Compare commits

...

10 Commits

Author SHA1 Message Date
Mary
f663a5cd38 macos: Add updater support (#4464)
This is a very basic updater but should be enough for now.

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-02-25 12:30:48 +01:00
Mary
f7c2e867f4 chore: Update OpenTK to 4.7.7 (#4478) 2023-02-25 10:55:57 +00:00
gdkchan
cedd200745 Move gl_Layer to vertex shader if geometry is not supported (#4368)
* Set gl_Layer on vertex shader if it's set on the geometry shader and it does nothing else

* Shader cache version bump

* PR feedback

* Fix typo
2023-02-25 10:39:51 +00:00
jhorv
58207685c0 Perform bounds checking before list indexer to avoid frequent exceptions (#4438)
* Perform bounds checking before list indexer to avoid frequent ArgumentOutOfRangeExceptions

* do a single compare after casting id and .Count to uint
2023-02-25 10:26:39 +00:00
gdkchan
095ad923ad Account for multisample when calculating render target size hint (#4467) 2023-02-23 10:08:54 +01:00
Isaac Marovitz
f07ae7d53f Fix Title Update Manager not selecting right update (#4452) 2023-02-22 17:58:32 -03:00
dependabot[bot]
c308f09722 nuget: bump Microsoft.NET.Test.Sdk from 17.4.1 to 17.5.0 (#4458)
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.4.1 to 17.5.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Changelog](https://github.com/microsoft/vstest/blob/main/docs/releases.md)
- [Commits](https://github.com/microsoft/vstest/compare/v17.4.1...v17.5.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-02-22 16:08:25 +01:00
dependabot[bot]
f1eef29409 nuget: bump UnicornEngine.Unicorn (#4459)
Bumps [UnicornEngine.Unicorn](https://github.com/unicorn-engine/unicorn) from 2.0.2-rc1-9c9356d to 2.0.2-rc1-a913199.
- [Release notes](https://github.com/unicorn-engine/unicorn/releases)
- [Changelog](https://github.com/unicorn-engine/unicorn/blob/master/ChangeLog)
- [Commits](https://github.com/unicorn-engine/unicorn/commits)

---
updated-dependencies:
- dependency-name: UnicornEngine.Unicorn
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-02-22 13:30:53 +01:00
TSRBerry
1f8d66db7c Ava: Fix Updater crashing on Linux (#4457) 2023-02-22 09:13:50 +01:00
gdkchan
c3a5716a95 Add copy dependency for some incompatible texture formats (#4380)
* Add copy dependency for some incompatible texture formats

* Simplify compatibility check
2023-02-21 19:21:57 -03:00
31 changed files with 1287 additions and 165 deletions

View File

@@ -22,14 +22,14 @@
<PackageVersion Include="LibHac" Version="0.17.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.4.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.5.0" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
<PackageVersion Include="NUnit" Version="3.13.3" />
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageVersion Include="OpenTK.Core" Version="4.7.5" />
<PackageVersion Include="OpenTK.Graphics" Version="4.7.5" />
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.5" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
<PackageVersion Include="OpenTK.Core" Version="4.7.7" />
<PackageVersion Include="OpenTK.Graphics" Version="4.7.7" />
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.7" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.7" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
@@ -49,7 +49,7 @@
<PackageVersion Include="System.Management" Version="7.0.0" />
<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-9c9356d" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-a913199" />
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
</ItemGroup>
</Project>

View File

@@ -21,6 +21,7 @@ using System.Net.Http;
using System.Net.NetworkInformation;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
@@ -57,7 +58,7 @@ namespace Ryujinx.Modules
// Detect current platform
if (OperatingSystem.IsMacOS())
{
_platformExt = "osx_x64.zip";
_platformExt = "macos_universal.app.tar.gz";
}
else if (OperatingSystem.IsWindows())
{
@@ -286,22 +287,40 @@ namespace Ryujinx.Modules
if (_updateSuccessful)
{
var shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
bool shouldRestart = true;
if (!OperatingSystem.IsMacOS())
{
shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
}
if (shouldRestart)
{
List<string> arguments = CommandLineState.Arguments.ToList();
string ryuName = Path.GetFileName(Environment.ProcessPath);
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
string executablePath = Path.Combine(executableDirectory, ryuName);
if (!Path.Exists(ryuExe))
if (!Path.Exists(executablePath))
{
ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
executablePath = Path.Combine(executableDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
}
Process.Start(ryuExe, CommandLineState.Arguments);
// On macOS we perform the update at relaunch.
if (OperatingSystem.IsMacOS())
{
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
string newBundlePath = Path.Combine(UpdateDir, "Ryujinx.app");
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
string currentPid = Process.GetCurrentProcess().Id.ToString();
executablePath = "/bin/bash";
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
}
Process.Start(executablePath, arguments);
Environment.Exit(0);
}
}
@@ -381,6 +400,15 @@ namespace Ryujinx.Modules
File.WriteAllBytes(updateFile, mergedFileBytes);
// On macOS, ensure that we remove the quarantine bit to prevent Gatekeeper from blocking execution.
if (OperatingSystem.IsMacOS())
{
using (Process xattrProcess = Process.Start("xattr", new List<string> { "-d", "com.apple.quarantine", updateFile }))
{
xattrProcess.WaitForExit();
}
}
try
{
InstallUpdate(taskDialog, updateFile);
@@ -470,82 +498,98 @@ namespace Ryujinx.Modules
worker.Start();
}
[SupportedOSPlatform("linux")]
[SupportedOSPlatform("macos")]
private static void ExtractTarGzipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
using Stream inStream = File.OpenRead(archivePath);
using GZipInputStream gzipStream = new(inStream);
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
TarEntry tarEntry;
while ((tarEntry = tarStream.GetNextEntry()) is not null)
{
if (tarEntry.IsDirectory)
{
continue;
}
string outPath = Path.Combine(outputDirectoryPath, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (FileStream outStream = File.OpenWrite(outPath))
{
tarStream.CopyEntryContents(outStream);
}
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
if (tarEntry is null)
{
return;
}
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
});
}
}
private static void ExtractZipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
using Stream inStream = File.OpenRead(archivePath);
using ZipFile zipFile = new(inStream);
double count = 0;
foreach (ZipEntry zipEntry in zipFile)
{
count++;
if (zipEntry.IsDirectory) continue;
string outPath = Path.Combine(outputDirectoryPath, zipEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (Stream zipStream = zipFile.GetInputStream(zipEntry))
using (FileStream outStream = File.OpenWrite(outPath))
{
zipStream.CopyTo(outStream);
}
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
});
}
}
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
{
// Extract Update
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
if (OperatingSystem.IsLinux())
await Task.Run(() =>
{
using Stream inStream = File.OpenRead(updateFile);
using GZipInputStream gzipStream = new(inStream);
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
await Task.Run(() =>
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
TarEntry tarEntry;
if (!OperatingSystem.IsWindows())
{
while ((tarEntry = tarStream.GetNextEntry()) is not null)
{
if (tarEntry.IsDirectory) continue;
string outPath = Path.Combine(UpdateDir, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (FileStream outStream = File.OpenWrite(outPath))
{
tarStream.CopyEntryContents(outStream);
}
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
});
}
}
});
taskDialog.SetProgressBarState(100, TaskDialogProgressState.Normal);
}
else
{
using Stream inStream = File.OpenRead(updateFile);
using ZipFile zipFile = new(inStream);
await Task.Run(() =>
ExtractTarGzipFile(taskDialog, updateFile, UpdateDir);
}
else if (OperatingSystem.IsWindows())
{
double count = 0;
foreach (ZipEntry zipEntry in zipFile)
{
count++;
if (zipEntry.IsDirectory) continue;
string outPath = Path.Combine(UpdateDir, zipEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (Stream zipStream = zipFile.GetInputStream(zipEntry))
using (FileStream outStream = File.OpenWrite(outPath))
{
zipStream.CopyTo(outStream);
}
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
});
}
});
}
ExtractZipFile(taskDialog, updateFile, UpdateDir);
}
else
{
throw new NotSupportedException();
}
});
// Delete downloaded zip
File.Delete(updateFile);
@@ -555,38 +599,42 @@ namespace Ryujinx.Modules
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterRenaming];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
// Replace old files
await Task.Run(() =>
// NOTE: On macOS, replacement is delayed to the restart phase.
if (!OperatingSystem.IsMacOS())
{
double count = 0;
foreach (string file in allFiles)
// Replace old files
await Task.Run(() =>
{
count++;
try
double count = 0;
foreach (string file in allFiles)
{
File.Move(file, file + ".ryuold");
Dispatcher.UIThread.Post(() =>
count++;
try
{
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
});
}
catch
{
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
}
}
File.Move(file, file + ".ryuold");
Dispatcher.UIThread.Post(() =>
{
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
});
}
catch
{
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
}
}
Dispatcher.UIThread.Post(() =>
{
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
});
MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
});
MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
});
Directory.Delete(UpdateDir, true);
Directory.Delete(UpdateDir, true);
}
_updateSuccessful = true;
@@ -596,7 +644,7 @@ namespace Ryujinx.Modules
public static bool CanUpdate(bool showWarnings)
{
#if !DISABLE_UPDATER
if (RuntimeInformation.OSArchitecture != Architecture.X64)
if (RuntimeInformation.OSArchitecture != Architecture.X64 && !OperatingSystem.IsMacOS())
{
if (showWarnings)
{
@@ -669,7 +717,7 @@ namespace Ryujinx.Modules
#endif
}
// NOTE: This method should always reflect the latest build layout.s
// NOTE: This method should always reflect the latest build layout.
private static IEnumerable<string> EnumerateFilesToDelete()
{
var files = Directory.EnumerateFiles(HomeDir); // All files directly in base dir.

View File

@@ -105,13 +105,13 @@ public class TitleUpdateViewModel : BaseModel
AddUpdate(path);
}
// NOTE: Save the list again to remove leftovers.
Save();
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
SelectedUpdate = selected;
// NOTE: Save the list again to remove leftovers.
Save();
SortUpdates();
}

View File

@@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.GAL
public readonly bool SupportsBlendEquationAdvanced;
public readonly bool SupportsFragmentShaderInterlock;
public readonly bool SupportsFragmentShaderOrderingIntel;
public readonly bool SupportsGeometryShader;
public readonly bool SupportsGeometryShaderPassthrough;
public readonly bool SupportsImageLoadFormatted;
public readonly bool SupportsLayerVertexTessellation;
@@ -68,6 +69,7 @@ namespace Ryujinx.Graphics.GAL
bool supportsBlendEquationAdvanced,
bool supportsFragmentShaderInterlock,
bool supportsFragmentShaderOrderingIntel,
bool supportsGeometryShader,
bool supportsGeometryShaderPassthrough,
bool supportsImageLoadFormatted,
bool supportsLayerVertexTessellation,
@@ -107,6 +109,7 @@ namespace Ryujinx.Graphics.GAL
SupportsBlendEquationAdvanced = supportsBlendEquationAdvanced;
SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
SupportsGeometryShader = supportsGeometryShader;
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
SupportsImageLoadFormatted = supportsImageLoadFormatted;
SupportsLayerVertexTessellation = supportsLayerVertexTessellation;

View File

@@ -439,7 +439,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
int samplesInY = msaaMode.SamplesInY();
var scissor = _state.State.ScreenScissorState;
Size sizeHint = new Size(scissor.X + scissor.Width, scissor.Y + scissor.Height, 1);
Size sizeHint = new Size((scissor.X + scissor.Width) * samplesInX, (scissor.Y + scissor.Height) * samplesInY, 1);
int clipRegionWidth = int.MaxValue;
int clipRegionHeight = int.MaxValue;

View File

@@ -214,41 +214,6 @@ namespace Ryujinx.Graphics.Gpu.Image
return true;
}
/// <summary>
/// Checks if two formats are compatible, according to the host API copy format compatibility rules.
/// </summary>
/// <param name="lhsFormat">First comparand</param>
/// <param name="rhsFormat">Second comparand</param>
/// <param name="caps">Host GPU capabilities</param>
/// <returns>True if the formats are compatible, false otherwise</returns>
public static bool FormatCompatible(TextureInfo lhs, TextureInfo rhs, Capabilities caps)
{
FormatInfo lhsFormat = lhs.FormatInfo;
FormatInfo rhsFormat = rhs.FormatInfo;
if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil())
{
return lhsFormat.Format == rhsFormat.Format;
}
if (IsFormatHostIncompatible(lhs, caps) || IsFormatHostIncompatible(rhs, caps))
{
return lhsFormat.Format == rhsFormat.Format;
}
if (lhsFormat.IsCompressed && rhsFormat.IsCompressed)
{
FormatClass lhsClass = GetFormatClass(lhsFormat.Format);
FormatClass rhsClass = GetFormatClass(rhsFormat.Format);
return lhsClass == rhsClass;
}
else
{
return lhsFormat.BytesPerPixel == rhsFormat.BytesPerPixel;
}
}
/// <summary>
/// Checks if the texture format matches with the specified texture information.
/// </summary>
@@ -391,6 +356,13 @@ namespace Ryujinx.Graphics.Gpu.Image
Size lhsSize = GetSizeInBlocks(lhs, level);
Size rhsSize = GetSizeInBlocks(rhs);
bool alignedWidthMatches = lhsAlignedSize.Width == rhsAlignedSize.Width;
if (lhs.FormatInfo.BytesPerPixel != rhs.FormatInfo.BytesPerPixel && IsIncompatibleFormatAliasingAllowed(lhs.FormatInfo, rhs.FormatInfo))
{
alignedWidthMatches = lhsSize.Width * lhs.FormatInfo.BytesPerPixel == rhsSize.Width * rhs.FormatInfo.BytesPerPixel;
}
TextureViewCompatibility result = TextureViewCompatibility.Full;
// For copies, we can copy a subset of the 3D texture slices,
@@ -404,7 +376,7 @@ namespace Ryujinx.Graphics.Gpu.Image
// so the width may not match in this case for different uses of the same texture.
// To account for this, we compare the aligned width here.
// We expect height to always match exactly, if the texture is the same.
if (lhsAlignedSize.Width == rhsAlignedSize.Width && lhsSize.Height == rhsSize.Height)
if (alignedWidthMatches && lhsSize.Height == rhsSize.Height)
{
return (exact && lhsSize.Width != rhsSize.Width) || lhsSize.Width < rhsSize.Width
? TextureViewCompatibility.CopyOnly
@@ -659,21 +631,62 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <returns>The view compatibility level of the texture formats</returns>
public static TextureViewCompatibility ViewFormatCompatible(TextureInfo lhs, TextureInfo rhs, Capabilities caps)
{
if (FormatCompatible(lhs, rhs, caps))
FormatInfo lhsFormat = lhs.FormatInfo;
FormatInfo rhsFormat = rhs.FormatInfo;
if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil())
{
if (lhs.FormatInfo.IsCompressed != rhs.FormatInfo.IsCompressed)
{
return TextureViewCompatibility.CopyOnly;
}
else
{
return TextureViewCompatibility.Full;
}
return lhsFormat.Format == rhsFormat.Format ? TextureViewCompatibility.Full : TextureViewCompatibility.Incompatible;
}
if (IsFormatHostIncompatible(lhs, caps) || IsFormatHostIncompatible(rhs, caps))
{
return lhsFormat.Format == rhsFormat.Format ? TextureViewCompatibility.Full : TextureViewCompatibility.Incompatible;
}
if (lhsFormat.IsCompressed && rhsFormat.IsCompressed)
{
FormatClass lhsClass = GetFormatClass(lhsFormat.Format);
FormatClass rhsClass = GetFormatClass(rhsFormat.Format);
return lhsClass == rhsClass ? TextureViewCompatibility.Full : TextureViewCompatibility.Incompatible;
}
else if (lhsFormat.BytesPerPixel == rhsFormat.BytesPerPixel)
{
return lhs.FormatInfo.IsCompressed == rhs.FormatInfo.IsCompressed
? TextureViewCompatibility.Full
: TextureViewCompatibility.CopyOnly;
}
else if (IsIncompatibleFormatAliasingAllowed(lhsFormat, rhsFormat))
{
return TextureViewCompatibility.CopyOnly;
}
return TextureViewCompatibility.Incompatible;
}
/// <summary>
/// Checks if aliasing of two formats that would normally be considered incompatible be allowed,
/// using copy dependencies.
/// </summary>
/// <param name="lhsFormat">Format information of the first texture</param
/// <param name="rhsFormat">Format information of the second texture</param>
/// <returns>True if aliasing should be allowed, false otherwise</returns>
private static bool IsIncompatibleFormatAliasingAllowed(FormatInfo lhsFormat, FormatInfo rhsFormat)
{
// Some games will try to alias textures with incompatible foramts, with different BPP (bytes per pixel).
// We allow that in some cases as long Width * BPP is equal on both textures.
// This is very conservative right now as we want to avoid copies as much as possible,
// so we only consider the formats we have seen being aliased.
if (rhsFormat.BytesPerPixel < lhsFormat.BytesPerPixel)
{
(lhsFormat, rhsFormat) = (rhsFormat, lhsFormat);
}
return lhsFormat.Format == Format.R8Unorm && rhsFormat.Format == Format.R8G8B8A8Unorm;
}
/// <summary>
/// Check if the target of the first texture view information is compatible with the target of the second texture view information.
/// This follows the host API target compatibility rules.

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 4369;
private const uint CodeGenVersion = 4368;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";
@@ -774,6 +774,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
sBuffers,
textures,
images,
ShaderIdentification.None,
0,
dataInfo.Stage,
dataInfo.UsesInstanceId,
dataInfo.UsesDrawParameters,

View File

@@ -633,6 +633,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
}
}
if (!_context.Capabilities.SupportsGeometryShader)
{
ShaderCache.TryRemoveGeometryStage(translatorContexts);
}
CachedShaderStage[] shaders = new CachedShaderStage[guestShaders.Length];
List<ShaderProgram> translatedStages = new List<ShaderProgram>();

View File

@@ -126,6 +126,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
public bool QueryHostSupportsFragmentShaderOrderingIntel() => _context.Capabilities.SupportsFragmentShaderOrderingIntel;
public bool QueryHostSupportsGeometryShader() => _context.Capabilities.SupportsGeometryShader;
public bool QueryHostSupportsGeometryShaderPassthrough() => _context.Capabilities.SupportsGeometryShaderPassthrough;
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;

View File

@@ -353,6 +353,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
if (!_context.Capabilities.SupportsGeometryShader)
{
TryRemoveGeometryStage(translatorContexts);
}
CachedShaderStage[] shaders = new CachedShaderStage[Constants.ShaderStages + 1];
List<ShaderSource> shaderSources = new List<ShaderSource>();
@@ -421,6 +426,39 @@ namespace Ryujinx.Graphics.Gpu.Shader
return gpShaders;
}
/// <summary>
/// Tries to eliminate the geometry stage from the array of translator contexts.
/// </summary>
/// <param name="translatorContexts">Array of translator contexts</param>
public static void TryRemoveGeometryStage(TranslatorContext[] translatorContexts)
{
if (translatorContexts[4] != null)
{
// We have a geometry shader, but geometry shaders are not supported.
// Try to eliminate the geometry shader.
ShaderProgramInfo info = translatorContexts[4].Translate().Info;
if (info.Identification == ShaderIdentification.GeometryLayerPassthrough)
{
// We managed to identify that this geometry shader is only used to set the output Layer value,
// we can set the Layer on the previous stage instead (usually the vertex stage) and eliminate it.
for (int i = 3; i >= 1; i--)
{
if (translatorContexts[i] != null)
{
translatorContexts[i].SetGeometryShaderLayerInputAttribute(info.GpLayerInputAttribute);
translatorContexts[i].SetLastInVertexPipeline(translatorContexts[5] != null);
break;
}
}
translatorContexts[4] = null;
}
}
}
/// <summary>
/// Creates a shader source for use with the backend from a translated shader program.
/// </summary>

View File

@@ -0,0 +1,252 @@
using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.GAL;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Numerics;
namespace Ryujinx.Graphics.OpenGL.Image
{
class TextureCopyIncompatible
{
private const string ComputeShaderShortening = @"#version 450 core
layout (binding = 0, $SRC_FORMAT$) uniform uimage2D src;
layout (binding = 1, $DST_FORMAT$) uniform uimage2D dst;
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
void main()
{
uvec2 coords = gl_GlobalInvocationID.xy;
ivec2 imageSz = imageSize(src);
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
{
return;
}
uint coordsShifted = coords.x << $RATIO_LOG2$;
uvec2 dstCoords0 = uvec2(coordsShifted, coords.y);
uvec2 dstCoords1 = uvec2(coordsShifted + 1, coords.y);
uvec2 dstCoords2 = uvec2(coordsShifted + 2, coords.y);
uvec2 dstCoords3 = uvec2(coordsShifted + 3, coords.y);
uvec4 rgba = imageLoad(src, ivec2(coords));
imageStore(dst, ivec2(dstCoords0), rgba.rrrr);
imageStore(dst, ivec2(dstCoords1), rgba.gggg);
imageStore(dst, ivec2(dstCoords2), rgba.bbbb);
imageStore(dst, ivec2(dstCoords3), rgba.aaaa);
}";
private const string ComputeShaderWidening = @"#version 450 core
layout (binding = 0, $SRC_FORMAT$) uniform uimage2D src;
layout (binding = 1, $DST_FORMAT$) uniform uimage2D dst;
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
void main()
{
uvec2 coords = gl_GlobalInvocationID.xy;
ivec2 imageSz = imageSize(dst);
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
{
return;
}
uvec2 srcCoords = uvec2(coords.x << $RATIO_LOG2$, coords.y);
uint r = imageLoad(src, ivec2(srcCoords) + ivec2(0, 0)).r;
uint g = imageLoad(src, ivec2(srcCoords) + ivec2(1, 0)).r;
uint b = imageLoad(src, ivec2(srcCoords) + ivec2(2, 0)).r;
uint a = imageLoad(src, ivec2(srcCoords) + ivec2(3, 0)).r;
imageStore(dst, ivec2(coords), uvec4(r, g, b, a));
}";
private readonly OpenGLRenderer _renderer;
private readonly Dictionary<int, int> _shorteningProgramHandles;
private readonly Dictionary<int, int> _wideningProgramHandles;
public TextureCopyIncompatible(OpenGLRenderer renderer)
{
_renderer = renderer;
_shorteningProgramHandles = new Dictionary<int, int>();
_wideningProgramHandles = new Dictionary<int, int>();
}
public void CopyIncompatibleFormats(ITextureInfo src, ITextureInfo dst, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int depth, int levels)
{
TextureCreateInfo srcInfo = src.Info;
TextureCreateInfo dstInfo = dst.Info;
int srcBpp = src.Info.BytesPerPixel;
int dstBpp = dst.Info.BytesPerPixel;
// Calculate ideal component size, given our constraints:
// - Component size must not exceed bytes per pixel of source and destination image formats.
// - Maximum component size is 4 (R32).
int componentSize = Math.Min(Math.Min(srcBpp, dstBpp), 4);
int srcComponentsCount = srcBpp / componentSize;
int dstComponentsCount = dstBpp / componentSize;
var srcFormat = GetFormat(componentSize, srcComponentsCount);
var dstFormat = GetFormat(componentSize, dstComponentsCount);
GL.UseProgram(srcBpp < dstBpp
? GetWideningShader(componentSize, srcComponentsCount, dstComponentsCount)
: GetShorteningShader(componentSize, srcComponentsCount, dstComponentsCount));
for (int l = 0; l < levels; l++)
{
int srcWidth = Math.Max(1, src.Info.Width >> l);
int srcHeight = Math.Max(1, src.Info.Height >> l);
int dstWidth = Math.Max(1, dst.Info.Width >> l);
int dstHeight = Math.Max(1, dst.Info.Height >> l);
int width = Math.Min(srcWidth, dstWidth);
int height = Math.Min(srcHeight, dstHeight);
for (int z = 0; z < depth; z++)
{
GL.BindImageTexture(0, src.Handle, srcLevel + l, false, srcLayer + z, TextureAccess.ReadOnly, srcFormat);
GL.BindImageTexture(1, dst.Handle, dstLevel + l, false, dstLayer + z, TextureAccess.WriteOnly, dstFormat);
GL.DispatchCompute((width + 31) / 32, (height + 31) / 32, 1);
}
}
Pipeline pipeline = (Pipeline)_renderer.Pipeline;
pipeline.RestoreProgram();
pipeline.RestoreImages1And2();
}
private static SizedInternalFormat GetFormat(int componentSize, int componentsCount)
{
if (componentSize == 1)
{
return componentsCount switch
{
1 => SizedInternalFormat.R8ui,
2 => SizedInternalFormat.Rg8ui,
4 => SizedInternalFormat.Rgba8ui,
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
};
}
else if (componentSize == 2)
{
return componentsCount switch
{
1 => SizedInternalFormat.R16ui,
2 => SizedInternalFormat.Rg16ui,
4 => SizedInternalFormat.Rgba16ui,
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
};
}
else if (componentSize == 4)
{
return componentsCount switch
{
1 => SizedInternalFormat.R32ui,
2 => SizedInternalFormat.Rg32ui,
4 => SizedInternalFormat.Rgba32ui,
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
};
}
else
{
throw new ArgumentException($"Invalid component size {componentSize}.");
}
}
private int GetShorteningShader(int componentSize, int srcComponentsCount, int dstComponentsCount)
{
return GetShader(ComputeShaderShortening, _shorteningProgramHandles, componentSize, srcComponentsCount, dstComponentsCount);
}
private int GetWideningShader(int componentSize, int srcComponentsCount, int dstComponentsCount)
{
return GetShader(ComputeShaderWidening, _wideningProgramHandles, componentSize, srcComponentsCount, dstComponentsCount);
}
private int GetShader(
string code,
Dictionary<int, int> programHandles,
int componentSize,
int srcComponentsCount,
int dstComponentsCount)
{
int componentSizeLog2 = BitOperations.Log2((uint)componentSize);
int srcIndex = componentSizeLog2 + BitOperations.Log2((uint)srcComponentsCount) * 3;
int dstIndex = componentSizeLog2 + BitOperations.Log2((uint)dstComponentsCount) * 3;
int key = srcIndex | (dstIndex << 8);
if (!programHandles.TryGetValue(key, out int programHandle))
{
int csHandle = GL.CreateShader(ShaderType.ComputeShader);
string[] formatTable = new[] { "r8ui", "r16ui", "r32ui", "rg8ui", "rg16ui", "rg32ui", "rgba8ui", "rgba16ui", "rgba32ui" };
string srcFormat = formatTable[srcIndex];
string dstFormat = formatTable[dstIndex];
int srcBpp = srcComponentsCount * componentSize;
int dstBpp = dstComponentsCount * componentSize;
int ratio = srcBpp < dstBpp ? dstBpp / srcBpp : srcBpp / dstBpp;
int ratioLog2 = BitOperations.Log2((uint)ratio);
GL.ShaderSource(csHandle, code
.Replace("$SRC_FORMAT$", srcFormat)
.Replace("$DST_FORMAT$", dstFormat)
.Replace("$RATIO_LOG2$", ratioLog2.ToString(CultureInfo.InvariantCulture)));
GL.CompileShader(csHandle);
programHandle = GL.CreateProgram();
GL.AttachShader(programHandle, csHandle);
GL.LinkProgram(programHandle);
GL.DetachShader(programHandle, csHandle);
GL.DeleteShader(csHandle);
GL.GetProgram(programHandle, GetProgramParameterName.LinkStatus, out int status);
if (status == 0)
{
throw new Exception(GL.GetProgramInfoLog(programHandle));
}
programHandles.Add(key, programHandle);
}
return programHandle;
}
public void Dispose()
{
foreach (int handle in _shorteningProgramHandles.Values)
{
GL.DeleteProgram(handle);
}
_shorteningProgramHandles.Clear();
foreach (int handle in _wideningProgramHandles.Values)
{
GL.DeleteProgram(handle);
}
_wideningProgramHandles.Clear();
}
}
}

View File

@@ -127,6 +127,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, 0, firstLayer, layers);
}
else if (destinationView.Info.BytesPerPixel != Info.BytesPerPixel)
{
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
int levels = Math.Min(Info.Levels, destinationView.Info.Levels - firstLevel);
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, 0, firstLayer, 0, firstLevel, layers, levels);
}
else
{
_renderer.TextureCopy.CopyUnscaled(this, destinationView, 0, firstLayer, 0, firstLevel);
@@ -145,6 +151,10 @@ namespace Ryujinx.Graphics.OpenGL.Image
{
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, srcLayer, dstLayer, 1);
}
else if (destinationView.Info.BytesPerPixel != Info.BytesPerPixel)
{
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
}
else
{
_renderer.TextureCopy.CopyUnscaled(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);

View File

@@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.OpenGL
private TextureCopy _textureCopy;
private TextureCopy _backgroundTextureCopy;
internal TextureCopy TextureCopy => BackgroundContextWorker.InBackground ? _backgroundTextureCopy : _textureCopy;
internal TextureCopyIncompatible TextureCopyIncompatible { get; }
internal TextureCopyMS TextureCopyMS { get; }
private Sync _sync;
@@ -49,6 +50,7 @@ namespace Ryujinx.Graphics.OpenGL
_window = new Window(this);
_textureCopy = new TextureCopy(this);
_backgroundTextureCopy = new TextureCopy(this);
TextureCopyIncompatible = new TextureCopyIncompatible(this);
TextureCopyMS = new TextureCopyMS(this);
_sync = new Sync();
PersistentBuffers = new PersistentBuffers();
@@ -122,6 +124,7 @@ namespace Ryujinx.Graphics.OpenGL
supportsBlendEquationAdvanced: HwCapabilities.SupportsBlendEquationAdvanced,
supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock,
supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering,
supportsGeometryShader: true,
supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough,
supportsImageLoadFormatted: HwCapabilities.SupportsImageLoadFormatted,
supportsLayerVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,

View File

@@ -259,6 +259,15 @@ namespace Ryujinx.Graphics.Shader
return false;
}
/// <summary>
/// Queries host GPU geometry shader support.
/// </summary>
/// <returns>True if the GPU and driver supports geometry shaders, false otherwise</returns>
bool QueryHostSupportsGeometryShader()
{
return true;
}
/// <summary>
/// Queries host GPU geometry shader passthrough support.
/// </summary>

View File

@@ -0,0 +1,8 @@
namespace Ryujinx.Graphics.Shader
{
public enum ShaderIdentification
{
None,
GeometryLayerPassthrough
}
}

View File

@@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.Shader
public ReadOnlyCollection<TextureDescriptor> Textures { get; }
public ReadOnlyCollection<TextureDescriptor> Images { get; }
public ShaderIdentification Identification { get; }
public int GpLayerInputAttribute { get; }
public ShaderStage Stage { get; }
public bool UsesInstanceId { get; }
public bool UsesDrawParameters { get; }
@@ -22,6 +24,8 @@ namespace Ryujinx.Graphics.Shader
BufferDescriptor[] sBuffers,
TextureDescriptor[] textures,
TextureDescriptor[] images,
ShaderIdentification identification,
int gpLayerInputAttribute,
ShaderStage stage,
bool usesInstanceId,
bool usesDrawParameters,
@@ -34,6 +38,8 @@ namespace Ryujinx.Graphics.Shader
Textures = Array.AsReadOnly(textures);
Images = Array.AsReadOnly(images);
Identification = identification;
GpLayerInputAttribute = gpLayerInputAttribute;
Stage = stage;
UsesInstanceId = usesInstanceId;
UsesDrawParameters = usesDrawParameters;

View File

@@ -241,6 +241,13 @@ namespace Ryujinx.Graphics.Shader.Translation
this.Copy(Attribute(AttributeConsts.PositionZ), this.FPFusedMultiplyAdd(z, ConstF(0.5f), halfW));
}
if (Config.Stage != ShaderStage.Geometry && Config.HasLayerInputAttribute)
{
Config.SetUsedFeature(FeatureFlags.RtLayer);
this.Copy(Attribute(AttributeConsts.Layer), Attribute(Config.GpLayerInputAttribute | AttributeConsts.LoadOutputMask));
}
}
public void PrepareForVertexReturn(out Operand oldXLocal, out Operand oldYLocal, out Operand oldZLocal)

View File

@@ -20,6 +20,8 @@ namespace Ryujinx.Graphics.Shader.Translation
public bool LastInPipeline { get; private set; }
public bool LastInVertexPipeline { get; private set; }
public bool HasLayerInputAttribute { get; private set; }
public int GpLayerInputAttribute { get; private set; }
public int ThreadsPerInputPrimitive { get; }
public OutputTopology OutputTopology { get; }
@@ -245,6 +247,22 @@ namespace Ryujinx.Graphics.Shader.Translation
LayerOutputAttribute = attr;
}
public void SetGeometryShaderLayerInputAttribute(int attr)
{
HasLayerInputAttribute = true;
GpLayerInputAttribute = attr;
}
public void SetLastInVertexPipeline(bool hasFragment)
{
if (!hasFragment)
{
LastInPipeline = true;
}
LastInVertexPipeline = true;
}
public void SetInputUserAttributeFixedFunc(int index)
{
UsedInputAttributes |= 1 << index;
@@ -706,13 +724,15 @@ namespace Ryujinx.Graphics.Shader.Translation
return FindDescriptorIndex(GetImageDescriptors(), texOp);
}
public ShaderProgramInfo CreateProgramInfo()
public ShaderProgramInfo CreateProgramInfo(ShaderIdentification identification = ShaderIdentification.None)
{
return new ShaderProgramInfo(
GetConstantBufferDescriptors(),
GetStorageBufferDescriptors(),
GetTextureDescriptors(),
GetImageDescriptors(),
identification,
GpLayerInputAttribute,
Stage,
UsedFeatures.HasFlag(FeatureFlags.InstanceId),
UsedFeatures.HasFlag(FeatureFlags.DrawParameters),

View File

@@ -0,0 +1,145 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Translation
{
static class ShaderIdentifier
{
public static ShaderIdentification Identify(Function[] functions, ShaderConfig config)
{
if (config.Stage == ShaderStage.Geometry &&
config.GpuAccessor.QueryPrimitiveTopology() == InputTopology.Triangles &&
!config.GpuAccessor.QueryHostSupportsGeometryShader() &&
IsLayerPassthroughGeometryShader(functions, out int layerInputAttr))
{
config.SetGeometryShaderLayerInputAttribute(layerInputAttr);
return ShaderIdentification.GeometryLayerPassthrough;
}
return ShaderIdentification.None;
}
private static bool IsLayerPassthroughGeometryShader(Function[] functions, out int layerInputAttr)
{
bool writesLayer = false;
layerInputAttr = 0;
if (functions.Length != 1)
{
return false;
}
int verticesCount = 0;
int totalVerticesCount = 0;
foreach (BasicBlock block in functions[0].Blocks)
{
// We are not expecting loops or any complex control flow here, so fail in those cases.
if (block.Branch != null && block.Branch.Index <= block.Index)
{
return false;
}
foreach (INode node in block.Operations)
{
if (!(node is Operation operation))
{
continue;
}
if (IsResourceWrite(operation.Inst))
{
return false;
}
if (operation.Inst == Instruction.StoreAttribute)
{
return false;
}
if (operation.Inst == Instruction.Copy && operation.Dest.Type == OperandType.Attribute)
{
Operand src = operation.GetSource(0);
if (src.Type == OperandType.LocalVariable && src.AsgOp is Operation asgOp && asgOp.Inst == Instruction.LoadAttribute)
{
src = Attribute(asgOp.GetSource(0).Value);
}
if (src.Type == OperandType.Attribute)
{
if (operation.Dest.Value == AttributeConsts.Layer)
{
if ((src.Value & AttributeConsts.LoadOutputMask) != 0)
{
return false;
}
writesLayer = true;
layerInputAttr = src.Value;
}
else if (src.Value != operation.Dest.Value)
{
return false;
}
}
else if (src.Type == OperandType.Constant)
{
int dstComponent = (operation.Dest.Value >> 2) & 3;
float expectedValue = dstComponent == 3 ? 1f : 0f;
if (src.AsFloat() != expectedValue)
{
return false;
}
}
else
{
return false;
}
}
else if (operation.Inst == Instruction.EmitVertex)
{
verticesCount++;
}
else if (operation.Inst == Instruction.EndPrimitive)
{
totalVerticesCount += verticesCount;
verticesCount = 0;
}
}
}
return totalVerticesCount + verticesCount == 3 && writesLayer;
}
private static bool IsResourceWrite(Instruction inst)
{
switch (inst)
{
case Instruction.AtomicAdd:
case Instruction.AtomicAnd:
case Instruction.AtomicCompareAndSwap:
case Instruction.AtomicMaxS32:
case Instruction.AtomicMaxU32:
case Instruction.AtomicMinS32:
case Instruction.AtomicMinU32:
case Instruction.AtomicOr:
case Instruction.AtomicSwap:
case Instruction.AtomicXor:
case Instruction.ImageAtomic:
case Instruction.ImageStore:
case Instruction.StoreGlobal:
case Instruction.StoreGlobal16:
case Instruction.StoreGlobal8:
case Instruction.StoreStorage:
case Instruction.StoreStorage16:
case Instruction.StoreStorage8:
return true;
}
return false;
}
}
}

View File

@@ -77,9 +77,11 @@ namespace Ryujinx.Graphics.Shader.Translation
funcs[i] = new Function(cfg.Blocks, $"fun{i}", false, inArgumentsCount, outArgumentsCount);
}
var identification = ShaderIdentifier.Identify(funcs, config);
var sInfo = StructuredProgram.MakeStructuredProgram(funcs, config);
var info = config.CreateProgramInfo();
var info = config.CreateProgramInfo(identification);
return config.Options.TargetLanguage switch
{

View File

@@ -138,6 +138,16 @@ namespace Ryujinx.Graphics.Shader.Translation
_config.MergeFromtNextStage(nextStage._config);
}
public void SetGeometryShaderLayerInputAttribute(int attr)
{
_config.SetGeometryShaderLayerInputAttribute(attr);
}
public void SetLastInVertexPipeline(bool hasFragment)
{
_config.SetLastInVertexPipeline(hasFragment);
}
public ShaderProgram Translate(TranslatorContext other = null)
{
FunctionCode[] code = EmitShader(_program, _config, initializeOutputs: other == null, out _);

View File

@@ -5,6 +5,7 @@ using Ryujinx.Graphics.Vulkan.Shaders;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Numerics;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan
@@ -32,7 +33,9 @@ namespace Ryujinx.Graphics.Vulkan
private readonly IProgram _programStrideChange;
private readonly IProgram _programConvertIndexBuffer;
private readonly IProgram _programConvertIndirectData;
private readonly IProgram _programColorCopyShortening;
private readonly IProgram _programColorCopyToNonMs;
private readonly IProgram _programColorCopyWidening;
private readonly IProgram _programColorDrawToMs;
private readonly IProgram _programDepthBlit;
private readonly IProgram _programDepthBlitMs;
@@ -112,15 +115,25 @@ namespace Ryujinx.Graphics.Vulkan
new ShaderSource(ShaderBinaries.ChangeBufferStrideShaderSource, strideChangeBindings, ShaderStage.Compute, TargetLanguage.Spirv),
});
var colorCopyToNonMsBindings = new ShaderBindings(
var colorCopyBindings = new ShaderBindings(
new[] { 0 },
Array.Empty<int>(),
new[] { 0 },
new[] { 0 });
_programColorCopyShortening = gd.CreateProgramWithMinimalLayout(new[]
{
new ShaderSource(ShaderBinaries.ColorCopyShorteningComputeShaderSource, colorCopyBindings, ShaderStage.Compute, TargetLanguage.Spirv),
});
_programColorCopyToNonMs = gd.CreateProgramWithMinimalLayout(new[]
{
new ShaderSource(ShaderBinaries.ColorCopyToNonMsComputeShaderSource, colorCopyToNonMsBindings, ShaderStage.Compute, TargetLanguage.Spirv),
new ShaderSource(ShaderBinaries.ColorCopyToNonMsComputeShaderSource, colorCopyBindings, ShaderStage.Compute, TargetLanguage.Spirv),
});
_programColorCopyWidening = gd.CreateProgramWithMinimalLayout(new[]
{
new ShaderSource(ShaderBinaries.ColorCopyWideningComputeShaderSource, colorCopyBindings, ShaderStage.Compute, TargetLanguage.Spirv),
});
var colorDrawToMsVertexBindings = new ShaderBindings(
@@ -922,6 +935,107 @@ namespace Ryujinx.Graphics.Vulkan
convertedCount * outputIndexSize);
}
public void CopyIncompatibleFormats(
VulkanRenderer gd,
CommandBufferScoped cbs,
TextureView src,
TextureView dst,
int srcLayer,
int dstLayer,
int srcLevel,
int dstLevel,
int depth,
int levels)
{
const int ParamsBufferSize = 4;
Span<int> shaderParams = stackalloc int[sizeof(int)];
int srcBpp = src.Info.BytesPerPixel;
int dstBpp = dst.Info.BytesPerPixel;
int ratio = srcBpp < dstBpp ? dstBpp / srcBpp : srcBpp / dstBpp;
shaderParams[0] = BitOperations.Log2((uint)ratio);
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
TextureView.InsertImageBarrier(
gd.Api,
cbs.CommandBuffer,
src.GetImage().Get(cbs).Value,
TextureStorage.DefaultAccessMask,
AccessFlags.ShaderReadBit,
PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.ComputeShaderBit,
ImageAspectFlags.ColorBit,
src.FirstLayer + srcLayer,
src.FirstLevel + srcLevel,
depth,
levels);
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetProgram(srcBpp < dstBpp ? _programColorCopyWidening : _programColorCopyShortening);
// Calculate ideal component size, given our constraints:
// - Component size must not exceed bytes per pixel of source and destination image formats.
// - Maximum component size is 4 (R32).
int componentSize = Math.Min(Math.Min(srcBpp, dstBpp), 4);
var srcFormat = GetFormat(componentSize, srcBpp / componentSize);
var dstFormat = GetFormat(componentSize, dstBpp / componentSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
for (int l = 0; l < levels; l++)
{
for (int z = 0; z < depth; z++)
{
var srcView = Create2DLayerView(src, srcLayer + z, srcLevel + l, srcFormat);
var dstView = Create2DLayerView(dst, dstLayer + z, dstLevel + l);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 0, srcView, null);
_pipeline.SetImage(0, dstView, dstFormat);
int dispatchX = (Math.Min(srcView.Info.Width, dstView.Info.Width) + 31) / 32;
int dispatchY = (Math.Min(srcView.Info.Height, dstView.Info.Height) + 31) / 32;
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
if (srcView != src)
{
srcView.Release();
}
if (dstView != dst)
{
dstView.Release();
}
}
}
gd.BufferManager.Delete(bufferHandle);
_pipeline.Finish(gd, cbs);
TextureView.InsertImageBarrier(
gd.Api,
cbs.CommandBuffer,
dst.GetImage().Get(cbs).Value,
AccessFlags.ShaderWriteBit,
TextureStorage.DefaultAccessMask,
PipelineStageFlags.ComputeShaderBit,
PipelineStageFlags.AllCommandsBit,
ImageAspectFlags.ColorBit,
dst.FirstLayer + dstLayer,
dst.FirstLevel + dstLevel,
depth,
levels);
}
public void CopyMSToNonMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
{
const int ParamsBufferSize = 16;
@@ -1196,6 +1310,44 @@ namespace Ryujinx.Graphics.Vulkan
};
}
private static GAL.Format GetFormat(int componentSize, int componentsCount)
{
if (componentSize == 1)
{
return componentsCount switch
{
1 => GAL.Format.R8Uint,
2 => GAL.Format.R8G8Uint,
4 => GAL.Format.R8G8B8A8Uint,
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
};
}
else if (componentSize == 2)
{
return componentsCount switch
{
1 => GAL.Format.R16Uint,
2 => GAL.Format.R16G16Uint,
4 => GAL.Format.R16G16B16A16Uint,
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
};
}
else if (componentSize == 4)
{
return componentsCount switch
{
1 => GAL.Format.R32Uint,
2 => GAL.Format.R32G32Uint,
4 => GAL.Format.R32G32B32A32Uint,
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
};
}
else
{
throw new ArgumentException($"Invalid component size {componentSize}.");
}
}
public void ConvertIndexBufferIndirect(
VulkanRenderer gd,
CommandBufferScoped cbs,
@@ -1336,7 +1488,9 @@ namespace Ryujinx.Graphics.Vulkan
_programStrideChange.Dispose();
_programConvertIndexBuffer.Dispose();
_programConvertIndirectData.Dispose();
_programColorCopyShortening.Dispose();
_programColorCopyToNonMs.Dispose();
_programColorCopyWidening.Dispose();
_programColorDrawToMs.Dispose();
_programDepthBlit.Dispose();
_programDepthBlitMs.Dispose();

View File

@@ -80,8 +80,16 @@ namespace Ryujinx.Graphics.Vulkan
try
{
value = _list[id];
return value != null;
if ((uint)id < (uint)_list.Count)
{
value = _list[id];
return value != null;
}
else
{
value = null;
return false;
}
}
catch (ArgumentOutOfRangeException)
{

View File

@@ -0,0 +1,36 @@
#version 450 core
layout (std140, binding = 0) uniform ratio_in
{
int ratio;
};
layout (set = 2, binding = 0) uniform usampler2D src;
layout (set = 3, binding = 0) writeonly uniform uimage2D dst;
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
void main()
{
uvec2 coords = gl_GlobalInvocationID.xy;
ivec2 textureSz = textureSize(src, 0);
if (int(coords.x) >= textureSz.x || int(coords.y) >= textureSz.y)
{
return;
}
uint coordsShifted = coords.x << ratio;
uvec2 dstCoords0 = uvec2(coordsShifted, coords.y);
uvec2 dstCoords1 = uvec2(coordsShifted + 1, coords.y);
uvec2 dstCoords2 = uvec2(coordsShifted + 2, coords.y);
uvec2 dstCoords3 = uvec2(coordsShifted + 3, coords.y);
uvec4 rgba = texelFetch(src, ivec2(coords), 0);
imageStore(dst, ivec2(dstCoords0), rgba.rrrr);
imageStore(dst, ivec2(dstCoords1), rgba.gggg);
imageStore(dst, ivec2(dstCoords2), rgba.bbbb);
imageStore(dst, ivec2(dstCoords3), rgba.aaaa);
}

View File

@@ -0,0 +1,31 @@
#version 450 core
layout (std140, binding = 0) uniform ratio_in
{
int ratio;
};
layout (set = 2, binding = 0) uniform usampler2D src;
layout (set = 3, binding = 0) writeonly uniform uimage2D dst;
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
void main()
{
uvec2 coords = gl_GlobalInvocationID.xy;
ivec2 imageSz = imageSize(dst);
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
{
return;
}
uvec2 srcCoords = uvec2(coords.x << ratio, coords.y);
uint r = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(0, 0)).r;
uint g = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(1, 0)).r;
uint b = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(2, 0)).r;
uint a = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(3, 0)).r;
imageStore(dst, ivec2(coords), uvec4(r, g, b, a));
}

View File

@@ -669,6 +669,138 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
0x35, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
};
public static readonly byte[] ColorCopyShorteningComputeShaderSource = new byte[]
{
0x03, 0x02, 0x23, 0x07, 0x00, 0x05, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x79, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x32, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x0F, 0x00, 0x09, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
0x60, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00,
0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00,
0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x67, 0x6C, 0x5F, 0x47, 0x6C, 0x6F, 0x62, 0x61, 0x6C, 0x49, 0x6E, 0x76, 0x6F, 0x63, 0x61, 0x74,
0x69, 0x6F, 0x6E, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00,
0x73, 0x72, 0x63, 0x00, 0x05, 0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69,
0x6F, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69, 0x6F, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x60, 0x00, 0x00, 0x00,
0x64, 0x73, 0x74, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x1C, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x36, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x38, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x38, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x60, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x60, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x60, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x76, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00,
0x13, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x14, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x03, 0x00,
0x36, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, 0x00,
0x38, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x39, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x4A, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x51, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x5E, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x5F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
0x5F, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x06, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00,
0x28, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00,
0xF7, 0x00, 0x03, 0x00, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x03, 0x00,
0x1C, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x78, 0x00, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x14, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
0x13, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x67, 0x00, 0x05, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x1F, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x1A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x1B, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0xA8, 0x00, 0x04, 0x00,
0x1B, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00,
0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x26, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
0x2A, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00,
0x1A, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x1B, 0x00, 0x00, 0x00,
0x2E, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
0x27, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x27, 0x00, 0x00, 0x00, 0xF5, 0x00, 0x07, 0x00,
0x1B, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00,
0x2E, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
0x31, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x30, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
0x77, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x31, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
0x39, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00,
0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00,
0x3B, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
0x41, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
0x3C, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
0x4E, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00,
0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00,
0x40, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00,
0x0E, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00,
0x17, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x56, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
0x5C, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
0x5D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00, 0x61, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00,
0x65, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00,
0x66, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
0x68, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00,
0x6A, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00,
0x66, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x6A, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x00,
0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
0x5D, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x00, 0x00,
0x6F, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00,
0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
0x72, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00,
0x74, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00,
0x70, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
0xF9, 0x00, 0x02, 0x00, 0x77, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x77, 0x00, 0x00, 0x00,
0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
};
public static readonly byte[] ColorCopyToNonMsComputeShaderSource = new byte[]
{
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x86, 0x00, 0x00, 0x00,
@@ -801,6 +933,133 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
0x84, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
};
public static readonly byte[] ColorCopyWideningComputeShaderSource = new byte[]
{
0x03, 0x02, 0x23, 0x07, 0x00, 0x05, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x72, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x32, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x0F, 0x00, 0x09, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
0x42, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00,
0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00,
0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x67, 0x6C, 0x5F, 0x47, 0x6C, 0x6F, 0x62, 0x61, 0x6C, 0x49, 0x6E, 0x76, 0x6F, 0x63, 0x61, 0x74,
0x69, 0x6F, 0x6E, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x15, 0x00, 0x00, 0x00,
0x64, 0x73, 0x74, 0x00, 0x05, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69,
0x6F, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69, 0x6F, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
0x35, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x42, 0x00, 0x00, 0x00,
0x73, 0x72, 0x63, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x1C, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x15, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x33, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00, 0x18, 0x00, 0x00, 0x00,
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x1E, 0x00, 0x03, 0x00, 0x33, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x34, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x37, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00,
0x3F, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x1B, 0x00, 0x03, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x05, 0x00,
0x10, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
0x17, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x2C, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00,
0x58, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x61, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00,
0x62, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x06, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00,
0xF7, 0x00, 0x03, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x03, 0x00,
0x19, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x71, 0x00, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x13, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x1D, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xA8, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x23, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x18, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
0x28, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x24, 0x00, 0x00, 0x00,
0xF8, 0x00, 0x02, 0x00, 0x24, 0x00, 0x00, 0x00, 0xF5, 0x00, 0x07, 0x00, 0x18, 0x00, 0x00, 0x00,
0x2C, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFA, 0x00, 0x04, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00,
0xF8, 0x00, 0x02, 0x00, 0x2D, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x70, 0x00, 0x00, 0x00,
0xF8, 0x00, 0x02, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x37, 0x00, 0x00, 0x00,
0x38, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00,
0x3A, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x40, 0x00, 0x00, 0x00,
0x43, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
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0x36, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
0x4A, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
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};
public static readonly byte[] ColorDrawToMsVertexShaderSource = new byte[]
{
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x2E, 0x00, 0x00, 0x00,

View File

@@ -199,6 +199,12 @@ namespace Ryujinx.Graphics.Vulkan
int layers = Math.Min(Info.GetLayers(), dst.Info.GetLayers() - firstLayer);
_gd.HelperShader.CopyNonMSToMS(_gd, cbs, src, dst, 0, firstLayer, layers);
}
else if (dst.Info.BytesPerPixel != Info.BytesPerPixel)
{
int layers = Math.Min(Info.GetLayers(), dst.Info.GetLayers() - firstLayer);
int levels = Math.Min(Info.Levels, dst.Info.Levels - firstLevel);
_gd.HelperShader.CopyIncompatibleFormats(_gd, cbs, src, dst, 0, firstLayer, 0, firstLevel, layers, levels);
}
else
{
TextureCopy.Copy(
@@ -244,6 +250,10 @@ namespace Ryujinx.Graphics.Vulkan
{
_gd.HelperShader.CopyNonMSToMS(_gd, cbs, src, dst, srcLayer, dstLayer, 1);
}
else if (dst.Info.BytesPerPixel != Info.BytesPerPixel)
{
_gd.HelperShader.CopyIncompatibleFormats(_gd, cbs, src, dst, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
}
else
{
TextureCopy.Copy(

View File

@@ -546,6 +546,7 @@ namespace Ryujinx.Graphics.Vulkan
supportsBlendEquationAdvanced: Capabilities.SupportsBlendEquationAdvanced,
supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
supportsFragmentShaderOrderingIntel: false,
supportsGeometryShader: Capabilities.SupportsGeometryShader,
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,

View File

@@ -24,6 +24,7 @@ cp $PUBLISH_DIRECTORY/*.dylib $APP_BUNDLE_DIRECTORY/Contents/Frameworks
# Then resources
cp Info.plist $APP_BUNDLE_DIRECTORY/Contents
cp Ryujinx.icns $APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns
cp updater.sh $APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh
cp -r $PUBLISH_DIRECTORY/THIRDPARTY.md $APP_BUNDLE_DIRECTORY/Contents/Resources
echo -n "APPL????" > $APP_BUNDLE_DIRECTORY/Contents/PkgInfo

View File

@@ -27,7 +27,7 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf $TEMP_DIRECTORY
mkdir -p $TEMP_DIRECTORY
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID -p:ExtraDefineConstants=DISABLE_UPDATER --self-contained true"
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true"
dotnet restore
dotnet build -c Release Ryujinx.Ava

39
distribution/macos/updater.sh Executable file
View File

@@ -0,0 +1,39 @@
#!/bin/bash
set -e
INSTALL_DIRECTORY=$1
NEW_APP_DIRECTORY=$2
APP_PID=$3
APP_ARGUMENTS="${@:4}"
error_handler() {
local lineno="$1"
script="""
set alertTitle to \"Ryujinx - Updater error\"
set alertMessage to \"An error occurred during Ryujinx update (updater.sh:$lineno)\n\nPlease download the update manually from our website if the problem persists.\"
display dialog alertMessage with icon caution with title alertTitle buttons {\"Open Download Page\", \"Exit\"}
set the button_pressed to the button returned of the result
if the button_pressed is \"Open Download Page\" then
open location \"https://ryujinx.org/download\"
end if
"""
osascript -e "$script"
exit 1
}
trap 'error_handler ${LINENO}' ERR
# Wait for Ryujinx to exit
# NOTE: in case no fds are open, lsof could be returning with a process still living.
# We wait 1s and assume the process stopped after that
lsof -p $APP_PID +r 1 &>/dev/null
sleep 1
# Now replace and reopen.
rm -rf "$INSTALL_DIRECTORY"
mv "$NEW_APP_DIRECTORY" "$INSTALL_DIRECTORY"
open -a "$INSTALL_DIRECTORY" --args "$APP_ARGUMENTS"