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10 Commits

Author SHA1 Message Date
TSRBerry
8c720783f5 linux: Fix packaging step for CI & Add Ryujinx.Headless.SDL2 to Ryujinx.sh (#4249) 2023-01-09 23:45:46 +00:00
TSRBerry
8734ea9dd4 Linux: Add Avalonia detection to Ryujinx.sh (#4224)
* Revert "ava: Fix regression caused by #4013 (#4222)"

This reverts commit b9f2a96595.

* linux: Detect Ryujinx.Ava and don't rename the Ryujinx.Ava assembly
2023-01-09 22:58:51 +01:00
gdkchan
c586e6d2b7 Replace tabs with spaces across the project (#4244)
* Replace tabs with spaces across the project

* Include AXAML files too
2023-01-09 22:58:29 +01:00
TSRBerry
3a4eeb77fe headless: Change window icon size to 48x48 (#4247) 2023-01-09 18:02:41 +00:00
TSRBerry
51b3953cfc [Headless] Add missing arguments & Fix typos (#4193)
* headless: Fix typos in command line options

* Remove nullable from command line options

Add EnableMacroHLE option
Add HideCursorOnIdle option

* headless: Adjust enable-ptc help text

* headless: Use switch statement instead of if-else chain

* headless: Improve formatting for long constructors

* headless: Remove discards from SDL_ShowCursor()

* headless: Add window icon

* Fix hiding cursor on idle

At least on Wayland, SDL2 doesn't produce any mouse motion events.

* Add new command line args: BaseDataDir and UserProfile

* headless: Read icon from embedded resource

* headless: Skip SetWindowIcon() on Windows if dll isn't present

* headless: Fix division by zero

* headless: Fix command line options not working correctly

* headless: Fix crash when viewing command line options

* headless: Load window icon bmp from memory

* Add comment to the workaround for SDL_LoadBMP_RW

* headless: Enable logging to file by default

* headless: Add 3 options for --hide-cursor

Replaces --disable-hide-cursor-on-idle
2023-01-09 04:55:37 +01:00
Ac_K
610eecc1c1 ava: Fixes regressions from refactoring (#4237)
* ava: Fix regressions from #4178

* Remove duplicated code

* real fix for right click menu

Co-Authored-By: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>

* Remove ContentDialogOverlay

Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
2023-01-09 03:37:20 +00:00
merry
492056abf6 Ava: Make Avalonia use our logging system (#4231)
* Ava: Make Avalonia use our logging system

* LoggerAdapter: Address review comments

* Update Ryujinx.Common/Logging/LogClass.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-09 04:32:20 +01:00
Isaac Marovitz
ee6e682ab4 Fix selection bar (#4236) 2023-01-09 03:36:11 +01:00
gdkchan
6f60e102a2 HIPC: Fix reply possibly also receiving one request (#4232) 2023-01-08 15:34:49 -03:00
Isaac Marovitz
eeb2af9953 Ava GUI: MainWindow Refactor (#4178)
* Fix redundancies

* Add back elses

* `MainWindow` Refactor

* Switch commands to `ReflectionBinding`

Not required in Ava 11

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Resolve issues

* Remove Ava 11 Fix

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Fix whitespace + other suggestions

* Move Vsync colours to `Styles.xaml`

* Remove catch all

* Use `switch` instead of `if`

* Update locale keys

* Use block-scoped namespaces

* Fix improper Ava api usage then

* Static PTC

* Fix `GridItemSelectorSize` with `ShowNames`

* Update for new About Window

* Add back search fix

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-08 18:46:25 +01:00
44 changed files with 4690 additions and 3945 deletions

View File

@@ -69,12 +69,6 @@ jobs:
- name: Publish Ryujinx.Ava
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
if: github.event_name == 'pull_request'
- name: Rename Avalonia (Windows)
run: mv ./publish_ava/Ryujinx.Ava.exe ./publish_ava/Ryujinx.exe
if: runner.os == 'Windows' && github.event_name == 'pull_request'
- name: Rename Avalonia (Unix)
run: mv ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx
if: runner.os != 'Windows' && github.event_name == 'pull_request'
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v3
with:

View File

@@ -46,13 +46,11 @@ jobs:
shell: bash
- name: Create output dir
run: "mkdir release_output"
- name: Publish Windows
run: |
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
mv ./publish_windows_ava/publish/Ryujinx.Ava.exe ./publish_windows_ava/publish/Ryujinx.exe
- name: Packing Windows builds
run: |
pushd publish_windows
@@ -73,26 +71,29 @@ jobs:
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
mv ./publish_linux_ava/publish/Ryujinx.Ava ./publish_linux_ava/publish/Ryujinx
- name: Packing Linux builds
run: |
pushd publish_linux
tar --exclude "publish/Ryujinx" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
tar --exclude "publish/Ryujinx" --exclude "publish/Ryujinx.sh" -cvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
python3 ../distribution/misc/add_tar_exec.py ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_sdl2_headless
tar --exclude "publish/Ryujinx.Headless.SDL2" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
tar --exclude "publish/Ryujinx.Headless.SDL2" --exclude "publish/Ryujinx.sh" -cvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
python3 ../distribution/misc/add_tar_exec.py ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd
pushd publish_linux_ava
tar --exclude "publish/Ryujinx" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx" "publish/Ryujinx"
tar --exclude "publish/Ryujinx.Ava" --exclude "publish/Ryujinx.sh" -cvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar publish
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.Ava" "publish/Ryujinx.Ava"
python3 ../distribution/misc/add_tar_exec.py ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar "publish/Ryujinx.sh" "publish/Ryujinx.sh"
gzip -9 < ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar > ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz
rm ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar
popd

View File

@@ -1,4 +1,6 @@
using ARMeilleure.Translation;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Threading;
using LibHac.Tools.FsSystem;
@@ -13,6 +15,7 @@ using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
@@ -42,7 +45,7 @@ using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Image = SixLabors.ImageSharp.Image;
using InputManager = Ryujinx.Input.HLE.InputManager;
using Key = Ryujinx.Input.Key;
using MouseButton = Ryujinx.Input.MouseButton;
@@ -67,7 +70,7 @@ namespace Ryujinx.Ava
private readonly AccountManager _accountManager;
private readonly UserChannelPersistence _userChannelPersistence;
private readonly InputManager _inputManager;
private readonly MainWindow _parent;
private readonly MainWindowViewModel _viewModel;
private readonly IKeyboard _keyboardInterface;
private readonly GraphicsDebugLevel _glLogLevel;
@@ -110,6 +113,7 @@ namespace Ryujinx.Ava
public bool ScreenshotRequested { get; set; }
private object _lockObject = new();
private TopLevel _topLevel;
public AppHost(
RendererHost renderer,
@@ -119,9 +123,10 @@ namespace Ryujinx.Ava
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
MainWindow parent)
MainWindowViewModel viewmodel,
TopLevel topLevel)
{
_parent = parent;
_viewModel = viewmodel;
_inputManager = inputManager;
_accountManager = accountManager;
_userChannelPersistence = userChannelPersistence;
@@ -129,7 +134,8 @@ namespace Ryujinx.Ava
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
_lastCursorMoveTime = Stopwatch.GetTimestamp();
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_parent, renderer));
_topLevel = topLevel;
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
NpadManager = _inputManager.CreateNpadManager();
@@ -144,15 +150,15 @@ namespace Ryujinx.Ava
if (ApplicationPath.StartsWith("@SystemContent"))
{
ApplicationPath = _parent.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath);
ApplicationPath = _viewModel.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath);
_isFirmwareTitle = true;
}
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
_parent.PointerLeave += Parent_PointerLeft;
_parent.PointerMoved += Parent_PointerMoved;
_topLevel.PointerLeave += TopLevel_PointerLeave;
_topLevel.PointerMoved += TopLevel_PointerMoved;
ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
@@ -162,25 +168,27 @@ namespace Ryujinx.Ava
_gpuCancellationTokenSource = new CancellationTokenSource();
}
private void Parent_PointerMoved(object sender, PointerEventArgs e)
private void TopLevel_PointerMoved(object sender, PointerEventArgs e)
{
_lastCursorMoveTime = Stopwatch.GetTimestamp();
var p = e.GetCurrentPoint(_parent).Position;
var r = _parent.InputHitTest(p);
_isMouseInRenderer = r == Renderer;
if (sender is Control visual)
{
_lastCursorMoveTime = Stopwatch.GetTimestamp();
var point = e.GetCurrentPoint(visual).Position;
_isMouseInRenderer = Equals(visual.InputHitTest(point), Renderer);
}
}
private void Parent_PointerLeft(object sender, PointerEventArgs e)
private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
{
_isMouseInRenderer = false;
_parent.Cursor = Cursor.Default;
_viewModel.Cursor = Cursor.Default;
}
private void SetRendererWindowSize(Size size)
{
if (_renderer != null)
{
double scale = _parent.PlatformImpl.RenderScaling;
double scale = _topLevel.PlatformImpl.RenderScaling;
_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
}
}
@@ -256,7 +264,7 @@ namespace Ryujinx.Ava
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
TouchScreenManager.Initialize(Device);
_parent.ViewModel.IsGameRunning = true;
_viewModel.IsGameRunning = true;
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName)
? string.Empty
@@ -276,10 +284,10 @@ namespace Ryujinx.Ava
Dispatcher.UIThread.InvokeAsync(() =>
{
_parent.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
_viewModel.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
});
_parent.ViewModel.SetUiProgressHandlers(Device);
_viewModel.SetUIProgressHandlers(Device);
Renderer.SizeChanged += Window_SizeChanged;
@@ -287,7 +295,7 @@ namespace Ryujinx.Ava
_renderingThread.Start();
_parent.ViewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
_viewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
MainLoop();
@@ -321,7 +329,7 @@ namespace Ryujinx.Ava
Dispatcher.UIThread.Post(() =>
{
var value = e.NewValue;
_parent.ViewModel.Volume = e.NewValue;
_viewModel.Volume = e.NewValue;
});
}
@@ -369,7 +377,7 @@ namespace Ryujinx.Ava
{
if (Device.Application != null)
{
_parent.UpdateGameMetadata(Device.Application.TitleIdText);
_viewModel.UpdateGameMetadata(Device.Application.TitleIdText);
}
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
@@ -377,6 +385,9 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
_topLevel.PointerLeave -= TopLevel_PointerLeave;
_topLevel.PointerMoved -= TopLevel_PointerMoved;
_gpuCancellationTokenSource.Cancel();
_gpuCancellationTokenSource.Dispose();
@@ -410,7 +421,7 @@ namespace Ryujinx.Ava
}
else
{
_parent.Cursor = Cursor.Default;
_viewModel.Cursor = Cursor.Default;
}
});
}
@@ -422,57 +433,65 @@ namespace Ryujinx.Ava
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
{
if (userError == UserError.NoFirmware)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedMessage], firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
"");
if (result != UserResult.Yes)
if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
{
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
if (userError == UserError.NoFirmware)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedMessage],
firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
"");
if (result != UserResult.Yes)
{
await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
Device.Dispose();
return false;
}
}
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
{
await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
Device.Dispose();
return false;
}
// Tell the user that we installed a firmware for them.
if (userError == UserError.NoFirmware)
{
firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
_viewModel.RefreshFirmwareStatus();
await ContentDialogHelper.CreateInfoDialog(
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstalledMessage],
firmwareVersion.VersionString),
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage],
firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
else
{
await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
Device.Dispose();
return false;
}
}
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
{
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
Device.Dispose();
return false;
}
// Tell the user that we installed a firmware for them.
if (userError == UserError.NoFirmware)
{
firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
_parent.RefreshFirmwareStatus();
await ContentDialogHelper.CreateInfoDialog(
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstalledMessage], firmwareVersion.VersionString),
string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage], firmwareVersion.VersionString),
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
else
{
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
Device.Dispose();
return false;
}
}
@@ -567,7 +586,7 @@ namespace Ryujinx.Ava
DiscordIntegrationModule.SwitchToPlayingState(Device.Application.TitleIdText, Device.Application.TitleName);
_parent.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
_viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
{
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
});
@@ -578,13 +597,13 @@ namespace Ryujinx.Ava
internal void Resume()
{
Device?.System.TogglePauseEmulation(false);
_parent.ViewModel.IsPaused = false;
_viewModel.IsPaused = false;
}
internal void Pause()
{
Device?.System.TogglePauseEmulation(true);
_parent.ViewModel.IsPaused = true;
_viewModel.IsPaused = true;
}
private void InitializeSwitchInstance()
@@ -632,7 +651,7 @@ namespace Ryujinx.Ava
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindow.SaveConfig();
MainWindowViewModel.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
@@ -645,7 +664,7 @@ namespace Ryujinx.Ava
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindow.SaveConfig();
MainWindowViewModel.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
@@ -671,7 +690,7 @@ namespace Ryujinx.Ava
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindow.SaveConfig();
MainWindowViewModel.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
@@ -684,7 +703,7 @@ namespace Ryujinx.Ava
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindow.SaveConfig();
MainWindowViewModel.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
@@ -710,7 +729,7 @@ namespace Ryujinx.Ava
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindow.SaveConfig();
MainWindowViewModel.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
@@ -723,7 +742,7 @@ namespace Ryujinx.Ava
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindow.SaveConfig();
MainWindowViewModel.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
@@ -740,14 +759,14 @@ namespace Ryujinx.Ava
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem,
_parent.LibHacHorizonManager,
_viewModel.LibHacHorizonManager,
ContentManager,
_accountManager,
_userChannelPersistence,
renderer,
deviceDriver,
memoryConfiguration,
_parent.UiHandler,
_viewModel.UiHandler,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.EnableVsync,
@@ -788,14 +807,14 @@ namespace Ryujinx.Ava
{
Dispatcher.UIThread.InvokeAsync(() =>
{
if (_parent.ViewModel.StartGamesInFullscreen)
if (_viewModel.StartGamesInFullscreen)
{
_parent.WindowState = WindowState.FullScreen;
_viewModel.WindowState = WindowState.FullScreen;
}
if (_parent.WindowState == WindowState.FullScreen)
if (_viewModel.WindowState == WindowState.FullScreen)
{
_parent.ViewModel.ShowMenuAndStatusBar = false;
_viewModel.ShowMenuAndStatusBar = false;
}
});
@@ -819,7 +838,7 @@ namespace Ryujinx.Ava
Width = (int)Renderer.Bounds.Width;
Height = (int)Renderer.Bounds.Height;
_renderer.Window.SetSize((int)(Width * _parent.PlatformImpl.RenderScaling), (int)(Height * _parent.PlatformImpl.RenderScaling));
_renderer.Window.SetSize((int)(Width * _topLevel.PlatformImpl.RenderScaling), (int)(Height * _topLevel.PlatformImpl.RenderScaling));
_chrono.Start();
@@ -847,7 +866,7 @@ namespace Ryujinx.Ava
if (!_renderingStarted)
{
_renderingStarted = true;
_parent.SwitchToGameControl();
_viewModel.SwitchToRenderer(false);
}
Device.PresentFrame(() => Renderer?.SwapBuffers());
@@ -914,7 +933,7 @@ namespace Ryujinx.Ava
{
Dispatcher.UIThread.Post(() =>
{
_parent.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default;
_viewModel.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default;
});
}
else
@@ -925,7 +944,7 @@ namespace Ryujinx.Ava
Dispatcher.UIThread.Post(() =>
{
_parent.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default;
_viewModel.Cursor = cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency ? InvisibleCursor : Cursor.Default;
});
}
}
@@ -938,13 +957,13 @@ namespace Ryujinx.Ava
return false;
}
if (_parent.IsActive)
if (_viewModel.IsActive)
{
Dispatcher.UIThread.Post(() =>
{
HandleScreenState();
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _parent.WindowState != WindowState.FullScreen)
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
{
Device.Application.DiskCacheLoadState?.Cancel();
}
@@ -953,7 +972,7 @@ namespace Ryujinx.Ava
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
if (_parent.IsActive)
if (_viewModel.IsActive)
{
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
@@ -969,10 +988,10 @@ namespace Ryujinx.Ava
ScreenshotRequested = true;
break;
case KeyboardHotkeyState.ShowUi:
_parent.ViewModel.ShowMenuAndStatusBar = true;
_viewModel.ShowMenuAndStatusBar = true;
break;
case KeyboardHotkeyState.Pause:
if (_parent.ViewModel.IsPaused)
if (_viewModel.IsPaused)
{
Resume();
}
@@ -991,7 +1010,7 @@ namespace Ryujinx.Ava
Device.SetVolume(0);
}
_parent.ViewModel.Volume = Device.GetVolume();
_viewModel.Volume = Device.GetVolume();
break;
case KeyboardHotkeyState.ResScaleUp:
GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1;
@@ -1004,13 +1023,13 @@ namespace Ryujinx.Ava
_newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2);
Device.SetVolume(_newVolume);
_parent.ViewModel.Volume = Device.GetVolume();
_viewModel.Volume = Device.GetVolume();
break;
case KeyboardHotkeyState.VolumeDown:
_newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2);
Device.SetVolume(_newVolume);
_parent.ViewModel.Volume = Device.GetVolume();
_viewModel.Volume = Device.GetVolume();
break;
case KeyboardHotkeyState.None:
(_keyboardInterface as AvaloniaKeyboard).Clear();
@@ -1030,7 +1049,7 @@ namespace Ryujinx.Ava
// Touchscreen
bool hasTouch = false;
if (_parent.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
{
hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as AvaloniaMouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
}

View File

@@ -269,6 +269,8 @@
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
<Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color>
<Color x:Key="ThemeControlBorderColor">#FF505050</Color>
<Color x:Key="VsyncEnabled">#FF2EEAC9</Color>
<Color x:Key="VsyncDisabled">#FFFF4554</Color>
<x:Double x:Key="ScrollBarThickness">15</x:Double>
<x:Double x:Key="FontSizeSmall">8</x:Double>
<x:Double x:Key="FontSizeNormal">10</x:Double>

View File

@@ -0,0 +1,111 @@
using Avalonia.Utilities;
using System;
using System.Text;
namespace Ryujinx.Ava.UI.Helper
{
using AvaLogger = Avalonia.Logging.Logger;
using AvaLogLevel = Avalonia.Logging.LogEventLevel;
using RyuLogger = Ryujinx.Common.Logging.Logger;
using RyuLogClass = Ryujinx.Common.Logging.LogClass;
internal class LoggerAdapter : Avalonia.Logging.ILogSink
{
public static void Register()
{
AvaLogger.Sink = new LoggerAdapter();
}
private static RyuLogger.Log? GetLog(AvaLogLevel level)
{
return level switch
{
AvaLogLevel.Verbose => RyuLogger.Trace,
AvaLogLevel.Debug => RyuLogger.Debug,
AvaLogLevel.Information => RyuLogger.Info,
AvaLogLevel.Warning => RyuLogger.Warning,
AvaLogLevel.Error => RyuLogger.Error,
AvaLogLevel.Fatal => RyuLogger.Notice,
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
};
}
public bool IsEnabled(AvaLogLevel level, string area)
{
return GetLog(level) != null;
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, null));
}
public void Log<T0>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0 }));
}
public void Log<T0, T1>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1 }));
}
public void Log<T0, T1, T2>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1, T2 propertyValue2)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1, propertyValue2 }));
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, propertyValues));
}
private static string Format(string area, string template, object source, object[] v)
{
var result = new StringBuilder();
var r = new CharacterReader(template.AsSpan());
var i = 0;
result.Append('[');
result.Append(area);
result.Append("] ");
while (!r.End)
{
var c = r.Take();
if (c != '{')
{
result.Append(c);
}
else
{
if (r.Peek != '{')
{
result.Append('\'');
result.Append(i < v.Length ? v[i++] : null);
result.Append('\'');
r.TakeUntil('}');
r.Take();
}
else
{
result.Append('{');
r.Take();
}
}
}
if (source != null)
{
result.Append(" (");
result.Append(source.GetType().Name);
result.Append(" #");
result.Append(source.GetHashCode());
result.Append(')');
}
return result.ToString();
}
}
}

View File

@@ -11,10 +11,10 @@ namespace Ryujinx.Ava.Input
{
internal class AvaloniaMouseDriver : IGamepadDriver
{
private Control _widget;
private bool _isDisposed;
private Size _size;
private readonly Window _window;
private Control _widget;
private bool _isDisposed;
private Size _size;
private readonly TopLevel _window;
public bool[] PressedButtons { get; }
public Vector2 CurrentPosition { get; private set; }
@@ -23,7 +23,7 @@ namespace Ryujinx.Ava.Input
public string DriverName => "AvaloniaMouseDriver";
public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
public AvaloniaMouseDriver(Window window, Control parent)
public AvaloniaMouseDriver(TopLevel window, Control parent)
{
_widget = parent;
_window = window;

View File

@@ -56,7 +56,7 @@ namespace Ryujinx.Modules
}
Running = true;
mainWindow.CanUpdate = false;
mainWindow.ViewModel.CanUpdate = false;
// Detect current platform
if (OperatingSystem.IsMacOS())
@@ -182,7 +182,7 @@ namespace Ryujinx.Modules
}
Running = false;
mainWindow.CanUpdate = true;
mainWindow.ViewModel.CanUpdate = true;
return;
}

View File

@@ -1,5 +1,6 @@
using Avalonia;
using Avalonia.Threading;
using Ryujinx.Ava.UI.Helper;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
@@ -89,6 +90,8 @@ namespace Ryujinx.Ava
Initialize(args);
LoggerAdapter.Register();
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
@@ -110,8 +113,7 @@ namespace Ryujinx.Ava
AllowEglInitialization = false,
CompositionBackdropCornerRadius = 8.0f,
})
.UseSkia()
.LogToTrace();
.UseSkia();
}
private static void Initialize(string[] args)

View File

@@ -144,9 +144,9 @@ namespace Ryujinx.Ava.UI.Applet
public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value)
{
device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
if (_parent.AppHost != null)
if (_parent.ViewModel.AppHost != null)
{
_parent.AppHost.Stop();
_parent.ViewModel.AppHost.Stop();
}
}

View File

@@ -136,7 +136,7 @@ namespace Ryujinx.Ava.UI.Applet
Dispatcher.UIThread.Post(() =>
{
_hiddenTextBox.Clear();
_parent.RendererControl.Focus();
_parent.ViewModel.RendererControl.Focus();
_parent = null;
});

View File

@@ -13,8 +13,8 @@ namespace Ryujinx.Ava.UI.Applet
DefaultBackgroundColor = BrushToThemeColor(parent.Background);
DefaultForegroundColor = BrushToThemeColor(parent.Foreground);
DefaultBorderColor = BrushToThemeColor(parent.BorderBrush);
SelectionBackgroundColor = BrushToThemeColor(parent.SearchBox.SelectionBrush);
SelectionForegroundColor = BrushToThemeColor(parent.SearchBox.SelectionForegroundBrush);
SelectionBackgroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
SelectionForegroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
}
public string FontFamily { get; }

View File

@@ -139,6 +139,9 @@
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
</Style>
</ListBox.Styles>
<ListBox.ItemTemplate>
<DataTemplate>

View File

@@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
{
if (sender is ListBox listBox)
{
var selected = listBox.SelectedItem as ApplicationData;
_selectedApplication = listBox.SelectedItem as ApplicationData;
_selectedApplication = selected;
(DataContext as MainWindowViewModel).GridSelectedApplication = _selectedApplication;
}
}

View File

@@ -137,12 +137,12 @@
<Style Selector="ListBoxItem:selected /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
</Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="100" />
</Style>
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.ListItemSelectorSize}" />
</Style>
</ListBox.Styles>
<ListBox.ItemTemplate>
<DataTemplate>

View File

@@ -38,9 +38,9 @@ namespace Ryujinx.Ava.UI.Controls
{
if (sender is ListBox listBox)
{
var selected = listBox.SelectedItem as ApplicationData;
_selectedApplication = listBox.SelectedItem as ApplicationData;
_selectedApplication = selected;
(DataContext as MainWindowViewModel).ListSelectedApplication = _selectedApplication;
}
}

View File

@@ -19,7 +19,56 @@ namespace Ryujinx.Ava.UI.Helpers
{
private static bool _isChoiceDialogOpen;
private async static Task<UserResult> ShowContentDialog(
public async static Task<UserResult> ShowContentDialog(
string title,
object content,
string primaryButton,
string secondaryButton,
string closeButton,
UserResult primaryButtonResult = UserResult.Ok,
ManualResetEvent deferResetEvent = null,
Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
UserResult result = UserResult.None;
ContentDialog contentDialog = new()
{
Title = title,
PrimaryButtonText = primaryButton,
SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton,
Content = content
};
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = primaryButtonResult;
});
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
if (deferResetEvent != null)
{
contentDialog.PrimaryButtonClick += deferCloseAction;
}
await ShowAsync(contentDialog);
return result;
}
private async static Task<UserResult> ShowTextDialog(
string title,
string primaryText,
string secondaryText,
@@ -32,119 +81,9 @@ namespace Ryujinx.Ava.UI.Helpers
Func<Window, Task> doWhileDeferred = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
UserResult result = UserResult.None;
Grid content = CreateTextDialogContent(primaryText, secondaryText, iconSymbol);
bool useOverlay = false;
Window mainWindow = null;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
foreach (var item in al.Windows)
{
if (item.IsActive && item is MainWindow window && window.ViewModel.IsGameRunning)
{
mainWindow = window;
useOverlay = true;
break;
}
}
}
ContentDialog contentDialog = null;
ContentDialogOverlayWindow overlay = null;
if (useOverlay)
{
overlay = new ContentDialogOverlayWindow()
{
Height = mainWindow.Bounds.Height,
Width = mainWindow.Bounds.Width,
Position = mainWindow.PointToScreen(new Point())
};
mainWindow.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
overlay.Position = mainWindow.PointToScreen(new Point());
}
contentDialog = overlay.ContentDialog;
bool opened = false;
overlay.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
overlay.Position = mainWindow.PointToScreen(new Point());
await ShowDialog();
}
await overlay.ShowDialog(mainWindow);
}
else
{
contentDialog = new ContentDialog();
await ShowDialog();
}
async Task ShowDialog()
{
contentDialog.Title = title;
contentDialog.PrimaryButtonText = primaryButton;
contentDialog.SecondaryButtonText = secondaryButton;
contentDialog.CloseButtonText = closeButton;
contentDialog.Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol);
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = primaryButtonResult;
});
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
if (deferResetEvent != null)
{
contentDialog.PrimaryButtonClick += deferCloseAction;
}
if (useOverlay)
{
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
overlay!.Close();
}
else
{
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
}
}
if (useOverlay)
{
overlay.Content = null;
overlay.Close();
}
return result;
return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, doWhileDeferred, deferCloseAction);
}
public async static Task<UserResult> ShowDeferredContentDialog(
@@ -162,7 +101,7 @@ namespace Ryujinx.Ava.UI.Helpers
bool startedDeferring = false;
UserResult result = UserResult.None;
return await ShowContentDialog(
return await ShowTextDialog(
title,
primaryText,
secondaryText,
@@ -192,8 +131,7 @@ namespace Ryujinx.Ava.UI.Helpers
sender.PrimaryButtonClick -= DeferClose;
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
Task.Run(() =>
_ = Task.Run(() =>
{
deferResetEvent.WaitOne();
@@ -202,7 +140,6 @@ namespace Ryujinx.Ava.UI.Helpers
deferral.Complete();
});
});
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
if (doWhileDeferred != null)
{
@@ -213,34 +150,42 @@ namespace Ryujinx.Ava.UI.Helpers
}
}
private static Grid CreateDialogTextContent(string primaryText, string secondaryText, int symbol)
private static Grid CreateTextDialogContent(string primaryText, string secondaryText, int symbol)
{
Grid content = new Grid();
content.RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() };
content.ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() };
Grid content = new()
{
RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() },
ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() },
content.MinHeight = 80;
MinHeight = 80
};
SymbolIcon icon = new()
{
Symbol = (Symbol)symbol,
Margin = new Thickness(10),
FontSize = 40,
VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center
};
SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Thickness(10) };
icon.FontSize = 40;
icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
Grid.SetColumn(icon, 0);
Grid.SetRowSpan(icon, 2);
Grid.SetRow(icon, 0);
TextBlock primaryLabel = new TextBlock()
TextBlock primaryLabel = new()
{
Text = primaryText,
Margin = new Thickness(5),
Text = primaryText,
Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap,
MaxWidth = 450
MaxWidth = 450
};
TextBlock secondaryLabel = new TextBlock()
TextBlock secondaryLabel = new()
{
Text = secondaryText,
Margin = new Thickness(5),
Text = secondaryText,
Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap,
MaxWidth = 450
MaxWidth = 450
};
Grid.SetColumn(primaryLabel, 1);
@@ -262,7 +207,7 @@ namespace Ryujinx.Ava.UI.Helpers
string closeButton,
string title)
{
return await ShowContentDialog(
return await ShowTextDialog(
title,
primary,
secondaryText,
@@ -280,7 +225,7 @@ namespace Ryujinx.Ava.UI.Helpers
string title,
UserResult primaryButtonResult = UserResult.Yes)
{
return await ShowContentDialog(
return await ShowTextDialog(
string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
primaryText,
secondaryText,
@@ -298,7 +243,7 @@ namespace Ryujinx.Ava.UI.Helpers
internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
{
await ShowContentDialog(
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
primary,
secondaryText,
@@ -310,7 +255,7 @@ namespace Ryujinx.Ava.UI.Helpers
internal static async Task CreateWarningDialog(string primary, string secondaryText)
{
await ShowContentDialog(
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogWarningTitle],
primary,
secondaryText,
@@ -324,7 +269,7 @@ namespace Ryujinx.Ava.UI.Helpers
{
Logger.Error?.Print(LogClass.Application, errorMessage);
await ShowContentDialog(
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
LocaleManager.Instance[LocaleKeys.DialogErrorMessage],
errorMessage,
@@ -343,16 +288,15 @@ namespace Ryujinx.Ava.UI.Helpers
_isChoiceDialogOpen = true;
UserResult response =
await ShowContentDialog(
title,
primary,
secondaryText,
LocaleManager.Instance[LocaleKeys.InputDialogYes],
"",
LocaleManager.Instance[LocaleKeys.InputDialogNo],
(int)Symbol.Help,
UserResult.Yes);
UserResult response = await ShowTextDialog(
title,
primary,
secondaryText,
LocaleManager.Instance[LocaleKeys.InputDialogYes],
"",
LocaleManager.Instance[LocaleKeys.InputDialogNo],
(int)Symbol.Help,
UserResult.Yes);
_isChoiceDialogOpen = false;
@@ -396,5 +340,98 @@ namespace Ryujinx.Ava.UI.Helpers
return string.Empty;
}
public static async Task<ContentDialogResult> ShowAsync(ContentDialog contentDialog)
{
ContentDialogResult result;
ContentDialogOverlayWindow contentDialogOverlayWindow = null;
Window parent = GetMainWindow();
if (parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
{
contentDialogOverlayWindow = new()
{
Height = parent.Bounds.Height,
Width = parent.Bounds.Width,
Position = parent.PointToScreen(new Point()),
ShowInTaskbar = false
};
parent.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
}
contentDialogOverlayWindow.ContentDialog = contentDialog;
bool opened = false;
contentDialogOverlayWindow.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
result = await ShowDialog();
}
result = await contentDialogOverlayWindow.ShowDialog<ContentDialogResult>(parent);
}
else
{
result = await ShowDialog();
}
async Task<ContentDialogResult> ShowDialog()
{
if (contentDialogOverlayWindow is not null)
{
result = await contentDialog.ShowAsync(contentDialogOverlayWindow);
contentDialogOverlayWindow!.Close();
}
else
{
result = await contentDialog.ShowAsync();
}
return result;
}
if (contentDialogOverlayWindow is not null)
{
contentDialogOverlayWindow.Content = null;
contentDialogOverlayWindow.Close();
}
return result;
}
private static Window GetMainWindow()
{
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
foreach (Window item in al.Windows)
{
if (item.IsActive && item is MainWindow window)
{
return window;
}
}
}
return null;
}
}
}

View File

@@ -244,9 +244,9 @@ namespace Ryujinx.Ava.UI.ViewModels
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
if (_mainWindow.AppHost != null)
if (_mainWindow.ViewModel.AppHost != null)
{
_mainWindow.AppHost.NpadManager.BlockInputUpdates();
_mainWindow.ViewModel.AppHost.NpadManager.BlockInputUpdates();
}
_isLoaded = false;
@@ -862,7 +862,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
_mainWindow.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change.
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
@@ -891,7 +891,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
_mainWindow.AppHost?.NpadManager.UnblockInputUpdates();
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
SelectedGamepad?.Dispose();

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@@ -0,0 +1,216 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel"
x:Class="Ryujinx.Ava.UI.Views.Main.MainMenuBarView"
x:CompileBindings="True">
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<DockPanel HorizontalAlignment="Stretch">
<Menu
Name="Menu"
Height="35"
Margin="0"
HorizontalAlignment="Left">
<Menu.ItemsPanel>
<ItemsPanelTemplate>
<DockPanel Margin="0" HorizontalAlignment="Stretch" />
</ItemsPanelTemplate>
</Menu.ItemsPanel>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarFile}">
<MenuItem
Command="{ReflectionBinding OpenFile}"
Header="{locale:Locale MenuBarFileOpenFromFile}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenFolder}"
Header="{locale:Locale MenuBarFileOpenUnpacked}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
<MenuItem
Click="OpenMiiApplet"
Header="Mii Edit Applet"
ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
</MenuItem>
<Separator />
<MenuItem
Command="{ReflectionBinding OpenRyujinxFolder}"
Header="{locale:Locale MenuBarFileOpenEmuFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenLogsFolder}"
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
<Separator />
<MenuItem
Click="CloseWindow"
Header="{locale:Locale MenuBarFileExit}"
ToolTip.Tip="{locale:Locale ExitTooltip}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarOptions}">
<MenuItem
Command="{ReflectionBinding ToggleFullscreen}"
Header="{locale:Locale MenuBarOptionsToggleFullscreen}"
InputGesture="F11" />
<MenuItem>
<MenuItem.Icon>
<CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsStartGamesInFullscreen}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<MenuItem IsVisible="{Binding ShowConsoleVisible}">
<MenuItem.Icon>
<CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsShowConsole}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="de_DE"
Header="Deutsch" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="en_US"
Header="English (US)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="es_ES"
Header="Español (ES)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="fr_FR"
Header="Français" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="it_IT"
Header="Italiano" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pt_BR"
Header="Português (BR)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="tr_TR"
Header="Türkçe" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="el_GR"
Header="Ελληνικά" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pl_PL"
Header="Polski" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ru_RU"
Header="Русский" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_CN"
Header="简体中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_TW"
Header="繁體中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ja_JP"
Header="日本語" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ko_KR"
Header="한국어" />
</MenuItem>
<Separator />
<MenuItem
Click="OpenSettings"
Header="{locale:Locale MenuBarOptionsSettings}"
ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
<MenuItem
Command="{ReflectionBinding ManageProfiles}"
Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
</MenuItem>
<MenuItem
Name="ActionsMenuItem"
VerticalAlignment="Center"
Header="{locale:Locale MenuBarActions}"
IsEnabled="{Binding IsGameRunning}">
<MenuItem
Click="PauseEmulation_Click"
Header="{locale:Locale MenuBarOptionsPauseEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding !IsPaused}"
IsVisible="{Binding !IsPaused}" />
<MenuItem
Click="ResumeEmulation_Click"
Header="{locale:Locale MenuBarOptionsResumeEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding IsPaused}"
IsVisible="{Binding IsPaused}" />
<MenuItem
Click="StopEmulation_Click"
Header="{locale:Locale MenuBarOptionsStopEmulation}"
InputGesture="Escape"
IsEnabled="{Binding IsGameRunning}"
ToolTip.Tip="{locale:Locale StopEmulationTooltip}" />
<MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}" Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
<Separator />
<MenuItem
Name="ScanAmiiboMenuItem"
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
Click="OpenAmiiboWindow"
Header="{locale:Locale MenuBarActionsScanAmiibo}"
IsEnabled="{Binding IsAmiiboRequested}" />
<MenuItem
Command="{ReflectionBinding TakeScreenshot}"
Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
InputGesture="{Binding ScreenshotKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Command="{ReflectionBinding HideUi}"
Header="{locale:Locale MenuBarFileToolsHideUi}"
InputGesture="{Binding ShowUiKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Click="OpenCheatManagerForCurrentApp"
Header="{locale:Locale GameListContextMenuManageCheat}"
IsEnabled="{Binding IsGameRunning}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarTools}">
<MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}" IsEnabled="{Binding EnableNonGameRunningControls}">
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
<MenuItem
Name="UpdateMenuItem"
IsEnabled="{Binding CanUpdate}"
Click="CheckForUpdates"
Header="{locale:Locale MenuBarHelpCheckForUpdates}"
ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
<Separator />
<MenuItem
Click="OpenAboutWindow"
Header="{locale:Locale MenuBarHelpAbout}"
ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
</MenuItem>
</Menu>
</DockPanel>
</UserControl>

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@@ -0,0 +1,143 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using System.Threading.Tasks;
using LibHac.FsSystem;
using LibHac.Ncm;
using Ryujinx.HLE.HOS;
using Ryujinx.Modules;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainMenuBarView : UserControl
{
public MainWindow Window { get; private set; }
public MainWindowViewModel ViewModel { get; private set; }
public MainMenuBarView()
{
InitializeComponent();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (this.VisualRoot is MainWindow window)
{
Window = window;
}
ViewModel = Window.ViewModel;
DataContext = ViewModel;
}
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
{
await Window.ViewModel.AppHost?.ShowExitPrompt();
}
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
Window.ViewModel.AppHost?.Pause();
});
}
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
Window.ViewModel.AppHost?.Resume();
});
}
public async void OpenSettings(object sender, RoutedEventArgs e)
{
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
await Window.SettingsWindow.ShowDialog(Window);
ViewModel.LoadConfigurableHotKeys();
}
public void OpenMiiApplet(object sender, RoutedEventArgs e)
{
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
if (!string.IsNullOrEmpty(contentPath))
{
ViewModel.LoadApplication(contentPath, false, "Mii Applet");
}
}
public async void OpenAmiiboWindow(object sender, RoutedEventArgs e)
{
if (!ViewModel.IsAmiiboRequested)
{
return;
}
if (ViewModel.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
{
string titleId = ViewModel.AppHost.Device.Application.TitleIdText.ToUpper();
AmiiboWindow window = new(ViewModel.ShowAll, ViewModel.LastScannedAmiiboId, titleId);
await window.ShowDialog(Window);
if (window.IsScanned)
{
ViewModel.ShowAll = window.ViewModel.ShowAllAmiibo;
ViewModel.LastScannedAmiiboId = window.ScannedAmiibo.GetId();
ViewModel.AppHost.Device.System.ScanAmiibo(deviceId, ViewModel.LastScannedAmiiboId, window.ViewModel.UseRandomUuid);
}
}
}
public async void OpenCheatManagerForCurrentApp(object sender, RoutedEventArgs e)
{
if (!ViewModel.IsGameRunning)
{
return;
}
ApplicationLoader application = ViewModel.AppHost.Device.Application;
if (application != null)
{
await new CheatWindow(Window.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(Window);
ViewModel.AppHost.Device.EnableCheats();
}
}
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (sender is MenuItem)
{
ViewModel.IsAmiiboRequested = Window.ViewModel.AppHost.Device.System.SearchingForAmiibo(out _);
}
}
public async void CheckForUpdates(object sender, RoutedEventArgs e)
{
if (Updater.CanUpdate(true, Window))
{
await Updater.BeginParse(Window, true);
}
}
public async void OpenAboutWindow(object sender, RoutedEventArgs e)
{
await AboutWindow.Show();
}
public void CloseWindow(object sender, RoutedEventArgs e)
{
Window.Close();
}
}
}

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@@ -0,0 +1,232 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Main.MainStatusBarView"
x:CompileBindings="True"
x:DataType="viewModels:MainWindowViewModel">
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<Grid
Name="StatusBar"
Margin="0"
MinHeight="22"
HorizontalAlignment="Stretch"
VerticalAlignment="Bottom"
Background="{DynamicResource ThemeContentBackgroundColor}"
DockPanel.Dock="Bottom"
IsVisible="{Binding ShowMenuAndStatusBar}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel
Grid.Column="0"
Margin="5"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}">
<Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Button
Width="25"
Height="25"
MinWidth="0"
Margin="0,0,5,0"
VerticalAlignment="Center"
Background="Transparent"
Command="{ReflectionBinding LoadApplications}">
<ui:SymbolIcon
Width="50"
Height="100"
Symbol="Refresh" />
</Button>
<TextBlock
Name="LoadStatus"
Grid.Column="1"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}"
Text="{locale:Locale StatusBarGamesLoaded}" />
<ProgressBar
Name="LoadProgressBar"
Grid.Column="2"
Height="6"
VerticalAlignment="Center"
Foreground="{DynamicResource HighlightColor}"
IsVisible="{Binding StatusBarVisible}"
Maximum="{Binding StatusBarProgressMaximum}"
Value="{Binding StatusBarProgressValue}" />
</Grid>
</StackPanel>
<StackPanel
Grid.Column="1"
Margin="0,2"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding IsGameRunning}"
MaxHeight="18"
Orientation="Horizontal">
<TextBlock
Name="VsyncStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Foreground="{Binding VsyncColor}"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="VsyncStatus_PointerReleased"
Text="VSync"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="DockedStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="DockedStatus_PointerReleased"
Text="{Binding DockedStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="AspectRatioStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="AspectRatioStatus_PointerReleased"
Text="{Binding AspectRatioStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<ui:ToggleSplitButton
Name="VolumeStatus"
Padding="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
VerticalContentAlignment="Center"
Background="{DynamicResource ThemeContentBackgroundColor}"
BorderThickness="0"
Content="{Binding VolumeStatusText}"
IsChecked="{Binding VolumeMuted}"
IsVisible="{Binding !ShowLoadProgress}">
<ui:ToggleSplitButton.Flyout>
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
<Grid Margin="0">
<Slider
MaxHeight="40"
Width="150"
Margin="0"
Padding="0"
IsSnapToTickEnabled="True"
LargeChange="0.05"
Maximum="1"
Minimum="0"
SmallChange="0.01"
TickFrequency="0.05"
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
Value="{Binding Volume}" />
</Grid>
</Flyout>
</ui:ToggleSplitButton.Flyout>
</ui:ToggleSplitButton>
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GameStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding FifoStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding BackendText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GpuNameText}"
TextAlignment="Left" />
</StackPanel>
<StackPanel
Grid.Column="3"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding ShowFirmwareStatus}"
Orientation="Horizontal">
<TextBlock
Name="FirmwareStatus"
Margin="0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Text="{locale:Locale StatusBarSystemVersion}" />
</StackPanel>
</Grid>
</UserControl>

View File

@@ -0,0 +1,52 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Ui.Common.Configuration;
using System;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainStatusBarView : UserControl
{
public MainWindow Window;
public MainStatusBarView()
{
InitializeComponent();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (VisualRoot is MainWindow window)
{
Window = window;
}
DataContext = Window.ViewModel;
}
private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
Window.ViewModel.AppHost.Device.EnableDeviceVsync = !Window.ViewModel.AppHost.Device.EnableDeviceVsync;
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {Window.ViewModel.AppHost.Device.EnableDeviceVsync}");
}
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
}
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
}
}
}

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@@ -0,0 +1,176 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Main.MainViewControls"
x:CompileBindings="True"
x:DataType="viewModels:MainWindowViewModel">
<Design.DataContext>
<viewModels:MainWindowViewModel />
</Design.DataContext>
<DockPanel
Margin="0,0,0,5"
HorizontalAlignment="Stretch">
<Button
Width="40"
MinWidth="40"
Margin="5,2,0,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetListMode}"
IsEnabled="{Binding IsGrid}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter List}" />
</Button>
<Button
Width="40"
MinWidth="40"
Margin="5,2,5,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetGridMode}"
IsEnabled="{Binding IsList}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter Grid}" />
</Button>
<TextBlock
Margin="10,0"
VerticalAlignment="Center"
Text="{locale:Locale IconSize}"
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
<Slider
Width="150"
Height="35"
Margin="5,-10,5,0"
VerticalAlignment="Center"
IsSnapToTickEnabled="True"
Maximum="4"
Minimum="1"
TickFrequency="1"
ToolTip.Tip="{locale:Locale IconSizeTooltip}"
Value="{Binding GridSizeScale}" />
<CheckBox
Margin="0"
VerticalAlignment="Center"
IsChecked="{Binding ShowNames, Mode=TwoWay}"
IsVisible="{Binding IsGrid}">
<TextBlock Margin="5,3,0,0" Text="{locale:Locale CommonShowNames}" />
</CheckBox>
<TextBox
Name="SearchBox"
MinWidth="200"
Margin="5,0,5,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
VerticalContentAlignment="Center"
DockPanel.Dock="Right"
KeyUp="SearchBox_OnKeyUp"
Text="{Binding SearchText}"
Watermark="{locale:Locale MenuSearch}" />
<ui:DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<ui:DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale CommonFavorite}"
GroupName="Sort"
IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
Tag="Favorite" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderApplication}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="Title" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderDeveloper}"
GroupName="Sort"
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
Tag="Developer" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderTimePlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
Tag="TotalTimePlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderLastPlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
Tag="LastPlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileExtension}"
GroupName="Sort"
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
Tag="FileType" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileSize}"
GroupName="Sort"
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
Tag="FileSize" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderPath}"
GroupName="Sort"
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
Tag="Path" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderAscending}"
GroupName="Order"
IsChecked="{Binding IsAscending, Mode=OneTime}"
Tag="Ascending" />
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderDescending}"
GroupName="Order"
IsChecked="{Binding !IsAscending, Mode=OneTime}"
Tag="Descending" />
</StackPanel>
</Flyout>
</ui:DropDownButton.Flyout>
</ui:DropDownButton>
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{locale:Locale CommonSort}" />
</DockPanel>
</UserControl>

View File

@@ -0,0 +1,54 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using System;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainViewControls : UserControl
{
public MainWindowViewModel ViewModel;
public MainViewControls()
{
InitializeComponent();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (VisualRoot is MainWindow window)
{
ViewModel = window.ViewModel;
}
DataContext = ViewModel;
}
public void Sort_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
ViewModel.Sort(Enum.Parse<ApplicationSort>(button.Tag.ToString()));
}
}
public void Order_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
ViewModel.Sort(button.Tag.ToString() != "Descending");
}
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
{
ViewModel.SearchText = SearchBox.Text;
}
}
}

View File

@@ -1,253 +1,247 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModel="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Width="550"
Height="260"
Margin="0,-12,0,0"
d:DesignHeight="260"
d:DesignWidth="550"
Height="260"
Width="550"
x:Class="Ryujinx.Ava.UI.Windows.AboutWindow"
x:DataType="viewModel:AboutWindowViewModel"
x:CompileBindings="True"
Margin="0 -12 0 0"
Focusable="True">
<Design.DataContext>
<viewModel:AboutWindowViewModel />
</Design.DataContext>
<Grid
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid
x:DataType="viewModel:AboutWindowViewModel"
Focusable="True"
mc:Ignorable="d">
<Design.DataContext>
<viewModel:AboutWindowViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid
Grid.Column="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
Spacing="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Image
Grid.Column="0"
Height="80"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<flex:FlexPanel
Grid.Column="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Direction="Column"
JustifyContent="SpaceAround"
RowSpacing="2">
<TextBlock
FontSize="28"
FontWeight="Bold"
Text="Ryujinx"
TextAlignment="Left" />
<TextBlock
Text="(REE-YOU-JINX)"
TextAlignment="Left" />
</flex:FlexPanel>
</Grid>
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding Version}"
TextAlignment="Center"
FontSize="10"
LineHeight="12" />
</StackPanel>
<StackPanel
Grid.Row="2"
Spacing="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<TextBlock
HorizontalAlignment="Center"
Width="200"
Text="{locale:Locale AboutDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap"
FontSize="10"
LineHeight="12" />
<TextBlock
Name="AmiiboLabel"
HorizontalAlignment="Center"
Width="200"
PointerPressed="AmiiboLabel_OnPointerPressed"
Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap"
FontSize="10"
LineHeight="12" />
<StackPanel
HorizontalAlignment="Center"
Orientation="Horizontal"
Spacing="10">
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://www.patreon.com/ryujinx"
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
<Image Source="{Binding PatreonLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://github.com/Ryujinx/Ryujinx"
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
<Image Source="{Binding GithubLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://discordapp.com/invite/N2FmfVc"
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
<Image Source="{Binding DiscordLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://twitter.com/RyujinxEmu"
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
<Image Source="{Binding TwitterLogo}" />
</Button>
<Button
MaxHeight="30"
MaxWidth="30"
MinHeight="30"
MinWidth="30"
Padding="8"
CornerRadius="15"
Background="Transparent"
Click="Button_OnClick"
Tag="https://www.ryujinx.org"
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
<ui:SymbolIcon
Symbol="Link"
Foreground="{DynamicResource ThemeForegroundColor}" />
</Button>
</StackPanel>
</StackPanel>
</Grid>
<Border
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Spacing="10">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Image
Grid.Column="0"
Height="80"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<flex:FlexPanel
Grid.Column="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Direction="Column"
JustifyContent="SpaceAround"
RowSpacing="2">
<TextBlock
FontSize="28"
FontWeight="Bold"
Text="Ryujinx"
TextAlignment="Left" />
<TextBlock Text="(REE-YOU-JINX)" TextAlignment="Left" />
</flex:FlexPanel>
</Grid>
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
FontSize="10"
LineHeight="12"
Text="{Binding Version}"
TextAlignment="Center" />
</StackPanel>
<StackPanel
Grid.Row="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Spacing="10">
<TextBlock
Width="200"
HorizontalAlignment="Center"
FontSize="10"
LineHeight="12"
Text="{locale:Locale AboutDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBlock
Name="AmiiboLabel"
Width="200"
HorizontalAlignment="Center"
FontSize="10"
LineHeight="12"
PointerPressed="AmiiboLabel_OnPointerPressed"
Text="{locale:Locale AboutAmiiboDisclaimerMessage}"
TextAlignment="Center"
TextWrapping="Wrap" />
<StackPanel
HorizontalAlignment="Center"
Orientation="Horizontal"
Spacing="10">
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://www.patreon.com/ryujinx"
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
<Image Source="{Binding PatreonLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://github.com/Ryujinx/Ryujinx"
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
<Image Source="{Binding GithubLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://discordapp.com/invite/N2FmfVc"
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
<Image Source="{Binding DiscordLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://twitter.com/RyujinxEmu"
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}">
<Image Source="{Binding TwitterLogo}" />
</Button>
<Button
MinWidth="30"
MinHeight="30"
MaxWidth="30"
MaxHeight="30"
Padding="8"
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://www.ryujinx.org"
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
<ui:SymbolIcon Foreground="{DynamicResource ThemeForegroundColor}" Symbol="Link" />
</Button>
</StackPanel>
</StackPanel>
</Grid>
<Border
Grid.Column="1"
Width="1"
Margin="20,0"
VerticalAlignment="Stretch"
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1,0,0,0"
Margin="20 0"/>
<Grid
BorderThickness="1,0,0,0" />
<Grid
Grid.Column="2"
HorizontalAlignment="Stretch"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
Margin="0 10 0 0"
Spacing="2">
<TextBlock
FontWeight="Bold"
FontSize="15"
Text="{locale:Locale AboutRyujinxAboutTitle}" />
<TextBlock
FontSize="10"
TextWrapping="Wrap"
Text="{locale:Locale AboutRyujinxAboutContent}" />
</StackPanel>
<StackPanel
Grid.Row="1"
Margin="0 10 0 0"
Spacing="2">
<TextBlock
FontWeight="Bold"
FontSize="15"
Text="{locale:Locale AboutRyujinxMaintainersTitle}" />
<TextBlock
FontSize="10"
TextWrapping="Wrap"
Text="{Binding Developers}" />
<Button
HorizontalAlignment="Left"
Background="Transparent"
Click="Button_OnClick"
Padding="5"
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a">
<TextBlock
FontSize="10"
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
TextAlignment="Right"
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
</Button>
</StackPanel>
<StackPanel
Grid.Row="2"
Margin="0 10 0 0"
Spacing="2">
<TextBlock
FontWeight="Bold"
FontSize="15"
Text="{locale:Locale AboutRyujinxSupprtersTitle}" />
<ScrollViewer
VerticalScrollBarVisibility="Visible"
HorizontalScrollBarVisibility="Disabled"
Height="70">
<TextBlock
Name="SupportersTextBlock"
VerticalAlignment="Top"
FontSize="10"
TextWrapping="Wrap"
Text="{Binding Supporters}" />
</ScrollViewer>
</StackPanel>
</Grid>
</Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Grid.Row="0"
Margin="0,10,0,0"
Spacing="2">
<TextBlock
FontSize="15"
FontWeight="Bold"
Text="{locale:Locale AboutRyujinxAboutTitle}" />
<TextBlock
FontSize="10"
Text="{locale:Locale AboutRyujinxAboutContent}"
TextWrapping="Wrap" />
</StackPanel>
<StackPanel
Grid.Row="1"
Margin="0,10,0,0"
Spacing="2">
<TextBlock
FontSize="15"
FontWeight="Bold"
Text="{locale:Locale AboutRyujinxMaintainersTitle}" />
<TextBlock
FontSize="10"
Text="{Binding Developers}"
TextWrapping="Wrap" />
<Button
Padding="5"
HorizontalAlignment="Left"
Background="Transparent"
Click="Button_OnClick"
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a">
<TextBlock
FontSize="10"
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
TextAlignment="Right"
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
</Button>
</StackPanel>
<StackPanel
Grid.Row="2"
Margin="0,10,0,0"
Spacing="2">
<TextBlock
FontSize="15"
FontWeight="Bold"
Text="{locale:Locale AboutRyujinxSupprtersTitle}" />
<ScrollViewer
Height="70"
HorizontalScrollBarVisibility="Disabled"
VerticalScrollBarVisibility="Visible">
<TextBlock
Name="SupportersTextBlock"
VerticalAlignment="Top"
FontSize="10"
Text="{Binding Supporters}"
TextWrapping="Wrap" />
</ScrollViewer>
</StackPanel>
</Grid>
</Grid>
</UserControl>

View File

@@ -4,6 +4,7 @@ using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.Common.Helper;
using System.Threading.Tasks;
@@ -22,14 +23,12 @@ namespace Ryujinx.Ava.UI.Windows
public static async Task Show()
{
var content = new AboutWindow();
ContentDialog contentDialog = new()
{
PrimaryButtonText = "",
PrimaryButtonText = "",
SecondaryButtonText = "",
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
Content = content
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
Content = new AboutWindow()
};
Style closeButton = new(x => x.Name("CloseButton"));
@@ -41,7 +40,7 @@ namespace Ryujinx.Ava.UI.Windows
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await contentDialog.ShowAsync();
await ContentDialogHelper.ShowAsync(contentDialog);
}
private void Button_OnClick(object sender, RoutedEventArgs e)

View File

@@ -1,4 +1,4 @@
<UserControl
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -17,9 +17,9 @@
<Design.DataContext>
<viewModels:AvatarProfileViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Grid Margin="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />

View File

@@ -2,15 +2,16 @@
x:Class="Ryujinx.Ava.UI.Windows.MainWindow"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
Title="Ryujinx"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
Cursor="{Binding Cursor}"
Title="{Binding Title}"
WindowState="{Binding WindowState}"
Width="1280"
Height="777"
MinWidth="1092"
@@ -66,206 +67,8 @@
VerticalAlignment="Stretch"
IsVisible="{Binding ShowMenuAndStatusBar}"
Orientation="Vertical">
<DockPanel HorizontalAlignment="Stretch">
<Menu
Name="Menu"
Height="35"
Margin="0"
HorizontalAlignment="Left">
<Menu.ItemsPanel>
<ItemsPanelTemplate>
<DockPanel Margin="0" HorizontalAlignment="Stretch" />
</ItemsPanelTemplate>
</Menu.ItemsPanel>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarFile}">
<MenuItem
Command="{ReflectionBinding OpenFile}"
Header="{locale:Locale MenuBarFileOpenFromFile}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFileTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenFolder}"
Header="{locale:Locale MenuBarFileOpenUnpacked}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale LoadApplicationFolderTooltip}" />
<MenuItem Header="{locale:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}">
<MenuItem
Command="{ReflectionBinding OpenMiiApplet}"
Header="Mii Edit Applet"
ToolTip.Tip="{locale:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
</MenuItem>
<Separator />
<MenuItem
Command="{ReflectionBinding OpenRyujinxFolder}"
Header="{locale:Locale MenuBarFileOpenEmuFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxFolderTooltip}" />
<MenuItem
Command="{ReflectionBinding OpenLogsFolder}"
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
<Separator />
<MenuItem
Command="{ReflectionBinding CloseWindow}"
Header="{locale:Locale MenuBarFileExit}"
ToolTip.Tip="{locale:Locale ExitTooltip}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarOptions}">
<MenuItem
Command="{ReflectionBinding ToggleFullscreen}"
Header="{locale:Locale MenuBarOptionsToggleFullscreen}"
InputGesture="F11" />
<MenuItem>
<MenuItem.Icon>
<CheckBox IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsStartGamesInFullscreen}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<MenuItem IsVisible="{Binding ShowConsoleVisible}">
<MenuItem.Icon>
<CheckBox IsChecked="{Binding ShowConsole, Mode=TwoWay}"
MinWidth="250">
<TextBlock Text="{locale:Locale MenuBarOptionsShowConsole}"/>
</CheckBox>
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="{locale:Locale MenuBarOptionsChangeLanguage}">
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="de_DE"
Header="Deutsch" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="en_US"
Header="English (US)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="es_ES"
Header="Español (ES)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="fr_FR"
Header="Français" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="it_IT"
Header="Italiano" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pt_BR"
Header="Português (BR)" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="tr_TR"
Header="Türkçe" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="el_GR"
Header="Ελληνικά" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="pl_PL"
Header="Polski" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ru_RU"
Header="Русский" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_CN"
Header="简体中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="zh_TW"
Header="繁體中文" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ja_JP"
Header="日本語" />
<MenuItem
Command="{ReflectionBinding ChangeLanguage}"
CommandParameter="ko_KR"
Header="한국어" />
</MenuItem>
<Separator />
<MenuItem
Command="{ReflectionBinding OpenSettings}"
Header="{locale:Locale MenuBarOptionsSettings}"
ToolTip.Tip="{locale:Locale OpenSettingsTooltip}" />
<MenuItem
Command="{ReflectionBinding ManageProfiles}"
Header="{locale:Locale MenuBarOptionsManageUserProfiles}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{locale:Locale OpenProfileManagerTooltip}" />
</MenuItem>
<MenuItem
Name="ActionsMenuItem"
VerticalAlignment="Center"
Header="{locale:Locale MenuBarActions}"
IsEnabled="{Binding IsGameRunning}">
<MenuItem
Click="PauseEmulation_Click"
Header="{locale:Locale MenuBarOptionsPauseEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding !IsPaused}"
IsVisible="{Binding !IsPaused}" />
<MenuItem
Click="ResumeEmulation_Click"
Header="{locale:Locale MenuBarOptionsResumeEmulation}"
InputGesture="{Binding PauseKey}"
IsEnabled="{Binding IsPaused}"
IsVisible="{Binding IsPaused}" />
<MenuItem
Click="StopEmulation_Click"
Header="{locale:Locale MenuBarOptionsStopEmulation}"
InputGesture="Escape"
IsEnabled="{Binding IsGameRunning}"
ToolTip.Tip="{locale:Locale StopEmulationTooltip}" />
<MenuItem Command="{ReflectionBinding SimulateWakeUpMessage}" Header="{locale:Locale MenuBarOptionsSimulateWakeUpMessage}" />
<Separator />
<MenuItem
Name="ScanAmiiboMenuItem"
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
Command="{ReflectionBinding OpenAmiiboWindow}"
Header="{locale:Locale MenuBarActionsScanAmiibo}"
IsEnabled="{Binding IsAmiiboRequested}" />
<MenuItem
Command="{ReflectionBinding TakeScreenshot}"
Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
InputGesture="{Binding ScreenshotKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Command="{ReflectionBinding HideUi}"
Header="{locale:Locale MenuBarFileToolsHideUi}"
InputGesture="{Binding ShowUiKey}"
IsEnabled="{Binding IsGameRunning}" />
<MenuItem
Command="{ReflectionBinding OpenCheatManagerForCurrentApp}"
Header="{locale:Locale GameListContextMenuManageCheat}"
IsEnabled="{Binding IsGameRunning}" />
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarTools}">
<MenuItem Header="{locale:Locale MenuBarToolsInstallFirmware}" IsEnabled="{Binding EnableNonGameRunningControls}">
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFile}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromFile}" />
<MenuItem Command="{ReflectionBinding InstallFirmwareFromFolder}" Header="{locale:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" />
</MenuItem>
</MenuItem>
<MenuItem VerticalAlignment="Center" Header="{locale:Locale MenuBarHelp}">
<MenuItem
Name="UpdateMenuItem"
Command="{ReflectionBinding CheckForUpdates}"
Header="{locale:Locale MenuBarHelpCheckForUpdates}"
ToolTip.Tip="{locale:Locale CheckUpdatesTooltip}" />
<Separator />
<MenuItem
Command="{ReflectionBinding OpenAboutWindow}"
Header="{locale:Locale MenuBarHelpAbout}"
ToolTip.Tip="{locale:Locale OpenAboutTooltip}" />
</MenuItem>
</Menu>
</DockPanel>
<main:MainMenuBarView
Name="MenuBarView" />
</StackPanel>
<ContentControl
Name="MainContent"
@@ -277,171 +80,14 @@
BorderThickness="0,0,0,0"
DockPanel.Dock="Top"
IsVisible="{Binding ShowContent}">
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Name="GameLibrary">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<DockPanel
Grid.Row="0"
Margin="0,0,0,5"
HorizontalAlignment="Stretch">
<Button
Width="40"
MinWidth="40"
Margin="5,2,0,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetListMode}"
IsEnabled="{Binding IsGrid}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter List}" />
</Button>
<Button
Width="40"
MinWidth="40"
Margin="5,2,5,2"
VerticalAlignment="Stretch"
Command="{ReflectionBinding SetGridMode}"
IsEnabled="{Binding IsList}">
<ui:FontIcon
Margin="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter Grid}" />
</Button>
<TextBlock
Margin="10,0"
VerticalAlignment="Center"
Text="{locale:Locale IconSize}"
ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
<Slider
Width="150"
Height="35"
Margin="5,-10,5,0"
VerticalAlignment="Center"
IsSnapToTickEnabled="True"
Maximum="4"
Minimum="1"
TickFrequency="1"
ToolTip.Tip="{locale:Locale IconSizeTooltip}"
Value="{Binding GridSizeScale}" />
<CheckBox
Margin="0"
VerticalAlignment="Center"
IsChecked="{Binding ShowNames, Mode=TwoWay}"
IsVisible="{Binding IsGrid}">
<TextBlock Margin="5,3,0,0" Text="{locale:Locale CommonShowNames}" />
</CheckBox>
<TextBox
Name="SearchBox"
MinWidth="200"
Margin="5,0,5,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
VerticalContentAlignment="Center"
DockPanel.Dock="Right"
KeyUp="SearchBox_OnKeyUp"
Text="{Binding SearchText}"
Watermark="{locale:Locale MenuSearch}" />
<ui:DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<ui:DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale CommonFavorite}"
GroupName="Sort"
IsChecked="{Binding IsSortedByFavorite, Mode=OneTime}"
Tag="Favorite" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderApplication}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="Title" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderDeveloper}"
GroupName="Sort"
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
Tag="Developer" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderTimePlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
Tag="TotalTimePlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderLastPlayed}"
GroupName="Sort"
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
Tag="LastPlayed" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileExtension}"
GroupName="Sort"
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
Tag="FileType" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderFileSize}"
GroupName="Sort"
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
Tag="FileSize" />
<RadioButton
Checked="Sort_Checked"
Content="{locale:Locale GameListHeaderPath}"
GroupName="Sort"
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
Tag="Path" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderAscending}"
GroupName="Order"
IsChecked="{Binding IsAscending, Mode=OneTime}"
Tag="Ascending" />
<RadioButton
Checked="Order_Checked"
Content="{locale:Locale OrderDescending}"
GroupName="Order"
IsChecked="{Binding !IsAscending, Mode=OneTime}"
Tag="Descending" />
</StackPanel>
</Flyout>
</ui:DropDownButton.Flyout>
</ui:DropDownButton>
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{locale:Locale CommonSort}" />
</DockPanel>
<main:MainViewControls
Name="ViewControls"
Grid.Row="0"/>
<controls:GameListView
x:Name="GameList"
Grid.Row="1"
@@ -513,7 +159,8 @@
IsVisible="{Binding ShowLoadProgress}"
Text="{Binding LoadHeading}"
TextAlignment="Left"
TextWrapping="Wrap" />
TextWrapping="Wrap"
MaxWidth="500" />
<Border
Grid.Row="1"
Margin="10"
@@ -530,7 +177,6 @@
Margin="0"
Padding="0"
HorizontalAlignment="Stretch"
Background="{Binding ProgressBarBackgroundColor}"
ClipToBounds="True"
CornerRadius="5"
Foreground="{Binding ProgressBarForegroundColor}"
@@ -546,226 +192,14 @@
FontSize="18"
IsVisible="{Binding ShowLoadProgress}"
Text="{Binding CacheLoadStatus}"
TextAlignment="Left" />
TextAlignment="Left"
MaxWidth="500" />
</Grid>
</Grid>
</Grid>
<Grid
Name="StatusBar"
Grid.Row="2"
Margin="0"
MinHeight="22"
HorizontalAlignment="Stretch"
VerticalAlignment="Bottom"
Background="{DynamicResource ThemeContentBackgroundColor}"
DockPanel.Dock="Bottom"
IsVisible="{Binding ShowMenuAndStatusBar}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel
Grid.Column="0"
Margin="5"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}">
<Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Button
Width="25"
Height="25"
MinWidth="0"
Margin="0,0,5,0"
VerticalAlignment="Center"
Background="Transparent"
Command="{ReflectionBinding LoadApplications}">
<ui:SymbolIcon
Width="50"
Height="100"
Symbol="Refresh" />
</Button>
<TextBlock
Name="LoadStatus"
Grid.Column="1"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}"
Text="{locale:Locale StatusBarGamesLoaded}" />
<ProgressBar
Name="LoadProgressBar"
Grid.Column="2"
Height="6"
VerticalAlignment="Center"
Foreground="{DynamicResource HighlightColor}"
IsVisible="{Binding EnableNonGameRunningControls}"
Maximum="{Binding StatusBarProgressMaximum}"
Value="{Binding StatusBarProgressValue}" />
</Grid>
</StackPanel>
<StackPanel
Grid.Column="1"
Margin="0,2"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding IsGameRunning}"
Orientation="Horizontal">
<TextBlock
Name="VsyncStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Foreground="{Binding VsyncColor}"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="VsyncStatus_PointerReleased"
Text="VSync"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="DockedStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="DockedStatus_PointerReleased"
Text="{Binding DockedStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Name="AspectRatioStatus"
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
PointerReleased="AspectRatioStatus_PointerReleased"
Text="{Binding AspectRatioStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<ui:ToggleSplitButton
Name="VolumeStatus"
Padding="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
VerticalContentAlignment="Center"
Background="{DynamicResource ThemeContentBackgroundColor}"
BorderThickness="0"
Content="{Binding VolumeStatusText}"
IsChecked="{Binding VolumeMuted}"
IsVisible="{Binding !ShowLoadProgress}">
<ui:ToggleSplitButton.Flyout>
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
<Grid Margin="0">
<Slider
MaxHeight="40"
Width="150"
Margin="0"
Padding="0"
IsSnapToTickEnabled="True"
LargeChange="0.05"
Maximum="1"
Minimum="0"
SmallChange="0.01"
TickFrequency="0.05"
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
Value="{Binding Volume}" />
</Grid>
</Flyout>
</ui:ToggleSplitButton.Flyout>
</ui:ToggleSplitButton>
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GameStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding FifoStatusText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding BackendText}"
TextAlignment="Left" />
<Border
Width="2"
Height="12"
Margin="0"
BorderBrush="Gray"
BorderThickness="1"
IsVisible="{Binding !ShowLoadProgress}" />
<TextBlock
Margin="5,0,5,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
IsVisible="{Binding !ShowLoadProgress}"
Text="{Binding GpuNameText}"
TextAlignment="Left" />
</StackPanel>
<StackPanel
Grid.Column="3"
Margin="0,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding ShowFirmwareStatus}"
Orientation="Horizontal">
<TextBlock
Name="FirmwareStatus"
Margin="0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Text="{locale:Locale StatusBarSystemVersion}" />
</StackPanel>
</Grid>
<main:MainStatusBarView
Name="StatusBarView"
Grid.Row="2" />
</Grid>
</Grid>
</window:StyleableWindow>
</window:StyleableWindow>

View File

@@ -1,19 +1,14 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Applet;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem;
@@ -25,11 +20,9 @@ using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using SixLabors.ImageSharp.PixelFormats;
using System;
using System.ComponentModel;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using InputManager = Ryujinx.Input.HLE.InputManager;
@@ -38,19 +31,14 @@ namespace Ryujinx.Ava.UI.Windows
public partial class MainWindow : StyleableWindow
{
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
private bool _canUpdate;
private bool _isClosing;
private bool _isLoading;
private Control _mainViewContent;
private bool _isLoading;
private UserChannelPersistence _userChannelPersistence;
private static bool _deferLoad;
private static string _launchPath;
private static bool _startFullscreen;
private string _currentEmulatedGamePath;
internal readonly AvaHostUiHandler UiHandler;
private AutoResetEvent _rendererWaitEvent;
public VirtualFileSystem VirtualFileSystem { get; private set; }
public ContentManager ContentManager { get; private set; }
@@ -58,30 +46,17 @@ namespace Ryujinx.Ava.UI.Windows
public LibHacHorizonManager LibHacHorizonManager { get; private set; }
internal AppHost AppHost { get; private set; }
public InputManager InputManager { get; private set; }
internal RendererHost RendererControl { get; private set; }
internal MainWindowViewModel ViewModel { get; private set; }
public SettingsWindow SettingsWindow { get; set; }
public bool CanUpdate
{
get => _canUpdate;
set
{
_canUpdate = value;
Dispatcher.UIThread.InvokeAsync(() => UpdateMenuItem.IsEnabled = _canUpdate);
}
}
public static bool ShowKeyErrorOnLoad { get; set; }
public ApplicationLibrary ApplicationLibrary { get; set; }
public MainWindow()
{
ViewModel = new MainWindowViewModel(this);
ViewModel = new MainWindowViewModel();
MainWindowViewModel = ViewModel;
@@ -92,10 +67,10 @@ namespace Ryujinx.Ava.UI.Windows
UiHandler = new AvaHostUiHandler(this);
Title = $"Ryujinx {Program.Version}";
ViewModel.Title = $"Ryujinx {Program.Version}";
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
double barHeight = MenuBar.MinHeight + StatusBar.MinHeight;
double barHeight = MenuBar.MinHeight + StatusBarView.StatusBar.MinHeight;
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
Width /= Program.WindowScaleFactor;
@@ -103,14 +78,37 @@ namespace Ryujinx.Ava.UI.Windows
{
Initialize();
ViewModel.Initialize();
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
ViewModel.Initialize(
ContentManager,
ApplicationLibrary,
VirtualFileSystem,
AccountManager,
InputManager,
_userChannelPersistence,
LibHacHorizonManager,
UiHandler,
ShowLoading,
SwitchToGameControl,
SetMainContent,
this);
ViewModel.RefreshFirmwareStatus();
LoadGameList();
this.GetObservable(IsActiveProperty).Subscribe(IsActiveChanged);
}
_rendererWaitEvent = new AutoResetEvent(false);
ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
ViewModel.ReloadGameList += ReloadGameList;
}
private void IsActiveChanged(bool obj)
{
ViewModel.IsActive = obj;
}
public void LoadGameList()
@@ -122,45 +120,51 @@ namespace Ryujinx.Ava.UI.Windows
_isLoading = true;
ViewModel.LoadApplications();
LoadApplications();
_isLoading = false;
}
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
{
if (ViewModel.ShowMenuAndStatusBar && !ViewModel.ShowLoadProgress)
{
Dispatcher.UIThread.InvokeAsync(() =>
{
if (args.VSyncEnabled)
{
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ff2eeac9"));
}
else
{
ViewModel.VsyncColor = new SolidColorBrush(Color.Parse("#ffff4554"));
}
ViewModel.DockedStatusText = args.DockedMode;
ViewModel.AspectRatioStatusText = args.AspectRatio;
ViewModel.GameStatusText = args.GameStatus;
ViewModel.VolumeStatusText = args.VolumeStatus;
ViewModel.FifoStatusText = args.FifoStatus;
ViewModel.GpuNameText = args.GpuName;
ViewModel.BackendText = args.GpuBackend;
ViewModel.ShowStatusSeparator = true;
});
}
}
protected override void HandleScalingChanged(double scale)
{
Program.DesktopScaleFactor = scale;
base.HandleScalingChanged(scale);
}
public void AddApplication(ApplicationData applicationData)
{
Dispatcher.UIThread.InvokeAsync(() =>
{
ViewModel.Applications.Add(applicationData);
});
}
private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
{
AddApplication(e.AppData);
}
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
{
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
Dispatcher.UIThread.Post(() =>
{
ViewModel.StatusBarProgressValue = e.NumAppsLoaded;
ViewModel.StatusBarProgressMaximum = e.NumAppsFound;
if (e.NumAppsFound == 0)
{
StatusBarView.LoadProgressBar.IsVisible = false;
}
if (e.NumAppsLoaded == e.NumAppsFound)
{
StatusBarView.LoadProgressBar.IsVisible = false;
}
});
}
public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
{
if (args.Application != null)
@@ -169,50 +173,12 @@ namespace Ryujinx.Ava.UI.Windows
string path = new FileInfo(args.Application.Path).FullName;
LoadApplication(path);
ViewModel.LoadApplication(path);
}
args.Handled = true;
}
public async Task PerformanceCheck()
{
if (ConfigurationState.Instance.Logger.EnableTrace.Value)
{
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledMessage];
string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledConfirmMessage];
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result != UserResult.Yes)
{
ConfigurationState.Instance.Logger.EnableTrace.Value = false;
SaveConfig();
}
}
if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
{
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledMessage];
string secondaryMessage =
LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledConfirmMessage];
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(mainMessage, secondaryMessage,
LocaleManager.Instance[LocaleKeys.InputDialogYes], LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result != UserResult.Yes)
{
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
SaveConfig();
}
}
}
internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
{
_deferLoad = true;
@@ -220,109 +186,6 @@ namespace Ryujinx.Ava.UI.Windows
_startFullscreen = startFullscreenArg;
}
#pragma warning disable CS1998
public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "")
#pragma warning restore CS1998
{
if (AppHost != null)
{
await ContentDialogHelper.CreateInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedMessage],
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
return;
}
#if RELEASE
await PerformanceCheck();
#endif
Logger.RestartTime();
if (ViewModel.SelectedIcon == null)
{
ViewModel.SelectedIcon = ApplicationLibrary.GetApplicationIcon(path);
}
PrepareLoadScreen();
_mainViewContent = MainContent.Content as Control;
RendererControl = new RendererHost(ConfigurationState.Instance.Logger.GraphicsDebugLevel);
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
{
RendererControl.CreateOpenGL();
}
else
{
RendererControl.CreateVulkan();
}
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
Dispatcher.UIThread.Post(async () =>
{
if (!await AppHost.LoadGuestApplication())
{
AppHost.DisposeContext();
AppHost = null;
return;
}
CanUpdate = false;
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], AppHost.Device.Application.TitleName) : titleName;
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
SwitchToGameControl(startFullscreen);
_currentEmulatedGamePath = path;
Thread gameThread = new(InitializeGame)
{
Name = "GUI.WindowThread"
};
gameThread.Start();
});
}
private void InitializeGame()
{
RendererControl.RendererInitialized += GlRenderer_Created;
AppHost.StatusUpdatedEvent += Update_StatusBar;
AppHost.AppExit += AppHost_AppExit;
_rendererWaitEvent.WaitOne();
AppHost?.Start();
AppHost.DisposeContext();
}
private void HandleRelaunch()
{
if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
{
_userChannelPersistence.ShouldRestart = false;
Dispatcher.UIThread.Post(() =>
{
LoadApplication(_currentEmulatedGamePath);
});
}
else
{
// otherwise, clear state.
_userChannelPersistence = new UserChannelPersistence();
_currentEmulatedGamePath = null;
}
}
public void SwitchToGameControl(bool startFullscreen = false)
{
ViewModel.ShowLoadProgress = false;
@@ -331,14 +194,10 @@ namespace Ryujinx.Ava.UI.Windows
Dispatcher.UIThread.InvokeAsync(() =>
{
MainContent.Content = RendererControl;
if (startFullscreen && WindowState != WindowState.FullScreen)
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
{
ViewModel.ToggleFullscreen();
}
RendererControl.Focus();
});
}
@@ -350,71 +209,16 @@ namespace Ryujinx.Ava.UI.Windows
Dispatcher.UIThread.InvokeAsync(() =>
{
if (startFullscreen && WindowState != WindowState.FullScreen)
if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
{
ViewModel.ToggleFullscreen();
}
});
}
private void GlRenderer_Created(object sender, EventArgs e)
{
ShowLoading();
_rendererWaitEvent.Set();
}
private void AppHost_AppExit(object sender, EventArgs e)
{
if (_isClosing)
{
return;
}
ViewModel.IsGameRunning = false;
Dispatcher.UIThread.InvokeAsync(() =>
{
ViewModel.ShowMenuAndStatusBar = true;
ViewModel.ShowContent = true;
ViewModel.ShowLoadProgress = false;
ViewModel.IsLoadingIndeterminate = false;
CanUpdate = true;
Cursor = Cursor.Default;
if (MainContent.Content != _mainViewContent)
{
MainContent.Content = _mainViewContent;
}
AppHost = null;
HandleRelaunch();
});
RendererControl.RendererInitialized -= GlRenderer_Created;
RendererControl = null;
ViewModel.SelectedIcon = null;
Dispatcher.UIThread.InvokeAsync(() =>
{
Title = $"Ryujinx {Program.Version}";
});
}
public void Sort_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
var sort = Enum.Parse<ApplicationSort>(button.Tag.ToString());
ViewModel.Sort(sort);
}
}
protected override void HandleWindowStateChanged(WindowState state)
{
WindowState = state;
ViewModel.WindowState = state;
if (state != WindowState.Minimized)
{
@@ -422,15 +226,6 @@ namespace Ryujinx.Ava.UI.Windows
}
}
public void Order_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton button)
{
var tag = button.Tag.ToString();
ViewModel.Sort(tag != "Descending");
}
}
private void Initialize()
{
_userChannelPersistence = new UserChannelPersistence();
@@ -457,8 +252,6 @@ namespace Ryujinx.Ava.UI.Windows
VirtualFileSystem.ReloadKeySet();
ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this);
RefreshFirmwareStatus();
}
protected void CheckLaunchState()
@@ -475,7 +268,7 @@ namespace Ryujinx.Ava.UI.Windows
{
_deferLoad = false;
LoadApplication(_launchPath, _startFullscreen);
ViewModel.LoadApplication(_launchPath, _startFullscreen);
}
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false, this))
@@ -487,35 +280,9 @@ namespace Ryujinx.Ava.UI.Windows
}
}
public void RefreshFirmwareStatus()
{
SystemVersion version = null;
try
{
version = ContentManager.GetCurrentFirmwareVersion();
}
catch (Exception) { }
bool hasApplet = false;
if (version != null)
{
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion,
version.VersionString);
hasApplet = version.Major > 3;
}
else
{
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion, "0.0");
}
ViewModel.IsAppletMenuActive = hasApplet;
}
private void Load()
{
VolumeStatus.Click += VolumeStatus_CheckedChanged;
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
GameGrid.ApplicationOpened += Application_Opened;
@@ -535,6 +302,19 @@ namespace Ryujinx.Ava.UI.Windows
CheckLaunchState();
}
private void SetMainContent(Control content = null)
{
if (content == null)
{
content = GameLibrary;
}
if (MainContent.Content != content)
{
MainContent.Content = content;
}
}
public static void UpdateGraphicsConfig()
{
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
@@ -553,99 +333,6 @@ namespace Ryujinx.Ava.UI.Windows
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
}
public static void SaveConfig()
{
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
public void UpdateGameMetadata(string titleId)
{
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
{
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
{
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
}
});
}
private void PrepareLoadScreen()
{
using MemoryStream stream = new MemoryStream(ViewModel.SelectedIcon);
using var gameIconBmp = SixLabors.ImageSharp.Image.Load<Bgra32>(stream);
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
const int ColorDivisor = 4;
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
Color progressBgColor = Color.FromRgb(
(byte)(dominantColor.R / ColorDivisor),
(byte)(dominantColor.G / ColorDivisor),
(byte)(dominantColor.B / ColorDivisor));
ViewModel.ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
ViewModel.ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
{
ViewModel.SearchText = SearchBox.Text;
}
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
{
if (AppHost != null)
{
await AppHost.ShowExitPrompt();
}
}
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
AppHost?.Pause();
});
}
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
AppHost?.Resume();
});
}
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (sender is MenuItem)
{
ViewModel.IsAmiiboRequested = AppHost.Device.System.SearchingForAmiibo(out _);
}
}
private void VsyncStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
AppHost.Device.EnableDeviceVsync = !AppHost.Device.EnableDeviceVsync;
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {AppHost.Device.EnableDeviceVsync}");
}
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
}
private void AspectRatioStatus_PointerReleased(object sender, PointerReleasedEventArgs e)
{
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
ConfigurationState.Instance.Graphics.AspectRatio.Value = (int)aspectRatio + 1 > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
}
private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e)
{
var volumeSplitButton = sender as ToggleSplitButton;
@@ -653,20 +340,20 @@ namespace Ryujinx.Ava.UI.Windows
{
if (!volumeSplitButton.IsChecked)
{
AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
ViewModel.AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
}
else
{
AppHost.Device.SetVolume(0);
ViewModel.AppHost.Device.SetVolume(0);
}
ViewModel.Volume = AppHost.Device.GetVolume();
ViewModel.Volume = ViewModel.AppHost.Device.GetVolume();
}
}
protected override void OnClosing(CancelEventArgs e)
{
if (!_isClosing && AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
if (!ViewModel.IsClosing && ViewModel.AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
{
e.Cancel = true;
@@ -675,14 +362,14 @@ namespace Ryujinx.Ava.UI.Windows
return;
}
_isClosing = true;
ViewModel.IsClosing = true;
if (AppHost != null)
if (ViewModel.AppHost != null)
{
AppHost.AppExit -= AppHost_AppExit;
AppHost.AppExit += (sender, e) =>
ViewModel.AppHost.AppExit -= ViewModel.AppHost_AppExit;
ViewModel.AppHost.AppExit += (sender, e) =>
{
AppHost = null;
ViewModel.AppHost = null;
Dispatcher.UIThread.Post(() =>
{
@@ -691,7 +378,7 @@ namespace Ryujinx.Ava.UI.Windows
Close();
});
};
AppHost?.Stop();
ViewModel.AppHost?.Stop();
e.Cancel = true;
@@ -709,13 +396,43 @@ namespace Ryujinx.Ava.UI.Windows
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
_isClosing = await ContentDialogHelper.CreateExitDialog();
ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
if (_isClosing)
if (ViewModel.IsClosing)
{
Close();
}
});
}
public async void LoadApplications()
{
await Dispatcher.UIThread.InvokeAsync(() =>
{
ViewModel.Applications.Clear();
StatusBarView.LoadProgressBar.IsVisible = true;
ViewModel.StatusBarProgressMaximum = 0;
ViewModel.StatusBarProgressValue = 0;
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
});
ReloadGameList();
}
private void ReloadGameList()
{
if (_isLoading)
{
return;
}
_isLoading = true;
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
_isLoading = false;
}
}
}

View File

@@ -7,9 +7,9 @@ namespace Ryujinx.Common.Logging
AudioRenderer,
Configuration,
Cpu,
Font,
Emulation,
FFmpeg,
Font,
Gpu,
Hid,
Host1x,
@@ -66,6 +66,7 @@ namespace Ryujinx.Common.Logging
ServiceVi,
SurfaceFlinger,
TamperMachine,
Ui,
Vic
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,9 @@
namespace Ryujinx.Headless.SDL2
{
public enum HideCursor
{
Never,
OnIdle,
Always
}
}

View File

@@ -5,7 +5,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Input.HLE;
using System;
using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.OpenGL
@@ -103,7 +102,13 @@ namespace Ryujinx.Headless.SDL2.OpenGL
private GraphicsDebugLevel _glLogLevel;
private SDL2OpenGLContext _openGLContext;
public OpenGLWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
public OpenGLWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{
_glLogLevel = glLogLevel;
}
@@ -161,4 +166,4 @@ namespace Ryujinx.Headless.SDL2.OpenGL
SDL_GL_SwapWindow(WindowHandle);
}
}
}
}

View File

@@ -6,6 +6,14 @@ namespace Ryujinx.Headless.SDL2
{
public class Options
{
// General
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
public string BaseDataDir { get; set; }
[Option("profile", Required = false, HelpText = "Set the user profile to launch the game with.")]
public string UserProfile { get; set; }
// Input
[Option("input-profile-1", Required = false, HelpText = "Set the input profile in use for Player 1.")]
@@ -23,7 +31,7 @@ namespace Ryujinx.Headless.SDL2
[Option("input-profile-5", Required = false, HelpText = "Set the input profile in use for Player 5.")]
public string InputProfile5Name { get; set; }
[Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 5.")]
[Option("input-profile-6", Required = false, HelpText = "Set the input profile in use for Player 6.")]
public string InputProfile6Name { get; set; }
[Option("input-profile-7", Required = false, HelpText = "Set the input profile in use for Player 7.")]
@@ -63,42 +71,45 @@ namespace Ryujinx.Headless.SDL2
public string InputIdHandheld { get; set; }
[Option("enable-keyboard", Required = false, Default = false, HelpText = "Enable or disable keyboard support (Independent from controllers binding).")]
public bool? EnableKeyboard { get; set; }
public bool EnableKeyboard { get; set; }
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
public bool? EnableMouse { get; set; }
public bool EnableMouse { get; set; }
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursor HideCursor { get; set; }
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
public bool? ListInputProfiles { get; set; }
public bool ListInputProfiles { get; set; }
[Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")]
public bool ListInputIds { get; set; }
// System
[Option("enable-ptc", Required = false, Default = true, HelpText = "Enables profiled translation cache persistency.")]
public bool? EnablePtc { get; set; }
[Option("disable-ptc", Required = false, HelpText = "Disables profiled persistent translation cache.")]
public bool DisablePtc { get; set; }
[Option("enable-internet-connection", Required = false, Default = false, HelpText = "Enables guest Internet connection.")]
public bool? EnableInternetAccess { get; set; }
public bool EnableInternetAccess { get; set; }
[Option("enable-fs-integrity-checks", Required = false, Default = true, HelpText = "Enables integrity checks on Game content files.")]
public bool? EnableFsIntegrityChecks { get; set; }
[Option("disable-fs-integrity-checks", Required = false, HelpText = "Disables integrity checks on Game content files.")]
public bool DisableFsIntegrityChecks { get; set; }
[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
public int FsGlobalAccessLogMode { get; set; }
[Option("enable-vsync", Required = false, Default = true, HelpText = "Enables Vertical Sync.")]
public bool? EnableVsync { get; set; }
[Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")]
public bool DisableVsync { get; set; }
[Option("enable-shader-cache", Required = false, Default = true, HelpText = "Enables Shader cache.")]
public bool? EnableShaderCache { get; set; }
[Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")]
public bool DisableShaderCache { get; set; }
[Option("enable-texture-recompression", Required = false, Default = false, HelpText = "Enables Texture recompression.")]
public bool? EnableTextureRecompression { get; set; }
public bool EnableTextureRecompression { get; set; }
[Option("enable-docked-mode", Required = false, Default = true, HelpText = "Enables Docked Mode.")]
public bool? EnableDockedMode { get; set; }
[Option("disable-docked-mode", Required = false, HelpText = "Disables Docked Mode.")]
public bool DisableDockedMode { get; set; }
[Option("system-language", Required = false, Default = SystemLanguage.AmericanEnglish, HelpText = "Change System Language.")]
public SystemLanguage SystemLanguage { get; set; }
@@ -120,32 +131,32 @@ namespace Ryujinx.Headless.SDL2
// Logging
[Option("enable-file-logging", Required = false, Default = false, HelpText = "Enables logging to a file on disk.")]
public bool? EnableFileLog { get; set; }
[Option("disable-file-logging", Required = false, Default = false, HelpText = "Disables logging to a file on disk.")]
public bool DisableFileLog { get; set; }
[Option("enable-debug-logs", Required = false, Default = false, HelpText = "Enables printing debug log messages.")]
public bool? LoggingEnableDebug { get; set; }
public bool LoggingEnableDebug { get; set; }
[Option("enable-stub-logs", Required = false, Default = true, HelpText = "Enables printing stub log messages.")]
public bool? LoggingEnableStub { get; set; }
[Option("disable-stub-logs", Required = false, HelpText = "Disables printing stub log messages.")]
public bool LoggingDisableStub { get; set; }
[Option("enable-info-logs", Required = false, Default = true, HelpText = "Enables printing info log messages.")]
public bool? LoggingEnableInfo { get; set; }
[Option("disable-info-logs", Required = false, HelpText = "Disables printing info log messages.")]
public bool LoggingDisableInfo { get; set; }
[Option("enable-warning-logs", Required = false, Default = true, HelpText = "Enables printing warning log messages.")]
public bool? LoggingEnableWarning { get; set; }
[Option("disable-warning-logs", Required = false, HelpText = "Disables printing warning log messages.")]
public bool LoggingDisableWarning { get; set; }
[Option("enable-error-logs", Required = false, Default = true, HelpText = "Enables printing error log messages.")]
public bool? LoggingEnableError { get; set; }
[Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
public bool LoggingEnableError { get; set; }
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
public bool? LoggingEnableTrace { get; set; }
public bool LoggingEnableTrace { get; set; }
[Option("enable-guest-logs", Required = false, Default = true, HelpText = "Enables printing guest log messages.")]
public bool? LoggingEnableGuest { get; set; }
[Option("disable-guest-logs", Required = false, HelpText = "Disables printing guest log messages.")]
public bool LoggingDisableGuest { get; set; }
[Option("enable-fs-access-logs", Required = false, Default = false, HelpText = "Enables printing FS access log messages.")]
public bool? LoggingEnableFsAccessLog { get; set; }
public bool LoggingEnableFsAccessLog { get; set; }
[Option("graphics-debug-level", Required = false, Default = GraphicsDebugLevel.None, HelpText = "Change Graphics API debug log level.")]
public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
@@ -164,6 +175,9 @@ namespace Ryujinx.Headless.SDL2
[Option("backend-threading", Required = false, Default = BackendThreading.Auto, HelpText = "Whether or not backend threading is enabled. The \"Auto\" setting will determine whether threading should be enabled at runtime.")]
public BackendThreading BackendThreading { get; set; }
[Option("disable-macro-hle", Required= false, HelpText = "Disables high-level emulation of Macro code. Leaving this enabled improves performance but may cause graphical glitches in some games.")]
public bool DisableMacroHLE { get; set; }
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
public string GraphicsShadersDumpPath { get; set; }
@@ -176,14 +190,14 @@ namespace Ryujinx.Headless.SDL2
// Hacks
[Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")]
public bool? ExpandRam { get; set; }
public bool ExpandRam { get; set; }
[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
public bool? IgnoreMissingServices { get; set; }
public bool IgnoreMissingServices { get; set; }
// Values
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
public string InputPath { get; set; }
}
}
}

View File

@@ -33,7 +33,6 @@ using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using System.Threading;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -63,20 +62,6 @@ namespace Ryujinx.Headless.SDL2
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
AppDataManager.Initialize(null);
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
_userChannelPersistence = new UserChannelPersistence();
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{
AutoResetEvent invoked = new AutoResetEvent(false);
@@ -97,15 +82,9 @@ namespace Ryujinx.Headless.SDL2
};
}
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = true;
Parser.Default.ParseArguments<Options>(args)
.WithParsed(options => Load(options))
.WithParsed(Load)
.WithNotParsed(errors => errors.Output());
_inputManager.Dispose();
}
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
@@ -343,6 +322,24 @@ namespace Ryujinx.Headless.SDL2
static void Load(Options option)
{
AppDataManager.Initialize(option.BaseDataDir);
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
_userChannelPersistence = new UserChannelPersistence();
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
GraphicsConfig.EnableShaderCache = true;
IGamepad gamepad;
if (option.ListInputIds)
@@ -378,8 +375,8 @@ namespace Ryujinx.Headless.SDL2
}
_inputConfiguration = new List<InputConfig>();
_enableKeyboard = (bool)option.EnableKeyboard;
_enableMouse = (bool)option.EnableMouse;
_enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse;
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
@@ -407,16 +404,16 @@ namespace Ryujinx.Headless.SDL2
}
// Setup logging level
Logger.SetEnable(LogLevel.Debug, (bool)option.LoggingEnableDebug);
Logger.SetEnable(LogLevel.Stub, (bool)option.LoggingEnableStub);
Logger.SetEnable(LogLevel.Info, (bool)option.LoggingEnableInfo);
Logger.SetEnable(LogLevel.Warning, (bool)option.LoggingEnableWarning);
Logger.SetEnable(LogLevel.Error, (bool)option.LoggingEnableError);
Logger.SetEnable(LogLevel.Trace, (bool)option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, (bool)option.LoggingEnableGuest);
Logger.SetEnable(LogLevel.AccessLog, (bool)option.LoggingEnableFsAccessLog);
Logger.SetEnable(LogLevel.Debug, option.LoggingEnableDebug);
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
if ((bool)option.EnableFileLog)
if (!option.DisableFileLog)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
@@ -426,11 +423,12 @@ namespace Ryujinx.Headless.SDL2
}
// Setup graphics configuration
GraphicsConfig.EnableShaderCache = (bool)option.EnableShaderCache;
GraphicsConfig.EnableTextureRecompression = (bool)option.EnableTextureRecompression;
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
GraphicsConfig.EnableTextureRecompression = option.EnableTextureRecompression;
GraphicsConfig.ResScale = option.ResScale;
GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
while (true)
{
@@ -443,6 +441,8 @@ namespace Ryujinx.Headless.SDL2
_userChannelPersistence.ShouldRestart = false;
}
_inputManager.Dispose();
}
private static void SetupProgressHandler()
@@ -479,8 +479,8 @@ namespace Ryujinx.Headless.SDL2
private static WindowBase CreateWindow(Options options)
{
return options.GraphicsBackend == GraphicsBackend.Vulkan
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, (bool)options.EnableMouse);
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
}
private static IRenderer CreateRenderer(Options options, WindowBase window)
@@ -533,20 +533,20 @@ namespace Ryujinx.Headless.SDL2
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
(bool)options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
options.ExpandRam ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
window,
options.SystemLanguage,
options.SystemRegion,
(bool)options.EnableVsync,
(bool)options.EnableDockedMode,
(bool)options.EnablePtc,
(bool)options.EnableInternetAccess,
(bool)options.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
!options.DisableVsync,
!options.DisableDockedMode,
!options.DisablePtc,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
(bool)options.IgnoreMissingServices,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume);
@@ -649,7 +649,7 @@ namespace Ryujinx.Headless.SDL2
}
else
{
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
Logger.Warning?.Print(LogClass.Application, $"Couldn't load '{options.InputPath}'. Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
_emulationContext.Dispose();

View File

@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
@@ -31,16 +31,26 @@
<PackageReference Include="CommandLineParser" />
</ItemGroup>
<ItemGroup>
<Content Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ryujinx.bmp" />
</ItemGroup>
<!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup>

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After

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View File

@@ -10,7 +10,12 @@ namespace Ryujinx.Headless.SDL2
{
class SDL2MouseDriver : IGamepadDriver
{
private const int CursorHideIdleTime = 8; // seconds
private bool _isDisposed;
private HideCursor _hideCursor;
private bool _isHidden;
private long _lastCursorMoveTime;
public bool[] PressedButtons { get; }
@@ -18,9 +23,16 @@ namespace Ryujinx.Headless.SDL2
public Vector2 Scroll { get; private set; }
public Size _clientSize;
public SDL2MouseDriver()
public SDL2MouseDriver(HideCursor hideCursor)
{
PressedButtons = new bool[(int)MouseButton.Count];
_hideCursor = hideCursor;
if (_hideCursor == HideCursor.Always)
{
SDL_ShowCursor(SDL_DISABLE);
_isHidden = true;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -31,26 +43,75 @@ namespace Ryujinx.Headless.SDL2
return (MouseButton)(rawButton - 1);
}
public void Update(SDL_Event evnt)
public void UpdatePosition()
{
if (evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN || evnt.type == SDL_EventType.SDL_MOUSEBUTTONUP)
SDL_GetMouseState(out int posX, out int posY);
Vector2 position = new(posX, posY);
if (CurrentPosition != position)
{
uint rawButton = evnt.button.button;
CurrentPosition = position;
_lastCursorMoveTime = Stopwatch.GetTimestamp();
}
if (rawButton > 0 && rawButton <= (int)MouseButton.Count)
CheckIdle();
}
private void CheckIdle()
{
if (_hideCursor != HideCursor.OnIdle)
{
return;
}
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
if (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency)
{
if (!_isHidden)
{
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN;
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
SDL_ShowCursor(SDL_DISABLE);
_isHidden = true;
}
}
else if (evnt.type == SDL_EventType.SDL_MOUSEMOTION)
else
{
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y);
if (_isHidden)
{
SDL_ShowCursor(SDL_ENABLE);
_isHidden = false;
}
}
else if (evnt.type == SDL_EventType.SDL_MOUSEWHEEL)
}
public void Update(SDL_Event evnt)
{
switch (evnt.type)
{
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y);
case SDL_EventType.SDL_MOUSEBUTTONDOWN:
case SDL_EventType.SDL_MOUSEBUTTONUP:
uint rawButton = evnt.button.button;
if (rawButton > 0 && rawButton <= (int)MouseButton.Count)
{
PressedButtons[(int)DriverButtonToMouseButton(rawButton)] = evnt.type == SDL_EventType.SDL_MOUSEBUTTONDOWN;
CurrentPosition = new Vector2(evnt.button.x, evnt.button.y);
}
break;
// NOTE: On Linux using Wayland mouse motion events won't be received at all.
case SDL_EventType.SDL_MOUSEMOTION:
CurrentPosition = new Vector2(evnt.motion.x, evnt.motion.y);
_lastCursorMoveTime = Stopwatch.GetTimestamp();
break;
case SDL_EventType.SDL_MOUSEWHEEL:
Scroll = new Vector2(evnt.wheel.x, evnt.wheel.y);
break;
}
}
@@ -100,4 +161,4 @@ namespace Ryujinx.Headless.SDL2
_isDisposed = true;
}
}
}
}

View File

@@ -12,7 +12,13 @@ namespace Ryujinx.Headless.SDL2.Vulkan
{
private GraphicsDebugLevel _glLogLevel;
public VulkanWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
public VulkanWindow(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{
_glLogLevel = glLogLevel;
}
@@ -95,4 +101,4 @@ namespace Ryujinx.Headless.SDL2.Vulkan
protected override void SwapBuffers() { }
}
}
}

View File

@@ -14,13 +14,16 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using static SDL2.SDL;
using Switch = Ryujinx.HLE.Switch;
namespace Ryujinx.Headless.SDL2
{
abstract class WindowBase : IHostUiHandler, IDisposable
abstract partial class WindowBase : IHostUiHandler, IDisposable
{
protected const int DefaultWidth = 1280;
protected const int DefaultHeight = 720;
@@ -29,6 +32,10 @@ namespace Ryujinx.Headless.SDL2
private static ConcurrentQueue<Action> MainThreadActions = new ConcurrentQueue<Action>();
[LibraryImport("SDL2")]
// TODO: Remove this as soon as SDL2-CS was updated to expose this method publicly
private static partial IntPtr SDL_LoadBMP_RW(IntPtr src, int freesrc);
public static void QueueMainThreadAction(Action action)
{
MainThreadActions.Enqueue(action);
@@ -66,9 +73,14 @@ namespace Ryujinx.Headless.SDL2
private AspectRatio _aspectRatio;
private bool _enableMouse;
public WindowBase(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse)
public WindowBase(
InputManager inputManager,
GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio,
bool enableMouse,
HideCursor hideCursor)
{
MouseDriver = new SDL2MouseDriver();
MouseDriver = new SDL2MouseDriver(hideCursor);
_inputManager = inputManager;
_inputManager.SetMouseDriver(MouseDriver);
NpadManager = _inputManager.CreateNpadManager();
@@ -103,6 +115,34 @@ namespace Ryujinx.Headless.SDL2
TouchScreenManager.Initialize(device);
}
private void SetWindowIcon()
{
Stream iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp");
byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
{
Logger.Error?.Print(LogClass.Application, "Failed to read icon to byte array.");
iconStream.Close();
return;
}
iconStream.Close();
unsafe
{
fixed (byte* iconPtr = iconBytes)
{
IntPtr rwOpsStruct = SDL_RWFromConstMem((IntPtr)iconPtr, iconBytes.Length);
IntPtr iconHandle = SDL_LoadBMP_RW(rwOpsStruct, 1);
SDL_SetWindowIcon(WindowHandle, iconHandle);
SDL_FreeSurface(iconHandle);
}
}
}
private void InitializeWindow()
{
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty
@@ -127,6 +167,8 @@ namespace Ryujinx.Headless.SDL2
throw new Exception(errorMessage);
}
SetWindowIcon();
_windowId = SDL_GetWindowID(WindowHandle);
SDL2Driver.Instance.RegisterWindow(_windowId, HandleWindowEvent);
@@ -146,9 +188,11 @@ namespace Ryujinx.Headless.SDL2
Renderer?.Window.SetSize(Width, Height);
MouseDriver.SetClientSize(Width, Height);
break;
case SDL_WindowEventID.SDL_WINDOWEVENT_CLOSE:
Exit();
break;
default:
break;
}
@@ -331,6 +375,9 @@ namespace Ryujinx.Headless.SDL2
Device.Hid.DebugPad.Update();
// TODO: Replace this with MouseDriver.CheckIdle() when mouse motion events are received on every supported platform.
MouseDriver.UpdatePosition();
return true;
}
@@ -451,4 +498,4 @@ namespace Ryujinx.Headless.SDL2
}
}
}
}
}

View File

@@ -100,14 +100,6 @@ namespace Ryujinx.Horizon.Common
}
}
public void AbortOnFailureUnless(Result result, Result result2)
{
if (this != Success && this != result && this != result2)
{
ThrowInvalidResult();
}
}
private void ThrowInvalidResult()
{
throw new InvalidResultException(this);

View File

@@ -51,22 +51,18 @@ namespace Ryujinx.Horizon.Sdk.Sf.Hipc
{
Result result = ReplyImpl(sessionHandle, messageBuffer);
result.AbortOnFailureUnless(KernelResult.TimedOut, KernelResult.PortRemoteClosed);
result.AbortUnless(KernelResult.TimedOut, KernelResult.PortRemoteClosed);
return Result.Success;
}
private static Result ReplyImpl(int sessionHandle, ReadOnlySpan<byte> messageBuffer)
{
Span<int> handles = stackalloc int[1];
handles[0] = sessionHandle;
var tlsSpan = HorizonStatic.AddressSpace.GetSpan(HorizonStatic.ThreadContext.TlsAddress, TlsMessageBufferSize);
if (messageBuffer == tlsSpan)
{
return HorizonStatic.Syscall.ReplyAndReceive(out _, handles, sessionHandle, 0);
return HorizonStatic.Syscall.ReplyAndReceive(out _, ReadOnlySpan<int>.Empty, sessionHandle, 0);
}
else
{

View File

@@ -163,7 +163,7 @@ namespace Ryujinx.Input.HLE
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
}
public void Update(float aspectRatio = 0)
public void Update(float aspectRatio = 1)
{
lock (_lock)
{

View File

@@ -1,5 +1,14 @@
#!/bin/sh
SCRIPT_DIR=$(dirname $(realpath $0))
RYUJINX_BIN="Ryujinx"
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/Ryujinx" "$@"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
RYUJINX_BIN="Ryujinx.Ava"
fi
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2"
fi
env DOTNET_EnableAlternateStackCheck=1 "$SCRIPT_DIR/$RYUJINX_BIN" "$@"