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2 Commits
Author | SHA1 | Date | |
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3d1a0bf374 | ||
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c20f3fbebd |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -125,6 +125,9 @@ ClientBin/
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packages/*
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*.config
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# Include nuget.config
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!nuget.config
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# RIA/Silverlight projects
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Generated_Code/
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@@ -51,6 +51,40 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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};
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}
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private SampleFormat SelectHardwareSampleFormat(SampleFormat targetSampleFormat)
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{
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if (_realDriver.SupportsSampleFormat(targetSampleFormat))
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{
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return targetSampleFormat;
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}
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// Attempt conversion from PCM16.
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if (targetSampleFormat == SampleFormat.PcmInt16)
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{
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// Prefer PCM32 if we need to convert.
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if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt32))
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{
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return SampleFormat.PcmInt32;
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}
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// If not supported, PCM float provides the best quality with a cost lower than PCM24.
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if (_realDriver.SupportsSampleFormat(SampleFormat.PcmFloat))
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{
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return SampleFormat.PcmFloat;
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}
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// TODO: Implement PCM24 conversion.
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// If nothing is truly supported, attempt PCM8 at the cost of loosing quality.
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if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt8))
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{
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return SampleFormat.PcmInt8;
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}
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}
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throw new ArgumentException("No valid sample format configuration found!");
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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{
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if (channelCount == 0)
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@@ -77,15 +111,26 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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throw new NotImplementedException();
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}
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SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
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uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, sampleFormat, sampleRate, hardwareChannelCount, volume);
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IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
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if (hardwareChannelCount == channelCount)
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if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
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{
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return realSession;
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}
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if (hardwareSampleFormat != sampleFormat)
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{
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Logger.Warning?.Print(LogClass.Audio, $"{sampleFormat} isn't supported by the audio device, conversion to {hardwareSampleFormat} will happen.");
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if (hardwareSampleFormat < sampleFormat)
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{
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Logger.Warning?.Print(LogClass.Audio, $"{hardwareSampleFormat} has lower quality than {sampleFormat}, expect some loss in audio fidelity.");
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}
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}
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if (direction == Direction.Input)
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{
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Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
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@@ -103,7 +148,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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}
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// If we need to do post processing before sending to the hardware device, wrap around it.
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return new CompatLayerHardwareDeviceSession(realSessionOutputBase, channelCount);
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return new CompatLayerHardwareDeviceSession(realSessionOutputBase, sampleFormat, channelCount);
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}
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public bool SupportsChannelCount(uint channelCount)
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@@ -1,5 +1,6 @@
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using Ryujinx.Audio.Backends.Common;
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Renderer.Dsp;
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using System;
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using System.Runtime.InteropServices;
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@@ -8,11 +9,13 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase
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{
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private HardwareDeviceSessionOutputBase _realSession;
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private SampleFormat _userSampleFormat;
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private uint _userChannelCount;
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public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
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public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
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{
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_realSession = realSession;
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_userSampleFormat = userSampleFormat;
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_userChannelCount = userChannelCount;
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}
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@@ -38,53 +41,86 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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public override void QueueBuffer(AudioBuffer buffer)
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{
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SampleFormat realSampleFormat = _realSession.RequestedSampleFormat;
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if (_userSampleFormat != realSampleFormat)
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{
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if (_userSampleFormat != SampleFormat.PcmInt16)
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{
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throw new NotImplementedException("Converting formats other than PCM16 is not supported.");
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}
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int userSampleCount = buffer.Data.Length / BackendHelper.GetSampleSize(_userSampleFormat);
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ReadOnlySpan<short> samples = MemoryMarshal.Cast<byte, short>(buffer.Data);
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byte[] convertedSamples = new byte[BackendHelper.GetSampleSize(realSampleFormat) * userSampleCount];
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switch (realSampleFormat)
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{
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case SampleFormat.PcmInt8:
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PcmHelper.Convert(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
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break;
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case SampleFormat.PcmInt32:
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PcmHelper.Convert(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
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break;
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case SampleFormat.PcmFloat:
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PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
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break;
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default:
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throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");
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}
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buffer.Data = convertedSamples;
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}
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_realSession.QueueBuffer(buffer);
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}
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public override bool RegisterBuffer(AudioBuffer buffer, byte[] samples)
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{
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if (RequestedSampleFormat != SampleFormat.PcmInt16)
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{
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throw new NotImplementedException("Downmixing formats other than PCM16 is not supported.");
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}
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if (samples == null)
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{
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return false;
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}
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short[] downmixedBufferPCM16;
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ReadOnlySpan<short> samplesPCM16 = MemoryMarshal.Cast<byte, short>(samples);
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if (_userChannelCount == 6)
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if (_userChannelCount != _realSession.RequestedChannelCount)
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{
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downmixedBufferPCM16 = Downmixing.DownMixSurroundToStereo(samplesPCM16);
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if (_realSession.RequestedChannelCount == 1)
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if (_userSampleFormat != SampleFormat.PcmInt16)
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{
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downmixedBufferPCM16 = Downmixing.DownMixStereoToMono(downmixedBufferPCM16);
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throw new NotImplementedException("Downmixing formats other than PCM16 is not supported.");
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}
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}
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else if (_userChannelCount == 2 && _realSession.RequestedChannelCount == 1)
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{
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downmixedBufferPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
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}
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else
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{
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throw new NotImplementedException($"Downmixing from {_userChannelCount} to {_realSession.RequestedChannelCount} not implemented.");
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}
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byte[] downmixedBuffer = MemoryMarshal.Cast<short, byte>(downmixedBufferPCM16).ToArray();
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ReadOnlySpan<short> samplesPCM16 = MemoryMarshal.Cast<byte, short>(samples);
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if (_userChannelCount == 6)
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{
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samplesPCM16 = Downmixing.DownMixSurroundToStereo(samplesPCM16);
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if (_realSession.RequestedChannelCount == 1)
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{
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samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
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}
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}
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else if (_userChannelCount == 2 && _realSession.RequestedChannelCount == 1)
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{
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samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
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}
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else
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{
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throw new NotImplementedException($"Downmixing from {_userChannelCount} to {_realSession.RequestedChannelCount} not implemented.");
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}
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samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray();
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}
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AudioBuffer fakeBuffer = new AudioBuffer
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{
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BufferTag = buffer.BufferTag,
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DataPointer = buffer.DataPointer,
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DataSize = (ulong)downmixedBuffer.Length
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DataSize = (ulong)samples.Length
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};
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bool result = _realSession.RegisterBuffer(fakeBuffer, downmixedBuffer);
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bool result = _realSession.RegisterBuffer(fakeBuffer, samples);
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if (result)
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{
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@@ -1,4 +1,5 @@
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Audio.Renderer.Dsp
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@@ -23,6 +24,44 @@ namespace Ryujinx.Audio.Renderer.Dsp
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return GetCountToDecode(startSampleOffset, endSampleOffset, offset, count) * Unsafe.SizeOf<T>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float ConvertSampleToPcmFloat(short sample)
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{
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return (float)sample / short.MaxValue;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static short ConvertSampleToPcmInt16(float sample)
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{
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return Saturate(sample * short.MaxValue);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static TOutput ConvertSample<TInput, TOutput>(TInput value) where TInput: INumber<TInput>, IMinMaxValue<TInput> where TOutput : INumber<TOutput>, IMinMaxValue<TOutput>
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{
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TInput conversionRate = TInput.CreateSaturating(TOutput.MaxValue / TOutput.CreateSaturating(TInput.MaxValue));
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return TOutput.CreateSaturating(value * conversionRate);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Convert<TInput, TOutput>(Span<TOutput> output, ReadOnlySpan<TInput> input) where TInput : INumber<TInput>, IMinMaxValue<TInput> where TOutput : INumber<TOutput>, IMinMaxValue<TOutput>
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{
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for (int i = 0; i < input.Length; i++)
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{
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output[i] = ConvertSample<TInput, TOutput>(input[i]);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void ConvertSampleToPcmFloat(Span<float> output, ReadOnlySpan<short> input)
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{
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for (int i = 0; i < input.Length; i++)
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{
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output[i] = ConvertSampleToPcmFloat(input[i]);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int Decode(Span<short> output, ReadOnlySpan<short> input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount)
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{
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@@ -53,7 +92,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
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for (int i = 0; i < decodedCount; i++)
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{
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output[i] = (short)(input[i * channelCount + channelIndex] * short.MaxValue);
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output[i] = ConvertSampleToPcmInt16(input[i * channelCount + channelIndex]);
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}
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return decodedCount;
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@@ -77,7 +77,7 @@ namespace Ryujinx.Headless.SDL2
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_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
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_userChannelPersistence = new UserChannelPersistence();
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if (OperatingSystem.IsMacOS())
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if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
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{
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AutoResetEvent invoked = new AutoResetEvent(false);
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@@ -663,4 +663,4 @@ namespace Ryujinx.Headless.SDL2
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return true;
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}
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}
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}
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}
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7
nuget.config
Normal file
7
nuget.config
Normal file
@@ -0,0 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
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</packageSources>
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</configuration>
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Reference in New Issue
Block a user