -49,8 +49,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
||||
}
|
||||
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
|
@ -67,7 +67,19 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
const int sampleCount = Constants.TargetSampleCount;
|
||||
|
||||
short[] outputBuffer = new short[bufferCount * sampleCount];
|
||||
uint inputCount;
|
||||
|
||||
// In case of upmixing to 5.1, we allocate the right amount.
|
||||
if (bufferCount != channelCount && channelCount == 6)
|
||||
{
|
||||
inputCount = (uint)channelCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
inputCount = bufferCount;
|
||||
}
|
||||
|
||||
short[] outputBuffer = new short[inputCount * sampleCount];
|
||||
|
||||
for (int i = 0; i < bufferCount; i++)
|
||||
{
|
||||
@ -79,7 +91,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
|
||||
device.AppendBuffer(outputBuffer, InputCount);
|
||||
device.AppendBuffer(outputBuffer, inputCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -66,8 +66,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
|
||||
// TODO: Update reverb 3d processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@ -116,7 +116,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++)
|
||||
{
|
||||
int earlyDelayIndex = targetEarlyDelayLineIndicesTable[i];
|
||||
int outputIndex = outputEarlyIndicesTable[i];
|
||||
int outputIndex = outputEarlyIndicesTable[earlyDelayIndex];
|
||||
|
||||
float tempTapOut = state.PreDelayLine.TapUnsafe(state.EarlyDelayTime[earlyDelayIndex], delayLineSampleIndexOffset);
|
||||
|
||||
|
@ -71,8 +71,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
|
||||
// TODO: Update reverb processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
|
||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
@ -430,9 +430,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void RemapLegacyChannelEffectMappingToChannelResourceMapping(bool isSupported, Span<ushort> bufferIndices)
|
||||
public static void RemapLegacyChannelEffectMappingToChannelResourceMapping(bool isSupported, Span<ushort> bufferIndices, uint channelCount)
|
||||
{
|
||||
if (!isSupported && bufferIndices.Length == 6)
|
||||
if (!isSupported && channelCount == 6)
|
||||
{
|
||||
ushort backLeft = bufferIndices[2];
|
||||
ushort backRight = bufferIndices[3];
|
||||
@ -447,9 +447,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void RemapChannelResourceMappingToLegacy(bool isSupported, Span<ushort> bufferIndices)
|
||||
public static void RemapChannelResourceMappingToLegacy(bool isSupported, Span<ushort> bufferIndices, uint channelCount)
|
||||
{
|
||||
if (isSupported && bufferIndices.Length == 6)
|
||||
if (isSupported && channelCount == 6)
|
||||
{
|
||||
ushort frontCenter = bufferIndices[2];
|
||||
ushort lowFrequency = bufferIndices[3];
|
||||
|
@ -26,12 +26,11 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
public class AudioRenderSystem : IDisposable
|
||||
{
|
||||
private object _lock = new object();
|
||||
private readonly object _lock = new();
|
||||
|
||||
private AudioRendererRenderingDevice _renderingDevice;
|
||||
private AudioRendererExecutionMode _executionMode;
|
||||
private IWritableEvent _systemEvent;
|
||||
private ManualResetEvent _terminationEvent;
|
||||
private MemoryPoolState _dspMemoryPoolState;
|
||||
private VoiceContext _voiceContext;
|
||||
private MixContext _mixContext;
|
||||
@ -83,7 +82,6 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
public AudioRenderSystem(AudioRendererManager manager, IWritableEvent systemEvent)
|
||||
{
|
||||
_manager = manager;
|
||||
_terminationEvent = new ManualResetEvent(false);
|
||||
_dspMemoryPoolState = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
|
||||
_voiceContext = new VoiceContext();
|
||||
_mixContext = new MixContext();
|
||||
@ -387,11 +385,6 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
_isActive = false;
|
||||
}
|
||||
|
||||
if (_executionMode == AudioRendererExecutionMode.Auto)
|
||||
{
|
||||
_terminationEvent.WaitOne();
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.AudioRenderer, $"Stopped renderer id {_sessionId}");
|
||||
}
|
||||
|
||||
@ -668,8 +661,6 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
if (_isActive)
|
||||
{
|
||||
_terminationEvent.Reset();
|
||||
|
||||
if (!_manager.Processor.HasRemainingCommands(_sessionId))
|
||||
{
|
||||
GenerateCommandList(out CommandList commands);
|
||||
@ -686,10 +677,6 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
_isDspRunningBehind = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_terminationEvent.Set();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -857,7 +844,6 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
}
|
||||
|
||||
_manager.Unregister(this);
|
||||
_terminationEvent.Dispose();
|
||||
_workBufferMemoryPin.Dispose();
|
||||
|
||||
if (MemoryManager is IRefCounted rc)
|
||||
|
@ -19,12 +19,12 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// <summary>
|
||||
/// Lock used for session allocation.
|
||||
/// </summary>
|
||||
private object _sessionLock = new object();
|
||||
private readonly object _sessionLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// Lock used to control the <see cref="AudioProcessor"/> running state.
|
||||
/// </summary>
|
||||
private object _audioProcessorLock = new object();
|
||||
private readonly object _audioProcessorLock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The session ids allocation table.
|
||||
|
@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Server.Upsampler
|
||||
/// <summary>
|
||||
/// Global lock of the object.
|
||||
/// </summary>
|
||||
private object Lock = new object();
|
||||
private readonly object Lock = new();
|
||||
|
||||
/// <summary>
|
||||
/// The upsamplers instances.
|
||||
|
@ -35,10 +35,12 @@ using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Silk.NET.Vulkan;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Formats.Png;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using SixLabors.ImageSharp.Processing;
|
||||
using SPB.Graphics.Exceptions;
|
||||
using SPB.Graphics.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -85,12 +87,14 @@ namespace Ryujinx.Ava
|
||||
private KeyboardHotkeyState _prevHotkeyState;
|
||||
|
||||
private long _lastCursorMoveTime;
|
||||
private bool _isCursorInRenderer;
|
||||
private bool _isCursorInRenderer = true;
|
||||
|
||||
private bool _isStopped;
|
||||
private bool _isActive;
|
||||
private bool _renderingStarted;
|
||||
|
||||
private ManualResetEvent _gpuDoneEvent;
|
||||
|
||||
private IRenderer _renderer;
|
||||
private readonly Thread _renderingThread;
|
||||
private readonly CancellationTokenSource _gpuCancellationTokenSource;
|
||||
@ -157,9 +161,11 @@ namespace Ryujinx.Ava
|
||||
_isFirmwareTitle = true;
|
||||
}
|
||||
|
||||
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
|
||||
ConfigurationState.Instance.HideCursor.Event += HideCursorState_Changed;
|
||||
|
||||
_topLevel.PointerMoved += TopLevel_PointerMoved;
|
||||
_topLevel.PointerMoved += TopLevel_PointerEnterOrMoved;
|
||||
_topLevel.PointerEnter += TopLevel_PointerEnterOrMoved;
|
||||
_topLevel.PointerLeave += TopLevel_PointerLeave;
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
@ -180,9 +186,10 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
|
||||
|
||||
_gpuCancellationTokenSource = new CancellationTokenSource();
|
||||
_gpuDoneEvent = new ManualResetEvent(false);
|
||||
}
|
||||
|
||||
private void TopLevel_PointerMoved(object sender, PointerEventArgs e)
|
||||
private void TopLevel_PointerEnterOrMoved(object sender, PointerEventArgs e)
|
||||
{
|
||||
if (sender is MainWindow window)
|
||||
{
|
||||
@ -200,6 +207,12 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
|
||||
{
|
||||
_isCursorInRenderer = false;
|
||||
}
|
||||
|
||||
private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs<int> e)
|
||||
{
|
||||
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
||||
@ -261,7 +274,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
string directory = AppDataManager.Mode switch
|
||||
{
|
||||
AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
|
||||
AppDataManager.LaunchMode.Portable or AppDataManager.LaunchMode.Custom => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
|
||||
_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
|
||||
};
|
||||
|
||||
@ -414,10 +427,10 @@ namespace Ryujinx.Ava
|
||||
|
||||
_isActive = false;
|
||||
|
||||
if (_renderingThread.IsAlive)
|
||||
{
|
||||
_renderingThread.Join();
|
||||
}
|
||||
// NOTE: The render loop is allowed to stay alive until the renderer itself is disposed, as it may handle resource dispose.
|
||||
// We only need to wait for all commands submitted during the main gpu loop to be processed.
|
||||
_gpuDoneEvent.WaitOne();
|
||||
_gpuDoneEvent.Dispose();
|
||||
|
||||
DisplaySleep.Restore();
|
||||
|
||||
@ -445,7 +458,9 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
|
||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing;
|
||||
|
||||
_topLevel.PointerMoved -= TopLevel_PointerMoved;
|
||||
_topLevel.PointerMoved -= TopLevel_PointerEnterOrMoved;
|
||||
_topLevel.PointerEnter -= TopLevel_PointerEnterOrMoved;
|
||||
_topLevel.PointerLeave -= TopLevel_PointerLeave;
|
||||
|
||||
_gpuCancellationTokenSource.Cancel();
|
||||
_gpuCancellationTokenSource.Dispose();
|
||||
@ -461,16 +476,25 @@ namespace Ryujinx.Ava
|
||||
_windowsMultimediaTimerResolution = null;
|
||||
}
|
||||
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent();
|
||||
if (_rendererHost.EmbeddedWindow is EmbeddedWindowOpenGL openGlWindow)
|
||||
{
|
||||
// Try to bind the OpenGL context before calling the shutdown event.
|
||||
openGlWindow.MakeCurrent(false, false);
|
||||
|
||||
Device.DisposeGpu();
|
||||
Device.DisposeGpu();
|
||||
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
||||
// Unbind context and destroy everything.
|
||||
openGlWindow.MakeCurrent(true, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Device.DisposeGpu();
|
||||
}
|
||||
}
|
||||
|
||||
private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state)
|
||||
private void HideCursorState_Changed(object sender, ReactiveEventArgs<HideCursorMode> state)
|
||||
{
|
||||
if (state.NewValue)
|
||||
if (state.NewValue == HideCursorMode.OnIdle)
|
||||
{
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
}
|
||||
@ -670,7 +694,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, appMetadata =>
|
||||
{
|
||||
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
||||
appMetadata.LastPlayed = DateTime.UtcNow;
|
||||
});
|
||||
|
||||
return true;
|
||||
@ -701,6 +725,7 @@ namespace Ryujinx.Ava
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
||||
{
|
||||
renderer = new VulkanRenderer(
|
||||
Vk.GetApi(),
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowVulkan).CreateSurface,
|
||||
VulkanHelper.GetRequiredInstanceExtensions,
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
||||
@ -905,9 +930,17 @@ namespace Ryujinx.Ava
|
||||
UpdateStatus();
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure all commands in the run loop are fully executed before leaving the loop.
|
||||
if (Device.Gpu.Renderer is ThreadedRenderer threaded)
|
||||
{
|
||||
threaded.FlushThreadedCommands();
|
||||
}
|
||||
|
||||
_gpuDoneEvent.Set();
|
||||
});
|
||||
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
|
||||
}
|
||||
|
||||
public void UpdateStatus()
|
||||
@ -965,30 +998,38 @@ namespace Ryujinx.Ava
|
||||
|
||||
if (_viewModel.IsActive)
|
||||
{
|
||||
if (ConfigurationState.Instance.Hid.EnableMouse)
|
||||
if (_isCursorInRenderer)
|
||||
{
|
||||
if (_isCursorInRenderer)
|
||||
if (ConfigurationState.Instance.Hid.EnableMouse)
|
||||
{
|
||||
HideCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowCursor();
|
||||
switch (ConfigurationState.Instance.HideCursor.Value)
|
||||
{
|
||||
case HideCursorMode.Never:
|
||||
ShowCursor();
|
||||
break;
|
||||
case HideCursorMode.OnIdle:
|
||||
if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
|
||||
{
|
||||
HideCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowCursor();
|
||||
}
|
||||
break;
|
||||
case HideCursorMode.Always:
|
||||
HideCursor();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ConfigurationState.Instance.HideCursorOnIdle)
|
||||
{
|
||||
if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
|
||||
{
|
||||
HideCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowCursor();
|
||||
}
|
||||
}
|
||||
ShowCursor();
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
@ -1013,7 +1054,7 @@ namespace Ryujinx.Ava
|
||||
ScreenshotRequested = true;
|
||||
break;
|
||||
case KeyboardHotkeyState.ShowUi:
|
||||
_viewModel.ShowMenuAndStatusBar = true;
|
||||
_viewModel.ShowMenuAndStatusBar = !_viewModel.ShowMenuAndStatusBar;
|
||||
break;
|
||||
case KeyboardHotkeyState.Pause:
|
||||
if (_viewModel.IsPaused)
|
||||
@ -1133,4 +1174,4 @@ namespace Ryujinx.Ava
|
||||
return state;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -74,13 +74,23 @@
|
||||
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
|
||||
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
|
||||
"StatusBarSystemVersion": "System Version: {0}",
|
||||
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
|
||||
"LinuxVmMaxMapCountDialogTextPrimary": "Would you like to increase the value of vm.max_map_count to {0}",
|
||||
"LinuxVmMaxMapCountDialogTextSecondary": "Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.",
|
||||
"LinuxVmMaxMapCountDialogButtonUntilRestart": "Yes, until the next restart",
|
||||
"LinuxVmMaxMapCountDialogButtonPersistent": "Yes, permanently",
|
||||
"LinuxVmMaxMapCountWarningTextPrimary": "Max amount of memory mappings is lower than recommended.",
|
||||
"LinuxVmMaxMapCountWarningTextSecondary": "The current value of vm.max_map_count ({0}) is lower than {1}. Some games might try to create more memory mappings than currently allowed. Ryujinx will crash as soon as this limit gets exceeded.\n\nYou might want to either manually increase the limit or install pkexec, which allows Ryujinx to assist with that.",
|
||||
"Settings": "Settings",
|
||||
"SettingsTabGeneral": "User Interface",
|
||||
"SettingsTabGeneralGeneral": "General",
|
||||
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
|
||||
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
|
||||
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
|
||||
"SettingsTabGeneralHideCursorOnIdle": "Hide Cursor on Idle",
|
||||
"SettingsTabGeneralHideCursor": "Hide Cursor:",
|
||||
"SettingsTabGeneralHideCursorNever": "Never",
|
||||
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
|
||||
"SettingsTabGeneralHideCursorAlways": "Always",
|
||||
"SettingsTabGeneralGameDirectories": "Game Directories",
|
||||
"SettingsTabGeneralAdd": "Add",
|
||||
"SettingsTabGeneralRemove": "Remove",
|
||||
@ -213,26 +223,17 @@
|
||||
"ControllerSettingsDPadDown": "Down",
|
||||
"ControllerSettingsDPadLeft": "Left",
|
||||
"ControllerSettingsDPadRight": "Right",
|
||||
"ControllerSettingsStickButton": "Button",
|
||||
"ControllerSettingsStickUp": "Up",
|
||||
"ControllerSettingsStickDown": "Down",
|
||||
"ControllerSettingsStickLeft": "Left",
|
||||
"ControllerSettingsStickRight": "Right",
|
||||
"ControllerSettingsStickStick": "Stick",
|
||||
"ControllerSettingsStickInvertXAxis": "Invert Stick X",
|
||||
"ControllerSettingsStickInvertYAxis": "Invert Stick Y",
|
||||
"ControllerSettingsStickDeadzone": "Deadzone:",
|
||||
"ControllerSettingsLStick": "Left Stick",
|
||||
"ControllerSettingsLStickButton": "Button",
|
||||
"ControllerSettingsLStickUp": "Up",
|
||||
"ControllerSettingsLStickDown": "Down",
|
||||
"ControllerSettingsLStickLeft": "Left",
|
||||
"ControllerSettingsLStickRight": "Right",
|
||||
"ControllerSettingsLStickStick": "Stick",
|
||||
"ControllerSettingsLStickInvertXAxis": "Invert Stick X",
|
||||
"ControllerSettingsLStickInvertYAxis": "Invert Stick Y",
|
||||
"ControllerSettingsLStickDeadzone": "Deadzone:",
|
||||
"ControllerSettingsRStick": "Right Stick",
|
||||
"ControllerSettingsRStickButton": "Button",
|
||||
"ControllerSettingsRStickUp": "Up",
|
||||
"ControllerSettingsRStickDown": "Down",
|
||||
"ControllerSettingsRStickLeft": "Left",
|
||||
"ControllerSettingsRStickRight": "Right",
|
||||
"ControllerSettingsRStickStick": "Stick",
|
||||
"ControllerSettingsRStickInvertXAxis": "Invert Stick X",
|
||||
"ControllerSettingsRStickInvertYAxis": "Invert Stick Y",
|
||||
"ControllerSettingsRStickDeadzone": "Deadzone:",
|
||||
"ControllerSettingsTriggersLeft": "Triggers Left",
|
||||
"ControllerSettingsTriggersRight": "Triggers Right",
|
||||
"ControllerSettingsTriggersButtonsLeft": "Trigger Buttons Left",
|
||||
@ -288,6 +289,7 @@
|
||||
"ControllerSettingsSaveProfileToolTip": "Save Profile",
|
||||
"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
|
||||
"MenuBarFileToolsHideUi": "Hide UI",
|
||||
"GameListContextMenuRunApplication": "Run Application",
|
||||
"GameListContextMenuToggleFavorite": "Toggle Favorite",
|
||||
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
|
||||
"SettingsTabGeneralTheme": "Theme",
|
||||
@ -542,6 +544,9 @@
|
||||
"SwkbdMinCharacters": "Must be at least {0} characters long",
|
||||
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
|
||||
"SoftwareKeyboard": "Software Keyboard",
|
||||
"SoftwareKeyboardModeNumbersOnly": "Must be numbers only",
|
||||
"SoftwareKeyboardModeAlphabet": "Must be non CJK-characters only",
|
||||
"SoftwareKeyboardModeASCII": "Must be ASCII text only",
|
||||
"DialogControllerAppletMessagePlayerRange": "Application requests {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
|
||||
"DialogControllerAppletMessage": "Application requests exactly {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
|
||||
"DialogControllerAppletDockModeSet": "Docked mode set. Handheld is also invalid.\n\n",
|
||||
@ -587,6 +592,7 @@
|
||||
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
|
||||
"UpdateWindowTitle": "Title Update Manager",
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"BuildId": "BuildId:",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s)",
|
||||
"UserProfilesEditProfile": "Edit Selected",
|
||||
"Cancel": "Cancel",
|
||||
@ -625,7 +631,7 @@
|
||||
"Search": "Search",
|
||||
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
||||
"Recover": "Recover",
|
||||
"UserProfilesRecoverHeading" : "Saves were found for the following accounts",
|
||||
"UserProfilesRecoverHeading": "Saves were found for the following accounts",
|
||||
"UserProfilesRecoverEmptyList": "No profiles to recover",
|
||||
"GraphicsAATooltip": "Applies anti-aliasing to the game render",
|
||||
"GraphicsAALabel": "Anti-Aliasing:",
|
||||
@ -637,9 +643,12 @@
|
||||
"SmaaMedium": "SMAA Medium",
|
||||
"SmaaHigh": "SMAA High",
|
||||
"SmaaUltra": "SMAA Ultra",
|
||||
"UserEditorTitle" : "Edit User",
|
||||
"UserEditorTitleCreate" : "Create User",
|
||||
"UserEditorTitle": "Edit User",
|
||||
"UserEditorTitleCreate": "Create User",
|
||||
"SettingsTabNetworkInterface": "Network Interface:",
|
||||
"NetworkInterfaceTooltip": "The network interface used for LAN features",
|
||||
"NetworkInterfaceDefault": "Default"
|
||||
}
|
||||
"NetworkInterfaceDefault": "Default",
|
||||
"PackagingShaders": "Packaging Shaders",
|
||||
"AboutChangelogButton": "View Changelog on GitHub",
|
||||
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser."
|
||||
}
|
@ -527,6 +527,9 @@
|
||||
"SwkbdMinCharacters": "至少应为 {0} 个字长",
|
||||
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
|
||||
"SoftwareKeyboard": "软件键盘",
|
||||
"SoftwareKeyboardModeNumbersOnly": "只接受数字",
|
||||
"SoftwareKeyboardModeAlphabet": "只接受英文字母",
|
||||
"SoftwareKeyboardModeASCII": "只接受 ASCII 符号",
|
||||
"DialogControllerAppletMessagePlayerRange": "游戏需要 {0} 个玩家并满足以下要求:\n\n手柄类型:{1}\n\n玩家类型:{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
|
||||
"DialogControllerAppletMessage": "游戏需要刚好 {0} 个玩家并满足以下要求:\n\n手柄类型:{1}\n\n玩家类型:{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
|
||||
"DialogControllerAppletDockModeSet": "目前处于主机模式,无法使用掌机操作方式",
|
||||
|
@ -527,6 +527,9 @@
|
||||
"SwkbdMinCharacters": "至少應為 {0} 個字長",
|
||||
"SwkbdMinRangeCharacters": "必須為 {0}-{1} 個字長",
|
||||
"SoftwareKeyboard": "軟體鍵盤",
|
||||
"SoftwareKeyboardModeNumbersOnly": "只接受數字",
|
||||
"SoftwareKeyboardModeAlphabet": "只接受英文字母",
|
||||
"SoftwareKeyboardModeASCII": "只接受 ASCII 符號",
|
||||
"DialogControllerAppletMessagePlayerRange": "本遊戲需要 {0} 個玩家持有:\n\n類型:{1}\n\n玩家:{2}\n\n{3}請打開設定畫面,配置手把,或者關閉本視窗。",
|
||||
"DialogControllerAppletMessage": "本遊戲需要剛好 {0} 個玩家持有:\n\n類型:{1}\n\n玩家:{2}\n\n{3}請打開設定畫面,配置手把,或者關閉本視窗。",
|
||||
"DialogControllerAppletDockModeSet": "現在處於主機模式,無法使用掌機操作方式\n\n",
|
||||
|
@ -193,7 +193,7 @@ namespace Ryujinx.Ava.Common
|
||||
if (nca.Header.ContentType == NcaContentType.Program)
|
||||
{
|
||||
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
|
||||
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
|
||||
if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())
|
||||
{
|
||||
patchNca = nca;
|
||||
}
|
||||
@ -233,9 +233,14 @@ namespace Ryujinx.Ava.Common
|
||||
|
||||
try
|
||||
{
|
||||
IFileSystem ncaFileSystem = patchNca != null
|
||||
? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
|
||||
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
bool sectionExistsInPatch = false;
|
||||
if (patchNca != null)
|
||||
{
|
||||
sectionExistsInPatch = patchNca.CanOpenSection(index);
|
||||
}
|
||||
|
||||
IFileSystem ncaFileSystem = sectionExistsInPatch ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
|
||||
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
|
||||
FileSystemClient fsClient = _horizonClient.Fs;
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using FluentAvalonia.Core;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
@ -30,14 +29,14 @@ namespace Ryujinx.Ava.Input
|
||||
_window = window;
|
||||
|
||||
_widget.PointerMoved += Parent_PointerMovedEvent;
|
||||
_widget.PointerPressed += Parent_PointerPressEvent;
|
||||
_widget.PointerReleased += Parent_PointerReleaseEvent;
|
||||
_widget.PointerWheelChanged += Parent_ScrollEvent;
|
||||
_widget.PointerPressed += Parent_PointerPressedEvent;
|
||||
_widget.PointerReleased += Parent_PointerReleasedEvent;
|
||||
_widget.PointerWheelChanged += Parent_PointerWheelChanged;
|
||||
|
||||
_window.PointerMoved += Parent_PointerMovedEvent;
|
||||
_window.PointerPressed += Parent_PointerPressEvent;
|
||||
_window.PointerReleased += Parent_PointerReleaseEvent;
|
||||
_window.PointerWheelChanged += Parent_ScrollEvent;
|
||||
_window.PointerPressed += Parent_PointerPressedEvent;
|
||||
_window.PointerReleased += Parent_PointerReleasedEvent;
|
||||
_window.PointerWheelChanged += Parent_PointerWheelChanged;
|
||||
|
||||
PressedButtons = new bool[(int)MouseButton.Count];
|
||||
|
||||
@ -63,26 +62,25 @@ namespace Ryujinx.Ava.Input
|
||||
_size = new Size((int)rect.Width, (int)rect.Height);
|
||||
}
|
||||
|
||||
private void Parent_ScrollEvent(object o, PointerWheelEventArgs args)
|
||||
private void Parent_PointerWheelChanged(object o, PointerWheelEventArgs args)
|
||||
{
|
||||
Scroll = new Vector2((float)args.Delta.X, (float)args.Delta.Y);
|
||||
}
|
||||
|
||||
private void Parent_PointerReleaseEvent(object o, PointerReleasedEventArgs args)
|
||||
private void Parent_PointerReleasedEvent(object o, PointerReleasedEventArgs args)
|
||||
{
|
||||
int button = (int)args.InitialPressMouseButton - 1;
|
||||
uint button = (uint)args.InitialPressMouseButton - 1;
|
||||
|
||||
if (PressedButtons.Count() >= button)
|
||||
if ((uint)PressedButtons.Length > button)
|
||||
{
|
||||
PressedButtons[button] = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void Parent_PointerPressEvent(object o, PointerPressedEventArgs args)
|
||||
private void Parent_PointerPressedEvent(object o, PointerPressedEventArgs args)
|
||||
{
|
||||
int button = (int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind;
|
||||
uint button = (uint)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind;
|
||||
|
||||
if (PressedButtons.Count() >= button)
|
||||
if ((uint)PressedButtons.Length > button)
|
||||
{
|
||||
PressedButtons[button] = true;
|
||||
}
|
||||
@ -97,17 +95,17 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
public void SetMousePressed(MouseButton button)
|
||||
{
|
||||
if (PressedButtons.Count() >= (int)button)
|
||||
if ((uint)PressedButtons.Length > (uint)button)
|
||||
{
|
||||
PressedButtons[(int)button] = true;
|
||||
PressedButtons[(uint)button] = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetMouseReleased(MouseButton button)
|
||||
{
|
||||
if (PressedButtons.Count() >= (int)button)
|
||||
if ((uint)PressedButtons.Length > (uint)button)
|
||||
{
|
||||
PressedButtons[(int)button] = false;
|
||||
PressedButtons[(uint)button] = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -118,9 +116,9 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
public bool IsButtonPressed(MouseButton button)
|
||||
{
|
||||
if (PressedButtons.Count() >= (int)button)
|
||||
if ((uint)PressedButtons.Length > (uint)button)
|
||||
{
|
||||
return PressedButtons[(int)button];
|
||||
return PressedButtons[(uint)button];
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -146,14 +144,14 @@ namespace Ryujinx.Ava.Input
|
||||
_isDisposed = true;
|
||||
|
||||
_widget.PointerMoved -= Parent_PointerMovedEvent;
|
||||
_widget.PointerPressed -= Parent_PointerPressEvent;
|
||||
_widget.PointerReleased -= Parent_PointerReleaseEvent;
|
||||
_widget.PointerWheelChanged -= Parent_ScrollEvent;
|
||||
_widget.PointerPressed -= Parent_PointerPressedEvent;
|
||||
_widget.PointerReleased -= Parent_PointerReleasedEvent;
|
||||
_widget.PointerWheelChanged -= Parent_PointerWheelChanged;
|
||||
|
||||
_window.PointerMoved -= Parent_PointerMovedEvent;
|
||||
_window.PointerPressed -= Parent_PointerPressEvent;
|
||||
_window.PointerReleased -= Parent_PointerReleaseEvent;
|
||||
_window.PointerWheelChanged -= Parent_ScrollEvent;
|
||||
_window.PointerPressed -= Parent_PointerPressedEvent;
|
||||
_window.PointerReleased -= Parent_PointerReleasedEvent;
|
||||
_window.PointerWheelChanged -= Parent_PointerWheelChanged;
|
||||
|
||||
_widget = null;
|
||||
}
|
||||
|
@ -295,14 +295,7 @@ namespace Ryujinx.Modules
|
||||
if (shouldRestart)
|
||||
{
|
||||
List<string> arguments = CommandLineState.Arguments.ToList();
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath);
|
||||
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
string executablePath = Path.Combine(executableDirectory, ryuName);
|
||||
|
||||
if (!Path.Exists(executablePath))
|
||||
{
|
||||
executablePath = Path.Combine(executableDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
|
||||
}
|
||||
|
||||
// On macOS we perform the update at relaunch.
|
||||
if (OperatingSystem.IsMacOS())
|
||||
@ -310,13 +303,42 @@ namespace Ryujinx.Modules
|
||||
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
|
||||
string newBundlePath = Path.Combine(UpdateDir, "Ryujinx.app");
|
||||
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
|
||||
string currentPid = Process.GetCurrentProcess().Id.ToString();
|
||||
string currentPid = Environment.ProcessId.ToString();
|
||||
|
||||
executablePath = "/bin/bash";
|
||||
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
|
||||
Process.Start("/bin/bash", arguments);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Find the process name.
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath);
|
||||
|
||||
// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
|
||||
if (ryuName.EndsWith(".ryuold"))
|
||||
{
|
||||
ryuName = ryuName[..^7];
|
||||
}
|
||||
|
||||
// Fallback if the executable could not be found.
|
||||
if (!Path.Exists(Path.Combine(executableDirectory, ryuName)))
|
||||
{
|
||||
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.Ava.exe" : "Ryujinx.Ava";
|
||||
}
|
||||
|
||||
ProcessStartInfo processStart = new(ryuName)
|
||||
{
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = executableDirectory
|
||||
};
|
||||
|
||||
foreach (string argument in CommandLineState.Arguments)
|
||||
{
|
||||
processStart.ArgumentList.Add(argument);
|
||||
}
|
||||
|
||||
Process.Start(processStart);
|
||||
}
|
||||
|
||||
Process.Start(executablePath, arguments);
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
@ -718,6 +740,18 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
var files = Directory.EnumerateFiles(HomeDir); // All files directly in base dir.
|
||||
|
||||
// Determine and exclude user files only when the updater is running, not when cleaning old files
|
||||
if (_running && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
// Compare the loose files in base directory against the loose files from the incoming update, and store foreign ones in a user list.
|
||||
var oldFiles = Directory.EnumerateFiles(HomeDir, "*", SearchOption.TopDirectoryOnly).Select(Path.GetFileName);
|
||||
var newFiles = Directory.EnumerateFiles(UpdatePublishDir, "*", SearchOption.TopDirectoryOnly).Select(Path.GetFileName);
|
||||
var userFiles = oldFiles.Except(newFiles).Select(filename => Path.Combine(HomeDir, filename));
|
||||
|
||||
// Remove user files from the paths in files.
|
||||
files = files.Except(userFiles);
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
foreach (string dir in WindowsDependencyDirs)
|
||||
|
@ -183,6 +183,18 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||
}
|
||||
|
||||
// Check if HideCursor was overridden.
|
||||
if (CommandLineState.OverrideHideCursor is not null)
|
||||
{
|
||||
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
|
||||
{
|
||||
"never" => HideCursorMode.Never,
|
||||
"onidle" => HideCursorMode.OnIdle,
|
||||
"always" => HideCursorMode.Always,
|
||||
_ => ConfigurationState.Instance.HideCursor.Value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private static void PrintSystemInfo()
|
||||
@ -226,4 +238,4 @@ namespace Ryujinx.Ava
|
||||
Logger.Shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -18,6 +18,7 @@
|
||||
|
||||
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<TrimmerSingleWarn>false</TrimmerSingleWarn>
|
||||
<PublishTrimmed>true</PublishTrimmed>
|
||||
<TrimMode>partial</TrimMode>
|
||||
</PropertyGroup>
|
||||
@ -103,50 +104,6 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
|
||||
|
||||
<Compile Update="App.axaml.cs">
|
||||
<DependentUpon>App.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="Ui\Windows\MainWindow.axaml.cs">
|
||||
<DependentUpon>MainWindow.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="Ui\Windows\AboutWindow.axaml.cs">
|
||||
<DependentUpon>AboutWindow.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs">
|
||||
<DependentUpon>ProfileWindow.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs">
|
||||
<DependentUpon>ProfileWindow.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="Ui\Controls\InputDialog.axaml.cs">
|
||||
<DependentUpon>InputDialog.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs">
|
||||
<DependentUpon>ContentDialogOverlay.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Ui\Controls\GameListView.axaml.cs">
|
||||
<DependentUpon>GameListView.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="UI\Views\User\UserEditorView.axaml.cs">
|
||||
<DependentUpon>UserEditor.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="UI\Views\User\UserRecovererView.axaml.cs">
|
||||
<DependentUpon>UserRecoverer.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Update="UI\Views\User\UserSelectorView.axaml.cs">
|
||||
<DependentUpon>UserSelector.axaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -191,4 +148,4 @@
|
||||
<ItemGroup>
|
||||
<AdditionalFiles Include="Assets\Locales\en_US.json" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
@ -9,14 +9,17 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
internal partial class SwkbdAppletDialog : UserControl
|
||||
{
|
||||
private Predicate<int> _checkLength;
|
||||
private Predicate<int> _checkLength = _ => true;
|
||||
private Predicate<string> _checkInput = _ => true;
|
||||
private int _inputMax;
|
||||
private int _inputMin;
|
||||
private string _placeholder;
|
||||
@ -35,8 +38,6 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
Input.Watermark = _placeholder;
|
||||
|
||||
Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
|
||||
|
||||
SetInputLengthValidation(0, int.MaxValue); // Disable by default.
|
||||
}
|
||||
|
||||
public SwkbdAppletDialog()
|
||||
@ -67,6 +68,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
string input = string.Empty;
|
||||
|
||||
content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
|
||||
content.SetInputValidation(args.KeyboardMode);
|
||||
|
||||
content._host = contentDialog;
|
||||
contentDialog.Title = title;
|
||||
@ -91,6 +93,12 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
return (result, input);
|
||||
}
|
||||
|
||||
private void ApplyValidationInfo(string text)
|
||||
{
|
||||
Error.IsVisible = !string.IsNullOrEmpty(text);
|
||||
Error.Text = text;
|
||||
}
|
||||
|
||||
public void SetInputLengthValidation(int min, int max)
|
||||
{
|
||||
_inputMin = Math.Min(min, max);
|
||||
@ -99,6 +107,8 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
Error.IsVisible = false;
|
||||
Error.FontStyle = FontStyle.Italic;
|
||||
|
||||
string validationInfoText = "";
|
||||
|
||||
if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
|
||||
{
|
||||
Error.IsVisible = false;
|
||||
@ -107,21 +117,48 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
else if (_inputMin > 0 && _inputMax == int.MaxValue)
|
||||
{
|
||||
Error.IsVisible = true;
|
||||
|
||||
Error.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinCharacters, _inputMin);
|
||||
validationInfoText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinCharacters, _inputMin);
|
||||
|
||||
_checkLength = length => _inputMin <= length;
|
||||
}
|
||||
else
|
||||
{
|
||||
Error.IsVisible = true;
|
||||
|
||||
Error.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinRangeCharacters, _inputMin, _inputMax);
|
||||
validationInfoText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinRangeCharacters, _inputMin, _inputMax);
|
||||
|
||||
_checkLength = length => _inputMin <= length && length <= _inputMax;
|
||||
}
|
||||
|
||||
ApplyValidationInfo(validationInfoText);
|
||||
Message_TextInput(this, new TextInputEventArgs());
|
||||
}
|
||||
|
||||
private void SetInputValidation(KeyboardMode mode)
|
||||
{
|
||||
string validationInfoText = Error.Text;
|
||||
string localeText;
|
||||
switch (mode)
|
||||
{
|
||||
case KeyboardMode.NumbersOnly:
|
||||
localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeNumbersOnly);
|
||||
validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
|
||||
_checkInput = text => text.All(char.IsDigit);
|
||||
break;
|
||||
case KeyboardMode.Alphabet:
|
||||
localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeAlphabet);
|
||||
validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
|
||||
_checkInput = text => text.All(value => !CJKCharacterValidation.IsCJK(value));
|
||||
break;
|
||||
case KeyboardMode.ASCII:
|
||||
localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeASCII);
|
||||
validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
|
||||
_checkInput = text => text.All(char.IsAscii);
|
||||
break;
|
||||
default:
|
||||
_checkInput = _ => true;
|
||||
break;
|
||||
}
|
||||
|
||||
ApplyValidationInfo(validationInfoText);
|
||||
Message_TextInput(this, new TextInputEventArgs());
|
||||
}
|
||||
|
||||
@ -129,7 +166,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
if (_host != null)
|
||||
{
|
||||
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
|
||||
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length) && _checkInput(Message);
|
||||
}
|
||||
}
|
||||
|
||||
@ -141,7 +178,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
else
|
||||
{
|
||||
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
|
||||
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length) && _checkInput(Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
83
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
Normal file
83
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
Normal file
@ -0,0 +1,83 @@
|
||||
<MenuFlyout
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationContextMenu"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale">
|
||||
<MenuItem
|
||||
Click="RunApplication_Click"
|
||||
Header="{locale:Locale GameListContextMenuRunApplication}" />
|
||||
<MenuItem
|
||||
Click="ToggleFavorite_Click"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenUserSaveDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||
IsEnabled="{Binding OpenUserSaveDirectoryEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenDeviceSaveDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||
IsEnabled="{Binding OpenDeviceSaveDirectoryEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenBcatSaveDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||
IsEnabled="{Binding OpenBcatSaveDirectoryEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenTitleUpdateManager_Click"
|
||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenDownloadableContentManager_Click"
|
||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenCheatManager_Click"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenSdModsDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Click="PurgePtcCache_Click"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Click="PurgeShaderCache_Click"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenPtcDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Click="OpenShaderCacheDirectory_Click"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||
<MenuItem
|
||||
Click="ExtractApplicationExeFs_Click"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
|
||||
Click="ExtractApplicationRomFs_Click"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Click="ExtractApplicationLogo_Click"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
337
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs
Normal file
337
src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs
Normal file
@ -0,0 +1,337 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using Path = System.IO.Path;
|
||||
using UserId = LibHac.Fs.UserId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class ApplicationContextMenu : MenuFlyout
|
||||
{
|
||||
public ApplicationContextMenu()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public void ToggleFavorite_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
|
||||
|
||||
viewModel.ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.TitleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
|
||||
});
|
||||
|
||||
viewModel.RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenUserSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if ((sender as MenuItem)?.DataContext is MainWindowViewModel viewModel)
|
||||
{
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Account, userId: new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenDeviceSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Device, userId: default);
|
||||
}
|
||||
|
||||
public void OpenBcatSaveDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
OpenSaveDirectory(viewModel, SaveDataType.Bcat, userId: default);
|
||||
}
|
||||
|
||||
private static void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
|
||||
{
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
if (!ulong.TryParse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
|
||||
|
||||
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenTitleUpdateManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
await TitleUpdateWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenDownloadableContentManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
await DownloadableContentManagerWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
await new CheatWindow(
|
||||
viewModel.VirtualFileSystem,
|
||||
viewModel.SelectedApplication.TitleId,
|
||||
viewModel.SelectedApplication.TitleName,
|
||||
viewModel.SelectedApplication.Path).ShowDialog(viewModel.TopLevel as Window);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string sdModsBasePath = ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "1"));
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
if (mainDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0)
|
||||
{
|
||||
foreach (FileInfo file in cacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader"));
|
||||
|
||||
List<DirectoryInfo> oldCacheDirectories = new();
|
||||
List<FileInfo> newCacheFiles = new();
|
||||
|
||||
if (shaderCacheDir.Exists)
|
||||
{
|
||||
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
||||
}
|
||||
|
||||
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0))
|
||||
{
|
||||
foreach (DirectoryInfo directory in oldCacheDirectories)
|
||||
{
|
||||
try
|
||||
{
|
||||
directory.Delete(true);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, ex));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (FileInfo file in newCacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, ex));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenPtcDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu");
|
||||
string mainDir = Path.Combine(ptcDir, "0");
|
||||
string backupDir = Path.Combine(ptcDir, "1");
|
||||
|
||||
if (!Directory.Exists(ptcDir))
|
||||
{
|
||||
Directory.CreateDirectory(ptcDir);
|
||||
Directory.CreateDirectory(mainDir);
|
||||
Directory.CreateDirectory(backupDir);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(ptcDir);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenShaderCacheDirectory_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader");
|
||||
|
||||
if (!Directory.Exists(shaderCacheDir))
|
||||
{
|
||||
Directory.CreateDirectory(shaderCacheDir);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(shaderCacheDir);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationRomFs_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Data, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public void RunApplication_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
|
||||
|
||||
if (viewModel?.SelectedApplication != null)
|
||||
{
|
||||
viewModel.LoadApplication(viewModel.SelectedApplication.Path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
102
src/Ryujinx.Ava/UI/Controls/ApplicationGridView.axaml
Normal file
102
src/Ryujinx.Ava/UI/Controls/ApplicationGridView.axaml
Normal file
@ -0,0 +1,102 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
Focusable="True"
|
||||
mc:Ignorable="d">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<ListBox
|
||||
Grid.Row="0"
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ContextFlyout="{StaticResource ApplicationContextMenu}"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
Items="{Binding AppsObservableList}"
|
||||
SelectionChanged="GameList_SelectionChanged">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<flex:FlexPanel
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Stretch"
|
||||
AlignContent="FlexStart"
|
||||
JustifyContent="FlexStart" />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="4" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Grid>
|
||||
<Border
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="4">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
<Panel
|
||||
Grid.Row="1"
|
||||
Height="50"
|
||||
Margin="0,10,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleName}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
</Panel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<ui:SymbolIcon
|
||||
Margin="5,5,0,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
FontSize="16"
|
||||
Foreground="{DynamicResource SystemAccentColor}"
|
||||
IsVisible="{Binding Favorite}"
|
||||
Symbol="StarFilled" />
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</UserControl>
|
@ -9,10 +9,10 @@ using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class GameGridView : UserControl
|
||||
public partial class ApplicationGridView : UserControl
|
||||
{
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
|
||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||
{
|
||||
@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||
}
|
||||
|
||||
public GameGridView()
|
||||
public ApplicationGridView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
|
||||
{
|
||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||
}
|
@ -1,10 +1,10 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.GameListView"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
d:DesignHeight="450"
|
||||
@ -13,82 +13,7 @@
|
||||
mc:Ignorable="d">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenUserSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledUserSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDeviceSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenBcatSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledBcatSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenTitleUpdateManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDownloadableContentManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenCheatManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenSdModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Command="{Binding PurgePtcCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding PurgeShaderCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenShaderCacheDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||
<MenuItem
|
||||
Command="{Binding ExtractExeFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractRomFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractLogo}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
||||
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
@ -100,7 +25,7 @@
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ContextFlyout="{StaticResource GameContextMenu}"
|
||||
ContextFlyout="{StaticResource ApplicationContextMenu}"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
Items="{Binding AppsObservableList}"
|
||||
SelectionChanged="GameList_SelectionChanged">
|
||||
@ -204,7 +129,7 @@
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding LastPlayed}"
|
||||
Text="{Binding LastPlayed, Converter={helpers:NullableDateTimeConverter}}"
|
||||
TextAlignment="Right"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
@ -9,10 +9,10 @@ using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class GameListView : UserControl
|
||||
public partial class ApplicationListView : UserControl
|
||||
{
|
||||
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
||||
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
||||
|
||||
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
||||
{
|
||||
@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
||||
}
|
||||
|
||||
public GameListView()
|
||||
public ApplicationListView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
}
|
||||
}
|
||||
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
||||
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
|
||||
{
|
||||
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
||||
}
|
@ -1,177 +0,0 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Controls.GameGridView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
||||
Header="{locale:Locale GameListContextMenuToggleFavorite}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenUserSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledUserSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDeviceSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenBcatSaveDirectory}"
|
||||
IsEnabled="{Binding EnabledBcatSaveDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenTitleUpdateManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDownloadableContentManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageDlc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenCheatManager}"
|
||||
Header="{locale:Locale GameListContextMenuManageCheat}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenSdModsDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
|
||||
<MenuItem
|
||||
Command="{Binding PurgePtcCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding PurgeShaderCache}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenShaderCacheDirectory}"
|
||||
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
|
||||
<MenuItem
|
||||
Command="{Binding ExtractExeFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractRomFs}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
|
||||
<MenuItem
|
||||
Command="{Binding ExtractLogo}"
|
||||
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
|
||||
</MenuItem>
|
||||
</MenuFlyout>
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<ListBox
|
||||
Grid.Row="0"
|
||||
Padding="8"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ContextFlyout="{StaticResource GameContextMenu}"
|
||||
DoubleTapped="GameList_DoubleTapped"
|
||||
Items="{Binding AppsObservableList}"
|
||||
SelectionChanged="GameList_SelectionChanged">
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<flex:FlexPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
AlignContent="FlexStart"
|
||||
JustifyContent="Center" />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="4" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Grid>
|
||||
<Border
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
|
||||
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
|
||||
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
|
||||
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="4">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Image
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
<Panel
|
||||
Grid.Row="1"
|
||||
Height="50"
|
||||
Margin="0 10 0 0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleName}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
</Panel>
|
||||
</Grid>
|
||||
</Border>
|
||||
<ui:SymbolIcon
|
||||
Margin="5,5,0,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
FontSize="16"
|
||||
Foreground="{DynamicResource SystemAccentColor}"
|
||||
IsVisible="{Binding Favorite}"
|
||||
Symbol="StarFilled" />
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</UserControl>
|
@ -21,6 +21,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
if (value is byte[] buffer && targetType == typeof(IImage))
|
||||
{
|
||||
MemoryStream mem = new(buffer);
|
||||
|
||||
return new Bitmap(mem);
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,6 @@ using Avalonia.Threading;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
@ -19,7 +18,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
private static bool _isChoiceDialogOpen;
|
||||
|
||||
public async static Task<UserResult> ShowContentDialog(
|
||||
private async static Task<UserResult> ShowContentDialog(
|
||||
string title,
|
||||
object content,
|
||||
string primaryButton,
|
||||
@ -67,7 +66,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
return result;
|
||||
}
|
||||
|
||||
private async static Task<UserResult> ShowTextDialog(
|
||||
public async static Task<UserResult> ShowTextDialog(
|
||||
string title,
|
||||
string primaryText,
|
||||
string secondaryText,
|
||||
@ -319,7 +318,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
Window parent = GetMainWindow();
|
||||
|
||||
if (parent != null && parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
|
||||
if (parent != null && parent.IsActive && (parent as MainWindow).ViewModel.IsGameRunning)
|
||||
{
|
||||
contentDialogOverlayWindow = new()
|
||||
{
|
||||
|
@ -3,21 +3,20 @@ using Avalonia.Controls;
|
||||
using Avalonia.Controls.Notifications;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Common;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public static class NotificationHelper
|
||||
{
|
||||
private const int MaxNotifications = 4;
|
||||
private const int MaxNotifications = 4;
|
||||
private const int NotificationDelayInMs = 5000;
|
||||
|
||||
private static WindowNotificationManager _notificationManager;
|
||||
|
||||
private static readonly ManualResetEvent _templateAppliedEvent = new(false);
|
||||
private static readonly BlockingCollection<Notification> _notifications = new();
|
||||
|
||||
public static void SetNotificationManager(Window host)
|
||||
@ -29,25 +28,31 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
Margin = new Thickness(0, 0, 15, 40)
|
||||
};
|
||||
|
||||
var maybeAsyncWorkQueue = new Lazy<AsyncWorkQueue<Notification>>(
|
||||
() => new AsyncWorkQueue<Notification>(notification =>
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_notificationManager.Show(notification);
|
||||
});
|
||||
},
|
||||
"UI.NotificationThread",
|
||||
_notifications),
|
||||
LazyThreadSafetyMode.ExecutionAndPublication);
|
||||
|
||||
_notificationManager.TemplateApplied += (sender, args) =>
|
||||
{
|
||||
_templateAppliedEvent.Set();
|
||||
// NOTE: Force creation of the AsyncWorkQueue.
|
||||
_ = maybeAsyncWorkQueue.Value;
|
||||
};
|
||||
|
||||
Task.Run(async () =>
|
||||
host.Closing += (sender, args) =>
|
||||
{
|
||||
_templateAppliedEvent.WaitOne();
|
||||
|
||||
foreach (var notification in _notifications.GetConsumingEnumerable())
|
||||
if (maybeAsyncWorkQueue.IsValueCreated)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_notificationManager.Show(notification);
|
||||
});
|
||||
|
||||
await Task.Delay(NotificationDelayInMs / MaxNotifications);
|
||||
maybeAsyncWorkQueue.Value.Dispose();
|
||||
}
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
public static void Show(string title, string text, NotificationType type, bool waitingExit = false, Action onClick = null, Action onClose = null)
|
||||
|
38
src/Ryujinx.Ava/UI/Helpers/NullableDateTimeConverter.cs
Normal file
38
src/Ryujinx.Ava/UI/Helpers/NullableDateTimeConverter.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class NullableDateTimeConverter : MarkupExtension, IValueConverter
|
||||
{
|
||||
private static readonly NullableDateTimeConverter _instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return LocaleManager.Instance[LocaleKeys.Never];
|
||||
}
|
||||
|
||||
if (value is DateTime dateTime)
|
||||
{
|
||||
return dateTime.ToLocalTime().ToString(culture);
|
||||
}
|
||||
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||
{
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -14,20 +13,20 @@ namespace Ryujinx.Ava.UI.Models.Generic
|
||||
|
||||
public int Compare(ApplicationData x, ApplicationData y)
|
||||
{
|
||||
string aValue = x.LastPlayed;
|
||||
string bValue = y.LastPlayed;
|
||||
var aValue = x.LastPlayed;
|
||||
var bValue = y.LastPlayed;
|
||||
|
||||
if (aValue == LocaleManager.Instance[LocaleKeys.Never])
|
||||
if (!aValue.HasValue)
|
||||
{
|
||||
aValue = DateTime.UnixEpoch.ToString();
|
||||
aValue = DateTime.UnixEpoch;
|
||||
}
|
||||
|
||||
if (bValue == LocaleManager.Instance[LocaleKeys.Never])
|
||||
if (!bValue.HasValue)
|
||||
{
|
||||
bValue = DateTime.UnixEpoch.ToString();
|
||||
bValue = DateTime.UnixEpoch;
|
||||
}
|
||||
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
|
||||
return (IsAscending ? 1 : -1) * DateTime.Compare(bValue.Value, aValue.Value);
|
||||
}
|
||||
}
|
||||
}
|
@ -123,7 +123,7 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
}
|
||||
else
|
||||
{
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(new FramebufferFormat(new ColorFormat(8, 8, 8, 0), 16, 0, ColorFormat.Zero, 0, 2, false), 0, 0, 100, 100) as GLXWindow;
|
||||
}
|
||||
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
|
@ -1,9 +1,11 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using SPB.Graphics;
|
||||
using SPB.Graphics.Exceptions;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.WGL;
|
||||
@ -18,8 +20,6 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
|
||||
public OpenGLContextBase Context { get; set; }
|
||||
|
||||
public EmbeddedWindowOpenGL() { }
|
||||
|
||||
protected override void OnWindowDestroying()
|
||||
{
|
||||
Context.Dispose();
|
||||
@ -62,14 +62,21 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
Context.MakeCurrent(null);
|
||||
}
|
||||
|
||||
public void MakeCurrent()
|
||||
public void MakeCurrent(bool unbind = false, bool shouldThrow = true)
|
||||
{
|
||||
Context?.MakeCurrent(_window);
|
||||
}
|
||||
try
|
||||
{
|
||||
Context?.MakeCurrent(!unbind ? _window : null);
|
||||
}
|
||||
catch (ContextException e)
|
||||
{
|
||||
if (shouldThrow)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
public void MakeCurrent(NativeWindowBase window)
|
||||
{
|
||||
Context?.MakeCurrent(window);
|
||||
Logger.Warning?.Print(LogClass.Ui, $"Failed to {(!unbind ? "bind" : "unbind")} OpenGL context: {e}");
|
||||
}
|
||||
}
|
||||
|
||||
public void SwapBuffers()
|
||||
|
@ -370,7 +370,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return response.Content.Headers.LastModified != oldLastModified;
|
||||
return response.Content.Headers.LastModified != new DateTimeOffset(oldLastModified.Ticks - (oldLastModified.Ticks % TimeSpan.TicksPerSecond), TimeSpan.Zero);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -7,6 +7,7 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@ -30,7 +31,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class ControllerSettingsViewModel : BaseModel, IDisposable
|
||||
public class ControllerInputViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private const string Disabled = "disabled";
|
||||
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
|
||||
@ -231,7 +232,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public InputConfig Config { get; set; }
|
||||
|
||||
public ControllerSettingsViewModel(UserControl owner) : this()
|
||||
public ControllerInputViewModel(UserControl owner) : this()
|
||||
{
|
||||
_owner = owner;
|
||||
|
||||
@ -258,7 +259,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public ControllerSettingsViewModel()
|
||||
public ControllerInputViewModel()
|
||||
{
|
||||
PlayerIndexes = new ObservableCollection<PlayerModel>();
|
||||
Controllers = new ObservableCollection<ControllerModel>();
|
||||
@ -328,12 +329,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async void ShowMotionConfig()
|
||||
{
|
||||
await MotionSettingsWindow.Show(this);
|
||||
await MotionInputView.Show(this);
|
||||
}
|
||||
|
||||
public async void ShowRumbleConfig()
|
||||
{
|
||||
await RumbleSettingsWindow.Show(this);
|
||||
await RumbleInputView.Show(this);
|
||||
}
|
||||
|
||||
private void LoadInputDriver()
|
@ -6,8 +6,6 @@ using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using DynamicData.Binding;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
@ -33,13 +31,11 @@ using SixLabors.ImageSharp.PixelFormats;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
|
||||
using UserId = LibHac.Fs.UserId;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
@ -261,6 +257,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(EnableNonGameRunningControls));
|
||||
OnPropertyChanged(nameof(IsAppletMenuActive));
|
||||
OnPropertyChanged(nameof(StatusBarVisible));
|
||||
OnPropertyChanged(nameof(ShowFirmwareStatus));
|
||||
}
|
||||
@ -346,11 +343,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool EnabledUserSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
||||
public bool OpenUserSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
||||
|
||||
public bool EnabledDeviceSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
|
||||
public bool OpenDeviceSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
|
||||
|
||||
public bool EnabledBcatSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
public bool OpenBcatSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
public string LoadHeading
|
||||
{
|
||||
@ -941,7 +938,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
};
|
||||
}
|
||||
|
||||
private void RefreshView()
|
||||
public void RefreshView()
|
||||
{
|
||||
RefreshGrid();
|
||||
}
|
||||
@ -1103,6 +1100,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingShaders];
|
||||
IsLoadingIndeterminate = false;
|
||||
break;
|
||||
case ShaderCacheLoadingState.Packaging:
|
||||
LoadHeading = LocaleManager.Instance[LocaleKeys.PackagingShaders];
|
||||
IsLoadingIndeterminate = false;
|
||||
break;
|
||||
case ShaderCacheLoadingState.Loaded:
|
||||
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, TitleName);
|
||||
IsLoadingIndeterminate = true;
|
||||
@ -1116,30 +1117,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}));
|
||||
}
|
||||
|
||||
private async void ExtractLogo()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, SelectedApplication.Path, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
private async void ExtractRomFs()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Data, SelectedApplication.Path, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
private async void ExtractExeFs()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await ApplicationHelper.ExtractSection(NcaSectionType.Code, SelectedApplication.Path, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
private void PrepareLoadScreen()
|
||||
{
|
||||
using MemoryStream stream = new(SelectedIcon);
|
||||
@ -1383,241 +1360,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
|
||||
}
|
||||
|
||||
public void OpenPtcDirectory()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
||||
string mainPath = Path.Combine(ptcDir, "0");
|
||||
string backupPath = Path.Combine(ptcDir, "1");
|
||||
|
||||
if (!Directory.Exists(ptcDir))
|
||||
{
|
||||
Directory.CreateDirectory(ptcDir);
|
||||
Directory.CreateDirectory(mainPath);
|
||||
Directory.CreateDirectory(backupPath);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(ptcDir);
|
||||
}
|
||||
}
|
||||
|
||||
public async void PurgePtcCache()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, selection.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
if (mainDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0 && result == UserResult.Yes)
|
||||
{
|
||||
foreach (FileInfo file in cacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, e));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenShaderCacheDirectory()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
||||
|
||||
if (!Directory.Exists(shaderCacheDir))
|
||||
{
|
||||
Directory.CreateDirectory(shaderCacheDir);
|
||||
}
|
||||
|
||||
OpenHelper.OpenFolder(shaderCacheDir);
|
||||
}
|
||||
}
|
||||
|
||||
public void SimulateWakeUpMessage()
|
||||
{
|
||||
AppHost.Device.System.SimulateWakeUpMessage();
|
||||
}
|
||||
|
||||
public async void PurgeShaderCache()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
||||
|
||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
||||
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, selection.TitleName),
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
||||
|
||||
List<DirectoryInfo> oldCacheDirectories = new();
|
||||
List<FileInfo> newCacheFiles = new();
|
||||
|
||||
if (shaderCacheDir.Exists)
|
||||
{
|
||||
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
||||
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
||||
}
|
||||
|
||||
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && result == UserResult.Yes)
|
||||
{
|
||||
foreach (DirectoryInfo directory in oldCacheDirectories)
|
||||
{
|
||||
try
|
||||
{
|
||||
directory.Delete(true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, e));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (FileInfo file in newCacheFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, e));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleFavorite()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
{
|
||||
selection.Favorite = !selection.Favorite;
|
||||
|
||||
ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Favorite = selection.Favorite;
|
||||
});
|
||||
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenUserSaveDirectory()
|
||||
{
|
||||
OpenSaveDirectory(SaveDataType.Account, userId: new UserId((ulong)AccountManager.LastOpenedUser.UserId.High, (ulong)AccountManager.LastOpenedUser.UserId.Low));
|
||||
}
|
||||
|
||||
public void OpenDeviceSaveDirectory()
|
||||
{
|
||||
OpenSaveDirectory(SaveDataType.Device, userId: default);
|
||||
}
|
||||
|
||||
public void OpenBcatSaveDirectory()
|
||||
{
|
||||
OpenSaveDirectory(SaveDataType.Bcat, userId: default);
|
||||
}
|
||||
|
||||
private void OpenSaveDirectory(SaveDataType saveDataType, UserId userId)
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
if (!ulong.TryParse(SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
|
||||
|
||||
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, SelectedApplication.ControlHolder, SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenModsDirectory()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
string modsBasePath = VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public void OpenSdModsDirectory()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
string sdModsBasePath = VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenTitleUpdateManager()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await TitleUpdateWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenDownloadableContentManager()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await DownloadableContentManagerWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenCheatManager()
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await new CheatWindow(VirtualFileSystem, SelectedApplication.TitleId, SelectedApplication.TitleName).ShowDialog(TopLevel as Window);
|
||||
}
|
||||
}
|
||||
|
||||
public async void LoadApplications()
|
||||
{
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
@ -1778,12 +1525,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
||||
if (appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||
|
||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(appMetadata.LastPlayed.Value).TotalSeconds;
|
||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||
}
|
||||
|
||||
appMetadata.LastPlayed = DateTime.UtcNow;
|
||||
});
|
||||
}
|
||||
|
||||
|
93
src/Ryujinx.Ava/UI/ViewModels/MotionInputViewModel.cs
Normal file
93
src/Ryujinx.Ava/UI/ViewModels/MotionInputViewModel.cs
Normal file
@ -0,0 +1,93 @@
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class MotionInputViewModel : BaseModel
|
||||
{
|
||||
private int _slot;
|
||||
public int Slot
|
||||
{
|
||||
get => _slot;
|
||||
set
|
||||
{
|
||||
_slot = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private int _altSlot;
|
||||
public int AltSlot
|
||||
{
|
||||
get => _altSlot;
|
||||
set
|
||||
{
|
||||
_altSlot = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private string _dsuServerHost;
|
||||
public string DsuServerHost
|
||||
{
|
||||
get => _dsuServerHost;
|
||||
set
|
||||
{
|
||||
_dsuServerHost = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private int _dsuServerPort;
|
||||
public int DsuServerPort
|
||||
{
|
||||
get => _dsuServerPort;
|
||||
set
|
||||
{
|
||||
_dsuServerPort = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _mirrorInput;
|
||||
public bool MirrorInput
|
||||
{
|
||||
get => _mirrorInput;
|
||||
set
|
||||
{
|
||||
_mirrorInput = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private int _sensitivity;
|
||||
public int Sensitivity
|
||||
{
|
||||
get => _sensitivity;
|
||||
set
|
||||
{
|
||||
_sensitivity = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private double _gryoDeadzone;
|
||||
public double GyroDeadzone
|
||||
{
|
||||
get => _gryoDeadzone;
|
||||
set
|
||||
{
|
||||
_gryoDeadzone = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _enableCemuHookMotion;
|
||||
public bool EnableCemuHookMotion
|
||||
{
|
||||
get => _enableCemuHookMotion;
|
||||
set
|
||||
{
|
||||
_enableCemuHookMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
27
src/Ryujinx.Ava/UI/ViewModels/RumbleInputViewModel.cs
Normal file
27
src/Ryujinx.Ava/UI/ViewModels/RumbleInputViewModel.cs
Normal file
@ -0,0 +1,27 @@
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class RumbleInputViewModel : BaseModel
|
||||
{
|
||||
private float _strongRumble;
|
||||
public float StrongRumble
|
||||
{
|
||||
get => _strongRumble;
|
||||
set
|
||||
{
|
||||
_strongRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private float _weakRumble;
|
||||
public float WeakRumble
|
||||
{
|
||||
get => _weakRumble;
|
||||
set
|
||||
{
|
||||
_weakRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -25,6 +25,7 @@ using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Net.NetworkInformation;
|
||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||
using Silk.NET.Vulkan;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
@ -132,7 +133,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
public bool HideCursorOnIdle { get; set; }
|
||||
public int HideCursor { get; set; }
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
@ -238,8 +239,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public DateTimeOffset DateOffset { get; set; }
|
||||
public TimeSpan TimeOffset { get; set; }
|
||||
public DateTimeOffset CurrentDate { get; set; }
|
||||
public TimeSpan CurrentTime { get; set; }
|
||||
|
||||
internal AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
public AvaloniaList<string> GameDirectories { get; set; }
|
||||
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
|
||||
@ -375,7 +377,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||
ShowConfirmExit = config.ShowConfirmExit;
|
||||
HideCursorOnIdle = config.HideCursorOnIdle;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||
@ -397,10 +399,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Language = (int)config.System.Language.Value;
|
||||
TimeZone = config.System.TimeZone;
|
||||
|
||||
DateTime dateTimeOffset = DateTime.Now.AddSeconds(config.System.SystemTimeOffset);
|
||||
DateTime currentDateTime = DateTime.Now;
|
||||
|
||||
CurrentDate = currentDateTime.Date;
|
||||
CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
|
||||
|
||||
DateOffset = dateTimeOffset.Date;
|
||||
TimeOffset = dateTimeOffset.TimeOfDay;
|
||||
EnableVsync = config.Graphics.EnableVsync;
|
||||
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
|
||||
ExpandDramSize = config.System.ExpandRam;
|
||||
@ -458,7 +461,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.HideCursorOnIdle.Value = HideCursorOnIdle;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
|
||||
if (_directoryChanged)
|
||||
{
|
||||
@ -487,9 +490,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.TimeZone.Value = TimeZone;
|
||||
}
|
||||
|
||||
TimeSpan systemTimeOffset = DateOffset - DateTime.Now;
|
||||
|
||||
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
|
||||
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
|
||||
config.Graphics.EnableVsync.Value = EnableVsync;
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.ExpandRam.Value = ExpandDramSize;
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -4,7 +4,6 @@ using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.LogicalTree;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
@ -13,18 +12,18 @@ using Ryujinx.Input;
|
||||
using Ryujinx.Input.Assigner;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class ControllerSettingsWindow : UserControl
|
||||
public partial class ControllerInputView : UserControl
|
||||
{
|
||||
private bool _dialogOpen;
|
||||
|
||||
private ButtonKeyAssigner _currentAssigner;
|
||||
internal ControllerSettingsViewModel ViewModel { get; set; }
|
||||
internal ControllerInputViewModel ViewModel { get; set; }
|
||||
|
||||
public ControllerSettingsWindow()
|
||||
public ControllerInputView()
|
||||
{
|
||||
DataContext = ViewModel = new ControllerSettingsViewModel(this);
|
||||
DataContext = ViewModel = new ControllerInputViewModel(this);
|
||||
|
||||
InitializeComponent();
|
||||
|
@ -1,12 +1,15 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Windows.MotionSettingsWindow"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:MotionInputViewModel"
|
||||
Focusable="True">
|
||||
<Grid Margin="10">
|
||||
<Grid.RowDefinitions>
|
||||
@ -14,7 +17,9 @@
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Center">
|
||||
<TextBlock
|
||||
Margin="0"
|
||||
HorizontalAlignment="Center"
|
||||
@ -28,11 +33,14 @@
|
||||
Maximum="100"
|
||||
Minimum="0"
|
||||
Value="{Binding Sensitivity, Mode=TwoWay}" />
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Margin="5, 0"
|
||||
Text="{Binding Sensitivity, StringFormat=\{0:0\}%}" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
Margin="5, 0"
|
||||
Text="{Binding Sensitivity, StringFormat=\{0:0\}%}" />
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Center">
|
||||
<TextBlock
|
||||
Margin="0"
|
||||
HorizontalAlignment="Center"
|
||||
@ -51,17 +59,25 @@
|
||||
Margin="5, 0"
|
||||
Text="{Binding GyroDeadzone, StringFormat=\{0:0.00\}}" />
|
||||
</StackPanel>
|
||||
<Separator Height="1" Margin="0,5" />
|
||||
<CheckBox Margin="5" IsChecked="{Binding EnableCemuHookMotion}">
|
||||
<TextBlock Margin="0,3,0,0" VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionUseCemuhookCompatibleMotion}" />
|
||||
<Separator
|
||||
Height="1"
|
||||
Margin="0,5" />
|
||||
<CheckBox
|
||||
Margin="5"
|
||||
IsChecked="{Binding EnableCemuHookMotion}">
|
||||
<TextBlock
|
||||
Margin="0,3,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionUseCemuhookCompatibleMotion}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Border Grid.Row="1"
|
||||
Padding="20,5"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Border
|
||||
Grid.Row="1"
|
||||
Padding="20,5"
|
||||
BorderBrush="{DynamicResource ThemeControlBorderColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid VerticalAlignment="Top">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
@ -109,30 +125,42 @@
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock Margin="0,10,0,0" VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionControllerSlot}" />
|
||||
<ui:NumberBox Grid.Row="0" Grid.Column="1"
|
||||
Name="CemuHookSlotUpDown"
|
||||
SmallChange="1"
|
||||
LargeChange="1"
|
||||
Maximum="4"
|
||||
Minimum="0"
|
||||
Value="{Binding Slot}" />
|
||||
<TextBlock Margin="0,10,0,0" Grid.Row="1" Grid.Column="0" VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionRightJoyConSlot}" />
|
||||
<ui:NumberBox Grid.Row="1" Grid.Column="1"
|
||||
Name="CemuHookRightJoyConSlotUpDown"
|
||||
SmallChange="1"
|
||||
LargeChange="1"
|
||||
Maximum="4"
|
||||
Minimum="0"
|
||||
Value="{Binding AltSlot}" />
|
||||
<TextBlock
|
||||
Margin="0,10,0,0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionControllerSlot}" />
|
||||
<ui:NumberBox
|
||||
Grid.Row="0"
|
||||
Grid.Column="1"
|
||||
Name="CemuHookSlotUpDown"
|
||||
SmallChange="1"
|
||||
LargeChange="1"
|
||||
Maximum="4"
|
||||
Minimum="0"
|
||||
Value="{Binding Slot}" />
|
||||
<TextBlock
|
||||
Margin="0,10,0,0"
|
||||
Grid.Row="1"
|
||||
Grid.Column="0"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionRightJoyConSlot}" />
|
||||
<ui:NumberBox
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
Name="CemuHookRightJoyConSlotUpDown"
|
||||
SmallChange="1"
|
||||
LargeChange="1"
|
||||
Maximum="4"
|
||||
Minimum="0"
|
||||
Value="{Binding AltSlot}" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
<CheckBox HorizontalAlignment="Center"
|
||||
IsChecked="{Binding MirrorInput, Mode=TwoWay}">
|
||||
<TextBlock HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionMirrorInput}" />
|
||||
<CheckBox
|
||||
HorizontalAlignment="Center"
|
||||
IsChecked="{Binding MirrorInput, Mode=TwoWay}">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
Text="{locale:Locale ControllerSettingsMotionMirrorInput}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
</Grid>
|
@ -6,44 +6,42 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class MotionSettingsWindow : UserControl
|
||||
public partial class MotionInputView : UserControl
|
||||
{
|
||||
private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;
|
||||
private MotionInputViewModel _viewModel;
|
||||
|
||||
public MotionSettingsWindow()
|
||||
public MotionInputView()
|
||||
{
|
||||
InitializeComponent();
|
||||
DataContext = _viewmodel;
|
||||
}
|
||||
|
||||
public MotionSettingsWindow(ControllerSettingsViewModel viewmodel)
|
||||
public MotionInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
|
||||
_viewmodel = new InputConfiguration<GamepadInputId, StickInputId>()
|
||||
_viewModel = new MotionInputViewModel
|
||||
{
|
||||
Slot = config.Slot,
|
||||
AltSlot = config.AltSlot,
|
||||
DsuServerHost = config.DsuServerHost,
|
||||
DsuServerPort = config.DsuServerPort,
|
||||
MirrorInput = config.MirrorInput,
|
||||
EnableMotion = config.EnableMotion,
|
||||
Sensitivity = config.Sensitivity,
|
||||
GyroDeadzone = config.GyroDeadzone,
|
||||
EnableCemuHookMotion = config.EnableCemuHookMotion
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
DataContext = _viewmodel;
|
||||
DataContext = _viewModel;
|
||||
}
|
||||
|
||||
public static async Task Show(ControllerSettingsViewModel viewmodel)
|
||||
public static async Task Show(ControllerInputViewModel viewModel)
|
||||
{
|
||||
MotionSettingsWindow content = new MotionSettingsWindow(viewmodel);
|
||||
MotionInputView content = new(viewModel);
|
||||
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.ControllerMotionTitle],
|
||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave],
|
||||
@ -53,16 +51,15 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
};
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
{
|
||||
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.Slot = content._viewmodel.Slot;
|
||||
config.EnableMotion = content._viewmodel.EnableMotion;
|
||||
config.Sensitivity = content._viewmodel.Sensitivity;
|
||||
config.GyroDeadzone = content._viewmodel.GyroDeadzone;
|
||||
config.AltSlot = content._viewmodel.AltSlot;
|
||||
config.DsuServerHost = content._viewmodel.DsuServerHost;
|
||||
config.DsuServerPort = content._viewmodel.DsuServerPort;
|
||||
config.EnableCemuHookMotion = content._viewmodel.EnableCemuHookMotion;
|
||||
config.MirrorInput = content._viewmodel.MirrorInput;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.Slot = content._viewModel.Slot;
|
||||
config.Sensitivity = content._viewModel.Sensitivity;
|
||||
config.GyroDeadzone = content._viewModel.GyroDeadzone;
|
||||
config.AltSlot = content._viewModel.AltSlot;
|
||||
config.DsuServerHost = content._viewModel.DsuServerHost;
|
||||
config.DsuServerPort = content._viewModel.DsuServerPort;
|
||||
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
|
||||
config.MirrorInput = content._viewModel.MirrorInput;
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
@ -1,11 +1,14 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Windows.RumbleSettingsWindow"
|
||||
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
|
||||
x:DataType="viewModels:RumbleInputViewModel"
|
||||
x:CompileBindings="True"
|
||||
Focusable="True">
|
||||
<Grid Margin="10">
|
||||
<Grid.RowDefinitions>
|
@ -6,36 +6,37 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
namespace Ryujinx.Ava.UI.Views.Input
|
||||
{
|
||||
public partial class RumbleSettingsWindow : UserControl
|
||||
public partial class RumbleInputView : UserControl
|
||||
{
|
||||
private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;
|
||||
private RumbleInputViewModel _viewModel;
|
||||
|
||||
public RumbleSettingsWindow()
|
||||
public RumbleInputView()
|
||||
{
|
||||
InitializeComponent();
|
||||
DataContext = _viewmodel;
|
||||
}
|
||||
|
||||
public RumbleSettingsWindow(ControllerSettingsViewModel viewmodel)
|
||||
public RumbleInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
|
||||
_viewmodel = new InputConfiguration<GamepadInputId, StickInputId>()
|
||||
_viewModel = new RumbleInputViewModel
|
||||
{
|
||||
StrongRumble = config.StrongRumble, WeakRumble = config.WeakRumble
|
||||
StrongRumble = config.StrongRumble,
|
||||
WeakRumble = config.WeakRumble
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
DataContext = _viewmodel;
|
||||
|
||||
DataContext = _viewModel;
|
||||
}
|
||||
|
||||
public static async Task Show(ControllerSettingsViewModel viewmodel)
|
||||
public static async Task Show(ControllerInputViewModel viewModel)
|
||||
{
|
||||
RumbleSettingsWindow content = new RumbleSettingsWindow(viewmodel);
|
||||
RumbleInputView content = new(viewModel);
|
||||
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.ControllerRumbleTitle],
|
||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave],
|
||||
@ -43,14 +44,14 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
|
||||
Content = content,
|
||||
};
|
||||
|
||||
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
{
|
||||
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.StrongRumble = content._viewmodel.StrongRumble;
|
||||
config.WeakRumble = content._viewmodel.WeakRumble;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.StrongRumble = content._viewModel.StrongRumble;
|
||||
config.WeakRumble = content._viewModel.WeakRumble;
|
||||
};
|
||||
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
}
|
||||
}
|
@ -9,7 +9,6 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
@ -176,7 +175,11 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
||||
string name = ViewModel.AppHost.Device.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)ViewModel.AppHost.Device.System.State.DesiredTitleLanguage].NameString.ToString();
|
||||
|
||||
await new CheatWindow(Window.VirtualFileSystem, ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText, name).ShowDialog(Window);
|
||||
await new CheatWindow(
|
||||
Window.VirtualFileSystem,
|
||||
ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText,
|
||||
name,
|
||||
Window.ViewModel.SelectedApplication.Path).ShowDialog(Window);
|
||||
|
||||
ViewModel.AppHost.Device.EnableCheats();
|
||||
}
|
||||
|
@ -16,6 +16,7 @@
|
||||
</Design.DataContext>
|
||||
<DockPanel
|
||||
Margin="0,0,0,5"
|
||||
Height="35"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Button
|
||||
Width="40"
|
||||
|
@ -1,11 +1,11 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsInputView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
xmlns:views="clr-namespace:Ryujinx.Ava.UI.Views.Input"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:CompileBindings="True"
|
||||
@ -13,34 +13,56 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
<ScrollViewer
|
||||
<ScrollViewer
|
||||
Name="InputPage"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border Classes="settings">
|
||||
<StackPanel Margin="4" Orientation="Vertical">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<CheckBox Margin="5,0"
|
||||
ToolTip.Tip="{locale:Locale DockModeToggleTooltip}"
|
||||
IsChecked="{Binding EnableDockedMode}">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabInputEnableDockedMode}" />
|
||||
</CheckBox>
|
||||
<CheckBox Margin="5,0"
|
||||
ToolTip.Tip="{locale:Locale DirectKeyboardTooltip}"
|
||||
IsChecked="{Binding EnableKeyboard}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabInputDirectKeyboardAccess}" />
|
||||
</CheckBox>
|
||||
<CheckBox Margin="5,0"
|
||||
ToolTip.Tip="{locale:Locale DirectMouseTooltip}"
|
||||
IsChecked="{Binding EnableMouse}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabInputDirectMouseAccess}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<window:ControllerSettingsWindow Name="ControllerSettings" Margin="0" MinHeight="600" />
|
||||
</StackPanel>
|
||||
<Panel
|
||||
Margin="10">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<views:ControllerInputView
|
||||
Grid.Row="0"
|
||||
Name="ControllerSettings" />
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Grid.Row="2">
|
||||
<Separator
|
||||
Margin="0 10"
|
||||
Height="1" />
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10">
|
||||
<CheckBox
|
||||
ToolTip.Tip="{locale:Locale DockModeToggleTooltip}"
|
||||
MinWidth="0"
|
||||
IsChecked="{Binding EnableDockedMode}">
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabInputEnableDockedMode}" />
|
||||
</CheckBox>
|
||||
<CheckBox
|
||||
ToolTip.Tip="{locale:Locale DirectKeyboardTooltip}"
|
||||
IsChecked="{Binding EnableKeyboard}">
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabInputDirectKeyboardAccess}" />
|
||||
</CheckBox>
|
||||
<CheckBox
|
||||
ToolTip.Tip="{locale:Locale DirectMouseTooltip}"
|
||||
IsChecked="{Binding EnableMouse}">
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabInputDirectMouseAccess}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
@ -3,12 +3,12 @@
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
x:DataType="viewModels:SettingsViewModel"
|
||||
mc:Ignorable="d">
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
@ -27,13 +27,15 @@
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabSystemCore}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
|
||||
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemRegion}"
|
||||
Width="250" />
|
||||
<ComboBox SelectedIndex="{Binding Region}"
|
||||
ToolTip.Tip="{locale:Locale RegionTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
Width="350">
|
||||
<TextBlock
|
||||
Width="250"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemRegion}" />
|
||||
<ComboBox
|
||||
Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
SelectedIndex="{Binding Region}"
|
||||
ToolTip.Tip="{locale:Locale RegionTooltip}">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemRegionJapan}" />
|
||||
</ComboBoxItem>
|
||||
@ -58,20 +60,21 @@
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguage}"
|
||||
ToolTip.Tip="{locale:Locale LanguageTooltip}"
|
||||
Width="250" />
|
||||
<ComboBox SelectedIndex="{Binding Language}"
|
||||
ToolTip.Tip="{locale:Locale LanguageTooltip}"
|
||||
HorizontalContentAlignment="Left"
|
||||
Width="350">
|
||||
<TextBlock
|
||||
Width="250"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguage}"
|
||||
ToolTip.Tip="{locale:Locale LanguageTooltip}" />
|
||||
<ComboBox
|
||||
Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
SelectedIndex="{Binding Language}"
|
||||
ToolTip.Tip="{locale:Locale LanguageTooltip}">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageJapanese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguageAmericanEnglish}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageAmericanEnglish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageFrench}" />
|
||||
@ -104,71 +107,67 @@
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageTaiwanese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguageBritishEnglish}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageBritishEnglish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguageCanadianFrench}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageCanadianFrench}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguageLatinAmericanSpanish}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageLatinAmericanSpanish}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguageSimplifiedChinese}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageSimplifiedChinese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguageTraditionalChinese}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageTraditionalChinese}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemTimeZone}"
|
||||
ToolTip.Tip="{locale:Locale TimezoneTooltip}"
|
||||
Width="250" />
|
||||
<TextBlock
|
||||
Width="250"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemTimeZone}"
|
||||
ToolTip.Tip="{locale:Locale TimezoneTooltip}" />
|
||||
<AutoCompleteBox
|
||||
Name="TimeZoneBox"
|
||||
Width="350"
|
||||
MaxDropDownHeight="500"
|
||||
FilterMode="Contains"
|
||||
Items="{Binding TimeZones}"
|
||||
MaxDropDownHeight="500"
|
||||
SelectionChanged="TimeZoneBox_OnSelectionChanged"
|
||||
Text="{Binding Path=TimeZone, Mode=OneWay}"
|
||||
TextChanged="TimeZoneBox_OnTextChanged"
|
||||
ToolTip.Tip="{locale:Locale TimezoneTooltip}" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,0,10" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemTime}"
|
||||
ToolTip.Tip="{locale:Locale TimeTooltip}"
|
||||
Width="250"/>
|
||||
<DatePicker VerticalAlignment="Center" SelectedDate="{Binding DateOffset}"
|
||||
ToolTip.Tip="{locale:Locale TimeTooltip}"
|
||||
Width="350" />
|
||||
<TextBlock
|
||||
Width="250"
|
||||
VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabSystemSystemTime}"
|
||||
ToolTip.Tip="{locale:Locale TimeTooltip}" />
|
||||
<DatePicker
|
||||
Width="350"
|
||||
VerticalAlignment="Center"
|
||||
SelectedDate="{Binding CurrentDate}"
|
||||
ToolTip.Tip="{locale:Locale TimeTooltip}" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="250,0,0,10" Orientation="Horizontal">
|
||||
<TimePicker
|
||||
Width="350"
|
||||
VerticalAlignment="Center"
|
||||
ClockIdentifier="24HourClock"
|
||||
SelectedTime="{Binding TimeOffset}"
|
||||
Width="350"
|
||||
SelectedTime="{Binding CurrentTime}"
|
||||
ToolTip.Tip="{locale:Locale TimeTooltip}" />
|
||||
</StackPanel>
|
||||
<CheckBox IsChecked="{Binding EnableVsync}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemEnableVsync}"
|
||||
ToolTip.Tip="{locale:Locale VSyncToggleTooltip}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemEnableVsync}" ToolTip.Tip="{locale:Locale VSyncToggleTooltip}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableFsIntegrityChecks}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemEnableFsIntegrityChecks}"
|
||||
ToolTip.Tip="{locale:Locale FsIntegrityToggleTooltip}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemEnableFsIntegrityChecks}" ToolTip.Tip="{locale:Locale FsIntegrityToggleTooltip}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
@ -180,12 +179,10 @@
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical">
|
||||
<CheckBox IsChecked="{Binding ExpandDramSize}"
|
||||
ToolTip.Tip="{locale:Locale DRamTooltip}">
|
||||
<CheckBox IsChecked="{Binding ExpandDramSize}" ToolTip.Tip="{locale:Locale DRamTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemExpandDramSize}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding IgnoreMissingServices}"
|
||||
ToolTip.Tip="{locale:Locale IgnoreMissingServicesTooltip}">
|
||||
<CheckBox IsChecked="{Binding IgnoreMissingServices}" ToolTip.Tip="{locale:Locale IgnoreMissingServicesTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemIgnoreMissingServices}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsUIView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
@ -12,7 +12,7 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
<ScrollViewer
|
||||
<ScrollViewer
|
||||
Name="UiPage"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
@ -37,9 +37,24 @@
|
||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding HideCursorOnIdle}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{locale:Locale SettingsTabGeneralHideCursor}"
|
||||
Width="150" />
|
||||
<ComboBox SelectedIndex="{Binding HideCursor}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorNever}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorAlways}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
||||
@ -105,7 +120,7 @@
|
||||
<RowDefinition />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<CheckBox
|
||||
<CheckBox
|
||||
IsChecked="{Binding EnableCustomTheme}"
|
||||
ToolTip.Tip="{locale:Locale CustomThemeCheckTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeEnableCustomTheme}" />
|
||||
@ -122,7 +137,7 @@
|
||||
Grid.Column="1"
|
||||
Margin="0,10,0,0"
|
||||
Text="{Binding CustomThemePath}" />
|
||||
<Button
|
||||
<Button
|
||||
Grid.Row="1"
|
||||
Grid.Column="2"
|
||||
Margin="10,10,0,0"
|
||||
@ -153,4 +168,4 @@
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user