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2 Commits

Author SHA1 Message Date
MutantAura
ee174be57c Mod loading from atmosphere SD directories (#3176)
* initial sd support

* GUI option

* alignment

* review changes
2022-03-06 22:12:01 +01:00
gdkchan
0bcbe32367 Only initialize shader outputs that are actually used on the next stage (#3054)
* Only initialize shader outputs that are actually used on the next stage

* Shader cache version bump
2022-03-06 20:42:13 +01:00
10 changed files with 136 additions and 18 deletions

View File

@@ -34,6 +34,7 @@ namespace Ryujinx.Common.Configuration
private const string DefaultModsDir = "mods";
public static string CustomModsPath { get; set; }
public static string CustomSdModsPath {get; set; }
public static string CustomNandPath { get; set; } // TODO: Actually implement this into VFS
public static string CustomSdCardPath { get; set; } // TODO: Actually implement this into VFS
@@ -84,6 +85,7 @@ namespace Ryujinx.Common.Configuration
Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir));
}
public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName;
public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName;
public static string GetSdModsPath() => CustomSdModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultSdcardDir, "atmosphere")).FullName;
}
}

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@@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 3132;
private const ulong ShaderCodeGenVersion = 3054;
// Progress reporting helpers
private volatile int _shaderCount;

View File

@@ -308,7 +308,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
int attr = offset + elemIndex * 4;
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
{
int index = (attr - AttributeConsts.UserAttributeBase) / 16;
int userAttr = attr - AttributeConsts.UserAttributeBase;
int index = userAttr / 16;
if (isStore)
{
@@ -316,7 +317,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
else
{
config.SetInputUserAttribute(index, perPatch);
config.SetInputUserAttribute(index, (userAttr >> 2) & 3, perPatch);
}
}

View File

@@ -54,6 +54,11 @@ namespace Ryujinx.Graphics.Shader.Translation
private int _nextUsedInputAttributes;
private int _thisUsedInputAttributes;
public UInt128 NextInputAttributesComponents { get; private set; }
public UInt128 ThisInputAttributesComponents { get; private set; }
public UInt128 NextInputAttributesPerPatchComponents { get; private set; }
public UInt128 ThisInputAttributesPerPatchComponents { get; private set; }
private int _usedConstantBuffers;
private int _usedStorageBuffers;
private int _usedStorageBuffersWrite;
@@ -227,11 +232,12 @@ namespace Ryujinx.Graphics.Shader.Translation
UsedOutputAttributes |= 1 << index;
}
public void SetInputUserAttribute(int index, bool perPatch)
public void SetInputUserAttribute(int index, int component, bool perPatch)
{
if (perPatch)
{
UsedInputAttributesPerPatch |= 1 << index;
ThisInputAttributesPerPatchComponents |= UInt128.Pow2(index * 4 + component);
}
else
{
@@ -239,6 +245,7 @@ namespace Ryujinx.Graphics.Shader.Translation
UsedInputAttributes |= mask;
_thisUsedInputAttributes |= mask;
ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component);
}
}
@@ -256,6 +263,8 @@ namespace Ryujinx.Graphics.Shader.Translation
public void MergeFromtNextStage(ShaderConfig config)
{
NextInputAttributesComponents = config.ThisInputAttributesComponents;
NextInputAttributesPerPatchComponents = config.ThisInputAttributesPerPatchComponents;
NextUsesFixedFuncAttributes = config.UsedFeatures.HasFlag(FeatureFlags.FixedFuncAttr);
MergeOutputUserAttributes(config.UsedInputAttributes, config.UsedInputAttributesPerPatch);
}

View File

@@ -214,24 +214,24 @@ namespace Ryujinx.Graphics.Shader.Translation
InitializeOutput(context, AttributeConsts.PositionX, perPatch: false);
}
int usedAttributes = context.Config.UsedOutputAttributes;
while (usedAttributes != 0)
UInt128 usedAttributes = context.Config.NextInputAttributesComponents;
while (usedAttributes != UInt128.Zero)
{
int index = BitOperations.TrailingZeroCount(usedAttributes);
int index = usedAttributes.TrailingZeroCount();
InitializeOutput(context, AttributeConsts.UserAttributeBase + index * 16, perPatch: false);
InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: false);
usedAttributes &= ~(1 << index);
usedAttributes &= ~UInt128.Pow2(index);
}
int usedAttributesPerPatch = context.Config.UsedOutputAttributesPerPatch;
while (usedAttributesPerPatch != 0)
UInt128 usedAttributesPerPatch = context.Config.NextInputAttributesPerPatchComponents;
while (usedAttributesPerPatch != UInt128.Zero)
{
int index = BitOperations.TrailingZeroCount(usedAttributesPerPatch);
int index = usedAttributesPerPatch.TrailingZeroCount();
InitializeOutput(context, AttributeConsts.UserAttributeBase + index * 16, perPatch: true);
InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: true);
usedAttributesPerPatch &= ~(1 << index);
usedAttributesPerPatch &= ~UInt128.Pow2(index);
}
if (config.NextUsesFixedFuncAttributes)
@@ -260,6 +260,12 @@ namespace Ryujinx.Graphics.Shader.Translation
}
}
private static void InitializeOutputComponent(EmitterContext context, int attrOffset, bool perPatch)
{
int c = (attrOffset >> 2) & 3;
context.Copy(perPatch ? AttributePerPatch(attrOffset) : Attribute(attrOffset), ConstF(c == 3 ? 1f : 0f));
}
private static void EmitOps(EmitterContext context, Block block)
{
for (int opIndex = 0; opIndex < block.OpCodes.Count; opIndex++)

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@@ -0,0 +1,74 @@
using System;
using System.Numerics;
namespace Ryujinx.Graphics.Shader.Translation
{
struct UInt128 : IEquatable<UInt128>
{
public static UInt128 Zero => new UInt128() { _v0 = 0, _v1 = 0 };
private ulong _v0;
private ulong _v1;
public int TrailingZeroCount()
{
int count = BitOperations.TrailingZeroCount(_v0);
if (count == 64)
{
count += BitOperations.TrailingZeroCount(_v1);
}
return count;
}
public static UInt128 Pow2(int x)
{
if (x >= 64)
{
return new UInt128() { _v0 = 0, _v1 = 1UL << (x - 64 ) };
}
return new UInt128() { _v0 = 1UL << x, _v1 = 0 };
}
public static UInt128 operator ~(UInt128 x)
{
return new UInt128() { _v0 = ~x._v0, _v1 = ~x._v1 };
}
public static UInt128 operator &(UInt128 x, UInt128 y)
{
return new UInt128() { _v0 = x._v0 & y._v0, _v1 = x._v1 & y._v1 };
}
public static UInt128 operator |(UInt128 x, UInt128 y)
{
return new UInt128() { _v0 = x._v0 | y._v0, _v1 = x._v1 | y._v1 };
}
public static bool operator ==(UInt128 x, UInt128 y)
{
return x.Equals(y);
}
public static bool operator !=(UInt128 x, UInt128 y)
{
return !x.Equals(y);
}
public override bool Equals(object obj)
{
return obj is UInt128 other && Equals(other);
}
public bool Equals(UInt128 other)
{
return _v0 == other._v0 && _v1 == other._v1;
}
public override int GetHashCode()
{
return HashCode.Combine(_v0, _v1);
}
}
}

View File

@@ -84,7 +84,10 @@ namespace Ryujinx.HLE.HOS
MetaLoader metaData = ReadNpdm(codeFs);
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(new[] { TitleId }, _device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath());
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
new[] { TitleId },
_device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
_device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
if (TitleId != 0)
{
@@ -388,7 +391,10 @@ namespace Ryujinx.HLE.HOS
MetaLoader metaData = ReadNpdm(codeFs);
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(_device.Configuration.ContentManager.GetAocTitleIds().Prepend(TitleId), _device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath());
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
_device.Configuration.ContentManager.GetAocTitleIds().Prepend(TitleId),
_device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
_device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
if (controlNca != null)
{

View File

@@ -136,7 +136,8 @@ namespace Ryujinx.HLE.HOS
private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase);
public string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
private string EnsureBaseDirStructure(string modsBasePath)
{

View File

@@ -11,6 +11,7 @@ namespace Ryujinx.Ui.Widgets
private MenuItem _manageDlcMenuItem;
private MenuItem _manageCheatMenuItem;
private MenuItem _openTitleModDirMenuItem;
private MenuItem _openTitleSdModDirMenuItem;
private Menu _extractSubMenu;
private MenuItem _extractMenuItem;
private MenuItem _extractRomFsMenuItem;
@@ -88,6 +89,15 @@ namespace Ryujinx.Ui.Widgets
};
_openTitleModDirMenuItem.Activated += OpenTitleModDir_Clicked;
//
// _openTitleSdModDirMenuItem
//
_openTitleSdModDirMenuItem = new MenuItem("Open Atmosphere Mods Directory")
{
TooltipText = "Open the alternative SD card atmosphere directory which contains the Application's Mods."
};
_openTitleSdModDirMenuItem.Activated += OpenTitleSdModDir_Clicked;
//
// _extractSubMenu
//
@@ -199,6 +209,7 @@ namespace Ryujinx.Ui.Widgets
Add(_manageDlcMenuItem);
Add(_manageCheatMenuItem);
Add(_openTitleModDirMenuItem);
Add(_openTitleSdModDirMenuItem);
Add(new SeparatorMenuItem());
Add(_manageCacheMenuItem);
Add(_extractMenuItem);

View File

@@ -477,6 +477,14 @@ namespace Ryujinx.Ui.Widgets
OpenHelper.OpenFolder(titleModsPath);
}
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{
string sdModsBasePath = _virtualFileSystem.ModLoader.GetSdModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}
private void ExtractRomFs_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Data);