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8 Commits

Author SHA1 Message Date
Mary-nyan
7210c17c5e misc: Enforce LF (#4253)
Because we are building everything on Windows for release at the moment,
git default line ending to CRLF causing issues when packing the
Ryujinx.sh script.

This addresses this by enforcing all files to use LF via .gitattributes.
2023-01-10 19:00:14 +01:00
Ac_K
a16854e55a ava: Cleanup AppHost (#4240)
* ava: Cleanup AppHost

This PR cleaned up the AppHost file a bit (adding the infamous extra spaces to improve readability), resorting private vars, remove useless vars, and improve the code here and there, like the AudioBackend check.

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Remove 'renderer"

* Revert currentTime

* revert if condition

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-01-10 18:45:55 +01:00
TSRBerry
3e455a90a1 Ava: Add missing null check to ContentDialogHelper.ShowAsync() (#4248)
* ava: Add missing null check to ContentDialogHelper.ShowAsync()

* Replace "is not" with != operator

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-10 09:22:25 +01:00
TSRBerry
e4413542b2 Add command line arguments to override docked mode (#4239)
* Add command line args for docked mode

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-10 00:59:23 +01:00
TSRBerry
8c720783f5 linux: Fix packaging step for CI & Add Ryujinx.Headless.SDL2 to Ryujinx.sh (#4249) 2023-01-09 23:45:46 +00:00
TSRBerry
8734ea9dd4 Linux: Add Avalonia detection to Ryujinx.sh (#4224)
* Revert "ava: Fix regression caused by #4013 (#4222)"

This reverts commit b9f2a96595.

* linux: Detect Ryujinx.Ava and don't rename the Ryujinx.Ava assembly
2023-01-09 22:58:51 +01:00
gdkchan
c586e6d2b7 Replace tabs with spaces across the project (#4244)
* Replace tabs with spaces across the project

* Include AXAML files too
2023-01-09 22:58:29 +01:00
TSRBerry
3a4eeb77fe headless: Change window icon size to 48x48 (#4247) 2023-01-09 18:02:41 +00:00
16 changed files with 1957 additions and 2048 deletions

61
.gitattributes vendored
View File

@@ -1,63 +1,4 @@
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain
* text=auto eol=lf

View File

@@ -69,12 +69,6 @@ jobs:
- name: Publish Ryujinx.Ava
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
if: github.event_name == 'pull_request'
- name: Rename Avalonia (Windows)
run: mv ./publish_ava/Ryujinx.Ava.exe ./publish_ava/Ryujinx.exe
if: runner.os == 'Windows' && github.event_name == 'pull_request'
- name: Rename Avalonia (Unix)
run: mv ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx
if: runner.os != 'Windows' && github.event_name == 'pull_request'
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v3
with:

View File

@@ -46,13 +46,11 @@ jobs:
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish Windows
run: |
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
mv ./publish_windows_ava/publish/Ryujinx.Ava.exe ./publish_windows_ava/publish/Ryujinx.exe
- name: Packing Windows builds
run: |
pushd publish_windows
@@ -73,26 +71,29 @@ jobs:
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
mv ./publish_linux_ava/publish/Ryujinx.Ava ./publish_linux_ava/publish/Ryujinx
- name: Packing Linux builds
run: |
pushd publish_linux
tar --exclude "publish/Ryujinx" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
tar --exclude "publish/Ryujinx" --exclude "publish/Ryujinx.sh" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_sdl2_headless
tar --exclude "publish/Ryujinx.Headless.SDL2" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
tar --exclude "publish/Ryujinx.Headless.SDL2" --exclude "publish/Ryujinx.sh" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_ava
tar --exclude "publish/Ryujinx" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
tar --exclude "publish/Ryujinx.Ava" --exclude "publish/Ryujinx.sh" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Ava" "publish/Ryujinx.Ava"
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd

View File

@@ -15,6 +15,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{
private IHardwareDeviceDriver _realDriver;
public static bool IsSupported => true;
public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
{
_realDriver = realDevice;

View File

@@ -12,6 +12,8 @@ namespace Ryujinx.Audio.Backends.Dummy
private ManualResetEvent _updateRequiredEvent;
private ManualResetEvent _pauseEvent;
public static bool IsSupported => true;
public DummyHardwareDeviceDriver()
{
_updateRequiredEvent = new ManualResetEvent(false);

View File

@@ -26,6 +26,8 @@ namespace Ryujinx.Audio.Integration
bool SupportsSampleFormat(SampleFormat sampleFormat);
bool SupportsChannelCount(uint channelCount);
static abstract bool IsSupported { get; }
IHardwareDeviceDriver GetRealDeviceDriver()
{
return this;

View File

@@ -41,6 +41,7 @@ using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SPB.Graphics.Vulkan;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Threading;
@@ -57,95 +58,96 @@ namespace Ryujinx.Ava
{
internal class AppHost
{
private const int CursorHideIdleTime = 8; // Hide Cursor seconds
private const int CursorHideIdleTime = 8; // Hide Cursor seconds.
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
private const int TargetFps = 60;
private const int TargetFps = 60;
private const float VolumeDelta = 0.05f;
private const float VolumeDelta = 0.05f;
private static readonly Cursor InvisibleCursor = new(StandardCursorType.None);
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
private readonly long _ticksPerFrame;
private readonly long _ticksPerFrame;
private readonly Stopwatch _chrono;
private readonly AccountManager _accountManager;
private long _ticks;
private readonly AccountManager _accountManager;
private readonly UserChannelPersistence _userChannelPersistence;
private readonly InputManager _inputManager;
private readonly InputManager _inputManager;
private readonly MainWindowViewModel _viewModel;
private readonly IKeyboard _keyboardInterface;
private readonly IKeyboard _keyboardInterface;
private readonly TopLevel _topLevel;
private readonly GraphicsDebugLevel _glLogLevel;
private float _newVolume;
private KeyboardHotkeyState _prevHotkeyState;
private bool _hideCursorOnIdle;
private long _lastCursorMoveTime;
private bool _isCursorInRenderer;
private bool _isStopped;
private bool _isActive;
private long _lastCursorMoveTime;
private float _newVolume;
private long _ticks = 0;
private KeyboardHotkeyState _prevHotkeyState;
private IRenderer _renderer;
private readonly Thread _renderingThread;
private bool _isMouseInRenderer;
private bool _renderingStarted;
private bool _dialogShown;
private IRenderer _renderer;
private readonly Thread _renderingThread;
private readonly CancellationTokenSource _gpuCancellationTokenSource;
private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private readonly CancellationTokenSource _gpuCancellationTokenSource;
private bool _dialogShown;
private readonly bool _isFirmwareTitle;
private readonly object _lockObject = new();
public event EventHandler AppExit;
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
public RendererHost Renderer { get; }
public VirtualFileSystem VirtualFileSystem { get; }
public ContentManager ContentManager { get; }
public Switch Device { get; set; }
public NpadManager NpadManager { get; }
public RendererHost Renderer { get; }
public VirtualFileSystem VirtualFileSystem { get; }
public ContentManager ContentManager { get; }
public NpadManager NpadManager { get; }
public TouchScreenManager TouchScreenManager { get; }
public Switch Device { get; set; }
public int Width { get; private set; }
public int Height { get; private set; }
public string ApplicationPath { get; private set; }
public int Width { get; private set; }
public int Height { get; private set; }
public string ApplicationPath { get; private set; }
public bool ScreenshotRequested { get; set; }
private bool _isFirmwareTitle;
public bool ScreenshotRequested { get; set; }
private object _lockObject = new();
private TopLevel _topLevel;
public AppHost(
RendererHost renderer,
InputManager inputManager,
string applicationPath,
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
AccountManager accountManager,
RendererHost renderer,
InputManager inputManager,
string applicationPath,
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
MainWindowViewModel viewmodel,
TopLevel topLevel)
MainWindowViewModel viewmodel,
TopLevel topLevel)
{
_viewModel = viewmodel;
_inputManager = inputManager;
_accountManager = accountManager;
_viewModel = viewmodel;
_inputManager = inputManager;
_accountManager = accountManager;
_userChannelPersistence = userChannelPersistence;
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
_lastCursorMoveTime = Stopwatch.GetTimestamp();
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
_topLevel = topLevel;
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
_lastCursorMoveTime = Stopwatch.GetTimestamp();
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
_topLevel = topLevel;
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
NpadManager = _inputManager.CreateNpadManager();
NpadManager = _inputManager.CreateNpadManager();
TouchScreenManager = _inputManager.CreateTouchScreenManager();
Renderer = renderer;
ApplicationPath = applicationPath;
VirtualFileSystem = virtualFileSystem;
ContentManager = contentManager;
Renderer = renderer;
ApplicationPath = applicationPath;
VirtualFileSystem = virtualFileSystem;
ContentManager = contentManager;
_chrono = new Stopwatch();
_chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
if (ApplicationPath.StartsWith("@SystemContent"))
@@ -161,9 +163,9 @@ namespace Ryujinx.Ava
_topLevel.PointerMoved += TopLevel_PointerMoved;
ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
_gpuCancellationTokenSource = new CancellationTokenSource();
}
@@ -173,15 +175,17 @@ namespace Ryujinx.Ava
if (sender is Control visual)
{
_lastCursorMoveTime = Stopwatch.GetTimestamp();
var point = e.GetCurrentPoint(visual).Position;
_isMouseInRenderer = Equals(visual.InputHitTest(point), Renderer);
_isCursorInRenderer = Equals(visual.InputHitTest(point), Renderer);
}
}
private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
{
_isMouseInRenderer = false;
_viewModel.Cursor = Cursor.Default;
_isCursorInRenderer = false;
_viewModel.Cursor = Cursor.Default;
}
private void SetRendererWindowSize(Size size)
@@ -189,6 +193,7 @@ namespace Ryujinx.Ava
if (_renderer != null)
{
double scale = _topLevel.PlatformImpl.RenderScaling;
_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
}
}
@@ -201,12 +206,13 @@ namespace Ryujinx.Ava
{
lock (_lockObject)
{
var currentTime = DateTime.Now;
string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
DateTime currentTime = DateTime.Now;
string filename = $"ryujinx_capture_{currentTime}-{currentTime:D2}-{currentTime:D2}_{currentTime:D2}-{currentTime:D2}-{currentTime:D2}.png";
string directory = AppDataManager.Mode switch
{
AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
};
string path = Path.Combine(directory, filename);
@@ -266,21 +272,10 @@ namespace Ryujinx.Ava
_viewModel.IsGameRunning = true;
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName)
? string.Empty
: $" - {Device.Application.TitleName}";
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion)
? string.Empty
: $" v{Device.Application.DisplayVersion}";
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText)
? string.Empty
: $" ({Device.Application.TitleIdText.ToUpper()})";
string titleArchSection = Device.Application.TitleIs64Bit
? " (64-bit)"
: " (32-bit)";
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty : $" - {Device.Application.TitleName}";
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty : $" v{Device.Application.DisplayVersion}";
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty : $" ({Device.Application.TitleIdText.ToUpper()})";
string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
Dispatcher.UIThread.InvokeAsync(() =>
{
@@ -326,9 +321,9 @@ namespace Ryujinx.Ava
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
{
Device?.SetVolume(e.NewValue);
Dispatcher.UIThread.Post(() =>
{
var value = e.NewValue;
_viewModel.Volume = e.NewValue;
});
}
@@ -348,7 +343,7 @@ namespace Ryujinx.Ava
}
_isStopped = true;
_isActive = false;
_isActive = false;
}
public void DisposeContext()
@@ -381,9 +376,9 @@ namespace Ryujinx.Ava
}
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
_topLevel.PointerLeave -= TopLevel_PointerLeave;
_topLevel.PointerMoved -= TopLevel_PointerMoved;
@@ -597,19 +592,23 @@ namespace Ryujinx.Ava
internal void Resume()
{
Device?.System.TogglePauseEmulation(false);
_viewModel.IsPaused = false;
}
internal void Pause()
{
Device?.System.TogglePauseEmulation(true);
_viewModel.IsPaused = true;
}
private void InitializeSwitchInstance()
{
// Initialize KeySet.
VirtualFileSystem.ReloadKeySet();
// Initialize Renderer.
IRenderer renderer;
if (Renderer.IsVulkan)
@@ -623,12 +622,9 @@ namespace Ryujinx.Ava
renderer = new OpenGLRenderer();
}
IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALthreaded)
{
renderer = new ThreadedRenderer(renderer);
@@ -636,159 +632,104 @@ namespace Ryujinx.Ava
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}");
if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2)
{
if (SDL2HardwareDeviceDriver.IsSupported)
{
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
if (OpenALHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindowViewModel.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
if (SoundIoHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindowViewModel.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
}
}
}
}
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
{
if (SoundIoHardwareDeviceDriver.IsSupported)
{
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
if (SDL2HardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindowViewModel.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
if (OpenALHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindowViewModel.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
}
}
}
}
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
{
if (OpenALHardwareDeviceDriver.IsSupported)
{
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
if (SDL2HardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindowViewModel.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
if (SoundIoHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindowViewModel.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
}
}
}
}
// Initialize Configuration.
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem,
_viewModel.LibHacHorizonManager,
ContentManager,
_accountManager,
_userChannelPersistence,
renderer,
deviceDriver,
memoryConfiguration,
_viewModel.UiHandler,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.EnableVsync,
ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableInternetAccess,
fsIntegrityCheckLevel,
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume);
HLE.HLEConfiguration configuration = new(VirtualFileSystem,
_viewModel.LibHacHorizonManager,
ContentManager,
_accountManager,
_userChannelPersistence,
renderer,
InitializeAudio(),
memoryConfiguration,
_viewModel.UiHandler,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.EnableVsync,
ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume);
Device = new Switch(configuration);
}
private static IHardwareDeviceDriver InitializeAudio()
{
var availableBackends = new List<AudioBackend>()
{
AudioBackend.SDL2,
AudioBackend.SoundIo,
AudioBackend.OpenAl,
AudioBackend.Dummy
};
AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value;
for (int i = 0; i < availableBackends.Count; i++)
{
if (availableBackends[i] == preferredBackend)
{
availableBackends.RemoveAt(i);
availableBackends.Insert(0, preferredBackend);
break;
}
}
static IHardwareDeviceDriver InitializeAudioBackend<T>(AudioBackend backend, AudioBackend nextBackend) where T : IHardwareDeviceDriver, new()
{
if (T.IsSupported)
{
return new T();
}
else
{
Logger.Warning?.Print(LogClass.Audio, $"{backend} is not supported, falling back to {nextBackend}.");
return null;
}
}
IHardwareDeviceDriver deviceDriver = null;
for (int i = 0; i < availableBackends.Count; i++)
{
AudioBackend currentBackend = availableBackends[i];
AudioBackend nextBackend = i + 1 < availableBackends.Count ? availableBackends[i + 1] : AudioBackend.Dummy;
deviceDriver = currentBackend switch
{
AudioBackend.SDL2 => InitializeAudioBackend<SDL2HardwareDeviceDriver>(AudioBackend.SDL2, nextBackend),
AudioBackend.SoundIo => InitializeAudioBackend<SoundIoHardwareDeviceDriver>(AudioBackend.SoundIo, nextBackend),
AudioBackend.OpenAl => InitializeAudioBackend<OpenALHardwareDeviceDriver>(AudioBackend.OpenAl, nextBackend),
_ => new DummyHardwareDeviceDriver()
};
if (deviceDriver != null)
{
ConfigurationState.Instance.System.AudioBackend.Value = currentBackend;
break;
}
}
MainWindowViewModel.SaveConfig();
return deviceDriver;
}
private void Window_SizeChanged(object sender, Size e)
{
Width = (int)e.Width;
Width = (int)e.Width;
Height = (int)e.Height;
SetRendererWindowSize(e);
}
@@ -798,7 +739,7 @@ namespace Ryujinx.Ava
{
UpdateFrame();
// Polling becomes expensive if it's not slept
// Polling becomes expensive if it's not slept.
Thread.Sleep(1);
}
}
@@ -818,14 +759,7 @@ namespace Ryujinx.Ava
}
});
IRenderer renderer = Device.Gpu.Renderer;
if (renderer is ThreadedRenderer tr)
{
renderer = tr.BaseRenderer;
}
_renderer = renderer;
_renderer = Device.Gpu.Renderer is ThreadedRenderer tr ? tr.BaseRenderer : Device.Gpu.Renderer;
_renderer.ScreenCaptured += Renderer_ScreenCaptured;
@@ -884,13 +818,12 @@ namespace Ryujinx.Ava
public void UpdateStatus()
{
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued.
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
float scale = GraphicsConfig.ResScale;
if (scale != 1)
if (GraphicsConfig.ResScale != 1)
{
dockedMode += $" ({scale}x)";
dockedMode += $" ({GraphicsConfig.ResScale}x)";
}
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
@@ -907,7 +840,6 @@ namespace Ryujinx.Ava
public async Task ShowExitPrompt()
{
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
if (!shouldExit)
{
if (_dialogShown)
@@ -916,6 +848,7 @@ namespace Ryujinx.Ava
}
_dialogShown = true;
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
_dialogShown = false;
@@ -933,7 +866,7 @@ namespace Ryujinx.Ava
{
Dispatcher.UIThread.Post(() =>
{
_viewModel.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default;
_viewModel.Cursor = _isCursorInRenderer ? InvisibleCursor : Cursor.Default;
});
}
else
@@ -1046,7 +979,7 @@ namespace Ryujinx.Ava
}
}
// Touchscreen
// Touchscreen.
bool hasTouch = false;
if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)

View File

@@ -6,8 +6,8 @@ using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.SystemInfo;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.Ui.Common;
@@ -227,6 +227,12 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
}
}
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
}
}
private static void PrintSystemInfo()

View File

@@ -349,7 +349,7 @@ namespace Ryujinx.Ava.UI.Helpers
Window parent = GetMainWindow();
if (parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
if (parent != null && parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
{
contentDialogOverlayWindow = new()
{

View File

@@ -1,4 +1,4 @@
<UserControl
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -17,9 +17,9 @@
<Design.DataContext>
<viewModels:AvatarProfileViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />

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View File

@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
@@ -31,16 +31,22 @@
<PackageReference Include="CommandLineParser" />
</ItemGroup>
<ItemGroup>
<Content Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ryujinx.bmp" />

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@@ -7,6 +7,7 @@ namespace Ryujinx.Ui.Common.Helper
{
public static string[] Arguments { get; private set; }
public static bool? OverrideDockedMode { get; private set; }
public static string OverrideGraphicsBackend { get; private set; }
public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; }
@@ -69,6 +70,12 @@ namespace Ryujinx.Ui.Common.Helper
OverrideGraphicsBackend = args[++i];
break;
case "--docked-mode":
OverrideDockedMode = true;
break;
case "--handheld-mode":
OverrideDockedMode = false;
break;
default:
LaunchPathArg = arg;
break;

View File

@@ -3,8 +3,8 @@ using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.SystemInfo;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.Ui;
@@ -271,6 +271,12 @@ namespace Ryujinx
}
}
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
}
// Logging system information.
PrintSystemInfo();

View File

@@ -1,5 +1,14 @@
#!/bin/sh
SCRIPT_DIR=$(dirname $(realpath $0))
RYUJINX_BIN="Ryujinx"
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/Ryujinx" "$@"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
RYUJINX_BIN="Ryujinx.Ava"
fi
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2"
fi
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/$RYUJINX_BIN" "$@"