Compare commits

...

9 Commits

Author SHA1 Message Date
riperiperi
138d5dc64a Vulkan: HashTableSlim lookup optimization (#4688) 2023-04-16 14:57:01 -03:00
gdkchan
3e68a87d63 Change SMAA filter texture clear method (#4685)
* Change SMAA filter texture clear method

* Alpha should be 1

* Delete more unnecessary code
2023-04-16 14:26:22 -03:00
TSRBerry
69b6ef7a4a [GUI] Add network interface dropdown (#4597)
* Add network adapter dropdown from LDN build

* Ava: Add NetworkInterfaces to SettingsNetworkTab

* Add headless network interface option

* Add network interface dropdown to Avalonia

* Fix handling network interfaces without a gateway address

* gtk: Actually save selected network interface to config

* Increment config version
2023-04-16 15:25:20 +00:00
Mary
40e87c634e Fix a crash in Ryujinx.Headless.SDL2 when loading an app (#4687)
Caused by the recent application loader changes.
2023-04-16 16:50:30 +02:00
Mary
79d1c190db chore: Update Silk.NET to 2.17.1 (#4686) 2023-04-16 09:38:07 +00:00
Ac_K
2bc88467eb Update README.md 2023-04-16 09:37:31 +00:00
Vincenzo Nizza
baf8752e74 Ensure the updater doesn't delete hidden or system files (#4626)
* Copy desktop.ini to update directory if it exists in HomeDir

* EnumerateFilesToDelete() exclude files with "Hidden" and "System" attributes
2023-04-16 09:19:33 +00:00
dependabot[bot]
d5e4378aea nuget: bump DynamicData from 7.13.1 to 7.13.5 (#4654)
Bumps [DynamicData](https://github.com/reactiveui/DynamicData) from 7.13.1 to 7.13.5.
- [Release notes](https://github.com/reactiveui/DynamicData/releases)
- [Changelog](https://github.com/reactivemarbles/DynamicData/blob/main/ReleaseNotes.md)
- [Commits](https://github.com/reactiveui/DynamicData/compare/7.13.1...7.13.5)

---
updated-dependencies:
- dependency-name: DynamicData
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-04-16 09:02:06 +00:00
TSRBerry
6dbcdfea47 Ava: Fix nca extraction window never closing & minor cleanup (#4569)
* ava: Remove unused doWhileDeferred parameters

* ava: Minimally improve swkbd dialog

It's currently impossible to get the dialog to redirect focus to the InputBox.

* ava: Fix nca extraction dialog never closing

Also contains some minor cleanup
2023-04-16 07:09:02 +00:00
32 changed files with 461 additions and 374 deletions

View File

@@ -13,7 +13,7 @@
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
<PackageVersion Include="DynamicData" Version="7.13.1" />
<PackageVersion Include="DynamicData" Version="7.13.5" />
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
@@ -37,9 +37,9 @@
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.26.3-build25" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.17.1" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.17.1" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.17.1" />
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
<PackageVersion Include="SPB" Version="0.0.4-build28" />

View File

@@ -40,7 +40,7 @@
## Compatibility
As of November 2022, Ryujinx has been tested on approximately 3,800 titles; over 3,600 boot past menus and into gameplay, with roughly 3,200 of those being considered playable.
As of April 2023, Ryujinx has been tested on approximately 4,050 titles; over 4,000 boot past menus and into gameplay, with roughly 3,400 of those being considered playable.
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
## Usage

View File

@@ -177,6 +177,8 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
_gpuCancellationTokenSource = new CancellationTokenSource();
}
@@ -383,6 +385,11 @@ namespace Ryujinx.Ava
});
}
private void UpdateLanInterfaceIdState(object sender, ReactiveEventArgs<string> e)
{
Device.Configuration.MultiplayerLanInterfaceId = e.NewValue;
}
public void Stop()
{
_isActive = false;
@@ -739,7 +746,8 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor);
ConfigurationState.Instance.System.UseHypervisor,
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
Device = new Switch(configuration);
}

View File

@@ -638,5 +638,8 @@
"SmaaHigh": "SMAA High",
"SmaaUltra": "SMAA Ultra",
"UserEditorTitle" : "Edit User",
"UserEditorTitleCreate" : "Create User"
"UserEditorTitleCreate" : "Create User",
"SettingsTabNetworkInterface": "Network Interface:",
"NetworkInterfaceTooltip": "The network interface used for LAN features",
"NetworkInterfaceDefault": "Default"
}

View File

@@ -13,6 +13,7 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Logging;
@@ -152,25 +153,17 @@ namespace Ryujinx.Ava.Common
string destination = await folderDialog.ShowAsync(_owner);
var cancellationToken = new CancellationTokenSource();
UpdateWaitWindow waitingDialog = new(
LocaleManager.Instance[LocaleKeys.DialogNcaExtractionTitle],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, ncaSectionType, Path.GetFileName(titleFilePath)),
cancellationToken);
if (!string.IsNullOrWhiteSpace(destination))
{
Thread extractorThread = new(() =>
{
Dispatcher.UIThread.Post(async () =>
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, ncaSectionType, Path.GetFileName(titleFilePath)),
"",
"",
LocaleManager.Instance[LocaleKeys.InputDialogCancel],
LocaleManager.Instance[LocaleKeys.DialogNcaExtractionTitle]);
Dispatcher.UIThread.Post(waitingDialog.Show);
if (result == UserResult.Cancel)
{
cancellationToken.Cancel();
}
});
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
@@ -222,6 +215,8 @@ namespace Ryujinx.Ava.Common
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionMainNcaNotFoundErrorMessage]);
});
@@ -263,11 +258,15 @@ namespace Ryujinx.Ava.Common
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionCheckLogErrorMessage]);
});
}
else if (resultCode.Value.IsSuccess())
{
Dispatcher.UIThread.Post(waitingDialog.Close);
NotificationHelper.Show(
LocaleManager.Instance[LocaleKeys.DialogNcaExtractionTitle],
$"{titleName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}",
@@ -284,6 +283,8 @@ namespace Ryujinx.Ava.Common
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(ex.Message);
});
}

View File

@@ -730,7 +730,7 @@ namespace Ryujinx.Modules
}
}
return files;
return files.Where(f => !new FileInfo(f).Attributes.HasFlag(FileAttributes.Hidden | FileAttributes.System));
}
private static void MoveAllFilesOver(string root, string dest, TaskDialog taskDialog)

View File

@@ -48,6 +48,7 @@
Grid.Column="1"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
Focusable="True"
KeyUp="Message_KeyUp"
Text="{Binding Message}"
TextInput="Message_TextInput"
@@ -61,4 +62,4 @@
HorizontalAlignment="Stretch"
TextWrapping="Wrap" />
</Grid>
</UserControl>
</UserControl>

View File

@@ -45,6 +45,13 @@ namespace Ryujinx.Ava.UI.Controls
InitializeComponent();
}
protected override void OnGotFocus(GotFocusEventArgs e)
{
// FIXME: This does not work. Might be a bug in Avalonia with DialogHost
// Currently focus will be redirected to the overlay window instead.
Input.Focus();
}
public string Message { get; set; } = "";
public string MainText { get; set; } = "";
public string SecondaryText { get; set; } = "";
@@ -59,24 +66,6 @@ namespace Ryujinx.Ava.UI.Controls
string input = string.Empty;
var overlay = new ContentDialogOverlayWindow()
{
Height = window.Bounds.Height,
Width = window.Bounds.Width,
Position = window.PointToScreen(new Point())
};
window.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
overlay.Position = window.PointToScreen(new Point());
}
contentDialog = overlay.ContentDialog;
bool opened = false;
content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
content._host = contentDialog;
@@ -97,25 +86,7 @@ namespace Ryujinx.Ava.UI.Controls
};
contentDialog.Closed += handler;
overlay.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
overlay.Position = window.PointToScreen(new Point());
await contentDialog.ShowAsync(overlay);
contentDialog.Closed -= handler;
overlay.Close();
};
await overlay.ShowDialog(window);
await ContentDialogHelper.ShowAsync(contentDialog);
return (result, input);
}

View File

@@ -1,32 +0,0 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Controls.InputDialog"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Focusable="True">
<Grid
Margin="5,10,5,5"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock HorizontalAlignment="Center" Text="{Binding Message}" />
<TextBox
Grid.Row="1"
Width="300"
Margin="10"
HorizontalAlignment="Center"
MaxLength="{Binding MaxLength}"
Text="{Binding Input, Mode=TwoWay}" />
<TextBlock
Grid.Row="2"
Margin="5,5,5,10"
HorizontalAlignment="Center"
Text="{Binding SubMessage}" />
</Grid>
</UserControl>

View File

@@ -1,57 +0,0 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls
{
public partial class InputDialog : UserControl
{
public string Message { get; set; }
public string Input { get; set; }
public string SubMessage { get; set; }
public uint MaxLength { get; }
public InputDialog(string message, string input = "", string subMessage = "", uint maxLength = int.MaxValue)
{
Message = message;
Input = input;
SubMessage = subMessage;
MaxLength = maxLength;
DataContext = this;
}
public InputDialog()
{
InitializeComponent();
}
public static async Task<(UserResult Result, string Input)> ShowInputDialog(string title, string message,
string input = "", string subMessage = "", uint maxLength = int.MaxValue)
{
UserResult result = UserResult.Cancel;
InputDialog content = new InputDialog(message, input, subMessage, maxLength);
ContentDialog contentDialog = new ContentDialog
{
Title = title,
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.InputDialogOk],
SecondaryButtonText = "",
CloseButtonText = LocaleManager.Instance[LocaleKeys.InputDialogCancel],
Content = content,
PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Ok;
input = content.Input;
})
};
await contentDialog.ShowAsync();
return (result, input);
}
}
}

View File

@@ -1,15 +1,26 @@
using Avalonia.Controls;
using Ryujinx.Ava.UI.Windows;
using System.Threading;
namespace Ryujinx.Ava.UI.Controls
{
public partial class UpdateWaitWindow : StyleableWindow
{
public UpdateWaitWindow(string primaryText, string secondaryText, CancellationTokenSource cancellationToken) : this(primaryText, secondaryText)
{
SystemDecorations = SystemDecorations.Full;
ShowInTaskbar = true;
Closing += (_, _) => cancellationToken.Cancel();
}
public UpdateWaitWindow(string primaryText, string secondaryText) : this()
{
PrimaryText.Text = primaryText;
SecondaryText.Text = secondaryText;
WindowStartupLocation = WindowStartupLocation.CenterOwner;
SystemDecorations = SystemDecorations.BorderOnly;
ShowInTaskbar = false;
}
public UpdateWaitWindow()

View File

@@ -27,7 +27,6 @@ namespace Ryujinx.Ava.UI.Helpers
string closeButton,
UserResult primaryButtonResult = UserResult.Ok,
ManualResetEvent deferResetEvent = null,
Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
UserResult result = UserResult.None;
@@ -78,12 +77,11 @@ namespace Ryujinx.Ava.UI.Helpers
int iconSymbol,
UserResult primaryButtonResult = UserResult.Ok,
ManualResetEvent deferResetEvent = null,
Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
Grid content = CreateTextDialogContent(primaryText, secondaryText, iconSymbol);
return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, doWhileDeferred, deferCloseAction);
return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, deferCloseAction);
}
public async static Task<UserResult> ShowDeferredContentDialog(
@@ -111,7 +109,6 @@ namespace Ryujinx.Ava.UI.Helpers
iconSymbol,
primaryButton == LocaleManager.Instance[LocaleKeys.InputDialogYes] ? UserResult.Yes : UserResult.Ok,
deferResetEvent,
doWhileDeferred,
DeferClose);
async void DeferClose(ContentDialog sender, ContentDialogButtonClickEventArgs args)
@@ -236,11 +233,6 @@ namespace Ryujinx.Ava.UI.Helpers
primaryButtonResult);
}
internal static UpdateWaitWindow CreateWaitingDialog(string mainText, string secondaryText)
{
return new(mainText, secondaryText);
}
internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
{
await ShowTextDialog(
@@ -319,28 +311,6 @@ namespace Ryujinx.Ava.UI.Helpers
LocaleManager.Instance[LocaleKeys.DialogExitSubMessage]);
}
internal static async Task<string> CreateInputDialog(
string title,
string mainText,
string subText,
uint maxLength = int.MaxValue,
string input = "")
{
var result = await InputDialog.ShowInputDialog(
title,
mainText,
input,
subText,
maxLength);
if (result.Result == UserResult.Ok)
{
return result.Input;
}
return string.Empty;
}
public static async Task<ContentDialogResult> ShowAsync(ContentDialog contentDialog)
{
ContentDialogResult result;

View File

@@ -972,7 +972,7 @@ namespace Ryujinx.Ava.UI.ViewModels
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
UpdateWaitWindow waitingDialog = ContentDialogHelper.CreateWaitingDialog(dialogTitle, LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallWaitMessage]);
UpdateWaitWindow waitingDialog = new(dialogTitle, LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallWaitMessage]);
if (result == UserResult.Yes)
{

View File

@@ -23,6 +23,7 @@ using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Runtime.InteropServices;
using System.Net.NetworkInformation;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
namespace Ryujinx.Ava.UI.ViewModels
@@ -35,6 +36,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private readonly List<string> _validTzRegions;
private readonly Dictionary<string, string> _networkInterfaces;
private float _customResolutionScale;
private int _resolutionScale;
private int _graphicsBackendMultithreadingIndex;
@@ -50,6 +53,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public event Action CloseWindow;
public event Action SaveSettingsEvent;
private int _networkInterfaceIndex;
public int ResolutionScale
{
@@ -240,6 +244,11 @@ namespace Ryujinx.Ava.UI.ViewModels
public AvaloniaList<string> GameDirectories { get; set; }
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
public AvaloniaList<string> NetworkInterfaceList
{
get => new AvaloniaList<string>(_networkInterfaces.Keys);
}
public KeyboardHotkeys KeyboardHotkeys
{
get => _keyboardHotkeys;
@@ -251,6 +260,16 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public int NetworkInterfaceIndex
{
get => _networkInterfaceIndex;
set
{
_networkInterfaceIndex = value != -1 ? value : 0;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
@@ -267,8 +286,10 @@ namespace Ryujinx.Ava.UI.ViewModels
TimeZones = new AvaloniaList<TimeZone>();
AvailableGpus = new ObservableCollection<ComboBoxItem>();
_validTzRegions = new List<string>();
_networkInterfaces = new Dictionary<string, string>();
CheckSoundBackends();
PopulateNetworkInterfaces();
if (Program.PreviewerDetached)
{
@@ -327,6 +348,17 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
private void PopulateNetworkInterfaces()
{
_networkInterfaces.Clear();
_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
{
_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
}
}
public void ValidateAndSetTimeZone(string location)
{
if (_validTzRegions.Contains(location))
@@ -414,6 +446,8 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(config.Multiplayer.LanInterfaceId.Value);
}
public void SaveSettings()
@@ -515,6 +549,8 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig();

View File

@@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsNetworkView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
@@ -29,7 +29,18 @@
<TextBlock Text="{locale:Locale SettingsTabSystemEnableInternetAccess}"
ToolTip.Tip="{locale:Locale EnableInternetAccessTooltip}" />
</CheckBox>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{locale:Locale SettingsTabNetworkInterface}"
ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}"
Width="200" />
<ComboBox SelectedIndex="{Binding NetworkInterfaceIndex}"
ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}"
HorizontalContentAlignment="Left"
Items="{Binding NetworkInterfaceList}"
Width="250" />
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>
</UserControl>
</UserControl>

View File

@@ -1,4 +1,4 @@
<window:StyleableWindow
<window:StyleableWindow
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -10,20 +10,16 @@
d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Windows.ContentDialogOverlayWindow"
Title="ContentDialogOverlayWindow"
Focusable="True">
Focusable="False">
<window:StyleableWindow.Styles>
<Style Selector="ui|ContentDialog /template/ Panel#LayoutRoot">
<Setter Property="Background"
Value="Transparent" />
</Style>
</window:StyleableWindow.Styles>
<ContentControl
Focusable="False"
IsVisible="False"
KeyboardNavigation.IsTabStop="False">
<ui:ContentDialog Name="ContentDialog"
IsPrimaryButtonEnabled="True"
IsSecondaryButtonEnabled="True"
IsVisible="False" />
</ContentControl>
<ui:ContentDialog Name="ContentDialog"
IsPrimaryButtonEnabled="True"
IsSecondaryButtonEnabled="True"
IsVisible="False"
Focusable="True"/>
</window:StyleableWindow>

View File

@@ -0,0 +1,66 @@
using System.Net.NetworkInformation;
namespace Ryujinx.Common.Utilities
{
public static class NetworkHelpers
{
private static (IPInterfaceProperties, UnicastIPAddressInformation) GetLocalInterface(NetworkInterface adapter, bool isPreferred)
{
IPInterfaceProperties properties = adapter.GetIPProperties();
if (isPreferred || (properties.GatewayAddresses.Count > 0 && properties.DnsAddresses.Count > 0))
{
foreach (UnicastIPAddressInformation info in properties.UnicastAddresses)
{
// Only accept an IPv4 address
if (info.Address.GetAddressBytes().Length == 4)
{
return (properties, info);
}
}
}
return (null, null);
}
public static (IPInterfaceProperties, UnicastIPAddressInformation) GetLocalInterface(string lanInterfaceId = "0")
{
if (!NetworkInterface.GetIsNetworkAvailable())
{
return (null, null);
}
IPInterfaceProperties targetProperties = null;
UnicastIPAddressInformation targetAddressInfo = null;
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
string guid = lanInterfaceId;
bool hasPreference = guid != "0";
foreach (NetworkInterface adapter in interfaces)
{
bool isPreferred = adapter.Id == guid;
// Ignore loopback and non IPv4 capable interface.
if (isPreferred || (targetProperties == null && adapter.NetworkInterfaceType != NetworkInterfaceType.Loopback && adapter.Supports(NetworkInterfaceComponent.IPv4)))
{
(IPInterfaceProperties properties, UnicastIPAddressInformation info) = GetLocalInterface(adapter, isPreferred);
if (properties != null)
{
targetProperties = properties;
targetAddressInfo = info;
if (isPreferred || !hasPreference)
{
break;
}
}
}
}
return (targetProperties, targetAddressInfo);
}
}
}

View File

@@ -118,20 +118,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
}
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
viewports[0] = new GAL.Viewport(
new Rectangle<float>(0, 0, view.Width, view.Height),
ViewportSwizzle.PositiveX,
ViewportSwizzle.PositiveY,
ViewportSwizzle.PositiveZ,
ViewportSwizzle.PositiveW,
0f,
1f);
scissors[0] = new Rectangle<int>(0, 0, view.Width, view.Height);
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetProgram(_scalingProgram);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _sampler);
@@ -169,23 +155,10 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetScissors(scissors);
_pipeline.SetViewports(viewports, false);
_pipeline.SetImage(0, _intermediaryTexture, GAL.Format.R8G8B8A8Unorm);
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();
viewports[0] = new GAL.Viewport(
new Rectangle<float>(0, 0, width, height),
ViewportSwizzle.PositiveX,
ViewportSwizzle.PositiveY,
ViewportSwizzle.PositiveZ,
ViewportSwizzle.PositiveW,
0f,
1f);
scissors[0] = new Rectangle<int>(0, 0, width, height);
// Sharpening pass
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetProgram(_sharpeningProgram);
@@ -193,8 +166,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
var sharpeningRange = new BufferRange(sharpeningBufferHandle, 0, sizeof(float));
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(4, sharpeningRange) });
_pipeline.SetScissors(scissors);
_pipeline.SetViewports(viewports, false);
_pipeline.SetImage(0, destinationTexture);
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();

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@@ -94,25 +94,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
viewports[0] = new GAL.Viewport(
new Rectangle<float>(0, 0, view.Width, view.Height),
ViewportSwizzle.PositiveX,
ViewportSwizzle.PositiveY,
ViewportSwizzle.PositiveZ,
ViewportSwizzle.PositiveW,
0f,
1f);
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
_pipeline.SetScissors(stackalloc[] { new Rectangle<int>(0, 0, view.Width, view.Height) });
_pipeline.SetViewports(viewports, false);
_pipeline.SetImage(0, _texture, GAL.Format.R8G8B8A8Unorm);
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);

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@@ -218,40 +218,10 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_blendOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
}
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
_pipeline.SetCommandBuffer(cbs);
viewports[0] = new GAL.Viewport(
new Rectangle<float>(0, 0, view.Width, view.Height),
ViewportSwizzle.PositiveX,
ViewportSwizzle.PositiveY,
ViewportSwizzle.PositiveZ,
ViewportSwizzle.PositiveW,
0f,
1f);
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
scissors[0] = new Rectangle<int>(0, 0, view.Width, view.Height);
_renderer.HelperShader.Clear(_renderer,
_edgeOutputTexture.GetImageView(),
new float[] { 0, 0, 0, 1 },
(uint)(ColorComponentFlags.RBit | ColorComponentFlags.GBit | ColorComponentFlags.BBit | ColorComponentFlags.ABit),
view.Width,
view.Height,
_edgeOutputTexture.VkFormat,
ComponentType.UnsignedInteger,
scissors[0]);
_renderer.HelperShader.Clear(_renderer,
_blendOutputTexture.GetImageView(),
new float[] { 0, 0, 0, 1 },
(uint)(ColorComponentFlags.RBit | ColorComponentFlags.GBit | ColorComponentFlags.BBit | ColorComponentFlags.ABit),
view.Width,
view.Height,
_blendOutputTexture.VkFormat,
ComponentType.UnsignedInteger,
scissors[0]);
Clear(_edgeOutputTexture);
Clear(_blendOutputTexture);
_renderer.Pipeline.TextureBarrier();
@@ -259,7 +229,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
// Edge pass
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetProgram(_edgeProgram);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear);
_pipeline.Specialize(_specConstants);
@@ -271,35 +240,25 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetScissors(scissors);
_pipeline.SetViewports(viewports, false);
_pipeline.SetImage(0, _edgeOutputTexture, GAL.Format.R8G8B8A8Unorm);
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();
// Blend pass
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetProgram(_blendProgram);
_pipeline.Specialize(_specConstants);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetScissors(scissors);
_pipeline.SetViewports(viewports, false);
_pipeline.SetImage(0, _blendOutputTexture, GAL.Format.R8G8B8A8Unorm);
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();
// Neighbour pass
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetProgram(_neighbourProgram);
_pipeline.Specialize(_specConstants);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetScissors(scissors);
_pipeline.SetViewports(viewports, false);
_pipeline.SetImage(0, _outputTexture, GAL.Format.R8G8B8A8Unorm);
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier();
@@ -310,5 +269,21 @@ namespace Ryujinx.Graphics.Vulkan.Effects
return _outputTexture;
}
private void Clear(TextureView texture)
{
Span<uint> colorMasks = stackalloc uint[1];
colorMasks[0] = 0xf;
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
_pipeline.SetRenderTarget(texture.GetImageViewForAttachment(), (uint)texture.Width, (uint)texture.Height, false, texture.VkFormat);
_pipeline.SetRenderTargetColorMasks(colorMasks);
_pipeline.SetScissors(scissors);
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
}
}
}

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@@ -15,6 +15,7 @@ namespace Ryujinx.Graphics.Vulkan
private struct Entry
{
public int Hash;
public K Key;
public V Value;
}
@@ -59,6 +60,7 @@ namespace Ryujinx.Graphics.Vulkan
{
var entry = new Entry()
{
Hash = key.GetHashCode(),
Key = key,
Value = value
};
@@ -91,12 +93,11 @@ namespace Ryujinx.Graphics.Vulkan
var bucket = _hashTable[hashCode & TotalBucketsMask];
if (bucket != null)
{
for (int i = 0; i < bucket.Length; i++)
{
ref var entry = ref bucket[i];
if (entry.Key.Equals(ref key))
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
{
value = entry.Value;
return true;

View File

@@ -153,6 +153,11 @@ namespace Ryujinx.HLE
/// </summary>
internal readonly bool UseHypervisor;
/// <summary>
/// Multiplayer LAN Interface ID (device GUID)
/// </summary>
public string MultiplayerLanInterfaceId { internal get; set; }
/// <summary>
/// An action called when HLE force a refresh of output after docked mode changed.
/// </summary>
@@ -181,32 +186,34 @@ namespace Ryujinx.HLE
bool ignoreMissingServices,
AspectRatio aspectRatio,
float audioVolume,
bool useHypervisor)
bool useHypervisor,
string multiplayerLanInterfaceId)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
MemoryConfiguration = memoryConfiguration;
HostUiHandler = hostUiHandler;
SystemLanguage = systemLanguage;
Region = region;
EnableVsync = enableVsync;
EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc;
EnableInternetAccess = enableInternetAccess;
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
SystemTimeOffset = systemTimeOffset;
TimeZone = timeZone;
MemoryManagerMode = memoryManagerMode;
IgnoreMissingServices = ignoreMissingServices;
AspectRatio = aspectRatio;
AudioVolume = audioVolume;
UseHypervisor = useHypervisor;
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
MemoryConfiguration = memoryConfiguration;
HostUiHandler = hostUiHandler;
SystemLanguage = systemLanguage;
Region = region;
EnableVsync = enableVsync;
EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc;
EnableInternetAccess = enableInternetAccess;
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
SystemTimeOffset = systemTimeOffset;
TimeZone = timeZone;
MemoryManagerMode = memoryManagerMode;
IgnoreMissingServices = ignoreMissingServices;
AspectRatio = aspectRatio;
AudioVolume = audioVolume;
UseHypervisor = useHypervisor;
MultiplayerLanInterfaceId = multiplayerLanInterfaceId;
}
}
}

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@@ -6,7 +6,6 @@ using Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types;
using System;
using System.Net.NetworkInformation;
using System.Runtime.CompilerServices;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
{
@@ -16,6 +15,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
private IPInterfaceProperties _targetPropertiesCache = null;
private UnicastIPAddressInformation _targetAddressInfoCache = null;
private string _cacheChosenInterface = null;
public IGeneralService()
{
@@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
{
ulong networkProfileDataPosition = context.Request.RecvListBuff[0].Position;
(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastAddress) = GetLocalInterface();
(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastAddress) = GetLocalInterface(context);
if (interfaceProperties == null || unicastAddress == null)
{
@@ -95,7 +95,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
// GetCurrentIpAddress() -> nn::nifm::IpV4Address
public ResultCode GetCurrentIpAddress(ServiceCtx context)
{
(_, UnicastIPAddressInformation unicastAddress) = GetLocalInterface();
(_, UnicastIPAddressInformation unicastAddress) = GetLocalInterface(context);
if (unicastAddress == null)
{
@@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
// GetCurrentIpConfigInfo() -> (nn::nifm::IpAddressSetting, nn::nifm::DnsSetting)
public ResultCode GetCurrentIpConfigInfo(ServiceCtx context)
{
(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastAddress) = GetLocalInterface();
(IPInterfaceProperties interfaceProperties, UnicastIPAddressInformation unicastAddress) = GetLocalInterface(context);
if (interfaceProperties == null || unicastAddress == null)
{
@@ -163,51 +163,23 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
return ResultCode.Success;
}
private (IPInterfaceProperties, UnicastIPAddressInformation) GetLocalInterface()
private (IPInterfaceProperties, UnicastIPAddressInformation) GetLocalInterface(ServiceCtx context)
{
if (!NetworkInterface.GetIsNetworkAvailable())
{
return (null, null);
}
if (_targetPropertiesCache != null && _targetAddressInfoCache != null)
string chosenInterface = context.Device.Configuration.MultiplayerLanInterfaceId;
if (_targetPropertiesCache == null || _targetAddressInfoCache == null || _cacheChosenInterface != chosenInterface)
{
return (_targetPropertiesCache, _targetAddressInfoCache);
_cacheChosenInterface = chosenInterface;
(_targetPropertiesCache, _targetAddressInfoCache) = NetworkHelpers.GetLocalInterface(chosenInterface);
}
IPInterfaceProperties targetProperties = null;
UnicastIPAddressInformation targetAddressInfo = null;
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface adapter in interfaces)
{
// Ignore loopback and non IPv4 capable interface.
if (targetProperties == null && adapter.NetworkInterfaceType != NetworkInterfaceType.Loopback && adapter.Supports(NetworkInterfaceComponent.IPv4))
{
IPInterfaceProperties properties = adapter.GetIPProperties();
if (properties.GatewayAddresses.Count > 0 && properties.DnsAddresses.Count > 0)
{
foreach (UnicastIPAddressInformation info in properties.UnicastAddresses)
{
// Only accept an IPv4 address
if (info.Address.GetAddressBytes().Length == 4)
{
targetProperties = properties;
targetAddressInfo = info;
break;
}
}
}
}
}
_targetPropertiesCache = targetProperties;
_targetAddressInfoCache = targetAddressInfo;
return (targetProperties, targetAddressInfo);
return (_targetPropertiesCache, _targetAddressInfoCache);
}
private void LocalInterfaceCacheHandler(object sender, EventArgs e)

View File

@@ -18,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
IsDhcpEnabled = OperatingSystem.IsMacOS() || interfaceProperties.DhcpServerAddresses.Count != 0;
Address = new IpV4Address(unicastIPAddressInformation.Address);
IPv4Mask = new IpV4Address(unicastIPAddressInformation.IPv4Mask);
GatewayAddress = new IpV4Address(interfaceProperties.GatewayAddresses[0].Address);
GatewayAddress = (interfaceProperties.GatewayAddresses.Count == 0) ? new IpV4Address() : new IpV4Address(interfaceProperties.GatewayAddresses[0].Address);
}
}
}
}

View File

@@ -132,6 +132,9 @@ namespace Ryujinx.Headless.SDL2
[Option("use-hypervisor", Required = false, Default = true, HelpText = "Uses Hypervisor over JIT if available.")]
public bool UseHypervisor { get; set; }
[Option("lan-interface-id", Required = false, Default = "0", HelpText = "GUID for the network interface used by LAN.")]
public string MultiplayerLanInterfaceId { get; set; }
// Logging
[Option("disable-file-logging", Required = false, Default = false, HelpText = "Disables logging to a file on disk.")]

View File

@@ -548,7 +548,8 @@ namespace Ryujinx.Headless.SDL2
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
options.UseHypervisor);
options.UseHypervisor,
options.MultiplayerLanInterfaceId);
return new Switch(configuration);
}
@@ -589,8 +590,6 @@ namespace Ryujinx.Headless.SDL2
_emulationContext = InitializeEmulationContext(window, renderer, options);
SetupProgressHandler();
SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
@@ -693,6 +692,8 @@ namespace Ryujinx.Headless.SDL2
return false;
}
SetupProgressHandler();
Translator.IsReadyForTranslation.Reset();
ExecutionEntrypoint();

View File

@@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 45;
public const int CurrentVersion = 46;
/// <summary>
/// Version of the configuration file format
@@ -350,6 +350,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary>
public string PreferredGpu { get; set; }
/// <summary>
/// GUID for the network interface used by LAN (or 0 for default)
/// </summary>
public string MultiplayerLanInterfaceId { get; set; }
/// <summary>
/// Uses Hypervisor over JIT if available
/// </summary>

View File

@@ -517,6 +517,22 @@ namespace Ryujinx.Ui.Common.Configuration
}
}
/// <summary>
/// Multiplayer configuration section
/// </summary>
public class MultiplayerSection
{
/// <summary>
/// GUID for the network interface used by LAN (or 0 for default)
/// </summary>
public ReactiveObject<string> LanInterfaceId { get; private set; }
public MultiplayerSection()
{
LanInterfaceId = new ReactiveObject<string>();
}
}
/// <summary>
/// The default configuration instance
/// </summary>
@@ -547,6 +563,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary>
public HidSection Hid { get; private set; }
/// <summary>
/// The Multiplayer section
/// </summary>
public MultiplayerSection Multiplayer { get; private set; }
/// <summary>
/// Enables or disables Discord Rich Presence
/// </summary>
@@ -574,6 +595,7 @@ namespace Ryujinx.Ui.Common.Configuration
System = new SystemSection();
Graphics = new GraphicsSection();
Hid = new HidSection();
Multiplayer = new MultiplayerSection();
EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>();
ShowConfirmExit = new ReactiveObject<bool>();
@@ -674,7 +696,8 @@ namespace Ryujinx.Ui.Common.Configuration
ControllerConfig = new List<JsonObject>(),
InputConfig = Hid.InputConfig,
GraphicsBackend = Graphics.GraphicsBackend,
PreferredGpu = Graphics.PreferredGpu
PreferredGpu = Graphics.PreferredGpu,
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId
};
return configurationFile;
@@ -727,6 +750,7 @@ namespace Ryujinx.Ui.Common.Configuration
System.ExpandRam.Value = false;
System.IgnoreMissingServices.Value = false;
System.UseHypervisor.Value = true;
Multiplayer.LanInterfaceId.Value = "0";
Ui.GuiColumns.FavColumn.Value = true;
Ui.GuiColumns.IconColumn.Value = true;
Ui.GuiColumns.AppColumn.Value = true;
@@ -1308,6 +1332,15 @@ namespace Ryujinx.Ui.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 46)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45.");
configurationFileFormat.MultiplayerLanInterfaceId = "0";
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@@ -1366,12 +1399,12 @@ namespace Ryujinx.Ui.Common.Configuration
Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
Ui.GameDirs.Value = configurationFileFormat.GameDirs;
Ui.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
Ui.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
Ui.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
Ui.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
Ui.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
Ui.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
Ui.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
Ui.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
Ui.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
Ui.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
Ui.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
Ui.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
Ui.LanguageCode.Value = configurationFileFormat.LanguageCode;
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
@@ -1393,6 +1426,8 @@ namespace Ryujinx.Ui.Common.Configuration
Hid.InputConfig.Value = new List<InputConfig>();
}
Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
if (configurationFileUpdated)
{
ToFileFormat().SaveConfig(configurationFilePath);
@@ -1418,4 +1453,4 @@ namespace Ryujinx.Ui.Common.Configuration
Instance = new ConfigurationState();
}
}
}
}

View File

@@ -577,7 +577,7 @@ namespace Ryujinx.Modules
}
}
return files;
return files.Where(f => !new FileInfo(f).Attributes.HasFlag(FileAttributes.Hidden | FileAttributes.System));
}
private static void MoveAllFilesOver(string root, string dest, UpdateDialog dialog)

View File

@@ -598,7 +598,8 @@ namespace Ryujinx.Ui
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor);
ConfigurationState.Instance.System.UseHypervisor,
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
_emulationContext = new HLE.Switch(configuration);
}

View File

@@ -17,6 +17,7 @@ using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Net.NetworkInformation;
using System.Reflection;
using System.Threading.Tasks;
using GUI = Gtk.Builder.ObjectAttribute;
@@ -84,6 +85,7 @@ namespace Ryujinx.Ui.Windows
[GUI] Adjustment _systemTimeDaySpinAdjustment;
[GUI] Adjustment _systemTimeHourSpinAdjustment;
[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
[GUI] ComboBoxText _multiLanSelect;
[GUI] CheckButton _custThemeToggle;
[GUI] Entry _custThemePath;
[GUI] ToggleButton _browseThemePath;
@@ -348,6 +350,8 @@ namespace Ryujinx.Ui.Windows
UpdatePreferredGpuComboBox();
_graphicsBackend.Changed += (sender, e) => UpdatePreferredGpuComboBox();
PopulateNetworkInterfaces();
_multiLanSelect.SetActiveId(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
_resScaleText.Buffer.Text = ConfigurationState.Instance.Graphics.ResScaleCustom.Value.ToString();
@@ -490,6 +494,19 @@ namespace Ryujinx.Ui.Windows
}
}
private void PopulateNetworkInterfaces()
{
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface nif in interfaces)
{
string guid = nif.Id;
string name = nif.Name;
_multiLanSelect.Append(guid, name);
}
}
private void UpdateSystemTimeSpinners()
{
//Bind system time events
@@ -616,6 +633,7 @@ namespace Ryujinx.Ui.Windows
ConfigurationState.Instance.Graphics.AntiAliasing.Value = Enum.Parse<AntiAliasing>(_antiAliasing.ActiveId);
ConfigurationState.Instance.Graphics.ScalingFilter.Value = Enum.Parse<ScalingFilter>(_scalingFilter.ActiveId);
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value = (int)_scalingFilterLevel.Value;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _multiLanSelect.ActiveId;
_previousVolumeLevel = ConfigurationState.Instance.System.AudioVolume.Value;

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.38.2 -->
<!-- Generated with glade 3.40.0 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkAdjustment" id="_fsLogSpinAdjustment">
@@ -7,6 +7,12 @@
<property name="step-increment">1</property>
<property name="page-increment">10</property>
</object>
<object class="GtkAdjustment" id="_scalingFilterLevel">
<property name="upper">101</property>
<property name="step-increment">1</property>
<property name="page-increment">5</property>
<property name="page-size">1</property>
</object>
<object class="GtkAdjustment" id="_systemTimeDaySpinAdjustment">
<property name="lower">1</property>
<property name="upper">31</property>
@@ -40,13 +46,6 @@
<property name="inline-completion">True</property>
<property name="inline-selection">True</property>
</object>
<object class="GtkAdjustment" id="_scalingFilterLevel">
<property name="lower">0</property>
<property name="upper">101</property>
<property name="step-increment">1</property>
<property name="page-increment">5</property>
<property name="page-size">1</property>
</object>
<object class="GtkWindow" id="_settingsWin">
<property name="can-focus">False</property>
<property name="title" translatable="yes">Ryujinx - Settings</property>
@@ -2862,6 +2861,136 @@
<property name="tab-fill">False</property>
</packing>
</child>
<child>
<object class="GtkBox" id="TabMultiplayer">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="margin-left">5</property>
<property name="margin-right">10</property>
<property name="margin-top">5</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkBox" id="CatLAN">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="valign">start</property>
<property name="margin-left">5</property>
<property name="margin-right">5</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="halign">start</property>
<property name="margin-bottom">5</property>
<property name="label" translatable="yes">LAN Mode</property>
<attributes>
<attribute name="weight" value="bold"/>
</attributes>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox" id="LANOptions">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="valign">start</property>
<property name="margin-left">10</property>
<property name="margin-right">10</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkBox" id="NetworkInterfaceBox">
<property name="visible">True</property>
<property name="can-focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">The network interface used for LAN features</property>
<property name="halign">end</property>
<property name="label" translatable="yes">Network Interface:</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="padding">5</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkComboBoxText" id="_multiLanSelect">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">The network interface used for LAN features</property>
<property name="active-id">0</property>
<items>
<item id="0" translatable="yes">Default</item>
</items>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="padding">5</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="halign">start</property>
<property name="margin-bottom">5</property>
<property name="label" translatable="yes">To use LAN functionality in games, Enable Guest Internet Access must be checked in System.</property>
<property name="wrap">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="padding">5</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="position">5</property>
</packing>
</child>
<child type="tab">
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="label" translatable="yes">Multiplayer</property>
</object>
<packing>
<property name="position">5</property>
<property name="tab-fill">False</property>
</packing>
</child>
</object>
</child>
</object>