Compare commits

...

11 Commits

Author SHA1 Message Date
Mary
b5032b3c91 vulkan: Fix access level of extensions fields and make them readonly (#4608) 2023-03-27 08:40:27 +02:00
Mary
f0a3dff136 vulkan: Remove CreateCommandBufferPool from VulkanInitialization (#4606)
It was only called in one place, that can be simplified.
2023-03-27 02:16:31 +00:00
Mary
f659dcb9d8 vulkan: fix broken "VK_EXT_subgroup_size_control" support check (#4607)
Not sure since when it was broken...
2023-03-26 19:01:30 +02:00
riperiperi
a34fb0e939 Vulkan: Insert barriers before clears (#4596)
* Vulkan: Insert barriers before clears

Newer NVIDIA GPUs seem to be able to start clearing render targets before the last rasterization task is completed, which can cause it to clear a texture while it is being sampled.

This change adds a barrier from read to write when doing a clear, assuming it has been sampled in the past. It could be possible for this to be needed for sample into draw by some GPU, but it's not right now afaik.

This should fix visual artifacts on newer NVIDIA GPUs and driver combos. Contrary to popular belief, Tetris® Effect: Connected is not affected. Testing welcome, hopefully should fix most cases of this and not cost too much performance.

* Visual Studio Moment

* Address feedback

* Address Feedback 2
2023-03-26 12:51:02 +02:00
Mary
21ce8a9b80 chore: Update Ryujinx.SDL2-CS to 2.26.3 (#4479) 2023-03-24 22:42:24 +01:00
gdkchan
9ecbee8032 Batch inline index buffer update (#4587) 2023-03-24 14:19:54 +01:00
gdkchan
80519af67d Update short cache textures if modified (#4586) 2023-03-24 12:54:58 +01:00
gdkchan
26e30faff3 Fix handle leak on IShopServiceAccessServerInterface.CreateServerInterface (#4591) 2023-03-24 11:56:54 +01:00
Wunk
0992310b76 ARMeilleure: Check for XSAVE cpuid flag for AVX{2,512} (#4584)
Protection for the `xgetbv` instruction for systems that do not support
`xcr0` such as nehalem processors.

The `XSAVE` cpuid indicates support for `XSAVE`, `XRESTOR`, `XSETBV`,
`XGETBV` while `OSXSAVE` indicates if the operating system itself has
`XSAVE` turned on. Both must be checked at the same time.
2023-03-22 14:51:21 -03:00
Andrew Glaze
009c1101d2 CI: add a version tag to correlate release versions with commits (#4572)
* add step to tag commit with release version

* add step to tag commit with release version

* Rename step to “Create Tag”

* Fix name
2023-03-22 13:17:28 +01:00
gdkchan
ba95ee54ab Revert "Use source generated json serializers in order to improve code trimming (#4094)" (#4576)
This reverts commit 4ce4299ca2.
2023-03-21 20:14:46 -03:00
87 changed files with 775 additions and 952 deletions

View File

@@ -63,10 +63,6 @@ dotnet_code_quality_unused_parameters = all:suggestion
#### C# Coding Conventions ####
# Namespace preferences
csharp_style_namespace_declarations = block_scoped:warning
resharper_csharp_namespace_body = block_scoped
# var preferences
csharp_style_var_elsewhere = false:silent
csharp_style_var_for_built_in_types = false:silent

View File

@@ -112,6 +112,17 @@ jobs:
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
- name: Create tag
uses: actions/github-script@v5
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
flatpak_release:
uses: ./.github/workflows/flatpak.yml
needs: release

View File

@@ -34,6 +34,12 @@ namespace ARMeilleure.CodeGen.X86
private static uint GetXcr0Eax()
{
if (!FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave))
{
// XSAVE feature required for xgetbv
return 0;
}
ReadOnlySpan<byte> asmGetXcr0 = new byte[]
{
0x31, 0xc9, // xor ecx, ecx
@@ -70,6 +76,7 @@ namespace ARMeilleure.CodeGen.X86
Sse42 = 1 << 20,
Popcnt = 1 << 23,
Aes = 1 << 25,
Xsave = 1 << 26,
Osxsave = 1 << 27,
Avx = 1 << 28,
F16c = 1 << 29
@@ -118,9 +125,9 @@ namespace ARMeilleure.CodeGen.X86
public static bool SupportsSse42 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse42);
public static bool SupportsPopcnt => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Popcnt);
public static bool SupportsAesni => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Aes);
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx | FeatureFlags1Ecx.Osxsave) && Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128);
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx | FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave) && Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128);
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
public static bool SupportsAvx512F => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512f) && FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Osxsave)
public static bool SupportsAvx512F => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512f) && FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave)
&& Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128 | Xcr0FlagsEax.Opmask | Xcr0FlagsEax.ZmmHi256 | Xcr0FlagsEax.Hi16Zmm);
public static bool SupportsAvx512Vl => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512vl) && SupportsAvx512F;
public static bool SupportsAvx512Bw => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512bw) && SupportsAvx512F;

View File

@@ -1,7 +1,6 @@
namespace ARMeilleure.Decoders
namespace ARMeilleure.Decoders;
interface IOpCode32Exception
{
interface IOpCode32Exception
{
int Id { get; }
}
int Id { get; }
}

View File

@@ -34,7 +34,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.26.1-build23" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.26.3-build25" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />

View File

@@ -130,7 +130,7 @@ namespace Ryujinx.Ava.Common.Locale
{
var localeStrings = new Dictionary<LocaleKeys, string>();
string languageJson = EmbeddedResources.ReadAllText($"Ryujinx.Ava/Assets/Locales/{languageCode}.json");
var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary);
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
foreach (var item in strings)
{

View File

@@ -4,14 +4,13 @@ using FluentAvalonia.UI.Controls;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Newtonsoft.Json.Linq;
using Ryujinx.Ava;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Helper;
using Ryujinx.Ui.Common.Models.Github;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@@ -32,7 +31,6 @@ namespace Ryujinx.Modules
internal static class Updater
{
private const string GitHubApiURL = "https://api.github.com";
private static readonly GithubReleasesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly string HomeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string UpdateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
@@ -101,16 +99,22 @@ namespace Ryujinx.Modules
string buildInfoURL = $"{GitHubApiURL}/repos/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}/releases/latest";
string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL);
var fetched = JsonHelper.Deserialize(fetchedJson, SerializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.Name;
JObject jsonRoot = JObject.Parse(fetchedJson);
JToken assets = jsonRoot["assets"];
foreach (var asset in fetched.Assets)
_buildVer = (string)jsonRoot["name"];
foreach (JToken asset in assets)
{
if (asset.Name.StartsWith("test-ava-ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = asset.BrowserDownloadUrl;
string assetName = (string)asset["name"];
string assetState = (string)asset["state"];
string downloadURL = (string)asset["browser_download_url"];
if (asset.State != "uploaded")
if (assetName.StartsWith("test-ava-ryujinx") && assetName.EndsWith(_platformExt))
{
_buildUrl = downloadURL;
if (assetState != "uploaded")
{
if (showVersionUpToDate)
{

View File

@@ -0,0 +1,72 @@
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.UI.Models
{
public class Amiibo
{
public struct AmiiboJson
{
[JsonPropertyName("amiibo")] public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")] public DateTime LastUpdated { get; set; }
}
public struct AmiiboApi
{
[JsonPropertyName("name")] public string Name { get; set; }
[JsonPropertyName("head")] public string Head { get; set; }
[JsonPropertyName("tail")] public string Tail { get; set; }
[JsonPropertyName("image")] public string Image { get; set; }
[JsonPropertyName("amiiboSeries")] public string AmiiboSeries { get; set; }
[JsonPropertyName("character")] public string Character { get; set; }
[JsonPropertyName("gameSeries")] public string GameSeries { get; set; }
[JsonPropertyName("type")] public string Type { get; set; }
[JsonPropertyName("release")] public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")] public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
public override string ToString()
{
return Name;
}
public string GetId()
{
return Head + Tail;
}
public override bool Equals(object obj)
{
if (obj is AmiiboApi amiibo)
{
return amiibo.Head + amiibo.Tail == Head + Tail;
}
return false;
}
public override int GetHashCode()
{
return base.GetHashCode();
}
}
public class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")] public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")] public List<string> GameId { get; set; }
[JsonPropertyName("gameName")] public string GameName { get; set; }
}
public class AmiiboApiUsage
{
[JsonPropertyName("Usage")] public string Usage { get; set; }
[JsonPropertyName("write")] public bool Write { get; set; }
}
}
}

View File

@@ -122,7 +122,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
Supporters = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray) + "\n\n");
Supporters = string.Join(", ", JsonHelper.Deserialize<string[]>(patreonJsonString)) + "\n\n";
}
catch
{

View File

@@ -4,11 +4,11 @@ using Avalonia.Media.Imaging;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Models.Amiibo;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@@ -17,7 +17,6 @@ using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using AmiiboJsonSerializerContext = Ryujinx.Ui.Common.Models.Amiibo.AmiiboJsonSerializerContext;
namespace Ryujinx.Ava.UI.ViewModels
{
@@ -32,8 +31,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private readonly StyleableWindow _owner;
private Bitmap _amiiboImage;
private List<AmiiboApi> _amiiboList;
private AvaloniaList<AmiiboApi> _amiibos;
private List<Amiibo.AmiiboApi> _amiiboList;
private AvaloniaList<Amiibo.AmiiboApi> _amiibos;
private ObservableCollection<string> _amiiboSeries;
private int _amiiboSelectedIndex;
@@ -42,8 +41,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _showAllAmiibo;
private bool _useRandomUuid;
private string _usage;
private static readonly AmiiboJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
{
@@ -55,9 +52,9 @@ namespace Ryujinx.Ava.UI.ViewModels
Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
_amiiboList = new List<AmiiboApi>();
_amiiboList = new List<Amiibo.AmiiboApi>();
_amiiboSeries = new ObservableCollection<string>();
_amiibos = new AvaloniaList<AmiiboApi>();
_amiibos = new AvaloniaList<Amiibo.AmiiboApi>();
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
@@ -97,7 +94,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public AvaloniaList<AmiiboApi> AmiiboList
public AvaloniaList<Amiibo.AmiiboApi> AmiiboList
{
get => _amiibos;
set
@@ -190,9 +187,9 @@ namespace Ryujinx.Ava.UI.ViewModels
if (File.Exists(_amiiboJsonPath))
{
amiiboJsonString = await File.ReadAllTextAsync(_amiiboJsonPath);
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
if (await NeedsUpdate(JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).LastUpdated))
if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
{
amiiboJsonString = await DownloadAmiiboJson();
}
@@ -209,7 +206,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
_amiiboList = JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).Amiibo;
_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
ParseAmiiboData();
@@ -226,7 +223,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
if (!ShowAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
foreach (Amiibo.AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
{
if (game != null)
{
@@ -258,7 +255,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private void SelectLastScannedAmiibo()
{
AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
Amiibo.AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
@@ -273,7 +270,7 @@ namespace Ryujinx.Ava.UI.ViewModels
return;
}
List<AmiiboApi> amiiboSortedList = _amiiboList
List<Amiibo.AmiiboApi> amiiboSortedList = _amiiboList
.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
.OrderBy(amiibo => amiibo.Name).ToList();
@@ -283,7 +280,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
if (!_showAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
foreach (Amiibo.AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
{
if (game != null)
{
@@ -317,7 +314,7 @@ namespace Ryujinx.Ava.UI.ViewModels
return;
}
AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
Amiibo.AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
string imageUrl = _amiiboList.FirstOrDefault(amiibo => amiibo.Equals(selected)).Image;
@@ -329,11 +326,11 @@ namespace Ryujinx.Ava.UI.ViewModels
{
bool writable = false;
foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
foreach (Amiibo.AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
{
if (item.GameId.Contains(TitleId))
{
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
foreach (Amiibo.AmiiboApiUsage usageItem in item.AmiiboUsage)
{
usageString += Environment.NewLine +
$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";

View File

@@ -51,8 +51,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _isLoaded;
private readonly UserControl _owner;
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public IGamepadDriver AvaloniaKeyboardDriver { get; }
public IGamepad SelectedGamepad { get; private set; }
@@ -708,7 +706,10 @@ namespace Ryujinx.Ava.UI.ViewModels
try
{
config = JsonHelper.DeserializeFromFile(path, SerializerContext.InputConfig);
using (Stream stream = File.OpenRead(path))
{
config = JsonHelper.Deserialize<InputConfig>(stream);
}
}
catch (JsonException) { }
catch (InvalidOperationException)
@@ -774,7 +775,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, SerializerContext.InputConfig);
string jsonString = JsonHelper.Serialize(config, true);
await File.WriteAllTextAsync(path, jsonString);

View File

@@ -21,6 +21,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Path = System.IO.Path;
@@ -40,8 +41,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private ulong _titleId;
private string _titleName;
private static readonly DownloadableContentJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<DownloadableContentModel> DownloadableContents
{
get => _downloadableContents;
@@ -101,7 +100,7 @@ namespace Ryujinx.Ava.UI.ViewModels
try
{
_downloadableContentContainerList = JsonHelper.DeserializeFromFile(_downloadableContentJsonPath, SerializerContext.ListDownloadableContentContainer);
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
}
catch
{
@@ -331,7 +330,10 @@ namespace Ryujinx.Ava.UI.ViewModels
_downloadableContentContainerList.Add(container);
}
JsonHelper.SerializeToFile(_downloadableContentJsonPath, _downloadableContentContainerList, SerializerContext.ListDownloadableContentContainer);
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
{
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
}
}
}

View File

@@ -25,228 +25,226 @@ using System.Text;
using Path = System.IO.Path;
using SpanHelpers = LibHac.Common.SpanHelpers;
namespace Ryujinx.Ava.UI.ViewModels
namespace Ryujinx.Ava.UI.ViewModels;
public class TitleUpdateViewModel : BaseModel
{
public class TitleUpdateViewModel : BaseModel
public TitleUpdateMetadata _titleUpdateWindowData;
public readonly string _titleUpdateJsonPath;
private VirtualFileSystem _virtualFileSystem { get; }
private ulong _titleId { get; }
private string _titleName { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate;
public AvaloniaList<TitleUpdateModel> TitleUpdates
{
public TitleUpdateMetadata _titleUpdateWindowData;
public readonly string _titleUpdateJsonPath;
private VirtualFileSystem _virtualFileSystem { get; }
private ulong _titleId { get; }
private string _titleName { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate;
private static readonly TitleUpdateMetadataJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<TitleUpdateModel> TitleUpdates
get => _titleUpdates;
set
{
get => _titleUpdates;
set
{
_titleUpdates = value;
OnPropertyChanged();
}
_titleUpdates = value;
OnPropertyChanged();
}
}
public AvaloniaList<object> Views
public AvaloniaList<object> Views
{
get => _views;
set
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
_views = value;
OnPropertyChanged();
}
}
public object SelectedUpdate
public object SelectedUpdate
{
get => _selectedUpdate;
set
{
get => _selectedUpdate;
set
{
_selectedUpdate = value;
OnPropertyChanged();
}
_selectedUpdate = value;
OnPropertyChanged();
}
}
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_titleName = titleName;
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
try
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_titleName = titleName;
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
try
{
_titleUpdateWindowData = JsonHelper.DeserializeFromFile(_titleUpdateJsonPath, SerializerContext.TitleUpdateMetadata);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {_titleId} at {_titleUpdateJsonPath}");
_titleUpdateWindowData = new TitleUpdateMetadata
{
Selected = "",
Paths = new List<string>()
};
Save();
}
LoadUpdates();
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_titleUpdateJsonPath);
}
private void LoadUpdates()
catch
{
foreach (string path in _titleUpdateWindowData.Paths)
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {_titleId} at {_titleUpdateJsonPath}");
_titleUpdateWindowData = new TitleUpdateMetadata
{
AddUpdate(path);
}
Selected = "",
Paths = new List<string>()
};
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
SelectedUpdate = selected;
// NOTE: Save the list again to remove leftovers.
Save();
SortUpdates();
}
public void SortUpdates()
LoadUpdates();
}
private void LoadUpdates()
{
foreach (string path in _titleUpdateWindowData.Paths)
{
var list = TitleUpdates.ToList();
AddUpdate(path);
}
list.Sort((first, second) =>
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
SelectedUpdate = selected;
// NOTE: Save the list again to remove leftovers.
Save();
SortUpdates();
}
public void SortUpdates()
{
var list = TitleUpdates.ToList();
list.Sort((first, second) =>
{
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
{
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
{
return -1;
}
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
{
return 1;
}
return -1;
}
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
{
return 1;
}
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
Views.Clear();
Views.Add(new BaseModel());
Views.AddRange(list);
Views.Clear();
Views.Add(new BaseModel());
Views.AddRange(list);
if (SelectedUpdate == null)
if (SelectedUpdate == null)
{
SelectedUpdate = Views[0];
}
else if (!TitleUpdates.Contains(SelectedUpdate))
{
if (Views.Count > 1)
{
SelectedUpdate = Views[1];
}
else
{
SelectedUpdate = Views[0];
}
else if (!TitleUpdates.Contains(SelectedUpdate))
}
}
private void AddUpdate(string path)
{
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
try
{
if (Views.Count > 1)
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
if (controlNca != null && patchNca != null)
{
SelectedUpdate = Views[1];
ApplicationControlProperty controlData = new();
using UniqueRef<IFile> nacpFile = new();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
{
SelectedUpdate = Views[0];
}
}
}
private void AddUpdate(string path)
{
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
try
{
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
using UniqueRef<IFile> nacpFile = new();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
});
}
}
catch (Exception ex)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path));
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
});
}
}
}
public void RemoveUpdate(TitleUpdateModel update)
{
TitleUpdates.Remove(update);
SortUpdates();
}
public async void Add()
{
OpenFileDialog dialog = new()
catch (Exception ex)
{
Title = LocaleManager.Instance[LocaleKeys.SelectUpdateDialogTitle],
AllowMultiple = true
};
dialog.Filters.Add(new FileDialogFilter
{
Name = "NSP",
Extensions = { "nsp" }
});
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
string[] files = await dialog.ShowAsync(desktop.MainWindow);
if (files != null)
Dispatcher.UIThread.Post(async () =>
{
foreach (string file in files)
{
AddUpdate(file);
}
}
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path));
});
}
SortUpdates();
}
public void Save()
{
_titleUpdateWindowData.Paths.Clear();
_titleUpdateWindowData.Selected = "";
foreach (TitleUpdateModel update in TitleUpdates)
{
_titleUpdateWindowData.Paths.Add(update.Path);
if (update == SelectedUpdate)
{
_titleUpdateWindowData.Selected = update.Path;
}
}
JsonHelper.SerializeToFile(_titleUpdateJsonPath, _titleUpdateWindowData, SerializerContext.TitleUpdateMetadata);
}
}
public void RemoveUpdate(TitleUpdateModel update)
{
TitleUpdates.Remove(update);
SortUpdates();
}
public async void Add()
{
OpenFileDialog dialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.SelectUpdateDialogTitle],
AllowMultiple = true
};
dialog.Filters.Add(new FileDialogFilter
{
Name = "NSP",
Extensions = { "nsp" }
});
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
string[] files = await dialog.ShowAsync(desktop.MainWindow);
if (files != null)
{
foreach (string file in files)
{
AddUpdate(file);
}
}
}
SortUpdates();
}
public void Save()
{
_titleUpdateWindowData.Paths.Clear();
_titleUpdateWindowData.Selected = "";
foreach (TitleUpdateModel update in TitleUpdates)
{
_titleUpdateWindowData.Paths.Add(update.Path);
if (update == SelectedUpdate)
{
_titleUpdateWindowData.Selected = update.Path;
}
}
File.WriteAllBytes(_titleUpdateJsonPath, Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
}
}

View File

@@ -42,7 +42,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{
string languageCode = Path.GetFileNameWithoutExtension(locale).Split('.').Last();
string languageJson = EmbeddedResources.ReadAllText($"{localePath}/{languageCode}{localeExt}");
var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary);
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
if (!strings.TryGetValue("Language", out string languageName))
{

View File

@@ -1,7 +1,7 @@
using Avalonia.Interactivity;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.Common.Models.Amiibo;
namespace Ryujinx.Ava.UI.Windows
{
@@ -35,14 +35,14 @@ namespace Ryujinx.Ava.UI.Windows
}
public bool IsScanned { get; set; }
public AmiiboApi ScannedAmiibo { get; set; }
public Amiibo.AmiiboApi ScannedAmiibo { get; set; }
public AmiiboWindowViewModel ViewModel { get; set; }
private void ScanButton_Click(object sender, RoutedEventArgs e)
{
if (ViewModel.AmiiboSelectedIndex > -1)
{
AmiiboApi amiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
Amiibo.AmiiboApi amiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
ScannedAmiibo = amiibo;
IsScanned = true;
Close();

View File

@@ -6,8 +6,11 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.Common.Helper;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AspectRatio>))]
public enum AspectRatio
{
Fixed4x3,

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<BackendThreading>))]
public enum BackendThreading
{
Auto,

View File

@@ -1,11 +0,0 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(List<DownloadableContentContainer>))]
public partial class DownloadableContentJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsBackend>))]
public enum GraphicsBackend
{
Vulkan,

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsDebugLevel>))]
public enum GraphicsDebugLevel
{
None,

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common.Utilities;
using System;
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
@@ -7,8 +6,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
class JsonMotionConfigControllerConverter : JsonConverter<MotionConfigController>
{
private static readonly MotionConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static MotionInputBackendType GetMotionInputBackendType(ref Utf8JsonReader reader)
{
// Temporary reader to get the backend type
@@ -55,8 +52,8 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
return motionBackendType switch
{
MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardMotionConfigController),
MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, SerializerContext.CemuHookMotionConfigController),
MotionInputBackendType.GamepadDriver => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(StandardMotionConfigController), options),
MotionInputBackendType.CemuHook => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(CemuHookMotionConfigController), options),
_ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
};
}
@@ -66,10 +63,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
switch (value.MotionBackend)
{
case MotionInputBackendType.GamepadDriver:
JsonSerializer.Serialize(writer, value as StandardMotionConfigController, SerializerContext.StandardMotionConfigController);
JsonSerializer.Serialize(writer, value as StandardMotionConfigController, options);
break;
case MotionInputBackendType.CemuHook:
JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, SerializerContext.CemuHookMotionConfigController);
JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, options);
break;
default:
throw new ArgumentException($"Unknown motion backend type {value.MotionBackend}");

View File

@@ -1,8 +1,5 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonConverter(typeof(JsonMotionConfigControllerConverter))]
public class MotionConfigController
{
public MotionInputBackendType MotionBackend { get; set; }

View File

@@ -1,12 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(MotionConfigController))]
[JsonSerializable(typeof(CemuHookMotionConfigController))]
[JsonSerializable(typeof(StandardMotionConfigController))]
public partial class MotionConfigJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonConverter(typeof(TypedStringEnumConverter<MotionInputBackendType>))]
public enum MotionInputBackendType : byte
{
Invalid,

View File

@@ -1,12 +1,9 @@
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[Flags]
[JsonConverter(typeof(TypedStringEnumConverter<ControllerType>))]
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
public enum ControllerType : int
{
None,

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(TypedStringEnumConverter<InputBackendType>))]
public enum InputBackendType
{
Invalid,

View File

@@ -1,10 +1,8 @@
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(JsonInputConfigConverter))]
public class InputConfig : INotifyPropertyChanged
{
/// <summary>

View File

@@ -1,14 +0,0 @@
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(InputConfig))]
[JsonSerializable(typeof(StandardKeyboardInputConfig))]
[JsonSerializable(typeof(StandardControllerInputConfig))]
public partial class InputConfigJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -1,16 +1,13 @@
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
public class JsonInputConfigConverter : JsonConverter<InputConfig>
class JsonInputConfigConverter : JsonConverter<InputConfig>
{
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static InputBackendType GetInputBackendType(ref Utf8JsonReader reader)
{
// Temporary reader to get the backend type
@@ -57,8 +54,8 @@ namespace Ryujinx.Common.Configuration.Hid
return backendType switch
{
InputBackendType.WindowKeyboard => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardKeyboardInputConfig),
InputBackendType.GamepadSDL2 => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardControllerInputConfig),
InputBackendType.WindowKeyboard => (InputConfig)JsonSerializer.Deserialize(ref reader, typeof(StandardKeyboardInputConfig), options),
InputBackendType.GamepadSDL2 => (InputConfig)JsonSerializer.Deserialize(ref reader, typeof(StandardControllerInputConfig), options),
_ => throw new InvalidOperationException($"Unknown backend type {backendType}"),
};
}
@@ -68,10 +65,10 @@ namespace Ryujinx.Common.Configuration.Hid
switch (value.Backend)
{
case InputBackendType.WindowKeyboard:
JsonSerializer.Serialize(writer, value as StandardKeyboardInputConfig, SerializerContext.StandardKeyboardInputConfig);
JsonSerializer.Serialize(writer, value as StandardKeyboardInputConfig, options);
break;
case InputBackendType.GamepadSDL2:
JsonSerializer.Serialize(writer, value as StandardControllerInputConfig, SerializerContext.StandardControllerInputConfig);
JsonSerializer.Serialize(writer, value as StandardControllerInputConfig, options);
break;
default:
throw new ArgumentException($"Unknown backend type {value.Backend}");

View File

@@ -1,10 +1,6 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
public enum PlayerIndex : int
{
Player1 = 0,

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<MemoryManagerMode>))]
public enum MemoryManagerMode : byte
{
SoftwarePageTable,

View File

@@ -1,10 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(TitleUpdateMetadata))]
public partial class TitleUpdateMetadataJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -1,20 +1,22 @@
using System.Text;
using System;
using System.Reflection;
using System.Text;
namespace Ryujinx.Common.Logging
{
internal class DefaultLogFormatter : ILogFormatter
{
private static readonly ObjectPool<StringBuilder> StringBuilderPool = SharedPools.Default<StringBuilder>();
private static readonly ObjectPool<StringBuilder> _stringBuilderPool = SharedPools.Default<StringBuilder>();
public string Format(LogEventArgs args)
{
StringBuilder sb = StringBuilderPool.Allocate();
StringBuilder sb = _stringBuilderPool.Allocate();
try
{
sb.Clear();
sb.Append($@"{args.Time:hh\:mm\:ss\.fff}");
sb.AppendFormat(@"{0:hh\:mm\:ss\.fff}", args.Time);
sb.Append($" |{args.Level.ToString()[0]}| ");
if (args.ThreadName != null)
@@ -25,17 +27,53 @@ namespace Ryujinx.Common.Logging
sb.Append(args.Message);
if (args.Data is not null)
if (args.Data != null)
{
sb.Append(' ');
DynamicObjectFormatter.Format(sb, args.Data);
PropertyInfo[] props = args.Data.GetType().GetProperties();
sb.Append(" {");
foreach (var prop in props)
{
sb.Append(prop.Name);
sb.Append(": ");
if (typeof(Array).IsAssignableFrom(prop.PropertyType))
{
Array array = (Array)prop.GetValue(args.Data);
foreach (var item in array)
{
sb.Append(item.ToString());
sb.Append(", ");
}
if (array.Length > 0)
{
sb.Remove(sb.Length - 2, 2);
}
}
else
{
sb.Append(prop.GetValue(args.Data));
}
sb.Append(" ; ");
}
// We remove the final ';' from the string
if (props.Length > 0)
{
sb.Remove(sb.Length - 3, 3);
}
sb.Append('}');
}
return sb.ToString();
}
finally
{
StringBuilderPool.Release(sb);
_stringBuilderPool.Release(sb);
}
}
}

View File

@@ -1,84 +0,0 @@
#nullable enable
using System;
using System.Reflection;
using System.Text;
namespace Ryujinx.Common.Logging
{
internal class DynamicObjectFormatter
{
private static readonly ObjectPool<StringBuilder> StringBuilderPool = SharedPools.Default<StringBuilder>();
public static string? Format(object? dynamicObject)
{
if (dynamicObject is null)
{
return null;
}
StringBuilder sb = StringBuilderPool.Allocate();
try
{
Format(sb, dynamicObject);
return sb.ToString();
}
finally
{
StringBuilderPool.Release(sb);
}
}
public static void Format(StringBuilder sb, object? dynamicObject)
{
if (dynamicObject is null)
{
return;
}
PropertyInfo[] props = dynamicObject.GetType().GetProperties();
sb.Append('{');
foreach (var prop in props)
{
sb.Append(prop.Name);
sb.Append(": ");
if (typeof(Array).IsAssignableFrom(prop.PropertyType))
{
Array? array = (Array?) prop.GetValue(dynamicObject);
if (array is not null)
{
foreach (var item in array)
{
sb.Append(item);
sb.Append(", ");
}
if (array.Length > 0)
{
sb.Remove(sb.Length - 2, 2);
}
}
}
else
{
sb.Append(prop.GetValue(dynamicObject));
}
sb.Append(" ; ");
}
// We remove the final ';' from the string
if (props.Length > 0)
{
sb.Remove(sb.Length - 3, 3);
}
sb.Append('}');
}
}
}

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(TypedStringEnumConverter<LogClass>))]
public enum LogClass
{
Application,

View File

@@ -11,7 +11,15 @@ namespace Ryujinx.Common.Logging
public readonly string Message;
public readonly object Data;
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data = null)
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message)
{
Level = level;
Time = time;
ThreadName = threadName;
Message = message;
}
public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data)
{
Level = level;
Time = time;

View File

@@ -1,30 +0,0 @@
using System;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
internal class LogEventArgsJson
{
public LogLevel Level { get; }
public TimeSpan Time { get; }
public string ThreadName { get; }
public string Message { get; }
public string Data { get; }
[JsonConstructor]
public LogEventArgsJson(LogLevel level, TimeSpan time, string threadName, string message, string data = null)
{
Level = level;
Time = time;
ThreadName = threadName;
Message = message;
Data = data;
}
public static LogEventArgsJson FromLogEventArgs(LogEventArgs args)
{
return new LogEventArgsJson(args.Level, args.Time, args.ThreadName, args.Message, DynamicObjectFormatter.Format(args.Data));
}
}
}

View File

@@ -1,9 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonSerializable(typeof(LogEventArgsJson))]
internal partial class LogEventJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(TypedStringEnumConverter<LogLevel>))]
public enum LogLevel
{
Debug,

View File

@@ -1,5 +1,5 @@
using Ryujinx.Common.Utilities;
using System.IO;
using System.IO;
using System.Text.Json;
namespace Ryujinx.Common.Logging
{
@@ -25,8 +25,12 @@ namespace Ryujinx.Common.Logging
public void Log(object sender, LogEventArgs e)
{
var logEventArgsJson = LogEventArgsJson.FromLogEventArgs(e);
JsonHelper.SerializeToStream(_stream, logEventArgsJson, LogEventJsonSerializerContext.Default.LogEventArgsJson);
string text = JsonSerializer.Serialize(e);
using (BinaryWriter writer = new BinaryWriter(_stream))
{
writer.Write(text);
}
}
public void Dispose()

View File

@@ -1,11 +0,0 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Utilities
{
[JsonSerializable(typeof(string[]), TypeInfoPropertyName = "StringArray")]
[JsonSerializable(typeof(Dictionary<string, string>), TypeInfoPropertyName = "StringDictionary")]
public partial class CommonJsonContext : JsonSerializerContext
{
}
}

View File

@@ -1,62 +1,15 @@
using System.IO;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using System.IO;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization.Metadata;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Utilities
{
public class JsonHelper
{
private static readonly JsonNamingPolicy SnakeCasePolicy = new SnakeCaseNamingPolicy();
private const int DefaultFileWriteBufferSize = 4096;
/// <summary>
/// Creates new serializer options with default settings.
/// </summary>
/// <remarks>
/// It is REQUIRED for you to save returned options statically or as a part of static serializer context
/// in order to avoid performance issues. You can safely modify returned options for your case before storing.
/// </remarks>
public static JsonSerializerOptions GetDefaultSerializerOptions(bool indented = true)
{
JsonSerializerOptions options = new()
{
DictionaryKeyPolicy = SnakeCasePolicy,
PropertyNamingPolicy = SnakeCasePolicy,
WriteIndented = indented,
AllowTrailingCommas = true,
ReadCommentHandling = JsonCommentHandling.Skip
};
return options;
}
public static string Serialize<T>(T value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Serialize(value, typeInfo);
}
public static T Deserialize<T>(string value, JsonTypeInfo<T> typeInfo)
{
return JsonSerializer.Deserialize(value, typeInfo);
}
public static void SerializeToFile<T>(string filePath, T value, JsonTypeInfo<T> typeInfo)
{
using FileStream file = File.Create(filePath, DefaultFileWriteBufferSize, FileOptions.WriteThrough);
JsonSerializer.Serialize(file, value, typeInfo);
}
public static T DeserializeFromFile<T>(string filePath, JsonTypeInfo<T> typeInfo)
{
using FileStream file = File.OpenRead(filePath);
return JsonSerializer.Deserialize(file, typeInfo);
}
public static void SerializeToStream<T>(Stream stream, T value, JsonTypeInfo<T> typeInfo)
{
JsonSerializer.Serialize(stream, value, typeInfo);
}
public static JsonNamingPolicy SnakeCase { get; }
private class SnakeCaseNamingPolicy : JsonNamingPolicy
{
@@ -67,7 +20,7 @@ namespace Ryujinx.Common.Utilities
return name;
}
StringBuilder builder = new();
StringBuilder builder = new StringBuilder();
for (int i = 0; i < name.Length; i++)
{
@@ -81,7 +34,7 @@ namespace Ryujinx.Common.Utilities
}
else
{
builder.Append('_');
builder.Append("_");
builder.Append(char.ToLowerInvariant(c));
}
}
@@ -94,5 +47,64 @@ namespace Ryujinx.Common.Utilities
return builder.ToString();
}
}
static JsonHelper()
{
SnakeCase = new SnakeCaseNamingPolicy();
}
public static JsonSerializerOptions GetDefaultSerializerOptions(bool prettyPrint = false)
{
JsonSerializerOptions options = new JsonSerializerOptions
{
DictionaryKeyPolicy = SnakeCase,
PropertyNamingPolicy = SnakeCase,
WriteIndented = prettyPrint,
AllowTrailingCommas = true,
ReadCommentHandling = JsonCommentHandling.Skip
};
options.Converters.Add(new JsonStringEnumConverter());
options.Converters.Add(new JsonInputConfigConverter());
options.Converters.Add(new JsonMotionConfigControllerConverter());
return options;
}
public static T Deserialize<T>(Stream stream)
{
using (BinaryReader reader = new BinaryReader(stream))
{
return JsonSerializer.Deserialize<T>(reader.ReadBytes((int)(stream.Length - stream.Position)), GetDefaultSerializerOptions());
}
}
public static T DeserializeFromFile<T>(string path)
{
return Deserialize<T>(File.ReadAllText(path));
}
public static T Deserialize<T>(string json)
{
return JsonSerializer.Deserialize<T>(json, GetDefaultSerializerOptions());
}
public static void Serialize<TValue>(Stream stream, TValue obj, bool prettyPrint = false)
{
using (BinaryWriter writer = new BinaryWriter(stream))
{
writer.Write(SerializeToUtf8Bytes(obj, prettyPrint));
}
}
public static string Serialize<TValue>(TValue obj, bool prettyPrint = false)
{
return JsonSerializer.Serialize(obj, GetDefaultSerializerOptions(prettyPrint));
}
public static byte[] SerializeToUtf8Bytes<T>(T obj, bool prettyPrint = false)
{
return JsonSerializer.SerializeToUtf8Bytes(obj, GetDefaultSerializerOptions(prettyPrint));
}
}
}
}

View File

@@ -1,34 +0,0 @@
#nullable enable
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Utilities
{
/// <summary>
/// Specifies that value of <see cref="TEnum"/> will be serialized as string in JSONs
/// </summary>
/// <remarks>
/// Trimming friendly alternative to <see cref="JsonStringEnumConverter"/>.
/// Get rid of this converter if dotnet supports similar functionality out of the box.
/// </remarks>
/// <typeparam name="TEnum">Type of enum to serialize</typeparam>
public sealed class TypedStringEnumConverter<TEnum> : JsonConverter<TEnum> where TEnum : struct, Enum
{
public override TEnum Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
var enumValue = reader.GetString();
if (string.IsNullOrEmpty(enumValue))
{
return default;
}
return Enum.Parse<TEnum>(enumValue);
}
public override void Write(Utf8JsonWriter writer, TEnum value, JsonSerializerOptions options)
{
writer.WriteStringValue(value.ToString());
}
}
}

View File

@@ -180,7 +180,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
int firstInstance = (int)_state.State.FirstInstance;
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount(_context.Renderer);
if (inlineIndexCount != 0)
{
@@ -670,7 +670,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
if (indexedInline)
{
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount(_context.Renderer);
BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);

View File

@@ -11,9 +11,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct IbStreamer
{
private const int BufferCapacity = 256; // Must be a power of 2.
private BufferHandle _inlineIndexBuffer;
private int _inlineIndexBufferSize;
private int _inlineIndexCount;
private uint[] _buffer;
private int _bufferOffset;
/// <summary>
/// Indicates if any index buffer data has been pushed.
@@ -38,9 +42,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Gets the number of elements on the current inline index buffer,
/// while also reseting it to zero for the next draw.
/// </summary>
/// <param name="renderer">Host renderer</param>
/// <returns>Inline index bufffer count</returns>
public int GetAndResetInlineIndexCount()
public int GetAndResetInlineIndexCount(IRenderer renderer)
{
UpdateRemaining(renderer);
int temp = _inlineIndexCount;
_inlineIndexCount = 0;
return temp;
@@ -58,16 +64,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
byte i2 = (byte)(argument >> 16);
byte i3 = (byte)(argument >> 24);
Span<uint> data = stackalloc uint[4];
int offset = _inlineIndexCount;
data[0] = i0;
data[1] = i1;
data[2] = i2;
data[3] = i3;
int offset = _inlineIndexCount * 4;
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
PushData(renderer, offset, i0);
PushData(renderer, offset + 1, i1);
PushData(renderer, offset + 2, i2);
PushData(renderer, offset + 3, i3);
_inlineIndexCount += 4;
}
@@ -82,14 +84,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
ushort i0 = (ushort)argument;
ushort i1 = (ushort)(argument >> 16);
Span<uint> data = stackalloc uint[2];
int offset = _inlineIndexCount;
data[0] = i0;
data[1] = i1;
int offset = _inlineIndexCount * 4;
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
PushData(renderer, offset, i0);
PushData(renderer, offset + 1, i1);
_inlineIndexCount += 2;
}
@@ -103,13 +101,61 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
uint i0 = (uint)argument;
Span<uint> data = stackalloc uint[1];
int offset = _inlineIndexCount++;
data[0] = i0;
PushData(renderer, offset, i0);
}
int offset = _inlineIndexCount++ * 4;
/// <summary>
/// Pushes a 32-bit value to the index buffer.
/// </summary>
/// <param name="renderer">Host renderer</param>
/// <param name="offset">Offset where the data should be written, in 32-bit words</param>
/// <param name="value">Index value to be written</param>
private void PushData(IRenderer renderer, int offset, uint value)
{
if (_buffer == null)
{
_buffer = new uint[BufferCapacity];
}
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
// We upload data in chunks.
// If we are at the start of a chunk, then the buffer might be full,
// in that case we need to submit any existing data before overwriting the buffer.
int subOffset = offset & (BufferCapacity - 1);
if (subOffset == 0 && offset != 0)
{
int baseOffset = (offset - BufferCapacity) * sizeof(uint);
BufferHandle buffer = GetInlineIndexBuffer(renderer, baseOffset, BufferCapacity * sizeof(uint));
renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer));
}
_buffer[subOffset] = value;
}
/// <summary>
/// Makes sure that any pending data is submitted to the GPU before the index buffer is used.
/// </summary>
/// <param name="renderer">Host renderer</param>
private void UpdateRemaining(IRenderer renderer)
{
int offset = _inlineIndexCount;
if (offset == 0)
{
return;
}
int count = offset & (BufferCapacity - 1);
if (count == 0)
{
count = BufferCapacity;
}
int baseOffset = (offset - count) * sizeof(uint);
int length = count * sizeof(uint);
BufferHandle buffer = GetInlineIndexBuffer(renderer, baseOffset, length);
renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer).Slice(0, length));
}
/// <summary>
@@ -117,12 +163,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
/// <param name="renderer">Host renderer</param>
/// <param name="offset">Offset where the data will be written</param>
/// <param name="length">Number of bytes that will be written</param>
/// <returns>Buffer handle</returns>
private BufferHandle GetInlineIndexBuffer(IRenderer renderer, int offset)
private BufferHandle GetInlineIndexBuffer(IRenderer renderer, int offset, int length)
{
// Calculate a reasonable size for the buffer that can fit all the data,
// and that also won't require frequent resizes if we need to push more data.
int size = BitUtils.AlignUp(offset + 0x10, 0x200);
int size = BitUtils.AlignUp(offset + length + 0x10, 0x200);
if (_inlineIndexBuffer == BufferHandle.Null)
{

View File

@@ -130,6 +130,10 @@ namespace Ryujinx.Graphics.Gpu.Image
return ref descriptor;
}
}
else
{
texture.SynchronizeMemory();
}
Items[id] = texture;
@@ -233,7 +237,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
/// <summary>
/// Queues a request to update a texture's mapping.
/// Queues a request to update a texture's mapping.
/// Mapping is updated later to avoid deleting the texture if it is still sparsely mapped.
/// </summary>
/// <param name="texture">Texture with potential mapping change</param>

View File

@@ -236,7 +236,7 @@ namespace Ryujinx.Graphics.Vulkan
}
else if (texture is TextureView view)
{
view.Storage.InsertBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
view.Storage.InsertWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = view.GetImageView();
_samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();

View File

@@ -322,7 +322,7 @@ namespace Ryujinx.Graphics.Vulkan
GAL.Format.S8Uint => ImageAspectFlags.StencilBit,
GAL.Format.D24UnormS8Uint or
GAL.Format.D32FloatS8Uint or
GAL.Format.S8UintD24Unorm => ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit,
GAL.Format.S8UintD24Unorm => ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit,
_ => ImageAspectFlags.ColorBit
};
}

View File

@@ -218,5 +218,23 @@ namespace Ryujinx.Graphics.Vulkan
AccessFlags.DepthStencilAttachmentWriteBit,
PipelineStageFlags.ColorAttachmentOutputBit);
}
public void InsertClearBarrier(CommandBufferScoped cbs, int index)
{
if (_colors != null)
{
int realIndex = Array.IndexOf(AttachmentIndices, index);
if (realIndex != -1)
{
_colors[realIndex].Storage?.InsertReadToWriteBarrier(cbs, AccessFlags.ColorAttachmentWriteBit, PipelineStageFlags.ColorAttachmentOutputBit);
}
}
}
public void InsertClearBarrierDS(CommandBufferScoped cbs)
{
_depthStencil?.Storage?.InsertReadToWriteBarrier(cbs, AccessFlags.DepthStencilAttachmentWriteBit, PipelineStageFlags.EarlyFragmentTestsBit);
}
}
}

View File

@@ -226,6 +226,8 @@ namespace Ryujinx.Graphics.Vulkan
var attachment = new ClearAttachment(ImageAspectFlags.ColorBit, (uint)index, clearValue);
var clearRect = FramebufferParams.GetClearRect(ClearScissor, layer, layerCount);
FramebufferParams.InsertClearBarrier(Cbs, index);
Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
}
@@ -256,6 +258,8 @@ namespace Ryujinx.Graphics.Vulkan
var attachment = new ClearAttachment(flags, 0, clearValue);
var clearRect = FramebufferParams.GetClearRect(ClearScissor, layer, layerCount);
FramebufferParams.InsertClearBarrierDS(Cbs);
Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
}

View File

@@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan
private AccessFlags _lastModificationAccess;
private PipelineStageFlags _lastModificationStage;
private AccessFlags _lastReadAccess;
private PipelineStageFlags _lastReadStage;
private int _viewsCount;
private ulong _size;
@@ -440,31 +442,39 @@ namespace Ryujinx.Graphics.Vulkan
_lastModificationStage = stage;
}
public void InsertBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
public void InsertReadToWriteBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
{
if (_lastReadAccess != AccessFlags.NoneKhr)
{
ImageAspectFlags aspectFlags = Info.Format.ConvertAspectFlags();
TextureView.InsertImageBarrier(
_gd.Api,
cbs.CommandBuffer,
_imageAuto.Get(cbs).Value,
_lastReadAccess,
dstAccessFlags,
_lastReadStage,
dstStageFlags,
aspectFlags,
0,
0,
_info.GetLayers(),
_info.Levels);
_lastReadAccess = AccessFlags.NoneKhr;
_lastReadStage = PipelineStageFlags.None;
}
}
public void InsertWriteToReadBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
{
_lastReadAccess |= dstAccessFlags;
_lastReadStage |= dstStageFlags;
if (_lastModificationAccess != AccessFlags.NoneKhr)
{
ImageAspectFlags aspectFlags;
if (_info.Format.IsDepthOrStencil())
{
if (_info.Format == GAL.Format.S8Uint)
{
aspectFlags = ImageAspectFlags.StencilBit;
}
else if (_info.Format == GAL.Format.D16Unorm || _info.Format == GAL.Format.D32Float)
{
aspectFlags = ImageAspectFlags.DepthBit;
}
else
{
aspectFlags = ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
}
else
{
aspectFlags = ImageAspectFlags.ColorBit;
}
ImageAspectFlags aspectFlags = Info.Format.ConvertAspectFlags();
TextureView.InsertImageBarrier(
_gd.Api,

View File

@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Vulkan
private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2;
public static string[] DesirableExtensions { get; } = new string[]
private static readonly string[] _desirableExtensions = new string[]
{
ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName,
@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Vulkan
"VK_KHR_portability_subset", // By spec, we should enable this if present.
};
public static string[] RequiredExtensions { get; } = new string[]
private static readonly string[] _requiredExtensions = new string[]
{
KhrSwapchain.ExtensionName
};
@@ -337,14 +337,14 @@ namespace Ryujinx.Graphics.Vulkan
{
string extensionName = Marshal.PtrToStringAnsi((IntPtr)pExtensionProperties[i].ExtensionName);
if (RequiredExtensions.Contains(extensionName))
if (_requiredExtensions.Contains(extensionName))
{
extensionMatches++;
}
}
}
return extensionMatches == RequiredExtensions.Length && FindSuitableQueueFamily(api, physicalDevice, surface, out _) != InvalidIndex;
return extensionMatches == _requiredExtensions.Length && FindSuitableQueueFamily(api, physicalDevice, surface, out _) != InvalidIndex;
}
internal static uint FindSuitableQueueFamily(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount)
@@ -626,7 +626,7 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresCustomBorderColor;
}
var enabledExtensions = RequiredExtensions.Union(DesirableExtensions.Intersect(supportedExtensions)).ToArray();
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(supportedExtensions)).ToArray();
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
@@ -672,11 +672,6 @@ namespace Ryujinx.Graphics.Vulkan
return extensionProperties.Select(x => Marshal.PtrToStringAnsi((IntPtr)x.ExtensionName)).ToArray();
}
internal static CommandBufferPool CreateCommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex)
{
return new CommandBufferPool(api, device, queue, queueLock, queueFamilyIndex);
}
internal unsafe static void CreateDebugMessenger(
Vk api,
GraphicsDebugLevel logLevel,

View File

@@ -168,7 +168,9 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt
};
if (Capabilities.SupportsSubgroupSizeControl)
bool supportsSubgroupSizeControl = supportedExtensions.Contains("VK_EXT_subgroup_size_control");
if (supportsSubgroupSizeControl)
{
properties2.PNext = &propertiesSubgroupSizeControl;
}
@@ -292,7 +294,7 @@ namespace Ryujinx.Graphics.Vulkan
supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName),
supportedExtensions.Contains("VK_EXT_fragment_shader_interlock"),
supportedExtensions.Contains("VK_NV_geometry_shader_passthrough"),
supportedExtensions.Contains("VK_EXT_subgroup_size_control"),
supportsSubgroupSizeControl,
featuresShaderInt8.ShaderInt8,
supportedExtensions.Contains("VK_EXT_shader_stencil_export"),
supportedExtensions.Contains(ExtConditionalRendering.ExtensionName),
@@ -318,7 +320,7 @@ namespace Ryujinx.Graphics.Vulkan
MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
DescriptorSetManager = new DescriptorSetManager(_device);

View File

@@ -13,7 +13,6 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Executables;
@@ -25,13 +24,14 @@ using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.Json;
using static Ryujinx.HLE.HOS.ModLoader;
using ApplicationId = LibHac.Ncm.ApplicationId;
using Path = System.IO.Path;
namespace Ryujinx.HLE.HOS
{
using JsonHelper = Common.Utilities.JsonHelper;
public class ApplicationLoader
{
// Binaries from exefs are loaded into mem in this order. Do not change.
@@ -57,10 +57,6 @@ namespace Ryujinx.HLE.HOS
private string _displayVersion;
private BlitStruct<ApplicationControlProperty> _controlData;
private static readonly JsonSerializerOptions SerializerOptions = JsonHelper.GetDefaultSerializerOptions();
private static readonly DownloadableContentJsonSerializerContext ContentSerializerContext = new(SerializerOptions);
private static readonly TitleUpdateMetadataJsonSerializerContext TitleSerializerContext = new(SerializerOptions);
public BlitStruct<ApplicationControlProperty> ControlData => _controlData;
public string TitleName => _titleName;
public string DisplayVersion => _displayVersion;
@@ -201,7 +197,7 @@ namespace Ryujinx.HLE.HOS
if (File.Exists(titleUpdateMetadataPath))
{
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, TitleSerializerContext.TitleUpdateMetadata).Selected;
updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
if (File.Exists(updatePath))
{
@@ -415,7 +411,7 @@ namespace Ryujinx.HLE.HOS
if (File.Exists(titleAocMetadataPath))
{
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile(titleAocMetadataPath, ContentSerializerContext.ListDownloadableContentContainer);
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(titleAocMetadataPath);
foreach (DownloadableContentContainer downloadableContentContainer in dlcContainerList)
{

View File

@@ -1,11 +1,11 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Account.Acc.Types;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
@@ -13,7 +13,29 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
private static readonly ProfilesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private struct ProfilesJson
{
[JsonPropertyName("profiles")]
public List<UserProfileJson> Profiles { get; set; }
[JsonPropertyName("last_opened")]
public string LastOpened { get; set; }
}
private struct UserProfileJson
{
[JsonPropertyName("user_id")]
public string UserId { get; set; }
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("account_state")]
public AccountState AccountState { get; set; }
[JsonPropertyName("online_play_state")]
public AccountState OnlinePlayState { get; set; }
[JsonPropertyName("last_modified_timestamp")]
public long LastModifiedTimestamp { get; set; }
[JsonPropertyName("image")]
public byte[] Image { get; set; }
}
public UserId LastOpened { get; set; }
@@ -25,7 +47,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
try
{
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, SerializerContext.ProfilesJson);
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile<ProfilesJson>(_profilesJsonPath);
foreach (var profile in profilesJson.Profiles)
{
@@ -70,7 +92,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
});
}
JsonHelper.SerializeToFile(_profilesJsonPath, profilesJson, SerializerContext.ProfilesJson);
File.WriteAllText(_profilesJsonPath, JsonHelper.Serialize(profilesJson, true));
}
}
}

View File

@@ -1,11 +0,0 @@
using Ryujinx.HLE.HOS.Services.Account.Acc.Types;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ProfilesJson))]
internal partial class ProfilesJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[JsonConverter(typeof(TypedStringEnumConverter<AccountState>))]
public enum AccountState
{
Closed,

View File

@@ -1,10 +0,0 @@
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Account.Acc.Types
{
internal struct ProfilesJson
{
public List<UserProfileJson> Profiles { get; set; }
public string LastOpened { get; set; }
}
}

View File

@@ -1,12 +0,0 @@
namespace Ryujinx.HLE.HOS.Services.Account.Acc.Types
{
internal struct UserProfileJson
{
public string UserId { get; set; }
public string Name { get; set; }
public AccountState AccountState { get; set; }
public AccountState OnlinePlayState { get; set; }
public long LastModifiedTimestamp { get; set; }
public byte[] Image { get; set; }
}
}

View File

@@ -1,10 +0,0 @@
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
[JsonSerializable(typeof(VirtualAmiiboFile))]
internal partial class AmiiboJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Mii;
using Ryujinx.HLE.HOS.Services.Mii.Types;
@@ -9,6 +8,8 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.Json;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
@@ -16,8 +17,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{
private static uint _openedApplicationAreaId;
private static readonly AmiiboJsonSerializerContext SerializerContext = AmiiboJsonSerializerContext.Default;
public static byte[] GenerateUuid(string amiiboId, bool useRandomUuid)
{
if (useRandomUuid)
@@ -174,7 +173,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
if (File.Exists(filePath))
{
virtualAmiiboFile = JsonHelper.DeserializeFromFile(filePath, SerializerContext.VirtualAmiiboFile);
virtualAmiiboFile = JsonSerializer.Deserialize<VirtualAmiiboFile>(File.ReadAllText(filePath), new JsonSerializerOptions(JsonSerializerDefaults.General));
}
else
{
@@ -198,7 +197,8 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
private static void SaveAmiiboFile(VirtualAmiiboFile virtualAmiiboFile)
{
string filePath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", $"{virtualAmiiboFile.AmiiboId}.json");
JsonHelper.SerializeToFile(filePath, virtualAmiiboFile, SerializerContext.VirtualAmiiboFile);
File.WriteAllText(filePath, JsonSerializer.Serialize(virtualAmiiboFile));
}
}
}

View File

@@ -14,6 +14,9 @@ namespace Ryujinx.HLE.HOS.Services.Nim
// CreateServerInterface(pid, handle<unknown>, u64) -> object<nn::ec::IShopServiceAccessServer>
public ResultCode CreateServerInterface(ServiceCtx context)
{
// Close transfer memory immediately as we don't use it.
context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
MakeObject(context, new IShopServiceAccessServer());
Logger.Stub?.PrintStub(LogClass.ServiceNim);

View File

@@ -56,8 +56,6 @@ namespace Ryujinx.Headless.SDL2
private static bool _enableKeyboard;
private static bool _enableMouse;
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
static void Main(string[] args)
{
Version = ReleaseInformation.GetVersion();
@@ -287,7 +285,10 @@ namespace Ryujinx.Headless.SDL2
try
{
config = JsonHelper.DeserializeFromFile(path, SerializerContext.InputConfig);
using (Stream stream = File.OpenRead(path))
{
config = JsonHelper.Deserialize<InputConfig>(stream);
}
}
catch (JsonException)
{

View File

@@ -1,10 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.App.Common
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ApplicationMetadata))]
internal partial class ApplicationJsonSerializerContext : JsonSerializerContext
{
}
}

View File

@@ -10,7 +10,6 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.SystemState;
@@ -23,6 +22,7 @@ using System.Reflection;
using System.Text;
using System.Text.Json;
using System.Threading;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
using Path = System.IO.Path;
namespace Ryujinx.Ui.App.Common
@@ -42,8 +42,6 @@ namespace Ryujinx.Ui.App.Common
private Language _desiredTitleLanguage;
private CancellationTokenSource _cancellationToken;
private static readonly ApplicationJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public ApplicationLibrary(VirtualFileSystem virtualFileSystem)
{
_virtualFileSystem = virtualFileSystem;
@@ -492,12 +490,14 @@ namespace Ryujinx.Ui.App.Common
appMetadata = new ApplicationMetadata();
JsonHelper.SerializeToFile(metadataFile, appMetadata, SerializerContext.ApplicationMetadata);
using FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough);
JsonHelper.Serialize(stream, appMetadata, true);
}
try
{
appMetadata = JsonHelper.DeserializeFromFile(metadataFile, SerializerContext.ApplicationMetadata);
appMetadata = JsonHelper.DeserializeFromFile<ApplicationMetadata>(metadataFile);
}
catch (JsonException)
{
@@ -510,7 +510,9 @@ namespace Ryujinx.Ui.App.Common
{
modifyFunction(appMetadata);
JsonHelper.SerializeToFile(metadataFile, appMetadata, SerializerContext.ApplicationMetadata);
using FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough);
JsonHelper.Serialize(stream, appMetadata, true);
}
return appMetadata;

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@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration
namespace Ryujinx.Ui.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
public enum AudioBackend
{
Dummy,

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@@ -5,7 +5,7 @@ using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration.System;
using Ryujinx.Ui.Common.Configuration.Ui;
using System.Collections.Generic;
using System.Text.Json.Nodes;
using System.IO;
namespace Ryujinx.Ui.Common.Configuration
{
@@ -321,14 +321,14 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<JsonObject> KeyboardConfig { get; set; }
public List<object> KeyboardConfig { get; set; }
/// <summary>
/// Legacy controller control bindings
/// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public List<JsonObject> ControllerConfig { get; set; }
public List<object> ControllerConfig { get; set; }
/// <summary>
/// Input configurations
@@ -354,12 +354,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// Loads a configuration file from disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
/// <param name="configurationFileFormat">Parsed configuration file</param>
public static bool TryLoad(string path, out ConfigurationFileFormat configurationFileFormat)
{
try
{
configurationFileFormat = JsonHelper.DeserializeFromFile(path, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
configurationFileFormat = JsonHelper.DeserializeFromFile<ConfigurationFileFormat>(path);
return configurationFileFormat.Version != 0;
}
@@ -377,7 +376,8 @@ namespace Ryujinx.Ui.Common.Configuration
/// <param name="path">The path to the JSON configuration file</param>
public void SaveConfig(string path)
{
JsonHelper.SerializeToFile(path, this, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
using FileStream fileStream = File.Create(path, 4096, FileOptions.WriteThrough);
JsonHelper.Serialize(fileStream, this, true);
}
}
}

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@@ -1,9 +0,0 @@
using Ryujinx.Common.Utilities;
namespace Ryujinx.Ui.Common.Configuration
{
internal static class ConfigurationFileFormatSettings
{
public static readonly ConfigurationJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
}
}

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@@ -1,10 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration
{
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(ConfigurationFileFormat))]
internal partial class ConfigurationJsonSerializerContext : JsonSerializerContext
{
}
}

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@@ -9,7 +9,6 @@ using Ryujinx.Ui.Common.Configuration.Ui;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Collections.Generic;
using System.Text.Json.Nodes;
namespace Ryujinx.Ui.Common.Configuration
{
@@ -632,8 +631,8 @@ namespace Ryujinx.Ui.Common.Configuration
EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse,
Hotkeys = Hid.Hotkeys,
KeyboardConfig = new List<JsonObject>(),
ControllerConfig = new List<JsonObject>(),
KeyboardConfig = new List<object>(),
ControllerConfig = new List<object>(),
InputConfig = Hid.InputConfig,
GraphicsBackend = Graphics.GraphicsBackend,
PreferredGpu = Graphics.PreferredGpu

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@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration.System
namespace Ryujinx.Ui.Common.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
public enum Language
{
Japanese,

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@@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration.System
namespace Ryujinx.Ui.Common.Configuration.System
{
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
public enum Region
{
Japan,

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@@ -1,57 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public struct AmiiboApi : IEquatable<AmiiboApi>
{
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("head")]
public string Head { get; set; }
[JsonPropertyName("tail")]
public string Tail { get; set; }
[JsonPropertyName("image")]
public string Image { get; set; }
[JsonPropertyName("amiiboSeries")]
public string AmiiboSeries { get; set; }
[JsonPropertyName("character")]
public string Character { get; set; }
[JsonPropertyName("gameSeries")]
public string GameSeries { get; set; }
[JsonPropertyName("type")]
public string Type { get; set; }
[JsonPropertyName("release")]
public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")]
public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
public override string ToString()
{
return Name;
}
public string GetId()
{
return Head + Tail;
}
public bool Equals(AmiiboApi other)
{
return Head + Tail == other.Head + other.Tail;
}
public override bool Equals(object obj)
{
return obj is AmiiboApi other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine(Head, Tail);
}
}
}

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@@ -1,15 +0,0 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")]
public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")]
public List<string> GameId { get; set; }
[JsonPropertyName("gameName")]
public string GameName { get; set; }
}
}

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@@ -1,12 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public class AmiiboApiUsage
{
[JsonPropertyName("Usage")]
public string Usage { get; set; }
[JsonPropertyName("write")]
public bool Write { get; set; }
}
}

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@@ -1,14 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
public struct AmiiboJson
{
[JsonPropertyName("amiibo")]
public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")]
public DateTime LastUpdated { get; set; }
}
}

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@@ -1,9 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Amiibo
{
[JsonSerializable(typeof(AmiiboJson))]
public partial class AmiiboJsonSerializerContext : JsonSerializerContext
{
}
}

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@@ -1,9 +0,0 @@
namespace Ryujinx.Ui.Common.Models.Github
{
public class GithubReleaseAssetJsonResponse
{
public string Name { get; set; }
public string State { get; set; }
public string BrowserDownloadUrl { get; set; }
}
}

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@@ -1,10 +0,0 @@
using System.Collections.Generic;
namespace Ryujinx.Ui.Common.Models.Github
{
public class GithubReleasesJsonResponse
{
public string Name { get; set; }
public List<GithubReleaseAssetJsonResponse> Assets { get; set; }
}
}

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@@ -1,9 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Models.Github
{
[JsonSerializable(typeof(GithubReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)]
public partial class GithubReleasesJsonSerializerContext : JsonSerializerContext
{
}
}

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@@ -2,14 +2,14 @@ using Gtk;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Newtonsoft.Json.Linq;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui;
using Ryujinx.Ui.Common.Models.Github;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
@@ -38,8 +38,6 @@ namespace Ryujinx.Modules
private static string _buildUrl;
private static long _buildSize;
private static readonly GithubReleasesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
// On Windows, GtkSharp.Dependencies adds these extra dirs that must be cleaned during updates.
private static readonly string[] WindowsDependencyDirs = new string[] { "bin", "etc", "lib", "share" };
@@ -109,16 +107,22 @@ namespace Ryujinx.Modules
// Fetch latest build information
string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL);
var fetched = JsonHelper.Deserialize(fetchedJson, SerializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.Name;
JObject jsonRoot = JObject.Parse(fetchedJson);
JToken assets = jsonRoot["assets"];
foreach (var asset in fetched.Assets)
_buildVer = (string)jsonRoot["name"];
foreach (JToken asset in assets)
{
if (asset.Name.StartsWith("ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = asset.BrowserDownloadUrl;
string assetName = (string)asset["name"];
string assetState = (string)asset["state"];
string downloadURL = (string)asset["browser_download_url"];
if (asset.State != "uploaded")
if (assetName.StartsWith("ryujinx") && assetName.EndsWith(_platformExt))
{
_buildUrl = downloadURL;
if (assetState != "uploaded")
{
if (showVersionUpToDate)
{

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@@ -31,7 +31,7 @@ namespace Ryujinx.Ui.Windows
{
string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
_patreonNamesText.Buffer.Text = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray));
_patreonNamesText.Buffer.Text = string.Join(", ", JsonHelper.Deserialize<string[]>(patreonJsonString));
}
catch
{

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@@ -3,7 +3,6 @@ using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Models.Amiibo;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
@@ -12,15 +11,65 @@ using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using AmiiboApi = Ryujinx.Ui.Common.Models.Amiibo.AmiiboApi;
using AmiiboJsonSerializerContext = Ryujinx.Ui.Common.Models.Amiibo.AmiiboJsonSerializerContext;
namespace Ryujinx.Ui.Windows
{
public partial class AmiiboWindow : Window
{
private struct AmiiboJson
{
[JsonPropertyName("amiibo")]
public List<AmiiboApi> Amiibo { get; set; }
[JsonPropertyName("lastUpdated")]
public DateTime LastUpdated { get; set; }
}
private struct AmiiboApi
{
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("head")]
public string Head { get; set; }
[JsonPropertyName("tail")]
public string Tail { get; set; }
[JsonPropertyName("image")]
public string Image { get; set; }
[JsonPropertyName("amiiboSeries")]
public string AmiiboSeries { get; set; }
[JsonPropertyName("character")]
public string Character { get; set; }
[JsonPropertyName("gameSeries")]
public string GameSeries { get; set; }
[JsonPropertyName("type")]
public string Type { get; set; }
[JsonPropertyName("release")]
public Dictionary<string, string> Release { get; set; }
[JsonPropertyName("gamesSwitch")]
public List<AmiiboApiGamesSwitch> GamesSwitch { get; set; }
}
private class AmiiboApiGamesSwitch
{
[JsonPropertyName("amiiboUsage")]
public List<AmiiboApiUsage> AmiiboUsage { get; set; }
[JsonPropertyName("gameID")]
public List<string> GameId { get; set; }
[JsonPropertyName("gameName")]
public string GameName { get; set; }
}
private class AmiiboApiUsage
{
[JsonPropertyName("Usage")]
public string Usage { get; set; }
[JsonPropertyName("write")]
public bool Write { get; set; }
}
private const string DEFAULT_JSON = "{ \"amiibo\": [] }";
public string AmiiboId { get; private set; }
@@ -47,8 +96,6 @@ namespace Ryujinx.Ui.Windows
private List<AmiiboApi> _amiiboList;
private static readonly AmiiboJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AmiiboWindow() : base($"Ryujinx {Program.Version} - Amiibo")
{
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
@@ -80,9 +127,9 @@ namespace Ryujinx.Ui.Windows
if (File.Exists(_amiiboJsonPath))
{
amiiboJsonString = await File.ReadAllTextAsync(_amiiboJsonPath);
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
if (await NeedsUpdate(JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).LastUpdated))
if (await NeedsUpdate(JsonHelper.Deserialize<AmiiboJson>(amiiboJsonString).LastUpdated))
{
amiiboJsonString = await DownloadAmiiboJson();
}
@@ -101,7 +148,7 @@ namespace Ryujinx.Ui.Windows
}
}
_amiiboList = JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).Amiibo;
_amiiboList = JsonHelper.Deserialize<AmiiboJson>(amiiboJsonString).Amiibo;
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
if (LastScannedAmiiboShowAll)

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@@ -115,8 +115,6 @@ namespace Ryujinx.Ui.Windows
private bool _mousePressed;
private bool _middleMousePressed;
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public ControllerWindow(MainWindow mainWindow, PlayerIndex controllerId) : this(mainWindow, new Builder("Ryujinx.Ui.Windows.ControllerWindow.glade"), controllerId) { }
private ControllerWindow(MainWindow mainWindow, Builder builder, PlayerIndex controllerId) : base(builder.GetRawOwnedObject("_controllerWin"))
@@ -1122,7 +1120,10 @@ namespace Ryujinx.Ui.Windows
try
{
config = JsonHelper.DeserializeFromFile(path, SerializerContext.InputConfig);
using (Stream stream = File.OpenRead(path))
{
config = JsonHelper.Deserialize<InputConfig>(stream);
}
}
catch (JsonException) { }
}
@@ -1144,7 +1145,9 @@ namespace Ryujinx.Ui.Windows
if (profileDialog.Run() == (int)ResponseType.Ok)
{
string path = System.IO.Path.Combine(GetProfileBasePath(), profileDialog.FileName);
string jsonString = JsonHelper.Serialize(inputConfig, SerializerContext.InputConfig);
string jsonString;
jsonString = JsonHelper.Serialize(inputConfig, true);
File.WriteAllText(path, jsonString);
}

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@@ -7,13 +7,15 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
using System.IO;
using GUI = Gtk.Builder.ObjectAttribute;
using System.Text;
using GUI = Gtk.Builder.ObjectAttribute;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
namespace Ryujinx.Ui.Windows
{
@@ -24,8 +26,6 @@ namespace Ryujinx.Ui.Windows
private readonly string _dlcJsonPath;
private readonly List<DownloadableContentContainer> _dlcContainerList;
private static readonly DownloadableContentJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
#pragma warning disable CS0649, IDE0044
[GUI] Label _baseTitleInfoLabel;
[GUI] TreeView _dlcTreeView;
@@ -45,7 +45,7 @@ namespace Ryujinx.Ui.Windows
try
{
_dlcContainerList = JsonHelper.DeserializeFromFile(_dlcJsonPath, SerializerContext.ListDownloadableContentContainer);
_dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_dlcJsonPath);
}
catch
{
@@ -260,7 +260,10 @@ namespace Ryujinx.Ui.Windows
while (_dlcTreeView.Model.IterNext(ref parentIter));
}
JsonHelper.SerializeToFile(_dlcJsonPath, _dlcContainerList, SerializerContext.ListDownloadableContentContainer);
using (FileStream dlcJsonStream = File.Create(_dlcJsonPath, 4096, FileOptions.WriteThrough))
{
dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_dlcContainerList, true)));
}
Dispose();
}

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@@ -7,7 +7,6 @@ using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.Widgets;
@@ -15,8 +14,10 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using GUI = Gtk.Builder.ObjectAttribute;
using SpanHelpers = LibHac.Common.SpanHelpers;
using System.Text;
using GUI = Gtk.Builder.ObjectAttribute;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
namespace Ryujinx.Ui.Windows
{
@@ -30,7 +31,6 @@ namespace Ryujinx.Ui.Windows
private TitleUpdateMetadata _titleUpdateWindowData;
private readonly Dictionary<RadioButton, string> _radioButtonToPathDictionary;
private static readonly TitleUpdateMetadataJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
#pragma warning disable CS0649, IDE0044
[GUI] Label _baseTitleInfoLabel;
@@ -53,7 +53,7 @@ namespace Ryujinx.Ui.Windows
try
{
_titleUpdateWindowData = JsonHelper.DeserializeFromFile(_updateJsonPath, SerializerContext.TitleUpdateMetadata);
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_updateJsonPath);
}
catch
{
@@ -192,7 +192,10 @@ namespace Ryujinx.Ui.Windows
}
}
JsonHelper.SerializeToFile(_updateJsonPath, _titleUpdateWindowData, SerializerContext.TitleUpdateMetadata);
using (FileStream dlcJsonStream = File.Create(_updateJsonPath, 4096, FileOptions.WriteThrough))
{
dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
}
_parent.UpdateGameTable();