Compare commits

...

23 Commits

Author SHA1 Message Date
gdkchan
efb135b74c Clear CPU side data on GPU buffer clears (#4125)
* Clear CPU side data on GPU buffer clears

* Implement tracked fill operation that can signal other resource types except buffer

* Fix tests, add missing XML doc

* PR feedback
2023-02-16 18:28:49 -03:00
gdkchan
a707842e14 Validate dimensions before creating texture (#4430) 2023-02-16 11:16:31 -03:00
TSRBerry
a5a9b9bc8b GUI: Small Updater refactor & Set correct permissions on Linux when extracting files (#4315)
* ava: Refactor Updater.cs

Fix typos
Remove unused usings
Rename variables to follow naming scheme

* ava: Set file permissions when extracting update files

* gtk: Apply the same refactor to Updater.cs

* updater: Replace assert with if statement

* updater: Remove await usings again
2023-02-15 22:36:35 +00:00
Mary
17078ad929 vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419)
* vulkan: Respect VK_KHR_portability_subset vertex stride alignment

We were hardcoding alignment to 4, but by specs it can be any values that
is a power of 2.

This also enable VK_KHR_portability_subset if present as per specs
requirements.

* address gdkchan's comment

* Make NeedsVertexBufferAlignment internal
2023-02-15 08:41:48 +00:00
Mary
32450d45de vulkan: Clean up MemoryAllocator (#4418)
This started as an attempt to remove vkGetPhysicalDeviceMemoryProperties
in FindSuitableMemoryTypeIndex (As this could have some overhead and
shouldn't change at runtime) and turned in a little bigger cleanup.
2023-02-15 07:50:26 +01:00
Ac_K
ed7a0474c6 Infra: Issues template cleanup (#4421)
* Infra: Issues template cleanup

* applied
2023-02-14 15:58:57 +01:00
Mary
fe9c49949a vulkan: Enforce Vulkan 1.2+ at instance API level and 1.1+ at device level (#4408)
* vulkan: Enforce Vulkan 1.2+ at instance API level and 1.1+ at device level

This ensure we don't end up trying to initialize with anything currently incompatible.

* Address riperiperi's comment
2023-02-13 22:04:55 +00:00
Mary
052b23c83c vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406)
This fix validation error "VUID-vkCmdSetViewport-viewportCount-arraylength".
2023-02-13 20:32:20 +00:00
riperiperi
e4f68592c3 Fix partial updates for textures. (#4401)
I was forcing some types of texture to partially update when investigating performance with games that stream in data, and noticed that partially loading texture data was really broken on both backends.

Fixes Vulkan texture set by getting the correct expected size for the texture. Fixes partial upload on both backends for both Texture 2D Array and Cubemap using the wrong offset and uploading to the first layer/level for a handle. 3D might also be affected.

This might fix textures randomly having incorrect data in games that render to it - jumbled in the case of OpenGL, and outdated/black in the case of Vulkan. This case typically happens in UE4 games.
2023-02-12 10:30:26 +01:00
Logan Stromberg
1dcd44b94f Treat NpadIdType < 0 as invalid. Filter invalid SupportedPlayers inside IHidServer.SetSupportedNpadIdType(). (#4377)
Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
2023-02-10 12:37:20 -03:00
gdkchan
61b1ce252f Allow partially mapped textures with unmapped start (#4394) 2023-02-10 11:47:59 -03:00
gdkchan
5f38086f94 Fix SPIR-V when all inputs/outputs are indexed (#4389) 2023-02-09 04:48:25 +01:00
Isaac Marovitz
7bae440d3a ObjectiveC Helper Class (#4286)
* `NativeMacOS` Helper Class

* Corrections

* Make CFString IDisposable

* Fix `openURL:`

* `dealloc` metal layer

* Remove releases

* Use NSString

* Update Ryujinx.Ui.Common/Helper/NativeMacOS.cs

Co-authored-by: merry <git@mary.rs>

* Programatically select updates in Finder

* Address feedback

* Feedback

* Ptr

* Fix whoopsie

* Ack suggestions

* Update Ryujinx.Ava/UI/Renderer/EmbeddedWindow.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* GDK Suggestions

---------

Co-authored-by: merry <git@mary.rs>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-02-09 04:08:15 +01:00
riperiperi
f1943fd0b6 Log shader compile errors with Warning level (#2617)
* Log shader compile errors with Warning level

These are infrequent enough that I think it's worth dumping any errors into the log. They also keep causing graphical glitches, and the only indication that anything went wrong is a debug log that is never enabled.

* Add maximum length for shader log
2023-02-09 03:50:18 +01:00
TSRBerry
ec8d4f3af5 Replace unicorn bindings with Nuget package (#4378)
* Replace unicorn bindings with Nuget package

* Use nameof for ValueSource args

* Remove redundant code from test projects

* Fix wrong values for EmuStart()

Add notes to address this later again

* Improve formatting

* Fix formatting/alignment issues
2023-02-09 02:24:32 +01:00
riperiperi
b3f0978869 Vulkan: Flush command buffers for queries less aggressively (#4387)
The AutoFlushCounter would flush command buffers on any attachment change (write mask or bindings change) if there was a pending query. This is to get query results as soon as possible for draw skips, but it's assuming that a full occlusion query _pass_ happened, that we want to flush it's data before getting onto draws, rather than the queries being randomly interspersed throughout a pass that also draws.

Xenoblade 2 repeatedly switches between performing a samples passed query and outputting to a render target on each draw, and flips the write mask to do so. Flushing the command buffer every 2 draws isn't ideal, so it's best that we only do this if the pattern matches the large block style of occlusion query.

This change makes this flush only happen after a few consecutive query reports. "Consecutive" is interrupted by attachment changes or command buffer flush.

This doesn't really solve the issue where it resets more queries than it uses, it just stops the game doing it as often. I'm not sure of the best way to do that. The cost of resetting could probably be reduced by using query pools with more than one element and resetting in bulk.
2023-02-09 02:03:41 +01:00
Ac_K
f614d2c435 bug_report.yml hotfix 2023-02-09 02:02:00 +01:00
Ac_K
40c9416097 Misc: Update issues form (#4383) 2023-02-09 00:52:43 +00:00
dependabot[bot]
618c8edc79 nuget: bump System.IdentityModel.Tokens.Jwt from 6.26.0 to 6.26.1 (#4384)
Bumps [System.IdentityModel.Tokens.Jwt](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet) from 6.26.0 to 6.26.1.
- [Release notes](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/releases)
- [Changelog](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/blob/dev/CHANGELOG.md)
- [Commits](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/compare/6.26.0...v6.26.1)

---
updated-dependencies:
- dependency-name: System.IdentityModel.Tokens.Jwt
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-02-08 22:51:07 +01:00
Berkan Diler
99fc4fa61b Replace BitConverter.ToString(bytes).Replace("-", "") with Convert.ToHexString(bytes) (#4382) 2023-02-08 14:54:58 +01:00
gdkchan
f6d5499a16 Fix some Vulkan validation errors (#4357) 2023-02-08 14:34:22 +01:00
gdkchan
26bf13a65d Limit texture cache based on total texture size (#4350)
* Limit texture cache based on total texture size

* Formatting
2023-02-08 14:19:43 +01:00
gdkchan
96cf242bcf Handle mismatching texture size with copy dependencies (#4364)
* Handle mismatching texture size with copy dependencies

* Create copy and render textures with the minimum possible size

* Only align width for comparisons, assume that height is always exact

* Fix IsExactMatch size check

* Allow sampler and copy textures to match textures with larger width

* Delete texture ChangeSize related code

* Move AdjustSize to TextureInfo and give it a better name, adjust usages

* Fix GetMinimumWidthInGob when minimumWidth > width

* Only update render targets that are actually cleared for clear

Avoids creating textures with incorrect sizes

* Delete UpdateRenderTargetState method that is not needed anymore

Clears now only ever sets the render targets that will be cleared rather than all of them
2023-02-08 08:48:09 +01:00
134 changed files with 3435 additions and 4742 deletions

View File

@@ -1,31 +1,27 @@
name: Bug Report
description: File a bug report
title: "[Bug]"
labels: bug
body:
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search to see if an issue already exists for the bug you encountered.
options:
- label: I have searched the existing issues
required: true
- type: textarea
id: issue
attributes:
label: Description of Issue
label: Description of the issue
description: What's the issue you encountered?
validations:
required: true
- type: textarea
id: repro
attributes:
label: Reproduction Steps
label: Reproduction steps
description: How can the issue be reproduced?
placeholder: Describe each step as precisely as possible
validations:
required: true
- type: textarea
id: log
attributes:
label: Log File
label: Log file
description: A log file will help our developers to better diagnose and fix the issue.
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. You can drag and drop the log on to the text area
validations:
@@ -34,36 +30,51 @@ body:
id: os
attributes:
label: OS
placeholder: "Example: Windows 10"
placeholder: "e.g. Windows 10"
validations:
required: true
- type: input
id: ryujinx-version
attributes:
label: Ryujinx version
placeholder: |
- *(e.g. 1.0.470)*
placeholder: "e.g. 1.0.470"
validations:
required: true
- type: input
id: game-version
attributes:
label: Game version
placeholder: |
- *(e.g. 1.1.1)*
placeholder: "e.g. 1.1.1"
validations:
required: false
- type: input
id: cpu
attributes:
label: CPU
placeholder: "e.g. i7-6700"
validations:
required: false
- type: input
id: gpu
attributes:
label: GPU
placeholder: "e.g. NVIDIA RTX 2070"
validations:
required: false
- type: input
id: ram
attributes:
label: RAM
placeholder: "e.g. 16GB"
validations:
required: false
- type: textarea
id: environment
id: mods
attributes:
label: Environment?
value: |
- ##### CPU: *(e.g. i7-6700)*
- ##### GPU: *(e.g. NVIDIA RTX 2070)*
- ##### RAM: *(e.g. 16GB)*
- Applied Mods: [ Yes (Which ones) / No ]
label: List of applied mods
placeholder: You can list applied mods here.
validations:
required: true
required: false
- type: textarea
id: additional-context
attributes:

View File

@@ -1,13 +1,7 @@
name: Feature Request
description: Suggest a new feature for Ryujinx.
title: "[Feature Request]"
body:
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search to see if an issue already exists for the feature you are requesting.
options:
- label: I have searched the existing issues
required: true
- type: textarea
id: overview
attributes:
@@ -18,14 +12,14 @@ body:
- type: textarea
id: details
attributes:
label: Smaller Details
label: Smaller details
description: These may include specific methods of implementation etc.
validations:
required: true
- type: textarea
id: request
attributes:
label: Nature of Request
label: Nature of request
validations:
required: true
- type: textarea

View File

@@ -1,13 +1,8 @@
name: Missing CPU Instruction
description: CPU Instruction is missing in Ryujinx.
title: "[CPU]"
labels: [cpu, not-implemented]
body:
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search for existing missing CPU instruction
options:
- label: I have searched the existing issues
required: true
- type: textarea
id: instruction
attributes:

View File

@@ -1,17 +1,11 @@
name: Missing Service Call
description: Service call is missing in Ryujinx.
labels: not-implemented
body:
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search for an [existing missing service call issue](https://github.com/Ryujinx/Ryujinx/issues) first.
options:
- label: I have searched the existing issues
required: true
- type: textarea
id: instruction
attributes:
label: Service Call
label: Service call
description: What service call is missing?
validations:
required: true

View File

@@ -71,6 +71,7 @@ namespace ARMeilleure.Memory
/// <param name="size">Size of the region</param>
/// <param name="write">True if the region was written, false if read</param>
/// <param name="precise">True if the access is precise, false otherwise</param>
void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false);
/// <param name="exemptId">Optional ID of the handles that should not be signalled</param>
void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null);
}
}

View File

@@ -222,7 +222,7 @@ namespace ARMeilleure.Signal
// Tracking action should be non-null to call it, otherwise assume false return.
context.BranchIfFalse(skipActionLabel, trackingActionPtr);
Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(_pageSize), isWrite, Const(0));
Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(_pageSize), isWrite);
context.Copy(inRegionLocal, result);
context.MarkLabel(skipActionLabel);

View File

@@ -44,11 +44,12 @@
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
<PackageVersion Include="SPB" Version="0.0.4-build28" />
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.26.0" />
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.26.1" />
<PackageVersion Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
<PackageVersion Include="System.Management" Version="7.0.0" />
<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-9c9356d" />
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
</ItemGroup>
</Project>

View File

@@ -132,8 +132,8 @@ namespace Ryujinx.Modules
}
}
// If build not done, assume no new update are availaible.
if (_buildUrl == null)
// If build not done, assume no new update are available.
if (_buildUrl is null)
{
if (showVersionUpToDate)
{
@@ -240,13 +240,13 @@ namespace Ryujinx.Modules
{
HttpClient result = new();
// Required by GitHub to interract with APIs.
// Required by GitHub to interact with APIs.
result.DefaultRequestHeaders.Add("User-Agent", "Ryujinx-Updater/1.0.0");
return result;
}
public static async void UpdateRyujinx(Window parent, string downloadUrl)
private static async void UpdateRyujinx(Window parent, string downloadUrl)
{
_updateSuccessful = false;
@@ -300,8 +300,6 @@ namespace Ryujinx.Modules
ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
}
SetFileExecutable(ryuExe);
Process.Start(ryuExe, CommandLineState.Arguments);
Environment.Exit(0);
@@ -408,9 +406,9 @@ namespace Ryujinx.Modules
Logger.Warning?.Print(LogClass.Application, ex.Message);
Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
for (int j = 0; j < webClients.Count; j++)
foreach (WebClient webClient in webClients)
{
webClients[j].CancelAsync();
webClient.CancelAsync();
}
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
@@ -472,22 +470,6 @@ namespace Ryujinx.Modules
worker.Start();
}
private static void SetFileExecutable(string path)
{
const UnixFileMode ExecutableFileMode = UnixFileMode.UserExecute |
UnixFileMode.UserWrite |
UnixFileMode.UserRead |
UnixFileMode.GroupRead |
UnixFileMode.GroupWrite |
UnixFileMode.OtherRead |
UnixFileMode.OtherWrite;
if (!OperatingSystem.IsWindows() && File.Exists(path))
{
File.SetUnixFileMode(path, ExecutableFileMode);
}
}
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
{
// Extract Update
@@ -503,27 +485,30 @@ namespace Ryujinx.Modules
await Task.Run(() =>
{
TarEntry tarEntry;
while ((tarEntry = tarStream.GetNextEntry()) != null)
if (!OperatingSystem.IsWindows())
{
if (tarEntry.IsDirectory) continue;
string outPath = Path.Combine(UpdateDir, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (FileStream outStream = File.OpenWrite(outPath))
while ((tarEntry = tarStream.GetNextEntry()) is not null)
{
tarStream.CopyEntryContents(outStream);
if (tarEntry.IsDirectory) continue;
string outPath = Path.Combine(UpdateDir, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (FileStream outStream = File.OpenWrite(outPath))
{
tarStream.CopyEntryContents(outStream);
}
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
});
}
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
TarEntry entry = tarEntry;
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(entry.Size, inStream.Length), TaskDialogProgressState.Normal);
});
}
});
@@ -603,8 +588,6 @@ namespace Ryujinx.Modules
Directory.Delete(UpdateDir, true);
SetFileExecutable(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"));
_updateSuccessful = true;
taskDialog.Hide();

View File

@@ -1,127 +0,0 @@
using System;
using System.Runtime.Versioning;
using System.Runtime.InteropServices;
using Avalonia;
namespace Ryujinx.Ava.UI.Helpers
{
public delegate void UpdateBoundsCallbackDelegate(Rect rect);
[SupportedOSPlatform("macos")]
static partial class MetalHelper
{
private const string LibObjCImport = "/usr/lib/libobjc.A.dylib";
private struct Selector
{
public readonly IntPtr NativePtr;
public unsafe Selector(string value)
{
int size = System.Text.Encoding.UTF8.GetMaxByteCount(value.Length);
byte* data = stackalloc byte[size];
fixed (char* pValue = value)
{
System.Text.Encoding.UTF8.GetBytes(pValue, value.Length, data, size);
}
NativePtr = sel_registerName(data);
}
public static implicit operator Selector(string value) => new Selector(value);
}
private static unsafe IntPtr GetClass(string value)
{
int size = System.Text.Encoding.UTF8.GetMaxByteCount(value.Length);
byte* data = stackalloc byte[size];
fixed (char* pValue = value)
{
System.Text.Encoding.UTF8.GetBytes(pValue, value.Length, data, size);
}
return objc_getClass(data);
}
private struct NSPoint
{
public double X;
public double Y;
public NSPoint(double x, double y)
{
X = x;
Y = y;
}
}
private struct NSRect
{
public NSPoint Pos;
public NSPoint Size;
public NSRect(double x, double y, double width, double height)
{
Pos = new NSPoint(x, y);
Size = new NSPoint(width, height);
}
}
public static IntPtr GetMetalLayer(out IntPtr nsView, out UpdateBoundsCallbackDelegate updateBounds)
{
// Create a new CAMetalLayer.
IntPtr layerClass = GetClass("CAMetalLayer");
IntPtr metalLayer = IntPtr_objc_msgSend(layerClass, "alloc");
objc_msgSend(metalLayer, "init");
// Create a child NSView to render into.
IntPtr nsViewClass = GetClass("NSView");
IntPtr child = IntPtr_objc_msgSend(nsViewClass, "alloc");
objc_msgSend(child, "init", new NSRect(0, 0, 0, 0));
// Make its renderer our metal layer.
objc_msgSend(child, "setWantsLayer:", (byte)1);
objc_msgSend(child, "setLayer:", metalLayer);
objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
// Ensure the scale factor is up to date.
updateBounds = (Rect rect) => {
objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
};
nsView = child;
return metalLayer;
}
public static void DestroyMetalLayer(IntPtr nsView, IntPtr metalLayer)
{
// TODO
}
[LibraryImport(LibObjCImport)]
private static unsafe partial IntPtr sel_registerName(byte* data);
[LibraryImport(LibObjCImport)]
private static unsafe partial IntPtr objc_getClass(byte* data);
[LibraryImport(LibObjCImport)]
private static partial void objc_msgSend(IntPtr receiver, Selector selector);
[LibraryImport(LibObjCImport)]
private static partial void objc_msgSend(IntPtr receiver, Selector selector, byte value);
[LibraryImport(LibObjCImport)]
private static partial void objc_msgSend(IntPtr receiver, Selector selector, IntPtr value);
[LibraryImport(LibObjCImport)]
private static partial void objc_msgSend(IntPtr receiver, Selector selector, NSRect point);
[LibraryImport(LibObjCImport)]
private static partial void objc_msgSend(IntPtr receiver, Selector selector, double value);
[LibraryImport(LibObjCImport, EntryPoint = "objc_msgSend")]
private static partial IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector);
}
}

View File

@@ -2,9 +2,9 @@ using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Platform;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common.Configuration;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using SPB.Graphics;
using SPB.Platform;
using SPB.Platform.GLX;
@@ -30,6 +30,7 @@ namespace Ryujinx.Ava.UI.Renderer
protected IntPtr NsView { get; set; }
protected IntPtr MetalLayer { get; set; }
public delegate void UpdateBoundsCallbackDelegate(Rect rect);
private UpdateBoundsCallbackDelegate _updateBoundsCallback;
public event EventHandler<IntPtr> WindowCreated;
@@ -237,8 +238,29 @@ namespace Ryujinx.Ava.UI.Renderer
[SupportedOSPlatform("macos")]
IPlatformHandle CreateMacOS()
{
MetalLayer = MetalHelper.GetMetalLayer(out IntPtr nsView, out _updateBoundsCallback);
// Create a new CAMetalLayer.
IntPtr layerClass = ObjectiveC.objc_getClass("CAMetalLayer");
IntPtr metalLayer = ObjectiveC.IntPtr_objc_msgSend(layerClass, "alloc");
ObjectiveC.objc_msgSend(metalLayer, "init");
// Create a child NSView to render into.
IntPtr nsViewClass = ObjectiveC.objc_getClass("NSView");
IntPtr child = ObjectiveC.IntPtr_objc_msgSend(nsViewClass, "alloc");
ObjectiveC.objc_msgSend(child, "init", new ObjectiveC.NSRect(0, 0, 0, 0));
// Make its renderer our metal layer.
ObjectiveC.objc_msgSend(child, "setWantsLayer:", 1);
ObjectiveC.objc_msgSend(child, "setLayer:", metalLayer);
ObjectiveC.objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
// Ensure the scale factor is up to date.
_updateBoundsCallback = rect =>
{
ObjectiveC.objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
};
IntPtr nsView = child;
MetalLayer = metalLayer;
NsView = nsView;
return new PlatformHandle(nsView, "NSView");
@@ -260,7 +282,7 @@ namespace Ryujinx.Ava.UI.Renderer
[SupportedOSPlatform("macos")]
void DestroyMacOS()
{
MetalHelper.DestroyMetalLayer(NsView, MetalLayer);
// TODO
}
}
}

View File

@@ -634,13 +634,13 @@ namespace Ryujinx.Cpu.AppleHv
/// <remarks>
/// This function also validates that the given range is both valid and mapped, and will throw if it is not.
/// </remarks>
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false)
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null)
{
AssertValidAddressAndSize(va, size);
if (precise)
{
Tracking.VirtualMemoryEvent(va, size, write, precise: true);
Tracking.VirtualMemoryEvent(va, size, write, precise: true, exemptId);
return;
}
@@ -663,7 +663,7 @@ namespace Ryujinx.Cpu.AppleHv
if (state >= tag)
{
Tracking.VirtualMemoryEvent(va, size, write);
Tracking.VirtualMemoryEvent(va, size, write, precise: false, exemptId);
return;
}
else if (state == 0)
@@ -706,7 +706,7 @@ namespace Ryujinx.Cpu.AppleHv
// Only trigger tracking from reads if both bits are set on any page.
if (write || (pte & (pte >> 1) & BlockMappedMask) != 0)
{
Tracking.VirtualMemoryEvent(va, size, write);
Tracking.VirtualMemoryEvent(va, size, write, precise: false, exemptId);
break;
}
}
@@ -822,21 +822,21 @@ namespace Ryujinx.Cpu.AppleHv
}
/// <inheritdoc/>
public CpuRegionHandle BeginTracking(ulong address, ulong size)
public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
{
return new CpuRegionHandle(Tracking.BeginTracking(address, size));
return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
}
/// <inheritdoc/>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity)
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
{
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity));
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
}
/// <inheritdoc/>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity)
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
{
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity));
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
}
/// <summary>

View File

@@ -28,8 +28,9 @@ namespace Ryujinx.Cpu
/// </summary>
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
CpuRegionHandle BeginTracking(ulong address, ulong size);
CpuRegionHandle BeginTracking(ulong address, ulong size, int id);
/// <summary>
/// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
@@ -38,8 +39,9 @@ namespace Ryujinx.Cpu
/// <param name="size">Size of the region</param>
/// <param name="handles">Handles to inherit state from or reuse. When none are present, provide null</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity);
CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id);
/// <summary>
/// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
@@ -47,7 +49,8 @@ namespace Ryujinx.Cpu
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity);
CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id);
}
}

View File

@@ -629,31 +629,31 @@ namespace Ryujinx.Cpu.Jit
}
/// <inheritdoc/>
public CpuRegionHandle BeginTracking(ulong address, ulong size)
public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
{
return new CpuRegionHandle(Tracking.BeginTracking(address, size));
return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
}
/// <inheritdoc/>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity)
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
{
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity));
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
}
/// <inheritdoc/>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity)
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
{
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity));
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
}
/// <inheritdoc/>
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false)
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null)
{
AssertValidAddressAndSize(va, size);
if (precise)
{
Tracking.VirtualMemoryEvent(va, size, write, precise: true);
Tracking.VirtualMemoryEvent(va, size, write, precise: true, exemptId);
return;
}
@@ -676,7 +676,7 @@ namespace Ryujinx.Cpu.Jit
if ((pte & tag) != 0)
{
Tracking.VirtualMemoryEvent(va, size, write);
Tracking.VirtualMemoryEvent(va, size, write, precise: false, exemptId);
break;
}

View File

@@ -518,13 +518,13 @@ namespace Ryujinx.Cpu.Jit
/// <remarks>
/// This function also validates that the given range is both valid and mapped, and will throw if it is not.
/// </remarks>
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false)
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null)
{
AssertValidAddressAndSize(va, size);
if (precise)
{
Tracking.VirtualMemoryEvent(va, size, write, precise: true);
Tracking.VirtualMemoryEvent(va, size, write, precise: true, exemptId);
return;
}
@@ -547,7 +547,7 @@ namespace Ryujinx.Cpu.Jit
if (state >= tag)
{
Tracking.VirtualMemoryEvent(va, size, write);
Tracking.VirtualMemoryEvent(va, size, write, precise: false, exemptId);
return;
}
else if (state == 0)
@@ -590,7 +590,7 @@ namespace Ryujinx.Cpu.Jit
// Only trigger tracking from reads if both bits are set on any page.
if (write || (pte & (pte >> 1) & BlockMappedMask) != 0)
{
Tracking.VirtualMemoryEvent(va, size, write);
Tracking.VirtualMemoryEvent(va, size, write, precise: false, exemptId);
break;
}
}
@@ -706,21 +706,21 @@ namespace Ryujinx.Cpu.Jit
}
/// <inheritdoc/>
public CpuRegionHandle BeginTracking(ulong address, ulong size)
public CpuRegionHandle BeginTracking(ulong address, ulong size, int id)
{
return new CpuRegionHandle(Tracking.BeginTracking(address, size));
return new CpuRegionHandle(Tracking.BeginTracking(address, size, id));
}
/// <inheritdoc/>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity)
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
{
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity));
return new CpuMultiRegionHandle(Tracking.BeginGranularTracking(address, size, handles, granularity, id));
}
/// <inheritdoc/>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity)
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
{
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity));
return new CpuSmartMultiRegionHandle(Tracking.BeginSmartGranularTracking(address, size, granularity, id));
}
/// <summary>

View File

@@ -8,7 +8,7 @@ namespace Ryujinx.Cpu
{
public class MemoryEhMeilleure : IDisposable
{
private delegate bool TrackingEventDelegate(ulong address, ulong size, bool write, bool precise = false);
private delegate bool TrackingEventDelegate(ulong address, ulong size, bool write);
private readonly MemoryTracking _tracking;
private readonly TrackingEventDelegate _trackingEvent;

View File

@@ -725,10 +725,25 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
return;
}
bool clearDepth = (argument & 1) != 0;
bool clearStencil = (argument & 2) != 0;
uint componentMask = (uint)((argument >> 2) & 0xf);
int index = (argument >> 6) & 0xf;
int layer = (argument >> 10) & 0x3ff;
engine.UpdateRenderTargetState(useControl: false, layered: layer != 0 || layerCount > 1, singleUse: index);
RenderTargetUpdateFlags updateFlags = RenderTargetUpdateFlags.SingleColor;
if (layer != 0 || layerCount > 1)
{
updateFlags |= RenderTargetUpdateFlags.Layered;
}
if (clearDepth || clearStencil)
{
updateFlags |= RenderTargetUpdateFlags.UpdateDepthStencil;
}
engine.UpdateRenderTargetState(updateFlags, singleUse: componentMask != 0 ? index : -1);
// If there is a mismatch on the host clip region and the one explicitly defined by the guest
// on the screen scissor state, then we need to force only one texture to be bound to avoid
@@ -788,18 +803,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_context.Renderer.Pipeline.SetScissors(scissors);
}
if (clipMismatch)
{
_channel.TextureManager.UpdateRenderTarget(index);
}
else
{
_channel.TextureManager.UpdateRenderTargets();
}
bool clearDepth = (argument & 1) != 0;
bool clearStencil = (argument & 2) != 0;
uint componentMask = (uint)((argument >> 2) & 0xf);
_channel.TextureManager.UpdateRenderTargets();
if (componentMask != 0)
{
@@ -841,7 +845,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
engine.UpdateScissorState();
}
engine.UpdateRenderTargetState(useControl: true);
engine.UpdateRenderTargetState(RenderTargetUpdateFlags.UpdateAll);
if (renderEnable == ConditionalRenderEnabled.Host)
{

View File

@@ -0,0 +1,41 @@
using System;
namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
/// <summary>
/// Flags indicating how the render targets should be updated.
/// </summary>
[Flags]
enum RenderTargetUpdateFlags
{
/// <summary>
/// No flags.
/// </summary>
None = 0,
/// <summary>
/// Get render target index from the control register.
/// </summary>
UseControl = 1 << 0,
/// <summary>
/// Indicates that all render targets are 2D array textures.
/// </summary>
Layered = 1 << 1,
/// <summary>
/// Indicates that only a single color target will be used.
/// </summary>
SingleColor = 1 << 2,
/// <summary>
/// Indicates that the depth-stencil target will be used.
/// </summary>
UpdateDepthStencil = 1 << 3,
/// <summary>
/// Default update flags for draw.
/// </summary>
UpdateAll = UseControl | UpdateDepthStencil
}
}

View File

@@ -402,20 +402,23 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
private void UpdateRenderTargetState()
{
UpdateRenderTargetState(true);
UpdateRenderTargetState(RenderTargetUpdateFlags.UpdateAll);
}
/// <summary>
/// Updates render targets (color and depth-stencil buffers) based on current render target state.
/// </summary>
/// <param name="useControl">Use draw buffers information from render target control register</param>
/// <param name="layered">Indicates if the texture is layered</param>
/// <param name="updateFlags">Flags indicating which render targets should be updated and how</param>
/// <param name="singleUse">If this is not -1, it indicates that only the given indexed target will be used.</param>
public void UpdateRenderTargetState(bool useControl, bool layered = false, int singleUse = -1)
public void UpdateRenderTargetState(RenderTargetUpdateFlags updateFlags, int singleUse = -1)
{
var memoryManager = _channel.MemoryManager;
var rtControl = _state.State.RtControl;
bool useControl = updateFlags.HasFlag(RenderTargetUpdateFlags.UseControl);
bool layered = updateFlags.HasFlag(RenderTargetUpdateFlags.Layered);
bool singleColor = updateFlags.HasFlag(RenderTargetUpdateFlags.SingleColor);
int count = useControl ? rtControl.UnpackCount() : Constants.TotalRenderTargets;
var msaaMode = _state.State.RtMsaaMode;
@@ -438,7 +441,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
var colorState = _state.State.RtColorState[rtIndex];
if (index >= count || !IsRtEnabled(colorState))
if (index >= count || !IsRtEnabled(colorState) || (singleColor && index != singleUse))
{
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, null);
@@ -478,7 +481,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Image.Texture depthStencil = null;
if (dsEnable)
if (dsEnable && updateFlags.HasFlag(RenderTargetUpdateFlags.UpdateDepthStencil))
{
var dsState = _state.State.RtDepthStencilState;
var dsSize = _state.State.RtDepthStencilSize;

View File

@@ -139,12 +139,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// <summary>
/// Updates render targets (color and depth-stencil buffers) based on current render target state.
/// </summary>
/// <param name="useControl">Use draw buffers information from render target control register</param>
/// <param name="layered">Indicates if the texture is layered</param>
/// <param name="updateFlags">Flags indicating which render targets should be updated and how</param>
/// <param name="singleUse">If this is not -1, it indicates that only the given indexed target will be used.</param>
public void UpdateRenderTargetState(bool useControl, bool layered = false, int singleUse = -1)
public void UpdateRenderTargetState(RenderTargetUpdateFlags updateFlags, int singleUse = -1)
{
_stateUpdater.UpdateRenderTargetState(useControl, layered, singleUse);
_stateUpdater.UpdateRenderTargetState(updateFlags, singleUse);
}
/// <summary>

View File

@@ -33,10 +33,12 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
class AutoDeleteCache : IEnumerable<Texture>
{
private const int MinCountForDeletion = 32;
private const int MaxCapacity = 2048;
private const ulong MaxTextureSizeCapacity = 512 * 1024 * 1024; // MB;
private readonly LinkedList<Texture> _textures;
private readonly ConcurrentQueue<Texture> _deferredRemovals;
private ulong _totalSize;
private HashSet<ShortTextureCacheEntry> _shortCacheBuilder;
private HashSet<ShortTextureCacheEntry> _shortCache;
@@ -49,7 +51,6 @@ namespace Ryujinx.Graphics.Gpu.Image
public AutoDeleteCache()
{
_textures = new LinkedList<Texture>();
_deferredRemovals = new ConcurrentQueue<Texture>();
_shortCacheBuilder = new HashSet<ShortTextureCacheEntry>();
_shortCache = new HashSet<ShortTextureCacheEntry>();
@@ -67,37 +68,15 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="texture">The texture to be added to the cache</param>
public void Add(Texture texture)
{
texture.IncrementReferenceCount();
_totalSize += texture.Size;
texture.IncrementReferenceCount();
texture.CacheNode = _textures.AddLast(texture);
if (_textures.Count > MaxCapacity)
if (_textures.Count > MaxCapacity ||
(_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion))
{
Texture oldestTexture = _textures.First.Value;
if (!oldestTexture.CheckModified(false))
{
// The texture must be flushed if it falls out of the auto delete cache.
// Flushes out of the auto delete cache do not trigger write tracking,
// as it is expected that other overlapping textures exist that have more up-to-date contents.
oldestTexture.Group.SynchronizeDependents(oldestTexture);
oldestTexture.FlushModified(false);
}
_textures.RemoveFirst();
oldestTexture.DecrementReferenceCount();
oldestTexture.CacheNode = null;
}
if (_deferredRemovals.Count > 0)
{
while (_deferredRemovals.TryDequeue(out Texture textureToRemove))
{
Remove(textureToRemove, false);
}
RemoveLeastUsedTexture();
}
}
@@ -120,6 +99,11 @@ namespace Ryujinx.Graphics.Gpu.Image
texture.CacheNode = _textures.AddLast(texture);
}
if (_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion)
{
RemoveLeastUsedTexture();
}
}
else
{
@@ -127,6 +111,31 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
/// <summary>
/// Removes the least used texture from the cache.
/// </summary>
private void RemoveLeastUsedTexture()
{
Texture oldestTexture = _textures.First.Value;
_totalSize -= oldestTexture.Size;
if (!oldestTexture.CheckModified(false))
{
// The texture must be flushed if it falls out of the auto delete cache.
// Flushes out of the auto delete cache do not trigger write tracking,
// as it is expected that other overlapping textures exist that have more up-to-date contents.
oldestTexture.Group.SynchronizeDependents(oldestTexture);
oldestTexture.FlushModified(false);
}
_textures.RemoveFirst();
oldestTexture.DecrementReferenceCount();
oldestTexture.CacheNode = null;
}
/// <summary>
/// Removes a texture from the cache.
/// </summary>
@@ -148,20 +157,13 @@ namespace Ryujinx.Graphics.Gpu.Image
_textures.Remove(texture.CacheNode);
_totalSize -= texture.Size;
texture.CacheNode = null;
return texture.DecrementReferenceCount();
}
/// <summary>
/// Queues removal of a texture from the cache in a thread safe way.
/// </summary>
/// <param name="texture">The texture to be removed from the cache</param>
public void RemoveDeferred(Texture texture)
{
_deferredRemovals.Enqueue(texture);
}
/// <summary>
/// Attempt to find a texture on the short duration cache.
/// </summary>

View File

@@ -69,7 +69,7 @@ namespace Ryujinx.Graphics.Gpu.Image
Address = address;
Size = size;
_memoryTracking = physicalMemory.BeginGranularTracking(address, size);
_memoryTracking = physicalMemory.BeginGranularTracking(address, size, ResourceKind.Pool);
_memoryTracking.RegisterPreciseAction(address, size, PreciseAction);
_modifiedDelegate = RegionModified;
}

View File

@@ -1,4 +1,3 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
@@ -89,12 +88,6 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public TextureGroup Group { get; private set; }
/// <summary>
/// Set when a texture has been changed size. This indicates that it may need to be
/// changed again when obtained as a sampler.
/// </summary>
public bool ChangedSize { get; private set; }
/// <summary>
/// Set when a texture's GPU VA has ever been partially or fully unmapped.
/// This indicates that the range must be fully checked when matching the texture.
@@ -410,122 +403,6 @@ namespace Ryujinx.Graphics.Gpu.Image
Group.CreateCopyDependency(contained, FirstLayer + layer, FirstLevel + level, copyTo);
}
/// <summary>
/// Changes the texture size.
/// </summary>
/// <remarks>
/// This operation may also change the size of all mipmap levels, including from the parent
/// and other possible child textures, to ensure that all sizes are consistent.
/// </remarks>
/// <param name="width">The new texture width</param>
/// <param name="height">The new texture height</param>
/// <param name="depthOrLayers">The new texture depth (for 3D textures) or layers (for layered textures)</param>
public void ChangeSize(int width, int height, int depthOrLayers)
{
int blockWidth = Info.FormatInfo.BlockWidth;
int blockHeight = Info.FormatInfo.BlockHeight;
width <<= FirstLevel;
height <<= FirstLevel;
if (Target == Target.Texture3D)
{
depthOrLayers <<= FirstLevel;
}
else
{
depthOrLayers = _viewStorage.Info.DepthOrLayers;
}
_viewStorage.RecreateStorageOrView(width, height, blockWidth, blockHeight, depthOrLayers);
foreach (Texture view in _viewStorage._views)
{
int viewWidth = Math.Max(1, width >> view.FirstLevel);
int viewHeight = Math.Max(1, height >> view.FirstLevel);
int viewDepthOrLayers;
if (view.Info.Target == Target.Texture3D)
{
viewDepthOrLayers = Math.Max(1, depthOrLayers >> view.FirstLevel);
}
else
{
viewDepthOrLayers = view.Info.DepthOrLayers;
}
view.RecreateStorageOrView(viewWidth, viewHeight, blockWidth, blockHeight, viewDepthOrLayers);
}
}
/// <summary>
/// Recreates the texture storage (or view, in the case of child textures) of this texture.
/// This allows recreating the texture with a new size.
/// A copy is automatically performed from the old to the new texture.
/// </summary>
/// <param name="width">The new texture width</param>
/// <param name="height">The new texture height</param>
/// <param name="width">The block width related to the given width</param>
/// <param name="height">The block height related to the given height</param>
/// <param name="depthOrLayers">The new texture depth (for 3D textures) or layers (for layered textures)</param>
private void RecreateStorageOrView(int width, int height, int blockWidth, int blockHeight, int depthOrLayers)
{
RecreateStorageOrView(
BitUtils.DivRoundUp(width * Info.FormatInfo.BlockWidth, blockWidth),
BitUtils.DivRoundUp(height * Info.FormatInfo.BlockHeight, blockHeight),
depthOrLayers);
}
/// <summary>
/// Recreates the texture storage (or view, in the case of child textures) of this texture.
/// This allows recreating the texture with a new size.
/// A copy is automatically performed from the old to the new texture.
/// </summary>
/// <param name="width">The new texture width</param>
/// <param name="height">The new texture height</param>
/// <param name="depthOrLayers">The new texture depth (for 3D textures) or layers (for layered textures)</param>
private void RecreateStorageOrView(int width, int height, int depthOrLayers)
{
ChangedSize = true;
SetInfo(new TextureInfo(
Info.GpuAddress,
width,
height,
depthOrLayers,
Info.Levels,
Info.SamplesInX,
Info.SamplesInY,
Info.Stride,
Info.IsLinear,
Info.GobBlocksInY,
Info.GobBlocksInZ,
Info.GobBlocksInTileX,
Info.Target,
Info.FormatInfo,
Info.DepthStencilMode,
Info.SwizzleR,
Info.SwizzleG,
Info.SwizzleB,
Info.SwizzleA));
TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
if (_viewStorage != this)
{
ReplaceStorage(_viewStorage.HostTexture.CreateView(createInfo, FirstLayer, FirstLevel));
}
else
{
ITexture newStorage = _context.Renderer.CreateTexture(createInfo, ScaleFactor);
HostTexture.CopyTo(newStorage, 0, 0);
ReplaceStorage(newStorage);
}
}
/// <summary>
/// Registers when a texture has had its data set after being scaled, and
/// determines if it should be blacklisted from scaling to improve performance.
@@ -1215,7 +1092,9 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <returns>A value indicating how well this texture matches the given info</returns>
public TextureMatchQuality IsExactMatch(TextureInfo info, TextureSearchFlags flags)
{
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, (flags & TextureSearchFlags.ForSampler) != 0, (flags & TextureSearchFlags.ForCopy) != 0);
bool forSampler = (flags & TextureSearchFlags.ForSampler) != 0;
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.ForCopy) != 0);
if (matchQuality == TextureMatchQuality.NoMatch)
{
@@ -1227,12 +1106,12 @@ namespace Ryujinx.Graphics.Gpu.Image
return TextureMatchQuality.NoMatch;
}
if (!TextureCompatibility.SizeMatches(Info, info, (flags & TextureSearchFlags.Strict) == 0, FirstLevel))
if (!TextureCompatibility.SizeMatches(Info, info, forSampler))
{
return TextureMatchQuality.NoMatch;
}
if ((flags & TextureSearchFlags.ForSampler) != 0 || (flags & TextureSearchFlags.Strict) != 0)
if ((flags & TextureSearchFlags.ForSampler) != 0)
{
if (!TextureCompatibility.SamplerParamsMatches(Info, info))
{
@@ -1262,12 +1141,20 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
/// <param name="info">Texture view information</param>
/// <param name="range">Texture view physical memory ranges</param>
/// <param name="exactSize">Indicates if the texture sizes must be exactly equal, or width is allowed to differ</param>
/// <param name="layerSize">Layer size on the given texture</param>
/// <param name="caps">Host GPU capabilities</param>
/// <param name="firstLayer">Texture view initial layer on this texture</param>
/// <param name="firstLevel">Texture view first mipmap level on this texture</param>
/// <returns>The level of compatiblilty a view with the given parameters created from this texture has</returns>
public TextureViewCompatibility IsViewCompatible(TextureInfo info, MultiRange range, int layerSize, Capabilities caps, out int firstLayer, out int firstLevel)
public TextureViewCompatibility IsViewCompatible(
TextureInfo info,
MultiRange range,
bool exactSize,
int layerSize,
Capabilities caps,
out int firstLayer,
out int firstLevel)
{
TextureViewCompatibility result = TextureViewCompatibility.Full;
@@ -1317,7 +1204,7 @@ namespace Ryujinx.Graphics.Gpu.Image
return TextureViewCompatibility.LayoutIncompatible;
}
result = TextureCompatibility.PropagateViewCompatibility(result, TextureCompatibility.ViewSizeMatches(Info, info, firstLevel));
result = TextureCompatibility.PropagateViewCompatibility(result, TextureCompatibility.ViewSizeMatches(Info, info, exactSize, firstLevel));
result = TextureCompatibility.PropagateViewCompatibility(result, TextureCompatibility.ViewSubImagesInBounds(Info, info, firstLayer, firstLevel));
return result;
@@ -1750,13 +1637,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
RemoveFromPools(true);
// We only want to remove if there's no mapped region of the texture that was modified by the GPU,
// otherwise we could lose data.
if (!Group.AnyModified(this))
{
_physicalMemory.TextureCache.QueueAutoDeleteCacheRemoval(this);
}
}
/// <summary>

View File

@@ -210,8 +210,8 @@ namespace Ryujinx.Graphics.Gpu.Image
ulong offset,
FormatInfo formatInfo,
bool shouldCreate,
bool preferScaling = true,
Size? sizeHint = null)
bool preferScaling,
Size sizeHint)
{
int gobBlocksInY = copyTexture.MemoryLayout.UnpackGobBlocksInY();
int gobBlocksInZ = copyTexture.MemoryLayout.UnpackGobBlocksInZ();
@@ -229,7 +229,7 @@ namespace Ryujinx.Graphics.Gpu.Image
TextureInfo info = new TextureInfo(
copyTexture.Address.Pack() + offset,
width,
GetMinimumWidthInGob(width, sizeHint.Width, formatInfo.BytesPerPixel, copyTexture.LinearLayout),
copyTexture.Height,
copyTexture.Depth,
1,
@@ -255,7 +255,7 @@ namespace Ryujinx.Graphics.Gpu.Image
flags |= TextureSearchFlags.NoCreate;
}
Texture texture = FindOrCreateTexture(memoryManager, flags, info, 0, sizeHint);
Texture texture = FindOrCreateTexture(memoryManager, flags, info, 0);
texture?.SynchronizeMemory();
@@ -326,7 +326,7 @@ namespace Ryujinx.Graphics.Gpu.Image
TextureInfo info = new TextureInfo(
colorState.Address.Pack(),
width,
GetMinimumWidthInGob(width, sizeHint.Width, formatInfo.BytesPerPixel, isLinear),
colorState.Height,
colorState.Depth,
1,
@@ -342,7 +342,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int layerSize = !isLinear ? colorState.LayerSize * 4 : 0;
Texture texture = FindOrCreateTexture(memoryManager, TextureSearchFlags.WithUpscale, info, layerSize, sizeHint);
Texture texture = FindOrCreateTexture(memoryManager, TextureSearchFlags.WithUpscale, info, layerSize);
texture?.SynchronizeMemory();
@@ -395,7 +395,7 @@ namespace Ryujinx.Graphics.Gpu.Image
TextureInfo info = new TextureInfo(
dsState.Address.Pack(),
size.Width,
GetMinimumWidthInGob(size.Width, sizeHint.Width, formatInfo.BytesPerPixel, false),
size.Height,
size.Depth,
1,
@@ -409,13 +409,41 @@ namespace Ryujinx.Graphics.Gpu.Image
target,
formatInfo);
Texture texture = FindOrCreateTexture(memoryManager, TextureSearchFlags.WithUpscale, info, dsState.LayerSize * 4, sizeHint);
Texture texture = FindOrCreateTexture(memoryManager, TextureSearchFlags.WithUpscale, info, dsState.LayerSize * 4);
texture?.SynchronizeMemory();
return texture;
}
/// <summary>
/// For block linear textures, gets the minimum width of the texture
/// that would still have the same number of GOBs per row as the original width.
/// </summary>
/// <param name="width">The possibly aligned texture width</param>
/// <param name="minimumWidth">The minimum width that the texture may have without losing data</param>
/// <param name="bytesPerPixel">Bytes per pixel of the texture format</param>
/// <param name="isLinear">True if the texture is linear, false for block linear</param>
/// <returns>The minimum width of the texture with the same amount of GOBs per row</returns>
private static int GetMinimumWidthInGob(int width, int minimumWidth, int bytesPerPixel, bool isLinear)
{
if (isLinear || (uint)minimumWidth >= (uint)width)
{
return width;
}
// Calculate the minimum possible that would not cause data loss
// and would be still within the same GOB (aligned size would be the same).
// This is useful for render and copy operations, where we don't know the
// exact width of the texture, but it doesn't matter, as long the texture is
// at least as large as the region being rendered or copied.
int alignment = 64 / bytesPerPixel;
int widthAligned = BitUtils.AlignUp(width, alignment);
return Math.Clamp(widthAligned - alignment + 1, minimumWidth, widthAligned);
}
/// <summary>
/// Tries to find an existing texture, or create a new one if not found.
/// </summary>
@@ -423,7 +451,6 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="flags">The texture search flags, defines texture comparison rules</param>
/// <param name="info">Texture information of the texture to be found or created</param>
/// <param name="layerSize">Size in bytes of a single texture layer</param>
/// <param name="sizeHint">A hint indicating the minimum used size for the texture</param>
/// <param name="range">Optional ranges of physical memory where the texture data is located</param>
/// <returns>The texture</returns>
public Texture FindOrCreateTexture(
@@ -431,7 +458,6 @@ namespace Ryujinx.Graphics.Gpu.Image
TextureSearchFlags flags,
TextureInfo info,
int layerSize = 0,
Size? sizeHint = null,
MultiRange? range = null)
{
bool isSamplerTexture = (flags & TextureSearchFlags.ForSampler) != 0;
@@ -448,6 +474,29 @@ namespace Ryujinx.Graphics.Gpu.Image
{
address = memoryManager.Translate(info.GpuAddress);
// If the start address is unmapped, let's try to find a page of memory that is mapped.
if (address == MemoryManager.PteUnmapped)
{
// Make sure that the dimensions are valid before calculating the texture size.
if (info.Width < 1 || info.Height < 1 || info.Levels < 1)
{
return null;
}
if ((info.Target == Target.Texture3D ||
info.Target == Target.Texture2DArray ||
info.Target == Target.Texture2DMultisampleArray ||
info.Target == Target.CubemapArray) && info.DepthOrLayers < 1)
{
return null;
}
ulong dataSize = (ulong)info.CalculateSizeInfo(layerSize).TotalSize;
address = memoryManager.TranslateFirstMapped(info.GpuAddress, dataSize);
}
// If address is still invalid, the texture is fully unmapped, so it has no data, just return null.
if (address == MemoryManager.PteUnmapped)
{
return null;
@@ -512,8 +561,6 @@ namespace Ryujinx.Graphics.Gpu.Image
if (texture != null)
{
ChangeSizeIfNeeded(info, texture, isSamplerTexture, sizeHint);
texture.SynchronizeMemory();
return texture;
@@ -568,6 +615,7 @@ namespace Ryujinx.Graphics.Gpu.Image
TextureViewCompatibility overlapCompatibility = overlap.IsViewCompatible(
info,
range.Value,
isSamplerTexture,
sizeInfo.LayerSize,
_context.Capabilities,
out int firstLayer,
@@ -598,17 +646,15 @@ namespace Ryujinx.Graphics.Gpu.Image
if (oInfo.Compatibility == TextureViewCompatibility.Full)
{
TextureInfo adjInfo = AdjustSizes(overlap, info, oInfo.FirstLevel);
if (!isSamplerTexture)
{
info = adjInfo;
// If this is not a sampler texture, the size might be different from the requested size,
// so we need to make sure the texture information has the correct size for this base texture,
// before creating the view.
info = info.CreateInfoForLevelView(overlap, oInfo.FirstLevel);
}
texture = overlap.CreateView(adjInfo, sizeInfo, range.Value, oInfo.FirstLayer, oInfo.FirstLevel);
ChangeSizeIfNeeded(info, texture, isSamplerTexture, sizeHint);
texture = overlap.CreateView(info, sizeInfo, range.Value, oInfo.FirstLayer, oInfo.FirstLevel);
texture.SynchronizeMemory();
break;
}
@@ -682,6 +728,7 @@ namespace Ryujinx.Graphics.Gpu.Image
TextureViewCompatibility compatibility = texture.IsViewCompatible(
overlap.Info,
overlap.Range,
exactSize: true,
overlap.LayerSize,
_context.Capabilities,
out int firstLayer,
@@ -792,7 +839,11 @@ namespace Ryujinx.Graphics.Gpu.Image
continue;
}
TextureInfo overlapInfo = AdjustSizes(texture, overlap.Info, oInfo.FirstLevel);
// Note: If we allow different sizes for those overlaps,
// we need to make sure that the "info" has the correct size for the parent texture here.
// Since this is not allowed right now, we don't need to do it.
TextureInfo overlapInfo = overlap.Info;
if (texture.ScaleFactor != overlap.ScaleFactor)
{
@@ -856,44 +907,6 @@ namespace Ryujinx.Graphics.Gpu.Image
return texture;
}
/// <summary>
/// Changes a texture's size to match the desired size for samplers,
/// or increases a texture's size to fit the region indicated by a size hint.
/// </summary>
/// <param name="info">The desired texture info</param>
/// <param name="texture">The texture to resize</param>
/// <param name="isSamplerTexture">True if the texture will be used for a sampler, false otherwise</param>
/// <param name="sizeHint">A hint indicating the minimum used size for the texture</param>
private void ChangeSizeIfNeeded(TextureInfo info, Texture texture, bool isSamplerTexture, Size? sizeHint)
{
if (isSamplerTexture)
{
// If this is used for sampling, the size must match,
// otherwise the shader would sample garbage data.
// To fix that, we create a new texture with the correct
// size, and copy the data from the old one to the new one.
if (!TextureCompatibility.SizeMatches(texture.Info, info))
{
texture.ChangeSize(info.Width, info.Height, info.DepthOrLayers);
}
}
else if (sizeHint != null)
{
// A size hint indicates that data will be used within that range, at least.
// If the texture is smaller than the size hint, it must be enlarged to meet it.
// The maximum size is provided by the requested info, which generally has an aligned size.
int width = Math.Max(texture.Info.Width, Math.Min(sizeHint.Value.Width, info.Width));
int height = Math.Max(texture.Info.Height, Math.Min(sizeHint.Value.Height, info.Height));
if (texture.Info.Width != width || texture.Info.Height != height)
{
texture.ChangeSize(width, height, info.DepthOrLayers);
}
}
}
/// <summary>
/// Attempt to find a texture on the short duration cache.
/// </summary>
@@ -1000,92 +1013,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
/// <summary>
/// Adjusts the size of the texture information for a given mipmap level,
/// based on the size of a parent texture.
/// </summary>
/// <param name="parent">The parent texture</param>
/// <param name="info">The texture information to be adjusted</param>
/// <param name="firstLevel">The first level of the texture view</param>
/// <returns>The adjusted texture information with the new size</returns>
private static TextureInfo AdjustSizes(Texture parent, TextureInfo info, int firstLevel)
{
// When the texture is used as view of another texture, we must
// ensure that the sizes are valid, otherwise data uploads would fail
// (and the size wouldn't match the real size used on the host API).
// Given a parent texture from where the view is created, we have the
// following rules:
// - The view size must be equal to the parent size, divided by (2 ^ l),
// where l is the first mipmap level of the view. The division result must
// be rounded down, and the result must be clamped to 1.
// - If the parent format is compressed, and the view format isn't, the
// view size is calculated as above, but the width and height of the
// view must be also divided by the compressed format block width and height.
// - If the parent format is not compressed, and the view is, the view
// size is calculated as described on the first point, but the width and height
// of the view must be also multiplied by the block width and height.
int width = Math.Max(1, parent.Info.Width >> firstLevel);
int height = Math.Max(1, parent.Info.Height >> firstLevel);
if (parent.Info.FormatInfo.IsCompressed && !info.FormatInfo.IsCompressed)
{
width = BitUtils.DivRoundUp(width, parent.Info.FormatInfo.BlockWidth);
height = BitUtils.DivRoundUp(height, parent.Info.FormatInfo.BlockHeight);
}
else if (!parent.Info.FormatInfo.IsCompressed && info.FormatInfo.IsCompressed)
{
width *= info.FormatInfo.BlockWidth;
height *= info.FormatInfo.BlockHeight;
}
int depthOrLayers;
if (info.Target == Target.Texture3D)
{
depthOrLayers = Math.Max(1, parent.Info.DepthOrLayers >> firstLevel);
}
else
{
depthOrLayers = info.DepthOrLayers;
}
// 2D and 2D multisample textures are not considered compatible.
// This specific case is required for copies, where the source texture might be multisample.
// In this case, we inherit the parent texture multisample state.
Target target = info.Target;
int samplesInX = info.SamplesInX;
int samplesInY = info.SamplesInY;
if (target == Target.Texture2D && parent.Target == Target.Texture2DMultisample)
{
target = Target.Texture2DMultisample;
samplesInX = parent.Info.SamplesInX;
samplesInY = parent.Info.SamplesInY;
}
return new TextureInfo(
info.GpuAddress,
width,
height,
depthOrLayers,
info.Levels,
samplesInX,
samplesInY,
info.Stride,
info.IsLinear,
info.GobBlocksInY,
info.GobBlocksInZ,
info.GobBlocksInTileX,
target,
info.FormatInfo,
info.DepthStencilMode,
info.SwizzleR,
info.SwizzleG,
info.SwizzleB,
info.SwizzleA);
}
/// <summary>
/// Gets a texture creation information from texture information.
/// This can be used to create new host textures.
@@ -1175,19 +1102,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
/// <summary>
/// Queues the removal of a texture from the auto delete cache.
/// </summary>
/// <remarks>
/// This function is thread safe and can be called from any thread.
/// The texture will be deleted on the next time the cache is used.
/// </remarks>
/// <param name="texture">The texture to be removed</param>
public void QueueAutoDeleteCacheRemoval(Texture texture)
{
_cache.RemoveDeferred(texture);
}
/// <summary>
/// Adds a texture to the short duration cache. This typically keeps it alive for two ticks.
/// </summary>

View File

@@ -380,42 +380,37 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
/// <param name="lhs">Texture information of the texture view</param>
/// <param name="rhs">Texture information of the texture view to match against</param>
/// <param name="exact">Indicates if the sizes must be exactly equal</param>
/// <param name="level">Mipmap level of the texture view in relation to this texture</param>
/// <returns>The view compatibility level of the view sizes</returns>
public static TextureViewCompatibility ViewSizeMatches(TextureInfo lhs, TextureInfo rhs, int level)
public static TextureViewCompatibility ViewSizeMatches(TextureInfo lhs, TextureInfo rhs, bool exact, int level)
{
Size size = GetAlignedSize(lhs, level);
Size lhsAlignedSize = GetAlignedSize(lhs, level);
Size rhsAlignedSize = GetAlignedSize(rhs);
Size otherSize = GetAlignedSize(rhs);
Size lhsSize = GetSizeInBlocks(lhs, level);
Size rhsSize = GetSizeInBlocks(rhs);
TextureViewCompatibility result = TextureViewCompatibility.Full;
// For copies, we can copy a subset of the 3D texture slices,
// so the depth may be different in this case.
if (rhs.Target == Target.Texture3D && size.Depth != otherSize.Depth)
if (rhs.Target == Target.Texture3D && lhsSize.Depth != rhsSize.Depth)
{
result = TextureViewCompatibility.CopyOnly;
}
if (size.Width == otherSize.Width && size.Height == otherSize.Height)
// Some APIs align the width for copy and render target textures,
// so the width may not match in this case for different uses of the same texture.
// To account for this, we compare the aligned width here.
// We expect height to always match exactly, if the texture is the same.
if (lhsAlignedSize.Width == rhsAlignedSize.Width && lhsSize.Height == rhsSize.Height)
{
if (level > 0 && result == TextureViewCompatibility.Full)
{
// A resize should not change the aligned size of the largest mip.
// If it would, then create a copy dependency rather than a full view.
Size mip0SizeLhs = GetAlignedSize(lhs);
Size mip0SizeRhs = GetLargestAlignedSize(rhs, level);
if (mip0SizeLhs.Width != mip0SizeRhs.Width || mip0SizeLhs.Height != mip0SizeRhs.Height)
{
result = TextureViewCompatibility.CopyOnly;
}
}
return result;
return (exact && lhsSize.Width != rhsSize.Width) || lhsSize.Width < rhsSize.Width
? TextureViewCompatibility.CopyOnly
: result;
}
else if (lhs.IsLinear && rhs.IsLinear)
else if (lhs.IsLinear && rhs.IsLinear && lhsSize.Height == rhsSize.Height)
{
// Copy between linear textures with matching stride.
int stride = BitUtils.AlignUp(Math.Max(1, lhs.Stride >> level), Constants.StrideAlignment);
@@ -454,57 +449,33 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
/// <param name="lhs">Texture information to compare</param>
/// <param name="rhs">Texture information to compare with</param>
/// <returns>True if the size matches, false otherwise</returns>
public static bool SizeMatches(TextureInfo lhs, TextureInfo rhs)
{
return SizeMatches(lhs, rhs, alignSizes: false);
}
/// <summary>
/// Checks if the texture sizes of the supplied texture informations match the given level
/// </summary>
/// <param name="lhs">Texture information to compare</param>
/// <param name="rhs">Texture information to compare with</param>
/// <param name="level">Mipmap level of this texture to compare with</param>
/// <returns>True if the size matches with the level, false otherwise</returns>
public static bool SizeMatches(TextureInfo lhs, TextureInfo rhs, int level)
{
return Math.Max(1, lhs.Width >> level) == rhs.Width &&
Math.Max(1, lhs.Height >> level) == rhs.Height &&
Math.Max(1, lhs.GetDepth() >> level) == rhs.GetDepth();
}
/// <summary>
/// Checks if the texture sizes of the supplied texture informations match.
/// </summary>
/// <param name="lhs">Texture information to compare</param>
/// <param name="rhs">Texture information to compare with</param>
/// <param name="alignSizes">True to align the sizes according to the texture layout for comparison</param>
/// <param name="lhsLevel">Mip level of the lhs texture. Aligned sizes are compared for the largest mip</param>
/// <param name="exact">Indicates if the size must be exactly equal between the textures, or if <paramref name="rhs"/> is allowed to be larger</param>
/// <returns>True if the sizes matches, false otherwise</returns>
public static bool SizeMatches(TextureInfo lhs, TextureInfo rhs, bool alignSizes, int lhsLevel = 0)
public static bool SizeMatches(TextureInfo lhs, TextureInfo rhs, bool exact)
{
if (lhs.GetLayers() != rhs.GetLayers())
{
return false;
}
bool isTextureBuffer = lhs.Target == Target.TextureBuffer || rhs.Target == Target.TextureBuffer;
Size lhsSize = GetSizeInBlocks(lhs);
Size rhsSize = GetSizeInBlocks(rhs);
if (alignSizes && !isTextureBuffer)
if (exact || lhs.IsLinear || rhs.IsLinear)
{
Size size0 = GetLargestAlignedSize(lhs, lhsLevel);
Size size1 = GetLargestAlignedSize(rhs, lhsLevel);
return size0.Width == size1.Width &&
size0.Height == size1.Height &&
size0.Depth == size1.Depth;
return lhsSize.Width == rhsSize.Width &&
lhsSize.Height == rhsSize.Height &&
lhsSize.Depth == rhsSize.Depth;
}
else
{
return lhs.Width == rhs.Width &&
lhs.Height == rhs.Height &&
lhs.GetDepth() == rhs.GetDepth();
Size lhsAlignedSize = GetAlignedSize(lhs);
Size rhsAlignedSize = GetAlignedSize(rhs);
return lhsAlignedSize.Width == rhsAlignedSize.Width &&
lhsSize.Width >= rhsSize.Width &&
lhsSize.Height == rhsSize.Height &&
lhsSize.Depth == rhsSize.Depth;
}
}
@@ -543,22 +514,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
/// <summary>
/// Gets the aligned sizes of the specified texture information, shifted to the largest mip from a given level.
/// The alignment depends on the texture layout and format bytes per pixel.
/// </summary>
/// <param name="info">Texture information to calculate the aligned size from</param>
/// <param name="level">Mipmap level for texture views. Shifts the aligned size to represent the largest mip level</param>
/// <returns>The aligned texture size of the largest mip level</returns>
public static Size GetLargestAlignedSize(TextureInfo info, int level)
{
int width = info.Width << level;
int height = info.Height << level;
int depth = info.GetDepth() << level;
return GetAlignedSize(info, width, height, depth);
}
/// <summary>
/// Gets the aligned sizes of the specified texture information.
/// The alignment depends on the texture layout and format bytes per pixel.
@@ -575,6 +530,25 @@ namespace Ryujinx.Graphics.Gpu.Image
return GetAlignedSize(info, width, height, depth);
}
/// <summary>
/// Gets the size in blocks for the given texture information.
/// For non-compressed formats, that's the same as the regular size.
/// </summary>
/// <param name="info">Texture information to calculate the aligned size from</param>
/// <param name="level">Mipmap level for texture views</param>
/// <returns>The texture size in blocks</returns>
public static Size GetSizeInBlocks(TextureInfo info, int level = 0)
{
int width = Math.Max(1, info.Width >> level);
int height = Math.Max(1, info.Height >> level);
int depth = Math.Max(1, info.GetDepth() >> level);
return new Size(
BitUtils.DivRoundUp(width, info.FormatInfo.BlockWidth),
BitUtils.DivRoundUp(height, info.FormatInfo.BlockHeight),
depth);
}
/// <summary>
/// Check if it's possible to create a view with the layout of the second texture information from the first.
/// The layout information is composed of the Stride for linear textures, or GOB block size

View File

@@ -336,24 +336,23 @@ namespace Ryujinx.Graphics.Gpu.Image
if (_loadNeeded[baseHandle + i])
{
var info = GetHandleInformation(baseHandle + i);
int offsetIndex = info.Index;
// Only one of these will be greater than 1, as partial sync is only called when there are sub-image views.
for (int layer = 0; layer < info.Layers; layer++)
{
for (int level = 0; level < info.Levels; level++)
{
int offsetIndex = GetOffsetIndex(info.BaseLayer + layer, info.BaseLevel + level);
int offset = _allOffsets[offsetIndex];
int endOffset = Math.Min(offset + _sliceSizes[info.BaseLevel + level], (int)Storage.Size);
int size = endOffset - offset;
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size));
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel, true);
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true);
Storage.SetData(result, info.BaseLayer, info.BaseLevel);
offsetIndex++;
Storage.SetData(result, info.BaseLayer + layer, info.BaseLevel + level);
}
}
}
@@ -434,32 +433,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
/// <summary>
/// Checks if a texture was modified by the GPU.
/// </summary>
/// <param name="texture">The texture to be checked</param>
/// <returns>True if any region of the texture was modified by the GPU, false otherwise</returns>
public bool AnyModified(Texture texture)
{
bool anyModified = false;
EvaluateRelevantHandles(texture, (baseHandle, regionCount, split) =>
{
for (int i = 0; i < regionCount; i++)
{
TextureGroupHandle group = _handles[baseHandle + i];
if (group.Modified)
{
anyModified = true;
break;
}
}
});
return anyModified;
}
/// <summary>
/// Flush modified ranges for a given texture.
/// </summary>
@@ -881,7 +854,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <returns>A CpuRegionHandle covering the given range</returns>
private CpuRegionHandle GenerateHandle(ulong address, ulong size)
{
return _physicalMemory.BeginTracking(address, size);
return _physicalMemory.BeginTracking(address, size, ResourceKind.Texture);
}
/// <summary>

View File

@@ -1,5 +1,7 @@
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Texture;
using System;
namespace Ryujinx.Graphics.Gpu.Image
{
@@ -292,5 +294,88 @@ namespace Ryujinx.Graphics.Gpu.Image
layerSize);
}
}
/// <summary>
/// Creates texture information for a given mipmap level of the specified parent texture and this information.
/// </summary>
/// <param name="parent">The parent texture</param>
/// <param name="firstLevel">The first level of the texture view</param>
/// <returns>The adjusted texture information with the new size</returns>
public TextureInfo CreateInfoForLevelView(Texture parent, int firstLevel)
{
// When the texture is used as view of another texture, we must
// ensure that the sizes are valid, otherwise data uploads would fail
// (and the size wouldn't match the real size used on the host API).
// Given a parent texture from where the view is created, we have the
// following rules:
// - The view size must be equal to the parent size, divided by (2 ^ l),
// where l is the first mipmap level of the view. The division result must
// be rounded down, and the result must be clamped to 1.
// - If the parent format is compressed, and the view format isn't, the
// view size is calculated as above, but the width and height of the
// view must be also divided by the compressed format block width and height.
// - If the parent format is not compressed, and the view is, the view
// size is calculated as described on the first point, but the width and height
// of the view must be also multiplied by the block width and height.
int width = Math.Max(1, parent.Info.Width >> firstLevel);
int height = Math.Max(1, parent.Info.Height >> firstLevel);
if (parent.Info.FormatInfo.IsCompressed && !FormatInfo.IsCompressed)
{
width = BitUtils.DivRoundUp(width, parent.Info.FormatInfo.BlockWidth);
height = BitUtils.DivRoundUp(height, parent.Info.FormatInfo.BlockHeight);
}
else if (!parent.Info.FormatInfo.IsCompressed && FormatInfo.IsCompressed)
{
width *= FormatInfo.BlockWidth;
height *= FormatInfo.BlockHeight;
}
int depthOrLayers;
if (Target == Target.Texture3D)
{
depthOrLayers = Math.Max(1, parent.Info.DepthOrLayers >> firstLevel);
}
else
{
depthOrLayers = DepthOrLayers;
}
// 2D and 2D multisample textures are not considered compatible.
// This specific case is required for copies, where the source texture might be multisample.
// In this case, we inherit the parent texture multisample state.
Target target = Target;
int samplesInX = SamplesInX;
int samplesInY = SamplesInY;
if (target == Target.Texture2D && parent.Target == Target.Texture2DMultisample)
{
target = Target.Texture2DMultisample;
samplesInX = parent.Info.SamplesInX;
samplesInY = parent.Info.SamplesInY;
}
return new TextureInfo(
GpuAddress,
width,
height,
depthOrLayers,
Levels,
samplesInX,
samplesInY,
Stride,
IsLinear,
GobBlocksInY,
GobBlocksInZ,
GobBlocksInTileX,
target,
FormatInfo,
DepthStencilMode,
SwizzleR,
SwizzleG,
SwizzleB,
SwizzleA);
}
}
}

View File

@@ -437,22 +437,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
/// <summary>
/// Update host framebuffer attachments based on currently bound render target buffers.
/// </summary>
/// <remarks>
/// All attachments other than <paramref name="index"/> will be unbound.
/// </remarks>
/// <param name="index">Index of the render target color to be updated</param>
public void UpdateRenderTarget(int index)
{
new Span<ITexture>(_rtHostColors).Fill(null);
_rtHostColors[index] = _rtColors[index]?.HostTexture;
_rtHostDs = null;
_context.Renderer.Pipeline.SetRenderTargets(_rtHostColors, null);
}
/// <summary>
/// Update host framebuffer attachments based on currently bound render target buffers.
/// </summary>

View File

@@ -77,22 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
else
{
if (texture.ChangedSize)
{
// Texture changed size at one point - it may be a different size than the sampler expects.
// This can be triggered when the size is changed by a size hint on copy or draw, but the texture has been sampled before.
int baseLevel = descriptor.UnpackBaseLevel();
int width = Math.Max(1, descriptor.UnpackWidth() >> baseLevel);
int height = Math.Max(1, descriptor.UnpackHeight() >> baseLevel);
if (texture.Info.Width != width || texture.Info.Height != height)
{
texture.ChangeSize(width, height, texture.Info.DepthOrLayers);
}
}
// Memory is automatically synchronized on texture creation.
// On the path above (texture not yet in the pool), memory is automatically synchronized on texture creation.
texture.SynchronizeMemory();
}

View File

@@ -9,7 +9,6 @@ namespace Ryujinx.Graphics.Gpu.Image
enum TextureSearchFlags
{
None = 0,
Strict = 1 << 0,
ForSampler = 1 << 1,
ForCopy = 1 << 2,
WithUpscale = 1 << 3,

View File

@@ -105,13 +105,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (_useGranular)
{
_memoryTrackingGranular = physicalMemory.BeginGranularTracking(address, size, baseHandles);
_memoryTrackingGranular = physicalMemory.BeginGranularTracking(address, size, ResourceKind.Buffer, baseHandles);
_memoryTrackingGranular.RegisterPreciseAction(address, size, PreciseAction);
}
else
{
_memoryTracking = physicalMemory.BeginTracking(address, size);
_memoryTracking = physicalMemory.BeginTracking(address, size, ResourceKind.Buffer);
if (baseHandles != null)
{

View File

@@ -368,7 +368,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
_context.Renderer.Pipeline.ClearBuffer(buffer.Handle, offset, (int)size, value);
buffer.SignalModified(address, size);
memoryManager.Physical.FillTrackedResource(address, size, value, ResourceKind.Buffer);
}
/// <summary>

View File

@@ -583,6 +583,38 @@ namespace Ryujinx.Graphics.Gpu.Memory
return UnpackPaFromPte(pte) + (va & PageMask);
}
/// <summary>
/// Translates a GPU virtual address to a CPU virtual address on the first mapped page of memory
/// on the specified region.
/// If no page is mapped on the specified region, <see cref="PteUnmapped"/> is returned.
/// </summary>
/// <param name="va">GPU virtual address to be translated</param>
/// <param name="size">Size of the range to be translated</param>
/// <returns>CPU virtual address, or <see cref="PteUnmapped"/> if unmapped</returns>
public ulong TranslateFirstMapped(ulong va, ulong size)
{
if (!ValidateAddress(va))
{
return PteUnmapped;
}
ulong endVa = va + size;
ulong pte = GetPte(va);
for (; va < endVa && pte == PteUnmapped; va += PageSize - (va & PageMask))
{
pte = GetPte(va);
}
if (pte == PteUnmapped)
{
return PteUnmapped;
}
return UnpackPaFromPte(pte) + (va & PageMask);
}
/// <summary>
/// Gets the kind of a given memory page.
/// This might indicate the type of resource that can be allocated on the page, and also texture tiling.

View File

@@ -7,6 +7,7 @@ using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Memory
@@ -295,23 +296,41 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
}
/// <summary>
/// Fills the specified memory region with a 32-bit integer value.
/// </summary>
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="value">Value to fill the region with</param>
/// <param name="kind">Kind of the resource being filled, which will not be signalled as CPU modified</param>
public void FillTrackedResource(ulong address, ulong size, uint value, ResourceKind kind)
{
_cpuMemory.SignalMemoryTracking(address, size, write: true, precise: true, (int)kind);
using WritableRegion region = _cpuMemory.GetWritableRegion(address, (int)size);
MemoryMarshal.Cast<byte, uint>(region.Memory.Span).Fill(value);
}
/// <summary>
/// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
/// </summary>
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="kind">Kind of the resource being tracked</param>
/// <returns>The memory tracking handle</returns>
public CpuRegionHandle BeginTracking(ulong address, ulong size)
public CpuRegionHandle BeginTracking(ulong address, ulong size, ResourceKind kind)
{
return _cpuMemory.BeginTracking(address, size);
return _cpuMemory.BeginTracking(address, size, (int)kind);
}
/// <summary>
/// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
/// </summary>
/// <param name="range">Ranges of physical memory where the data is located</param>
/// <param name="kind">Kind of the resource being tracked</param>
/// <returns>The memory tracking handle</returns>
public GpuRegionHandle BeginTracking(MultiRange range)
public GpuRegionHandle BeginTracking(MultiRange range, ResourceKind kind)
{
var cpuRegionHandles = new CpuRegionHandle[range.Count];
int count = 0;
@@ -321,7 +340,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
var currentRange = range.GetSubRange(i);
if (currentRange.Address != MemoryManager.PteUnmapped)
{
cpuRegionHandles[count++] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size);
cpuRegionHandles[count++] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size, (int)kind);
}
}
@@ -338,12 +357,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="kind">Kind of the resource being tracked</param>
/// <param name="handles">Handles to inherit state from or reuse</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <returns>The memory tracking handle</returns>
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles = null, ulong granularity = 4096)
public CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, ResourceKind kind, IEnumerable<IRegionHandle> handles = null, ulong granularity = 4096)
{
return _cpuMemory.BeginGranularTracking(address, size, handles, granularity);
return _cpuMemory.BeginGranularTracking(address, size, handles, granularity, (int)kind);
}
/// <summary>
@@ -351,11 +371,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="kind">Kind of the resource being tracked</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <returns>The memory tracking handle</returns>
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity = 4096)
public CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ResourceKind kind, ulong granularity = 4096)
{
return _cpuMemory.BeginSmartGranularTracking(address, size, granularity);
return _cpuMemory.BeginSmartGranularTracking(address, size, granularity, (int)kind);
}
/// <summary>

View File

@@ -0,0 +1,13 @@
namespace Ryujinx.Graphics.Gpu.Memory
{
/// <summary>
/// Kind of a GPU resource.
/// </summary>
enum ResourceKind
{
None,
Buffer,
Texture,
Pool
}
}

View File

@@ -202,7 +202,7 @@ namespace Ryujinx.Graphics.Gpu
{
pt.AcquireCallback(_context, pt.UserObj);
Texture texture = pt.Cache.FindOrCreateTexture(null, TextureSearchFlags.WithUpscale, pt.Info, 0, null, pt.Range);
Texture texture = pt.Cache.FindOrCreateTexture(null, TextureSearchFlags.WithUpscale, pt.Info, 0, pt.Range);
pt.Cache.Tick();

View File

@@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.OpenGL
{
class Program : IProgram
{
private const int MaxShaderLogLength = 2048;
public int Handle { get; private set; }
public bool IsLinked
@@ -115,9 +117,16 @@ namespace Ryujinx.Graphics.OpenGL
if (status == 0)
{
// Use GL.GetProgramInfoLog(Handle), it may be too long to print on the log.
_status = ProgramLinkStatus.Failure;
Logger.Debug?.Print(LogClass.Gpu, "Shader linking failed.");
string log = GL.GetProgramInfoLog(Handle);
if (log.Length > MaxShaderLogLength)
{
log = log.Substring(0, MaxShaderLogLength) + "...";
}
Logger.Warning?.Print(LogClass.Gpu, $"Shader linking failed: \n{log}");
}
else
{

View File

@@ -397,6 +397,31 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void DeclareInputAttributes(CodeGenContext context, StructuredProgramInfo info, bool perPatch)
{
bool iaIndexing = context.Config.UsedFeatures.HasFlag(FeatureFlags.IaIndexing);
if (iaIndexing && !perPatch)
{
var attrType = context.TypeVector(context.TypeFP32(), (LiteralInteger)4);
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)MaxAttributes));
if (context.Config.Stage == ShaderStage.Geometry)
{
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)context.InputVertices));
}
var spvType = context.TypePointer(StorageClass.Input, attrType);
var spvVar = context.Variable(spvType, StorageClass.Input);
if (context.Config.PassthroughAttributes != 0 && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
{
context.Decorate(spvVar, Decoration.PassthroughNV);
}
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)0);
context.AddGlobalVariable(spvVar);
context.InputsArray = spvVar;
}
var inputs = perPatch ? info.InputsPerPatch : info.Inputs;
foreach (int attr in inputs)
@@ -410,60 +435,56 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (iaIndexing && isUserAttr && !perPatch)
{
if (context.InputsArray == null)
{
var attrType = context.TypeVector(context.TypeFP32(), (LiteralInteger)4);
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)MaxAttributes));
if (context.Config.Stage == ShaderStage.Geometry)
{
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)context.InputVertices));
}
var spvType = context.TypePointer(StorageClass.Input, attrType);
var spvVar = context.Variable(spvType, StorageClass.Input);
if (context.Config.PassthroughAttributes != 0 && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
{
context.Decorate(spvVar, Decoration.PassthroughNV);
}
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)0);
context.AddGlobalVariable(spvVar);
context.InputsArray = spvVar;
}
continue;
}
else
PixelImap iq = PixelImap.Unused;
if (context.Config.Stage == ShaderStage.Fragment)
{
PixelImap iq = PixelImap.Unused;
if (context.Config.Stage == ShaderStage.Fragment)
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
{
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
{
iq = context.Config.ImapTypes[(attr - AttributeConsts.UserAttributeBase) / 16].GetFirstUsedType();
}
else
{
AttributeInfo attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr: false);
AggregateType elemType = attrInfo.Type & AggregateType.ElementTypeMask;
iq = context.Config.ImapTypes[(attr - AttributeConsts.UserAttributeBase) / 16].GetFirstUsedType();
}
else
{
AttributeInfo attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr: false);
AggregateType elemType = attrInfo.Type & AggregateType.ElementTypeMask;
if (attrInfo.IsBuiltin && (elemType == AggregateType.S32 || elemType == AggregateType.U32))
{
iq = PixelImap.Constant;
}
if (attrInfo.IsBuiltin && (elemType == AggregateType.S32 || elemType == AggregateType.U32))
{
iq = PixelImap.Constant;
}
}
DeclareInputOrOutput(context, attr, perPatch, isOutAttr: false, iq);
}
DeclareInputOrOutput(context, attr, perPatch, isOutAttr: false, iq);
}
}
private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info, bool perPatch)
{
bool oaIndexing = context.Config.UsedFeatures.HasFlag(FeatureFlags.OaIndexing);
if (oaIndexing && !perPatch)
{
var attrType = context.TypeVector(context.TypeFP32(), (LiteralInteger)4);
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)MaxAttributes));
if (context.Config.Stage == ShaderStage.TessellationControl)
{
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), context.Config.ThreadsPerInputPrimitive));
}
var spvType = context.TypePointer(StorageClass.Output, attrType);
var spvVar = context.Variable(spvType, StorageClass.Output);
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)0);
context.AddGlobalVariable(spvVar);
context.OutputsArray = spvVar;
}
var outputs = perPatch ? info.OutputsPerPatch : info.Outputs;
foreach (int attr in outputs)
@@ -477,29 +498,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (oaIndexing && isUserAttr && !perPatch)
{
if (context.OutputsArray == null)
{
var attrType = context.TypeVector(context.TypeFP32(), (LiteralInteger)4);
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)MaxAttributes));
if (context.Config.Stage == ShaderStage.TessellationControl)
{
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), context.Config.ThreadsPerInputPrimitive));
}
var spvType = context.TypePointer(StorageClass.Output, attrType);
var spvVar = context.Variable(spvType, StorageClass.Output);
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)0);
context.AddGlobalVariable(spvVar);
context.OutputsArray = spvVar;
}
}
else
{
DeclareOutputAttribute(context, attr, perPatch);
continue;
}
DeclareOutputAttribute(context, attr, perPatch);
}
if (context.Config.Stage == ShaderStage.Vertex)

View File

@@ -10,11 +10,13 @@ namespace Ryujinx.Graphics.Vulkan
private readonly static long FramebufferFlushTimer = Stopwatch.Frequency / 1000;
private const int MinDrawCountForFlush = 10;
private const int MinConsecutiveQueryForFlush = 10;
private const int InitialQueryCountForFlush = 32;
private long _lastFlush;
private ulong _lastDrawCount;
private bool _hasPendingQuery;
private int _consecutiveQueries;
private int _queryCount;
private int[] _queryCountHistory = new int[3];
@@ -27,11 +29,13 @@ namespace Ryujinx.Graphics.Vulkan
_lastDrawCount = drawCount;
_hasPendingQuery = false;
_consecutiveQueries = 0;
}
public bool RegisterPendingQuery()
{
_hasPendingQuery = true;
_consecutiveQueries++;
_remainingQueries--;
_queryCountHistory[_queryCountHistoryIndex]++;
@@ -65,15 +69,18 @@ namespace Ryujinx.Graphics.Vulkan
return _hasPendingQuery;
}
public bool ShouldFlush(ulong drawCount)
public bool ShouldFlushAttachmentChange(ulong drawCount)
{
_queryCount = 0;
if (_hasPendingQuery)
// Flush when there's an attachment change out of a large block of queries.
if (_consecutiveQueries > MinConsecutiveQueryForFlush)
{
return true;
}
_consecutiveQueries = 0;
long draws = (long)(drawCount - _lastDrawCount);
if (draws < MinDrawCountForFlush)

View File

@@ -39,7 +39,6 @@ namespace Ryujinx.Graphics.Vulkan
BufferUsageFlags.VertexBufferBit |
BufferUsageFlags.TransformFeedbackBufferBitExt;
private readonly PhysicalDevice _physicalDevice;
private readonly Device _device;
private readonly IdList<BufferHolder> _buffers;
@@ -48,9 +47,8 @@ namespace Ryujinx.Graphics.Vulkan
public StagingBuffer StagingBuffer { get; }
public BufferManager(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device)
public BufferManager(VulkanRenderer gd, Device device)
{
_physicalDevice = physicalDevice;
_device = device;
_buffers = new IdList<BufferHolder>();
StagingBuffer = new StagingBuffer(gd, this);
@@ -114,7 +112,7 @@ namespace Ryujinx.Graphics.Vulkan
allocateFlagsAlt = DefaultBufferMemoryAltFlags;
}
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(_physicalDevice, requirements, allocateFlags, allocateFlagsAlt);
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, allocateFlags, allocateFlagsAlt);
if (allocation.Memory.Handle == 0UL)
{

View File

@@ -8,11 +8,10 @@ namespace Ryujinx.Graphics.Vulkan
{
None = 0,
VertexBufferAlignment4B = 1,
NoTriangleFans = 1 << 1,
NoPointMode = 1 << 2,
No3DImageView = 1 << 3,
NoLodBias = 1 << 4
NoTriangleFans = 1,
NoPointMode = 1 << 1,
No3DImageView = 1 << 2,
NoLodBias = 1 << 3
}
readonly struct HardwareCapabilities
@@ -40,6 +39,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset;
public readonly uint VertexBufferAlignment;
public HardwareCapabilities(
bool supportsIndexTypeUint8,
@@ -64,7 +64,8 @@ namespace Ryujinx.Graphics.Vulkan
uint maxSubgroupSize,
ShaderStageFlags requiredSubgroupSizeStages,
SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset)
PortabilitySubsetFlags portabilitySubset,
uint vertexBufferAlignment)
{
SupportsIndexTypeUint8 = supportsIndexTypeUint8;
SupportsCustomBorderColor = supportsCustomBorderColor;
@@ -89,6 +90,7 @@ namespace Ryujinx.Graphics.Vulkan
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset;
VertexBufferAlignment = vertexBufferAlignment;
}
}
}

View File

@@ -9,34 +9,36 @@ namespace Ryujinx.Graphics.Vulkan
private ulong MaxDeviceMemoryUsageEstimate = 16UL * 1024 * 1024 * 1024;
private readonly Vk _api;
private readonly PhysicalDevice _physicalDevice;
private readonly Device _device;
private readonly List<MemoryAllocatorBlockList> _blockLists;
private readonly int _blockAlignment;
private readonly PhysicalDeviceMemoryProperties _physicalDeviceMemoryProperties;
private int _blockAlignment;
public MemoryAllocator(Vk api, Device device, uint maxMemoryAllocationCount)
public MemoryAllocator(Vk api, PhysicalDevice physicalDevice, Device device, uint maxMemoryAllocationCount)
{
_api = api;
_physicalDevice = physicalDevice;
_device = device;
_blockLists = new List<MemoryAllocatorBlockList>();
_blockAlignment = (int)Math.Min(int.MaxValue, MaxDeviceMemoryUsageEstimate / (ulong)maxMemoryAllocationCount);
_api.GetPhysicalDeviceMemoryProperties(_physicalDevice, out _physicalDeviceMemoryProperties);
}
public MemoryAllocation AllocateDeviceMemory(
PhysicalDevice physicalDevice,
MemoryRequirements requirements,
MemoryPropertyFlags flags = 0)
{
return AllocateDeviceMemory(physicalDevice, requirements, flags, flags);
return AllocateDeviceMemory(requirements, flags, flags);
}
public MemoryAllocation AllocateDeviceMemory(
PhysicalDevice physicalDevice,
MemoryRequirements requirements,
MemoryPropertyFlags flags,
MemoryPropertyFlags alternativeFlags)
{
int memoryTypeIndex = FindSuitableMemoryTypeIndex(_api, physicalDevice, requirements.MemoryTypeBits, flags, alternativeFlags);
int memoryTypeIndex = FindSuitableMemoryTypeIndex(requirements.MemoryTypeBits, flags, alternativeFlags);
if (memoryTypeIndex < 0)
{
return default;
@@ -65,20 +67,16 @@ namespace Ryujinx.Graphics.Vulkan
return newBl.Allocate(size, alignment, map);
}
private static int FindSuitableMemoryTypeIndex(
Vk api,
PhysicalDevice physicalDevice,
private int FindSuitableMemoryTypeIndex(
uint memoryTypeBits,
MemoryPropertyFlags flags,
MemoryPropertyFlags alternativeFlags)
{
int bestCandidateIndex = -1;
api.GetPhysicalDeviceMemoryProperties(physicalDevice, out var properties);
for (int i = 0; i < properties.MemoryTypeCount; i++)
for (int i = 0; i < _physicalDeviceMemoryProperties.MemoryTypeCount; i++)
{
var type = properties.MemoryTypes[i];
var type = _physicalDeviceMemoryProperties.MemoryTypes[i];
if ((memoryTypeBits & (1 << i)) != 0)
{

View File

@@ -1,4 +1,5 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
@@ -650,9 +651,7 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthWriteEnable = oldDepthWriteEnable;
_newState.Topology = oldTopology;
DynamicState.Viewports = oldViewports;
DynamicState.ViewportsCount = (int)oldViewportsCount;
DynamicState.SetViewportsDirty();
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
_newState.ViewportsCount = oldViewportsCount;
SignalStateChange();
@@ -1138,7 +1137,7 @@ namespace Ryujinx.Graphics.Vulkan
buffer.Dispose();
if (!Gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B) &&
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
(vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
{
buffer = new VertexBufferState(
@@ -1183,6 +1182,8 @@ namespace Ryujinx.Graphics.Vulkan
return Math.Clamp(value, 0f, 1f);
}
DynamicState.ViewportsCount = (uint)count;
for (int i = 0; i < count; i++)
{
var viewport = viewports[i];
@@ -1196,8 +1197,6 @@ namespace Ryujinx.Graphics.Vulkan
Clamp(viewport.DepthFar)));
}
DynamicState.ViewportsCount = count;
float disableTransformF = disableTransform ? 1.0f : 0.0f;
if (SupportBufferUpdater.Data.ViewportInverse.W != disableTransformF || disableTransform)
{

View File

@@ -1,4 +1,5 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
@@ -27,6 +28,7 @@ namespace Ryujinx.Graphics.Vulkan
int attachmentCount = 0;
int colorCount = 0;
int maxColorAttachmentIndex = -1;
for (int i = 0; i < state.AttachmentEnable.Length; i++)
{
@@ -36,6 +38,7 @@ namespace Ryujinx.Graphics.Vulkan
attachmentIndices[attachmentCount++] = i;
colorCount++;
maxColorAttachmentIndex = i;
}
}
@@ -73,12 +76,11 @@ namespace Ryujinx.Graphics.Vulkan
if (colorAttachmentsCount != 0)
{
int maxAttachmentIndex = Constants.MaxRenderTargets - 1;
subpass.ColorAttachmentCount = (uint)maxAttachmentIndex + 1;
subpass.ColorAttachmentCount = (uint)maxColorAttachmentIndex + 1;
subpass.PColorAttachments = &attachmentReferences[0];
// Fill with VK_ATTACHMENT_UNUSED to cover any gaps.
for (int i = 0; i <= maxAttachmentIndex; i++)
for (int i = 0; i <= maxColorAttachmentIndex; i++)
{
subpass.PColorAttachments[i] = new AttachmentReference(Vk.AttachmentUnused, ImageLayout.Undefined);
}
@@ -252,7 +254,7 @@ namespace Ryujinx.Graphics.Vulkan
if (gd.NeedsVertexBufferAlignment(vbScalarSizes[i], out int alignment))
{
alignedStride = (vertexBuffer.Stride + (alignment - 1)) & -alignment;
alignedStride = BitUtils.AlignUp(vertexBuffer.Stride, alignment);
}
// TODO: Support divisor > 1

View File

@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
private Array4<float> _blendConstants;
public int ViewportsCount;
public uint ViewportsCount;
public Array16<Viewport> Viewports;
private enum DirtyFlags
@@ -88,9 +88,15 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.Viewport;
}
public void SetViewportsDirty()
public void SetViewports(ref Array16<Viewport> viewports, uint viewportsCount)
{
_dirty |= DirtyFlags.Viewport;
Viewports = viewports;
ViewportsCount = viewportsCount;
if (ViewportsCount != 0)
{
_dirty |= DirtyFlags.Viewport;
}
}
public void ForceAllDirty()
@@ -155,7 +161,10 @@ namespace Ryujinx.Graphics.Vulkan
private void RecordViewport(Vk api, CommandBuffer commandBuffer)
{
api.CmdSetViewport(commandBuffer, 0, (uint)ViewportsCount, Viewports.AsSpan());
if (ViewportsCount != 0)
{
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
}
}
}
}

View File

@@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
{
private const ulong MinByteWeightForFlush = 256 * 1024 * 1024; // MiB
private readonly List<QueryPool> _activeQueries;
private readonly List<(QueryPool, bool)> _activeQueries;
private CounterQueueEvent _activeConditionalRender;
private readonly List<BufferedQuery> _pendingQueryCopies;
@@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.Vulkan
public PipelineFull(VulkanRenderer gd, Device device) : base(gd, device)
{
_activeQueries = new List<QueryPool>();
_activeQueries = new List<(QueryPool, bool)>();
_pendingQueryCopies = new();
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
@@ -202,7 +202,7 @@ namespace Ryujinx.Graphics.Vulkan
AutoFlush.RegisterFlush(DrawCount);
EndRenderPass();
foreach (var queryPool in _activeQueries)
foreach ((var queryPool, _) in _activeQueries)
{
Gd.Api.CmdEndQuery(CommandBuffer, queryPool, 0);
}
@@ -220,10 +220,12 @@ namespace Ryujinx.Graphics.Vulkan
// Restore per-command buffer state.
foreach (var queryPool in _activeQueries)
foreach ((var queryPool, var isOcclusion) in _activeQueries)
{
bool isPrecise = Gd.Capabilities.SupportsPreciseOcclusionQueries && isOcclusion;
Gd.Api.CmdResetQueryPool(CommandBuffer, queryPool, 0, 1);
Gd.Api.CmdBeginQuery(CommandBuffer, queryPool, 0, Gd.Capabilities.SupportsPreciseOcclusionQueries ? QueryControlFlags.PreciseBit : 0);
Gd.Api.CmdBeginQuery(CommandBuffer, queryPool, 0, isPrecise ? QueryControlFlags.PreciseBit : 0);
}
Gd.ResetCounterPool();
@@ -231,7 +233,7 @@ namespace Ryujinx.Graphics.Vulkan
Restore();
}
public void BeginQuery(BufferedQuery query, QueryPool pool, bool needsReset, bool fromSamplePool)
public void BeginQuery(BufferedQuery query, QueryPool pool, bool needsReset, bool isOcclusion, bool fromSamplePool)
{
if (needsReset)
{
@@ -247,16 +249,24 @@ namespace Ryujinx.Graphics.Vulkan
}
}
Gd.Api.CmdBeginQuery(CommandBuffer, pool, 0, Gd.Capabilities.SupportsPreciseOcclusionQueries ? QueryControlFlags.PreciseBit : 0);
bool isPrecise = Gd.Capabilities.SupportsPreciseOcclusionQueries && isOcclusion;
Gd.Api.CmdBeginQuery(CommandBuffer, pool, 0, isPrecise ? QueryControlFlags.PreciseBit : 0);
_activeQueries.Add(pool);
_activeQueries.Add((pool, isOcclusion));
}
public void EndQuery(QueryPool pool)
{
Gd.Api.CmdEndQuery(CommandBuffer, pool, 0);
_activeQueries.Remove(pool);
for (int i = 0; i < _activeQueries.Count; i++)
{
if (_activeQueries[i].Item1.Handle == pool.Handle)
{
_activeQueries.RemoveAt(i);
break;
}
}
}
public void CopyQueryResults(BufferedQuery query)
@@ -271,7 +281,7 @@ namespace Ryujinx.Graphics.Vulkan
protected override void SignalAttachmentChange()
{
if (AutoFlush.ShouldFlush(DrawCount))
if (AutoFlush.ShouldFlushAttachmentChange(DrawCount))
{
FlushCommandsImpl();
}

View File

@@ -100,7 +100,8 @@ namespace Ryujinx.Graphics.Vulkan.Queries
if (_isSupported)
{
bool needsReset = resetSequence == null || _resetSequence == null || resetSequence.Value != _resetSequence.Value;
_pipeline.BeginQuery(this, _queryPool, needsReset, _type == CounterType.SamplesPassed && resetSequence != null);
bool isOcclusion = _type == CounterType.SamplesPassed;
_pipeline.BeginQuery(this, _queryPool, needsReset, isOcclusion, isOcclusion && resetSequence != null);
}
_resetSequence = null;
}

View File

@@ -55,7 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe TextureStorage(
VulkanRenderer gd,
PhysicalDevice physicalDevice,
Device device,
TextureCreateInfo info,
float scaleFactor,
@@ -118,7 +117,7 @@ namespace Ryujinx.Graphics.Vulkan
if (foreignAllocation == null)
{
gd.Api.GetImageMemoryRequirements(device, _image, out var requirements);
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(physicalDevice, requirements, DefaultImageMemoryFlags);
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, DefaultImageMemoryFlags);
if (allocation.Memory.Handle == 0UL)
{
@@ -173,7 +172,7 @@ namespace Ryujinx.Graphics.Vulkan
var info = NewCreateInfoWith(ref _info, format, _info.BytesPerPixel);
storage = new TextureStorage(_gd, default, _device, info, ScaleFactor, _allocationAuto);
storage = new TextureStorage(_gd, _device, info, ScaleFactor, _allocationAuto);
_aliasedStorages.Add(format, storage);
}

View File

@@ -90,7 +90,7 @@ namespace Ryujinx.Graphics.Vulkan
var componentMapping = new ComponentMapping(swizzleR, swizzleG, swizzleB, swizzleA);
var aspectFlags = info.Format.ConvertAspectFlags(info.DepthStencilMode);
var aspectFlagsDepth = info.Format.ConvertAspectFlags(DepthStencilMode.Depth);
var aspectFlagsDepth = info.Format.ConvertAspectFlags();
var subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, layers);
var subresourceRangeDepth = new ImageSubresourceRange(aspectFlagsDepth, (uint)firstLevel, levels, (uint)firstLayer, layers);
@@ -712,7 +712,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int level = 0; level < levels; level++)
{
int mipSize = GetBufferDataLength(Info.GetMipSize(dstLevel + level));
int mipSize = GetBufferDataLength(Info.GetMipSize2D(dstLevel + level) * dstLayers);
int endOffset = offset + mipSize;

View File

@@ -14,6 +14,9 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe static class VulkanInitialization
{
private const uint InvalidIndex = uint.MaxValue;
private static uint MinimalVulkanVersion = Vk.Version11.Value;
private static uint MinimalInstanceVulkanVersion = Vk.Version12.Value;
private static uint MaximumVulkanVersion = Vk.Version12.Value;
private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2;
@@ -33,7 +36,8 @@ namespace Ryujinx.Graphics.Vulkan
"VK_KHR_shader_float16_int8",
"VK_EXT_shader_subgroup_ballot",
"VK_EXT_subgroup_size_control",
"VK_NV_geometry_shader_passthrough"
"VK_NV_geometry_shader_passthrough",
"VK_KHR_portability_subset", // By spec, we should enable this if present.
};
public static string[] RequiredExtensions { get; } = new string[]
@@ -99,7 +103,7 @@ namespace Ryujinx.Graphics.Vulkan
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = Vk.Version12.Value
ApiVersion = MaximumVulkanVersion
};
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
@@ -224,7 +228,7 @@ namespace Ryujinx.Graphics.Vulkan
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = Vk.Version12.Value
ApiVersion = MaximumVulkanVersion
};
var instanceCreateInfo = new InstanceCreateInfo
@@ -239,6 +243,27 @@ namespace Ryujinx.Graphics.Vulkan
api.CreateInstance(in instanceCreateInfo, null, out var instance).ThrowOnError();
// We ensure that vkEnumerateInstanceVersion is present (added in 1.1).
// If the instance doesn't support it, no device is going to be 1.1 compatible.
if (api.GetInstanceProcAddr(instance, "vkEnumerateInstanceVersion") == IntPtr.Zero)
{
api.DestroyInstance(instance, null);
return Array.Empty<DeviceInfo>();
}
// We currently assume that the instance is compatible with Vulkan 1.2
// TODO: Remove this once we relax our initialization codepaths.
uint instanceApiVerison = 0;
api.EnumerateInstanceVersion(ref instanceApiVerison).ThrowOnError();
if (instanceApiVerison < MinimalInstanceVulkanVersion)
{
api.DestroyInstance(instance, null);
return Array.Empty<DeviceInfo>();
}
Marshal.FreeHGlobal(appName);
uint physicalDeviceCount;
@@ -259,6 +284,11 @@ namespace Ryujinx.Graphics.Vulkan
var physicalDevice = physicalDevices[i];
api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
if (properties.ApiVersion < MinimalVulkanVersion)
{
continue;
}
devices[i] = new DeviceInfo(
StringFromIdPair(properties.VendorID, properties.DeviceID),
VendorUtils.GetNameFromId(properties.VendorID),

View File

@@ -234,10 +234,12 @@ namespace Ryujinx.Graphics.Vulkan
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
var portabilityFlags = PortabilitySubsetFlags.None;
uint vertexBufferAlignment = 1;
if (usePortability)
{
portabilityFlags |= propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment > 1 ? PortabilitySubsetFlags.VertexBufferAlignment4B : 0;
vertexBufferAlignment = propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment;
portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
@@ -278,9 +280,10 @@ namespace Ryujinx.Graphics.Vulkan
propertiesSubgroupSizeControl.MaxSubgroupSize,
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
supportedSampleCounts,
portabilityFlags);
portabilityFlags,
vertexBufferAlignment);
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);
MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
@@ -290,7 +293,7 @@ namespace Ryujinx.Graphics.Vulkan
BackgroundResources = new BackgroundResources(this, _device);
BufferManager = new BufferManager(this, _physicalDevice, _device);
BufferManager = new BufferManager(this, _device);
_syncManager = new SyncManager(this, _device);
_pipeline = new PipelineFull(this, _device);
@@ -388,7 +391,7 @@ namespace Ryujinx.Graphics.Vulkan
internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
{
return new TextureStorage(this, _physicalDevice, _device, info, scale);
return new TextureStorage(this, _device, info, scale);
}
public void DeleteBuffer(BufferHandle buffer)
@@ -636,11 +639,11 @@ namespace Ryujinx.Graphics.Vulkan
PrintGpuInformation();
}
public bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
internal bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
{
if (Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B))
if (Capabilities.VertexBufferAlignment > 1)
{
alignment = 4;
alignment = (int)Capabilities.VertexBufferAlignment;
return true;
}

View File

@@ -229,7 +229,7 @@ namespace Ryujinx.HLE.FileSystem
continue;
}
string ncaId = BitConverter.ToString(cnmt.ContentEntries[0].NcaId).Replace("-", "").ToLower();
string ncaId = Convert.ToHexString(cnmt.ContentEntries[0].NcaId).ToLower();
AddAocItem(cnmt.TitleId, containerPath, $"{ncaId}.nca", true);
}

View File

@@ -696,8 +696,8 @@ namespace Ryujinx.HLE.HOS
var buildIds = programs.Select(p => p switch
{
NsoExecutable nso => BitConverter.ToString(nso.BuildId.ItemsRo.ToArray()).Replace("-", "").TrimEnd('0'),
NroExecutable nro => BitConverter.ToString(nro.Header.BuildId).Replace("-", "").TrimEnd('0'),
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()).TrimEnd('0'),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId).TrimEnd('0'),
_ => string.Empty
}).ToList();

View File

@@ -51,11 +51,11 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc.AccountService
var payload = new JwtPayload
{
{ "sub", BitConverter.ToString(rawUserId).Replace("-", "").ToLower() },
{ "sub", Convert.ToHexString(rawUserId).ToLower() },
{ "aud", "ed9e2f05d286f7b8" },
{ "di", BitConverter.ToString(deviceId).Replace("-", "").ToLower() },
{ "di", Convert.ToHexString(deviceId).ToLower() },
{ "sn", "XAW10000000000" },
{ "bs:did", BitConverter.ToString(deviceAccountId).Replace("-", "").ToLower() },
{ "bs:did", Convert.ToHexString(deviceAccountId).ToLower() },
{ "iss", "https://e0d67c509fb203858ebcb2fe3f88c2aa.baas.nintendo.com" },
{ "typ", "id_token" },
{ "iat", DateTimeOffset.UtcNow.ToUnixTimeSeconds() },

View File

@@ -101,7 +101,7 @@ namespace Ryujinx.HLE.HOS.Services.Caps
};
// NOTE: The hex hash is a HMAC-SHA256 (first 32 bytes) using a hardcoded secret key over the titleId, we can simulate it by hashing the titleId instead.
string hash = BitConverter.ToString(SHA256.HashData(BitConverter.GetBytes(titleId))).Replace("-", "").Remove(0x20);
string hash = Convert.ToHexString(SHA256.HashData(BitConverter.GetBytes(titleId))).Remove(0x20);
string folderPath = Path.Combine(_sdCardPath, "Nintendo", "Album", currentDateTime.Year.ToString("00"), currentDateTime.Month.ToString("00"), currentDateTime.Day.ToString("00"));
string filePath = GenerateFilePath(folderPath, applicationAlbumEntry, currentDateTime, hash);

View File

@@ -38,7 +38,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid.HidServer
public static bool IsValidNpadIdType(NpadIdType npadIdType)
{
return npadIdType <= NpadIdType.Player8 || npadIdType == NpadIdType.Handheld || npadIdType == NpadIdType.Unknown;
return (npadIdType >= NpadIdType.Player1 && npadIdType <= NpadIdType.Player8) ||
npadIdType == NpadIdType.Handheld ||
npadIdType == NpadIdType.Unknown;
}
}
}

View File

@@ -722,7 +722,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
for (int i = 0; i < supportedPlayerIds.Length; ++i)
{
if (supportedPlayerIds[i] >= 0)
if (HidUtils.IsValidNpadIdType(supportedPlayerIds[i]))
{
context.Device.Hid.Npads.SetSupportedPlayer(HidUtils.GetIndexFromNpadIdType(supportedPlayerIds[i]));
}
@@ -1101,7 +1101,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
if (deviceType < NpadStyleIndex.System || deviceType >= NpadStyleIndex.FullKey)
{
if (npadIdType >= (NpadIdType.Player8 + 1) && npadIdType != NpadIdType.Handheld && npadIdType != NpadIdType.Unknown)
if (!HidUtils.IsValidNpadIdType(npadIdType))
{
return ResultCode.InvalidNpadIdType;
}

View File

@@ -96,7 +96,7 @@ namespace Ryujinx.Memory.Tests
throw new NotImplementedException();
}
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false)
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null)
{
throw new NotImplementedException();
}

View File

@@ -34,8 +34,8 @@ namespace Ryujinx.Memory.Tests
private IMultiRegionHandle GetGranular(bool smart, ulong address, ulong size, ulong granularity)
{
return smart ?
_tracking.BeginSmartGranularTracking(address, size, granularity) :
(IMultiRegionHandle)_tracking.BeginGranularTracking(address, size, null, granularity);
_tracking.BeginSmartGranularTracking(address, size, granularity, 0) :
(IMultiRegionHandle)_tracking.BeginGranularTracking(address, size, null, granularity, 0);
}
private void RandomOrder(Random random, List<int> indices, Action<int> action)
@@ -216,7 +216,7 @@ namespace Ryujinx.Memory.Tests
{
int region = regionSizes[i];
handle.QueryModified(address, (ulong)(PageSize * region), (address, size) => { });
// There should be a gap between regions,
// So that they don't combine and we can see the full effects.
address += (ulong)(PageSize * (region + 1));
@@ -294,7 +294,7 @@ namespace Ryujinx.Memory.Tests
bool[] actionsTriggered = new bool[3];
MultiRegionHandle granular = _tracking.BeginGranularTracking(PageSize * 3, PageSize * 3, null, PageSize);
MultiRegionHandle granular = _tracking.BeginGranularTracking(PageSize * 3, PageSize * 3, null, PageSize, 0);
PreparePages(granular, 3, PageSize * 3);
// Write to the second handle in the multiregion.
@@ -307,7 +307,7 @@ namespace Ryujinx.Memory.Tests
for (int i = 0; i < 3; i++)
{
singlePages[i] = _tracking.BeginTracking(PageSize * (8 + (ulong)i), PageSize);
singlePages[i] = _tracking.BeginTracking(PageSize * (8 + (ulong)i), PageSize, 0);
singlePages[i].Reprotect();
}
@@ -321,7 +321,7 @@ namespace Ryujinx.Memory.Tests
for (int i = 0; i < 3; i++)
{
doublePages[i] = _tracking.BeginTracking(PageSize * (11 + (ulong)i * 2), PageSize * 2);
doublePages[i] = _tracking.BeginTracking(PageSize * (11 + (ulong)i * 2), PageSize * 2, 0);
doublePages[i].Reprotect();
}
@@ -340,7 +340,7 @@ namespace Ryujinx.Memory.Tests
doublePages
};
MultiRegionHandle combined = _tracking.BeginGranularTracking(0, PageSize * 18, handleGroups.SelectMany((handles) => handles), PageSize);
MultiRegionHandle combined = _tracking.BeginGranularTracking(0, PageSize * 18, handleGroups.SelectMany((handles) => handles), PageSize, 0);
bool[] expectedDirty = new bool[]
{
@@ -405,7 +405,7 @@ namespace Ryujinx.Memory.Tests
{
bool actionTriggered = false;
MultiRegionHandle granular = _tracking.BeginGranularTracking(PageSize * 3, PageSize * 3, null, PageSize);
MultiRegionHandle granular = _tracking.BeginGranularTracking(PageSize * 3, PageSize * 3, null, PageSize, 0);
PreparePages(granular, 3, PageSize * 3);
// Add a precise action to the second and third handle in the multiregion.

View File

@@ -44,7 +44,7 @@ namespace Ryujinx.Memory.Tests
[Test]
public void SingleRegion()
{
RegionHandle handle = _tracking.BeginTracking(0, PageSize);
RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
(ulong address, ulong size)? readTrackingTriggered = null;
handle.RegisterAction((address, size) =>
{
@@ -97,7 +97,7 @@ namespace Ryujinx.Memory.Tests
[Test]
public void OverlappingRegions()
{
RegionHandle allHandle = _tracking.BeginTracking(0, PageSize * 16);
RegionHandle allHandle = _tracking.BeginTracking(0, PageSize * 16, 0);
allHandle.Reprotect();
(ulong address, ulong size)? readTrackingTriggeredAll = null;
@@ -116,7 +116,7 @@ namespace Ryujinx.Memory.Tests
for (int i = 0; i < 16; i++)
{
containedHandles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize);
containedHandles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize, 0);
containedHandles[i].Reprotect();
}
@@ -163,7 +163,7 @@ namespace Ryujinx.Memory.Tests
ulong alignedEnd = ((address + size + PageSize - 1) / PageSize) * PageSize;
ulong alignedSize = alignedEnd - alignedStart;
RegionHandle handle = _tracking.BeginTracking(address, size);
RegionHandle handle = _tracking.BeginTracking(address, size, 0);
// Anywhere inside the pages the region is contained on should trigger.
@@ -207,7 +207,7 @@ namespace Ryujinx.Memory.Tests
for (int i = 0; i < handles.Length; i++)
{
handles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize);
handles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize, 0);
handles[i].Reprotect();
}
@@ -263,7 +263,7 @@ namespace Ryujinx.Memory.Tests
Random random = new Random(randSeed + 512);
while (Stopwatch.GetTimestamp() < finishedTime)
{
RegionHandle handle = _tracking.BeginTracking((ulong)random.Next(maxAddress), (ulong)random.Next(65536));
RegionHandle handle = _tracking.BeginTracking((ulong)random.Next(maxAddress), (ulong)random.Next(65536), 0);
handle.Dispose();
@@ -295,7 +295,7 @@ namespace Ryujinx.Memory.Tests
// Read actions should only be triggered once for each registration.
// The implementation should use an interlocked exchange to make sure other threads can't get the action.
RegionHandle handle = _tracking.BeginTracking(0, PageSize);
RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
int triggeredCount = 0;
int registeredCount = 0;
@@ -359,7 +359,7 @@ namespace Ryujinx.Memory.Tests
{
// Ensure that disposed handles correctly remove their virtual and physical regions.
RegionHandle handle = _tracking.BeginTracking(0, PageSize);
RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
handle.Reprotect();
Assert.AreEqual(1, _tracking.GetRegionCount());
@@ -372,8 +372,8 @@ namespace Ryujinx.Memory.Tests
// We expect there to be three regions after creating both, one for the small region and two covering the big one around it.
// Regions are always split to avoid overlapping, which is why there are three instead of two.
RegionHandle handleSmall = _tracking.BeginTracking(PageSize, PageSize);
RegionHandle handleBig = _tracking.BeginTracking(0, PageSize * 4);
RegionHandle handleSmall = _tracking.BeginTracking(PageSize, PageSize, 0);
RegionHandle handleBig = _tracking.BeginTracking(0, PageSize * 4, 0);
Assert.AreEqual(3, _tracking.GetRegionCount());
@@ -398,7 +398,7 @@ namespace Ryujinx.Memory.Tests
protection = newProtection;
};
RegionHandle handle = _tracking.BeginTracking(0, PageSize);
RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
// After creating the handle, there is no protection yet.
Assert.AreEqual(MemoryPermission.ReadAndWrite, protection);
@@ -453,7 +453,7 @@ namespace Ryujinx.Memory.Tests
[Test]
public void PreciseAction()
{
RegionHandle handle = _tracking.BeginTracking(0, PageSize);
RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
(ulong address, ulong size, bool write)? preciseTriggered = null;
handle.RegisterPreciseAction((address, size, write) =>

View File

@@ -462,7 +462,7 @@ namespace Ryujinx.Memory
}
/// <inheritdoc/>
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false)
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null)
{
// Only the ARM Memory Manager has tracking for now.
}

View File

@@ -175,7 +175,8 @@ namespace Ryujinx.Memory
/// <param name="size">Size of the region</param>
/// <param name="write">True if the region was written, false if read</param>
/// <param name="precise">True if the access is precise, false otherwise</param>
void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false);
/// <param name="exemptId">Optional ID of the handles that should not be signalled</param>
void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null);
/// <summary>
/// Reprotect a region of virtual memory for tracking.

View File

@@ -50,7 +50,8 @@ namespace Ryujinx.Memory.Tracking
/// <param name="address">Address accessed</param>
/// <param name="size">Size of the region affected in bytes</param>
/// <param name="write">Whether the region was written to or read</param>
public abstract void Signal(ulong address, ulong size, bool write);
/// <param name="exemptId">Optional ID of the handles that should not be signalled</param>
public abstract void Signal(ulong address, ulong size, bool write, int? exemptId);
/// <summary>
/// Signals to the handles that a precise memory event has occurred. Assumes that the tracking lock has been obtained.
@@ -58,10 +59,11 @@ namespace Ryujinx.Memory.Tracking
/// <param name="address">Address accessed</param>
/// <param name="size">Size of the region affected in bytes</param>
/// <param name="write">Whether the region was written to or read</param>
public abstract void SignalPrecise(ulong address, ulong size, bool write);
/// <param name="exemptId">Optional ID of the handles that should not be signalled</param>
public abstract void SignalPrecise(ulong address, ulong size, bool write, int? exemptId);
/// <summary>
/// Split this region into two, around the specified address.
/// Split this region into two, around the specified address.
/// This region is updated to end at the split address, and a new region is created to represent past that point.
/// </summary>
/// <param name="splitAddress">Address to split the region around</param>

View File

@@ -136,10 +136,11 @@ namespace Ryujinx.Memory.Tracking
/// <param name="size">Size of the region</param>
/// <param name="handles">Handles to inherit state from or reuse. When none are present, provide null</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity)
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
{
return new MultiRegionHandle(this, address, size, handles, granularity);
return new MultiRegionHandle(this, address, size, handles, granularity, id);
}
/// <summary>
@@ -148,12 +149,13 @@ namespace Ryujinx.Memory.Tracking
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="granularity">Desired granularity of write tracking</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity)
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
{
(address, size) = PageAlign(address, size);
return new SmartMultiRegionHandle(this, address, size, granularity);
return new SmartMultiRegionHandle(this, address, size, granularity, id);
}
/// <summary>
@@ -161,14 +163,16 @@ namespace Ryujinx.Memory.Tracking
/// </summary>
/// <param name="address">CPU virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
public RegionHandle BeginTracking(ulong address, ulong size)
public RegionHandle BeginTracking(ulong address, ulong size, int id)
{
var (paAddress, paSize) = PageAlign(address, size);
lock (TrackingLock)
{
RegionHandle handle = new RegionHandle(this, paAddress, paSize, address, size, _memoryManager.IsRangeMapped(address, size));
bool mapped = _memoryManager.IsRangeMapped(address, size);
RegionHandle handle = new RegionHandle(this, paAddress, paSize, address, size, id, mapped);
return handle;
}
@@ -181,28 +185,31 @@ namespace Ryujinx.Memory.Tracking
/// <param name="size">Size of the region</param>
/// <param name="bitmap">The bitmap owning the dirty flag for this handle</param>
/// <param name="bit">The bit of this handle within the dirty flag</param>
/// <param name="id">Handle ID</param>
/// <returns>The memory tracking handle</returns>
internal RegionHandle BeginTrackingBitmap(ulong address, ulong size, ConcurrentBitmap bitmap, int bit)
internal RegionHandle BeginTrackingBitmap(ulong address, ulong size, ConcurrentBitmap bitmap, int bit, int id)
{
var (paAddress, paSize) = PageAlign(address, size);
lock (TrackingLock)
{
RegionHandle handle = new RegionHandle(this, paAddress, paSize, address, size, bitmap, bit, _memoryManager.IsRangeMapped(address, size));
bool mapped = _memoryManager.IsRangeMapped(address, size);
RegionHandle handle = new RegionHandle(this, paAddress, paSize, address, size, bitmap, bit, id, mapped);
return handle;
}
}
/// <summary>
/// Signal that a virtual memory event happened at the given location (one byte).
/// Signal that a virtual memory event happened at the given location.
/// </summary>
/// <param name="address">Virtual address accessed</param>
/// <param name="write">Whether the address was written to or read</param>
/// <param name="size">Size of the region affected in bytes</param>
/// <param name="write">Whether the region was written to or read</param>
/// <returns>True if the event triggered any tracking regions, false otherwise</returns>
public bool VirtualMemoryEventTracking(ulong address, bool write)
public bool VirtualMemoryEvent(ulong address, ulong size, bool write)
{
return VirtualMemoryEvent(address, 1, write);
return VirtualMemoryEvent(address, size, write, precise: false, null);
}
/// <summary>
@@ -214,8 +221,9 @@ namespace Ryujinx.Memory.Tracking
/// <param name="size">Size of the region affected in bytes</param>
/// <param name="write">Whether the region was written to or read</param>
/// <param name="precise">True if the access is precise, false otherwise</param>
/// <param name="exemptId">Optional ID that of the handles that should not be signalled</param>
/// <returns>True if the event triggered any tracking regions, false otherwise</returns>
public bool VirtualMemoryEvent(ulong address, ulong size, bool write, bool precise = false)
public bool VirtualMemoryEvent(ulong address, ulong size, bool write, bool precise, int? exemptId = null)
{
// Look up the virtual region using the region list.
// Signal up the chain to relevant handles.
@@ -250,11 +258,11 @@ namespace Ryujinx.Memory.Tracking
if (precise)
{
region.SignalPrecise(address, size, write);
region.SignalPrecise(address, size, write, exemptId);
}
else
{
region.Signal(address, size, write);
region.Signal(address, size, write, exemptId);
}
}
}

View File

@@ -30,7 +30,13 @@ namespace Ryujinx.Memory.Tracking
public bool Dirty { get; private set; } = true;
internal MultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity)
internal MultiRegionHandle(
MemoryTracking tracking,
ulong address,
ulong size,
IEnumerable<IRegionHandle> handles,
ulong granularity,
int id)
{
_handles = new RegionHandle[(size + granularity - 1) / granularity];
Granularity = granularity;
@@ -55,7 +61,7 @@ namespace Ryujinx.Memory.Tracking
// Fill any gap left before this handle.
while (i < startIndex)
{
RegionHandle fillHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
RegionHandle fillHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i, id);
fillHandle.Parent = this;
_handles[i++] = fillHandle;
}
@@ -76,7 +82,7 @@ namespace Ryujinx.Memory.Tracking
while (i < endIndex)
{
RegionHandle splitHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
RegionHandle splitHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i, id);
splitHandle.Parent = this;
splitHandle.Reprotect(handle.Dirty);
@@ -99,7 +105,7 @@ namespace Ryujinx.Memory.Tracking
// Fill any remaining space with new handles.
while (i < _handles.Length)
{
RegionHandle handle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
RegionHandle handle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i, id);
handle.Parent = this;
_handles[i++] = handle;
}

View File

@@ -15,12 +15,12 @@ namespace Ryujinx.Memory.Tracking
/// If more than this number of checks have been performed on a dirty flag since its last reprotect,
/// then it is dirtied infrequently.
/// </summary>
private static int CheckCountForInfrequent = 3;
private const int CheckCountForInfrequent = 3;
/// <summary>
/// Number of frequent dirty/consume in a row to make this handle volatile.
/// </summary>
private static int VolatileThreshold = 5;
private const int VolatileThreshold = 5;
public bool Dirty
{
@@ -35,6 +35,7 @@ namespace Ryujinx.Memory.Tracking
}
internal int SequenceNumber { get; set; }
internal int Id { get; }
public bool Unmapped { get; private set; }
@@ -97,14 +98,26 @@ namespace Ryujinx.Memory.Tracking
/// <param name="realSize">The real, unaligned size of the handle</param>
/// <param name="bitmap">The bitmap the dirty flag for this handle is stored in</param>
/// <param name="bit">The bit index representing the dirty flag for this handle</param>
/// <param name="id">Handle ID</param>
/// <param name="mapped">True if the region handle starts mapped</param>
internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, ulong realAddress, ulong realSize, ConcurrentBitmap bitmap, int bit, bool mapped = true)
internal RegionHandle(
MemoryTracking tracking,
ulong address,
ulong size,
ulong realAddress,
ulong realSize,
ConcurrentBitmap bitmap,
int bit,
int id,
bool mapped = true)
{
Bitmap = bitmap;
DirtyBit = bit;
Dirty = mapped;
Id = id;
Unmapped = !mapped;
Address = address;
Size = size;
@@ -131,11 +144,14 @@ namespace Ryujinx.Memory.Tracking
/// <param name="size">Size of the region to track</param>
/// <param name="realAddress">The real, unaligned address of the handle</param>
/// <param name="realSize">The real, unaligned size of the handle</param>
/// <param name="id">Handle ID</param>
/// <param name="mapped">True if the region handle starts mapped</param>
internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, ulong realAddress, ulong realSize, bool mapped = true)
internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, ulong realAddress, ulong realSize, int id, bool mapped = true)
{
Bitmap = new ConcurrentBitmap(1, mapped);
Id = id;
Unmapped = !mapped;
Address = address;

View File

@@ -18,10 +18,11 @@ namespace Ryujinx.Memory.Tracking
private readonly ulong _granularity;
private readonly ulong _size;
private MemoryTracking _tracking;
private readonly int _id;
public bool Dirty { get; private set; } = true;
internal SmartMultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, ulong granularity)
internal SmartMultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, ulong granularity, int id)
{
// For this multi-region handle, the handle list starts empty.
// As regions are queried, they are added to the _handles array at their start index.
@@ -34,6 +35,7 @@ namespace Ryujinx.Memory.Tracking
_address = address;
_size = size;
_id = id;
}
public void SignalWrite()
@@ -102,7 +104,7 @@ namespace Ryujinx.Memory.Tracking
RegionSignal signal = handle.PreAction;
handle.Dispose();
RegionHandle splitLow = _tracking.BeginTracking(address, size);
RegionHandle splitLow = _tracking.BeginTracking(address, size, _id);
splitLow.Parent = this;
if (signal != null)
{
@@ -110,7 +112,7 @@ namespace Ryujinx.Memory.Tracking
}
_handles[handleIndex] = splitLow;
RegionHandle splitHigh = _tracking.BeginTracking(address + size, handle.Size - size);
RegionHandle splitHigh = _tracking.BeginTracking(address + size, handle.Size - size, _id);
splitHigh.Parent = this;
if (signal != null)
{
@@ -145,7 +147,7 @@ namespace Ryujinx.Memory.Tracking
if (handle != null)
{
// Fill up to the found handle.
handle = _tracking.BeginTracking(startAddress, HandlesToBytes(i - startHandle));
handle = _tracking.BeginTracking(startAddress, HandlesToBytes(i - startHandle), _id);
handle.Parent = this;
_handles[startHandle] = handle;
return;
@@ -153,7 +155,7 @@ namespace Ryujinx.Memory.Tracking
}
// Can fill the whole range.
_handles[startHandle] = _tracking.BeginTracking(startAddress, HandlesToBytes(1 + lastHandle - startHandle));
_handles[startHandle] = _tracking.BeginTracking(startAddress, HandlesToBytes(1 + lastHandle - startHandle), _id);
_handles[startHandle].Parent = this;
}

View File

@@ -19,19 +19,24 @@ namespace Ryujinx.Memory.Tracking
_tracking = tracking;
}
public override void Signal(ulong address, ulong size, bool write)
/// <inheritdoc/>
public override void Signal(ulong address, ulong size, bool write, int? exemptId)
{
IList<RegionHandle> handles = Handles;
for (int i = 0; i < handles.Count; i++)
{
handles[i].Signal(address, size, write, ref handles);
if (exemptId == null || handles[i].Id != exemptId.Value)
{
handles[i].Signal(address, size, write, ref handles);
}
}
UpdateProtection();
}
public override void SignalPrecise(ulong address, ulong size, bool write)
/// <inheritdoc/>
public override void SignalPrecise(ulong address, ulong size, bool write, int? exemptId)
{
IList<RegionHandle> handles = Handles;
@@ -39,7 +44,10 @@ namespace Ryujinx.Memory.Tracking
for (int i = 0; i < handles.Count; i++)
{
allPrecise &= handles[i].SignalPrecise(address, size, write, ref handles);
if (exemptId == null || handles[i].Id != exemptId.Value)
{
allPrecise &= handles[i].SignalPrecise(address, size, write, ref handles);
}
}
// Only update protection if a regular signal handler was called.

View File

@@ -1,11 +1,14 @@
using System;
namespace Ryujinx.Tests.Unicorn
{
[Flags]
public enum MemoryPermission
{
NONE = 0,
READ = 1,
WRITE = 2,
EXEC = 4,
ALL = 7,
None = 0,
Read = 1,
Write = 2,
Exec = 4,
All = 7,
}
}
}

View File

@@ -1,20 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Arch
{
ARM = 1,
ARM64 = 2,
MIPS = 3,
X86 = 4,
PPC = 5,
SPARC = 6,
M68K = 7,
RISCV = 8,
S390X = 9,
TRICORE = 10,
MAX = 11,
}
}

View File

@@ -1,200 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Arm
{
// ARM CPU
CPU_ARM_926 = 0,
CPU_ARM_946 = 1,
CPU_ARM_1026 = 2,
CPU_ARM_1136_R2 = 3,
CPU_ARM_1136 = 4,
CPU_ARM_1176 = 5,
CPU_ARM_11MPCORE = 6,
CPU_ARM_CORTEX_M0 = 7,
CPU_ARM_CORTEX_M3 = 8,
CPU_ARM_CORTEX_M4 = 9,
CPU_ARM_CORTEX_M7 = 10,
CPU_ARM_CORTEX_M33 = 11,
CPU_ARM_CORTEX_R5 = 12,
CPU_ARM_CORTEX_R5F = 13,
CPU_ARM_CORTEX_A7 = 14,
CPU_ARM_CORTEX_A8 = 15,
CPU_ARM_CORTEX_A9 = 16,
CPU_ARM_CORTEX_A15 = 17,
CPU_ARM_TI925T = 18,
CPU_ARM_SA1100 = 19,
CPU_ARM_SA1110 = 20,
CPU_ARM_PXA250 = 21,
CPU_ARM_PXA255 = 22,
CPU_ARM_PXA260 = 23,
CPU_ARM_PXA261 = 24,
CPU_ARM_PXA262 = 25,
CPU_ARM_PXA270 = 26,
CPU_ARM_PXA270A0 = 27,
CPU_ARM_PXA270A1 = 28,
CPU_ARM_PXA270B0 = 29,
CPU_ARM_PXA270B1 = 30,
CPU_ARM_PXA270C0 = 31,
CPU_ARM_PXA270C5 = 32,
CPU_ARM_MAX = 33,
CPU_ARM_ENDING = 34,
// ARM registers
REG_INVALID = 0,
REG_APSR = 1,
REG_APSR_NZCV = 2,
REG_CPSR = 3,
REG_FPEXC = 4,
REG_FPINST = 5,
REG_FPSCR = 6,
REG_FPSCR_NZCV = 7,
REG_FPSID = 8,
REG_ITSTATE = 9,
REG_LR = 10,
REG_PC = 11,
REG_SP = 12,
REG_SPSR = 13,
REG_D0 = 14,
REG_D1 = 15,
REG_D2 = 16,
REG_D3 = 17,
REG_D4 = 18,
REG_D5 = 19,
REG_D6 = 20,
REG_D7 = 21,
REG_D8 = 22,
REG_D9 = 23,
REG_D10 = 24,
REG_D11 = 25,
REG_D12 = 26,
REG_D13 = 27,
REG_D14 = 28,
REG_D15 = 29,
REG_D16 = 30,
REG_D17 = 31,
REG_D18 = 32,
REG_D19 = 33,
REG_D20 = 34,
REG_D21 = 35,
REG_D22 = 36,
REG_D23 = 37,
REG_D24 = 38,
REG_D25 = 39,
REG_D26 = 40,
REG_D27 = 41,
REG_D28 = 42,
REG_D29 = 43,
REG_D30 = 44,
REG_D31 = 45,
REG_FPINST2 = 46,
REG_MVFR0 = 47,
REG_MVFR1 = 48,
REG_MVFR2 = 49,
REG_Q0 = 50,
REG_Q1 = 51,
REG_Q2 = 52,
REG_Q3 = 53,
REG_Q4 = 54,
REG_Q5 = 55,
REG_Q6 = 56,
REG_Q7 = 57,
REG_Q8 = 58,
REG_Q9 = 59,
REG_Q10 = 60,
REG_Q11 = 61,
REG_Q12 = 62,
REG_Q13 = 63,
REG_Q14 = 64,
REG_Q15 = 65,
REG_R0 = 66,
REG_R1 = 67,
REG_R2 = 68,
REG_R3 = 69,
REG_R4 = 70,
REG_R5 = 71,
REG_R6 = 72,
REG_R7 = 73,
REG_R8 = 74,
REG_R9 = 75,
REG_R10 = 76,
REG_R11 = 77,
REG_R12 = 78,
REG_S0 = 79,
REG_S1 = 80,
REG_S2 = 81,
REG_S3 = 82,
REG_S4 = 83,
REG_S5 = 84,
REG_S6 = 85,
REG_S7 = 86,
REG_S8 = 87,
REG_S9 = 88,
REG_S10 = 89,
REG_S11 = 90,
REG_S12 = 91,
REG_S13 = 92,
REG_S14 = 93,
REG_S15 = 94,
REG_S16 = 95,
REG_S17 = 96,
REG_S18 = 97,
REG_S19 = 98,
REG_S20 = 99,
REG_S21 = 100,
REG_S22 = 101,
REG_S23 = 102,
REG_S24 = 103,
REG_S25 = 104,
REG_S26 = 105,
REG_S27 = 106,
REG_S28 = 107,
REG_S29 = 108,
REG_S30 = 109,
REG_S31 = 110,
REG_C1_C0_2 = 111,
REG_C13_C0_2 = 112,
REG_C13_C0_3 = 113,
REG_IPSR = 114,
REG_MSP = 115,
REG_PSP = 116,
REG_CONTROL = 117,
REG_IAPSR = 118,
REG_EAPSR = 119,
REG_XPSR = 120,
REG_EPSR = 121,
REG_IEPSR = 122,
REG_PRIMASK = 123,
REG_BASEPRI = 124,
REG_BASEPRI_MAX = 125,
REG_FAULTMASK = 126,
REG_APSR_NZCVQ = 127,
REG_APSR_G = 128,
REG_APSR_NZCVQG = 129,
REG_IAPSR_NZCVQ = 130,
REG_IAPSR_G = 131,
REG_IAPSR_NZCVQG = 132,
REG_EAPSR_NZCVQ = 133,
REG_EAPSR_G = 134,
REG_EAPSR_NZCVQG = 135,
REG_XPSR_NZCVQ = 136,
REG_XPSR_G = 137,
REG_XPSR_NZCVQG = 138,
REG_CP_REG = 139,
REG_ENDING = 140,
// alias registers
REG_R13 = 12,
REG_R14 = 10,
REG_R15 = 11,
REG_SB = 75,
REG_SL = 76,
REG_FP = 77,
REG_IP = 78,
}
}

View File

@@ -1,341 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Arm64
{
// ARM64 CPU
CPU_ARM64_A57 = 0,
CPU_ARM64_A53 = 1,
CPU_ARM64_A72 = 2,
CPU_ARM64_MAX = 3,
CPU_ARM64_ENDING = 4,
// ARM64 registers
REG_INVALID = 0,
REG_X29 = 1,
REG_X30 = 2,
REG_NZCV = 3,
REG_SP = 4,
REG_WSP = 5,
REG_WZR = 6,
REG_XZR = 7,
REG_B0 = 8,
REG_B1 = 9,
REG_B2 = 10,
REG_B3 = 11,
REG_B4 = 12,
REG_B5 = 13,
REG_B6 = 14,
REG_B7 = 15,
REG_B8 = 16,
REG_B9 = 17,
REG_B10 = 18,
REG_B11 = 19,
REG_B12 = 20,
REG_B13 = 21,
REG_B14 = 22,
REG_B15 = 23,
REG_B16 = 24,
REG_B17 = 25,
REG_B18 = 26,
REG_B19 = 27,
REG_B20 = 28,
REG_B21 = 29,
REG_B22 = 30,
REG_B23 = 31,
REG_B24 = 32,
REG_B25 = 33,
REG_B26 = 34,
REG_B27 = 35,
REG_B28 = 36,
REG_B29 = 37,
REG_B30 = 38,
REG_B31 = 39,
REG_D0 = 40,
REG_D1 = 41,
REG_D2 = 42,
REG_D3 = 43,
REG_D4 = 44,
REG_D5 = 45,
REG_D6 = 46,
REG_D7 = 47,
REG_D8 = 48,
REG_D9 = 49,
REG_D10 = 50,
REG_D11 = 51,
REG_D12 = 52,
REG_D13 = 53,
REG_D14 = 54,
REG_D15 = 55,
REG_D16 = 56,
REG_D17 = 57,
REG_D18 = 58,
REG_D19 = 59,
REG_D20 = 60,
REG_D21 = 61,
REG_D22 = 62,
REG_D23 = 63,
REG_D24 = 64,
REG_D25 = 65,
REG_D26 = 66,
REG_D27 = 67,
REG_D28 = 68,
REG_D29 = 69,
REG_D30 = 70,
REG_D31 = 71,
REG_H0 = 72,
REG_H1 = 73,
REG_H2 = 74,
REG_H3 = 75,
REG_H4 = 76,
REG_H5 = 77,
REG_H6 = 78,
REG_H7 = 79,
REG_H8 = 80,
REG_H9 = 81,
REG_H10 = 82,
REG_H11 = 83,
REG_H12 = 84,
REG_H13 = 85,
REG_H14 = 86,
REG_H15 = 87,
REG_H16 = 88,
REG_H17 = 89,
REG_H18 = 90,
REG_H19 = 91,
REG_H20 = 92,
REG_H21 = 93,
REG_H22 = 94,
REG_H23 = 95,
REG_H24 = 96,
REG_H25 = 97,
REG_H26 = 98,
REG_H27 = 99,
REG_H28 = 100,
REG_H29 = 101,
REG_H30 = 102,
REG_H31 = 103,
REG_Q0 = 104,
REG_Q1 = 105,
REG_Q2 = 106,
REG_Q3 = 107,
REG_Q4 = 108,
REG_Q5 = 109,
REG_Q6 = 110,
REG_Q7 = 111,
REG_Q8 = 112,
REG_Q9 = 113,
REG_Q10 = 114,
REG_Q11 = 115,
REG_Q12 = 116,
REG_Q13 = 117,
REG_Q14 = 118,
REG_Q15 = 119,
REG_Q16 = 120,
REG_Q17 = 121,
REG_Q18 = 122,
REG_Q19 = 123,
REG_Q20 = 124,
REG_Q21 = 125,
REG_Q22 = 126,
REG_Q23 = 127,
REG_Q24 = 128,
REG_Q25 = 129,
REG_Q26 = 130,
REG_Q27 = 131,
REG_Q28 = 132,
REG_Q29 = 133,
REG_Q30 = 134,
REG_Q31 = 135,
REG_S0 = 136,
REG_S1 = 137,
REG_S2 = 138,
REG_S3 = 139,
REG_S4 = 140,
REG_S5 = 141,
REG_S6 = 142,
REG_S7 = 143,
REG_S8 = 144,
REG_S9 = 145,
REG_S10 = 146,
REG_S11 = 147,
REG_S12 = 148,
REG_S13 = 149,
REG_S14 = 150,
REG_S15 = 151,
REG_S16 = 152,
REG_S17 = 153,
REG_S18 = 154,
REG_S19 = 155,
REG_S20 = 156,
REG_S21 = 157,
REG_S22 = 158,
REG_S23 = 159,
REG_S24 = 160,
REG_S25 = 161,
REG_S26 = 162,
REG_S27 = 163,
REG_S28 = 164,
REG_S29 = 165,
REG_S30 = 166,
REG_S31 = 167,
REG_W0 = 168,
REG_W1 = 169,
REG_W2 = 170,
REG_W3 = 171,
REG_W4 = 172,
REG_W5 = 173,
REG_W6 = 174,
REG_W7 = 175,
REG_W8 = 176,
REG_W9 = 177,
REG_W10 = 178,
REG_W11 = 179,
REG_W12 = 180,
REG_W13 = 181,
REG_W14 = 182,
REG_W15 = 183,
REG_W16 = 184,
REG_W17 = 185,
REG_W18 = 186,
REG_W19 = 187,
REG_W20 = 188,
REG_W21 = 189,
REG_W22 = 190,
REG_W23 = 191,
REG_W24 = 192,
REG_W25 = 193,
REG_W26 = 194,
REG_W27 = 195,
REG_W28 = 196,
REG_W29 = 197,
REG_W30 = 198,
REG_X0 = 199,
REG_X1 = 200,
REG_X2 = 201,
REG_X3 = 202,
REG_X4 = 203,
REG_X5 = 204,
REG_X6 = 205,
REG_X7 = 206,
REG_X8 = 207,
REG_X9 = 208,
REG_X10 = 209,
REG_X11 = 210,
REG_X12 = 211,
REG_X13 = 212,
REG_X14 = 213,
REG_X15 = 214,
REG_X16 = 215,
REG_X17 = 216,
REG_X18 = 217,
REG_X19 = 218,
REG_X20 = 219,
REG_X21 = 220,
REG_X22 = 221,
REG_X23 = 222,
REG_X24 = 223,
REG_X25 = 224,
REG_X26 = 225,
REG_X27 = 226,
REG_X28 = 227,
REG_V0 = 228,
REG_V1 = 229,
REG_V2 = 230,
REG_V3 = 231,
REG_V4 = 232,
REG_V5 = 233,
REG_V6 = 234,
REG_V7 = 235,
REG_V8 = 236,
REG_V9 = 237,
REG_V10 = 238,
REG_V11 = 239,
REG_V12 = 240,
REG_V13 = 241,
REG_V14 = 242,
REG_V15 = 243,
REG_V16 = 244,
REG_V17 = 245,
REG_V18 = 246,
REG_V19 = 247,
REG_V20 = 248,
REG_V21 = 249,
REG_V22 = 250,
REG_V23 = 251,
REG_V24 = 252,
REG_V25 = 253,
REG_V26 = 254,
REG_V27 = 255,
REG_V28 = 256,
REG_V29 = 257,
REG_V30 = 258,
REG_V31 = 259,
// pseudo registers
REG_PC = 260,
REG_CPACR_EL1 = 261,
// thread registers, depreciated, use UC_ARM64_REG_CP_REG instead
REG_TPIDR_EL0 = 262,
REG_TPIDRRO_EL0 = 263,
REG_TPIDR_EL1 = 264,
REG_PSTATE = 265,
// exception link registers, depreciated, use UC_ARM64_REG_CP_REG instead
REG_ELR_EL0 = 266,
REG_ELR_EL1 = 267,
REG_ELR_EL2 = 268,
REG_ELR_EL3 = 269,
// stack pointers registers, depreciated, use UC_ARM64_REG_CP_REG instead
REG_SP_EL0 = 270,
REG_SP_EL1 = 271,
REG_SP_EL2 = 272,
REG_SP_EL3 = 273,
// other CP15 registers, depreciated, use UC_ARM64_REG_CP_REG instead
REG_TTBR0_EL1 = 274,
REG_TTBR1_EL1 = 275,
REG_ESR_EL0 = 276,
REG_ESR_EL1 = 277,
REG_ESR_EL2 = 278,
REG_ESR_EL3 = 279,
REG_FAR_EL0 = 280,
REG_FAR_EL1 = 281,
REG_FAR_EL2 = 282,
REG_FAR_EL3 = 283,
REG_PAR_EL1 = 284,
REG_MAIR_EL1 = 285,
REG_VBAR_EL0 = 286,
REG_VBAR_EL1 = 287,
REG_VBAR_EL2 = 288,
REG_VBAR_EL3 = 289,
REG_CP_REG = 290,
// floating point control and status registers
REG_FPCR = 291,
REG_FPSR = 292,
REG_ENDING = 293,
// alias registers
REG_IP0 = 215,
REG_IP1 = 216,
REG_FP = 1,
REG_LR = 2,
// ARM64 instructions
INS_INVALID = 0,
INS_MRS = 1,
INS_MSR = 2,
INS_SYS = 3,
INS_SYSL = 4,
INS_ENDING = 5,
}
}

View File

@@ -1,44 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Common
{
API_MAJOR = 2,
API_MINOR = 0,
API_PATCH = 0,
API_EXTRA = 255,
VERSION_MAJOR = 2,
VERSION_MINOR = 0,
VERSION_PATCH = 0,
VERSION_EXTRA = 255,
SECOND_SCALE = 1000000,
MILISECOND_SCALE = 1000,
QUERY_MODE = 1,
QUERY_PAGE_SIZE = 2,
QUERY_ARCH = 3,
QUERY_TIMEOUT = 4,
CTL_IO_NONE = 0,
CTL_IO_WRITE = 1,
CTL_IO_READ = 2,
CTL_IO_READ_WRITE = 3,
CTL_UC_MODE = 0,
CTL_UC_PAGE_SIZE = 1,
CTL_UC_ARCH = 2,
CTL_UC_TIMEOUT = 3,
CTL_UC_USE_EXITS = 4,
CTL_UC_EXITS_CNT = 5,
CTL_UC_EXITS = 6,
CTL_CPU_MODEL = 7,
CTL_TB_REQUEST_CACHE = 8,
CTL_TB_REMOVE_CACHE = 9,
CTL_TB_FLUSH = 10,
}
}

View File

@@ -1,31 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Error
{
OK = 0,
NOMEM = 1,
ARCH = 2,
HANDLE = 3,
MODE = 4,
VERSION = 5,
READ_UNMAPPED = 6,
WRITE_UNMAPPED = 7,
FETCH_UNMAPPED = 8,
HOOK = 9,
INSN_INVALID = 10,
MAP = 11,
WRITE_PROT = 12,
READ_PROT = 13,
FETCH_PROT = 14,
ARG = 15,
READ_UNALIGNED = 16,
WRITE_UNALIGNED = 17,
FETCH_UNALIGNED = 18,
HOOK_EXIST = 19,
RESOURCE = 20,
EXCEPTION = 21,
}
}

View File

@@ -1,33 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Hook
{
INTR = 1,
INSN = 2,
CODE = 4,
BLOCK = 8,
MEM_READ_UNMAPPED = 16,
MEM_WRITE_UNMAPPED = 32,
MEM_FETCH_UNMAPPED = 64,
MEM_READ_PROT = 128,
MEM_WRITE_PROT = 256,
MEM_FETCH_PROT = 512,
MEM_READ = 1024,
MEM_WRITE = 2048,
MEM_FETCH = 4096,
MEM_READ_AFTER = 8192,
INSN_INVALID = 16384,
EDGE_GENERATED = 32768,
TCG_OPCODE = 65536,
MEM_UNMAPPED = 112,
MEM_PROT = 896,
MEM_READ_INVALID = 144,
MEM_WRITE_INVALID = 288,
MEM_FETCH_INVALID = 576,
MEM_INVALID = 1008,
MEM_VALID = 7168,
}
}

View File

@@ -1,19 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Memory
{
READ = 16,
WRITE = 17,
FETCH = 18,
READ_UNMAPPED = 19,
WRITE_UNMAPPED = 20,
FETCH_UNMAPPED = 21,
WRITE_PROT = 22,
READ_PROT = 23,
FETCH_PROT = 24,
READ_AFTER = 25,
}
}

View File

@@ -1,35 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Mode
{
LITTLE_ENDIAN = 0,
BIG_ENDIAN = 1073741824,
ARM = 0,
THUMB = 16,
MCLASS = 32,
V8 = 64,
ARMBE8 = 1024,
ARM926 = 128,
ARM946 = 256,
ARM1176 = 512,
MICRO = 16,
MIPS3 = 32,
MIPS32R6 = 64,
MIPS32 = 4,
MIPS64 = 8,
MODE_16 = 2,
MODE_32 = 4,
MODE_64 = 8,
PPC32 = 4,
PPC64 = 8,
QPX = 16,
SPARC32 = 4,
SPARC64 = 8,
V9 = 16,
RISCV32 = 4,
RISCV64 = 8,
}
}

View File

@@ -1,14 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum Permission
{
NONE = 0,
READ = 1,
WRITE = 2,
EXEC = 4,
ALL = 7,
}
}

View File

@@ -1,12 +0,0 @@
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
// ReSharper disable InconsistentNaming
namespace Ryujinx.Tests.Unicorn.Native.Const
{
public enum TCG
{
OP_SUB = 0,
OP_FLAG_CMP = 1,
OP_FLAG_DIRECT = 2,
}
}

View File

@@ -1,101 +0,0 @@
using Ryujinx.Tests.Unicorn.Native.Const;
using System;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Tests.Unicorn.Native
{
public static partial class Interface
{
public static bool IsUnicornAvailable { get; private set; } = true;
private static IntPtr ImportResolver(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
{
if (libraryName == "unicorn")
{
string loadPath = $"{Path.GetDirectoryName(assembly.Location)}/";
loadPath += OperatingSystem.IsWindows() ? $"{libraryName}.dll" : $"lib{libraryName}.so";
if (!NativeLibrary.TryLoad(loadPath, out IntPtr libraryPtr))
{
IsUnicornAvailable = false;
Console.Error.WriteLine($"ERROR: Could not find unicorn at: {loadPath}");
}
return libraryPtr;
}
// Otherwise, fallback to default import resolver.
return IntPtr.Zero;
}
static Interface()
{
NativeLibrary.SetDllImportResolver(Assembly.GetExecutingAssembly(), ImportResolver);
}
public static void Checked(Error error)
{
if (error != Error.OK)
{
throw new UnicornException(error);
}
}
public static void MarshalArrayOf<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors | DynamicallyAccessedMemberTypes.NonPublicConstructors)] T>(IntPtr input, int length, out T[] output)
{
int size = Marshal.SizeOf<T>();
output = new T[length];
for (int i = 0; i < length; i++)
{
IntPtr item = new IntPtr(input.ToInt64() + i * size);
output[i] = Marshal.PtrToStructure<T>(item);
}
}
[LibraryImport("unicorn")]
public static partial uint uc_version(out uint major, out uint minor);
[LibraryImport("unicorn")]
public static partial Error uc_open(Arch arch, Mode mode, out IntPtr uc);
[LibraryImport("unicorn")]
public static partial Error uc_close(IntPtr uc);
[LibraryImport("unicorn")]
public static partial IntPtr uc_strerror(Error err);
[LibraryImport("unicorn")]
public static partial Error uc_reg_write(IntPtr uc, int regid, byte[] value);
[LibraryImport("unicorn")]
public static partial Error uc_reg_read(IntPtr uc, int regid, byte[] value);
[LibraryImport("unicorn")]
public static partial Error uc_mem_write(IntPtr uc, ulong address, byte[] bytes, ulong size);
[LibraryImport("unicorn")]
public static partial Error uc_mem_read(IntPtr uc, ulong address, byte[] bytes, ulong size);
[LibraryImport("unicorn")]
public static partial Error uc_emu_start(IntPtr uc, ulong begin, ulong until, ulong timeout, ulong count);
[LibraryImport("unicorn")]
public static partial Error uc_mem_map(IntPtr uc, ulong address, ulong size, uint perms);
[LibraryImport("unicorn")]
public static partial Error uc_mem_unmap(IntPtr uc, ulong address, ulong size);
[LibraryImport("unicorn")]
public static partial Error uc_mem_protect(IntPtr uc, ulong address, ulong size, uint perms);
[LibraryImport("unicorn")]
public static partial Error uc_mem_regions(IntPtr uc, out IntPtr regions, out uint count);
}
}

View File

@@ -1,13 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Tests.Unicorn.Native
{
[StructLayout(LayoutKind.Sequential)]
public struct UnicornMemoryRegion
{
public UInt64 begin; // begin address of the region (inclusive)
public UInt64 end; // end address of the region (inclusive)
public UInt32 perms; // memory permissions of the region
}
}

View File

@@ -10,4 +10,8 @@
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="UnicornEngine.Unicorn" />
</ItemGroup>
</Project>

View File

@@ -1,62 +1,45 @@
using Ryujinx.Tests.Unicorn.Native;
using Ryujinx.Tests.Unicorn.Native.Const;
using System;
using System;
using UnicornEngine.Const;
namespace Ryujinx.Tests.Unicorn
{
public class UnicornAArch32 : IDisposable
{
internal readonly IntPtr uc;
private bool _isDisposed = false;
internal readonly UnicornEngine.Unicorn uc;
private bool _isDisposed;
public IndexedProperty<int, uint> R
{
get
{
return new IndexedProperty<int, uint>(
(int i) => GetX(i),
(int i, uint value) => SetX(i, value));
}
}
public IndexedProperty<int, uint> R => new(GetX, SetX);
public IndexedProperty<int, SimdValue> Q
{
get
{
return new IndexedProperty<int, SimdValue>(
(int i) => GetQ(i),
(int i, SimdValue value) => SetQ(i, value));
}
}
public IndexedProperty<int, SimdValue> Q => new(GetQ, SetQ);
public uint LR
{
get => GetRegister(Arm.REG_LR);
set => SetRegister(Arm.REG_LR, value);
get => GetRegister(Arm.UC_ARM_REG_LR);
set => SetRegister(Arm.UC_ARM_REG_LR, value);
}
public uint SP
{
get => GetRegister(Arm.REG_SP);
set => SetRegister(Arm.REG_SP, value);
get => GetRegister(Arm.UC_ARM_REG_SP);
set => SetRegister(Arm.UC_ARM_REG_SP, value);
}
public uint PC
{
get => GetRegister(Arm.REG_PC) & 0xfffffffeu;
set => SetRegister(Arm.REG_PC, (value & 0xfffffffeu) | (ThumbFlag ? 1u : 0u));
get => GetRegister(Arm.UC_ARM_REG_PC) & 0xfffffffeu;
set => SetRegister(Arm.UC_ARM_REG_PC, (value & 0xfffffffeu) | (ThumbFlag ? 1u : 0u));
}
public uint CPSR
{
get => GetRegister(Arm.REG_CPSR);
set => SetRegister(Arm.REG_CPSR, value);
get => GetRegister(Arm.UC_ARM_REG_CPSR);
set => SetRegister(Arm.UC_ARM_REG_CPSR, value);
}
public int Fpscr
{
get => (int)GetRegister(Arm.REG_FPSCR) | ((int)GetRegister(Arm.REG_FPSCR_NZCV));
set => SetRegister(Arm.REG_FPSCR, (uint)value);
get => (int)GetRegister(Arm.UC_ARM_REG_FPSCR) | ((int)GetRegister(Arm.UC_ARM_REG_FPSCR_NZCV));
set => SetRegister(Arm.UC_ARM_REG_FPSCR, (uint)value);
}
public bool QFlag
@@ -95,16 +78,16 @@ namespace Ryujinx.Tests.Unicorn
set
{
CPSR = (CPSR & ~0x00000020u) | (value ? 0x00000020u : 0u);
SetRegister(Arm.REG_PC, (GetRegister(Arm.REG_PC) & 0xfffffffeu) | (value ? 1u : 0u));
SetRegister(Arm.UC_ARM_REG_PC, (GetRegister(Arm.UC_ARM_REG_PC) & 0xfffffffeu) | (value ? 1u : 0u));
}
}
public UnicornAArch32()
{
Interface.Checked(Interface.uc_open(Arch.ARM, Mode.LITTLE_ENDIAN, out uc));
uc = new UnicornEngine.Unicorn(Common.UC_ARCH_ARM, Common.UC_MODE_LITTLE_ENDIAN);
SetRegister(Arm.REG_C1_C0_2, GetRegister(Arm.REG_C1_C0_2) | 0xf00000);
SetRegister(Arm.REG_FPEXC, 0x40000000);
SetRegister(Arm.UC_ARM_REG_C1_C0_2, GetRegister(Arm.UC_ARM_REG_C1_C0_2) | 0xf00000);
SetRegister(Arm.UC_ARM_REG_FPEXC, 0x40000000);
}
~UnicornAArch32()
@@ -122,14 +105,15 @@ namespace Ryujinx.Tests.Unicorn
{
if (!_isDisposed)
{
Interface.Checked(Interface.uc_close(uc));
uc.Close();
_isDisposed = true;
}
}
public void RunForCount(ulong count)
{
Interface.Checked(Interface.uc_emu_start(uc, this.PC, 0xFFFFFFFFFFFFFFFFu, 0, count));
// FIXME: untilAddr should be 0xFFFFFFFFFFFFFFFFu
uc.EmuStart(this.PC, -1, 0, (long)count);
}
public void Step()
@@ -137,44 +121,44 @@ namespace Ryujinx.Tests.Unicorn
RunForCount(1);
}
private static Arm[] XRegisters = new Arm[16]
private static int[] XRegisters =
{
Arm.REG_R0,
Arm.REG_R1,
Arm.REG_R2,
Arm.REG_R3,
Arm.REG_R4,
Arm.REG_R5,
Arm.REG_R6,
Arm.REG_R7,
Arm.REG_R8,
Arm.REG_R9,
Arm.REG_R10,
Arm.REG_R11,
Arm.REG_R12,
Arm.REG_R13,
Arm.REG_R14,
Arm.REG_R15,
Arm.UC_ARM_REG_R0,
Arm.UC_ARM_REG_R1,
Arm.UC_ARM_REG_R2,
Arm.UC_ARM_REG_R3,
Arm.UC_ARM_REG_R4,
Arm.UC_ARM_REG_R5,
Arm.UC_ARM_REG_R6,
Arm.UC_ARM_REG_R7,
Arm.UC_ARM_REG_R8,
Arm.UC_ARM_REG_R9,
Arm.UC_ARM_REG_R10,
Arm.UC_ARM_REG_R11,
Arm.UC_ARM_REG_R12,
Arm.UC_ARM_REG_R13,
Arm.UC_ARM_REG_R14,
Arm.UC_ARM_REG_R15,
};
private static Arm[] QRegisters = new Arm[16]
private static int[] QRegisters =
{
Arm.REG_Q0,
Arm.REG_Q1,
Arm.REG_Q2,
Arm.REG_Q3,
Arm.REG_Q4,
Arm.REG_Q5,
Arm.REG_Q6,
Arm.REG_Q7,
Arm.REG_Q8,
Arm.REG_Q9,
Arm.REG_Q10,
Arm.REG_Q11,
Arm.REG_Q12,
Arm.REG_Q13,
Arm.REG_Q14,
Arm.REG_Q15
Arm.UC_ARM_REG_Q0,
Arm.UC_ARM_REG_Q1,
Arm.UC_ARM_REG_Q2,
Arm.UC_ARM_REG_Q3,
Arm.UC_ARM_REG_Q4,
Arm.UC_ARM_REG_Q5,
Arm.UC_ARM_REG_Q6,
Arm.UC_ARM_REG_Q7,
Arm.UC_ARM_REG_Q8,
Arm.UC_ARM_REG_Q9,
Arm.UC_ARM_REG_Q10,
Arm.UC_ARM_REG_Q11,
Arm.UC_ARM_REG_Q12,
Arm.UC_ARM_REG_Q13,
Arm.UC_ARM_REG_Q14,
Arm.UC_ARM_REG_Q15
};
public uint GetX(int index)
@@ -205,7 +189,7 @@ namespace Ryujinx.Tests.Unicorn
}
// Getting quadword registers from Unicorn A32 seems to be broken, so we combine its 2 doubleword registers instead.
return GetVector((Arm)((int)Arm.REG_D0 + index * 2));
return GetVector(Arm.UC_ARM_REG_D0 + index * 2);
}
public void SetQ(int index, SimdValue value)
@@ -215,96 +199,85 @@ namespace Ryujinx.Tests.Unicorn
throw new ArgumentOutOfRangeException(nameof(index));
}
SetVector((Arm)((int)Arm.REG_D0 + index * 2), value);
SetVector(Arm.UC_ARM_REG_D0 + index * 2, value);
}
public uint GetRegister(Arm register)
public uint GetRegister(int register)
{
byte[] data = new byte[4];
Interface.Checked(Interface.uc_reg_read(uc, (int)register, data));
uc.RegRead(register, data);
return (uint)BitConverter.ToInt32(data, 0);
return BitConverter.ToUInt32(data, 0);
}
public void SetRegister(Arm register, uint value)
public void SetRegister(int register, uint value)
{
byte[] data = BitConverter.GetBytes(value);
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
uc.RegWrite(register, data);
}
public SimdValue GetVector(Arm register)
public SimdValue GetVector(int register)
{
byte[] data = new byte[8];
Interface.Checked(Interface.uc_reg_read(uc, (int)register, data));
uc.RegRead(register, data);
ulong lo = BitConverter.ToUInt64(data, 0);
Interface.Checked(Interface.uc_reg_read(uc, (int)register + 1, data));
uc.RegRead(register + 1, data);
ulong hi = BitConverter.ToUInt64(data, 0);
return new SimdValue(lo, hi);
}
private void SetVector(Arm register, SimdValue value)
private void SetVector(int register, SimdValue value)
{
byte[] data = BitConverter.GetBytes(value.GetUInt64(0));
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
uc.RegWrite(register, data);
data = BitConverter.GetBytes(value.GetUInt64(1));
Interface.Checked(Interface.uc_reg_write(uc, (int)register + 1, data));
uc.RegWrite(register + 1, data);
}
public byte[] MemoryRead(ulong address, ulong size)
{
byte[] value = new byte[size];
Interface.Checked(Interface.uc_mem_read(uc, address, value, size));
uc.MemRead((long)address, value);
return value;
}
public byte MemoryRead8(ulong address) => MemoryRead(address, 1)[0];
public UInt16 MemoryRead16(ulong address) => (UInt16)BitConverter.ToInt16(MemoryRead(address, 2), 0);
public UInt32 MemoryRead32(ulong address) => (UInt32)BitConverter.ToInt32(MemoryRead(address, 4), 0);
public UInt64 MemoryRead64(ulong address) => (UInt64)BitConverter.ToInt64(MemoryRead(address, 8), 0);
public ushort MemoryRead16(ulong address) => BitConverter.ToUInt16(MemoryRead(address, 2), 0);
public uint MemoryRead32(ulong address) => BitConverter.ToUInt32(MemoryRead(address, 4), 0);
public ulong MemoryRead64(ulong address) => BitConverter.ToUInt64(MemoryRead(address, 8), 0);
public void MemoryWrite(ulong address, byte[] value)
{
Interface.Checked(Interface.uc_mem_write(uc, address, value, (ulong)value.Length));
uc.MemWrite((long)address, value);
}
public void MemoryWrite8(ulong address, byte value) => MemoryWrite(address, new byte[] { value });
public void MemoryWrite16(ulong address, Int16 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite16(ulong address, UInt16 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, Int32 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, UInt32 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, Int64 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, UInt64 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite8(ulong address, byte value) => MemoryWrite(address, new[] { value });
public void MemoryWrite16(ulong address, short value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite16(ulong address, ushort value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, int value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, uint value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, long value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, ulong value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryMap(ulong address, ulong size, MemoryPermission permissions)
{
Interface.Checked(Interface.uc_mem_map(uc, address, size, (uint)permissions));
uc.MemMap((long)address, (long)size, (int)permissions);
}
public void MemoryUnmap(ulong address, ulong size)
{
Interface.Checked(Interface.uc_mem_unmap(uc, address, size));
uc.MemUnmap((long)address, (long)size);
}
public void MemoryProtect(ulong address, ulong size, MemoryPermission permissions)
{
Interface.Checked(Interface.uc_mem_protect(uc, address, size, (uint)permissions));
}
public static bool IsAvailable()
{
try
{
Interface.uc_version(out _, out _);
}
catch (DllNotFoundException) { }
return Interface.IsUnicornAvailable;
uc.MemProtect((long)address, (long)size, (int)permissions);
}
}
}

View File

@@ -1,68 +1,51 @@
using Ryujinx.Tests.Unicorn.Native;
using Ryujinx.Tests.Unicorn.Native.Const;
using System;
using UnicornEngine.Const;
namespace Ryujinx.Tests.Unicorn
{
public class UnicornAArch64 : IDisposable
{
internal readonly IntPtr uc;
private bool _isDisposed = false;
internal readonly UnicornEngine.Unicorn uc;
private bool _isDisposed;
public IndexedProperty<int, ulong> X
{
get
{
return new IndexedProperty<int, ulong>(
(int i) => GetX(i),
(int i, ulong value) => SetX(i, value));
}
}
public IndexedProperty<int, ulong> X => new(GetX, SetX);
public IndexedProperty<int, SimdValue> Q
{
get
{
return new IndexedProperty<int, SimdValue>(
(int i) => GetQ(i),
(int i, SimdValue value) => SetQ(i, value));
}
}
public IndexedProperty<int, SimdValue> Q => new(GetQ, SetQ);
public ulong LR
{
get => GetRegister(Arm64.REG_LR);
set => SetRegister(Arm64.REG_LR, value);
get => GetRegister(Arm64.UC_ARM64_REG_LR);
set => SetRegister(Arm64.UC_ARM64_REG_LR, value);
}
public ulong SP
{
get => GetRegister(Arm64.REG_SP);
set => SetRegister(Arm64.REG_SP, value);
get => GetRegister(Arm64.UC_ARM64_REG_SP);
set => SetRegister(Arm64.UC_ARM64_REG_SP, value);
}
public ulong PC
{
get => GetRegister(Arm64.REG_PC);
set => SetRegister(Arm64.REG_PC, value);
get => GetRegister(Arm64.UC_ARM64_REG_PC);
set => SetRegister(Arm64.UC_ARM64_REG_PC, value);
}
public uint Pstate
{
get => (uint)GetRegister(Arm64.REG_PSTATE);
set => SetRegister(Arm64.REG_PSTATE, (uint)value);
get => (uint)GetRegister(Arm64.UC_ARM64_REG_PSTATE);
set => SetRegister(Arm64.UC_ARM64_REG_PSTATE, value);
}
public int Fpcr
{
get => (int)GetRegister(Arm64.REG_FPCR);
set => SetRegister(Arm64.REG_FPCR, (uint)value);
get => (int)GetRegister(Arm64.UC_ARM64_REG_FPCR);
set => SetRegister(Arm64.UC_ARM64_REG_FPCR, (uint)value);
}
public int Fpsr
{
get => (int)GetRegister(Arm64.REG_FPSR);
set => SetRegister(Arm64.REG_FPSR, (uint)value);
get => (int)GetRegister(Arm64.UC_ARM64_REG_FPSR);
set => SetRegister(Arm64.UC_ARM64_REG_FPSR, (uint)value);
}
public bool OverflowFlag
@@ -91,9 +74,9 @@ namespace Ryujinx.Tests.Unicorn
public UnicornAArch64()
{
Interface.Checked(Interface.uc_open(Arch.ARM64, Mode.LITTLE_ENDIAN, out uc));
uc = new UnicornEngine.Unicorn(Common.UC_ARCH_ARM64, Common.UC_MODE_LITTLE_ENDIAN);
SetRegister(Arm64.REG_CPACR_EL1, 0x00300000);
SetRegister(Arm64.UC_ARM64_REG_CPACR_EL1, 0x00300000);
}
~UnicornAArch64()
@@ -111,14 +94,15 @@ namespace Ryujinx.Tests.Unicorn
{
if (!_isDisposed)
{
Interface.Checked(Interface.uc_close(uc));
uc.Close();
_isDisposed = true;
}
}
public void RunForCount(ulong count)
{
Interface.Checked(Interface.uc_emu_start(uc, this.PC, 0xFFFFFFFFFFFFFFFFu, 0, count));
// FIXME: untilAddr should be 0xFFFFFFFFFFFFFFFFul
uc.EmuStart((long)this.PC, -1, 0, (long)count);
}
public void Step()
@@ -126,75 +110,75 @@ namespace Ryujinx.Tests.Unicorn
RunForCount(1);
}
private static Arm64[] XRegisters = new Arm64[31]
private static int[] XRegisters =
{
Arm64.REG_X0,
Arm64.REG_X1,
Arm64.REG_X2,
Arm64.REG_X3,
Arm64.REG_X4,
Arm64.REG_X5,
Arm64.REG_X6,
Arm64.REG_X7,
Arm64.REG_X8,
Arm64.REG_X9,
Arm64.REG_X10,
Arm64.REG_X11,
Arm64.REG_X12,
Arm64.REG_X13,
Arm64.REG_X14,
Arm64.REG_X15,
Arm64.REG_X16,
Arm64.REG_X17,
Arm64.REG_X18,
Arm64.REG_X19,
Arm64.REG_X20,
Arm64.REG_X21,
Arm64.REG_X22,
Arm64.REG_X23,
Arm64.REG_X24,
Arm64.REG_X25,
Arm64.REG_X26,
Arm64.REG_X27,
Arm64.REG_X28,
Arm64.REG_X29,
Arm64.REG_X30,
Arm64.UC_ARM64_REG_X0,
Arm64.UC_ARM64_REG_X1,
Arm64.UC_ARM64_REG_X2,
Arm64.UC_ARM64_REG_X3,
Arm64.UC_ARM64_REG_X4,
Arm64.UC_ARM64_REG_X5,
Arm64.UC_ARM64_REG_X6,
Arm64.UC_ARM64_REG_X7,
Arm64.UC_ARM64_REG_X8,
Arm64.UC_ARM64_REG_X9,
Arm64.UC_ARM64_REG_X10,
Arm64.UC_ARM64_REG_X11,
Arm64.UC_ARM64_REG_X12,
Arm64.UC_ARM64_REG_X13,
Arm64.UC_ARM64_REG_X14,
Arm64.UC_ARM64_REG_X15,
Arm64.UC_ARM64_REG_X16,
Arm64.UC_ARM64_REG_X17,
Arm64.UC_ARM64_REG_X18,
Arm64.UC_ARM64_REG_X19,
Arm64.UC_ARM64_REG_X20,
Arm64.UC_ARM64_REG_X21,
Arm64.UC_ARM64_REG_X22,
Arm64.UC_ARM64_REG_X23,
Arm64.UC_ARM64_REG_X24,
Arm64.UC_ARM64_REG_X25,
Arm64.UC_ARM64_REG_X26,
Arm64.UC_ARM64_REG_X27,
Arm64.UC_ARM64_REG_X28,
Arm64.UC_ARM64_REG_X29,
Arm64.UC_ARM64_REG_X30,
};
private static Arm64[] QRegisters = new Arm64[32]
private static int[] QRegisters =
{
Arm64.REG_Q0,
Arm64.REG_Q1,
Arm64.REG_Q2,
Arm64.REG_Q3,
Arm64.REG_Q4,
Arm64.REG_Q5,
Arm64.REG_Q6,
Arm64.REG_Q7,
Arm64.REG_Q8,
Arm64.REG_Q9,
Arm64.REG_Q10,
Arm64.REG_Q11,
Arm64.REG_Q12,
Arm64.REG_Q13,
Arm64.REG_Q14,
Arm64.REG_Q15,
Arm64.REG_Q16,
Arm64.REG_Q17,
Arm64.REG_Q18,
Arm64.REG_Q19,
Arm64.REG_Q20,
Arm64.REG_Q21,
Arm64.REG_Q22,
Arm64.REG_Q23,
Arm64.REG_Q24,
Arm64.REG_Q25,
Arm64.REG_Q26,
Arm64.REG_Q27,
Arm64.REG_Q28,
Arm64.REG_Q29,
Arm64.REG_Q30,
Arm64.REG_Q31,
Arm64.UC_ARM64_REG_Q0,
Arm64.UC_ARM64_REG_Q1,
Arm64.UC_ARM64_REG_Q2,
Arm64.UC_ARM64_REG_Q3,
Arm64.UC_ARM64_REG_Q4,
Arm64.UC_ARM64_REG_Q5,
Arm64.UC_ARM64_REG_Q6,
Arm64.UC_ARM64_REG_Q7,
Arm64.UC_ARM64_REG_Q8,
Arm64.UC_ARM64_REG_Q9,
Arm64.UC_ARM64_REG_Q10,
Arm64.UC_ARM64_REG_Q11,
Arm64.UC_ARM64_REG_Q12,
Arm64.UC_ARM64_REG_Q13,
Arm64.UC_ARM64_REG_Q14,
Arm64.UC_ARM64_REG_Q15,
Arm64.UC_ARM64_REG_Q16,
Arm64.UC_ARM64_REG_Q17,
Arm64.UC_ARM64_REG_Q18,
Arm64.UC_ARM64_REG_Q19,
Arm64.UC_ARM64_REG_Q20,
Arm64.UC_ARM64_REG_Q21,
Arm64.UC_ARM64_REG_Q22,
Arm64.UC_ARM64_REG_Q23,
Arm64.UC_ARM64_REG_Q24,
Arm64.UC_ARM64_REG_Q25,
Arm64.UC_ARM64_REG_Q26,
Arm64.UC_ARM64_REG_Q27,
Arm64.UC_ARM64_REG_Q28,
Arm64.UC_ARM64_REG_Q29,
Arm64.UC_ARM64_REG_Q30,
Arm64.UC_ARM64_REG_Q31,
};
public ulong GetX(int index)
@@ -237,89 +221,78 @@ namespace Ryujinx.Tests.Unicorn
SetVector(QRegisters[index], value);
}
private ulong GetRegister(Arm64 register)
private ulong GetRegister(int register)
{
byte[] data = new byte[8];
Interface.Checked(Interface.uc_reg_read(uc, (int)register, data));
uc.RegRead(register, data);
return (ulong)BitConverter.ToInt64(data, 0);
return BitConverter.ToUInt64(data, 0);
}
private void SetRegister(Arm64 register, ulong value)
private void SetRegister(int register, ulong value)
{
byte[] data = BitConverter.GetBytes(value);
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
uc.RegWrite(register, data);
}
private SimdValue GetVector(Arm64 register)
private SimdValue GetVector(int register)
{
byte[] data = new byte[16];
Interface.Checked(Interface.uc_reg_read(uc, (int)register, data));
uc.RegRead(register, data);
return new SimdValue(data);
}
private void SetVector(Arm64 register, SimdValue value)
private void SetVector(int register, SimdValue value)
{
byte[] data = value.ToArray();
Interface.Checked(Interface.uc_reg_write(uc, (int)register, data));
uc.RegWrite(register, data);
}
public byte[] MemoryRead(ulong address, ulong size)
{
byte[] value = new byte[size];
Interface.Checked(Interface.uc_mem_read(uc, address, value, size));
uc.MemRead((long)address, value);
return value;
}
public byte MemoryRead8 (ulong address) => MemoryRead(address, 1)[0];
public UInt16 MemoryRead16(ulong address) => (UInt16)BitConverter.ToInt16(MemoryRead(address, 2), 0);
public UInt32 MemoryRead32(ulong address) => (UInt32)BitConverter.ToInt32(MemoryRead(address, 4), 0);
public UInt64 MemoryRead64(ulong address) => (UInt64)BitConverter.ToInt64(MemoryRead(address, 8), 0);
public ushort MemoryRead16(ulong address) => BitConverter.ToUInt16(MemoryRead(address, 2), 0);
public uint MemoryRead32(ulong address) => BitConverter.ToUInt32(MemoryRead(address, 4), 0);
public ulong MemoryRead64(ulong address) => BitConverter.ToUInt64(MemoryRead(address, 8), 0);
public void MemoryWrite(ulong address, byte[] value)
{
Interface.Checked(Interface.uc_mem_write(uc, address, value, (ulong)value.Length));
uc.MemWrite((long)address, value);
}
public void MemoryWrite8 (ulong address, byte value) => MemoryWrite(address, new byte[]{value});
public void MemoryWrite16(ulong address, Int16 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite16(ulong address, UInt16 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, Int32 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, UInt32 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, Int64 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, UInt64 value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite8 (ulong address, byte value) => MemoryWrite(address, new[]{ value });
public void MemoryWrite16(ulong address, short value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite16(ulong address, ushort value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, int value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite32(ulong address, uint value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, long value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryWrite64(ulong address, ulong value) => MemoryWrite(address, BitConverter.GetBytes(value));
public void MemoryMap(ulong address, ulong size, MemoryPermission permissions)
{
Interface.Checked(Interface.uc_mem_map(uc, address, size, (uint)permissions));
uc.MemMap((long)address, (long)size, (int)permissions);
}
public void MemoryUnmap(ulong address, ulong size)
{
Interface.Checked(Interface.uc_mem_unmap(uc, address, size));
uc.MemUnmap((long)address, (long)size);
}
public void MemoryProtect(ulong address, ulong size, MemoryPermission permissions)
{
Interface.Checked(Interface.uc_mem_protect(uc, address, size, (uint)permissions));
}
public static bool IsAvailable()
{
try
{
Interface.uc_version(out _, out _);
}
catch (DllNotFoundException) { }
return Interface.IsUnicornAvailable;
uc.MemProtect((long)address, (long)size, (int)permissions);
}
}
}

View File

@@ -1,24 +0,0 @@
using Ryujinx.Tests.Unicorn.Native.Const;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Tests.Unicorn
{
public class UnicornException : Exception
{
public readonly Error Error;
internal UnicornException(Error error)
{
Error = error;
}
public override string Message
{
get
{
return Marshal.PtrToStringAnsi(Native.Interface.uc_strerror(Error));
}
}
}
}

View File

@@ -1,20 +0,0 @@
# Unicorn
Unicorn is a CPU simulator with bindings in many languages, including
C#/.NET.
It is used by the Ryujinx test suite for comparative testing with its built-in
CPU simulator, Armeilleure.
## Windows
On Windows, Unicorn is shipped as a pre-compiled dynamic library (`.dll`), licenced under the GPLv2.
The source code for `windows/unicorn.dll` is available at: https://github.com/unicorn-engine/unicorn/tree/df3aa0fccbce9e1420e82110cbae5951755a0698
## Linux
On Windows, Unicorn is shipped as a pre-compiled shared object (`.so`), licenced under the GPLv2.
The source code for `linux/unicorn.so` is available at: https://github.com/unicorn-engine/unicorn/tree/df3aa0fccbce9e1420e82110cbae5951755a0698
See https://github.com/Ryujinx/Ryujinx/pull/1433 for details.

View File

@@ -1,199 +0,0 @@
#!/usr/bin/env python3
# Unicorn Engine
# By Dang Hoang Vu, 2013
# Modified for Ryujinx from: https://github.com/unicorn-engine/unicorn/blob/6c1cbef6ac505d355033aef1176b684d02e1eb3a/bindings/const_generator.py
from __future__ import print_function
import sys, re, os
include = [ 'arm.h', 'arm64.h', 'unicorn.h' ]
split_common = [ 'ARCH', 'MODE', 'ERR', 'MEM', 'TCG', 'HOOK', 'PROT' ]
template = {
'dotnet': {
'header': "// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT\n\n// ReSharper disable InconsistentNaming\nnamespace Ryujinx.Tests.Unicorn.Native.Const\n{\n public enum %s\n {\n",
'footer': " }\n}\n",
'line_format': ' %s = %s,\n',
'out_file': os.path.join(os.path.dirname(__file__), 'Native', 'Const', '%s.cs'),
# prefixes for constant filenames of all archs - case sensitive
'arm.h': 'Arm',
'arm64.h': 'Arm64',
'unicorn.h': 'Common',
# prefixes for filenames of split_common values - case sensitive
'ARCH': 'Arch',
'MODE': 'Mode',
'ERR': 'Error',
'MEM': 'Memory',
'TCG': 'TCG',
'HOOK': 'Hook',
'PROT': 'Permission',
'comment_open': ' //',
'comment_close': '',
}
}
# markup for comments to be added to autogen files
MARKUP = '//>'
def gen(unicorn_repo_path):
global include
include_dir = os.path.join(unicorn_repo_path, 'include', 'unicorn')
templ = template["dotnet"]
for target in include:
prefix = templ[target]
outfile = open(templ['out_file'] %(prefix), 'wb') # open as binary prevents windows newlines
outfile.write((templ['header'] % (prefix)).encode("utf-8"))
if target == 'unicorn.h':
prefix = ''
for cat in split_common:
with open(templ['out_file'] %(templ[cat]), 'wb') as file:
file.write((templ['header'] %(templ[cat])).encode("utf-8"))
with open(os.path.join(include_dir, target)) as f:
lines = f.readlines()
previous = {}
count = 0
skip = 0
in_comment = False
for lno, line in enumerate(lines):
if "/*" in line:
in_comment = True
if "*/" in line:
in_comment = False
if in_comment:
continue
if skip > 0:
# Due to clang-format, values may come up in the next line
skip -= 1
continue
line = line.strip()
if line.startswith(MARKUP): # markup for comments
outfile.write(("\n%s%s%s\n" %(templ['comment_open'], \
line.replace(MARKUP, ''), templ['comment_close'])).encode("utf-8"))
continue
if line == '' or line.startswith('//'):
continue
tmp = line.strip().split(',')
if len(tmp) >= 2 and tmp[0] != "#define" and not tmp[0].startswith("UC_"):
continue
for t in tmp:
t = t.strip()
if not t or t.startswith('//'): continue
f = re.split('\s+', t)
# parse #define UC_TARGET (num)
define = False
if f[0] == '#define' and len(f) >= 3:
define = True
f.pop(0)
f.insert(1, '=')
if f[0].startswith("UC_" + prefix.upper()) or f[0].startswith("UC_CPU"):
if len(f) > 1 and f[1] not in ('//', '='):
print("WARNING: Unable to convert %s" % f)
print(" Line =", line)
continue
elif len(f) > 1 and f[1] == '=':
# Like:
# UC_A =
# (1 << 2)
# #define UC_B \
# (UC_A | UC_C)
# Let's search the next line
if len(f) == 2:
if lno == len(lines) - 1:
print("WARNING: Unable to convert %s" % f)
print(" Line =", line)
continue
skip += 1
next_line = lines[lno + 1]
next_line_tmp = next_line.strip().split(",")
rhs = next_line_tmp[0]
elif f[-1] == "\\":
idx = 0
rhs = ""
while True:
idx += 1
if lno + idx == len(lines):
print("WARNING: Unable to convert %s" % f)
print(" Line =", line)
continue
skip += 1
next_line = lines[lno + idx]
next_line_f = re.split('\s+', next_line.strip())
if next_line_f[-1] == "\\":
rhs += "".join(next_line_f[:-1])
else:
rhs += next_line.strip()
break
else:
rhs = ''.join(f[2:])
else:
rhs = str(count)
lhs = f[0].strip()
#print(f'lhs: {lhs} rhs: {rhs} f:{f}')
# evaluate bitshifts in constants e.g. "UC_X86 = 1 << 1"
match = re.match(r'(?P<rhs>\s*\d+\s*<<\s*\d+\s*)', rhs)
if match:
rhs = str(eval(match.group(1)))
else:
# evaluate references to other constants e.g. "UC_ARM_REG_X = UC_ARM_REG_SP"
match = re.match(r'^([^\d]\w+)$', rhs)
if match:
rhs = previous[match.group(1)]
if not rhs.isdigit():
for k, v in previous.items():
rhs = re.sub(r'\b%s\b' % k, v, rhs)
rhs = str(eval(rhs))
lhs_strip = re.sub(r'^UC_', '', lhs)
count = int(rhs) + 1
if target == "unicorn.h":
matched_cat = False
for cat in split_common:
if lhs_strip.startswith(f"{cat}_"):
with open(templ['out_file'] %(templ[cat]), 'ab') as cat_file:
cat_lhs_strip = lhs_strip
if not lhs_strip.lstrip(f"{cat}_").isnumeric():
cat_lhs_strip = lhs_strip.replace(f"{cat}_", "", 1)
cat_file.write(
(templ['line_format'] % (cat_lhs_strip, rhs)).encode("utf-8"))
matched_cat = True
break
if matched_cat:
previous[lhs] = str(rhs)
continue
if (count == 1):
outfile.write(("\n").encode("utf-8"))
if lhs_strip.startswith(f"{prefix.upper()}_") and not lhs_strip.replace(f"{prefix.upper()}_", "", 1).isnumeric():
lhs_strip = lhs_strip.replace(f"{prefix.upper()}_", "", 1)
outfile.write((templ['line_format'] % (lhs_strip, rhs)).encode("utf-8"))
previous[lhs] = str(rhs)
outfile.write((templ['footer']).encode("utf-8"))
outfile.close()
if target == "unicorn.h":
for cat in split_common:
with open(templ['out_file'] %(templ[cat]), 'ab') as cat_file:
cat_file.write(templ['footer'].encode('utf-8'))
if __name__ == "__main__":
if len(sys.argv) < 2:
print("Usage:", sys.argv[0], " <path to unicorn repo>")
sys.exit(1)
unicorn_repo_path = sys.argv[1]
if os.path.isdir(unicorn_repo_path):
print("Generating constants for dotnet")
gen(unicorn_repo_path)
else:
print("Couldn't find unicorn repo at:", unicorn_repo_path)

View File

@@ -6,7 +6,6 @@ using Ryujinx.Cpu.Jit;
using Ryujinx.Memory;
using Ryujinx.Tests.Unicorn;
using System;
using MemoryPermission = Ryujinx.Tests.Unicorn.MemoryPermission;
namespace Ryujinx.Tests.Cpu
@@ -33,18 +32,10 @@ namespace Ryujinx.Tests.Cpu
private CpuContext _cpuContext;
private static bool _unicornAvailable;
private UnicornAArch64 _unicornEmu;
private bool _usingMemory;
[OneTimeSetUp]
public void OneTimeSetup()
{
_unicornAvailable = UnicornAArch64.IsAvailable();
Assume.That(_unicornAvailable, "Unicorn is not available");
}
[SetUp]
public void Setup()
{
@@ -65,23 +56,17 @@ namespace Ryujinx.Tests.Cpu
Optimizations.AllowLcqInFunctionTable = false;
Optimizations.UseUnmanagedDispatchLoop = false;
if (_unicornAvailable)
{
_unicornEmu = new UnicornAArch64();
_unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.READ | MemoryPermission.EXEC);
_unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.READ | MemoryPermission.WRITE);
_unicornEmu.PC = CodeBaseAddress;
}
_unicornEmu = new UnicornAArch64();
_unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.Read | MemoryPermission.Exec);
_unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.Read | MemoryPermission.Write);
_unicornEmu.PC = CodeBaseAddress;
}
[TearDown]
public void Teardown()
{
if (_unicornAvailable)
{
_unicornEmu.Dispose();
_unicornEmu = null;
}
_unicornEmu.Dispose();
_unicornEmu = null;
_memory.DecrementReferenceCount();
_context.Dispose();
@@ -105,10 +90,7 @@ namespace Ryujinx.Tests.Cpu
{
_memory.Write(_currAddress, opcode);
if (_unicornAvailable)
{
_unicornEmu.MemoryWrite32(_currAddress, opcode);
}
_unicornEmu.MemoryWrite32(_currAddress, opcode);
_currAddress += 4;
}
@@ -158,38 +140,35 @@ namespace Ryujinx.Tests.Cpu
_context.Fpcr = (FPCR)fpcr;
_context.Fpsr = (FPSR)fpsr;
if (_unicornAvailable)
{
_unicornEmu.X[0] = x0;
_unicornEmu.X[1] = x1;
_unicornEmu.X[2] = x2;
_unicornEmu.X[3] = x3;
_unicornEmu.SP = x31;
_unicornEmu.X[0] = x0;
_unicornEmu.X[1] = x1;
_unicornEmu.X[2] = x2;
_unicornEmu.X[3] = x3;
_unicornEmu.SP = x31;
_unicornEmu.Q[0] = V128ToSimdValue(v0);
_unicornEmu.Q[1] = V128ToSimdValue(v1);
_unicornEmu.Q[2] = V128ToSimdValue(v2);
_unicornEmu.Q[3] = V128ToSimdValue(v3);
_unicornEmu.Q[4] = V128ToSimdValue(v4);
_unicornEmu.Q[5] = V128ToSimdValue(v5);
_unicornEmu.Q[30] = V128ToSimdValue(v30);
_unicornEmu.Q[31] = V128ToSimdValue(v31);
_unicornEmu.Q[0] = V128ToSimdValue(v0);
_unicornEmu.Q[1] = V128ToSimdValue(v1);
_unicornEmu.Q[2] = V128ToSimdValue(v2);
_unicornEmu.Q[3] = V128ToSimdValue(v3);
_unicornEmu.Q[4] = V128ToSimdValue(v4);
_unicornEmu.Q[5] = V128ToSimdValue(v5);
_unicornEmu.Q[30] = V128ToSimdValue(v30);
_unicornEmu.Q[31] = V128ToSimdValue(v31);
_unicornEmu.OverflowFlag = overflow;
_unicornEmu.CarryFlag = carry;
_unicornEmu.ZeroFlag = zero;
_unicornEmu.NegativeFlag = negative;
_unicornEmu.OverflowFlag = overflow;
_unicornEmu.CarryFlag = carry;
_unicornEmu.ZeroFlag = zero;
_unicornEmu.NegativeFlag = negative;
_unicornEmu.Fpcr = fpcr;
_unicornEmu.Fpsr = fpsr;
}
_unicornEmu.Fpcr = fpcr;
_unicornEmu.Fpsr = fpsr;
}
protected void ExecuteOpcodes(bool runUnicorn = true)
{
_cpuContext.Execute(_context, CodeBaseAddress);
if (_unicornAvailable && runUnicorn)
if (runUnicorn)
{
_unicornEmu.RunForCount((_currAddress - CodeBaseAddress - 4) / 4);
}
@@ -239,10 +218,7 @@ namespace Ryujinx.Tests.Cpu
{
_memory.Write(DataBaseAddress + offset, data);
if (_unicornAvailable)
{
_unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
}
_unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
_usingMemory = true; // When true, CompareAgainstUnicorn checks the working memory for equality too.
}
@@ -251,10 +227,7 @@ namespace Ryujinx.Tests.Cpu
{
_memory.Write(DataBaseAddress + offset, data);
if (_unicornAvailable)
{
_unicornEmu.MemoryWrite8(DataBaseAddress + offset, data);
}
_unicornEmu.MemoryWrite8(DataBaseAddress + offset, data);
_usingMemory = true; // When true, CompareAgainstUnicorn checks the working memory for equality too.
}
@@ -331,11 +304,6 @@ namespace Ryujinx.Tests.Cpu
FpSkips fpSkips = FpSkips.None,
FpTolerances fpTolerances = FpTolerances.None)
{
if (!_unicornAvailable)
{
return;
}
if (IgnoreAllExcept_FpsrQc)
{
fpsrMask &= Fpsr.Qc;

View File

@@ -6,7 +6,6 @@ using Ryujinx.Cpu.Jit;
using Ryujinx.Memory;
using Ryujinx.Tests.Unicorn;
using System;
using MemoryPermission = Ryujinx.Tests.Unicorn.MemoryPermission;
namespace Ryujinx.Tests.Cpu
@@ -27,19 +26,10 @@ namespace Ryujinx.Tests.Cpu
private ExecutionContext _context;
private CpuContext _cpuContext;
private static bool _unicornAvailable;
private UnicornAArch32 _unicornEmu;
private bool _usingMemory;
[OneTimeSetUp]
public void OneTimeSetup()
{
_unicornAvailable = UnicornAArch32.IsAvailable();
Assume.That(_unicornAvailable, "Unicorn is not available");
}
[SetUp]
public void Setup()
{
@@ -61,23 +51,17 @@ namespace Ryujinx.Tests.Cpu
Optimizations.AllowLcqInFunctionTable = false;
Optimizations.UseUnmanagedDispatchLoop = false;
if (_unicornAvailable)
{
_unicornEmu = new UnicornAArch32();
_unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.READ | MemoryPermission.EXEC);
_unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.READ | MemoryPermission.WRITE);
_unicornEmu.PC = CodeBaseAddress;
}
_unicornEmu = new UnicornAArch32();
_unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.Read | MemoryPermission.Exec);
_unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.Read | MemoryPermission.Write);
_unicornEmu.PC = CodeBaseAddress;
}
[TearDown]
public void Teardown()
{
if (_unicornAvailable)
{
_unicornEmu.Dispose();
_unicornEmu = null;
}
_unicornEmu.Dispose();
_unicornEmu = null;
_memory.DecrementReferenceCount();
_context.Dispose();
@@ -101,10 +85,7 @@ namespace Ryujinx.Tests.Cpu
{
_memory.Write(_currAddress, opcode);
if (_unicornAvailable)
{
_unicornEmu.MemoryWrite32(_currAddress, opcode);
}
_unicornEmu.MemoryWrite32(_currAddress, opcode);
_currAddress += 4;
}
@@ -113,10 +94,7 @@ namespace Ryujinx.Tests.Cpu
{
_memory.Write(_currAddress, opcode);
if (_unicornAvailable)
{
_unicornEmu.MemoryWrite16(_currAddress, opcode);
}
_unicornEmu.MemoryWrite16(_currAddress, opcode);
_currAddress += 2;
}
@@ -169,40 +147,37 @@ namespace Ryujinx.Tests.Cpu
_context.SetPstateFlag(PState.TFlag, thumb);
if (_unicornAvailable)
{
_unicornEmu.R[0] = r0;
_unicornEmu.R[1] = r1;
_unicornEmu.R[2] = r2;
_unicornEmu.R[3] = r3;
_unicornEmu.SP = sp;
_unicornEmu.R[0] = r0;
_unicornEmu.R[1] = r1;
_unicornEmu.R[2] = r2;
_unicornEmu.R[3] = r3;
_unicornEmu.SP = sp;
_unicornEmu.Q[0] = V128ToSimdValue(v0);
_unicornEmu.Q[1] = V128ToSimdValue(v1);
_unicornEmu.Q[2] = V128ToSimdValue(v2);
_unicornEmu.Q[3] = V128ToSimdValue(v3);
_unicornEmu.Q[4] = V128ToSimdValue(v4);
_unicornEmu.Q[5] = V128ToSimdValue(v5);
_unicornEmu.Q[14] = V128ToSimdValue(v14);
_unicornEmu.Q[15] = V128ToSimdValue(v15);
_unicornEmu.Q[0] = V128ToSimdValue(v0);
_unicornEmu.Q[1] = V128ToSimdValue(v1);
_unicornEmu.Q[2] = V128ToSimdValue(v2);
_unicornEmu.Q[3] = V128ToSimdValue(v3);
_unicornEmu.Q[4] = V128ToSimdValue(v4);
_unicornEmu.Q[5] = V128ToSimdValue(v5);
_unicornEmu.Q[14] = V128ToSimdValue(v14);
_unicornEmu.Q[15] = V128ToSimdValue(v15);
_unicornEmu.QFlag = saturation;
_unicornEmu.OverflowFlag = overflow;
_unicornEmu.CarryFlag = carry;
_unicornEmu.ZeroFlag = zero;
_unicornEmu.NegativeFlag = negative;
_unicornEmu.QFlag = saturation;
_unicornEmu.OverflowFlag = overflow;
_unicornEmu.CarryFlag = carry;
_unicornEmu.ZeroFlag = zero;
_unicornEmu.NegativeFlag = negative;
_unicornEmu.Fpscr = fpscr;
_unicornEmu.Fpscr = fpscr;
_unicornEmu.ThumbFlag = thumb;
}
_unicornEmu.ThumbFlag = thumb;
}
protected void ExecuteOpcodes(bool runUnicorn = true)
{
_cpuContext.Execute(_context, CodeBaseAddress);
if (_unicornAvailable && runUnicorn)
if (runUnicorn)
{
_unicornEmu.RunForCount((_currAddress - CodeBaseAddress - 4) / 4);
}
@@ -322,10 +297,7 @@ namespace Ryujinx.Tests.Cpu
{
_memory.Write(DataBaseAddress + offset, data);
if (_unicornAvailable)
{
_unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
}
_unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
_usingMemory = true; // When true, CompareAgainstUnicorn checks the working memory for equality too.
}
@@ -407,11 +379,6 @@ namespace Ryujinx.Tests.Cpu
FpSkips fpSkips = FpSkips.None,
FpTolerances fpTolerances = FpTolerances.None)
{
if (!_unicornAvailable)
{
return;
}
if (fpSkips != FpSkips.None)
{
ManageFpSkips(fpSkips);

View File

@@ -1,7 +1,6 @@
#define Alu
using NUnit.Framework;
using System.Collections.Generic;
namespace Ryujinx.Tests.Cpu
@@ -91,12 +90,10 @@ namespace Ryujinx.Tests.Cpu
}
#endregion
private const int RndCnt = 2;
[Test, Pairwise, Description("CLS <Xd>, <Xn>")]
public void Cls_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[ValueSource("_GenLeadingSignsX_")] [Random(RndCnt)] ulong xn)
[ValueSource(nameof(_GenLeadingSignsX_))] ulong xn)
{
uint opcode = 0xDAC01400; // CLS X0, X0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -111,7 +108,7 @@ namespace Ryujinx.Tests.Cpu
[Test, Pairwise, Description("CLS <Wd>, <Wn>")]
public void Cls_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[ValueSource("_GenLeadingSignsW_")] [Random(RndCnt)] uint wn)
[ValueSource(nameof(_GenLeadingSignsW_))] uint wn)
{
uint opcode = 0x5AC01400; // CLS W0, W0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -126,7 +123,7 @@ namespace Ryujinx.Tests.Cpu
[Test, Pairwise, Description("CLZ <Xd>, <Xn>")]
public void Clz_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[ValueSource("_GenLeadingZerosX_")] [Random(RndCnt)] ulong xn)
[ValueSource(nameof(_GenLeadingZerosX_))] ulong xn)
{
uint opcode = 0xDAC01000; // CLZ X0, X0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -141,7 +138,7 @@ namespace Ryujinx.Tests.Cpu
[Test, Pairwise, Description("CLZ <Wd>, <Wn>")]
public void Clz_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[ValueSource("_GenLeadingZerosW_")] [Random(RndCnt)] uint wn)
[ValueSource(nameof(_GenLeadingZerosW_))] uint wn)
{
uint opcode = 0x5AC01000; // CLZ W0, W0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -157,7 +154,7 @@ namespace Ryujinx.Tests.Cpu
public void Rbit_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn)
{
uint opcode = 0xDAC00000; // RBIT X0, X0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -173,7 +170,7 @@ namespace Ryujinx.Tests.Cpu
public void Rbit_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn)
0x80000000u, 0xFFFFFFFFu)] uint wn)
{
uint opcode = 0x5AC00000; // RBIT W0, W0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -189,7 +186,7 @@ namespace Ryujinx.Tests.Cpu
public void Rev16_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn)
{
uint opcode = 0xDAC00400; // REV16 X0, X0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -205,7 +202,7 @@ namespace Ryujinx.Tests.Cpu
public void Rev16_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn)
0x80000000u, 0xFFFFFFFFu)] uint wn)
{
uint opcode = 0x5AC00400; // REV16 W0, W0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -221,7 +218,7 @@ namespace Ryujinx.Tests.Cpu
public void Rev32_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn)
{
uint opcode = 0xDAC00800; // REV32 X0, X0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -237,7 +234,7 @@ namespace Ryujinx.Tests.Cpu
public void Rev32_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn)
0x80000000u, 0xFFFFFFFFu)] uint wn)
{
uint opcode = 0x5AC00800; // REV W0, W0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -253,7 +250,7 @@ namespace Ryujinx.Tests.Cpu
public void Rev64_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn)
{
uint opcode = 0xDAC00C00; // REV64 X0, X0
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -266,4 +263,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Tests.Cpu
#region "ValueSource (Opcodes)"
private static uint[] _SU_H_AddSub_8_()
{
return new uint[]
return new[]
{
0xe6100f90u, // SADD8 R0, R0, R0
0xe6100ff0u, // SSUB8 R0, R0, R0
@@ -27,7 +27,7 @@ namespace Ryujinx.Tests.Cpu
private static uint[] _Ssat_Usat_()
{
return new uint[]
return new[]
{
0xe6a00010u, // SSAT R0, #1, R0, LSL #0
0xe6a00050u, // SSAT R0, #1, R0, ASR #32
@@ -38,7 +38,7 @@ namespace Ryujinx.Tests.Cpu
private static uint[] _Ssat16_Usat16_()
{
return new uint[]
return new[]
{
0xe6a00f30u, // SSAT16 R0, #1, R0
0xe6e00f30u, // USAT16 R0, #0, R0
@@ -47,7 +47,7 @@ namespace Ryujinx.Tests.Cpu
private static uint[] _Lsr_Lsl_Asr_Ror_()
{
return new uint[]
return new[]
{
0xe1b00030u, // LSRS R0, R0, R0
0xe1b00010u, // LSLS R0, R0, R0
@@ -63,7 +63,7 @@ namespace Ryujinx.Tests.Cpu
public void Rbit_32bit([Values(0u, 0xdu)] uint rd,
[Values(1u, 0xdu)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn)
0x80000000u, 0xFFFFFFFFu)] uint wn)
{
uint opcode = 0xe6ff0f30u; // RBIT R0, R0
opcode |= ((rm & 15) << 0) | ((rd & 15) << 12);
@@ -76,10 +76,10 @@ namespace Ryujinx.Tests.Cpu
}
[Test, Pairwise]
public void Lsr_Lsl_Asr_Ror([ValueSource("_Lsr_Lsl_Asr_Ror_")] uint opcode,
public void Lsr_Lsl_Asr_Ror([ValueSource(nameof(_Lsr_Lsl_Asr_Ror_))] uint opcode,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint shiftValue,
[Range(0, 31)] [Values(32, 256, 768, -1, -23)] int shiftAmount)
0x80000000u, 0xFFFFFFFFu)] uint shiftValue,
[Range(0, 31)] int shiftAmount)
{
uint rd = 0;
uint rm = 1;
@@ -130,13 +130,13 @@ namespace Ryujinx.Tests.Cpu
}
[Test, Pairwise]
public void Ssat_Usat([ValueSource("_Ssat_Usat_")] uint opcode,
public void Ssat_Usat([ValueSource(nameof(_Ssat_Usat_))] uint opcode,
[Values(0u, 0xdu)] uint rd,
[Values(1u, 0xdu)] uint rn,
[Values(0u, 7u, 8u, 0xfu, 0x10u, 0x1fu)] uint sat,
[Values(0u, 7u, 8u, 0xfu, 0x10u, 0x1fu)] uint shift,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn)
0x80000000u, 0xFFFFFFFFu)] uint wn)
{
opcode |= ((rn & 15) << 0) | ((shift & 31) << 7) | ((rd & 15) << 12) | ((sat & 31) << 16);
@@ -148,12 +148,12 @@ namespace Ryujinx.Tests.Cpu
}
[Test, Pairwise]
public void Ssat16_Usat16([ValueSource("_Ssat16_Usat16_")] uint opcode,
public void Ssat16_Usat16([ValueSource(nameof(_Ssat16_Usat16_))] uint opcode,
[Values(0u, 0xdu)] uint rd,
[Values(1u, 0xdu)] uint rn,
[Values(0u, 7u, 8u, 0xfu)] uint sat,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn)
0x80000000u, 0xFFFFFFFFu)] uint wn)
{
opcode |= ((rn & 15) << 0) | ((rd & 15) << 12) | ((sat & 15) << 16);
@@ -165,7 +165,7 @@ namespace Ryujinx.Tests.Cpu
}
[Test, Pairwise]
public void SU_H_AddSub_8([ValueSource("_SU_H_AddSub_8_")] uint opcode,
public void SU_H_AddSub_8([ValueSource(nameof(_SU_H_AddSub_8_))] uint opcode,
[Values(0u, 0xdu)] uint rd,
[Values(1u)] uint rm,
[Values(2u)] uint rn,
@@ -206,4 +206,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -36,7 +36,7 @@ namespace Ryujinx.Tests.Cpu
// - xor 0
// Only includes non-C variant, as the other can be tested with unicorn.
return new CrcTest[]
return new[]
{
new CrcTest(0x00000000u, 0x00_00_00_00_00_00_00_00u, false, 0x00000000, 0x00000000, 0x00000000, 0x00000000),
new CrcTest(0x00000000u, 0x7f_ff_ff_ff_ff_ff_ff_ffu, false, 0x2d02ef8d, 0xbe2612ff, 0xdebb20e3, 0xa9de8355),
@@ -53,14 +53,12 @@ namespace Ryujinx.Tests.Cpu
}
#endregion
private const int RndCnt = 2;
[Test, Combinatorial]
public void Crc32_b_h_w_x([Values(0u)] uint rd,
[Values(1u)] uint rn,
[Values(2u)] uint rm,
[Range(0u, 3u)] uint size,
[ValueSource("_CRC32_Test_Values_")] CrcTest test)
[ValueSource(nameof(_CRC32_Test_Values_))] CrcTest test)
{
uint opcode = 0x1AC04000; // CRC32B W0, W0, W0
@@ -85,11 +83,11 @@ namespace Ryujinx.Tests.Cpu
public void Crc32x([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((ulong)0x00_00_00_00_00_00_00_00,
(ulong)0x7F_FF_FF_FF_FF_FF_FF_FF,
(ulong)0x80_00_00_00_00_00_00_00,
(ulong)0xFF_FF_FF_FF_FF_FF_FF_FF)] [Random(RndCnt)] ulong xm)
0x80_00_00_00_00_00_00_00,
0xFF_FF_FF_FF_FF_FF_FF_FF)] ulong xm)
{
uint opcode = 0x9AC04C00; // CRC32X W0, W0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -105,9 +103,9 @@ namespace Ryujinx.Tests.Cpu
public void Crc32w([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((uint)0x00_00_00_00, (uint)0x7F_FF_FF_FF,
(uint)0x80_00_00_00, (uint)0xFF_FF_FF_FF)] [Random(RndCnt)] uint wm)
0x80_00_00_00, 0xFF_FF_FF_FF)] uint wm)
{
uint opcode = 0x1AC04800; // CRC32W W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -123,9 +121,9 @@ namespace Ryujinx.Tests.Cpu
public void Crc32h([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((ushort)0x00_00, (ushort)0x7F_FF,
(ushort)0x80_00, (ushort)0xFF_FF)] [Random(RndCnt)] ushort wm)
(ushort)0x80_00, (ushort)0xFF_FF)] ushort wm)
{
uint opcode = 0x1AC04400; // CRC32H W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -141,9 +139,9 @@ namespace Ryujinx.Tests.Cpu
public void Crc32b([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm)
(byte)0x80, (byte)0xFF)] byte wm)
{
uint opcode = 0x1AC04000; // CRC32B W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -159,11 +157,11 @@ namespace Ryujinx.Tests.Cpu
public void Crc32cx([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((ulong)0x00_00_00_00_00_00_00_00,
(ulong)0x7F_FF_FF_FF_FF_FF_FF_FF,
(ulong)0x80_00_00_00_00_00_00_00,
(ulong)0xFF_FF_FF_FF_FF_FF_FF_FF)] [Random(RndCnt)] ulong xm)
0x80_00_00_00_00_00_00_00,
0xFF_FF_FF_FF_FF_FF_FF_FF)] ulong xm)
{
uint opcode = 0x9AC05C00; // CRC32CX W0, W0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -179,9 +177,9 @@ namespace Ryujinx.Tests.Cpu
public void Crc32cw([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((uint)0x00_00_00_00, (uint)0x7F_FF_FF_FF,
(uint)0x80_00_00_00, (uint)0xFF_FF_FF_FF)] [Random(RndCnt)] uint wm)
0x80_00_00_00, 0xFF_FF_FF_FF)] uint wm)
{
uint opcode = 0x1AC05800; // CRC32CW W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -197,9 +195,9 @@ namespace Ryujinx.Tests.Cpu
public void Crc32ch([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((ushort)0x00_00, (ushort)0x7F_FF,
(ushort)0x80_00, (ushort)0xFF_FF)] [Random(RndCnt)] ushort wm)
(ushort)0x80_00, (ushort)0xFF_FF)] ushort wm)
{
uint opcode = 0x1AC05400; // CRC32CH W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -215,9 +213,9 @@ namespace Ryujinx.Tests.Cpu
public void Crc32cb([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0x00000000u, 0xFFFFFFFFu)] uint wn,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm)
(byte)0x80, (byte)0xFF)] byte wm)
{
uint opcode = 0x1AC05000; // CRC32CB W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -234,9 +232,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm)
{
uint opcode = 0x9AC00C00; // SDIV X0, X0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -253,9 +251,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm)
0x80000000u, 0xFFFFFFFFu)] uint wm)
{
uint opcode = 0x1AC00C00; // SDIV W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -272,9 +270,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm)
{
uint opcode = 0x9AC00800; // UDIV X0, X0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -291,9 +289,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm)
0x80000000u, 0xFFFFFFFFu)] uint wm)
{
uint opcode = 0x1AC00800; // UDIV W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -306,4 +304,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -36,7 +36,7 @@ namespace Ryujinx.Tests.Cpu
// - bytes in order of increasing significance
// - xor 0
return new CrcTest32[]
return new[]
{
new CrcTest32(0x00000000u, 0x00_00_00_00u, false, 0x00000000, 0x00000000, 0x00000000),
new CrcTest32(0x00000000u, 0x7f_ff_ff_ffu, false, 0x2d02ef8d, 0xbe2612ff, 0x3303a3c3),
@@ -70,7 +70,7 @@ namespace Ryujinx.Tests.Cpu
[Values(1u)] uint rn,
[Values(2u)] uint rm,
[Range(0u, 2u)] uint size,
[ValueSource("_CRC32_Test_Values_")] CrcTest32 test)
[ValueSource(nameof(_CRC32_Test_Values_))] CrcTest32 test)
{
// Unicorn does not yet support 32bit crc instructions, so test against a known table of results/values.

View File

@@ -8,17 +8,13 @@ namespace Ryujinx.Tests.Cpu
public sealed class CpuTestAluImm : CpuTest
{
#if AluImm
private const int RndCnt = 2;
private const int RndCntImm = 2;
private const int RndCntImms = 2;
private const int RndCntImmr = 2;
[Test, Pairwise, Description("ADD <Xd|SP>, <Xn|SP>, #<imm>{, <shift>}")]
public void Add_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0x91000000; // ADD X0, X0, #0, LSL #0
@@ -41,8 +37,8 @@ namespace Ryujinx.Tests.Cpu
public void Add_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0x11000000; // ADD W0, W0, #0, LSL #0
@@ -65,8 +61,8 @@ namespace Ryujinx.Tests.Cpu
public void Adds_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0xB1000000; // ADDS X0, X0, #0, LSL #0
@@ -89,8 +85,8 @@ namespace Ryujinx.Tests.Cpu
public void Adds_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0x31000000; // ADDS W0, W0, #0, LSL #0
@@ -113,9 +109,9 @@ namespace Ryujinx.Tests.Cpu
public void And_N1_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 31u, 32u, 62u)] [Random(0u, 62u, RndCntImms)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 31u, 32u, 62u)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] uint immr) // <imm>
{
uint opcode = 0x92400000; // AND X0, X0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -132,9 +128,9 @@ namespace Ryujinx.Tests.Cpu
public void And_N0_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0x92000000; // AND X0, X0, #0x100000001
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -151,9 +147,9 @@ namespace Ryujinx.Tests.Cpu
public void And_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0x12000000; // AND W0, W0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -170,9 +166,9 @@ namespace Ryujinx.Tests.Cpu
public void Ands_N1_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 31u, 32u, 62u)] [Random(0u, 62u, RndCntImms)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 31u, 32u, 62u)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] uint immr) // <imm>
{
uint opcode = 0xF2400000; // ANDS X0, X0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -189,9 +185,9 @@ namespace Ryujinx.Tests.Cpu
public void Ands_N0_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0xF2000000; // ANDS X0, X0, #0x100000001
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -208,9 +204,9 @@ namespace Ryujinx.Tests.Cpu
public void Ands_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0x72000000; // ANDS W0, W0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -227,9 +223,9 @@ namespace Ryujinx.Tests.Cpu
public void Eor_N1_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 31u, 32u, 62u)] [Random(0u, 62u, RndCntImms)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 31u, 32u, 62u)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] uint immr) // <imm>
{
uint opcode = 0xD2400000; // EOR X0, X0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -246,9 +242,9 @@ namespace Ryujinx.Tests.Cpu
public void Eor_N0_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0xD2000000; // EOR X0, X0, #0x100000001
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -265,9 +261,9 @@ namespace Ryujinx.Tests.Cpu
public void Eor_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0x52000000; // EOR W0, W0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -284,9 +280,9 @@ namespace Ryujinx.Tests.Cpu
public void Orr_N1_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 31u, 32u, 62u)] [Random(0u, 62u, RndCntImms)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 31u, 32u, 62u)] uint imms, // <imm>
[Values(0u, 31u, 32u, 63u)] uint immr) // <imm>
{
uint opcode = 0xB2400000; // ORR X0, X0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -303,9 +299,9 @@ namespace Ryujinx.Tests.Cpu
public void Orr_N0_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0xB2000000; // ORR X0, X0, #0x100000001
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -322,9 +318,9 @@ namespace Ryujinx.Tests.Cpu
public void Orr_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0u, 15u, 16u, 30u)] [Random(0u, 30u, RndCntImms)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint immr) // <imm>
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 30u)] uint imms, // <imm>
[Values(0u, 15u, 16u, 31u)] uint immr) // <imm>
{
uint opcode = 0x32000000; // ORR W0, W0, #0x1
opcode |= ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -341,8 +337,8 @@ namespace Ryujinx.Tests.Cpu
public void Sub_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0xD1000000; // SUB X0, X0, #0, LSL #0
@@ -365,8 +361,8 @@ namespace Ryujinx.Tests.Cpu
public void Sub_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0x51000000; // SUB W0, W0, #0, LSL #0
@@ -389,8 +385,8 @@ namespace Ryujinx.Tests.Cpu
public void Subs_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0xF1000000; // SUBS X0, X0, #0, LSL #0
@@ -413,8 +409,8 @@ namespace Ryujinx.Tests.Cpu
public void Subs_32bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
[Values(0u, 4095u)] [Random(0u, 4095u, RndCntImm)] uint imm,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values(0u, 4095u)] uint imm,
[Values(0b00u, 0b01u)] uint shift) // <LSL #0, LSL #12>
{
uint opcode = 0x71000000; // SUBS W0, W0, #0, LSL #0
@@ -434,4 +430,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Tests.Cpu
#region "ValueSource (Opcodes)"
private static uint[] _opcodes()
{
return new uint[]
return new[]
{
0xe2a00000u, // ADC R0, R0, #0
0xe2b00000u, // ADCS R0, R0, #0
@@ -33,10 +33,9 @@ namespace Ryujinx.Tests.Cpu
#endregion
private const int RndCnt = 2;
private const int RndCntAmount = 2;
[Test, Pairwise]
public void TestCpuTestAluImm32([ValueSource("_opcodes")] uint opcode,
public void TestCpuTestAluImm32([ValueSource(nameof(_opcodes))] uint opcode,
[Values(0u, 13u)] uint rd,
[Values(1u, 13u)] uint rn,
[Random(RndCnt)] uint imm,
@@ -53,4 +52,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -8,18 +8,15 @@ namespace Ryujinx.Tests.Cpu
public sealed class CpuTestAluRs : CpuTest
{
#if AluRs
private const int RndCnt = 2;
private const int RndCntAmount = 2;
private const int RndCntLsb = 2;
[Test, Pairwise, Description("ADC <Xd>, <Xn>, <Xm>")]
public void Adc_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values] bool carryIn)
{
uint opcode = 0x9A000000; // ADC X0, X0, X0
@@ -37,9 +34,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values] bool carryIn)
{
uint opcode = 0x1A000000; // ADC W0, W0, W0
@@ -57,9 +54,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values] bool carryIn)
{
uint opcode = 0xBA000000; // ADCS X0, X0, X0
@@ -77,9 +74,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values] bool carryIn)
{
uint opcode = 0x3A000000; // ADCS W0, W0, W0
@@ -97,11 +94,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0x8B000000; // ADD X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -119,11 +116,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x0B000000; // ADD W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -141,11 +138,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xAB000000; // ADDS X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -163,11 +160,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x2B000000; // ADDS W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -185,11 +182,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0x8A000000; // AND X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -207,11 +204,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x0A000000; // AND W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -229,11 +226,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xEA000000; // ANDS X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -251,11 +248,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x6A000000; // ANDS W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -273,9 +270,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0ul, 31ul, 32ul, 63ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm)
{
uint opcode = 0x9AC02800; // ASRV X0, X0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -292,9 +289,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 31u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm)
0x80000000u, 0xFFFFFFFFu)] uint wm)
{
uint opcode = 0x1AC02800; // ASRV W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -311,11 +308,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0x8A200000; // BIC X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -333,11 +330,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x0A200000; // BIC W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -355,11 +352,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xEA200000; // BICS X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -377,11 +374,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x6A200000; // BICS W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -399,11 +396,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xCA200000; // EON X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -421,11 +418,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x4A200000; // EON W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -443,11 +440,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xCA000000; // EOR X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -465,11 +462,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x4A000000; // EOR W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -487,10 +484,10 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntLsb)] uint lsb)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0u, 31u, 32u, 63u)] uint lsb)
{
uint opcode = 0x93C00000; // EXTR X0, X0, X0, #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -508,10 +505,10 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntLsb)] uint lsb)
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0u, 15u, 16u, 31u)] uint lsb)
{
uint opcode = 0x13800000; // EXTR W0, W0, W0, #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -529,9 +526,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0ul, 31ul, 32ul, 63ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm)
{
uint opcode = 0x9AC02000; // LSLV X0, X0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -548,9 +545,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 31u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm)
0x80000000u, 0xFFFFFFFFu)] uint wm)
{
uint opcode = 0x1AC02000; // LSLV W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -567,9 +564,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0ul, 31ul, 32ul, 63ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm)
{
uint opcode = 0x9AC02400; // LSRV X0, X0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -586,9 +583,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 31u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm)
0x80000000u, 0xFFFFFFFFu)] uint wm)
{
uint opcode = 0x1AC02400; // LSRV W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -605,11 +602,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xAA200000; // ORN X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -627,11 +624,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x2A200000; // ORN W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -649,11 +646,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xAA000000; // ORR X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -671,11 +668,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x2A000000; // ORR W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -693,9 +690,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0ul, 31ul, 32ul, 63ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm)
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm)
{
uint opcode = 0x9AC02C00; // RORV X0, X0, X0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -712,9 +709,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 31u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm)
0x80000000u, 0xFFFFFFFFu)] uint wm)
{
uint opcode = 0x1AC02C00; // RORV W0, W0, W0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -731,9 +728,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values] bool carryIn)
{
uint opcode = 0xDA000000; // SBC X0, X0, X0
@@ -751,9 +748,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values] bool carryIn)
{
uint opcode = 0x5A000000; // SBC W0, W0, W0
@@ -771,9 +768,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values] bool carryIn)
{
uint opcode = 0xFA000000; // SBCS X0, X0, X0
@@ -791,9 +788,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values] bool carryIn)
{
uint opcode = 0x7A000000; // SBCS W0, W0, W0
@@ -811,11 +808,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xCB000000; // SUB X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -833,11 +830,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x4B000000; // SUB W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -855,11 +852,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xn,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xm,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 31u, 32u, 63u)] [Random(0u, 63u, RndCntAmount)] uint amount)
[Values(0u, 31u, 32u, 63u)] uint amount)
{
uint opcode = 0xEB000000; // SUBS X0, X0, X0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -877,11 +874,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u)] uint shift, // <LSL, LSR, ASR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
uint opcode = 0x6B000000; // SUBS W0, W0, W0, LSL #0
opcode |= ((rm & 31) << 16) | ((rn & 31) << 5) | ((rd & 31) << 0);
@@ -895,4 +892,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Tests.Cpu
#region "ValueSource (Opcodes)"
private static uint[] _Add_Adds_Rsb_Rsbs_()
{
return new uint[]
return new[]
{
0xe0800000u, // ADD R0, R0, R0, LSL #0
0xe0900000u, // ADDS R0, R0, R0, LSL #0
@@ -23,7 +23,7 @@ namespace Ryujinx.Tests.Cpu
private static uint[] _Adc_Adcs_Rsc_Rscs_Sbc_Sbcs_()
{
return new uint[]
return new[]
{
0xe0a00000u, // ADC R0, R0, R0
0xe0b00000u, // ADCS R0, R0, R0
@@ -35,8 +35,6 @@ namespace Ryujinx.Tests.Cpu
}
#endregion
private const int RndCnt = 2;
private const int RndCntAmount = 2;
[Test, Pairwise]
public void Adc_Adcs_Rsc_Rscs_Sbc_Sbcs([ValueSource("_Adc_Adcs_Rsc_Rscs_Sbc_Sbcs_")] uint opcode,
@@ -44,9 +42,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 13u)] uint rn,
[Values(2u, 13u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values] bool carryIn)
{
opcode |= ((rm & 15) << 0) | ((rn & 15) << 16) | ((rd & 15) << 12);
@@ -64,11 +62,11 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 13u)] uint rn,
[Values(2u, 13u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wm,
0x80000000u, 0xFFFFFFFFu)] uint wm,
[Values(0b00u, 0b01u, 0b10u, 0b11u)] uint shift, // <LSL, LSR, ASR, ROR>
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntAmount)] uint amount)
[Values(0u, 15u, 16u, 31u)] uint amount)
{
opcode |= ((rm & 15) << 0) | ((rn & 15) << 16) | ((rd & 15) << 12);
opcode |= ((shift & 3) << 5) | ((amount & 31) << 7);
@@ -81,4 +79,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -8,16 +8,15 @@ namespace Ryujinx.Tests.Cpu
public sealed class CpuTestAluRx : CpuTest
{
#if AluRx
private const int RndCnt = 2;
[Test, Pairwise, Description("ADD <Xd|SP>, <Xn|SP>, <X><m>{, <extend> {#<amount>}}")]
public void Add_X_64bit([Values(0u, 31u)] uint rd,
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ulong)0x0000000000000000, (ulong)0x7FFFFFFFFFFFFFFF,
(ulong)0x8000000000000000, (ulong)0xFFFFFFFFFFFFFFFF)] [Random(RndCnt)] ulong xm,
0x8000000000000000, 0xFFFFFFFFFFFFFFFF)] ulong xm,
[Values(0b011u, 0b111u)] uint extend, // <LSL|UXTX, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
{
@@ -44,9 +43,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -74,9 +73,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -104,9 +103,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -134,9 +133,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -164,9 +163,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -194,9 +193,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -224,9 +223,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ulong)0x0000000000000000, (ulong)0x7FFFFFFFFFFFFFFF,
(ulong)0x8000000000000000, (ulong)0xFFFFFFFFFFFFFFFF)] [Random(RndCnt)] ulong xm,
0x8000000000000000, 0xFFFFFFFFFFFFFFFF)] ulong xm,
[Values(0b011u, 0b111u)] uint extend, // <LSL|UXTX, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
{
@@ -244,9 +243,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -265,9 +264,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -286,9 +285,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -307,9 +306,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -328,9 +327,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -349,9 +348,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -370,9 +369,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ulong)0x0000000000000000, (ulong)0x7FFFFFFFFFFFFFFF,
(ulong)0x8000000000000000, (ulong)0xFFFFFFFFFFFFFFFF)] [Random(RndCnt)] ulong xm,
0x8000000000000000, 0xFFFFFFFFFFFFFFFF)] ulong xm,
[Values(0b011u, 0b111u)] uint extend, // <LSL|UXTX, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
{
@@ -399,9 +398,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -429,9 +428,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -459,9 +458,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -489,9 +488,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -519,9 +518,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -549,9 +548,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -579,9 +578,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ulong)0x0000000000000000, (ulong)0x7FFFFFFFFFFFFFFF,
(ulong)0x8000000000000000, (ulong)0xFFFFFFFFFFFFFFFF)] [Random(RndCnt)] ulong xm,
0x8000000000000000, 0xFFFFFFFFFFFFFFFF)] ulong xm,
[Values(0b011u, 0b111u)] uint extend, // <LSL|UXTX, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
{
@@ -599,9 +598,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -620,9 +619,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -641,9 +640,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong xnSp,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] ulong xnSp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, // <UXTB, UXTH, UXTW,
0b100u, 0b101u, 0b110u)] uint extend, // SXTB, SXTH, SXTW>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -662,9 +661,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((uint)0x00000000, (uint)0x7FFFFFFF,
(uint)0x80000000, (uint)0xFFFFFFFF)] [Random(RndCnt)] uint wm,
0x80000000, 0xFFFFFFFF)] uint wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -683,9 +682,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((ushort)0x0000, (ushort)0x7FFF,
(ushort)0x8000, (ushort)0xFFFF)] [Random(RndCnt)] ushort wm,
(ushort)0x8000, (ushort)0xFFFF)] ushort wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -704,9 +703,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 31u)] uint rn,
[Values(2u, 31u)] uint rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wnWsp,
0x80000000u, 0xFFFFFFFFu)] uint wnWsp,
[Values((byte)0x00, (byte)0x7F,
(byte)0x80, (byte)0xFF)] [Random(RndCnt)] byte wm,
(byte)0x80, (byte)0xFF)] byte wm,
[Values(0b000u, 0b001u, 0b010u, 0b011u, // <UXTB, UXTH, LSL|UXTW, UXTX,
0b100u, 0b101u, 0b110u, 0b111u)] uint extend, // SXTB, SXTH, SXTW, SXTX>
[Values(0u, 1u, 2u, 3u, 4u)] uint amount)
@@ -721,4 +720,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

View File

@@ -10,15 +10,13 @@ namespace Ryujinx.Tests.Cpu
{
#if Bf32
private const int RndCnt = 2;
private const int RndCntImmr = 2;
private const int RndCntImms = 2;
[Test, Pairwise, Description("BFC <Rd>, #<lsb>, #<width>")]
public void Bfc([Values(0u, 0xdu)] uint rd,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wd,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint lsb,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImms)] uint msb)
0x80000000u, 0xFFFFFFFFu)] uint wd,
[Values(0u, 15u, 16u, 31u)] uint lsb,
[Values(0u, 15u, 16u, 31u)] uint msb)
{
msb = Math.Max(lsb, msb); // Don't test unpredictable for now.
uint opcode = 0xe7c0001fu; // BFC R0, #0, #1
@@ -37,9 +35,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 0xdu)] uint rn,
[Random(RndCnt)] uint wd,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint lsb,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImms)] uint msb)
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 31u)] uint lsb,
[Values(0u, 15u, 16u, 31u)] uint msb)
{
msb = Math.Max(lsb, msb); // Don't test unpredictable for now.
uint opcode = 0xe7c00010u; // BFI R0, R0, #0, #1
@@ -59,9 +57,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 0xdu)] uint rn,
[Random(RndCnt)] uint wd,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint lsb,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImms)] uint widthm1)
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 31u)] uint lsb,
[Values(0u, 15u, 16u, 31u)] uint widthm1)
{
if (lsb + widthm1 > 31)
{
@@ -84,9 +82,9 @@ namespace Ryujinx.Tests.Cpu
[Values(1u, 0xdu)] uint rn,
[Random(RndCnt)] uint wd,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint wn,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImmr)] uint lsb,
[Values(0u, 15u, 16u, 31u)] [Random(0u, 31u, RndCntImms)] uint widthm1)
0x80000000u, 0xFFFFFFFFu)] uint wn,
[Values(0u, 15u, 16u, 31u)] uint lsb,
[Values(0u, 15u, 16u, 31u)] uint widthm1)
{
if (lsb + widthm1 > 31)
{
@@ -105,4 +103,4 @@ namespace Ryujinx.Tests.Cpu
}
#endif
}
}
}

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