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6 Commits

Author SHA1 Message Date
gdkchan
219f63ff4e Fix CPU FCVTN instruction implementation (slow path) (#4159)
* Fix CPU FCVTN instruction implementation (slow path)

* PPTC version bump
2022-12-21 23:05:58 +00:00
gdkchan
1cca3e99ab GPU: Force rebind when pool changes (#4129) 2022-12-21 17:35:28 -03:00
Ccl
55a23e5ec8 make UI display correct content in Chinese (#4155) 2022-12-21 17:20:37 -03:00
Mary-nyan
479d1fd8b0 hle: Handle GPU profiler and debugger device path correctly (#4138)
This fix a warning on "慟哭そして…" by handling correctly the debug mode
flag.

When debug mode isn't enabled, opening /dev/nvhost-dbg-gpu or /dev/nvhost-prof-gpu should fail with a not implemented error code.

This implement this behaviour and also define stubbed interfaces for
completness.
2022-12-21 18:23:11 +00:00
gdkchan
cb70e7bb30 Fix DrawArrays vertex buffer size (#4141) 2022-12-21 19:08:12 +01:00
riperiperi
c200a7b7c6 ARMeilleure: Hash _data pointer instead of value for Operand (#4156)
I noticed a weirdly high cost for dictionary accesses from MarkLabel etc. Turns out that the hash code was always the same for labels, so the whole point of having a dictionary was missed and it was putting everything in the same bucket. I made it always hash the _data pointer as that's a good source of identifiable and "random" data.
2022-12-21 02:28:18 +01:00
14 changed files with 91 additions and 49 deletions

View File

@@ -381,7 +381,7 @@ namespace ARMeilleure.Instructions
for (int index = 0; index < elems; index++)
{
Operand ne = context.VectorExtract(type, GetVec(op.Rn), 0);
Operand ne = context.VectorExtract(type, GetVec(op.Rn), index);
if (sizeF == 0)
{
@@ -389,8 +389,6 @@ namespace ARMeilleure.Instructions
Operand e = context.Call(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)), ne);
context.LoadFromContext();
e = context.ZeroExtend16(OperandType.I64, e);
res = EmitVectorInsert(context, res, e, part + index, 1);
}
else /* if (sizeF == 1) */

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@@ -378,14 +378,7 @@ namespace ARMeilleure.IntermediateRepresentation
public override int GetHashCode()
{
if (Kind == OperandKind.LocalVariable)
{
return base.GetHashCode();
}
else
{
return (int)Value ^ ((int)Kind << 16) ^ ((int)Type << 20);
}
return ((ulong)_data).GetHashCode();
}
public bool Equals(Operand operand)

View File

@@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 4140; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 4159; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";

View File

@@ -142,6 +142,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_drawState.FirstIndex = firstIndex;
_drawState.IndexCount = indexCount;
_drawState.DrawFirstVertex = drawFirstVertex;
_drawState.DrawVertexCount = drawVertexCount;
_currentSpecState.SetHasConstantBufferDrawParameters(false);
engine.UpdateState();
@@ -163,10 +165,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_instancedIndexCount = ibCount != 0 ? ibCount : indexCount;
var drawState = _state.State.VertexBufferDrawState;
_instancedDrawStateFirst = drawState.First;
_instancedDrawStateCount = drawState.Count;
_instancedDrawStateFirst = drawFirstVertex;
_instancedDrawStateCount = drawVertexCount;
_drawState.DrawIndexed = false;
@@ -415,6 +415,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
bool oldDrawIndexed = _drawState.DrawIndexed;
_drawState.DrawIndexed = false;
engine.ForceStateDirty(VertexBufferFirstMethodOffset * 4);
DrawEnd(engine, 0, 0, firstVertex, vertexCount);
@@ -526,8 +527,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
}
else
{
_state.State.VertexBufferDrawState.First = firstVertex;
_state.State.VertexBufferDrawState.Count = count;
_drawState.DrawFirstVertex = firstVertex;
_drawState.DrawVertexCount = count;
engine.ForceStateDirty(VertexBufferFirstMethodOffset * 4);
}

View File

@@ -17,6 +17,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
public int IndexCount;
/// <summary>
/// First vertex used on non-indexed draws. This value is stored somewhere else on indexed draws.
/// </summary>
public int DrawFirstVertex;
/// <summary>
/// Vertex count used on non-indexed draws. Indexed draws have a index count instead.
/// </summary>
public int DrawVertexCount;
/// <summary>
/// Indicates if the next draw will be a indexed draw.
/// </summary>

View File

@@ -989,6 +989,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
bool drawIndexed = _drawState.DrawIndexed;
bool drawIndirect = _drawState.DrawIndirect;
int drawFirstVertex = _drawState.DrawFirstVertex;
int drawVertexCount = _drawState.DrawVertexCount;
uint vbEnableMask = 0;
for (int index = 0; index < Constants.TotalVertexBuffers; index++)
@@ -1050,9 +1052,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
int firstInstance = (int)_state.State.FirstInstance;
var drawState = _state.State.VertexBufferDrawState;
size = Math.Min(vbSize, (ulong)((firstInstance + drawState.First + drawState.Count) * stride));
size = Math.Min(vbSize, (ulong)((firstInstance + drawFirstVertex + drawVertexCount) * stride));
}
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);

View File

@@ -320,10 +320,15 @@ namespace Ryujinx.Graphics.Gpu.Image
// Check if the texture pool has been modified since bindings were last committed.
// If it wasn't, then it's possible to avoid looking up textures again when the handle remains the same.
bool poolModified = _cachedTexturePool != texturePool || _cachedSamplerPool != samplerPool;
if (_cachedTexturePool != texturePool || _cachedSamplerPool != samplerPool)
{
Rebind();
_cachedTexturePool = texturePool;
_cachedSamplerPool = samplerPool;
_cachedTexturePool = texturePool;
_cachedSamplerPool = samplerPool;
}
bool poolModified = false;
if (texturePool != null)
{

View File

@@ -8,6 +8,8 @@ using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostDbgGpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostProfGpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
using Ryujinx.HLE.HOS.Services.Nv.Types;
using Ryujinx.Memory;
@@ -23,7 +25,13 @@ namespace Ryujinx.HLE.HOS.Services.Nv
[Service("nvdrv:t")]
class INvDrvServices : IpcService
{
private static Dictionary<string, Type> _deviceFileRegistry = new Dictionary<string, Type>()
private static readonly List<string> _deviceFileDebugRegistry = new List<string>()
{
"/dev/nvhost-dbg-gpu",
"/dev/nvhost-prof-gpu"
};
private static readonly Dictionary<string, Type> _deviceFileRegistry = new Dictionary<string, Type>()
{
{ "/dev/nvmap", typeof(NvMapDeviceFile) },
{ "/dev/nvhost-ctrl", typeof(NvHostCtrlDeviceFile) },
@@ -35,6 +43,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv
//{ "/dev/nvhost-nvjpg", typeof(NvHostChannelDeviceFile) },
{ "/dev/nvhost-vic", typeof(NvHostChannelDeviceFile) },
//{ "/dev/nvhost-display", typeof(NvHostChannelDeviceFile) },
{ "/dev/nvhost-dbg-gpu", typeof(NvHostDbgGpuDeviceFile) },
{ "/dev/nvhost-prof-gpu", typeof(NvHostProfGpuDeviceFile) },
};
public static IdDictionary DeviceFileIdRegistry = new IdDictionary();
@@ -44,13 +54,23 @@ namespace Ryujinx.HLE.HOS.Services.Nv
private bool _transferMemInitialized = false;
// TODO: This should call set:sys::GetDebugModeFlag
private bool _debugModeEnabled = false;
public INvDrvServices(ServiceCtx context) : base(context.Device.System.NvDrvServer)
{
_owner = 0;
}
private int Open(ServiceCtx context, string path)
private NvResult Open(ServiceCtx context, string path, out int fd)
{
fd = -1;
if (!_debugModeEnabled && _deviceFileDebugRegistry.Contains(path))
{
return NvResult.NotSupported;
}
if (_deviceFileRegistry.TryGetValue(path, out Type deviceFileClass))
{
ConstructorInfo constructor = deviceFileClass.GetConstructor(new Type[] { typeof(ServiceCtx), typeof(IVirtualMemoryManager), typeof(ulong) });
@@ -59,14 +79,14 @@ namespace Ryujinx.HLE.HOS.Services.Nv
deviceFile.Path = path;
return DeviceFileIdRegistry.Add(deviceFile);
}
else
{
Logger.Warning?.Print(LogClass.ServiceNv, $"Cannot find file device \"{path}\"!");
fd = DeviceFileIdRegistry.Add(deviceFile);
return NvResult.Success;
}
return -1;
Logger.Warning?.Print(LogClass.ServiceNv, $"Cannot find file device \"{path}\"!");
return NvResult.FileOperationFailed;
}
private NvResult GetIoctlArgument(ServiceCtx context, NvIoctl ioctlCommand, out Span<byte> arguments)
@@ -229,12 +249,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
string path = MemoryHelper.ReadAsciiString(context.Memory, pathPtr, (long)pathSize);
fd = Open(context, path);
if (fd == -1)
{
errorCode = NvResult.FileOperationFailed;
}
errorCode = Open(context, path, out fd);
}
context.ResponseData.Write(fd);

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@@ -0,0 +1,11 @@
using Ryujinx.Memory;
using System;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostDbgGpu
{
class NvHostDbgGpuDeviceFile : NvDeviceFile
{
public NvHostDbgGpuDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, ulong owner) : base(context, owner) { }
public override void Close() { }
}
}

View File

@@ -0,0 +1,11 @@
using Ryujinx.Memory;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostProfGpu
{
class NvHostProfGpuDeviceFile : NvDeviceFile
{
public NvHostProfGpuDeviceFile(ServiceCtx context, IVirtualMemoryManager memory, ulong owner) : base(context, owner) { }
public override void Close() { }
}
}

View File

@@ -57,9 +57,9 @@ namespace Ryujinx.HLE.HOS.SystemState
DesiredTitleLanguage = language switch
{
SystemLanguage.Taiwanese or
SystemLanguage.TraditionalChinese => TitleLanguage.Taiwanese,
SystemLanguage.TraditionalChinese => TitleLanguage.TraditionalChinese,
SystemLanguage.Chinese or
SystemLanguage.SimplifiedChinese => TitleLanguage.Chinese,
SystemLanguage.SimplifiedChinese => TitleLanguage.SimplifiedChinese,
_ => Enum.Parse<TitleLanguage>(Enum.GetName<SystemLanguage>(language)),
};
}

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@@ -15,8 +15,8 @@
Portuguese,
Russian,
Korean,
Taiwanese,
Chinese,
TraditionalChinese,
SimplifiedChinese,
BrazilianPortuguese
}
}

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@@ -11,9 +11,7 @@
<ProjectReference Include="..\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj" />
<ProjectReference Include="..\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false" />
<ProjectReference Include="..\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />

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@@ -2176,8 +2176,8 @@ namespace Ryujinx.Tests.Cpu
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
opcodes |= ((q & 1) << 30);
V128 v0 = MakeVectorE0E1(z, z);
V128 v1 = MakeVectorE0E1(a, a);
V128 v0 = MakeVectorE0E1(z, a);
V128 v1 = MakeVectorE0E1(a, z);
int rnd = (int)TestContext.CurrentContext.Random.NextUInt();
@@ -2202,8 +2202,8 @@ namespace Ryujinx.Tests.Cpu
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
opcodes |= ((q & 1) << 30);
V128 v0 = MakeVectorE0E1(z, z);
V128 v1 = MakeVectorE0E1(a, a);
V128 v0 = MakeVectorE0E1(z, a);
V128 v1 = MakeVectorE0E1(a, z);
SingleOpcode(opcodes, v0: v0, v1: v1);