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185
ARMeilleure/CodeGen/Arm64/HardwareCapabilities.cs
Normal file
185
ARMeilleure/CodeGen/Arm64/HardwareCapabilities.cs
Normal file
@ -0,0 +1,185 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics.Arm;
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using System.Runtime.Versioning;
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||||
|
||||
namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
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static partial class HardwareCapabilities
|
||||
{
|
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static HardwareCapabilities()
|
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{
|
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if (!ArmBase.Arm64.IsSupported)
|
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{
|
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return;
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsLinux())
|
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{
|
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LinuxFeatureInfoHwCap = (LinuxFeatureFlagsHwCap)getauxval(AT_HWCAP);
|
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LinuxFeatureInfoHwCap2 = (LinuxFeatureFlagsHwCap2)getauxval(AT_HWCAP2);
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}
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
for (int i = 0; i < _sysctlNames.Length; i++)
|
||||
{
|
||||
if (CheckSysctlName(_sysctlNames[i]))
|
||||
{
|
||||
MacOsFeatureInfo |= (MacOsFeatureFlags)(1 << i);
|
||||
}
|
||||
}
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||||
}
|
||||
}
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||||
|
||||
#region Linux
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||||
|
||||
private const ulong AT_HWCAP = 16;
|
||||
private const ulong AT_HWCAP2 = 26;
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||||
|
||||
[LibraryImport("libc", SetLastError = true)]
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||||
private static partial ulong getauxval(ulong type);
|
||||
|
||||
[Flags]
|
||||
public enum LinuxFeatureFlagsHwCap : ulong
|
||||
{
|
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Fp = 1 << 0,
|
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Asimd = 1 << 1,
|
||||
Evtstrm = 1 << 2,
|
||||
Aes = 1 << 3,
|
||||
Pmull = 1 << 4,
|
||||
Sha1 = 1 << 5,
|
||||
Sha2 = 1 << 6,
|
||||
Crc32 = 1 << 7,
|
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Atomics = 1 << 8,
|
||||
FpHp = 1 << 9,
|
||||
AsimdHp = 1 << 10,
|
||||
CpuId = 1 << 11,
|
||||
AsimdRdm = 1 << 12,
|
||||
Jscvt = 1 << 13,
|
||||
Fcma = 1 << 14,
|
||||
Lrcpc = 1 << 15,
|
||||
DcpOp = 1 << 16,
|
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Sha3 = 1 << 17,
|
||||
Sm3 = 1 << 18,
|
||||
Sm4 = 1 << 19,
|
||||
AsimdDp = 1 << 20,
|
||||
Sha512 = 1 << 21,
|
||||
Sve = 1 << 22,
|
||||
AsimdFhm = 1 << 23,
|
||||
Dit = 1 << 24,
|
||||
Uscat = 1 << 25,
|
||||
Ilrcpc = 1 << 26,
|
||||
FlagM = 1 << 27,
|
||||
Ssbs = 1 << 28,
|
||||
Sb = 1 << 29,
|
||||
Paca = 1 << 30,
|
||||
Pacg = 1UL << 31
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum LinuxFeatureFlagsHwCap2 : ulong
|
||||
{
|
||||
Dcpodp = 1 << 0,
|
||||
Sve2 = 1 << 1,
|
||||
SveAes = 1 << 2,
|
||||
SvePmull = 1 << 3,
|
||||
SveBitperm = 1 << 4,
|
||||
SveSha3 = 1 << 5,
|
||||
SveSm4 = 1 << 6,
|
||||
FlagM2 = 1 << 7,
|
||||
Frint = 1 << 8,
|
||||
SveI8mm = 1 << 9,
|
||||
SveF32mm = 1 << 10,
|
||||
SveF64mm = 1 << 11,
|
||||
SveBf16 = 1 << 12,
|
||||
I8mm = 1 << 13,
|
||||
Bf16 = 1 << 14,
|
||||
Dgh = 1 << 15,
|
||||
Rng = 1 << 16,
|
||||
Bti = 1 << 17,
|
||||
Mte = 1 << 18,
|
||||
Ecv = 1 << 19,
|
||||
Afp = 1 << 20,
|
||||
Rpres = 1 << 21,
|
||||
Mte3 = 1 << 22,
|
||||
Sme = 1 << 23,
|
||||
Sme_i16i64 = 1 << 24,
|
||||
Sme_f64f64 = 1 << 25,
|
||||
Sme_i8i32 = 1 << 26,
|
||||
Sme_f16f32 = 1 << 27,
|
||||
Sme_b16f32 = 1 << 28,
|
||||
Sme_f32f32 = 1 << 29,
|
||||
Sme_fa64 = 1 << 30,
|
||||
Wfxt = 1UL << 31,
|
||||
Ebf16 = 1UL << 32,
|
||||
Sve_Ebf16 = 1UL << 33,
|
||||
Cssc = 1UL << 34,
|
||||
Rprfm = 1UL << 35,
|
||||
Sve2p1 = 1UL << 36
|
||||
}
|
||||
|
||||
public static LinuxFeatureFlagsHwCap LinuxFeatureInfoHwCap { get; } = 0;
|
||||
public static LinuxFeatureFlagsHwCap2 LinuxFeatureInfoHwCap2 { get; } = 0;
|
||||
|
||||
#endregion
|
||||
|
||||
#region macOS
|
||||
|
||||
[LibraryImport("libSystem.dylib", SetLastError = true)]
|
||||
private static unsafe partial int sysctlbyname([MarshalAs(UnmanagedType.LPStr)] string name, out int oldValue, ref ulong oldSize, IntPtr newValue, ulong newValueSize);
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
private static bool CheckSysctlName(string name)
|
||||
{
|
||||
ulong size = sizeof(int);
|
||||
if (sysctlbyname(name, out int val, ref size, IntPtr.Zero, 0) == 0 && size == sizeof(int))
|
||||
{
|
||||
return val != 0;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static string[] _sysctlNames = new string[]
|
||||
{
|
||||
"hw.optional.floatingpoint",
|
||||
"hw.optional.AdvSIMD",
|
||||
"hw.optional.arm.FEAT_FP16",
|
||||
"hw.optional.arm.FEAT_AES",
|
||||
"hw.optional.arm.FEAT_PMULL",
|
||||
"hw.optional.arm.FEAT_LSE",
|
||||
"hw.optional.armv8_crc32",
|
||||
"hw.optional.arm.FEAT_SHA1",
|
||||
"hw.optional.arm.FEAT_SHA256"
|
||||
};
|
||||
|
||||
[Flags]
|
||||
public enum MacOsFeatureFlags
|
||||
{
|
||||
Fp = 1 << 0,
|
||||
AdvSimd = 1 << 1,
|
||||
Fp16 = 1 << 2,
|
||||
Aes = 1 << 3,
|
||||
Pmull = 1 << 4,
|
||||
Lse = 1 << 5,
|
||||
Crc32 = 1 << 6,
|
||||
Sha1 = 1 << 7,
|
||||
Sha256 = 1 << 8
|
||||
}
|
||||
|
||||
public static MacOsFeatureFlags MacOsFeatureInfo { get; } = 0;
|
||||
|
||||
#endregion
|
||||
|
||||
public static bool SupportsAdvSimd => LinuxFeatureInfoHwCap.HasFlag(LinuxFeatureFlagsHwCap.Asimd) || MacOsFeatureInfo.HasFlag(MacOsFeatureFlags.AdvSimd);
|
||||
public static bool SupportsAes => LinuxFeatureInfoHwCap.HasFlag(LinuxFeatureFlagsHwCap.Aes) || MacOsFeatureInfo.HasFlag(MacOsFeatureFlags.Aes);
|
||||
public static bool SupportsPmull => LinuxFeatureInfoHwCap.HasFlag(LinuxFeatureFlagsHwCap.Pmull) || MacOsFeatureInfo.HasFlag(MacOsFeatureFlags.Pmull);
|
||||
public static bool SupportsLse => LinuxFeatureInfoHwCap.HasFlag(LinuxFeatureFlagsHwCap.Atomics) || MacOsFeatureInfo.HasFlag(MacOsFeatureFlags.Lse);
|
||||
public static bool SupportsCrc32 => LinuxFeatureInfoHwCap.HasFlag(LinuxFeatureFlagsHwCap.Crc32) || MacOsFeatureInfo.HasFlag(MacOsFeatureFlags.Crc32);
|
||||
public static bool SupportsSha1 => LinuxFeatureInfoHwCap.HasFlag(LinuxFeatureFlagsHwCap.Sha1) || MacOsFeatureInfo.HasFlag(MacOsFeatureFlags.Sha1);
|
||||
public static bool SupportsSha256 => LinuxFeatureInfoHwCap.HasFlag(LinuxFeatureFlagsHwCap.Sha2) || MacOsFeatureInfo.HasFlag(MacOsFeatureFlags.Sha256);
|
||||
}
|
||||
}
|
@ -2556,7 +2556,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
|
||||
|
||||
if (Optimizations.UseAdvSimd && false) // Not supported by all Arm CPUs.
|
||||
if (Optimizations.UseArm64Pmull)
|
||||
{
|
||||
InstEmitSimdHelperArm64.EmitVectorBinaryOp(context, Intrinsic.Arm64PmullV);
|
||||
}
|
||||
|
@ -1,8 +1,10 @@
|
||||
using ARMeilleure.CodeGen.X86;
|
||||
using System.Runtime.Intrinsics.Arm;
|
||||
|
||||
namespace ARMeilleure
|
||||
{
|
||||
using Arm64HardwareCapabilities = ARMeilleure.CodeGen.Arm64.HardwareCapabilities;
|
||||
using X86HardwareCapabilities = ARMeilleure.CodeGen.X86.HardwareCapabilities;
|
||||
|
||||
public static class Optimizations
|
||||
{
|
||||
public static bool FastFP { get; set; } = true;
|
||||
@ -10,7 +12,8 @@ namespace ARMeilleure
|
||||
public static bool AllowLcqInFunctionTable { get; set; } = true;
|
||||
public static bool UseUnmanagedDispatchLoop { get; set; } = true;
|
||||
|
||||
public static bool UseAdvSimdIfAvailable { get; set; } = true;
|
||||
public static bool UseAdvSimdIfAvailable { get; set; } = true;
|
||||
public static bool UseArm64PmullIfAvailable { get; set; } = true;
|
||||
|
||||
public static bool UseSseIfAvailable { get; set; } = true;
|
||||
public static bool UseSse2IfAvailable { get; set; } = true;
|
||||
@ -29,25 +32,26 @@ namespace ARMeilleure
|
||||
|
||||
public static bool ForceLegacySse
|
||||
{
|
||||
get => HardwareCapabilities.ForceLegacySse;
|
||||
set => HardwareCapabilities.ForceLegacySse = value;
|
||||
get => X86HardwareCapabilities.ForceLegacySse;
|
||||
set => X86HardwareCapabilities.ForceLegacySse = value;
|
||||
}
|
||||
|
||||
internal static bool UseAdvSimd => UseAdvSimdIfAvailable && AdvSimd.IsSupported;
|
||||
internal static bool UseAdvSimd => UseAdvSimdIfAvailable && Arm64HardwareCapabilities.SupportsAdvSimd;
|
||||
internal static bool UseArm64Pmull => UseArm64PmullIfAvailable && Arm64HardwareCapabilities.SupportsPmull;
|
||||
|
||||
internal static bool UseSse => UseSseIfAvailable && HardwareCapabilities.SupportsSse;
|
||||
internal static bool UseSse2 => UseSse2IfAvailable && HardwareCapabilities.SupportsSse2;
|
||||
internal static bool UseSse3 => UseSse3IfAvailable && HardwareCapabilities.SupportsSse3;
|
||||
internal static bool UseSsse3 => UseSsse3IfAvailable && HardwareCapabilities.SupportsSsse3;
|
||||
internal static bool UseSse41 => UseSse41IfAvailable && HardwareCapabilities.SupportsSse41;
|
||||
internal static bool UseSse42 => UseSse42IfAvailable && HardwareCapabilities.SupportsSse42;
|
||||
internal static bool UsePopCnt => UsePopCntIfAvailable && HardwareCapabilities.SupportsPopcnt;
|
||||
internal static bool UseAvx => UseAvxIfAvailable && HardwareCapabilities.SupportsAvx && !ForceLegacySse;
|
||||
internal static bool UseF16c => UseF16cIfAvailable && HardwareCapabilities.SupportsF16c;
|
||||
internal static bool UseFma => UseFmaIfAvailable && HardwareCapabilities.SupportsFma;
|
||||
internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
|
||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
|
||||
internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
|
||||
internal static bool UseGfni => UseGfniIfAvailable && HardwareCapabilities.SupportsGfni;
|
||||
internal static bool UseSse => UseSseIfAvailable && X86HardwareCapabilities.SupportsSse;
|
||||
internal static bool UseSse2 => UseSse2IfAvailable && X86HardwareCapabilities.SupportsSse2;
|
||||
internal static bool UseSse3 => UseSse3IfAvailable && X86HardwareCapabilities.SupportsSse3;
|
||||
internal static bool UseSsse3 => UseSsse3IfAvailable && X86HardwareCapabilities.SupportsSsse3;
|
||||
internal static bool UseSse41 => UseSse41IfAvailable && X86HardwareCapabilities.SupportsSse41;
|
||||
internal static bool UseSse42 => UseSse42IfAvailable && X86HardwareCapabilities.SupportsSse42;
|
||||
internal static bool UsePopCnt => UsePopCntIfAvailable && X86HardwareCapabilities.SupportsPopcnt;
|
||||
internal static bool UseAvx => UseAvxIfAvailable && X86HardwareCapabilities.SupportsAvx && !ForceLegacySse;
|
||||
internal static bool UseF16c => UseF16cIfAvailable && X86HardwareCapabilities.SupportsF16c;
|
||||
internal static bool UseFma => UseFmaIfAvailable && X86HardwareCapabilities.SupportsFma;
|
||||
internal static bool UseAesni => UseAesniIfAvailable && X86HardwareCapabilities.SupportsAesni;
|
||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && X86HardwareCapabilities.SupportsPclmulqdq;
|
||||
internal static bool UseSha => UseShaIfAvailable && X86HardwareCapabilities.SupportsSha;
|
||||
internal static bool UseGfni => UseGfniIfAvailable && X86HardwareCapabilities.SupportsGfni;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
using ARMeilleure.CodeGen;
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.CodeGen.Unwinding;
|
||||
using ARMeilleure.CodeGen.X86;
|
||||
using ARMeilleure.Common;
|
||||
using ARMeilleure.Memory;
|
||||
using Ryujinx.Common;
|
||||
@ -22,12 +21,15 @@ using static ARMeilleure.Translation.PTC.PtcFormatter;
|
||||
|
||||
namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
using Arm64HardwareCapabilities = ARMeilleure.CodeGen.Arm64.HardwareCapabilities;
|
||||
using X86HardwareCapabilities = ARMeilleure.CodeGen.X86.HardwareCapabilities;
|
||||
|
||||
class Ptc : IPtcLoadState
|
||||
{
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 4114; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 4272; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@ -259,6 +261,13 @@ namespace ARMeilleure.Translation.PTC
|
||||
return false;
|
||||
}
|
||||
|
||||
if (outerHeader.Architecture != (uint)RuntimeInformation.ProcessArchitecture)
|
||||
{
|
||||
InvalidateCompressedStream(compressedStream);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
IntPtr intPtr = IntPtr.Zero;
|
||||
|
||||
try
|
||||
@ -435,6 +444,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
outerHeader.FeatureInfo = GetFeatureInfo();
|
||||
outerHeader.MemoryManagerMode = GetMemoryManagerMode();
|
||||
outerHeader.OSPlatform = GetOSPlatform();
|
||||
outerHeader.Architecture = (uint)RuntimeInformation.ProcessArchitecture;
|
||||
|
||||
outerHeader.UncompressedStreamSize =
|
||||
(long)Unsafe.SizeOf<InnerHeader>() +
|
||||
@ -952,11 +962,26 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
private static FeatureInfo GetFeatureInfo()
|
||||
{
|
||||
return new FeatureInfo(
|
||||
(uint)HardwareCapabilities.FeatureInfo1Ecx,
|
||||
(uint)HardwareCapabilities.FeatureInfo1Edx,
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ebx,
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ecx);
|
||||
if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
return new FeatureInfo(
|
||||
(ulong)Arm64HardwareCapabilities.LinuxFeatureInfoHwCap,
|
||||
(ulong)Arm64HardwareCapabilities.LinuxFeatureInfoHwCap2,
|
||||
(ulong)Arm64HardwareCapabilities.MacOsFeatureInfo,
|
||||
0);
|
||||
}
|
||||
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
|
||||
{
|
||||
return new FeatureInfo(
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo1Ecx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo1Edx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ebx,
|
||||
(ulong)X86HardwareCapabilities.FeatureInfo7Ecx);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new FeatureInfo(0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private byte GetMemoryManagerMode()
|
||||
@ -976,7 +1001,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return osPlatform;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 58*/)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 78*/)]
|
||||
private struct OuterHeader
|
||||
{
|
||||
public ulong Magic;
|
||||
@ -987,6 +1012,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
public FeatureInfo FeatureInfo;
|
||||
public byte MemoryManagerMode;
|
||||
public uint OSPlatform;
|
||||
public uint Architecture;
|
||||
|
||||
public long UncompressedStreamSize;
|
||||
|
||||
@ -1007,8 +1033,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 16*/)]
|
||||
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2, uint FeatureInfo3);
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 32*/)]
|
||||
private record struct FeatureInfo(ulong FeatureInfo0, ulong FeatureInfo1, ulong FeatureInfo2, ulong FeatureInfo3);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
||||
private struct InnerHeader
|
||||
|
@ -40,6 +40,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
info.InputBufferIndices[i] = (ushort)(bufferOffset + inputBufferOffset[i]);
|
||||
}
|
||||
|
||||
if (info.BufferStates?.Length != (int)inputCount)
|
||||
{
|
||||
// Keep state if possible.
|
||||
info.BufferStates = new UpsamplerBufferState[(int)inputCount];
|
||||
}
|
||||
|
||||
UpsamplerInfo = info;
|
||||
}
|
||||
|
||||
@ -50,8 +56,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
float ratio = (float)InputSampleRate / Constants.TargetSampleRate;
|
||||
|
||||
uint bufferCount = Math.Min(BufferCount, UpsamplerInfo.SourceSampleCount);
|
||||
|
||||
for (int i = 0; i < bufferCount; i++)
|
||||
@ -59,9 +63,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
Span<float> inputBuffer = context.GetBuffer(UpsamplerInfo.InputBufferIndices[i]);
|
||||
Span<float> outputBuffer = GetBuffer(UpsamplerInfo.InputBufferIndices[i], (int)UpsamplerInfo.SampleCount);
|
||||
|
||||
float fraction = 0.0f;
|
||||
|
||||
ResamplerHelper.ResampleForUpsampler(outputBuffer, inputBuffer, ratio, ref fraction, (int)(InputSampleCount / ratio));
|
||||
UpsamplerHelper.Upsample(outputBuffer, inputBuffer, (int)UpsamplerInfo.SampleCount, (int)InputSampleCount, ref UpsamplerInfo.BufferStates[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -579,52 +579,5 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
fraction -= (int)fraction;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ResampleForUpsampler(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, float ratio, ref float fraction, int sampleCount)
|
||||
{
|
||||
// Currently a simple cubic interpolation, assuming duplicated values at edges.
|
||||
// TODO: Discover and use algorithm that the switch uses.
|
||||
|
||||
int inputBufferIndex = 0;
|
||||
int maxIndex = inputBuffer.Length - 1;
|
||||
int cubicEnd = inputBuffer.Length - 3;
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
float s0, s1, s2, s3;
|
||||
|
||||
s1 = inputBuffer[inputBufferIndex];
|
||||
|
||||
if (inputBufferIndex == 0 || inputBufferIndex > cubicEnd)
|
||||
{
|
||||
// Clamp interplation values at the ends of the input buffer.
|
||||
s0 = inputBuffer[Math.Max(0, inputBufferIndex - 1)];
|
||||
s2 = inputBuffer[Math.Min(maxIndex, inputBufferIndex + 1)];
|
||||
s3 = inputBuffer[Math.Min(maxIndex, inputBufferIndex + 2)];
|
||||
}
|
||||
else
|
||||
{
|
||||
s0 = inputBuffer[inputBufferIndex - 1];
|
||||
s2 = inputBuffer[inputBufferIndex + 1];
|
||||
s3 = inputBuffer[inputBufferIndex + 2];
|
||||
}
|
||||
|
||||
float a = s3 - s2 - s0 + s1;
|
||||
float b = s0 - s1 - a;
|
||||
float c = s2 - s0;
|
||||
float d = s1;
|
||||
|
||||
float f2 = fraction * fraction;
|
||||
float f3 = f2 * fraction;
|
||||
|
||||
outputBuffer[i] = a * f3 + b * f2 + c * fraction + d;
|
||||
|
||||
fraction += ratio;
|
||||
inputBufferIndex += (int)MathF.Truncate(fraction);
|
||||
|
||||
fraction -= (int)fraction;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
175
Ryujinx.Audio/Renderer/Dsp/UpsamplerHelper.cs
Normal file
175
Ryujinx.Audio/Renderer/Dsp/UpsamplerHelper.cs
Normal file
@ -0,0 +1,175 @@
|
||||
using Ryujinx.Audio.Renderer.Server.Upsampler;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
public class UpsamplerHelper
|
||||
{
|
||||
private const int HistoryLength = UpsamplerBufferState.HistoryLength;
|
||||
private const int FilterBankLength = 20;
|
||||
// Bank0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
|
||||
private const int Bank0CenterIndex = 9;
|
||||
private static readonly Array20<float> Bank1 = PrecomputeFilterBank(1.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank2 = PrecomputeFilterBank(2.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank3 = PrecomputeFilterBank(3.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank4 = PrecomputeFilterBank(4.0f / 6.0f);
|
||||
private static readonly Array20<float> Bank5 = PrecomputeFilterBank(5.0f / 6.0f);
|
||||
|
||||
private static Array20<float> PrecomputeFilterBank(float offset)
|
||||
{
|
||||
float Sinc(float x)
|
||||
{
|
||||
if (x == 0)
|
||||
{
|
||||
return 1.0f;
|
||||
}
|
||||
return (MathF.Sin(MathF.PI * x) / (MathF.PI * x));
|
||||
}
|
||||
|
||||
float BlackmanWindow(float x)
|
||||
{
|
||||
const float a = 0.18f;
|
||||
const float a0 = 0.5f - 0.5f * a;
|
||||
const float a1 = -0.5f;
|
||||
const float a2 = 0.5f * a;
|
||||
return a0 + a1 * MathF.Cos(2 * MathF.PI * x) + a2 * MathF.Cos(4 * MathF.PI * x);
|
||||
}
|
||||
|
||||
Array20<float> result = new Array20<float>();
|
||||
|
||||
for (int i = 0; i < FilterBankLength; i++)
|
||||
{
|
||||
float x = (Bank0CenterIndex - i) + offset;
|
||||
result[i] = Sinc(x) * BlackmanWindow(x / FilterBankLength + 0.5f);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Polyphase upsampling algorithm
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Upsample(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, int outputSampleCount, int inputSampleCount, ref UpsamplerBufferState state)
|
||||
{
|
||||
if (!state.Initialized)
|
||||
{
|
||||
state.Scale = inputSampleCount switch
|
||||
{
|
||||
40 => 6.0f,
|
||||
80 => 3.0f,
|
||||
160 => 1.5f,
|
||||
_ => throw new ArgumentOutOfRangeException()
|
||||
};
|
||||
state.Initialized = true;
|
||||
}
|
||||
|
||||
if (outputSampleCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
float DoFilterBank(ref UpsamplerBufferState state, in Array20<float> bank)
|
||||
{
|
||||
float result = 0.0f;
|
||||
|
||||
Debug.Assert(state.History.Length == HistoryLength);
|
||||
Debug.Assert(bank.Length == FilterBankLength);
|
||||
for (int j = 0; j < FilterBankLength; j++)
|
||||
{
|
||||
result += bank[j] * state.History[j];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void NextInput(ref UpsamplerBufferState state, float input)
|
||||
{
|
||||
state.History.AsSpan().Slice(1).CopyTo(state.History.AsSpan());
|
||||
state.History[HistoryLength - 1] = input;
|
||||
}
|
||||
|
||||
int inputBufferIndex = 0;
|
||||
|
||||
switch (state.Scale)
|
||||
{
|
||||
case 6.0f:
|
||||
for (int i = 0; i < outputSampleCount; i++)
|
||||
{
|
||||
switch (state.Phase)
|
||||
{
|
||||
case 0:
|
||||
NextInput(ref state, inputBuffer[inputBufferIndex++]);
|
||||
outputBuffer[i] = state.History[Bank0CenterIndex];
|
||||
break;
|
||||
case 1:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank1);
|
||||
break;
|
||||
case 2:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank2);
|
||||
break;
|
||||
case 3:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank3);
|
||||
break;
|
||||
case 4:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank4);
|
||||
break;
|
||||
case 5:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank5);
|
||||
break;
|
||||
}
|
||||
|
||||
state.Phase = (state.Phase + 1) % 6;
|
||||
}
|
||||
break;
|
||||
case 3.0f:
|
||||
for (int i = 0; i < outputSampleCount; i++)
|
||||
{
|
||||
switch (state.Phase)
|
||||
{
|
||||
case 0:
|
||||
NextInput(ref state, inputBuffer[inputBufferIndex++]);
|
||||
outputBuffer[i] = state.History[Bank0CenterIndex];
|
||||
break;
|
||||
case 1:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank2);
|
||||
break;
|
||||
case 2:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank4);
|
||||
break;
|
||||
}
|
||||
|
||||
state.Phase = (state.Phase + 1) % 3;
|
||||
}
|
||||
break;
|
||||
case 1.5f:
|
||||
// Upsample by 3 then decimate by 2.
|
||||
for (int i = 0; i < outputSampleCount; i++)
|
||||
{
|
||||
switch (state.Phase)
|
||||
{
|
||||
case 0:
|
||||
NextInput(ref state, inputBuffer[inputBufferIndex++]);
|
||||
outputBuffer[i] = state.History[Bank0CenterIndex];
|
||||
break;
|
||||
case 1:
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank4);
|
||||
break;
|
||||
case 2:
|
||||
NextInput(ref state, inputBuffer[inputBufferIndex++]);
|
||||
outputBuffer[i] = DoFilterBank(ref state, Bank2);
|
||||
break;
|
||||
}
|
||||
|
||||
state.Phase = (state.Phase + 1) % 3;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Server.Upsampler
|
||||
{
|
||||
public struct UpsamplerBufferState
|
||||
{
|
||||
public const int HistoryLength = 20;
|
||||
|
||||
public float Scale;
|
||||
public Array20<float> History;
|
||||
public bool Initialized;
|
||||
public int Phase;
|
||||
}
|
||||
}
|
@ -37,6 +37,11 @@ namespace Ryujinx.Audio.Renderer.Server.Upsampler
|
||||
/// </summary>
|
||||
public ushort[] InputBufferIndices;
|
||||
|
||||
/// <summary>
|
||||
/// State of each input buffer index kept across invocations of the upsampler.
|
||||
/// </summary>
|
||||
public UpsamplerBufferState[] BufferStates;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new <see cref="UpsamplerState"/>.
|
||||
/// </summary>
|
||||
|
@ -12,9 +12,9 @@ using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
@ -46,6 +46,7 @@ using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
|
||||
using Image = SixLabors.ImageSharp.Image;
|
||||
using InputManager = Ryujinx.Input.HLE.InputManager;
|
||||
using Key = Ryujinx.Input.Key;
|
||||
@ -58,12 +59,14 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
internal class AppHost
|
||||
{
|
||||
private const int CursorHideIdleTime = 8; // Hide Cursor seconds.
|
||||
private const int CursorHideIdleTime = 5; // Hide Cursor seconds.
|
||||
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
|
||||
private const int TargetFps = 60;
|
||||
private const float VolumeDelta = 0.05f;
|
||||
|
||||
private static readonly Cursor InvisibleCursor = new(StandardCursorType.None);
|
||||
private readonly IntPtr InvisibleCursorWin;
|
||||
private readonly IntPtr DefaultCursorWin;
|
||||
|
||||
private readonly long _ticksPerFrame;
|
||||
private readonly Stopwatch _chrono;
|
||||
@ -76,12 +79,12 @@ namespace Ryujinx.Ava
|
||||
private readonly MainWindowViewModel _viewModel;
|
||||
private readonly IKeyboard _keyboardInterface;
|
||||
private readonly TopLevel _topLevel;
|
||||
public RendererHost _rendererHost;
|
||||
|
||||
private readonly GraphicsDebugLevel _glLogLevel;
|
||||
private float _newVolume;
|
||||
private KeyboardHotkeyState _prevHotkeyState;
|
||||
|
||||
private bool _hideCursorOnIdle;
|
||||
private long _lastCursorMoveTime;
|
||||
private bool _isCursorInRenderer;
|
||||
|
||||
@ -102,7 +105,6 @@ namespace Ryujinx.Ava
|
||||
public event EventHandler AppExit;
|
||||
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
|
||||
|
||||
public RendererHost Renderer { get; }
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public ContentManager ContentManager { get; }
|
||||
public NpadManager NpadManager { get; }
|
||||
@ -114,7 +116,6 @@ namespace Ryujinx.Ava
|
||||
public string ApplicationPath { get; private set; }
|
||||
public bool ScreenshotRequested { get; set; }
|
||||
|
||||
|
||||
public AppHost(
|
||||
RendererHost renderer,
|
||||
InputManager inputManager,
|
||||
@ -131,7 +132,6 @@ namespace Ryujinx.Ava
|
||||
_accountManager = accountManager;
|
||||
_userChannelPersistence = userChannelPersistence;
|
||||
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
|
||||
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
|
||||
_topLevel = topLevel;
|
||||
@ -142,11 +142,12 @@ namespace Ryujinx.Ava
|
||||
|
||||
NpadManager = _inputManager.CreateNpadManager();
|
||||
TouchScreenManager = _inputManager.CreateTouchScreenManager();
|
||||
Renderer = renderer;
|
||||
ApplicationPath = applicationPath;
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
ContentManager = contentManager;
|
||||
|
||||
_rendererHost = renderer;
|
||||
|
||||
_chrono = new Stopwatch();
|
||||
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
|
||||
|
||||
@ -159,9 +160,14 @@ namespace Ryujinx.Ava
|
||||
|
||||
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
|
||||
|
||||
_topLevel.PointerLeave += TopLevel_PointerLeave;
|
||||
_topLevel.PointerMoved += TopLevel_PointerMoved;
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
InvisibleCursorWin = CreateEmptyCursor();
|
||||
DefaultCursorWin = CreateArrowCursor();
|
||||
}
|
||||
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
|
||||
@ -172,20 +178,47 @@ namespace Ryujinx.Ava
|
||||
|
||||
private void TopLevel_PointerMoved(object sender, PointerEventArgs e)
|
||||
{
|
||||
if (sender is Control visual)
|
||||
if (sender is MainWindow window)
|
||||
{
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
|
||||
var point = e.GetCurrentPoint(visual).Position;
|
||||
if (_rendererHost.EmbeddedWindow.TransformedBounds != null)
|
||||
{
|
||||
var point = e.GetCurrentPoint(window).Position;
|
||||
var bounds = _rendererHost.EmbeddedWindow.TransformedBounds.Value.Clip;
|
||||
|
||||
_isCursorInRenderer = Equals(visual.InputHitTest(point), Renderer);
|
||||
_isCursorInRenderer = point.X >= bounds.X &&
|
||||
point.X <= bounds.Width + bounds.X &&
|
||||
point.Y >= bounds.Y &&
|
||||
point.Y <= bounds.Height + bounds.Y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
|
||||
private void ShowCursor()
|
||||
{
|
||||
_isCursorInRenderer = false;
|
||||
_viewModel.Cursor = Cursor.Default;
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_viewModel.Cursor = Cursor.Default;
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
SetCursor(DefaultCursorWin);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void HideCursor()
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_viewModel.Cursor = InvisibleCursor;
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
SetCursor(InvisibleCursorWin);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void SetRendererWindowSize(Size size)
|
||||
@ -284,7 +317,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_viewModel.SetUIProgressHandlers(Device);
|
||||
|
||||
Renderer.SizeChanged += Window_SizeChanged;
|
||||
_rendererHost.SizeChanged += Window_SizeChanged;
|
||||
|
||||
_isActive = true;
|
||||
|
||||
@ -380,7 +413,6 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
|
||||
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
|
||||
|
||||
_topLevel.PointerLeave -= TopLevel_PointerLeave;
|
||||
_topLevel.PointerMoved -= TopLevel_PointerMoved;
|
||||
|
||||
_gpuCancellationTokenSource.Cancel();
|
||||
@ -397,28 +429,19 @@ namespace Ryujinx.Ava
|
||||
_windowsMultimediaTimerResolution = null;
|
||||
}
|
||||
|
||||
Renderer?.MakeCurrent();
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent();
|
||||
|
||||
Device.DisposeGpu();
|
||||
|
||||
Renderer?.MakeCurrent(null);
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
||||
}
|
||||
|
||||
private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state)
|
||||
{
|
||||
Dispatcher.UIThread.InvokeAsync(delegate
|
||||
if (state.NewValue)
|
||||
{
|
||||
_hideCursorOnIdle = state.NewValue;
|
||||
|
||||
if (_hideCursorOnIdle)
|
||||
{
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
}
|
||||
else
|
||||
{
|
||||
_viewModel.Cursor = Cursor.Default;
|
||||
}
|
||||
});
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<bool> LoadGuestApplication()
|
||||
@ -611,11 +634,12 @@ namespace Ryujinx.Ava
|
||||
// Initialize Renderer.
|
||||
IRenderer renderer;
|
||||
|
||||
if (Renderer.IsVulkan)
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
||||
{
|
||||
string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
|
||||
|
||||
renderer = new VulkanRenderer(Renderer.CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
|
||||
renderer = new VulkanRenderer(
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowVulkan).CreateSurface,
|
||||
VulkanHelper.GetRequiredInstanceExtensions,
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -763,14 +787,12 @@ namespace Ryujinx.Ava
|
||||
|
||||
_renderer.ScreenCaptured += Renderer_ScreenCaptured;
|
||||
|
||||
(_renderer as OpenGLRenderer)?.InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(Renderer.GetContext()));
|
||||
|
||||
Renderer.MakeCurrent();
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.InitializeBackgroundContext(_renderer);
|
||||
|
||||
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
||||
|
||||
Width = (int)Renderer.Bounds.Width;
|
||||
Height = (int)Renderer.Bounds.Height;
|
||||
Width = (int)_rendererHost.Bounds.Width;
|
||||
Height = (int)_rendererHost.Bounds.Height;
|
||||
|
||||
_renderer.Window.SetSize((int)(Width * _topLevel.PlatformImpl.RenderScaling), (int)(Height * _topLevel.PlatformImpl.RenderScaling));
|
||||
|
||||
@ -803,7 +825,7 @@ namespace Ryujinx.Ava
|
||||
_viewModel.SwitchToRenderer(false);
|
||||
}
|
||||
|
||||
Device.PresentFrame(() => Renderer?.SwapBuffers());
|
||||
Device.PresentFrame(() => (_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.SwapBuffers());
|
||||
}
|
||||
|
||||
if (_ticks >= _ticksPerFrame)
|
||||
@ -813,7 +835,7 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
});
|
||||
|
||||
Renderer?.MakeCurrent(null);
|
||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
||||
}
|
||||
|
||||
public void UpdateStatus()
|
||||
@ -829,7 +851,7 @@ namespace Ryujinx.Ava
|
||||
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
||||
Device.EnableDeviceVsync,
|
||||
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||
Renderer.IsVulkan ? "Vulkan" : "OpenGL",
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan ? "Vulkan" : "OpenGL",
|
||||
dockedMode,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
@ -860,29 +882,6 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleScreenState()
|
||||
{
|
||||
if (ConfigurationState.Instance.Hid.EnableMouse)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_viewModel.Cursor = _isCursorInRenderer ? InvisibleCursor : Cursor.Default;
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_hideCursorOnIdle)
|
||||
{
|
||||
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_viewModel.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool UpdateFrame()
|
||||
{
|
||||
if (!_isActive)
|
||||
@ -890,23 +889,44 @@ namespace Ryujinx.Ava
|
||||
return false;
|
||||
}
|
||||
|
||||
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
||||
|
||||
if (_viewModel.IsActive)
|
||||
{
|
||||
if (ConfigurationState.Instance.Hid.EnableMouse)
|
||||
{
|
||||
if (_isCursorInRenderer)
|
||||
{
|
||||
HideCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowCursor();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ConfigurationState.Instance.HideCursorOnIdle)
|
||||
{
|
||||
if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
|
||||
{
|
||||
HideCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowCursor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
HandleScreenState();
|
||||
|
||||
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
|
||||
{
|
||||
Device.Application.DiskCacheLoadState?.Cancel();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
||||
|
||||
if (_viewModel.IsActive)
|
||||
{
|
||||
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
|
||||
|
||||
if (currentHotkeyState != _prevHotkeyState)
|
||||
|
@ -119,7 +119,7 @@
|
||||
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
|
||||
"SettingsTabSystemAudioBackendSDL2": "SDL2",
|
||||
"SettingsTabSystemHacks": "Hacks",
|
||||
"SettingsTabSystemHacksNote": " (may cause instability)",
|
||||
"SettingsTabSystemHacksNote": "May cause instability",
|
||||
"SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)",
|
||||
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
|
||||
"SettingsTabGraphics": "Graphics",
|
||||
@ -157,7 +157,8 @@
|
||||
"SettingsTabLoggingEnableGuestLogs": "Enable Guest Logs",
|
||||
"SettingsTabLoggingEnableFsAccessLogs": "Enable Fs Access Logs",
|
||||
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Global Access Log Mode:",
|
||||
"SettingsTabLoggingDeveloperOptions": "Developer Options (WARNING: Will reduce performance)",
|
||||
"SettingsTabLoggingDeveloperOptions": "Developer Options",
|
||||
"SettingsTabLoggingDeveloperOptionsNote": "WARNING: Will reduce performance",
|
||||
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
|
||||
"SettingsTabLoggingGraphicsBackendLogLevelNone": "None",
|
||||
"SettingsTabLoggingGraphicsBackendLogLevelError": "Error",
|
||||
@ -523,7 +524,7 @@
|
||||
"UserErrorUndefinedDescription": "An undefined error occured! This shouldn't happen, please contact a dev!",
|
||||
"OpenSetupGuideMessage": "Open the Setup Guide",
|
||||
"NoUpdate": "No Update",
|
||||
"TitleUpdateVersionLabel": "Version {0} - {1}",
|
||||
"TitleUpdateVersionLabel": "Version {0}",
|
||||
"RyujinxInfo": "Ryujinx - Info",
|
||||
"RyujinxConfirm": "Ryujinx - Confirmation",
|
||||
"FileDialogAllTypes": "All types",
|
||||
@ -584,7 +585,7 @@
|
||||
"UserProfilesSetProfileImage": "Set Profile Image",
|
||||
"UserProfileEmptyNameError": "Name is required",
|
||||
"UserProfileNoImageError": "Profile image must be set",
|
||||
"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
|
||||
"GameUpdateWindowHeading": "Manage Updates for {0} ({1})",
|
||||
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
|
||||
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
|
||||
"UserProfilesName": "Name:",
|
||||
@ -618,4 +619,4 @@
|
||||
"UserProfilesRecoverEmptyList": "No profiles to recover",
|
||||
"UserEditorTitle" : "Edit User",
|
||||
"UserEditorTitleCreate" : "Create User"
|
||||
}
|
||||
}
|
@ -60,5 +60,6 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
|
||||
</Styles.Resources>
|
||||
</Styles>
|
@ -52,5 +52,6 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0000000</Color>
|
||||
</Styles.Resources>
|
||||
</Styles>
|
@ -56,8 +56,8 @@
|
||||
<Style Selector="Border.settings">
|
||||
<Setter Property="Background" Value="{DynamicResource ThemeDarkColor}" />
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource MenuFlyoutPresenterBorderColor}" />
|
||||
<Setter Property="BorderThickness" Value="2" />
|
||||
<Setter Property="CornerRadius" Value="3" />
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="CornerRadius" Value="5" />
|
||||
</Style>
|
||||
<Style Selector="Image.small">
|
||||
<Setter Property="Width" Value="50" />
|
||||
@ -234,6 +234,9 @@
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
|
||||
<Setter Property="BorderThickness" Value="{DynamicResource MenuFlyoutPresenterBorderThemeThickness}" />
|
||||
</Style>
|
||||
<Style Selector="TextBox">
|
||||
<Setter Property="VerticalContentAlignment" Value="Center" />
|
||||
</Style>
|
||||
<Style Selector="TextBox.NumberBoxTextBoxStyle">
|
||||
<Setter Property="Foreground" Value="{DynamicResource ThemeForegroundColor}" />
|
||||
</Style>
|
||||
@ -303,6 +306,9 @@
|
||||
<Color x:Key="ThemeControlBorderColor">#FF505050</Color>
|
||||
<Color x:Key="VsyncEnabled">#FF2EEAC9</Color>
|
||||
<Color x:Key="VsyncDisabled">#FFFF4554</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
|
||||
<x:Double x:Key="ScrollBarThickness">15</x:Double>
|
||||
<x:Double x:Key="FontSizeSmall">8</x:Double>
|
||||
<x:Double x:Key="FontSizeNormal">10</x:Double>
|
||||
|
@ -1,6 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using FluentAvalonia.Core;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
@ -69,12 +70,22 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
private void Parent_PointerReleaseEvent(object o, PointerReleasedEventArgs args)
|
||||
{
|
||||
PressedButtons[(int)args.InitialPressMouseButton - 1] = false;
|
||||
int button = (int)args.InitialPressMouseButton - 1;
|
||||
|
||||
if (PressedButtons.Count() >= button)
|
||||
{
|
||||
PressedButtons[button] = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void Parent_PointerPressEvent(object o, PointerPressedEventArgs args)
|
||||
{
|
||||
PressedButtons[(int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind] = true;
|
||||
int button = (int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind;
|
||||
|
||||
if (PressedButtons.Count() >= button)
|
||||
{
|
||||
PressedButtons[button] = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void Parent_PointerMovedEvent(object o, PointerEventArgs args)
|
||||
@ -86,12 +97,18 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
public void SetMousePressed(MouseButton button)
|
||||
{
|
||||
PressedButtons[(int)button] = true;
|
||||
if (PressedButtons.Count() >= (int)button)
|
||||
{
|
||||
PressedButtons[(int)button] = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetMouseReleased(MouseButton button)
|
||||
{
|
||||
PressedButtons[(int)button] = false;
|
||||
if (PressedButtons.Count() >= (int)button)
|
||||
{
|
||||
PressedButtons[(int)button] = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetPosition(double x, double y)
|
||||
@ -101,7 +118,12 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
public bool IsButtonPressed(MouseButton button)
|
||||
{
|
||||
return PressedButtons[(int)button];
|
||||
if (PressedButtons.Count() >= (int)button)
|
||||
{
|
||||
return PressedButtons[(int)button];
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public Size GetClientSize()
|
||||
|
@ -28,7 +28,7 @@ namespace Ryujinx.Ava
|
||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
|
||||
@ -276,4 +276,4 @@ namespace Ryujinx.Ava
|
||||
Logger.Shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -136,7 +136,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
_hiddenTextBox.Clear();
|
||||
_parent.ViewModel.RendererControl.Focus();
|
||||
_parent.ViewModel.RendererHostControl.Focus();
|
||||
|
||||
_parent = null;
|
||||
});
|
||||
|
@ -1,127 +0,0 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class RendererHost : UserControl, IDisposable
|
||||
{
|
||||
private readonly GraphicsDebugLevel _graphicsDebugLevel;
|
||||
private EmbeddedWindow _currentWindow;
|
||||
|
||||
public bool IsVulkan { get; private set; }
|
||||
|
||||
public RendererHost(GraphicsDebugLevel graphicsDebugLevel)
|
||||
{
|
||||
_graphicsDebugLevel = graphicsDebugLevel;
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public RendererHost()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public void CreateOpenGL()
|
||||
{
|
||||
Dispose();
|
||||
|
||||
_currentWindow = new OpenGLEmbeddedWindow(3, 3, _graphicsDebugLevel);
|
||||
Initialize();
|
||||
|
||||
IsVulkan = false;
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
_currentWindow.WindowCreated += CurrentWindow_WindowCreated;
|
||||
_currentWindow.SizeChanged += CurrentWindow_SizeChanged;
|
||||
Content = _currentWindow;
|
||||
}
|
||||
|
||||
public void CreateVulkan()
|
||||
{
|
||||
Dispose();
|
||||
|
||||
_currentWindow = new VulkanEmbeddedWindow();
|
||||
Initialize();
|
||||
|
||||
IsVulkan = true;
|
||||
}
|
||||
|
||||
public OpenGLContextBase GetContext()
|
||||
{
|
||||
if (_currentWindow is OpenGLEmbeddedWindow openGlEmbeddedWindow)
|
||||
{
|
||||
return openGlEmbeddedWindow.Context;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CurrentWindow_SizeChanged(object sender, Size e)
|
||||
{
|
||||
SizeChanged?.Invoke(sender, e);
|
||||
}
|
||||
|
||||
private void CurrentWindow_WindowCreated(object sender, IntPtr e)
|
||||
{
|
||||
RendererInitialized?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
public void MakeCurrent()
|
||||
{
|
||||
if (_currentWindow is OpenGLEmbeddedWindow openGlEmbeddedWindow)
|
||||
{
|
||||
openGlEmbeddedWindow.MakeCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
public void MakeCurrent(SwappableNativeWindowBase window)
|
||||
{
|
||||
if (_currentWindow is OpenGLEmbeddedWindow openGlEmbeddedWindow)
|
||||
{
|
||||
openGlEmbeddedWindow.MakeCurrent(window);
|
||||
}
|
||||
}
|
||||
|
||||
public void SwapBuffers()
|
||||
{
|
||||
if (_currentWindow is OpenGLEmbeddedWindow openGlEmbeddedWindow)
|
||||
{
|
||||
openGlEmbeddedWindow.SwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
public event EventHandler<EventArgs> RendererInitialized;
|
||||
public event Action<object, Size> SizeChanged;
|
||||
public void Dispose()
|
||||
{
|
||||
if (_currentWindow != null)
|
||||
{
|
||||
_currentWindow.WindowCreated -= CurrentWindow_WindowCreated;
|
||||
_currentWindow.SizeChanged -= CurrentWindow_SizeChanged;
|
||||
}
|
||||
}
|
||||
|
||||
public SurfaceKHR CreateVulkanSurface(Instance instance, Vk api)
|
||||
{
|
||||
return (_currentWindow is VulkanEmbeddedWindow vulkanEmbeddedWindow)
|
||||
? vulkanEmbeddedWindow.CreateSurface(instance)
|
||||
: default;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
using SPB.Graphics;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
[SupportedOSPlatform("linux")]
|
||||
internal class AvaloniaGlxContext : SPB.Platform.GLX.GLXOpenGLContext
|
||||
{
|
||||
public AvaloniaGlxContext(IntPtr handle)
|
||||
: base(FramebufferFormat.Default, 0, 0, 0, false, null)
|
||||
{
|
||||
ContextHandle = handle;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
using SPB.Graphics;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
[SupportedOSPlatform("windows")]
|
||||
internal class AvaloniaWglContext : SPB.Platform.WGL.WGLOpenGLContext
|
||||
{
|
||||
public AvaloniaWglContext(IntPtr handle)
|
||||
: base(FramebufferFormat.Default, 0, 0, 0, false, null)
|
||||
{
|
||||
ContextHandle = handle;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,232 +0,0 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Platform;
|
||||
using SPB.Graphics;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public class EmbeddedWindow : NativeControlHost
|
||||
{
|
||||
private WindowProc _wndProcDelegate;
|
||||
private string _className;
|
||||
|
||||
protected GLXWindow X11Window { get; set; }
|
||||
protected IntPtr WindowHandle { get; set; }
|
||||
protected IntPtr X11Display { get; set; }
|
||||
protected IntPtr NsView { get; set; }
|
||||
protected IntPtr MetalLayer { get; set; }
|
||||
|
||||
private UpdateBoundsCallbackDelegate _updateBoundsCallback;
|
||||
|
||||
public event EventHandler<IntPtr> WindowCreated;
|
||||
public event EventHandler<Size> SizeChanged;
|
||||
|
||||
protected virtual void OnWindowDestroyed() { }
|
||||
protected virtual void OnWindowDestroying()
|
||||
{
|
||||
WindowHandle = IntPtr.Zero;
|
||||
X11Display = IntPtr.Zero;
|
||||
}
|
||||
|
||||
public EmbeddedWindow()
|
||||
{
|
||||
var stateObserverable = this.GetObservable(BoundsProperty);
|
||||
|
||||
stateObserverable.Subscribe(StateChanged);
|
||||
|
||||
this.Initialized += NativeEmbeddedWindow_Initialized;
|
||||
}
|
||||
|
||||
public virtual void OnWindowCreated() { }
|
||||
|
||||
private void NativeEmbeddedWindow_Initialized(object sender, EventArgs e)
|
||||
{
|
||||
OnWindowCreated();
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
WindowCreated?.Invoke(this, WindowHandle);
|
||||
});
|
||||
}
|
||||
|
||||
private void StateChanged(Rect rect)
|
||||
{
|
||||
SizeChanged?.Invoke(this, rect.Size);
|
||||
_updateBoundsCallback?.Invoke(rect);
|
||||
}
|
||||
|
||||
protected override IPlatformHandle CreateNativeControlCore(IPlatformHandle parent)
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
return CreateLinux(parent);
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
return CreateWin32(parent);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
return CreateMacOs(parent);
|
||||
}
|
||||
|
||||
return base.CreateNativeControlCore(parent);
|
||||
}
|
||||
|
||||
protected override void DestroyNativeControlCore(IPlatformHandle control)
|
||||
{
|
||||
OnWindowDestroying();
|
||||
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
DestroyLinux();
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
DestroyWin32(control);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
DestroyMacOS();
|
||||
}
|
||||
else
|
||||
{
|
||||
base.DestroyNativeControlCore(control);
|
||||
}
|
||||
|
||||
OnWindowDestroyed();
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
protected virtual IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
{
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
|
||||
return new PlatformHandle(WindowHandle, "X11");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
IPlatformHandle CreateWin32(IPlatformHandle parent)
|
||||
{
|
||||
_className = "NativeWindow-" + Guid.NewGuid();
|
||||
_wndProcDelegate = WndProc;
|
||||
var wndClassEx = new WNDCLASSEX
|
||||
{
|
||||
cbSize = Marshal.SizeOf<WNDCLASSEX>(),
|
||||
hInstance = GetModuleHandle(null),
|
||||
lpfnWndProc = Marshal.GetFunctionPointerForDelegate(_wndProcDelegate),
|
||||
style = ClassStyles.CS_OWNDC,
|
||||
lpszClassName = Marshal.StringToHGlobalUni(_className),
|
||||
hCursor = LoadCursor(IntPtr.Zero, (IntPtr)Cursors.IDC_ARROW)
|
||||
};
|
||||
|
||||
var atom = RegisterClassEx(ref wndClassEx);
|
||||
|
||||
var handle = CreateWindowEx(
|
||||
0,
|
||||
_className,
|
||||
"NativeWindow",
|
||||
WindowStyles.WS_CHILD,
|
||||
0,
|
||||
0,
|
||||
640,
|
||||
480,
|
||||
parent.Handle,
|
||||
IntPtr.Zero,
|
||||
IntPtr.Zero,
|
||||
IntPtr.Zero);
|
||||
|
||||
WindowHandle = handle;
|
||||
|
||||
Marshal.FreeHGlobal(wndClassEx.lpszClassName);
|
||||
|
||||
return new PlatformHandle(WindowHandle, "HWND");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
||||
{
|
||||
var point = new Point((long)lParam & 0xFFFF, ((long)lParam >> 16) & 0xFFFF);
|
||||
var root = VisualRoot as Window;
|
||||
bool isLeft = false;
|
||||
switch (msg)
|
||||
{
|
||||
case WindowsMessages.LBUTTONDOWN:
|
||||
case WindowsMessages.RBUTTONDOWN:
|
||||
isLeft = msg == WindowsMessages.LBUTTONDOWN;
|
||||
this.RaiseEvent(new PointerPressedEventArgs(
|
||||
this,
|
||||
new Pointer(0, PointerType.Mouse, true),
|
||||
root,
|
||||
this.TranslatePoint(point, root).Value,
|
||||
(ulong)Environment.TickCount64,
|
||||
new PointerPointProperties(isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton, isLeft ? PointerUpdateKind.LeftButtonPressed : PointerUpdateKind.RightButtonPressed),
|
||||
KeyModifiers.None));
|
||||
break;
|
||||
case WindowsMessages.LBUTTONUP:
|
||||
case WindowsMessages.RBUTTONUP:
|
||||
isLeft = msg == WindowsMessages.LBUTTONUP;
|
||||
this.RaiseEvent(new PointerReleasedEventArgs(
|
||||
this,
|
||||
new Pointer(0, PointerType.Mouse, true),
|
||||
root,
|
||||
this.TranslatePoint(point, root).Value,
|
||||
(ulong)Environment.TickCount64,
|
||||
new PointerPointProperties(isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton, isLeft ? PointerUpdateKind.LeftButtonReleased : PointerUpdateKind.RightButtonReleased),
|
||||
KeyModifiers.None,
|
||||
isLeft ? MouseButton.Left : MouseButton.Right));
|
||||
break;
|
||||
case WindowsMessages.MOUSEMOVE:
|
||||
this.RaiseEvent(new PointerEventArgs(
|
||||
PointerMovedEvent,
|
||||
this,
|
||||
new Pointer(0, PointerType.Mouse, true),
|
||||
root,
|
||||
this.TranslatePoint(point, root).Value,
|
||||
(ulong)Environment.TickCount64,
|
||||
new PointerPointProperties(RawInputModifiers.None, PointerUpdateKind.Other),
|
||||
KeyModifiers.None));
|
||||
break;
|
||||
}
|
||||
return DefWindowProc(hWnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
IPlatformHandle CreateMacOs(IPlatformHandle parent)
|
||||
{
|
||||
MetalLayer = MetalHelper.GetMetalLayer(out IntPtr nsView, out _updateBoundsCallback);
|
||||
|
||||
NsView = nsView;
|
||||
|
||||
return new PlatformHandle(nsView, "NSView");
|
||||
}
|
||||
|
||||
void DestroyLinux()
|
||||
{
|
||||
X11Window?.Dispose();
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
void DestroyWin32(IPlatformHandle handle)
|
||||
{
|
||||
DestroyWindow(handle.Handle);
|
||||
UnregisterClass(_className, GetModuleHandle(null));
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
void DestroyMacOS()
|
||||
{
|
||||
MetalHelper.DestroyMetalLayer(NsView, MetalLayer);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
using Avalonia.OpenGL;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal static class IGlContextExtension
|
||||
{
|
||||
public static OpenGLContextBase AsOpenGLContextBase(this IGlContext context)
|
||||
{
|
||||
var handle = (IntPtr)context.GetType().GetProperty("Handle").GetValue(context);
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
return new AvaloniaWglContext(handle);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
return new AvaloniaGlxContext(handle);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,52 +0,0 @@
|
||||
using Avalonia.Platform;
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.Vulkan;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.Metal;
|
||||
using SPB.Platform.Win32;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public class VulkanEmbeddedWindow : EmbeddedWindow
|
||||
{
|
||||
private NativeWindowBase _window;
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
protected override IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||
{
|
||||
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(parent.Handle));
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
|
||||
X11Window.Hide();
|
||||
|
||||
return new PlatformHandle(WindowHandle, "X11");
|
||||
}
|
||||
|
||||
public SurfaceKHR CreateSurface(Instance instance)
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
_window = new SimpleWin32Window(new NativeHandle(WindowHandle));
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
_window = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new PlatformNotSupportedException();
|
||||
}
|
||||
|
||||
return new SurfaceKHR((ulong?)VulkanHelper.CreateWindowSurface(instance.Handle, _window));
|
||||
}
|
||||
}
|
||||
}
|
@ -70,6 +70,22 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
}
|
||||
}
|
||||
|
||||
public static IntPtr CreateEmptyCursor()
|
||||
{
|
||||
return CreateCursor(IntPtr.Zero, 0, 0, 1, 1, new byte[] { 0xFF }, new byte[] { 0x00 });
|
||||
}
|
||||
|
||||
public static IntPtr CreateArrowCursor()
|
||||
{
|
||||
return LoadCursor(IntPtr.Zero, (IntPtr)Cursors.IDC_ARROW);
|
||||
}
|
||||
|
||||
[LibraryImport("user32.dll")]
|
||||
public static partial IntPtr SetCursor(IntPtr handle);
|
||||
|
||||
[LibraryImport("user32.dll")]
|
||||
public static partial IntPtr CreateCursor(IntPtr hInst, int xHotSpot, int yHotSpot, int nWidth, int nHeight, byte[] pvANDPlane, byte[] pvXORPlane);
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "RegisterClassExW")]
|
||||
public static partial ushort RegisterClassEx(ref WNDCLASSEX param);
|
||||
|
||||
|
@ -1,13 +1,9 @@
|
||||
using LibHac;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
@ -16,7 +12,6 @@ namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
public class SaveModel : BaseModel
|
||||
{
|
||||
private readonly HorizonClient _horizonClient;
|
||||
private long _size;
|
||||
|
||||
public ulong SaveId { get; }
|
||||
@ -41,11 +36,29 @@ namespace Ryujinx.Ava.UI.Models
|
||||
|
||||
public bool SizeAvailable { get; set; }
|
||||
|
||||
public string SizeString => $"{((float)_size * 0.000000954):0.###}MB";
|
||||
public string SizeString => GetSizeString();
|
||||
|
||||
public SaveModel(SaveDataInfo info, HorizonClient horizonClient, VirtualFileSystem virtualFileSystem)
|
||||
private string GetSizeString()
|
||||
{
|
||||
const int scale = 1024;
|
||||
string[] orders = { "GiB", "MiB", "KiB" };
|
||||
long max = (long)Math.Pow(scale, orders.Length);
|
||||
|
||||
foreach (string order in orders)
|
||||
{
|
||||
if (Size > max)
|
||||
{
|
||||
return $"{decimal.Divide(Size, max):##.##} {order}";
|
||||
}
|
||||
|
||||
max /= scale;
|
||||
}
|
||||
|
||||
return "0 KiB";
|
||||
}
|
||||
|
||||
public SaveModel(SaveDataInfo info, VirtualFileSystem virtualFileSystem)
|
||||
{
|
||||
_horizonClient = horizonClient;
|
||||
SaveId = info.SaveDataId;
|
||||
TitleId = info.ProgramId;
|
||||
UserId = info.UserId;
|
||||
|
@ -3,23 +3,17 @@ using Ryujinx.Ava.Common.Locale;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models
|
||||
{
|
||||
internal class TitleUpdateModel
|
||||
public class TitleUpdateModel
|
||||
{
|
||||
public bool IsEnabled { get; set; }
|
||||
public bool IsNoUpdate { get; }
|
||||
public ApplicationControlProperty Control { get; }
|
||||
public string Path { get; }
|
||||
|
||||
public string Label => IsNoUpdate
|
||||
? LocaleManager.Instance[LocaleKeys.NoUpdate]
|
||||
: string.Format(LocaleManager.Instance[LocaleKeys.TitleUpdateVersionLabel], Control.DisplayVersionString.ToString(),
|
||||
Path);
|
||||
public string Label => string.Format(LocaleManager.Instance[LocaleKeys.TitleUpdateVersionLabel], Control.DisplayVersionString.ToString());
|
||||
|
||||
public TitleUpdateModel(ApplicationControlProperty control, string path, bool isNoUpdate = false)
|
||||
public TitleUpdateModel(ApplicationControlProperty control, string path)
|
||||
{
|
||||
Control = control;
|
||||
Path = path;
|
||||
IsNoUpdate = isNoUpdate;
|
||||
}
|
||||
}
|
||||
}
|
259
Ryujinx.Ava/UI/Renderer/EmbeddedWindow.cs
Normal file
259
Ryujinx.Ava/UI/Renderer/EmbeddedWindow.cs
Normal file
@ -0,0 +1,259 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using SPB.Graphics;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
public class EmbeddedWindow : NativeControlHost
|
||||
{
|
||||
private WindowProc _wndProcDelegate;
|
||||
private string _className;
|
||||
|
||||
protected GLXWindow X11Window { get; set; }
|
||||
|
||||
protected IntPtr WindowHandle { get; set; }
|
||||
protected IntPtr X11Display { get; set; }
|
||||
protected IntPtr NsView { get; set; }
|
||||
protected IntPtr MetalLayer { get; set; }
|
||||
|
||||
private UpdateBoundsCallbackDelegate _updateBoundsCallback;
|
||||
|
||||
public event EventHandler<IntPtr> WindowCreated;
|
||||
public event EventHandler<Size> SizeChanged;
|
||||
|
||||
public EmbeddedWindow()
|
||||
{
|
||||
this.GetObservable(BoundsProperty).Subscribe(StateChanged);
|
||||
|
||||
Initialized += OnNativeEmbeddedWindowCreated;
|
||||
}
|
||||
|
||||
public virtual void OnWindowCreated() { }
|
||||
|
||||
protected virtual void OnWindowDestroyed() { }
|
||||
|
||||
protected virtual void OnWindowDestroying()
|
||||
{
|
||||
WindowHandle = IntPtr.Zero;
|
||||
X11Display = IntPtr.Zero;
|
||||
NsView = IntPtr.Zero;
|
||||
MetalLayer = IntPtr.Zero;
|
||||
}
|
||||
|
||||
private void OnNativeEmbeddedWindowCreated(object sender, EventArgs e)
|
||||
{
|
||||
OnWindowCreated();
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
WindowCreated?.Invoke(this, WindowHandle);
|
||||
});
|
||||
}
|
||||
|
||||
private void StateChanged(Rect rect)
|
||||
{
|
||||
SizeChanged?.Invoke(this, rect.Size);
|
||||
_updateBoundsCallback?.Invoke(rect);
|
||||
}
|
||||
|
||||
protected override IPlatformHandle CreateNativeControlCore(IPlatformHandle control)
|
||||
{
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
return CreateLinux(control);
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
return CreateWin32(control);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
return CreateMacOS();
|
||||
}
|
||||
|
||||
return base.CreateNativeControlCore(control);
|
||||
}
|
||||
|
||||
protected override void DestroyNativeControlCore(IPlatformHandle control)
|
||||
{
|
||||
OnWindowDestroying();
|
||||
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
DestroyLinux();
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
DestroyWin32(control);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
DestroyMacOS();
|
||||
}
|
||||
else
|
||||
{
|
||||
base.DestroyNativeControlCore(control);
|
||||
}
|
||||
|
||||
OnWindowDestroyed();
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
private IPlatformHandle CreateLinux(IPlatformHandle control)
|
||||
{
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
||||
{
|
||||
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(control.Handle));
|
||||
X11Window.Hide();
|
||||
}
|
||||
else
|
||||
{
|
||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||
}
|
||||
|
||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||
|
||||
return new PlatformHandle(WindowHandle, "X11");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
IPlatformHandle CreateWin32(IPlatformHandle control)
|
||||
{
|
||||
_className = "NativeWindow-" + Guid.NewGuid();
|
||||
|
||||
_wndProcDelegate = delegate (IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
||||
{
|
||||
if (VisualRoot != null)
|
||||
{
|
||||
Point rootVisualPosition = this.TranslatePoint(new Point((long)lParam & 0xFFFF, (long)lParam >> 16 & 0xFFFF), VisualRoot).Value;
|
||||
Pointer pointer = new(0, PointerType.Mouse, true);
|
||||
|
||||
switch (msg)
|
||||
{
|
||||
case WindowsMessages.LBUTTONDOWN:
|
||||
case WindowsMessages.RBUTTONDOWN:
|
||||
{
|
||||
bool isLeft = msg == WindowsMessages.LBUTTONDOWN;
|
||||
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
|
||||
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonPressed : PointerUpdateKind.RightButtonPressed);
|
||||
|
||||
var evnt = new PointerPressedEventArgs(
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
properties,
|
||||
KeyModifiers.None);
|
||||
|
||||
RaiseEvent(evnt);
|
||||
|
||||
break;
|
||||
}
|
||||
case WindowsMessages.LBUTTONUP:
|
||||
case WindowsMessages.RBUTTONUP:
|
||||
{
|
||||
bool isLeft = msg == WindowsMessages.LBUTTONUP;
|
||||
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
|
||||
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonReleased : PointerUpdateKind.RightButtonReleased);
|
||||
|
||||
var evnt = new PointerReleasedEventArgs(
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
properties,
|
||||
KeyModifiers.None,
|
||||
isLeft ? MouseButton.Left : MouseButton.Right);
|
||||
|
||||
RaiseEvent(evnt);
|
||||
|
||||
break;
|
||||
}
|
||||
case WindowsMessages.MOUSEMOVE:
|
||||
{
|
||||
var evnt = new PointerEventArgs(
|
||||
PointerMovedEvent,
|
||||
this,
|
||||
pointer,
|
||||
VisualRoot,
|
||||
rootVisualPosition,
|
||||
(ulong)Environment.TickCount64,
|
||||
new PointerPointProperties(RawInputModifiers.None, PointerUpdateKind.Other),
|
||||
KeyModifiers.None);
|
||||
|
||||
RaiseEvent(evnt);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return DefWindowProc(hWnd, msg, wParam, lParam);
|
||||
};
|
||||
|
||||
WNDCLASSEX wndClassEx = new()
|
||||
{
|
||||
cbSize = Marshal.SizeOf<WNDCLASSEX>(),
|
||||
hInstance = GetModuleHandle(null),
|
||||
lpfnWndProc = Marshal.GetFunctionPointerForDelegate(_wndProcDelegate),
|
||||
style = ClassStyles.CS_OWNDC,
|
||||
lpszClassName = Marshal.StringToHGlobalUni(_className),
|
||||
hCursor = CreateArrowCursor()
|
||||
};
|
||||
|
||||
RegisterClassEx(ref wndClassEx);
|
||||
|
||||
WindowHandle = CreateWindowEx(0, _className, "NativeWindow", WindowStyles.WS_CHILD, 0, 0, 640, 480, control.Handle, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
|
||||
|
||||
Marshal.FreeHGlobal(wndClassEx.lpszClassName);
|
||||
|
||||
return new PlatformHandle(WindowHandle, "HWND");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
IPlatformHandle CreateMacOS()
|
||||
{
|
||||
MetalLayer = MetalHelper.GetMetalLayer(out IntPtr nsView, out _updateBoundsCallback);
|
||||
|
||||
NsView = nsView;
|
||||
|
||||
return new PlatformHandle(nsView, "NSView");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("Linux")]
|
||||
void DestroyLinux()
|
||||
{
|
||||
X11Window?.Dispose();
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
void DestroyWin32(IPlatformHandle handle)
|
||||
{
|
||||
DestroyWindow(handle.Handle);
|
||||
UnregisterClass(_className, GetModuleHandle(null));
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
void DestroyMacOS()
|
||||
{
|
||||
MetalHelper.DestroyMetalLayer(NsView, MetalLayer);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,8 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using SPB.Graphics;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Platform;
|
||||
@ -7,26 +10,20 @@ using SPB.Platform.WGL;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
public class OpenGLEmbeddedWindow : EmbeddedWindow
|
||||
public class EmbeddedWindowOpenGL : EmbeddedWindow
|
||||
{
|
||||
private readonly int _major;
|
||||
private readonly int _minor;
|
||||
private readonly GraphicsDebugLevel _graphicsDebugLevel;
|
||||
private SwappableNativeWindowBase _window;
|
||||
|
||||
public OpenGLContextBase Context { get; set; }
|
||||
|
||||
public OpenGLEmbeddedWindow(int major, int minor, GraphicsDebugLevel graphicsDebugLevel)
|
||||
{
|
||||
_major = major;
|
||||
_minor = minor;
|
||||
_graphicsDebugLevel = graphicsDebugLevel;
|
||||
}
|
||||
public EmbeddedWindowOpenGL() { }
|
||||
|
||||
protected override void OnWindowDestroying()
|
||||
{
|
||||
Context.Dispose();
|
||||
|
||||
base.OnWindowDestroying();
|
||||
}
|
||||
|
||||
@ -48,19 +45,20 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
}
|
||||
|
||||
var flags = OpenGLContextFlags.Compat;
|
||||
if (_graphicsDebugLevel != GraphicsDebugLevel.None)
|
||||
if (ConfigurationState.Instance.Logger.GraphicsDebugLevel != GraphicsDebugLevel.None)
|
||||
{
|
||||
flags |= OpenGLContextFlags.Debug;
|
||||
}
|
||||
|
||||
Context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, _major, _minor, flags);
|
||||
var graphicsMode = Environment.OSVersion.Platform == PlatformID.Unix ? new FramebufferFormat(new ColorFormat(8, 8, 8, 0), 16, 0, ColorFormat.Zero, 0, 2, false) : FramebufferFormat.Default;
|
||||
|
||||
Context = PlatformHelper.CreateOpenGLContext(graphicsMode, 3, 3, flags);
|
||||
|
||||
Context.Initialize(_window);
|
||||
Context.MakeCurrent(_window);
|
||||
|
||||
var bindingsContext = new OpenToolkitBindingsContext(Context.GetProcAddress);
|
||||
GL.LoadBindings(new OpenTKBindingsContext(Context.GetProcAddress));
|
||||
|
||||
GL.LoadBindings(bindingsContext);
|
||||
Context.MakeCurrent(null);
|
||||
}
|
||||
|
||||
@ -76,7 +74,14 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
public void SwapBuffers()
|
||||
{
|
||||
_window.SwapBuffers();
|
||||
_window?.SwapBuffers();
|
||||
}
|
||||
|
||||
public void InitializeBackgroundContext(IRenderer renderer)
|
||||
{
|
||||
(renderer as OpenGLRenderer)?.InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(Context));
|
||||
|
||||
MakeCurrent();
|
||||
}
|
||||
}
|
||||
}
|
42
Ryujinx.Ava/UI/Renderer/EmbeddedWindowVulkan.cs
Normal file
42
Ryujinx.Ava/UI/Renderer/EmbeddedWindowVulkan.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.Vulkan;
|
||||
using SPB.Platform.Metal;
|
||||
using SPB.Platform.Win32;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
public class EmbeddedWindowVulkan : EmbeddedWindow
|
||||
{
|
||||
public SurfaceKHR CreateSurface(Instance instance)
|
||||
{
|
||||
NativeWindowBase nativeWindowBase;
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
nativeWindowBase = new SimpleWin32Window(new NativeHandle(WindowHandle));
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
nativeWindowBase = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
nativeWindowBase = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new PlatformNotSupportedException();
|
||||
}
|
||||
|
||||
return new SurfaceKHR((ulong?)VulkanHelper.CreateWindowSurface(instance.Handle, nativeWindowBase));
|
||||
}
|
||||
|
||||
public SurfaceKHR CreateSurface(Instance instance, Vk api)
|
||||
{
|
||||
return CreateSurface(instance);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,13 @@
|
||||
using OpenTK;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
internal class OpenToolkitBindingsContext : IBindingsContext
|
||||
internal class OpenTKBindingsContext : IBindingsContext
|
||||
{
|
||||
private readonly Func<string, IntPtr> _getProcAddress;
|
||||
|
||||
public OpenToolkitBindingsContext(Func<string, IntPtr> getProcAddress)
|
||||
public OpenTKBindingsContext(Func<string, IntPtr> getProcAddress)
|
||||
{
|
||||
_getProcAddress = getProcAddress;
|
||||
}
|
@ -6,6 +6,6 @@
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.RendererHost"
|
||||
x:Class="Ryujinx.Ava.UI.Renderer.RendererHost"
|
||||
Focusable="True">
|
||||
</UserControl>
|
||||
</UserControl>
|
68
Ryujinx.Ava/UI/Renderer/RendererHost.axaml.cs
Normal file
68
Ryujinx.Ava/UI/Renderer/RendererHost.axaml.cs
Normal file
@ -0,0 +1,68 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
public partial class RendererHost : UserControl, IDisposable
|
||||
{
|
||||
public readonly EmbeddedWindow EmbeddedWindow;
|
||||
|
||||
public event EventHandler<EventArgs> WindowCreated;
|
||||
public event Action<object, Size> SizeChanged;
|
||||
|
||||
public RendererHost()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
|
||||
{
|
||||
EmbeddedWindow = new EmbeddedWindowOpenGL();
|
||||
}
|
||||
else
|
||||
{
|
||||
EmbeddedWindow = new EmbeddedWindowVulkan();
|
||||
}
|
||||
|
||||
Initialize();
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
EmbeddedWindow.WindowCreated += CurrentWindow_WindowCreated;
|
||||
EmbeddedWindow.SizeChanged += CurrentWindow_SizeChanged;
|
||||
|
||||
Content = EmbeddedWindow;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (EmbeddedWindow != null)
|
||||
{
|
||||
EmbeddedWindow.WindowCreated -= CurrentWindow_WindowCreated;
|
||||
EmbeddedWindow.SizeChanged -= CurrentWindow_SizeChanged;
|
||||
}
|
||||
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
|
||||
{
|
||||
base.OnDetachedFromVisualTree(e);
|
||||
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CurrentWindow_SizeChanged(object sender, Size e)
|
||||
{
|
||||
SizeChanged?.Invoke(sender, e);
|
||||
}
|
||||
|
||||
private void CurrentWindow_WindowCreated(object sender, IntPtr e)
|
||||
{
|
||||
WindowCreated?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,17 +5,17 @@ using SPB.Graphics.OpenGL;
|
||||
using SPB.Platform;
|
||||
using SPB.Windowing;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
class SPBOpenGLContext : IOpenGLContext
|
||||
{
|
||||
private OpenGLContextBase _context;
|
||||
private NativeWindowBase _window;
|
||||
private readonly OpenGLContextBase _context;
|
||||
private readonly NativeWindowBase _window;
|
||||
|
||||
private SPBOpenGLContext(OpenGLContextBase context, NativeWindowBase window)
|
||||
{
|
||||
_context = context;
|
||||
_window = window;
|
||||
_window = window;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
@ -32,12 +32,12 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext)
|
||||
{
|
||||
OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext);
|
||||
NativeWindowBase window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
|
||||
NativeWindowBase window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
|
||||
|
||||
context.Initialize(window);
|
||||
context.MakeCurrent(window);
|
||||
|
||||
GL.LoadBindings(new OpenToolkitBindingsContext(context.GetProcAddress));
|
||||
GL.LoadBindings(new OpenTKBindingsContext(context.GetProcAddress));
|
||||
|
||||
context.MakeCurrent(null);
|
||||
|
@ -13,6 +13,7 @@ using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@ -870,7 +871,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public Action<bool> SwitchToGameControl { get; private set; }
|
||||
public Action<Control> SetMainContent { get; private set; }
|
||||
public TopLevel TopLevel { get; private set; }
|
||||
public RendererHost RendererControl { get; private set; }
|
||||
public RendererHost RendererHostControl { get; private set; }
|
||||
public bool IsClosing { get; set; }
|
||||
public LibHacHorizonManager LibHacHorizonManager { get; internal set; }
|
||||
public IHostUiHandler UiHandler { get; internal set; }
|
||||
@ -1144,7 +1145,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
private void InitializeGame()
|
||||
{
|
||||
RendererControl.RendererInitialized += GlRenderer_Created;
|
||||
RendererHostControl.WindowCreated += RendererHost_Created;
|
||||
|
||||
AppHost.StatusUpdatedEvent += Update_StatusBar;
|
||||
AppHost.AppExit += AppHost_AppExit;
|
||||
@ -1203,7 +1204,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
private void GlRenderer_Created(object sender, EventArgs e)
|
||||
private void RendererHost_Created(object sender, EventArgs e)
|
||||
{
|
||||
ShowLoading(false);
|
||||
|
||||
@ -1601,13 +1602,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async void OpenTitleUpdateManager()
|
||||
{
|
||||
ApplicationData selection = SelectedApplication;
|
||||
if (selection != null)
|
||||
if (SelectedApplication != null)
|
||||
{
|
||||
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
await new TitleUpdateWindow(VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(desktop.MainWindow);
|
||||
}
|
||||
await TitleUpdateWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1735,18 +1732,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
PrepareLoadScreen();
|
||||
|
||||
RendererControl = new RendererHost(ConfigurationState.Instance.Logger.GraphicsDebugLevel);
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
|
||||
{
|
||||
RendererControl.CreateOpenGL();
|
||||
}
|
||||
else
|
||||
{
|
||||
RendererControl.CreateVulkan();
|
||||
}
|
||||
RendererHostControl = new RendererHost();
|
||||
|
||||
AppHost = new AppHost(
|
||||
RendererControl,
|
||||
RendererHostControl,
|
||||
InputManager,
|
||||
path,
|
||||
VirtualFileSystem,
|
||||
@ -1787,9 +1776,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
SwitchToGameControl(startFullscreen);
|
||||
|
||||
SetMainContent(RendererControl);
|
||||
SetMainContent(RendererHostControl);
|
||||
|
||||
RendererControl.Focus();
|
||||
RendererHostControl.Focus();
|
||||
});
|
||||
}
|
||||
|
||||
@ -1857,8 +1846,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
HandleRelaunch();
|
||||
});
|
||||
|
||||
RendererControl.RendererInitialized -= GlRenderer_Created;
|
||||
RendererControl = null;
|
||||
RendererHostControl.WindowCreated -= RendererHost_Created;
|
||||
RendererHostControl = null;
|
||||
|
||||
SelectedIcon = null;
|
||||
|
||||
|
@ -151,7 +151,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool IsSoundIoEnabled { get; set; }
|
||||
public bool IsSDL2Enabled { get; set; }
|
||||
public bool EnableCustomTheme { get; set; }
|
||||
public bool IsCustomResolutionScaleActive => _resolutionScale == 0;
|
||||
public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
|
||||
public bool IsVulkanSelected => GraphicsBackendIndex == 0;
|
||||
|
||||
public string TimeZone { get; set; }
|
||||
@ -311,25 +311,66 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||
|
||||
// User Interface
|
||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||
ShowConfirmExit = config.ShowConfirmExit;
|
||||
HideCursorOnIdle = config.HideCursorOnIdle;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||
|
||||
EnableCustomTheme = config.Ui.EnableCustomTheme;
|
||||
CustomThemePath = config.Ui.CustomThemePath;
|
||||
BaseStyleIndex = config.Ui.BaseStyle == "Light" ? 0 : 1;
|
||||
|
||||
// Input
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||
EnableMouse = config.Hid.EnableMouse;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
KeyboardHotkeys = config.Hid.Hotkeys.Value;
|
||||
|
||||
// System
|
||||
Region = (int)config.System.Region.Value;
|
||||
Language = (int)config.System.Language.Value;
|
||||
TimeZone = config.System.TimeZone;
|
||||
|
||||
DateTime dateTimeOffset = DateTime.Now.AddSeconds(config.System.SystemTimeOffset);
|
||||
|
||||
DateOffset = dateTimeOffset.Date;
|
||||
TimeOffset = dateTimeOffset.TimeOfDay;
|
||||
EnableVsync = config.Graphics.EnableVsync;
|
||||
EnablePptc = config.System.EnablePtc;
|
||||
EnableInternetAccess = config.System.EnableInternetAccess;
|
||||
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
|
||||
IgnoreMissingServices = config.System.IgnoreMissingServices;
|
||||
ExpandDramSize = config.System.ExpandRam;
|
||||
IgnoreMissingServices = config.System.IgnoreMissingServices;
|
||||
|
||||
// CPU
|
||||
EnablePptc = config.System.EnablePtc;
|
||||
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
||||
|
||||
// Graphics
|
||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||
PreferredGpuIndex = _gpuIds.Contains(config.Graphics.PreferredGpu) ? _gpuIds.IndexOf(config.Graphics.PreferredGpu) : 0;
|
||||
EnableShaderCache = config.Graphics.EnableShaderCache;
|
||||
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
|
||||
EnableMacroHLE = config.Graphics.EnableMacroHLE;
|
||||
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
|
||||
CustomResolutionScale = config.Graphics.ResScaleCustom;
|
||||
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
|
||||
AspectRatio = (int)config.Graphics.AspectRatio.Value;
|
||||
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
|
||||
ShaderDumpPath = config.Graphics.ShadersDumpPath;
|
||||
|
||||
// Audio
|
||||
AudioBackend = (int)config.System.AudioBackend.Value;
|
||||
Volume = config.System.AudioVolume * 100;
|
||||
|
||||
// Network
|
||||
EnableInternetAccess = config.System.EnableInternetAccess;
|
||||
|
||||
// Logging
|
||||
EnableFileLog = config.Logger.EnableFileLog;
|
||||
EnableStub = config.Logger.EnableStub;
|
||||
EnableInfo = config.Logger.EnableInfo;
|
||||
@ -339,94 +380,69 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableGuest = config.Logger.EnableGuest;
|
||||
EnableDebug = config.Logger.EnableDebug;
|
||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||
EnableCustomTheme = config.Ui.EnableCustomTheme;
|
||||
Volume = config.System.AudioVolume * 100;
|
||||
|
||||
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
|
||||
|
||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||
|
||||
TimeZone = config.System.TimeZone;
|
||||
ShaderDumpPath = config.Graphics.ShadersDumpPath;
|
||||
CustomThemePath = config.Ui.CustomThemePath;
|
||||
BaseStyleIndex = config.Ui.BaseStyle == "Light" ? 0 : 1;
|
||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||
|
||||
PreferredGpuIndex = _gpuIds.Contains(config.Graphics.PreferredGpu) ? _gpuIds.IndexOf(config.Graphics.PreferredGpu) : 0;
|
||||
|
||||
Language = (int)config.System.Language.Value;
|
||||
Region = (int)config.System.Region.Value;
|
||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||
AudioBackend = (int)config.System.AudioBackend.Value;
|
||||
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
||||
|
||||
float anisotropy = config.Graphics.MaxAnisotropy;
|
||||
|
||||
MaxAnisotropy = anisotropy == -1 ? 0 : (int)(MathF.Log2(anisotropy));
|
||||
AspectRatio = (int)config.Graphics.AspectRatio.Value;
|
||||
|
||||
int resolution = config.Graphics.ResScale;
|
||||
|
||||
ResolutionScale = resolution == -1 ? 0 : resolution;
|
||||
CustomResolutionScale = config.Graphics.ResScaleCustom;
|
||||
|
||||
DateTime dateTimeOffset = DateTime.Now.AddSeconds(config.System.SystemTimeOffset);
|
||||
|
||||
DateOffset = dateTimeOffset.Date;
|
||||
TimeOffset = dateTimeOffset.TimeOfDay;
|
||||
|
||||
KeyboardHotkeys = config.Hid.Hotkeys.Value;
|
||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
// User Interface
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.HideCursorOnIdle.Value = HideCursorOnIdle;
|
||||
|
||||
if (_directoryChanged)
|
||||
{
|
||||
List<string> gameDirs = new List<string>(GameDirectories);
|
||||
List<string> gameDirs = new(GameDirectories);
|
||||
config.Ui.GameDirs.Value = gameDirs;
|
||||
}
|
||||
|
||||
config.Ui.EnableCustomTheme.Value = EnableCustomTheme;
|
||||
config.Ui.CustomThemePath.Value = CustomThemePath;
|
||||
config.Ui.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
|
||||
// Input
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
|
||||
// Keyboard Hotkeys
|
||||
config.Hid.Hotkeys.Value = KeyboardHotkeys;
|
||||
|
||||
// System
|
||||
config.System.Region.Value = (Region)Region;
|
||||
config.System.Language.Value = (Language)Language;
|
||||
|
||||
if (_validTzRegions.Contains(TimeZone))
|
||||
{
|
||||
config.System.TimeZone.Value = TimeZone;
|
||||
}
|
||||
|
||||
config.Logger.EnableError.Value = EnableError;
|
||||
config.Logger.EnableTrace.Value = EnableTrace;
|
||||
config.Logger.EnableWarn.Value = EnableWarn;
|
||||
config.Logger.EnableInfo.Value = EnableInfo;
|
||||
config.Logger.EnableStub.Value = EnableStub;
|
||||
config.Logger.EnableDebug.Value = EnableDebug;
|
||||
config.Logger.EnableGuest.Value = EnableGuest;
|
||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||
config.Logger.EnableFileLog.Value = EnableFileLog;
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.HideCursorOnIdle.Value = HideCursorOnIdle;
|
||||
TimeSpan systemTimeOffset = DateOffset - DateTime.Now;
|
||||
|
||||
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
|
||||
config.Graphics.EnableVsync.Value = EnableVsync;
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.ExpandRam.Value = ExpandDramSize;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
|
||||
// CPU
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||
|
||||
// Graphics
|
||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
||||
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
||||
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
|
||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
config.System.EnableInternetAccess.Value = EnableInternetAccess;
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
config.System.ExpandRam.Value = ExpandDramSize;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
config.Ui.CustomThemePath.Value = CustomThemePath;
|
||||
config.Ui.EnableCustomTheme.Value = EnableCustomTheme;
|
||||
config.Ui.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
config.System.Language.Value = (Language)Language;
|
||||
config.System.Region.Value = (Region)Region;
|
||||
|
||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
|
||||
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
|
||||
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
|
||||
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
|
||||
{
|
||||
@ -434,22 +450,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
|
||||
config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
|
||||
|
||||
TimeSpan systemTimeOffset = DateOffset - DateTime.Now;
|
||||
|
||||
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
|
||||
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||
|
||||
float anisotropy = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
|
||||
|
||||
config.Graphics.MaxAnisotropy.Value = anisotropy;
|
||||
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
|
||||
config.Graphics.ResScale.Value = ResolutionScale == 0 ? -1 : ResolutionScale;
|
||||
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
|
||||
config.System.AudioVolume.Value = Volume / 100;
|
||||
|
||||
// Audio
|
||||
AudioBackend audioBackend = (AudioBackend)AudioBackend;
|
||||
if (audioBackend != config.System.AudioBackend.Value)
|
||||
{
|
||||
@ -458,7 +461,23 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
|
||||
}
|
||||
|
||||
config.Hid.Hotkeys.Value = KeyboardHotkeys;
|
||||
config.System.AudioVolume.Value = Volume / 100;
|
||||
|
||||
// Network
|
||||
config.System.EnableInternetAccess.Value = EnableInternetAccess;
|
||||
|
||||
// Logging
|
||||
config.Logger.EnableFileLog.Value = EnableFileLog;
|
||||
config.Logger.EnableStub.Value = EnableStub;
|
||||
config.Logger.EnableInfo.Value = EnableInfo;
|
||||
config.Logger.EnableWarn.Value = EnableWarn;
|
||||
config.Logger.EnableError.Value = EnableError;
|
||||
config.Logger.EnableTrace.Value = EnableTrace;
|
||||
config.Logger.EnableGuest.Value = EnableGuest;
|
||||
config.Logger.EnableDebug.Value = EnableDebug;
|
||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
|
||||
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
|
226
Ryujinx.Ava/UI/ViewModels/TitleUpdateViewModel.cs
Normal file
226
Ryujinx.Ava/UI/ViewModels/TitleUpdateViewModel.cs
Normal file
@ -0,0 +1,226 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SpanHelpers = LibHac.Common.SpanHelpers;
|
||||
using Path = System.IO.Path;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels;
|
||||
|
||||
public class TitleUpdateViewModel : BaseModel
|
||||
{
|
||||
public TitleUpdateMetadata _titleUpdateWindowData;
|
||||
public readonly string _titleUpdateJsonPath;
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
|
||||
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
|
||||
private AvaloniaList<object> _views = new();
|
||||
private object _selectedUpdate;
|
||||
|
||||
public AvaloniaList<TitleUpdateModel> TitleUpdates
|
||||
{
|
||||
get => _titleUpdates;
|
||||
set
|
||||
{
|
||||
_titleUpdates = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaList<object> Views
|
||||
{
|
||||
get => _views;
|
||||
set
|
||||
{
|
||||
_views = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public object SelectedUpdate
|
||||
{
|
||||
get => _selectedUpdate;
|
||||
set
|
||||
{
|
||||
_selectedUpdate = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
|
||||
|
||||
try
|
||||
{
|
||||
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_titleUpdateJsonPath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {_titleId} at {_titleUpdateJsonPath}");
|
||||
|
||||
_titleUpdateWindowData = new TitleUpdateMetadata
|
||||
{
|
||||
Selected = "",
|
||||
Paths = new List<string>()
|
||||
};
|
||||
}
|
||||
|
||||
LoadUpdates();
|
||||
}
|
||||
|
||||
private void LoadUpdates()
|
||||
{
|
||||
foreach (string path in _titleUpdateWindowData.Paths)
|
||||
{
|
||||
AddUpdate(path);
|
||||
}
|
||||
|
||||
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
|
||||
|
||||
SelectedUpdate = selected;
|
||||
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
public void SortUpdates()
|
||||
{
|
||||
var list = TitleUpdates.ToList();
|
||||
|
||||
list.Sort((first, second) =>
|
||||
{
|
||||
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
|
||||
});
|
||||
|
||||
Views.Clear();
|
||||
Views.Add(new BaseModel());
|
||||
Views.AddRange(list);
|
||||
|
||||
if (SelectedUpdate == null)
|
||||
{
|
||||
SelectedUpdate = Views[0];
|
||||
}
|
||||
else if (!TitleUpdates.Contains(SelectedUpdate))
|
||||
{
|
||||
if (Views.Count > 1)
|
||||
{
|
||||
SelectedUpdate = Views[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedUpdate = Views[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddUpdate(string path)
|
||||
{
|
||||
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
|
||||
{
|
||||
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
|
||||
|
||||
try
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
ApplicationControlProperty controlData = new();
|
||||
|
||||
using UniqueRef<IFile> nacpFile = new();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogDlcLoadNcaErrorMessage], ex.Message, path));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveUpdate(TitleUpdateModel update)
|
||||
{
|
||||
TitleUpdates.Remove(update);
|
||||
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectUpdateDialogTitle],
|
||||
AllowMultiple = true
|
||||
};
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter
|
||||
{
|
||||
Name = "NSP",
|
||||
Extensions = { "nsp" }
|
||||
});
|
||||
|
||||
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
||||
{
|
||||
string[] files = await dialog.ShowAsync(desktop.MainWindow);
|
||||
|
||||
if (files != null)
|
||||
{
|
||||
foreach (string file in files)
|
||||
{
|
||||
AddUpdate(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SortUpdates();
|
||||
}
|
||||
}
|
@ -13,8 +13,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private int _sortIndex;
|
||||
private int _orderIndex;
|
||||
private string _search;
|
||||
private ObservableCollection<SaveModel> _saves;
|
||||
private ObservableCollection<SaveModel> _views;
|
||||
private ObservableCollection<SaveModel> _saves = new();
|
||||
private ObservableCollection<SaveModel> _views = new();
|
||||
private AccountManager _accountManager;
|
||||
|
||||
public string SaveManagerHeading =>
|
||||
@ -77,8 +77,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public UserSaveManagerViewModel(AccountManager accountManager)
|
||||
{
|
||||
_accountManager = accountManager;
|
||||
_saves = new ObservableCollection<SaveModel>();
|
||||
_views = new ObservableCollection<SaveModel>();
|
||||
}
|
||||
|
||||
public void Sort()
|
||||
|
@ -74,7 +74,6 @@
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
DockPanel.Dock="Right"
|
||||
KeyUp="SearchBox_OnKeyUp"
|
||||
Text="{Binding SearchText}"
|
||||
|
@ -82,9 +82,6 @@
|
||||
Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale ResolutionScaleTooltip}">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGraphicsResolutionScaleCustom}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGraphicsResolutionScaleNative}" />
|
||||
</ComboBoxItem>
|
||||
@ -97,6 +94,9 @@
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGraphicsResolutionScale4x}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{locale:Locale SettingsTabGraphicsResolutionScaleCustom}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<ui:NumberBox
|
||||
Margin="10,0,0,0"
|
||||
|
@ -1,4 +1,4 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsLoggingView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
@ -47,31 +47,34 @@
|
||||
ToolTip.Tip="{locale:Locale ErrorLogTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingEnableErrorLogs}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableTrace}"
|
||||
ToolTip.Tip="{locale:Locale TraceLogTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingEnableTraceLogs}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableGuest}"
|
||||
ToolTip.Tip="{locale:Locale GuestLogTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingEnableGuestLogs}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabLoggingDeveloperOptions}" />
|
||||
<StackPanel Orientation="Vertical" Spacing="2">
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabLoggingDeveloperOptions}" />
|
||||
<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{locale:Locale SettingsTabLoggingDeveloperOptionsNote}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<CheckBox IsChecked="{Binding EnableDebug}"
|
||||
ToolTip.Tip="{locale:Locale DebugLogTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingEnableDebugLogs}" />
|
||||
<CheckBox IsChecked="{Binding EnableTrace}"
|
||||
ToolTip.Tip="{locale:Locale TraceLogTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingEnableTraceLogs}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableFsAccessLog}"
|
||||
ToolTip.Tip="{locale:Locale FileAccessLogTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingEnableFsAccessLogs}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableDebug}"
|
||||
ToolTip.Tip="{locale:Locale DebugLogTooltip}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabLoggingEnableDebugLogs}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale FSAccessLogModeTooltip}"
|
||||
|
@ -1,4 +1,4 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsSystemView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
@ -12,7 +12,7 @@
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
<ScrollViewer
|
||||
<ScrollViewer
|
||||
Name="SystemPage"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
@ -172,9 +172,9 @@
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<StackPanel Orientation="Vertical" Spacing="2">
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabSystemHacks}" />
|
||||
<TextBlock Text="{locale:Locale SettingsTabSystemHacksNote}" />
|
||||
<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{locale:Locale SettingsTabSystemHacksNote}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Margin="10,0,0,0"
|
||||
|
@ -55,6 +55,11 @@
|
||||
HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale Size}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBox.Styles>
|
||||
<Style Selector="ContentControl#ContentPresenter">
|
||||
<Setter Property="HorizontalAlignment" Value="Left" />
|
||||
</Style>
|
||||
</ComboBox.Styles>
|
||||
</ComboBox>
|
||||
<ComboBox SelectedIndex="{Binding OrderIndex}" Width="150">
|
||||
<ComboBoxItem>
|
||||
@ -69,6 +74,11 @@
|
||||
HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale OrderDescending}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBox.Styles>
|
||||
<Style Selector="ContentControl#ContentPresenter">
|
||||
<Setter Property="HorizontalAlignment" Value="Left" />
|
||||
</Style>
|
||||
</ComboBox.Styles>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<Grid
|
||||
@ -97,6 +107,7 @@
|
||||
VerticalAlignment="Stretch">
|
||||
<ListBox
|
||||
Name="SaveList"
|
||||
VirtualizationMode="None"
|
||||
Items="{Binding Views}"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
@ -106,6 +117,9 @@
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="4" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||
<Setter Property="IsVisible" Value="False" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate x:DataType="models:SaveModel">
|
||||
@ -122,6 +136,8 @@
|
||||
Height="42"
|
||||
Width="42"
|
||||
Padding="10"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !InGameList}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Help"
|
||||
|
@ -94,7 +94,7 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
var save = saveDataInfo[i];
|
||||
if (save.ProgramId.Value != 0)
|
||||
{
|
||||
var saveModel = new SaveModel(save, _horizonClient, _virtualFileSystem);
|
||||
var saveModel = new SaveModel(save, _virtualFileSystem);
|
||||
saves.Add(saveModel);
|
||||
}
|
||||
}
|
||||
@ -137,10 +137,9 @@ namespace Ryujinx.Ava.UI.Views.User
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
_horizonClient.Fs.DeleteSaveData(SaveDataSpaceId.User, saveModel.SaveId);
|
||||
ViewModel.Saves.Remove(saveModel);
|
||||
ViewModel.Sort();
|
||||
}
|
||||
|
||||
ViewModel.Saves.Remove(saveModel);
|
||||
ViewModel.Views.Remove(saveModel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -44,20 +44,22 @@
|
||||
<settings:SettingsNetworkView Name="NetworkPage" />
|
||||
<settings:SettingsLoggingView Name="LoggingPage" />
|
||||
</Grid>
|
||||
<ui:NavigationView Grid.Row="1"
|
||||
IsSettingsVisible="False"
|
||||
Name="NavPanel"
|
||||
IsBackEnabled="False"
|
||||
PaneDisplayMode="Left"
|
||||
Margin="2,10,10,0"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
OpenPaneLength="200">
|
||||
<ui:NavigationView
|
||||
Grid.Row="1"
|
||||
IsSettingsVisible="False"
|
||||
Name="NavPanel"
|
||||
IsBackEnabled="False"
|
||||
PaneDisplayMode="Left"
|
||||
Margin="2,10,10,0"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
OpenPaneLength="200">
|
||||
<ui:NavigationView.MenuItems>
|
||||
<ui:NavigationViewItem IsSelected="True"
|
||||
Content="{locale:Locale SettingsTabGeneral}"
|
||||
Tag="UiPage"
|
||||
Icon="New" />
|
||||
<ui:NavigationViewItem
|
||||
IsSelected="True"
|
||||
Content="{locale:Locale SettingsTabGeneral}"
|
||||
Tag="UiPage"
|
||||
Icon="New" />
|
||||
<ui:NavigationViewItem
|
||||
Content="{locale:Locale SettingsTabInput}"
|
||||
Tag="InputPage"
|
||||
@ -74,8 +76,9 @@
|
||||
Content="{locale:Locale SettingsTabCpu}"
|
||||
Tag="CpuPage">
|
||||
<ui:NavigationViewItem.Icon>
|
||||
<ui:FontIcon FontFamily="avares://Ryujinx.Ava/Assets/Fonts#Segoe Fluent Icons"
|
||||
Glyph="{helpers:GlyphValueConverter Chip}" />
|
||||
<ui:FontIcon
|
||||
FontFamily="avares://Ryujinx.Ava/Assets/Fonts#Segoe Fluent Icons"
|
||||
Glyph="{helpers:GlyphValueConverter Chip}" />
|
||||
</ui:NavigationViewItem.Icon>
|
||||
</ui:NavigationViewItem>
|
||||
<ui:NavigationViewItem
|
||||
@ -95,6 +98,11 @@
|
||||
Tag="LoggingPage"
|
||||
Icon="Document" />
|
||||
</ui:NavigationView.MenuItems>
|
||||
<ui:NavigationView.Styles>
|
||||
<Style Selector="Grid#PlaceholderGrid">
|
||||
<Setter Property="Height" Value="40" />
|
||||
</Style>
|
||||
</ui:NavigationView.Styles>
|
||||
</ui:NavigationView>
|
||||
<ReversibleStackPanel
|
||||
Grid.Row="2"
|
||||
@ -103,17 +111,17 @@
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right"
|
||||
ReverseOrder="{Binding IsMacOS}">
|
||||
<Button
|
||||
HotKey="Enter"
|
||||
<Button
|
||||
HotKey="Enter"
|
||||
Classes="accent"
|
||||
Content="{locale:Locale SettingsButtonOk}"
|
||||
Content="{locale:Locale SettingsButtonOk}"
|
||||
Command="{ReflectionBinding OkButton}" />
|
||||
<Button
|
||||
HotKey="Escape"
|
||||
Content="{locale:Locale SettingsButtonCancel}"
|
||||
<Button
|
||||
HotKey="Escape"
|
||||
Content="{locale:Locale SettingsButtonCancel}"
|
||||
Command="{ReflectionBinding CancelButton}" />
|
||||
<Button
|
||||
Content="{locale:Locale SettingsButtonApply}"
|
||||
<Button
|
||||
Content="{locale:Locale SettingsButtonApply}"
|
||||
Command="{ReflectionBinding ApplyButton}" />
|
||||
</ReversibleStackPanel>
|
||||
</Grid>
|
||||
|
@ -1,115 +1,135 @@
|
||||
<window:StyleableWindow
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.UI.Windows.TitleUpdateWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
Width="600"
|
||||
Height="400"
|
||||
MinWidth="600"
|
||||
MinHeight="400"
|
||||
MaxWidth="600"
|
||||
MaxHeight="400"
|
||||
SizeToContent="Height"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
Width="500"
|
||||
Height="300"
|
||||
mc:Ignorable="d"
|
||||
x:CompileBindings="True"
|
||||
x:DataType="viewModels:TitleUpdateViewModel"
|
||||
Focusable="True">
|
||||
<Grid Margin="15">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
Name="Heading"
|
||||
Grid.Row="1"
|
||||
MaxWidth="500"
|
||||
Margin="20,15,20,20"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
LineHeight="18"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<Border
|
||||
Grid.Row="2"
|
||||
Margin="5"
|
||||
Grid.Row="0"
|
||||
Margin="0 0 0 24"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1">
|
||||
<ScrollViewer
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<ItemsControl
|
||||
Margin="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Items="{Binding _titleUpdates}">
|
||||
<ItemsControl.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<RadioButton
|
||||
Padding="8,0"
|
||||
VerticalContentAlignment="Center"
|
||||
GroupName="Update"
|
||||
IsChecked="{Binding IsEnabled, Mode=TwoWay}">
|
||||
<Label
|
||||
Margin="0"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Padding="2.5">
|
||||
<ListBox
|
||||
VirtualizationMode="None"
|
||||
Background="Transparent"
|
||||
SelectedItem="{Binding SelectedUpdate, Mode=TwoWay}"
|
||||
Items="{Binding Views}">
|
||||
<ListBox.DataTemplates>
|
||||
<DataTemplate
|
||||
DataType="models:TitleUpdateModel">
|
||||
<Panel Margin="10">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding Label}" />
|
||||
<StackPanel
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
Content="{Binding Label}"
|
||||
FontSize="12" />
|
||||
</RadioButton>
|
||||
</DataTemplate>
|
||||
</ItemsControl.ItemTemplate>
|
||||
</ItemsControl>
|
||||
</ScrollViewer>
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="OpenLocation">
|
||||
<ui:SymbolIcon
|
||||
Symbol="OpenFolder"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Click="RemoveUpdate">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Cancel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
<DataTemplate
|
||||
DataType="viewModels:BaseModel">
|
||||
<Panel
|
||||
Height="33"
|
||||
Margin="10">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
TextWrapping="Wrap"
|
||||
Text="{locale:Locale NoUpdate}" />
|
||||
</Panel>
|
||||
</DataTemplate>
|
||||
</ListBox.DataTemplates>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</Border>
|
||||
<DockPanel
|
||||
Grid.Row="3"
|
||||
Margin="0"
|
||||
<Panel
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Stretch">
|
||||
<DockPanel Margin="0" HorizontalAlignment="Left">
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Left">
|
||||
<Button
|
||||
Name="AddButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Add}">
|
||||
Command="{ReflectionBinding Add}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralAdd}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding RemoveSelected}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabGeneralRemove}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="RemoveAllButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding RemoveAll}">
|
||||
Click="RemoveAll">
|
||||
<TextBlock Text="{locale:Locale DlcManagerRemoveAllButton}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
<DockPanel Margin="0" HorizontalAlignment="Right">
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Right">
|
||||
<Button
|
||||
Name="SaveButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Save}">
|
||||
Click="Save">
|
||||
<TextBlock Text="{locale:Locale SettingsButtonSave}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="CancelButton"
|
||||
MinWidth="90"
|
||||
Margin="5"
|
||||
Command="{Binding Close}">
|
||||
Click="Close">
|
||||
<TextBlock Text="{locale:Locale InputDialogCancel}" />
|
||||
</Button>
|
||||
</DockPanel>
|
||||
</DockPanel>
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
||||
</UserControl>
|
@ -1,271 +1,116 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Path = System.IO.Path;
|
||||
using SpanHelpers = LibHac.Common.SpanHelpers;
|
||||
using System.Threading.Tasks;
|
||||
using Button = Avalonia.Controls.Button;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class TitleUpdateWindow : StyleableWindow
|
||||
public partial class TitleUpdateWindow : UserControl
|
||||
{
|
||||
private readonly string _titleUpdateJsonPath;
|
||||
private TitleUpdateMetadata _titleUpdateWindowData;
|
||||
|
||||
private VirtualFileSystem _virtualFileSystem { get; }
|
||||
private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; }
|
||||
|
||||
private ulong _titleId { get; }
|
||||
private string _titleName { get; }
|
||||
public TitleUpdateViewModel ViewModel;
|
||||
|
||||
public TitleUpdateWindow()
|
||||
{
|
||||
DataContext = this;
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.UpdateWindowTitle]} - {_titleName} ({_titleId:X16})";
|
||||
}
|
||||
|
||||
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_titleUpdates = new AvaloniaList<TitleUpdateModel>();
|
||||
|
||||
_titleId = titleId;
|
||||
_titleName = titleName;
|
||||
|
||||
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
|
||||
|
||||
try
|
||||
{
|
||||
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_titleUpdateJsonPath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
_titleUpdateWindowData = new TitleUpdateMetadata
|
||||
{
|
||||
Selected = "",
|
||||
Paths = new List<string>()
|
||||
};
|
||||
}
|
||||
|
||||
DataContext = this;
|
||||
DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, titleId, titleName);
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance[LocaleKeys.UpdateWindowTitle]} - {_titleName} ({_titleId:X16})";
|
||||
|
||||
LoadUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
private void PrintHeading()
|
||||
public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||
{
|
||||
Heading.Text = string.Format(LocaleManager.Instance[LocaleKeys.GameUpdateWindowHeading], _titleUpdates.Count - 1, _titleName, _titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
private void LoadUpdates()
|
||||
{
|
||||
_titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
|
||||
|
||||
foreach (string path in _titleUpdateWindowData.Paths)
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
AddUpdate(path);
|
||||
}
|
||||
|
||||
if (_titleUpdateWindowData.Selected == "")
|
||||
{
|
||||
_titleUpdates[0].IsEnabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
|
||||
List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList();
|
||||
|
||||
foreach (TitleUpdateModel update in enabled)
|
||||
{
|
||||
update.IsEnabled = false;
|
||||
}
|
||||
|
||||
if (selected != null)
|
||||
{
|
||||
selected.IsEnabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
SortUpdates();
|
||||
}
|
||||
|
||||
private void AddUpdate(string path)
|
||||
{
|
||||
if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path))
|
||||
{
|
||||
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
|
||||
|
||||
try
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
ApplicationControlProperty controlData = new();
|
||||
|
||||
using UniqueRef<IFile> nacpFile = new();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
_titleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||
|
||||
foreach (var update in _titleUpdates)
|
||||
{
|
||||
update.IsEnabled = false;
|
||||
}
|
||||
|
||||
_titleUpdates.Last().IsEnabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogDlcLoadNcaErrorMessage], ex.Message, path));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveUpdates(bool removeSelectedOnly = false)
|
||||
{
|
||||
if (removeSelectedOnly)
|
||||
{
|
||||
_titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
|
||||
}
|
||||
else
|
||||
{
|
||||
_titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList());
|
||||
}
|
||||
|
||||
_titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
|
||||
|
||||
SortUpdates();
|
||||
PrintHeading();
|
||||
}
|
||||
|
||||
public void RemoveSelected()
|
||||
{
|
||||
RemoveUpdates(true);
|
||||
}
|
||||
|
||||
public void RemoveAll()
|
||||
{
|
||||
RemoveUpdates();
|
||||
}
|
||||
|
||||
public async void Add()
|
||||
{
|
||||
OpenFileDialog dialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.SelectUpdateDialogTitle],
|
||||
AllowMultiple = true
|
||||
PrimaryButtonText = "",
|
||||
SecondaryButtonText = "",
|
||||
CloseButtonText = "",
|
||||
Content = new TitleUpdateWindow(virtualFileSystem, titleId, titleName),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.GameUpdateWindowHeading], titleName, titleId.ToString("X16"))
|
||||
};
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter
|
||||
{
|
||||
Name = "NSP",
|
||||
Extensions = { "nsp" }
|
||||
});
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
bottomBorder.Setters.Add(new Setter(IsVisibleProperty, false));
|
||||
|
||||
string[] files = await dialog.ShowAsync(this);
|
||||
contentDialog.Styles.Add(bottomBorder);
|
||||
|
||||
if (files != null)
|
||||
{
|
||||
foreach (string file in files)
|
||||
{
|
||||
AddUpdate(file);
|
||||
}
|
||||
}
|
||||
|
||||
SortUpdates();
|
||||
PrintHeading();
|
||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||
}
|
||||
|
||||
private void SortUpdates()
|
||||
private void Close(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var list = _titleUpdates.ToList();
|
||||
|
||||
list.Sort((first, second) =>
|
||||
{
|
||||
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
|
||||
});
|
||||
|
||||
_titleUpdates.Clear();
|
||||
_titleUpdates.AddRange(list);
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
public void Save(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_titleUpdateWindowData.Paths.Clear();
|
||||
ViewModel._titleUpdateWindowData.Paths.Clear();
|
||||
|
||||
_titleUpdateWindowData.Selected = "";
|
||||
ViewModel._titleUpdateWindowData.Selected = "";
|
||||
|
||||
foreach (TitleUpdateModel update in _titleUpdates)
|
||||
foreach (TitleUpdateModel update in ViewModel.TitleUpdates)
|
||||
{
|
||||
_titleUpdateWindowData.Paths.Add(update.Path);
|
||||
ViewModel._titleUpdateWindowData.Paths.Add(update.Path);
|
||||
|
||||
if (update.IsEnabled)
|
||||
if (update == ViewModel.SelectedUpdate)
|
||||
{
|
||||
_titleUpdateWindowData.Selected = update.Path;
|
||||
ViewModel._titleUpdateWindowData.Selected = update.Path;
|
||||
}
|
||||
}
|
||||
|
||||
using (FileStream titleUpdateJsonStream = File.Create(_titleUpdateJsonPath, 4096, FileOptions.WriteThrough))
|
||||
using (FileStream titleUpdateJsonStream = File.Create(ViewModel._titleUpdateJsonPath, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
titleUpdateJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
|
||||
titleUpdateJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(ViewModel._titleUpdateWindowData, true)));
|
||||
}
|
||||
|
||||
if (Owner is MainWindow window)
|
||||
if (VisualRoot is MainWindow window)
|
||||
{
|
||||
window.ViewModel.LoadApplications();
|
||||
}
|
||||
|
||||
Close();
|
||||
((ContentDialog)Parent).Hide();
|
||||
}
|
||||
|
||||
private void OpenLocation(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
if (button.DataContext is TitleUpdateModel model)
|
||||
{
|
||||
OpenHelper.LocateFile(model.Path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveUpdate(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
{
|
||||
ViewModel.RemoveUpdate((TitleUpdateModel)button.DataContext);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveAll(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ViewModel.TitleUpdates.Clear();
|
||||
|
||||
ViewModel.SortUpdates();
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,8 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
public readonly bool HasFrontFacingBug;
|
||||
public readonly bool HasVectorIndexingBug;
|
||||
public readonly bool NeedsFragmentOutputSpecialization;
|
||||
public readonly bool ReduceShaderPrecision;
|
||||
|
||||
public readonly bool SupportsAstcCompression;
|
||||
public readonly bool SupportsBc123Compression;
|
||||
@ -49,6 +51,8 @@ namespace Ryujinx.Graphics.GAL
|
||||
string vendorName,
|
||||
bool hasFrontFacingBug,
|
||||
bool hasVectorIndexingBug,
|
||||
bool needsFragmentOutputSpecialization,
|
||||
bool reduceShaderPrecision,
|
||||
bool supportsAstcCompression,
|
||||
bool supportsBc123Compression,
|
||||
bool supportsBc45Compression,
|
||||
@ -85,6 +89,8 @@ namespace Ryujinx.Graphics.GAL
|
||||
VendorName = vendorName;
|
||||
HasFrontFacingBug = hasFrontFacingBug;
|
||||
HasVectorIndexingBug = hasVectorIndexingBug;
|
||||
NeedsFragmentOutputSpecialization = needsFragmentOutputSpecialization;
|
||||
ReduceShaderPrecision = reduceShaderPrecision;
|
||||
SupportsAstcCompression = supportsAstcCompression;
|
||||
SupportsBc123Compression = supportsBc123Compression;
|
||||
SupportsBc45Compression = supportsBc45Compression;
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
|
||||
@ -10,6 +11,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
internal class SpecializationStateUpdater
|
||||
{
|
||||
private readonly GpuContext _context;
|
||||
private GpuChannelGraphicsState _graphics;
|
||||
private GpuChannelPoolState _pool;
|
||||
|
||||
@ -18,6 +20,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
private bool _changed;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the specialization state updater class.
|
||||
/// </summary>
|
||||
/// <param name="context">GPU context</param>
|
||||
public SpecializationStateUpdater(GpuContext context)
|
||||
{
|
||||
_context = context;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signal that the specialization state has changed.
|
||||
/// </summary>
|
||||
@ -232,6 +243,42 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the type of the outputs produced by the fragment shader based on the current render target state.
|
||||
/// </summary>
|
||||
/// <param name="rtControl">The render target control register</param>
|
||||
/// <param name="state">The color attachment state</param>
|
||||
public void SetFragmentOutputTypes(RtControl rtControl, ref Array8<RtColorState> state)
|
||||
{
|
||||
bool changed = false;
|
||||
int count = rtControl.UnpackCount();
|
||||
|
||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||
{
|
||||
int rtIndex = rtControl.UnpackPermutationIndex(index);
|
||||
|
||||
var colorState = state[rtIndex];
|
||||
|
||||
if (index < count && StateUpdater.IsRtEnabled(colorState))
|
||||
{
|
||||
Format format = colorState.Format.Convert().Format;
|
||||
|
||||
AttributeType type = format.IsInteger() ? (format.IsSint() ? AttributeType.Sint : AttributeType.Uint) : AttributeType.Float;
|
||||
|
||||
if (type != _graphics.FragmentOutputTypes[index])
|
||||
{
|
||||
_graphics.FragmentOutputTypes[index] = type;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (changed && _context.Capabilities.NeedsFragmentOutputSpecialization)
|
||||
{
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0.
|
||||
/// </summary>
|
||||
|
@ -138,6 +138,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_dirtyMask = ulong.MaxValue >> ((sizeof(ulong) * 8) - _callbacks.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the given register group is dirty without clearing it.
|
||||
/// </summary>
|
||||
/// <param name="groupIndex">Index of the group to check</param>
|
||||
/// <returns>True if dirty, false otherwise</returns>
|
||||
public bool IsDirty(int groupIndex)
|
||||
{
|
||||
return (_dirtyMask & (1UL << groupIndex)) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check all the groups specified by <paramref name="checkMask"/> for modification, and update if modified.
|
||||
/// </summary>
|
||||
|
@ -20,6 +20,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
public const int ScissorStateIndex = 16;
|
||||
public const int VertexBufferStateIndex = 0;
|
||||
public const int PrimitiveRestartStateIndex = 12;
|
||||
public const int RenderTargetStateIndex = 27;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
private readonly GpuChannel _channel;
|
||||
@ -264,6 +265,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_prevTfEnable = false;
|
||||
}
|
||||
|
||||
if (_updateTracker.IsDirty(RenderTargetStateIndex))
|
||||
{
|
||||
UpdateRenderTargetSpecialization();
|
||||
}
|
||||
|
||||
_updateTracker.Update(ulong.MaxValue);
|
||||
|
||||
// If any state that the shader depends on changed,
|
||||
@ -526,12 +532,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates specialization state based on render target state.
|
||||
/// </summary>
|
||||
public void UpdateRenderTargetSpecialization()
|
||||
{
|
||||
_currentSpecState.SetFragmentOutputTypes(_state.State.RtControl, ref _state.State.RtColorState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a render target color buffer is used.
|
||||
/// </summary>
|
||||
/// <param name="colorState">Color buffer information</param>
|
||||
/// <returns>True if the specified buffer is enabled/used, false otherwise</returns>
|
||||
private static bool IsRtEnabled(RtColorState colorState)
|
||||
internal static bool IsRtEnabled(RtColorState colorState)
|
||||
{
|
||||
// Colors are disabled by writing 0 to the format.
|
||||
return colorState.Format != 0 && colorState.WidthOrStride != 0;
|
||||
@ -893,7 +907,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
Logger.Debug?.Print(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
|
||||
|
||||
format = Format.R32G32B32A32Float;
|
||||
format = vertexAttrib.UnpackType() switch
|
||||
{
|
||||
VertexAttribType.Sint => Format.R32G32B32A32Sint,
|
||||
VertexAttribType.Uint => Format.R32G32B32A32Uint,
|
||||
_ => Format.R32G32B32A32Float
|
||||
};
|
||||
}
|
||||
|
||||
vertexAttribs[index] = new VertexAttribDescriptor(
|
||||
|
@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_i2mClass = new InlineToMemoryClass(context, channel, initializeState: false);
|
||||
|
||||
var spec = new SpecializationStateUpdater();
|
||||
var spec = new SpecializationStateUpdater(context);
|
||||
var drawState = new DrawState();
|
||||
|
||||
_drawManager = new DrawManager(context, channel, _state, drawState, spec);
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using System;
|
||||
@ -31,6 +32,11 @@ namespace Ryujinx.Graphics.Gpu
|
||||
/// </summary>
|
||||
internal MemoryManager MemoryManager => _memoryManager;
|
||||
|
||||
/// <summary>
|
||||
/// Host hardware capabilities from the GPU context.
|
||||
/// </summary>
|
||||
internal ref Capabilities Capabilities => ref _context.Capabilities;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of a GPU channel.
|
||||
/// </summary>
|
||||
@ -67,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
// Since the memory manager changed, make sure we will get pools from addresses of the new memory manager.
|
||||
TextureManager.ReloadPools();
|
||||
MemoryManager.Physical.BufferCache.QueuePrune();
|
||||
memoryManager.Physical.BufferCache.QueuePrune();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -78,7 +84,9 @@ namespace Ryujinx.Graphics.Gpu
|
||||
private void MemoryUnmappedHandler(object sender, UnmapEventArgs e)
|
||||
{
|
||||
TextureManager.ReloadPools();
|
||||
MemoryManager.Physical.BufferCache.QueuePrune();
|
||||
|
||||
var memoryManager = Volatile.Read(ref _memoryManager);
|
||||
memoryManager?.Physical.BufferCache.QueuePrune();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -4,6 +4,28 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
/// <summary>
|
||||
/// An entry on the short duration texture cache.
|
||||
/// </summary>
|
||||
class ShortTextureCacheEntry
|
||||
{
|
||||
public readonly TextureDescriptor Descriptor;
|
||||
public readonly int InvalidatedSequence;
|
||||
public readonly Texture Texture;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new entry on the short duration texture cache.
|
||||
/// </summary>
|
||||
/// <param name="descriptor">Last descriptor that referenced the texture</param>
|
||||
/// <param name="texture">The texture</param>
|
||||
public ShortTextureCacheEntry(TextureDescriptor descriptor, Texture texture)
|
||||
{
|
||||
Descriptor = descriptor;
|
||||
InvalidatedSequence = texture.InvalidatedSequence;
|
||||
Texture = texture;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A texture cache that automatically removes older textures that are not used for some time.
|
||||
/// The cache works with a rotated list with a fixed size. When new textures are added, the
|
||||
@ -16,6 +38,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
private readonly LinkedList<Texture> _textures;
|
||||
private readonly ConcurrentQueue<Texture> _deferredRemovals;
|
||||
|
||||
private HashSet<ShortTextureCacheEntry> _shortCacheBuilder;
|
||||
private HashSet<ShortTextureCacheEntry> _shortCache;
|
||||
|
||||
private Dictionary<TextureDescriptor, ShortTextureCacheEntry> _shortCacheLookup;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the automatic deletion cache.
|
||||
/// </summary>
|
||||
@ -23,6 +50,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
_textures = new LinkedList<Texture>();
|
||||
_deferredRemovals = new ConcurrentQueue<Texture>();
|
||||
|
||||
_shortCacheBuilder = new HashSet<ShortTextureCacheEntry>();
|
||||
_shortCache = new HashSet<ShortTextureCacheEntry>();
|
||||
|
||||
_shortCacheLookup = new Dictionary<TextureDescriptor, ShortTextureCacheEntry>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -130,6 +162,85 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_deferredRemovals.Enqueue(texture);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempt to find a texture on the short duration cache.
|
||||
/// </summary>
|
||||
/// <param name="descriptor">The texture descriptor</param>
|
||||
/// <returns>The texture if found, null otherwise</returns>
|
||||
public Texture FindShortCache(in TextureDescriptor descriptor)
|
||||
{
|
||||
if (_shortCacheLookup.Count > 0 && _shortCacheLookup.TryGetValue(descriptor, out var entry))
|
||||
{
|
||||
if (entry.InvalidatedSequence == entry.Texture.InvalidatedSequence)
|
||||
{
|
||||
return entry.Texture;
|
||||
}
|
||||
else
|
||||
{
|
||||
_shortCacheLookup.Remove(descriptor);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a texture from the short duration cache.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture to remove from the short cache</param>
|
||||
public void RemoveShortCache(Texture texture)
|
||||
{
|
||||
bool removed = _shortCache.Remove(texture.ShortCacheEntry);
|
||||
removed |= _shortCacheBuilder.Remove(texture.ShortCacheEntry);
|
||||
|
||||
if (removed)
|
||||
{
|
||||
texture.DecrementReferenceCount();
|
||||
|
||||
_shortCacheLookup.Remove(texture.ShortCacheEntry.Descriptor);
|
||||
texture.ShortCacheEntry = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a texture to the short duration cache.
|
||||
/// It starts in the builder set, and it is moved into the deletion set on next process.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture to add to the short cache</param>
|
||||
/// <param name="descriptor">Last used texture descriptor</param>
|
||||
public void AddShortCache(Texture texture, ref TextureDescriptor descriptor)
|
||||
{
|
||||
var entry = new ShortTextureCacheEntry(descriptor, texture);
|
||||
|
||||
_shortCacheBuilder.Add(entry);
|
||||
_shortCacheLookup.Add(entry.Descriptor, entry);
|
||||
|
||||
texture.ShortCacheEntry = entry;
|
||||
|
||||
texture.IncrementReferenceCount();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete textures from the short duration cache.
|
||||
/// Moves the builder set to be deleted on next process.
|
||||
/// </summary>
|
||||
public void ProcessShortCache()
|
||||
{
|
||||
HashSet<ShortTextureCacheEntry> toRemove = _shortCache;
|
||||
|
||||
foreach (var entry in toRemove)
|
||||
{
|
||||
entry.Texture.DecrementReferenceCount();
|
||||
|
||||
_shortCacheLookup.Remove(entry.Descriptor);
|
||||
entry.Texture.ShortCacheEntry = null;
|
||||
}
|
||||
|
||||
toRemove.Clear();
|
||||
_shortCache = _shortCacheBuilder;
|
||||
_shortCacheBuilder = toRemove;
|
||||
}
|
||||
|
||||
public IEnumerator<Texture> GetEnumerator()
|
||||
{
|
||||
return _textures.GetEnumerator();
|
||||
|
@ -91,7 +91,17 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <returns>A reference to the descriptor</returns>
|
||||
public ref readonly T2 GetDescriptorRef(int id)
|
||||
{
|
||||
return ref MemoryMarshal.Cast<byte, T2>(PhysicalMemory.GetSpan(Address + (ulong)id * DescriptorSize, DescriptorSize))[0];
|
||||
return ref GetDescriptorRefAddress(Address + (ulong)id * DescriptorSize);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a reference to the descriptor for a given address.
|
||||
/// </summary>
|
||||
/// <param name="address">Address of the descriptor</param>
|
||||
/// <returns>A reference to the descriptor</returns>
|
||||
public ref readonly T2 GetDescriptorRefAddress(ulong address)
|
||||
{
|
||||
return ref MemoryMarshal.Cast<byte, T2>(PhysicalMemory.GetSpan(address, DescriptorSize))[0];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -138,6 +138,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
public LinkedListNode<Texture> CacheNode { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Entry for this texture in the short duration cache, if present.
|
||||
/// </summary>
|
||||
public ShortTextureCacheEntry ShortCacheEntry { get; set; }
|
||||
|
||||
/// Physical memory ranges where the texture data is located.
|
||||
/// </summary>
|
||||
public MultiRange Range { get; private set; }
|
||||
@ -1555,6 +1559,20 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_poolOwners.Add(new TexturePoolOwner { Pool = pool, ID = id });
|
||||
}
|
||||
_referenceCount++;
|
||||
|
||||
if (ShortCacheEntry != null)
|
||||
{
|
||||
_physicalMemory.TextureCache.RemoveShortCache(this);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the texture has one reference left, and will delete on reference decrement.
|
||||
/// </summary>
|
||||
/// <returns>True if there is one reference remaining, false otherwise</returns>
|
||||
public bool HasOneReference()
|
||||
{
|
||||
return _referenceCount == 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1624,6 +1642,14 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_poolOwners.Clear();
|
||||
}
|
||||
|
||||
if (ShortCacheEntry != null && _context.IsGpuThread())
|
||||
{
|
||||
// If this is called from another thread (unmapped), the short cache will
|
||||
// have to remove this texture on a future tick.
|
||||
|
||||
_physicalMemory.TextureCache.RemoveShortCache(this);
|
||||
}
|
||||
|
||||
InvalidatedSequence++;
|
||||
}
|
||||
|
||||
|
@ -894,6 +894,16 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempt to find a texture on the short duration cache.
|
||||
/// </summary>
|
||||
/// <param name="descriptor">The texture descriptor</param>
|
||||
/// <returns>The texture if found, null otherwise</returns>
|
||||
public Texture FindShortCache(in TextureDescriptor descriptor)
|
||||
{
|
||||
return _cache.FindShortCache(descriptor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to find an existing texture matching the given buffer copy destination. If none is found, returns null.
|
||||
/// </summary>
|
||||
@ -1178,6 +1188,33 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_cache.RemoveDeferred(texture);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a texture to the short duration cache. This typically keeps it alive for two ticks.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture to add to the short cache</param>
|
||||
/// <param name="descriptor">Last used texture descriptor</param>
|
||||
public void AddShortCache(Texture texture, ref TextureDescriptor descriptor)
|
||||
{
|
||||
_cache.AddShortCache(texture, ref descriptor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a texture from the short duration cache.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture to remove from the short cache</param>
|
||||
public void RemoveShortCache(Texture texture)
|
||||
{
|
||||
_cache.RemoveShortCache(texture);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ticks periodic elements of the texture cache.
|
||||
/// </summary>
|
||||
public void Tick()
|
||||
{
|
||||
_cache.ProcessShortCache();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disposes all textures and samplers in the cache.
|
||||
/// It's an error to use the texture cache after disposal.
|
||||
|
@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
|
||||
@ -6,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <summary>
|
||||
/// Maxwell texture descriptor, as stored on the GPU texture pool memory region.
|
||||
/// </summary>
|
||||
struct TextureDescriptor : ITextureDescriptor
|
||||
struct TextureDescriptor : ITextureDescriptor, IEquatable<TextureDescriptor>
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
public uint Word0;
|
||||
@ -249,5 +250,24 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
return Unsafe.As<TextureDescriptor, Vector256<byte>>(ref this).Equals(Unsafe.As<TextureDescriptor, Vector256<byte>>(ref other));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if two descriptors are equal.
|
||||
/// </summary>
|
||||
/// <param name="other">The descriptor to compare against</param>
|
||||
/// <returns>True if they are equal, false otherwise</returns>
|
||||
public bool Equals(TextureDescriptor other)
|
||||
{
|
||||
return Equals(ref other);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a hash code for this descriptor.
|
||||
/// </summary>
|
||||
/// <returns>The hash code for this descriptor.</returns>
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Unsafe.As<TextureDescriptor, Vector256<byte>>(ref this).GetHashCode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1431,9 +1431,20 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return;
|
||||
}
|
||||
|
||||
bool isGpuThread = _context.IsGpuThread();
|
||||
|
||||
if (isGpuThread)
|
||||
{
|
||||
// No need to wait if we're on the GPU thread, we can just clear the modified flag immediately.
|
||||
handle.Modified = false;
|
||||
}
|
||||
|
||||
_context.Renderer.BackgroundContextAction(() =>
|
||||
{
|
||||
handle.Sync(_context);
|
||||
if (!isGpuThread)
|
||||
{
|
||||
handle.Sync(_context);
|
||||
}
|
||||
|
||||
Storage.SignalModifiedDirty();
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// A tracking handle for a texture group, which represents a range of views in a storage texture.
|
||||
/// Retains a list of overlapping texture views, a modified flag, and tracking for each
|
||||
/// CPU VA range that the views cover.
|
||||
/// Also tracks copy dependencies for the handle - references to other handles that must be kept
|
||||
/// Also tracks copy dependencies for the handle - references to other handles that must be kept
|
||||
/// in sync with this one before use.
|
||||
/// </summary>
|
||||
class TextureGroupHandle : IDisposable
|
||||
@ -232,32 +232,23 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <param name="context">The GPU context used to wait for sync</param>
|
||||
public void Sync(GpuContext context)
|
||||
{
|
||||
bool needsSync = !context.IsGpuThread();
|
||||
ulong registeredSync = _registeredSync;
|
||||
long diff = (long)(context.SyncNumber - registeredSync);
|
||||
|
||||
if (needsSync)
|
||||
if (diff > 0)
|
||||
{
|
||||
ulong registeredSync = _registeredSync;
|
||||
long diff = (long)(context.SyncNumber - registeredSync);
|
||||
context.Renderer.WaitSync(registeredSync);
|
||||
|
||||
if (diff > 0)
|
||||
if ((long)(_modifiedSync - registeredSync) > 0)
|
||||
{
|
||||
context.Renderer.WaitSync(registeredSync);
|
||||
|
||||
if ((long)(_modifiedSync - registeredSync) > 0)
|
||||
{
|
||||
// Flush the data in a previous state. Do not remove the modified flag - it will be removed to ignore following writes.
|
||||
return;
|
||||
}
|
||||
|
||||
Modified = false;
|
||||
// Flush the data in a previous state. Do not remove the modified flag - it will be removed to ignore following writes.
|
||||
return;
|
||||
}
|
||||
|
||||
// If the difference is <= 0, no data is not ready yet. Flush any data we can without waiting or removing modified flag.
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Modified = false;
|
||||
}
|
||||
|
||||
// If the difference is <= 0, no data is not ready yet. Flush any data we can without waiting or removing modified flag.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -52,16 +52,21 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
TextureInfo info = GetInfo(descriptor, out int layerSize);
|
||||
texture = PhysicalMemory.TextureCache.FindShortCache(descriptor);
|
||||
|
||||
ProcessDereferenceQueue();
|
||||
|
||||
texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
||||
|
||||
// If this happens, then the texture address is invalid, we can't add it to the cache.
|
||||
if (texture == null)
|
||||
{
|
||||
return ref descriptor;
|
||||
TextureInfo info = GetInfo(descriptor, out int layerSize);
|
||||
|
||||
ProcessDereferenceQueue();
|
||||
|
||||
texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
||||
|
||||
// If this happens, then the texture address is invalid, we can't add it to the cache.
|
||||
if (texture == null)
|
||||
{
|
||||
return ref descriptor;
|
||||
}
|
||||
}
|
||||
|
||||
texture.IncrementReferenceCount(this, id);
|
||||
@ -208,15 +213,21 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
TextureDescriptor descriptor = PhysicalMemory.Read<TextureDescriptor>(address);
|
||||
ref TextureDescriptor cachedDescriptor = ref DescriptorCache[id];
|
||||
ref readonly TextureDescriptor descriptor = ref GetDescriptorRefAddress(address);
|
||||
|
||||
// If the descriptors are the same, the texture is the same,
|
||||
// we don't need to remove as it was not modified. Just continue.
|
||||
if (descriptor.Equals(ref DescriptorCache[id]))
|
||||
if (descriptor.Equals(ref cachedDescriptor))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (texture.HasOneReference())
|
||||
{
|
||||
_channel.MemoryManager.Physical.TextureCache.AddShortCache(texture, ref cachedDescriptor);
|
||||
}
|
||||
|
||||
texture.DecrementReferenceCount(this, id);
|
||||
|
||||
Items[id] = null;
|
||||
|
@ -107,6 +107,12 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
return _oldSpecState.GraphicsState.AttributeTypes[location];
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public AttributeType QueryFragmentOutputType(int location)
|
||||
{
|
||||
return _oldSpecState.GraphicsState.FragmentOutputTypes[location];
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public int QueryComputeLocalSizeX() => _oldSpecState.ComputeState.LocalSizeX;
|
||||
|
||||
|
@ -113,6 +113,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
return _state.GraphicsState.AttributeTypes[location];
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public AttributeType QueryFragmentOutputType(int location)
|
||||
{
|
||||
return _state.GraphicsState.FragmentOutputTypes[location];
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public int QueryComputeLocalSizeX() => _state.ComputeState.LocalSizeX;
|
||||
|
||||
|
@ -112,6 +112,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
};
|
||||
}
|
||||
|
||||
public bool QueryHostReducedPrecision() => _context.Capabilities.ReduceShaderPrecision;
|
||||
|
||||
public bool QueryHostHasFrontFacingBug() => _context.Capabilities.HasFrontFacingBug;
|
||||
|
||||
public bool QueryHostHasVectorIndexingBug() => _context.Capabilities.HasVectorIndexingBug;
|
||||
|
@ -87,6 +87,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// </summary>
|
||||
public bool HasUnalignedStorageBuffer;
|
||||
|
||||
/// <summary>
|
||||
/// Type of the fragment shader outputs.
|
||||
/// </summary>
|
||||
public Array8<AttributeType> FragmentOutputTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new GPU graphics state.
|
||||
/// </summary>
|
||||
@ -105,6 +110,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="attributeTypes">Type of the vertex attributes consumed by the shader</param>
|
||||
/// <param name="hasConstantBufferDrawParameters">Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0</param>
|
||||
/// <param name="hasUnalignedStorageBuffer">Indicates that any storage buffer use is unaligned</param>
|
||||
/// <param name="fragmentOutputTypes">Type of the fragment shader outputs</param>
|
||||
public GpuChannelGraphicsState(
|
||||
bool earlyZForce,
|
||||
PrimitiveTopology topology,
|
||||
@ -120,7 +126,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
float alphaTestReference,
|
||||
ref Array32<AttributeType> attributeTypes,
|
||||
bool hasConstantBufferDrawParameters,
|
||||
bool hasUnalignedStorageBuffer)
|
||||
bool hasUnalignedStorageBuffer,
|
||||
ref Array8<AttributeType> fragmentOutputTypes)
|
||||
{
|
||||
EarlyZForce = earlyZForce;
|
||||
Topology = topology;
|
||||
@ -137,6 +144,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
AttributeTypes = attributeTypes;
|
||||
HasConstantBufferDrawParameters = hasConstantBufferDrawParameters;
|
||||
HasUnalignedStorageBuffer = hasUnalignedStorageBuffer;
|
||||
FragmentOutputTypes = fragmentOutputTypes;
|
||||
}
|
||||
}
|
||||
}
|
@ -530,6 +530,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
return false;
|
||||
}
|
||||
|
||||
if (channel.Capabilities.NeedsFragmentOutputSpecialization && !graphicsState.FragmentOutputTypes.AsSpan().SequenceEqual(GraphicsState.FragmentOutputTypes.AsSpan()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Matches(channel, ref poolState, checkTextures, isCompute: false);
|
||||
}
|
||||
|
||||
|
@ -204,6 +204,8 @@ namespace Ryujinx.Graphics.Gpu
|
||||
|
||||
Texture texture = pt.Cache.FindOrCreateTexture(null, TextureSearchFlags.WithUpscale, pt.Info, 0, null, pt.Range);
|
||||
|
||||
pt.Cache.Tick();
|
||||
|
||||
texture.SynchronizeMemory();
|
||||
|
||||
ImageCrop crop = pt.Crop;
|
||||
|
@ -106,6 +106,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
vendorName: GpuVendor,
|
||||
hasFrontFacingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelWindows,
|
||||
hasVectorIndexingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.AmdWindows,
|
||||
needsFragmentOutputSpecialization: false,
|
||||
reduceShaderPrecision: false,
|
||||
supportsAstcCompression: HwCapabilities.SupportsAstcCompression,
|
||||
supportsBc123Compression: HwCapabilities.SupportsTextureCompressionS3tc,
|
||||
supportsBc45Compression: HwCapabilities.SupportsTextureCompressionRgtc,
|
||||
|
@ -346,12 +346,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
{
|
||||
string name = context.OperandManager.DeclareLocal(decl);
|
||||
|
||||
context.AppendLine(GetVarTypeName(decl.VarType) + " " + name + ";");
|
||||
context.AppendLine(GetVarTypeName(context, decl.VarType) + " " + name + ";");
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetVarTypeName(AggregateType type, bool precise = true)
|
||||
public static string GetVarTypeName(CodeGenContext context, AggregateType type, bool precise = true)
|
||||
{
|
||||
if (context.Config.GpuAccessor.QueryHostReducedPrecision())
|
||||
{
|
||||
precise = false;
|
||||
}
|
||||
|
||||
return type switch
|
||||
{
|
||||
AggregateType.Void => "void",
|
||||
@ -666,7 +671,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
}
|
||||
else
|
||||
{
|
||||
context.AppendLine($"layout (location = {attr}) out vec4 {name};");
|
||||
string type = context.Config.Stage != ShaderStage.Fragment ? "vec4" :
|
||||
context.Config.GpuAccessor.QueryFragmentOutputType(attr) switch
|
||||
{
|
||||
AttributeType.Sint => "ivec4",
|
||||
AttributeType.Uint => "uvec4",
|
||||
_ => "vec4"
|
||||
};
|
||||
|
||||
if (context.Config.GpuAccessor.QueryHostReducedPrecision() && context.Config.Stage == ShaderStage.Vertex && attr == 0)
|
||||
{
|
||||
context.AppendLine($"layout (location = {attr}) invariant out {type} {name};");
|
||||
}
|
||||
else
|
||||
{
|
||||
context.AppendLine($"layout (location = {attr}) out {type} {name};");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
{
|
||||
for (int i = 1; i < info.Functions.Count; i++)
|
||||
{
|
||||
context.AppendLine($"{GetFunctionSignature(info.Functions[i])};");
|
||||
context.AppendLine($"{GetFunctionSignature(context, info.Functions[i])};");
|
||||
}
|
||||
|
||||
context.AppendLine();
|
||||
@ -44,7 +44,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
{
|
||||
context.CurrentFunction = function;
|
||||
|
||||
context.AppendLine(GetFunctionSignature(function, funcName));
|
||||
context.AppendLine(GetFunctionSignature(context, function, funcName));
|
||||
context.EnterScope();
|
||||
|
||||
Declarations.DeclareLocals(context, function);
|
||||
@ -54,23 +54,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
context.LeaveScope();
|
||||
}
|
||||
|
||||
private static string GetFunctionSignature(StructuredFunction function, string funcName = null)
|
||||
private static string GetFunctionSignature(CodeGenContext context, StructuredFunction function, string funcName = null)
|
||||
{
|
||||
string[] args = new string[function.InArguments.Length + function.OutArguments.Length];
|
||||
|
||||
for (int i = 0; i < function.InArguments.Length; i++)
|
||||
{
|
||||
args[i] = $"{Declarations.GetVarTypeName(function.InArguments[i])} {OperandManager.GetArgumentName(i)}";
|
||||
args[i] = $"{Declarations.GetVarTypeName(context, function.InArguments[i])} {OperandManager.GetArgumentName(i)}";
|
||||
}
|
||||
|
||||
for (int i = 0; i < function.OutArguments.Length; i++)
|
||||
{
|
||||
int j = i + function.InArguments.Length;
|
||||
|
||||
args[j] = $"out {Declarations.GetVarTypeName(function.OutArguments[i])} {OperandManager.GetArgumentName(j)}";
|
||||
args[j] = $"out {Declarations.GetVarTypeName(context, function.OutArguments[i])} {OperandManager.GetArgumentName(j)}";
|
||||
}
|
||||
|
||||
return $"{Declarations.GetVarTypeName(function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})";
|
||||
return $"{Declarations.GetVarTypeName(context, function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})";
|
||||
}
|
||||
|
||||
private static void PrintBlock(CodeGenContext context, AstBlock block)
|
||||
|
@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
if ((outputType & AggregateType.ElementCountMask) != 0)
|
||||
{
|
||||
return $"{Declarations.GetVarTypeName(outputType, precise: false)}({imageConst})";
|
||||
return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({imageConst})";
|
||||
}
|
||||
|
||||
return imageConst;
|
||||
@ -513,7 +513,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||
|
||||
if ((outputType & AggregateType.ElementCountMask) != 0)
|
||||
{
|
||||
return $"{Declarations.GetVarTypeName(outputType, precise: false)}({scalarValue})";
|
||||
return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({scalarValue})";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -577,6 +577,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
context.Decorate(spvVar, Decoration.Patch);
|
||||
}
|
||||
|
||||
if (context.Config.GpuAccessor.QueryHostReducedPrecision() && attr == AttributeConsts.PositionX && context.Config.Stage != ShaderStage.Fragment)
|
||||
{
|
||||
context.Decorate(spvVar, Decoration.Invariant);
|
||||
}
|
||||
|
||||
context.Decorate(spvVar, Decoration.BuiltIn, (LiteralInteger)GetBuiltIn(context, attrInfo.BaseValue));
|
||||
|
||||
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr)
|
||||
|
@ -2194,13 +2194,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
if (operation.Inst.HasFlag(Instruction.FP64))
|
||||
{
|
||||
var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2));
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
|
||||
if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
|
||||
{
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
}
|
||||
|
||||
return new OperationResult(AggregateType.FP64, result);
|
||||
}
|
||||
else if (operation.Inst.HasFlag(Instruction.FP32))
|
||||
{
|
||||
var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2));
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
|
||||
if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
|
||||
{
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
}
|
||||
|
||||
return new OperationResult(AggregateType.FP32, result);
|
||||
}
|
||||
else
|
||||
@ -2255,13 +2265,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
if (operation.Inst.HasFlag(Instruction.FP64))
|
||||
{
|
||||
var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2), context.GetFP64(src3));
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
|
||||
if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
|
||||
{
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
}
|
||||
|
||||
return new OperationResult(AggregateType.FP64, result);
|
||||
}
|
||||
else if (operation.Inst.HasFlag(Instruction.FP32))
|
||||
{
|
||||
var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2), context.GetFP32(src3));
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
|
||||
if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
|
||||
{
|
||||
context.Decorate(result, Decoration.NoContraction);
|
||||
}
|
||||
|
||||
return new OperationResult(AggregateType.FP32, result);
|
||||
}
|
||||
else
|
||||
|
@ -114,6 +114,16 @@ namespace Ryujinx.Graphics.Shader
|
||||
return index;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries output type for fragment shaders.
|
||||
/// </summary>
|
||||
/// <param name="location">Location of the framgent output</param>
|
||||
/// <returns>Output location</returns>
|
||||
AttributeType QueryFragmentOutputType(int location)
|
||||
{
|
||||
return AttributeType.Float;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries Local Size X for compute shaders.
|
||||
/// </summary>
|
||||
@ -186,6 +196,15 @@ namespace Ryujinx.Graphics.Shader
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host about whether to reduce precision to improve performance.
|
||||
/// </summary>
|
||||
/// <returns>True if precision is limited to vertex position, false otherwise</returns>
|
||||
bool QueryHostReducedPrecision()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries host about the presence of the FrontFacing built-in variable bug.
|
||||
/// </summary>
|
||||
|
@ -128,7 +128,15 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
}
|
||||
else if (value >= AttributeConsts.FragmentOutputColorBase && value < AttributeConsts.FragmentOutputColorEnd)
|
||||
{
|
||||
return new AttributeInfo(value & ~0xf, (value >> 2) & 3, 4, AggregateType.Vector4 | AggregateType.FP32, false);
|
||||
int location = (value - AttributeConsts.FragmentOutputColorBase) / 16;
|
||||
var elemType = config.GpuAccessor.QueryFragmentOutputType(location) switch
|
||||
{
|
||||
AttributeType.Sint => AggregateType.S32,
|
||||
AttributeType.Uint => AggregateType.U32,
|
||||
_ => AggregateType.FP32
|
||||
};
|
||||
|
||||
return new AttributeInfo(value & ~0xf, (value >> 2) & 3, 4, AggregateType.Vector4 | elemType, false);
|
||||
}
|
||||
else if (value == AttributeConsts.SupportBlockViewInverseX || value == AttributeConsts.SupportBlockViewInverseY)
|
||||
{
|
||||
|
@ -140,6 +140,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return _attachments[index];
|
||||
}
|
||||
|
||||
public ComponentType GetAttachmentComponentType(int index)
|
||||
{
|
||||
if (_colors != null && (uint)index < _colors.Length)
|
||||
{
|
||||
var format = _colors[index].Info.Format;
|
||||
|
||||
if (format.IsSint())
|
||||
{
|
||||
return ComponentType.SignedInteger;
|
||||
}
|
||||
else if (format.IsUint())
|
||||
{
|
||||
return ComponentType.UnsignedInteger;
|
||||
}
|
||||
}
|
||||
|
||||
return ComponentType.Float;
|
||||
}
|
||||
|
||||
public bool IsValidColorAttachment(int bindIndex)
|
||||
{
|
||||
return (uint)bindIndex < Constants.MaxRenderTargets && (_validColorAttachments & (1u << bindIndex)) != 0;
|
||||
|
@ -1,7 +1,20 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
[Flags]
|
||||
enum PortabilitySubsetFlags
|
||||
{
|
||||
None = 0,
|
||||
|
||||
VertexBufferAlignment4B = 1,
|
||||
NoTriangleFans = 1 << 1,
|
||||
NoPointMode = 1 << 2,
|
||||
No3DImageView = 1 << 3,
|
||||
NoLodBias = 1 << 4
|
||||
}
|
||||
|
||||
readonly struct HardwareCapabilities
|
||||
{
|
||||
public readonly bool SupportsIndexTypeUint8;
|
||||
@ -23,6 +36,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly uint MaxSubgroupSize;
|
||||
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
|
||||
public readonly SampleCountFlags SupportedSampleCounts;
|
||||
public readonly PortabilitySubsetFlags PortabilitySubset;
|
||||
|
||||
public HardwareCapabilities(
|
||||
bool supportsIndexTypeUint8,
|
||||
@ -43,7 +57,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
uint minSubgroupSize,
|
||||
uint maxSubgroupSize,
|
||||
ShaderStageFlags requiredSubgroupSizeStages,
|
||||
SampleCountFlags supportedSampleCounts)
|
||||
SampleCountFlags supportedSampleCounts,
|
||||
PortabilitySubsetFlags portabilitySubset)
|
||||
{
|
||||
SupportsIndexTypeUint8 = supportsIndexTypeUint8;
|
||||
SupportsCustomBorderColor = supportsCustomBorderColor;
|
||||
@ -64,6 +79,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
MaxSubgroupSize = maxSubgroupSize;
|
||||
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
|
||||
SupportedSampleCounts = supportedSampleCounts;
|
||||
PortabilitySubset = portabilitySubset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,13 @@ using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
enum ComponentType
|
||||
{
|
||||
Float,
|
||||
SignedInteger,
|
||||
UnsignedInteger
|
||||
}
|
||||
|
||||
class HelperShader : IDisposable
|
||||
{
|
||||
private const int UniformBufferAlignment = 256;
|
||||
@ -18,7 +25,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly ISampler _samplerNearest;
|
||||
private readonly IProgram _programColorBlit;
|
||||
private readonly IProgram _programColorBlitClearAlpha;
|
||||
private readonly IProgram _programColorClear;
|
||||
private readonly IProgram _programColorClearF;
|
||||
private readonly IProgram _programColorClearSI;
|
||||
private readonly IProgram _programColorClearUI;
|
||||
private readonly IProgram _programStrideChange;
|
||||
private readonly IProgram _programConvertIndexBuffer;
|
||||
private readonly IProgram _programConvertIndirectData;
|
||||
@ -63,10 +72,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>());
|
||||
|
||||
_programColorClear = gd.CreateProgramWithMinimalLayout(new[]
|
||||
_programColorClearF = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorClearFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorClearFFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
_programColorClearSI = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorClearSIFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
_programColorClearUI = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorClearUIFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
var strideChangeBindings = new ShaderBindings(
|
||||
@ -242,6 +263,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int dstWidth,
|
||||
int dstHeight,
|
||||
VkFormat dstFormat,
|
||||
ComponentType type,
|
||||
Rectangle<int> scissor)
|
||||
{
|
||||
const int ClearColorBufferSize = 16;
|
||||
@ -273,7 +295,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
scissors[0] = scissor;
|
||||
|
||||
_pipeline.SetProgram(_programColorClear);
|
||||
IProgram program;
|
||||
|
||||
if (type == ComponentType.SignedInteger)
|
||||
{
|
||||
program = _programColorClearSI;
|
||||
}
|
||||
else if (type == ComponentType.UnsignedInteger)
|
||||
{
|
||||
program = _programColorClearUI;
|
||||
}
|
||||
else
|
||||
{
|
||||
program = _programColorClearF;
|
||||
}
|
||||
|
||||
_pipeline.SetProgram(program);
|
||||
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat);
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { componentMask });
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
@ -948,7 +985,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_programColorBlitClearAlpha.Dispose();
|
||||
_programColorBlit.Dispose();
|
||||
_programColorClear.Dispose();
|
||||
_programColorClearF.Dispose();
|
||||
_programColorClearSI.Dispose();
|
||||
_programColorClearUI.Dispose();
|
||||
_programStrideChange.Dispose();
|
||||
_programConvertIndexBuffer.Dispose();
|
||||
_programConvertIndirectData.Dispose();
|
||||
|
104
Ryujinx.Graphics.Vulkan/MoltenVK/MVKConfiguration.cs
Normal file
104
Ryujinx.Graphics.Vulkan/MoltenVK/MVKConfiguration.cs
Normal file
@ -0,0 +1,104 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan.MoltenVK
|
||||
{
|
||||
enum MVKConfigLogLevel : int
|
||||
{
|
||||
None = 0,
|
||||
Error = 1,
|
||||
Warning = 2,
|
||||
Info = 3,
|
||||
Debug = 4
|
||||
}
|
||||
|
||||
enum MVKConfigTraceVulkanCalls : int
|
||||
{
|
||||
None = 0,
|
||||
Enter = 1,
|
||||
EnterExit = 2,
|
||||
Duration = 3
|
||||
}
|
||||
|
||||
enum MVKConfigAutoGPUCaptureScope : int
|
||||
{
|
||||
None = 0,
|
||||
Device = 1,
|
||||
Frame = 2
|
||||
}
|
||||
|
||||
[Flags]
|
||||
enum MVKConfigAdvertiseExtensions : int
|
||||
{
|
||||
All = 0x00000001,
|
||||
MoltenVK = 0x00000002,
|
||||
WSI = 0x00000004,
|
||||
Portability = 0x00000008
|
||||
}
|
||||
|
||||
enum MVKVkSemaphoreSupportStyle : int
|
||||
{
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE = 0,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE = 1,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS = 2,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK = 3,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_MAX_ENUM = 0x7FFFFFFF
|
||||
}
|
||||
|
||||
readonly struct Bool32
|
||||
{
|
||||
uint Value { get; }
|
||||
|
||||
public Bool32(uint value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public Bool32(bool value)
|
||||
{
|
||||
Value = value ? 1u : 0u;
|
||||
}
|
||||
|
||||
public static implicit operator bool(Bool32 val) => val.Value == 1;
|
||||
public static implicit operator Bool32(bool val) => new Bool32(val);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct MVKConfiguration
|
||||
{
|
||||
public Bool32 DebugMode;
|
||||
public Bool32 ShaderConversionFlipVertexY;
|
||||
public Bool32 SynchronousQueueSubmits;
|
||||
public Bool32 PrefillMetalCommandBuffers;
|
||||
public uint MaxActiveMetalCommandBuffersPerQueue;
|
||||
public Bool32 SupportLargeQueryPools;
|
||||
public Bool32 PresentWithCommandBuffer;
|
||||
public Bool32 SwapchainMagFilterUseNearest;
|
||||
public ulong MetalCompileTimeout;
|
||||
public Bool32 PerformanceTracking;
|
||||
public uint PerformanceLoggingFrameCount;
|
||||
public Bool32 DisplayWatermark;
|
||||
public Bool32 SpecializedQueueFamilies;
|
||||
public Bool32 SwitchSystemGPU;
|
||||
public Bool32 FullImageViewSwizzle;
|
||||
public uint DefaultGPUCaptureScopeQueueFamilyIndex;
|
||||
public uint DefaultGPUCaptureScopeQueueIndex;
|
||||
public Bool32 FastMathEnabled;
|
||||
public MVKConfigLogLevel LogLevel;
|
||||
public MVKConfigTraceVulkanCalls TraceVulkanCalls;
|
||||
public Bool32 ForceLowPowerGPU;
|
||||
public Bool32 SemaphoreUseMTLFence;
|
||||
public MVKVkSemaphoreSupportStyle SemaphoreSupportStyle;
|
||||
public MVKConfigAutoGPUCaptureScope AutoGPUCaptureScope;
|
||||
public IntPtr AutoGPUCaptureOutputFilepath;
|
||||
public Bool32 Texture1DAs2D;
|
||||
public Bool32 PreallocateDescriptors;
|
||||
public Bool32 UseCommandPooling;
|
||||
public Bool32 UseMTLHeap;
|
||||
public Bool32 LogActivityPerformanceInline;
|
||||
public uint ApiVersionToAdvertise;
|
||||
public MVKConfigAdvertiseExtensions AdvertiseExtensions;
|
||||
public Bool32 ResumeLostDevice;
|
||||
public Bool32 UseMetalArgumentBuffers;
|
||||
}
|
||||
}
|
31
Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs
Normal file
31
Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan.MoltenVK
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
public static partial class MVKInitialization
|
||||
{
|
||||
[LibraryImport("libMoltenVK.dylib")]
|
||||
private static partial Result vkGetMoltenVKConfigurationMVK(IntPtr unusedInstance, out MVKConfiguration config, in IntPtr configSize);
|
||||
|
||||
[LibraryImport("libMoltenVK.dylib")]
|
||||
private static partial Result vkSetMoltenVKConfigurationMVK(IntPtr unusedInstance, in MVKConfiguration config, in IntPtr configSize);
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
var configSize = (IntPtr)Marshal.SizeOf<MVKConfiguration>();
|
||||
|
||||
vkGetMoltenVKConfigurationMVK(IntPtr.Zero, out MVKConfiguration config, configSize);
|
||||
|
||||
config.UseMetalArgumentBuffers = true;
|
||||
|
||||
config.SemaphoreSupportStyle = MVKVkSemaphoreSupportStyle.MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE;
|
||||
config.SynchronousQueueSubmits = false;
|
||||
|
||||
vkSetMoltenVKConfigurationMVK(IntPtr.Zero, config, configSize);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
@ -50,6 +51,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private Auto<DisposableRenderPass> _renderPass;
|
||||
private int _writtenAttachmentCount;
|
||||
|
||||
private bool _framebufferUsingColorWriteMask;
|
||||
|
||||
private ITexture[] _preMaskColors;
|
||||
private ITexture _preMaskDepthStencil;
|
||||
|
||||
private readonly DescriptorSetUpdater _descriptorSetUpdater;
|
||||
|
||||
private IndexBufferState _indexBuffer;
|
||||
@ -905,22 +911,35 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
SignalStateChange();
|
||||
|
||||
if (writtenAttachments != _writtenAttachmentCount)
|
||||
if (_framebufferUsingColorWriteMask)
|
||||
{
|
||||
SignalAttachmentChange();
|
||||
_writtenAttachmentCount = writtenAttachments;
|
||||
SetRenderTargetsInternal(_preMaskColors, _preMaskDepthStencil, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
SignalStateChange();
|
||||
|
||||
if (writtenAttachments != _writtenAttachmentCount)
|
||||
{
|
||||
SignalAttachmentChange();
|
||||
_writtenAttachmentCount = writtenAttachments;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SetRenderTargetsInternal(ITexture[] colors, ITexture depthStencil, bool filterWriteMasked)
|
||||
{
|
||||
FramebufferParams?.UpdateModifications();
|
||||
CreateFramebuffer(colors, depthStencil, filterWriteMasked);
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
SignalAttachmentChange();
|
||||
}
|
||||
|
||||
public void SetRenderTargets(ITexture[] colors, ITexture depthStencil)
|
||||
{
|
||||
FramebufferParams?.UpdateModifications();
|
||||
CreateFramebuffer(colors, depthStencil);
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
SignalAttachmentChange();
|
||||
_framebufferUsingColorWriteMask = false;
|
||||
SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR);
|
||||
}
|
||||
|
||||
public void SetRenderTargetScale(float scale)
|
||||
@ -1102,7 +1121,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
int vbSize = vertexBuffer.Buffer.Size;
|
||||
|
||||
if (Gd.Vendor == Vendor.Amd && vertexBuffer.Stride > 0)
|
||||
if (Gd.Vendor == Vendor.Amd && !Gd.IsMoltenVk && vertexBuffer.Stride > 0)
|
||||
{
|
||||
// AMD has a bug where if offset + stride * count is greater than
|
||||
// the size, then the last attribute will have the wrong value.
|
||||
@ -1119,7 +1138,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
buffer.Dispose();
|
||||
|
||||
if ((vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
|
||||
if (!Gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B) &&
|
||||
(vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
|
||||
{
|
||||
buffer = new VertexBufferState(
|
||||
vb,
|
||||
@ -1259,8 +1279,62 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_currentPipelineHandle = 0;
|
||||
}
|
||||
|
||||
private void CreateFramebuffer(ITexture[] colors, ITexture depthStencil)
|
||||
private void CreateFramebuffer(ITexture[] colors, ITexture depthStencil, bool filterWriteMasked)
|
||||
{
|
||||
if (filterWriteMasked)
|
||||
{
|
||||
// TBDR GPUs don't work properly if the same attachment is bound to multiple targets,
|
||||
// due to each attachment being a copy of the real attachment, rather than a direct write.
|
||||
|
||||
// Just try to remove duplicate attachments.
|
||||
// Save a copy of the array to rebind when mask changes.
|
||||
|
||||
void maskOut()
|
||||
{
|
||||
if (!_framebufferUsingColorWriteMask)
|
||||
{
|
||||
_preMaskColors = colors.ToArray();
|
||||
_preMaskDepthStencil = depthStencil;
|
||||
}
|
||||
|
||||
// If true, then the framebuffer must be recreated when the mask changes.
|
||||
_framebufferUsingColorWriteMask = true;
|
||||
}
|
||||
|
||||
// Look for textures that are masked out.
|
||||
|
||||
for (int i = 0; i < colors.Length; i++)
|
||||
{
|
||||
if (colors[i] == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ref var vkBlend = ref _newState.Internal.ColorBlendAttachmentState[i];
|
||||
|
||||
for (int j = 0; j < i; j++)
|
||||
{
|
||||
// Check each binding for a duplicate binding before it.
|
||||
|
||||
if (colors[i] == colors[j])
|
||||
{
|
||||
// Prefer the binding with no write mask.
|
||||
ref var vkBlend2 = ref _newState.Internal.ColorBlendAttachmentState[j];
|
||||
if (vkBlend.ColorWriteMask == 0)
|
||||
{
|
||||
colors[i] = null;
|
||||
maskOut();
|
||||
}
|
||||
else if (vkBlend2.ColorWriteMask == 0)
|
||||
{
|
||||
colors[j] = null;
|
||||
maskOut();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||
UpdatePipelineAttachmentFormats();
|
||||
}
|
||||
|
@ -79,6 +79,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
(int)FramebufferParams.Width,
|
||||
(int)FramebufferParams.Height,
|
||||
FramebufferParams.AttachmentFormats[index],
|
||||
FramebufferParams.GetAttachmentComponentType(index),
|
||||
ClearScissor);
|
||||
}
|
||||
else
|
||||
|
@ -0,0 +1,9 @@
|
||||
#version 450 core
|
||||
|
||||
layout (location = 0) in vec4 clear_colour;
|
||||
layout (location = 0) out ivec4 colour;
|
||||
|
||||
void main()
|
||||
{
|
||||
colour = floatBitsToInt(clear_colour);
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
#version 450 core
|
||||
|
||||
layout (location = 0) in vec4 clear_colour;
|
||||
layout (location = 0) out uvec4 colour;
|
||||
|
||||
void main()
|
||||
{
|
||||
colour = floatBitsToUint(clear_colour);
|
||||
}
|
@ -431,7 +431,7 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
||||
0x3C, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearFragmentShaderSource = new byte[]
|
||||
public static readonly byte[] ColorClearFFragmentShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
@ -459,6 +459,68 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
||||
0x0C, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearSIFragmentShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x63, 0x6F, 0x6C, 0x6F,
|
||||
0x75, 0x72, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x63, 0x6C, 0x65, 0x61,
|
||||
0x72, 0x5F, 0x63, 0x6F, 0x6C, 0x6F, 0x75, 0x72, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearUIFragmentShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x63, 0x6F, 0x6C, 0x6F,
|
||||
0x75, 0x72, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x63, 0x6C, 0x65, 0x61,
|
||||
0x72, 0x5F, 0x63, 0x6F, 0x6C, 0x6F, 0x75, 0x72, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearVertexShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||
|
@ -79,21 +79,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
|
||||
|
||||
var usage = DefaultUsageFlags;
|
||||
|
||||
if (info.Format.IsDepthOrStencil())
|
||||
{
|
||||
usage |= ImageUsageFlags.DepthStencilAttachmentBit;
|
||||
}
|
||||
else if (info.Format.IsRtColorCompatible())
|
||||
{
|
||||
usage |= ImageUsageFlags.ColorAttachmentBit;
|
||||
}
|
||||
|
||||
if (info.Format.IsImageCompatible())
|
||||
{
|
||||
usage |= ImageUsageFlags.StorageBit;
|
||||
}
|
||||
var usage = GetImageUsageFromFormat(info.Format);
|
||||
|
||||
var flags = ImageCreateFlags.CreateMutableFormatBit;
|
||||
|
||||
@ -106,7 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
flags |= ImageCreateFlags.CreateCubeCompatibleBit;
|
||||
}
|
||||
|
||||
if (type == ImageType.Type3D)
|
||||
if (type == ImageType.Type3D && !gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.No3DImageView))
|
||||
{
|
||||
flags |= ImageCreateFlags.Create2DArrayCompatibleBit;
|
||||
}
|
||||
@ -306,6 +292,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public static ImageUsageFlags GetImageUsageFromFormat(GAL.Format format)
|
||||
{
|
||||
var usage = DefaultUsageFlags;
|
||||
|
||||
if (format.IsDepthOrStencil())
|
||||
{
|
||||
usage |= ImageUsageFlags.DepthStencilAttachmentBit;
|
||||
}
|
||||
else if (format.IsRtColorCompatible())
|
||||
{
|
||||
usage |= ImageUsageFlags.ColorAttachmentBit;
|
||||
}
|
||||
|
||||
if (format.IsImageCompatible())
|
||||
{
|
||||
usage |= ImageUsageFlags.StorageBit;
|
||||
}
|
||||
|
||||
return usage;
|
||||
}
|
||||
|
||||
public static SampleCountFlags ConvertToSampleCountFlags(SampleCountFlags supportedSampleCounts, uint samples)
|
||||
{
|
||||
if (samples == 0 || samples > (uint)SampleCountFlags.Count64Bit)
|
||||
|
@ -54,6 +54,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
gd.Textures.Add(this);
|
||||
|
||||
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format);
|
||||
var usage = TextureStorage.GetImageUsageFromFormat(info.Format);
|
||||
var levels = (uint)info.Levels;
|
||||
var layers = (uint)info.GetLayers();
|
||||
|
||||
@ -94,8 +95,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
var subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, layers);
|
||||
var subresourceRangeDepth = new ImageSubresourceRange(aspectFlagsDepth, (uint)firstLevel, levels, (uint)firstLayer, layers);
|
||||
|
||||
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType)
|
||||
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType, ImageUsageFlags usageFlags)
|
||||
{
|
||||
var usage = new ImageViewUsageCreateInfo()
|
||||
{
|
||||
SType = StructureType.ImageViewUsageCreateInfo,
|
||||
Usage = usageFlags
|
||||
};
|
||||
|
||||
var imageCreateInfo = new ImageViewCreateInfo()
|
||||
{
|
||||
SType = StructureType.ImageViewCreateInfo,
|
||||
@ -103,14 +110,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ViewType = viewType,
|
||||
Format = format,
|
||||
Components = cm,
|
||||
SubresourceRange = sr
|
||||
SubresourceRange = sr,
|
||||
PNext = &usage
|
||||
};
|
||||
|
||||
gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError();
|
||||
return new Auto<DisposableImageView>(new DisposableImageView(gd.Api, device, imageView), null, storage.GetImage());
|
||||
}
|
||||
|
||||
_imageView = CreateImageView(componentMapping, subresourceRange, type);
|
||||
_imageView = CreateImageView(componentMapping, subresourceRange, type, ImageUsageFlags.SampledBit);
|
||||
|
||||
// Framebuffer attachments and storage images requires a identity component mapping.
|
||||
var identityComponentMapping = new ComponentMapping(
|
||||
@ -119,14 +127,26 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ComponentSwizzle.B,
|
||||
ComponentSwizzle.A);
|
||||
|
||||
_imageViewIdentity = CreateImageView(identityComponentMapping, subresourceRangeDepth, type);
|
||||
_imageViewIdentity = CreateImageView(identityComponentMapping, subresourceRangeDepth, type, usage);
|
||||
|
||||
// Framebuffer attachments also require 3D textures to be bound as 2D array.
|
||||
if (info.Target == Target.Texture3D)
|
||||
{
|
||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
|
||||
if (gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.No3DImageView))
|
||||
{
|
||||
if (levels == 1 && (info.Format.IsRtColorCompatible() || info.Format.IsDepthOrStencil()))
|
||||
{
|
||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, 1);
|
||||
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray);
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2D, ImageUsageFlags.ColorAttachmentBit);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
|
||||
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray, usage);
|
||||
}
|
||||
}
|
||||
|
||||
Valid = true;
|
||||
@ -353,7 +373,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
if (VulkanConfiguration.UseSlowSafeBlitOnAmd &&
|
||||
_gd.Vendor == Vendor.Amd &&
|
||||
(_gd.Vendor == Vendor.Amd || _gd.IsMoltenVk) &&
|
||||
src.Info.Target == Target.Texture2D &&
|
||||
dst.Info.Target == Target.Texture2D &&
|
||||
!dst.Info.Format.IsDepthOrStencil())
|
||||
|
@ -5,9 +5,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
enum Vendor
|
||||
{
|
||||
Amd,
|
||||
ImgTec,
|
||||
Intel,
|
||||
Nvidia,
|
||||
ARM,
|
||||
Qualcomm,
|
||||
Apple,
|
||||
Unknown
|
||||
}
|
||||
|
||||
@ -21,7 +24,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return id switch
|
||||
{
|
||||
0x1002 => Vendor.Amd,
|
||||
0x1010 => Vendor.ImgTec,
|
||||
0x106B => Vendor.Apple,
|
||||
0x10DE => Vendor.Nvidia,
|
||||
0x13B5 => Vendor.ARM,
|
||||
0x8086 => Vendor.Intel,
|
||||
0x5143 => Vendor.Qualcomm,
|
||||
_ => Vendor.Unknown
|
||||
@ -34,6 +40,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
0x1002 => "AMD",
|
||||
0x1010 => "ImgTec",
|
||||
0x106B => "Apple",
|
||||
0x10DE => "NVIDIA",
|
||||
0x13B5 => "ARM",
|
||||
0x1AE0 => "Google",
|
||||
|
@ -82,9 +82,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
_buffer = autoBuffer;
|
||||
}
|
||||
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -389,6 +389,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresCustomBorderColorSupported;
|
||||
}
|
||||
|
||||
PhysicalDeviceRobustness2FeaturesEXT supportedFeaturesRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
|
||||
};
|
||||
|
||||
if (supportedExtensions.Contains("VK_EXT_robustness2"))
|
||||
{
|
||||
supportedFeaturesRobustness2.PNext = features2.PNext;
|
||||
|
||||
features2.PNext = &supportedFeaturesRobustness2;
|
||||
}
|
||||
|
||||
api.GetPhysicalDeviceFeatures2(physicalDevice, &features2);
|
||||
|
||||
var supportedFeatures = features2.Features;
|
||||
@ -428,14 +440,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pExtendedFeatures = &featuresTransformFeedback;
|
||||
|
||||
var featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
|
||||
if (supportedExtensions.Contains("VK_EXT_robustness2"))
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
NullDescriptor = true
|
||||
};
|
||||
var featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
NullDescriptor = supportedFeaturesRobustness2.NullDescriptor
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresRobustness2;
|
||||
pExtendedFeatures = &featuresRobustness2;
|
||||
}
|
||||
|
||||
var featuresExtendedDynamicState = new PhysicalDeviceExtendedDynamicStateFeaturesEXT()
|
||||
{
|
||||
|
@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Graphics.Vulkan.Queries;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
@ -77,6 +78,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal bool IsAmdWindows { get; private set; }
|
||||
internal bool IsIntelWindows { get; private set; }
|
||||
internal bool IsAmdGcn { get; private set; }
|
||||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
public string GpuVendor { get; private set; }
|
||||
public string GpuRenderer { get; private set; }
|
||||
public string GpuVersion { get; private set; }
|
||||
@ -93,6 +96,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Shaders = new HashSet<ShaderCollection>();
|
||||
Textures = new HashSet<ITexture>();
|
||||
Samplers = new HashSet<SamplerHolder>();
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
MVKInitialization.Initialize();
|
||||
|
||||
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
|
||||
IsMoltenVk = true;
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void LoadFeatures(string[] supportedExtensions, uint maxQueueCount, uint queueFamilyIndex)
|
||||
@ -161,7 +172,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
properties2.PNext = &propertiesTransformFeedback;
|
||||
}
|
||||
|
||||
Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
|
||||
PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new PhysicalDevicePortabilitySubsetPropertiesKHR()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr
|
||||
};
|
||||
|
||||
PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
|
||||
{
|
||||
@ -183,6 +197,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
|
||||
};
|
||||
|
||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
|
||||
};
|
||||
|
||||
if (supportedExtensions.Contains("VK_EXT_robustness2"))
|
||||
{
|
||||
features2.PNext = &featuresRobustness2;
|
||||
@ -200,8 +219,31 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresCustomBorderColor;
|
||||
}
|
||||
|
||||
bool usePortability = supportedExtensions.Contains("VK_KHR_portability_subset");
|
||||
|
||||
if (usePortability)
|
||||
{
|
||||
propertiesPortabilitySubset.PNext = properties2.PNext;
|
||||
properties2.PNext = &propertiesPortabilitySubset;
|
||||
|
||||
featuresPortabilitySubset.PNext = features2.PNext;
|
||||
features2.PNext = &featuresPortabilitySubset;
|
||||
}
|
||||
|
||||
Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
|
||||
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
|
||||
|
||||
var portabilityFlags = PortabilitySubsetFlags.None;
|
||||
|
||||
if (usePortability)
|
||||
{
|
||||
portabilityFlags |= propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment > 1 ? PortabilitySubsetFlags.VertexBufferAlignment4B : 0;
|
||||
portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
|
||||
portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
|
||||
portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
|
||||
portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
|
||||
}
|
||||
|
||||
bool customBorderColorSupported = supportedExtensions.Contains("VK_EXT_custom_border_color") &&
|
||||
featuresCustomBorderColor.CustomBorderColors &&
|
||||
featuresCustomBorderColor.CustomBorderColorWithoutFormat;
|
||||
@ -224,7 +266,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportedExtensions.Contains(ExtConditionalRendering.ExtensionName),
|
||||
supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName),
|
||||
features2.Features.MultiViewport,
|
||||
featuresRobustness2.NullDescriptor,
|
||||
featuresRobustness2.NullDescriptor || IsMoltenVk,
|
||||
supportedExtensions.Contains(KhrPushDescriptor.ExtensionName),
|
||||
supportsTransformFeedback,
|
||||
propertiesTransformFeedback.TransformFeedbackQueries,
|
||||
@ -232,7 +274,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
propertiesSubgroupSizeControl.MinSubgroupSize,
|
||||
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
||||
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
|
||||
supportedSampleCounts);
|
||||
supportedSampleCounts,
|
||||
portabilityFlags);
|
||||
|
||||
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);
|
||||
|
||||
@ -413,6 +456,36 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.R4G4B4A4Unorm);
|
||||
|
||||
bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.Astc4x4Unorm,
|
||||
GAL.Format.Astc5x4Unorm,
|
||||
GAL.Format.Astc5x5Unorm,
|
||||
GAL.Format.Astc6x5Unorm,
|
||||
GAL.Format.Astc6x6Unorm,
|
||||
GAL.Format.Astc8x5Unorm,
|
||||
GAL.Format.Astc8x6Unorm,
|
||||
GAL.Format.Astc8x8Unorm,
|
||||
GAL.Format.Astc10x5Unorm,
|
||||
GAL.Format.Astc10x6Unorm,
|
||||
GAL.Format.Astc10x8Unorm,
|
||||
GAL.Format.Astc10x10Unorm,
|
||||
GAL.Format.Astc12x10Unorm,
|
||||
GAL.Format.Astc12x12Unorm,
|
||||
GAL.Format.Astc4x4Srgb,
|
||||
GAL.Format.Astc5x4Srgb,
|
||||
GAL.Format.Astc5x5Srgb,
|
||||
GAL.Format.Astc6x5Srgb,
|
||||
GAL.Format.Astc6x6Srgb,
|
||||
GAL.Format.Astc8x5Srgb,
|
||||
GAL.Format.Astc8x6Srgb,
|
||||
GAL.Format.Astc8x8Srgb,
|
||||
GAL.Format.Astc10x5Srgb,
|
||||
GAL.Format.Astc10x6Srgb,
|
||||
GAL.Format.Astc10x8Srgb,
|
||||
GAL.Format.Astc10x10Srgb,
|
||||
GAL.Format.Astc12x10Srgb,
|
||||
GAL.Format.Astc12x12Srgb);
|
||||
|
||||
PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan12Features
|
||||
@ -434,7 +507,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
GpuVendor,
|
||||
hasFrontFacingBug: IsIntelWindows,
|
||||
hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
|
||||
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr,
|
||||
needsFragmentOutputSpecialization: IsMoltenVk,
|
||||
reduceShaderPrecision: IsMoltenVk,
|
||||
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
|
||||
supportsBc123Compression: supportsBc123CompressionFormat,
|
||||
supportsBc45Compression: supportsBc45CompressionFormat,
|
||||
supportsBc67Compression: supportsBc67CompressionFormat,
|
||||
@ -515,12 +590,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
IsAmdWindows = Vendor == Vendor.Amd && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
||||
IsIntelWindows = Vendor == Vendor.Intel && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
||||
IsTBDR = IsMoltenVk || Vendor == Vendor.Qualcomm || Vendor == Vendor.ARM || Vendor == Vendor.ImgTec;
|
||||
|
||||
GpuVendor = vendorName;
|
||||
GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
|
||||
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
|
||||
|
||||
IsAmdGcn = Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
|
||||
IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
|
||||
|
||||
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
|
||||
}
|
||||
@ -531,6 +607,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
|
||||
GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
|
||||
GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? GAL.PrimitiveTopology.Triangles : topology,
|
||||
_ => topology
|
||||
};
|
||||
}
|
||||
@ -540,6 +617,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return topology switch
|
||||
{
|
||||
GAL.PrimitiveTopology.Quads => true,
|
||||
GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
@ -553,7 +631,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
|
||||
{
|
||||
if (Vendor != Vendor.Nvidia)
|
||||
if (Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B))
|
||||
{
|
||||
alignment = 4;
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (Vendor != Vendor.Nvidia)
|
||||
{
|
||||
// Vulkan requires that vertex attributes are globally aligned by their component size,
|
||||
// so buffer strides that don't divide by the largest scalar element are invalid.
|
||||
|
@ -1,5 +1,4 @@
|
||||
using Ryujinx.HLE.HOS.Kernel.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Horizon.Common;
|
||||
@ -71,4 +70,4 @@ namespace Ryujinx.HLE.HOS.Kernel
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -10,6 +10,24 @@ namespace Ryujinx.HLE.HOS.Services.Pm
|
||||
{
|
||||
public IDebugMonitorInterface(ServiceCtx context) { }
|
||||
|
||||
[CommandHipc(4)]
|
||||
// GetProgramId() -> sf::Out<ncm::ProgramId> out_process_id
|
||||
public ResultCode GetApplicationProcessId(ServiceCtx context)
|
||||
{
|
||||
// TODO: Not correct as it shouldn't be directly using kernel objects here
|
||||
foreach (KProcess process in context.Device.System.KernelContext.Processes.Values)
|
||||
{
|
||||
if (process.IsApplication)
|
||||
{
|
||||
context.ResponseData.Write(process.Pid);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
|
||||
return ResultCode.ProcessNotFound;
|
||||
}
|
||||
|
||||
[CommandHipc(65000)]
|
||||
// AtmosphereGetProcessInfo(os::ProcessId process_id) -> sf::OutCopyHandle out_process_handle, sf::Out<ncm::ProgramLocation> out_loc, sf::Out<cfg::OverrideStatus> out_status
|
||||
public ResultCode GetProcessInfo(ServiceCtx context)
|
||||
|
@ -1,8 +1,28 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Pm
|
||||
using Ryujinx.HLE.HOS.Kernel;
|
||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Pm
|
||||
{
|
||||
[Service("pm:info")]
|
||||
class IInformationInterface : IpcService
|
||||
{
|
||||
public IInformationInterface(ServiceCtx context) { }
|
||||
|
||||
[CommandHipc(0)]
|
||||
// GetProgramId(os::ProcessId process_id) -> sf::Out<ncm::ProgramId> out
|
||||
public ResultCode GetProgramId(ServiceCtx context)
|
||||
{
|
||||
ulong pid = context.RequestData.ReadUInt64();
|
||||
|
||||
// TODO: Not correct as it shouldn't be directly using kernel objects here
|
||||
if (context.Device.System.KernelContext.Processes.TryGetValue(pid, out KProcess process))
|
||||
{
|
||||
context.ResponseData.Write(process.TitleId);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
return ResultCode.ProcessNotFound;
|
||||
}
|
||||
}
|
||||
}
|
17
Ryujinx.HLE/HOS/Services/Pm/ResultCode.cs
Normal file
17
Ryujinx.HLE/HOS/Services/Pm/ResultCode.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Pm
|
||||
{
|
||||
enum ResultCode
|
||||
{
|
||||
ModuleId = 15,
|
||||
ErrorCodeShift = 9,
|
||||
|
||||
Success = 0,
|
||||
|
||||
ProcessNotFound = (1 << ErrorCodeShift) | ModuleId,
|
||||
AlreadyStarted = (2 << ErrorCodeShift) | ModuleId,
|
||||
NotTerminated = (3 << ErrorCodeShift) | ModuleId,
|
||||
DebugHookInUse = (4 << ErrorCodeShift) | ModuleId,
|
||||
ApplicationRunning = (5 << ErrorCodeShift) | ModuleId,
|
||||
InvalidSize = (6 << ErrorCodeShift) | ModuleId,
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
{
|
||||
class SDL2MouseDriver : IGamepadDriver
|
||||
{
|
||||
private const int CursorHideIdleTime = 8; // seconds
|
||||
private const int CursorHideIdleTime = 5; // seconds
|
||||
|
||||
private bool _isDisposed;
|
||||
private HideCursor _hideCursor;
|
||||
|
@ -267,6 +267,8 @@ namespace Ryujinx.Horizon.Generators.Hipc
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
int inArgIndex = 0;
|
||||
int outArgIndex = 0;
|
||||
int inCopyHandleIndex = 0;
|
||||
int inMoveHandleIndex = 0;
|
||||
int inObjectIndex = 0;
|
||||
@ -284,7 +286,7 @@ namespace Ryujinx.Horizon.Generators.Hipc
|
||||
{
|
||||
if (IsNonSpanOutBuffer(compilation, parameter))
|
||||
{
|
||||
generator.AppendLine($"using var {argName} = CommandSerialization.GetWritableRegion(processor.GetBufferRange({index}));");
|
||||
generator.AppendLine($"using var {argName} = CommandSerialization.GetWritableRegion(processor.GetBufferRange({outArgIndex++}));");
|
||||
|
||||
argName = $"out {GenerateSpanCastElement0(canonicalTypeName, $"{argName}.Memory.Span")}";
|
||||
}
|
||||
@ -302,7 +304,7 @@ namespace Ryujinx.Horizon.Generators.Hipc
|
||||
switch (argType)
|
||||
{
|
||||
case CommandArgType.InArgument:
|
||||
value = $"CommandSerialization.DeserializeArg<{canonicalTypeName}>(inRawData, processor.GetInArgOffset({index}))";
|
||||
value = $"CommandSerialization.DeserializeArg<{canonicalTypeName}>(inRawData, processor.GetInArgOffset({inArgIndex++}))";
|
||||
break;
|
||||
case CommandArgType.InCopyHandle:
|
||||
value = $"CommandSerialization.DeserializeCopyHandle(ref context, {inCopyHandleIndex++})";
|
||||
|
@ -42,7 +42,7 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
||||
return PrepoResult.PermissionDenied;
|
||||
}
|
||||
|
||||
ProcessPlayReport(PlayReportKind.Normal, pid, gameRoomBuffer, reportBuffer, Uid.Null);
|
||||
ProcessPlayReport(PlayReportKind.Normal, gameRoomBuffer, reportBuffer, pid, Uid.Null);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
@ -57,7 +57,7 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
||||
return PrepoResult.PermissionDenied;
|
||||
}
|
||||
|
||||
ProcessPlayReport(PlayReportKind.Normal, pid, gameRoomBuffer, reportBuffer, userId, true);
|
||||
ProcessPlayReport(PlayReportKind.Normal, gameRoomBuffer, reportBuffer, pid, userId, true);
|
||||
|
||||
return Result.Success;
|
||||
}
|
||||
@ -107,25 +107,25 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
||||
}
|
||||
|
||||
[CmifCommand(20100)]
|
||||
public Result SaveSystemReport([Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
|
||||
public Result SaveSystemReport([Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, Sdk.Ncm.ApplicationId applicationId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer)
|
||||
{
|
||||
if ((_permissionLevel & PrepoServicePermissionLevel.System) != 0)
|
||||
{
|
||||
return PrepoResult.PermissionDenied;
|
||||
}
|
||||
|
||||
return ProcessPlayReport(PlayReportKind.System, pid, gameRoomBuffer, reportBuffer, Uid.Null);
|
||||
return ProcessPlayReport(PlayReportKind.System, gameRoomBuffer, reportBuffer, 0, Uid.Null, false, applicationId);
|
||||
}
|
||||
|
||||
[CmifCommand(20101)]
|
||||
public Result SaveSystemReportWithUser(Uid userId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer, [ClientProcessId] ulong pid)
|
||||
public Result SaveSystemReportWithUser(Uid userId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.Pointer)] ReadOnlySpan<byte> gameRoomBuffer, Sdk.Ncm.ApplicationId applicationId, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> reportBuffer)
|
||||
{
|
||||
if ((_permissionLevel & PrepoServicePermissionLevel.System) != 0)
|
||||
{
|
||||
return PrepoResult.PermissionDenied;
|
||||
}
|
||||
|
||||
return ProcessPlayReport(PlayReportKind.System, pid, gameRoomBuffer, reportBuffer, userId, true);
|
||||
return ProcessPlayReport(PlayReportKind.System, gameRoomBuffer, reportBuffer, 0, userId, true, applicationId);
|
||||
}
|
||||
|
||||
[CmifCommand(40100)] // 2.0.0+
|
||||
@ -164,7 +164,7 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
||||
return PrepoResult.PermissionDenied;
|
||||
}
|
||||
|
||||
private static Result ProcessPlayReport(PlayReportKind playReportKind, ulong pid, ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, Uid userId, bool withUserId = false)
|
||||
private static Result ProcessPlayReport(PlayReportKind playReportKind, ReadOnlySpan<byte> gameRoomBuffer, ReadOnlySpan<byte> reportBuffer, ulong pid, Uid userId, bool withUserId = false, Sdk.Ncm.ApplicationId applicationId = default)
|
||||
{
|
||||
if (withUserId)
|
||||
{
|
||||
@ -191,16 +191,23 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
||||
return PrepoResult.InvalidBufferSize;
|
||||
}
|
||||
|
||||
// NOTE: The service calls arp:r using the pid to get the application id, if it fails PrepoResult.InvalidPid is returned.
|
||||
// Reports are stored internally and an event is signaled to transmit them.
|
||||
|
||||
StringBuilder builder = new();
|
||||
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
|
||||
|
||||
builder.AppendLine();
|
||||
builder.AppendLine("PlayReport log:");
|
||||
builder.AppendLine($" Kind: {playReportKind}");
|
||||
builder.AppendLine($" Pid: {pid}");
|
||||
|
||||
// NOTE: The service calls arp:r using the pid to get the application id, if it fails PrepoResult.InvalidPid is returned.
|
||||
// Reports are stored internally and an event is signaled to transmit them.
|
||||
if (pid != 0)
|
||||
{
|
||||
builder.AppendLine($" Pid: {pid}");
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.AppendLine($" ApplicationId: {applicationId}");
|
||||
}
|
||||
|
||||
if (!userId.IsNull)
|
||||
{
|
||||
|
@ -6,7 +6,7 @@ using System.Runtime.InteropServices;
|
||||
namespace Ryujinx.Horizon.Sdk.Account
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public readonly record struct Uid
|
||||
readonly record struct Uid
|
||||
{
|
||||
public readonly long High;
|
||||
public readonly long Low;
|
||||
|
52
Ryujinx.Horizon/Sdk/Ncm/ApplicationId.cs
Normal file
52
Ryujinx.Horizon/Sdk/Ncm/ApplicationId.cs
Normal file
@ -0,0 +1,52 @@
|
||||
namespace Ryujinx.Horizon.Sdk.Ncm
|
||||
{
|
||||
readonly struct ApplicationId
|
||||
{
|
||||
public readonly ulong Id;
|
||||
|
||||
public static int Length => sizeof(ulong);
|
||||
|
||||
public static ApplicationId First => new(0x0100000000010000);
|
||||
|
||||
public static ApplicationId Last => new(0x01FFFFFFFFFFFFFF);
|
||||
|
||||
public static ApplicationId Invalid => new(0);
|
||||
|
||||
public bool IsValid => Id >= First.Id && Id <= Last.Id;
|
||||
|
||||
public ApplicationId(ulong id)
|
||||
{
|
||||
Id = id;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is ApplicationId applicationId && applicationId.Equals(this);
|
||||
}
|
||||
|
||||
public bool Equals(ApplicationId other)
|
||||
{
|
||||
return other.Id == Id;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Id.GetHashCode();
|
||||
}
|
||||
|
||||
public static bool operator ==(ApplicationId lhs, ApplicationId rhs)
|
||||
{
|
||||
return lhs.Equals(rhs);
|
||||
}
|
||||
|
||||
public static bool operator !=(ApplicationId lhs, ApplicationId rhs)
|
||||
{
|
||||
return !lhs.Equals(rhs);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"0x{Id:x}";
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user