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7 Commits

Author SHA1 Message Date
TSRBerry
8c720783f5 linux: Fix packaging step for CI & Add Ryujinx.Headless.SDL2 to Ryujinx.sh (#4249) 2023-01-09 23:45:46 +00:00
TSRBerry
8734ea9dd4 Linux: Add Avalonia detection to Ryujinx.sh (#4224)
* Revert "ava: Fix regression caused by #4013 (#4222)"

This reverts commit b9f2a96595.

* linux: Detect Ryujinx.Ava and don't rename the Ryujinx.Ava assembly
2023-01-09 22:58:51 +01:00
gdkchan
c586e6d2b7 Replace tabs with spaces across the project (#4244)
* Replace tabs with spaces across the project

* Include AXAML files too
2023-01-09 22:58:29 +01:00
TSRBerry
3a4eeb77fe headless: Change window icon size to 48x48 (#4247) 2023-01-09 18:02:41 +00:00
TSRBerry
51b3953cfc [Headless] Add missing arguments & Fix typos (#4193)
* headless: Fix typos in command line options

* Remove nullable from command line options

Add EnableMacroHLE option
Add HideCursorOnIdle option

* headless: Adjust enable-ptc help text

* headless: Use switch statement instead of if-else chain

* headless: Improve formatting for long constructors

* headless: Remove discards from SDL_ShowCursor()

* headless: Add window icon

* Fix hiding cursor on idle

At least on Wayland, SDL2 doesn't produce any mouse motion events.

* Add new command line args: BaseDataDir and UserProfile

* headless: Read icon from embedded resource

* headless: Skip SetWindowIcon() on Windows if dll isn't present

* headless: Fix division by zero

* headless: Fix command line options not working correctly

* headless: Fix crash when viewing command line options

* headless: Load window icon bmp from memory

* Add comment to the workaround for SDL_LoadBMP_RW

* headless: Enable logging to file by default

* headless: Add 3 options for --hide-cursor

Replaces --disable-hide-cursor-on-idle
2023-01-09 04:55:37 +01:00
Ac_K
610eecc1c1 ava: Fixes regressions from refactoring (#4237)
* ava: Fix regressions from #4178

* Remove duplicated code

* real fix for right click menu

Co-Authored-By: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>

* Remove ContentDialogOverlay

Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
2023-01-09 03:37:20 +00:00
merry
492056abf6 Ava: Make Avalonia use our logging system (#4231)
* Ava: Make Avalonia use our logging system

* LoggerAdapter: Address review comments

* Update Ryujinx.Common/Logging/LogClass.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-09 04:32:20 +01:00
27 changed files with 2537 additions and 2239 deletions

View File

@@ -69,12 +69,6 @@ jobs:
- name: Publish Ryujinx.Ava
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
if: github.event_name == 'pull_request'
- name: Rename Avalonia (Windows)
run: mv ./publish_ava/Ryujinx.Ava.exe ./publish_ava/Ryujinx.exe
if: runner.os == 'Windows' && github.event_name == 'pull_request'
- name: Rename Avalonia (Unix)
run: mv ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx
if: runner.os != 'Windows' && github.event_name == 'pull_request'
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v3
with:

View File

@@ -46,13 +46,11 @@ jobs:
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish Windows
run: |
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
mv ./publish_windows_ava/publish/Ryujinx.Ava.exe ./publish_windows_ava/publish/Ryujinx.exe
- name: Packing Windows builds
run: |
pushd publish_windows
@@ -73,26 +71,29 @@ jobs:
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
mv ./publish_linux_ava/publish/Ryujinx.Ava ./publish_linux_ava/publish/Ryujinx
- name: Packing Linux builds
run: |
pushd publish_linux
tar --exclude "publish/Ryujinx" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
tar --exclude "publish/Ryujinx" --exclude "publish/Ryujinx.sh" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_sdl2_headless
tar --exclude "publish/Ryujinx.Headless.SDL2" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
tar --exclude "publish/Ryujinx.Headless.SDL2" --exclude "publish/Ryujinx.sh" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_ava
tar --exclude "publish/Ryujinx" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
tar --exclude "publish/Ryujinx.Ava" --exclude "publish/Ryujinx.sh" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Ava" "publish/Ryujinx.Ava"
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd

View File

@@ -0,0 +1,111 @@
using Avalonia.Utilities;
using System;
using System.Text;
namespace Ryujinx.Ava.UI.Helper
{
using AvaLogger = Avalonia.Logging.Logger;
using AvaLogLevel = Avalonia.Logging.LogEventLevel;
using RyuLogger = Ryujinx.Common.Logging.Logger;
using RyuLogClass = Ryujinx.Common.Logging.LogClass;
internal class LoggerAdapter : Avalonia.Logging.ILogSink
{
public static void Register()
{
AvaLogger.Sink = new LoggerAdapter();
}
private static RyuLogger.Log? GetLog(AvaLogLevel level)
{
return level switch
{
AvaLogLevel.Verbose => RyuLogger.Trace,
AvaLogLevel.Debug => RyuLogger.Debug,
AvaLogLevel.Information => RyuLogger.Info,
AvaLogLevel.Warning => RyuLogger.Warning,
AvaLogLevel.Error => RyuLogger.Error,
AvaLogLevel.Fatal => RyuLogger.Notice,
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
};
}
public bool IsEnabled(AvaLogLevel level, string area)
{
return GetLog(level) != null;
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, null));
}
public void Log<T0>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0 }));
}
public void Log<T0, T1>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1 }));
}
public void Log<T0, T1, T2>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1, T2 propertyValue2)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1, propertyValue2 }));
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, propertyValues));
}
private static string Format(string area, string template, object source, object[] v)
{
var result = new StringBuilder();
var r = new CharacterReader(template.AsSpan());
var i = 0;
result.Append('[');
result.Append(area);
result.Append("] ");
while (!r.End)
{
var c = r.Take();
if (c != '{')
{
result.Append(c);
}
else
{
if (r.Peek != '{')
{
result.Append('\'');
result.Append(i < v.Length ? v[i++] : null);
result.Append('\'');
r.TakeUntil('}');
r.Take();
}
else
{
result.Append('{');
r.Take();
}
}
}
if (source != null)
{
result.Append(" (");
result.Append(source.GetType().Name);
result.Append(" #");
result.Append(source.GetHashCode());
result.Append(')');
}
return result.ToString();
}
}
}

View File

@@ -1,5 +1,6 @@
using Avalonia;
using Avalonia.Threading;
using Ryujinx.Ava.UI.Helper;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
@@ -89,6 +90,8 @@ namespace Ryujinx.Ava
Initialize(args);
LoggerAdapter.Register();
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
@@ -110,8 +113,7 @@ namespace Ryujinx.Ava
AllowEglInitialization = false,
CompositionBackdropCornerRadius = 8.0f,
})
.UseSkia()
.LogToTrace();
.UseSkia();
}
private static void Initialize(string[] args)

View File

@@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
{
if (sender is ListBox listBox)
{
var selected = listBox.SelectedItem as ApplicationData;
_selectedApplication = listBox.SelectedItem as ApplicationData;
_selectedApplication = selected;
(DataContext as MainWindowViewModel).GridSelectedApplication = _selectedApplication;
}
}

View File

@@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
{
if (sender is ListBox listBox)
{
var selected = listBox.SelectedItem as ApplicationData;
_selectedApplication = listBox.SelectedItem as ApplicationData;
_selectedApplication = selected;
(DataContext as MainWindowViewModel).ListSelectedApplication = _selectedApplication;
}
}

View File

@@ -19,7 +19,56 @@ namespace Ryujinx.Ava.UI.Helpers
{
private static bool _isChoiceDialogOpen;
private async static Task<UserResult> ShowContentDialog(
public async static Task<UserResult> ShowContentDialog(
string title,
object content,
string primaryButton,
string secondaryButton,
string closeButton,
UserResult primaryButtonResult = UserResult.Ok,
ManualResetEvent deferResetEvent = null,
Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
UserResult result = UserResult.None;
ContentDialog contentDialog = new()
{
Title = title,
PrimaryButtonText = primaryButton,
SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton,
Content = content
};
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = primaryButtonResult;
});
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
if (deferResetEvent != null)
{
contentDialog.PrimaryButtonClick += deferCloseAction;
}
await ShowAsync(contentDialog);
return result;
}
private async static Task<UserResult> ShowTextDialog(
string title,
string primaryText,
string secondaryText,
@@ -32,119 +81,9 @@ namespace Ryujinx.Ava.UI.Helpers
Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
UserResult result = UserResult.None;
Grid content = CreateTextDialogContent(primaryText, secondaryText, iconSymbol);
bool useOverlay = false;
Window mainWindow = null;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
foreach (var item in al.Windows)
{
if (item.IsActive && item is MainWindow window && window.ViewModel.IsGameRunning)
{
mainWindow = window;
useOverlay = true;
break;
}
}
}
ContentDialog contentDialog = null;
ContentDialogOverlayWindow overlay = null;
if (useOverlay)
{
overlay = new ContentDialogOverlayWindow()
{
Height = mainWindow.Bounds.Height,
Width = mainWindow.Bounds.Width,
Position = mainWindow.PointToScreen(new Point())
};
mainWindow.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
overlay.Position = mainWindow.PointToScreen(new Point());
}
contentDialog = overlay.ContentDialog;
bool opened = false;
overlay.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
overlay.Position = mainWindow.PointToScreen(new Point());
await ShowDialog();
}
await overlay.ShowDialog(mainWindow);
}
else
{
contentDialog = new ContentDialog();
await ShowDialog();
}
async Task ShowDialog()
{
contentDialog.Title = title;
contentDialog.PrimaryButtonText = primaryButton;
contentDialog.SecondaryButtonText = secondaryButton;
contentDialog.CloseButtonText = closeButton;
contentDialog.Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol);
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = primaryButtonResult;
});
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
if (deferResetEvent != null)
{
contentDialog.PrimaryButtonClick += deferCloseAction;
}
if (useOverlay)
{
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
overlay!.Close();
}
else
{
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
}
}
if (useOverlay)
{
overlay.Content = null;
overlay.Close();
}
return result;
return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, doWhileDeferred, deferCloseAction);
}
public async static Task<UserResult> ShowDeferredContentDialog(
@@ -162,7 +101,7 @@ namespace Ryujinx.Ava.UI.Helpers
bool startedDeferring = false;
UserResult result = UserResult.None;
return await ShowContentDialog(
return await ShowTextDialog(
title,
primaryText,
secondaryText,
@@ -192,8 +131,7 @@ namespace Ryujinx.Ava.UI.Helpers
sender.PrimaryButtonClick -= DeferClose;
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
Task.Run(() =>
_ = Task.Run(() =>
{
deferResetEvent.WaitOne();
@@ -202,7 +140,6 @@ namespace Ryujinx.Ava.UI.Helpers
deferral.Complete();
});
});
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
if (doWhileDeferred != null)
{
@@ -213,34 +150,42 @@ namespace Ryujinx.Ava.UI.Helpers
}
}
private static Grid CreateDialogTextContent(string primaryText, string secondaryText, int symbol)
private static Grid CreateTextDialogContent(string primaryText, string secondaryText, int symbol)
{
Grid content = new Grid();
content.RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() };
content.ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() };
Grid content = new()
{
RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() },
ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() },
content.MinHeight = 80;
MinHeight = 80
};
SymbolIcon icon = new()
{
Symbol = (Symbol)symbol,
Margin = new Thickness(10),
FontSize = 40,
VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center
};
SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Thickness(10) };
icon.FontSize = 40;
icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
Grid.SetColumn(icon, 0);
Grid.SetRowSpan(icon, 2);
Grid.SetRow(icon, 0);
TextBlock primaryLabel = new TextBlock()
TextBlock primaryLabel = new()
{
Text = primaryText,
Margin = new Thickness(5),
Text = primaryText,
Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap,
MaxWidth = 450
MaxWidth = 450
};
TextBlock secondaryLabel = new TextBlock()
TextBlock secondaryLabel = new()
{
Text = secondaryText,
Margin = new Thickness(5),
Text = secondaryText,
Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap,
MaxWidth = 450
MaxWidth = 450
};
Grid.SetColumn(primaryLabel, 1);
@@ -262,7 +207,7 @@ namespace Ryujinx.Ava.UI.Helpers
string closeButton,
string title)
{
return await ShowContentDialog(
return await ShowTextDialog(
title,
primary,
secondaryText,
@@ -280,7 +225,7 @@ namespace Ryujinx.Ava.UI.Helpers
string title,
UserResult primaryButtonResult = UserResult.Yes)
{
return await ShowContentDialog(
return await ShowTextDialog(
string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
primaryText,
secondaryText,
@@ -298,7 +243,7 @@ namespace Ryujinx.Ava.UI.Helpers
internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
{
await ShowContentDialog(
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
primary,
secondaryText,
@@ -310,7 +255,7 @@ namespace Ryujinx.Ava.UI.Helpers
internal static async Task CreateWarningDialog(string primary, string secondaryText)
{
await ShowContentDialog(
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogWarningTitle],
primary,
secondaryText,
@@ -324,7 +269,7 @@ namespace Ryujinx.Ava.UI.Helpers
{
Logger.Error?.Print(LogClass.Application, errorMessage);
await ShowContentDialog(
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
LocaleManager.Instance[LocaleKeys.DialogErrorMessage],
errorMessage,
@@ -343,16 +288,15 @@ namespace Ryujinx.Ava.UI.Helpers
_isChoiceDialogOpen = true;
UserResult response =
await ShowContentDialog(
title,
primary,
secondaryText,
LocaleManager.Instance[LocaleKeys.InputDialogYes],
"",
LocaleManager.Instance[LocaleKeys.InputDialogNo],
(int)Symbol.Help,
UserResult.Yes);
UserResult response = await ShowTextDialog(
title,
primary,
secondaryText,
LocaleManager.Instance[LocaleKeys.InputDialogYes],
"",
LocaleManager.Instance[LocaleKeys.InputDialogNo],
(int)Symbol.Help,
UserResult.Yes);
_isChoiceDialogOpen = false;
@@ -396,5 +340,98 @@ namespace Ryujinx.Ava.UI.Helpers
return string.Empty;
}
public static async Task<ContentDialogResult> ShowAsync(ContentDialog contentDialog)
{
ContentDialogResult result;
ContentDialogOverlayWindow contentDialogOverlayWindow = null;
Window parent = GetMainWindow();
if (parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
{
contentDialogOverlayWindow = new()
{
Height = parent.Bounds.Height,
Width = parent.Bounds.Width,
Position = parent.PointToScreen(new Point()),
ShowInTaskbar = false
};
parent.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
}
contentDialogOverlayWindow.ContentDialog = contentDialog;
bool opened = false;
contentDialogOverlayWindow.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
result = await ShowDialog();
}
result = await contentDialogOverlayWindow.ShowDialog<ContentDialogResult>(parent);
}
else
{
result = await ShowDialog();
}
async Task<ContentDialogResult> ShowDialog()
{
if (contentDialogOverlayWindow is not null)
{
result = await contentDialog.ShowAsync(contentDialogOverlayWindow);
contentDialogOverlayWindow!.Close();
}
else
{
result = await contentDialog.ShowAsync();
}
return result;
}
if (contentDialogOverlayWindow is not null)
{
contentDialogOverlayWindow.Content = null;
contentDialogOverlayWindow.Close();
}
return result;
}
private static Window GetMainWindow()
{
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
foreach (Window item in al.Windows)
{
if (item.IsActive && item is MainWindow window)
{
return window;
}
}
}
return null;
}
}
}

View File

@@ -87,8 +87,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private float _volume;
private string _backendText;
public ApplicationData ListSelectedApplication;
public ApplicationData GridSelectedApplication;
private bool _canUpdate;
private Cursor _cursor;
private string _title;
@@ -97,6 +95,9 @@ namespace Ryujinx.Ava.UI.ViewModels
private WindowState _windowState;
private bool _isActive;
public ApplicationData ListSelectedApplication;
public ApplicationData GridSelectedApplication;
public event Action ReloadGameList;
private string TitleName { get; set; }

View File

@@ -36,10 +36,7 @@ namespace Ryujinx.Ava.UI.Views.Main
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
Window.ViewModel.AppHost?.ShowExitPrompt();
});
await Window.ViewModel.AppHost?.ShowExitPrompt();
}
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{
base.OnAttachedToVisualTree(e);
if (this.VisualRoot is MainWindow window)
if (VisualRoot is MainWindow window)
{
Window = window;
}

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{
base.OnAttachedToVisualTree(e);
if (this.VisualRoot is MainWindow window)
if (VisualRoot is MainWindow window)
{
ViewModel = window.ViewModel;
}

View File

@@ -1,253 +1,247 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModel="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Width="550"
Height="260"
Margin="0,-12,0,0"
d:DesignHeight="260"
d:DesignWidth="550"
Height="260"
Width="550"
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
x:DataType="viewModel:AboutWindowViewModel"
x:CompileBindings="True"
Margin="0 -12 0 0"
Focusable="True">
<Design.DataContext>
<viewModel:AboutWindowViewModel />
</Design.DataContext>
<Grid
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid
x:DataType="viewModel:AboutWindowViewModel"
Focusable="True"
mc:Ignorable="d">
<Design.DataContext>
<viewModel:AboutWindowViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid
Grid.Column="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
Spacing="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Image
Grid.Column="0"
Height="80"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<flex:FlexPanel
Grid.Column="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Direction="Column"
JustifyContent="SpaceAround"
RowSpacing="2">
<TextBlock
FontSize="28"
FontWeight="Bold"
Text="Ryujinx"
TextAlignment="Left" />
<TextBlock
Text="(REE-YOU-JINX)"
TextAlignment="Left" />
</flex:FlexPanel>
</Grid>
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding Version}"
TextAlignment="Center"
FontSize="10"
LineHeight="12" />
</StackPanel>
<StackPanel
Grid.Row="2"
Spacing="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<TextBlock
HorizontalAlignment="Center"
Width="200"
Text="{locale:Locale AboutDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap"
FontSize="10"
LineHeight="12" />
<TextBlock
Name="AmiiboLabel"
HorizontalAlignment="Center"
Width="200"
PointerPressed="AmiiboLabel_OnPointerPressed"
Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap"
FontSize="10"
LineHeight="12" />
<StackPanel
HorizontalAlignment="Center"
Orientation="Horizontal"
Spacing="10">
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://www.patreon.com/ryujinx"
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
<Image Source="{Binding PatreonLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://github.com/Ryujinx/Ryujinx"
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
<Image Source="{Binding GithubLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://discordapp.com/invite/N2FmfVc"
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
<Image Source="{Binding DiscordLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://twitter.com/RyujinxEmu"
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
<Image Source="{Binding TwitterLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://www.ryujinx.org"
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
<ui:SymbolIcon
Symbol="Link"
Foreground="{DynamicResource ThemeForegroundColor}" />
</Button>
</StackPanel>
</StackPanel>
</Grid>
<Border
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Spacing="10">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Image
Grid.Column="0"
Height="80"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<flex:FlexPanel
Grid.Column="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Direction="Column"
JustifyContent="SpaceAround"
RowSpacing="2">
<TextBlock
FontSize="28"
FontWeight="Bold"
Text="Ryujinx"
TextAlignment="Left" />
<TextBlock Text="(REE-YOU-JINX)" TextAlignment="Left" />
</flex:FlexPanel>
</Grid>
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
FontSize="10"
LineHeight="12"
Text="{Binding Version}"
TextAlignment="Center" />
</StackPanel>
<StackPanel
Grid.Row="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Spacing="10">
<TextBlock
Width="200"
HorizontalAlignment="Center"
FontSize="10"
LineHeight="12"
Text="{locale:Locale AboutDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBlock
Name="AmiiboLabel"
Width="200"
HorizontalAlignment="Center"
FontSize="10"
LineHeight="12"
PointerPressed="AmiiboLabel_OnPointerPressed"
Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap" />
<StackPanel
HorizontalAlignment="Center"
Orientation="Horizontal"
Spacing="10">
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://www.patreon.com/ryujinx"
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
<Image Source="{Binding PatreonLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://github.com/Ryujinx/Ryujinx"
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
<Image Source="{Binding GithubLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://discordapp.com/invite/N2FmfVc"
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
<Image Source="{Binding DiscordLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://twitter.com/RyujinxEmu"
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
<Image Source="{Binding TwitterLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://www.ryujinx.org"
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
<ui:SymbolIcon Foreground="{DynamicResource ThemeForegroundColor}" Symbol="Link" />
</Button>
</StackPanel>
</StackPanel>
</Grid>
<Border
Grid.Column="1"
Width="1"
Margin="20,0"
VerticalAlignment="Stretch"
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1,0,0,0"
Margin="20 0"/>
<Grid
BorderThickness="1,0,0,0" />
<Grid
Grid.Column="2"
HorizontalAlignment="Stretch"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
Margin="0 10 0 0"
Spacing="2">
<TextBlock
FontWeight="Bold"
FontSize="15"
Text="{locale:Locale AboutRyujinxAboutTitle}" />
<TextBlock
FontSize="10"
TextWrapping="Wrap"
Text="{locale:Locale AboutRyujinxAboutContent}" />
</StackPanel>
<StackPanel
Grid.Row="1"
Margin="0 10 0 0"
Spacing="2">
<TextBlock
FontWeight="Bold"
FontSize="15"
Text="{locale:Locale AboutRyujinxMaintainersTitle}" />
<TextBlock
FontSize="10"
TextWrapping="Wrap"
Text="{Binding Developers}" />
<Button
HorizontalAlignment="Left"
Background="Transparent"
Click="Button_OnClick"
Padding="5"
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a">
<TextBlock
FontSize="10"
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
TextAlignment="Right"
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
</Button>
</StackPanel>
<StackPanel
Grid.Row="2"
Margin="0 10 0 0"
Spacing="2">
<TextBlock
FontWeight="Bold"
FontSize="15"
Text="{locale:Locale AboutRyujinxSupprtersTitle}" />
<ScrollViewer
VerticalScrollBarVisibility="Visible"
HorizontalScrollBarVisibility="Disabled"
Height="70">
<TextBlock
Name="SupportersTextBlock"
VerticalAlignment="Top"
FontSize="10"
TextWrapping="Wrap"
Text="{Binding Supporters}" />
</ScrollViewer>
</StackPanel>
</Grid>
</Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
Margin="0,10,0,0"
Spacing="2">
<TextBlock
FontSize="15"
FontWeight="Bold"
Text="{locale:Locale AboutRyujinxAboutTitle}" />
<TextBlock
FontSize="10"
Text="{locale:Locale AboutRyujinxAboutContent}"
TextWrapping="Wrap" />
</StackPanel>
<StackPanel
Grid.Row="1"
Margin="0,10,0,0"
Spacing="2">
<TextBlock
FontSize="15"
FontWeight="Bold"
Text="{locale:Locale AboutRyujinxMaintainersTitle}" />
<TextBlock
FontSize="10"
Text="{Binding Developers}"
TextWrapping="Wrap" />
<Button
Padding="5"
HorizontalAlignment="Left"
Background="Transparent"
Click="Button_OnClick"
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a">
<TextBlock
FontSize="10"
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
TextAlignment="Right"
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
</Button>
</StackPanel>
<StackPanel
Grid.Row="2"
Margin="0,10,0,0"
Spacing="2">
<TextBlock
FontSize="15"
FontWeight="Bold"
Text="{locale:Locale AboutRyujinxSupprtersTitle}" />
<ScrollViewer
Height="70"
HorizontalScrollBarVisibility="Disabled"
VerticalScrollBarVisibility="Visible">
<TextBlock
Name="SupportersTextBlock"
VerticalAlignment="Top"
FontSize="10"
Text="{Binding Supporters}"
TextWrapping="Wrap" />
</ScrollViewer>
</StackPanel>
</Grid>
</Grid>
</UserControl>

View File

@@ -4,6 +4,7 @@ using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.Common.Helper;
using System.Threading.Tasks;
@@ -22,14 +23,12 @@ namespace Ryujinx.Ava.UI.Windows
public static async Task Show()
{
var content = new AboutWindow();
ContentDialog contentDialog = new()
{
PrimaryButtonText = "",
PrimaryButtonText = "",
SecondaryButtonText = "",
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
Content = content
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
Content = new AboutWindow()
};
Style closeButton = new(x => x.Name("CloseButton"));
@@ -41,7 +40,7 @@ namespace Ryujinx.Ava.UI.Windows
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await contentDialog.ShowAsync();
await ContentDialogHelper.ShowAsync(contentDialog);
}
private void Button_OnClick(object sender, RoutedEventArgs e)

View File

@@ -1,4 +1,4 @@
<UserControl
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -17,9 +17,9 @@
<Design.DataContext>
<viewModels:AvatarProfileViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />

View File

@@ -7,9 +7,9 @@ namespace Ryujinx.Common.Logging
AudioRenderer,
Configuration,
Cpu,
Font,
Emulation,
FFmpeg,
Font,
Gpu,
Hid,
Host1x,
@@ -66,6 +66,7 @@ namespace Ryujinx.Common.Logging
ServiceVi,
SurfaceFlinger,
TamperMachine,
Ui,
Vic
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,9 @@
namespace Ryujinx.Headless.SDL2
{
public enum HideCursor
{
Never,
OnIdle,
Always
}
}

View File

@@ -5,7 +5,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Input.HLE;
using System;
using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.OpenGL
@@ -103,7 +102,13 @@ namespace Ryujinx.Headless.SDL2.OpenGL
private GraphicsDebugLevel _glLogLevel;
private SDL2OpenGLContext _openGLContext;
public OpenGLWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
public OpenGLWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{
_glLogLevel = glLogLevel;
}
@@ -161,4 +166,4 @@ namespace Ryujinx.Headless.SDL2.OpenGL
SDL_GL_SwapWindow(WindowHandle);
}
}
}
}

View File

@@ -6,6 +6,14 @@ namespace Ryujinx.Headless.SDL2
{
public class Options
{
// General
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
public string BaseDataDir { get; set; }
[Option("profile", Required = false, HelpText = "Set the user profile to launch the game with.")]
public string UserProfile { get; set; }
// Input
[Option("input-profile-1", Required = false, HelpText = "Set the input profile in use for Player 1.")]
@@ -23,7 +31,7 @@ namespace Ryujinx.Headless.SDL2
[Option("input-profile-5", Required = false, HelpText = "Set the input profile in use for Player 5.")]
public string InputProfile5Name { get; set; }
[Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 5.")]
[Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 6.")]
public string InputProfile6Name { get; set; }
[Option("input-profile-7", Required = false, HelpText = "Set the input profile in use for Player 7.")]
@@ -63,42 +71,45 @@ namespace Ryujinx.Headless.SDL2
public string InputIdHandheld { get; set; }
[Option("enable-keyboard", Required = false, Default = false, HelpText = "Enable or disable keyboard support (Independent from controllers binding).")]
public bool? EnableKeyboard { get; set; }
public bool EnableKeyboard { get; set; }
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
public bool? EnableMouse { get; set; }
public bool EnableMouse { get; set; }
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursor HideCursor { get; set; }
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
public bool? ListInputProfiles { get; set; }
public bool ListInputProfiles { get; set; }
[Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")]
public bool ListInputIds { get; set; }
// System
[Option("enable-ptc", Required = false, Default = true, HelpText = "Enables profiled translation cache persistency.")]
public bool? EnablePtc { get; set; }
[Option("disable-ptc", Required = false, HelpText = "Disables profiled persistent translation cache.")]
public bool DisablePtc { get; set; }
[Option("enable-internet-connection", Required = false, Default = false, HelpText = "Enables guest Internet connection.")]
public bool? EnableInternetAccess { get; set; }
public bool EnableInternetAccess { get; set; }
[Option("enable-fs-integrity-checks", Required = false, Default = true, HelpText = "Enables integrity checks on Game content files.")]
public bool? EnableFsIntegrityChecks { get; set; }
[Option("disable-fs-integrity-checks", Required = false, HelpText = "Disables integrity checks on Game content files.")]
public bool DisableFsIntegrityChecks { get; set; }
[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
public int FsGlobalAccessLogMode { get; set; }
[Option("enable-vsync", Required = false, Default = true, HelpText = "Enables Vertical Sync.")]
public bool? EnableVsync { get; set; }
[Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")]
public bool DisableVsync { get; set; }
[Option("enable-shader-cache", Required = false, Default = true, HelpText = "Enables Shader cache.")]
public bool? EnableShaderCache { get; set; }
[Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")]
public bool DisableShaderCache { get; set; }
[Option("enable-texture-recompression", Required = false, Default = false, HelpText = "Enables Texture recompression.")]
public bool? EnableTextureRecompression { get; set; }
public bool EnableTextureRecompression { get; set; }
[Option("enable-docked-mode", Required = false, Default = true, HelpText = "Enables Docked Mode.")]
public bool? EnableDockedMode { get; set; }
[Option("disable-docked-mode", Required = false, HelpText = "Disables Docked Mode.")]
public bool DisableDockedMode { get; set; }
[Option("system-language", Required = false, Default = SystemLanguage.AmericanEnglish, HelpText = "Change System Language.")]
public SystemLanguage SystemLanguage { get; set; }
@@ -120,32 +131,32 @@ namespace Ryujinx.Headless.SDL2
// Logging
[Option("enable-file-logging", Required = false, Default = false, HelpText = "Enables logging to a file on disk.")]
public bool? EnableFileLog { get; set; }
[Option("disable-file-logging", Required = false, Default = false, HelpText = "Disables logging to a file on disk.")]
public bool DisableFileLog { get; set; }
[Option("enable-debug-logs", Required = false, Default = false, HelpText = "Enables printing debug log messages.")]
public bool? LoggingEnableDebug { get; set; }
public bool LoggingEnableDebug { get; set; }
[Option("enable-stub-logs", Required = false, Default = true, HelpText = "Enables printing stub log messages.")]
public bool? LoggingEnableStub { get; set; }
[Option("disable-stub-logs", Required = false, HelpText = "Disables printing stub log messages.")]
public bool LoggingDisableStub { get; set; }
[Option("enable-info-logs", Required = false, Default = true, HelpText = "Enables printing info log messages.")]
public bool? LoggingEnableInfo { get; set; }
[Option("disable-info-logs", Required = false, HelpText = "Disables printing info log messages.")]
public bool LoggingDisableInfo { get; set; }
[Option("enable-warning-logs", Required = false, Default = true, HelpText = "Enables printing warning log messages.")]
public bool? LoggingEnableWarning { get; set; }
[Option("disable-warning-logs", Required = false, HelpText = "Disables printing warning log messages.")]
public bool LoggingDisableWarning { get; set; }
[Option("enable-error-logs", Required = false, Default = true, HelpText = "Enables printing error log messages.")]
public bool? LoggingEnableError { get; set; }
[Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
public bool LoggingEnableError { get; set; }
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
public bool? LoggingEnableTrace { get; set; }
public bool LoggingEnableTrace { get; set; }
[Option("enable-guest-logs", Required = false, Default = true, HelpText = "Enables printing guest log messages.")]
public bool? LoggingEnableGuest { get; set; }
[Option("disable-guest-logs", Required = false, HelpText = "Disables printing guest log messages.")]
public bool LoggingDisableGuest { get; set; }
[Option("enable-fs-access-logs", Required = false, Default = false, HelpText = "Enables printing FS access log messages.")]
public bool? LoggingEnableFsAccessLog { get; set; }
public bool LoggingEnableFsAccessLog { get; set; }
[Option("graphics-debug-level", Required = false, Default = GraphicsDebugLevel.None, HelpText = "Change Graphics API debug log level.")]
public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
@@ -164,6 +175,9 @@ namespace Ryujinx.Headless.SDL2
[Option("backend-threading", Required = false, Default = BackendThreading.Auto, HelpText = "Whether or not backend threading is enabled. The \"Auto\" setting will determine whether threading should be enabled at runtime.")]
public BackendThreading BackendThreading { get; set; }
[Option("disable-macro-hle", Required= false, HelpText = "Disables high-level emulation of Macro code. Leaving this enabled improves performance but may cause graphical glitches in some games.")]
public bool DisableMacroHLE { get; set; }
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
public string GraphicsShadersDumpPath { get; set; }
@@ -176,14 +190,14 @@ namespace Ryujinx.Headless.SDL2
// Hacks
[Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")]
public bool? ExpandRam { get; set; }
public bool ExpandRam { get; set; }
[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
public bool? IgnoreMissingServices { get; set; }
public bool IgnoreMissingServices { get; set; }
// Values
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
public string InputPath { get; set; }
}
}
}

View File

@@ -33,7 +33,6 @@ using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using System.Threading;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -63,20 +62,6 @@ namespace Ryujinx.Headless.SDL2
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
AppDataManager.Initialize(null);
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
_userChannelPersistence = new UserChannelPersistence();
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{
AutoResetEvent invoked = new AutoResetEvent(false);
@@ -97,15 +82,9 @@ namespace Ryujinx.Headless.SDL2
};
}
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = true;
Parser.Default.ParseArguments<Options>(args)
.WithParsed(options => Load(options))
.WithParsed(Load)
.WithNotParsed(errors => errors.Output());
_inputManager.Dispose();
}
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
@@ -343,6 +322,24 @@ namespace Ryujinx.Headless.SDL2
static void Load(Options option)
{
AppDataManager.Initialize(option.BaseDataDir);
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
_userChannelPersistence = new UserChannelPersistence();
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = true;
IGamepad gamepad;
if (option.ListInputIds)
@@ -378,8 +375,8 @@ namespace Ryujinx.Headless.SDL2
}
_inputConfiguration = new List<InputConfig>();
_enableKeyboard = (bool)option.EnableKeyboard;
_enableMouse = (bool)option.EnableMouse;
_enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse;
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
@@ -407,16 +404,16 @@ namespace Ryujinx.Headless.SDL2
}
// Setup logging level
Logger.SetEnable(LogLevel.Debug, (bool)option.LoggingEnableDebug);
Logger.SetEnable(LogLevel.Stub, (bool)option.LoggingEnableStub);
Logger.SetEnable(LogLevel.Info, (bool)option.LoggingEnableInfo);
Logger.SetEnable(LogLevel.Warning, (bool)option.LoggingEnableWarning);
Logger.SetEnable(LogLevel.Error, (bool)option.LoggingEnableError);
Logger.SetEnable(LogLevel.Trace, (bool)option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, (bool)option.LoggingEnableGuest);
Logger.SetEnable(LogLevel.AccessLog, (bool)option.LoggingEnableFsAccessLog);
Logger.SetEnable(LogLevel.Debug, option.LoggingEnableDebug);
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
if ((bool)option.EnableFileLog)
if (!option.DisableFileLog)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
@@ -426,11 +423,12 @@ namespace Ryujinx.Headless.SDL2
}
// Setup graphics configuration
GraphicsConfig.EnableShaderCache = (bool)option.EnableShaderCache;
GraphicsConfig.EnableTextureRecompression = (bool)option.EnableTextureRecompression;
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
GraphicsConfig.EnableTextureRecompression = option.EnableTextureRecompression;
GraphicsConfig.ResScale = option.ResScale;
GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
while (true)
{
@@ -443,6 +441,8 @@ namespace Ryujinx.Headless.SDL2
_userChannelPersistence.ShouldRestart = false;
}
_inputManager.Dispose();
}
private static void SetupProgressHandler()
@@ -479,8 +479,8 @@ namespace Ryujinx.Headless.SDL2
private static WindowBase CreateWindow(Options options)
{
return options.GraphicsBackend == GraphicsBackend.Vulkan
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse);
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
}
private static IRenderer CreateRenderer(Options options, WindowBase window)
@@ -533,20 +533,20 @@ namespace Ryujinx.Headless.SDL2
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
(bool)options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
window,
options.SystemLanguage,
options.SystemRegion,
(bool)options.EnableVsync,
(bool)options.EnableDockedMode,
(bool)options.EnablePtc,
(bool)options.EnableInternetAccess,
(bool)options.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
!options.DisableVsync,
!options.DisableDockedMode,
!options.DisablePtc,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
(bool)options.IgnoreMissingServices,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume);
@@ -649,7 +649,7 @@ namespace Ryujinx.Headless.SDL2
}
else
{
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
Logger.Warning?.Print(LogClass.Application, $"Couldn't load '{options.InputPath}'. Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
_emulationContext.Dispose();

View File

@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
@@ -31,16 +31,26 @@
<PackageReference Include="CommandLineParser" />
</ItemGroup>
<ItemGroup>
<Content Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ryujinx.bmp" />
</ItemGroup>
<!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup>

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@@ -10,7 +10,12 @@ namespace Ryujinx.Headless.SDL2
{
class SDL2MouseDriver : IGamepadDriver
{
private const int CursorHideIdleTime = 8; // seconds
private bool _isDisposed;
private HideCursor _hideCursor;
private bool _isHidden;
private long _lastCursorMoveTime;
public bool[] PressedButtons { get; }
@@ -18,9 +23,16 @@ namespace Ryujinx.Headless.SDL2
public Vector2 Scroll { get; private set; }
public Size _clientSize;
public SDL2MouseDriver()
public SDL2MouseDriver(HideCursor hideCursor)
{
PressedButtons = new bool[(int)MouseButton.Count];
_hideCursor = hideCursor;
if (_hideCursor == HideCursor.Always)
{
SDL_ShowCursor(SDL_DISABLE);
_isHidden = true;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -31,26 +43,75 @@ namespace Ryujinx.Headless.SDL2
return (MouseButton)(rawButton - 1);
}
public void Update(SDL_Event evnt)
public void UpdatePosition()
{
if (evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN || evnt.type == SDL_EventType.SDL_MOUSEBUTTONUP)
SDL_GetMouseState(out int posX, out int posY);
Vector2 position = new(posX, posY);
if (CurrentPosition != position)
{
uint rawButton = evnt.button.button;
CurrentPosition = position;
_lastCursorMoveTime = Stopwatch.GetTimestamp();
}
if (rawButton > 0 && rawButton <= (int)MouseButton.Count)
CheckIdle();
}
private void CheckIdle()
{
if (_hideCursor != HideCursor.OnIdle)
{
return;
}
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
if (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency)
{
if (!_isHidden)
{
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN;
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
SDL_ShowCursor(SDL_DISABLE);
_isHidden = true;
}
}
else if (evnt.type == SDL_EventType.SDL_MOUSEMOTION)
else
{
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y);
if (_isHidden)
{
SDL_ShowCursor(SDL_ENABLE);
_isHidden = false;
}
}
else if (evnt.type == SDL_EventType.SDL_MOUSEWHEEL)
}
public void Update(SDL_Event evnt)
{
switch (evnt.type)
{
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y);
case SDL_EventType.SDL_MOUSEBUTTONDOWN:
case SDL_EventType.SDL_MOUSEBUTTONUP:
uint rawButton = evnt.button.button;
if (rawButton > 0 && rawButton <= (int)MouseButton.Count)
{
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN;
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
}
break;
// NOTE: On Linux using Wayland mouse motion events won't be received at all.
case SDL_EventType.SDL_MOUSEMOTION:
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y);
_lastCursorMoveTime = Stopwatch.GetTimestamp();
break;
case SDL_EventType.SDL_MOUSEWHEEL:
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y);
break;
}
}
@@ -100,4 +161,4 @@ namespace Ryujinx.Headless.SDL2
_isDisposed = true;
}
}
}
}

View File

@@ -12,7 +12,13 @@ namespace Ryujinx.Headless.SDL2.Vulkan
{
private GraphicsDebugLevel _glLogLevel;
public VulkanWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
public VulkanWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{
_glLogLevel = glLogLevel;
}
@@ -95,4 +101,4 @@ namespace Ryujinx.Headless.SDL2.Vulkan
protected override void SwapBuffers() { }
}
}
}

View File

@@ -14,13 +14,16 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using static SDL2.SDL;
using Switch = Ryujinx.HLE.Switch;
namespace Ryujinx.Headless.SDL2
{
abstract class WindowBase : IHostUiHandler, IDisposable
abstract partial class WindowBase : IHostUiHandler, IDisposable
{
protected const int DefaultWidth = 1280;
protected const int DefaultHeight = 720;
@@ -29,6 +32,10 @@ namespace Ryujinx.Headless.SDL2
private static ConcurrentQueue<Action> MainThreadActions = new ConcurrentQueue<Action>();
[LibraryImport("SDL2")]
// TODO: Remove this as soon as SDL2-CS was updated to expose this method publicly
private static partial IntPtr SDL_LoadBMP_RW(IntPtr src, int freesrc);
public static void QueueMainThreadAction(Action action)
{
MainThreadActions.Enqueue(action);
@@ -66,9 +73,14 @@ namespace Ryujinx.Headless.SDL2
private AspectRatio _aspectRatio;
private bool _enableMouse;
public WindowBase(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse)
public WindowBase(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
{
MouseDriver = new SDL2MouseDriver();
MouseDriver = new SDL2MouseDriver(hideCursor);
_inputManager = inputManager;
_inputManager.SetMouseDriver(MouseDriver);
NpadManager = _inputManager.CreateNpadManager();
@@ -103,6 +115,34 @@ namespace Ryujinx.Headless.SDL2
TouchScreenManager.Initialize(device);
}
private void SetWindowIcon()
{
Stream iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp");
byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
{
Logger.Error?.Print(LogClass.Application, "Failed to read icon to byte array.");
iconStream.Close();
return;
}
iconStream.Close();
unsafe
{
fixed (byte* iconPtr = iconBytes)
{
IntPtr rwOpsStruct = SDL_RWFromConstMem((IntPtr)iconPtr, iconBytes.Length);
IntPtr iconHandle = SDL_LoadBMP_RW(rwOpsStruct, 1);
SDL_SetWindowIcon(WindowHandle, iconHandle);
SDL_FreeSurface(iconHandle);
}
}
}
private void InitializeWindow()
{
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty
@@ -127,6 +167,8 @@ namespace Ryujinx.Headless.SDL2
throw new Exception(errorMessage);
}
SetWindowIcon();
_windowId = SDL_GetWindowID(WindowHandle);
SDL2Driver.Instance.RegisterWindow(_windowId, HandleWindowEvent);
@@ -146,9 +188,11 @@ namespace Ryujinx.Headless.SDL2
Renderer?.Window.SetSize(Width, Height);
MouseDriver.SetClientSize(Width, Height);
break;
case SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE:
Exit();
break;
default:
break;
}
@@ -331,6 +375,9 @@ namespace Ryujinx.Headless.SDL2
Device.Hid.DebugPad.Update();
// TODO: Replace this with MouseDriver.CheckIdle() when mouse motion events are received on every supported platform.
MouseDriver.UpdatePosition();
return true;
}
@@ -451,4 +498,4 @@ namespace Ryujinx.Headless.SDL2
}
}
}
}
}

View File

@@ -163,7 +163,7 @@ namespace Ryujinx.Input.HLE
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
}
public void Update(float aspectRatio = 0)
public void Update(float aspectRatio = 1)
{
lock (_lock)
{

View File

@@ -1,5 +1,14 @@
#!/bin/sh
SCRIPT_DIR=$(dirname $(realpath $0))
RYUJINX_BIN="Ryujinx"
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/Ryujinx" "$@"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
RYUJINX_BIN="Ryujinx.Ava"
fi
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2"
fi
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/$RYUJINX_BIN" "$@"