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15 Commits

Author SHA1 Message Date
da073fce61 GPU: Fast path for adding one texture view to a group (#4528)
* GPU: Fast path for adding one texture view to a group

Texture group handles must store a list of their overlapping views, so they can be properly notified when a write is detected, and a few other things relating to texture readback. This is generally created when the group is established, with each handle looping over all views to find its overlaps. This whole process was also done when only a single view was added (and no handles were changed), however...

Sonic Frontiers had a huge cubemap array with 7350 faces (175 cubemaps * 6 faces * 7 levels), so iterating over both handles and existing views added up very fast. Since we are only adding a single view, we only need to _add_ that view to the existing overlaps, rather than recalculate them all.

This greatly improves performance during loading screens and a few seconds into gameplay on the "open zone" sections of Sonic Frontiers. May improve loading times or stutters on some other games.

Note that the current texture cache rules will cause these views to fall out of the cache, as there are more than the hard cap, so the cost will be repaid when reloading the open zone.

I also added some code to properly remove overlaps when texture views are removed, since it seems that was missing.

This can be improved further by only iterating handles that overlap the view (filter by range), but so can a few places in TextureGroup, so better to do all at once. The full generation of overlaps could probably be improved in a similar way.

I recommend testing a few games to make sure nothing breaks.

* Address feedback
2023-03-14 17:33:44 -03:00
1fc90e57d2 Update range for remapped sparse textures instead of recreating them (#4442)
* Update sparsely mapped texture ranges without recreating

Important TODO in TexturePool. Smaller TODO: should I look into making textures with views also do this? It needs to be able to detect if the views can be instantly deleted without issue if they're now remapped.

* Actually do partial updates

* Signal group dirty after mappings changed

* Fix various issues (should work now)

* Further optimisation

Should load a lot less data (16x) when partial updating 3d textures.

* Improve stability

* Allow granular uploads on large textures, improve rules

* Actually avoid updating slices that aren't modified.

* Address some feedback, minor optimisation

* Small tweak

* Refactor DereferenceRequest

More specific initialization methods.

* Improve code for resetting handles

* Explain data loading a bit more

* Add some safety for setting null from different threads.

All texture sets come from the one thread, but null sets can come from multiple. Only decrement ref count if we succeeded the null set first.

* Address feedback 1

* Make a bit safer
2023-03-14 17:08:44 -03:00
eafcc314a9 Ava UI: DownloadableContentManager Refactor (#4300)
* Start refactor

* Move around functions

* It builds

* Menu opens

* Buttons

* Fix overlapping text

* SaveAndClose and Close buttons

* Remove button

* Layout

* It’s a little funky but it works

* Enable all/disable all buttons

* Fix UpdateCount desyncs

* Search bar

* Search by title id

* Fix fuck ups

* Fix selection mode

* Update Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix search bar

* Log corrupted DLC json

* Fix LibHac changes

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-03-14 17:04:38 +01:00
6e9bd4de13 GPU: Scale counter results before addition (#4471)
* GPU: Scale counter results before addition

Counter results were being scaled on ReportCounter, which meant that the _total_ value of the counter was being scaled. Not only could this result in very large numbers and weird overflows if the game doesn't clear the counter, but it also caused the result to change drastically.

This PR changes scaling to be done when the value is added to the counter on the backend. This should evaluate the scale at the same time as before, on report counter, but avoiding the issue with scaling the total.

Fixes scaling in Warioware, at least in the demo, where it seems to compare old/new counters and broke down when scaling was enabled.

* Fix issues when result is partially uploaded.

Drivers tend to write the low half first, then the high half. Retry if the high half is FFFFFFFF.
2023-03-12 18:01:15 +01:00
05a41b31bc Misc: Support space in path on macOS distribution (#4462)
* .

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* wildcard(*) needs to be outside of quotes(") for cp to work

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-03-12 17:21:21 +01:00
eed17f963e Increase access permissions for Ava timezones (#4538) 2023-03-12 17:20:09 +01:00
c09c0c002d [Flatpak] Beautify multiline strings again & Add full git commit hash (#4535)
* Don't destroy multiline strings

* Use full git commit hash
2023-03-12 10:42:33 +01:00
d56d335c0b misc: Some dependencies cleanup (#4507)
* Remove dependencies on libraries provided by .NET standard library

* Use System.IO.Hashing instead of Crc32.NET
2023-03-12 03:24:11 +01:00
23c844b2aa Misc performance tweaks (#4509)
* use Array.Empty() where instead of allocating new zero-length arrays

* structure for loops in a way that the JIT will elide array/Span bounds checking

* avoiding function calls in for loop condition tests

* avoid LINQ in a hot path

* conform with code style

* fix mistake in GetNextWaitingObject()

* fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue

* make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
2023-03-11 17:05:48 -03:00
81691b9e37 gha(release): Attempt to fix flathub pusher 2023-03-11 20:11:09 +01:00
2dc422bc14 gha(release): Hopefully fixes it 2023-03-11 19:16:08 +01:00
a80fa5e33f gha(release): Makes environment variables global 2023-03-11 19:09:48 +01:00
954e995321 Attempt to fix syntax error of previous merge 2023-03-11 19:06:42 +01:00
dad9ab6bb6 [Flatpak] Add release github workflow (#4529)
* Add flatpak release workflow

Co-authored-by: Mary <mary@mary.zone>

* infra: Update required SDK version to 7.0.200

---------

Co-authored-by: Mary <mary@mary.zone>
2023-03-11 19:04:13 +01:00
f0562b9c75 CPU: Avoid argument value copies on the JIT (#4484)
* Minor refactoring of the pre-allocator

* Avoid LoadArgument copies

* PPTC version bump
2023-03-08 23:25:35 +01:00
59 changed files with 2181 additions and 1300 deletions

171
.github/workflows/flatpak.yml vendored Normal file
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@ -0,0 +1,171 @@
name: Flatpak release job
on:
workflow_call:
inputs:
ryujinx_version:
required: true
type: string
concurrency: flatpak-release
jobs:
release:
runs-on: ubuntu-latest
env:
NUGET_PACKAGES: ${{ github.workspace }}/.nuget/packages
GIT_COMMITTER_NAME: "RyujinxBot"
GIT_COMMITTER_EMAIL: "61127645+RyujinxBot@users.noreply.github.com"
RYUJINX_PROJECT_FILE: "Ryujinx/Ryujinx.csproj"
NUGET_SOURCES_DESTDIR: "nuget-sources"
RYUJINX_VERSION: "${{ inputs.ryujinx_version }}"
steps:
- uses: actions/checkout@v3
with:
path: Ryujinx
- uses: actions/setup-dotnet@v3
with:
global-json-file: Ryujinx/global.json
- name: Get version info
id: version_info
working-directory: Ryujinx
run: |
echo "git_hash=$(git rev-parse HEAD)" >> $GITHUB_OUTPUT
- uses: actions/checkout@v3
with:
repository: flathub/org.ryujinx.Ryujinx
token: ${{ secrets.RYUJINX_BOT_PAT }}
submodules: recursive
path: flathub
- name: Install dependencies
run: python -m pip install PyYAML lxml
- name: Restore Nuget packages
run: dotnet restore Ryujinx/${{ env.RYUJINX_PROJECT_FILE }}
- name: Generate nuget_sources.json
shell: python
run: |
from pathlib import Path
import base64
import binascii
import json
import os
sources = []
for path in Path(os.environ['NUGET_PACKAGES']).glob('**/*.nupkg.sha512'):
name = path.parent.parent.name
version = path.parent.name
filename = '{}.{}.nupkg'.format(name, version)
url = 'https://api.nuget.org/v3-flatcontainer/{}/{}/{}'.format(name, version, filename)
with path.open() as fp:
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode('ascii')
sources.append({
'type': 'file',
'url': url,
'sha512': sha512,
'dest': os.environ['NUGET_SOURCES_DESTDIR'],
'dest-filename': filename,
})
with open('flathub/nuget_sources.json', 'w') as fp:
json.dump(sources, fp, indent=4)
- name: Update flatpak metadata
id: metadata
env:
RYUJINX_GIT_HASH: ${{ steps.version_info.outputs.git_hash }}
shell: python
run: |
import hashlib
import hmac
import json
import os
import yaml
from datetime import datetime
from lxml import etree
# Ensure we don't destroy multiline strings
def str_presenter(dumper, data):
if len(data.splitlines()) > 1:
return dumper.represent_scalar("tag:yaml.org,2002:str", data, style="|")
return dumper.represent_scalar("tag:yaml.org,2002:str", data)
yaml.representer.SafeRepresenter.add_representer(str, str_presenter)
yaml_file = "flathub/org.ryujinx.Ryujinx.yml"
xml_file = "flathub/org.ryujinx.Ryujinx.appdata.xml"
with open(yaml_file, "r") as f:
data = yaml.safe_load(f)
for source in data["modules"][0]["sources"]:
if type(source) is str:
continue
if (
source["type"] == "git"
and source["url"] == "https://github.com/Ryujinx/Ryujinx.git"
):
source["commit"] = os.environ['RYUJINX_GIT_HASH']
is_same_version = data["modules"][0]["build-options"]["env"]["RYUJINX_VERSION"] == os.environ['RYUJINX_VERSION']
with open(os.environ['GITHUB_OUTPUT'], "a") as gh_out:
if is_same_version:
gh_out.write(f"commit_message=Retry update to {os.environ['RYUJINX_VERSION']}")
else:
gh_out.write(f"commit_message=Update to {os.environ['RYUJINX_VERSION']}")
if not is_same_version:
data["modules"][0]["build-options"]["env"]["RYUJINX_VERSION"] = os.environ['RYUJINX_VERSION']
with open(yaml_file, "w") as f:
yaml.safe_dump(data, f, sort_keys=False)
parser = etree.XMLParser(remove_blank_text=True)
tree = etree.parse(xml_file, parser)
root = tree.getroot()
releases = root.find("releases")
element = etree.Element("release")
element.set("version", os.environ['RYUJINX_VERSION'])
element.set("date", datetime.now().date().isoformat())
releases.insert(0, element)
# Ensure 4 spaces
etree.indent(root, space=" ")
with open(xml_file, "wb") as f:
f.write(
etree.tostring(
tree,
pretty_print=True,
encoding="UTF-8",
doctype='<?xml version="1.0" encoding="UTF-8"?>',
)
)
- name: Push flatpak update
working-directory: flathub
env:
COMMIT_MESSAGE: ${{ steps.metadata.outputs.commit_message }}
run: |
git config user.name "${{ env.GIT_COMMITTER_NAME }}"
git config user.email "${{ env.GIT_COMMITTER_EMAIL }}"
git add .
git commit -m "$COMMIT_MESSAGE"
git push origin master

View File

@ -13,23 +13,22 @@ on:
concurrency: release concurrency: release
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.1"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
jobs: jobs:
release: release:
runs-on: windows-latest runs-on: windows-latest
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.1"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v3
- uses: actions/setup-dotnet@v3 - uses: actions/setup-dotnet@v3
with: with:
dotnet-version: 7.0.x global-json-file: global.json
- name: Get version info - name: Get version info
id: version_info id: version_info
run: | run: |
@ -112,3 +111,10 @@ jobs:
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }} owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }} repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }} token: ${{ secrets.RELEASE_TOKEN }}
flatpak_release:
uses: ./.github/workflows/flatpak.yml
needs: release
with:
ryujinx_version: "1.1.${{ github.run_number }}"
secrets: inherit

View File

@ -265,7 +265,7 @@ namespace ARMeilleure.CodeGen.Arm64
} }
else else
{ {
relocInfo = new RelocInfo(new RelocEntry[0]); relocInfo = new RelocInfo(Array.Empty<RelocEntry>());
} }
return (code, relocInfo); return (code, relocInfo);

View File

@ -9,7 +9,7 @@ using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.Arm64 namespace ARMeilleure.CodeGen.Arm64
{ {
class PreAllocator static class PreAllocator
{ {
private class ConstantDict private class ConstantDict
{ {
@ -54,8 +54,8 @@ namespace ARMeilleure.CodeGen.Arm64
continue; continue;
} }
HandleConstantRegCopy(constants, block.Operations, node); InsertConstantRegCopies(constants, block.Operations, node);
HandleDestructiveRegCopy(block.Operations, node); InsertDestructiveRegCopies(block.Operations, node);
switch (node.Instruction) switch (node.Instruction)
{ {
@ -78,28 +78,28 @@ namespace ARMeilleure.CodeGen.Arm64
// Copy values to registers expected by the function // Copy values to registers expected by the function
// being called, as mandated by the ABI. // being called, as mandated by the ABI.
HandleCall(constants, block.Operations, node); InsertCallCopies(constants, block.Operations, node);
break; break;
case Instruction.CompareAndSwap: case Instruction.CompareAndSwap:
case Instruction.CompareAndSwap16: case Instruction.CompareAndSwap16:
case Instruction.CompareAndSwap8: case Instruction.CompareAndSwap8:
nextNode = HandleCompareAndSwap(block.Operations, node); nextNode = GenerateCompareAndSwap(block.Operations, node);
break; break;
case Instruction.LoadArgument: case Instruction.LoadArgument:
nextNode = HandleLoadArgument(cctx, ref buffer, block.Operations, preservedArgs, node); nextNode = InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
break; break;
case Instruction.Return: case Instruction.Return:
HandleReturn(block.Operations, node); InsertReturnCopy(block.Operations, node);
break; break;
case Instruction.Tailcall: case Instruction.Tailcall:
HandleTailcall(constants, block.Operations, stackAlloc, node, node); InsertTailcallCopies(constants, block.Operations, stackAlloc, node, node);
break; break;
} }
} }
} }
} }
private static void HandleConstantRegCopy(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node) private static void InsertConstantRegCopies(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
{ {
if (node.SourcesCount == 0 || IsIntrinsicWithConst(node)) if (node.SourcesCount == 0 || IsIntrinsicWithConst(node))
{ {
@ -211,7 +211,7 @@ namespace ARMeilleure.CodeGen.Arm64
} }
} }
private static void HandleDestructiveRegCopy(IntrusiveList<Operation> nodes, Operation node) private static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
{ {
if (node.Destination == default || node.SourcesCount == 0) if (node.Destination == default || node.SourcesCount == 0)
{ {
@ -259,7 +259,7 @@ namespace ARMeilleure.CodeGen.Arm64
} }
} }
private static void HandleCall(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node) private static void InsertCallCopies(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
{ {
Operation operation = node; Operation operation = node;
@ -319,7 +319,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operation copyOp = Operation(Instruction.Copy, argReg, source); Operation copyOp = Operation(Instruction.Copy, argReg, source);
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp)); InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg); sources.Add(argReg);
} }
@ -329,7 +329,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source); Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, spillOp)); InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, spillOp));
stackOffset += source.Type.GetSizeInBytes(); stackOffset += source.Type.GetSizeInBytes();
} }
@ -364,7 +364,7 @@ namespace ARMeilleure.CodeGen.Arm64
operation.SetSources(sources.ToArray()); operation.SetSources(sources.ToArray());
} }
private static void HandleTailcall( private static void InsertTailcallCopies(
ConstantDict constants, ConstantDict constants,
IntrusiveList<Operation> nodes, IntrusiveList<Operation> nodes,
StackAllocator stackAlloc, StackAllocator stackAlloc,
@ -420,7 +420,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operation copyOp = Operation(Instruction.Copy, argReg, source); Operation copyOp = Operation(Instruction.Copy, argReg, source);
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp)); InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg); sources.Add(argReg);
} }
@ -444,7 +444,7 @@ namespace ARMeilleure.CodeGen.Arm64
operation.SetSources(sources.ToArray()); operation.SetSources(sources.ToArray());
} }
private static Operation HandleCompareAndSwap(IntrusiveList<Operation> nodes, Operation node) private static Operation GenerateCompareAndSwap(IntrusiveList<Operation> nodes, Operation node)
{ {
Operand expected = node.GetSource(1); Operand expected = node.GetSource(1);
@ -508,7 +508,7 @@ namespace ARMeilleure.CodeGen.Arm64
return node.ListNext; return node.ListNext;
} }
private static void HandleReturn(IntrusiveList<Operation> nodes, Operation node) private static void InsertReturnCopy(IntrusiveList<Operation> nodes, Operation node)
{ {
if (node.SourcesCount == 0) if (node.SourcesCount == 0)
{ {
@ -537,7 +537,7 @@ namespace ARMeilleure.CodeGen.Arm64
} }
} }
private static Operation HandleLoadArgument( private static Operation InsertLoadArgumentCopy(
CompilerContext cctx, CompilerContext cctx,
ref Span<Operation> buffer, ref Span<Operation> buffer,
IntrusiveList<Operation> nodes, IntrusiveList<Operation> nodes,
@ -629,7 +629,7 @@ namespace ARMeilleure.CodeGen.Arm64
if (dest.AssignmentsCount == 1) if (dest.AssignmentsCount == 1)
{ {
// Let's propagate the argument if we can to avoid copies. // Let's propagate the argument if we can to avoid copies.
Propagate(ref buffer, dest, preservedArgs[index]); PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
nextNode = node.ListNext; nextNode = node.ListNext;
} }
else else
@ -648,54 +648,6 @@ namespace ARMeilleure.CodeGen.Arm64
} }
} }
private static void Propagate(ref Span<Operation> buffer, Operand dest, Operand value)
{
ReadOnlySpan<Operation> uses = dest.GetUses(ref buffer);
foreach (Operation use in uses)
{
for (int srcIndex = 0; srcIndex < use.SourcesCount; srcIndex++)
{
Operand useSrc = use.GetSource(srcIndex);
if (useSrc == dest)
{
use.SetSource(srcIndex, value);
}
else if (useSrc.Kind == OperandKind.Memory)
{
MemoryOperand memoryOp = useSrc.GetMemory();
Operand baseAddr = memoryOp.BaseAddress;
Operand index = memoryOp.Index;
bool changed = false;
if (baseAddr == dest)
{
baseAddr = value;
changed = true;
}
if (index == dest)
{
index = value;
changed = true;
}
if (changed)
{
use.SetSource(srcIndex, MemoryOp(
useSrc.Type,
baseAddr,
index,
memoryOp.Scale,
memoryOp.Displacement));
}
}
}
}
}
private static Operand AddFloatConstantCopy( private static Operand AddFloatConstantCopy(
ConstantDict constants, ConstantDict constants,
IntrusiveList<Operation> nodes, IntrusiveList<Operation> nodes,

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@ -0,0 +1,57 @@
using ARMeilleure.IntermediateRepresentation;
using System;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.CodeGen
{
static class PreAllocatorCommon
{
public static void Propagate(ref Span<Operation> buffer, Operand dest, Operand value)
{
ReadOnlySpan<Operation> uses = dest.GetUses(ref buffer);
foreach (Operation use in uses)
{
for (int srcIndex = 0; srcIndex < use.SourcesCount; srcIndex++)
{
Operand useSrc = use.GetSource(srcIndex);
if (useSrc == dest)
{
use.SetSource(srcIndex, value);
}
else if (useSrc.Kind == OperandKind.Memory)
{
MemoryOperand memoryOp = useSrc.GetMemory();
Operand baseAddr = memoryOp.BaseAddress;
Operand index = memoryOp.Index;
bool changed = false;
if (baseAddr == dest)
{
baseAddr = value;
changed = true;
}
if (index == dest)
{
index = value;
changed = true;
}
if (changed)
{
use.SetSource(srcIndex, MemoryOp(
useSrc.Type,
baseAddr,
index,
memoryOp.Scale,
memoryOp.Displacement));
}
}
}
}
}
}
}

View File

@ -433,16 +433,11 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private static int GetHighestValueIndex(Span<int> span) private static int GetHighestValueIndex(Span<int> span)
{ {
int highest = span[0]; int highest = int.MinValue;
if (highest == int.MaxValue)
{
return 0;
}
int selected = 0; int selected = 0;
for (int index = 1; index < span.Length; index++) for (int index = 0; index < span.Length; index++)
{ {
int current = span[index]; int current = span[index];

View File

@ -2,19 +2,20 @@ using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
using static ARMeilleure.IntermediateRepresentation.Operation.Factory; using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.X86 namespace ARMeilleure.CodeGen.X86
{ {
static class PreAllocator class PreAllocator
{ {
public static void RunPass(CompilerContext cctx, StackAllocator stackAlloc, out int maxCallArgs) public static void RunPass(CompilerContext cctx, StackAllocator stackAlloc, out int maxCallArgs)
{ {
maxCallArgs = -1; maxCallArgs = -1;
Span<Operation> buffer = default;
CallConvName callConv = CallingConvention.GetCurrentCallConv(); CallConvName callConv = CallingConvention.GetCurrentCallConv();
Operand[] preservedArgs = new Operand[CallingConvention.GetArgumentsOnRegsCount()]; Operand[] preservedArgs = new Operand[CallingConvention.GetArgumentsOnRegsCount()];
@ -32,9 +33,9 @@ namespace ARMeilleure.CodeGen.X86
continue; continue;
} }
HandleConstantRegCopy(block.Operations, node); InsertConstantRegCopies(block.Operations, node);
HandleDestructiveRegCopy(block.Operations, node); InsertDestructiveRegCopies(block.Operations, node);
HandleConstrainedRegCopy(block.Operations, node); InsertConstrainedRegCopies(block.Operations, node);
switch (node.Instruction) switch (node.Instruction)
{ {
@ -59,62 +60,62 @@ namespace ARMeilleure.CodeGen.X86
// being called, as mandated by the ABI. // being called, as mandated by the ABI.
if (callConv == CallConvName.Windows) if (callConv == CallConvName.Windows)
{ {
HandleCallWindowsAbi(block.Operations, stackAlloc, node); PreAllocatorWindows.InsertCallCopies(block.Operations, stackAlloc, node);
} }
else /* if (callConv == CallConvName.SystemV) */ else /* if (callConv == CallConvName.SystemV) */
{ {
HandleCallSystemVAbi(block.Operations, node); PreAllocatorSystemV.InsertCallCopies(block.Operations, node);
} }
break; break;
case Instruction.ConvertToFPUI: case Instruction.ConvertToFPUI:
HandleConvertToFPUI(block.Operations, node); GenerateConvertToFPUI(block.Operations, node);
break; break;
case Instruction.LoadArgument: case Instruction.LoadArgument:
if (callConv == CallConvName.Windows) if (callConv == CallConvName.Windows)
{ {
nextNode = HandleLoadArgumentWindowsAbi(cctx, block.Operations, preservedArgs, node); nextNode = PreAllocatorWindows.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
} }
else /* if (callConv == CallConvName.SystemV) */ else /* if (callConv == CallConvName.SystemV) */
{ {
nextNode = HandleLoadArgumentSystemVAbi(cctx, block.Operations, preservedArgs, node); nextNode = PreAllocatorSystemV.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
} }
break; break;
case Instruction.Negate: case Instruction.Negate:
if (!node.GetSource(0).Type.IsInteger()) if (!node.GetSource(0).Type.IsInteger())
{ {
HandleNegate(block.Operations, node); GenerateNegate(block.Operations, node);
} }
break; break;
case Instruction.Return: case Instruction.Return:
if (callConv == CallConvName.Windows) if (callConv == CallConvName.Windows)
{ {
HandleReturnWindowsAbi(cctx, block.Operations, preservedArgs, node); PreAllocatorWindows.InsertReturnCopy(cctx, block.Operations, preservedArgs, node);
} }
else /* if (callConv == CallConvName.SystemV) */ else /* if (callConv == CallConvName.SystemV) */
{ {
HandleReturnSystemVAbi(block.Operations, node); PreAllocatorSystemV.InsertReturnCopy(block.Operations, node);
} }
break; break;
case Instruction.Tailcall: case Instruction.Tailcall:
if (callConv == CallConvName.Windows) if (callConv == CallConvName.Windows)
{ {
HandleTailcallWindowsAbi(block.Operations, stackAlloc, node); PreAllocatorWindows.InsertTailcallCopies(block.Operations, stackAlloc, node);
} }
else else
{ {
HandleTailcallSystemVAbi(block.Operations, stackAlloc, node); PreAllocatorSystemV.InsertTailcallCopies(block.Operations, stackAlloc, node);
} }
break; break;
case Instruction.VectorInsert8: case Instruction.VectorInsert8:
if (!HardwareCapabilities.SupportsSse41) if (!HardwareCapabilities.SupportsSse41)
{ {
HandleVectorInsert8(block.Operations, node); GenerateVectorInsert8(block.Operations, node);
} }
break; break;
@ -131,7 +132,7 @@ namespace ARMeilleure.CodeGen.X86
} }
} }
private static void HandleConstantRegCopy(IntrusiveList<Operation> nodes, Operation node) protected static void InsertConstantRegCopies(IntrusiveList<Operation> nodes, Operation node)
{ {
if (node.SourcesCount == 0 || IsXmmIntrinsic(node)) if (node.SourcesCount == 0 || IsXmmIntrinsic(node))
{ {
@ -212,7 +213,7 @@ namespace ARMeilleure.CodeGen.X86
} }
} }
private static void HandleConstrainedRegCopy(IntrusiveList<Operation> nodes, Operation node) protected static void InsertConstrainedRegCopies(IntrusiveList<Operation> nodes, Operation node)
{ {
Operand dest = node.Destination; Operand dest = node.Destination;
@ -369,7 +370,7 @@ namespace ARMeilleure.CodeGen.X86
} }
} }
private static void HandleDestructiveRegCopy(IntrusiveList<Operation> nodes, Operation node) protected static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
{ {
if (node.Destination == default || node.SourcesCount == 0) if (node.Destination == default || node.SourcesCount == 0)
{ {
@ -447,7 +448,7 @@ namespace ARMeilleure.CodeGen.X86
} }
} }
private static void HandleConvertToFPUI(IntrusiveList<Operation> nodes, Operation node) private static void GenerateConvertToFPUI(IntrusiveList<Operation> nodes, Operation node)
{ {
// Unsigned integer to FP conversions are not supported on X86. // Unsigned integer to FP conversions are not supported on X86.
// We need to turn them into signed integer to FP conversions, and // We need to turn them into signed integer to FP conversions, and
@ -501,7 +502,7 @@ namespace ARMeilleure.CodeGen.X86
Delete(nodes, currentNode); Delete(nodes, currentNode);
} }
private static void HandleNegate(IntrusiveList<Operation> nodes, Operation node) private static void GenerateNegate(IntrusiveList<Operation> nodes, Operation node)
{ {
// There's no SSE FP negate instruction, so we need to transform that into // There's no SSE FP negate instruction, so we need to transform that into
// a XOR of the value to be negated with a mask with the highest bit set. // a XOR of the value to be negated with a mask with the highest bit set.
@ -534,7 +535,7 @@ namespace ARMeilleure.CodeGen.X86
Delete(nodes, currentNode); Delete(nodes, currentNode);
} }
private static void HandleVectorInsert8(IntrusiveList<Operation> nodes, Operation node) private static void GenerateVectorInsert8(IntrusiveList<Operation> nodes, Operation node)
{ {
// Handle vector insertion, when SSE 4.1 is not supported. // Handle vector insertion, when SSE 4.1 is not supported.
Operand dest = node.Destination; Operand dest = node.Destination;
@ -579,620 +580,7 @@ namespace ARMeilleure.CodeGen.X86
Delete(nodes, currentNode); Delete(nodes, currentNode);
} }
private static void HandleCallWindowsAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node) protected static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
{
Operand dest = node.Destination;
// Handle struct arguments.
int retArgs = 0;
int stackAllocOffset = 0;
int AllocateOnStack(int size)
{
// We assume that the stack allocator is initially empty (TotalSize = 0).
// Taking that into account, we can reuse the space allocated for other
// calls by keeping track of our own allocated size (stackAllocOffset).
// If the space allocated is not big enough, then we just expand it.
int offset = stackAllocOffset;
if (stackAllocOffset + size > stackAlloc.TotalSize)
{
stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
}
stackAllocOffset += size;
return offset;
}
Operand arg0Reg = default;
if (dest != default && dest.Type == OperandType.V128)
{
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
Operation allocOp = Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));
nodes.AddBefore(node, allocOp);
retArgs = 1;
}
int argsCount = node.SourcesCount - 1;
int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;
if (argsCount > maxArgs)
{
argsCount = maxArgs;
}
Operand[] sources = new Operand[1 + retArgs + argsCount];
sources[0] = node.GetSource(0);
if (arg0Reg != default)
{
sources[1] = arg0Reg;
}
for (int index = 1; index < node.SourcesCount; index++)
{
Operand source = node.GetSource(index);
if (source.Type == OperandType.V128)
{
Operand stackAddr = Local(OperandType.I64);
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
Operation storeOp = Operation(Instruction.Store, default, stackAddr, source);
HandleConstantRegCopy(nodes, nodes.AddBefore(node, storeOp));
node.SetSource(index, stackAddr);
}
}
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(index + 1);
Operand argReg;
int argIndex = index + retArgs;
if (source.Type.IsInteger())
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
}
else
{
argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
}
Operation copyOp = Operation(Instruction.Copy, argReg, source);
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
sources[1 + retArgs + index] = argReg;
}
// The remaining arguments (those that are not passed on registers)
// should be passed on the stack, we write them to the stack with "SpillArg".
for (int index = argsCount; index < node.SourcesCount - 1; index++)
{
Operand source = node.GetSource(index + 1);
Operand offset = Const((index + retArgs) * 8);
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
HandleConstantRegCopy(nodes, nodes.AddBefore(node, spillOp));
}
if (dest != default)
{
if (dest.Type == OperandType.V128)
{
Operand retValueAddr = Local(OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.Copy, retValueAddr, arg0Reg));
Operation loadOp = Operation(Instruction.Load, dest, retValueAddr);
nodes.AddAfter(node, loadOp);
node.Destination = default;
}
else
{
Operand retReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
nodes.AddAfter(node, copyOp);
node.Destination = retReg;
}
}
node.SetSources(sources);
}
private static void HandleCallSystemVAbi(IntrusiveList<Operation> nodes, Operation node)
{
Operand dest = node.Destination;
List<Operand> sources = new List<Operand>
{
node.GetSource(0)
};
int argsCount = node.SourcesCount - 1;
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
int intCount = 0;
int vecCount = 0;
int stackOffset = 0;
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(index + 1);
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount < intMax;
}
else if (source.Type == OperandType.V128)
{
passOnReg = intCount + 1 < intMax;
}
else
{
passOnReg = vecCount < vecMax;
}
if (source.Type == OperandType.V128 && passOnReg)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
continue;
}
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg);
}
else
{
Operand offset = Const(stackOffset);
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
HandleConstantRegCopy(nodes, nodes.AddBefore(node, spillOp));
stackOffset += source.Type.GetSizeInBytes();
}
}
node.SetSources(sources.ToArray());
if (dest != default)
{
if (dest.Type == OperandType.V128)
{
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
Operation operation = node;
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
operation.Destination = default;
}
else
{
Operand retReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
nodes.AddAfter(node, copyOp);
node.Destination = retReg;
}
}
}
private static void HandleTailcallSystemVAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
List<Operand> sources = new List<Operand>
{
node.GetSource(0)
};
int argsCount = node.SourcesCount - 1;
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
int intCount = 0;
int vecCount = 0;
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(1 + index);
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount + 1 < intMax;
}
else
{
passOnReg = vecCount < vecMax;
}
if (source.Type == OperandType.V128 && passOnReg)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
continue;
}
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg);
}
else
{
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
}
}
// The target address must be on the return registers, since we
// don't return anything and it is guaranteed to not be a
// callee saved register (which would be trashed on the epilogue).
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
nodes.AddBefore(node, addrCopyOp);
sources[0] = retReg;
node.SetSources(sources.ToArray());
}
private static void HandleTailcallWindowsAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
int argsCount = node.SourcesCount - 1;
int maxArgs = CallingConvention.GetArgumentsOnRegsCount();
if (argsCount > maxArgs)
{
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
}
Operand[] sources = new Operand[1 + argsCount];
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(1 + index);
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
sources[1 + index] = argReg;
}
// The target address must be on the return registers, since we
// don't return anything and it is guaranteed to not be a
// callee saved register (which would be trashed on the epilogue).
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
nodes.AddBefore(node, addrCopyOp);
sources[0] = retReg;
node.SetSources(sources);
}
private static Operation HandleLoadArgumentWindowsAbi(
CompilerContext cctx,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
Operand source = node.GetSource(0);
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
int retArgs = cctx.FuncReturnType == OperandType.V128 ? 1 : 0;
int index = source.AsInt32() + retArgs;
if (index < CallingConvention.GetArgumentsOnRegsCount())
{
Operand dest = node.Destination;
if (preservedArgs[index] == default)
{
Operand argReg, pArg;
if (dest.Type.IsInteger())
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
pArg = Local(dest.Type);
}
else if (dest.Type == OperandType.V128)
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), OperandType.I64);
pArg = Local(OperandType.I64);
}
else
{
argReg = Xmm(CallingConvention.GetVecArgumentRegister(index), dest.Type);
pArg = Local(dest.Type);
}
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[index] = pArg;
}
Operation argCopyOp = Operation(dest.Type == OperandType.V128
? Instruction.Load
: Instruction.Copy, dest, preservedArgs[index]);
Operation newNode = nodes.AddBefore(node, argCopyOp);
Delete(nodes, node);
return newNode;
}
else
{
// TODO: Pass on stack.
return node;
}
}
private static Operation HandleLoadArgumentSystemVAbi(
CompilerContext cctx,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
Operand source = node.GetSource(0);
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
int index = source.AsInt32();
int intCount = 0;
int vecCount = 0;
for (int cIndex = 0; cIndex < index; cIndex++)
{
OperandType argType = cctx.FuncArgTypes[cIndex];
if (argType.IsInteger())
{
intCount++;
}
else if (argType == OperandType.V128)
{
intCount += 2;
}
else
{
vecCount++;
}
}
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
}
else if (source.Type == OperandType.V128)
{
passOnReg = intCount + 1 < CallingConvention.GetIntArgumentsOnRegsCount();
}
else
{
passOnReg = vecCount < CallingConvention.GetVecArgumentsOnRegsCount();
}
if (passOnReg)
{
Operand dest = node.Destination;
if (preservedArgs[index] == default)
{
if (dest.Type == OperandType.V128)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand pArg = Local(OperandType.V128);
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
cctx.Cfg.Entry.Operations.AddFirst(copyH);
cctx.Cfg.Entry.Operations.AddFirst(copyL);
preservedArgs[index] = pArg;
}
else
{
Operand pArg = Local(dest.Type);
Operand argReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[index] = pArg;
}
}
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
Operation newNode = nodes.AddBefore(node, argCopyOp);
Delete(nodes, node);
return newNode;
}
else
{
// TODO: Pass on stack.
return node;
}
}
private static void HandleReturnWindowsAbi(
CompilerContext cctx,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
if (node.SourcesCount == 0)
{
return;
}
Operand source = node.GetSource(0);
Operand retReg;
if (source.Type.IsInteger())
{
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
}
else if (source.Type == OperandType.V128)
{
if (preservedArgs[0] == default)
{
Operand preservedArg = Local(OperandType.I64);
Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
Operation copyOp = Operation(Instruction.Copy, preservedArg, arg0);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[0] = preservedArg;
}
retReg = preservedArgs[0];
}
else
{
retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
}
if (source.Type == OperandType.V128)
{
Operation retStoreOp = Operation(Instruction.Store, default, retReg, source);
nodes.AddBefore(node, retStoreOp);
}
else
{
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
nodes.AddBefore(node, retCopyOp);
}
node.SetSources(Array.Empty<Operand>());
}
private static void HandleReturnSystemVAbi(IntrusiveList<Operation> nodes, Operation node)
{
if (node.SourcesCount == 0)
{
return;
}
Operand source = node.GetSource(0);
if (source.Type == OperandType.V128)
{
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
}
else
{
Operand retReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
nodes.AddBefore(node, retCopyOp);
}
}
private static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
{ {
Operand temp = Local(source.Type); Operand temp = Local(source.Type);
Operand intConst = AddCopy(nodes, node, GetIntConst(source)); Operand intConst = AddCopy(nodes, node, GetIntConst(source));
@ -1204,7 +592,7 @@ namespace ARMeilleure.CodeGen.X86
return temp; return temp;
} }
private static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source) protected static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
{ {
Operand temp = Local(source.Type); Operand temp = Local(source.Type);
@ -1229,7 +617,7 @@ namespace ARMeilleure.CodeGen.X86
return value; return value;
} }
private static void Delete(IntrusiveList<Operation> nodes, Operation node) protected static void Delete(IntrusiveList<Operation> nodes, Operation node)
{ {
node.Destination = default; node.Destination = default;
@ -1241,12 +629,12 @@ namespace ARMeilleure.CodeGen.X86
nodes.Remove(node); nodes.Remove(node);
} }
private static Operand Gpr(X86Register register, OperandType type) protected static Operand Gpr(X86Register register, OperandType type)
{ {
return Register((int)register, RegisterType.Integer, type); return Register((int)register, RegisterType.Integer, type);
} }
private static Operand Xmm(X86Register register, OperandType type) protected static Operand Xmm(X86Register register, OperandType type)
{ {
return Register((int)register, RegisterType.Vector, type); return Register((int)register, RegisterType.Vector, type);
} }

View File

@ -0,0 +1,334 @@
using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.X86
{
class PreAllocatorSystemV : PreAllocator
{
public static void InsertCallCopies(IntrusiveList<Operation> nodes, Operation node)
{
Operand dest = node.Destination;
List<Operand> sources = new List<Operand>
{
node.GetSource(0)
};
int argsCount = node.SourcesCount - 1;
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
int intCount = 0;
int vecCount = 0;
int stackOffset = 0;
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(index + 1);
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount < intMax;
}
else if (source.Type == OperandType.V128)
{
passOnReg = intCount + 1 < intMax;
}
else
{
passOnReg = vecCount < vecMax;
}
if (source.Type == OperandType.V128 && passOnReg)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
continue;
}
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg);
}
else
{
Operand offset = Const(stackOffset);
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
stackOffset += source.Type.GetSizeInBytes();
}
}
node.SetSources(sources.ToArray());
if (dest != default)
{
if (dest.Type == OperandType.V128)
{
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
Operation operation = node;
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
operation.Destination = default;
}
else
{
Operand retReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
nodes.AddAfter(node, copyOp);
node.Destination = retReg;
}
}
}
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
List<Operand> sources = new List<Operand>
{
node.GetSource(0)
};
int argsCount = node.SourcesCount - 1;
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
int intCount = 0;
int vecCount = 0;
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(1 + index);
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount + 1 < intMax;
}
else
{
passOnReg = vecCount < vecMax;
}
if (source.Type == OperandType.V128 && passOnReg)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
continue;
}
if (passOnReg)
{
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources.Add(argReg);
}
else
{
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
}
}
// The target address must be on the return registers, since we
// don't return anything and it is guaranteed to not be a
// callee saved register (which would be trashed on the epilogue).
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
nodes.AddBefore(node, addrCopyOp);
sources[0] = retReg;
node.SetSources(sources.ToArray());
}
public static Operation InsertLoadArgumentCopy(
CompilerContext cctx,
ref Span<Operation> buffer,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
Operand source = node.GetSource(0);
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
int index = source.AsInt32();
int intCount = 0;
int vecCount = 0;
for (int cIndex = 0; cIndex < index; cIndex++)
{
OperandType argType = cctx.FuncArgTypes[cIndex];
if (argType.IsInteger())
{
intCount++;
}
else if (argType == OperandType.V128)
{
intCount += 2;
}
else
{
vecCount++;
}
}
bool passOnReg;
if (source.Type.IsInteger())
{
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
}
else if (source.Type == OperandType.V128)
{
passOnReg = intCount + 1 < CallingConvention.GetIntArgumentsOnRegsCount();
}
else
{
passOnReg = vecCount < CallingConvention.GetVecArgumentsOnRegsCount();
}
if (passOnReg)
{
Operand dest = node.Destination;
if (preservedArgs[index] == default)
{
if (dest.Type == OperandType.V128)
{
// V128 is a struct, we pass each half on a GPR if possible.
Operand pArg = Local(OperandType.V128);
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
cctx.Cfg.Entry.Operations.AddFirst(copyH);
cctx.Cfg.Entry.Operations.AddFirst(copyL);
preservedArgs[index] = pArg;
}
else
{
Operand pArg = Local(dest.Type);
Operand argReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[index] = pArg;
}
}
Operation nextNode;
if (dest.AssignmentsCount == 1)
{
// Let's propagate the argument if we can to avoid copies.
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
nextNode = node.ListNext;
}
else
{
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
nextNode = nodes.AddBefore(node, argCopyOp);
}
Delete(nodes, node);
return nextNode;
}
else
{
// TODO: Pass on stack.
return node;
}
}
public static void InsertReturnCopy(IntrusiveList<Operation> nodes, Operation node)
{
if (node.SourcesCount == 0)
{
return;
}
Operand source = node.GetSource(0);
if (source.Type == OperandType.V128)
{
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
}
else
{
Operand retReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
nodes.AddBefore(node, retCopyOp);
}
}
}
}

View File

@ -0,0 +1,327 @@
using ARMeilleure.CodeGen.RegisterAllocators;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
namespace ARMeilleure.CodeGen.X86
{
class PreAllocatorWindows : PreAllocator
{
public static void InsertCallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
Operand dest = node.Destination;
// Handle struct arguments.
int retArgs = 0;
int stackAllocOffset = 0;
int AllocateOnStack(int size)
{
// We assume that the stack allocator is initially empty (TotalSize = 0).
// Taking that into account, we can reuse the space allocated for other
// calls by keeping track of our own allocated size (stackAllocOffset).
// If the space allocated is not big enough, then we just expand it.
int offset = stackAllocOffset;
if (stackAllocOffset + size > stackAlloc.TotalSize)
{
stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
}
stackAllocOffset += size;
return offset;
}
Operand arg0Reg = default;
if (dest != default && dest.Type == OperandType.V128)
{
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
Operation allocOp = Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));
nodes.AddBefore(node, allocOp);
retArgs = 1;
}
int argsCount = node.SourcesCount - 1;
int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;
if (argsCount > maxArgs)
{
argsCount = maxArgs;
}
Operand[] sources = new Operand[1 + retArgs + argsCount];
sources[0] = node.GetSource(0);
if (arg0Reg != default)
{
sources[1] = arg0Reg;
}
for (int index = 1; index < node.SourcesCount; index++)
{
Operand source = node.GetSource(index);
if (source.Type == OperandType.V128)
{
Operand stackAddr = Local(OperandType.I64);
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
Operation storeOp = Operation(Instruction.Store, default, stackAddr, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, storeOp));
node.SetSource(index, stackAddr);
}
}
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(index + 1);
Operand argReg;
int argIndex = index + retArgs;
if (source.Type.IsInteger())
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
}
else
{
argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
}
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources[1 + retArgs + index] = argReg;
}
// The remaining arguments (those that are not passed on registers)
// should be passed on the stack, we write them to the stack with "SpillArg".
for (int index = argsCount; index < node.SourcesCount - 1; index++)
{
Operand source = node.GetSource(index + 1);
Operand offset = Const((index + retArgs) * 8);
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
}
if (dest != default)
{
if (dest.Type == OperandType.V128)
{
Operand retValueAddr = Local(OperandType.I64);
nodes.AddBefore(node, Operation(Instruction.Copy, retValueAddr, arg0Reg));
Operation loadOp = Operation(Instruction.Load, dest, retValueAddr);
nodes.AddAfter(node, loadOp);
node.Destination = default;
}
else
{
Operand retReg = dest.Type.IsInteger()
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
nodes.AddAfter(node, copyOp);
node.Destination = retReg;
}
}
node.SetSources(sources);
}
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
{
int argsCount = node.SourcesCount - 1;
int maxArgs = CallingConvention.GetArgumentsOnRegsCount();
if (argsCount > maxArgs)
{
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
}
Operand[] sources = new Operand[1 + argsCount];
// Handle arguments passed on registers.
for (int index = 0; index < argsCount; index++)
{
Operand source = node.GetSource(1 + index);
Operand argReg = source.Type.IsInteger()
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
Operation copyOp = Operation(Instruction.Copy, argReg, source);
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
sources[1 + index] = argReg;
}
// The target address must be on the return registers, since we
// don't return anything and it is guaranteed to not be a
// callee saved register (which would be trashed on the epilogue).
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
nodes.AddBefore(node, addrCopyOp);
sources[0] = retReg;
node.SetSources(sources);
}
public static Operation InsertLoadArgumentCopy(
CompilerContext cctx,
ref Span<Operation> buffer,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
Operand source = node.GetSource(0);
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
int retArgs = cctx.FuncReturnType == OperandType.V128 ? 1 : 0;
int index = source.AsInt32() + retArgs;
if (index < CallingConvention.GetArgumentsOnRegsCount())
{
Operand dest = node.Destination;
if (preservedArgs[index] == default)
{
Operand argReg, pArg;
if (dest.Type.IsInteger())
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
pArg = Local(dest.Type);
}
else if (dest.Type == OperandType.V128)
{
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), OperandType.I64);
pArg = Local(OperandType.I64);
}
else
{
argReg = Xmm(CallingConvention.GetVecArgumentRegister(index), dest.Type);
pArg = Local(dest.Type);
}
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[index] = pArg;
}
Operation nextNode;
if (dest.Type != OperandType.V128 && dest.AssignmentsCount == 1)
{
// Let's propagate the argument if we can to avoid copies.
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
nextNode = node.ListNext;
}
else
{
Operation argCopyOp = Operation(dest.Type == OperandType.V128
? Instruction.Load
: Instruction.Copy, dest, preservedArgs[index]);
nextNode = nodes.AddBefore(node, argCopyOp);
}
Delete(nodes, node);
return nextNode;
}
else
{
// TODO: Pass on stack.
return node;
}
}
public static void InsertReturnCopy(
CompilerContext cctx,
IntrusiveList<Operation> nodes,
Operand[] preservedArgs,
Operation node)
{
if (node.SourcesCount == 0)
{
return;
}
Operand source = node.GetSource(0);
Operand retReg;
if (source.Type.IsInteger())
{
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
}
else if (source.Type == OperandType.V128)
{
if (preservedArgs[0] == default)
{
Operand preservedArg = Local(OperandType.I64);
Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
Operation copyOp = Operation(Instruction.Copy, preservedArg, arg0);
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
preservedArgs[0] = preservedArg;
}
retReg = preservedArgs[0];
}
else
{
retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
}
if (source.Type == OperandType.V128)
{
Operation retStoreOp = Operation(Instruction.Store, default, retReg, source);
nodes.AddBefore(node, retStoreOp);
}
else
{
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
nodes.AddBefore(node, retCopyOp);
}
node.SetSources(Array.Empty<Operand>());
}
}
}

View File

@ -17,7 +17,7 @@ namespace ARMeilleure.Decoders
{ {
uint[] tbl = new uint[256]; uint[] tbl = new uint[256];
for (int idx = 0; idx < 256; idx++) for (int idx = 0; idx < tbl.Length; idx++)
{ {
tbl[idx] = ExpandImm8ToFP32((uint)idx); tbl[idx] = ExpandImm8ToFP32((uint)idx);
} }
@ -29,7 +29,7 @@ namespace ARMeilleure.Decoders
{ {
ulong[] tbl = new ulong[256]; ulong[] tbl = new ulong[256];
for (int idx = 0; idx < 256; idx++) for (int idx = 0; idx < tbl.Length; idx++)
{ {
tbl[idx] = ExpandImm8ToFP64((ulong)idx); tbl[idx] = ExpandImm8ToFP64((ulong)idx);
} }

View File

@ -1301,7 +1301,7 @@ namespace ARMeilleure.Decoders
{ {
List<InstInfo>[] temp = new List<InstInfo>[FastLookupSize]; List<InstInfo>[] temp = new List<InstInfo>[FastLookupSize];
for (int index = 0; index < FastLookupSize; index++) for (int index = 0; index < temp.Length; index++)
{ {
temp[index] = new List<InstInfo>(); temp[index] = new List<InstInfo>();
} }
@ -1311,7 +1311,7 @@ namespace ARMeilleure.Decoders
int mask = ToFastLookupIndex(inst.Mask); int mask = ToFastLookupIndex(inst.Mask);
int value = ToFastLookupIndex(inst.Value); int value = ToFastLookupIndex(inst.Value);
for (int index = 0; index < FastLookupSize; index++) for (int index = 0; index < temp.Length; index++)
{ {
if ((index & mask) == value) if ((index & mask) == value)
{ {
@ -1320,7 +1320,7 @@ namespace ARMeilleure.Decoders
} }
} }
for (int index = 0; index < FastLookupSize; index++) for (int index = 0; index < temp.Length; index++)
{ {
table[index] = temp[index].ToArray(); table[index] = temp[index].ToArray();
} }

View File

@ -29,7 +29,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0"; private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0"; private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 4328; //! To be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 4484; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0"; private const string ActualDir = "0";
private const string BackupDir = "1"; private const string BackupDir = "1";

View File

@ -12,7 +12,6 @@
<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" /> <PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" /> <PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" /> <PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="Crc32.NET" Version="1.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" /> <PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
<PackageVersion Include="DynamicData" Version="7.12.11" /> <PackageVersion Include="DynamicData" Version="7.12.11" />
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" /> <PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
@ -45,10 +44,8 @@
<PackageVersion Include="SPB" Version="0.0.4-build28" /> <PackageVersion Include="SPB" Version="0.0.4-build28" />
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" /> <PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.27.0" /> <PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.27.0" />
<PackageVersion Include="System.IO.FileSystem.Primitives" Version="4.3.0" /> <PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
<PackageVersion Include="System.Management" Version="7.0.0" /> <PackageVersion Include="System.Management" Version="7.0.0" />
<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-f7c841d" /> <PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-f7c841d" />
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" /> <PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
</ItemGroup> </ItemGroup>

View File

@ -400,7 +400,9 @@ namespace Ryujinx.Audio.Common
{ {
uint bufferIndex = (_releasedBufferIndex - _bufferReleasedCount) % Constants.AudioDeviceBufferCountMax; uint bufferIndex = (_releasedBufferIndex - _bufferReleasedCount) % Constants.AudioDeviceBufferCountMax;
for (int i = 0; i < GetTotalBufferCount(); i++) uint totalBufferCount = GetTotalBufferCount();
for (int i = 0; i < totalBufferCount; i++)
{ {
if (_buffers[bufferIndex].BufferTag == bufferTag) if (_buffers[bufferIndex].BufferTag == bufferTag)
{ {

View File

@ -583,10 +583,10 @@
"SelectUpdateDialogTitle": "Select update files", "SelectUpdateDialogTitle": "Select update files",
"UserProfileWindowTitle": "User Profiles Manager", "UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager", "CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Downloadable Content Manager", "DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
"UpdateWindowTitle": "Title Update Manager", "UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]", "CheatWindowHeading": "Cheats Available for {0} [{1}]",
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})", "DlcWindowHeading": "{0} Downloadable Content(s)",
"UserProfilesEditProfile": "Edit Selected", "UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel", "Cancel": "Cancel",
"Save": "Save", "Save": "Save",

View File

@ -13,7 +13,7 @@
</PropertyGroup> </PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))"> <Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
<Exec Command="codesign --entitlements $(ProjectDir)..\distribution\macos\entitlements.xml -f --deep -s $(SigningCertificate) $(TargetDir)$(TargetName)" /> <Exec Command="codesign --entitlements '$(ProjectDir)..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
</Target> </Target>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''"> <PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">

View File

@ -1,4 +1,5 @@
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using System.IO;
namespace Ryujinx.Ava.UI.Models namespace Ryujinx.Ava.UI.Models
{ {
@ -21,6 +22,8 @@ namespace Ryujinx.Ava.UI.Models
public string ContainerPath { get; } public string ContainerPath { get; }
public string FullPath { get; } public string FullPath { get; }
public string FileName => Path.GetFileName(ContainerPath);
public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled) public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled)
{ {
TitleId = titleId; TitleId = titleId;

View File

@ -0,0 +1,340 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Threading;
using DynamicData;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Path = System.IO.Path;
namespace Ryujinx.Ava.UI.ViewModels
{
public class DownloadableContentManagerViewModel : BaseModel
{
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
private readonly string _downloadableContentJsonPath;
private VirtualFileSystem _virtualFileSystem;
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
private AvaloniaList<DownloadableContentModel> _views = new();
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
private string _search;
private ulong _titleId;
private string _titleName;
public AvaloniaList<DownloadableContentModel> DownloadableContents
{
get => _downloadableContents;
set
{
_downloadableContents = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
}
public AvaloniaList<DownloadableContentModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
{
get => _selectedDownloadableContents;
set
{
_selectedDownloadableContents = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
set
{
_search = value;
OnPropertyChanged();
Sort();
}
}
public string UpdateCount
{
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
}
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_titleName = titleName;
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
try
{
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
}
catch
{
Logger.Error?.Print(LogClass.Configuration, "Downloadable Content JSON failed to deserialize.");
_downloadableContentContainerList = new List<DownloadableContentContainer>();
}
LoadDownloadableContents();
}
private void LoadDownloadableContents()
{
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
{
if (File.Exists(downloadableContentContainer.ContainerPath))
{
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
{
using UniqueRef<IFile> ncaFile = new();
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
if (nca != null)
{
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
downloadableContentContainer.ContainerPath,
downloadableContentNca.FullPath,
downloadableContentNca.Enabled);
DownloadableContents.Add(content);
if (content.Enabled)
{
SelectedDownloadableContents.Add(content);
}
OnPropertyChanged(nameof(UpdateCount));
}
}
}
}
// NOTE: Save the list again to remove leftovers.
Save();
Sort();
}
public void Sort()
{
DownloadableContents.AsObservableChangeSet()
.Filter(Filter)
.Bind(out var view).AsObservableList();
_views.Clear();
_views.AddRange(view);
OnPropertyChanged(nameof(Views));
}
private bool Filter(object arg)
{
if (arg is DownloadableContentModel content)
{
return string.IsNullOrWhiteSpace(_search) || content.FileName.ToLower().Contains(_search.ToLower()) || content.TitleId.ToLower().Contains(_search.ToLower());
}
return false;
}
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
{
try
{
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
}
catch (Exception ex)
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadNcaErrorMessage], ex.Message, containerPath));
});
}
return null;
}
public async void Add()
{
OpenFileDialog dialog = new OpenFileDialog()
{
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
AllowMultiple = true
};
dialog.Filters.Add(new FileDialogFilter
{
Name = "NSP",
Extensions = { "nsp" }
});
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
string[] files = await dialog.ShowAsync(desktop.MainWindow);
if (files != null)
{
foreach (string file in files)
{
await AddDownloadableContent(file);
}
}
}
}
private async Task AddDownloadableContent(string path)
{
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
{
return;
}
using FileStream containerFile = File.OpenRead(path);
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
bool containsDownloadableContent = false;
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
{
break;
}
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true);
DownloadableContents.Add(content);
SelectedDownloadableContents.Add(content);
OnPropertyChanged(nameof(UpdateCount));
Sort();
containsDownloadableContent = true;
}
}
if (!containsDownloadableContent)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
}
}
public void Remove(DownloadableContentModel model)
{
DownloadableContents.Remove(model);
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
public void RemoveAll()
{
DownloadableContents.Clear();
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
public void EnableAll()
{
SelectedDownloadableContents = new(DownloadableContents);
}
public void DisableAll()
{
SelectedDownloadableContents.Clear();
}
public void Save()
{
_downloadableContentContainerList.Clear();
DownloadableContentContainer container = default;
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
{
if (container.ContainerPath != downloadableContent.ContainerPath)
{
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
{
_downloadableContentContainerList.Add(container);
}
container = new DownloadableContentContainer
{
ContainerPath = downloadableContent.ContainerPath,
DownloadableContentNcaList = new List<DownloadableContentNca>()
};
}
container.DownloadableContentNcaList.Add(new DownloadableContentNca
{
Enabled = downloadableContent.Enabled,
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
FullPath = downloadableContent.FullPath
});
}
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
{
_downloadableContentContainerList.Add(container);
}
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
{
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
}
}
}
}

View File

@ -1564,7 +1564,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
if (SelectedApplication != null) if (SelectedApplication != null)
{ {
await new DownloadableContentManagerWindow(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName).ShowDialog(TopLevel as Window); await DownloadableContentManagerWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
} }
} }

View File

@ -236,7 +236,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public DateTimeOffset DateOffset { get; set; } public DateTimeOffset DateOffset { get; set; }
public TimeSpan TimeOffset { get; set; } public TimeSpan TimeOffset { get; set; }
private AvaloniaList<TimeZone> TimeZones { get; set; } internal AvaloniaList<TimeZone> TimeZones { get; set; }
public AvaloniaList<string> GameDirectories { get; set; } public AvaloniaList<string> GameDirectories { get; set; }
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; } public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }

View File

@ -1,172 +1,194 @@
<window:StyleableWindow <UserControl
x:Class="Ryujinx.Ava.UI.Windows.DownloadableContentManagerWindow" x:Class="Ryujinx.Ava.UI.Windows.DownloadableContentManagerWindow"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
Width="800" xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
Height="500" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
MinWidth="800" Width="500"
MinHeight="500" Height="380"
MaxWidth="800"
MaxHeight="500"
SizeToContent="Height"
WindowStartupLocation="CenterOwner"
mc:Ignorable="d" mc:Ignorable="d"
x:CompileBindings="True"
x:DataType="viewModels:DownloadableContentManagerViewModel"
Focusable="True"> Focusable="True">
<Grid Name="DownloadableContentGrid" Margin="15"> <Grid>
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
<RowDefinition Height="*" /> <RowDefinition Height="*" />
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<TextBlock <Panel
Name="Heading" Margin="0 0 0 10"
Grid.Row="1" Grid.Row="0">
MaxWidth="500" <Grid>
Margin="20,15,20,20" <Grid.ColumnDefinitions>
HorizontalAlignment="Center" <ColumnDefinition Width="Auto" />
VerticalAlignment="Center" <ColumnDefinition Width="Auto" />
LineHeight="18" <ColumnDefinition Width="*" />
TextAlignment="Center" </Grid.ColumnDefinitions>
TextWrapping="Wrap" /> <TextBlock
<DockPanel Grid.Column="0"
Grid.Row="2" Text="{Binding UpdateCount}" />
Margin="0" <StackPanel
HorizontalAlignment="Left"> Margin="10 0"
<Button Grid.Column="1"
Name="EnableAllButton" Orientation="Horizontal">
MinWidth="90" <Button
Margin="5" Name="EnableAllButton"
Command="{Binding EnableAll}"> MinWidth="90"
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" /> Margin="5"
</Button> Command="{ReflectionBinding EnableAll}">
<Button <TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
Name="DisableAllButton" </Button>
MinWidth="90" <Button
Margin="5" Name="DisableAllButton"
Command="{Binding DisableAll}"> MinWidth="90"
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" /> Margin="5"
</Button> Command="{ReflectionBinding DisableAll}">
</DockPanel> <TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
</Button>
</StackPanel>
<TextBox
Grid.Column="2"
MinHeight="27"
MaxHeight="27"
HorizontalAlignment="Stretch"
Watermark="{locale:Locale Search}"
Text="{Binding Search}" />
</Grid>
</Panel>
<Border <Border
Grid.Row="3" Grid.Row="1"
Margin="5" Margin="0 0 0 24"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
BorderBrush="Gray" BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
BorderThickness="1"> BorderThickness="1"
<ScrollViewer CornerRadius="5"
VerticalAlignment="Stretch" Padding="2.5">
HorizontalScrollBarVisibility="Auto" <ListBox
VerticalScrollBarVisibility="Auto"> AutoScrollToSelectedItem="False"
<DataGrid VirtualizationMode="None"
Name="DlcDataGrid" SelectionMode="Multiple, Toggle"
MinHeight="200" Background="Transparent"
HorizontalAlignment="Stretch" SelectionChanged="OnSelectionChanged"
VerticalAlignment="Stretch" SelectedItems="{Binding SelectedDownloadableContents, Mode=TwoWay}"
CanUserReorderColumns="False" Items="{Binding Views}">
CanUserResizeColumns="True" <ListBox.DataTemplates>
CanUserSortColumns="True" <DataTemplate
HorizontalScrollBarVisibility="Auto" DataType="models:DownloadableContentModel">
Items="{Binding _downloadableContents}" <Panel Margin="10">
SelectionMode="Extended" <Grid>
VerticalScrollBarVisibility="Auto"> <Grid.ColumnDefinitions>
<DataGrid.Styles> <ColumnDefinition Width="*" />
<Styles> <ColumnDefinition Width="Auto" />
<Style Selector="DataGridCell:nth-child(3), DataGridCell:nth-child(4)"> </Grid.ColumnDefinitions>
<Setter Property="HorizontalAlignment" Value="Left" /> <Grid
<Setter Property="HorizontalContentAlignment" Value="Left" /> Grid.Column="0">
</Style> <Grid.ColumnDefinitions>
</Styles> <ColumnDefinition Width="*"></ColumnDefinition>
<Styles> <ColumnDefinition Width="Auto"></ColumnDefinition>
<Style Selector="DataGridCell:nth-child(1)"> </Grid.ColumnDefinitions>
<Setter Property="HorizontalAlignment" Value="Right" /> <TextBlock
<Setter Property="HorizontalContentAlignment" Value="Right" /> Grid.Column="0"
</Style> HorizontalAlignment="Left"
</Styles> VerticalAlignment="Center"
</DataGrid.Styles> MaxLines="2"
<DataGrid.Columns> TextWrapping="Wrap"
<DataGridTemplateColumn Width="90"> TextTrimming="CharacterEllipsis"
<DataGridTemplateColumn.CellTemplate> Text="{Binding FileName}" />
<DataTemplate> <TextBlock
<CheckBox Grid.Column="1"
Width="50" Margin="10 0"
MinWidth="40" HorizontalAlignment="Left"
HorizontalAlignment="Center" VerticalAlignment="Center"
IsChecked="{Binding Enabled}" /> Text="{Binding TitleId}" />
</DataTemplate> </Grid>
</DataGridTemplateColumn.CellTemplate> <StackPanel
<DataGridTemplateColumn.Header> Grid.Column="1"
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" /> Spacing="10"
</DataGridTemplateColumn.Header> Orientation="Horizontal"
</DataGridTemplateColumn> HorizontalAlignment="Right">
<DataGridTextColumn Width="140" Binding="{Binding TitleId}"> <Button
<DataGridTextColumn.Header> VerticalAlignment="Center"
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" /> HorizontalAlignment="Right"
</DataGridTextColumn.Header> Padding="10"
</DataGridTextColumn> MinWidth="0"
<DataGridTextColumn Width="280" Binding="{Binding FullPath}"> MinHeight="0"
<DataGridTextColumn.Header> Click="OpenLocation">
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" /> <ui:SymbolIcon
</DataGridTextColumn.Header> Symbol="OpenFolder"
</DataGridTextColumn> HorizontalAlignment="Center"
<DataGridTextColumn Binding="{Binding ContainerPath}"> VerticalAlignment="Center" />
<DataGridTextColumn.Header> </Button>
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" /> <Button
</DataGridTextColumn.Header> VerticalAlignment="Center"
</DataGridTextColumn> HorizontalAlignment="Right"
</DataGrid.Columns> Padding="10"
</DataGrid> MinWidth="0"
</ScrollViewer> MinHeight="0"
Click="RemoveDLC">
<ui:SymbolIcon
Symbol="Cancel"
HorizontalAlignment="Center"
VerticalAlignment="Center" />
</Button>
</StackPanel>
</Grid>
</Panel>
</DataTemplate>
</ListBox.DataTemplates>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Background" Value="Transparent" />
</Style>
</ListBox.Styles>
</ListBox>
</Border> </Border>
<DockPanel <Panel
Grid.Row="4" Grid.Row="2"
Margin="0"
HorizontalAlignment="Stretch"> HorizontalAlignment="Stretch">
<DockPanel Margin="0" HorizontalAlignment="Left"> <StackPanel
Orientation="Horizontal"
Spacing="10"
HorizontalAlignment="Left">
<Button <Button
Name="AddButton" Name="AddButton"
MinWidth="90" MinWidth="90"
Margin="5" Margin="5"
Command="{Binding Add}"> Command="{ReflectionBinding Add}">
<TextBlock Text="{locale:Locale SettingsTabGeneralAdd}" /> <TextBlock Text="{locale:Locale SettingsTabGeneralAdd}" />
</Button> </Button>
<Button
Name="RemoveButton"
MinWidth="90"
Margin="5"
Command="{Binding RemoveSelected}">
<TextBlock Text="{locale:Locale SettingsTabGeneralRemove}" />
</Button>
<Button <Button
Name="RemoveAllButton" Name="RemoveAllButton"
MinWidth="90" MinWidth="90"
Margin="5" Margin="5"
Command="{Binding RemoveAll}"> Command="{ReflectionBinding RemoveAll}">
<TextBlock Text="{locale:Locale DlcManagerRemoveAllButton}" /> <TextBlock Text="{locale:Locale DlcManagerRemoveAllButton}" />
</Button> </Button>
</DockPanel> </StackPanel>
<DockPanel Margin="0" HorizontalAlignment="Right"> <StackPanel
Orientation="Horizontal"
Spacing="10"
HorizontalAlignment="Right">
<Button <Button
Name="SaveButton" Name="SaveButton"
MinWidth="90" MinWidth="90"
Margin="5" Margin="5"
Command="{Binding SaveAndClose}"> Click="SaveAndClose">
<TextBlock Text="{locale:Locale SettingsButtonSave}" /> <TextBlock Text="{locale:Locale SettingsButtonSave}" />
</Button> </Button>
<Button <Button
Name="CancelButton" Name="CancelButton"
MinWidth="90" MinWidth="90"
Margin="5" Margin="5"
Command="{Binding Close}"> Click="Close">
<TextBlock Text="{locale:Locale InputDialogCancel}" /> <TextBlock Text="{locale:Locale InputDialogCancel}" />
</Button> </Button>
</DockPanel> </StackPanel>
</DockPanel> </Panel>
</Grid> </Grid>
</window:StyleableWindow> </UserControl>

View File

@ -1,314 +1,115 @@
using Avalonia.Collections;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Threading; using Avalonia.Interactivity;
using LibHac.Common; using Avalonia.Styling;
using LibHac.Fs; using FluentAvalonia.UI.Controls;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Common.Configuration; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using System; using Ryujinx.Ui.Common.Helper;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reactive.Linq;
using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using Path = System.IO.Path; using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Windows namespace Ryujinx.Ava.UI.Windows
{ {
public partial class DownloadableContentManagerWindow : StyleableWindow public partial class DownloadableContentManagerWindow : UserControl
{ {
private readonly List<DownloadableContentContainer> _downloadableContentContainerList; public DownloadableContentManagerViewModel ViewModel;
private readonly string _downloadableContentJsonPath;
private VirtualFileSystem _virtualFileSystem { get; }
private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
private ulong _titleId { get; }
private string _titleName { get; }
public DownloadableContentManagerWindow() public DownloadableContentManagerWindow()
{ {
DataContext = this; DataContext = this;
InitializeComponent(); InitializeComponent();
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.DlcWindowTitle]} - {_titleName} ({_titleId:X16})";
} }
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{ {
_virtualFileSystem = virtualFileSystem; DataContext = ViewModel = new DownloadableContentManagerViewModel(virtualFileSystem, titleId, titleName);
_downloadableContents = new AvaloniaList<DownloadableContentModel>();
_titleId = titleId;
_titleName = titleName;
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
try
{
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
}
catch
{
_downloadableContentContainerList = new List<DownloadableContentContainer>();
}
DataContext = this;
InitializeComponent(); InitializeComponent();
RemoveButton.IsEnabled = false;
DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.DlcWindowTitle]} - {_titleName} ({_titleId:X16})";
LoadDownloadableContents();
PrintHeading();
} }
private void DlcDataGrid_SelectionChanged(object sender, SelectionChangedEventArgs e) public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{ {
RemoveButton.IsEnabled = (DlcDataGrid.SelectedItems.Count > 0); ContentDialog contentDialog = new()
}
private void PrintHeading()
{
Heading.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DlcWindowHeading, _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
}
private void LoadDownloadableContents()
{
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
{ {
if (File.Exists(downloadableContentContainer.ContainerPath)) PrimaryButtonText = "",
{ SecondaryButtonText = "",
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath); CloseButtonText = "",
Content = new DownloadableContentManagerWindow(virtualFileSystem, titleId, titleName),
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage()); Title = string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowTitle], titleName, titleId.ToString("X16"))
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
{
using UniqueRef<IFile> ncaFile = new();
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
if (nca != null)
{
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
downloadableContentContainer.ContainerPath,
downloadableContentNca.FullPath,
downloadableContentNca.Enabled));
}
}
}
}
// NOTE: Save the list again to remove leftovers.
Save();
}
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
{
try
{
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
}
catch (Exception ex)
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, containerPath));
});
}
return null;
}
private async Task AddDownloadableContent(string path)
{
if (!File.Exists(path) || _downloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
{
return;
}
using FileStream containerFile = File.OpenRead(path);
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
bool containsDownloadableContent = false;
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
{
break;
}
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
containsDownloadableContent = true;
}
}
if (!containsDownloadableContent)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
}
}
private void RemoveDownloadableContents(bool removeSelectedOnly = false)
{
if (removeSelectedOnly)
{
AvaloniaList<DownloadableContentModel> removedItems = new();
foreach (var item in DlcDataGrid.SelectedItems)
{
removedItems.Add(item as DownloadableContentModel);
}
DlcDataGrid.SelectedItems.Clear();
foreach (var item in removedItems)
{
_downloadableContents.RemoveAll(_downloadableContents.Where(x => x.TitleId == item.TitleId).ToList());
}
}
else
{
_downloadableContents.Clear();
}
PrintHeading();
}
public void RemoveSelected()
{
RemoveDownloadableContents(true);
}
public void RemoveAll()
{
RemoveDownloadableContents();
}
public void EnableAll()
{
foreach(var item in _downloadableContents)
{
item.Enabled = true;
}
}
public void DisableAll()
{
foreach (var item in _downloadableContents)
{
item.Enabled = false;
}
}
public async void Add()
{
OpenFileDialog dialog = new OpenFileDialog()
{
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
AllowMultiple = true
}; };
dialog.Filters.Add(new FileDialogFilter Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
{ bottomBorder.Setters.Add(new Setter(IsVisibleProperty, false));
Name = "NSP",
Extensions = { "nsp" }
});
string[] files = await dialog.ShowAsync(this); contentDialog.Styles.Add(bottomBorder);
if (files != null) await ContentDialogHelper.ShowAsync(contentDialog);
{
foreach (string file in files)
{
await AddDownloadableContent(file);
}
}
PrintHeading();
} }
public void Save() private void SaveAndClose(object sender, RoutedEventArgs routedEventArgs)
{ {
_downloadableContentContainerList.Clear(); ViewModel.Save();
((ContentDialog)Parent).Hide();
}
DownloadableContentContainer container = default; private void Close(object sender, RoutedEventArgs e)
{
((ContentDialog)Parent).Hide();
}
foreach (DownloadableContentModel downloadableContent in _downloadableContents) private void RemoveDLC(object sender, RoutedEventArgs e)
{
if (sender is Button button)
{ {
if (container.ContainerPath != downloadableContent.ContainerPath) if (button.DataContext is DownloadableContentModel model)
{ {
if (!string.IsNullOrWhiteSpace(container.ContainerPath)) ViewModel.Remove(model);
}
}
}
private void OpenLocation(object sender, RoutedEventArgs e)
{
if (sender is Button button)
{
if (button.DataContext is DownloadableContentModel model)
{
OpenHelper.LocateFile(model.ContainerPath);
}
}
}
private void OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
foreach (var content in e.AddedItems)
{
if (content is DownloadableContentModel model)
{
var index = ViewModel.DownloadableContents.IndexOf(model);
if (index != -1)
{ {
_downloadableContentContainerList.Add(container); ViewModel.DownloadableContents[index].Enabled = true;
} }
container = new DownloadableContentContainer
{
ContainerPath = downloadableContent.ContainerPath,
DownloadableContentNcaList = new List<DownloadableContentNca>()
};
} }
}
container.DownloadableContentNcaList.Add(new DownloadableContentNca foreach (var content in e.RemovedItems)
{
if (content is DownloadableContentModel model)
{ {
Enabled = downloadableContent.Enabled, var index = ViewModel.DownloadableContents.IndexOf(model);
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
FullPath = downloadableContent.FullPath
});
}
if (!string.IsNullOrWhiteSpace(container.ContainerPath)) if (index != -1)
{ {
_downloadableContentContainerList.Add(container); ViewModel.DownloadableContents[index].Enabled = false;
}
}
} }
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
{
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
}
}
public void SaveAndClose()
{
Save();
Close();
} }
} }
} }

View File

@ -125,7 +125,7 @@ namespace Ryujinx.Ava.UI.Windows
public static Bgra32[] GetBuffer(Image<Bgra32> image) public static Bgra32[] GetBuffer(Image<Bgra32> image)
{ {
return image.TryGetSinglePixelSpan(out var data) ? data.ToArray() : new Bgra32[0]; return image.TryGetSinglePixelSpan(out var data) ? data.ToArray() : Array.Empty<Bgra32>();
} }
private static int GetColorScore(Dictionary<int, int> dominantColorBin, int maxHitCount, PaletteColor color) private static int GetColorScore(Dictionary<int, int> dominantColorBin, int maxHitCount, PaletteColor color)

View File

@ -28,5 +28,10 @@ namespace Ryujinx.Cpu.Tracking
public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty); public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty);
public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size); public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size);
public bool RangeEquals(CpuRegionHandle other)
{
return _impl.RealAddress == other._impl.RealAddress && _impl.RealSize == other._impl.RealSize;
}
} }
} }

View File

@ -20,5 +20,15 @@ namespace Ryujinx.Graphics.GAL
{ {
return target == Target.Texture2DMultisample || target == Target.Texture2DMultisampleArray; return target == Target.Texture2DMultisample || target == Target.Texture2DMultisampleArray;
} }
public static bool HasDepthOrLayers(this Target target)
{
return target == Target.Texture3D ||
target == Target.Texture1DArray ||
target == Target.Texture2DArray ||
target == Target.Texture2DMultisampleArray ||
target == Target.Cubemap ||
target == Target.CubemapArray;
}
} }
} }

View File

@ -152,21 +152,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
ulong ticks = _context.GetTimestamp(); ulong ticks = _context.GetTimestamp();
float divisor = type switch
{
ReportCounterType.SamplesPassed => _channel.TextureManager.RenderTargetScale * _channel.TextureManager.RenderTargetScale,
_ => 1f
};
ICounterEvent counter = null; ICounterEvent counter = null;
void resultHandler(object evt, ulong result) void resultHandler(object evt, ulong result)
{ {
if (divisor != 1f)
{
result = (ulong)MathF.Ceiling(result / divisor);
}
CounterData counterData = new CounterData CounterData counterData = new CounterData
{ {
Counter = result, Counter = result,

View File

@ -36,6 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
public TexturePool Pool; public TexturePool Pool;
public int ID; public int ID;
public ulong GpuAddress;
} }
private GpuContext _context; private GpuContext _context;
@ -162,6 +163,11 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary> /// </summary>
public bool IsView => _viewStorage != this; public bool IsView => _viewStorage != this;
/// <summary>
/// Whether or not this texture has views.
/// </summary>
public bool HasViews => _views.Count > 0;
private int _referenceCount; private int _referenceCount;
private List<TexturePoolOwner> _poolOwners; private List<TexturePoolOwner> _poolOwners;
@ -354,7 +360,7 @@ namespace Ryujinx.Graphics.Gpu.Image
texture._viewStorage = this; texture._viewStorage = this;
Group.UpdateViews(_views); Group.UpdateViews(_views, texture);
if (texture.Group != null && texture.Group != Group) if (texture.Group != null && texture.Group != Group)
{ {
@ -378,11 +384,24 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
_views.Remove(texture); _views.Remove(texture);
Group.RemoveView(texture);
texture._viewStorage = texture; texture._viewStorage = texture;
DecrementReferenceCount(); DecrementReferenceCount();
} }
/// <summary>
/// Replaces the texture's physical memory range. This forces tracking to regenerate.
/// </summary>
/// <param name="range">New physical memory range backing the texture</param>
public void ReplaceRange(MultiRange range)
{
Range = range;
Group.RangeChanged();
}
/// <summary> /// <summary>
/// Create a copy dependency to a texture that is view compatible with this one. /// Create a copy dependency to a texture that is view compatible with this one.
/// When either texture is modified, the texture data will be copied to the other to keep them in sync. /// When either texture is modified, the texture data will be copied to the other to keep them in sync.
@ -715,6 +734,8 @@ namespace Ryujinx.Graphics.Gpu.Image
height = Math.Max(height >> level, 1); height = Math.Max(height >> level, 1);
depth = Math.Max(depth >> level, 1); depth = Math.Max(depth >> level, 1);
int sliceDepth = single ? 1 : depth;
SpanOrArray<byte> result; SpanOrArray<byte> result;
if (Info.IsLinear) if (Info.IsLinear)
@ -735,7 +756,7 @@ namespace Ryujinx.Graphics.Gpu.Image
width, width,
height, height,
depth, depth,
single ? 1 : depth, sliceDepth,
levels, levels,
layers, layers,
Info.FormatInfo.BlockWidth, Info.FormatInfo.BlockWidth,
@ -759,7 +780,7 @@ namespace Ryujinx.Graphics.Gpu.Image
Info.FormatInfo.BlockHeight, Info.FormatInfo.BlockHeight,
width, width,
height, height,
depth, sliceDepth,
levels, levels,
layers, layers,
out byte[] decoded)) out byte[] decoded))
@ -771,7 +792,7 @@ namespace Ryujinx.Graphics.Gpu.Image
if (GraphicsConfig.EnableTextureRecompression) if (GraphicsConfig.EnableTextureRecompression)
{ {
decoded = BCnEncoder.EncodeBC7(decoded, width, height, depth, levels, layers); decoded = BCnEncoder.EncodeBC7(decoded, width, height, sliceDepth, levels, layers);
} }
result = decoded; result = decoded;
@ -782,15 +803,15 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
case Format.Etc2RgbaSrgb: case Format.Etc2RgbaSrgb:
case Format.Etc2RgbaUnorm: case Format.Etc2RgbaUnorm:
result = ETC2Decoder.DecodeRgba(result, width, height, depth, levels, layers); result = ETC2Decoder.DecodeRgba(result, width, height, sliceDepth, levels, layers);
break; break;
case Format.Etc2RgbPtaSrgb: case Format.Etc2RgbPtaSrgb:
case Format.Etc2RgbPtaUnorm: case Format.Etc2RgbPtaUnorm:
result = ETC2Decoder.DecodePta(result, width, height, depth, levels, layers); result = ETC2Decoder.DecodePta(result, width, height, sliceDepth, levels, layers);
break; break;
case Format.Etc2RgbSrgb: case Format.Etc2RgbSrgb:
case Format.Etc2RgbUnorm: case Format.Etc2RgbUnorm:
result = ETC2Decoder.DecodeRgb(result, width, height, depth, levels, layers); result = ETC2Decoder.DecodeRgb(result, width, height, sliceDepth, levels, layers);
break; break;
} }
} }
@ -800,31 +821,31 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
case Format.Bc1RgbaSrgb: case Format.Bc1RgbaSrgb:
case Format.Bc1RgbaUnorm: case Format.Bc1RgbaUnorm:
result = BCnDecoder.DecodeBC1(result, width, height, depth, levels, layers); result = BCnDecoder.DecodeBC1(result, width, height, sliceDepth, levels, layers);
break; break;
case Format.Bc2Srgb: case Format.Bc2Srgb:
case Format.Bc2Unorm: case Format.Bc2Unorm:
result = BCnDecoder.DecodeBC2(result, width, height, depth, levels, layers); result = BCnDecoder.DecodeBC2(result, width, height, sliceDepth, levels, layers);
break; break;
case Format.Bc3Srgb: case Format.Bc3Srgb:
case Format.Bc3Unorm: case Format.Bc3Unorm:
result = BCnDecoder.DecodeBC3(result, width, height, depth, levels, layers); result = BCnDecoder.DecodeBC3(result, width, height, sliceDepth, levels, layers);
break; break;
case Format.Bc4Snorm: case Format.Bc4Snorm:
case Format.Bc4Unorm: case Format.Bc4Unorm:
result = BCnDecoder.DecodeBC4(result, width, height, depth, levels, layers, Format == Format.Bc4Snorm); result = BCnDecoder.DecodeBC4(result, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
break; break;
case Format.Bc5Snorm: case Format.Bc5Snorm:
case Format.Bc5Unorm: case Format.Bc5Unorm:
result = BCnDecoder.DecodeBC5(result, width, height, depth, levels, layers, Format == Format.Bc5Snorm); result = BCnDecoder.DecodeBC5(result, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
break; break;
case Format.Bc6HSfloat: case Format.Bc6HSfloat:
case Format.Bc6HUfloat: case Format.Bc6HUfloat:
result = BCnDecoder.DecodeBC6(result, width, height, depth, levels, layers, Format == Format.Bc6HSfloat); result = BCnDecoder.DecodeBC6(result, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
break; break;
case Format.Bc7Srgb: case Format.Bc7Srgb:
case Format.Bc7Unorm: case Format.Bc7Unorm:
result = BCnDecoder.DecodeBC7(result, width, height, depth, levels, layers); result = BCnDecoder.DecodeBC7(result, width, height, sliceDepth, levels, layers);
break; break;
} }
} }
@ -1484,11 +1505,12 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary> /// </summary>
/// <param name="pool">The texture pool this texture has been added to</param> /// <param name="pool">The texture pool this texture has been added to</param>
/// <param name="id">The ID of the reference to this texture in the pool</param> /// <param name="id">The ID of the reference to this texture in the pool</param>
public void IncrementReferenceCount(TexturePool pool, int id) /// <param name="gpuVa">GPU VA of the pool reference</param>
public void IncrementReferenceCount(TexturePool pool, int id, ulong gpuVa)
{ {
lock (_poolOwners) lock (_poolOwners)
{ {
_poolOwners.Add(new TexturePoolOwner { Pool = pool, ID = id }); _poolOwners.Add(new TexturePoolOwner { Pool = pool, ID = id, GpuAddress = gpuVa });
} }
_referenceCount++; _referenceCount++;
@ -1585,6 +1607,36 @@ namespace Ryujinx.Graphics.Gpu.Image
InvalidatedSequence++; InvalidatedSequence++;
} }
/// <summary>
/// Queue updating texture mappings on the pool. Happens from another thread.
/// </summary>
public void UpdatePoolMappings()
{
lock (_poolOwners)
{
ulong address = 0;
foreach (var owner in _poolOwners)
{
if (address == 0 || address == owner.GpuAddress)
{
address = owner.GpuAddress;
owner.Pool.QueueUpdateMapping(this, owner.ID);
}
else
{
// If there is a different GPU VA mapping, prefer the first and delete the others.
owner.Pool.ForceRemove(this, owner.ID, true);
}
}
_poolOwners.Clear();
}
InvalidatedSequence++;
}
/// <summary> /// <summary>
/// Delete the texture if it is not used anymore. /// Delete the texture if it is not used anymore.
/// The texture is considered unused when the reference count is zero, /// The texture is considered unused when the reference count is zero,
@ -1636,7 +1688,7 @@ namespace Ryujinx.Graphics.Gpu.Image
Group.ClearModified(unmapRange); Group.ClearModified(unmapRange);
} }
RemoveFromPools(true); UpdatePoolMappings();
} }
/// <summary> /// <summary>

View File

@ -194,6 +194,39 @@ namespace Ryujinx.Graphics.Gpu.Image
_cache.Lift(texture); _cache.Lift(texture);
} }
/// <summary>
/// Attempts to update a texture's physical memory range.
/// Returns false if there is an existing texture that matches with the updated range.
/// </summary>
/// <param name="texture">Texture to update</param>
/// <param name="range">New physical memory range</param>
/// <returns>True if the mapping was updated, false otherwise</returns>
public bool UpdateMapping(Texture texture, MultiRange range)
{
// There cannot be an existing texture compatible with this mapping in the texture cache already.
int overlapCount = _textures.FindOverlaps(range, ref _textureOverlaps);
for (int i = 0; i < overlapCount; i++)
{
var other = _textureOverlaps[i];
if (texture != other &&
(texture.IsViewCompatible(other.Info, other.Range, true, other.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible ||
other.IsViewCompatible(texture.Info, texture.Range, true, texture.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible))
{
return false;
}
}
_textures.Remove(texture);
texture.ReplaceRange(range);
_textures.Add(texture);
return true;
}
/// <summary> /// <summary>
/// Tries to find an existing texture, or create a new one if not found. /// Tries to find an existing texture, or create a new one if not found.
/// </summary> /// </summary>

View File

@ -39,6 +39,11 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary> /// </summary>
class TextureGroup : IDisposable class TextureGroup : IDisposable
{ {
/// <summary>
/// Threshold of layers to force granular handles (and thus partial loading) on array/3D textures.
/// </summary>
private const int GranularLayerThreshold = 8;
private delegate void HandlesCallbackDelegate(int baseHandle, int regionCount, bool split = false); private delegate void HandlesCallbackDelegate(int baseHandle, int regionCount, bool split = false);
/// <summary> /// <summary>
@ -116,7 +121,29 @@ namespace Ryujinx.Graphics.Gpu.Image
_allOffsets = size.AllOffsets; _allOffsets = size.AllOffsets;
_sliceSizes = size.SliceSizes; _sliceSizes = size.SliceSizes;
(_hasLayerViews, _hasMipViews) = PropagateGranularity(hasLayerViews, hasMipViews); if (Storage.Target.HasDepthOrLayers() && Storage.Info.GetSlices() > GranularLayerThreshold)
{
_hasLayerViews = true;
_hasMipViews = true;
}
else
{
(_hasLayerViews, _hasMipViews) = PropagateGranularity(hasLayerViews, hasMipViews);
// If the texture is partially mapped, fully subdivide handles immediately.
MultiRange range = Storage.Range;
for (int i = 0; i < range.Count; i++)
{
if (range.GetSubRange(i).Address == MemoryManager.PteUnmapped)
{
_hasLayerViews = true;
_hasMipViews = true;
break;
}
}
}
RecalculateHandleRegions(); RecalculateHandleRegions();
} }
@ -249,7 +276,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
bool dirty = false; bool dirty = false;
bool anyModified = false; bool anyModified = false;
bool anyUnmapped = false; bool anyNotDirty = false;
for (int i = 0; i < regionCount; i++) for (int i = 0; i < regionCount; i++)
{ {
@ -294,20 +321,21 @@ namespace Ryujinx.Graphics.Gpu.Image
dirty |= handleDirty; dirty |= handleDirty;
} }
anyUnmapped |= handleUnmapped;
if (group.NeedsCopy) if (group.NeedsCopy)
{ {
// The texture we copied from is still being written to. Copy from it again the next time this texture is used. // The texture we copied from is still being written to. Copy from it again the next time this texture is used.
texture.SignalGroupDirty(); texture.SignalGroupDirty();
} }
_loadNeeded[baseHandle + i] = handleDirty && !handleUnmapped; bool loadNeeded = handleDirty && !handleUnmapped;
anyNotDirty |= !loadNeeded;
_loadNeeded[baseHandle + i] = loadNeeded;
} }
if (dirty) if (dirty)
{ {
if (anyUnmapped || (_handles.Length > 1 && (anyModified || split))) if (anyNotDirty || (_handles.Length > 1 && (anyModified || split)))
{ {
// Partial texture invalidation. Only update the layers/levels with dirty flags of the storage. // Partial texture invalidation. Only update the layers/levels with dirty flags of the storage.
@ -331,24 +359,56 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="regionCount">The number of handles to synchronize</param> /// <param name="regionCount">The number of handles to synchronize</param>
private void SynchronizePartial(int baseHandle, int regionCount) private void SynchronizePartial(int baseHandle, int regionCount)
{ {
int spanEndIndex = -1;
int spanBase = 0;
ReadOnlySpan<byte> dataSpan = ReadOnlySpan<byte>.Empty;
for (int i = 0; i < regionCount; i++) for (int i = 0; i < regionCount; i++)
{ {
if (_loadNeeded[baseHandle + i]) if (_loadNeeded[baseHandle + i])
{ {
var info = GetHandleInformation(baseHandle + i); var info = GetHandleInformation(baseHandle + i);
// Ensure the data for this handle is loaded in the span.
if (spanEndIndex <= i - 1)
{
spanEndIndex = i;
if (_is3D)
{
// Look ahead to see how many handles need to be loaded.
for (int j = i + 1; j < regionCount; j++)
{
if (_loadNeeded[baseHandle + j])
{
spanEndIndex = j;
}
else
{
break;
}
}
}
var endInfo = spanEndIndex == i ? info : GetHandleInformation(baseHandle + spanEndIndex);
spanBase = _allOffsets[info.Index];
int spanLast = _allOffsets[endInfo.Index + endInfo.Layers * endInfo.Levels - 1];
int endOffset = Math.Min(spanLast + _sliceSizes[endInfo.BaseLevel + endInfo.Levels - 1], (int)Storage.Size);
int size = endOffset - spanBase;
dataSpan = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)spanBase, (ulong)size));
}
// Only one of these will be greater than 1, as partial sync is only called when there are sub-image views. // Only one of these will be greater than 1, as partial sync is only called when there are sub-image views.
for (int layer = 0; layer < info.Layers; layer++) for (int layer = 0; layer < info.Layers; layer++)
{ {
for (int level = 0; level < info.Levels; level++) for (int level = 0; level < info.Levels; level++)
{ {
int offsetIndex = GetOffsetIndex(info.BaseLayer + layer, info.BaseLevel + level); int offsetIndex = GetOffsetIndex(info.BaseLayer + layer, info.BaseLevel + level);
int offset = _allOffsets[offsetIndex]; int offset = _allOffsets[offsetIndex];
int endOffset = Math.Min(offset + _sliceSizes[info.BaseLevel + level], (int)Storage.Size);
int size = endOffset - offset;
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size)); ReadOnlySpan<byte> data = dataSpan.Slice(offset - spanBase);
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true); SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true);
@ -865,8 +925,11 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <returns>A TextureGroupHandle covering the given views</returns> /// <returns>A TextureGroupHandle covering the given views</returns>
private TextureGroupHandle GenerateHandles(int viewStart, int views) private TextureGroupHandle GenerateHandles(int viewStart, int views)
{ {
int viewEnd = viewStart + views - 1;
(_, int lastLevel) = GetLayerLevelForView(viewEnd);
int offset = _allOffsets[viewStart]; int offset = _allOffsets[viewStart];
int endOffset = (viewStart + views == _allOffsets.Length) ? (int)Storage.Size : _allOffsets[viewStart + views]; int endOffset = _allOffsets[viewEnd] + _sliceSizes[lastLevel];
int size = endOffset - offset; int size = endOffset - offset;
var result = new List<CpuRegionHandle>(); var result = new List<CpuRegionHandle>();
@ -926,7 +989,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Update the views in this texture group, rebuilding the memory tracking if required. /// Update the views in this texture group, rebuilding the memory tracking if required.
/// </summary> /// </summary>
/// <param name="views">The views list of the storage texture</param> /// <param name="views">The views list of the storage texture</param>
public void UpdateViews(List<Texture> views) /// <param name="texture">The texture that has been added, if that is the only change, otherwise null</param>
public void UpdateViews(List<Texture> views, Texture texture)
{ {
// This is saved to calculate overlapping views for each handle. // This is saved to calculate overlapping views for each handle.
_views = views; _views = views;
@ -964,17 +1028,44 @@ namespace Ryujinx.Graphics.Gpu.Image
if (!regionsRebuilt) if (!regionsRebuilt)
{ {
// Must update the overlapping views on all handles, but only if they were not just recreated. if (texture != null)
foreach (TextureGroupHandle handle in _handles)
{ {
handle.RecalculateOverlaps(this, views); int offset = FindOffset(texture);
foreach (TextureGroupHandle handle in _handles)
{
handle.AddOverlap(offset, texture);
}
}
else
{
// Must update the overlapping views on all handles, but only if they were not just recreated.
foreach (TextureGroupHandle handle in _handles)
{
handle.RecalculateOverlaps(this, views);
}
} }
} }
SignalAllDirty(); SignalAllDirty();
} }
/// <summary>
/// Removes a view from the group, removing it from all overlap lists.
/// </summary>
/// <param name="view">View to remove from the group</param>
public void RemoveView(Texture view)
{
int offset = FindOffset(view);
foreach (TextureGroupHandle handle in _handles)
{
handle.RemoveOverlap(offset, view);
}
}
/// <summary> /// <summary>
/// Inherit handle state from an old set of handles, such as modified and dirty flags. /// Inherit handle state from an old set of handles, such as modified and dirty flags.
/// </summary> /// </summary>
@ -1057,7 +1148,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// The dirty flags from the previous handles will be kept. /// The dirty flags from the previous handles will be kept.
/// </summary> /// </summary>
/// <param name="handles">The handles to replace the current handles with</param> /// <param name="handles">The handles to replace the current handles with</param>
private void ReplaceHandles(TextureGroupHandle[] handles) /// <param name="rangeChanged">True if the storage memory range changed since the last region handle generation</param>
private void ReplaceHandles(TextureGroupHandle[] handles, bool rangeChanged)
{ {
if (_handles != null) if (_handles != null)
{ {
@ -1065,9 +1157,50 @@ namespace Ryujinx.Graphics.Gpu.Image
foreach (TextureGroupHandle groupHandle in handles) foreach (TextureGroupHandle groupHandle in handles)
{ {
foreach (CpuRegionHandle handle in groupHandle.Handles) if (rangeChanged)
{ {
handle.Reprotect(); // When the storage range changes, this becomes a little different.
// If a range does not match one in the original, treat it as modified.
// It has been newly mapped and its data must be synchronized.
if (groupHandle.Handles.Length == 0)
{
continue;
}
foreach (var oldGroup in _handles)
{
if (!groupHandle.OverlapsWith(oldGroup.Offset, oldGroup.Size))
{
continue;
}
foreach (CpuRegionHandle handle in groupHandle.Handles)
{
bool hasMatch = false;
foreach (var oldHandle in oldGroup.Handles)
{
if (oldHandle.RangeEquals(handle))
{
hasMatch = true;
break;
}
}
if (hasMatch)
{
handle.Reprotect();
}
}
}
}
else
{
foreach (CpuRegionHandle handle in groupHandle.Handles)
{
handle.Reprotect();
}
} }
} }
@ -1089,7 +1222,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary> /// <summary>
/// Recalculate handle regions for this texture group, and inherit existing state into the new handles. /// Recalculate handle regions for this texture group, and inherit existing state into the new handles.
/// </summary> /// </summary>
private void RecalculateHandleRegions() /// <param name="rangeChanged">True if the storage memory range changed since the last region handle generation</param>
private void RecalculateHandleRegions(bool rangeChanged = false)
{ {
TextureGroupHandle[] handles; TextureGroupHandle[] handles;
@ -1171,7 +1305,21 @@ namespace Ryujinx.Graphics.Gpu.Image
} }
} }
ReplaceHandles(handles); ReplaceHandles(handles, rangeChanged);
}
/// <summary>
/// Regenerates handles when the storage range has been remapped.
/// This forces the regions to be fully subdivided.
/// </summary>
public void RangeChanged()
{
_hasLayerViews = true;
_hasMipViews = true;
RecalculateHandleRegions(true);
SignalAllDirty();
} }
/// <summary> /// <summary>

View File

@ -159,6 +159,42 @@ namespace Ryujinx.Graphics.Gpu.Image
} }
} }
/// <summary>
/// Adds a single texture view as an overlap if its range overlaps.
/// </summary>
/// <param name="offset">The offset of the view in the group</param>
/// <param name="view">The texture to add as an overlap</param>
public void AddOverlap(int offset, Texture view)
{
// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
if (OverlapsWith(offset, (int)view.Size))
{
lock (Overlaps)
{
Overlaps.Add(view);
}
}
}
/// <summary>
/// Removes a single texture view as an overlap if its range overlaps.
/// </summary>
/// <param name="offset">The offset of the view in the group</param>
/// <param name="view">The texture to add as an overlap</param>
public void RemoveOverlap(int offset, Texture view)
{
// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
if (OverlapsWith(offset, (int)view.Size))
{
lock (Overlaps)
{
Overlaps.Remove(view);
}
}
}
/// <summary> /// <summary>
/// Registers a sync action to happen for this handle, and an interim flush action on the tracking handle. /// Registers a sync action to happen for this handle, and an interim flush action on the tracking handle.
/// </summary> /// </summary>

View File

@ -1,9 +1,12 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture; using Ryujinx.Graphics.Texture;
using Ryujinx.Memory.Range;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Image namespace Ryujinx.Graphics.Gpu.Image
{ {
@ -12,8 +15,63 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary> /// </summary>
class TexturePool : Pool<Texture, TextureDescriptor>, IPool<TexturePool> class TexturePool : Pool<Texture, TextureDescriptor>, IPool<TexturePool>
{ {
/// <summary>
/// A request to dereference a texture from a pool.
/// </summary>
private struct DereferenceRequest
{
/// <summary>
/// Whether the dereference is due to a mapping change or not.
/// </summary>
public readonly bool IsRemapped;
/// <summary>
/// The texture being dereferenced.
/// </summary>
public readonly Texture Texture;
/// <summary>
/// The ID of the pool entry this reference belonged to.
/// </summary>
public readonly int ID;
/// <summary>
/// Create a dereference request for a texture with a specific pool ID, and remapped flag.
/// </summary>
/// <param name="isRemapped">Whether the dereference is due to a mapping change or not</param>
/// <param name="texture">The texture being dereferenced</param>
/// <param name="id">The ID of the pool entry, used to restore remapped textures</param>
private DereferenceRequest(bool isRemapped, Texture texture, int id)
{
IsRemapped = isRemapped;
Texture = texture;
ID = id;
}
/// <summary>
/// Create a dereference request for a texture removal.
/// </summary>
/// <param name="texture">The texture being removed</param>
/// <returns>A texture removal dereference request</returns>
public static DereferenceRequest Remove(Texture texture)
{
return new DereferenceRequest(false, texture, 0);
}
/// <summary>
/// Create a dereference request for a texture remapping with a specific pool ID.
/// </summary>
/// <param name="texture">The texture being remapped</param>
/// <param name="id">The ID of the pool entry, used to restore remapped textures</param>
/// <returns>A remap dereference request</returns>
public static DereferenceRequest Remap(Texture texture, int id)
{
return new DereferenceRequest(true, texture, id);
}
}
private readonly GpuChannel _channel; private readonly GpuChannel _channel;
private readonly ConcurrentQueue<Texture> _dereferenceQueue = new ConcurrentQueue<Texture>(); private readonly ConcurrentQueue<DereferenceRequest> _dereferenceQueue = new ConcurrentQueue<DereferenceRequest>();
private TextureDescriptor _defaultDescriptor; private TextureDescriptor _defaultDescriptor;
/// <summary> /// <summary>
@ -58,7 +116,11 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
TextureInfo info = GetInfo(descriptor, out int layerSize); TextureInfo info = GetInfo(descriptor, out int layerSize);
ProcessDereferenceQueue(); // The dereference queue can put our texture back on the cache.
if ((texture = ProcessDereferenceQueue(id)) != null)
{
return ref descriptor;
}
texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize); texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize);
@ -69,10 +131,10 @@ namespace Ryujinx.Graphics.Gpu.Image
} }
} }
texture.IncrementReferenceCount(this, id);
Items[id] = texture; Items[id] = texture;
texture.IncrementReferenceCount(this, id, descriptor.UnpackAddress());
DescriptorCache[id] = descriptor; DescriptorCache[id] = descriptor;
} }
else else
@ -155,11 +217,14 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="deferred">If true, queue the dereference to happen on the render thread, otherwise dereference immediately</param> /// <param name="deferred">If true, queue the dereference to happen on the render thread, otherwise dereference immediately</param>
public void ForceRemove(Texture texture, int id, bool deferred) public void ForceRemove(Texture texture, int id, bool deferred)
{ {
Items[id] = null; var previous = Interlocked.Exchange(ref Items[id], null);
if (deferred) if (deferred)
{ {
_dereferenceQueue.Enqueue(texture); if (previous != null)
{
_dereferenceQueue.Enqueue(DereferenceRequest.Remove(texture));
}
} }
else else
{ {
@ -167,16 +232,91 @@ namespace Ryujinx.Graphics.Gpu.Image
} }
} }
/// <summary>
/// Queues a request to update a texture's mapping.
/// Mapping is updated later to avoid deleting the texture if it is still sparsely mapped.
/// </summary>
/// <param name="texture">Texture with potential mapping change</param>
/// <param name="id">ID in cache of texture with potential mapping change</param>
public void QueueUpdateMapping(Texture texture, int id)
{
if (Interlocked.Exchange(ref Items[id], null) == texture)
{
_dereferenceQueue.Enqueue(DereferenceRequest.Remap(texture, id));
}
}
/// <summary> /// <summary>
/// Process the dereference queue, decrementing the reference count for each texture in it. /// Process the dereference queue, decrementing the reference count for each texture in it.
/// This is used to ensure that texture disposal happens on the render thread. /// This is used to ensure that texture disposal happens on the render thread.
/// </summary> /// </summary>
private void ProcessDereferenceQueue() /// <param name="id">The ID of the entry that triggered this method</param>
/// <returns>Texture that matches the entry ID if it has been readded to the cache.</returns>
private Texture ProcessDereferenceQueue(int id = -1)
{ {
while (_dereferenceQueue.TryDequeue(out Texture toRemove)) while (_dereferenceQueue.TryDequeue(out DereferenceRequest request))
{ {
toRemove.DecrementReferenceCount(); Texture texture = request.Texture;
// Unmapped storage textures can swap their ranges. The texture must be storage with no views or dependencies.
// TODO: Would need to update ranges on views, or guarantee that ones where the range changes can be instantly deleted.
if (request.IsRemapped && texture.Group.Storage == texture && !texture.HasViews && !texture.Group.HasCopyDependencies)
{
// Has the mapping for this texture changed?
ref readonly TextureDescriptor descriptor = ref GetDescriptorRef(request.ID);
ulong address = descriptor.UnpackAddress();
MultiRange range = _channel.MemoryManager.GetPhysicalRegions(address, texture.Size);
// If the texture is not mapped at all, delete its reference.
if (range.Count == 1 && range.GetSubRange(0).Address == MemoryManager.PteUnmapped)
{
texture.DecrementReferenceCount();
continue;
}
Items[request.ID] = texture;
// Create a new pool reference, as the last one was removed on unmap.
texture.IncrementReferenceCount(this, request.ID, address);
texture.DecrementReferenceCount();
// Refetch the range. Changes since the last check could have been lost
// as the cache entry was not restored (required to queue mapping change).
range = _channel.MemoryManager.GetPhysicalRegions(address, texture.Size);
if (!range.Equals(texture.Range))
{
// Part of the texture was mapped or unmapped. Replace the range and regenerate tracking handles.
if (!_channel.MemoryManager.Physical.TextureCache.UpdateMapping(texture, range))
{
// Texture could not be remapped due to a collision, just delete it.
if (Interlocked.Exchange(ref Items[request.ID], null) != null)
{
// If this is null, a request was already queued to decrement reference.
texture.DecrementReferenceCount(this, request.ID);
}
continue;
}
}
if (request.ID == id)
{
return texture;
}
}
else
{
texture.DecrementReferenceCount();
}
} }
return null;
} }
/// <summary> /// <summary>
@ -213,9 +353,10 @@ namespace Ryujinx.Graphics.Gpu.Image
_channel.MemoryManager.Physical.TextureCache.AddShortCache(texture, ref cachedDescriptor); _channel.MemoryManager.Physical.TextureCache.AddShortCache(texture, ref cachedDescriptor);
} }
texture.DecrementReferenceCount(this, id); if (Interlocked.Exchange(ref Items[id], null) != null)
{
Items[id] = null; texture.DecrementReferenceCount(this, id);
}
} }
} }
} }

View File

@ -178,7 +178,7 @@ namespace Ryujinx.Graphics.OpenGL
} }
_pipeline.Initialize(this); _pipeline.Initialize(this);
_counters.Initialize(); _counters.Initialize(_pipeline);
// This is required to disable [0, 1] clamping for SNorm outputs on compatibility profiles. // This is required to disable [0, 1] clamping for SNorm outputs on compatibility profiles.
// This call is expected to fail if we're running with a core profile, // This call is expected to fail if we're running with a core profile,

View File

@ -773,6 +773,16 @@ namespace Ryujinx.Graphics.OpenGL
_tfEnabled = false; _tfEnabled = false;
} }
public double GetCounterDivisor(CounterType type)
{
if (type == CounterType.SamplesPassed)
{
return _renderScale[0].X * _renderScale[0].X;
}
return 1;
}
public void SetAlphaTest(bool enable, float reference, CompareOp op) public void SetAlphaTest(bool enable, float reference, CompareOp op)
{ {
if (!enable) if (!enable)

View File

@ -10,6 +10,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
{ {
private const int MaxQueryRetries = 5000; private const int MaxQueryRetries = 5000;
private const long DefaultValue = -1; private const long DefaultValue = -1;
private const ulong HighMask = 0xFFFFFFFF00000000;
public int Query { get; } public int Query { get; }
@ -63,11 +64,17 @@ namespace Ryujinx.Graphics.OpenGL.Queries
} }
} }
private bool WaitingForValue(long data)
{
return data == DefaultValue ||
((ulong)data & HighMask) == (unchecked((ulong)DefaultValue) & HighMask);
}
public bool TryGetResult(out long result) public bool TryGetResult(out long result)
{ {
result = Marshal.ReadInt64(_bufferMap); result = Marshal.ReadInt64(_bufferMap);
return result != DefaultValue; return WaitingForValue(result);
} }
public long AwaitResult(AutoResetEvent wakeSignal = null) public long AwaitResult(AutoResetEvent wakeSignal = null)
@ -76,7 +83,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
if (wakeSignal == null) if (wakeSignal == null)
{ {
while (data == DefaultValue) while (WaitingForValue(data))
{ {
data = Marshal.ReadInt64(_bufferMap); data = Marshal.ReadInt64(_bufferMap);
} }
@ -84,10 +91,10 @@ namespace Ryujinx.Graphics.OpenGL.Queries
else else
{ {
int iterations = 0; int iterations = 0;
while (data == DefaultValue && iterations++ < MaxQueryRetries) while (WaitingForValue(data) && iterations++ < MaxQueryRetries)
{ {
data = Marshal.ReadInt64(_bufferMap); data = Marshal.ReadInt64(_bufferMap);
if (data == DefaultValue) if (WaitingForValue(data))
{ {
wakeSignal.WaitOne(1); wakeSignal.WaitOne(1);
} }

View File

@ -13,6 +13,8 @@ namespace Ryujinx.Graphics.OpenGL.Queries
public CounterType Type { get; } public CounterType Type { get; }
public bool Disposed { get; private set; } public bool Disposed { get; private set; }
private readonly Pipeline _pipeline;
private Queue<CounterQueueEvent> _events = new Queue<CounterQueueEvent>(); private Queue<CounterQueueEvent> _events = new Queue<CounterQueueEvent>();
private CounterQueueEvent _current; private CounterQueueEvent _current;
@ -28,10 +30,12 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private Thread _consumerThread; private Thread _consumerThread;
internal CounterQueue(CounterType type) internal CounterQueue(Pipeline pipeline, CounterType type)
{ {
Type = type; Type = type;
_pipeline = pipeline;
QueryTarget glType = GetTarget(Type); QueryTarget glType = GetTarget(Type);
_queryPool = new Queue<BufferedQuery>(QueryPoolInitialSize); _queryPool = new Queue<BufferedQuery>(QueryPoolInitialSize);
@ -119,7 +123,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
_current.ReserveForHostAccess(); _current.ReserveForHostAccess();
} }
_current.Complete(draws > 0); _current.Complete(draws > 0, _pipeline.GetCounterDivisor(Type));
_events.Enqueue(_current); _events.Enqueue(_current);
_current.OnResult += resultHandler; _current.OnResult += resultHandler;

View File

@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private object _lock = new object(); private object _lock = new object();
private ulong _result = ulong.MaxValue; private ulong _result = ulong.MaxValue;
private double _divisor = 1f;
public CounterQueueEvent(CounterQueue queue, QueryTarget type, ulong drawIndex) public CounterQueueEvent(CounterQueue queue, QueryTarget type, ulong drawIndex)
{ {
@ -45,9 +46,11 @@ namespace Ryujinx.Graphics.OpenGL.Queries
ClearCounter = true; ClearCounter = true;
} }
internal void Complete(bool withResult) internal void Complete(bool withResult, double divisor)
{ {
_counter.End(withResult); _counter.End(withResult);
_divisor = divisor;
} }
internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null) internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
@ -78,7 +81,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
} }
} }
result += (ulong)queryResult; result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor);
_result = result; _result = result;

View File

@ -14,12 +14,12 @@ namespace Ryujinx.Graphics.OpenGL.Queries
_counterQueues = new CounterQueue[count]; _counterQueues = new CounterQueue[count];
} }
public void Initialize() public void Initialize(Pipeline pipeline)
{ {
for (int index = 0; index < _counterQueues.Length; index++) for (int index = 0; index < _counterQueues.Length; index++)
{ {
CounterType type = (CounterType)index; CounterType type = (CounterType)index;
_counterQueues[index] = new CounterQueue(type); _counterQueues[index] = new CounterQueue(pipeline, type);
} }
} }

View File

@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.Texture
int outSize = GetTextureSize( int outSize = GetTextureSize(
width, width,
height, height,
depth, sliceDepth,
levels, levels,
layers, layers,
blockWidth, blockWidth,

View File

@ -684,6 +684,16 @@ namespace Ryujinx.Graphics.Vulkan
_tfEnabled = false; _tfEnabled = false;
} }
public double GetCounterDivisor(CounterType type)
{
if (type == CounterType.SamplesPassed)
{
return _renderScale[0].X * _renderScale[0].X;
}
return 1;
}
public bool IsCommandBufferActive(CommandBuffer cb) public bool IsCommandBufferActive(CommandBuffer cb)
{ {
return CommandBuffer.Handle == cb.Handle; return CommandBuffer.Handle == cb.Handle;

View File

@ -12,6 +12,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private const int MaxQueryRetries = 5000; private const int MaxQueryRetries = 5000;
private const long DefaultValue = -1; private const long DefaultValue = -1;
private const long DefaultValueInt = 0xFFFFFFFF; private const long DefaultValueInt = 0xFFFFFFFF;
private const ulong HighMask = 0xFFFFFFFF00000000;
private readonly Vk _api; private readonly Vk _api;
private readonly Device _device; private readonly Device _device;
@ -125,6 +126,12 @@ namespace Ryujinx.Graphics.Vulkan.Queries
} }
} }
private bool WaitingForValue(long data)
{
return data == _defaultValue ||
(!_result32Bit && ((ulong)data & HighMask) == ((ulong)_defaultValue & HighMask));
}
public bool TryGetResult(out long result) public bool TryGetResult(out long result)
{ {
result = Marshal.ReadInt64(_bufferMap); result = Marshal.ReadInt64(_bufferMap);
@ -138,7 +145,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
if (wakeSignal == null) if (wakeSignal == null)
{ {
while (data == _defaultValue) while (WaitingForValue(data))
{ {
data = Marshal.ReadInt64(_bufferMap); data = Marshal.ReadInt64(_bufferMap);
} }
@ -146,10 +153,10 @@ namespace Ryujinx.Graphics.Vulkan.Queries
else else
{ {
int iterations = 0; int iterations = 0;
while (data == _defaultValue && iterations++ < MaxQueryRetries) while (WaitingForValue(data) && iterations++ < MaxQueryRetries)
{ {
data = Marshal.ReadInt64(_bufferMap); data = Marshal.ReadInt64(_bufferMap);
if (data == _defaultValue) if (WaitingForValue(data))
{ {
wakeSignal.WaitOne(1); wakeSignal.WaitOne(1);
} }

View File

@ -148,7 +148,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
_current.ReserveForHostAccess(); _current.ReserveForHostAccess();
} }
_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten); _current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, _pipeline.GetCounterDivisor(Type));
_events.Enqueue(_current); _events.Enqueue(_current);
_current.OnResult += resultHandler; _current.OnResult += resultHandler;

View File

@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private object _lock = new object(); private object _lock = new object();
private ulong _result = ulong.MaxValue; private ulong _result = ulong.MaxValue;
private double _divisor = 1f;
public CounterQueueEvent(CounterQueue queue, CounterType type, ulong drawIndex) public CounterQueueEvent(CounterQueue queue, CounterType type, ulong drawIndex)
{ {
@ -52,9 +53,11 @@ namespace Ryujinx.Graphics.Vulkan.Queries
ClearCounter = true; ClearCounter = true;
} }
internal void Complete(bool withResult) internal void Complete(bool withResult, double divisor)
{ {
_counter.End(withResult); _counter.End(withResult);
_divisor = divisor;
} }
internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null) internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
@ -85,7 +88,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
} }
} }
result += (ulong)queryResult; result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor);
_result = result; _result = result;

View File

@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
_counterQueues = new CounterQueue[count]; _counterQueues = new CounterQueue[count];
for (int index = 0; index < count; index++) for (int index = 0; index < _counterQueues.Length; index++)
{ {
CounterType type = (CounterType)index; CounterType type = (CounterType)index;
_counterQueues[index] = new CounterQueue(gd, device, pipeline, type); _counterQueues[index] = new CounterQueue(gd, device, pipeline, type);

View File

@ -29,9 +29,6 @@
<PackageReference Include="Silk.NET.Vulkan" /> <PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
<PackageReference Include="System.IO.FileSystem.Primitives" />
<PackageReference Include="System.Net.NameResolution" />
<PackageReference Include="System.Threading.ThreadPool" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

View File

@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Vulkan
uint structSize = 0; uint structSize = 0;
for (int i = 0; i < count; ++i) for (int i = 0; i < Map.Length; ++i)
{ {
var typeSize = SizeOf(description[i].Type); var typeSize = SizeOf(description[i].Type);
Map[i] = new SpecializationMapEntry(description[i].Id, structSize, typeSize); Map[i] = new SpecializationMapEntry(description[i].Id, structSize, typeSize);
@ -46,11 +46,10 @@ namespace Ryujinx.Graphics.Vulkan
// For advanced mapping with overlapping or staggered fields // For advanced mapping with overlapping or staggered fields
public SpecDescription(SpecializationMapEntry[] map) public SpecDescription(SpecializationMapEntry[] map)
{ {
int count = map.Length;
Map = map; Map = map;
uint structSize = 0; uint structSize = 0;
for (int i = 0; i < count; ++i) for (int i = 0; i < map.Length; ++i)
{ {
structSize = Math.Max(structSize, map[i].Offset + (uint)map[i].Size); structSize = Math.Max(structSize, map[i].Offset + (uint)map[i].Size);
} }

View File

@ -60,10 +60,9 @@ namespace Ryujinx.Graphics.Vulkan
private void RecreateSwapchain() private void RecreateSwapchain()
{ {
var oldSwapchain = _swapchain; var oldSwapchain = _swapchain;
int imageCount = _swapchainImageViews.Length;
_vsyncModeChanged = false; _vsyncModeChanged = false;
for (int i = 0; i < imageCount; i++) for (int i = 0; i < _swapchainImageViews.Length; i++)
{ {
_swapchainImageViews[i].Dispose(); _swapchainImageViews[i].Dispose();
} }
@ -147,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan
_swapchainImageViews = new Auto<DisposableImageView>[imageCount]; _swapchainImageViews = new Auto<DisposableImageView>[imageCount];
for (int i = 0; i < imageCount; i++) for (int i = 0; i < _swapchainImageViews.Length; i++)
{ {
_swapchainImageViews[i] = CreateSwapchainImageView(_swapchainImages[i], surfaceFormat.Format); _swapchainImageViews[i] = CreateSwapchainImageView(_swapchainImages[i], surfaceFormat.Format);
} }

View File

@ -49,12 +49,12 @@ namespace Ryujinx.HLE.HOS.Ipc
public static IpcHandleDesc MakeCopy(params int[] handles) public static IpcHandleDesc MakeCopy(params int[] handles)
{ {
return new IpcHandleDesc(handles, new int[0]); return new IpcHandleDesc(handles, Array.Empty<int>());
} }
public static IpcHandleDesc MakeMove(params int[] handles) public static IpcHandleDesc MakeMove(params int[] handles)
{ {
return new IpcHandleDesc(new int[0], handles); return new IpcHandleDesc(Array.Empty<int>(), handles);
} }
public byte[] GetBytes() public byte[] GetBytes()

View File

@ -1,3 +1,4 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
@ -132,7 +133,7 @@ namespace Ryujinx.HLE.HOS.Ipc
word0 |= (ReceiveBuff.Count & 0xf) << 24; word0 |= (ReceiveBuff.Count & 0xf) << 24;
word0 |= (ExchangeBuff.Count & 0xf) << 28; word0 |= (ExchangeBuff.Count & 0xf) << 28;
byte[] handleData = new byte[0]; byte[] handleData = Array.Empty<byte>();
if (HandleDesc != null) if (HandleDesc != null)
{ {
@ -202,7 +203,7 @@ namespace Ryujinx.HLE.HOS.Ipc
word0 |= (ReceiveBuff.Count & 0xf) << 24; word0 |= (ReceiveBuff.Count & 0xf) << 24;
word0 |= (ExchangeBuff.Count & 0xf) << 28; word0 |= (ExchangeBuff.Count & 0xf) << 28;
byte[] handleData = new byte[0]; byte[] handleData = Array.Empty<byte>();
if (HandleDesc != null) if (HandleDesc != null)
{ {

View File

@ -1,7 +1,6 @@
using Ryujinx.Common; using Ryujinx.Common;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Threading; using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common namespace Ryujinx.HLE.HOS.Kernel.Common
@ -86,7 +85,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{ {
Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 0); Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 0);
next = _waitingObjects.OrderBy(x => x.TimePoint).FirstOrDefault(); next = GetNextWaitingObject();
} }
if (next != null) if (next != null)
@ -140,6 +139,26 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
} }
} }
private WaitingObject GetNextWaitingObject()
{
WaitingObject selected = null;
long lowestTimePoint = long.MaxValue;
for (int index = _waitingObjects.Count - 1; index >= 0; index--)
{
WaitingObject current = _waitingObjects[index];
if (current.TimePoint <= lowestTimePoint)
{
selected = current;
lowestTimePoint = current.TimePoint;
}
}
return selected;
}
public static long ConvertNanosecondsToMilliseconds(long time) public static long ConvertNanosecondsToMilliseconds(long time)
{ {
time /= 1000000; time /= 1000000;

View File

@ -233,7 +233,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
// If the location name is too long, error out. // If the location name is too long, error out.
if (locationName.Length > 0x24) if (locationName.Length > 0x24)
{ {
outLocationNameArray = new string[0]; outLocationNameArray = Array.Empty<string>();
return ResultCode.LocationNameTooLong; return ResultCode.LocationNameTooLong;
} }

View File

@ -27,7 +27,9 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected; SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
// Add already connected gamepads // Add already connected gamepads
for (int joystickIndex = 0; joystickIndex < SDL_NumJoysticks(); joystickIndex++) int numJoysticks = SDL_NumJoysticks();
for (int joystickIndex = 0; joystickIndex < numJoysticks; joystickIndex++)
{ {
HandleJoyStickConnected(joystickIndex, SDL_JoystickGetDeviceInstanceID(joystickIndex)); HandleJoyStickConnected(joystickIndex, SDL_JoystickGetDeviceInstanceID(joystickIndex));
} }

View File

@ -1,5 +1,4 @@
using Force.Crc32; using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion; using Ryujinx.Common.Configuration.Hid.Controller.Motion;
@ -9,6 +8,7 @@ using Ryujinx.Input.Motion.CemuHook.Protocol;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.IO.Hashing;
using System.Net; using System.Net;
using System.Net.Sockets; using System.Net.Sockets;
using System.Numerics; using System.Numerics;
@ -401,10 +401,10 @@ namespace Ryujinx.Input.Motion.CemuHook
writer.Seek(6, SeekOrigin.Begin); writer.Seek(6, SeekOrigin.Begin);
writer.Write(header.Length); writer.Write(header.Length);
header.Crc32 = Crc32Algorithm.Compute(stream.ToArray()); Crc32.Hash(stream.ToArray(), header.Crc32.AsSpan());
writer.Seek(8, SeekOrigin.Begin); writer.Seek(8, SeekOrigin.Begin);
writer.Write(header.Crc32); writer.Write(header.Crc32.AsSpan());
byte[] data = stream.ToArray(); byte[] data = stream.ToArray();
@ -440,10 +440,10 @@ namespace Ryujinx.Input.Motion.CemuHook
writer.Seek(6, SeekOrigin.Begin); writer.Seek(6, SeekOrigin.Begin);
writer.Write(header.Length); writer.Write(header.Length);
header.Crc32 = Crc32Algorithm.Compute(stream.ToArray()); Crc32.Hash(stream.ToArray(), header.Crc32.AsSpan());
writer.Seek(8, SeekOrigin.Begin); writer.Seek(8, SeekOrigin.Begin);
writer.Write(header.Crc32); writer.Write(header.Crc32.AsSpan());
byte[] data = stream.ToArray(); byte[] data = stream.ToArray();
@ -458,8 +458,7 @@ namespace Ryujinx.Input.Motion.CemuHook
Id = (uint)clientId, Id = (uint)clientId,
MagicString = Magic, MagicString = Magic,
Version = Version, Version = Version,
Length = 0, Length = 0
Crc32 = 0
}; };
return header; return header;

View File

@ -1,14 +1,15 @@
using System.Runtime.InteropServices; using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Input.Motion.CemuHook.Protocol namespace Ryujinx.Input.Motion.CemuHook.Protocol
{ {
[StructLayout(LayoutKind.Sequential, Pack = 1)] [StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct Header public struct Header
{ {
public uint MagicString; public uint MagicString;
public ushort Version; public ushort Version;
public ushort Length; public ushort Length;
public uint Crc32; public Array4<byte> Crc32;
public uint Id; public uint Id;
} }
} }

View File

@ -6,7 +6,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Crc32.NET" /> <PackageReference Include="System.IO.Hashing" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

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@ -78,7 +78,7 @@ namespace Ryujinx.Memory.Tests
IEnumerable<MemoryRange> IVirtualMemoryManager.GetPhysicalRegions(ulong va, ulong size) IEnumerable<MemoryRange> IVirtualMemoryManager.GetPhysicalRegions(ulong va, ulong size)
{ {
return NoMappings ? new MemoryRange[0] : new MemoryRange[] { new MemoryRange(va, size) }; return NoMappings ? Array.Empty<MemoryRange>() : new MemoryRange[] { new MemoryRange(va, size) };
} }
public bool IsMapped(ulong va) public bool IsMapped(ulong va)

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@ -8,6 +8,8 @@ namespace Ryujinx.Memory.Range
/// </summary> /// </summary>
public readonly struct MultiRange : IEquatable<MultiRange> public readonly struct MultiRange : IEquatable<MultiRange>
{ {
private const ulong InvalidAddress = ulong.MaxValue;
private readonly MemoryRange _singleRange; private readonly MemoryRange _singleRange;
private readonly MemoryRange[] _ranges; private readonly MemoryRange[] _ranges;
@ -107,7 +109,16 @@ namespace Ryujinx.Memory.Range
else if (offset < range.Size) else if (offset < range.Size)
{ {
ulong sliceSize = Math.Min(size, range.Size - offset); ulong sliceSize = Math.Min(size, range.Size - offset);
ranges.Add(new MemoryRange(range.Address + offset, sliceSize));
if (range.Address == InvalidAddress)
{
ranges.Add(new MemoryRange(range.Address, sliceSize));
}
else
{
ranges.Add(new MemoryRange(range.Address + offset, sliceSize));
}
size -= sliceSize; size -= sliceSize;
} }

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@ -6,31 +6,31 @@ PUBLISH_DIRECTORY=$1
OUTPUT_DIRECTORY=$2 OUTPUT_DIRECTORY=$2
ENTITLEMENTS_FILE_PATH=$3 ENTITLEMENTS_FILE_PATH=$3
APP_BUNDLE_DIRECTORY=$OUTPUT_DIRECTORY/Ryujinx.app APP_BUNDLE_DIRECTORY="$OUTPUT_DIRECTORY/Ryujinx.app"
rm -rf $APP_BUNDLE_DIRECTORY rm -rf "$APP_BUNDLE_DIRECTORY"
mkdir -p $APP_BUNDLE_DIRECTORY/Contents mkdir -p "$APP_BUNDLE_DIRECTORY/Contents"
mkdir $APP_BUNDLE_DIRECTORY/Contents/Frameworks mkdir "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
mkdir $APP_BUNDLE_DIRECTORY/Contents/MacOS mkdir "$APP_BUNDLE_DIRECTORY/Contents/MacOS"
mkdir $APP_BUNDLE_DIRECTORY/Contents/Resources mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
# Copy executables first # Copy executables first
cp $PUBLISH_DIRECTORY/Ryujinx.Ava $APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx cp "$PUBLISH_DIRECTORY/Ryujinx.Ava" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
chmod u+x $APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
# Then all libraries # Then all libraries
cp $PUBLISH_DIRECTORY/*.dylib $APP_BUNDLE_DIRECTORY/Contents/Frameworks cp "$PUBLISH_DIRECTORY"/*.dylib "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
# Then resources # Then resources
cp Info.plist $APP_BUNDLE_DIRECTORY/Contents cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
cp Ryujinx.icns $APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
cp updater.sh $APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
cp -r $PUBLISH_DIRECTORY/THIRDPARTY.md $APP_BUNDLE_DIRECTORY/Contents/Resources cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
echo -n "APPL????" > $APP_BUNDLE_DIRECTORY/Contents/PkgInfo echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
# Fixup libraries and executable # Fixup libraries and executable
python3 bundle_fix_up.py $APP_BUNDLE_DIRECTORY MacOS/Ryujinx python3 bundle_fix_up.py "$APP_BUNDLE_DIRECTORY" MacOS/Ryujinx
# Now sign it # Now sign it
if ! [ -x "$(command -v codesign)" ]; if ! [ -x "$(command -v codesign)" ];
@ -44,9 +44,9 @@ then
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes. # NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign" # cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Usign rcodesign for ad-hoc signing" echo "Usign rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path $ENTITLEMENTS_FILE_PATH $APP_BUNDLE_DIRECTORY rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$APP_BUNDLE_DIRECTORY"
else else
echo "Usign codesign for ad-hoc signing" echo "Usign codesign for ad-hoc signing"
codesign --entitlements $ENTITLEMENTS_FILE_PATH -f --deep -s - $APP_BUNDLE_DIRECTORY codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$APP_BUNDLE_DIRECTORY"
fi fi

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@ -7,54 +7,54 @@ if [ "$#" -ne 6 ]; then
exit 1 exit 1
fi fi
mkdir -p $1 mkdir -p "$1"
mkdir -p $2 mkdir -p "$2"
mkdir -p $3 mkdir -p "$3"
BASE_DIR=$(readlink -f $1) BASE_DIR=$(readlink -f "$1")
TEMP_DIRECTORY=$(readlink -f $2) TEMP_DIRECTORY=$(readlink -f "$2")
OUTPUT_DIRECTORY=$(readlink -f $3) OUTPUT_DIRECTORY=$(readlink -f "$3")
ENTITLEMENTS_FILE_PATH=$(readlink -f $4) ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5 VERSION=$5
SOURCE_REVISION_ID=$6 SOURCE_REVISION_ID=$6
RELEASE_TAR_FILE_NAME=Ryujinx-$VERSION-macos_universal.app.tar RELEASE_TAR_FILE_NAME=Ryujinx-$VERSION-macos_universal.app.tar
ARM64_APP_BUNDLE=$TEMP_DIRECTORY/output_arm64/Ryujinx.app ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
X64_APP_BUNDLE=$TEMP_DIRECTORY/output_x64/Ryujinx.app X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
UNIVERSAL_APP_BUNDLE=$OUTPUT_DIRECTORY/Ryujinx.app UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf $TEMP_DIRECTORY rm -rf "$TEMP_DIRECTORY"
mkdir -p $TEMP_DIRECTORY mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true" DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true"
dotnet restore dotnet restore
dotnet build -c Release Ryujinx.Ava dotnet build -c Release Ryujinx.Ava
dotnet publish -c Release -r osx-arm64 -o $TEMP_DIRECTORY/publish_arm64 $DOTNET_COMMON_ARGS Ryujinx.Ava dotnet publish -c Release -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" $DOTNET_COMMON_ARGS Ryujinx.Ava
dotnet publish -c Release -r osx-x64 -o $TEMP_DIRECTORY/publish_x64 $DOTNET_COMMON_ARGS Ryujinx.Ava dotnet publish -c Release -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" $DOTNET_COMMON_ARGS Ryujinx.Ava
# Get ride of the support library for ARMeilleur for x64 (that's only for arm64) # Get ride of the support library for ARMeilleur for x64 (that's only for arm64)
rm -rf $TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
# Get ride of libsoundio from arm64 builds as we don't have a arm64 variant # Get ride of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done # TODO: remove this once done
rm -rf $TEMP_DIRECTORY/publish_arm64/libsoundio.dylib rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
pushd $BASE_DIR/distribution/macos pushd "$BASE_DIR/distribution/macos"
./create_app_bundle.sh $TEMP_DIRECTORY/publish_x64 $TEMP_DIRECTORY/output_x64 $ENTITLEMENTS_FILE_PATH ./create_app_bundle.sh "$TEMP_DIRECTORY/publish_x64" "$TEMP_DIRECTORY/output_x64" "$ENTITLEMENTS_FILE_PATH"
./create_app_bundle.sh $TEMP_DIRECTORY/publish_arm64 $TEMP_DIRECTORY/output_arm64 $ENTITLEMENTS_FILE_PATH ./create_app_bundle.sh "$TEMP_DIRECTORY/publish_arm64" "$TEMP_DIRECTORY/output_arm64" "$ENTITLEMENTS_FILE_PATH"
popd popd
rm -rf $UNIVERSAL_APP_BUNDLE rm -rf "$UNIVERSAL_APP_BUNDLE"
mkdir -p $OUTPUT_DIRECTORY mkdir -p "$OUTPUT_DIRECTORY"
# Let's copy one of the two different app bundle and remove the executable # Let's copy one of the two different app bundle and remove the executable
cp -R $ARM64_APP_BUNDLE $UNIVERSAL_APP_BUNDLE cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm $UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make it libraries universal # Make it libraries universal
python3 $BASE_DIR/distribution/macos/construct_universal_dylib.py $ARM64_APP_BUNDLE $X64_APP_BUNDLE $UNIVERSAL_APP_BUNDLE "**/*.dylib" python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ]; if ! [ -x "$(command -v lipo)" ];
then then
@ -69,12 +69,12 @@ else
fi fi
# Make it the executable universal # Make it the executable universal
$LIPO $ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH $X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH -output $UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH -create $LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
# Patch up the Info.plist to have appropriate version # Patch up the Info.plist to have appropriate version
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" $UNIVERSAL_APP_BUNDLE/Contents/Info.plist sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" $UNIVERSAL_APP_BUNDLE/Contents/Info.plist sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
rm $UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck rm "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck"
# Now sign it # Now sign it
if ! [ -x "$(command -v codesign)" ]; if ! [ -x "$(command -v codesign)" ];
@ -88,16 +88,16 @@ then
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes. # NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign" # cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Usign rcodesign for ad-hoc signing" echo "Usign rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path $ENTITLEMENTS_FILE_PATH $UNIVERSAL_APP_BUNDLE rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else else
echo "Usign codesign for ad-hoc signing" echo "Usign codesign for ad-hoc signing"
codesign --entitlements $ENTITLEMENTS_FILE_PATH -f --deep -s - $UNIVERSAL_APP_BUNDLE codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$UNIVERSAL_APP_BUNDLE"
fi fi
echo "Creating archive" echo "Creating archive"
pushd $OUTPUT_DIRECTORY pushd "$OUTPUT_DIRECTORY"
tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf $RELEASE_TAR_FILE_NAME Ryujinx.app 1> /dev/null tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf $RELEASE_TAR_FILE_NAME Ryujinx.app 1> /dev/null
python3 $BASE_DIR/distribution/misc/add_tar_exec.py $RELEASE_TAR_FILE_NAME "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx" python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" $RELEASE_TAR_FILE_NAME "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < $RELEASE_TAR_FILE_NAME > $RELEASE_TAR_FILE_NAME.gz gzip -9 < $RELEASE_TAR_FILE_NAME > $RELEASE_TAR_FILE_NAME.gz
rm $RELEASE_TAR_FILE_NAME rm $RELEASE_TAR_FILE_NAME
popd popd

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@ -1,6 +1,6 @@
{ {
"sdk": { "sdk": {
"version": "7.0.100", "version": "7.0.200",
"rollForward": "latestFeature" "rollForward": "latestFeature"
} }
} }