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Author SHA1 Message Date
Ac_K
aac7bbd378 olsc: Implement GetSaveDataBackupSetting (#3190)
* olsc: Implement GetSaveDataBackupSetting

This PR implement GetSaveDataBackupSetting of OLSC service which is now needed by ACNH 2.0.5. The game is playable as usual if you use the same user profile as the original save file (I don't know if it was the case before), everything is checked by RE.

* addresses gdkchan feedback
2022-03-12 18:38:49 +01:00
darko1979
bed516bfda Implement rotate stick 90 degrees clockwise (#3084)
* Implement swapping sticks

* Rotate 90 degrees clockwise

Co-authored-by: matesic.darko@gmail.com <Darkman1979>
2022-03-12 18:23:48 +01:00
6 changed files with 91 additions and 9 deletions

View File

@@ -5,6 +5,7 @@
public Stick Joystick { get; set; }
public bool InvertStickX { get; set; }
public bool InvertStickY { get; set; }
public bool Rotate90CW { get; set; }
public Button StickButton { get; set; }
}
}

View File

@@ -1,13 +1,15 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Olsc
{
[Service("olsc:u")] // 10.0.0+
class IOlscServiceForApplication : IpcService
{
private bool _initialized;
private bool _initialized;
private Dictionary<UserId, bool> _saveDataBackupSettingDatabase;
public IOlscServiceForApplication(ServiceCtx context) { }
@@ -16,7 +18,9 @@ namespace Ryujinx.HLE.HOS.Services.Olsc
public ResultCode Initialize(ServiceCtx context)
{
// NOTE: Service call arp:r GetApplicationInstanceUnregistrationNotifier with the pid and initialize some internal struct.
// Since we will not support online savedata backup. It's fine to stub it for now.
// Since we will not support online savedata backup, it's fine to stub it for now.
_saveDataBackupSettingDatabase = new Dictionary<UserId, bool>();
_initialized = true;
@@ -25,12 +29,11 @@ namespace Ryujinx.HLE.HOS.Services.Olsc
return ResultCode.Success;
}
[CommandHipc(14)]
// SetSaveDataBackupSettingEnabled(nn::account::Uid, bool)
public ResultCode SetSaveDataBackupSettingEnabled(ServiceCtx context)
[CommandHipc(13)]
// GetSaveDataBackupSetting(nn::account::Uid) -> u8
public ResultCode GetSaveDataBackupSetting(ServiceCtx context)
{
UserId userId = context.RequestData.ReadStruct<UserId>();
ulong saveDataBackupSettingEnabled = context.RequestData.ReadUInt64();
UserId userId = context.RequestData.ReadStruct<UserId>();
if (!_initialized)
{
@@ -42,8 +45,42 @@ namespace Ryujinx.HLE.HOS.Services.Olsc
return ResultCode.NullArgument;
}
// NOTE: Service store the UserId and the boolean in an internal SaveDataBackupSettingDatabase object.
// Since we will not support online savedata backup. It's fine to stub it for now.
if (_saveDataBackupSettingDatabase[userId])
{
context.ResponseData.Write((byte)1); // TODO: Determine value.
}
else
{
context.ResponseData.Write((byte)2); // TODO: Determine value.
}
// NOTE: Since we will not support online savedata backup, it's fine to stub it for now.
Logger.Stub?.PrintStub(LogClass.ServiceOlsc, new { userId });
return ResultCode.Success;
}
[CommandHipc(14)]
// SetSaveDataBackupSettingEnabled(nn::account::Uid, bool)
public ResultCode SetSaveDataBackupSettingEnabled(ServiceCtx context)
{
bool saveDataBackupSettingEnabled = context.RequestData.ReadUInt64() != 0;
UserId userId = context.RequestData.ReadStruct<UserId>();
if (!_initialized)
{
return ResultCode.NotInitialized;
}
if (userId.IsNull)
{
return ResultCode.NullArgument;
}
_saveDataBackupSettingDatabase[userId] = saveDataBackupSettingEnabled;
// NOTE: Since we will not support online savedata backup, it's fine to stub it for now.
Logger.Stub?.PrintStub(LogClass.ServiceOlsc, new { userId, saveDataBackupSettingEnabled });

View File

@@ -220,6 +220,7 @@ namespace Ryujinx.Headless.SDL2
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
@@ -241,6 +242,7 @@ namespace Ryujinx.Headless.SDL2
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
Motion = new StandardMotionConfigController

View File

@@ -350,6 +350,14 @@ namespace Ryujinx.Input.SDL2
{
resultY = -resultY;
}
if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.Rotate90CW) ||
(inputId == StickInputId.Right && _configuration.RightJoyconStick.Rotate90CW))
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
}
return (resultX, resultY);

View File

@@ -73,6 +73,7 @@ namespace Ryujinx.Ui.Windows
[GUI] ToggleButton _lStick;
[GUI] CheckButton _invertLStickX;
[GUI] CheckButton _invertLStickY;
[GUI] CheckButton _rotateL90CW;
[GUI] ToggleButton _lStickUp;
[GUI] ToggleButton _lStickDown;
[GUI] ToggleButton _lStickLeft;
@@ -88,6 +89,7 @@ namespace Ryujinx.Ui.Windows
[GUI] ToggleButton _rStick;
[GUI] CheckButton _invertRStickX;
[GUI] CheckButton _invertRStickY;
[GUI] CheckButton _rotateR90CW;
[GUI] ToggleButton _rStickUp;
[GUI] ToggleButton _rStickDown;
[GUI] ToggleButton _rStickLeft;
@@ -490,6 +492,7 @@ namespace Ryujinx.Ui.Windows
_lStick.Label = controllerConfig.LeftJoyconStick.Joystick.ToString();
_invertLStickX.Active = controllerConfig.LeftJoyconStick.InvertStickX;
_invertLStickY.Active = controllerConfig.LeftJoyconStick.InvertStickY;
_rotateL90CW.Active = controllerConfig.LeftJoyconStick.Rotate90CW;
_lStickButton.Label = controllerConfig.LeftJoyconStick.StickButton.ToString();
_dpadUp.Label = controllerConfig.LeftJoycon.DpadUp.ToString();
_dpadDown.Label = controllerConfig.LeftJoycon.DpadDown.ToString();
@@ -503,6 +506,7 @@ namespace Ryujinx.Ui.Windows
_rStick.Label = controllerConfig.RightJoyconStick.Joystick.ToString();
_invertRStickX.Active = controllerConfig.RightJoyconStick.InvertStickX;
_invertRStickY.Active = controllerConfig.RightJoyconStick.InvertStickY;
_rotateR90CW.Active = controllerConfig.RightJoyconStick.Rotate90CW;
_rStickButton.Label = controllerConfig.RightJoyconStick.StickButton.ToString();
_a.Label = controllerConfig.RightJoycon.ButtonA.ToString();
_b.Label = controllerConfig.RightJoycon.ButtonB.ToString();
@@ -718,6 +722,7 @@ namespace Ryujinx.Ui.Windows
Joystick = lStick,
InvertStickY = _invertLStickY.Active,
StickButton = lStickButton,
Rotate90CW = _rotateL90CW.Active,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
{
@@ -737,6 +742,7 @@ namespace Ryujinx.Ui.Windows
Joystick = rStick,
InvertStickY = _invertRStickY.Active,
StickButton = rStickButton,
Rotate90CW = _rotateR90CW.Active,
},
Motion = motionConfig,
Rumble = new RumbleConfigController
@@ -1056,6 +1062,7 @@ namespace Ryujinx.Ui.Windows
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
@@ -1077,6 +1084,7 @@ namespace Ryujinx.Ui.Windows
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
Motion = new StandardMotionConfigController

View File

@@ -740,6 +740,19 @@
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="_rotateL90CW">
<property name="label" translatable="yes">Rotate 90° Clockwise</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
@@ -1697,6 +1710,19 @@
<property name="top_attach">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="_rotateR90CW">
<property name="label" translatable="yes">Rotate 90° Clockwise</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="left_attach">2</property>
<property name="top_attach">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>