Compare commits
56 Commits
Author | SHA1 | Date | |
---|---|---|---|
f5a6f45b27 | |||
210557951b | |||
4c2d9ff3ff | |||
8198b99935 | |||
460f96967d | |||
7ca779a26d | |||
b5032b3c91 | |||
f0a3dff136 | |||
f659dcb9d8 | |||
a34fb0e939 | |||
21ce8a9b80 | |||
9ecbee8032 | |||
80519af67d | |||
26e30faff3 | |||
0992310b76 | |||
009c1101d2 | |||
ba95ee54ab | |||
4ce4299ca2 | |||
17620d18db | |||
9f1cf6458c | |||
67b4e63cff | |||
c05c688ee8 | |||
b2623dc27d | |||
5131b71437 | |||
7870423671 | |||
b72916fbc1 | |||
da073fce61 | |||
1fc90e57d2 | |||
eafcc314a9 | |||
6e9bd4de13 | |||
05a41b31bc | |||
eed17f963e | |||
c09c0c002d | |||
d56d335c0b | |||
23c844b2aa | |||
81691b9e37 | |||
2dc422bc14 | |||
a80fa5e33f | |||
954e995321 | |||
dad9ab6bb6 | |||
f0562b9c75 | |||
b8556530f2 | |||
4f3af839be | |||
155736c986 | |||
dba908dc78 | |||
ecee34a50c | |||
9b5a0c3889 | |||
80b4972139 | |||
5d85468302 | |||
9b1cc2cec6 | |||
e691622f0a | |||
f663a5cd38 | |||
f7c2e867f4 | |||
cedd200745 | |||
58207685c0 | |||
095ad923ad |
171
.github/workflows/flatpak.yml
vendored
Normal file
171
.github/workflows/flatpak.yml
vendored
Normal file
@ -0,0 +1,171 @@
|
||||
name: Flatpak release job
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
ryujinx_version:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
|
||||
concurrency: flatpak-release
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
env:
|
||||
NUGET_PACKAGES: ${{ github.workspace }}/.nuget/packages
|
||||
GIT_COMMITTER_NAME: "RyujinxBot"
|
||||
GIT_COMMITTER_EMAIL: "61127645+RyujinxBot@users.noreply.github.com"
|
||||
RYUJINX_PROJECT_FILE: "Ryujinx/Ryujinx.csproj"
|
||||
NUGET_SOURCES_DESTDIR: "nuget-sources"
|
||||
RYUJINX_VERSION: "${{ inputs.ryujinx_version }}"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
path: Ryujinx
|
||||
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
global-json-file: Ryujinx/global.json
|
||||
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
working-directory: Ryujinx
|
||||
run: |
|
||||
echo "git_hash=$(git rev-parse HEAD)" >> $GITHUB_OUTPUT
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
repository: flathub/org.ryujinx.Ryujinx
|
||||
token: ${{ secrets.RYUJINX_BOT_PAT }}
|
||||
submodules: recursive
|
||||
path: flathub
|
||||
|
||||
- name: Install dependencies
|
||||
run: python -m pip install PyYAML lxml
|
||||
|
||||
- name: Restore Nuget packages
|
||||
run: dotnet restore Ryujinx/${{ env.RYUJINX_PROJECT_FILE }}
|
||||
|
||||
- name: Generate nuget_sources.json
|
||||
shell: python
|
||||
run: |
|
||||
from pathlib import Path
|
||||
import base64
|
||||
import binascii
|
||||
import json
|
||||
import os
|
||||
|
||||
sources = []
|
||||
|
||||
for path in Path(os.environ['NUGET_PACKAGES']).glob('**/*.nupkg.sha512'):
|
||||
name = path.parent.parent.name
|
||||
version = path.parent.name
|
||||
filename = '{}.{}.nupkg'.format(name, version)
|
||||
url = 'https://api.nuget.org/v3-flatcontainer/{}/{}/{}'.format(name, version, filename)
|
||||
|
||||
with path.open() as fp:
|
||||
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode('ascii')
|
||||
|
||||
sources.append({
|
||||
'type': 'file',
|
||||
'url': url,
|
||||
'sha512': sha512,
|
||||
'dest': os.environ['NUGET_SOURCES_DESTDIR'],
|
||||
'dest-filename': filename,
|
||||
})
|
||||
|
||||
with open('flathub/nuget_sources.json', 'w') as fp:
|
||||
json.dump(sources, fp, indent=4)
|
||||
|
||||
- name: Update flatpak metadata
|
||||
id: metadata
|
||||
env:
|
||||
RYUJINX_GIT_HASH: ${{ steps.version_info.outputs.git_hash }}
|
||||
shell: python
|
||||
run: |
|
||||
import hashlib
|
||||
import hmac
|
||||
import json
|
||||
import os
|
||||
import yaml
|
||||
from datetime import datetime
|
||||
from lxml import etree
|
||||
|
||||
|
||||
# Ensure we don't destroy multiline strings
|
||||
def str_presenter(dumper, data):
|
||||
if len(data.splitlines()) > 1:
|
||||
return dumper.represent_scalar("tag:yaml.org,2002:str", data, style="|")
|
||||
return dumper.represent_scalar("tag:yaml.org,2002:str", data)
|
||||
|
||||
|
||||
yaml.representer.SafeRepresenter.add_representer(str, str_presenter)
|
||||
|
||||
yaml_file = "flathub/org.ryujinx.Ryujinx.yml"
|
||||
xml_file = "flathub/org.ryujinx.Ryujinx.appdata.xml"
|
||||
|
||||
with open(yaml_file, "r") as f:
|
||||
data = yaml.safe_load(f)
|
||||
|
||||
for source in data["modules"][0]["sources"]:
|
||||
if type(source) is str:
|
||||
continue
|
||||
if (
|
||||
source["type"] == "git"
|
||||
and source["url"] == "https://github.com/Ryujinx/Ryujinx.git"
|
||||
):
|
||||
source["commit"] = os.environ['RYUJINX_GIT_HASH']
|
||||
|
||||
is_same_version = data["modules"][0]["build-options"]["env"]["RYUJINX_VERSION"] == os.environ['RYUJINX_VERSION']
|
||||
|
||||
with open(os.environ['GITHUB_OUTPUT'], "a") as gh_out:
|
||||
if is_same_version:
|
||||
gh_out.write(f"commit_message=Retry update to {os.environ['RYUJINX_VERSION']}")
|
||||
else:
|
||||
gh_out.write(f"commit_message=Update to {os.environ['RYUJINX_VERSION']}")
|
||||
|
||||
if not is_same_version:
|
||||
data["modules"][0]["build-options"]["env"]["RYUJINX_VERSION"] = os.environ['RYUJINX_VERSION']
|
||||
|
||||
with open(yaml_file, "w") as f:
|
||||
yaml.safe_dump(data, f, sort_keys=False)
|
||||
|
||||
parser = etree.XMLParser(remove_blank_text=True)
|
||||
tree = etree.parse(xml_file, parser)
|
||||
|
||||
root = tree.getroot()
|
||||
|
||||
releases = root.find("releases")
|
||||
|
||||
element = etree.Element("release")
|
||||
element.set("version", os.environ['RYUJINX_VERSION'])
|
||||
element.set("date", datetime.now().date().isoformat())
|
||||
releases.insert(0, element)
|
||||
|
||||
# Ensure 4 spaces
|
||||
etree.indent(root, space=" ")
|
||||
|
||||
with open(xml_file, "wb") as f:
|
||||
f.write(
|
||||
etree.tostring(
|
||||
tree,
|
||||
pretty_print=True,
|
||||
encoding="UTF-8",
|
||||
doctype='<?xml version="1.0" encoding="UTF-8"?>',
|
||||
)
|
||||
)
|
||||
|
||||
- name: Push flatpak update
|
||||
working-directory: flathub
|
||||
env:
|
||||
COMMIT_MESSAGE: ${{ steps.metadata.outputs.commit_message }}
|
||||
run: |
|
||||
git config user.name "${{ env.GIT_COMMITTER_NAME }}"
|
||||
git config user.email "${{ env.GIT_COMMITTER_EMAIL }}"
|
||||
git add .
|
||||
git commit -m "$COMMIT_MESSAGE"
|
||||
git push origin master
|
37
.github/workflows/release.yml
vendored
37
.github/workflows/release.yml
vendored
@ -13,23 +13,22 @@ on:
|
||||
|
||||
concurrency: release
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryujinx"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: windows-latest
|
||||
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryujinx"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
global-json-file: global.json
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
@ -112,3 +111,21 @@ jobs:
|
||||
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
||||
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
||||
token: ${{ secrets.RELEASE_TOKEN }}
|
||||
|
||||
- name: Create tag
|
||||
uses: actions/github-script@v5
|
||||
with:
|
||||
script: |
|
||||
github.rest.git.createRef({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
||||
sha: context.sha
|
||||
})
|
||||
|
||||
flatpak_release:
|
||||
uses: ./.github/workflows/flatpak.yml
|
||||
needs: release
|
||||
with:
|
||||
ryujinx_version: "1.1.${{ github.run_number }}"
|
||||
secrets: inherit
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -1,6 +1,7 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@ -59,7 +60,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
public CodeGenContext(AllocationResult allocResult, int maxCallArgs, int blocksCount, bool relocatable)
|
||||
{
|
||||
_stream = new MemoryStream();
|
||||
_stream = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
AllocResult = allocResult;
|
||||
|
||||
@ -265,7 +266,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
else
|
||||
{
|
||||
relocInfo = new RelocInfo(new RelocEntry[0]);
|
||||
relocInfo = new RelocInfo(Array.Empty<RelocEntry>());
|
||||
}
|
||||
|
||||
return (code, relocInfo);
|
||||
|
@ -9,7 +9,7 @@ using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
class PreAllocator
|
||||
static class PreAllocator
|
||||
{
|
||||
private class ConstantDict
|
||||
{
|
||||
@ -54,8 +54,8 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
continue;
|
||||
}
|
||||
|
||||
HandleConstantRegCopy(constants, block.Operations, node);
|
||||
HandleDestructiveRegCopy(block.Operations, node);
|
||||
InsertConstantRegCopies(constants, block.Operations, node);
|
||||
InsertDestructiveRegCopies(block.Operations, node);
|
||||
|
||||
switch (node.Instruction)
|
||||
{
|
||||
@ -78,28 +78,28 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
// Copy values to registers expected by the function
|
||||
// being called, as mandated by the ABI.
|
||||
HandleCall(constants, block.Operations, node);
|
||||
InsertCallCopies(constants, block.Operations, node);
|
||||
break;
|
||||
case Instruction.CompareAndSwap:
|
||||
case Instruction.CompareAndSwap16:
|
||||
case Instruction.CompareAndSwap8:
|
||||
nextNode = HandleCompareAndSwap(block.Operations, node);
|
||||
nextNode = GenerateCompareAndSwap(block.Operations, node);
|
||||
break;
|
||||
case Instruction.LoadArgument:
|
||||
nextNode = HandleLoadArgument(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
nextNode = InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
break;
|
||||
case Instruction.Return:
|
||||
HandleReturn(block.Operations, node);
|
||||
InsertReturnCopy(block.Operations, node);
|
||||
break;
|
||||
case Instruction.Tailcall:
|
||||
HandleTailcall(constants, block.Operations, stackAlloc, node, node);
|
||||
InsertTailcallCopies(constants, block.Operations, stackAlloc, node, node);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConstantRegCopy(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertConstantRegCopies(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0 || IsIntrinsicWithConst(node))
|
||||
{
|
||||
@ -211,7 +211,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleDestructiveRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.Destination == default || node.SourcesCount == 0)
|
||||
{
|
||||
@ -259,7 +259,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleCall(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertCallCopies(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operation operation = node;
|
||||
|
||||
@ -319,7 +319,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
@ -329,7 +329,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, spillOp));
|
||||
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
}
|
||||
@ -364,7 +364,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
operation.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
private static void HandleTailcall(
|
||||
private static void InsertTailcallCopies(
|
||||
ConstantDict constants,
|
||||
IntrusiveList<Operation> nodes,
|
||||
StackAllocator stackAlloc,
|
||||
@ -420,7 +420,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
@ -444,7 +444,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
operation.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
private static Operation HandleCompareAndSwap(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static Operation GenerateCompareAndSwap(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand expected = node.GetSource(1);
|
||||
|
||||
@ -508,7 +508,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
return node.ListNext;
|
||||
}
|
||||
|
||||
private static void HandleReturn(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void InsertReturnCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
@ -537,7 +537,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static Operation HandleLoadArgument(
|
||||
private static Operation InsertLoadArgumentCopy(
|
||||
CompilerContext cctx,
|
||||
ref Span<Operation> buffer,
|
||||
IntrusiveList<Operation> nodes,
|
||||
@ -629,7 +629,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
if (dest.AssignmentsCount == 1)
|
||||
{
|
||||
// Let's propagate the argument if we can to avoid copies.
|
||||
Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
nextNode = node.ListNext;
|
||||
}
|
||||
else
|
||||
@ -648,54 +648,6 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
private static void Propagate(ref Span<Operation> buffer, Operand dest, Operand value)
|
||||
{
|
||||
ReadOnlySpan<Operation> uses = dest.GetUses(ref buffer);
|
||||
|
||||
foreach (Operation use in uses)
|
||||
{
|
||||
for (int srcIndex = 0; srcIndex < use.SourcesCount; srcIndex++)
|
||||
{
|
||||
Operand useSrc = use.GetSource(srcIndex);
|
||||
|
||||
if (useSrc == dest)
|
||||
{
|
||||
use.SetSource(srcIndex, value);
|
||||
}
|
||||
else if (useSrc.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memoryOp = useSrc.GetMemory();
|
||||
|
||||
Operand baseAddr = memoryOp.BaseAddress;
|
||||
Operand index = memoryOp.Index;
|
||||
bool changed = false;
|
||||
|
||||
if (baseAddr == dest)
|
||||
{
|
||||
baseAddr = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (index == dest)
|
||||
{
|
||||
index = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
use.SetSource(srcIndex, MemoryOp(
|
||||
useSrc.Type,
|
||||
baseAddr,
|
||||
index,
|
||||
memoryOp.Scale,
|
||||
memoryOp.Displacement));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Operand AddFloatConstantCopy(
|
||||
ConstantDict constants,
|
||||
IntrusiveList<Operation> nodes,
|
||||
|
57
ARMeilleure/CodeGen/PreAllocatorCommon.cs
Normal file
57
ARMeilleure/CodeGen/PreAllocatorCommon.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using System;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen
|
||||
{
|
||||
static class PreAllocatorCommon
|
||||
{
|
||||
public static void Propagate(ref Span<Operation> buffer, Operand dest, Operand value)
|
||||
{
|
||||
ReadOnlySpan<Operation> uses = dest.GetUses(ref buffer);
|
||||
|
||||
foreach (Operation use in uses)
|
||||
{
|
||||
for (int srcIndex = 0; srcIndex < use.SourcesCount; srcIndex++)
|
||||
{
|
||||
Operand useSrc = use.GetSource(srcIndex);
|
||||
|
||||
if (useSrc == dest)
|
||||
{
|
||||
use.SetSource(srcIndex, value);
|
||||
}
|
||||
else if (useSrc.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memoryOp = useSrc.GetMemory();
|
||||
|
||||
Operand baseAddr = memoryOp.BaseAddress;
|
||||
Operand index = memoryOp.Index;
|
||||
bool changed = false;
|
||||
|
||||
if (baseAddr == dest)
|
||||
{
|
||||
baseAddr = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (index == dest)
|
||||
{
|
||||
index = value;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
use.SetSource(srcIndex, MemoryOp(
|
||||
useSrc.Type,
|
||||
baseAddr,
|
||||
index,
|
||||
memoryOp.Scale,
|
||||
memoryOp.Displacement));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -433,16 +433,11 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
private static int GetHighestValueIndex(Span<int> span)
|
||||
{
|
||||
int highest = span[0];
|
||||
|
||||
if (highest == int.MaxValue)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
int highest = int.MinValue;
|
||||
|
||||
int selected = 0;
|
||||
|
||||
for (int index = 1; index < span.Length; index++)
|
||||
for (int index = 0; index < span.Length; index++)
|
||||
{
|
||||
int current = span[index];
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@ -1033,7 +1034,13 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
Debug.Assert(opCode != BadOp, "Invalid opcode value.");
|
||||
|
||||
if ((flags & InstructionFlags.Vex) != 0 && HardwareCapabilities.SupportsVexEncoding)
|
||||
if ((flags & InstructionFlags.Evex) != 0 && HardwareCapabilities.SupportsEvexEncoding)
|
||||
{
|
||||
WriteEvexInst(dest, src1, src2, type, flags, opCode);
|
||||
|
||||
opCode &= 0xff;
|
||||
}
|
||||
else if ((flags & InstructionFlags.Vex) != 0 && HardwareCapabilities.SupportsVexEncoding)
|
||||
{
|
||||
// In a vex encoding, only one prefix can be active at a time. The active prefix is encoded in the second byte using two bits.
|
||||
|
||||
@ -1152,6 +1159,103 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteEvexInst(
|
||||
Operand dest,
|
||||
Operand src1,
|
||||
Operand src2,
|
||||
OperandType type,
|
||||
InstructionFlags flags,
|
||||
int opCode,
|
||||
bool broadcast = false,
|
||||
int registerWidth = 128,
|
||||
int maskRegisterIdx = 0,
|
||||
bool zeroElements = false)
|
||||
{
|
||||
int op1Idx = dest.GetRegister().Index;
|
||||
int op2Idx = src1.GetRegister().Index;
|
||||
int op3Idx = src2.GetRegister().Index;
|
||||
|
||||
WriteByte(0x62);
|
||||
|
||||
// P0
|
||||
// Extend operand 1 register
|
||||
bool r = (op1Idx & 8) == 0;
|
||||
// Extend operand 3 register
|
||||
bool x = (op3Idx & 16) == 0;
|
||||
// Extend operand 3 register
|
||||
bool b = (op3Idx & 8) == 0;
|
||||
// Extend operand 1 register
|
||||
bool rp = (op1Idx & 16) == 0;
|
||||
// Escape code index
|
||||
byte mm = 0b00;
|
||||
|
||||
switch ((ushort)(opCode >> 8))
|
||||
{
|
||||
case 0xf00: mm = 0b01; break;
|
||||
case 0xf38: mm = 0b10; break;
|
||||
case 0xf3a: mm = 0b11; break;
|
||||
|
||||
default: Debug.Fail($"Failed to EVEX encode opcode 0x{opCode:X}."); break;
|
||||
}
|
||||
|
||||
WriteByte(
|
||||
(byte)(
|
||||
(r ? 0x80 : 0) |
|
||||
(x ? 0x40 : 0) |
|
||||
(b ? 0x20 : 0) |
|
||||
(rp ? 0x10 : 0) |
|
||||
mm));
|
||||
|
||||
// P1
|
||||
// Specify 64-bit lane mode
|
||||
bool w = Is64Bits(type);
|
||||
// Operand 2 register index
|
||||
byte vvvv = (byte)(~op2Idx & 0b1111);
|
||||
// Opcode prefix
|
||||
byte pp = (flags & InstructionFlags.PrefixMask) switch
|
||||
{
|
||||
InstructionFlags.Prefix66 => 0b01,
|
||||
InstructionFlags.PrefixF3 => 0b10,
|
||||
InstructionFlags.PrefixF2 => 0b11,
|
||||
_ => 0
|
||||
};
|
||||
WriteByte(
|
||||
(byte)(
|
||||
(w ? 0x80 : 0) |
|
||||
(vvvv << 3) |
|
||||
0b100 |
|
||||
pp));
|
||||
|
||||
// P2
|
||||
// Mask register determines what elements to zero, rather than what elements to merge
|
||||
bool z = zeroElements;
|
||||
// Specifies register-width
|
||||
byte ll = 0b00;
|
||||
switch (registerWidth)
|
||||
{
|
||||
case 128: ll = 0b00; break;
|
||||
case 256: ll = 0b01; break;
|
||||
case 512: ll = 0b10; break;
|
||||
|
||||
default: Debug.Fail($"Invalid EVEX vector register width {registerWidth}."); break;
|
||||
}
|
||||
// Embedded broadcast in the case of a memory operand
|
||||
bool bcast = broadcast;
|
||||
// Extend operand 2 register
|
||||
bool vp = (op2Idx & 16) == 0;
|
||||
// Mask register index
|
||||
Debug.Assert(maskRegisterIdx < 8, $"Invalid mask register index {maskRegisterIdx}.");
|
||||
byte aaa = (byte)(maskRegisterIdx & 0b111);
|
||||
|
||||
WriteByte(
|
||||
(byte)(
|
||||
(z ? 0x80 : 0) |
|
||||
(ll << 5) |
|
||||
(bcast ? 0x10 : 0) |
|
||||
(vp ? 8 : 0) |
|
||||
aaa));
|
||||
}
|
||||
|
||||
private void WriteCompactInst(Operand operand, int opCode)
|
||||
{
|
||||
int regIndex = operand.GetRegister().Index;
|
||||
@ -1285,7 +1389,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
|
||||
_stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
using var codeStream = new MemoryStream();
|
||||
using var codeStream = MemoryStreamManager.Shared.GetStream();
|
||||
var assembler = new Assembler(codeStream, HasRelocs);
|
||||
|
||||
bool hasRelocs = HasRelocs;
|
||||
|
@ -20,6 +20,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Reg8Dest = 1 << 2,
|
||||
RexW = 1 << 3,
|
||||
Vex = 1 << 4,
|
||||
Evex = 1 << 5,
|
||||
|
||||
PrefixBit = 16,
|
||||
PrefixMask = 7 << PrefixBit,
|
||||
@ -278,6 +279,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(X86Instruction.Vfnmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfnmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vpblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vpternlogd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a25, InstructionFlags.Evex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xor, new InstructionInfo(0x00000031, 0x06000083, 0x06000081, BadOp, 0x00000033, InstructionFlags.None));
|
||||
Add(X86Instruction.Xorpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xorps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex));
|
||||
|
@ -1,5 +1,6 @@
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
|
||||
@ -22,7 +23,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
public CodeGenContext(AllocationResult allocResult, int maxCallArgs, int blocksCount, bool relocatable)
|
||||
{
|
||||
_stream = new MemoryStream();
|
||||
_stream = MemoryStreamManager.Shared.GetStream();
|
||||
_blockLabels = new Operand[blocksCount];
|
||||
|
||||
AllocResult = allocResult;
|
||||
|
@ -1,10 +1,14 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
static class HardwareCapabilities
|
||||
{
|
||||
private delegate uint GetXcr0();
|
||||
|
||||
static HardwareCapabilities()
|
||||
{
|
||||
if (!X86Base.IsSupported)
|
||||
@ -24,6 +28,34 @@ namespace ARMeilleure.CodeGen.X86
|
||||
FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
|
||||
FeatureInfo7Ecx = (FeatureFlags7Ecx)ecx7;
|
||||
}
|
||||
|
||||
Xcr0InfoEax = (Xcr0FlagsEax)GetXcr0Eax();
|
||||
}
|
||||
|
||||
private static uint GetXcr0Eax()
|
||||
{
|
||||
if (!FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave))
|
||||
{
|
||||
// XSAVE feature required for xgetbv
|
||||
return 0;
|
||||
}
|
||||
|
||||
ReadOnlySpan<byte> asmGetXcr0 = new byte[]
|
||||
{
|
||||
0x31, 0xc9, // xor ecx, ecx
|
||||
0xf, 0x01, 0xd0, // xgetbv
|
||||
0xc3, // ret
|
||||
};
|
||||
|
||||
using MemoryBlock memGetXcr0 = new MemoryBlock((ulong)asmGetXcr0.Length);
|
||||
|
||||
memGetXcr0.Write(0, asmGetXcr0);
|
||||
|
||||
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
|
||||
|
||||
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
|
||||
|
||||
return fGetXcr0();
|
||||
}
|
||||
|
||||
[Flags]
|
||||
@ -44,6 +76,8 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Sse42 = 1 << 20,
|
||||
Popcnt = 1 << 23,
|
||||
Aes = 1 << 25,
|
||||
Xsave = 1 << 26,
|
||||
Osxsave = 1 << 27,
|
||||
Avx = 1 << 28,
|
||||
F16c = 1 << 29
|
||||
}
|
||||
@ -52,7 +86,11 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public enum FeatureFlags7Ebx
|
||||
{
|
||||
Avx2 = 1 << 5,
|
||||
Sha = 1 << 29
|
||||
Avx512f = 1 << 16,
|
||||
Avx512dq = 1 << 17,
|
||||
Sha = 1 << 29,
|
||||
Avx512bw = 1 << 30,
|
||||
Avx512vl = 1 << 31
|
||||
}
|
||||
|
||||
[Flags]
|
||||
@ -61,10 +99,21 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Gfni = 1 << 8,
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum Xcr0FlagsEax
|
||||
{
|
||||
Sse = 1 << 1,
|
||||
YmmHi128 = 1 << 2,
|
||||
Opmask = 1 << 5,
|
||||
ZmmHi256 = 1 << 6,
|
||||
Hi16Zmm = 1 << 7
|
||||
}
|
||||
|
||||
public static FeatureFlags1Edx FeatureInfo1Edx { get; }
|
||||
public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
|
||||
public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
|
||||
public static FeatureFlags7Ecx FeatureInfo7Ecx { get; } = 0;
|
||||
public static Xcr0FlagsEax Xcr0InfoEax { get; } = 0;
|
||||
|
||||
public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
|
||||
public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
|
||||
@ -76,8 +125,13 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public static bool SupportsSse42 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse42);
|
||||
public static bool SupportsPopcnt => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Popcnt);
|
||||
public static bool SupportsAesni => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Aes);
|
||||
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx);
|
||||
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx | FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave) && Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128);
|
||||
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
|
||||
public static bool SupportsAvx512F => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512f) && FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Xsave | FeatureFlags1Ecx.Osxsave)
|
||||
&& Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128 | Xcr0FlagsEax.Opmask | Xcr0FlagsEax.ZmmHi256 | Xcr0FlagsEax.Hi16Zmm);
|
||||
public static bool SupportsAvx512Vl => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512vl) && SupportsAvx512F;
|
||||
public static bool SupportsAvx512Bw => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512bw) && SupportsAvx512F;
|
||||
public static bool SupportsAvx512Dq => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512dq) && SupportsAvx512F;
|
||||
public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
|
||||
public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
|
||||
public static bool SupportsGfni => FeatureInfo7Ecx.HasFlag(FeatureFlags7Ecx.Gfni);
|
||||
@ -85,5 +139,6 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public static bool ForceLegacySse { get; set; }
|
||||
|
||||
public static bool SupportsVexEncoding => SupportsAvx && !ForceLegacySse;
|
||||
public static bool SupportsEvexEncoding => SupportsAvx512F && !ForceLegacySse;
|
||||
}
|
||||
}
|
@ -180,6 +180,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(Intrinsic.X86Vfnmadd231ss, new IntrinsicInfo(X86Instruction.Vfnmadd231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231sd, new IntrinsicInfo(X86Instruction.Vfnmsub231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231ss, new IntrinsicInfo(X86Instruction.Vfnmsub231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vpternlogd, new IntrinsicInfo(X86Instruction.Vpternlogd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Xorpd, new IntrinsicInfo(X86Instruction.Xorpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Xorps, new IntrinsicInfo(X86Instruction.Xorps, IntrinsicType.Binary));
|
||||
}
|
||||
|
@ -2,19 +2,20 @@ using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
static class PreAllocator
|
||||
class PreAllocator
|
||||
{
|
||||
public static void RunPass(CompilerContext cctx, StackAllocator stackAlloc, out int maxCallArgs)
|
||||
{
|
||||
maxCallArgs = -1;
|
||||
|
||||
Span<Operation> buffer = default;
|
||||
|
||||
CallConvName callConv = CallingConvention.GetCurrentCallConv();
|
||||
|
||||
Operand[] preservedArgs = new Operand[CallingConvention.GetArgumentsOnRegsCount()];
|
||||
@ -32,9 +33,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
continue;
|
||||
}
|
||||
|
||||
HandleConstantRegCopy(block.Operations, node);
|
||||
HandleDestructiveRegCopy(block.Operations, node);
|
||||
HandleConstrainedRegCopy(block.Operations, node);
|
||||
InsertConstantRegCopies(block.Operations, node);
|
||||
InsertDestructiveRegCopies(block.Operations, node);
|
||||
InsertConstrainedRegCopies(block.Operations, node);
|
||||
|
||||
switch (node.Instruction)
|
||||
{
|
||||
@ -59,62 +60,62 @@ namespace ARMeilleure.CodeGen.X86
|
||||
// being called, as mandated by the ABI.
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
HandleCallWindowsAbi(block.Operations, stackAlloc, node);
|
||||
PreAllocatorWindows.InsertCallCopies(block.Operations, stackAlloc, node);
|
||||
}
|
||||
else /* if (callConv == CallConvName.SystemV) */
|
||||
{
|
||||
HandleCallSystemVAbi(block.Operations, node);
|
||||
PreAllocatorSystemV.InsertCallCopies(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.ConvertToFPUI:
|
||||
HandleConvertToFPUI(block.Operations, node);
|
||||
GenerateConvertToFPUI(block.Operations, node);
|
||||
break;
|
||||
|
||||
case Instruction.LoadArgument:
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
nextNode = HandleLoadArgumentWindowsAbi(cctx, block.Operations, preservedArgs, node);
|
||||
nextNode = PreAllocatorWindows.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
}
|
||||
else /* if (callConv == CallConvName.SystemV) */
|
||||
{
|
||||
nextNode = HandleLoadArgumentSystemVAbi(cctx, block.Operations, preservedArgs, node);
|
||||
nextNode = PreAllocatorSystemV.InsertLoadArgumentCopy(cctx, ref buffer, block.Operations, preservedArgs, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.Negate:
|
||||
if (!node.GetSource(0).Type.IsInteger())
|
||||
{
|
||||
HandleNegate(block.Operations, node);
|
||||
GenerateNegate(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.Return:
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
HandleReturnWindowsAbi(cctx, block.Operations, preservedArgs, node);
|
||||
PreAllocatorWindows.InsertReturnCopy(cctx, block.Operations, preservedArgs, node);
|
||||
}
|
||||
else /* if (callConv == CallConvName.SystemV) */
|
||||
{
|
||||
HandleReturnSystemVAbi(block.Operations, node);
|
||||
PreAllocatorSystemV.InsertReturnCopy(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.Tailcall:
|
||||
if (callConv == CallConvName.Windows)
|
||||
{
|
||||
HandleTailcallWindowsAbi(block.Operations, stackAlloc, node);
|
||||
PreAllocatorWindows.InsertTailcallCopies(block.Operations, stackAlloc, node);
|
||||
}
|
||||
else
|
||||
{
|
||||
HandleTailcallSystemVAbi(block.Operations, stackAlloc, node);
|
||||
PreAllocatorSystemV.InsertTailcallCopies(block.Operations, stackAlloc, node);
|
||||
}
|
||||
break;
|
||||
|
||||
case Instruction.VectorInsert8:
|
||||
if (!HardwareCapabilities.SupportsSse41)
|
||||
{
|
||||
HandleVectorInsert8(block.Operations, node);
|
||||
GenerateVectorInsert8(block.Operations, node);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -131,7 +132,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConstantRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void InsertConstantRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0 || IsXmmIntrinsic(node))
|
||||
{
|
||||
@ -212,7 +213,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConstrainedRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void InsertConstrainedRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
@ -369,7 +370,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleDestructiveRegCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void InsertDestructiveRegCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.Destination == default || node.SourcesCount == 0)
|
||||
{
|
||||
@ -447,7 +448,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleConvertToFPUI(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void GenerateConvertToFPUI(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
// Unsigned integer to FP conversions are not supported on X86.
|
||||
// We need to turn them into signed integer to FP conversions, and
|
||||
@ -501,7 +502,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Delete(nodes, currentNode);
|
||||
}
|
||||
|
||||
private static void HandleNegate(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void GenerateNegate(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
// There's no SSE FP negate instruction, so we need to transform that into
|
||||
// a XOR of the value to be negated with a mask with the highest bit set.
|
||||
@ -534,7 +535,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Delete(nodes, currentNode);
|
||||
}
|
||||
|
||||
private static void HandleVectorInsert8(IntrusiveList<Operation> nodes, Operation node)
|
||||
private static void GenerateVectorInsert8(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
// Handle vector insertion, when SSE 4.1 is not supported.
|
||||
Operand dest = node.Destination;
|
||||
@ -579,620 +580,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Delete(nodes, currentNode);
|
||||
}
|
||||
|
||||
private static void HandleCallWindowsAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
// Handle struct arguments.
|
||||
int retArgs = 0;
|
||||
int stackAllocOffset = 0;
|
||||
|
||||
int AllocateOnStack(int size)
|
||||
{
|
||||
// We assume that the stack allocator is initially empty (TotalSize = 0).
|
||||
// Taking that into account, we can reuse the space allocated for other
|
||||
// calls by keeping track of our own allocated size (stackAllocOffset).
|
||||
// If the space allocated is not big enough, then we just expand it.
|
||||
int offset = stackAllocOffset;
|
||||
|
||||
if (stackAllocOffset + size > stackAlloc.TotalSize)
|
||||
{
|
||||
stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
|
||||
}
|
||||
|
||||
stackAllocOffset += size;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
Operand arg0Reg = default;
|
||||
|
||||
if (dest != default && dest.Type == OperandType.V128)
|
||||
{
|
||||
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
|
||||
|
||||
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation allocOp = Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));
|
||||
|
||||
nodes.AddBefore(node, allocOp);
|
||||
|
||||
retArgs = 1;
|
||||
}
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
argsCount = maxArgs;
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + retArgs + argsCount];
|
||||
|
||||
sources[0] = node.GetSource(0);
|
||||
|
||||
if (arg0Reg != default)
|
||||
{
|
||||
sources[1] = arg0Reg;
|
||||
}
|
||||
|
||||
for (int index = 1; index < node.SourcesCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand stackAddr = Local(OperandType.I64);
|
||||
|
||||
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
|
||||
|
||||
Operation storeOp = Operation(Instruction.Store, default, stackAddr, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, storeOp));
|
||||
|
||||
node.SetSource(index, stackAddr);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand argReg;
|
||||
|
||||
int argIndex = index + retArgs;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + retArgs + index] = argReg;
|
||||
}
|
||||
|
||||
// The remaining arguments (those that are not passed on registers)
|
||||
// should be passed on the stack, we write them to the stack with "SpillArg".
|
||||
for (int index = argsCount; index < node.SourcesCount - 1; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand offset = Const((index + retArgs) * 8);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, spillOp));
|
||||
}
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retValueAddr = Local(OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.Copy, retValueAddr, arg0Reg));
|
||||
|
||||
Operation loadOp = Operation(Instruction.Load, dest, retValueAddr);
|
||||
|
||||
nodes.AddAfter(node, loadOp);
|
||||
|
||||
node.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
private static void HandleCallSystemVAbi(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
int stackOffset = 0;
|
||||
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < intMax;
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand offset = Const(stackOffset);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
Operation operation = node;
|
||||
|
||||
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
|
||||
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
|
||||
|
||||
operation.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleTailcallSystemVAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
private static void HandleTailcallWindowsAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount();
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + argsCount];
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
HandleConstantRegCopy(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + index] = argReg;
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
private static Operation HandleLoadArgumentWindowsAbi(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int retArgs = cctx.FuncReturnType == OperandType.V128 ? 1 : 0;
|
||||
|
||||
int index = source.AsInt32() + retArgs;
|
||||
|
||||
if (index < CallingConvention.GetArgumentsOnRegsCount())
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
Operand argReg, pArg;
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
else if (dest.Type == OperandType.V128)
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), OperandType.I64);
|
||||
pArg = Local(OperandType.I64);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
|
||||
Operation argCopyOp = Operation(dest.Type == OperandType.V128
|
||||
? Instruction.Load
|
||||
: Instruction.Copy, dest, preservedArgs[index]);
|
||||
|
||||
Operation newNode = nodes.AddBefore(node, argCopyOp);
|
||||
|
||||
Delete(nodes, node);
|
||||
|
||||
return newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
private static Operation HandleLoadArgumentSystemVAbi(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int index = source.AsInt32();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
for (int cIndex = 0; cIndex < index; cIndex++)
|
||||
{
|
||||
OperandType argType = cctx.FuncArgTypes[cIndex];
|
||||
|
||||
if (argType.IsInteger())
|
||||
{
|
||||
intCount++;
|
||||
}
|
||||
else if (argType == OperandType.V128)
|
||||
{
|
||||
intCount += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vecCount++;
|
||||
}
|
||||
}
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand pArg = Local(OperandType.V128);
|
||||
|
||||
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
|
||||
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
|
||||
|
||||
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
|
||||
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyH);
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyL);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand pArg = Local(dest.Type);
|
||||
|
||||
Operand argReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
}
|
||||
|
||||
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
|
||||
|
||||
Operation newNode = nodes.AddBefore(node, argCopyOp);
|
||||
|
||||
Delete(nodes, node);
|
||||
|
||||
return newNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleReturnWindowsAbi(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
Operand retReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
if (preservedArgs[0] == default)
|
||||
{
|
||||
Operand preservedArg = Local(OperandType.I64);
|
||||
Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, preservedArg, arg0);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[0] = preservedArg;
|
||||
}
|
||||
|
||||
retReg = preservedArgs[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operation retStoreOp = Operation(Instruction.Store, default, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retStoreOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
|
||||
node.SetSources(Array.Empty<Operand>());
|
||||
}
|
||||
|
||||
private static void HandleReturnSystemVAbi(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
}
|
||||
|
||||
private static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
protected static Operand AddXmmCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
{
|
||||
Operand temp = Local(source.Type);
|
||||
Operand intConst = AddCopy(nodes, node, GetIntConst(source));
|
||||
@ -1204,7 +592,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
return temp;
|
||||
}
|
||||
|
||||
private static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
protected static Operand AddCopy(IntrusiveList<Operation> nodes, Operation node, Operand source)
|
||||
{
|
||||
Operand temp = Local(source.Type);
|
||||
|
||||
@ -1229,7 +617,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
return value;
|
||||
}
|
||||
|
||||
private static void Delete(IntrusiveList<Operation> nodes, Operation node)
|
||||
protected static void Delete(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
node.Destination = default;
|
||||
|
||||
@ -1241,12 +629,12 @@ namespace ARMeilleure.CodeGen.X86
|
||||
nodes.Remove(node);
|
||||
}
|
||||
|
||||
private static Operand Gpr(X86Register register, OperandType type)
|
||||
protected static Operand Gpr(X86Register register, OperandType type)
|
||||
{
|
||||
return Register((int)register, RegisterType.Integer, type);
|
||||
}
|
||||
|
||||
private static Operand Xmm(X86Register register, OperandType type)
|
||||
protected static Operand Xmm(X86Register register, OperandType type)
|
||||
{
|
||||
return Register((int)register, RegisterType.Vector, type);
|
||||
}
|
||||
|
334
ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs
Normal file
334
ARMeilleure/CodeGen/X86/PreAllocatorSystemV.cs
Normal file
@ -0,0 +1,334 @@
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
class PreAllocatorSystemV : PreAllocator
|
||||
{
|
||||
public static void InsertCallCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
int stackOffset = 0;
|
||||
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < intMax;
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand offset = Const(stackOffset);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
Operation operation = node;
|
||||
|
||||
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
|
||||
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
|
||||
|
||||
operation.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
List<Operand> sources = new List<Operand>
|
||||
{
|
||||
node.GetSource(0)
|
||||
};
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
|
||||
int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < vecMax;
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128 && passOnReg)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources.Add(argReg);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources.ToArray());
|
||||
}
|
||||
|
||||
public static Operation InsertLoadArgumentCopy(
|
||||
CompilerContext cctx,
|
||||
ref Span<Operation> buffer,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int index = source.AsInt32();
|
||||
|
||||
int intCount = 0;
|
||||
int vecCount = 0;
|
||||
|
||||
for (int cIndex = 0; cIndex < index; cIndex++)
|
||||
{
|
||||
OperandType argType = cctx.FuncArgTypes[cIndex];
|
||||
|
||||
if (argType.IsInteger())
|
||||
{
|
||||
intCount++;
|
||||
}
|
||||
else if (argType == OperandType.V128)
|
||||
{
|
||||
intCount += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
vecCount++;
|
||||
}
|
||||
}
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
passOnReg = intCount + 1 < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
else
|
||||
{
|
||||
passOnReg = vecCount < CallingConvention.GetVecArgumentsOnRegsCount();
|
||||
}
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
// V128 is a struct, we pass each half on a GPR if possible.
|
||||
Operand pArg = Local(OperandType.V128);
|
||||
|
||||
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
|
||||
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
|
||||
|
||||
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
|
||||
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyH);
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyL);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand pArg = Local(dest.Type);
|
||||
|
||||
Operand argReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
}
|
||||
|
||||
Operation nextNode;
|
||||
|
||||
if (dest.AssignmentsCount == 1)
|
||||
{
|
||||
// Let's propagate the argument if we can to avoid copies.
|
||||
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
nextNode = node.ListNext;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
|
||||
nextNode = nodes.AddBefore(node, argCopyOp);
|
||||
}
|
||||
|
||||
Delete(nodes, node);
|
||||
return nextNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
public static void InsertReturnCopy(IntrusiveList<Operation> nodes, Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
|
||||
nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
327
ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs
Normal file
327
ARMeilleure/CodeGen/X86/PreAllocatorWindows.cs
Normal file
@ -0,0 +1,327 @@
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
class PreAllocatorWindows : PreAllocator
|
||||
{
|
||||
public static void InsertCallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
// Handle struct arguments.
|
||||
int retArgs = 0;
|
||||
int stackAllocOffset = 0;
|
||||
|
||||
int AllocateOnStack(int size)
|
||||
{
|
||||
// We assume that the stack allocator is initially empty (TotalSize = 0).
|
||||
// Taking that into account, we can reuse the space allocated for other
|
||||
// calls by keeping track of our own allocated size (stackAllocOffset).
|
||||
// If the space allocated is not big enough, then we just expand it.
|
||||
int offset = stackAllocOffset;
|
||||
|
||||
if (stackAllocOffset + size > stackAlloc.TotalSize)
|
||||
{
|
||||
stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
|
||||
}
|
||||
|
||||
stackAllocOffset += size;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
Operand arg0Reg = default;
|
||||
|
||||
if (dest != default && dest.Type == OperandType.V128)
|
||||
{
|
||||
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
|
||||
|
||||
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation allocOp = Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));
|
||||
|
||||
nodes.AddBefore(node, allocOp);
|
||||
|
||||
retArgs = 1;
|
||||
}
|
||||
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
argsCount = maxArgs;
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + retArgs + argsCount];
|
||||
|
||||
sources[0] = node.GetSource(0);
|
||||
|
||||
if (arg0Reg != default)
|
||||
{
|
||||
sources[1] = arg0Reg;
|
||||
}
|
||||
|
||||
for (int index = 1; index < node.SourcesCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index);
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operand stackAddr = Local(OperandType.I64);
|
||||
|
||||
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
|
||||
|
||||
Operation storeOp = Operation(Instruction.Store, default, stackAddr, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, storeOp));
|
||||
|
||||
node.SetSource(index, stackAddr);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand argReg;
|
||||
|
||||
int argIndex = index + retArgs;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + retArgs + index] = argReg;
|
||||
}
|
||||
|
||||
// The remaining arguments (those that are not passed on registers)
|
||||
// should be passed on the stack, we write them to the stack with "SpillArg".
|
||||
for (int index = argsCount; index < node.SourcesCount - 1; index++)
|
||||
{
|
||||
Operand source = node.GetSource(index + 1);
|
||||
Operand offset = Const((index + retArgs) * 8);
|
||||
|
||||
Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
|
||||
}
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
if (dest.Type == OperandType.V128)
|
||||
{
|
||||
Operand retValueAddr = Local(OperandType.I64);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.Copy, retValueAddr, arg0Reg));
|
||||
|
||||
Operation loadOp = Operation(Instruction.Load, dest, retValueAddr);
|
||||
|
||||
nodes.AddAfter(node, loadOp);
|
||||
|
||||
node.Destination = default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, dest, retReg);
|
||||
|
||||
nodes.AddAfter(node, copyOp);
|
||||
|
||||
node.Destination = retReg;
|
||||
}
|
||||
}
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
|
||||
{
|
||||
int argsCount = node.SourcesCount - 1;
|
||||
int maxArgs = CallingConvention.GetArgumentsOnRegsCount();
|
||||
|
||||
if (argsCount > maxArgs)
|
||||
{
|
||||
throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
|
||||
}
|
||||
|
||||
Operand[] sources = new Operand[1 + argsCount];
|
||||
|
||||
// Handle arguments passed on registers.
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, argReg, source);
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, copyOp));
|
||||
|
||||
sources[1 + index] = argReg;
|
||||
}
|
||||
|
||||
// The target address must be on the return registers, since we
|
||||
// don't return anything and it is guaranteed to not be a
|
||||
// callee saved register (which would be trashed on the epilogue).
|
||||
Operand retReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
|
||||
|
||||
Operation addrCopyOp = Operation(Instruction.Copy, retReg, node.GetSource(0));
|
||||
|
||||
nodes.AddBefore(node, addrCopyOp);
|
||||
|
||||
sources[0] = retReg;
|
||||
|
||||
node.SetSources(sources);
|
||||
}
|
||||
|
||||
public static Operation InsertLoadArgumentCopy(
|
||||
CompilerContext cctx,
|
||||
ref Span<Operation> buffer,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
||||
|
||||
int retArgs = cctx.FuncReturnType == OperandType.V128 ? 1 : 0;
|
||||
|
||||
int index = source.AsInt32() + retArgs;
|
||||
|
||||
if (index < CallingConvention.GetArgumentsOnRegsCount())
|
||||
{
|
||||
Operand dest = node.Destination;
|
||||
|
||||
if (preservedArgs[index] == default)
|
||||
{
|
||||
Operand argReg, pArg;
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
else if (dest.Type == OperandType.V128)
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), OperandType.I64);
|
||||
pArg = Local(OperandType.I64);
|
||||
}
|
||||
else
|
||||
{
|
||||
argReg = Xmm(CallingConvention.GetVecArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
}
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[index] = pArg;
|
||||
}
|
||||
|
||||
Operation nextNode;
|
||||
|
||||
if (dest.Type != OperandType.V128 && dest.AssignmentsCount == 1)
|
||||
{
|
||||
// Let's propagate the argument if we can to avoid copies.
|
||||
PreAllocatorCommon.Propagate(ref buffer, dest, preservedArgs[index]);
|
||||
nextNode = node.ListNext;
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation argCopyOp = Operation(dest.Type == OperandType.V128
|
||||
? Instruction.Load
|
||||
: Instruction.Copy, dest, preservedArgs[index]);
|
||||
|
||||
nextNode = nodes.AddBefore(node, argCopyOp);
|
||||
}
|
||||
|
||||
Delete(nodes, node);
|
||||
return nextNode;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Pass on stack.
|
||||
return node;
|
||||
}
|
||||
}
|
||||
|
||||
public static void InsertReturnCopy(
|
||||
CompilerContext cctx,
|
||||
IntrusiveList<Operation> nodes,
|
||||
Operand[] preservedArgs,
|
||||
Operation node)
|
||||
{
|
||||
if (node.SourcesCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Operand source = node.GetSource(0);
|
||||
Operand retReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
{
|
||||
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
|
||||
}
|
||||
else if (source.Type == OperandType.V128)
|
||||
{
|
||||
if (preservedArgs[0] == default)
|
||||
{
|
||||
Operand preservedArg = Local(OperandType.I64);
|
||||
Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
Operation copyOp = Operation(Instruction.Copy, preservedArg, arg0);
|
||||
|
||||
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
||||
|
||||
preservedArgs[0] = preservedArg;
|
||||
}
|
||||
|
||||
retReg = preservedArgs[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
}
|
||||
|
||||
if (source.Type == OperandType.V128)
|
||||
{
|
||||
Operation retStoreOp = Operation(Instruction.Store, default, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retStoreOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
|
||||
|
||||
nodes.AddBefore(node, retCopyOp);
|
||||
}
|
||||
|
||||
node.SetSources(Array.Empty<Operand>());
|
||||
}
|
||||
}
|
||||
}
|
@ -219,6 +219,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Vfnmsub231sd,
|
||||
Vfnmsub231ss,
|
||||
Vpblendvb,
|
||||
Vpternlogd,
|
||||
Xor,
|
||||
Xorpd,
|
||||
Xorps,
|
||||
|
@ -17,7 +17,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
uint[] tbl = new uint[256];
|
||||
|
||||
for (int idx = 0; idx < 256; idx++)
|
||||
for (int idx = 0; idx < tbl.Length; idx++)
|
||||
{
|
||||
tbl[idx] = ExpandImm8ToFP32((uint)idx);
|
||||
}
|
||||
@ -29,7 +29,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
ulong[] tbl = new ulong[256];
|
||||
|
||||
for (int idx = 0; idx < 256; idx++)
|
||||
for (int idx = 0; idx < tbl.Length; idx++)
|
||||
{
|
||||
tbl[idx] = ExpandImm8ToFP64((ulong)idx);
|
||||
}
|
||||
|
@ -1301,7 +1301,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
List<InstInfo>[] temp = new List<InstInfo>[FastLookupSize];
|
||||
|
||||
for (int index = 0; index < FastLookupSize; index++)
|
||||
for (int index = 0; index < temp.Length; index++)
|
||||
{
|
||||
temp[index] = new List<InstInfo>();
|
||||
}
|
||||
@ -1311,7 +1311,7 @@ namespace ARMeilleure.Decoders
|
||||
int mask = ToFastLookupIndex(inst.Mask);
|
||||
int value = ToFastLookupIndex(inst.Value);
|
||||
|
||||
for (int index = 0; index < FastLookupSize; index++)
|
||||
for (int index = 0; index < temp.Length; index++)
|
||||
{
|
||||
if ((index & mask) == value)
|
||||
{
|
||||
@ -1320,7 +1320,7 @@ namespace ARMeilleure.Decoders
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = 0; index < FastLookupSize; index++)
|
||||
for (int index = 0; index < temp.Length; index++)
|
||||
{
|
||||
table[index] = temp[index].ToArray();
|
||||
}
|
||||
|
@ -1,9 +1,8 @@
|
||||
using ARMeilleure.Decoders;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
|
||||
using static ARMeilleure.Instructions.InstEmitHelper;
|
||||
using static ARMeilleure.Instructions.InstEmitHashHelper;
|
||||
using static ARMeilleure.Instructions.InstEmitHelper;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
|
@ -4,9 +4,8 @@ using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.Instructions.InstEmitSimdHelper;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
|
@ -254,7 +254,22 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Not_V(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseSse2)
|
||||
if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Vpternlogd, n, n, Const(~0b10101010));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
@ -283,6 +298,22 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
InstEmitSimdHelperArm64.EmitVectorBinaryOp(context, Intrinsic.Arm64OrnV);
|
||||
}
|
||||
else if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
Operand m = GetVec(op.Rm);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Vpternlogd, n, m, Const(0b11001100 | ~0b10101010));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
|
||||
|
@ -151,6 +151,13 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
InstEmitSimdHelper32Arm64.EmitVectorBinaryOpSimd32(context, (n, m) => context.AddIntrinsic(Intrinsic.Arm64OrnV | Intrinsic.Arm64V128, n, m));
|
||||
}
|
||||
else if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
EmitVectorBinaryOpSimd32(context, (n, m) =>
|
||||
{
|
||||
return context.AddIntrinsic(Intrinsic.X86Vpternlogd, n, m, Const(0b11001100 | ~0b10101010));
|
||||
});
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
Operand mask = context.VectorOne();
|
||||
|
@ -34,7 +34,14 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Vmvn_I(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseSse2)
|
||||
if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
EmitVectorUnaryOpSimd32(context, (op1) =>
|
||||
{
|
||||
return context.AddIntrinsic(Intrinsic.X86Vpternlogd, op1, op1, Const(0b01010101));
|
||||
});
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
EmitVectorUnaryOpSimd32(context, (op1) =>
|
||||
{
|
||||
|
@ -173,6 +173,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
X86Vfnmadd231ss,
|
||||
X86Vfnmsub231sd,
|
||||
X86Vfnmsub231ss,
|
||||
X86Vpternlogd,
|
||||
X86Xorpd,
|
||||
X86Xorps,
|
||||
|
||||
|
@ -23,6 +23,10 @@ namespace ARMeilleure
|
||||
public static bool UseSse42IfAvailable { get; set; } = true;
|
||||
public static bool UsePopCntIfAvailable { get; set; } = true;
|
||||
public static bool UseAvxIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512FIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512VlIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512BwIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512DqIfAvailable { get; set; } = true;
|
||||
public static bool UseF16cIfAvailable { get; set; } = true;
|
||||
public static bool UseFmaIfAvailable { get; set; } = true;
|
||||
public static bool UseAesniIfAvailable { get; set; } = true;
|
||||
@ -47,11 +51,18 @@ namespace ARMeilleure
|
||||
internal static bool UseSse42 => UseSse42IfAvailable && X86HardwareCapabilities.SupportsSse42;
|
||||
internal static bool UsePopCnt => UsePopCntIfAvailable && X86HardwareCapabilities.SupportsPopcnt;
|
||||
internal static bool UseAvx => UseAvxIfAvailable && X86HardwareCapabilities.SupportsAvx && !ForceLegacySse;
|
||||
internal static bool UseAvx512F => UseAvx512FIfAvailable && X86HardwareCapabilities.SupportsAvx512F && !ForceLegacySse;
|
||||
internal static bool UseAvx512Vl => UseAvx512VlIfAvailable && X86HardwareCapabilities.SupportsAvx512Vl && !ForceLegacySse;
|
||||
internal static bool UseAvx512Bw => UseAvx512BwIfAvailable && X86HardwareCapabilities.SupportsAvx512Bw && !ForceLegacySse;
|
||||
internal static bool UseAvx512Dq => UseAvx512DqIfAvailable && X86HardwareCapabilities.SupportsAvx512Dq && !ForceLegacySse;
|
||||
internal static bool UseF16c => UseF16cIfAvailable && X86HardwareCapabilities.SupportsF16c;
|
||||
internal static bool UseFma => UseFmaIfAvailable && X86HardwareCapabilities.SupportsFma;
|
||||
internal static bool UseAesni => UseAesniIfAvailable && X86HardwareCapabilities.SupportsAesni;
|
||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && X86HardwareCapabilities.SupportsPclmulqdq;
|
||||
internal static bool UseSha => UseShaIfAvailable && X86HardwareCapabilities.SupportsSha;
|
||||
internal static bool UseGfni => UseGfniIfAvailable && X86HardwareCapabilities.SupportsGfni;
|
||||
|
||||
internal static bool UseAvx512Ortho => UseAvx512F && UseAvx512Vl;
|
||||
internal static bool UseAvx512OrthoFloat => UseAvx512Ortho && UseAvx512Dq;
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using ARMeilleure.Memory;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
@ -29,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 4328; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 4485; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@ -150,10 +151,10 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
private void InitializeCarriers()
|
||||
{
|
||||
_infosStream = new MemoryStream();
|
||||
_infosStream = MemoryStreamManager.Shared.GetStream();
|
||||
_codesList = new List<byte[]>();
|
||||
_relocsStream = new MemoryStream();
|
||||
_unwindInfosStream = new MemoryStream();
|
||||
_relocsStream = MemoryStreamManager.Shared.GetStream();
|
||||
_unwindInfosStream = MemoryStreamManager.Shared.GetStream();
|
||||
}
|
||||
|
||||
private void DisposeCarriers()
|
||||
@ -968,6 +969,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
(ulong)Arm64HardwareCapabilities.LinuxFeatureInfoHwCap,
|
||||
(ulong)Arm64HardwareCapabilities.LinuxFeatureInfoHwCap2,
|
||||
(ulong)Arm64HardwareCapabilities.MacOsFeatureInfo,
|
||||
0,
|
||||
0);
|
||||
}
|
||||
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
@ -976,11 +978,12 @@ namespace ARMeilleure.Translation.PTC
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo1Ecx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo1Edx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ebx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ecx);
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ecx,
|
||||
(ulong)X86HardwareCapabilities.Xcr0InfoEax);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new FeatureInfo(0, 0, 0, 0);
|
||||
return new FeatureInfo(0, 0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1001,7 +1004,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return osPlatform;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 78*/)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 86*/)]
|
||||
private struct OuterHeader
|
||||
{
|
||||
public ulong Magic;
|
||||
@ -1033,8 +1036,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 32*/)]
|
||||
private record struct FeatureInfo(ulong FeatureInfo0, ulong FeatureInfo1, ulong FeatureInfo2, ulong FeatureInfo3);
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 40*/)]
|
||||
private record struct FeatureInfo(ulong FeatureInfo0, ulong FeatureInfo1, ulong FeatureInfo2, ulong FeatureInfo3, ulong FeatureInfo4);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
||||
private struct InnerHeader
|
||||
|
@ -1,6 +1,7 @@
|
||||
using ARMeilleure.State;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Concurrent;
|
||||
@ -182,7 +183,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return false;
|
||||
}
|
||||
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
Debug.Assert(stream.Seek(0L, SeekOrigin.Begin) == 0L && stream.Length == 0L);
|
||||
|
||||
@ -274,7 +275,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
outerHeader.SetHeaderHash();
|
||||
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
Debug.Assert(stream.Seek(0L, SeekOrigin.Begin) == 0L && stream.Length == 0L);
|
||||
|
||||
|
@ -3,38 +3,38 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="0.10.19" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="Crc32.NET" Version="1.2.0" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
|
||||
<PackageVersion Include="DynamicData" Version="7.12.11" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageVersion Include="LibHac" Version="0.17.0" />
|
||||
<PackageVersion Include="LibHac" Version="0.18.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.4.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.5.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.5.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.7.7" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.7.7" />
|
||||
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.7" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.7" />
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.26.1-build23" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.26.3-build25" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
@ -45,11 +45,9 @@
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.27.0" />
|
||||
<PackageVersion Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
|
||||
<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-a913199" />
|
||||
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.6.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -96,7 +96,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
|
||||
- **GPU**
|
||||
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently six graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Anti-Aliasing, Scaling Filters (including FSR), Anisotropic Filtering and Aspect Ratio Adjustment. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
|
||||
- **Input**
|
||||
|
||||
|
@ -18,6 +18,7 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
private ulong _playedSampleCount;
|
||||
private ManualResetEvent _updateRequiredEvent;
|
||||
private uint _outputStream;
|
||||
private bool _hasSetupError;
|
||||
private SDL_AudioCallback _callbackDelegate;
|
||||
private int _bytesPerFrame;
|
||||
private uint _sampleCount;
|
||||
@ -42,7 +43,7 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
private void EnsureAudioStreamSetup(AudioBuffer buffer)
|
||||
{
|
||||
uint bufferSampleCount = (uint)GetSampleCount(buffer);
|
||||
bool needAudioSetup = _outputStream == 0 ||
|
||||
bool needAudioSetup = (_outputStream == 0 && !_hasSetupError) ||
|
||||
(bufferSampleCount >= Constants.TargetSampleCount && bufferSampleCount < _sampleCount);
|
||||
|
||||
if (needAudioSetup)
|
||||
@ -51,12 +52,9 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
uint newOutputStream = SDL2HardwareDeviceDriver.OpenStream(RequestedSampleFormat, RequestedSampleRate, RequestedChannelCount, _sampleCount, _callbackDelegate);
|
||||
|
||||
if (newOutputStream == 0)
|
||||
{
|
||||
// No stream in place, this is unexpected.
|
||||
throw new InvalidOperationException($"OpenStream failed with error: \"{SDL_GetError()}\"");
|
||||
}
|
||||
else
|
||||
_hasSetupError = newOutputStream == 0;
|
||||
|
||||
if (!_hasSetupError)
|
||||
{
|
||||
if (_outputStream != 0)
|
||||
{
|
||||
@ -151,11 +149,20 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
{
|
||||
EnsureAudioStreamSetup(buffer);
|
||||
|
||||
SDL2AudioBuffer driverBuffer = new SDL2AudioBuffer(buffer.DataPointer, GetSampleCount(buffer));
|
||||
if (_outputStream != 0)
|
||||
{
|
||||
SDL2AudioBuffer driverBuffer = new SDL2AudioBuffer(buffer.DataPointer, GetSampleCount(buffer));
|
||||
|
||||
_ringBuffer.Write(buffer.Data, 0, buffer.Data.Length);
|
||||
_ringBuffer.Write(buffer.Data, 0, buffer.Data.Length);
|
||||
|
||||
_queuedBuffers.Enqueue(driverBuffer);
|
||||
_queuedBuffers.Enqueue(driverBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Add(ref _playedSampleCount, GetSampleCount(buffer));
|
||||
|
||||
_updateRequiredEvent.Set();
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetVolume(float volume)
|
||||
|
@ -5,9 +5,8 @@ using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
|
@ -400,7 +400,9 @@ namespace Ryujinx.Audio.Common
|
||||
{
|
||||
uint bufferIndex = (_releasedBufferIndex - _bufferReleasedCount) % Constants.AudioDeviceBufferCountMax;
|
||||
|
||||
for (int i = 0; i < GetTotalBufferCount(); i++)
|
||||
uint totalBufferCount = GetTotalBufferCount();
|
||||
|
||||
for (int i = 0; i < totalBufferCount; i++)
|
||||
{
|
||||
if (_buffers[bufferIndex].BufferTag == bufferTag)
|
||||
{
|
||||
|
@ -1,8 +1,8 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Ryujinx.Audio.Renderer.Dsp.Effect;
|
||||
using Ryujinx.Audio.Renderer.Dsp.Effect;
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
|
@ -1,7 +1,7 @@
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Server.MemoryPool;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
@ -171,6 +171,11 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
|
||||
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
|
||||
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
|
||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAntiAliasing;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
||||
|
||||
_gpuCancellationTokenSource = new CancellationTokenSource();
|
||||
}
|
||||
@ -193,6 +198,17 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
}
|
||||
private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs<int> e)
|
||||
{
|
||||
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
||||
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
||||
}
|
||||
|
||||
private void UpdateScalingFilter(object sender, ReactiveEventArgs<Ryujinx.Common.Configuration.ScalingFilter> e)
|
||||
{
|
||||
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
||||
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
||||
}
|
||||
|
||||
private void ShowCursor()
|
||||
{
|
||||
@ -304,10 +320,14 @@ namespace Ryujinx.Ava
|
||||
|
||||
_viewModel.IsGameRunning = true;
|
||||
|
||||
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty : $" - {Device.Application.TitleName}";
|
||||
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty : $" v{Device.Application.DisplayVersion}";
|
||||
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty : $" ({Device.Application.TitleIdText.ToUpper()})";
|
||||
string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
|
||||
var activeProcess = Device.Processes.ActiveApplication;
|
||||
var nacp = activeProcess.ApplicationControlProperties;
|
||||
int desiredLanguage = (int)Device.System.State.DesiredTitleLanguage;
|
||||
|
||||
string titleNameSection = string.IsNullOrWhiteSpace(nacp.Title[desiredLanguage].NameString.ToString()) ? string.Empty : $" - {nacp.Title[desiredLanguage].NameString.ToString()}";
|
||||
string titleVersionSection = string.IsNullOrWhiteSpace(nacp.DisplayVersionString.ToString()) ? string.Empty : $" v{nacp.DisplayVersionString.ToString()}";
|
||||
string titleIdSection = string.IsNullOrWhiteSpace(activeProcess.ProgramIdText) ? string.Empty : $" ({activeProcess.ProgramIdText.ToUpper()})";
|
||||
string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
@ -345,6 +365,11 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateAntiAliasing(object sender, ReactiveEventArgs<Ryujinx.Common.Configuration.AntiAliasing> e)
|
||||
{
|
||||
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)e.NewValue);
|
||||
}
|
||||
|
||||
private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
|
||||
{
|
||||
Device?.System.ChangeDockedModeState(e.NewValue);
|
||||
@ -402,15 +427,18 @@ namespace Ryujinx.Ava
|
||||
|
||||
private void Dispose()
|
||||
{
|
||||
if (Device.Application != null)
|
||||
if (Device.Processes != null)
|
||||
{
|
||||
_viewModel.UpdateGameMetadata(Device.Application.TitleIdText);
|
||||
_viewModel.UpdateGameMetadata(Device.Processes.ActiveApplication.ProgramIdText);
|
||||
}
|
||||
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
|
||||
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
|
||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
|
||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing;
|
||||
|
||||
_topLevel.PointerMoved -= TopLevel_PointerMoved;
|
||||
|
||||
@ -515,7 +543,12 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA).");
|
||||
|
||||
Device.LoadNca(ApplicationPath);
|
||||
if (!Device.LoadNca(ApplicationPath))
|
||||
{
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (Directory.Exists(ApplicationPath))
|
||||
{
|
||||
@ -530,13 +563,23 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
|
||||
|
||||
Device.LoadCart(ApplicationPath, romFsFiles[0]);
|
||||
if (!Device.LoadCart(ApplicationPath, romFsFiles[0]))
|
||||
{
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
|
||||
|
||||
Device.LoadCart(ApplicationPath);
|
||||
if (!Device.LoadCart(ApplicationPath))
|
||||
{
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (File.Exists(ApplicationPath))
|
||||
@ -547,7 +590,12 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
|
||||
|
||||
Device.LoadXci(ApplicationPath);
|
||||
if (!Device.LoadXci(ApplicationPath))
|
||||
{
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -555,7 +603,12 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
|
||||
|
||||
Device.LoadNca(ApplicationPath);
|
||||
if (!Device.LoadNca(ApplicationPath))
|
||||
{
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -564,7 +617,12 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
|
||||
|
||||
Device.LoadNsp(ApplicationPath);
|
||||
if (!Device.LoadNsp(ApplicationPath))
|
||||
{
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -574,13 +632,18 @@ namespace Ryujinx.Ava
|
||||
|
||||
try
|
||||
{
|
||||
Device.LoadProgram(ApplicationPath);
|
||||
if (!Device.LoadProgram(ApplicationPath))
|
||||
{
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (ArgumentOutOfRangeException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
|
||||
|
||||
Dispose();
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -593,14 +656,14 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
|
||||
|
||||
Dispose();
|
||||
Device.Dispose();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
DiscordIntegrationModule.SwitchToPlayingState(Device.Application.TitleIdText, Device.Application.TitleName);
|
||||
DiscordIntegrationModule.SwitchToPlayingState(Device.Processes.ActiveApplication.ProgramIdText, Device.Processes.ActiveApplication.Name);
|
||||
|
||||
_viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
|
||||
_viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, appMetadata =>
|
||||
{
|
||||
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
||||
});
|
||||
@ -788,6 +851,10 @@ namespace Ryujinx.Ava
|
||||
|
||||
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
||||
|
||||
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value);
|
||||
_renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
||||
_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
||||
|
||||
Width = (int)_rendererHost.Bounds.Width;
|
||||
Height = (int)_rendererHost.Bounds.Height;
|
||||
|
||||
@ -922,7 +989,7 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
Device.Application.DiskCacheLoadState?.Cancel();
|
||||
Device.Processes.ActiveApplication.DiskCacheLoadState?.Cancel();
|
||||
}
|
||||
});
|
||||
|
||||
@ -1060,4 +1127,4 @@ namespace Ryujinx.Ava
|
||||
return state;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -583,10 +583,10 @@
|
||||
"SelectUpdateDialogTitle": "Select update files",
|
||||
"UserProfileWindowTitle": "User Profiles Manager",
|
||||
"CheatWindowTitle": "Cheats Manager",
|
||||
"DlcWindowTitle": "Downloadable Content Manager",
|
||||
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
|
||||
"UpdateWindowTitle": "Title Update Manager",
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s)",
|
||||
"UserProfilesEditProfile": "Edit Selected",
|
||||
"Cancel": "Cancel",
|
||||
"Save": "Save",
|
||||
@ -626,6 +626,16 @@
|
||||
"Recover": "Recover",
|
||||
"UserProfilesRecoverHeading" : "Saves were found for the following accounts",
|
||||
"UserProfilesRecoverEmptyList": "No profiles to recover",
|
||||
"GraphicsAATooltip": "Applies anti-aliasing to the game render",
|
||||
"GraphicsAALabel": "Anti-Aliasing:",
|
||||
"GraphicsScalingFilterLabel": "Scaling Filter:",
|
||||
"GraphicsScalingFilterTooltip": "Enables Framebuffer Scaling",
|
||||
"GraphicsScalingFilterLevelLabel": "Level",
|
||||
"GraphicsScalingFilterLevelTooltip": "Set Scaling Filter Level",
|
||||
"SmaaLow": "SMAA Low",
|
||||
"SmaaMedium": "SMAA Medium",
|
||||
"SmaaHigh": "SMAA High",
|
||||
"SmaaUltra": "SMAA Ultra",
|
||||
"UserEditorTitle" : "Edit User",
|
||||
"UserEditorTitleCreate" : "Create User"
|
||||
}
|
||||
|
@ -19,6 +19,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
@ -193,7 +194,7 @@ namespace Ryujinx.Ava.Common
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
|
||||
if (nca.Header.ContentType == NcaContentType.Program)
|
||||
@ -227,7 +228,7 @@ namespace Ryujinx.Ava.Common
|
||||
return;
|
||||
}
|
||||
|
||||
(Nca updatePatchNca, _) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
|
||||
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
|
||||
if (updatePatchNca != null)
|
||||
{
|
||||
patchNca = updatePatchNca;
|
||||
@ -249,8 +250,8 @@ namespace Ryujinx.Ava.Common
|
||||
using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
|
||||
using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
|
||||
|
||||
fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref());
|
||||
fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref());
|
||||
fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref);
|
||||
fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref);
|
||||
|
||||
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/", cancellationToken.Token);
|
||||
|
||||
|
@ -21,6 +21,7 @@ using System.Net.Http;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -57,7 +58,7 @@ namespace Ryujinx.Modules
|
||||
// Detect current platform
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
_platformExt = "osx_x64.zip";
|
||||
_platformExt = "macos_universal.app.tar.gz";
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
@ -286,22 +287,40 @@ namespace Ryujinx.Modules
|
||||
|
||||
if (_updateSuccessful)
|
||||
{
|
||||
var shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
|
||||
bool shouldRestart = true;
|
||||
|
||||
if (!OperatingSystem.IsMacOS())
|
||||
{
|
||||
shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
|
||||
}
|
||||
|
||||
if (shouldRestart)
|
||||
{
|
||||
List<string> arguments = CommandLineState.Arguments.ToList();
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath);
|
||||
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
string executablePath = Path.Combine(executableDirectory, ryuName);
|
||||
|
||||
if (!Path.Exists(ryuExe))
|
||||
if (!Path.Exists(executablePath))
|
||||
{
|
||||
ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
|
||||
executablePath = Path.Combine(executableDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
|
||||
}
|
||||
|
||||
Process.Start(ryuExe, CommandLineState.Arguments);
|
||||
// On macOS we perform the update at relaunch.
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
|
||||
string newBundlePath = Path.Combine(UpdateDir, "Ryujinx.app");
|
||||
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
|
||||
string currentPid = Process.GetCurrentProcess().Id.ToString();
|
||||
|
||||
executablePath = "/bin/bash";
|
||||
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
|
||||
}
|
||||
|
||||
Process.Start(executablePath, arguments);
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
@ -381,6 +400,15 @@ namespace Ryujinx.Modules
|
||||
|
||||
File.WriteAllBytes(updateFile, mergedFileBytes);
|
||||
|
||||
// On macOS, ensure that we remove the quarantine bit to prevent Gatekeeper from blocking execution.
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
using (Process xattrProcess = Process.Start("xattr", new List<string> { "-d", "com.apple.quarantine", updateFile }))
|
||||
{
|
||||
xattrProcess.WaitForExit();
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
InstallUpdate(taskDialog, updateFile);
|
||||
@ -470,87 +498,98 @@ namespace Ryujinx.Modules
|
||||
worker.Start();
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
[SupportedOSPlatform("macos")]
|
||||
private static void ExtractTarGzipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
|
||||
{
|
||||
using Stream inStream = File.OpenRead(archivePath);
|
||||
using GZipInputStream gzipStream = new(inStream);
|
||||
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
|
||||
|
||||
TarEntry tarEntry;
|
||||
|
||||
while ((tarEntry = tarStream.GetNextEntry()) is not null)
|
||||
{
|
||||
if (tarEntry.IsDirectory)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string outPath = Path.Combine(outputDirectoryPath, tarEntry.Name);
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
|
||||
|
||||
using (FileStream outStream = File.OpenWrite(outPath))
|
||||
{
|
||||
tarStream.CopyEntryContents(outStream);
|
||||
}
|
||||
|
||||
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
|
||||
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
if (tarEntry is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static void ExtractZipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
|
||||
{
|
||||
using Stream inStream = File.OpenRead(archivePath);
|
||||
using ZipFile zipFile = new(inStream);
|
||||
|
||||
double count = 0;
|
||||
foreach (ZipEntry zipEntry in zipFile)
|
||||
{
|
||||
count++;
|
||||
if (zipEntry.IsDirectory) continue;
|
||||
|
||||
string outPath = Path.Combine(outputDirectoryPath, zipEntry.Name);
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
|
||||
|
||||
using (Stream zipStream = zipFile.GetInputStream(zipEntry))
|
||||
using (FileStream outStream = File.OpenWrite(outPath))
|
||||
{
|
||||
zipStream.CopyTo(outStream);
|
||||
}
|
||||
|
||||
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
|
||||
{
|
||||
// Extract Update
|
||||
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
|
||||
if (OperatingSystem.IsLinux())
|
||||
await Task.Run(() =>
|
||||
{
|
||||
using Stream inStream = File.OpenRead(updateFile);
|
||||
using GZipInputStream gzipStream = new(inStream);
|
||||
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
|
||||
|
||||
await Task.Run(() =>
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
TarEntry tarEntry;
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
while ((tarEntry = tarStream.GetNextEntry()) is not null)
|
||||
{
|
||||
if (tarEntry.IsDirectory) continue;
|
||||
|
||||
string outPath = Path.Combine(UpdateDir, tarEntry.Name);
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
|
||||
|
||||
using (FileStream outStream = File.OpenWrite(outPath))
|
||||
{
|
||||
tarStream.CopyEntryContents(outStream);
|
||||
}
|
||||
|
||||
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
|
||||
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
if (tarEntry is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
taskDialog.SetProgressBarState(100, TaskDialogProgressState.Normal);
|
||||
}
|
||||
else
|
||||
{
|
||||
using Stream inStream = File.OpenRead(updateFile);
|
||||
using ZipFile zipFile = new(inStream);
|
||||
|
||||
await Task.Run(() =>
|
||||
ExtractTarGzipFile(taskDialog, updateFile, UpdateDir);
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
double count = 0;
|
||||
foreach (ZipEntry zipEntry in zipFile)
|
||||
{
|
||||
count++;
|
||||
if (zipEntry.IsDirectory) continue;
|
||||
|
||||
string outPath = Path.Combine(UpdateDir, zipEntry.Name);
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
|
||||
|
||||
using (Stream zipStream = zipFile.GetInputStream(zipEntry))
|
||||
using (FileStream outStream = File.OpenWrite(outPath))
|
||||
{
|
||||
zipStream.CopyTo(outStream);
|
||||
}
|
||||
|
||||
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
ExtractZipFile(taskDialog, updateFile, UpdateDir);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
});
|
||||
|
||||
// Delete downloaded zip
|
||||
File.Delete(updateFile);
|
||||
@ -560,38 +599,42 @@ namespace Ryujinx.Modules
|
||||
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterRenaming];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
|
||||
// Replace old files
|
||||
await Task.Run(() =>
|
||||
// NOTE: On macOS, replacement is delayed to the restart phase.
|
||||
if (!OperatingSystem.IsMacOS())
|
||||
{
|
||||
double count = 0;
|
||||
foreach (string file in allFiles)
|
||||
// Replace old files
|
||||
await Task.Run(() =>
|
||||
{
|
||||
count++;
|
||||
try
|
||||
double count = 0;
|
||||
foreach (string file in allFiles)
|
||||
{
|
||||
File.Move(file, file + ".ryuold");
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
count++;
|
||||
try
|
||||
{
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
|
||||
}
|
||||
}
|
||||
File.Move(file, file + ".ryuold");
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
|
||||
});
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
|
||||
}
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
|
||||
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
|
||||
});
|
||||
|
||||
MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
|
||||
});
|
||||
|
||||
MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
|
||||
});
|
||||
|
||||
Directory.Delete(UpdateDir, true);
|
||||
Directory.Delete(UpdateDir, true);
|
||||
}
|
||||
|
||||
_updateSuccessful = true;
|
||||
|
||||
@ -601,7 +644,7 @@ namespace Ryujinx.Modules
|
||||
public static bool CanUpdate(bool showWarnings)
|
||||
{
|
||||
#if !DISABLE_UPDATER
|
||||
if (RuntimeInformation.OSArchitecture != Architecture.X64)
|
||||
if (RuntimeInformation.OSArchitecture != Architecture.X64 && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
if (showWarnings)
|
||||
{
|
||||
@ -674,7 +717,7 @@ namespace Ryujinx.Modules
|
||||
#endif
|
||||
}
|
||||
|
||||
// NOTE: This method should always reflect the latest build layout.s
|
||||
// NOTE: This method should always reflect the latest build layout.
|
||||
private static IEnumerable<string> EnumerateFilesToDelete()
|
||||
{
|
||||
var files = Directory.EnumerateFiles(HomeDir); // All files directly in base dir.
|
||||
|
@ -13,7 +13,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
|
||||
<Exec Command="codesign --entitlements $(ProjectDir)..\distribution\macos\entitlements.xml -f --deep -s $(SigningCertificate) $(TargetDir)$(TargetName)" />
|
||||
<Exec Command="codesign --entitlements '$(ProjectDir)..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
|
||||
</Target>
|
||||
|
||||
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
|
||||
|
@ -16,9 +16,9 @@ using Ryujinx.Ava.UI.Views.User;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
@ -121,7 +121,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
|
||||
using var saveDataIterator = new UniqueRef<SaveDataIterator>();
|
||||
|
||||
HorizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref(), SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
|
||||
HorizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref, SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
|
||||
|
||||
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
|
||||
|
||||
|
@ -6,8 +6,8 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
using AvaLogger = Avalonia.Logging.Logger;
|
||||
using AvaLogLevel = Avalonia.Logging.LogEventLevel;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
using RyuLogClass = Ryujinx.Common.Logging.LogClass;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
internal class LoggerAdapter : Avalonia.Logging.ILogSink
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
@ -21,6 +22,8 @@ namespace Ryujinx.Ava.UI.Models
|
||||
public string ContainerPath { get; }
|
||||
public string FullPath { get; }
|
||||
|
||||
public string FileName => Path.GetFileName(ContainerPath);
|
||||
|
||||
public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled)
|
||||
{
|
||||
TitleId = titleId;
|
||||
|
@ -3,7 +3,6 @@ using Avalonia.Collections;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
@ -17,7 +16,6 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
@ -31,7 +29,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private readonly byte[] _amiiboLogoBytes;
|
||||
private readonly HttpClient _httpClient;
|
||||
private readonly StyleableWindow _owner;
|
||||
|
||||
|
||||
private Bitmap _amiiboImage;
|
||||
private List<Amiibo.AmiiboApi> _amiiboList;
|
||||
private AvaloniaList<Amiibo.AmiiboApi> _amiibos;
|
||||
|
@ -246,7 +246,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
using var file = new UniqueRef<IFile>();
|
||||
|
||||
romfs.OpenFile(ref file.Ref(), ("/" + item.FullPath).ToU8Span(), OpenMode.Read)
|
||||
romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read)
|
||||
.ThrowIfFailure();
|
||||
|
||||
using (MemoryStream stream = new())
|
||||
|
@ -3,11 +3,8 @@ using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Svg.Skia;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Bcat;
|
||||
using LibHac.Tools.Fs;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
|
340
Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
Normal file
340
Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
Normal file
@ -0,0 +1,340 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class DownloadableContentManagerViewModel : BaseModel
|
||||
{
|
||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
|
||||
private VirtualFileSystem _virtualFileSystem;
|
||||
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
|
||||
private AvaloniaList<DownloadableContentModel> _views = new();
|
||||
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
|
||||
|
||||
private string _search;
|
||||
private ulong _titleId;
|
||||
private string _titleName;
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> DownloadableContents
|
||||
{
|
||||
get => _downloadableContents;
|
||||
set
|
||||
{
|
||||
_downloadableContents = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
|
||||
{
|
||||
get => _selectedDownloadableContents;
|
||||
set
|
||||
{
|
||||
_selectedDownloadableContents = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
OnPropertyChanged();
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string UpdateCount
|
||||
{
|
||||
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
|
||||
}
|
||||
|
||||
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
|
||||
try
|
||||
{
|
||||
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Configuration, "Downloadable Content JSON failed to deserialize.");
|
||||
_downloadableContentContainerList = new List<DownloadableContentContainer>();
|
||||
}
|
||||
|
||||
LoadDownloadableContents();
|
||||
}
|
||||
|
||||
private void LoadDownloadableContents()
|
||||
{
|
||||
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
|
||||
{
|
||||
if (File.Exists(downloadableContentContainer.ContainerPath))
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
if (nca != null)
|
||||
{
|
||||
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled);
|
||||
|
||||
DownloadableContents.Add(content);
|
||||
|
||||
if (content.Enabled)
|
||||
{
|
||||
SelectedDownloadableContents.Add(content);
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Save the list again to remove leftovers.
|
||||
Save();
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
{
|
||||
DownloadableContents.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
OnPropertyChanged(nameof(Views));
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is DownloadableContentModel content)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || content.FileName.ToLower().Contains(_search.ToLower()) || content.TitleId.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadNcaErrorMessage], ex.Message, containerPath));
|
||||
});
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
|
||||
AllowMultiple = true
|
||||
};
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter
|
||||
{
|
||||
Name = "NSP",
|
||||
Extensions = { "nsp" }
|
||||
});
|
||||
|
||||
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
string[] files = await dialog.ShowAsync(desktop.MainWindow);
|
||||
|
||||
if (files != null)
|
||||
{
|
||||
foreach (string file in files)
|
||||
{
|
||||
await AddDownloadableContent(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task AddDownloadableContent(string path)
|
||||
{
|
||||
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true);
|
||||
DownloadableContents.Add(content);
|
||||
SelectedDownloadableContents.Add(content);
|
||||
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(DownloadableContentModel model)
|
||||
{
|
||||
DownloadableContents.Remove(model);
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void RemoveAll()
|
||||
{
|
||||
DownloadableContents.Clear();
|
||||
OnPropertyChanged(nameof(UpdateCount));
|
||||
Sort();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
SelectedDownloadableContents = new(DownloadableContents);
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
SelectedDownloadableContents.Clear();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
_downloadableContentContainerList.Clear();
|
||||
|
||||
DownloadableContentContainer container = default;
|
||||
|
||||
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
|
||||
{
|
||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
container = new DownloadableContentContainer
|
||||
{
|
||||
ContainerPath = downloadableContent.ContainerPath,
|
||||
DownloadableContentNcaList = new List<DownloadableContentNca>()
|
||||
};
|
||||
}
|
||||
|
||||
container.DownloadableContentNcaList.Add(new DownloadableContentNca
|
||||
{
|
||||
Enabled = downloadableContent.Enabled,
|
||||
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
|
||||
FullPath = downloadableContent.FullPath
|
||||
});
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
}
|
||||
|
||||
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -7,8 +7,7 @@ using DynamicData;
|
||||
using DynamicData.Binding;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
@ -1209,10 +1208,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void SetUIProgressHandlers(Switch emulationContext)
|
||||
{
|
||||
if (emulationContext.Application.DiskCacheLoadState != null)
|
||||
if (emulationContext.Processes.ActiveApplication.DiskCacheLoadState != null)
|
||||
{
|
||||
emulationContext.Application.DiskCacheLoadState.StateChanged -= ProgressHandler;
|
||||
emulationContext.Application.DiskCacheLoadState.StateChanged += ProgressHandler;
|
||||
emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged -= ProgressHandler;
|
||||
emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged += ProgressHandler;
|
||||
}
|
||||
|
||||
emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
|
||||
@ -1565,7 +1564,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
await new DownloadableContentManagerWindow(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName).ShowDialog(TopLevel as Window);
|
||||
await DownloadableContentManagerWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1706,8 +1705,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (string.IsNullOrWhiteSpace(titleName))
|
||||
{
|
||||
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, AppHost.Device.Application.TitleName);
|
||||
TitleName = AppHost.Device.Application.TitleName;
|
||||
LoadHeading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.LoadingHeading, AppHost.Device.Processes.ActiveApplication.Name);
|
||||
TitleName = AppHost.Device.Processes.ActiveApplication.Name;
|
||||
}
|
||||
|
||||
SwitchToRenderer(startFullscreen);
|
||||
|
@ -45,6 +45,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private KeyboardHotkeys _keyboardHotkeys;
|
||||
private int _graphicsBackendIndex;
|
||||
private string _customThemePath;
|
||||
private int _scalingFilter;
|
||||
private int _scalingFilterLevel;
|
||||
|
||||
public event Action CloseWindow;
|
||||
public event Action SaveSettingsEvent;
|
||||
@ -153,6 +155,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool IsSDL2Enabled { get; set; }
|
||||
public bool EnableCustomTheme { get; set; }
|
||||
public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
|
||||
public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
|
||||
|
||||
public bool IsVulkanSelected => GraphicsBackendIndex == 0;
|
||||
public bool UseHypervisor { get; set; }
|
||||
|
||||
@ -179,6 +183,18 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public int AudioBackend { get; set; }
|
||||
public int MaxAnisotropy { get; set; }
|
||||
public int AspectRatio { get; set; }
|
||||
public int AntiAliasingEffect { get; set; }
|
||||
public string ScalingFilterLevelText => ScalingFilterLevel.ToString("0");
|
||||
public int ScalingFilterLevel
|
||||
{
|
||||
get => _scalingFilterLevel;
|
||||
set
|
||||
{
|
||||
_scalingFilterLevel = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(ScalingFilterLevelText));
|
||||
}
|
||||
}
|
||||
public int OpenglDebugLevel { get; set; }
|
||||
public int MemoryMode { get; set; }
|
||||
public int BaseStyleIndex { get; set; }
|
||||
@ -192,6 +208,16 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
OnPropertyChanged(nameof(IsVulkanSelected));
|
||||
}
|
||||
}
|
||||
public int ScalingFilter
|
||||
{
|
||||
get => _scalingFilter;
|
||||
set
|
||||
{
|
||||
_scalingFilter = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsScalingFilterActive));
|
||||
}
|
||||
}
|
||||
|
||||
public int PreferredGpuIndex { get; set; }
|
||||
|
||||
@ -210,7 +236,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public DateTimeOffset DateOffset { get; set; }
|
||||
public TimeSpan TimeOffset { get; set; }
|
||||
private AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
internal AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
public AvaloniaList<string> GameDirectories { get; set; }
|
||||
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
|
||||
|
||||
@ -365,6 +391,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
AspectRatio = (int)config.Graphics.AspectRatio.Value;
|
||||
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
|
||||
ShaderDumpPath = config.Graphics.ShadersDumpPath;
|
||||
AntiAliasingEffect = (int)config.Graphics.AntiAliasing.Value;
|
||||
ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
|
||||
ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
|
||||
|
||||
// Audio
|
||||
AudioBackend = (int)config.System.AudioBackend.Value;
|
||||
@ -447,6 +476,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
|
||||
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
|
||||
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
|
||||
config.Graphics.AntiAliasing.Value = (AntiAliasing)AntiAliasingEffect;
|
||||
config.Graphics.ScalingFilter.Value = (ScalingFilter)ScalingFilter;
|
||||
config.Graphics.ScalingFilterLevel.Value = ScalingFilterLevel;
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
|
||||
{
|
||||
|
@ -17,6 +17,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@ -162,7 +163,7 @@ public class TitleUpdateViewModel : BaseModel
|
||||
|
||||
try
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
@ -170,7 +171,7 @@ public class TitleUpdateViewModel : BaseModel
|
||||
|
||||
using UniqueRef<IFile> nacpFile = new();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
|
@ -126,7 +126,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
using var file = new UniqueRef<IFile>();
|
||||
|
||||
romfs.OpenFile(ref file.Ref(), ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
using (MemoryStream stream = new())
|
||||
using (MemoryStream streamPng = new())
|
||||
|
@ -1,8 +1,8 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ncm;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
@ -126,7 +126,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
||||
if (ViewModel.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
||||
{
|
||||
string titleId = ViewModel.AppHost.Device.Application.TitleIdText.ToUpper();
|
||||
string titleId = ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
|
||||
AmiiboWindow window = new(ViewModel.ShowAll, ViewModel.LastScannedAmiiboId, titleId);
|
||||
|
||||
await window.ShowDialog(Window);
|
||||
@ -148,13 +148,11 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
return;
|
||||
}
|
||||
|
||||
ApplicationLoader application = ViewModel.AppHost.Device.Application;
|
||||
if (application != null)
|
||||
{
|
||||
await new CheatWindow(Window.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(Window);
|
||||
string name = ViewModel.AppHost.Device.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)ViewModel.AppHost.Device.System.State.DesiredTitleLanguage].NameString.ToString();
|
||||
|
||||
ViewModel.AppHost.Device.EnableCheats();
|
||||
}
|
||||
await new CheatWindow(Window.VirtualFileSystem, ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText, name).ShowDialog(Window);
|
||||
|
||||
ViewModel.AppHost.Device.EnableCheats();
|
||||
}
|
||||
|
||||
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
|
||||
|
@ -7,6 +7,7 @@
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
Design.Width="1000"
|
||||
mc:Ignorable="d"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
@ -111,6 +112,83 @@
|
||||
Minimum="0.1"
|
||||
Value="{Binding CustomResolutionScale}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale GraphicsAATooltip}"
|
||||
Text="{locale:Locale GraphicsAALabel}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale GraphicsAATooltip}"
|
||||
SelectedIndex="{Binding AntiAliasingEffect}">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingGraphicsBackendLogLevelNone}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="FXAA" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SmaaLow}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SmaaMedium}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SmaaHigh}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SmaaUltra}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale GraphicsScalingFilterTooltip}"
|
||||
Text="{locale:Locale GraphicsScalingFilterLabel}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale GraphicsScalingFilterTooltip}"
|
||||
SelectedIndex="{Binding ScalingFilter}">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="Bilinear" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="Nearest" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="FSR" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<Slider Value="{Binding ScalingFilterLevel}"
|
||||
ToolTip.Tip="{locale:Locale GraphicsScalingFilterLevelTooltip}"
|
||||
MinWidth="150"
|
||||
Margin="10,-3,0,0"
|
||||
Height="32"
|
||||
Padding="0,-5"
|
||||
IsVisible="{Binding IsScalingFilterActive}"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="10"
|
||||
SmallChange="1"
|
||||
VerticalAlignment="Center"
|
||||
Minimum="0"
|
||||
Maximum="100" />
|
||||
<TextBlock Margin="5,0"
|
||||
Width="40"
|
||||
IsVisible="{Binding IsScalingFilterActive}"
|
||||
Text="{Binding ScalingFilterLevelText}"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale AnisotropyTooltip}"
|
||||
|
@ -5,8 +5,8 @@ using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
@ -76,7 +76,7 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
|
||||
using var saveDataIterator = new UniqueRef<SaveDataIterator>();
|
||||
|
||||
_horizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref(), SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
|
||||
_horizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref, SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
|
||||
|
||||
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
|
||||
|
||||
|
@ -1,172 +1,194 @@
|
||||
<window:StyleableWindow
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Windows.DownloadableContentManagerWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
Width="800"
|
||||
Height="500"
|
||||
MinWidth="800"
|
||||
MinHeight="500"
|
||||
MaxWidth="800"
|
||||
MaxHeight="500"
|
||||
SizeToContent="Height"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
Width="500"
|
||||
Height="380"
|
||||
mc:Ignorable="d"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:DownloadableContentManagerViewModel"
|
||||
Focusable="True">
|
||||
<Grid Name="DownloadableContentGrid" Margin="15">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="Heading"
|
||||
Grid.Row="1"
|
||||
MaxWidth="500"
|
||||
Margin="20,15,20,20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
LineHeight="18"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<DockPanel
|
||||
Grid.Row="2"
|
||||
Margin="0"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
<Panel
|
||||
Margin="0 0 0 10"
|
||||
Grid.Row="0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
Text="{Binding UpdateCount}" />
|
||||
<StackPanel
|
||||
Margin="10 0"
|
||||
Grid.Column="1"
|
||||
Orientation="Horizontal">
|
||||
<Button
|
||||
Name="EnableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding EnableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="DisableAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{ReflectionBinding DisableAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
<TextBox
|
||||
Grid.Column="2"
|
||||
MinHeight="27"
|
||||
MaxHeight="27"
|
||||
HorizontalAlignment="Stretch"
|
||||
Watermark="{locale:Locale Search}"
|
||||
Text="{Binding Search}" />
|
||||
</Grid>
|
||||
</Panel>
|
||||
<Border
|
||||
Grid.Row="3"
|
||||
Margin="5"
|
||||
Grid.Row="1"
|
||||
Margin="0 0 0 24"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1">
|
||||
<ScrollViewer
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid
|
||||
Name="DlcDataGrid"
|
||||
MinHeight="200"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
CanUserReorderColumns="False"
|
||||
CanUserResizeColumns="True"
|
||||
CanUserSortColumns="True"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
Items="{Binding _downloadableContents}"
|
||||
SelectionMode="Extended"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<DataGrid.Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(3), DataGridCell:nth-child(4)">
|
||||
<Setter Property="HorizontalAlignment" Value="Left" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Left" />
|
||||
</Style>
|
||||
</Styles>
|
||||
<Styles>
|
||||
<Style Selector="DataGridCell:nth-child(1)">
|
||||
<Setter Property="HorizontalAlignment" Value="Right" />
|
||||
<Setter Property="HorizontalContentAlignment" Value="Right" />
|
||||
</Style>
|
||||
</Styles>
|
||||
</DataGrid.Styles>
|
||||
<DataGrid.Columns>
|
||||
<DataGridTemplateColumn Width="90">
|
||||
<DataGridTemplateColumn.CellTemplate>
|
||||
<DataTemplate>
|
||||
<CheckBox
|
||||
Width="50"
|
||||
MinWidth="40"
|
||||
HorizontalAlignment="Center"
|
||||
IsChecked="{Binding Enabled}" />
|
||||
</DataTemplate>
|
||||
</DataGridTemplateColumn.CellTemplate>
|
||||
<DataGridTemplateColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
||||
</DataGridTemplateColumn.Header>
|
||||
</DataGridTemplateColumn>
|
||||
<DataGridTextColumn Width="140" Binding="{Binding TitleId}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Width="280" Binding="{Binding FullPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
<DataGridTextColumn Binding="{Binding ContainerPath}">
|
||||
<DataGridTextColumn.Header>
|
||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
||||
</DataGridTextColumn.Header>
|
||||
</DataGridTextColumn>
|
||||
</DataGrid.Columns>
|
||||
</DataGrid>
|
||||
</ScrollViewer>
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Padding="2.5">
|
||||
<ListBox
|
||||
AutoScrollToSelectedItem="False"
|
||||
VirtualizationMode="None"
|
||||
SelectionMode="Multiple, Toggle"
|
||||
Background="Transparent"
|
||||
SelectionChanged="OnSelectionChanged"
|
||||
SelectedItems="{Binding SelectedDownloadableContents, Mode=TwoWay}"
|
||||
Items="{Binding Views}">
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:DownloadableContentModel">
|
||||
<Panel Margin="10">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid
|
||||
Grid.Column="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"></ColumnDefinition>
|
||||
<ColumnDefinition Width="Auto"></ColumnDefinition>
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
Grid.Column="0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
MaxLines="2"
|
||||
TextWrapping="Wrap"
|
||||
TextTrimming="CharacterEllipsis"
|
||||
Text="{Binding FileName}" />
|
||||
<TextBlock
|
||||
Grid.Column="1"
|
||||
Margin="10 0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding TitleId}" />
|
||||
</Grid>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="OpenLocation">
|
||||
<ui:SymbolIcon
|
||||
Symbol="OpenFolder"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="RemoveDLC">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Cancel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.DataTemplates>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</Border>
|
||||
<DockPanel
|
||||
Grid.Row="4"
|
||||
Margin="0"
|
||||
<Panel
|
||||
Grid.Row="2"
|
||||
HorizontalAlignment="Stretch">
|
||||
<DockPanel Margin="0" HorizontalAlignment="Left">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="AddButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Add}">
|
||||
Command="{ReflectionBinding Add}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding RemoveSelected}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralRemove}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding RemoveAll}">
|
||||
Command="{ReflectionBinding RemoveAll}">
|
||||
<TextBlock Text="{locale:Locale DlcManagerRemoveAllButton}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
<DockPanel Margin="0" HorizontalAlignment="Right">
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
Name="SaveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding SaveAndClose}">
|
||||
Click="SaveAndClose">
|
||||
<TextBlock Text="{locale:Locale SettingsButtonSave}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="CancelButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Close}">
|
||||
Click="Close">
|
||||
<TextBlock Text="{locale:Locale InputDialogCancel}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
</DockPanel>
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
||||
</UserControl>
|
@ -1,314 +1,115 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reactive.Linq;
|
||||
using System.Text;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.Threading.Tasks;
|
||||
using Path = System.IO.Path;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class DownloadableContentManagerWindow : StyleableWindow
|
||||
public partial class DownloadableContentManagerWindow : UserControl
|
||||
{
|
||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||
private readonly string _downloadableContentJsonPath;
|
||||
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
|
||||
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
public DownloadableContentManagerViewModel ViewModel;
|
||||
|
||||
public DownloadableContentManagerWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.DlcWindowTitle]} - {_titleName} ({_titleId:X16})";
|
||||
}
|
||||
|
||||
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_downloadableContents = new AvaloniaList<DownloadableContentModel>();
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||
|
||||
try
|
||||
{
|
||||
_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
_downloadableContentContainerList = new List<DownloadableContentContainer>();
|
||||
}
|
||||
|
||||
DataContext = this;
|
||||
DataContext = ViewModel = new DownloadableContentManagerViewModel(virtualFileSystem, titleId, titleName);
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
RemoveButton.IsEnabled = false;
|
||||
|
||||
DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.DlcWindowTitle]} - {_titleName} ({_titleId:X16})";
|
||||
|
||||
LoadDownloadableContents();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void DlcDataGrid_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
RemoveButton.IsEnabled = (DlcDataGrid.SelectedItems.Count > 0);
|
||||
}
|
||||
|
||||
private void PrintHeading()
|
||||
{
|
||||
Heading.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DlcWindowHeading, _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
private void LoadDownloadableContents()
|
||||
{
|
||||
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
if (File.Exists(downloadableContentContainer.ContainerPath))
|
||||
{
|
||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using UniqueRef<IFile> ncaFile = new();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||
if (nca != null)
|
||||
{
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||
downloadableContentContainer.ContainerPath,
|
||||
downloadableContentNca.FullPath,
|
||||
downloadableContentNca.Enabled));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Save the list again to remove leftovers.
|
||||
Save();
|
||||
}
|
||||
|
||||
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, containerPath));
|
||||
});
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private async Task AddDownloadableContent(string path)
|
||||
{
|
||||
if (!File.Exists(path) || _downloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using FileStream containerFile = File.OpenRead(path);
|
||||
|
||||
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||
bool containsDownloadableContent = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
||||
|
||||
containsDownloadableContent = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDownloadableContent)
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveDownloadableContents(bool removeSelectedOnly = false)
|
||||
{
|
||||
if (removeSelectedOnly)
|
||||
{
|
||||
AvaloniaList<DownloadableContentModel> removedItems = new();
|
||||
|
||||
foreach (var item in DlcDataGrid.SelectedItems)
|
||||
{
|
||||
removedItems.Add(item as DownloadableContentModel);
|
||||
}
|
||||
|
||||
DlcDataGrid.SelectedItems.Clear();
|
||||
|
||||
foreach (var item in removedItems)
|
||||
{
|
||||
_downloadableContents.RemoveAll(_downloadableContents.Where(x => x.TitleId == item.TitleId).ToList());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_downloadableContents.Clear();
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void RemoveSelected()
|
||||
{
|
||||
RemoveDownloadableContents(true);
|
||||
}
|
||||
|
||||
public void RemoveAll()
|
||||
{
|
||||
RemoveDownloadableContents();
|
||||
}
|
||||
|
||||
public void EnableAll()
|
||||
{
|
||||
foreach(var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void DisableAll()
|
||||
{
|
||||
foreach (var item in _downloadableContents)
|
||||
{
|
||||
item.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new OpenFileDialog()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
|
||||
AllowMultiple = true
|
||||
PrimaryButtonText = "",
|
||||
SecondaryButtonText = "",
|
||||
CloseButtonText = "",
|
||||
Content = new DownloadableContentManagerWindow(virtualFileSystem, titleId, titleName),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowTitle], titleName, titleId.ToString("X16"))
|
||||
};
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter
|
||||
{
|
||||
Name = "NSP",
|
||||
Extensions = { "nsp" }
|
||||
});
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
bottomBorder.Setters.Add(new Setter(IsVisibleProperty, false));
|
||||
|
||||
string[] files = await dialog.ShowAsync(this);
|
||||
contentDialog.Styles.Add(bottomBorder);
|
||||
|
||||
if (files != null)
|
||||
{
|
||||
foreach (string file in files)
|
||||
{
|
||||
await AddDownloadableContent(file);
|
||||
}
|
||||
}
|
||||
|
||||
PrintHeading();
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
}
|
||||
|
||||
public void Save()
|
||||
private void SaveAndClose(object sender, RoutedEventArgs routedEventArgs)
|
||||
{
|
||||
_downloadableContentContainerList.Clear();
|
||||
ViewModel.Save();
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
DownloadableContentContainer container = default;
|
||||
private void Close(object sender, RoutedEventArgs e)
|
||||
{
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
foreach (DownloadableContentModel downloadableContent in _downloadableContents)
|
||||
private void RemoveDLC(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||
if (button.DataContext is DownloadableContentModel model)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
ViewModel.Remove(model);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenLocation(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (button.DataContext is DownloadableContentModel model)
|
||||
{
|
||||
OpenHelper.LocateFile(model.ContainerPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
foreach (var content in e.AddedItems)
|
||||
{
|
||||
if (content is DownloadableContentModel model)
|
||||
{
|
||||
var index = ViewModel.DownloadableContents.IndexOf(model);
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
ViewModel.DownloadableContents[index].Enabled = true;
|
||||
}
|
||||
|
||||
container = new DownloadableContentContainer
|
||||
{
|
||||
ContainerPath = downloadableContent.ContainerPath,
|
||||
DownloadableContentNcaList = new List<DownloadableContentNca>()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
container.DownloadableContentNcaList.Add(new DownloadableContentNca
|
||||
foreach (var content in e.RemovedItems)
|
||||
{
|
||||
if (content is DownloadableContentModel model)
|
||||
{
|
||||
Enabled = downloadableContent.Enabled,
|
||||
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
|
||||
FullPath = downloadableContent.FullPath
|
||||
});
|
||||
}
|
||||
var index = ViewModel.DownloadableContents.IndexOf(model);
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
|
||||
{
|
||||
_downloadableContentContainerList.Add(container);
|
||||
if (index != -1)
|
||||
{
|
||||
ViewModel.DownloadableContents[index].Enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveAndClose()
|
||||
{
|
||||
Save();
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
@ -125,7 +125,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public static Bgra32[] GetBuffer(Image<Bgra32> image)
|
||||
{
|
||||
return image.TryGetSinglePixelSpan(out var data) ? data.ToArray() : new Bgra32[0];
|
||||
return image.TryGetSinglePixelSpan(out var data) ? data.ToArray() : Array.Empty<Bgra32>();
|
||||
}
|
||||
|
||||
private static int GetColorScore(Dictionary<int, int> dominantColorBin, int maxHitCount, PaletteColor color)
|
||||
|
12
Ryujinx.Common/Configuration/AntiAliasing.cs
Normal file
12
Ryujinx.Common/Configuration/AntiAliasing.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public enum AntiAliasing
|
||||
{
|
||||
None,
|
||||
Fxaa,
|
||||
SmaaLow,
|
||||
SmaaMedium,
|
||||
SmaaHigh,
|
||||
SmaaUltra
|
||||
}
|
||||
}
|
9
Ryujinx.Common/Configuration/ScalingFilter.cs
Normal file
9
Ryujinx.Common/Configuration/ScalingFilter.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
public enum ScalingFilter
|
||||
{
|
||||
Bilinear,
|
||||
Nearest,
|
||||
Fsr
|
||||
}
|
||||
}
|
@ -12,19 +12,5 @@ namespace Ryujinx.Common
|
||||
{
|
||||
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
|
||||
}
|
||||
|
||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||
where T : unmanaged
|
||||
{
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
writer.Write(data);
|
||||
}
|
||||
|
||||
public static void Write(this BinaryWriter writer, UInt128 value)
|
||||
{
|
||||
writer.Write((ulong)value);
|
||||
writer.Write((ulong)(value >> 64));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
28
Ryujinx.Common/Extensions/BinaryWriterExtensions.cs
Normal file
28
Ryujinx.Common/Extensions/BinaryWriterExtensions.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class BinaryWriterExtensions
|
||||
{
|
||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||
where T : unmanaged
|
||||
{
|
||||
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||
|
||||
writer.Write(data);
|
||||
}
|
||||
|
||||
public static void Write(this BinaryWriter writer, UInt128 value)
|
||||
{
|
||||
writer.Write((ulong)value);
|
||||
writer.Write((ulong)(value >> 64));
|
||||
}
|
||||
|
||||
public static void Write(this BinaryWriter writer, MemoryStream stream)
|
||||
{
|
||||
stream.CopyTo(writer.BaseStream);
|
||||
}
|
||||
}
|
||||
}
|
138
Ryujinx.Common/Extensions/StreamExtensions.cs
Normal file
138
Ryujinx.Common/Extensions/StreamExtensions.cs
Normal file
@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class StreamExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Writes a <cref="ReadOnlySpan<int>" /> to this stream.
|
||||
///
|
||||
/// This default implementation converts each buffer value to a stack-allocated
|
||||
/// byte array, then writes it to the Stream using <cref="System.Stream.Write(byte[])" />.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="buffer">The buffer of values to be written</param>
|
||||
public static void Write(this Stream stream, ReadOnlySpan<int> buffer)
|
||||
{
|
||||
if (buffer.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
ReadOnlySpan<byte> byteBuffer = MemoryMarshal.Cast<int, byte>(buffer);
|
||||
stream.Write(byteBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<byte> byteBuffer = stackalloc byte[sizeof(int)];
|
||||
|
||||
foreach (int value in buffer)
|
||||
{
|
||||
BinaryPrimitives.WriteInt32LittleEndian(byteBuffer, value);
|
||||
stream.Write(byteBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a four-byte signed integer to this stream. The current position
|
||||
/// of the stream is advanced by four.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, int value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(int)];
|
||||
BinaryPrimitives.WriteInt32LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes an eight-byte signed integer to this stream. The current position
|
||||
/// of the stream is advanced by eight.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, long value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(long)];
|
||||
BinaryPrimitives.WriteInt64LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
// Writes a four-byte unsigned integer to this stream. The current position
|
||||
// of the stream is advanced by four.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(uint)];
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes an eight-byte unsigned integer to this stream. The current
|
||||
/// position of the stream is advanced by eight.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="value">The value to be written</param>
|
||||
public static void Write(this Stream stream, ulong value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[sizeof(ulong)];
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(buffer, value);
|
||||
stream.Write(buffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the contents of source to stream by calling source.CopyTo(stream).
|
||||
/// Provides consistency with other Stream.Write methods.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to</param>
|
||||
/// <param name="source">The stream to be read from</param>
|
||||
public static void Write(this Stream stream, Stream source)
|
||||
{
|
||||
source.CopyTo(stream);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a sequence of bytes to the Stream.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream to be written to.</param>
|
||||
/// <param name="value">The byte to be written</param>
|
||||
/// <param name="count">The number of times the value should be written</param>
|
||||
public static void WriteByte(this Stream stream, byte value, int count)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int BlockSize = 16;
|
||||
|
||||
int blockCount = count / BlockSize;
|
||||
if (blockCount > 0)
|
||||
{
|
||||
Span<byte> span = stackalloc byte[BlockSize];
|
||||
span.Fill(value);
|
||||
for (int x = 0; x < blockCount; x++)
|
||||
{
|
||||
stream.Write(span);
|
||||
}
|
||||
}
|
||||
|
||||
int nonBlockBytes = count % BlockSize;
|
||||
for (int x = 0; x < nonBlockBytes; x++)
|
||||
{
|
||||
stream.WriteByte(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@ -14,6 +15,8 @@ namespace Ryujinx.Common.Logging
|
||||
|
||||
private static readonly List<ILogTarget> m_LogTargets;
|
||||
|
||||
private static readonly StdErrAdapter _stdErrAdapter;
|
||||
|
||||
public static event EventHandler<LogEventArgs> Updated;
|
||||
|
||||
public readonly struct Log
|
||||
@ -77,7 +80,13 @@ namespace Ryujinx.Common.Logging
|
||||
{
|
||||
Updated?.Invoke(null, new LogEventArgs(Level, m_Time.Elapsed, Thread.CurrentThread.Name, FormatMessage(logClass, caller, "Stubbed. " + message), data));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PrintRawMsg(string message)
|
||||
{
|
||||
Updated?.Invoke(null, new LogEventArgs(Level, m_Time.Elapsed, Thread.CurrentThread.Name, message));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static string FormatMessage(LogClass Class, string Caller, string Message) => $"{Class} {Caller}: {Message}";
|
||||
@ -119,6 +128,8 @@ namespace Ryujinx.Common.Logging
|
||||
Warning = new Log(LogLevel.Warning);
|
||||
Info = new Log(LogLevel.Info);
|
||||
Trace = new Log(LogLevel.Trace);
|
||||
|
||||
_stdErrAdapter = new StdErrAdapter();
|
||||
}
|
||||
|
||||
public static void RestartTime()
|
||||
@ -164,6 +175,8 @@ namespace Ryujinx.Common.Logging
|
||||
{
|
||||
Updated = null;
|
||||
|
||||
_stdErrAdapter.Dispose();
|
||||
|
||||
foreach (var target in m_LogTargets)
|
||||
{
|
||||
target.Dispose();
|
||||
|
99
Ryujinx.Common/Memory/MemoryStreamManager.cs
Normal file
99
Ryujinx.Common/Memory/MemoryStreamManager.cs
Normal file
@ -0,0 +1,99 @@
|
||||
using Microsoft.IO;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
public static class MemoryStreamManager
|
||||
{
|
||||
private static readonly RecyclableMemoryStreamManager _shared = new RecyclableMemoryStreamManager();
|
||||
|
||||
/// <summary>
|
||||
/// We don't expose the <c>RecyclableMemoryStreamManager</c> directly because version 2.x
|
||||
/// returns them as <c>MemoryStream</c>. This Shared class is here to a) offer only the GetStream() versions we use
|
||||
/// and b) return them as <c>RecyclableMemoryStream</c> so we don't have to cast.
|
||||
/// </summary>
|
||||
public static class Shared
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>MemoryStream</c> object with no tag and a default initial capacity.
|
||||
/// </summary>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream()
|
||||
=> new RecyclableMemoryStream(_shared);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>MemoryStream</c> object with the contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned.</remarks>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(byte[] buffer)
|
||||
=> GetStream(Guid.NewGuid(), null, buffer, 0, buffer.Length);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>MemoryStream</c> object with the given tag and with contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned.</remarks>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(ReadOnlySpan<byte> buffer)
|
||||
=> GetStream(Guid.NewGuid(), null, buffer);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>RecyclableMemoryStream</c> object with the given tag and with contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned.</remarks>
|
||||
/// <param name="id">A unique identifier which can be used to trace usages of the stream</param>
|
||||
/// <param name="tag">A tag which can be used to track the source of the stream</param>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(Guid id, string tag, ReadOnlySpan<byte> buffer)
|
||||
{
|
||||
RecyclableMemoryStream stream = null;
|
||||
try
|
||||
{
|
||||
stream = new RecyclableMemoryStream(_shared, id, tag, buffer.Length);
|
||||
stream.Write(buffer);
|
||||
stream.Position = 0;
|
||||
return stream;
|
||||
}
|
||||
catch
|
||||
{
|
||||
stream?.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <c>RecyclableMemoryStream</c> object with the given tag and with contents copied from the provided
|
||||
/// buffer. The provided buffer is not wrapped or used after construction.
|
||||
/// </summary>
|
||||
/// <remarks>The new stream's position is set to the beginning of the stream when returned</remarks>
|
||||
/// <param name="id">A unique identifier which can be used to trace usages of the stream</param>
|
||||
/// <param name="tag">A tag which can be used to track the source of the stream</param>
|
||||
/// <param name="buffer">The byte buffer to copy data from</param>
|
||||
/// <param name="offset">The offset from the start of the buffer to copy from</param>
|
||||
/// <param name="count">The number of bytes to copy from the buffer</param>
|
||||
/// <returns>A <c>RecyclableMemoryStream</c></returns>
|
||||
public static RecyclableMemoryStream GetStream(Guid id, string tag, byte[] buffer, int offset, int count)
|
||||
{
|
||||
RecyclableMemoryStream stream = null;
|
||||
try
|
||||
{
|
||||
stream = new RecyclableMemoryStream(_shared, id, tag, count);
|
||||
stream.Write(buffer, offset, count);
|
||||
stream.Position = 0;
|
||||
return stream;
|
||||
}
|
||||
catch
|
||||
{
|
||||
stream?.Dispose();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,9 +3,11 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.IO.RecyclableMemoryStream" />
|
||||
<PackageReference Include="MsgPack.Cli" />
|
||||
<PackageReference Include="System.Management" />
|
||||
</ItemGroup>
|
||||
|
@ -1,9 +1,9 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
||||
namespace Ryujinx.Common.SystemInfo
|
||||
{
|
||||
|
@ -1,9 +1,9 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Text;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
||||
namespace Ryujinx.Common.SystemInfo
|
||||
{
|
||||
|
@ -1,8 +1,8 @@
|
||||
using System;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
using System.Text;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
||||
namespace Ryujinx.Common.SystemInfo
|
||||
{
|
||||
|
@ -1,8 +1,8 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using Ryujinx.Common.Logging;
|
||||
|
||||
namespace Ryujinx.Common.SystemInfo
|
||||
{
|
||||
|
109
Ryujinx.Common/SystemInterop/StdErrAdapter.cs
Normal file
109
Ryujinx.Common/SystemInterop/StdErrAdapter.cs
Normal file
@ -0,0 +1,109 @@
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Common.SystemInterop
|
||||
{
|
||||
public partial class StdErrAdapter : IDisposable
|
||||
{
|
||||
private bool _disposable = false;
|
||||
private Stream _pipeReader;
|
||||
private Stream _pipeWriter;
|
||||
private CancellationTokenSource _cancellationTokenSource;
|
||||
private Task _worker;
|
||||
|
||||
public StdErrAdapter()
|
||||
{
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
RegisterPosix();
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
[SupportedOSPlatform("macos")]
|
||||
private void RegisterPosix()
|
||||
{
|
||||
const int stdErrFileno = 2;
|
||||
|
||||
(int readFd, int writeFd) = MakePipe();
|
||||
dup2(writeFd, stdErrFileno);
|
||||
|
||||
_pipeReader = CreateFileDescriptorStream(readFd);
|
||||
_pipeWriter = CreateFileDescriptorStream(writeFd);
|
||||
|
||||
_cancellationTokenSource = new CancellationTokenSource();
|
||||
_worker = Task.Run(async () => await EventWorkerAsync(_cancellationTokenSource.Token), _cancellationTokenSource.Token);
|
||||
_disposable = true;
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
[SupportedOSPlatform("macos")]
|
||||
private async Task EventWorkerAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
using TextReader reader = new StreamReader(_pipeReader, leaveOpen: true);
|
||||
string line;
|
||||
while (cancellationToken.IsCancellationRequested == false && (line = await reader.ReadLineAsync(cancellationToken)) != null)
|
||||
{
|
||||
Logger.Error?.PrintRawMsg(line);
|
||||
}
|
||||
}
|
||||
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (_disposable)
|
||||
{
|
||||
_disposable = false;
|
||||
|
||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
_cancellationTokenSource.Cancel();
|
||||
_worker.Wait(0);
|
||||
_pipeReader?.Close();
|
||||
_pipeWriter?.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int dup2(int fd, int fd2);
|
||||
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int pipe(Span<int> pipefd);
|
||||
|
||||
private static (int, int) MakePipe()
|
||||
{
|
||||
Span<int> pipefd = stackalloc int[2];
|
||||
|
||||
if (pipe(pipefd) == 0)
|
||||
{
|
||||
return (pipefd[0], pipefd[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new();
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
[SupportedOSPlatform("macos")]
|
||||
private static Stream CreateFileDescriptorStream(int fd)
|
||||
{
|
||||
return new FileStream(
|
||||
new SafeFileHandle((IntPtr)fd, ownsHandle: true),
|
||||
FileAccess.ReadWrite
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,3 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@ -38,12 +40,7 @@ namespace Ryujinx.Common
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var mem = new MemoryStream())
|
||||
{
|
||||
stream.CopyTo(mem);
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
return StreamUtils.StreamToBytes(stream);
|
||||
}
|
||||
}
|
||||
|
||||
@ -56,12 +53,7 @@ namespace Ryujinx.Common
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var mem = new MemoryStream())
|
||||
{
|
||||
await stream.CopyToAsync(mem);
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
return await StreamUtils.StreamToBytesAsync(stream);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,8 @@
|
||||
using System.IO;
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
@ -6,12 +10,22 @@ namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
public static byte[] StreamToBytes(Stream input)
|
||||
{
|
||||
using (MemoryStream stream = new MemoryStream())
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
input.CopyTo(stream);
|
||||
|
||||
return stream.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<byte[]> StreamToBytesAsync(Stream input, CancellationToken cancellationToken = default)
|
||||
{
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
await input.CopyToAsync(stream, cancellationToken);
|
||||
|
||||
return stream.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
using Ryujinx.Memory;
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
@ -40,7 +42,7 @@ namespace Ryujinx.Cpu
|
||||
|
||||
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
using (RecyclableMemoryStream ms = MemoryStreamManager.Shared.GetStream())
|
||||
{
|
||||
for (long offs = 0; offs < maxSize || maxSize == -1; offs++)
|
||||
{
|
||||
@ -54,7 +56,7 @@ namespace Ryujinx.Cpu
|
||||
ms.WriteByte(value);
|
||||
}
|
||||
|
||||
return Encoding.ASCII.GetString(ms.ToArray());
|
||||
return Encoding.ASCII.GetString(ms.GetReadOnlySequence());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,5 +28,10 @@ namespace Ryujinx.Cpu.Tracking
|
||||
public void Reprotect(bool asDirty = false) => _impl.Reprotect(asDirty);
|
||||
|
||||
public bool OverlapsWith(ulong address, ulong size) => _impl.OverlapsWith(address, size);
|
||||
|
||||
public bool RangeEquals(CpuRegionHandle other)
|
||||
{
|
||||
return _impl.RealAddress == other._impl.RealAddress && _impl.RealSize == other._impl.RealSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
12
Ryujinx.Graphics.GAL/AntiAliasing.cs
Normal file
12
Ryujinx.Graphics.GAL/AntiAliasing.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum AntiAliasing
|
||||
{
|
||||
None,
|
||||
Fxaa,
|
||||
SmaaLow,
|
||||
SmaaMedium,
|
||||
SmaaHigh,
|
||||
SmaaUltra
|
||||
}
|
||||
}
|
@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsBlendEquationAdvanced;
|
||||
public readonly bool SupportsFragmentShaderInterlock;
|
||||
public readonly bool SupportsFragmentShaderOrderingIntel;
|
||||
public readonly bool SupportsGeometryShader;
|
||||
public readonly bool SupportsGeometryShaderPassthrough;
|
||||
public readonly bool SupportsImageLoadFormatted;
|
||||
public readonly bool SupportsLayerVertexTessellation;
|
||||
@ -68,6 +69,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsBlendEquationAdvanced,
|
||||
bool supportsFragmentShaderInterlock,
|
||||
bool supportsFragmentShaderOrderingIntel,
|
||||
bool supportsGeometryShader,
|
||||
bool supportsGeometryShaderPassthrough,
|
||||
bool supportsImageLoadFormatted,
|
||||
bool supportsLayerVertexTessellation,
|
||||
@ -107,6 +109,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsBlendEquationAdvanced = supportsBlendEquationAdvanced;
|
||||
SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
|
||||
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
|
||||
SupportsGeometryShader = supportsGeometryShader;
|
||||
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
||||
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
||||
SupportsLayerVertexTessellation = supportsLayerVertexTessellation;
|
||||
|
@ -15,7 +15,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void BackgroundContextAction(Action action, bool alwaysBackground = false);
|
||||
|
||||
BufferHandle CreateBuffer(int size);
|
||||
BufferHandle CreateBuffer(int size, BufferHandle storageHint);
|
||||
|
||||
BufferHandle CreateBuffer(int size)
|
||||
{
|
||||
return CreateBuffer(size, BufferHandle.Null);
|
||||
}
|
||||
|
||||
IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info);
|
||||
|
||||
@ -26,7 +31,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void DeleteBuffer(BufferHandle buffer);
|
||||
|
||||
ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size);
|
||||
PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size);
|
||||
|
||||
Capabilities GetCapabilities();
|
||||
ulong GetCurrentSync();
|
||||
|
@ -15,8 +15,8 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel);
|
||||
|
||||
ReadOnlySpan<byte> GetData();
|
||||
ReadOnlySpan<byte> GetData(int layer, int level);
|
||||
PinnedSpan<byte> GetData();
|
||||
PinnedSpan<byte> GetData(int layer, int level);
|
||||
|
||||
void SetData(SpanOrArray<byte> data);
|
||||
void SetData(SpanOrArray<byte> data, int layer, int level);
|
||||
|
@ -9,5 +9,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
void SetSize(int width, int height);
|
||||
|
||||
void ChangeVSyncMode(bool vsyncEnabled);
|
||||
|
||||
void SetAntiAliasing(AntiAliasing antialiasing);
|
||||
void SetScalingFilter(ScalingFilter type);
|
||||
void SetScalingFilterLevel(float level);
|
||||
}
|
||||
}
|
||||
|
@ -21,9 +21,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
|
||||
|
||||
public static void Run(ref BufferGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
ReadOnlySpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size);
|
||||
PinnedSpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size);
|
||||
|
||||
command._result.Get(threaded).Result = new PinnedSpan<byte>(result);
|
||||
command._result.Get(threaded).Result = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,16 +5,25 @@
|
||||
public CommandType CommandType => CommandType.CreateBuffer;
|
||||
private BufferHandle _threadedHandle;
|
||||
private int _size;
|
||||
private BufferHandle _storageHint;
|
||||
|
||||
public void Set(BufferHandle threadedHandle, int size)
|
||||
public void Set(BufferHandle threadedHandle, int size, BufferHandle storageHint)
|
||||
{
|
||||
_threadedHandle = threadedHandle;
|
||||
_size = size;
|
||||
_storageHint = storageHint;
|
||||
}
|
||||
|
||||
public static void Run(ref CreateBufferCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size));
|
||||
BufferHandle hint = BufferHandle.Null;
|
||||
|
||||
if (command._storageHint != BufferHandle.Null)
|
||||
{
|
||||
hint = threaded.Buffers.MapBuffer(command._storageHint);
|
||||
}
|
||||
|
||||
threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size, hint));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,9 +18,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
|
||||
public static void Run(ref TextureGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
ReadOnlySpan<byte> result = command._texture.Get(threaded).Base.GetData();
|
||||
PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData();
|
||||
|
||||
command._result.Get(threaded).Result = new PinnedSpan<byte>(result);
|
||||
command._result.Get(threaded).Result = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,9 +22,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
|
||||
public static void Run(ref TextureGetDataSliceCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
ReadOnlySpan<byte> result = command._texture.Get(threaded).Base.GetData(command._layer, command._level);
|
||||
PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData(command._layer, command._level);
|
||||
|
||||
command._result.Get(threaded).Result = new PinnedSpan<byte>(result);
|
||||
command._result.Get(threaded).Result = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,23 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Model
|
||||
{
|
||||
unsafe struct PinnedSpan<T> where T : unmanaged
|
||||
{
|
||||
private void* _ptr;
|
||||
private int _size;
|
||||
|
||||
public PinnedSpan(ReadOnlySpan<T> span)
|
||||
{
|
||||
_ptr = Unsafe.AsPointer(ref MemoryMarshal.GetReference(span));
|
||||
_size = span.Length;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<T> Get()
|
||||
{
|
||||
return new ReadOnlySpan<T>(_ptr, _size * Unsafe.SizeOf<T>());
|
||||
}
|
||||
}
|
||||
}
|
@ -72,7 +72,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
return newTex;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData()
|
||||
public PinnedSpan<byte> GetData()
|
||||
{
|
||||
if (_renderer.IsGpuThread())
|
||||
{
|
||||
@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
_renderer.New<TextureGetDataCommand>().Set(Ref(this), Ref(box));
|
||||
_renderer.InvokeCommand();
|
||||
|
||||
return box.Result.Get();
|
||||
return box.Result;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -90,7 +90,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
}
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetData(int layer, int level)
|
||||
public PinnedSpan<byte> GetData(int layer, int level)
|
||||
{
|
||||
if (_renderer.IsGpuThread())
|
||||
{
|
||||
@ -98,7 +98,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
|
||||
_renderer.New<TextureGetDataSliceCommand>().Set(Ref(this), Ref(box), layer, level);
|
||||
_renderer.InvokeCommand();
|
||||
|
||||
return box.Result.Get();
|
||||
return box.Result;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -265,10 +265,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
}
|
||||
}
|
||||
|
||||
public BufferHandle CreateBuffer(int size)
|
||||
public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
|
||||
{
|
||||
BufferHandle handle = Buffers.CreateBufferHandle();
|
||||
New<CreateBufferCommand>().Set(handle, size);
|
||||
New<CreateBufferCommand>().Set(handle, size, storageHint);
|
||||
QueueCommand();
|
||||
|
||||
return handle;
|
||||
@ -329,7 +329,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
QueueCommand();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||
{
|
||||
if (IsGpuThread())
|
||||
{
|
||||
@ -337,7 +337,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
New<BufferGetDataCommand>().Set(buffer, offset, size, Ref(box));
|
||||
InvokeCommand();
|
||||
|
||||
return box.Result.Get();
|
||||
return box.Result;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -32,5 +32,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
}
|
||||
|
||||
public void ChangeVSyncMode(bool vsyncEnabled) { }
|
||||
|
||||
public void SetAntiAliasing(AntiAliasing effect) { }
|
||||
|
||||
public void SetScalingFilter(ScalingFilter type) { }
|
||||
|
||||
public void SetScalingFilterLevel(float level) { }
|
||||
}
|
||||
}
|
||||
|
53
Ryujinx.Graphics.GAL/PinnedSpan.cs
Normal file
53
Ryujinx.Graphics.GAL/PinnedSpan.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public unsafe struct PinnedSpan<T> : IDisposable where T : unmanaged
|
||||
{
|
||||
private void* _ptr;
|
||||
private int _size;
|
||||
private Action _disposeAction;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PinnedSpan from an existing ReadOnlySpan. The span *must* be pinned in memory.
|
||||
/// The data must be guaranteed to live until disposeAction is called.
|
||||
/// </summary>
|
||||
/// <param name="span">Existing span</param>
|
||||
/// <param name="disposeAction">Action to call on dispose</param>
|
||||
/// <remarks>
|
||||
/// If a dispose action is not provided, it is safe to assume the resource will be available until the next call.
|
||||
/// </remarks>
|
||||
public static PinnedSpan<T> UnsafeFromSpan(ReadOnlySpan<T> span, Action disposeAction = null)
|
||||
{
|
||||
return new PinnedSpan<T>(Unsafe.AsPointer(ref MemoryMarshal.GetReference(span)), span.Length, disposeAction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PinnedSpan from an existing unsafe region. The data must be guaranteed to live until disposeAction is called.
|
||||
/// </summary>
|
||||
/// <param name="ptr">Pointer to the region</param>
|
||||
/// <param name="size">The total items of T the region contains</param>
|
||||
/// <param name="disposeAction">Action to call on dispose</param>
|
||||
/// <remarks>
|
||||
/// If a dispose action is not provided, it is safe to assume the resource will be available until the next call.
|
||||
/// </remarks>
|
||||
public PinnedSpan(void* ptr, int size, Action disposeAction = null)
|
||||
{
|
||||
_ptr = ptr;
|
||||
_size = size;
|
||||
_disposeAction = disposeAction;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<T> Get()
|
||||
{
|
||||
return new ReadOnlySpan<T>(_ptr, _size * Unsafe.SizeOf<T>());
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_disposeAction?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
@ -20,5 +20,15 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
return target == Target.Texture2DMultisample || target == Target.Texture2DMultisampleArray;
|
||||
}
|
||||
|
||||
public static bool HasDepthOrLayers(this Target target)
|
||||
{
|
||||
return target == Target.Texture3D ||
|
||||
target == Target.Texture1DArray ||
|
||||
target == Target.Texture2DArray ||
|
||||
target == Target.Texture2DMultisampleArray ||
|
||||
target == Target.Cubemap ||
|
||||
target == Target.CubemapArray;
|
||||
}
|
||||
}
|
||||
}
|
9
Ryujinx.Graphics.GAL/UpscaleType.cs
Normal file
9
Ryujinx.Graphics.GAL/UpscaleType.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum ScalingFilter
|
||||
{
|
||||
Bilinear,
|
||||
Nearest,
|
||||
Fsr
|
||||
}
|
||||
}
|
@ -180,7 +180,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
int firstInstance = (int)_state.State.FirstInstance;
|
||||
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount(_context.Renderer);
|
||||
|
||||
if (inlineIndexCount != 0)
|
||||
{
|
||||
@ -670,7 +670,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
if (indexedInline)
|
||||
{
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
|
||||
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount(_context.Renderer);
|
||||
BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
|
||||
|
||||
_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
|
||||
|
@ -11,9 +11,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
struct IbStreamer
|
||||
{
|
||||
private const int BufferCapacity = 256; // Must be a power of 2.
|
||||
|
||||
private BufferHandle _inlineIndexBuffer;
|
||||
private int _inlineIndexBufferSize;
|
||||
private int _inlineIndexCount;
|
||||
private uint[] _buffer;
|
||||
private int _bufferOffset;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if any index buffer data has been pushed.
|
||||
@ -38,9 +42,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// Gets the number of elements on the current inline index buffer,
|
||||
/// while also reseting it to zero for the next draw.
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
/// <returns>Inline index bufffer count</returns>
|
||||
public int GetAndResetInlineIndexCount()
|
||||
public int GetAndResetInlineIndexCount(IRenderer renderer)
|
||||
{
|
||||
UpdateRemaining(renderer);
|
||||
int temp = _inlineIndexCount;
|
||||
_inlineIndexCount = 0;
|
||||
return temp;
|
||||
@ -58,16 +64,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
byte i2 = (byte)(argument >> 16);
|
||||
byte i3 = (byte)(argument >> 24);
|
||||
|
||||
Span<uint> data = stackalloc uint[4];
|
||||
int offset = _inlineIndexCount;
|
||||
|
||||
data[0] = i0;
|
||||
data[1] = i1;
|
||||
data[2] = i2;
|
||||
data[3] = i3;
|
||||
|
||||
int offset = _inlineIndexCount * 4;
|
||||
|
||||
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
|
||||
PushData(renderer, offset, i0);
|
||||
PushData(renderer, offset + 1, i1);
|
||||
PushData(renderer, offset + 2, i2);
|
||||
PushData(renderer, offset + 3, i3);
|
||||
|
||||
_inlineIndexCount += 4;
|
||||
}
|
||||
@ -82,14 +84,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
ushort i0 = (ushort)argument;
|
||||
ushort i1 = (ushort)(argument >> 16);
|
||||
|
||||
Span<uint> data = stackalloc uint[2];
|
||||
int offset = _inlineIndexCount;
|
||||
|
||||
data[0] = i0;
|
||||
data[1] = i1;
|
||||
|
||||
int offset = _inlineIndexCount * 4;
|
||||
|
||||
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
|
||||
PushData(renderer, offset, i0);
|
||||
PushData(renderer, offset + 1, i1);
|
||||
|
||||
_inlineIndexCount += 2;
|
||||
}
|
||||
@ -103,13 +101,61 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
uint i0 = (uint)argument;
|
||||
|
||||
Span<uint> data = stackalloc uint[1];
|
||||
int offset = _inlineIndexCount++;
|
||||
|
||||
data[0] = i0;
|
||||
PushData(renderer, offset, i0);
|
||||
}
|
||||
|
||||
int offset = _inlineIndexCount++ * 4;
|
||||
/// <summary>
|
||||
/// Pushes a 32-bit value to the index buffer.
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
/// <param name="offset">Offset where the data should be written, in 32-bit words</param>
|
||||
/// <param name="value">Index value to be written</param>
|
||||
private void PushData(IRenderer renderer, int offset, uint value)
|
||||
{
|
||||
if (_buffer == null)
|
||||
{
|
||||
_buffer = new uint[BufferCapacity];
|
||||
}
|
||||
|
||||
renderer.SetBufferData(GetInlineIndexBuffer(renderer, offset), offset, MemoryMarshal.Cast<uint, byte>(data));
|
||||
// We upload data in chunks.
|
||||
// If we are at the start of a chunk, then the buffer might be full,
|
||||
// in that case we need to submit any existing data before overwriting the buffer.
|
||||
int subOffset = offset & (BufferCapacity - 1);
|
||||
|
||||
if (subOffset == 0 && offset != 0)
|
||||
{
|
||||
int baseOffset = (offset - BufferCapacity) * sizeof(uint);
|
||||
BufferHandle buffer = GetInlineIndexBuffer(renderer, baseOffset, BufferCapacity * sizeof(uint));
|
||||
renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer));
|
||||
}
|
||||
|
||||
_buffer[subOffset] = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Makes sure that any pending data is submitted to the GPU before the index buffer is used.
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
private void UpdateRemaining(IRenderer renderer)
|
||||
{
|
||||
int offset = _inlineIndexCount;
|
||||
if (offset == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int count = offset & (BufferCapacity - 1);
|
||||
if (count == 0)
|
||||
{
|
||||
count = BufferCapacity;
|
||||
}
|
||||
|
||||
int baseOffset = (offset - count) * sizeof(uint);
|
||||
int length = count * sizeof(uint);
|
||||
BufferHandle buffer = GetInlineIndexBuffer(renderer, baseOffset, length);
|
||||
renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer).Slice(0, length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -117,12 +163,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
/// <param name="renderer">Host renderer</param>
|
||||
/// <param name="offset">Offset where the data will be written</param>
|
||||
/// <param name="length">Number of bytes that will be written</param>
|
||||
/// <returns>Buffer handle</returns>
|
||||
private BufferHandle GetInlineIndexBuffer(IRenderer renderer, int offset)
|
||||
private BufferHandle GetInlineIndexBuffer(IRenderer renderer, int offset, int length)
|
||||
{
|
||||
// Calculate a reasonable size for the buffer that can fit all the data,
|
||||
// and that also won't require frequent resizes if we need to push more data.
|
||||
int size = BitUtils.AlignUp(offset + 0x10, 0x200);
|
||||
int size = BitUtils.AlignUp(offset + length + 0x10, 0x200);
|
||||
|
||||
if (_inlineIndexBuffer == BufferHandle.Null)
|
||||
{
|
||||
|
@ -152,21 +152,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ulong ticks = _context.GetTimestamp();
|
||||
|
||||
float divisor = type switch
|
||||
{
|
||||
ReportCounterType.SamplesPassed => _channel.TextureManager.RenderTargetScale * _channel.TextureManager.RenderTargetScale,
|
||||
_ => 1f
|
||||
};
|
||||
|
||||
ICounterEvent counter = null;
|
||||
|
||||
void resultHandler(object evt, ulong result)
|
||||
{
|
||||
if (divisor != 1f)
|
||||
{
|
||||
result = (ulong)MathF.Ceiling(result / divisor);
|
||||
}
|
||||
|
||||
CounterData counterData = new CounterData
|
||||
{
|
||||
Counter = result,
|
||||
|
@ -439,7 +439,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
int samplesInY = msaaMode.SamplesInY();
|
||||
|
||||
var scissor = _state.State.ScreenScissorState;
|
||||
Size sizeHint = new Size(scissor.X + scissor.Width, scissor.Y + scissor.Height, 1);
|
||||
Size sizeHint = new Size((scissor.X + scissor.Width) * samplesInX, (scissor.Y + scissor.Height) * samplesInY, 1);
|
||||
|
||||
int clipRegionWidth = int.MaxValue;
|
||||
int clipRegionHeight = int.MaxValue;
|
||||
|
@ -36,6 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
public TexturePool Pool;
|
||||
public int ID;
|
||||
public ulong GpuAddress;
|
||||
}
|
||||
|
||||
private GpuContext _context;
|
||||
@ -162,6 +163,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
public bool IsView => _viewStorage != this;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not this texture has views.
|
||||
/// </summary>
|
||||
public bool HasViews => _views.Count > 0;
|
||||
|
||||
private int _referenceCount;
|
||||
private List<TexturePoolOwner> _poolOwners;
|
||||
|
||||
@ -354,7 +360,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
texture._viewStorage = this;
|
||||
|
||||
Group.UpdateViews(_views);
|
||||
Group.UpdateViews(_views, texture);
|
||||
|
||||
if (texture.Group != null && texture.Group != Group)
|
||||
{
|
||||
@ -378,11 +384,24 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
_views.Remove(texture);
|
||||
|
||||
Group.RemoveView(texture);
|
||||
|
||||
texture._viewStorage = texture;
|
||||
|
||||
DecrementReferenceCount();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replaces the texture's physical memory range. This forces tracking to regenerate.
|
||||
/// </summary>
|
||||
/// <param name="range">New physical memory range backing the texture</param>
|
||||
public void ReplaceRange(MultiRange range)
|
||||
{
|
||||
Range = range;
|
||||
|
||||
Group.RangeChanged();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a copy dependency to a texture that is view compatible with this one.
|
||||
/// When either texture is modified, the texture data will be copied to the other to keep them in sync.
|
||||
@ -715,6 +734,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
height = Math.Max(height >> level, 1);
|
||||
depth = Math.Max(depth >> level, 1);
|
||||
|
||||
int sliceDepth = single ? 1 : depth;
|
||||
|
||||
SpanOrArray<byte> result;
|
||||
|
||||
if (Info.IsLinear)
|
||||
@ -735,7 +756,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
single ? 1 : depth,
|
||||
sliceDepth,
|
||||
levels,
|
||||
layers,
|
||||
Info.FormatInfo.BlockWidth,
|
||||
@ -759,7 +780,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
Info.FormatInfo.BlockHeight,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
sliceDepth,
|
||||
levels,
|
||||
layers,
|
||||
out byte[] decoded))
|
||||
@ -771,7 +792,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (GraphicsConfig.EnableTextureRecompression)
|
||||
{
|
||||
decoded = BCnEncoder.EncodeBC7(decoded, width, height, depth, levels, layers);
|
||||
decoded = BCnEncoder.EncodeBC7(decoded, width, height, sliceDepth, levels, layers);
|
||||
}
|
||||
|
||||
result = decoded;
|
||||
@ -782,15 +803,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
case Format.Etc2RgbaSrgb:
|
||||
case Format.Etc2RgbaUnorm:
|
||||
result = ETC2Decoder.DecodeRgba(result, width, height, depth, levels, layers);
|
||||
result = ETC2Decoder.DecodeRgba(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Etc2RgbPtaSrgb:
|
||||
case Format.Etc2RgbPtaUnorm:
|
||||
result = ETC2Decoder.DecodePta(result, width, height, depth, levels, layers);
|
||||
result = ETC2Decoder.DecodePta(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Etc2RgbSrgb:
|
||||
case Format.Etc2RgbUnorm:
|
||||
result = ETC2Decoder.DecodeRgb(result, width, height, depth, levels, layers);
|
||||
result = ETC2Decoder.DecodeRgb(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -800,31 +821,31 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
case Format.Bc1RgbaSrgb:
|
||||
case Format.Bc1RgbaUnorm:
|
||||
result = BCnDecoder.DecodeBC1(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC1(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Bc2Srgb:
|
||||
case Format.Bc2Unorm:
|
||||
result = BCnDecoder.DecodeBC2(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC2(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Bc3Srgb:
|
||||
case Format.Bc3Unorm:
|
||||
result = BCnDecoder.DecodeBC3(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC3(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
case Format.Bc4Snorm:
|
||||
case Format.Bc4Unorm:
|
||||
result = BCnDecoder.DecodeBC4(result, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
||||
result = BCnDecoder.DecodeBC4(result, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
|
||||
break;
|
||||
case Format.Bc5Snorm:
|
||||
case Format.Bc5Unorm:
|
||||
result = BCnDecoder.DecodeBC5(result, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
||||
result = BCnDecoder.DecodeBC5(result, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
|
||||
break;
|
||||
case Format.Bc6HSfloat:
|
||||
case Format.Bc6HUfloat:
|
||||
result = BCnDecoder.DecodeBC6(result, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
result = BCnDecoder.DecodeBC6(result, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
|
||||
break;
|
||||
case Format.Bc7Srgb:
|
||||
case Format.Bc7Unorm:
|
||||
result = BCnDecoder.DecodeBC7(result, width, height, depth, levels, layers);
|
||||
result = BCnDecoder.DecodeBC7(result, width, height, sliceDepth, levels, layers);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1001,13 +1022,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// This method should be used to retrieve data that was modified by the host GPU.
|
||||
/// This is not cheap, avoid doing that unless strictly needed.
|
||||
/// </remarks>
|
||||
/// <param name="output">An output span to place the texture data into. If empty, one is generated</param>
|
||||
/// <param name="output">An output span to place the texture data into</param>
|
||||
/// <param name="blacklist">True if the texture should be blacklisted, false otherwise</param>
|
||||
/// <param name="texture">The specific host texture to flush. Defaults to this texture</param>
|
||||
/// <returns>The span containing the texture data</returns>
|
||||
private ReadOnlySpan<byte> GetTextureDataFromGpu(Span<byte> output, bool blacklist, ITexture texture = null)
|
||||
private void GetTextureDataFromGpu(Span<byte> output, bool blacklist, ITexture texture = null)
|
||||
{
|
||||
ReadOnlySpan<byte> data;
|
||||
PinnedSpan<byte> data;
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
@ -1033,9 +1053,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
data = ConvertFromHostCompatibleFormat(output, data);
|
||||
ConvertFromHostCompatibleFormat(output, data.Get());
|
||||
|
||||
return data;
|
||||
data.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1050,10 +1070,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="level">The level of the texture to flush</param>
|
||||
/// <param name="blacklist">True if the texture should be blacklisted, false otherwise</param>
|
||||
/// <param name="texture">The specific host texture to flush. Defaults to this texture</param>
|
||||
/// <returns>The span containing the texture data</returns>
|
||||
public ReadOnlySpan<byte> GetTextureDataSliceFromGpu(Span<byte> output, int layer, int level, bool blacklist, ITexture texture = null)
|
||||
public void GetTextureDataSliceFromGpu(Span<byte> output, int layer, int level, bool blacklist, ITexture texture = null)
|
||||
{
|
||||
ReadOnlySpan<byte> data;
|
||||
PinnedSpan<byte> data;
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
@ -1079,9 +1098,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
data = ConvertFromHostCompatibleFormat(output, data, level, true);
|
||||
ConvertFromHostCompatibleFormat(output, data.Get(), level, true);
|
||||
|
||||
return data;
|
||||
data.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1454,8 +1473,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
MultiRange otherRange = texture.Range;
|
||||
|
||||
IEnumerable<MultiRange> regions = _sizeInfo.AllRegions().Select((region) => Range.GetSlice((ulong)region.Offset, (ulong)region.Size));
|
||||
IEnumerable<MultiRange> otherRegions = texture._sizeInfo.AllRegions().Select((region) => otherRange.GetSlice((ulong)region.Offset, (ulong)region.Size));
|
||||
IEnumerable<MultiRange> regions = _sizeInfo.AllRegions().Select((region) => Range.Slice((ulong)region.Offset, (ulong)region.Size));
|
||||
IEnumerable<MultiRange> otherRegions = texture._sizeInfo.AllRegions().Select((region) => otherRange.Slice((ulong)region.Offset, (ulong)region.Size));
|
||||
|
||||
foreach (MultiRange region in regions)
|
||||
{
|
||||
@ -1484,11 +1503,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
/// <param name="pool">The texture pool this texture has been added to</param>
|
||||
/// <param name="id">The ID of the reference to this texture in the pool</param>
|
||||
public void IncrementReferenceCount(TexturePool pool, int id)
|
||||
/// <param name="gpuVa">GPU VA of the pool reference</param>
|
||||
public void IncrementReferenceCount(TexturePool pool, int id, ulong gpuVa)
|
||||
{
|
||||
lock (_poolOwners)
|
||||
{
|
||||
_poolOwners.Add(new TexturePoolOwner { Pool = pool, ID = id });
|
||||
_poolOwners.Add(new TexturePoolOwner { Pool = pool, ID = id, GpuAddress = gpuVa });
|
||||
}
|
||||
_referenceCount++;
|
||||
|
||||
@ -1585,6 +1605,36 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
InvalidatedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queue updating texture mappings on the pool. Happens from another thread.
|
||||
/// </summary>
|
||||
public void UpdatePoolMappings()
|
||||
{
|
||||
lock (_poolOwners)
|
||||
{
|
||||
ulong address = 0;
|
||||
|
||||
foreach (var owner in _poolOwners)
|
||||
{
|
||||
if (address == 0 || address == owner.GpuAddress)
|
||||
{
|
||||
address = owner.GpuAddress;
|
||||
|
||||
owner.Pool.QueueUpdateMapping(this, owner.ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If there is a different GPU VA mapping, prefer the first and delete the others.
|
||||
owner.Pool.ForceRemove(this, owner.ID, true);
|
||||
}
|
||||
}
|
||||
|
||||
_poolOwners.Clear();
|
||||
}
|
||||
|
||||
InvalidatedSequence++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete the texture if it is not used anymore.
|
||||
/// The texture is considered unused when the reference count is zero,
|
||||
@ -1636,7 +1686,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
Group.ClearModified(unmapRange);
|
||||
}
|
||||
|
||||
RemoveFromPools(true);
|
||||
UpdatePoolMappings();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -194,6 +194,39 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_cache.Lift(texture);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to update a texture's physical memory range.
|
||||
/// Returns false if there is an existing texture that matches with the updated range.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture to update</param>
|
||||
/// <param name="range">New physical memory range</param>
|
||||
/// <returns>True if the mapping was updated, false otherwise</returns>
|
||||
public bool UpdateMapping(Texture texture, MultiRange range)
|
||||
{
|
||||
// There cannot be an existing texture compatible with this mapping in the texture cache already.
|
||||
int overlapCount = _textures.FindOverlaps(range, ref _textureOverlaps);
|
||||
|
||||
for (int i = 0; i < overlapCount; i++)
|
||||
{
|
||||
var other = _textureOverlaps[i];
|
||||
|
||||
if (texture != other &&
|
||||
(texture.IsViewCompatible(other.Info, other.Range, true, other.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible ||
|
||||
other.IsViewCompatible(texture.Info, texture.Range, true, texture.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
_textures.Remove(texture);
|
||||
|
||||
texture.ReplaceRange(range);
|
||||
|
||||
_textures.Add(texture);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to find an existing texture, or create a new one if not found.
|
||||
/// </summary>
|
||||
|
@ -39,6 +39,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
class TextureGroup : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Threshold of layers to force granular handles (and thus partial loading) on array/3D textures.
|
||||
/// </summary>
|
||||
private const int GranularLayerThreshold = 8;
|
||||
|
||||
private delegate void HandlesCallbackDelegate(int baseHandle, int regionCount, bool split = false);
|
||||
|
||||
/// <summary>
|
||||
@ -116,7 +121,29 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_allOffsets = size.AllOffsets;
|
||||
_sliceSizes = size.SliceSizes;
|
||||
|
||||
(_hasLayerViews, _hasMipViews) = PropagateGranularity(hasLayerViews, hasMipViews);
|
||||
if (Storage.Target.HasDepthOrLayers() && Storage.Info.GetSlices() > GranularLayerThreshold)
|
||||
{
|
||||
_hasLayerViews = true;
|
||||
_hasMipViews = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
(_hasLayerViews, _hasMipViews) = PropagateGranularity(hasLayerViews, hasMipViews);
|
||||
|
||||
// If the texture is partially mapped, fully subdivide handles immediately.
|
||||
|
||||
MultiRange range = Storage.Range;
|
||||
for (int i = 0; i < range.Count; i++)
|
||||
{
|
||||
if (range.GetSubRange(i).Address == MemoryManager.PteUnmapped)
|
||||
{
|
||||
_hasLayerViews = true;
|
||||
_hasMipViews = true;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RecalculateHandleRegions();
|
||||
}
|
||||
@ -249,7 +276,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
bool dirty = false;
|
||||
bool anyModified = false;
|
||||
bool anyUnmapped = false;
|
||||
bool anyNotDirty = false;
|
||||
|
||||
for (int i = 0; i < regionCount; i++)
|
||||
{
|
||||
@ -294,20 +321,21 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
dirty |= handleDirty;
|
||||
}
|
||||
|
||||
anyUnmapped |= handleUnmapped;
|
||||
|
||||
if (group.NeedsCopy)
|
||||
{
|
||||
// The texture we copied from is still being written to. Copy from it again the next time this texture is used.
|
||||
texture.SignalGroupDirty();
|
||||
}
|
||||
|
||||
_loadNeeded[baseHandle + i] = handleDirty && !handleUnmapped;
|
||||
bool loadNeeded = handleDirty && !handleUnmapped;
|
||||
|
||||
anyNotDirty |= !loadNeeded;
|
||||
_loadNeeded[baseHandle + i] = loadNeeded;
|
||||
}
|
||||
|
||||
if (dirty)
|
||||
{
|
||||
if (anyUnmapped || (_handles.Length > 1 && (anyModified || split)))
|
||||
if (anyNotDirty || (_handles.Length > 1 && (anyModified || split)))
|
||||
{
|
||||
// Partial texture invalidation. Only update the layers/levels with dirty flags of the storage.
|
||||
|
||||
@ -331,24 +359,56 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="regionCount">The number of handles to synchronize</param>
|
||||
private void SynchronizePartial(int baseHandle, int regionCount)
|
||||
{
|
||||
int spanEndIndex = -1;
|
||||
int spanBase = 0;
|
||||
ReadOnlySpan<byte> dataSpan = ReadOnlySpan<byte>.Empty;
|
||||
|
||||
for (int i = 0; i < regionCount; i++)
|
||||
{
|
||||
if (_loadNeeded[baseHandle + i])
|
||||
{
|
||||
var info = GetHandleInformation(baseHandle + i);
|
||||
|
||||
// Ensure the data for this handle is loaded in the span.
|
||||
if (spanEndIndex <= i - 1)
|
||||
{
|
||||
spanEndIndex = i;
|
||||
|
||||
if (_is3D)
|
||||
{
|
||||
// Look ahead to see how many handles need to be loaded.
|
||||
for (int j = i + 1; j < regionCount; j++)
|
||||
{
|
||||
if (_loadNeeded[baseHandle + j])
|
||||
{
|
||||
spanEndIndex = j;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var endInfo = spanEndIndex == i ? info : GetHandleInformation(baseHandle + spanEndIndex);
|
||||
|
||||
spanBase = _allOffsets[info.Index];
|
||||
int spanLast = _allOffsets[endInfo.Index + endInfo.Layers * endInfo.Levels - 1];
|
||||
int endOffset = Math.Min(spanLast + _sliceSizes[endInfo.BaseLevel + endInfo.Levels - 1], (int)Storage.Size);
|
||||
int size = endOffset - spanBase;
|
||||
|
||||
dataSpan = _physicalMemory.GetSpan(Storage.Range.Slice((ulong)spanBase, (ulong)size));
|
||||
}
|
||||
|
||||
// Only one of these will be greater than 1, as partial sync is only called when there are sub-image views.
|
||||
for (int layer = 0; layer < info.Layers; layer++)
|
||||
{
|
||||
for (int level = 0; level < info.Levels; level++)
|
||||
{
|
||||
int offsetIndex = GetOffsetIndex(info.BaseLayer + layer, info.BaseLevel + level);
|
||||
|
||||
int offset = _allOffsets[offsetIndex];
|
||||
int endOffset = Math.Min(offset + _sliceSizes[info.BaseLevel + level], (int)Storage.Size);
|
||||
int size = endOffset - offset;
|
||||
|
||||
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size));
|
||||
ReadOnlySpan<byte> data = dataSpan.Slice(offset - spanBase);
|
||||
|
||||
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true);
|
||||
|
||||
@ -413,7 +473,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
int endOffset = Math.Min(offset + _sliceSizes[level], (int)Storage.Size);
|
||||
int size = endOffset - offset;
|
||||
|
||||
using WritableRegion region = _physicalMemory.GetWritableRegion(Storage.Range.GetSlice((ulong)offset, (ulong)size), tracked);
|
||||
using WritableRegion region = _physicalMemory.GetWritableRegion(Storage.Range.Slice((ulong)offset, (ulong)size), tracked);
|
||||
|
||||
Storage.GetTextureDataSliceFromGpu(region.Memory.Span, layer, level, tracked, texture);
|
||||
}
|
||||
@ -865,8 +925,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <returns>A TextureGroupHandle covering the given views</returns>
|
||||
private TextureGroupHandle GenerateHandles(int viewStart, int views)
|
||||
{
|
||||
int viewEnd = viewStart + views - 1;
|
||||
(_, int lastLevel) = GetLayerLevelForView(viewEnd);
|
||||
|
||||
int offset = _allOffsets[viewStart];
|
||||
int endOffset = (viewStart + views == _allOffsets.Length) ? (int)Storage.Size : _allOffsets[viewStart + views];
|
||||
int endOffset = _allOffsets[viewEnd] + _sliceSizes[lastLevel];
|
||||
int size = endOffset - offset;
|
||||
|
||||
var result = new List<CpuRegionHandle>();
|
||||
@ -926,7 +989,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// Update the views in this texture group, rebuilding the memory tracking if required.
|
||||
/// </summary>
|
||||
/// <param name="views">The views list of the storage texture</param>
|
||||
public void UpdateViews(List<Texture> views)
|
||||
/// <param name="texture">The texture that has been added, if that is the only change, otherwise null</param>
|
||||
public void UpdateViews(List<Texture> views, Texture texture)
|
||||
{
|
||||
// This is saved to calculate overlapping views for each handle.
|
||||
_views = views;
|
||||
@ -964,17 +1028,44 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (!regionsRebuilt)
|
||||
{
|
||||
// Must update the overlapping views on all handles, but only if they were not just recreated.
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
if (texture != null)
|
||||
{
|
||||
handle.RecalculateOverlaps(this, views);
|
||||
int offset = FindOffset(texture);
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
{
|
||||
handle.AddOverlap(offset, texture);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Must update the overlapping views on all handles, but only if they were not just recreated.
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
{
|
||||
handle.RecalculateOverlaps(this, views);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SignalAllDirty();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Removes a view from the group, removing it from all overlap lists.
|
||||
/// </summary>
|
||||
/// <param name="view">View to remove from the group</param>
|
||||
public void RemoveView(Texture view)
|
||||
{
|
||||
int offset = FindOffset(view);
|
||||
|
||||
foreach (TextureGroupHandle handle in _handles)
|
||||
{
|
||||
handle.RemoveOverlap(offset, view);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inherit handle state from an old set of handles, such as modified and dirty flags.
|
||||
/// </summary>
|
||||
@ -1057,7 +1148,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// The dirty flags from the previous handles will be kept.
|
||||
/// </summary>
|
||||
/// <param name="handles">The handles to replace the current handles with</param>
|
||||
private void ReplaceHandles(TextureGroupHandle[] handles)
|
||||
/// <param name="rangeChanged">True if the storage memory range changed since the last region handle generation</param>
|
||||
private void ReplaceHandles(TextureGroupHandle[] handles, bool rangeChanged)
|
||||
{
|
||||
if (_handles != null)
|
||||
{
|
||||
@ -1065,9 +1157,50 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
foreach (TextureGroupHandle groupHandle in handles)
|
||||
{
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
if (rangeChanged)
|
||||
{
|
||||
handle.Reprotect();
|
||||
// When the storage range changes, this becomes a little different.
|
||||
// If a range does not match one in the original, treat it as modified.
|
||||
// It has been newly mapped and its data must be synchronized.
|
||||
|
||||
if (groupHandle.Handles.Length == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var oldGroup in _handles)
|
||||
{
|
||||
if (!groupHandle.OverlapsWith(oldGroup.Offset, oldGroup.Size))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
{
|
||||
bool hasMatch = false;
|
||||
|
||||
foreach (var oldHandle in oldGroup.Handles)
|
||||
{
|
||||
if (oldHandle.RangeEquals(handle))
|
||||
{
|
||||
hasMatch = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasMatch)
|
||||
{
|
||||
handle.Reprotect();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (CpuRegionHandle handle in groupHandle.Handles)
|
||||
{
|
||||
handle.Reprotect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1089,7 +1222,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <summary>
|
||||
/// Recalculate handle regions for this texture group, and inherit existing state into the new handles.
|
||||
/// </summary>
|
||||
private void RecalculateHandleRegions()
|
||||
/// <param name="rangeChanged">True if the storage memory range changed since the last region handle generation</param>
|
||||
private void RecalculateHandleRegions(bool rangeChanged = false)
|
||||
{
|
||||
TextureGroupHandle[] handles;
|
||||
|
||||
@ -1171,7 +1305,21 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
ReplaceHandles(handles);
|
||||
ReplaceHandles(handles, rangeChanged);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Regenerates handles when the storage range has been remapped.
|
||||
/// This forces the regions to be fully subdivided.
|
||||
/// </summary>
|
||||
public void RangeChanged()
|
||||
{
|
||||
_hasLayerViews = true;
|
||||
_hasMipViews = true;
|
||||
|
||||
RecalculateHandleRegions(true);
|
||||
|
||||
SignalAllDirty();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1271,13 +1419,13 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
for (int i = 0; i < _allOffsets.Length; i++)
|
||||
{
|
||||
(int layer, int level) = GetLayerLevelForView(i);
|
||||
MultiRange handleRange = Storage.Range.GetSlice((ulong)_allOffsets[i], 1);
|
||||
MultiRange handleRange = Storage.Range.Slice((ulong)_allOffsets[i], 1);
|
||||
ulong handleBase = handleRange.GetSubRange(0).Address;
|
||||
|
||||
for (int j = 0; j < other._handles.Length; j++)
|
||||
{
|
||||
(int otherLayer, int otherLevel) = other.GetLayerLevelForView(j);
|
||||
MultiRange otherHandleRange = other.Storage.Range.GetSlice((ulong)other._allOffsets[j], 1);
|
||||
MultiRange otherHandleRange = other.Storage.Range.Slice((ulong)other._allOffsets[j], 1);
|
||||
ulong otherHandleBase = otherHandleRange.GetSubRange(0).Address;
|
||||
|
||||
if (handleBase == otherHandleBase)
|
||||
@ -1354,7 +1502,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Handles list is not modified by another thread, only replaced, so this is thread safe.
|
||||
// Remove modified flags from all overlapping handles, so that the textures don't flush to unmapped/remapped GPU memory.
|
||||
|
||||
MultiRange subRange = Storage.Range.GetSlice((ulong)handle.Offset, (ulong)handle.Size);
|
||||
MultiRange subRange = Storage.Range.Slice((ulong)handle.Offset, (ulong)handle.Size);
|
||||
|
||||
if (range.OverlapsWith(subRange))
|
||||
{
|
||||
|
@ -159,6 +159,42 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a single texture view as an overlap if its range overlaps.
|
||||
/// </summary>
|
||||
/// <param name="offset">The offset of the view in the group</param>
|
||||
/// <param name="view">The texture to add as an overlap</param>
|
||||
public void AddOverlap(int offset, Texture view)
|
||||
{
|
||||
// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
|
||||
|
||||
if (OverlapsWith(offset, (int)view.Size))
|
||||
{
|
||||
lock (Overlaps)
|
||||
{
|
||||
Overlaps.Add(view);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a single texture view as an overlap if its range overlaps.
|
||||
/// </summary>
|
||||
/// <param name="offset">The offset of the view in the group</param>
|
||||
/// <param name="view">The texture to add as an overlap</param>
|
||||
public void RemoveOverlap(int offset, Texture view)
|
||||
{
|
||||
// Overlaps can be accessed from the memory tracking signal handler, so access must be atomic.
|
||||
|
||||
if (OverlapsWith(offset, (int)view.Size))
|
||||
{
|
||||
lock (Overlaps)
|
||||
{
|
||||
Overlaps.Remove(view);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a sync action to happen for this handle, and an interim flush action on the tracking handle.
|
||||
/// </summary>
|
||||
|
@ -1,9 +1,12 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
@ -12,8 +15,63 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
class TexturePool : Pool<Texture, TextureDescriptor>, IPool<TexturePool>
|
||||
{
|
||||
/// <summary>
|
||||
/// A request to dereference a texture from a pool.
|
||||
/// </summary>
|
||||
private struct DereferenceRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether the dereference is due to a mapping change or not.
|
||||
/// </summary>
|
||||
public readonly bool IsRemapped;
|
||||
|
||||
/// <summary>
|
||||
/// The texture being dereferenced.
|
||||
/// </summary>
|
||||
public readonly Texture Texture;
|
||||
|
||||
/// <summary>
|
||||
/// The ID of the pool entry this reference belonged to.
|
||||
/// </summary>
|
||||
public readonly int ID;
|
||||
|
||||
/// <summary>
|
||||
/// Create a dereference request for a texture with a specific pool ID, and remapped flag.
|
||||
/// </summary>
|
||||
/// <param name="isRemapped">Whether the dereference is due to a mapping change or not</param>
|
||||
/// <param name="texture">The texture being dereferenced</param>
|
||||
/// <param name="id">The ID of the pool entry, used to restore remapped textures</param>
|
||||
private DereferenceRequest(bool isRemapped, Texture texture, int id)
|
||||
{
|
||||
IsRemapped = isRemapped;
|
||||
Texture = texture;
|
||||
ID = id;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a dereference request for a texture removal.
|
||||
/// </summary>
|
||||
/// <param name="texture">The texture being removed</param>
|
||||
/// <returns>A texture removal dereference request</returns>
|
||||
public static DereferenceRequest Remove(Texture texture)
|
||||
{
|
||||
return new DereferenceRequest(false, texture, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a dereference request for a texture remapping with a specific pool ID.
|
||||
/// </summary>
|
||||
/// <param name="texture">The texture being remapped</param>
|
||||
/// <param name="id">The ID of the pool entry, used to restore remapped textures</param>
|
||||
/// <returns>A remap dereference request</returns>
|
||||
public static DereferenceRequest Remap(Texture texture, int id)
|
||||
{
|
||||
return new DereferenceRequest(true, texture, id);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly GpuChannel _channel;
|
||||
private readonly ConcurrentQueue<Texture> _dereferenceQueue = new ConcurrentQueue<Texture>();
|
||||
private readonly ConcurrentQueue<DereferenceRequest> _dereferenceQueue = new ConcurrentQueue<DereferenceRequest>();
|
||||
private TextureDescriptor _defaultDescriptor;
|
||||
|
||||
/// <summary>
|
||||
@ -58,7 +116,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
TextureInfo info = GetInfo(descriptor, out int layerSize);
|
||||
|
||||
ProcessDereferenceQueue();
|
||||
// The dereference queue can put our texture back on the cache.
|
||||
if ((texture = ProcessDereferenceQueue(id)) != null)
|
||||
{
|
||||
return ref descriptor;
|
||||
}
|
||||
|
||||
texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
||||
|
||||
@ -68,11 +130,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return ref descriptor;
|
||||
}
|
||||
}
|
||||
|
||||
texture.IncrementReferenceCount(this, id);
|
||||
else
|
||||
{
|
||||
texture.SynchronizeMemory();
|
||||
}
|
||||
|
||||
Items[id] = texture;
|
||||
|
||||
texture.IncrementReferenceCount(this, id, descriptor.UnpackAddress());
|
||||
|
||||
DescriptorCache[id] = descriptor;
|
||||
}
|
||||
else
|
||||
@ -155,11 +221,14 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="deferred">If true, queue the dereference to happen on the render thread, otherwise dereference immediately</param>
|
||||
public void ForceRemove(Texture texture, int id, bool deferred)
|
||||
{
|
||||
Items[id] = null;
|
||||
var previous = Interlocked.Exchange(ref Items[id], null);
|
||||
|
||||
if (deferred)
|
||||
{
|
||||
_dereferenceQueue.Enqueue(texture);
|
||||
if (previous != null)
|
||||
{
|
||||
_dereferenceQueue.Enqueue(DereferenceRequest.Remove(texture));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -167,16 +236,91 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queues a request to update a texture's mapping.
|
||||
/// Mapping is updated later to avoid deleting the texture if it is still sparsely mapped.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture with potential mapping change</param>
|
||||
/// <param name="id">ID in cache of texture with potential mapping change</param>
|
||||
public void QueueUpdateMapping(Texture texture, int id)
|
||||
{
|
||||
if (Interlocked.Exchange(ref Items[id], null) == texture)
|
||||
{
|
||||
_dereferenceQueue.Enqueue(DereferenceRequest.Remap(texture, id));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Process the dereference queue, decrementing the reference count for each texture in it.
|
||||
/// This is used to ensure that texture disposal happens on the render thread.
|
||||
/// </summary>
|
||||
private void ProcessDereferenceQueue()
|
||||
/// <param name="id">The ID of the entry that triggered this method</param>
|
||||
/// <returns>Texture that matches the entry ID if it has been readded to the cache.</returns>
|
||||
private Texture ProcessDereferenceQueue(int id = -1)
|
||||
{
|
||||
while (_dereferenceQueue.TryDequeue(out Texture toRemove))
|
||||
while (_dereferenceQueue.TryDequeue(out DereferenceRequest request))
|
||||
{
|
||||
toRemove.DecrementReferenceCount();
|
||||
Texture texture = request.Texture;
|
||||
|
||||
// Unmapped storage textures can swap their ranges. The texture must be storage with no views or dependencies.
|
||||
// TODO: Would need to update ranges on views, or guarantee that ones where the range changes can be instantly deleted.
|
||||
|
||||
if (request.IsRemapped && texture.Group.Storage == texture && !texture.HasViews && !texture.Group.HasCopyDependencies)
|
||||
{
|
||||
// Has the mapping for this texture changed?
|
||||
ref readonly TextureDescriptor descriptor = ref GetDescriptorRef(request.ID);
|
||||
|
||||
ulong address = descriptor.UnpackAddress();
|
||||
|
||||
MultiRange range = _channel.MemoryManager.GetPhysicalRegions(address, texture.Size);
|
||||
|
||||
// If the texture is not mapped at all, delete its reference.
|
||||
|
||||
if (range.Count == 1 && range.GetSubRange(0).Address == MemoryManager.PteUnmapped)
|
||||
{
|
||||
texture.DecrementReferenceCount();
|
||||
continue;
|
||||
}
|
||||
|
||||
Items[request.ID] = texture;
|
||||
|
||||
// Create a new pool reference, as the last one was removed on unmap.
|
||||
|
||||
texture.IncrementReferenceCount(this, request.ID, address);
|
||||
texture.DecrementReferenceCount();
|
||||
|
||||
// Refetch the range. Changes since the last check could have been lost
|
||||
// as the cache entry was not restored (required to queue mapping change).
|
||||
|
||||
range = _channel.MemoryManager.GetPhysicalRegions(address, texture.Size);
|
||||
|
||||
if (!range.Equals(texture.Range))
|
||||
{
|
||||
// Part of the texture was mapped or unmapped. Replace the range and regenerate tracking handles.
|
||||
if (!_channel.MemoryManager.Physical.TextureCache.UpdateMapping(texture, range))
|
||||
{
|
||||
// Texture could not be remapped due to a collision, just delete it.
|
||||
if (Interlocked.Exchange(ref Items[request.ID], null) != null)
|
||||
{
|
||||
// If this is null, a request was already queued to decrement reference.
|
||||
texture.DecrementReferenceCount(this, request.ID);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (request.ID == id)
|
||||
{
|
||||
return texture;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
texture.DecrementReferenceCount();
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -213,9 +357,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_channel.MemoryManager.Physical.TextureCache.AddShortCache(texture, ref cachedDescriptor);
|
||||
}
|
||||
|
||||
texture.DecrementReferenceCount(this, id);
|
||||
|
||||
Items[id] = null;
|
||||
if (Interlocked.Exchange(ref Items[id], null) != null)
|
||||
{
|
||||
texture.DecrementReferenceCount(this, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
Address = address;
|
||||
Size = size;
|
||||
|
||||
Handle = context.Renderer.CreateBuffer((int)size);
|
||||
Handle = context.Renderer.CreateBuffer((int)size, baseBuffers?.MaxBy(x => x.Size).Handle ?? BufferHandle.Null);
|
||||
|
||||
_useGranular = size > GranularBufferThreshold;
|
||||
|
||||
@ -415,10 +415,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
int offset = (int)(address - Address);
|
||||
|
||||
ReadOnlySpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
|
||||
using PinnedSpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
|
||||
|
||||
// TODO: When write tracking shaders, they will need to be aware of changes in overlapping buffers.
|
||||
_physicalMemory.WriteUntracked(address, data);
|
||||
_physicalMemory.WriteUntracked(address, data.Get());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user