Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
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9ecbee8032 | ||
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80519af67d | ||
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26e30faff3 | ||
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0992310b76 | ||
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009c1101d2 | ||
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ba95ee54ab | ||
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4ce4299ca2 | ||
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17620d18db |
11
.github/workflows/release.yml
vendored
11
.github/workflows/release.yml
vendored
@@ -112,6 +112,17 @@ jobs:
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repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
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token: ${{ secrets.RELEASE_TOKEN }}
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- name: Create tag
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uses: actions/github-script@v5
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with:
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script: |
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github.rest.git.createRef({
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owner: context.repo.owner,
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repo: context.repo.repo,
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ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
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sha: context.sha
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})
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flatpak_release:
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uses: ./.github/workflows/flatpak.yml
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needs: release
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|
@@ -7,6 +7,7 @@
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
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</ItemGroup>
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<ItemGroup>
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|
@@ -1034,7 +1034,13 @@ namespace ARMeilleure.CodeGen.X86
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Debug.Assert(opCode != BadOp, "Invalid opcode value.");
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if ((flags & InstructionFlags.Vex) != 0 && HardwareCapabilities.SupportsVexEncoding)
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if ((flags & InstructionFlags.Evex) != 0 && HardwareCapabilities.SupportsEvexEncoding)
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{
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WriteEvexInst(dest, src1, src2, type, flags, opCode);
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opCode &= 0xff;
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}
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else if ((flags & InstructionFlags.Vex) != 0 && HardwareCapabilities.SupportsVexEncoding)
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{
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// In a vex encoding, only one prefix can be active at a time. The active prefix is encoded in the second byte using two bits.
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@@ -1153,6 +1159,103 @@ namespace ARMeilleure.CodeGen.X86
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}
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}
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private void WriteEvexInst(
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Operand dest,
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Operand src1,
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Operand src2,
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OperandType type,
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InstructionFlags flags,
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int opCode,
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bool broadcast = false,
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int registerWidth = 128,
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int maskRegisterIdx = 0,
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bool zeroElements = false)
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{
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int op1Idx = dest.GetRegister().Index;
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int op2Idx = src1.GetRegister().Index;
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int op3Idx = src2.GetRegister().Index;
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WriteByte(0x62);
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// P0
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// Extend operand 1 register
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bool r = (op1Idx & 8) == 0;
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// Extend operand 3 register
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bool x = (op3Idx & 16) == 0;
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// Extend operand 3 register
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bool b = (op3Idx & 8) == 0;
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// Extend operand 1 register
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bool rp = (op1Idx & 16) == 0;
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// Escape code index
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byte mm = 0b00;
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switch ((ushort)(opCode >> 8))
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{
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case 0xf00: mm = 0b01; break;
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case 0xf38: mm = 0b10; break;
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case 0xf3a: mm = 0b11; break;
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default: Debug.Fail($"Failed to EVEX encode opcode 0x{opCode:X}."); break;
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}
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WriteByte(
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(byte)(
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(r ? 0x80 : 0) |
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(x ? 0x40 : 0) |
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(b ? 0x20 : 0) |
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(rp ? 0x10 : 0) |
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mm));
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// P1
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// Specify 64-bit lane mode
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bool w = Is64Bits(type);
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// Operand 2 register index
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byte vvvv = (byte)(~op2Idx & 0b1111);
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// Opcode prefix
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byte pp = (flags & InstructionFlags.PrefixMask) switch
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{
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InstructionFlags.Prefix66 => 0b01,
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InstructionFlags.PrefixF3 => 0b10,
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InstructionFlags.PrefixF2 => 0b11,
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_ => 0
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};
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WriteByte(
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(byte)(
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(w ? 0x80 : 0) |
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(vvvv << 3) |
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0b100 |
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pp));
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// P2
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// Mask register determines what elements to zero, rather than what elements to merge
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bool z = zeroElements;
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// Specifies register-width
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byte ll = 0b00;
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switch (registerWidth)
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{
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case 128: ll = 0b00; break;
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case 256: ll = 0b01; break;
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case 512: ll = 0b10; break;
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default: Debug.Fail($"Invalid EVEX vector register width {registerWidth}."); break;
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}
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// Embedded broadcast in the case of a memory operand
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bool bcast = broadcast;
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// Extend operand 2 register
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bool vp = (op2Idx & 16) == 0;
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// Mask register index
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Debug.Assert(maskRegisterIdx < 8, $"Invalid mask register index {maskRegisterIdx}.");
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byte aaa = (byte)(maskRegisterIdx & 0b111);
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WriteByte(
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(byte)(
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(z ? 0x80 : 0) |
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(ll << 5) |
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(bcast ? 0x10 : 0) |
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(vp ? 8 : 0) |
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aaa));
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}
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private void WriteCompactInst(Operand operand, int opCode)
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{
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int regIndex = operand.GetRegister().Index;
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|
@@ -20,6 +20,7 @@ namespace ARMeilleure.CodeGen.X86
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Reg8Dest = 1 << 2,
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RexW = 1 << 3,
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Vex = 1 << 4,
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Evex = 1 << 5,
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PrefixBit = 16,
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PrefixMask = 7 << PrefixBit,
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@@ -278,6 +279,7 @@ namespace ARMeilleure.CodeGen.X86
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Add(X86Instruction.Vfnmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
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Add(X86Instruction.Vfnmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66));
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Add(X86Instruction.Vpblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4c, InstructionFlags.Vex | InstructionFlags.Prefix66));
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Add(X86Instruction.Vpternlogd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a25, InstructionFlags.Evex | InstructionFlags.Prefix66));
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Add(X86Instruction.Xor, new InstructionInfo(0x00000031, 0x06000083, 0x06000081, BadOp, 0x00000033, InstructionFlags.None));
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Add(X86Instruction.Xorpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex | InstructionFlags.Prefix66));
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Add(X86Instruction.Xorps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex));
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|
@@ -1,10 +1,14 @@
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||||
using Ryujinx.Memory;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics.X86;
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namespace ARMeilleure.CodeGen.X86
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{
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static class HardwareCapabilities
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{
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private delegate uint GetXcr0();
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static HardwareCapabilities()
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{
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if (!X86Base.IsSupported)
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@@ -24,6 +28,34 @@ namespace ARMeilleure.CodeGen.X86
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FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
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FeatureInfo7Ecx = (FeatureFlags7Ecx)ecx7;
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}
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||||
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Xcr0InfoEax = (Xcr0FlagsEax)GetXcr0Eax();
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}
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private static uint GetXcr0Eax()
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{
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if (!FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave))
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{
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// XSAVE feature required for xgetbv
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return 0;
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}
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ReadOnlySpan<byte> asmGetXcr0 = new byte[]
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{
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0x31, 0xc9, // xor ecx, ecx
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0xf, 0x01, 0xd0, // xgetbv
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0xc3, // ret
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};
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||||
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||||
using MemoryBlock memGetXcr0 = new MemoryBlock((ulong)asmGetXcr0.Length);
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memGetXcr0.Write(0, asmGetXcr0);
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memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
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var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
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||||
return fGetXcr0();
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}
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||||
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[Flags]
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@@ -44,6 +76,8 @@ namespace ARMeilleure.CodeGen.X86
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Sse42 = 1 << 20,
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Popcnt = 1 << 23,
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Aes = 1 << 25,
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Xsave = 1 << 26,
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Osxsave = 1 << 27,
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Avx = 1 << 28,
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F16c = 1 << 29
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}
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||||
@@ -52,7 +86,11 @@ namespace ARMeilleure.CodeGen.X86
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public enum FeatureFlags7Ebx
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{
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||||
Avx2 = 1 << 5,
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Sha = 1 << 29
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Avx512f = 1 << 16,
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||||
Avx512dq = 1 << 17,
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Sha = 1 << 29,
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Avx512bw = 1 << 30,
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||||
Avx512vl = 1 << 31
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||||
}
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||||
|
||||
[Flags]
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||||
@@ -61,10 +99,21 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Gfni = 1 << 8,
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||||
}
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||||
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||||
[Flags]
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||||
public enum Xcr0FlagsEax
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{
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||||
Sse = 1 << 1,
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YmmHi128 = 1 << 2,
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Opmask = 1 << 5,
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||||
ZmmHi256 = 1 << 6,
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Hi16Zmm = 1 << 7
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||||
}
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||||
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||||
public static FeatureFlags1Edx FeatureInfo1Edx { get; }
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||||
public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
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||||
public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
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||||
public static FeatureFlags7Ecx FeatureInfo7Ecx { get; } = 0;
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||||
public static Xcr0FlagsEax Xcr0InfoEax { get; } = 0;
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||||
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||||
public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
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||||
public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
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||||
@@ -76,8 +125,13 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public static bool SupportsSse42 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse42);
|
||||
public static bool SupportsPopcnt => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Popcnt);
|
||||
public static bool SupportsAesni => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Aes);
|
||||
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx);
|
||||
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx | FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave) && Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128);
|
||||
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
|
||||
public static bool SupportsAvx512F => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512f) && FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave)
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||||
&& Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128 | Xcr0FlagsEax.Opmask | Xcr0FlagsEax.ZmmHi256 | Xcr0FlagsEax.Hi16Zmm);
|
||||
public static bool SupportsAvx512Vl => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512vl) && SupportsAvx512F;
|
||||
public static bool SupportsAvx512Bw => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512bw) && SupportsAvx512F;
|
||||
public static bool SupportsAvx512Dq => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512dq) && SupportsAvx512F;
|
||||
public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
|
||||
public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
|
||||
public static bool SupportsGfni => FeatureInfo7Ecx.HasFlag(FeatureFlags7Ecx.Gfni);
|
||||
@@ -85,5 +139,6 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public static bool ForceLegacySse { get; set; }
|
||||
|
||||
public static bool SupportsVexEncoding => SupportsAvx && !ForceLegacySse;
|
||||
public static bool SupportsEvexEncoding => SupportsAvx512F && !ForceLegacySse;
|
||||
}
|
||||
}
|
@@ -180,6 +180,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(Intrinsic.X86Vfnmadd231ss, new IntrinsicInfo(X86Instruction.Vfnmadd231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231sd, new IntrinsicInfo(X86Instruction.Vfnmsub231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231ss, new IntrinsicInfo(X86Instruction.Vfnmsub231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vpternlogd, new IntrinsicInfo(X86Instruction.Vpternlogd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Xorpd, new IntrinsicInfo(X86Instruction.Xorpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Xorps, new IntrinsicInfo(X86Instruction.Xorps, IntrinsicType.Binary));
|
||||
}
|
||||
|
@@ -219,6 +219,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Vfnmsub231sd,
|
||||
Vfnmsub231ss,
|
||||
Vpblendvb,
|
||||
Vpternlogd,
|
||||
Xor,
|
||||
Xorpd,
|
||||
Xorps,
|
||||
|
@@ -254,7 +254,22 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Not_V(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseSse2)
|
||||
if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Vpternlogd, n, n, Const(~0b10101010));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
@@ -283,6 +298,22 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
InstEmitSimdHelperArm64.EmitVectorBinaryOp(context, Intrinsic.Arm64OrnV);
|
||||
}
|
||||
else if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
Operand m = GetVec(op.Rm);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Vpternlogd, n, m, Const(0b11001100 | ~0b10101010));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
|
||||
|
@@ -151,6 +151,13 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
InstEmitSimdHelper32Arm64.EmitVectorBinaryOpSimd32(context, (n, m) => context.AddIntrinsic(Intrinsic.Arm64OrnV | Intrinsic.Arm64V128, n, m));
|
||||
}
|
||||
else if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
EmitVectorBinaryOpSimd32(context, (n, m) =>
|
||||
{
|
||||
return context.AddIntrinsic(Intrinsic.X86Vpternlogd, n, m, Const(0b11001100 | ~0b10101010));
|
||||
});
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
Operand mask = context.VectorOne();
|
||||
|
@@ -34,7 +34,14 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Vmvn_I(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseSse2)
|
||||
if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
EmitVectorUnaryOpSimd32(context, (op1) =>
|
||||
{
|
||||
return context.AddIntrinsic(Intrinsic.X86Vpternlogd, op1, op1, Const(0b01010101));
|
||||
});
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
EmitVectorUnaryOpSimd32(context, (op1) =>
|
||||
{
|
||||
|
@@ -173,6 +173,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
X86Vfnmadd231ss,
|
||||
X86Vfnmsub231sd,
|
||||
X86Vfnmsub231ss,
|
||||
X86Vpternlogd,
|
||||
X86Xorpd,
|
||||
X86Xorps,
|
||||
|
||||
|
@@ -23,6 +23,10 @@ namespace ARMeilleure
|
||||
public static bool UseSse42IfAvailable { get; set; } = true;
|
||||
public static bool UsePopCntIfAvailable { get; set; } = true;
|
||||
public static bool UseAvxIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512FIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512VlIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512BwIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512DqIfAvailable { get; set; } = true;
|
||||
public static bool UseF16cIfAvailable { get; set; } = true;
|
||||
public static bool UseFmaIfAvailable { get; set; } = true;
|
||||
public static bool UseAesniIfAvailable { get; set; } = true;
|
||||
@@ -47,11 +51,18 @@ namespace ARMeilleure
|
||||
internal static bool UseSse42 => UseSse42IfAvailable && X86HardwareCapabilities.SupportsSse42;
|
||||
internal static bool UsePopCnt => UsePopCntIfAvailable && X86HardwareCapabilities.SupportsPopcnt;
|
||||
internal static bool UseAvx => UseAvxIfAvailable && X86HardwareCapabilities.SupportsAvx && !ForceLegacySse;
|
||||
internal static bool UseAvx512F => UseAvx512FIfAvailable && X86HardwareCapabilities.SupportsAvx512F && !ForceLegacySse;
|
||||
internal static bool UseAvx512Vl => UseAvx512VlIfAvailable && X86HardwareCapabilities.SupportsAvx512Vl && !ForceLegacySse;
|
||||
internal static bool UseAvx512Bw => UseAvx512BwIfAvailable && X86HardwareCapabilities.SupportsAvx512Bw && !ForceLegacySse;
|
||||
internal static bool UseAvx512Dq => UseAvx512DqIfAvailable && X86HardwareCapabilities.SupportsAvx512Dq && !ForceLegacySse;
|
||||
internal static bool UseF16c => UseF16cIfAvailable && X86HardwareCapabilities.SupportsF16c;
|
||||
internal static bool UseFma => UseFmaIfAvailable && X86HardwareCapabilities.SupportsFma;
|
||||
internal static bool UseAesni => UseAesniIfAvailable && X86HardwareCapabilities.SupportsAesni;
|
||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && X86HardwareCapabilities.SupportsPclmulqdq;
|
||||
internal static bool UseSha => UseShaIfAvailable && X86HardwareCapabilities.SupportsSha;
|
||||
internal static bool UseGfni => UseGfniIfAvailable && X86HardwareCapabilities.SupportsGfni;
|
||||
|
||||
internal static bool UseAvx512Ortho => UseAvx512F && UseAvx512Vl;
|
||||
internal static bool UseAvx512OrthoFloat => UseAvx512Ortho && UseAvx512Dq;
|
||||
}
|
||||
}
|
||||
|
@@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 4484; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 4485; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@@ -969,6 +969,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
(ulong)Arm64HardwareCapabilities.LinuxFeatureInfoHwCap,
|
||||
(ulong)Arm64HardwareCapabilities.LinuxFeatureInfoHwCap2,
|
||||
(ulong)Arm64HardwareCapabilities.MacOsFeatureInfo,
|
||||
0,
|
||||
0);
|
||||
}
|
||||
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
@@ -977,11 +978,12 @@ namespace ARMeilleure.Translation.PTC
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo1Ecx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo1Edx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ebx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ecx);
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ecx,
|
||||
(ulong)X86HardwareCapabilities.Xcr0InfoEax);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new FeatureInfo(0, 0, 0, 0);
|
||||
return new FeatureInfo(0, 0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1002,7 +1004,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return osPlatform;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 78*/)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 86*/)]
|
||||
private struct OuterHeader
|
||||
{
|
||||
public ulong Magic;
|
||||
@@ -1034,8 +1036,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 32*/)]
|
||||
private record struct FeatureInfo(ulong FeatureInfo0, ulong FeatureInfo1, ulong FeatureInfo2, ulong FeatureInfo3);
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 40*/)]
|
||||
private record struct FeatureInfo(ulong FeatureInfo0, ulong FeatureInfo1, ulong FeatureInfo2, ulong FeatureInfo3, ulong FeatureInfo4);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
||||
private struct InnerHeader
|
||||
|
@@ -180,7 +180,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
int firstInstance = (int)_state.State.FirstInstance;
|
||||
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount(_context.Renderer);
|
||||
|
||||
if (inlineIndexCount != 0)
|
||||
{
|
||||
@@ -670,7 +670,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
if (indexedInline)
|
||||
{
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount(_context.Renderer);
|
||||
BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
|
||||
|
||||
_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
|
||||
|
@@ -11,9 +11,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
struct IbStreamer
|
||||
{
|
||||
private const int BufferCapacity = 256; // Must be a power of 2.
|
||||
|
||||
private BufferHandle _inlineIndexBuffer;
|
||||
private int _inlineIndexBufferSize;
|
||||
private int _inlineIndexCount;
|
||||
private uint[] _buffer;
|
||||
private int _bufferOffset;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if any index buffer data has been pushed.
|
||||
@@ -38,9 +42,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// Gets the number of elements on the current inline index buffer,
|
||||
/// while also reseting it to zero for the next draw.
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
/// <returns>Inline index bufffer count</returns>
|
||||
public int GetAndResetInlineIndexCount()
|
||||
public int GetAndResetInlineIndexCount(IRenderer renderer)
|
||||
{
|
||||
UpdateRemaining(renderer);
|
||||
int temp = _inlineIndexCount;
|
||||
_inlineIndexCount = 0;
|
||||
return temp;
|
||||
@@ -58,16 +64,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
byte i2 = (byte)(argument >> 16);
|
||||
byte i3 = (byte)(argument >> 24);
|
||||
|
||||
Span<uint> data = stackalloc uint[4];
|
||||
int offset = _inlineIndexCount;
|
||||
|
||||
data[0] = i0;
|
||||
data[1] = i1;
|
||||
data[2] = i2;
|
||||
data[3] = i3;
|
||||
|
||||
int offset = _inlineIndexCount * 4;
|
||||
|
||||
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
|
||||
PushData(renderer, offset, i0);
|
||||
PushData(renderer, offset + 1, i1);
|
||||
PushData(renderer, offset + 2, i2);
|
||||
PushData(renderer, offset + 3, i3);
|
||||
|
||||
_inlineIndexCount += 4;
|
||||
}
|
||||
@@ -82,14 +84,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
ushort i0 = (ushort)argument;
|
||||
ushort i1 = (ushort)(argument >> 16);
|
||||
|
||||
Span<uint> data = stackalloc uint[2];
|
||||
int offset = _inlineIndexCount;
|
||||
|
||||
data[0] = i0;
|
||||
data[1] = i1;
|
||||
|
||||
int offset = _inlineIndexCount * 4;
|
||||
|
||||
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
|
||||
PushData(renderer, offset, i0);
|
||||
PushData(renderer, offset + 1, i1);
|
||||
|
||||
_inlineIndexCount += 2;
|
||||
}
|
||||
@@ -103,13 +101,61 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
uint i0 = (uint)argument;
|
||||
|
||||
Span<uint> data = stackalloc uint[1];
|
||||
int offset = _inlineIndexCount++;
|
||||
|
||||
data[0] = i0;
|
||||
PushData(renderer, offset, i0);
|
||||
}
|
||||
|
||||
int offset = _inlineIndexCount++ * 4;
|
||||
/// <summary>
|
||||
/// Pushes a 32-bit value to the index buffer.
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
/// <param name="offset">Offset where the data should be written, in 32-bit words</param>
|
||||
/// <param name="value">Index value to be written</param>
|
||||
private void PushData(IRenderer renderer, int offset, uint value)
|
||||
{
|
||||
if (_buffer == null)
|
||||
{
|
||||
_buffer = new uint[BufferCapacity];
|
||||
}
|
||||
|
||||
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
|
||||
// We upload data in chunks.
|
||||
// If we are at the start of a chunk, then the buffer might be full,
|
||||
// in that case we need to submit any existing data before overwriting the buffer.
|
||||
int subOffset = offset & (BufferCapacity - 1);
|
||||
|
||||
if (subOffset == 0 && offset != 0)
|
||||
{
|
||||
int baseOffset = (offset - BufferCapacity) * sizeof(uint);
|
||||
BufferHandle buffer = GetInlineIndexBuffer(renderer, baseOffset, BufferCapacity * sizeof(uint));
|
||||
renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer));
|
||||
}
|
||||
|
||||
_buffer[subOffset] = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Makes sure that any pending data is submitted to the GPU before the index buffer is used.
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
private void UpdateRemaining(IRenderer renderer)
|
||||
{
|
||||
int offset = _inlineIndexCount;
|
||||
if (offset == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int count = offset & (BufferCapacity - 1);
|
||||
if (count == 0)
|
||||
{
|
||||
count = BufferCapacity;
|
||||
}
|
||||
|
||||
int baseOffset = (offset - count) * sizeof(uint);
|
||||
int length = count * sizeof(uint);
|
||||
BufferHandle buffer = GetInlineIndexBuffer(renderer, baseOffset, length);
|
||||
renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer).Slice(0, length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -117,12 +163,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
/// <param name="offset">Offset where the data will be written</param>
|
||||
/// <param name="length">Number of bytes that will be written</param>
|
||||
/// <returns>Buffer handle</returns>
|
||||
private BufferHandle GetInlineIndexBuffer(IRenderer renderer, int offset)
|
||||
private BufferHandle GetInlineIndexBuffer(IRenderer renderer, int offset, int length)
|
||||
{
|
||||
// Calculate a reasonable size for the buffer that can fit all the data,
|
||||
// and that also won't require frequent resizes if we need to push more data.
|
||||
int size = BitUtils.AlignUp(offset + 0x10, 0x200);
|
||||
int size = BitUtils.AlignUp(offset + length + 0x10, 0x200);
|
||||
|
||||
if (_inlineIndexBuffer == BufferHandle.Null)
|
||||
{
|
||||
|
@@ -130,6 +130,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return ref descriptor;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
texture.SynchronizeMemory();
|
||||
}
|
||||
|
||||
Items[id] = texture;
|
||||
|
||||
@@ -233,7 +237,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queues a request to update a texture's mapping.
|
||||
/// Queues a request to update a texture's mapping.
|
||||
/// Mapping is updated later to avoid deleting the texture if it is still sparsely mapped.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture with potential mapping change</param>
|
||||
|
@@ -14,6 +14,9 @@ namespace Ryujinx.HLE.HOS.Services.Nim
|
||||
// CreateServerInterface(pid, handle<unknown>, u64) -> object<nn::ec::IShopServiceAccessServer>
|
||||
public ResultCode CreateServerInterface(ServiceCtx context)
|
||||
{
|
||||
// Close transfer memory immediately as we don't use it.
|
||||
context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
|
||||
|
||||
MakeObject(context, new IShopServiceAccessServer());
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceNim);
|
||||
|
Reference in New Issue
Block a user