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14 Commits
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423dbc8888 | ||
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6adf15e479 |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -170,3 +170,6 @@ launchSettings.json
|
||||
|
||||
# NetCore Publishing Profiles
|
||||
PublishProfiles/
|
||||
|
||||
# Glade backup files
|
||||
*.glade~
|
||||
|
@@ -16,4 +16,10 @@
|
||||
</ContentWithTargetPath>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
|
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<_Parameter1>Ryujinx.Tests</_Parameter1>
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</AssemblyAttribute>
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</ItemGroup>
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||||
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</Project>
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|
@@ -1,5 +1,4 @@
|
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using ARMeilleure.IntermediateRepresentation;
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using System;
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using System.Numerics;
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|
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namespace ARMeilleure.CodeGen.Arm64
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@@ -32,9 +31,12 @@ namespace ARMeilleure.CodeGen.Arm64
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public static bool TryEncodeBitMask(Operand operand, out int immN, out int immS, out int immR)
|
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{
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ulong value = operand.Value;
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return TryEncodeBitMask(operand.Type, operand.Value, out immN, out immS, out immR);
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}
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|
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if (operand.Type == OperandType.I32)
|
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public static bool TryEncodeBitMask(OperandType type, ulong value, out int immN, out int immS, out int immR)
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{
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if (type == OperandType.I32)
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{
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value |= value << 32;
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}
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@@ -50,7 +52,7 @@ namespace ARMeilleure.CodeGen.Arm64
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// Any value AND all ones will be equal itself, so it's effectively a no-op.
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// Any value OR all ones will be equal all ones, so one can just use MOV.
|
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// Any value XOR all ones will be equal its inverse, so one can just use MVN.
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if (value == ulong.MaxValue)
|
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if (value == 0 || value == ulong.MaxValue)
|
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{
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immN = 0;
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immS = 0;
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@@ -59,79 +61,18 @@ namespace ARMeilleure.CodeGen.Arm64
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return false;
|
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}
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int bitLength = CountSequence(value);
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// Normalize value, rotating it such that the LSB is 1: Ensures we get a complete element that has not
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// been cut-in-half across the word boundary.
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int rotation = BitOperations.TrailingZeroCount(value & (value + 1));
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ulong rotatedValue = ulong.RotateRight(value, rotation);
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|
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if ((value >> bitLength) != 0)
|
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{
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bitLength += CountSequence(value >> bitLength);
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}
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// Now that we have a complete element in the LSB with the LSB = 1, determine size and number of ones
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// in element.
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int elementSize = BitOperations.TrailingZeroCount(rotatedValue & (rotatedValue + 1));
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int onesInElement = BitOperations.TrailingZeroCount(~rotatedValue);
|
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|
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int bitLengthLog2 = BitOperations.Log2((uint)bitLength);
|
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int bitLengthPow2 = 1 << bitLengthLog2;
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|
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if (bitLengthPow2 < bitLength)
|
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{
|
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bitLengthLog2++;
|
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bitLengthPow2 <<= 1;
|
||||
}
|
||||
|
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int selectedESize = 64;
|
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int repetitions = 1;
|
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int onesCount = BitOperations.PopCount(value);
|
||||
|
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if (bitLengthPow2 < 64 && (value >> bitLengthPow2) != 0)
|
||||
{
|
||||
for (int eSizeLog2 = bitLengthLog2; eSizeLog2 < 6; eSizeLog2++)
|
||||
{
|
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bool match = true;
|
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int eSize = 1 << eSizeLog2;
|
||||
ulong mask = (1UL << eSize) - 1;
|
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ulong eValue = value & mask;
|
||||
|
||||
for (int e = 1; e < 64 / eSize; e++)
|
||||
{
|
||||
if (((value >> (e * eSize)) & mask) != eValue)
|
||||
{
|
||||
match = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (match)
|
||||
{
|
||||
selectedESize = eSize;
|
||||
repetitions = 64 / eSize;
|
||||
onesCount = BitOperations.PopCount(eValue);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Find rotation. We have two cases, one where the highest bit is 0
|
||||
// and one where it is 1.
|
||||
// If it's 1, we just need to count the number of 1 bits on the MSB to find the right rotation.
|
||||
// If it's 0, we just need to count the number of 0 bits on the LSB to find the left rotation,
|
||||
// then we can convert it to the right rotation shift by subtracting the value from the element size.
|
||||
int rotation;
|
||||
long vHigh = (long)(value << (64 - selectedESize));
|
||||
if (vHigh < 0)
|
||||
{
|
||||
rotation = BitOperations.LeadingZeroCount(~(ulong)vHigh);
|
||||
}
|
||||
else
|
||||
{
|
||||
rotation = (selectedESize - BitOperations.TrailingZeroCount(value)) & (selectedESize - 1);
|
||||
}
|
||||
|
||||
// Reconstruct value and see if it matches. If not, we can't encode.
|
||||
ulong reconstructed = onesCount == 64 ? ulong.MaxValue : RotateRight((1UL << onesCount) - 1, rotation, selectedESize);
|
||||
|
||||
for (int bit = 32; bit >= selectedESize; bit >>= 1)
|
||||
{
|
||||
reconstructed |= reconstructed << bit;
|
||||
}
|
||||
|
||||
if (reconstructed != value || onesCount == 0)
|
||||
// Check the value is repeating; also ensures element size is a power of two.
|
||||
if (ulong.RotateRight(value, elementSize) != value)
|
||||
{
|
||||
immN = 0;
|
||||
immS = 0;
|
||||
@@ -140,34 +81,11 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
return false;
|
||||
}
|
||||
|
||||
immR = rotation;
|
||||
|
||||
// immN indicates that there are no repetitions.
|
||||
// The MSB of immS indicates the amount of repetitions, and the LSB the number of bits set.
|
||||
if (repetitions == 1)
|
||||
{
|
||||
immN = 1;
|
||||
immS = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
immN = 0;
|
||||
immS = (0xf80 >> BitOperations.Log2((uint)repetitions)) & 0x3f;
|
||||
}
|
||||
|
||||
immS |= onesCount - 1;
|
||||
immN = (elementSize >> 6) & 1;
|
||||
immS = (((~elementSize + 1) << 1) | (onesInElement - 1)) & 0x3f;
|
||||
immR = (elementSize - rotation) & (elementSize - 1);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static int CountSequence(ulong value)
|
||||
{
|
||||
return BitOperations.TrailingZeroCount(value) + BitOperations.TrailingZeroCount(~value);
|
||||
}
|
||||
|
||||
private static ulong RotateRight(ulong bits, int shift, int size)
|
||||
{
|
||||
return (bits >> shift) | ((bits << (size - shift)) & (size == 64 ? ulong.MaxValue : (1UL << size) - 1));
|
||||
}
|
||||
}
|
||||
}
|
@@ -1303,7 +1303,15 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
private static void GenerateConstantCopy(CodeGenContext context, Operand dest, ulong value)
|
||||
{
|
||||
if (value != 0)
|
||||
if (value == 0)
|
||||
{
|
||||
context.Assembler.Mov(dest, Register(ZrRegister, dest.Type));
|
||||
}
|
||||
else if (CodeGenCommon.TryEncodeBitMask(dest.Type, value, out _, out _, out _))
|
||||
{
|
||||
context.Assembler.Orr(dest, Register(ZrRegister, dest.Type), Const(dest.Type, (long)value));
|
||||
}
|
||||
else
|
||||
{
|
||||
int hw = 0;
|
||||
bool first = true;
|
||||
@@ -1328,10 +1336,6 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
value >>= 16;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Assembler.Mov(dest, Register(ZrRegister, dest.Type));
|
||||
}
|
||||
}
|
||||
|
||||
private static void GenerateAtomicCas(
|
||||
|
@@ -48,9 +48,21 @@ namespace ARMeilleure.CodeGen
|
||||
/// <returns>A delegate of type <typeparamref name="T"/> pointing to the mapped function</returns>
|
||||
public T Map<T>()
|
||||
{
|
||||
IntPtr codePtr = JitCache.Map(this);
|
||||
return MapWithPointer<T>(out _);
|
||||
}
|
||||
|
||||
return Marshal.GetDelegateForFunctionPointer<T>(codePtr);
|
||||
/// <summary>
|
||||
/// Maps the <see cref="CompiledFunction"/> onto the <see cref="JitCache"/> and returns a delegate of type
|
||||
/// <typeparamref name="T"/> pointing to the mapped function.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of delegate</typeparam>
|
||||
/// <param name="codePointer">Pointer to the function code in memory</param>
|
||||
/// <returns>A delegate of type <typeparamref name="T"/> pointing to the mapped function</returns>
|
||||
public T MapWithPointer<T>(out IntPtr codePointer)
|
||||
{
|
||||
codePointer = JitCache.Map(this);
|
||||
|
||||
return Marshal.GetDelegateForFunctionPointer<T>(codePointer);
|
||||
}
|
||||
}
|
||||
}
|
@@ -191,7 +191,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
|
||||
|
||||
return (ulong)function.FuncPtr.ToInt64();
|
||||
return (ulong)function.FuncPointer.ToInt64();
|
||||
}
|
||||
|
||||
public static void InvalidateCacheLine(ulong address)
|
||||
|
@@ -29,7 +29,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 4272; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 4328; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@@ -745,9 +745,9 @@ namespace ARMeilleure.Translation.PTC
|
||||
bool highCq)
|
||||
{
|
||||
var cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
|
||||
var gFunc = cFunc.Map<GuestFunction>();
|
||||
var gFunc = cFunc.MapWithPointer<GuestFunction>(out IntPtr gFuncPointer);
|
||||
|
||||
return new TranslatedFunction(gFunc, callCounter, guestSize, highCq);
|
||||
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
|
||||
}
|
||||
|
||||
private void UpdateInfo(InfoEntry infoEntry)
|
||||
|
@@ -1,6 +1,5 @@
|
||||
using ARMeilleure.Common;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
@@ -8,18 +7,18 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
private readonly GuestFunction _func; // Ensure that this delegate will not be garbage collected.
|
||||
|
||||
public IntPtr FuncPointer { get; }
|
||||
public Counter<uint> CallCounter { get; }
|
||||
public ulong GuestSize { get; }
|
||||
public bool HighCq { get; }
|
||||
public IntPtr FuncPtr { get; }
|
||||
|
||||
public TranslatedFunction(GuestFunction func, Counter<uint> callCounter, ulong guestSize, bool highCq)
|
||||
public TranslatedFunction(GuestFunction func, IntPtr funcPointer, Counter<uint> callCounter, ulong guestSize, bool highCq)
|
||||
{
|
||||
_func = func;
|
||||
FuncPointer = funcPointer;
|
||||
CallCounter = callCounter;
|
||||
GuestSize = guestSize;
|
||||
HighCq = highCq;
|
||||
FuncPtr = Marshal.GetFunctionPointerForDelegate(func);
|
||||
}
|
||||
|
||||
public ulong Execute(State.ExecutionContext context)
|
||||
|
@@ -211,7 +211,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
if (oldFunc != func)
|
||||
{
|
||||
JitCache.Unmap(func.FuncPtr);
|
||||
JitCache.Unmap(func.FuncPointer);
|
||||
func = oldFunc;
|
||||
}
|
||||
|
||||
@@ -230,7 +230,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
if (FunctionTable.IsValid(guestAddress) && (Optimizations.AllowLcqInFunctionTable || func.HighCq))
|
||||
{
|
||||
Volatile.Write(ref FunctionTable.GetValue(guestAddress), (ulong)func.FuncPtr);
|
||||
Volatile.Write(ref FunctionTable.GetValue(guestAddress), (ulong)func.FuncPointer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -292,11 +292,11 @@ namespace ARMeilleure.Translation
|
||||
_ptc.WriteCompiledFunction(address, funcSize, hash, highCq, compiledFunc);
|
||||
}
|
||||
|
||||
GuestFunction func = compiledFunc.Map<GuestFunction>();
|
||||
GuestFunction func = compiledFunc.MapWithPointer<GuestFunction>(out IntPtr funcPointer);
|
||||
|
||||
Allocators.ResetAll();
|
||||
|
||||
return new TranslatedFunction(func, counter, funcSize, highCq);
|
||||
return new TranslatedFunction(func, funcPointer, counter, funcSize, highCq);
|
||||
}
|
||||
|
||||
private void BackgroundTranslate()
|
||||
@@ -537,7 +537,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
foreach (var func in functions)
|
||||
{
|
||||
JitCache.Unmap(func.FuncPtr);
|
||||
JitCache.Unmap(func.FuncPointer);
|
||||
|
||||
func.CallCounter?.Dispose();
|
||||
}
|
||||
@@ -546,7 +546,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
while (_oldFuncs.TryDequeue(out var kv))
|
||||
{
|
||||
JitCache.Unmap(kv.Value.FuncPtr);
|
||||
JitCache.Unmap(kv.Value.FuncPointer);
|
||||
|
||||
kv.Value.CallCounter?.Dispose();
|
||||
}
|
||||
|
@@ -20,7 +20,7 @@
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageVersion Include="LibHac" Version="0.17.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.3" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.4.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
|
@@ -231,7 +231,7 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e)
|
||||
private void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e)
|
||||
{
|
||||
if (e.Data.Length > 0 && e.Height > 0 && e.Width > 0)
|
||||
{
|
||||
@@ -240,7 +240,7 @@ namespace Ryujinx.Ava
|
||||
lock (_lockObject)
|
||||
{
|
||||
DateTime currentTime = DateTime.Now;
|
||||
string filename = $"ryujinx_capture_{currentTime}-{currentTime:D2}-{currentTime:D2}_{currentTime:D2}-{currentTime:D2}-{currentTime:D2}.png";
|
||||
string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
|
||||
|
||||
string directory = AppDataManager.Mode switch
|
||||
{
|
||||
|
@@ -26,6 +26,9 @@
|
||||
"MenuBarToolsInstallFirmware": "Install Firmware",
|
||||
"MenuBarFileToolsInstallFirmwareFromFile": "Install a firmware from XCI or ZIP",
|
||||
"MenuBarFileToolsInstallFirmwareFromDirectory": "Install a firmware from a directory",
|
||||
"MenuBarToolsManageFileTypes": "Manage file types",
|
||||
"MenuBarToolsInstallFileTypes": "Install file types",
|
||||
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
|
||||
"MenuBarHelp": "Help",
|
||||
"MenuBarHelpCheckForUpdates": "Check for Updates",
|
||||
"MenuBarHelpAbout": "About",
|
||||
@@ -339,6 +342,10 @@
|
||||
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\\nThe emulator will now start.",
|
||||
"DialogFirmwareNoFirmwareInstalledMessage": "No Firmware Installed",
|
||||
"DialogFirmwareInstalledMessage": "Firmware {0} was installed",
|
||||
"DialogInstallFileTypesSuccessMessage": "Successfully installed file types!",
|
||||
"DialogInstallFileTypesErrorMessage": "Failed to install file types.",
|
||||
"DialogUninstallFileTypesSuccessMessage": "Successfully uninstalled file types!",
|
||||
"DialogUninstallFileTypesErrorMessage": "Failed to uninstall file types.",
|
||||
"DialogOpenSettingsWindowLabel": "Open Settings Window",
|
||||
"DialogControllerAppletTitle": "Controller Applet",
|
||||
"DialogMessageDialogErrorExceptionMessage": "Error displaying Message Dialog: {0}",
|
||||
@@ -619,4 +626,4 @@
|
||||
"UserProfilesRecoverEmptyList": "No profiles to recover",
|
||||
"UserEditorTitle" : "Edit User",
|
||||
"UserEditorTitleCreate" : "Create User"
|
||||
}
|
||||
}
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
@@ -30,6 +31,7 @@ namespace Ryujinx.Ava.Input
|
||||
_control.KeyDown += OnKeyPress;
|
||||
_control.KeyUp += OnKeyRelease;
|
||||
_control.TextInput += Control_TextInput;
|
||||
_control.AddHandler(InputElement.TextInputEvent, Control_LastChanceTextInput, RoutingStrategies.Bubble);
|
||||
}
|
||||
|
||||
private void Control_TextInput(object sender, TextInputEventArgs e)
|
||||
@@ -37,6 +39,12 @@ namespace Ryujinx.Ava.Input
|
||||
TextInput?.Invoke(this, e.Text);
|
||||
}
|
||||
|
||||
private void Control_LastChanceTextInput(object sender, TextInputEventArgs e)
|
||||
{
|
||||
// Swallow event
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
public event Action<string> OnGamepadConnected
|
||||
{
|
||||
add { }
|
||||
|
@@ -14,10 +14,8 @@ using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
@@ -35,48 +33,6 @@ namespace Ryujinx.Ava
|
||||
|
||||
private const uint MB_ICONWARNING = 0x30;
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
static void RegisterMimeTypes()
|
||||
{
|
||||
if (ReleaseInformation.IsFlatHubBuild())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string mimeDbPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "mime");
|
||||
|
||||
if (!File.Exists(Path.Combine(mimeDbPath, "packages", "Ryujinx.xml")))
|
||||
{
|
||||
string mimeTypesFile = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "mime", "Ryujinx.xml");
|
||||
using Process mimeProcess = new();
|
||||
|
||||
mimeProcess.StartInfo.FileName = "xdg-mime";
|
||||
mimeProcess.StartInfo.Arguments = $"install --novendor --mode user {mimeTypesFile}";
|
||||
|
||||
mimeProcess.Start();
|
||||
mimeProcess.WaitForExit();
|
||||
|
||||
if (mimeProcess.ExitCode != 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Unable to install mime types. Make sure xdg-utils is installed. Process exited with code: {mimeProcess.ExitCode}");
|
||||
return;
|
||||
}
|
||||
|
||||
using Process updateMimeProcess = new();
|
||||
|
||||
updateMimeProcess.StartInfo.FileName = "update-mime-database";
|
||||
updateMimeProcess.StartInfo.Arguments = mimeDbPath;
|
||||
|
||||
updateMimeProcess.Start();
|
||||
updateMimeProcess.WaitForExit();
|
||||
|
||||
if (updateMimeProcess.ExitCode != 0)
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, $"Could not update local mime database. Process exited with code: {updateMimeProcess.ExitCode}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
Version = ReleaseInformation.GetVersion();
|
||||
@@ -139,12 +95,6 @@ namespace Ryujinx.Ava
|
||||
// Initialize the logger system.
|
||||
LoggerModule.Initialize();
|
||||
|
||||
// Register mime types on linux.
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
RegisterMimeTypes();
|
||||
}
|
||||
|
||||
// Initialize Discord integration.
|
||||
DiscordIntegrationModule.Initialize();
|
||||
|
||||
|
@@ -140,68 +140,75 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
if (VisualRoot != null)
|
||||
{
|
||||
Point rootVisualPosition = this.TranslatePoint(new Point((long)lParam & 0xFFFF, (long)lParam >> 16 & 0xFFFF), VisualRoot).Value;
|
||||
Pointer pointer = new(0, PointerType.Mouse, true);
|
||||
|
||||
switch (msg)
|
||||
if (msg == WindowsMessages.LBUTTONDOWN ||
|
||||
msg == WindowsMessages.RBUTTONDOWN ||
|
||||
msg == WindowsMessages.LBUTTONUP ||
|
||||
msg == WindowsMessages.RBUTTONUP ||
|
||||
msg == WindowsMessages.MOUSEMOVE)
|
||||
{
|
||||
case WindowsMessages.LBUTTONDOWN:
|
||||
case WindowsMessages.RBUTTONDOWN:
|
||||
{
|
||||
bool isLeft = msg == WindowsMessages.LBUTTONDOWN;
|
||||
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
|
||||
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonPressed : PointerUpdateKind.RightButtonPressed);
|
||||
Point rootVisualPosition = this.TranslatePoint(new Point((long)lParam & 0xFFFF, (long)lParam >> 16 & 0xFFFF), VisualRoot).Value;
|
||||
Pointer pointer = new(0, PointerType.Mouse, true);
|
||||
|
||||
var evnt = new PointerPressedEventArgs(
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
properties,
|
||||
KeyModifiers.None);
|
||||
switch (msg)
|
||||
{
|
||||
case WindowsMessages.LBUTTONDOWN:
|
||||
case WindowsMessages.RBUTTONDOWN:
|
||||
{
|
||||
bool isLeft = msg == WindowsMessages.LBUTTONDOWN;
|
||||
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
|
||||
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonPressed : PointerUpdateKind.RightButtonPressed);
|
||||
|
||||
RaiseEvent(evnt);
|
||||
var evnt = new PointerPressedEventArgs(
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
properties,
|
||||
KeyModifiers.None);
|
||||
|
||||
break;
|
||||
}
|
||||
case WindowsMessages.LBUTTONUP:
|
||||
case WindowsMessages.RBUTTONUP:
|
||||
{
|
||||
bool isLeft = msg == WindowsMessages.LBUTTONUP;
|
||||
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
|
||||
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonReleased : PointerUpdateKind.RightButtonReleased);
|
||||
RaiseEvent(evnt);
|
||||
|
||||
var evnt = new PointerReleasedEventArgs(
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
properties,
|
||||
KeyModifiers.None,
|
||||
isLeft ? MouseButton.Left : MouseButton.Right);
|
||||
break;
|
||||
}
|
||||
case WindowsMessages.LBUTTONUP:
|
||||
case WindowsMessages.RBUTTONUP:
|
||||
{
|
||||
bool isLeft = msg == WindowsMessages.LBUTTONUP;
|
||||
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
|
||||
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonReleased : PointerUpdateKind.RightButtonReleased);
|
||||
|
||||
RaiseEvent(evnt);
|
||||
var evnt = new PointerReleasedEventArgs(
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
properties,
|
||||
KeyModifiers.None,
|
||||
isLeft ? MouseButton.Left : MouseButton.Right);
|
||||
|
||||
break;
|
||||
}
|
||||
case WindowsMessages.MOUSEMOVE:
|
||||
{
|
||||
var evnt = new PointerEventArgs(
|
||||
PointerMovedEvent,
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
new PointerPointProperties(RawInputModifiers.None, PointerUpdateKind.Other),
|
||||
KeyModifiers.None);
|
||||
RaiseEvent(evnt);
|
||||
|
||||
RaiseEvent(evnt);
|
||||
break;
|
||||
}
|
||||
case WindowsMessages.MOUSEMOVE:
|
||||
{
|
||||
var evnt = new PointerEventArgs(
|
||||
PointerMovedEvent,
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
new PointerPointProperties(RawInputModifiers.None, PointerUpdateKind.Other),
|
||||
KeyModifiers.None);
|
||||
|
||||
break;
|
||||
}
|
||||
RaiseEvent(evnt);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -683,6 +683,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
get => ConsoleHelper.SetConsoleWindowStateSupported;
|
||||
}
|
||||
|
||||
public bool ManageFileTypesVisible
|
||||
{
|
||||
get => FileAssociationHelper.IsTypeAssociationSupported;
|
||||
}
|
||||
|
||||
public ObservableCollection<ApplicationData> Applications
|
||||
{
|
||||
get => _applications;
|
||||
|
@@ -21,8 +21,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SpanHelpers = LibHac.Common.SpanHelpers;
|
||||
using System.Text;
|
||||
using Path = System.IO.Path;
|
||||
using SpanHelpers = LibHac.Common.SpanHelpers;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels;
|
||||
|
||||
@@ -90,6 +91,8 @@ public class TitleUpdateViewModel : BaseModel
|
||||
Selected = "",
|
||||
Paths = new List<string>()
|
||||
};
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
LoadUpdates();
|
||||
@@ -102,6 +105,9 @@ public class TitleUpdateViewModel : BaseModel
|
||||
AddUpdate(path);
|
||||
}
|
||||
|
||||
// NOTE: Save the list again to remove leftovers.
|
||||
Save();
|
||||
|
||||
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
|
||||
|
||||
SelectedUpdate = selected;
|
||||
@@ -223,4 +229,22 @@ public class TitleUpdateViewModel : BaseModel
|
||||
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
_titleUpdateWindowData.Paths.Clear();
|
||||
_titleUpdateWindowData.Selected = "";
|
||||
|
||||
foreach (TitleUpdateModel update in TitleUpdates)
|
||||
{
|
||||
_titleUpdateWindowData.Paths.Add(update.Path);
|
||||
|
||||
if (update == SelectedUpdate)
|
||||
{
|
||||
_titleUpdateWindowData.Selected = update.Path;
|
||||
}
|
||||
}
|
||||
|
||||
File.WriteAllBytes(_titleUpdateJsonPath, Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
|
||||
}
|
||||
}
|
@@ -77,8 +77,7 @@
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Name="ChangeLanguageMenuItem" Header="{locale:Locale MenuBarOptionsChangeLanguage}">
|
||||
</MenuItem>
|
||||
<MenuItem Name="ChangeLanguageMenuItem" Header="{locale:Locale MenuBarOptionsChangeLanguage}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenSettings"
|
||||
@@ -141,6 +140,10 @@
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
|
||||
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{locale:Locale MenuBarToolsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
|
||||
<MenuItem Header="{locale:Locale MenuBarToolsInstallFileTypes}" Click="InstallFileTypes_Click"/>
|
||||
<MenuItem Header="{locale:Locale MenuBarToolsUninstallFileTypes}" Click="UninstallFileTypes_Click"/>
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
|
||||
<MenuItem
|
||||
@@ -157,4 +160,4 @@
|
||||
</MenuItem>
|
||||
</Menu>
|
||||
</DockPanel>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
@@ -3,6 +3,7 @@ using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
@@ -10,6 +11,7 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@@ -163,6 +165,32 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
}
|
||||
}
|
||||
|
||||
private async void InstallFileTypes_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (FileAssociationHelper.Install())
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogInstallFileTypesSuccessMessage],
|
||||
string.Empty, LocaleManager.Instance[LocaleKeys.InputDialogOk], string.Empty, string.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogInstallFileTypesErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
private async void UninstallFileTypes_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (FileAssociationHelper.Uninstall())
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUninstallFileTypesSuccessMessage],
|
||||
string.Empty, LocaleManager.Instance[LocaleKeys.InputDialogOk], string.Empty, string.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUninstallFileTypesErrorMessage]);
|
||||
}
|
||||
}
|
||||
|
||||
public async void CheckForUpdates(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (Updater.CanUpdate(true))
|
||||
|
@@ -60,24 +60,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public void Save(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ViewModel._titleUpdateWindowData.Paths.Clear();
|
||||
|
||||
ViewModel._titleUpdateWindowData.Selected = "";
|
||||
|
||||
foreach (TitleUpdateModel update in ViewModel.TitleUpdates)
|
||||
{
|
||||
ViewModel._titleUpdateWindowData.Paths.Add(update.Path);
|
||||
|
||||
if (update == ViewModel.SelectedUpdate)
|
||||
{
|
||||
ViewModel._titleUpdateWindowData.Selected = update.Path;
|
||||
}
|
||||
}
|
||||
|
||||
using (FileStream titleUpdateJsonStream = File.Create(ViewModel._titleUpdateJsonPath, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
titleUpdateJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(ViewModel._titleUpdateWindowData, true)));
|
||||
}
|
||||
ViewModel.Save();
|
||||
|
||||
if (VisualRoot is MainWindow window)
|
||||
{
|
||||
|
@@ -7,9 +7,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Commands.Sampler;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
|
||||
using Ryujinx.Graphics.GAL.Multithreading.Commands.Window;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -30,207 +28,115 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
|
||||
public static int GetMaxCommandSize()
|
||||
{
|
||||
Assembly assembly = typeof(CommandHelper).Assembly;
|
||||
|
||||
IEnumerable<Type> commands = assembly.GetTypes().Where(type => typeof(IGALCommand).IsAssignableFrom(type) && type.IsValueType);
|
||||
|
||||
int maxSize = commands.Max(command =>
|
||||
{
|
||||
MethodInfo method = typeof(Unsafe).GetMethod(nameof(Unsafe.SizeOf));
|
||||
MethodInfo generic = method.MakeGenericMethod(command);
|
||||
int size = (int)generic.Invoke(null, null);
|
||||
|
||||
return size;
|
||||
});
|
||||
|
||||
InitLookup();
|
||||
|
||||
return maxSize + 1; // 1 byte reserved for command size.
|
||||
return InitLookup() + 1; // 1 byte reserved for command size.
|
||||
}
|
||||
|
||||
private static void InitLookup()
|
||||
private static int InitLookup()
|
||||
{
|
||||
_lookup[(int)CommandType.Action] = (memory, threaded, renderer) =>
|
||||
ActionCommand.Run(ref GetCommand<ActionCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CreateBuffer] = (memory, threaded, renderer) =>
|
||||
CreateBufferCommand.Run(ref GetCommand<CreateBufferCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CreateProgram] = (memory, threaded, renderer) =>
|
||||
CreateProgramCommand.Run(ref GetCommand<CreateProgramCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CreateSampler] = (memory, threaded, renderer) =>
|
||||
CreateSamplerCommand.Run(ref GetCommand<CreateSamplerCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CreateSync] = (memory, threaded, renderer) =>
|
||||
CreateSyncCommand.Run(ref GetCommand<CreateSyncCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CreateTexture] = (memory, threaded, renderer) =>
|
||||
CreateTextureCommand.Run(ref GetCommand<CreateTextureCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.GetCapabilities] = (memory, threaded, renderer) =>
|
||||
GetCapabilitiesCommand.Run(ref GetCommand<GetCapabilitiesCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.PreFrame] = (memory, threaded, renderer) =>
|
||||
PreFrameCommand.Run(ref GetCommand<PreFrameCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.ReportCounter] = (memory, threaded, renderer) =>
|
||||
ReportCounterCommand.Run(ref GetCommand<ReportCounterCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.ResetCounter] = (memory, threaded, renderer) =>
|
||||
ResetCounterCommand.Run(ref GetCommand<ResetCounterCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.UpdateCounters] = (memory, threaded, renderer) =>
|
||||
UpdateCountersCommand.Run(ref GetCommand<UpdateCountersCommand>(memory), threaded, renderer);
|
||||
int maxCommandSize = 0;
|
||||
|
||||
_lookup[(int)CommandType.BufferDispose] = (memory, threaded, renderer) =>
|
||||
BufferDisposeCommand.Run(ref GetCommand<BufferDisposeCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.BufferGetData] = (memory, threaded, renderer) =>
|
||||
BufferGetDataCommand.Run(ref GetCommand<BufferGetDataCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.BufferSetData] = (memory, threaded, renderer) =>
|
||||
BufferSetDataCommand.Run(ref GetCommand<BufferSetDataCommand>(memory), threaded, renderer);
|
||||
void Register<T>(CommandType commandType) where T : unmanaged, IGALCommand, IGALCommand<T>
|
||||
{
|
||||
maxCommandSize = Math.Max(maxCommandSize, Unsafe.SizeOf<T>());
|
||||
_lookup[(int)commandType] = (memory, threaded, renderer) => T.Run(ref GetCommand<T>(memory), threaded, renderer);
|
||||
}
|
||||
|
||||
_lookup[(int)CommandType.CounterEventDispose] = (memory, threaded, renderer) =>
|
||||
CounterEventDisposeCommand.Run(ref GetCommand<CounterEventDisposeCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CounterEventFlush] = (memory, threaded, renderer) =>
|
||||
CounterEventFlushCommand.Run(ref GetCommand<CounterEventFlushCommand>(memory), threaded, renderer);
|
||||
Register<ActionCommand>(CommandType.Action);
|
||||
Register<CreateBufferCommand>(CommandType.CreateBuffer);
|
||||
Register<CreateProgramCommand>(CommandType.CreateProgram);
|
||||
Register<CreateSamplerCommand>(CommandType.CreateSampler);
|
||||
Register<CreateSyncCommand>(CommandType.CreateSync);
|
||||
Register<CreateTextureCommand>(CommandType.CreateTexture);
|
||||
Register<GetCapabilitiesCommand>(CommandType.GetCapabilities);
|
||||
Register<PreFrameCommand>(CommandType.PreFrame);
|
||||
Register<ReportCounterCommand>(CommandType.ReportCounter);
|
||||
Register<ResetCounterCommand>(CommandType.ResetCounter);
|
||||
Register<UpdateCountersCommand>(CommandType.UpdateCounters);
|
||||
|
||||
_lookup[(int)CommandType.ProgramDispose] = (memory, threaded, renderer) =>
|
||||
ProgramDisposeCommand.Run(ref GetCommand<ProgramDisposeCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.ProgramGetBinary] = (memory, threaded, renderer) =>
|
||||
ProgramGetBinaryCommand.Run(ref GetCommand<ProgramGetBinaryCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.ProgramCheckLink] = (memory, threaded, renderer) =>
|
||||
ProgramCheckLinkCommand.Run(ref GetCommand<ProgramCheckLinkCommand>(memory), threaded, renderer);
|
||||
Register<BufferDisposeCommand>(CommandType.BufferDispose);
|
||||
Register<BufferGetDataCommand>(CommandType.BufferGetData);
|
||||
Register<BufferSetDataCommand>(CommandType.BufferSetData);
|
||||
|
||||
_lookup[(int)CommandType.SamplerDispose] = (memory, threaded, renderer) =>
|
||||
SamplerDisposeCommand.Run(ref GetCommand<SamplerDisposeCommand>(memory), threaded, renderer);
|
||||
Register<CounterEventDisposeCommand>(CommandType.CounterEventDispose);
|
||||
Register<CounterEventFlushCommand>(CommandType.CounterEventFlush);
|
||||
|
||||
_lookup[(int)CommandType.TextureCopyTo] = (memory, threaded, renderer) =>
|
||||
TextureCopyToCommand.Run(ref GetCommand<TextureCopyToCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureCopyToScaled] = (memory, threaded, renderer) =>
|
||||
TextureCopyToScaledCommand.Run(ref GetCommand<TextureCopyToScaledCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureCopyToSlice] = (memory, threaded, renderer) =>
|
||||
TextureCopyToSliceCommand.Run(ref GetCommand<TextureCopyToSliceCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureCreateView] = (memory, threaded, renderer) =>
|
||||
TextureCreateViewCommand.Run(ref GetCommand<TextureCreateViewCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureGetData] = (memory, threaded, renderer) =>
|
||||
TextureGetDataCommand.Run(ref GetCommand<TextureGetDataCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureGetDataSlice] = (memory, threaded, renderer) =>
|
||||
TextureGetDataSliceCommand.Run(ref GetCommand<TextureGetDataSliceCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureRelease] = (memory, threaded, renderer) =>
|
||||
TextureReleaseCommand.Run(ref GetCommand<TextureReleaseCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureSetData] = (memory, threaded, renderer) =>
|
||||
TextureSetDataCommand.Run(ref GetCommand<TextureSetDataCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureSetDataSlice] = (memory, threaded, renderer) =>
|
||||
TextureSetDataSliceCommand.Run(ref GetCommand<TextureSetDataSliceCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureSetDataSliceRegion] = (memory, threaded, renderer) =>
|
||||
TextureSetDataSliceRegionCommand.Run(ref GetCommand<TextureSetDataSliceRegionCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureSetStorage] = (memory, threaded, renderer) =>
|
||||
TextureSetStorageCommand.Run(ref GetCommand<TextureSetStorageCommand>(memory), threaded, renderer);
|
||||
Register<ProgramDisposeCommand>(CommandType.ProgramDispose);
|
||||
Register<ProgramGetBinaryCommand>(CommandType.ProgramGetBinary);
|
||||
Register<ProgramCheckLinkCommand>(CommandType.ProgramCheckLink);
|
||||
|
||||
_lookup[(int)CommandType.WindowPresent] = (memory, threaded, renderer) =>
|
||||
WindowPresentCommand.Run(ref GetCommand<WindowPresentCommand>(memory), threaded, renderer);
|
||||
Register<SamplerDisposeCommand>(CommandType.SamplerDispose);
|
||||
|
||||
_lookup[(int)CommandType.Barrier] = (memory, threaded, renderer) =>
|
||||
BarrierCommand.Run(ref GetCommand<BarrierCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.BeginTransformFeedback] = (memory, threaded, renderer) =>
|
||||
BeginTransformFeedbackCommand.Run(ref GetCommand<BeginTransformFeedbackCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.ClearBuffer] = (memory, threaded, renderer) =>
|
||||
ClearBufferCommand.Run(ref GetCommand<ClearBufferCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.ClearRenderTargetColor] = (memory, threaded, renderer) =>
|
||||
ClearRenderTargetColorCommand.Run(ref GetCommand<ClearRenderTargetColorCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.ClearRenderTargetDepthStencil] = (memory, threaded, renderer) =>
|
||||
ClearRenderTargetDepthStencilCommand.Run(ref GetCommand<ClearRenderTargetDepthStencilCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CommandBufferBarrier] = (memory, threaded, renderer) =>
|
||||
CommandBufferBarrierCommand.Run(ref GetCommand<CommandBufferBarrierCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.CopyBuffer] = (memory, threaded, renderer) =>
|
||||
CopyBufferCommand.Run(ref GetCommand<CopyBufferCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.DispatchCompute] = (memory, threaded, renderer) =>
|
||||
DispatchComputeCommand.Run(ref GetCommand<DispatchComputeCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.Draw] = (memory, threaded, renderer) =>
|
||||
DrawCommand.Run(ref GetCommand<DrawCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.DrawIndexed] = (memory, threaded, renderer) =>
|
||||
DrawIndexedCommand.Run(ref GetCommand<DrawIndexedCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.DrawIndexedIndirect] = (memory, threaded, renderer) =>
|
||||
DrawIndexedIndirectCommand.Run(ref GetCommand<DrawIndexedIndirectCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.DrawIndexedIndirectCount] = (memory, threaded, renderer) =>
|
||||
DrawIndexedIndirectCountCommand.Run(ref GetCommand<DrawIndexedIndirectCountCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.DrawIndirect] = (memory, threaded, renderer) =>
|
||||
DrawIndirectCommand.Run(ref GetCommand<DrawIndirectCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.DrawIndirectCount] = (memory, threaded, renderer) =>
|
||||
DrawIndirectCountCommand.Run(ref GetCommand<DrawIndirectCountCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.DrawTexture] = (memory, threaded, renderer) =>
|
||||
DrawTextureCommand.Run(ref GetCommand<DrawTextureCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.EndHostConditionalRendering] = (memory, threaded, renderer) =>
|
||||
EndHostConditionalRenderingCommand.Run(renderer);
|
||||
_lookup[(int)CommandType.EndTransformFeedback] = (memory, threaded, renderer) =>
|
||||
EndTransformFeedbackCommand.Run(ref GetCommand<EndTransformFeedbackCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetAlphaTest] = (memory, threaded, renderer) =>
|
||||
SetAlphaTestCommand.Run(ref GetCommand<SetAlphaTestCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetBlendState] = (memory, threaded, renderer) =>
|
||||
SetBlendStateCommand.Run(ref GetCommand<SetBlendStateCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetDepthBias] = (memory, threaded, renderer) =>
|
||||
SetDepthBiasCommand.Run(ref GetCommand<SetDepthBiasCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetDepthClamp] = (memory, threaded, renderer) =>
|
||||
SetDepthClampCommand.Run(ref GetCommand<SetDepthClampCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetDepthMode] = (memory, threaded, renderer) =>
|
||||
SetDepthModeCommand.Run(ref GetCommand<SetDepthModeCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetDepthTest] = (memory, threaded, renderer) =>
|
||||
SetDepthTestCommand.Run(ref GetCommand<SetDepthTestCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetFaceCulling] = (memory, threaded, renderer) =>
|
||||
SetFaceCullingCommand.Run(ref GetCommand<SetFaceCullingCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetFrontFace] = (memory, threaded, renderer) =>
|
||||
SetFrontFaceCommand.Run(ref GetCommand<SetFrontFaceCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetStorageBuffers] = (memory, threaded, renderer) =>
|
||||
SetStorageBuffersCommand.Run(ref GetCommand<SetStorageBuffersCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetTransformFeedbackBuffers] = (memory, threaded, renderer) =>
|
||||
SetTransformFeedbackBuffersCommand.Run(ref GetCommand<SetTransformFeedbackBuffersCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetUniformBuffers] = (memory, threaded, renderer) =>
|
||||
SetUniformBuffersCommand.Run(ref GetCommand<SetUniformBuffersCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetImage] = (memory, threaded, renderer) =>
|
||||
SetImageCommand.Run(ref GetCommand<SetImageCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetIndexBuffer] = (memory, threaded, renderer) =>
|
||||
SetIndexBufferCommand.Run(ref GetCommand<SetIndexBufferCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetLineParameters] = (memory, threaded, renderer) =>
|
||||
SetLineParametersCommand.Run(ref GetCommand<SetLineParametersCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetLogicOpState] = (memory, threaded, renderer) =>
|
||||
SetLogicOpStateCommand.Run(ref GetCommand<SetLogicOpStateCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetMultisampleState] = (memory, threaded, renderer) =>
|
||||
SetMultisampleStateCommand.Run(ref GetCommand<SetMultisampleStateCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetPatchParameters] = (memory, threaded, renderer) =>
|
||||
SetPatchParametersCommand.Run(ref GetCommand<SetPatchParametersCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetPointParameters] = (memory, threaded, renderer) =>
|
||||
SetPointParametersCommand.Run(ref GetCommand<SetPointParametersCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetPolygonMode] = (memory, threaded, renderer) =>
|
||||
SetPolygonModeCommand.Run(ref GetCommand<SetPolygonModeCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetPrimitiveRestart] = (memory, threaded, renderer) =>
|
||||
SetPrimitiveRestartCommand.Run(ref GetCommand<SetPrimitiveRestartCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetPrimitiveTopology] = (memory, threaded, renderer) =>
|
||||
SetPrimitiveTopologyCommand.Run(ref GetCommand<SetPrimitiveTopologyCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetProgram] = (memory, threaded, renderer) =>
|
||||
SetProgramCommand.Run(ref GetCommand<SetProgramCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetRasterizerDiscard] = (memory, threaded, renderer) =>
|
||||
SetRasterizerDiscardCommand.Run(ref GetCommand<SetRasterizerDiscardCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetRenderTargetColorMasks] = (memory, threaded, renderer) =>
|
||||
SetRenderTargetColorMasksCommand.Run(ref GetCommand<SetRenderTargetColorMasksCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetRenderTargetScale] = (memory, threaded, renderer) =>
|
||||
SetRenderTargetScaleCommand.Run(ref GetCommand<SetRenderTargetScaleCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetRenderTargets] = (memory, threaded, renderer) =>
|
||||
SetRenderTargetsCommand.Run(ref GetCommand<SetRenderTargetsCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetScissor] = (memory, threaded, renderer) =>
|
||||
SetScissorsCommand.Run(ref GetCommand<SetScissorsCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetStencilTest] = (memory, threaded, renderer) =>
|
||||
SetStencilTestCommand.Run(ref GetCommand<SetStencilTestCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetTextureAndSampler] = (memory, threaded, renderer) =>
|
||||
SetTextureAndSamplerCommand.Run(ref GetCommand<SetTextureAndSamplerCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetUserClipDistance] = (memory, threaded, renderer) =>
|
||||
SetUserClipDistanceCommand.Run(ref GetCommand<SetUserClipDistanceCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetVertexAttribs] = (memory, threaded, renderer) =>
|
||||
SetVertexAttribsCommand.Run(ref GetCommand<SetVertexAttribsCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetVertexBuffers] = (memory, threaded, renderer) =>
|
||||
SetVertexBuffersCommand.Run(ref GetCommand<SetVertexBuffersCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.SetViewports] = (memory, threaded, renderer) =>
|
||||
SetViewportsCommand.Run(ref GetCommand<SetViewportsCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureBarrier] = (memory, threaded, renderer) =>
|
||||
TextureBarrierCommand.Run(ref GetCommand<TextureBarrierCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TextureBarrierTiled] = (memory, threaded, renderer) =>
|
||||
TextureBarrierTiledCommand.Run(ref GetCommand<TextureBarrierTiledCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TryHostConditionalRendering] = (memory, threaded, renderer) =>
|
||||
TryHostConditionalRenderingCommand.Run(ref GetCommand<TryHostConditionalRenderingCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.TryHostConditionalRenderingFlush] = (memory, threaded, renderer) =>
|
||||
TryHostConditionalRenderingFlushCommand.Run(ref GetCommand<TryHostConditionalRenderingFlushCommand>(memory), threaded, renderer);
|
||||
_lookup[(int)CommandType.UpdateRenderScale] = (memory, threaded, renderer) =>
|
||||
UpdateRenderScaleCommand.Run(ref GetCommand<UpdateRenderScaleCommand>(memory), threaded, renderer);
|
||||
Register<TextureCopyToCommand>(CommandType.TextureCopyTo);
|
||||
Register<TextureCopyToScaledCommand>(CommandType.TextureCopyToScaled);
|
||||
Register<TextureCopyToSliceCommand>(CommandType.TextureCopyToSlice);
|
||||
Register<TextureCreateViewCommand>(CommandType.TextureCreateView);
|
||||
Register<TextureGetDataCommand>(CommandType.TextureGetData);
|
||||
Register<TextureGetDataSliceCommand>(CommandType.TextureGetDataSlice);
|
||||
Register<TextureReleaseCommand>(CommandType.TextureRelease);
|
||||
Register<TextureSetDataCommand>(CommandType.TextureSetData);
|
||||
Register<TextureSetDataSliceCommand>(CommandType.TextureSetDataSlice);
|
||||
Register<TextureSetDataSliceRegionCommand>(CommandType.TextureSetDataSliceRegion);
|
||||
Register<TextureSetStorageCommand>(CommandType.TextureSetStorage);
|
||||
|
||||
Register<WindowPresentCommand>(CommandType.WindowPresent);
|
||||
|
||||
Register<BarrierCommand>(CommandType.Barrier);
|
||||
Register<BeginTransformFeedbackCommand>(CommandType.BeginTransformFeedback);
|
||||
Register<ClearBufferCommand>(CommandType.ClearBuffer);
|
||||
Register<ClearRenderTargetColorCommand>(CommandType.ClearRenderTargetColor);
|
||||
Register<ClearRenderTargetDepthStencilCommand>(CommandType.ClearRenderTargetDepthStencil);
|
||||
Register<CommandBufferBarrierCommand>(CommandType.CommandBufferBarrier);
|
||||
Register<CopyBufferCommand>(CommandType.CopyBuffer);
|
||||
Register<DispatchComputeCommand>(CommandType.DispatchCompute);
|
||||
Register<DrawCommand>(CommandType.Draw);
|
||||
Register<DrawIndexedCommand>(CommandType.DrawIndexed);
|
||||
Register<DrawIndexedIndirectCommand>(CommandType.DrawIndexedIndirect);
|
||||
Register<DrawIndexedIndirectCountCommand>(CommandType.DrawIndexedIndirectCount);
|
||||
Register<DrawIndirectCommand>(CommandType.DrawIndirect);
|
||||
Register<DrawIndirectCountCommand>(CommandType.DrawIndirectCount);
|
||||
Register<DrawTextureCommand>(CommandType.DrawTexture);
|
||||
Register<EndHostConditionalRenderingCommand>(CommandType.EndHostConditionalRendering);
|
||||
Register<EndTransformFeedbackCommand>(CommandType.EndTransformFeedback);
|
||||
Register<SetAlphaTestCommand>(CommandType.SetAlphaTest);
|
||||
Register<SetBlendStateCommand>(CommandType.SetBlendState);
|
||||
Register<SetDepthBiasCommand>(CommandType.SetDepthBias);
|
||||
Register<SetDepthClampCommand>(CommandType.SetDepthClamp);
|
||||
Register<SetDepthModeCommand>(CommandType.SetDepthMode);
|
||||
Register<SetDepthTestCommand>(CommandType.SetDepthTest);
|
||||
Register<SetFaceCullingCommand>(CommandType.SetFaceCulling);
|
||||
Register<SetFrontFaceCommand>(CommandType.SetFrontFace);
|
||||
Register<SetStorageBuffersCommand>(CommandType.SetStorageBuffers);
|
||||
Register<SetTransformFeedbackBuffersCommand>(CommandType.SetTransformFeedbackBuffers);
|
||||
Register<SetUniformBuffersCommand>(CommandType.SetUniformBuffers);
|
||||
Register<SetImageCommand>(CommandType.SetImage);
|
||||
Register<SetIndexBufferCommand>(CommandType.SetIndexBuffer);
|
||||
Register<SetLineParametersCommand>(CommandType.SetLineParameters);
|
||||
Register<SetLogicOpStateCommand>(CommandType.SetLogicOpState);
|
||||
Register<SetMultisampleStateCommand>(CommandType.SetMultisampleState);
|
||||
Register<SetPatchParametersCommand>(CommandType.SetPatchParameters);
|
||||
Register<SetPointParametersCommand>(CommandType.SetPointParameters);
|
||||
Register<SetPolygonModeCommand>(CommandType.SetPolygonMode);
|
||||
Register<SetPrimitiveRestartCommand>(CommandType.SetPrimitiveRestart);
|
||||
Register<SetPrimitiveTopologyCommand>(CommandType.SetPrimitiveTopology);
|
||||
Register<SetProgramCommand>(CommandType.SetProgram);
|
||||
Register<SetRasterizerDiscardCommand>(CommandType.SetRasterizerDiscard);
|
||||
Register<SetRenderTargetColorMasksCommand>(CommandType.SetRenderTargetColorMasks);
|
||||
Register<SetRenderTargetScaleCommand>(CommandType.SetRenderTargetScale);
|
||||
Register<SetRenderTargetsCommand>(CommandType.SetRenderTargets);
|
||||
Register<SetScissorsCommand>(CommandType.SetScissor);
|
||||
Register<SetStencilTestCommand>(CommandType.SetStencilTest);
|
||||
Register<SetTextureAndSamplerCommand>(CommandType.SetTextureAndSampler);
|
||||
Register<SetUserClipDistanceCommand>(CommandType.SetUserClipDistance);
|
||||
Register<SetVertexAttribsCommand>(CommandType.SetVertexAttribs);
|
||||
Register<SetVertexBuffersCommand>(CommandType.SetVertexBuffers);
|
||||
Register<SetViewportsCommand>(CommandType.SetViewports);
|
||||
Register<TextureBarrierCommand>(CommandType.TextureBarrier);
|
||||
Register<TextureBarrierTiledCommand>(CommandType.TextureBarrierTiled);
|
||||
Register<TryHostConditionalRenderingCommand>(CommandType.TryHostConditionalRendering);
|
||||
Register<TryHostConditionalRenderingFlushCommand>(CommandType.TryHostConditionalRenderingFlush);
|
||||
Register<UpdateRenderScaleCommand>(CommandType.UpdateRenderScale);
|
||||
|
||||
return maxCommandSize;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct BarrierCommand : IGALCommand
|
||||
struct BarrierCommand : IGALCommand, IGALCommand<BarrierCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.Barrier;
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct BeginTransformFeedbackCommand : IGALCommand
|
||||
struct BeginTransformFeedbackCommand : IGALCommand, IGALCommand<BeginTransformFeedbackCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.BeginTransformFeedback;
|
||||
private PrimitiveTopology _topology;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
|
||||
{
|
||||
struct BufferDisposeCommand : IGALCommand
|
||||
struct BufferDisposeCommand : IGALCommand, IGALCommand<BufferDisposeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.BufferDispose;
|
||||
private BufferHandle _buffer;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
|
||||
{
|
||||
struct BufferGetDataCommand : IGALCommand
|
||||
struct BufferGetDataCommand : IGALCommand, IGALCommand<BufferGetDataCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.BufferGetData;
|
||||
private BufferHandle _buffer;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
|
||||
{
|
||||
struct BufferSetDataCommand : IGALCommand
|
||||
struct BufferSetDataCommand : IGALCommand, IGALCommand<BufferSetDataCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.BufferSetData;
|
||||
private BufferHandle _buffer;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct ClearBufferCommand : IGALCommand
|
||||
struct ClearBufferCommand : IGALCommand, IGALCommand<ClearBufferCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ClearBuffer;
|
||||
private BufferHandle _destination;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct ClearRenderTargetColorCommand : IGALCommand
|
||||
struct ClearRenderTargetColorCommand : IGALCommand, IGALCommand<ClearRenderTargetColorCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ClearRenderTargetColor;
|
||||
private int _index;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct ClearRenderTargetDepthStencilCommand : IGALCommand
|
||||
struct ClearRenderTargetDepthStencilCommand : IGALCommand, IGALCommand<ClearRenderTargetDepthStencilCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ClearRenderTargetDepthStencil;
|
||||
private int _layer;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct CommandBufferBarrierCommand : IGALCommand
|
||||
struct CommandBufferBarrierCommand : IGALCommand, IGALCommand<CommandBufferBarrierCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CommandBufferBarrier;
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct CopyBufferCommand : IGALCommand
|
||||
struct CopyBufferCommand : IGALCommand, IGALCommand<CopyBufferCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CopyBuffer;
|
||||
private BufferHandle _source;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.CounterEvent
|
||||
{
|
||||
struct CounterEventDisposeCommand : IGALCommand
|
||||
struct CounterEventDisposeCommand : IGALCommand, IGALCommand<CounterEventDisposeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CounterEventDispose;
|
||||
private TableRef<ThreadedCounterEvent> _event;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.CounterEvent
|
||||
{
|
||||
struct CounterEventFlushCommand : IGALCommand
|
||||
struct CounterEventFlushCommand : IGALCommand, IGALCommand<CounterEventFlushCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CounterEventFlush;
|
||||
private TableRef<ThreadedCounterEvent> _event;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DispatchComputeCommand : IGALCommand
|
||||
struct DispatchComputeCommand : IGALCommand, IGALCommand<DispatchComputeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.DispatchCompute;
|
||||
private int _groupsX;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DrawIndexedCommand : IGALCommand
|
||||
struct DrawIndexedCommand : IGALCommand, IGALCommand<DrawIndexedCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.DrawIndexed;
|
||||
private int _indexCount;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DrawCommand : IGALCommand
|
||||
struct DrawCommand : IGALCommand, IGALCommand<DrawCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.Draw;
|
||||
private int _vertexCount;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DrawIndexedIndirectCommand : IGALCommand
|
||||
struct DrawIndexedIndirectCommand : IGALCommand, IGALCommand<DrawIndexedIndirectCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.DrawIndexedIndirect;
|
||||
private BufferRange _indirectBuffer;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DrawIndexedIndirectCountCommand : IGALCommand
|
||||
struct DrawIndexedIndirectCountCommand : IGALCommand, IGALCommand<DrawIndexedIndirectCountCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.DrawIndexedIndirectCount;
|
||||
private BufferRange _indirectBuffer;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DrawIndirectCommand : IGALCommand
|
||||
struct DrawIndirectCommand : IGALCommand, IGALCommand<DrawIndirectCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.DrawIndirect;
|
||||
private BufferRange _indirectBuffer;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DrawIndirectCountCommand : IGALCommand
|
||||
struct DrawIndirectCountCommand : IGALCommand, IGALCommand<DrawIndirectCountCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.DrawIndirectCount;
|
||||
private BufferRange _indirectBuffer;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct DrawTextureCommand : IGALCommand
|
||||
struct DrawTextureCommand : IGALCommand, IGALCommand<DrawTextureCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.DrawTexture;
|
||||
private TableRef<ITexture> _texture;
|
||||
|
@@ -1,10 +1,10 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct EndHostConditionalRenderingCommand : IGALCommand
|
||||
struct EndHostConditionalRenderingCommand : IGALCommand, IGALCommand<EndHostConditionalRenderingCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.EndHostConditionalRendering;
|
||||
|
||||
public static void Run(IRenderer renderer)
|
||||
public static void Run(ref EndHostConditionalRenderingCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
renderer.Pipeline.EndHostConditionalRendering();
|
||||
}
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct EndTransformFeedbackCommand : IGALCommand
|
||||
struct EndTransformFeedbackCommand : IGALCommand, IGALCommand<EndTransformFeedbackCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.EndTransformFeedback;
|
||||
|
||||
|
@@ -4,4 +4,9 @@
|
||||
{
|
||||
CommandType CommandType { get; }
|
||||
}
|
||||
|
||||
interface IGALCommand<T> where T : IGALCommand
|
||||
{
|
||||
abstract static void Run(ref T command, ThreadedRenderer threaded, IRenderer renderer);
|
||||
}
|
||||
}
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
|
||||
{
|
||||
struct ProgramCheckLinkCommand : IGALCommand
|
||||
struct ProgramCheckLinkCommand : IGALCommand, IGALCommand<ProgramCheckLinkCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ProgramCheckLink;
|
||||
private TableRef<ThreadedProgram> _program;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
|
||||
{
|
||||
struct ProgramDisposeCommand : IGALCommand
|
||||
struct ProgramDisposeCommand : IGALCommand, IGALCommand<ProgramDisposeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ProgramDispose;
|
||||
private TableRef<ThreadedProgram> _program;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
|
||||
{
|
||||
struct ProgramGetBinaryCommand : IGALCommand
|
||||
struct ProgramGetBinaryCommand : IGALCommand, IGALCommand<ProgramGetBinaryCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ProgramGetBinary;
|
||||
private TableRef<ThreadedProgram> _program;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct ActionCommand : IGALCommand
|
||||
struct ActionCommand : IGALCommand, IGALCommand<ActionCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.Action;
|
||||
private TableRef<Action> _action;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct CreateBufferCommand : IGALCommand
|
||||
struct CreateBufferCommand : IGALCommand, IGALCommand<CreateBufferCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CreateBuffer;
|
||||
private BufferHandle _threadedHandle;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources.Programs;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct CreateProgramCommand : IGALCommand
|
||||
struct CreateProgramCommand : IGALCommand, IGALCommand<CreateProgramCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CreateProgram;
|
||||
private TableRef<IProgramRequest> _request;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct CreateSamplerCommand : IGALCommand
|
||||
struct CreateSamplerCommand : IGALCommand, IGALCommand<CreateSamplerCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CreateSampler;
|
||||
private TableRef<ThreadedSampler> _sampler;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct CreateSyncCommand : IGALCommand
|
||||
struct CreateSyncCommand : IGALCommand, IGALCommand<CreateSyncCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CreateSync;
|
||||
private ulong _id;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct CreateTextureCommand : IGALCommand
|
||||
struct CreateTextureCommand : IGALCommand, IGALCommand<CreateTextureCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.CreateTexture;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct GetCapabilitiesCommand : IGALCommand
|
||||
struct GetCapabilitiesCommand : IGALCommand, IGALCommand<GetCapabilitiesCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.GetCapabilities;
|
||||
private TableRef<ResultBox<Capabilities>> _result;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct PreFrameCommand : IGALCommand
|
||||
struct PreFrameCommand : IGALCommand, IGALCommand<PreFrameCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.PreFrame;
|
||||
|
||||
|
@@ -4,7 +4,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct ReportCounterCommand : IGALCommand
|
||||
struct ReportCounterCommand : IGALCommand, IGALCommand<ReportCounterCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ReportCounter;
|
||||
private TableRef<ThreadedCounterEvent> _event;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct ResetCounterCommand : IGALCommand
|
||||
struct ResetCounterCommand : IGALCommand, IGALCommand<ResetCounterCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.ResetCounter;
|
||||
private CounterType _type;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
||||
{
|
||||
struct UpdateCountersCommand : IGALCommand
|
||||
struct UpdateCountersCommand : IGALCommand, IGALCommand<UpdateCountersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.UpdateCounters;
|
||||
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Sampler
|
||||
{
|
||||
struct SamplerDisposeCommand : IGALCommand
|
||||
struct SamplerDisposeCommand : IGALCommand, IGALCommand<SamplerDisposeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SamplerDispose;
|
||||
private TableRef<ThreadedSampler> _sampler;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetAlphaTestCommand : IGALCommand
|
||||
struct SetAlphaTestCommand : IGALCommand, IGALCommand<SetAlphaTestCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetAlphaTest;
|
||||
private bool _enable;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetBlendStateCommand : IGALCommand
|
||||
struct SetBlendStateCommand : IGALCommand, IGALCommand<SetBlendStateCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetBlendState;
|
||||
private int _index;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetDepthBiasCommand : IGALCommand
|
||||
struct SetDepthBiasCommand : IGALCommand, IGALCommand<SetDepthBiasCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetDepthBias;
|
||||
private PolygonModeMask _enables;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetDepthClampCommand : IGALCommand
|
||||
struct SetDepthClampCommand : IGALCommand, IGALCommand<SetDepthClampCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetDepthClamp;
|
||||
private bool _clamp;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetDepthModeCommand : IGALCommand
|
||||
struct SetDepthModeCommand : IGALCommand, IGALCommand<SetDepthModeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetDepthMode;
|
||||
private DepthMode _mode;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetDepthTestCommand : IGALCommand
|
||||
struct SetDepthTestCommand : IGALCommand, IGALCommand<SetDepthTestCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetDepthTest;
|
||||
private DepthTestDescriptor _depthTest;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetFaceCullingCommand : IGALCommand
|
||||
struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetFaceCulling;
|
||||
private bool _enable;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetFrontFaceCommand : IGALCommand
|
||||
struct SetFrontFaceCommand : IGALCommand, IGALCommand<SetFrontFaceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetFrontFace;
|
||||
private FrontFace _frontFace;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetImageCommand : IGALCommand
|
||||
struct SetImageCommand : IGALCommand, IGALCommand<SetImageCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetImage;
|
||||
private int _binding;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetIndexBufferCommand : IGALCommand
|
||||
struct SetIndexBufferCommand : IGALCommand, IGALCommand<SetIndexBufferCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetIndexBuffer;
|
||||
private BufferRange _buffer;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetLineParametersCommand : IGALCommand
|
||||
struct SetLineParametersCommand : IGALCommand, IGALCommand<SetLineParametersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetLineParameters;
|
||||
private float _width;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetLogicOpStateCommand : IGALCommand
|
||||
struct SetLogicOpStateCommand : IGALCommand, IGALCommand<SetLogicOpStateCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetLogicOpState;
|
||||
private bool _enable;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetMultisampleStateCommand : IGALCommand
|
||||
struct SetMultisampleStateCommand : IGALCommand, IGALCommand<SetMultisampleStateCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetMultisampleState;
|
||||
private MultisampleDescriptor _multisample;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPatchParametersCommand : IGALCommand
|
||||
struct SetPatchParametersCommand : IGALCommand, IGALCommand<SetPatchParametersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPatchParameters;
|
||||
private int _vertices;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPointParametersCommand : IGALCommand
|
||||
struct SetPointParametersCommand : IGALCommand, IGALCommand<SetPointParametersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPointParameters;
|
||||
private float _size;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPolygonModeCommand : IGALCommand
|
||||
struct SetPolygonModeCommand : IGALCommand, IGALCommand<SetPolygonModeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPolygonMode;
|
||||
private PolygonMode _frontMode;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPrimitiveRestartCommand : IGALCommand
|
||||
struct SetPrimitiveRestartCommand : IGALCommand, IGALCommand<SetPrimitiveRestartCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPrimitiveRestart;
|
||||
private bool _enable;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPrimitiveTopologyCommand : IGALCommand
|
||||
struct SetPrimitiveTopologyCommand : IGALCommand, IGALCommand<SetPrimitiveTopologyCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPrimitiveTopology;
|
||||
private PrimitiveTopology _topology;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetProgramCommand : IGALCommand
|
||||
struct SetProgramCommand : IGALCommand, IGALCommand<SetProgramCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetProgram;
|
||||
private TableRef<IProgram> _program;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRasterizerDiscardCommand : IGALCommand
|
||||
struct SetRasterizerDiscardCommand : IGALCommand, IGALCommand<SetRasterizerDiscardCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRasterizerDiscard;
|
||||
private bool _discard;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRenderTargetColorMasksCommand : IGALCommand
|
||||
struct SetRenderTargetColorMasksCommand : IGALCommand, IGALCommand<SetRenderTargetColorMasksCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRenderTargetColorMasks;
|
||||
private SpanRef<uint> _componentMask;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRenderTargetScaleCommand : IGALCommand
|
||||
struct SetRenderTargetScaleCommand : IGALCommand, IGALCommand<SetRenderTargetScaleCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRenderTargetScale;
|
||||
private float _scale;
|
||||
|
@@ -4,7 +4,7 @@ using System.Linq;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRenderTargetsCommand : IGALCommand
|
||||
struct SetRenderTargetsCommand : IGALCommand, IGALCommand<SetRenderTargetsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRenderTargets;
|
||||
private TableRef<ITexture[]> _colors;
|
||||
|
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetScissorsCommand : IGALCommand
|
||||
struct SetScissorsCommand : IGALCommand, IGALCommand<SetScissorsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetScissor;
|
||||
private SpanRef<Rectangle<int>> _scissors;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetStencilTestCommand : IGALCommand
|
||||
struct SetStencilTestCommand : IGALCommand, IGALCommand<SetStencilTestCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetStencilTest;
|
||||
private StencilTestDescriptor _stencilTest;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetStorageBuffersCommand : IGALCommand
|
||||
struct SetStorageBuffersCommand : IGALCommand, IGALCommand<SetStorageBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetStorageBuffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
@@ -4,7 +4,7 @@ using Ryujinx.Graphics.Shader;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetTextureAndSamplerCommand : IGALCommand
|
||||
struct SetTextureAndSamplerCommand : IGALCommand, IGALCommand<SetTextureAndSamplerCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetTextureAndSampler;
|
||||
private ShaderStage _stage;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetTransformFeedbackBuffersCommand : IGALCommand
|
||||
struct SetTransformFeedbackBuffersCommand : IGALCommand, IGALCommand<SetTransformFeedbackBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetTransformFeedbackBuffers;
|
||||
private SpanRef<BufferRange> _buffers;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetUniformBuffersCommand : IGALCommand
|
||||
struct SetUniformBuffersCommand : IGALCommand, IGALCommand<SetUniformBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetUniformBuffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetUserClipDistanceCommand : IGALCommand
|
||||
struct SetUserClipDistanceCommand : IGALCommand, IGALCommand<SetUserClipDistanceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetUserClipDistance;
|
||||
private int _index;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetVertexAttribsCommand : IGALCommand
|
||||
struct SetVertexAttribsCommand : IGALCommand, IGALCommand<SetVertexAttribsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetVertexAttribs;
|
||||
private SpanRef<VertexAttribDescriptor> _vertexAttribs;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetVertexBuffersCommand : IGALCommand
|
||||
struct SetVertexBuffersCommand : IGALCommand, IGALCommand<SetVertexBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetVertexBuffers;
|
||||
private SpanRef<VertexBufferDescriptor> _vertexBuffers;
|
||||
|
@@ -3,7 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetViewportsCommand : IGALCommand
|
||||
struct SetViewportsCommand : IGALCommand, IGALCommand<SetViewportsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetViewports;
|
||||
private SpanRef<Viewport> _viewports;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCopyToCommand : IGALCommand
|
||||
struct TextureCopyToCommand : IGALCommand, IGALCommand<TextureCopyToCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCopyTo;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCopyToScaledCommand : IGALCommand
|
||||
struct TextureCopyToScaledCommand : IGALCommand, IGALCommand<TextureCopyToScaledCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCopyToScaled;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCopyToSliceCommand : IGALCommand
|
||||
struct TextureCopyToSliceCommand : IGALCommand, IGALCommand<TextureCopyToSliceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCopyToSlice;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCreateViewCommand : IGALCommand
|
||||
struct TextureCreateViewCommand : IGALCommand, IGALCommand<TextureCreateViewCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCreateView;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -4,7 +4,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureGetDataCommand : IGALCommand
|
||||
struct TextureGetDataCommand : IGALCommand, IGALCommand<TextureGetDataCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureGetData;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -4,7 +4,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureGetDataSliceCommand : IGALCommand
|
||||
struct TextureGetDataSliceCommand : IGALCommand, IGALCommand<TextureGetDataSliceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureGetDataSlice;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureReleaseCommand : IGALCommand
|
||||
struct TextureReleaseCommand : IGALCommand, IGALCommand<TextureReleaseCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureRelease;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
@@ -4,7 +4,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureSetDataCommand : IGALCommand
|
||||
struct TextureSetDataCommand : IGALCommand, IGALCommand<TextureSetDataCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureSetData;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user