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f0562b9c75 |
171
.github/workflows/flatpak.yml
vendored
Normal file
171
.github/workflows/flatpak.yml
vendored
Normal file
@ -0,0 +1,171 @@
|
||||
name: Flatpak release job
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
ryujinx_version:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
|
||||
concurrency: flatpak-release
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
env:
|
||||
NUGET_PACKAGES: ${{ github.workspace }}/.nuget/packages
|
||||
GIT_COMMITTER_NAME: "RyujinxBot"
|
||||
GIT_COMMITTER_EMAIL: "61127645+RyujinxBot@users.noreply.github.com"
|
||||
RYUJINX_PROJECT_FILE: "Ryujinx/Ryujinx.csproj"
|
||||
NUGET_SOURCES_DESTDIR: "nuget-sources"
|
||||
RYUJINX_VERSION: "${{ inputs.ryujinx_version }}"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
path: Ryujinx
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: Ryujinx/global.json
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
working-directory: Ryujinx
|
||||
run: |
|
||||
echo "git_hash=$(git rev-parse HEAD)" >> $GITHUB_OUTPUT
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
repository: flathub/org.ryujinx.Ryujinx
|
||||
token: ${{ secrets.RYUJINX_BOT_PAT }}
|
||||
submodules: recursive
|
||||
path: flathub
|
||||
|
||||
- name: Install dependencies
|
||||
run: python -m pip install PyYAML lxml
|
||||
|
||||
- name: Restore Nuget packages
|
||||
run: dotnet restore Ryujinx/${{ env.RYUJINX_PROJECT_FILE }}
|
||||
|
||||
- name: Generate nuget_sources.json
|
||||
shell: python
|
||||
run: |
|
||||
from pathlib import Path
|
||||
import base64
|
||||
import binascii
|
||||
import json
|
||||
import os
|
||||
|
||||
sources = []
|
||||
|
||||
for path in Path(os.environ['NUGET_PACKAGES']).glob('**/*.nupkg.sha512'):
|
||||
name = path.parent.parent.name
|
||||
version = path.parent.name
|
||||
filename = '{}.{}.nupkg'.format(name, version)
|
||||
url = 'https://api.nuget.org/v3-flatcontainer/{}/{}/{}'.format(name, version, filename)
|
||||
|
||||
with path.open() as fp:
|
||||
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode('ascii')
|
||||
|
||||
sources.append({
|
||||
'type': 'file',
|
||||
'url': url,
|
||||
'sha512': sha512,
|
||||
'dest': os.environ['NUGET_SOURCES_DESTDIR'],
|
||||
'dest-filename': filename,
|
||||
})
|
||||
|
||||
with open('flathub/nuget_sources.json', 'w') as fp:
|
||||
json.dump(sources, fp, indent=4)
|
||||
|
||||
- name: Update flatpak metadata
|
||||
id: metadata
|
||||
env:
|
||||
RYUJINX_GIT_HASH: ${{ steps.version_info.outputs.git_hash }}
|
||||
shell: python
|
||||
run: |
|
||||
import hashlib
|
||||
import hmac
|
||||
import json
|
||||
import os
|
||||
import yaml
|
||||
from datetime import datetime
|
||||
from lxml import etree
|
||||
|
||||
|
||||
# Ensure we don't destroy multiline strings
|
||||
def str_presenter(dumper, data):
|
||||
if len(data.splitlines()) > 1:
|
||||
return dumper.represent_scalar("tag:yaml.org,2002:str", data, style="|")
|
||||
return dumper.represent_scalar("tag:yaml.org,2002:str", data)
|
||||
|
||||
|
||||
yaml.representer.SafeRepresenter.add_representer(str, str_presenter)
|
||||
|
||||
yaml_file = "flathub/org.ryujinx.Ryujinx.yml"
|
||||
xml_file = "flathub/org.ryujinx.Ryujinx.appdata.xml"
|
||||
|
||||
with open(yaml_file, "r") as f:
|
||||
data = yaml.safe_load(f)
|
||||
|
||||
for source in data["modules"][0]["sources"]:
|
||||
if type(source) is str:
|
||||
continue
|
||||
if (
|
||||
source["type"] == "git"
|
||||
and source["url"] == "https://github.com/Ryujinx/Ryujinx.git"
|
||||
):
|
||||
source["commit"] = os.environ['RYUJINX_GIT_HASH']
|
||||
|
||||
is_same_version = data["modules"][0]["build-options"]["env"]["RYUJINX_VERSION"] == os.environ['RYUJINX_VERSION']
|
||||
|
||||
with open(os.environ['GITHUB_OUTPUT'], "a") as gh_out:
|
||||
if is_same_version:
|
||||
gh_out.write(f"commit_message=Retry update to {os.environ['RYUJINX_VERSION']}")
|
||||
else:
|
||||
gh_out.write(f"commit_message=Update to {os.environ['RYUJINX_VERSION']}")
|
||||
|
||||
if not is_same_version:
|
||||
data["modules"][0]["build-options"]["env"]["RYUJINX_VERSION"] = os.environ['RYUJINX_VERSION']
|
||||
|
||||
with open(yaml_file, "w") as f:
|
||||
yaml.safe_dump(data, f, sort_keys=False)
|
||||
|
||||
parser = etree.XMLParser(remove_blank_text=True)
|
||||
tree = etree.parse(xml_file, parser)
|
||||
|
||||
root = tree.getroot()
|
||||
|
||||
releases = root.find("releases")
|
||||
|
||||
element = etree.Element("release")
|
||||
element.set("version", os.environ['RYUJINX_VERSION'])
|
||||
element.set("date", datetime.now().date().isoformat())
|
||||
releases.insert(0, element)
|
||||
|
||||
# Ensure 4 spaces
|
||||
etree.indent(root, space=" ")
|
||||
|
||||
with open(xml_file, "wb") as f:
|
||||
f.write(
|
||||
etree.tostring(
|
||||
tree,
|
||||
pretty_print=True,
|
||||
encoding="UTF-8",
|
||||
doctype='<?xml version="1.0" encoding="UTF-8"?>',
|
||||
)
|
||||
)
|
||||
|
||||
- name: Push flatpak update
|
||||
working-directory: flathub
|
||||
env:
|
||||
COMMIT_MESSAGE: ${{ steps.metadata.outputs.commit_message }}
|
||||
run: |
|
||||
git config user.name "${{ env.GIT_COMMITTER_NAME }}"
|
||||
git config user.email "${{ env.GIT_COMMITTER_EMAIL }}"
|
||||
git add .
|
||||
git commit -m "$COMMIT_MESSAGE"
|
||||
git push origin master
|
26
.github/workflows/release.yml
vendored
26
.github/workflows/release.yml
vendored
@ -13,23 +13,22 @@ on:
|
||||
|
||||
concurrency: release
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryujinx"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: windows-latest
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryujinx"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
global-json-file: global.json
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
@ -112,3 +111,10 @@ jobs:
|
||||
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
||||
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
||||
token: ${{ secrets.RELEASE_TOKEN }}
|
||||
|
||||
flatpak_release:
|
||||
uses: ./.github/workflows/flatpak.yml
|
||||
needs: release
|
||||
with:
|
||||
ryujinx_version: "1.1.${{ github.run_number }}"
|
||||
secrets: inherit
|
||||
|
@ -1,6 +1,7 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@ -59,7 +60,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
public CodeGenContext(AllocationResult allocResult, int maxCallArgs, int blocksCount, bool relocatable)
|
||||
{
|
||||
_stream = new MemoryStream();
|
||||
_stream = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
AllocResult = allocResult;
|
||||
|
||||
@ -265,7 +266,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
else
|
||||
{
|
||||
relocInfo = new RelocInfo(new RelocEntry[0]);
|
||||
relocInfo = new RelocInfo(Array.Empty<RelocEntry>());
|
||||
}
|
||||
|
||||
return (code, relocInfo);
|
||||
|
@ -9,7 +9,7 @@ using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
class PreAllocator
|
||||
static class PreAllocator
|
||||
{
|
||||
private class ConstantDict
|
||||
{
|
||||
@ -54,8 +54,8 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
continue;
|
||||
}
|
||||
|
||||
HandleConstantRegCopy(constants, block.Operations, node);
|
||||
HandleDestructiveRegCopy(block.Operations, node);
|
||||
InsertConstantRegCopies(constants, block.Operations, node);
|
||||
InsertDestructiveRegCopies(block.Operations, node);
|
||||
|
||||
switch (node.Instruction)
|
||||
{
|
||||
@ -78,28 +78,28 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
// Copy values to registers expected by the function
|
||||
// being called, as mandated by the ABI.
|
||||
HandleCall(constants, block.Operations, node);
|
||||
InsertCallCopies(constants, block.Operations, node);
|
||||
break;
|
||||
case Instruction.CompareAndSwap:
|
||||
case Instruction.CompareAndSwap16:
|
||||
case Instruction.CompareAndSwap8:
|
||||
nextNode = HandleCompareAndSwap(block.Operations, node);
|
||||
nextNode = GenerateCompareAndSwap(block.Operations, node);
|
||||
break;
|
||||
case Instruction.LoadArgument:
|
||||
nextNode = HandleLoadArgument(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
nextNode = InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
break;
|
||||
case Instruction.Return:
|
||||
HandleReturn(block.Operations, node);
|
||||
InsertReturnCopy(block.Operations, node);
|
||||
break;
|
||||
case Instruction.Tailcall:
|
||||
HandleTailcall(constants, block.Operations, stackAlloc, node, node);
|
||||
InsertTailcallCopies(constants, block.Operations, stackAlloc, node, node);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConstantRegCopy(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertConstantRegCopies(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0 || IsIntrinsicWithConst(node))
|
||||
{
|
||||
@ -211,7 +211,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleDestructiveRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.Destination == default || node.SourcesCount == 0)
|
||||
{
|
||||
@ -259,7 +259,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleCall(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertCallCopies(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operation operation = node;
|
||||
|
||||
@ -319,7 +319,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
@ -329,7 +329,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, spillOp));
|
||||
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
}
|
||||
@ -364,7 +364,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
operation.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
private static void HandleTailcall(
|
||||
private static void InsertTailcallCopies(
|
||||
ConstantDict constants,
|
||||
IntrusiveList<Operation> nodes,
|
||||
StackAllocator stackAlloc,
|
||||
@ -420,7 +420,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
@ -444,7 +444,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
operation.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
private static Operation HandleCompareAndSwap(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static Operation GenerateCompareAndSwap(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand expected = node.GetSource(1);
|
||||
|
||||
@ -508,7 +508,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
return node.ListNext;
|
||||
}
|
||||
|
||||
private static void HandleReturn(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertReturnCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
@ -537,7 +537,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static Operation HandleLoadArgument(
|
||||
private static Operation InsertLoadArgumentCopy(
|
||||
CompilerContext cctx,
|
||||
ref Span<Operation> buffer,
|
||||
IntrusiveList<Operation> nodes,
|
||||
@ -629,7 +629,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
if (dest.AssignmentsCount == 1)
|
||||
{
|
||||
// Let's propagate the argument if we can to avoid copies.
|
||||
Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
nextNode = node.ListNext;
|
||||
}
|
||||
else
|
||||
@ -648,54 +648,6 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static void Propagate(ref Span<Operation> buffer, Operand dest, Operand value)
|
||||
{
|
||||
ReadOnlySpan<Operation> uses = dest.GetUses(ref buffer);
|
||||
|
||||
foreach (Operation use in uses)
|
||||
{
|
||||
for (int srcIndex = 0; srcIndex < use.SourcesCount; srcIndex++)
|
||||
{
|
||||
Operand useSrc = use.GetSource(srcIndex);
|
||||
|
||||
if (useSrc == dest)
|
||||
{
|
||||
use.SetSource(srcIndex, value);
|
||||
}
|
||||
else if (useSrc.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memoryOp = useSrc.GetMemory();
|
||||
|
||||
Operand baseAddr = memoryOp.BaseAddress;
|
||||
Operand index = memoryOp.Index;
|
||||
bool changed = false;
|
||||
|
||||
if (baseAddr == dest)
|
||||
{
|
||||
baseAddr = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (index == dest)
|
||||
{
|
||||
index = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
use.SetSource(srcIndex, MemoryOp(
|
||||
useSrc.Type,
|
||||
baseAddr,
|
||||
index,
|
||||
memoryOp.Scale,
|
||||
memoryOp.Displacement));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Operand AddFloatConstantCopy(
|
||||
ConstantDict constants,
|
||||
IntrusiveList<Operation> nodes,
|
||||
|
57
ARMeilleure/CodeGen/PreAllocatorCommon.cs
Normal file
57
ARMeilleure/CodeGen/PreAllocatorCommon.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using System;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen
|
||||
{
|
||||
static class PreAllocatorCommon
|
||||
{
|
||||
public static void Propagate(ref Span<Operation> buffer, Operand dest, Operand value)
|
||||
{
|
||||
ReadOnlySpan<Operation> uses = dest.GetUses(ref buffer);
|
||||
|
||||
foreach (Operation use in uses)
|
||||
{
|
||||
for (int srcIndex = 0; srcIndex < use.SourcesCount; srcIndex++)
|
||||
{
|
||||
Operand useSrc = use.GetSource(srcIndex);
|
||||
|
||||
if (useSrc == dest)
|
||||
{
|
||||
use.SetSource(srcIndex, value);
|
||||
}
|
||||
else if (useSrc.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memoryOp = useSrc.GetMemory();
|
||||
|
||||
Operand baseAddr = memoryOp.BaseAddress;
|
||||
Operand index = memoryOp.Index;
|
||||
bool changed = false;
|
||||
|
||||
if (baseAddr == dest)
|
||||
{
|
||||
baseAddr = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (index == dest)
|
||||
{
|
||||
index = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
use.SetSource(srcIndex, MemoryOp(
|
||||
useSrc.Type,
|
||||
baseAddr,
|
||||
index,
|
||||
memoryOp.Scale,
|
||||
memoryOp.Displacement));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -433,16 +433,11 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
private static int GetHighestValueIndex(Span<int> span)
|
||||
{
|
||||
int highest = span[0];
|
||||
|
||||
if (highest == int.MaxValue)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
int highest = int.MinValue;
|
||||
|
||||
int selected = 0;
|
||||
|
||||
for (int index = 1; index < span.Length; index++)
|
||||
for (int index = 0; index < span.Length; index++)
|
||||
{
|
||||
int current = span[index];
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@ -1285,7 +1286,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
|
||||
_stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
using var codeStream = new MemoryStream();
|
||||
using var codeStream = MemoryStreamManager.Shared.GetStream();
|
||||
var assembler = new Assembler(codeStream, HasRelocs);
|
||||
|
||||
bool hasRelocs = HasRelocs;
|
||||
|
@ -1,5 +1,6 @@
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
|
||||
@ -22,7 +23,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
public CodeGenContext(AllocationResult allocResult, int maxCallArgs, int blocksCount, bool relocatable)
|
||||
{
|
||||
_stream = new MemoryStream();
|
||||
_stream = MemoryStreamManager.Shared.GetStream();
|
||||
_blockLabels = new Operand[blocksCount];
|
||||
|
||||
AllocResult = allocResult;
|
||||
|
@ -2,19 +2,20 @@ using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
static class PreAllocator
|
||||
class PreAllocator
|
||||
{
|
||||
public static void RunPass(CompilerContext cctx, StackAllocator stackAlloc, out int maxCallArgs)
|
||||
{
|
||||
maxCallArgs = -1;
|
||||
|
||||
Span<Operation> buffer = default;
|
||||
|
||||
CallConvName callConv = CallingConvention.GetCurrentCallConv();
|
||||
|
||||
Operand[] preservedArgs = new Operand[CallingConvention.GetArgumentsOnRegsCount()];
|
||||
@ -32,9 +33,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
continue;
|
||||
}
|
||||
|
||||
HandleConstantRegCopy(block.Operations, node);
|
||||
HandleDestructiveRegCopy(block.Operations, node);
|
||||
HandleConstrainedRegCopy(block.Operations, node);
|
||||
InsertConstantRegCopies(block.Operations, node);
|
||||
InsertDestructiveRegCopies(block.Operations, node);
|
||||
InsertConstrainedRegCopies(block.Operations, node);
|
||||
|
||||
switch (node.Instruction)
|
||||
{
|
||||
@ -59,62 +60,62 @@ namespace ARMeilleure.CodeGen.X86
|
||||
// being called, as mandated by the ABI.
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
HandleCallWindowsAbi(block.Operations, stackAlloc, node);
|
||||
PreAllocatorWindows.InsertCallCopies(block.Operations, stackAlloc, node);
|
||||
}
|
||||
else /* if (callConv == CallConvName.SystemV) */
|
||||
{
|
||||
HandleCallSystemVAbi(block.Operations, node);
|
||||
PreAllocatorSystemV.InsertCallCopies(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.ConvertToFPUI:
|
||||
HandleConvertToFPUI(block.Operations, node);
|
||||
GenerateConvertToFPUI(block.Operations, node);
|
||||
break;
|
||||
|
||||
case Instruction.LoadArgument:
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
nextNode = HandleLoadArgumentWindowsAbi(cctx, block.Operations, preservedArgs, node);
|
||||
nextNode = PreAllocatorWindows.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
}
|
||||
else /* if (callConv == CallConvName.SystemV) */
|
||||
{
|
||||
nextNode = HandleLoadArgumentSystemVAbi(cctx, block.Operations, preservedArgs, node);
|
||||
nextNode = PreAllocatorSystemV.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.Negate:
|
||||
if (!node.GetSource(0).Type.IsInteger())
|
||||
{
|
||||
HandleNegate(block.Operations, node);
|
||||
GenerateNegate(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.Return:
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
HandleReturnWindowsAbi(cctx, block.Operations, preservedArgs, node);
|
||||
PreAllocatorWindows.InsertReturnCopy(cctx, block.Operations, preservedArgs, node);
|
||||
}
|
||||
else /* if (callConv == CallConvName.SystemV) */
|
||||
{
|
||||
HandleReturnSystemVAbi(block.Operations, node);
|
||||
PreAllocatorSystemV.InsertReturnCopy(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.Tailcall:
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
HandleTailcallWindowsAbi(block.Operations, stackAlloc, node);
|
||||
PreAllocatorWindows.InsertTailcallCopies(block.Operations, stackAlloc, node);
|
||||
}
|
||||
else
|
||||
{
|
||||
HandleTailcallSystemVAbi(block.Operations, stackAlloc, node);
|
||||
PreAllocatorSystemV.InsertTailcallCopies(block.Operations, stackAlloc, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.VectorInsert8:
|
||||
if (!HardwareCapabilities.SupportsSse41)
|
||||
{
|
||||
HandleVectorInsert8(block.Operations, node);
|
||||
GenerateVectorInsert8(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -131,7 +132,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConstantRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void InsertConstantRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0 || IsXmmIntrinsic(node))
|
||||
{
|
||||
@ -212,7 +213,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConstrainedRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void InsertConstrainedRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
@ -369,7 +370,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleDestructiveRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.Destination == default || node.SourcesCount == 0)
|
||||
{
|
||||
@ -447,7 +448,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConvertToFPUI(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void GenerateConvertToFPUI(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
// Unsigned integer to FP conversions are not supported on X86.
|
||||
// We need to turn them into signed integer to FP conversions, and
|
||||
@ -501,7 +502,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Delete(nodes, currentNode);
|
||||
}
|
||||
|
||||
private static void HandleNegate(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void GenerateNegate(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
// There's no SSE FP negate instruction, so we need to transform that into
|
||||
// a XOR of the value to be negated with a mask with the highest bit set.
|
||||
@ -534,7 +535,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Delete(nodes, currentNode);
|
||||
}
|
||||
|
||||
private static void HandleVectorInsert8(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void GenerateVectorInsert8(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
// Handle vector insertion, when SSE 4.1 is not supported.
|
||||
Operand dest = node.Destination;
|
||||
@ -579,620 +580,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Delete(nodes, currentNode);
|
||||
}
|
||||
|
||||
private static void HandleCallWindowsAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
// Handle struct arguments.
|
||||
int retArgs = 0;
|
||||
int stackAllocOffset = 0;
|
||||
|
||||
int AllocateOnStack(int size)
|
||||
{
|
||||
// We assume that the stack allocator is initially empty (TotalSize = 0).
|
||||
// Taking that into account, we can reuse the space allocated for other
|
||||
// calls by keeping track of our own allocated size (stackAllocOffset).
|
||||
// If the space allocated is not big enough, then we just expand it.
|
||||
int offset = stackAllocOffset;
|
||||
|
||||
if (stackAllocOffset + size > stackAlloc.TotalSize)
|
||||
{
|
||||
stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
|
||||
}
|
||||
|
||||
stackAllocOffset += size;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
Operand arg0Reg = default;
|
||||
|
||||
if (dest != default && dest.Type == OperandType.V128)
|
||||
{
|
||||
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
|
||||
|
||||
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation allocOp = Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));
|
||||
|
||||
nodes.AddBefore(node, allocOp);
|
||||
|
||||
retArgs = 1;
|
||||
}
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
argsCount = maxArgs;
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + retArgs + argsCount];
|
||||
|
||||
sources[0] = node.GetSource(0);
|
||||
|
||||
if (arg0Reg != default)
|
||||
{
|
||||
sources[1] = arg0Reg;
|
||||
}
|
||||
|
||||
for (int index = 1; index < node.SourcesCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand stackAddr = Local(OperandType.I64);
|
||||
|
||||
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
|
||||
|
||||
Operation storeOp = Operation(Instruction.Store, default, stackAddr, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, storeOp));
|
||||
|
||||
node.SetSource(index, stackAddr);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand argReg;
|
||||
|
||||
int argIndex = index + retArgs;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + retArgs + index] = argReg;
|
||||
}
|
||||
|
||||
// The remaining arguments (those that are not passed on registers)
|
||||
// should be passed on the stack, we write them to the stack with "SpillArg".
|
||||
for (int index = argsCount; index < node.SourcesCount - 1; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand offset = Const((index + retArgs) * 8);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, spillOp));
|
||||
}
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retValueAddr = Local(OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.Copy, retValueAddr, arg0Reg));
|
||||
|
||||
Operation loadOp = Operation(Instruction.Load, dest, retValueAddr);
|
||||
|
||||
nodes.AddAfter(node, loadOp);
|
||||
|
||||
node.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
private static void HandleCallSystemVAbi(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
int stackOffset = 0;
|
||||
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < intMax;
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand offset = Const(stackOffset);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
Operation operation = node;
|
||||
|
||||
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
|
||||
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
|
||||
|
||||
operation.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleTailcallSystemVAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
private static void HandleTailcallWindowsAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount();
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + argsCount];
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + index] = argReg;
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
private static Operation HandleLoadArgumentWindowsAbi(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int retArgs = cctx.FuncReturnType == OperandType.V128 ? 1 : 0;
|
||||
|
||||
int index = source.AsInt32() + retArgs;
|
||||
|
||||
if (index < CallingConvention.GetArgumentsOnRegsCount())
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
Operand argReg, pArg;
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
else if (dest.Type == OperandType.V128)
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), OperandType.I64);
|
||||
pArg = Local(OperandType.I64);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
|
||||
Operation argCopyOp = Operation(dest.Type == OperandType.V128
|
||||
? Instruction.Load
|
||||
: Instruction.Copy, dest, preservedArgs[index]);
|
||||
|
||||
Operation newNode = nodes.AddBefore(node, argCopyOp);
|
||||
|
||||
Delete(nodes, node);
|
||||
|
||||
return newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
private static Operation HandleLoadArgumentSystemVAbi(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int index = source.AsInt32();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
for (int cIndex = 0; cIndex < index; cIndex++)
|
||||
{
|
||||
OperandType argType = cctx.FuncArgTypes[cIndex];
|
||||
|
||||
if (argType.IsInteger())
|
||||
{
|
||||
intCount++;
|
||||
}
|
||||
else if (argType == OperandType.V128)
|
||||
{
|
||||
intCount += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vecCount++;
|
||||
}
|
||||
}
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand pArg = Local(OperandType.V128);
|
||||
|
||||
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
|
||||
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
|
||||
|
||||
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
|
||||
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyH);
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyL);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand pArg = Local(dest.Type);
|
||||
|
||||
Operand argReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
}
|
||||
|
||||
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
|
||||
|
||||
Operation newNode = nodes.AddBefore(node, argCopyOp);
|
||||
|
||||
Delete(nodes, node);
|
||||
|
||||
return newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleReturnWindowsAbi(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
Operand retReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
if (preservedArgs[0] == default)
|
||||
{
|
||||
Operand preservedArg = Local(OperandType.I64);
|
||||
Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, preservedArg, arg0);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[0] = preservedArg;
|
||||
}
|
||||
|
||||
retReg = preservedArgs[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operation retStoreOp = Operation(Instruction.Store, default, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retStoreOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
|
||||
node.SetSources(Array.Empty<Operand>());
|
||||
}
|
||||
|
||||
private static void HandleReturnSystemVAbi(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
}
|
||||
|
||||
private static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
protected static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
{
|
||||
Operand temp = Local(source.Type);
|
||||
Operand intConst = AddCopy(nodes, node, GetIntConst(source));
|
||||
@ -1204,7 +592,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
return temp;
|
||||
}
|
||||
|
||||
private static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
protected static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
{
|
||||
Operand temp = Local(source.Type);
|
||||
|
||||
@ -1229,7 +617,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
return value;
|
||||
}
|
||||
|
||||
private static void Delete(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void Delete(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
node.Destination = default;
|
||||
|
||||
@ -1241,12 +629,12 @@ namespace ARMeilleure.CodeGen.X86
|
||||
nodes.Remove(node);
|
||||
}
|
||||
|
||||
private static Operand Gpr(X86Register register, OperandType type)
|
||||
protected static Operand Gpr(X86Register register, OperandType type)
|
||||
{
|
||||
return Register((int)register, RegisterType.Integer, type);
|
||||
}
|
||||
|
||||
private static Operand Xmm(X86Register register, OperandType type)
|
||||
protected static Operand Xmm(X86Register register, OperandType type)
|
||||
{
|
||||
return Register((int)register, RegisterType.Vector, type);
|
||||
}
|
||||
|
334
ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs
Normal file
334
ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs
Normal file
@ -0,0 +1,334 @@
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
class PreAllocatorSystemV : PreAllocator
|
||||
{
|
||||
public static void InsertCallCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
int stackOffset = 0;
|
||||
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < intMax;
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand offset = Const(stackOffset);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
Operation operation = node;
|
||||
|
||||
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
|
||||
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
|
||||
|
||||
operation.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
public static Operation InsertLoadArgumentCopy(
|
||||
CompilerContext cctx,
|
||||
ref Span<Operation> buffer,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int index = source.AsInt32();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
for (int cIndex = 0; cIndex < index; cIndex++)
|
||||
{
|
||||
OperandType argType = cctx.FuncArgTypes[cIndex];
|
||||
|
||||
if (argType.IsInteger())
|
||||
{
|
||||
intCount++;
|
||||
}
|
||||
else if (argType == OperandType.V128)
|
||||
{
|
||||
intCount += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vecCount++;
|
||||
}
|
||||
}
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand pArg = Local(OperandType.V128);
|
||||
|
||||
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
|
||||
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
|
||||
|
||||
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
|
||||
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyH);
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyL);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand pArg = Local(dest.Type);
|
||||
|
||||
Operand argReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
}
|
||||
|
||||
Operation nextNode;
|
||||
|
||||
if (dest.AssignmentsCount == 1)
|
||||
{
|
||||
// Let's propagate the argument if we can to avoid copies.
|
||||
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
nextNode = node.ListNext;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
|
||||
nextNode = nodes.AddBefore(node, argCopyOp);
|
||||
}
|
||||
|
||||
Delete(nodes, node);
|
||||
return nextNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
public static void InsertReturnCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
327
ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs
Normal file
327
ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs
Normal file
@ -0,0 +1,327 @@
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
class PreAllocatorWindows : PreAllocator
|
||||
{
|
||||
public static void InsertCallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
// Handle struct arguments.
|
||||
int retArgs = 0;
|
||||
int stackAllocOffset = 0;
|
||||
|
||||
int AllocateOnStack(int size)
|
||||
{
|
||||
// We assume that the stack allocator is initially empty (TotalSize = 0).
|
||||
// Taking that into account, we can reuse the space allocated for other
|
||||
// calls by keeping track of our own allocated size (stackAllocOffset).
|
||||
// If the space allocated is not big enough, then we just expand it.
|
||||
int offset = stackAllocOffset;
|
||||
|
||||
if (stackAllocOffset + size > stackAlloc.TotalSize)
|
||||
{
|
||||
stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
|
||||
}
|
||||
|
||||
stackAllocOffset += size;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
Operand arg0Reg = default;
|
||||
|
||||
if (dest != default && dest.Type == OperandType.V128)
|
||||
{
|
||||
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
|
||||
|
||||
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation allocOp = Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));
|
||||
|
||||
nodes.AddBefore(node, allocOp);
|
||||
|
||||
retArgs = 1;
|
||||
}
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
argsCount = maxArgs;
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + retArgs + argsCount];
|
||||
|
||||
sources[0] = node.GetSource(0);
|
||||
|
||||
if (arg0Reg != default)
|
||||
{
|
||||
sources[1] = arg0Reg;
|
||||
}
|
||||
|
||||
for (int index = 1; index < node.SourcesCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand stackAddr = Local(OperandType.I64);
|
||||
|
||||
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
|
||||
|
||||
Operation storeOp = Operation(Instruction.Store, default, stackAddr, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, storeOp));
|
||||
|
||||
node.SetSource(index, stackAddr);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand argReg;
|
||||
|
||||
int argIndex = index + retArgs;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + retArgs + index] = argReg;
|
||||
}
|
||||
|
||||
// The remaining arguments (those that are not passed on registers)
|
||||
// should be passed on the stack, we write them to the stack with "SpillArg".
|
||||
for (int index = argsCount; index < node.SourcesCount - 1; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand offset = Const((index + retArgs) * 8);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
|
||||
}
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retValueAddr = Local(OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.Copy, retValueAddr, arg0Reg));
|
||||
|
||||
Operation loadOp = Operation(Instruction.Load, dest, retValueAddr);
|
||||
|
||||
nodes.AddAfter(node, loadOp);
|
||||
|
||||
node.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount();
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + argsCount];
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + index] = argReg;
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
public static Operation InsertLoadArgumentCopy(
|
||||
CompilerContext cctx,
|
||||
ref Span<Operation> buffer,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int retArgs = cctx.FuncReturnType == OperandType.V128 ? 1 : 0;
|
||||
|
||||
int index = source.AsInt32() + retArgs;
|
||||
|
||||
if (index < CallingConvention.GetArgumentsOnRegsCount())
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
Operand argReg, pArg;
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
else if (dest.Type == OperandType.V128)
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), OperandType.I64);
|
||||
pArg = Local(OperandType.I64);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
|
||||
Operation nextNode;
|
||||
|
||||
if (dest.Type != OperandType.V128 && dest.AssignmentsCount == 1)
|
||||
{
|
||||
// Let's propagate the argument if we can to avoid copies.
|
||||
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
nextNode = node.ListNext;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation argCopyOp = Operation(dest.Type == OperandType.V128
|
||||
? Instruction.Load
|
||||
: Instruction.Copy, dest, preservedArgs[index]);
|
||||
|
||||
nextNode = nodes.AddBefore(node, argCopyOp);
|
||||
}
|
||||
|
||||
Delete(nodes, node);
|
||||
return nextNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
public static void InsertReturnCopy(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
Operand retReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
if (preservedArgs[0] == default)
|
||||
{
|
||||
Operand preservedArg = Local(OperandType.I64);
|
||||
Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, preservedArg, arg0);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[0] = preservedArg;
|
||||
}
|
||||
|
||||
retReg = preservedArgs[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operation retStoreOp = Operation(Instruction.Store, default, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retStoreOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
|
||||
node.SetSources(Array.Empty<Operand>());
|
||||
}
|
||||
}
|
||||
}
|
@ -17,7 +17,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
uint[] tbl = new uint[256];
|
||||
|
||||
for (int idx = 0; idx < 256; idx++)
|
||||
for (int idx = 0; idx < tbl.Length; idx++)
|
||||
{
|
||||
tbl[idx] = ExpandImm8ToFP32((uint)idx);
|
||||
}
|
||||
@ -29,7 +29,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
ulong[] tbl = new ulong[256];
|
||||
|
||||
for (int idx = 0; idx < 256; idx++)
|
||||
for (int idx = 0; idx < tbl.Length; idx++)
|
||||
{
|
||||
tbl[idx] = ExpandImm8ToFP64((ulong)idx);
|
||||
}
|
||||
|
@ -1301,7 +1301,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
List<InstInfo>[] temp = new List<InstInfo>[FastLookupSize];
|
||||
|
||||
for (int index = 0; index < FastLookupSize; index++)
|
||||
for (int index = 0; index < temp.Length; index++)
|
||||
{
|
||||
temp[index] = new List<InstInfo>();
|
||||
}
|
||||
@ -1311,7 +1311,7 @@ namespace ARMeilleure.Decoders
|
||||
int mask = ToFastLookupIndex(inst.Mask);
|
||||
int value = ToFastLookupIndex(inst.Value);
|
||||
|
||||
for (int index = 0; index < FastLookupSize; index++)
|
||||
for (int index = 0; index < temp.Length; index++)
|
||||
{
|
||||
if ((index & mask) == value)
|
||||
{
|
||||
@ -1320,7 +1320,7 @@ namespace ARMeilleure.Decoders
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = 0; index < FastLookupSize; index++)
|
||||
for (int index = 0; index < temp.Length; index++)
|
||||
{
|
||||
table[index] = temp[index].ToArray();
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using ARMeilleure.Memory;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
@ -29,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 4328; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 4484; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@ -150,10 +151,10 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
private void InitializeCarriers()
|
||||
{
|
||||
_infosStream = new MemoryStream();
|
||||
_infosStream = MemoryStreamManager.Shared.GetStream();
|
||||
_codesList = new List<byte[]>();
|
||||
_relocsStream = new MemoryStream();
|
||||
_unwindInfosStream = new MemoryStream();
|
||||
_relocsStream = MemoryStreamManager.Shared.GetStream();
|
||||
_unwindInfosStream = MemoryStreamManager.Shared.GetStream();
|
||||
}
|
||||
|
||||
private void DisposeCarriers()
|
||||
|
@ -1,6 +1,7 @@
|
||||
using ARMeilleure.State;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Concurrent;
|
||||
@ -182,7 +183,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return false;
|
||||
}
|
||||
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
Debug.Assert(stream.Seek(0L, SeekOrigin.Begin) == 0L && stream.Length == 0L);
|
||||
|
||||
@ -274,7 +275,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
outerHeader.SetHeaderHash();
|
||||
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
Debug.Assert(stream.Seek(0L, SeekOrigin.Begin) == 0L && stream.Length == 0L);
|
||||
|
||||
|
@ -12,7 +12,6 @@
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="Crc32.NET" Version="1.2.0" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
|
||||
<PackageVersion Include="DynamicData" Version="7.12.11" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
@ -23,6 +22,7 @@
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.5.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.5.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
@ -45,11 +45,9 @@
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.27.0" />
|
||||
<PackageVersion Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
|
||||
<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-f7c841d" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -400,7 +400,9 @@ namespace Ryujinx.Audio.Common
|
||||
{
|
||||
uint bufferIndex = (_releasedBufferIndex - _bufferReleasedCount) % Constants.AudioDeviceBufferCountMax;
|
||||
|
||||
for (int i = 0; i < GetTotalBufferCount(); i++)
|
||||
uint totalBufferCount = GetTotalBufferCount();
|
||||
|
||||
for (int i = 0; i < totalBufferCount; i++)
|
||||
{
|
||||
if (_buffers[bufferIndex].BufferTag == bufferTag)
|
||||
{
|
||||
|
@ -583,10 +583,10 @@
|
||||
"SelectUpdateDialogTitle": "Select update files",
|
||||
"UserProfileWindowTitle": "User Profiles Manager",
|
||||
"CheatWindowTitle": "Cheats Manager",
|
||||
"DlcWindowTitle": "Downloadable Content Manager",
|
||||
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
|
||||
"UpdateWindowTitle": "Title Update Manager",
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s)",
|
||||
"UserProfilesEditProfile": "Edit Selected",
|
||||
"Cancel": "Cancel",
|
||||
"Save": "Save",
|
||||
|
@ -13,7 +13,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
|
||||
<Exec Command="codesign --entitlements $(ProjectDir)..\distribution\macos\entitlements.xml -f --deep -s $(SigningCertificate) $(TargetDir)$(TargetName)" />
|
||||
<Exec Command="codesign --entitlements '$(ProjectDir)..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
|
||||
</Target>
|
||||
|
||||
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
@ -21,6 +22,8 @@ namespace Ryujinx.Ava.UI.Models
|
||||
public string ContainerPath { get; }
|
||||
public string FullPath { get; }
|
||||
|
||||
public string FileName => Path.GetFileName(ContainerPath);
|
||||
|
||||
public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled)
|
||||
{
|
||||
TitleId = titleId;
|
||||
|
340
Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
Normal file
340
Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
Normal file
@ -0,0 +1,340 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class DownloadableContentManagerViewModel : BaseModel
|
||||
{
|
||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
|
||||
private VirtualFileSystem _virtualFileSystem;
|
||||
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
|
||||
private AvaloniaList<DownloadableContentModel> _views = new();
|
||||
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
|
||||
|
||||
private string _search;
|
||||
private ulong _titleId;
|
||||
private string _titleName;
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> DownloadableContents
|
||||
{
|
||||
get => _downloadableContents;
|
||||
set
|
||||
{
|
||||
_downloadableContents = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
|
||||
{
|
||||
get => _selectedDownloadableContents;
|
||||
set
|
||||
{
|
||||
_selectedDownloadableContents = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string UpdateCount
|
||||
{
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
|
||||
}
|
||||
|
||||
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
|
||||
try
|
||||
{
|
||||
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Configuration, "Downloadable Content JSON failed to deserialize.");
|
||||
_downloadableContentContainerList = new List<DownloadableContentContainer>();
|
||||
}
|
||||
|
||||
LoadDownloadableContents();
|
||||
}
|
||||
|
||||
private void LoadDownloadableContents()
|
||||
{
|
||||
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
|
||||
{
|
||||
if (File.Exists(downloadableContentContainer.ContainerPath))
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
if (nca != null)
|
||||
{
|
||||
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled);
|
||||
|
||||
DownloadableContents.Add(content);
|
||||
|
||||
if (content.Enabled)
|
||||
{
|
||||
SelectedDownloadableContents.Add(content);
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Save the list again to remove leftovers.
|
||||
Save();
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
DownloadableContents.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
OnPropertyChanged(nameof(Views));
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is DownloadableContentModel content)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || content.FileName.ToLower().Contains(_search.ToLower()) || content.TitleId.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadNcaErrorMessage], ex.Message, containerPath));
|
||||
});
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
|
||||
AllowMultiple = true
|
||||
};
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter
|
||||
{
|
||||
Name = "NSP",
|
||||
Extensions = { "nsp" }
|
||||
});
|
||||
|
||||
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
string[] files = await dialog.ShowAsync(desktop.MainWindow);
|
||||
|
||||
if (files != null)
|
||||
{
|
||||
foreach (string file in files)
|
||||
{
|
||||
await AddDownloadableContent(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task AddDownloadableContent(string path)
|
||||
{
|
||||
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true);
|
||||
DownloadableContents.Add(content);
|
||||
SelectedDownloadableContents.Add(content);
|
||||
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(DownloadableContentModel model)
|
||||
{
|
||||
DownloadableContents.Remove(model);
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void RemoveAll()
|
||||
{
|
||||
DownloadableContents.Clear();
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
SelectedDownloadableContents = new(DownloadableContents);
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
SelectedDownloadableContents.Clear();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
_downloadableContentContainerList.Clear();
|
||||
|
||||
DownloadableContentContainer container = default;
|
||||
|
||||
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
|
||||
{
|
||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
container = new DownloadableContentContainer
|
||||
{
|
||||
ContainerPath = downloadableContent.ContainerPath,
|
||||
DownloadableContentNcaList = new List<DownloadableContentNca>()
|
||||
};
|
||||
}
|
||||
|
||||
container.DownloadableContentNcaList.Add(new DownloadableContentNca
|
||||
{
|
||||
Enabled = downloadableContent.Enabled,
|
||||
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
|
||||
FullPath = downloadableContent.FullPath
|
||||
});
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1564,7 +1564,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await new DownloadableContentManagerWindow(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName).ShowDialog(TopLevel as Window);
|
||||
await DownloadableContentManagerWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -236,7 +236,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public DateTimeOffset DateOffset { get; set; }
|
||||
public TimeSpan TimeOffset { get; set; }
|
||||
private AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
internal AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
public AvaloniaList<string> GameDirectories { get; set; }
|
||||
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
|
||||
|
||||
|
@ -1,172 +1,194 @@
|
||||
<window:StyleableWindow
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Windows.DownloadableContentManagerWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
Width="800"
|
||||
Height="500"
|
||||
MinWidth="800"
|
||||
MinHeight="500"
|
||||
MaxWidth="800"
|
||||
MaxHeight="500"
|
||||
SizeToContent="Height"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
Width="500"
|
||||
Height="380"
|
||||
mc:Ignorable="d"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:DownloadableContentManagerViewModel"
|
||||
Focusable="True">
|
||||
<Grid Name="DownloadableContentGrid" Margin="15">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="Heading"
|
||||
Grid.Row="1"
|
||||
MaxWidth="500"
|
||||
Margin="20,15,20,20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
LineHeight="18"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<DockPanel
|
||||
Grid.Row="2"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
<Panel
|
||||
Margin="0 0 0 10"
|
||||
Grid.Row="0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Text="{Binding UpdateCount}" />
|
||||
<StackPanel
|
||||
Margin="10 0"
|
||||
Grid.Column="1"
|
||||
Orientation="Horizontal">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<TextBox
|
||||
Grid.Column="2"
|
||||
MinHeight="27"
|
||||
MaxHeight="27"
|
||||
HorizontalAlignment="Stretch"
|
||||
Watermark="{locale:Locale Search}"
|
||||
Text="{Binding Search}" />
|
||||
</Grid>
|
||||
</Panel>
|
||||
<Border
|
||||
Grid.Row="3"
|
||||
Margin="5"
|
||||
Grid.Row="1"
|
||||
Margin="0 0 0 24"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1">
|
||||
<ScrollViewer
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid
|
||||
Name="DlcDataGrid"
|
||||
MinHeight="200"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
CanUserReorderColumns="False"
|
||||
CanUserResizeColumns="True"
|
||||
CanUserSortColumns="True"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
Items="{Binding _downloadableContents}"
|
||||
SelectionMode="Extended"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid.Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(3), DataGridCell:nth-child(4)">
|
||||
<Setter Property="HorizontalAlignment" Value="Left" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Left" />
|
||||
</Style>
|
||||
</Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(1)">
|
||||
<Setter Property="HorizontalAlignment" Value="Right" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Right" />
|
||||
</Style>
|
||||
</Styles>
|
||||
</DataGrid.Styles>
|
||||
<DataGrid.Columns>
|
||||
<DataGridTemplateColumn Width="90">
|
||||
<DataGridTemplateColumn.CellTemplate>
|
||||
<DataTemplate>
|
||||
<CheckBox
|
||||
Width="50"
|
||||
MinWidth="40"
|
||||
HorizontalAlignment="Center"
|
||||
IsChecked="{Binding Enabled}" />
|
||||
</DataTemplate>
|
||||
</DataGridTemplateColumn.CellTemplate>
|
||||
<DataGridTemplateColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
||||
</DataGridTemplateColumn.Header>
|
||||
</DataGridTemplateColumn>
|
||||
<DataGridTextColumn Width="140" Binding="{Binding TitleId}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Width="280" Binding="{Binding FullPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Binding="{Binding ContainerPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
</DataGrid.Columns>
|
||||
</DataGrid>
|
||||
</ScrollViewer>
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Padding="2.5">
|
||||
<ListBox
|
||||
AutoScrollToSelectedItem="False"
|
||||
VirtualizationMode="None"
|
||||
SelectionMode="Multiple, Toggle"
|
||||
Background="Transparent"
|
||||
SelectionChanged="OnSelectionChanged"
|
||||
SelectedItems="{Binding SelectedDownloadableContents, Mode=TwoWay}"
|
||||
Items="{Binding Views}">
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:DownloadableContentModel">
|
||||
<Panel Margin="10">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid
|
||||
Grid.Column="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"></ColumnDefinition>
|
||||
<ColumnDefinition Width="Auto"></ColumnDefinition>
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="2"
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis"
|
||||
Text="{Binding FileName}" />
|
||||
<TextBlock
|
||||
Grid.Column="1"
|
||||
Margin="10 0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleId}" />
|
||||
</Grid>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="OpenLocation">
|
||||
<ui:SymbolIcon
|
||||
Symbol="OpenFolder"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="RemoveDLC">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Cancel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.DataTemplates>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</Border>
|
||||
<DockPanel
|
||||
Grid.Row="4"
|
||||
Margin="0"
|
||||
<Panel
|
||||
Grid.Row="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<DockPanel Margin="0" HorizontalAlignment="Left">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="AddButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Add}">
|
||||
Command="{ReflectionBinding Add}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding RemoveSelected}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralRemove}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding RemoveAll}">
|
||||
Command="{ReflectionBinding RemoveAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerRemoveAllButton}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
<DockPanel Margin="0" HorizontalAlignment="Right">
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
Name="SaveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding SaveAndClose}">
|
||||
Click="SaveAndClose">
|
||||
<TextBlock Text="{locale:Locale SettingsButtonSave}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="CancelButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Close}">
|
||||
Click="Close">
|
||||
<TextBlock Text="{locale:Locale InputDialogCancel}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
</DockPanel>
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
||||
</UserControl>
|
@ -1,314 +1,115 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reactive.Linq;
|
||||
using System.Text;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class DownloadableContentManagerWindow : StyleableWindow
|
||||
public partial class DownloadableContentManagerWindow : UserControl
|
||||
{
|
||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
|
||||
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
public DownloadableContentManagerViewModel ViewModel;
|
||||
|
||||
public DownloadableContentManagerWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.DlcWindowTitle]} - {_titleName} ({_titleId:X16})";
|
||||
}
|
||||
|
||||
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_downloadableContents = new AvaloniaList<DownloadableContentModel>();
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
|
||||
try
|
||||
{
|
||||
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
_downloadableContentContainerList = new List<DownloadableContentContainer>();
|
||||
}
|
||||
|
||||
DataContext = this;
|
||||
DataContext = ViewModel = new DownloadableContentManagerViewModel(virtualFileSystem, titleId, titleName);
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
RemoveButton.IsEnabled = false;
|
||||
|
||||
DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.DlcWindowTitle]} - {_titleName} ({_titleId:X16})";
|
||||
|
||||
LoadDownloadableContents();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void DlcDataGrid_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
RemoveButton.IsEnabled = (DlcDataGrid.SelectedItems.Count > 0);
|
||||
}
|
||||
|
||||
private void PrintHeading()
|
||||
{
|
||||
Heading.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DlcWindowHeading, _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
private void LoadDownloadableContents()
|
||||
{
|
||||
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
if (File.Exists(downloadableContentContainer.ContainerPath))
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
if (nca != null)
|
||||
{
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Save the list again to remove leftovers.
|
||||
Save();
|
||||
}
|
||||
|
||||
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, containerPath));
|
||||
});
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private async Task AddDownloadableContent(string path)
|
||||
{
|
||||
if (!File.Exists(path) || _downloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveDownloadableContents(bool removeSelectedOnly = false)
|
||||
{
|
||||
if (removeSelectedOnly)
|
||||
{
|
||||
AvaloniaList<DownloadableContentModel> removedItems = new();
|
||||
|
||||
foreach (var item in DlcDataGrid.SelectedItems)
|
||||
{
|
||||
removedItems.Add(item as DownloadableContentModel);
|
||||
}
|
||||
|
||||
DlcDataGrid.SelectedItems.Clear();
|
||||
|
||||
foreach (var item in removedItems)
|
||||
{
|
||||
_downloadableContents.RemoveAll(_downloadableContents.Where(x => x.TitleId == item.TitleId).ToList());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_downloadableContents.Clear();
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void RemoveSelected()
|
||||
{
|
||||
RemoveDownloadableContents(true);
|
||||
}
|
||||
|
||||
public void RemoveAll()
|
||||
{
|
||||
RemoveDownloadableContents();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
foreach(var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
foreach (var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
|
||||
AllowMultiple = true
|
||||
PrimaryButtonText = "",
|
||||
SecondaryButtonText = "",
|
||||
CloseButtonText = "",
|
||||
Content = new DownloadableContentManagerWindow(virtualFileSystem, titleId, titleName),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowTitle], titleName, titleId.ToString("X16"))
|
||||
};
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter
|
||||
{
|
||||
Name = "NSP",
|
||||
Extensions = { "nsp" }
|
||||
});
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
bottomBorder.Setters.Add(new Setter(IsVisibleProperty, false));
|
||||
|
||||
string[] files = await dialog.ShowAsync(this);
|
||||
contentDialog.Styles.Add(bottomBorder);
|
||||
|
||||
if (files != null)
|
||||
{
|
||||
foreach (string file in files)
|
||||
{
|
||||
await AddDownloadableContent(file);
|
||||
}
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
}
|
||||
|
||||
public void Save()
|
||||
private void SaveAndClose(object sender, RoutedEventArgs routedEventArgs)
|
||||
{
|
||||
_downloadableContentContainerList.Clear();
|
||||
ViewModel.Save();
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
DownloadableContentContainer container = default;
|
||||
private void Close(object sender, RoutedEventArgs e)
|
||||
{
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
foreach (DownloadableContentModel downloadableContent in _downloadableContents)
|
||||
private void RemoveDLC(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||
if (button.DataContext is DownloadableContentModel model)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
ViewModel.Remove(model);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenLocation(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (button.DataContext is DownloadableContentModel model)
|
||||
{
|
||||
OpenHelper.LocateFile(model.ContainerPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
foreach (var content in e.AddedItems)
|
||||
{
|
||||
if (content is DownloadableContentModel model)
|
||||
{
|
||||
var index = ViewModel.DownloadableContents.IndexOf(model);
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
ViewModel.DownloadableContents[index].Enabled = true;
|
||||
}
|
||||
|
||||
container = new DownloadableContentContainer
|
||||
{
|
||||
ContainerPath = downloadableContent.ContainerPath,
|
||||
DownloadableContentNcaList = new List<DownloadableContentNca>()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
container.DownloadableContentNcaList.Add(new DownloadableContentNca
|
||||
foreach (var content in e.RemovedItems)
|
||||
{
|
||||
if (content is DownloadableContentModel model)
|
||||
{
|
||||
Enabled = downloadableContent.Enabled,
|
||||
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
|
||||
FullPath = downloadableContent.FullPath
|
||||
});
|
||||
}
|
||||
var index = ViewModel.DownloadableContents.IndexOf(model);
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
if (index != -1)
|
||||
{
|
||||
ViewModel.DownloadableContents[index].Enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveAndClose()
|
||||
{
|
||||
Save();
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
@ -125,7 +125,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public static Bgra32[] GetBuffer(Image<Bgra32> image)
|
||||
{
|
||||
return image.TryGetSinglePixelSpan(out var data) ? data.ToArray() : new Bgra32[0];
|
||||
return image.TryGetSinglePixelSpan(out var data) ? data.ToArray() : Array.Empty<Bgra32>();
|
||||
}
|
||||
|
||||
private static int GetColorScore(Dictionary<int, int> dominantColorBin, int maxHitCount, PaletteColor color)
|
||||
|
@ -12,19 +12,5 @@ namespace Ryujinx.Common
|
||||
{
|
||||
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
|
||||
}
|
||||
|
||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||
where T : unmanaged
|
||||
{
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
writer.Write(data);
|
||||
}
|
||||
|
||||
public static void Write(this BinaryWriter writer, UInt128 value)
|
||||
{
|
||||
writer.Write((ulong)value);
|
||||
writer.Write((ulong)(value >> 64));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
28
Ryujinx.Common/Extensions/BinaryWriterExtensions.cs
Normal file
28
Ryujinx.Common/Extensions/BinaryWriterExtensions.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class BinaryWriterExtensions
|
||||
{
|
||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||
where T : unmanaged
|
||||
{
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
writer.Write(data);
|
||||
}
|
||||
|
||||
public static void Write(this BinaryWriter writer, UInt128 value)
|
||||
{
|
||||
writer.Write((ulong)value);
|
||||
writer.Write((ulong)(value >> 64));
|
||||
}
|
||||
|
||||
public static void Write(this BinaryWriter writer, MemoryStream stream)
|
||||
{
|
||||
stream.CopyTo(writer.BaseStream);
|
||||
}
|
||||
}
|
||||
}
|
138
Ryujinx.Common/Extensions/StreamExtensions.cs
Normal file
138
Ryujinx.Common/Extensions/StreamExtensions.cs
Normal file
@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class StreamExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Writes a <cref="ReadOnlySpan<int>" /> to this stream.
|
||||
///
|
||||
/// This default implementation converts each buffer value to a stack-allocated
|
||||
/// byte array, then writes it to the Stream using <cref="System.Stream.Write(byte[])" />.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="buffer">The buffer of values to be written</param>
|
||||
public static void Write(this Stream stream, ReadOnlySpan<int> buffer)
|
||||
{
|
||||
if (buffer.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
ReadOnlySpan<byte> byteBuffer = MemoryMarshal.Cast<int, byte>(buffer);
|
||||
stream.Write(byteBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<byte> byteBuffer = stackalloc byte[sizeof(int)];
|
||||
|
||||
foreach (int value in buffer)
|
||||
{
|
||||
BinaryPrimitives.WriteInt32LittleEndian(byteBuffer, value);
|
||||
stream.Write(byteBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a four-byte signed integer to this stream. The current position
|
||||
/// of the stream is advanced by four.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, int value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(int)];
|
||||
BinaryPrimitives.WriteInt32LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes an eight-byte signed integer to this stream. The current position
|
||||
/// of the stream is advanced by eight.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, long value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(long)];
|
||||
BinaryPrimitives.WriteInt64LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
// Writes a four-byte unsigned integer to this stream. The current position
|
||||
// of the stream is advanced by four.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(uint)];
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes an eight-byte unsigned integer to this stream. The current
|
||||
/// position of the stream is advanced by eight.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, ulong value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(ulong)];
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the contents of source to stream by calling source.CopyTo(stream).
|
||||
/// Provides consistency with other Stream.Write methods.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="source">The stream to be read from</param>
|
||||
public static void Write(this Stream stream, Stream source)
|
||||
{
|
||||
source.CopyTo(stream);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a sequence of bytes to the Stream.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to.</param>
|
||||
/// <param name="value">The byte to be written</param>
|
||||
/// <param name="count">The number of times the value should be written</param>
|
||||
public static void WriteByte(this Stream stream, byte value, int count)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int BlockSize = 16;
|
||||
|
||||
int blockCount = count / BlockSize;
|
||||
if (blockCount > 0)
|
||||
{
|
||||
Span<byte> span = stackalloc byte[BlockSize];
|
||||
span.Fill(value);
|
||||
for (int x = 0; x < blockCount; x++)
|
||||
{
|
||||
stream.Write(span);
|
||||
}
|
||||
}
|
||||
|
||||
int nonBlockBytes = count % BlockSize;
|
||||
for (int x = 0; x < nonBlockBytes; x++)
|
||||
{
|
||||
stream.WriteByte(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
99
Ryujinx.Common/Memory/MemoryStreamManager.cs
Normal file
99
Ryujinx.Common/Memory/MemoryStreamManager.cs
Normal file
@ -0,0 +1,99 @@
|
||||
using Microsoft.IO;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
public static class MemoryStreamManager
|
||||
{
|
||||
private static readonly RecyclableMemoryStreamManager _shared = new RecyclableMemoryStreamManager();
|
||||
|
||||
/// <summary>
|
||||
/// We don't expose the <c>RecyclableMemoryStreamManager</c> directly because version 2.x
|
||||
/// returns them as <c>MemoryStream</c>. This Shared class is here to a) offer only the GetStream() versions we use
|
||||
/// and b) return them as <c>RecyclableMemoryStream</c> so we don't have to cast.
|
||||
/// </summary>
|
||||
public static class Shared
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>MemoryStream</c> object with no tag and a default initial capacity.
|
||||
/// </summary>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream()
|
||||
=> new RecyclableMemoryStream(_shared);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>MemoryStream</c> object with the contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned.</remarks>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(byte[] buffer)
|
||||
=> GetStream(Guid.NewGuid(), null, buffer, 0, buffer.Length);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>MemoryStream</c> object with the given tag and with contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned.</remarks>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(ReadOnlySpan<byte> buffer)
|
||||
=> GetStream(Guid.NewGuid(), null, buffer);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>RecyclableMemoryStream</c> object with the given tag and with contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned.</remarks>
|
||||
/// <param name="id">A unique identifier which can be used to trace usages of the stream</param>
|
||||
/// <param name="tag">A tag which can be used to track the source of the stream</param>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(Guid id, string tag, ReadOnlySpan<byte> buffer)
|
||||
{
|
||||
RecyclableMemoryStream stream = null;
|
||||
try
|
||||
{
|
||||
stream = new RecyclableMemoryStream(_shared, id, tag, buffer.Length);
|
||||
stream.Write(buffer);
|
||||
stream.Position = 0;
|
||||
return stream;
|
||||
}
|
||||
catch
|
||||
{
|
||||
stream?.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>RecyclableMemoryStream</c> object with the given tag and with contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned</remarks>
|
||||
/// <param name="id">A unique identifier which can be used to trace usages of the stream</param>
|
||||
/// <param name="tag">A tag which can be used to track the source of the stream</param>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <param name="offset">The offset from the start of the buffer to copy from</param>
|
||||
/// <param name="count">The number of bytes to copy from the buffer</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(Guid id, string tag, byte[] buffer, int offset, int count)
|
||||
{
|
||||
RecyclableMemoryStream stream = null;
|
||||
try
|
||||
{
|
||||
stream = new RecyclableMemoryStream(_shared, id, tag, count);
|
||||
stream.Write(buffer, offset, count);
|
||||
stream.Position = 0;
|
||||
return stream;
|
||||
}
|
||||
catch
|
||||
{
|
||||
stream?.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,6 +7,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.IO.RecyclableMemoryStream" />
|
||||
<PackageReference Include="MsgPack.Cli" />
|
||||
<PackageReference Include="System.Management" />
|
||||
</ItemGroup>
|
||||
|
@ -1,3 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@ -38,12 +40,7 @@ namespace Ryujinx.Common
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var mem = new MemoryStream())
|
||||
{
|
||||
stream.CopyTo(mem);
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
return StreamUtils.StreamToBytes(stream);
|
||||
}
|
||||
}
|
||||
|
||||
@ -56,12 +53,7 @@ namespace Ryujinx.Common
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var mem = new MemoryStream())
|
||||
{
|
||||
await stream.CopyToAsync(mem);
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
return await StreamUtils.StreamToBytesAsync(stream);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,8 @@
|
||||
using System.IO;
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
@ -6,12 +10,22 @@ namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
public static byte[] StreamToBytes(Stream input)
|
||||
{
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
input.CopyTo(stream);
|
||||
|
||||
return stream.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<byte[]> StreamToBytesAsync(Stream input, CancellationToken cancellationToken = default)
|
||||
{
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
await input.CopyToAsync(stream, cancellationToken);
|
||||
|
||||
return stream.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
using Ryujinx.Memory;
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
@ -40,7 +42,7 @@ namespace Ryujinx.Cpu
|
||||
|
||||
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
using (RecyclableMemoryStream ms = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
for (long offs = 0; offs < maxSize || maxSize == -1; offs++)
|
||||
{
|
||||
@ -54,7 +56,7 @@ namespace Ryujinx.Cpu
|
||||
ms.WriteByte(value);
|
||||
}
|
||||
|
||||
return Encoding.ASCII.GetString(ms.ToArray());
|
||||
return Encoding.ASCII.GetString(ms.GetReadOnlySequence());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,5 +28,10 @@ namespace Ryujinx.Cpu.Tracking
|
||||
public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty);
|
||||
|
||||
public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size);
|
||||
|
||||
public bool RangeEquals(CpuRegionHandle other)
|
||||
{
|
||||
return _impl.RealAddress == other._impl.RealAddress && _impl.RealSize == other._impl.RealSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void BackgroundContextAction(Action action, bool alwaysBackground = false);
|
||||
|
||||
BufferHandle CreateBuffer(int size);
|
||||
BufferHandle CreateBuffer(int size, BufferHandle storageHint);
|
||||
|
||||
BufferHandle CreateBuffer(int size)
|
||||
{
|
||||
return CreateBuffer(size, BufferHandle.Null);
|
||||
}
|
||||
|
||||
IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info);
|
||||
|
||||
@ -26,7 +31,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void DeleteBuffer(BufferHandle buffer);
|
||||
|
||||
ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size);
|
||||
PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size);
|
||||
|
||||
Capabilities GetCapabilities();
|
||||
ulong GetCurrentSync();
|
||||
|
@ -15,8 +15,8 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel);
|
||||
|
||||
ReadOnlySpan<byte> GetData();
|
||||
ReadOnlySpan<byte> GetData(int layer, int level);
|
||||
PinnedSpan<byte> GetData();
|
||||
PinnedSpan<byte> GetData(int layer, int level);
|
||||
|
||||
void SetData(SpanOrArray<byte> data);
|
||||
void SetData(SpanOrArray<byte> data, int layer, int level);
|
||||
|
@ -21,9 +21,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
|
||||
|
||||
public static void Run(ref BufferGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
ReadOnlySpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size);
|
||||
PinnedSpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size);
|
||||
|
||||
command._result.Get(threaded).Result = new PinnedSpan<byte>(result);
|
||||
command._result.Get(threaded).Result = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,16 +5,25 @@
|
||||
public CommandType CommandType => CommandType.CreateBuffer;
|
||||
private BufferHandle _threadedHandle;
|
||||
private int _size;
|
||||
private BufferHandle _storageHint;
|
||||
|
||||
public void Set(BufferHandle threadedHandle, int size)
|
||||
public void Set(BufferHandle threadedHandle, int size, BufferHandle storageHint)
|
||||
{
|
||||
_threadedHandle = threadedHandle;
|
||||
_size = size;
|
||||
_storageHint = storageHint;
|
||||
}
|
||||
|
||||
public static void Run(ref CreateBufferCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size));
|
||||
BufferHandle hint = BufferHandle.Null;
|
||||
|
||||
if (command._storageHint != BufferHandle.Null)
|
||||
{
|
||||
hint = threaded.Buffers.MapBuffer(command._storageHint);
|
||||
}
|
||||
|
||||
threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size, hint));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,9 +18,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
|
||||
public static void Run(ref TextureGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
ReadOnlySpan<byte> result = command._texture.Get(threaded).Base.GetData();
|
||||
PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData();
|
||||
|
||||
command._result.Get(threaded).Result = new PinnedSpan<byte>(result);
|
||||
command._result.Get(threaded).Result = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,9 +22,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
|
||||
public static void Run(ref TextureGetDataSliceCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
ReadOnlySpan<byte> result = command._texture.Get(threaded).Base.GetData(command._layer, command._level);
|
||||
PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData(command._layer, command._level);
|
||||
|
||||
command._result.Get(threaded).Result = new PinnedSpan<byte>(result);
|
||||
command._result.Get(threaded).Result = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,23 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Model
|
||||
{
|
||||
unsafe struct PinnedSpan<T> where T : unmanaged
|
||||
{
|
||||
private void* _ptr;
|
||||
private int _size;
|
||||
|
||||
public PinnedSpan(ReadOnlySpan<T> span)
|
||||
{
|
||||
_ptr = Unsafe.AsPointer(ref MemoryMarshal.GetReference(span));
|
||||
_size = span.Length;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<T> Get()
|
||||
{
|
||||
return new ReadOnlySpan<T>(_ptr, _size * Unsafe.SizeOf<T>());
|
||||
}
|
||||
}
|
||||
}
|
@ -72,7 +72,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
return newTex;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData()
|
||||
public PinnedSpan<byte> GetData()
|
||||
{
|
||||
if (_renderer.IsGpuThread())
|
||||
{
|
||||
@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
_renderer.New<TextureGetDataCommand>().Set(Ref(this), Ref(box));
|
||||
_renderer.InvokeCommand();
|
||||
|
||||
return box.Result.Get();
|
||||
return box.Result;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -90,7 +90,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
}
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData(int layer, int level)
|
||||
public PinnedSpan<byte> GetData(int layer, int level)
|
||||
{
|
||||
if (_renderer.IsGpuThread())
|
||||
{
|
||||
@ -98,7 +98,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
_renderer.New<TextureGetDataSliceCommand>().Set(Ref(this), Ref(box), layer, level);
|
||||
_renderer.InvokeCommand();
|
||||
|
||||
return box.Result.Get();
|
||||
return box.Result;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -265,10 +265,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
}
|
||||
}
|
||||
|
||||
public BufferHandle CreateBuffer(int size)
|
||||
public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
|
||||
{
|
||||
BufferHandle handle = Buffers.CreateBufferHandle();
|
||||
New<CreateBufferCommand>().Set(handle, size);
|
||||
New<CreateBufferCommand>().Set(handle, size, storageHint);
|
||||
QueueCommand();
|
||||
|
||||
return handle;
|
||||
@ -329,7 +329,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
QueueCommand();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
{
|
||||
if (IsGpuThread())
|
||||
{
|
||||
@ -337,7 +337,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
New<BufferGetDataCommand>().Set(buffer, offset, size, Ref(box));
|
||||
InvokeCommand();
|
||||
|
||||
return box.Result.Get();
|
||||
return box.Result;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
53
Ryujinx.Graphics.GAL/PinnedSpan.cs
Normal file
53
Ryujinx.Graphics.GAL/PinnedSpan.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public unsafe struct PinnedSpan<T> : IDisposable where T : unmanaged
|
||||
{
|
||||
private void* _ptr;
|
||||
private int _size;
|
||||
private Action _disposeAction;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PinnedSpan from an existing ReadOnlySpan. The span *must* be pinned in memory.
|
||||
/// The data must be guaranteed to live until disposeAction is called.
|
||||
/// </summary>
|
||||
/// <param name="span">Existing span</param>
|
||||
/// <param name="disposeAction">Action to call on dispose</param>
|
||||
/// <remarks>
|
||||
/// If a dispose action is not provided, it is safe to assume the resource will be available until the next call.
|
||||
/// </remarks>
|
||||
public static PinnedSpan<T> UnsafeFromSpan(ReadOnlySpan<T> span, Action disposeAction = null)
|
||||
{
|
||||
return new PinnedSpan<T>(Unsafe.AsPointer(ref MemoryMarshal.GetReference(span)), span.Length, disposeAction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PinnedSpan from an existing unsafe region. The data must be guaranteed to live until disposeAction is called.
|
||||
/// </summary>
|
||||
/// <param name="ptr">Pointer to the region</param>
|
||||
/// <param name="size">The total items of T the region contains</param>
|
||||
/// <param name="disposeAction">Action to call on dispose</param>
|
||||
/// <remarks>
|
||||
/// If a dispose action is not provided, it is safe to assume the resource will be available until the next call.
|
||||
/// </remarks>
|
||||
public PinnedSpan(void* ptr, int size, Action disposeAction = null)
|
||||
{
|
||||
_ptr = ptr;
|
||||
_size = size;
|
||||
_disposeAction = disposeAction;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<T> Get()
|
||||
{
|
||||
return new ReadOnlySpan<T>(_ptr, _size * Unsafe.SizeOf<T>());
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_disposeAction?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
@ -20,5 +20,15 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
return target == Target.Texture2DMultisample || target == Target.Texture2DMultisampleArray;
|
||||
}
|
||||
|
||||
public static bool HasDepthOrLayers(this Target target)
|
||||
{
|
||||
return target == Target.Texture3D ||
|
||||
target == Target.Texture1DArray ||
|
||||
target == Target.Texture2DArray ||
|
||||
target == Target.Texture2DMultisampleArray ||
|
||||
target == Target.Cubemap ||
|
||||
target == Target.CubemapArray;
|
||||
}
|
||||
}
|
||||
}
|
@ -152,21 +152,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong ticks = _context.GetTimestamp();
|
||||
|
||||
float divisor = type switch
|
||||
{
|
||||
ReportCounterType.SamplesPassed => _channel.TextureManager.RenderTargetScale * _channel.TextureManager.RenderTargetScale,
|
||||
_ => 1f
|
||||
};
|
||||
|
||||
ICounterEvent counter = null;
|
||||
|
||||
void resultHandler(object evt, ulong result)
|
||||
{
|
||||
if (divisor != 1f)
|
||||
{
|
||||
result = (ulong)MathF.Ceiling(result / divisor);
|
||||
}
|
||||
|
||||
CounterData counterData = new CounterData
|
||||
{
|
||||
Counter = result,
|
||||
|
@ -36,6 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
public TexturePool Pool;
|
||||
public int ID;
|
||||
public ulong GpuAddress;
|
||||
}
|
||||
|
||||
private GpuContext _context;
|
||||
@ -162,6 +163,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public bool IsView => _viewStorage != this;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not this texture has views.
|
||||
/// </summary>
|
||||
public bool HasViews => _views.Count > 0;
|
||||
|
||||
private int _referenceCount;
|
||||
private List<TexturePoolOwner> _poolOwners;
|
||||
|
||||
@ -354,7 +360,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
texture._viewStorage = this;
|
||||
|
||||
Group.UpdateViews(_views);
|
||||
Group.UpdateViews(_views, texture);
|
||||
|
||||
if (texture.Group != null && texture.Group != Group)
|
||||
{
|
||||
@ -378,11 +384,24 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
_views.Remove(texture);
|
||||
|
||||
Group.RemoveView(texture);
|
||||
|
||||
texture._viewStorage = texture;
|
||||
|
||||
DecrementReferenceCount();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replaces the texture's physical memory range. This forces tracking to regenerate.
|
||||
/// </summary>
|
||||
/// <param name="range">New physical memory range backing the texture</param>
|
||||
public void ReplaceRange(MultiRange range)
|
||||
{
|
||||
Range = range;
|
||||
|
||||
Group.RangeChanged();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a copy dependency to a texture that is view compatible with this one.
|
||||
/// When either texture is modified, the texture data will be copied to the other to keep them in sync.
|
||||
@ -715,6 +734,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
height = Math.Max(height >> level, 1);
|
||||
depth = Math.Max(depth >> level, 1);
|
||||
|
||||
int sliceDepth = single ? 1 : depth;
|
||||
|
||||
SpanOrArray<byte> result;
|
||||
|
||||
if (Info.IsLinear)
|
||||
@ -735,7 +756,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
single ? 1 : depth,
|
||||
sliceDepth,
|
||||
levels,
|
||||
layers,
|
||||
Info.FormatInfo.BlockWidth,
|
||||
@ -759,7 +780,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
Info.FormatInfo.BlockHeight,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
sliceDepth,
|
||||
levels,
|
||||
layers,
|
||||
out byte[] decoded))
|
||||
@ -771,7 +792,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (GraphicsConfig.EnableTextureRecompression)
|
||||
{
|
||||
decoded = BCnEncoder.EncodeBC7(decoded, width, height, depth, levels, layers);
|
||||
decoded = BCnEncoder.EncodeBC7(decoded, width, height, sliceDepth, levels, layers);
|
||||
}
|
||||
|
||||
result = decoded;
|
||||
@ -782,15 +803,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
case Format.Etc2RgbaSrgb:
|
||||
case Format.Etc2RgbaUnorm:
|
||||
result = ETC2Decoder.DecodeRgba(result, width, height, depth, levels, layers);
|
||||
result = ETC2Decoder.DecodeRgba(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Etc2RgbPtaSrgb:
|
||||
case Format.Etc2RgbPtaUnorm:
|
||||
result = ETC2Decoder.DecodePta(result, width, height, depth, levels, layers);
|
||||
result = ETC2Decoder.DecodePta(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Etc2RgbSrgb:
|
||||
case Format.Etc2RgbUnorm:
|
||||
result = ETC2Decoder.DecodeRgb(result, width, height, depth, levels, layers);
|
||||
result = ETC2Decoder.DecodeRgb(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -800,31 +821,31 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
case Format.Bc1RgbaSrgb:
|
||||
case Format.Bc1RgbaUnorm:
|
||||
result = BCnDecoder.DecodeBC1(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC1(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Bc2Srgb:
|
||||
case Format.Bc2Unorm:
|
||||
result = BCnDecoder.DecodeBC2(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC2(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Bc3Srgb:
|
||||
case Format.Bc3Unorm:
|
||||
result = BCnDecoder.DecodeBC3(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC3(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Bc4Snorm:
|
||||
case Format.Bc4Unorm:
|
||||
result = BCnDecoder.DecodeBC4(result, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
||||
result = BCnDecoder.DecodeBC4(result, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
|
||||
break;
|
||||
case Format.Bc5Snorm:
|
||||
case Format.Bc5Unorm:
|
||||
result = BCnDecoder.DecodeBC5(result, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
||||
result = BCnDecoder.DecodeBC5(result, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
|
||||
break;
|
||||
case Format.Bc6HSfloat:
|
||||
case Format.Bc6HUfloat:
|
||||
result = BCnDecoder.DecodeBC6(result, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
result = BCnDecoder.DecodeBC6(result, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
break;
|
||||
case Format.Bc7Srgb:
|
||||
case Format.Bc7Unorm:
|
||||
result = BCnDecoder.DecodeBC7(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC7(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1001,13 +1022,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// This method should be used to retrieve data that was modified by the host GPU.
|
||||
/// This is not cheap, avoid doing that unless strictly needed.
|
||||
/// </remarks>
|
||||
/// <param name="output">An output span to place the texture data into. If empty, one is generated</param>
|
||||
/// <param name="output">An output span to place the texture data into</param>
|
||||
/// <param name="blacklist">True if the texture should be blacklisted, false otherwise</param>
|
||||
/// <param name="texture">The specific host texture to flush. Defaults to this texture</param>
|
||||
/// <returns>The span containing the texture data</returns>
|
||||
private ReadOnlySpan<byte> GetTextureDataFromGpu(Span<byte> output, bool blacklist, ITexture texture = null)
|
||||
private void GetTextureDataFromGpu(Span<byte> output, bool blacklist, ITexture texture = null)
|
||||
{
|
||||
ReadOnlySpan<byte> data;
|
||||
PinnedSpan<byte> data;
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
@ -1033,9 +1053,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
data = ConvertFromHostCompatibleFormat(output, data);
|
||||
ConvertFromHostCompatibleFormat(output, data.Get());
|
||||
|
||||
return data;
|
||||
data.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1050,10 +1070,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="level">The level of the texture to flush</param>
|
||||
/// <param name="blacklist">True if the texture should be blacklisted, false otherwise</param>
|
||||
/// <param name="texture">The specific host texture to flush. Defaults to this texture</param>
|
||||
/// <returns>The span containing the texture data</returns>
|
||||
public ReadOnlySpan<byte> GetTextureDataSliceFromGpu(Span<byte> output, int layer, int level, bool blacklist, ITexture texture = null)
|
||||
public void GetTextureDataSliceFromGpu(Span<byte> output, int layer, int level, bool blacklist, ITexture texture = null)
|
||||
{
|
||||
ReadOnlySpan<byte> data;
|
||||
PinnedSpan<byte> data;
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
@ -1079,9 +1098,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
data = ConvertFromHostCompatibleFormat(output, data, level, true);
|
||||
ConvertFromHostCompatibleFormat(output, data.Get(), level, true);
|
||||
|
||||
return data;
|
||||
data.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1454,8 +1473,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
MultiRange otherRange = texture.Range;
|
||||
|
||||
IEnumerable<MultiRange> regions = _sizeInfo.AllRegions().Select((region) => Range.GetSlice((ulong)region.Offset, (ulong)region.Size));
|
||||
IEnumerable<MultiRange> otherRegions = texture._sizeInfo.AllRegions().Select((region) => otherRange.GetSlice((ulong)region.Offset, (ulong)region.Size));
|
||||
IEnumerable<MultiRange> regions = _sizeInfo.AllRegions().Select((region) => Range.Slice((ulong)region.Offset, (ulong)region.Size));
|
||||
IEnumerable<MultiRange> otherRegions = texture._sizeInfo.AllRegions().Select((region) => otherRange.Slice((ulong)region.Offset, (ulong)region.Size));
|
||||
|
||||
foreach (MultiRange region in regions)
|
||||
{
|
||||
@ -1484,11 +1503,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
/// <param name="pool">The texture pool this texture has been added to</param>
|
||||
/// <param name="id">The ID of the reference to this texture in the pool</param>
|
||||
public void IncrementReferenceCount(TexturePool pool, int id)
|
||||
/// <param name="gpuVa">GPU VA of the pool reference</param>
|
||||
public void IncrementReferenceCount(TexturePool pool, int id, ulong gpuVa)
|
||||
{
|
||||
lock (_poolOwners)
|
||||
{
|
||||
_poolOwners.Add(new TexturePoolOwner { Pool = pool, ID = id });
|
||||
_poolOwners.Add(new TexturePoolOwner { Pool = pool, ID = id, GpuAddress = gpuVa });
|
||||
}
|
||||
_referenceCount++;
|
||||
|
||||
@ -1585,6 +1605,36 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
InvalidatedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queue updating texture mappings on the pool. Happens from another thread.
|
||||
/// </summary>
|
||||
public void UpdatePoolMappings()
|
||||
{
|
||||
lock (_poolOwners)
|
||||
{
|
||||
ulong address = 0;
|
||||
|
||||
foreach (var owner in _poolOwners)
|
||||
{
|
||||
if (address == 0 || address == owner.GpuAddress)
|
||||
{
|
||||
address = owner.GpuAddress;
|
||||
|
||||
owner.Pool.QueueUpdateMapping(this, owner.ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If there is a different GPU VA mapping, prefer the first and delete the others.
|
||||
owner.Pool.ForceRemove(this, owner.ID, true);
|
||||
}
|
||||
}
|
||||
|
||||
_poolOwners.Clear();
|
||||
}
|
||||
|
||||
InvalidatedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete the texture if it is not used anymore.
|
||||
/// The texture is considered unused when the reference count is zero,
|
||||
@ -1636,7 +1686,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
Group.ClearModified(unmapRange);
|
||||
}
|
||||
|
||||
RemoveFromPools(true);
|
||||
UpdatePoolMappings();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -194,6 +194,39 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_cache.Lift(texture);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to update a texture's physical memory range.
|
||||
/// Returns false if there is an existing texture that matches with the updated range.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture to update</param>
|
||||
/// <param name="range">New physical memory range</param>
|
||||
/// <returns>True if the mapping was updated, false otherwise</returns>
|
||||
public bool UpdateMapping(Texture texture, MultiRange range)
|
||||
{
|
||||
// There cannot be an existing texture compatible with this mapping in the texture cache already.
|
||||
int overlapCount = _textures.FindOverlaps(range, ref _textureOverlaps);
|
||||
|
||||
for (int i = 0; i < overlapCount; i++)
|
||||
{
|
||||
var other = _textureOverlaps[i];
|
||||
|
||||
if (texture != other &&
|
||||
(texture.IsViewCompatible(other.Info, other.Range, true, other.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible ||
|
||||
other.IsViewCompatible(texture.Info, texture.Range, true, texture.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
_textures.Remove(texture);
|
||||
|
||||
texture.ReplaceRange(range);
|
||||
|
||||
_textures.Add(texture);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to find an existing texture, or create a new one if not found.
|
||||
/// </summary>
|
||||
|
@ -39,6 +39,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
class TextureGroup : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Threshold of layers to force granular handles (and thus partial loading) on array/3D textures.
|
||||
/// </summary>
|
||||
private const int GranularLayerThreshold = 8;
|
||||
|
||||
private delegate void HandlesCallbackDelegate(int baseHandle, int regionCount, bool split = false);
|
||||
|
||||
/// <summary>
|
||||
@ -116,7 +121,29 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_allOffsets = size.AllOffsets;
|
||||
_sliceSizes = size.SliceSizes;
|
||||
|
||||
(_hasLayerViews, _hasMipViews) = PropagateGranularity(hasLayerViews, hasMipViews);
|
||||
if (Storage.Target.HasDepthOrLayers() && Storage.Info.GetSlices() > GranularLayerThreshold)
|
||||
{
|
||||
_hasLayerViews = true;
|
||||
_hasMipViews = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
(_hasLayerViews, _hasMipViews) = PropagateGranularity(hasLayerViews, hasMipViews);
|
||||
|
||||
// If the texture is partially mapped, fully subdivide handles immediately.
|
||||
|
||||
MultiRange range = Storage.Range;
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
if (range.GetSubRange(i).Address == MemoryManager.PteUnmapped)
|
||||
{
|
||||
_hasLayerViews = true;
|
||||
_hasMipViews = true;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RecalculateHandleRegions();
|
||||
}
|
||||
@ -249,7 +276,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
bool dirty = false;
|
||||
bool anyModified = false;
|
||||
bool anyUnmapped = false;
|
||||
bool anyNotDirty = false;
|
||||
|
||||
for (int i = 0; i < regionCount; i++)
|
||||
{
|
||||
@ -294,20 +321,21 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
dirty |= handleDirty;
|
||||
}
|
||||
|
||||
anyUnmapped |= handleUnmapped;
|
||||
|
||||
if (group.NeedsCopy)
|
||||
{
|
||||
// The texture we copied from is still being written to. Copy from it again the next time this texture is used.
|
||||
texture.SignalGroupDirty();
|
||||
}
|
||||
|
||||
_loadNeeded[baseHandle + i] = handleDirty && !handleUnmapped;
|
||||
bool loadNeeded = handleDirty && !handleUnmapped;
|
||||
|
||||
anyNotDirty |= !loadNeeded;
|
||||
_loadNeeded[baseHandle + i] = loadNeeded;
|
||||
}
|
||||
|
||||
if (dirty)
|
||||
{
|
||||
if (anyUnmapped || (_handles.Length > 1 && (anyModified || split)))
|
||||
if (anyNotDirty || (_handles.Length > 1 && (anyModified || split)))
|
||||
{
|
||||
// Partial texture invalidation. Only update the layers/levels with dirty flags of the storage.
|
||||
|
||||
@ -331,24 +359,56 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="regionCount">The number of handles to synchronize</param>
|
||||
private void SynchronizePartial(int baseHandle, int regionCount)
|
||||
{
|
||||
int spanEndIndex = -1;
|
||||
int spanBase = 0;
|
||||
ReadOnlySpan<byte> dataSpan = ReadOnlySpan<byte>.Empty;
|
||||
|
||||
for (int i = 0; i < regionCount; i++)
|
||||
{
|
||||
if (_loadNeeded[baseHandle + i])
|
||||
{
|
||||
var info = GetHandleInformation(baseHandle + i);
|
||||
|
||||
// Ensure the data for this handle is loaded in the span.
|
||||
if (spanEndIndex <= i - 1)
|
||||
{
|
||||
spanEndIndex = i;
|
||||
|
||||
if (_is3D)
|
||||
{
|
||||
// Look ahead to see how many handles need to be loaded.
|
||||
for (int j = i + 1; j < regionCount; j++)
|
||||
{
|
||||
if (_loadNeeded[baseHandle + j])
|
||||
{
|
||||
spanEndIndex = j;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var endInfo = spanEndIndex == i ? info : GetHandleInformation(baseHandle + spanEndIndex);
|
||||
|
||||
spanBase = _allOffsets[info.Index];
|
||||
int spanLast = _allOffsets[endInfo.Index + endInfo.Layers * endInfo.Levels - 1];
|
||||
int endOffset = Math.Min(spanLast + _sliceSizes[endInfo.BaseLevel + endInfo.Levels - 1], (int)Storage.Size);
|
||||
int size = endOffset - spanBase;
|
||||
|
||||
dataSpan = _physicalMemory.GetSpan(Storage.Range.Slice((ulong)spanBase, (ulong)size));
|
||||
}
|
||||
|
||||
// Only one of these will be greater than 1, as partial sync is only called when there are sub-image views.
|
||||
for (int layer = 0; layer < info.Layers; layer++)
|
||||
{
|
||||
for (int level = 0; level < info.Levels; level++)
|
||||
{
|
||||
int offsetIndex = GetOffsetIndex(info.BaseLayer + layer, info.BaseLevel + level);
|
||||
|
||||
int offset = _allOffsets[offsetIndex];
|
||||
int endOffset = Math.Min(offset + _sliceSizes[info.BaseLevel + level], (int)Storage.Size);
|
||||
int size = endOffset - offset;
|
||||
|
||||
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size));
|
||||
ReadOnlySpan<byte> data = dataSpan.Slice(offset - spanBase);
|
||||
|
||||
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true);
|
||||
|
||||
@ -413,7 +473,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
int endOffset = Math.Min(offset + _sliceSizes[level], (int)Storage.Size);
|
||||
int size = endOffset - offset;
|
||||
|
||||
using WritableRegion region = _physicalMemory.GetWritableRegion(Storage.Range.GetSlice((ulong)offset, (ulong)size), tracked);
|
||||
using WritableRegion region = _physicalMemory.GetWritableRegion(Storage.Range.Slice((ulong)offset, (ulong)size), tracked);
|
||||
|
||||
Storage.GetTextureDataSliceFromGpu(region.Memory.Span, layer, level, tracked, texture);
|
||||
}
|
||||
@ -865,8 +925,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <returns>A TextureGroupHandle covering the given views</returns>
|
||||
private TextureGroupHandle GenerateHandles(int viewStart, int views)
|
||||
{
|
||||
int viewEnd = viewStart + views - 1;
|
||||
(_, int lastLevel) = GetLayerLevelForView(viewEnd);
|
||||
|
||||
int offset = _allOffsets[viewStart];
|
||||
int endOffset = (viewStart + views == _allOffsets.Length) ? (int)Storage.Size : _allOffsets[viewStart + views];
|
||||
int endOffset = _allOffsets[viewEnd] + _sliceSizes[lastLevel];
|
||||
int size = endOffset - offset;
|
||||
|
||||
var result = new List<CpuRegionHandle>();
|
||||
@ -926,7 +989,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// Update the views in this texture group, rebuilding the memory tracking if required.
|
||||
/// </summary>
|
||||
/// <param name="views">The views list of the storage texture</param>
|
||||
public void UpdateViews(List<Texture> views)
|
||||
/// <param name="texture">The texture that has been added, if that is the only change, otherwise null</param>
|
||||
public void UpdateViews(List<Texture> views, Texture texture)
|
||||
{
|
||||
// This is saved to calculate overlapping views for each handle.
|
||||
_views = views;
|
||||
@ -964,17 +1028,44 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (!regionsRebuilt)
|
||||
{
|
||||
// Must update the overlapping views on all handles, but only if they were not just recreated.
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
if (texture != null)
|
||||
{
|
||||
handle.RecalculateOverlaps(this, views);
|
||||
int offset = FindOffset(texture);
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
{
|
||||
handle.AddOverlap(offset, texture);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Must update the overlapping views on all handles, but only if they were not just recreated.
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
{
|
||||
handle.RecalculateOverlaps(this, views);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SignalAllDirty();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Removes a view from the group, removing it from all overlap lists.
|
||||
/// </summary>
|
||||
/// <param name="view">View to remove from the group</param>
|
||||
public void RemoveView(Texture view)
|
||||
{
|
||||
int offset = FindOffset(view);
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
{
|
||||
handle.RemoveOverlap(offset, view);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inherit handle state from an old set of handles, such as modified and dirty flags.
|
||||
/// </summary>
|
||||
@ -1057,7 +1148,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// The dirty flags from the previous handles will be kept.
|
||||
/// </summary>
|
||||
/// <param name="handles">The handles to replace the current handles with</param>
|
||||
private void ReplaceHandles(TextureGroupHandle[] handles)
|
||||
/// <param name="rangeChanged">True if the storage memory range changed since the last region handle generation</param>
|
||||
private void ReplaceHandles(TextureGroupHandle[] handles, bool rangeChanged)
|
||||
{
|
||||
if (_handles != null)
|
||||
{
|
||||
@ -1065,9 +1157,50 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
foreach (TextureGroupHandle groupHandle in handles)
|
||||
{
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
if (rangeChanged)
|
||||
{
|
||||
handle.Reprotect();
|
||||
// When the storage range changes, this becomes a little different.
|
||||
// If a range does not match one in the original, treat it as modified.
|
||||
// It has been newly mapped and its data must be synchronized.
|
||||
|
||||
if (groupHandle.Handles.Length == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var oldGroup in _handles)
|
||||
{
|
||||
if (!groupHandle.OverlapsWith(oldGroup.Offset, oldGroup.Size))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
{
|
||||
bool hasMatch = false;
|
||||
|
||||
foreach (var oldHandle in oldGroup.Handles)
|
||||
{
|
||||
if (oldHandle.RangeEquals(handle))
|
||||
{
|
||||
hasMatch = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasMatch)
|
||||
{
|
||||
handle.Reprotect();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
{
|
||||
handle.Reprotect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1089,7 +1222,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <summary>
|
||||
/// Recalculate handle regions for this texture group, and inherit existing state into the new handles.
|
||||
/// </summary>
|
||||
private void RecalculateHandleRegions()
|
||||
/// <param name="rangeChanged">True if the storage memory range changed since the last region handle generation</param>
|
||||
private void RecalculateHandleRegions(bool rangeChanged = false)
|
||||
{
|
||||
TextureGroupHandle[] handles;
|
||||
|
||||
@ -1171,7 +1305,21 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
ReplaceHandles(handles);
|
||||
ReplaceHandles(handles, rangeChanged);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Regenerates handles when the storage range has been remapped.
|
||||
/// This forces the regions to be fully subdivided.
|
||||
/// </summary>
|
||||
public void RangeChanged()
|
||||
{
|
||||
_hasLayerViews = true;
|
||||
_hasMipViews = true;
|
||||
|
||||
RecalculateHandleRegions(true);
|
||||
|
||||
SignalAllDirty();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1271,13 +1419,13 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
for (int i = 0; i < _allOffsets.Length; i++)
|
||||
{
|
||||
(int layer, int level) = GetLayerLevelForView(i);
|
||||
MultiRange handleRange = Storage.Range.GetSlice((ulong)_allOffsets[i], 1);
|
||||
MultiRange handleRange = Storage.Range.Slice((ulong)_allOffsets[i], 1);
|
||||
ulong handleBase = handleRange.GetSubRange(0).Address;
|
||||
|
||||
for (int j = 0; j < other._handles.Length; j++)
|
||||
{
|
||||
(int otherLayer, int otherLevel) = other.GetLayerLevelForView(j);
|
||||
MultiRange otherHandleRange = other.Storage.Range.GetSlice((ulong)other._allOffsets[j], 1);
|
||||
MultiRange otherHandleRange = other.Storage.Range.Slice((ulong)other._allOffsets[j], 1);
|
||||
ulong otherHandleBase = otherHandleRange.GetSubRange(0).Address;
|
||||
|
||||
if (handleBase == otherHandleBase)
|
||||
@ -1354,7 +1502,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Handles list is not modified by another thread, only replaced, so this is thread safe.
|
||||
// Remove modified flags from all overlapping handles, so that the textures don't flush to unmapped/remapped GPU memory.
|
||||
|
||||
MultiRange subRange = Storage.Range.GetSlice((ulong)handle.Offset, (ulong)handle.Size);
|
||||
MultiRange subRange = Storage.Range.Slice((ulong)handle.Offset, (ulong)handle.Size);
|
||||
|
||||
if (range.OverlapsWith(subRange))
|
||||
{
|
||||
|
@ -159,6 +159,42 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a single texture view as an overlap if its range overlaps.
|
||||
/// </summary>
|
||||
/// <param name="offset">The offset of the view in the group</param>
|
||||
/// <param name="view">The texture to add as an overlap</param>
|
||||
public void AddOverlap(int offset, Texture view)
|
||||
{
|
||||
// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
|
||||
|
||||
if (OverlapsWith(offset, (int)view.Size))
|
||||
{
|
||||
lock (Overlaps)
|
||||
{
|
||||
Overlaps.Add(view);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a single texture view as an overlap if its range overlaps.
|
||||
/// </summary>
|
||||
/// <param name="offset">The offset of the view in the group</param>
|
||||
/// <param name="view">The texture to add as an overlap</param>
|
||||
public void RemoveOverlap(int offset, Texture view)
|
||||
{
|
||||
// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
|
||||
|
||||
if (OverlapsWith(offset, (int)view.Size))
|
||||
{
|
||||
lock (Overlaps)
|
||||
{
|
||||
Overlaps.Remove(view);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a sync action to happen for this handle, and an interim flush action on the tracking handle.
|
||||
/// </summary>
|
||||
|
@ -1,9 +1,12 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
@ -12,8 +15,63 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
class TexturePool : Pool<Texture, TextureDescriptor>, IPool<TexturePool>
|
||||
{
|
||||
/// <summary>
|
||||
/// A request to dereference a texture from a pool.
|
||||
/// </summary>
|
||||
private struct DereferenceRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether the dereference is due to a mapping change or not.
|
||||
/// </summary>
|
||||
public readonly bool IsRemapped;
|
||||
|
||||
/// <summary>
|
||||
/// The texture being dereferenced.
|
||||
/// </summary>
|
||||
public readonly Texture Texture;
|
||||
|
||||
/// <summary>
|
||||
/// The ID of the pool entry this reference belonged to.
|
||||
/// </summary>
|
||||
public readonly int ID;
|
||||
|
||||
/// <summary>
|
||||
/// Create a dereference request for a texture with a specific pool ID, and remapped flag.
|
||||
/// </summary>
|
||||
/// <param name="isRemapped">Whether the dereference is due to a mapping change or not</param>
|
||||
/// <param name="texture">The texture being dereferenced</param>
|
||||
/// <param name="id">The ID of the pool entry, used to restore remapped textures</param>
|
||||
private DereferenceRequest(bool isRemapped, Texture texture, int id)
|
||||
{
|
||||
IsRemapped = isRemapped;
|
||||
Texture = texture;
|
||||
ID = id;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a dereference request for a texture removal.
|
||||
/// </summary>
|
||||
/// <param name="texture">The texture being removed</param>
|
||||
/// <returns>A texture removal dereference request</returns>
|
||||
public static DereferenceRequest Remove(Texture texture)
|
||||
{
|
||||
return new DereferenceRequest(false, texture, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a dereference request for a texture remapping with a specific pool ID.
|
||||
/// </summary>
|
||||
/// <param name="texture">The texture being remapped</param>
|
||||
/// <param name="id">The ID of the pool entry, used to restore remapped textures</param>
|
||||
/// <returns>A remap dereference request</returns>
|
||||
public static DereferenceRequest Remap(Texture texture, int id)
|
||||
{
|
||||
return new DereferenceRequest(true, texture, id);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly GpuChannel _channel;
|
||||
private readonly ConcurrentQueue<Texture> _dereferenceQueue = new ConcurrentQueue<Texture>();
|
||||
private readonly ConcurrentQueue<DereferenceRequest> _dereferenceQueue = new ConcurrentQueue<DereferenceRequest>();
|
||||
private TextureDescriptor _defaultDescriptor;
|
||||
|
||||
/// <summary>
|
||||
@ -58,7 +116,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
TextureInfo info = GetInfo(descriptor, out int layerSize);
|
||||
|
||||
ProcessDereferenceQueue();
|
||||
// The dereference queue can put our texture back on the cache.
|
||||
if ((texture = ProcessDereferenceQueue(id)) != null)
|
||||
{
|
||||
return ref descriptor;
|
||||
}
|
||||
|
||||
texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
||||
|
||||
@ -69,10 +131,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
texture.IncrementReferenceCount(this, id);
|
||||
|
||||
Items[id] = texture;
|
||||
|
||||
texture.IncrementReferenceCount(this, id, descriptor.UnpackAddress());
|
||||
|
||||
DescriptorCache[id] = descriptor;
|
||||
}
|
||||
else
|
||||
@ -155,11 +217,14 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="deferred">If true, queue the dereference to happen on the render thread, otherwise dereference immediately</param>
|
||||
public void ForceRemove(Texture texture, int id, bool deferred)
|
||||
{
|
||||
Items[id] = null;
|
||||
var previous = Interlocked.Exchange(ref Items[id], null);
|
||||
|
||||
if (deferred)
|
||||
{
|
||||
_dereferenceQueue.Enqueue(texture);
|
||||
if (previous != null)
|
||||
{
|
||||
_dereferenceQueue.Enqueue(DereferenceRequest.Remove(texture));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -167,16 +232,91 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queues a request to update a texture's mapping.
|
||||
/// Mapping is updated later to avoid deleting the texture if it is still sparsely mapped.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture with potential mapping change</param>
|
||||
/// <param name="id">ID in cache of texture with potential mapping change</param>
|
||||
public void QueueUpdateMapping(Texture texture, int id)
|
||||
{
|
||||
if (Interlocked.Exchange(ref Items[id], null) == texture)
|
||||
{
|
||||
_dereferenceQueue.Enqueue(DereferenceRequest.Remap(texture, id));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the dereference queue, decrementing the reference count for each texture in it.
|
||||
/// This is used to ensure that texture disposal happens on the render thread.
|
||||
/// </summary>
|
||||
private void ProcessDereferenceQueue()
|
||||
/// <param name="id">The ID of the entry that triggered this method</param>
|
||||
/// <returns>Texture that matches the entry ID if it has been readded to the cache.</returns>
|
||||
private Texture ProcessDereferenceQueue(int id = -1)
|
||||
{
|
||||
while (_dereferenceQueue.TryDequeue(out Texture toRemove))
|
||||
while (_dereferenceQueue.TryDequeue(out DereferenceRequest request))
|
||||
{
|
||||
toRemove.DecrementReferenceCount();
|
||||
Texture texture = request.Texture;
|
||||
|
||||
// Unmapped storage textures can swap their ranges. The texture must be storage with no views or dependencies.
|
||||
// TODO: Would need to update ranges on views, or guarantee that ones where the range changes can be instantly deleted.
|
||||
|
||||
if (request.IsRemapped && texture.Group.Storage == texture && !texture.HasViews && !texture.Group.HasCopyDependencies)
|
||||
{
|
||||
// Has the mapping for this texture changed?
|
||||
ref readonly TextureDescriptor descriptor = ref GetDescriptorRef(request.ID);
|
||||
|
||||
ulong address = descriptor.UnpackAddress();
|
||||
|
||||
MultiRange range = _channel.MemoryManager.GetPhysicalRegions(address, texture.Size);
|
||||
|
||||
// If the texture is not mapped at all, delete its reference.
|
||||
|
||||
if (range.Count == 1 && range.GetSubRange(0).Address == MemoryManager.PteUnmapped)
|
||||
{
|
||||
texture.DecrementReferenceCount();
|
||||
continue;
|
||||
}
|
||||
|
||||
Items[request.ID] = texture;
|
||||
|
||||
// Create a new pool reference, as the last one was removed on unmap.
|
||||
|
||||
texture.IncrementReferenceCount(this, request.ID, address);
|
||||
texture.DecrementReferenceCount();
|
||||
|
||||
// Refetch the range. Changes since the last check could have been lost
|
||||
// as the cache entry was not restored (required to queue mapping change).
|
||||
|
||||
range = _channel.MemoryManager.GetPhysicalRegions(address, texture.Size);
|
||||
|
||||
if (!range.Equals(texture.Range))
|
||||
{
|
||||
// Part of the texture was mapped or unmapped. Replace the range and regenerate tracking handles.
|
||||
if (!_channel.MemoryManager.Physical.TextureCache.UpdateMapping(texture, range))
|
||||
{
|
||||
// Texture could not be remapped due to a collision, just delete it.
|
||||
if (Interlocked.Exchange(ref Items[request.ID], null) != null)
|
||||
{
|
||||
// If this is null, a request was already queued to decrement reference.
|
||||
texture.DecrementReferenceCount(this, request.ID);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (request.ID == id)
|
||||
{
|
||||
return texture;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
texture.DecrementReferenceCount();
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -213,9 +353,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_channel.MemoryManager.Physical.TextureCache.AddShortCache(texture, ref cachedDescriptor);
|
||||
}
|
||||
|
||||
texture.DecrementReferenceCount(this, id);
|
||||
|
||||
Items[id] = null;
|
||||
if (Interlocked.Exchange(ref Items[id], null) != null)
|
||||
{
|
||||
texture.DecrementReferenceCount(this, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
Address = address;
|
||||
Size = size;
|
||||
|
||||
Handle = context.Renderer.CreateBuffer((int)size);
|
||||
Handle = context.Renderer.CreateBuffer((int)size, baseBuffers?.MaxBy(x => x.Size).Handle ?? BufferHandle.Null);
|
||||
|
||||
_useGranular = size > GranularBufferThreshold;
|
||||
|
||||
@ -415,10 +415,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
int offset = (int)(address - Address);
|
||||
|
||||
ReadOnlySpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
|
||||
using PinnedSpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
|
||||
|
||||
// TODO: When write tracking shaders, they will need to be aware of changes in overlapping buffers.
|
||||
_physicalMemory.WriteUntracked(address, data);
|
||||
_physicalMemory.WriteUntracked(address, data.Get());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,3 +1,5 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
@ -11,16 +13,15 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
{
|
||||
public static byte[] Pack(ShaderSource[] sources)
|
||||
{
|
||||
using MemoryStream output = new MemoryStream();
|
||||
using BinaryWriter writer = new BinaryWriter(output);
|
||||
using MemoryStream output = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
writer.Write(sources.Length);
|
||||
output.Write(sources.Length);
|
||||
|
||||
for (int i = 0; i < sources.Length; i++)
|
||||
foreach (ShaderSource source in sources)
|
||||
{
|
||||
writer.Write((int)sources[i].Stage);
|
||||
writer.Write(sources[i].BinaryCode.Length);
|
||||
writer.Write(sources[i].BinaryCode);
|
||||
output.Write((int)source.Stage);
|
||||
output.Write(source.BinaryCode.Length);
|
||||
output.Write(source.BinaryCode);
|
||||
}
|
||||
|
||||
return output.ToArray();
|
||||
|
@ -55,11 +55,14 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
(IntPtr)size);
|
||||
}
|
||||
|
||||
public static unsafe ReadOnlySpan<byte> GetData(OpenGLRenderer renderer, BufferHandle buffer, int offset, int size)
|
||||
public static unsafe PinnedSpan<byte> GetData(OpenGLRenderer renderer, BufferHandle buffer, int offset, int size)
|
||||
{
|
||||
// Data in the persistent buffer and host array is guaranteed to be available
|
||||
// until the next time the host thread requests data.
|
||||
|
||||
if (HwCapabilities.UsePersistentBufferForFlush)
|
||||
{
|
||||
return renderer.PersistentBuffers.Default.GetBufferData(buffer, offset, size);
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(renderer.PersistentBuffers.Default.GetBufferData(buffer, offset, size));
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -69,7 +72,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
GL.GetBufferSubData(BufferTarget.CopyReadBuffer, (IntPtr)offset, size, target);
|
||||
|
||||
return new ReadOnlySpan<byte>(target.ToPointer(), size);
|
||||
return new PinnedSpan<byte>(target.ToPointer(), size);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -39,12 +39,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData()
|
||||
public PinnedSpan<byte> GetData()
|
||||
{
|
||||
return Buffer.GetData(_renderer, _buffer, _bufferOffset, _bufferSize);
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData(int layer, int level)
|
||||
public PinnedSpan<byte> GetData(int layer, int level)
|
||||
{
|
||||
return GetData();
|
||||
}
|
||||
|
@ -166,7 +166,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
_renderer.TextureCopy.Copy(this, (TextureView)destination, srcRegion, dstRegion, linearFilter);
|
||||
}
|
||||
|
||||
public unsafe ReadOnlySpan<byte> GetData()
|
||||
public unsafe PinnedSpan<byte> GetData()
|
||||
{
|
||||
int size = 0;
|
||||
int levels = Info.GetLevelsClamped();
|
||||
@ -196,16 +196,16 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
data = FormatConverter.ConvertD24S8ToS8D24(data);
|
||||
}
|
||||
|
||||
return data;
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(data);
|
||||
}
|
||||
|
||||
public unsafe ReadOnlySpan<byte> GetData(int layer, int level)
|
||||
public unsafe PinnedSpan<byte> GetData(int layer, int level)
|
||||
{
|
||||
int size = Info.GetMipSize(level);
|
||||
|
||||
if (HwCapabilities.UsePersistentBufferForFlush)
|
||||
{
|
||||
return _renderer.PersistentBuffers.Default.GetTextureData(this, size, layer, level);
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(_renderer.PersistentBuffers.Default.GetTextureData(this, size, layer, level));
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -213,7 +213,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
|
||||
int offset = WriteTo2D(target, layer, level);
|
||||
|
||||
return new ReadOnlySpan<byte>(target.ToPointer(), size).Slice(offset);
|
||||
return new PinnedSpan<byte>((byte*)target.ToPointer() + offset, size);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
ResourcePool = new ResourcePool();
|
||||
}
|
||||
|
||||
public BufferHandle CreateBuffer(int size)
|
||||
public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
|
||||
{
|
||||
BufferCount++;
|
||||
|
||||
@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
return new HardwareInfo(GpuVendor, GpuRenderer);
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
{
|
||||
return Buffer.GetData(this, buffer, offset, size);
|
||||
}
|
||||
@ -178,7 +178,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
|
||||
_pipeline.Initialize(this);
|
||||
_counters.Initialize();
|
||||
_counters.Initialize(_pipeline);
|
||||
|
||||
// This is required to disable [0, 1] clamping for SNorm outputs on compatibility profiles.
|
||||
// This call is expected to fail if we're running with a core profile,
|
||||
|
@ -773,6 +773,16 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_tfEnabled = false;
|
||||
}
|
||||
|
||||
public double GetCounterDivisor(CounterType type)
|
||||
{
|
||||
if (type == CounterType.SamplesPassed)
|
||||
{
|
||||
return _renderScale[0].X * _renderScale[0].X;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
public void SetAlphaTest(bool enable, float reference, CompareOp op)
|
||||
{
|
||||
if (!enable)
|
||||
|
@ -10,6 +10,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
{
|
||||
private const int MaxQueryRetries = 5000;
|
||||
private const long DefaultValue = -1;
|
||||
private const ulong HighMask = 0xFFFFFFFF00000000;
|
||||
|
||||
public int Query { get; }
|
||||
|
||||
@ -63,11 +64,17 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
}
|
||||
}
|
||||
|
||||
private bool WaitingForValue(long data)
|
||||
{
|
||||
return data == DefaultValue ||
|
||||
((ulong)data & HighMask) == (unchecked((ulong)DefaultValue) & HighMask);
|
||||
}
|
||||
|
||||
public bool TryGetResult(out long result)
|
||||
{
|
||||
result = Marshal.ReadInt64(_bufferMap);
|
||||
|
||||
return result != DefaultValue;
|
||||
return !WaitingForValue(result);
|
||||
}
|
||||
|
||||
public long AwaitResult(AutoResetEvent wakeSignal = null)
|
||||
@ -76,7 +83,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
if (wakeSignal == null)
|
||||
{
|
||||
while (data == DefaultValue)
|
||||
while (WaitingForValue(data))
|
||||
{
|
||||
data = Marshal.ReadInt64(_bufferMap);
|
||||
}
|
||||
@ -84,10 +91,10 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
else
|
||||
{
|
||||
int iterations = 0;
|
||||
while (data == DefaultValue && iterations++ < MaxQueryRetries)
|
||||
while (WaitingForValue(data) && iterations++ < MaxQueryRetries)
|
||||
{
|
||||
data = Marshal.ReadInt64(_bufferMap);
|
||||
if (data == DefaultValue)
|
||||
if (WaitingForValue(data))
|
||||
{
|
||||
wakeSignal.WaitOne(1);
|
||||
}
|
||||
|
@ -13,6 +13,8 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
public CounterType Type { get; }
|
||||
public bool Disposed { get; private set; }
|
||||
|
||||
private readonly Pipeline _pipeline;
|
||||
|
||||
private Queue<CounterQueueEvent> _events = new Queue<CounterQueueEvent>();
|
||||
private CounterQueueEvent _current;
|
||||
|
||||
@ -28,10 +30,12 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
private Thread _consumerThread;
|
||||
|
||||
internal CounterQueue(CounterType type)
|
||||
internal CounterQueue(Pipeline pipeline, CounterType type)
|
||||
{
|
||||
Type = type;
|
||||
|
||||
_pipeline = pipeline;
|
||||
|
||||
QueryTarget glType = GetTarget(Type);
|
||||
|
||||
_queryPool = new Queue<BufferedQuery>(QueryPoolInitialSize);
|
||||
@ -119,7 +123,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
_current.ReserveForHostAccess();
|
||||
}
|
||||
|
||||
_current.Complete(draws > 0);
|
||||
_current.Complete(draws > 0, _pipeline.GetCounterDivisor(Type));
|
||||
_events.Enqueue(_current);
|
||||
|
||||
_current.OnResult += resultHandler;
|
||||
|
@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
|
||||
private object _lock = new object();
|
||||
private ulong _result = ulong.MaxValue;
|
||||
private double _divisor = 1f;
|
||||
|
||||
public CounterQueueEvent(CounterQueue queue, QueryTarget type, ulong drawIndex)
|
||||
{
|
||||
@ -45,9 +46,11 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
ClearCounter = true;
|
||||
}
|
||||
|
||||
internal void Complete(bool withResult)
|
||||
internal void Complete(bool withResult, double divisor)
|
||||
{
|
||||
_counter.End(withResult);
|
||||
|
||||
_divisor = divisor;
|
||||
}
|
||||
|
||||
internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
|
||||
@ -78,7 +81,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
}
|
||||
}
|
||||
|
||||
result += (ulong)queryResult;
|
||||
result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor);
|
||||
|
||||
_result = result;
|
||||
|
||||
|
@ -14,12 +14,12 @@ namespace Ryujinx.Graphics.OpenGL.Queries
|
||||
_counterQueues = new CounterQueue[count];
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
public void Initialize(Pipeline pipeline)
|
||||
{
|
||||
for (int index = 0; index < _counterQueues.Length; index++)
|
||||
{
|
||||
CounterType type = (CounterType)index;
|
||||
_counterQueues[index] = new CounterQueue(type);
|
||||
_counterQueues[index] = new CounterQueue(pipeline, type);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.Texture
|
||||
int outSize = GetTextureSize(
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
sliceDepth,
|
||||
levels,
|
||||
layers,
|
||||
blockWidth,
|
||||
|
12
Ryujinx.Graphics.Vulkan/BufferAllocationType.cs
Normal file
12
Ryujinx.Graphics.Vulkan/BufferAllocationType.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
internal enum BufferAllocationType
|
||||
{
|
||||
Auto = 0,
|
||||
|
||||
HostMappedNoCache,
|
||||
HostMapped,
|
||||
DeviceLocal,
|
||||
DeviceLocalMapped
|
||||
}
|
||||
}
|
@ -1,7 +1,10 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
@ -11,6 +14,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
private const int MaxUpdateBufferSize = 0x10000;
|
||||
|
||||
private const int SetCountThreshold = 100;
|
||||
private const int WriteCountThreshold = 50;
|
||||
private const int FlushCountThreshold = 5;
|
||||
|
||||
public const int DeviceLocalSizeThreshold = 256 * 1024; // 256kb
|
||||
|
||||
public const AccessFlags DefaultAccessFlags =
|
||||
AccessFlags.IndirectCommandReadBit |
|
||||
AccessFlags.ShaderReadBit |
|
||||
@ -21,10 +30,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private readonly VulkanRenderer _gd;
|
||||
private readonly Device _device;
|
||||
private readonly MemoryAllocation _allocation;
|
||||
private readonly Auto<DisposableBuffer> _buffer;
|
||||
private readonly Auto<MemoryAllocation> _allocationAuto;
|
||||
private readonly ulong _bufferHandle;
|
||||
private MemoryAllocation _allocation;
|
||||
private Auto<DisposableBuffer> _buffer;
|
||||
private Auto<MemoryAllocation> _allocationAuto;
|
||||
private ulong _bufferHandle;
|
||||
|
||||
private CacheByRange<BufferHolder> _cachedConvertedBuffers;
|
||||
|
||||
@ -32,11 +41,28 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private IntPtr _map;
|
||||
|
||||
private readonly MultiFenceHolder _waitable;
|
||||
private MultiFenceHolder _waitable;
|
||||
|
||||
private bool _lastAccessIsWrite;
|
||||
|
||||
public BufferHolder(VulkanRenderer gd, Device device, VkBuffer buffer, MemoryAllocation allocation, int size)
|
||||
private BufferAllocationType _baseType;
|
||||
private BufferAllocationType _currentType;
|
||||
private bool _swapQueued;
|
||||
|
||||
public BufferAllocationType DesiredType { get; private set; }
|
||||
|
||||
private int _setCount;
|
||||
private int _writeCount;
|
||||
private int _flushCount;
|
||||
private int _flushTemp;
|
||||
|
||||
private ReaderWriterLock _flushLock;
|
||||
private FenceHolder _flushFence;
|
||||
private int _flushWaiting;
|
||||
|
||||
private List<Action> _swapActions;
|
||||
|
||||
public BufferHolder(VulkanRenderer gd, Device device, VkBuffer buffer, MemoryAllocation allocation, int size, BufferAllocationType type, BufferAllocationType currentType)
|
||||
{
|
||||
_gd = gd;
|
||||
_device = device;
|
||||
@ -47,9 +73,153 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_bufferHandle = buffer.Handle;
|
||||
Size = size;
|
||||
_map = allocation.HostPointer;
|
||||
|
||||
_baseType = type;
|
||||
_currentType = currentType;
|
||||
DesiredType = currentType;
|
||||
|
||||
_flushLock = new ReaderWriterLock();
|
||||
}
|
||||
|
||||
public unsafe Auto<DisposableBufferView> CreateView(VkFormat format, int offset, int size)
|
||||
public bool TryBackingSwap(ref CommandBufferScoped? cbs)
|
||||
{
|
||||
if (_swapQueued && DesiredType != _currentType)
|
||||
{
|
||||
// Only swap if the buffer is not used in any queued command buffer.
|
||||
bool isRented = _buffer.HasRentedCommandBufferDependency(_gd.CommandBufferPool);
|
||||
|
||||
if (!isRented && _gd.CommandBufferPool.OwnedByCurrentThread && !_flushLock.IsReaderLockHeld)
|
||||
{
|
||||
var currentAllocation = _allocationAuto;
|
||||
var currentBuffer = _buffer;
|
||||
IntPtr currentMap = _map;
|
||||
|
||||
(VkBuffer buffer, MemoryAllocation allocation, BufferAllocationType resultType) = _gd.BufferManager.CreateBacking(_gd, Size, DesiredType, false, _currentType);
|
||||
|
||||
if (buffer.Handle != 0)
|
||||
{
|
||||
_flushLock.AcquireWriterLock(Timeout.Infinite);
|
||||
|
||||
ClearFlushFence();
|
||||
|
||||
_waitable = new MultiFenceHolder(Size);
|
||||
|
||||
_allocation = allocation;
|
||||
_allocationAuto = new Auto<MemoryAllocation>(allocation);
|
||||
_buffer = new Auto<DisposableBuffer>(new DisposableBuffer(_gd.Api, _device, buffer), _waitable, _allocationAuto);
|
||||
_bufferHandle = buffer.Handle;
|
||||
_map = allocation.HostPointer;
|
||||
|
||||
if (_map != IntPtr.Zero && currentMap != IntPtr.Zero)
|
||||
{
|
||||
// Copy data directly. Readbacks don't have to wait if this is done.
|
||||
|
||||
unsafe
|
||||
{
|
||||
new Span<byte>((void*)currentMap, Size).CopyTo(new Span<byte>((void*)_map, Size));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cbs == null)
|
||||
{
|
||||
cbs = _gd.CommandBufferPool.Rent();
|
||||
}
|
||||
|
||||
CommandBufferScoped cbsV = cbs.Value;
|
||||
|
||||
Copy(_gd, cbsV, currentBuffer, _buffer, 0, 0, Size);
|
||||
|
||||
// Need to wait for the data to reach the new buffer before data can be flushed.
|
||||
|
||||
_flushFence = _gd.CommandBufferPool.GetFence(cbsV.CommandBufferIndex);
|
||||
_flushFence.Get();
|
||||
}
|
||||
|
||||
Logger.Debug?.PrintMsg(LogClass.Gpu, $"Converted {Size} buffer {_currentType} to {resultType}");
|
||||
|
||||
_currentType = resultType;
|
||||
|
||||
if (_swapActions != null)
|
||||
{
|
||||
foreach (var action in _swapActions)
|
||||
{
|
||||
action();
|
||||
}
|
||||
|
||||
_swapActions.Clear();
|
||||
}
|
||||
|
||||
currentBuffer.Dispose();
|
||||
currentAllocation.Dispose();
|
||||
|
||||
_gd.PipelineInternal.SwapBuffer(currentBuffer, _buffer);
|
||||
|
||||
_flushLock.ReleaseWriterLock();
|
||||
}
|
||||
|
||||
_swapQueued = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_swapQueued = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private void ConsiderBackingSwap()
|
||||
{
|
||||
if (_baseType == BufferAllocationType.Auto)
|
||||
{
|
||||
if (_writeCount >= WriteCountThreshold || _setCount >= SetCountThreshold || _flushCount >= FlushCountThreshold)
|
||||
{
|
||||
if (_flushCount > 0 || _flushTemp-- > 0)
|
||||
{
|
||||
// Buffers that flush should ideally be mapped in host address space for easy copies.
|
||||
// If the buffer is large it will do better on GPU memory, as there will be more writes than data flushes (typically individual pages).
|
||||
// If it is small, then it's likely most of the buffer will be flushed so we want it on host memory, as access is cached.
|
||||
DesiredType = Size > DeviceLocalSizeThreshold ? BufferAllocationType.DeviceLocalMapped : BufferAllocationType.HostMapped;
|
||||
|
||||
// It's harder for a buffer that is flushed to revert to another type of mapping.
|
||||
if (_flushCount > 0)
|
||||
{
|
||||
_flushTemp = 1000;
|
||||
}
|
||||
}
|
||||
else if (_writeCount >= WriteCountThreshold)
|
||||
{
|
||||
// Buffers that are written often should ideally be in the device local heap. (Storage buffers)
|
||||
DesiredType = BufferAllocationType.DeviceLocal;
|
||||
}
|
||||
else if (_setCount > SetCountThreshold)
|
||||
{
|
||||
// Buffers that have their data set often should ideally be host mapped. (Constant buffers)
|
||||
DesiredType = BufferAllocationType.HostMapped;
|
||||
}
|
||||
|
||||
_flushCount = 0;
|
||||
_writeCount = 0;
|
||||
_setCount = 0;
|
||||
}
|
||||
|
||||
if (!_swapQueued && DesiredType != _currentType)
|
||||
{
|
||||
_swapQueued = true;
|
||||
|
||||
_gd.PipelineInternal.AddBackingSwap(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe Auto<DisposableBufferView> CreateView(VkFormat format, int offset, int size, Action invalidateView)
|
||||
{
|
||||
var bufferViewCreateInfo = new BufferViewCreateInfo()
|
||||
{
|
||||
@ -62,9 +232,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_gd.Api.CreateBufferView(_device, bufferViewCreateInfo, null, out var bufferView).ThrowOnError();
|
||||
|
||||
(_swapActions ??= new List<Action>()).Add(invalidateView);
|
||||
|
||||
return new Auto<DisposableBufferView>(new DisposableBufferView(_gd.Api, _device, bufferView), _waitable, _buffer);
|
||||
}
|
||||
|
||||
public void InheritMetrics(BufferHolder other)
|
||||
{
|
||||
_setCount = other._setCount;
|
||||
_writeCount = other._writeCount;
|
||||
_flushCount = other._flushCount;
|
||||
_flushTemp = other._flushTemp;
|
||||
}
|
||||
|
||||
public unsafe void InsertBarrier(CommandBuffer commandBuffer, bool isWrite)
|
||||
{
|
||||
// If the last access is write, we always need a barrier to be sure we will read or modify
|
||||
@ -104,12 +284,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, bool isWrite = false)
|
||||
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, bool isWrite = false, bool isSSBO = false)
|
||||
{
|
||||
if (isWrite)
|
||||
{
|
||||
_writeCount++;
|
||||
|
||||
SignalWrite(0, Size);
|
||||
}
|
||||
else if (isSSBO)
|
||||
{
|
||||
// Always consider SSBO access for swapping to device local memory.
|
||||
|
||||
_writeCount++;
|
||||
|
||||
ConsiderBackingSwap();
|
||||
}
|
||||
|
||||
return _buffer;
|
||||
}
|
||||
@ -118,6 +308,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (isWrite)
|
||||
{
|
||||
_writeCount++;
|
||||
|
||||
SignalWrite(offset, size);
|
||||
}
|
||||
|
||||
@ -126,6 +318,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SignalWrite(int offset, int size)
|
||||
{
|
||||
ConsiderBackingSwap();
|
||||
|
||||
if (offset == 0 && size == Size)
|
||||
{
|
||||
_cachedConvertedBuffers.Clear();
|
||||
@ -147,11 +341,76 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return _map;
|
||||
}
|
||||
|
||||
public unsafe ReadOnlySpan<byte> GetData(int offset, int size)
|
||||
private void ClearFlushFence()
|
||||
{
|
||||
// Asusmes _flushLock is held as writer.
|
||||
|
||||
if (_flushFence != null)
|
||||
{
|
||||
if (_flushWaiting == 0)
|
||||
{
|
||||
_flushFence.Put();
|
||||
}
|
||||
|
||||
_flushFence = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void WaitForFlushFence()
|
||||
{
|
||||
// Assumes the _flushLock is held as reader, returns in same state.
|
||||
|
||||
if (_flushFence != null)
|
||||
{
|
||||
// If storage has changed, make sure the fence has been reached so that the data is in place.
|
||||
|
||||
var cookie = _flushLock.UpgradeToWriterLock(Timeout.Infinite);
|
||||
|
||||
if (_flushFence != null)
|
||||
{
|
||||
var fence = _flushFence;
|
||||
Interlocked.Increment(ref _flushWaiting);
|
||||
|
||||
// Don't wait in the lock.
|
||||
|
||||
var restoreCookie = _flushLock.ReleaseLock();
|
||||
|
||||
fence.Wait();
|
||||
|
||||
_flushLock.RestoreLock(ref restoreCookie);
|
||||
|
||||
if (Interlocked.Decrement(ref _flushWaiting) == 0)
|
||||
{
|
||||
fence.Put();
|
||||
}
|
||||
|
||||
_flushFence = null;
|
||||
}
|
||||
|
||||
_flushLock.DowngradeFromWriterLock(ref cookie);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe PinnedSpan<byte> GetData(int offset, int size)
|
||||
{
|
||||
_flushLock.AcquireReaderLock(Timeout.Infinite);
|
||||
|
||||
WaitForFlushFence();
|
||||
|
||||
_flushCount++;
|
||||
|
||||
Span<byte> result;
|
||||
|
||||
if (_map != IntPtr.Zero)
|
||||
{
|
||||
return GetDataStorage(offset, size);
|
||||
result = GetDataStorage(offset, size);
|
||||
|
||||
// Need to be careful here, the buffer can't be unmapped while the data is being used.
|
||||
_buffer.IncrementReferenceCount();
|
||||
|
||||
_flushLock.ReleaseReaderLock();
|
||||
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(result, _buffer.DecrementReferenceCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -161,12 +420,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_gd.FlushAllCommands();
|
||||
|
||||
return resource.GetFlushBuffer().GetBufferData(_gd.CommandBufferPool, this, offset, size);
|
||||
result = resource.GetFlushBuffer().GetBufferData(_gd.CommandBufferPool, this, offset, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
return resource.GetFlushBuffer().GetBufferData(resource.GetPool(), this, offset, size);
|
||||
result = resource.GetFlushBuffer().GetBufferData(resource.GetPool(), this, offset, size);
|
||||
}
|
||||
|
||||
_flushLock.ReleaseReaderLock();
|
||||
|
||||
// Flush buffer is pinned until the next GetBufferData on the thread, which is fine for current uses.
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(result);
|
||||
}
|
||||
}
|
||||
|
||||
@ -190,6 +454,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return;
|
||||
}
|
||||
|
||||
_setCount++;
|
||||
|
||||
if (_map != IntPtr.Zero)
|
||||
{
|
||||
// If persistently mapped, set the data directly if the buffer is not currently in use.
|
||||
@ -268,6 +534,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
var dstBuffer = GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true).Get(cbs, dstOffset, data.Length).Value;
|
||||
|
||||
_writeCount--;
|
||||
|
||||
InsertBufferBarrier(
|
||||
_gd,
|
||||
cbs.CommandBuffer,
|
||||
@ -502,11 +770,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_swapQueued = false;
|
||||
|
||||
_gd.PipelineInternal?.FlushCommandsIfWeightExceeding(_buffer, (ulong)Size);
|
||||
|
||||
_buffer.Dispose();
|
||||
_allocationAuto.Dispose();
|
||||
_cachedConvertedBuffers.Dispose();
|
||||
|
||||
_flushLock.AcquireWriterLock(Timeout.Infinite);
|
||||
|
||||
ClearFlushFence();
|
||||
|
||||
_flushLock.ReleaseWriterLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@ -16,17 +17,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
// Some drivers don't expose a "HostCached" memory type,
|
||||
// so we need those alternative flags for the allocation to succeed there.
|
||||
private const MemoryPropertyFlags DefaultBufferMemoryAltFlags =
|
||||
private const MemoryPropertyFlags DefaultBufferMemoryNoCacheFlags =
|
||||
MemoryPropertyFlags.HostVisibleBit |
|
||||
MemoryPropertyFlags.HostCoherentBit;
|
||||
|
||||
private const MemoryPropertyFlags DeviceLocalBufferMemoryFlags =
|
||||
MemoryPropertyFlags.DeviceLocalBit;
|
||||
|
||||
private const MemoryPropertyFlags FlushableDeviceLocalBufferMemoryFlags =
|
||||
private const MemoryPropertyFlags DeviceLocalMappedBufferMemoryFlags =
|
||||
MemoryPropertyFlags.DeviceLocalBit |
|
||||
MemoryPropertyFlags.HostVisibleBit |
|
||||
MemoryPropertyFlags.HostCoherentBit |
|
||||
MemoryPropertyFlags.DeviceLocalBit;
|
||||
MemoryPropertyFlags.HostCoherentBit;
|
||||
|
||||
private const BufferUsageFlags DefaultBufferUsageFlags =
|
||||
BufferUsageFlags.TransferSrcBit |
|
||||
@ -54,14 +55,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
StagingBuffer = new StagingBuffer(gd, this);
|
||||
}
|
||||
|
||||
public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, bool deviceLocal)
|
||||
public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, BufferAllocationType baseType = BufferAllocationType.HostMapped, BufferHandle storageHint = default)
|
||||
{
|
||||
return CreateWithHandle(gd, size, deviceLocal, out _);
|
||||
return CreateWithHandle(gd, size, out _, baseType, storageHint);
|
||||
}
|
||||
|
||||
public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, bool deviceLocal, out BufferHolder holder)
|
||||
public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, out BufferHolder holder, BufferAllocationType baseType = BufferAllocationType.HostMapped, BufferHandle storageHint = default)
|
||||
{
|
||||
holder = Create(gd, size, deviceLocal: deviceLocal);
|
||||
holder = Create(gd, size, baseType: baseType, storageHint: storageHint);
|
||||
if (holder == null)
|
||||
{
|
||||
return BufferHandle.Null;
|
||||
@ -74,7 +75,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return Unsafe.As<ulong, BufferHandle>(ref handle64);
|
||||
}
|
||||
|
||||
public unsafe BufferHolder Create(VulkanRenderer gd, int size, bool forConditionalRendering = false, bool deviceLocal = false)
|
||||
public unsafe (VkBuffer buffer, MemoryAllocation allocation, BufferAllocationType resultType) CreateBacking(
|
||||
VulkanRenderer gd,
|
||||
int size,
|
||||
BufferAllocationType type,
|
||||
bool forConditionalRendering = false,
|
||||
BufferAllocationType fallbackType = BufferAllocationType.Auto)
|
||||
{
|
||||
var usage = DefaultBufferUsageFlags;
|
||||
|
||||
@ -98,48 +104,106 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
|
||||
gd.Api.GetBufferMemoryRequirements(_device, buffer, out var requirements);
|
||||
|
||||
MemoryPropertyFlags allocateFlags;
|
||||
MemoryPropertyFlags allocateFlagsAlt;
|
||||
MemoryAllocation allocation;
|
||||
|
||||
if (deviceLocal)
|
||||
do
|
||||
{
|
||||
allocateFlags = DeviceLocalBufferMemoryFlags;
|
||||
allocateFlagsAlt = DeviceLocalBufferMemoryFlags;
|
||||
}
|
||||
else
|
||||
{
|
||||
allocateFlags = DefaultBufferMemoryFlags;
|
||||
allocateFlagsAlt = DefaultBufferMemoryAltFlags;
|
||||
}
|
||||
var allocateFlags = type switch
|
||||
{
|
||||
BufferAllocationType.HostMappedNoCache => DefaultBufferMemoryNoCacheFlags,
|
||||
BufferAllocationType.HostMapped => DefaultBufferMemoryFlags,
|
||||
BufferAllocationType.DeviceLocal => DeviceLocalBufferMemoryFlags,
|
||||
BufferAllocationType.DeviceLocalMapped => DeviceLocalMappedBufferMemoryFlags,
|
||||
_ => DefaultBufferMemoryFlags
|
||||
};
|
||||
|
||||
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, allocateFlags, allocateFlagsAlt);
|
||||
// If an allocation with this memory type fails, fall back to the previous one.
|
||||
try
|
||||
{
|
||||
allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, allocateFlags, true);
|
||||
}
|
||||
catch (VulkanException)
|
||||
{
|
||||
allocation = default;
|
||||
}
|
||||
}
|
||||
while (allocation.Memory.Handle == 0 && (--type != fallbackType));
|
||||
|
||||
if (allocation.Memory.Handle == 0UL)
|
||||
{
|
||||
gd.Api.DestroyBuffer(_device, buffer, null);
|
||||
return null;
|
||||
return default;
|
||||
}
|
||||
|
||||
gd.Api.BindBufferMemory(_device, buffer, allocation.Memory, allocation.Offset);
|
||||
|
||||
return new BufferHolder(gd, _device, buffer, allocation, size);
|
||||
return (buffer, allocation, type);
|
||||
}
|
||||
|
||||
public Auto<DisposableBufferView> CreateView(BufferHandle handle, VkFormat format, int offset, int size)
|
||||
public unsafe BufferHolder Create(
|
||||
VulkanRenderer gd,
|
||||
int size,
|
||||
bool forConditionalRendering = false,
|
||||
BufferAllocationType baseType = BufferAllocationType.HostMapped,
|
||||
BufferHandle storageHint = default)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
BufferAllocationType type = baseType;
|
||||
BufferHolder storageHintHolder = null;
|
||||
|
||||
if (baseType == BufferAllocationType.Auto)
|
||||
{
|
||||
return holder.CreateView(format, offset, size);
|
||||
if (gd.IsSharedMemory)
|
||||
{
|
||||
baseType = BufferAllocationType.HostMapped;
|
||||
type = baseType;
|
||||
}
|
||||
else
|
||||
{
|
||||
type = size >= BufferHolder.DeviceLocalSizeThreshold ? BufferAllocationType.DeviceLocal : BufferAllocationType.HostMapped;
|
||||
}
|
||||
|
||||
if (storageHint != BufferHandle.Null)
|
||||
{
|
||||
if (TryGetBuffer(storageHint, out storageHintHolder))
|
||||
{
|
||||
type = storageHintHolder.DesiredType;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
(VkBuffer buffer, MemoryAllocation allocation, BufferAllocationType resultType) =
|
||||
CreateBacking(gd, size, type, forConditionalRendering);
|
||||
|
||||
if (buffer.Handle != 0)
|
||||
{
|
||||
var holder = new BufferHolder(gd, _device, buffer, allocation, size, baseType, resultType);
|
||||
|
||||
if (storageHintHolder != null)
|
||||
{
|
||||
holder.InheritMetrics(storageHintHolder);
|
||||
}
|
||||
|
||||
return holder;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, bool isWrite)
|
||||
public Auto<DisposableBufferView> CreateView(BufferHandle handle, VkFormat format, int offset, int size, Action invalidateView)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
{
|
||||
return holder.GetBuffer(commandBuffer, isWrite);
|
||||
return holder.CreateView(format, offset, size, invalidateView);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, bool isWrite, bool isSSBO = false)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
{
|
||||
return holder.GetBuffer(commandBuffer, isWrite, isSSBO);
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -332,14 +396,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return null;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData(BufferHandle handle, int offset, int size)
|
||||
public PinnedSpan<byte> GetData(BufferHandle handle, int offset, int size)
|
||||
{
|
||||
if (TryGetBuffer(handle, out var holder))
|
||||
{
|
||||
return holder.GetData(offset, size);
|
||||
}
|
||||
|
||||
return ReadOnlySpan<byte>.Empty;
|
||||
return new PinnedSpan<byte>();
|
||||
}
|
||||
|
||||
public void SetData<T>(BufferHandle handle, int offset, ReadOnlySpan<T> data) where T : unmanaged
|
||||
|
@ -2,14 +2,14 @@
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
readonly struct BufferState : IDisposable
|
||||
struct BufferState : IDisposable
|
||||
{
|
||||
public static BufferState Null => new BufferState(null, 0, 0);
|
||||
|
||||
private readonly int _offset;
|
||||
private readonly int _size;
|
||||
|
||||
private readonly Auto<DisposableBuffer> _buffer;
|
||||
private Auto<DisposableBuffer> _buffer;
|
||||
|
||||
public BufferState(Auto<DisposableBuffer> buffer, int offset, int size)
|
||||
{
|
||||
@ -29,6 +29,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public void Swap(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
{
|
||||
if (_buffer == from)
|
||||
{
|
||||
_buffer.DecrementReferenceCount();
|
||||
to.IncrementReferenceCount();
|
||||
|
||||
_buffer = to;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_buffer?.DecrementReferenceCount();
|
||||
|
@ -94,7 +94,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
else
|
||||
{
|
||||
// If null descriptors are not supported, we need to pass the handle of a dummy buffer on unused bindings.
|
||||
_dummyBuffer = gd.BufferManager.Create(gd, 0x10000, forConditionalRendering: false, deviceLocal: true);
|
||||
_dummyBuffer = gd.BufferManager.Create(gd, 0x10000, forConditionalRendering: false, baseType: BufferAllocationType.DeviceLocal);
|
||||
}
|
||||
|
||||
_dummyTexture = gd.CreateTextureView(new TextureCreateInfo(
|
||||
@ -178,7 +178,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var buffer = assignment.Range;
|
||||
int index = assignment.Binding;
|
||||
|
||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
|
||||
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false, isSSBO: true);
|
||||
ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
|
||||
|
||||
DescriptorBufferInfo info = new DescriptorBufferInfo()
|
||||
@ -640,6 +640,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Array.Clear(_storageSet);
|
||||
}
|
||||
|
||||
private void SwapBuffer(Auto<DisposableBuffer>[] list, Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
{
|
||||
for (int i = 0; i < list.Length; i++)
|
||||
{
|
||||
if (list[i] == from)
|
||||
{
|
||||
list[i] = to;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SwapBuffer(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
{
|
||||
SwapBuffer(_uniformBufferRefs, from, to);
|
||||
SwapBuffer(_storageBufferRefs, from, to);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
|
@ -156,11 +156,11 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
};
|
||||
|
||||
int rangeSize = dimensionsBuffer.Length * sizeof(float);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize, false);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
|
||||
_renderer.BufferManager.SetData(bufferHandle, 0, dimensionsBuffer);
|
||||
|
||||
ReadOnlySpan<float> sharpeningBuffer = stackalloc float[] { 1.5f - (Level * 0.01f * 1.5f)};
|
||||
var sharpeningBufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, sizeof(float), false);
|
||||
var sharpeningBufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, sizeof(float));
|
||||
_renderer.BufferManager.SetData(sharpeningBufferHandle, 0, sharpeningBuffer);
|
||||
|
||||
int threadGroupWorkRegionDim = 16;
|
||||
|
@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
ReadOnlySpan<float> resolutionBuffer = stackalloc float[] { view.Width, view.Height };
|
||||
int rangeSize = resolutionBuffer.Length * sizeof(float);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize, false);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
|
||||
|
||||
_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
|
||||
|
||||
|
@ -266,7 +266,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
ReadOnlySpan<float> resolutionBuffer = stackalloc float[] { view.Width, view.Height };
|
||||
int rangeSize = resolutionBuffer.Length * sizeof(float);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize, false);
|
||||
var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
|
||||
|
||||
_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
|
||||
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
|
||||
|
@ -394,7 +394,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(region[2], region[3]) = (region[3], region[2]);
|
||||
}
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||
|
||||
@ -495,7 +495,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(region[2], region[3]) = (region[3], region[2]);
|
||||
}
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||
|
||||
@ -649,7 +649,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ClearColorBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ClearColorBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, clearColor);
|
||||
|
||||
@ -726,7 +726,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(region[2], region[3]) = (region[3], region[2]);
|
||||
}
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, RegionBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
|
||||
|
||||
@ -802,7 +802,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
shaderParams[2] = size;
|
||||
shaderParams[3] = srcOffset;
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
|
||||
@ -958,7 +958,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
shaderParams[0] = BitOperations.Log2((uint)ratio);
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
|
||||
@ -1050,7 +1050,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
|
||||
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
|
||||
@ -1133,7 +1133,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
|
||||
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
|
||||
@ -1407,7 +1407,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pattern.OffsetIndex.CopyTo(shaderParams.Slice(0, pattern.OffsetIndex.Length));
|
||||
|
||||
var patternBufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false, out var patternBuffer);
|
||||
var patternBufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, out var patternBuffer);
|
||||
var patternBufferAuto = patternBuffer.GetBuffer();
|
||||
|
||||
gd.BufferManager.SetData<int>(patternBufferHandle, 0, shaderParams);
|
||||
|
@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
// Expand the repeating pattern to the number of requested primitives.
|
||||
BufferHandle newBuffer = _gd.CreateBuffer(expectedSize * sizeof(int));
|
||||
BufferHandle newBuffer = _gd.BufferManager.CreateWithHandle(_gd, expectedSize * sizeof(int));
|
||||
|
||||
// Copy the old data to the new one.
|
||||
if (_repeatingBuffer != BufferHandle.Null)
|
||||
|
@ -146,5 +146,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
return _buffer == buffer;
|
||||
}
|
||||
|
||||
public void Swap(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
{
|
||||
if (_buffer == from)
|
||||
{
|
||||
_buffer.DecrementReferenceCount();
|
||||
to.IncrementReferenceCount();
|
||||
|
||||
_buffer = to;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,32 +28,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public MemoryAllocation AllocateDeviceMemory(
|
||||
MemoryRequirements requirements,
|
||||
MemoryPropertyFlags flags = 0)
|
||||
MemoryPropertyFlags flags = 0,
|
||||
bool isBuffer = false)
|
||||
{
|
||||
return AllocateDeviceMemory(requirements, flags, flags);
|
||||
}
|
||||
|
||||
public MemoryAllocation AllocateDeviceMemory(
|
||||
MemoryRequirements requirements,
|
||||
MemoryPropertyFlags flags,
|
||||
MemoryPropertyFlags alternativeFlags)
|
||||
{
|
||||
int memoryTypeIndex = FindSuitableMemoryTypeIndex(requirements.MemoryTypeBits, flags, alternativeFlags);
|
||||
int memoryTypeIndex = FindSuitableMemoryTypeIndex(requirements.MemoryTypeBits, flags);
|
||||
if (memoryTypeIndex < 0)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
bool map = flags.HasFlag(MemoryPropertyFlags.HostVisibleBit);
|
||||
return Allocate(memoryTypeIndex, requirements.Size, requirements.Alignment, map);
|
||||
return Allocate(memoryTypeIndex, requirements.Size, requirements.Alignment, map, isBuffer);
|
||||
}
|
||||
|
||||
private MemoryAllocation Allocate(int memoryTypeIndex, ulong size, ulong alignment, bool map)
|
||||
private MemoryAllocation Allocate(int memoryTypeIndex, ulong size, ulong alignment, bool map, bool isBuffer)
|
||||
{
|
||||
for (int i = 0; i < _blockLists.Count; i++)
|
||||
{
|
||||
var bl = _blockLists[i];
|
||||
if (bl.MemoryTypeIndex == memoryTypeIndex)
|
||||
if (bl.MemoryTypeIndex == memoryTypeIndex && bl.ForBuffer == isBuffer)
|
||||
{
|
||||
lock (bl)
|
||||
{
|
||||
@ -62,18 +55,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
var newBl = new MemoryAllocatorBlockList(_api, _device, memoryTypeIndex, _blockAlignment);
|
||||
var newBl = new MemoryAllocatorBlockList(_api, _device, memoryTypeIndex, _blockAlignment, isBuffer);
|
||||
_blockLists.Add(newBl);
|
||||
return newBl.Allocate(size, alignment, map);
|
||||
}
|
||||
|
||||
private int FindSuitableMemoryTypeIndex(
|
||||
uint memoryTypeBits,
|
||||
MemoryPropertyFlags flags,
|
||||
MemoryPropertyFlags alternativeFlags)
|
||||
MemoryPropertyFlags flags)
|
||||
{
|
||||
int bestCandidateIndex = -1;
|
||||
|
||||
for (int i = 0; i < _physicalDeviceMemoryProperties.MemoryTypeCount; i++)
|
||||
{
|
||||
var type = _physicalDeviceMemoryProperties.MemoryTypes[i];
|
||||
@ -84,14 +74,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
return i;
|
||||
}
|
||||
else if (type.PropertyFlags.HasFlag(alternativeFlags))
|
||||
{
|
||||
bestCandidateIndex = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bestCandidateIndex;
|
||||
return -1;
|
||||
}
|
||||
|
||||
public static bool IsDeviceMemoryShared(Vk api, PhysicalDevice physicalDevice)
|
||||
{
|
||||
// The device is regarded as having shared memory if all heaps have the device local bit.
|
||||
|
||||
api.GetPhysicalDeviceMemoryProperties(physicalDevice, out var properties);
|
||||
|
||||
for (int i = 0; i < properties.MemoryHeapCount; i++)
|
||||
{
|
||||
if (!properties.MemoryHeaps[i].Flags.HasFlag(MemoryHeapFlags.DeviceLocalBit))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
@ -162,15 +162,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly Device _device;
|
||||
|
||||
public int MemoryTypeIndex { get; }
|
||||
public bool ForBuffer { get; }
|
||||
|
||||
private readonly int _blockAlignment;
|
||||
|
||||
public MemoryAllocatorBlockList(Vk api, Device device, int memoryTypeIndex, int blockAlignment)
|
||||
public MemoryAllocatorBlockList(Vk api, Device device, int memoryTypeIndex, int blockAlignment, bool forBuffer)
|
||||
{
|
||||
_blocks = new List<Block>();
|
||||
_api = api;
|
||||
_device = device;
|
||||
MemoryTypeIndex = memoryTypeIndex;
|
||||
ForBuffer = forBuffer;
|
||||
_blockAlignment = blockAlignment;
|
||||
}
|
||||
|
||||
|
@ -684,6 +684,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_tfEnabled = false;
|
||||
}
|
||||
|
||||
public double GetCounterDivisor(CounterType type)
|
||||
{
|
||||
if (type == CounterType.SamplesPassed)
|
||||
{
|
||||
return _renderScale[0].X * _renderScale[0].X;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
public bool IsCommandBufferActive(CommandBuffer cb)
|
||||
{
|
||||
return CommandBuffer.Handle == cb.Handle;
|
||||
@ -1287,6 +1297,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SwapBuffer(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
{
|
||||
_indexBuffer.Swap(from, to);
|
||||
|
||||
for (int i = 0; i < _vertexBuffers.Length; i++)
|
||||
{
|
||||
_vertexBuffers[i].Swap(from, to);
|
||||
}
|
||||
|
||||
for (int i = 0; i < _transformFeedbackBuffers.Length; i++)
|
||||
{
|
||||
_transformFeedbackBuffers[i].Swap(from, to);
|
||||
}
|
||||
|
||||
_descriptorSetUpdater.SwapBuffer(from, to);
|
||||
|
||||
SignalCommandBufferChange();
|
||||
}
|
||||
|
||||
public unsafe void TextureBarrier()
|
||||
{
|
||||
MemoryBarrier memoryBarrier = new MemoryBarrier()
|
||||
|
@ -17,10 +17,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private ulong _byteWeight;
|
||||
|
||||
private List<BufferHolder> _backingSwaps;
|
||||
|
||||
public PipelineFull(VulkanRenderer gd, Device device) : base(gd, device)
|
||||
{
|
||||
_activeQueries = new List<(QueryPool, bool)>();
|
||||
_pendingQueryCopies = new();
|
||||
_backingSwaps = new();
|
||||
|
||||
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
||||
}
|
||||
@ -185,6 +188,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
private void TryBackingSwaps()
|
||||
{
|
||||
CommandBufferScoped? cbs = null;
|
||||
|
||||
_backingSwaps.RemoveAll((holder) => holder.TryBackingSwap(ref cbs));
|
||||
|
||||
cbs?.Dispose();
|
||||
}
|
||||
|
||||
public void AddBackingSwap(BufferHolder holder)
|
||||
{
|
||||
_backingSwaps.Add(holder);
|
||||
}
|
||||
|
||||
public void Restore()
|
||||
{
|
||||
if (Pipeline != null)
|
||||
@ -230,6 +247,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
Gd.ResetCounterPool();
|
||||
|
||||
TryBackingSwaps();
|
||||
|
||||
Restore();
|
||||
}
|
||||
|
||||
|
@ -12,6 +12,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
private const int MaxQueryRetries = 5000;
|
||||
private const long DefaultValue = -1;
|
||||
private const long DefaultValueInt = 0xFFFFFFFF;
|
||||
private const ulong HighMask = 0xFFFFFFFF00000000;
|
||||
|
||||
private readonly Vk _api;
|
||||
private readonly Device _device;
|
||||
@ -125,6 +126,12 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
}
|
||||
}
|
||||
|
||||
private bool WaitingForValue(long data)
|
||||
{
|
||||
return data == _defaultValue ||
|
||||
(!_result32Bit && ((ulong)data & HighMask) == ((ulong)_defaultValue & HighMask));
|
||||
}
|
||||
|
||||
public bool TryGetResult(out long result)
|
||||
{
|
||||
result = Marshal.ReadInt64(_bufferMap);
|
||||
@ -138,7 +145,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
|
||||
if (wakeSignal == null)
|
||||
{
|
||||
while (data == _defaultValue)
|
||||
while (WaitingForValue(data))
|
||||
{
|
||||
data = Marshal.ReadInt64(_bufferMap);
|
||||
}
|
||||
@ -146,10 +153,10 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
else
|
||||
{
|
||||
int iterations = 0;
|
||||
while (data == _defaultValue && iterations++ < MaxQueryRetries)
|
||||
while (WaitingForValue(data) && iterations++ < MaxQueryRetries)
|
||||
{
|
||||
data = Marshal.ReadInt64(_bufferMap);
|
||||
if (data == _defaultValue)
|
||||
if (WaitingForValue(data))
|
||||
{
|
||||
wakeSignal.WaitOne(1);
|
||||
}
|
||||
|
@ -148,7 +148,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
_current.ReserveForHostAccess();
|
||||
}
|
||||
|
||||
_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten);
|
||||
_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, _pipeline.GetCounterDivisor(Type));
|
||||
_events.Enqueue(_current);
|
||||
|
||||
_current.OnResult += resultHandler;
|
||||
|
@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
|
||||
private object _lock = new object();
|
||||
private ulong _result = ulong.MaxValue;
|
||||
private double _divisor = 1f;
|
||||
|
||||
public CounterQueueEvent(CounterQueue queue, CounterType type, ulong drawIndex)
|
||||
{
|
||||
@ -52,9 +53,11 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
ClearCounter = true;
|
||||
}
|
||||
|
||||
internal void Complete(bool withResult)
|
||||
internal void Complete(bool withResult, double divisor)
|
||||
{
|
||||
_counter.End(withResult);
|
||||
|
||||
_divisor = divisor;
|
||||
}
|
||||
|
||||
internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
|
||||
@ -85,7 +88,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
}
|
||||
}
|
||||
|
||||
result += (ulong)queryResult;
|
||||
result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor);
|
||||
|
||||
_result = result;
|
||||
|
||||
|
@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
|
||||
|
||||
_counterQueues = new CounterQueue[count];
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
for (int index = 0; index < _counterQueues.Length; index++)
|
||||
{
|
||||
CounterType type = (CounterType)index;
|
||||
_counterQueues[index] = new CounterQueue(gd, device, pipeline, type);
|
||||
|
@ -29,9 +29,6 @@
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||
<PackageReference Include="System.IO.FileSystem.Primitives" />
|
||||
<PackageReference Include="System.Net.NameResolution" />
|
||||
<PackageReference Include="System.Threading.ThreadPool" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
uint structSize = 0;
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
for (int i = 0; i < Map.Length; ++i)
|
||||
{
|
||||
var typeSize = SizeOf(description[i].Type);
|
||||
Map[i] = new SpecializationMapEntry(description[i].Id, structSize, typeSize);
|
||||
@ -46,11 +46,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// For advanced mapping with overlapping or staggered fields
|
||||
public SpecDescription(SpecializationMapEntry[] map)
|
||||
{
|
||||
int count = map.Length;
|
||||
Map = map;
|
||||
|
||||
uint structSize = 0;
|
||||
for (int i = 0; i < count; ++i)
|
||||
for (int i = 0; i < map.Length; ++i)
|
||||
{
|
||||
structSize = Math.Max(structSize, map[i].Offset + (uint)map[i].Size);
|
||||
}
|
||||
|
@ -57,12 +57,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData()
|
||||
public PinnedSpan<byte> GetData()
|
||||
{
|
||||
return _gd.GetBufferData(_bufferHandle, _offset, _size);
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData(int layer, int level)
|
||||
public PinnedSpan<byte> GetData(int layer, int level)
|
||||
{
|
||||
return GetData();
|
||||
}
|
||||
@ -128,7 +128,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (_bufferView == null)
|
||||
{
|
||||
_bufferView = _gd.BufferManager.CreateView(_bufferHandle, VkFormat, _offset, _size);
|
||||
_bufferView = _gd.BufferManager.CreateView(_bufferHandle, VkFormat, _offset, _size, ReleaseImpl);
|
||||
}
|
||||
|
||||
return _bufferView?.Get(cbs, _offset, _size).Value ?? default;
|
||||
@ -147,7 +147,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return bufferView.Get(cbs, _offset, _size).Value;
|
||||
}
|
||||
|
||||
bufferView = _gd.BufferManager.CreateView(_bufferHandle, vkFormat, _offset, _size);
|
||||
bufferView = _gd.BufferManager.CreateView(_bufferHandle, vkFormat, _offset, _size, ReleaseImpl);
|
||||
|
||||
if (bufferView != null)
|
||||
{
|
||||
|
@ -531,7 +531,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData()
|
||||
public PinnedSpan<byte> GetData()
|
||||
{
|
||||
BackgroundResource resources = _gd.BackgroundResources.Get();
|
||||
|
||||
@ -539,15 +539,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_gd.FlushAllCommands();
|
||||
|
||||
return GetData(_gd.CommandBufferPool, resources.GetFlushBuffer());
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(GetData(_gd.CommandBufferPool, resources.GetFlushBuffer()));
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetData(resources.GetPool(), resources.GetFlushBuffer());
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(GetData(resources.GetPool(), resources.GetFlushBuffer()));
|
||||
}
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData(int layer, int level)
|
||||
public PinnedSpan<byte> GetData(int layer, int level)
|
||||
{
|
||||
BackgroundResource resources = _gd.BackgroundResources.Get();
|
||||
|
||||
@ -555,11 +555,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_gd.FlushAllCommands();
|
||||
|
||||
return GetData(_gd.CommandBufferPool, resources.GetFlushBuffer(), layer, level);
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(GetData(_gd.CommandBufferPool, resources.GetFlushBuffer(), layer, level));
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetData(resources.GetPool(), resources.GetFlushBuffer(), layer, level);
|
||||
return PinnedSpan<byte>.UnsafeFromSpan(GetData(resources.GetPool(), resources.GetFlushBuffer(), layer, level));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -129,6 +129,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return _buffer == buffer;
|
||||
}
|
||||
|
||||
public void Swap(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
{
|
||||
if (_buffer == from)
|
||||
{
|
||||
_buffer.DecrementReferenceCount();
|
||||
to.IncrementReferenceCount();
|
||||
|
||||
_buffer = to;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Only dispose if this buffer is not refetched on each bind.
|
||||
|
@ -80,6 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal bool IsAmdGcn { get; private set; }
|
||||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
internal bool IsSharedMemory { get; private set; }
|
||||
public string GpuVendor { get; private set; }
|
||||
public string GpuRenderer { get; private set; }
|
||||
public string GpuVersion { get; private set; }
|
||||
@ -313,6 +314,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
portabilityFlags,
|
||||
vertexBufferAlignment);
|
||||
|
||||
IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(Api, _physicalDevice);
|
||||
|
||||
MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
|
||||
|
||||
CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
|
||||
@ -373,9 +376,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
public BufferHandle CreateBuffer(int size)
|
||||
public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
|
||||
{
|
||||
return BufferManager.CreateWithHandle(this, size, false);
|
||||
return BufferManager.CreateWithHandle(this, size, BufferAllocationType.Auto, storageHint);
|
||||
}
|
||||
|
||||
public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
|
||||
@ -439,7 +442,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_syncManager.RegisterFlush();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
{
|
||||
return BufferManager.GetData(buffer, offset, size);
|
||||
}
|
||||
|
@ -60,10 +60,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private void RecreateSwapchain()
|
||||
{
|
||||
var oldSwapchain = _swapchain;
|
||||
int imageCount = _swapchainImageViews.Length;
|
||||
_vsyncModeChanged = false;
|
||||
|
||||
for (int i = 0; i < imageCount; i++)
|
||||
for (int i = 0; i < _swapchainImageViews.Length; i++)
|
||||
{
|
||||
_swapchainImageViews[i].Dispose();
|
||||
}
|
||||
@ -147,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_swapchainImageViews = new Auto<DisposableImageView>[imageCount];
|
||||
|
||||
for (int i = 0; i < imageCount; i++)
|
||||
for (int i = 0; i < _swapchainImageViews.Length; i++)
|
||||
{
|
||||
_swapchainImageViews[i] = CreateSwapchainImageView(_swapchainImages[i], surfaceFormat.Format);
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using LibHac.Tools.Ncm;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.Exceptions;
|
||||
using Ryujinx.HLE.HOS.Services.Ssl;
|
||||
@ -637,12 +638,12 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
private Stream GetZipStream(ZipArchiveEntry entry)
|
||||
{
|
||||
MemoryStream dest = new MemoryStream();
|
||||
MemoryStream dest = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
Stream src = entry.Open();
|
||||
|
||||
src.CopyTo(dest);
|
||||
src.Dispose();
|
||||
using (Stream src = entry.Open())
|
||||
{
|
||||
src.CopyTo(dest);
|
||||
}
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -70,7 +71,7 @@ namespace Ryujinx.HLE.HOS.Applets.Browser
|
||||
|
||||
private byte[] BuildResponseOld(WebCommonReturnValue result)
|
||||
{
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
writer.WriteStruct(result);
|
||||
@ -80,7 +81,7 @@ namespace Ryujinx.HLE.HOS.Applets.Browser
|
||||
}
|
||||
private byte[] BuildResponseNew(List<BrowserOutput> outputArguments)
|
||||
{
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
writer.WriteStruct(new WebArgHeader
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using Ryujinx.HLE.HOS.Services.Hid.Types;
|
||||
@ -123,7 +124,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
|
||||
private byte[] BuildResponse(ControllerSupportResultInfo result)
|
||||
{
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
writer.Write(MemoryMarshal.AsBytes(MemoryMarshal.CreateReadOnlySpan(ref result, Unsafe.SizeOf<ControllerSupportResultInfo>())));
|
||||
@ -134,7 +135,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
|
||||
private byte[] BuildResponse()
|
||||
{
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
writer.Write((ulong)ResultCode.Success);
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
||||
using System;
|
||||
using System.IO;
|
||||
@ -43,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Applets
|
||||
{
|
||||
UserProfile currentUser = _system.AccountManager.LastOpenedUser;
|
||||
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
writer.Write((ulong)PlayerSelectResult.Success);
|
||||
|
@ -338,7 +338,7 @@ namespace Ryujinx.HLE.HOS
|
||||
|
||||
ProcessCreationInfo creationInfo = new ProcessCreationInfo("Service", 1, 0, 0x8000000, 1, flags, 0, 0);
|
||||
|
||||
int[] defaultCapabilities = new int[]
|
||||
uint[] defaultCapabilities = new uint[]
|
||||
{
|
||||
0x030363F7,
|
||||
0x1FFFFFCF,
|
||||
@ -552,4 +552,4 @@ namespace Ryujinx.HLE.HOS
|
||||
IsPaused = pause;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +1,6 @@
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
@ -18,20 +21,27 @@ namespace Ryujinx.HLE.HOS.Ipc
|
||||
|
||||
HasPId = (word & 1) != 0;
|
||||
|
||||
ToCopy = new int[(word >> 1) & 0xf];
|
||||
ToMove = new int[(word >> 5) & 0xf];
|
||||
|
||||
PId = HasPId ? reader.ReadUInt64() : 0;
|
||||
|
||||
for (int index = 0; index < ToCopy.Length; index++)
|
||||
int toCopySize = (word >> 1) & 0xf;
|
||||
int[] toCopy = toCopySize == 0 ? Array.Empty<int>() : new int[toCopySize];
|
||||
|
||||
for (int index = 0; index < toCopy.Length; index++)
|
||||
{
|
||||
ToCopy[index] = reader.ReadInt32();
|
||||
toCopy[index] = reader.ReadInt32();
|
||||
}
|
||||
|
||||
for (int index = 0; index < ToMove.Length; index++)
|
||||
ToCopy = toCopy;
|
||||
|
||||
int toMoveSize = (word >> 5) & 0xf;
|
||||
int[] toMove = toMoveSize == 0 ? Array.Empty<int>() : new int[toMoveSize];
|
||||
|
||||
for (int index = 0; index < toMove.Length; index++)
|
||||
{
|
||||
ToMove[index] = reader.ReadInt32();
|
||||
toMove[index] = reader.ReadInt32();
|
||||
}
|
||||
|
||||
ToMove = toMove;
|
||||
}
|
||||
|
||||
public IpcHandleDesc(int[] copy, int[] move)
|
||||
@ -49,44 +59,35 @@ namespace Ryujinx.HLE.HOS.Ipc
|
||||
|
||||
public static IpcHandleDesc MakeCopy(params int[] handles)
|
||||
{
|
||||
return new IpcHandleDesc(handles, new int[0]);
|
||||
return new IpcHandleDesc(handles, Array.Empty<int>());
|
||||
}
|
||||
|
||||
public static IpcHandleDesc MakeMove(params int[] handles)
|
||||
{
|
||||
return new IpcHandleDesc(new int[0], handles);
|
||||
return new IpcHandleDesc(Array.Empty<int>(), handles);
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
public RecyclableMemoryStream GetStream()
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
RecyclableMemoryStream ms = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
int word = HasPId ? 1 : 0;
|
||||
|
||||
word |= (ToCopy.Length & 0xf) << 1;
|
||||
word |= (ToMove.Length & 0xf) << 5;
|
||||
|
||||
ms.Write(word);
|
||||
|
||||
if (HasPId)
|
||||
{
|
||||
BinaryWriter writer = new BinaryWriter(ms);
|
||||
|
||||
int word = HasPId ? 1 : 0;
|
||||
|
||||
word |= (ToCopy.Length & 0xf) << 1;
|
||||
word |= (ToMove.Length & 0xf) << 5;
|
||||
|
||||
writer.Write(word);
|
||||
|
||||
if (HasPId)
|
||||
{
|
||||
writer.Write(PId);
|
||||
}
|
||||
|
||||
foreach (int handle in ToCopy)
|
||||
{
|
||||
writer.Write(handle);
|
||||
}
|
||||
|
||||
foreach (int handle in ToMove)
|
||||
{
|
||||
writer.Write(handle);
|
||||
}
|
||||
|
||||
return ms.ToArray();
|
||||
ms.Write(PId);
|
||||
}
|
||||
|
||||
ms.Write(ToCopy);
|
||||
ms.Write(ToMove);
|
||||
|
||||
ms.Position = 0;
|
||||
return ms;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +1,8 @@
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
@ -31,9 +36,9 @@ namespace Ryujinx.HLE.HOS.Ipc
|
||||
ObjectIds = new List<int>();
|
||||
}
|
||||
|
||||
public IpcMessage(byte[] data, long cmdPtr) : this()
|
||||
public IpcMessage(ReadOnlySpan<byte> data, long cmdPtr) : this()
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream(data))
|
||||
using (RecyclableMemoryStream ms = MemoryStreamManager.Shared.GetStream(data))
|
||||
{
|
||||
BinaryReader reader = new BinaryReader(ms);
|
||||
|
||||
@ -113,124 +118,119 @@ namespace Ryujinx.HLE.HOS.Ipc
|
||||
|
||||
for (int index = 0; index < recvListCount; index++)
|
||||
{
|
||||
RecvListBuff.Add(new IpcRecvListBuffDesc(reader));
|
||||
RecvListBuff.Add(new IpcRecvListBuffDesc(reader.ReadUInt64()));
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] GetBytes(long cmdPtr, ulong recvListAddr)
|
||||
public RecyclableMemoryStream GetStream(long cmdPtr, ulong recvListAddr)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
RecyclableMemoryStream ms = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
int word0;
|
||||
int word1;
|
||||
|
||||
word0 = (int)Type;
|
||||
word0 |= (PtrBuff.Count & 0xf) << 16;
|
||||
word0 |= (SendBuff.Count & 0xf) << 20;
|
||||
word0 |= (ReceiveBuff.Count & 0xf) << 24;
|
||||
word0 |= (ExchangeBuff.Count & 0xf) << 28;
|
||||
|
||||
using RecyclableMemoryStream handleDataStream = HandleDesc?.GetStream();
|
||||
|
||||
int dataLength = RawData?.Length ?? 0;
|
||||
|
||||
dataLength = (dataLength + 3) & ~3;
|
||||
|
||||
int rawLength = dataLength;
|
||||
|
||||
int pad0 = (int)GetPadSize16(cmdPtr + 8 + (handleDataStream?.Length ?? 0) + PtrBuff.Count * 8);
|
||||
|
||||
// Apparently, padding after Raw Data is 16 bytes, however when there is
|
||||
// padding before Raw Data too, we need to subtract the size of this padding.
|
||||
// This is the weirdest padding I've seen so far...
|
||||
int pad1 = 0x10 - pad0;
|
||||
|
||||
dataLength = (dataLength + pad0 + pad1) / 4;
|
||||
|
||||
word1 = (dataLength & 0x3ff) | (2 << 10);
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
BinaryWriter writer = new BinaryWriter(ms);
|
||||
|
||||
int word0;
|
||||
int word1;
|
||||
|
||||
word0 = (int)Type;
|
||||
word0 |= (PtrBuff.Count & 0xf) << 16;
|
||||
word0 |= (SendBuff.Count & 0xf) << 20;
|
||||
word0 |= (ReceiveBuff.Count & 0xf) << 24;
|
||||
word0 |= (ExchangeBuff.Count & 0xf) << 28;
|
||||
|
||||
byte[] handleData = new byte[0];
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
handleData = HandleDesc.GetBytes();
|
||||
}
|
||||
|
||||
int dataLength = RawData?.Length ?? 0;
|
||||
|
||||
dataLength = (dataLength + 3) & ~3;
|
||||
|
||||
int rawLength = dataLength;
|
||||
|
||||
int pad0 = (int)GetPadSize16(cmdPtr + 8 + handleData.Length + PtrBuff.Count * 8);
|
||||
|
||||
// Apparently, padding after Raw Data is 16 bytes, however when there is
|
||||
// padding before Raw Data too, we need to subtract the size of this padding.
|
||||
// This is the weirdest padding I've seen so far...
|
||||
int pad1 = 0x10 - pad0;
|
||||
|
||||
dataLength = (dataLength + pad0 + pad1) / 4;
|
||||
|
||||
word1 = (dataLength & 0x3ff) | (2 << 10);
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
word1 |= 1 << 31;
|
||||
}
|
||||
|
||||
writer.Write(word0);
|
||||
writer.Write(word1);
|
||||
writer.Write(handleData);
|
||||
|
||||
for (int index = 0; index < PtrBuff.Count; index++)
|
||||
{
|
||||
writer.Write(PtrBuff[index].GetWord0());
|
||||
writer.Write(PtrBuff[index].GetWord1());
|
||||
}
|
||||
|
||||
ms.Seek(pad0, SeekOrigin.Current);
|
||||
|
||||
if (RawData != null)
|
||||
{
|
||||
writer.Write(RawData);
|
||||
ms.Seek(rawLength - RawData.Length, SeekOrigin.Current);
|
||||
}
|
||||
|
||||
writer.Write(new byte[pad1]);
|
||||
writer.Write(recvListAddr);
|
||||
|
||||
return ms.ToArray();
|
||||
word1 |= 1 << 31;
|
||||
}
|
||||
|
||||
ms.Write(word0);
|
||||
ms.Write(word1);
|
||||
|
||||
if (handleDataStream != null)
|
||||
{
|
||||
ms.Write(handleDataStream);
|
||||
}
|
||||
|
||||
foreach (IpcPtrBuffDesc ptrBuffDesc in PtrBuff)
|
||||
{
|
||||
ms.Write(ptrBuffDesc.GetWord0());
|
||||
ms.Write(ptrBuffDesc.GetWord1());
|
||||
}
|
||||
|
||||
ms.WriteByte(0, pad0);
|
||||
|
||||
if (RawData != null)
|
||||
{
|
||||
ms.Write(RawData);
|
||||
ms.WriteByte(0, rawLength - RawData.Length);
|
||||
}
|
||||
|
||||
ms.WriteByte(0, pad1);
|
||||
|
||||
ms.Write(recvListAddr);
|
||||
|
||||
ms.Position = 0;
|
||||
|
||||
return ms;
|
||||
}
|
||||
|
||||
public byte[] GetBytesTipc()
|
||||
public RecyclableMemoryStream GetStreamTipc()
|
||||
{
|
||||
Debug.Assert(PtrBuff.Count == 0);
|
||||
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
RecyclableMemoryStream ms = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
int word0;
|
||||
int word1;
|
||||
|
||||
word0 = (int)Type;
|
||||
word0 |= (SendBuff.Count & 0xf) << 20;
|
||||
word0 |= (ReceiveBuff.Count & 0xf) << 24;
|
||||
word0 |= (ExchangeBuff.Count & 0xf) << 28;
|
||||
|
||||
using RecyclableMemoryStream handleDataStream = HandleDesc?.GetStream();
|
||||
|
||||
int dataLength = RawData?.Length ?? 0;
|
||||
|
||||
dataLength = ((dataLength + 3) & ~3) / 4;
|
||||
|
||||
word1 = (dataLength & 0x3ff);
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
BinaryWriter writer = new BinaryWriter(ms);
|
||||
|
||||
int word0;
|
||||
int word1;
|
||||
|
||||
word0 = (int)Type;
|
||||
word0 |= (SendBuff.Count & 0xf) << 20;
|
||||
word0 |= (ReceiveBuff.Count & 0xf) << 24;
|
||||
word0 |= (ExchangeBuff.Count & 0xf) << 28;
|
||||
|
||||
byte[] handleData = new byte[0];
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
handleData = HandleDesc.GetBytes();
|
||||
}
|
||||
|
||||
int dataLength = RawData?.Length ?? 0;
|
||||
|
||||
dataLength = ((dataLength + 3) & ~3) / 4;
|
||||
|
||||
word1 = (dataLength & 0x3ff);
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
word1 |= 1 << 31;
|
||||
}
|
||||
|
||||
writer.Write(word0);
|
||||
writer.Write(word1);
|
||||
writer.Write(handleData);
|
||||
|
||||
if (RawData != null)
|
||||
{
|
||||
writer.Write(RawData);
|
||||
}
|
||||
|
||||
return ms.ToArray();
|
||||
word1 |= 1 << 31;
|
||||
}
|
||||
|
||||
ms.Write(word0);
|
||||
ms.Write(word1);
|
||||
|
||||
if (handleDataStream != null)
|
||||
{
|
||||
ms.Write(handleDataStream);
|
||||
}
|
||||
|
||||
if (RawData != null)
|
||||
{
|
||||
ms.Write(RawData);
|
||||
}
|
||||
|
||||
return ms;
|
||||
}
|
||||
|
||||
private long GetPadSize16(long position)
|
||||
|
@ -13,13 +13,11 @@ namespace Ryujinx.HLE.HOS.Ipc
|
||||
Size = size;
|
||||
}
|
||||
|
||||
public IpcRecvListBuffDesc(BinaryReader reader)
|
||||
public IpcRecvListBuffDesc(ulong packedValue)
|
||||
{
|
||||
ulong value = reader.ReadUInt64();
|
||||
Position = packedValue & 0xffffffffffff;
|
||||
|
||||
Position = value & 0xffffffffffff;
|
||||
|
||||
Size = (ushort)(value >> 48);
|
||||
Size = (ushort)(packedValue >> 48);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
using Ryujinx.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
@ -17,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
|
||||
public WaitingObject(IKFutureSchedulerObject schedulerObj, long timePoint)
|
||||
{
|
||||
Object = schedulerObj;
|
||||
Object = schedulerObj;
|
||||
TimePoint = timePoint;
|
||||
}
|
||||
}
|
||||
@ -28,6 +27,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
private bool _keepRunning;
|
||||
private long _enforceWakeupFromSpinWait;
|
||||
|
||||
private const long NanosecondsPerSecond = 1000000000L;
|
||||
private const long NanosecondsPerMillisecond = 1000000L;
|
||||
|
||||
public KTimeManager(KernelContext context)
|
||||
{
|
||||
_context = context;
|
||||
@ -56,7 +58,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
{
|
||||
_waitingObjects.Add(new WaitingObject(schedulerObj, timePoint));
|
||||
|
||||
if (timeout < 1000000)
|
||||
if (timeout < NanosecondsPerMillisecond)
|
||||
{
|
||||
Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 1);
|
||||
}
|
||||
@ -86,7 +88,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
{
|
||||
Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 0);
|
||||
|
||||
next = _waitingObjects.OrderBy(x => x.TimePoint).FirstOrDefault();
|
||||
next = GetNextWaitingObject();
|
||||
}
|
||||
|
||||
if (next != null)
|
||||
@ -140,9 +142,29 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
}
|
||||
}
|
||||
|
||||
private WaitingObject GetNextWaitingObject()
|
||||
{
|
||||
WaitingObject selected = null;
|
||||
|
||||
long lowestTimePoint = long.MaxValue;
|
||||
|
||||
for (int index = _waitingObjects.Count - 1; index >= 0; index--)
|
||||
{
|
||||
WaitingObject current = _waitingObjects[index];
|
||||
|
||||
if (current.TimePoint <= lowestTimePoint)
|
||||
{
|
||||
selected = current;
|
||||
lowestTimePoint = current.TimePoint;
|
||||
}
|
||||
}
|
||||
|
||||
return selected;
|
||||
}
|
||||
|
||||
public static long ConvertNanosecondsToMilliseconds(long time)
|
||||
{
|
||||
time /= 1000000;
|
||||
time /= NanosecondsPerMillisecond;
|
||||
|
||||
if ((ulong)time > int.MaxValue)
|
||||
{
|
||||
@ -154,18 +176,18 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
|
||||
public static long ConvertMillisecondsToNanoseconds(long time)
|
||||
{
|
||||
return time * 1000000;
|
||||
return time * NanosecondsPerMillisecond;
|
||||
}
|
||||
|
||||
public static long ConvertNanosecondsToHostTicks(long ns)
|
||||
{
|
||||
long nsDiv = ns / 1000000000;
|
||||
long nsMod = ns % 1000000000;
|
||||
long tickDiv = PerformanceCounter.TicksPerSecond / 1000000000;
|
||||
long tickMod = PerformanceCounter.TicksPerSecond % 1000000000;
|
||||
long nsDiv = ns / NanosecondsPerSecond;
|
||||
long nsMod = ns % NanosecondsPerSecond;
|
||||
long tickDiv = PerformanceCounter.TicksPerSecond / NanosecondsPerSecond;
|
||||
long tickMod = PerformanceCounter.TicksPerSecond % NanosecondsPerSecond;
|
||||
|
||||
long baseTicks = (nsMod * tickMod + PerformanceCounter.TicksPerSecond - 1) / 1000000000;
|
||||
return (nsDiv * tickDiv) * 1000000000 + nsDiv * tickMod + nsMod * tickDiv + baseTicks;
|
||||
long baseTicks = (nsMod * tickMod + PerformanceCounter.TicksPerSecond - 1) / NanosecondsPerSecond;
|
||||
return (nsDiv * tickDiv) * NanosecondsPerSecond + nsDiv * tickMod + nsMod * tickDiv + baseTicks;
|
||||
}
|
||||
|
||||
public static long ConvertGuestTicksToNanoseconds(long ticks)
|
||||
|
@ -7,6 +7,8 @@ namespace Ryujinx.HLE.HOS.Kernel
|
||||
public const int InitialKipId = 1;
|
||||
public const int InitialProcessId = 0x51;
|
||||
|
||||
public const int SupervisorCallCount = 0xC0;
|
||||
|
||||
public const int MemoryBlockAllocatorSize = 0x2710;
|
||||
|
||||
public const ulong UserSlabHeapBase = DramMemoryMap.SlabHeapBase;
|
||||
@ -15,4 +17,4 @@ namespace Ryujinx.HLE.HOS.Kernel
|
||||
|
||||
public const ulong CounterFrequency = 19200000;
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user