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43 Commits
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403e67d983 |
3
.gitignore
vendored
3
.gitignore
vendored
@ -125,6 +125,9 @@ ClientBin/
|
||||
packages/*
|
||||
*.config
|
||||
|
||||
# Include nuget.config
|
||||
!nuget.config
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
|
@ -1587,6 +1587,12 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
|
||||
// We can eliminate the move if source is already 32-bit and the registers are the same.
|
||||
if (dest.Value == source.Value && source.Type == OperandType.I32)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
context.Assembler.Mov(dest, source, OperandType.I32);
|
||||
}
|
||||
|
||||
|
@ -80,10 +80,7 @@ namespace ARMeilleure.Common
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
lock (_pages)
|
||||
{
|
||||
@ -100,10 +97,7 @@ namespace ARMeilleure.Common
|
||||
/// <exception cref="ArgumentException">Length of <paramref name="levels"/> is less than 2</exception>
|
||||
public AddressTable(Level[] levels)
|
||||
{
|
||||
if (levels == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(levels));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(levels);
|
||||
|
||||
if (levels.Length < 2)
|
||||
{
|
||||
@ -141,10 +135,7 @@ namespace ARMeilleure.Common
|
||||
/// <exception cref="ArgumentException"><paramref name="address"/> is not mapped</exception>
|
||||
public ref TEntry GetValue(ulong address)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
if (!IsValid(address))
|
||||
{
|
||||
|
@ -49,10 +49,7 @@ namespace ARMeilleure.Common
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
return ref _countTable.GetValue(_index);
|
||||
}
|
||||
|
@ -53,10 +53,7 @@ namespace ARMeilleure.Common
|
||||
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
|
||||
public int Allocate()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
lock (_allocated)
|
||||
{
|
||||
@ -83,10 +80,7 @@ namespace ARMeilleure.Common
|
||||
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
|
||||
public void Free(int index)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
lock (_allocated)
|
||||
{
|
||||
@ -108,10 +102,7 @@ namespace ARMeilleure.Common
|
||||
/// <exception cref="ArgumentException">Entry at <paramref name="index"/> is not allocated</exception>
|
||||
public ref TEntry GetValue(int index)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
lock (_allocated)
|
||||
{
|
||||
|
@ -381,7 +381,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
for (int index = 0; index < elems; index++)
|
||||
{
|
||||
Operand ne = context.VectorExtract(type, GetVec(op.Rn), 0);
|
||||
Operand ne = context.VectorExtract(type, GetVec(op.Rn), index);
|
||||
|
||||
if (sizeF == 0)
|
||||
{
|
||||
@ -389,8 +389,6 @@ namespace ARMeilleure.Instructions
|
||||
Operand e = context.Call(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)), ne);
|
||||
context.LoadFromContext();
|
||||
|
||||
e = context.ZeroExtend16(OperandType.I64, e);
|
||||
|
||||
res = EmitVectorInsert(context, res, e, part + index, 1);
|
||||
}
|
||||
else /* if (sizeF == 1) */
|
||||
|
@ -48,10 +48,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
|
||||
public void AddSuccessor(BasicBlock block)
|
||||
{
|
||||
if (block == null)
|
||||
{
|
||||
ThrowNull(nameof(block));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(block);
|
||||
|
||||
if ((uint)_succCount + 1 > MaxSuccessors)
|
||||
{
|
||||
@ -100,10 +97,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
|
||||
public void SetSuccessor(int index, BasicBlock block)
|
||||
{
|
||||
if (block == null)
|
||||
{
|
||||
ThrowNull(nameof(block));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(block);
|
||||
|
||||
if ((uint)index >= (uint)_succCount)
|
||||
{
|
||||
@ -144,7 +138,6 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
}
|
||||
}
|
||||
|
||||
private static void ThrowNull(string name) => throw new ArgumentNullException(name);
|
||||
private static void ThrowOutOfRange(string name) => throw new ArgumentOutOfRangeException(name);
|
||||
private static void ThrowSuccessorOverflow() => throw new OverflowException($"BasicBlock can only have {MaxSuccessors} successors.");
|
||||
|
||||
|
@ -378,14 +378,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
if (Kind == OperandKind.LocalVariable)
|
||||
{
|
||||
return base.GetHashCode();
|
||||
}
|
||||
else
|
||||
{
|
||||
return (int)Value ^ ((int)Kind << 16) ^ ((int)Type << 20);
|
||||
}
|
||||
return ((ulong)_data).GetHashCode();
|
||||
}
|
||||
|
||||
public bool Equals(Operand operand)
|
||||
|
@ -18,17 +18,17 @@ namespace ARMeilleure.Signal
|
||||
public IntPtr sa_restorer;
|
||||
}
|
||||
|
||||
static class UnixSignalHandlerRegistration
|
||||
static partial class UnixSignalHandlerRegistration
|
||||
{
|
||||
private const int SIGSEGV = 11;
|
||||
private const int SIGBUS = 10;
|
||||
private const int SA_SIGINFO = 0x00000004;
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int sigaction(int signum, ref SigAction sigAction, out SigAction oldAction);
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int sigaction(int signum, ref SigAction sigAction, out SigAction oldAction);
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int sigemptyset(ref SigSet set);
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int sigemptyset(ref SigSet set);
|
||||
|
||||
public static SigAction RegisterExceptionHandler(IntPtr action)
|
||||
{
|
||||
|
@ -3,19 +3,19 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
{
|
||||
unsafe class WindowsSignalHandlerRegistration
|
||||
unsafe partial class WindowsSignalHandlerRegistration
|
||||
{
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern ulong RemoveVectoredExceptionHandler(IntPtr handle);
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Ansi)]
|
||||
static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
|
||||
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
|
||||
private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
|
||||
|
||||
private static IntPtr _getCurrentThreadIdPtr;
|
||||
|
||||
|
@ -7,7 +7,7 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
static class JitUnwindWindows
|
||||
static partial class JitUnwindWindows
|
||||
{
|
||||
private const int MaxUnwindCodesArraySize = 32; // Must be an even value.
|
||||
|
||||
@ -42,14 +42,15 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
private unsafe delegate RuntimeFunction* GetRuntimeFunctionCallback(ulong controlPc, IntPtr context);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
|
||||
private static unsafe extern bool RtlInstallFunctionTableCallback(
|
||||
[LibraryImport("kernel32.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static unsafe partial bool RtlInstallFunctionTableCallback(
|
||||
ulong tableIdentifier,
|
||||
ulong baseAddress,
|
||||
uint length,
|
||||
GetRuntimeFunctionCallback callback,
|
||||
IntPtr context,
|
||||
string outOfProcessCallbackDll);
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
||||
|
||||
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
|
||||
|
||||
|
@ -25,10 +25,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public static Delegate GetDelegate(MethodInfo info)
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(info));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(info);
|
||||
|
||||
Type[] parameters = info.GetParameters().Select(pI => pI.ParameterType).ToArray();
|
||||
Type returnType = info.ReturnType;
|
||||
|
@ -35,10 +35,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public static IntPtr GetDelegateFuncPtr(MethodInfo info)
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(info));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(info);
|
||||
|
||||
string key = GetKey(info);
|
||||
|
||||
@ -52,10 +49,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public static int GetDelegateIndex(MethodInfo info)
|
||||
{
|
||||
if (info == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(info));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(info);
|
||||
|
||||
string key = GetKey(info);
|
||||
|
||||
|
@ -67,10 +67,7 @@ namespace ARMeilleure.Translation
|
||||
/// <returns>True if the value was added, false if the start key was already in the dictionary</returns>
|
||||
public bool AddOrUpdate(K start, K end, V value, Func<K, V, V> updateFactoryCallback)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(value);
|
||||
|
||||
return BSTInsert(start, end, value, updateFactoryCallback, out IntervalTreeNode<K, V> node);
|
||||
}
|
||||
@ -85,10 +82,7 @@ namespace ARMeilleure.Translation
|
||||
/// <returns><paramref name="value"/> if <paramref name="start"/> is not yet on the tree, or the existing value otherwise</returns>
|
||||
public V GetOrAdd(K start, K end, V value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(value);
|
||||
|
||||
BSTInsert(start, end, value, null, out IntervalTreeNode<K, V> node);
|
||||
return node.Value;
|
||||
@ -152,10 +146,7 @@ namespace ARMeilleure.Translation
|
||||
/// <returns>Node reference in the tree</returns>
|
||||
private IntervalTreeNode<K, V> GetNode(K key)
|
||||
{
|
||||
if (key == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(key));
|
||||
}
|
||||
ArgumentNullException.ThrowIfNull(key);
|
||||
|
||||
IntervalTreeNode<K, V> node = _root;
|
||||
while (node != null)
|
||||
|
@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 3713; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 4159; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
|
@ -140,7 +140,7 @@ namespace ARMeilleure.Translation
|
||||
}
|
||||
}
|
||||
|
||||
Array.Clear(localDefs, 0, localDefs.Length);
|
||||
Array.Clear(localDefs);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -30,10 +30,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
return _dispatchStub.Value;
|
||||
}
|
||||
@ -47,10 +44,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
return _slowDispatchStub.Value;
|
||||
}
|
||||
@ -64,10 +58,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(null);
|
||||
}
|
||||
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||
|
||||
return _dispatchLoop.Value;
|
||||
}
|
||||
@ -81,7 +72,9 @@ namespace ARMeilleure.Translation
|
||||
/// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception>
|
||||
public TranslatorStubs(Translator translator)
|
||||
{
|
||||
_translator = translator ?? throw new ArgumentNullException(nameof(translator));
|
||||
ArgumentNullException.ThrowIfNull(translator);
|
||||
|
||||
_translator = translator;
|
||||
_dispatchStub = new(GenerateDispatchStub, isThreadSafe: true);
|
||||
_dispatchLoop = new(GenerateDispatchLoop, isThreadSafe: true);
|
||||
}
|
||||
|
54
Directory.Packages.props
Normal file
54
Directory.Packages.props
Normal file
@ -0,0 +1,54 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="Crc32.NET" Version="1.2.0" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
|
||||
<PackageVersion Include="DynamicData" Version="7.12.11" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageVersion Include="LibHac" Version="0.17.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.3" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.4.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.24.2-build21" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.1" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.25.1" />
|
||||
<PackageVersion Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
|
||||
<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
|
||||
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,11 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||
<PackageReference Include="OpenTK.OpenAL" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
178
Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs
Normal file
178
Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs
Normal file
@ -0,0 +1,178 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public static partial class SoundIo
|
||||
{
|
||||
private const string LibraryName = "libsoundio";
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void OnDeviceChangeNativeDelegate(IntPtr ctx);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void OnEventsSignalDelegate(IntPtr ctx);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void EmitRtPrioWarningDelegate();
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void JackCallbackDelegate(IntPtr msg);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct SoundIoStruct
|
||||
{
|
||||
public IntPtr UserData;
|
||||
public IntPtr OnDeviceChange;
|
||||
public IntPtr OnBackendDisconnected;
|
||||
public IntPtr OnEventsSignal;
|
||||
public SoundIoBackend CurrentBackend;
|
||||
public IntPtr ApplicationName;
|
||||
public IntPtr EmitRtPrioWarning;
|
||||
public IntPtr JackInfoCallback;
|
||||
public IntPtr JackErrorCallback;
|
||||
}
|
||||
|
||||
public struct SoundIoChannelLayout
|
||||
{
|
||||
public IntPtr Name;
|
||||
public int ChannelCount;
|
||||
public Array24<SoundIoChannelId> Channels;
|
||||
|
||||
public static IntPtr GetDefault(int channelCount)
|
||||
{
|
||||
return soundio_channel_layout_get_default(channelCount);
|
||||
}
|
||||
|
||||
public static unsafe SoundIoChannelLayout GetDefaultValue(int channelCount)
|
||||
{
|
||||
return Unsafe.AsRef<SoundIoChannelLayout>((SoundIoChannelLayout*)GetDefault(channelCount));
|
||||
}
|
||||
}
|
||||
|
||||
public struct SoundIoSampleRateRange
|
||||
{
|
||||
public int Min;
|
||||
public int Max;
|
||||
}
|
||||
|
||||
public struct SoundIoDevice
|
||||
{
|
||||
public IntPtr SoundIo;
|
||||
public IntPtr Id;
|
||||
public IntPtr Name;
|
||||
public SoundIoDeviceAim Aim;
|
||||
public IntPtr Layouts;
|
||||
public int LayoutCount;
|
||||
public SoundIoChannelLayout CurrentLayout;
|
||||
public IntPtr Formats;
|
||||
public int FormatCount;
|
||||
public SoundIoFormat CurrentFormat;
|
||||
public IntPtr SampleRates;
|
||||
public int SampleRateCount;
|
||||
public int SampleRateCurrent;
|
||||
public double SoftwareLatencyMin;
|
||||
public double SoftwareLatencyMax;
|
||||
public double SoftwareLatencyCurrent;
|
||||
public bool IsRaw;
|
||||
public int RefCount;
|
||||
public SoundIoError ProbeError;
|
||||
}
|
||||
|
||||
public struct SoundIoOutStream
|
||||
{
|
||||
public IntPtr Device;
|
||||
public SoundIoFormat Format;
|
||||
public int SampleRate;
|
||||
public SoundIoChannelLayout Layout;
|
||||
public double SoftwareLatency;
|
||||
public float Volume;
|
||||
public IntPtr UserData;
|
||||
public IntPtr WriteCallback;
|
||||
public IntPtr UnderflowCallback;
|
||||
public IntPtr ErrorCallback;
|
||||
public IntPtr Name;
|
||||
public bool NonTerminalHint;
|
||||
public int BytesPerFrame;
|
||||
public int BytesPerSample;
|
||||
public SoundIoError LayoutError;
|
||||
}
|
||||
|
||||
public struct SoundIoChannelArea
|
||||
{
|
||||
public IntPtr Pointer;
|
||||
public int Step;
|
||||
}
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_create();
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_connect(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_disconnect(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_flush_events(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial int soundio_output_device_count(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial int soundio_default_output_device_index(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_get_output_device(IntPtr ctx, int index);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_outstream_create(IntPtr devCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_outstream_destroy(IntPtr streamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_destroy(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_channel_layout_get_default(int channelCount);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_strerror(SoundIoError err);
|
||||
}
|
||||
}
|
13
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoBackend.cs
Normal file
13
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoBackend.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoBackend : int
|
||||
{
|
||||
None = 0,
|
||||
Jack = 1,
|
||||
PulseAudio = 2,
|
||||
Alsa = 3,
|
||||
CoreAudio = 4,
|
||||
Wasapi = 5,
|
||||
Dummy = 6
|
||||
}
|
||||
}
|
75
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoChannelId.cs
Normal file
75
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoChannelId.cs
Normal file
@ -0,0 +1,75 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoChannelId
|
||||
{
|
||||
Invalid = 0,
|
||||
FrontLeft = 1,
|
||||
FrontRight = 2,
|
||||
FrontCenter = 3,
|
||||
Lfe = 4,
|
||||
BackLeft = 5,
|
||||
BackRight = 6,
|
||||
FrontLeftCenter = 7,
|
||||
FrontRightCenter = 8,
|
||||
BackCenter = 9,
|
||||
SideLeft = 10,
|
||||
SideRight = 11,
|
||||
TopCenter = 12,
|
||||
TopFrontLeft = 13,
|
||||
TopFrontCenter = 14,
|
||||
TopFrontRight = 15,
|
||||
TopBackLeft = 16,
|
||||
TopBackCenter = 17,
|
||||
TopBackRight = 18,
|
||||
BackLeftCenter = 19,
|
||||
BackRightCenter = 20,
|
||||
FrontLeftWide = 21,
|
||||
FrontRightWide = 22,
|
||||
FrontLeftHigh = 23,
|
||||
FrontCenterHigh = 24,
|
||||
FrontRightHigh = 25,
|
||||
TopFrontLeftCenter = 26,
|
||||
TopFrontRightCenter = 27,
|
||||
TopSideLeft = 28,
|
||||
TopSideRight = 29,
|
||||
LeftLfe = 30,
|
||||
RightLfe = 31,
|
||||
Lfe2 = 32,
|
||||
BottomCenter = 33,
|
||||
BottomLeftCenter = 34,
|
||||
BottomRightCenter = 35,
|
||||
MsMid = 36,
|
||||
MsSide = 37,
|
||||
AmbisonicW = 38,
|
||||
AmbisonicX = 39,
|
||||
AmbisonicY = 40,
|
||||
AmbisonicZ = 41,
|
||||
XyX = 42,
|
||||
XyY = 43,
|
||||
HeadphonesLeft = 44,
|
||||
HeadphonesRight = 45,
|
||||
ClickTrack = 46,
|
||||
ForeignLanguage = 47,
|
||||
HearingImpaired = 48,
|
||||
Narration = 49,
|
||||
Haptic = 50,
|
||||
DialogCentricMix = 51,
|
||||
Aux = 52,
|
||||
Aux0 = 53,
|
||||
Aux1 = 54,
|
||||
Aux2 = 55,
|
||||
Aux3 = 56,
|
||||
Aux4 = 57,
|
||||
Aux5 = 58,
|
||||
Aux6 = 59,
|
||||
Aux7 = 60,
|
||||
Aux8 = 61,
|
||||
Aux9 = 62,
|
||||
Aux10 = 63,
|
||||
Aux11 = 64,
|
||||
Aux12 = 65,
|
||||
Aux13 = 66,
|
||||
Aux14 = 67,
|
||||
Aux15 = 68,
|
||||
}
|
||||
}
|
107
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs
Normal file
107
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs
Normal file
@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoContext : IDisposable
|
||||
{
|
||||
private IntPtr _context;
|
||||
private Action<SoundIoError> _onBackendDisconnect;
|
||||
private OnBackendDisconnectedDelegate _onBackendDisconnectNative;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
|
||||
internal SoundIoContext(IntPtr context)
|
||||
{
|
||||
_context = context;
|
||||
_onBackendDisconnect = null;
|
||||
_onBackendDisconnectNative = null;
|
||||
}
|
||||
|
||||
public SoundIoError Connect() => soundio_connect(_context);
|
||||
public void Disconnect() => soundio_disconnect(_context);
|
||||
|
||||
public void FlushEvents() => soundio_flush_events(_context);
|
||||
|
||||
public int OutputDeviceCount => soundio_output_device_count(_context);
|
||||
|
||||
public int DefaultOutputDeviceIndex => soundio_default_output_device_index(_context);
|
||||
|
||||
public Action<SoundIoError> OnBackendDisconnect
|
||||
{
|
||||
get { return _onBackendDisconnect; }
|
||||
set
|
||||
{
|
||||
_onBackendDisconnect = value;
|
||||
|
||||
if (_onBackendDisconnect == null)
|
||||
{
|
||||
_onBackendDisconnectNative = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_onBackendDisconnectNative = (ctx, err) => _onBackendDisconnect(err);
|
||||
}
|
||||
|
||||
GetContext().OnBackendDisconnected = Marshal.GetFunctionPointerForDelegate(_onBackendDisconnectNative);
|
||||
}
|
||||
}
|
||||
|
||||
private ref SoundIoStruct GetContext()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
return ref Unsafe.AsRef<SoundIoStruct>((SoundIoStruct*)_context);
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIoDeviceContext GetOutputDevice(int index)
|
||||
{
|
||||
IntPtr deviceContext = soundio_get_output_device(_context, index);
|
||||
|
||||
if (deviceContext == IntPtr.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new SoundIoDeviceContext(deviceContext);
|
||||
}
|
||||
|
||||
public static SoundIoContext Create()
|
||||
{
|
||||
IntPtr context = soundio_create();
|
||||
|
||||
if (context == IntPtr.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new SoundIoContext(context);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
IntPtr currentContext = Interlocked.Exchange(ref _context, IntPtr.Zero);
|
||||
|
||||
if (currentContext != IntPtr.Zero)
|
||||
{
|
||||
soundio_destroy(currentContext);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~SoundIoContext()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoDeviceAim
|
||||
{
|
||||
SoundIoDeviceAimInput = 0,
|
||||
SoundIoDeviceAimOutput = 1
|
||||
}
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoDeviceContext
|
||||
{
|
||||
private readonly IntPtr _context;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
|
||||
internal SoundIoDeviceContext(IntPtr context)
|
||||
{
|
||||
_context = context;
|
||||
}
|
||||
|
||||
private ref SoundIoDevice GetDeviceContext()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
return ref Unsafe.AsRef<SoundIoDevice>((SoundIoDevice*)_context);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsRaw => GetDeviceContext().IsRaw;
|
||||
|
||||
public string Id => Marshal.PtrToStringAnsi(GetDeviceContext().Id);
|
||||
|
||||
public bool SupportsSampleRate(int sampleRate) => soundio_device_supports_sample_rate(_context, sampleRate);
|
||||
|
||||
public bool SupportsFormat(SoundIoFormat format) => soundio_device_supports_format(_context, format);
|
||||
|
||||
public bool SupportsChannelCount(int channelCount) => soundio_device_supports_layout(_context, SoundIoChannelLayout.GetDefault(channelCount));
|
||||
|
||||
public SoundIoOutStreamContext CreateOutStream()
|
||||
{
|
||||
IntPtr context = soundio_outstream_create(_context);
|
||||
|
||||
if (context == IntPtr.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new SoundIoOutStreamContext(context);
|
||||
}
|
||||
}
|
||||
}
|
22
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoError.cs
Normal file
22
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoError.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoError
|
||||
{
|
||||
None = 0,
|
||||
NoMem = 1,
|
||||
InitAudioBackend = 2,
|
||||
SystemResources = 3,
|
||||
OpeningDevice = 4,
|
||||
NoSuchDevice = 5,
|
||||
Invalid = 6,
|
||||
BackendUnavailable = 7,
|
||||
Streaming = 8,
|
||||
IncompatibleDevice = 9,
|
||||
NoSuchClient = 10,
|
||||
IncompatibleBackend = 11,
|
||||
BackendDisconnected = 12,
|
||||
Interrupted = 13,
|
||||
Underflow = 14,
|
||||
EncodingString = 15,
|
||||
}
|
||||
}
|
11
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoException.cs
Normal file
11
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoException.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
internal class SoundIoException : Exception
|
||||
{
|
||||
internal SoundIoException(SoundIoError error) : base(Marshal.PtrToStringAnsi(soundio_strerror(error))) { }
|
||||
}
|
||||
}
|
25
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoFormat.cs
Normal file
25
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoFormat.cs
Normal file
@ -0,0 +1,25 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoFormat
|
||||
{
|
||||
Invalid = 0,
|
||||
S8 = 1,
|
||||
U8 = 2,
|
||||
S16LE = 3,
|
||||
S16BE = 4,
|
||||
U16LE = 5,
|
||||
U16BE = 6,
|
||||
S24LE = 7,
|
||||
S24BE = 8,
|
||||
U24LE = 9,
|
||||
U24BE = 10,
|
||||
S32LE = 11,
|
||||
S32BE = 12,
|
||||
U32LE = 13,
|
||||
U32BE = 14,
|
||||
Float32LE = 15,
|
||||
Float32BE = 16,
|
||||
Float64LE = 17,
|
||||
Float64BE = 18,
|
||||
}
|
||||
}
|
164
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs
Normal file
164
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs
Normal file
@ -0,0 +1,164 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoOutStreamContext : IDisposable
|
||||
{
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private unsafe delegate void WriteCallbackDelegate(IntPtr ctx, int frameCountMin, int frameCountMax);
|
||||
|
||||
private IntPtr _context;
|
||||
private IntPtr _nameStored;
|
||||
private Action<int, int> _writeCallback;
|
||||
private WriteCallbackDelegate _writeCallbackNative;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
|
||||
internal SoundIoOutStreamContext(IntPtr context)
|
||||
{
|
||||
_context = context;
|
||||
_nameStored = IntPtr.Zero;
|
||||
_writeCallback = null;
|
||||
_writeCallbackNative = null;
|
||||
}
|
||||
|
||||
private ref SoundIoOutStream GetOutContext()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
return ref Unsafe.AsRef<SoundIoOutStream>((SoundIoOutStream*)_context);
|
||||
}
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
|
||||
set
|
||||
{
|
||||
var context = GetOutContext();
|
||||
|
||||
if (_nameStored != IntPtr.Zero && context.Name == _nameStored)
|
||||
{
|
||||
Marshal.FreeHGlobal(_nameStored);
|
||||
}
|
||||
|
||||
_nameStored = Marshal.StringToHGlobalAnsi(value);
|
||||
GetOutContext().Name = _nameStored;
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIoChannelLayout Layout
|
||||
{
|
||||
get => GetOutContext().Layout;
|
||||
set => GetOutContext().Layout = value;
|
||||
}
|
||||
|
||||
public SoundIoFormat Format
|
||||
{
|
||||
get => GetOutContext().Format;
|
||||
set => GetOutContext().Format = value;
|
||||
}
|
||||
|
||||
public int SampleRate
|
||||
{
|
||||
get => GetOutContext().SampleRate;
|
||||
set => GetOutContext().SampleRate = value;
|
||||
}
|
||||
|
||||
public float Volume
|
||||
{
|
||||
get => GetOutContext().Volume;
|
||||
set => GetOutContext().Volume = value;
|
||||
}
|
||||
|
||||
public int BytesPerFrame
|
||||
{
|
||||
get => GetOutContext().BytesPerFrame;
|
||||
set => GetOutContext().BytesPerFrame = value;
|
||||
}
|
||||
|
||||
public int BytesPerSample
|
||||
{
|
||||
get => GetOutContext().BytesPerSample;
|
||||
set => GetOutContext().BytesPerSample = value;
|
||||
}
|
||||
|
||||
public Action<int, int> WriteCallback
|
||||
{
|
||||
get { return _writeCallback; }
|
||||
set
|
||||
{
|
||||
_writeCallback = value;
|
||||
|
||||
if (_writeCallback == null)
|
||||
{
|
||||
_writeCallbackNative = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_writeCallbackNative = (ctx, frameCountMin, frameCountMax) => _writeCallback(frameCountMin, frameCountMax);
|
||||
}
|
||||
|
||||
GetOutContext().WriteCallback = Marshal.GetFunctionPointerForDelegate(_writeCallbackNative);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckError(SoundIoError error)
|
||||
{
|
||||
if (error != SoundIoError.None)
|
||||
{
|
||||
throw new SoundIoException(error);
|
||||
}
|
||||
}
|
||||
|
||||
public void Open() => CheckError(soundio_outstream_open(_context));
|
||||
|
||||
public void Start() => CheckError(soundio_outstream_start(_context));
|
||||
|
||||
public void Pause(bool pause) => CheckError(soundio_outstream_pause(_context, pause));
|
||||
|
||||
public void SetVolume(double volume) => CheckError(soundio_outstream_set_volume(_context, volume));
|
||||
|
||||
public Span<SoundIoChannelArea> BeginWrite(ref int frameCount)
|
||||
{
|
||||
IntPtr arenas = default;
|
||||
int nativeFrameCount = frameCount;
|
||||
|
||||
unsafe
|
||||
{
|
||||
var frameCountPtr = &nativeFrameCount;
|
||||
var arenasPtr = &arenas;
|
||||
CheckError(soundio_outstream_begin_write(_context, (IntPtr)arenasPtr, (IntPtr)frameCountPtr));
|
||||
|
||||
frameCount = *frameCountPtr;
|
||||
|
||||
return new Span<SoundIoChannelArea>((void*)arenas, Layout.ChannelCount);
|
||||
}
|
||||
}
|
||||
|
||||
public void EndWrite() => CheckError(soundio_outstream_end_write(_context));
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (_context != IntPtr.Zero)
|
||||
{
|
||||
soundio_outstream_destroy(_context);
|
||||
_context = IntPtr.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~SoundIoOutStreamContext()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public static class MarshalEx
|
||||
{
|
||||
public static double ReadDouble(IntPtr handle, int offset = 0)
|
||||
{
|
||||
return BitConverter.Int64BitsToDouble(Marshal.ReadInt64(handle, offset));
|
||||
}
|
||||
|
||||
public static void WriteDouble(IntPtr handle, double value)
|
||||
{
|
||||
WriteDouble(handle, 0, value);
|
||||
}
|
||||
|
||||
public static void WriteDouble(IntPtr handle, int offset, double value)
|
||||
{
|
||||
Marshal.WriteInt64(handle, offset, BitConverter.DoubleToInt64Bits(value));
|
||||
}
|
||||
|
||||
public static float ReadFloat(IntPtr handle, int offset = 0)
|
||||
{
|
||||
return BitConverter.Int32BitsToSingle(Marshal.ReadInt32(handle, offset));
|
||||
}
|
||||
|
||||
public static void WriteFloat(IntPtr handle, float value)
|
||||
{
|
||||
WriteFloat(handle, 0, value);
|
||||
}
|
||||
|
||||
public static void WriteFloat(IntPtr handle, int offset, float value)
|
||||
{
|
||||
Marshal.WriteInt32(handle, offset, BitConverter.SingleToInt32Bits(value));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,386 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIO : IDisposable
|
||||
{
|
||||
Pointer<SoundIo> handle;
|
||||
|
||||
public SoundIO()
|
||||
{
|
||||
handle = Natives.soundio_create();
|
||||
}
|
||||
|
||||
internal SoundIO(Pointer<SoundIo> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
public void Dispose ()
|
||||
{
|
||||
foreach (var h in allocated_hglobals)
|
||||
{
|
||||
Marshal.FreeHGlobal(h);
|
||||
}
|
||||
|
||||
Natives.soundio_destroy(handle);
|
||||
}
|
||||
|
||||
// Equality (based on handle)
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
var d = other as SoundIO;
|
||||
|
||||
return d != null && this.handle == d.handle;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIO obj1, SoundIO obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIO obj1, SoundIO obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
||||
// this kind of code anywhere we need string marshaling.
|
||||
List<IntPtr> allocated_hglobals = new List<IntPtr>();
|
||||
|
||||
public string ApplicationName {
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, app_name_offset)); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
var existing = Marshal.ReadIntPtr(handle, app_name_offset);
|
||||
if (allocated_hglobals.Contains (existing))
|
||||
{
|
||||
allocated_hglobals.Remove(existing);
|
||||
Marshal.FreeHGlobal(existing);
|
||||
}
|
||||
|
||||
var ptr = Marshal.StringToHGlobalAnsi(value);
|
||||
Marshal.WriteIntPtr(handle, app_name_offset, ptr);
|
||||
allocated_hglobals.Add(ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int app_name_offset = (int)Marshal.OffsetOf<SoundIo>("app_name");
|
||||
|
||||
public SoundIOBackend CurrentBackend
|
||||
{
|
||||
get { return (SoundIOBackend)Marshal.ReadInt32(handle, current_backend_offset); }
|
||||
}
|
||||
|
||||
static readonly int current_backend_offset = (int)Marshal.OffsetOf<SoundIo>("current_backend");
|
||||
|
||||
// emit_rtprio_warning
|
||||
public Action EmitRealtimePriorityWarning
|
||||
{
|
||||
get { return emit_rtprio_warning; }
|
||||
set
|
||||
{
|
||||
emit_rtprio_warning = value;
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_devices_change);
|
||||
|
||||
Marshal.WriteIntPtr(handle, emit_rtprio_warning_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int emit_rtprio_warning_offset = (int)Marshal.OffsetOf<SoundIo>("emit_rtprio_warning");
|
||||
|
||||
Action emit_rtprio_warning;
|
||||
|
||||
// jack_error_callback
|
||||
public Action<string> JackErrorCallback
|
||||
{
|
||||
get { return jack_error_callback; }
|
||||
set
|
||||
{
|
||||
jack_error_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
jack_error_callback = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
jack_error_callback_native = msg => jack_error_callback(msg);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(jack_error_callback_native);
|
||||
Marshal.WriteIntPtr(handle, jack_error_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int jack_error_callback_offset = (int)Marshal.OffsetOf<SoundIo>("jack_error_callback");
|
||||
|
||||
Action<string> jack_error_callback;
|
||||
delegate void jack_error_delegate(string message);
|
||||
jack_error_delegate jack_error_callback_native;
|
||||
|
||||
// jack_info_callback
|
||||
public Action<string> JackInfoCallback
|
||||
{
|
||||
get { return jack_info_callback; }
|
||||
set
|
||||
{
|
||||
jack_info_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
jack_info_callback = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
jack_info_callback_native = msg => jack_info_callback(msg);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(jack_info_callback_native);
|
||||
Marshal.WriteIntPtr(handle, jack_info_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int jack_info_callback_offset = (int)Marshal.OffsetOf<SoundIo>("jack_info_callback");
|
||||
|
||||
Action<string> jack_info_callback;
|
||||
delegate void jack_info_delegate(string message);
|
||||
jack_info_delegate jack_info_callback_native;
|
||||
|
||||
// on_backend_disconnect
|
||||
public Action<int> OnBackendDisconnect
|
||||
{
|
||||
get { return on_backend_disconnect; }
|
||||
set
|
||||
{
|
||||
on_backend_disconnect = value;
|
||||
if (value == null)
|
||||
{
|
||||
on_backend_disconnect_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
on_backend_disconnect_native = (sio, err) => on_backend_disconnect(err);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_backend_disconnect_native);
|
||||
Marshal.WriteIntPtr(handle, on_backend_disconnect_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int on_backend_disconnect_offset = (int)Marshal.OffsetOf<SoundIo>("on_backend_disconnect");
|
||||
|
||||
Action<int> on_backend_disconnect;
|
||||
delegate void on_backend_disconnect_delegate(IntPtr handle, int errorCode);
|
||||
on_backend_disconnect_delegate on_backend_disconnect_native;
|
||||
|
||||
// on_devices_change
|
||||
public Action OnDevicesChange
|
||||
{
|
||||
get { return on_devices_change; }
|
||||
set
|
||||
{
|
||||
on_devices_change = value;
|
||||
if (value == null)
|
||||
{
|
||||
on_devices_change_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
on_devices_change_native = sio => on_devices_change();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_devices_change_native);
|
||||
Marshal.WriteIntPtr(handle, on_devices_change_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int on_devices_change_offset = (int)Marshal.OffsetOf<SoundIo>("on_devices_change");
|
||||
|
||||
Action on_devices_change;
|
||||
delegate void on_devices_change_delegate(IntPtr handle);
|
||||
on_devices_change_delegate on_devices_change_native;
|
||||
|
||||
// on_events_signal
|
||||
public Action OnEventsSignal
|
||||
{
|
||||
get { return on_events_signal; }
|
||||
set
|
||||
{
|
||||
on_events_signal = value;
|
||||
if (value == null)
|
||||
{
|
||||
on_events_signal_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
on_events_signal_native = sio => on_events_signal();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_events_signal_native);
|
||||
Marshal.WriteIntPtr(handle, on_events_signal_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int on_events_signal_offset = (int)Marshal.OffsetOf<SoundIo>("on_events_signal");
|
||||
|
||||
Action on_events_signal;
|
||||
delegate void on_events_signal_delegate(IntPtr handle);
|
||||
on_events_signal_delegate on_events_signal_native;
|
||||
|
||||
|
||||
// functions
|
||||
|
||||
public int BackendCount
|
||||
{
|
||||
get { return Natives.soundio_backend_count(handle); }
|
||||
}
|
||||
|
||||
public int InputDeviceCount
|
||||
{
|
||||
get { return Natives.soundio_input_device_count(handle); }
|
||||
}
|
||||
|
||||
public int OutputDeviceCount
|
||||
{
|
||||
get { return Natives.soundio_output_device_count(handle); }
|
||||
}
|
||||
|
||||
public int DefaultInputDeviceIndex
|
||||
{
|
||||
get { return Natives.soundio_default_input_device_index(handle); }
|
||||
}
|
||||
|
||||
public int DefaultOutputDeviceIndex
|
||||
{
|
||||
get { return Natives.soundio_default_output_device_index(handle); }
|
||||
}
|
||||
|
||||
public SoundIOBackend GetBackend(int index)
|
||||
{
|
||||
return (SoundIOBackend)Natives.soundio_get_backend(handle, index);
|
||||
}
|
||||
|
||||
public SoundIODevice GetInputDevice(int index)
|
||||
{
|
||||
return new SoundIODevice(Natives.soundio_get_input_device(handle, index));
|
||||
}
|
||||
|
||||
public SoundIODevice GetOutputDevice(int index)
|
||||
{
|
||||
return new SoundIODevice(Natives.soundio_get_output_device(handle, index));
|
||||
}
|
||||
|
||||
public void Connect()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_connect(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void ConnectBackend(SoundIOBackend backend)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_connect_backend(handle, (SoundIoBackend)backend);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Disconnect()
|
||||
{
|
||||
Natives.soundio_disconnect(handle);
|
||||
}
|
||||
|
||||
public void FlushEvents()
|
||||
{
|
||||
Natives.soundio_flush_events(handle);
|
||||
}
|
||||
|
||||
public void WaitEvents()
|
||||
{
|
||||
Natives.soundio_wait_events(handle);
|
||||
}
|
||||
|
||||
public void Wakeup()
|
||||
{
|
||||
Natives.soundio_wakeup(handle);
|
||||
}
|
||||
|
||||
public void ForceDeviceScan()
|
||||
{
|
||||
Natives.soundio_force_device_scan(handle);
|
||||
}
|
||||
|
||||
public SoundIORingBuffer CreateRingBuffer(int capacity)
|
||||
{
|
||||
return new SoundIORingBuffer(Natives.soundio_ring_buffer_create(handle, capacity));
|
||||
}
|
||||
|
||||
// static methods
|
||||
|
||||
public static string VersionString
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Natives.soundio_version_string()); }
|
||||
}
|
||||
|
||||
public static int VersionMajor
|
||||
{
|
||||
get { return Natives.soundio_version_major(); }
|
||||
}
|
||||
|
||||
public static int VersionMinor
|
||||
{
|
||||
get { return Natives.soundio_version_minor(); }
|
||||
}
|
||||
|
||||
public static int VersionPatch
|
||||
{
|
||||
get { return Natives.soundio_version_patch(); }
|
||||
}
|
||||
|
||||
public static string GetBackendName(SoundIOBackend backend)
|
||||
{
|
||||
return Marshal.PtrToStringAnsi(Natives.soundio_backend_name((SoundIoBackend)backend));
|
||||
}
|
||||
|
||||
public static bool HaveBackend(SoundIOBackend backend)
|
||||
{
|
||||
return Natives.soundio_have_backend((SoundIoBackend)backend);
|
||||
}
|
||||
|
||||
public static int GetBytesPerSample(SoundIOFormat format)
|
||||
{
|
||||
return Natives.soundio_get_bytes_per_sample((SoundIoFormat)format);
|
||||
}
|
||||
|
||||
public static int GetBytesPerFrame(SoundIOFormat format, int channelCount)
|
||||
{
|
||||
return Natives.soundio_get_bytes_per_frame((SoundIoFormat)format, channelCount);
|
||||
}
|
||||
|
||||
public static int GetBytesPerSecond(SoundIOFormat format, int channelCount, int sampleRate)
|
||||
{
|
||||
return Natives.soundio_get_bytes_per_second((SoundIoFormat)format, channelCount, sampleRate);
|
||||
}
|
||||
|
||||
public static string GetSoundFormatName(SoundIOFormat format)
|
||||
{
|
||||
return Marshal.PtrToStringAnsi(Natives.soundio_format_string((SoundIoFormat)format));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIOBackend
|
||||
{
|
||||
None,
|
||||
Jack,
|
||||
PulseAudio,
|
||||
Alsa,
|
||||
CoreAudio,
|
||||
Wasapi,
|
||||
Dummy
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public struct SoundIOChannelArea
|
||||
{
|
||||
internal SoundIOChannelArea(Pointer<SoundIoChannelArea> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
Pointer<SoundIoChannelArea> handle;
|
||||
|
||||
public IntPtr Pointer
|
||||
{
|
||||
get { return Marshal.ReadIntPtr(handle, ptr_offset); }
|
||||
set { Marshal.WriteIntPtr(handle, ptr_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int ptr_offset = (int)Marshal.OffsetOf<SoundIoChannelArea>("ptr");
|
||||
|
||||
public int Step
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, step_offset); }
|
||||
}
|
||||
|
||||
static readonly int step_offset = (int)Marshal.OffsetOf<SoundIoChannelArea>("step");
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public struct SoundIOChannelAreas
|
||||
{
|
||||
static readonly int native_size = Marshal.SizeOf<SoundIoChannelArea>();
|
||||
|
||||
internal SoundIOChannelAreas(IntPtr head, int channelCount, int frameCount)
|
||||
{
|
||||
this.head = head;
|
||||
this.channel_count = channelCount;
|
||||
this.frame_count = frameCount;
|
||||
}
|
||||
|
||||
IntPtr head;
|
||||
int channel_count;
|
||||
int frame_count;
|
||||
|
||||
public bool IsEmpty
|
||||
{
|
||||
get { return head == IntPtr.Zero; }
|
||||
}
|
||||
|
||||
public SoundIOChannelArea GetArea(int channel)
|
||||
{
|
||||
return new SoundIOChannelArea(head + native_size * channel);
|
||||
}
|
||||
|
||||
public int ChannelCount => channel_count;
|
||||
public int FrameCount => frame_count;
|
||||
}
|
||||
}
|
@ -1,75 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIOChannelId
|
||||
{
|
||||
Invalid,
|
||||
FrontLeft,
|
||||
FrontRight,
|
||||
FrontCenter,
|
||||
Lfe,
|
||||
BackLeft,
|
||||
BackRight,
|
||||
FrontLeftCenter,
|
||||
FrontRightCenter,
|
||||
BackCenter,
|
||||
SideLeft,
|
||||
SideRight,
|
||||
TopCenter,
|
||||
TopFrontLeft,
|
||||
TopFrontCenter,
|
||||
TopFrontRight,
|
||||
TopBackLeft,
|
||||
TopBackCenter,
|
||||
TopBackRight,
|
||||
BackLeftCenter,
|
||||
BackRightCenter,
|
||||
FrontLeftWide,
|
||||
FrontRightWide,
|
||||
FrontLeftHigh,
|
||||
FrontCenterHigh,
|
||||
FrontRightHigh,
|
||||
TopFrontLeftCenter,
|
||||
TopFrontRightCenter,
|
||||
TopSideLeft,
|
||||
TopSideRight,
|
||||
LeftLfe,
|
||||
RightLfe,
|
||||
Lfe2,
|
||||
BottomCenter,
|
||||
BottomLeftCenter,
|
||||
BottomRightCenter,
|
||||
MsMid,
|
||||
MsSide,
|
||||
AmbisonicW,
|
||||
AmbisonicX,
|
||||
AmbisonicY,
|
||||
AmbisonicZ,
|
||||
XyX,
|
||||
XyY,
|
||||
HeadphonesLeft,
|
||||
HeadphonesRight,
|
||||
ClickTrack,
|
||||
ForeignLanguage,
|
||||
HearingImpaired,
|
||||
Narration,
|
||||
Haptic,
|
||||
DialogCentricMix,
|
||||
Aux,
|
||||
Aux0,
|
||||
Aux1,
|
||||
Aux2,
|
||||
Aux3,
|
||||
Aux4,
|
||||
Aux5,
|
||||
Aux6,
|
||||
Aux7,
|
||||
Aux8,
|
||||
Aux9,
|
||||
Aux10,
|
||||
Aux11,
|
||||
Aux12,
|
||||
Aux13,
|
||||
Aux14,
|
||||
Aux15
|
||||
}
|
||||
}
|
@ -1,116 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public readonly struct SoundIOChannelLayout
|
||||
{
|
||||
public static int BuiltInCount
|
||||
{
|
||||
get { return Natives.soundio_channel_layout_builtin_count(); }
|
||||
}
|
||||
|
||||
public static SoundIOChannelLayout GetBuiltIn(int index)
|
||||
{
|
||||
return new SoundIOChannelLayout(Natives.soundio_channel_layout_get_builtin(index));
|
||||
}
|
||||
|
||||
public static SoundIOChannelLayout GetDefault(int channelCount)
|
||||
{
|
||||
var handle = Natives.soundio_channel_layout_get_default(channelCount);
|
||||
|
||||
return new SoundIOChannelLayout (handle);
|
||||
}
|
||||
|
||||
public static SoundIOChannelId ParseChannelId(string name)
|
||||
{
|
||||
var ptr = Marshal.StringToHGlobalAnsi(name);
|
||||
|
||||
try
|
||||
{
|
||||
return (SoundIOChannelId)Natives.soundio_parse_channel_id(ptr, name.Length);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
// instance members
|
||||
|
||||
internal SoundIOChannelLayout(Pointer<SoundIoChannelLayout> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
readonly Pointer<SoundIoChannelLayout> handle;
|
||||
|
||||
public bool IsNull
|
||||
{
|
||||
get { return handle.Handle == IntPtr.Zero; }
|
||||
}
|
||||
|
||||
internal IntPtr Handle
|
||||
{
|
||||
get { return handle; }
|
||||
}
|
||||
|
||||
public int ChannelCount
|
||||
{
|
||||
get { return IsNull ? 0 : Marshal.ReadInt32((IntPtr)handle + channel_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int channel_count_offset = (int)Marshal.OffsetOf<SoundIoChannelLayout>("channel_count");
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return IsNull ? null : Marshal.PtrToStringAnsi(Marshal.ReadIntPtr((IntPtr)handle + name_offset)); }
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoChannelLayout>("name");
|
||||
|
||||
public IEnumerable<SoundIOChannelId> Channels
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsNull) yield break;
|
||||
|
||||
for (int i = 0; i < 24; i++)
|
||||
{
|
||||
yield return (SoundIOChannelId)Marshal.ReadInt32((IntPtr)handle + channels_offset + sizeof(SoundIoChannelId) * i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int channels_offset = (int)Marshal.OffsetOf<SoundIoChannelLayout>("channels");
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
if (!(other is SoundIOChannelLayout)) return false;
|
||||
|
||||
var s = (SoundIOChannelLayout) other;
|
||||
|
||||
return handle == s.handle || Natives.soundio_channel_layout_equal(handle, s.handle);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return handle.GetHashCode();
|
||||
}
|
||||
|
||||
public string DetectBuiltInName()
|
||||
{
|
||||
if (IsNull) throw new InvalidOperationException();
|
||||
|
||||
return Natives.soundio_channel_layout_detect_builtin(handle) ? Name : null;
|
||||
}
|
||||
|
||||
public int FindChannel(SoundIOChannelId channel)
|
||||
{
|
||||
if (IsNull) throw new InvalidOperationException();
|
||||
|
||||
return Natives.soundio_channel_layout_find_channel(handle, (SoundIoChannelId)channel);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,267 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIODevice
|
||||
{
|
||||
public static SoundIOChannelLayout BestMatchingChannelLayout(SoundIODevice device1, SoundIODevice device2)
|
||||
{
|
||||
var ptr1 = Marshal.ReadIntPtr(device1.handle, layouts_offset);
|
||||
var ptr2 = Marshal.ReadIntPtr(device2.handle, layouts_offset);
|
||||
|
||||
return new SoundIOChannelLayout(Natives.soundio_best_matching_channel_layout(ptr1, device1.LayoutCount, ptr2, device2.LayoutCount));
|
||||
}
|
||||
|
||||
internal SoundIODevice(Pointer<SoundIoDevice> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
readonly Pointer<SoundIoDevice> handle;
|
||||
|
||||
// Equality (based on handle and native func)
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
var d = other as SoundIODevice;
|
||||
|
||||
return d != null && (this.handle == d.handle || Natives.soundio_device_equal (this.handle, d.handle));
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIODevice obj1, SoundIODevice obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIODevice obj1, SoundIODevice obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
public SoundIODeviceAim Aim
|
||||
{
|
||||
get { return (SoundIODeviceAim)Marshal.ReadInt32(handle, aim_offset); }
|
||||
}
|
||||
|
||||
static readonly int aim_offset = (int)Marshal.OffsetOf<SoundIoDevice>("aim");
|
||||
|
||||
public SoundIOFormat CurrentFormat
|
||||
{
|
||||
get { return (SoundIOFormat)Marshal.ReadInt32(handle, current_format_offset); }
|
||||
}
|
||||
|
||||
static readonly int current_format_offset = (int)Marshal.OffsetOf<SoundIoDevice>("current_format");
|
||||
|
||||
public SoundIOChannelLayout CurrentLayout
|
||||
{
|
||||
get { return new SoundIOChannelLayout((IntPtr)handle + current_layout_offset); }
|
||||
}
|
||||
|
||||
static readonly int current_layout_offset = (int)Marshal.OffsetOf<SoundIoDevice>("current_layout");
|
||||
|
||||
public int FormatCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, format_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int format_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("format_count");
|
||||
|
||||
public IEnumerable<SoundIOFormat> Formats
|
||||
{
|
||||
get
|
||||
{
|
||||
var ptr = Marshal.ReadIntPtr(handle, formats_offset);
|
||||
|
||||
for (int i = 0; i < FormatCount; i++)
|
||||
{
|
||||
yield return (SoundIOFormat)Marshal.ReadInt32(ptr, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int formats_offset = (int)Marshal.OffsetOf<SoundIoDevice>("formats");
|
||||
|
||||
public string Id
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, id_offset)); }
|
||||
}
|
||||
|
||||
static readonly int id_offset = (int)Marshal.OffsetOf<SoundIoDevice>("id");
|
||||
|
||||
public bool IsRaw
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, is_raw_offset) != 0; }
|
||||
}
|
||||
|
||||
static readonly int is_raw_offset = (int)Marshal.OffsetOf<SoundIoDevice>("is_raw");
|
||||
|
||||
public int LayoutCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, layout_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int layout_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("layout_count");
|
||||
|
||||
public IEnumerable<SoundIOChannelLayout> Layouts
|
||||
{
|
||||
get
|
||||
{
|
||||
var ptr = Marshal.ReadIntPtr (handle, layouts_offset);
|
||||
|
||||
for (int i = 0; i < LayoutCount; i++)
|
||||
{
|
||||
yield return new SoundIOChannelLayout(ptr + i * Marshal.SizeOf<SoundIoChannelLayout>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layouts_offset = (int)Marshal.OffsetOf<SoundIoDevice>("layouts");
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); }
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoDevice>("name");
|
||||
|
||||
public int ProbeError
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, probe_error_offset); }
|
||||
}
|
||||
|
||||
static readonly int probe_error_offset = (int)Marshal.OffsetOf<SoundIoDevice>("probe_error");
|
||||
|
||||
public int ReferenceCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, ref_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int ref_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("ref_count");
|
||||
|
||||
public int SampleRateCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, sample_rate_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int sample_rate_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("sample_rate_count");
|
||||
|
||||
public IEnumerable<SoundIOSampleRateRange> SampleRates
|
||||
{
|
||||
get
|
||||
{
|
||||
var ptr = Marshal.ReadIntPtr(handle, sample_rates_offset);
|
||||
|
||||
for (int i = 0; i < SampleRateCount; i++)
|
||||
{
|
||||
yield return new SoundIOSampleRateRange(Marshal.ReadInt32(ptr, i * 2), Marshal.ReadInt32(ptr, i * 2 + 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int sample_rates_offset = (int)Marshal.OffsetOf<SoundIoDevice>("sample_rates");
|
||||
|
||||
public double SoftwareLatencyCurrent
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_current_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_current_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_current_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_current");
|
||||
|
||||
public double SoftwareLatencyMin
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_min_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_min_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_min_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_min");
|
||||
|
||||
public double SoftwareLatencyMax
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_max_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_max_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_max_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_max");
|
||||
|
||||
public SoundIO SoundIO
|
||||
{
|
||||
get { return new SoundIO(Marshal.ReadIntPtr(handle, soundio_offset)); }
|
||||
}
|
||||
|
||||
static readonly int soundio_offset = (int)Marshal.OffsetOf<SoundIoDevice>("soundio");
|
||||
|
||||
// functions
|
||||
|
||||
public void AddReference()
|
||||
{
|
||||
Natives.soundio_device_ref(handle);
|
||||
}
|
||||
|
||||
public void RemoveReference()
|
||||
{
|
||||
Natives.soundio_device_unref(handle);
|
||||
}
|
||||
|
||||
public void SortDeviceChannelLayouts()
|
||||
{
|
||||
Natives.soundio_device_sort_channel_layouts(handle);
|
||||
}
|
||||
|
||||
public static readonly SoundIOFormat S16NE = BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
|
||||
public static readonly SoundIOFormat U16NE = BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
|
||||
public static readonly SoundIOFormat S24NE = BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
|
||||
public static readonly SoundIOFormat U24NE = BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
|
||||
public static readonly SoundIOFormat S32NE = BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
|
||||
public static readonly SoundIOFormat U32NE = BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
|
||||
public static readonly SoundIOFormat Float32NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
|
||||
public static readonly SoundIOFormat Float64NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
|
||||
public static readonly SoundIOFormat S16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
|
||||
public static readonly SoundIOFormat U16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
|
||||
public static readonly SoundIOFormat S24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
|
||||
public static readonly SoundIOFormat U24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
|
||||
public static readonly SoundIOFormat S32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
|
||||
public static readonly SoundIOFormat U32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
|
||||
public static readonly SoundIOFormat Float32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
|
||||
public static readonly SoundIOFormat Float64FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
|
||||
|
||||
public bool SupportsFormat(SoundIOFormat format)
|
||||
{
|
||||
return Natives.soundio_device_supports_format(handle, (SoundIoFormat)format);
|
||||
}
|
||||
|
||||
public bool SupportsSampleRate(int sampleRate)
|
||||
{
|
||||
return Natives.soundio_device_supports_sample_rate(handle, sampleRate);
|
||||
}
|
||||
|
||||
public bool SupportsChannelCount(int channelCount)
|
||||
{
|
||||
return Natives.soundio_device_supports_layout(handle, SoundIOChannelLayout.GetDefault(channelCount).Handle);
|
||||
}
|
||||
|
||||
public int GetNearestSampleRate(int sampleRate)
|
||||
{
|
||||
return Natives.soundio_device_nearest_sample_rate(handle, sampleRate);
|
||||
}
|
||||
|
||||
public SoundIOInStream CreateInStream()
|
||||
{
|
||||
return new SoundIOInStream(Natives.soundio_instream_create(handle));
|
||||
}
|
||||
|
||||
public SoundIOOutStream CreateOutStream()
|
||||
{
|
||||
return new SoundIOOutStream(Natives.soundio_outstream_create(handle));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIODeviceAim // soundio.h (228, 6)
|
||||
{
|
||||
Input,
|
||||
Output
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIOException : Exception
|
||||
{
|
||||
internal SoundIOException(SoundIoError errorCode) : base (Marshal.PtrToStringAnsi(Natives.soundio_strerror((int) errorCode))) { }
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIOFormat
|
||||
{
|
||||
Invalid,
|
||||
S8,
|
||||
U8,
|
||||
S16LE,
|
||||
S16BE,
|
||||
U16LE,
|
||||
U16BE,
|
||||
S24LE,
|
||||
S24BE,
|
||||
U24LE,
|
||||
U24BE,
|
||||
S32LE,
|
||||
S32BE,
|
||||
U32LE,
|
||||
U32BE,
|
||||
Float32LE,
|
||||
Float32BE,
|
||||
Float64LE,
|
||||
Float64BE
|
||||
}
|
||||
}
|
@ -1,293 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIOInStream : IDisposable
|
||||
{
|
||||
internal SoundIOInStream(Pointer<SoundIoInStream> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
Pointer<SoundIoInStream> handle;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Natives.soundio_instream_destroy(handle);
|
||||
}
|
||||
|
||||
// Equality (based on handle)
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
var d = other as SoundIOInStream;
|
||||
|
||||
return d != null && (this.handle == d.handle);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
public SoundIODevice Device
|
||||
{
|
||||
get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); }
|
||||
}
|
||||
|
||||
static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoInStream>("device");
|
||||
|
||||
public SoundIOFormat Format
|
||||
{
|
||||
get { return (SoundIOFormat)Marshal.ReadInt32(handle, format_offset); }
|
||||
set { Marshal.WriteInt32(handle, format_offset, (int) value); }
|
||||
}
|
||||
|
||||
static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoInStream>("format");
|
||||
|
||||
public int SampleRate
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, sample_rate_offset); }
|
||||
set { Marshal.WriteInt32(handle, sample_rate_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoInStream>("sample_rate");
|
||||
|
||||
public SoundIOChannelLayout Layout
|
||||
{
|
||||
get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
Buffer.MemoryCopy((void*)((IntPtr)handle + layout_offset), (void*)value.Handle, Marshal.SizeOf<SoundIoChannelLayout>(), Marshal.SizeOf<SoundIoChannelLayout>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout");
|
||||
|
||||
public double SoftwareLatency
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoInStream>("software_latency");
|
||||
|
||||
// error_callback
|
||||
public Action ErrorCallback
|
||||
{
|
||||
get { return error_callback; }
|
||||
set
|
||||
{
|
||||
error_callback = value;
|
||||
error_callback_native = _ => error_callback();
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native);
|
||||
|
||||
Marshal.WriteIntPtr(handle, error_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("error_callback");
|
||||
|
||||
Action error_callback;
|
||||
delegate void error_callback_delegate(IntPtr handle);
|
||||
error_callback_delegate error_callback_native;
|
||||
|
||||
// read_callback
|
||||
public Action<int,int> ReadCallback
|
||||
{
|
||||
get { return read_callback; }
|
||||
set
|
||||
{
|
||||
read_callback = value;
|
||||
read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback(minFrameCount, maxFrameCount);
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(read_callback_native);
|
||||
|
||||
Marshal.WriteIntPtr(handle, read_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int read_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("read_callback");
|
||||
|
||||
Action<int, int> read_callback;
|
||||
delegate void read_callback_delegate(IntPtr handle, int min, int max);
|
||||
read_callback_delegate read_callback_native;
|
||||
|
||||
// overflow_callback
|
||||
public Action OverflowCallback
|
||||
{
|
||||
get { return overflow_callback; }
|
||||
set
|
||||
{
|
||||
overflow_callback = value;
|
||||
overflow_callback_native = _ => overflow_callback();
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(overflow_callback_native);
|
||||
|
||||
Marshal.WriteIntPtr(handle, overflow_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
static readonly int overflow_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("overflow_callback");
|
||||
|
||||
Action overflow_callback;
|
||||
delegate void overflow_callback_delegate(IntPtr handle);
|
||||
overflow_callback_delegate overflow_callback_native;
|
||||
|
||||
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
||||
// this kind of code anywhere we need string marshaling.
|
||||
List<IntPtr> allocated_hglobals = new List<IntPtr>();
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
var existing = Marshal.ReadIntPtr(handle, name_offset);
|
||||
if (allocated_hglobals.Contains(existing))
|
||||
{
|
||||
allocated_hglobals.Remove(existing);
|
||||
Marshal.FreeHGlobal(existing);
|
||||
}
|
||||
|
||||
var ptr = Marshal.StringToHGlobalAnsi(value);
|
||||
Marshal.WriteIntPtr(handle, name_offset, ptr);
|
||||
allocated_hglobals.Add(ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoInStream>("name");
|
||||
|
||||
public bool NonTerminalHint
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; }
|
||||
}
|
||||
|
||||
static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoInStream>("non_terminal_hint");
|
||||
|
||||
public int BytesPerFrame
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_frame");
|
||||
|
||||
public int BytesPerSample
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_sample");
|
||||
|
||||
public string LayoutErrorMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset);
|
||||
|
||||
return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code));
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout_error");
|
||||
|
||||
// functions
|
||||
|
||||
public void Open()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_open(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_start(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIOChannelAreas BeginRead(ref int frameCount)
|
||||
{
|
||||
IntPtr ptrs = default;
|
||||
int nativeFrameCount = frameCount;
|
||||
|
||||
unsafe
|
||||
{
|
||||
var frameCountPtr = &nativeFrameCount;
|
||||
var ptrptr = &ptrs;
|
||||
var ret = (SoundIoError)Natives.soundio_instream_begin_read(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr);
|
||||
|
||||
frameCount = *frameCountPtr;
|
||||
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount);
|
||||
}
|
||||
}
|
||||
|
||||
public void EndRead()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_end_read(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Pause(bool pause)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_pause(handle, pause);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public double GetLatency()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
double* dptr = null;
|
||||
IntPtr p = new IntPtr(dptr);
|
||||
|
||||
var ret = (SoundIoError)Natives.soundio_instream_get_latency(handle, p);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
dptr = (double*)p;
|
||||
|
||||
return *dptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,331 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIOOutStream : IDisposable
|
||||
{
|
||||
internal SoundIOOutStream (Pointer<SoundIoOutStream> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
Pointer<SoundIoOutStream> handle;
|
||||
|
||||
public void Dispose ()
|
||||
{
|
||||
Natives.soundio_outstream_destroy (handle);
|
||||
}
|
||||
// Equality (based on handle)
|
||||
|
||||
public override bool Equals (object other)
|
||||
{
|
||||
var d = other as SoundIOOutStream;
|
||||
|
||||
return d != null && (this.handle == d.handle);
|
||||
}
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIOOutStream obj1, SoundIOOutStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIOOutStream obj1, SoundIOOutStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
public SoundIODevice Device
|
||||
{
|
||||
get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); }
|
||||
}
|
||||
|
||||
static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("device");
|
||||
|
||||
public SoundIOFormat Format
|
||||
{
|
||||
get { return (SoundIOFormat) Marshal.ReadInt32(handle, format_offset); }
|
||||
set { Marshal.WriteInt32(handle, format_offset, (int) value); }
|
||||
}
|
||||
|
||||
static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("format");
|
||||
|
||||
public int SampleRate
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, sample_rate_offset); }
|
||||
set { Marshal.WriteInt32(handle, sample_rate_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("sample_rate");
|
||||
|
||||
public SoundIOChannelLayout Layout
|
||||
{
|
||||
get { unsafe { return new SoundIOChannelLayout((IntPtr) (void*)((IntPtr)handle + layout_offset)); } }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
Buffer.MemoryCopy((void*)value.Handle, (void*)((IntPtr)handle + layout_offset), Marshal.SizeOf<SoundIoChannelLayout>(), Marshal.SizeOf<SoundIoChannelLayout>());
|
||||
}
|
||||
}
|
||||
}
|
||||
static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("layout");
|
||||
|
||||
public double SoftwareLatency
|
||||
{
|
||||
get { return MarshalEx.ReadDouble (handle, software_latency_offset); }
|
||||
set { MarshalEx.WriteDouble (handle, software_latency_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("software_latency");
|
||||
|
||||
public float Volume
|
||||
{
|
||||
get { return MarshalEx.ReadFloat(handle, volume_offset); }
|
||||
set { MarshalEx.WriteFloat(handle, volume_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int volume_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("volume");
|
||||
|
||||
// error_callback
|
||||
public Action ErrorCallback
|
||||
{
|
||||
get { return error_callback; }
|
||||
set
|
||||
{
|
||||
error_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
error_callback_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
error_callback_native = stream => error_callback();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native);
|
||||
Marshal.WriteIntPtr(handle, error_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("error_callback");
|
||||
|
||||
Action error_callback;
|
||||
delegate void error_callback_delegate (IntPtr handle);
|
||||
error_callback_delegate error_callback_native;
|
||||
|
||||
// write_callback
|
||||
public Action<int, int> WriteCallback
|
||||
{
|
||||
get { return write_callback; }
|
||||
set
|
||||
{
|
||||
write_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
write_callback_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
write_callback_native = (h, frame_count_min, frame_count_max) => write_callback(frame_count_min, frame_count_max);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate (write_callback_native);
|
||||
Marshal.WriteIntPtr (handle, write_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int write_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("write_callback");
|
||||
|
||||
Action<int, int> write_callback;
|
||||
delegate void write_callback_delegate(IntPtr handle, int min, int max);
|
||||
write_callback_delegate write_callback_native;
|
||||
|
||||
// underflow_callback
|
||||
public Action UnderflowCallback
|
||||
{
|
||||
get { return underflow_callback; }
|
||||
set
|
||||
{
|
||||
underflow_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
underflow_callback_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
underflow_callback_native = h => underflow_callback();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate (underflow_callback_native);
|
||||
Marshal.WriteIntPtr (handle, underflow_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int underflow_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("underflow_callback");
|
||||
|
||||
Action underflow_callback;
|
||||
delegate void underflow_callback_delegate(IntPtr handle);
|
||||
underflow_callback_delegate underflow_callback_native;
|
||||
|
||||
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
||||
// this kind of code anywhere we need string marshaling.
|
||||
List<IntPtr> allocated_hglobals = new List<IntPtr>();
|
||||
|
||||
public string Name {
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
var existing = Marshal.ReadIntPtr(handle, name_offset);
|
||||
if (allocated_hglobals.Contains(existing))
|
||||
{
|
||||
allocated_hglobals.Remove(existing);
|
||||
Marshal.FreeHGlobal(existing);
|
||||
}
|
||||
|
||||
var ptr = Marshal.StringToHGlobalAnsi(value);
|
||||
Marshal.WriteIntPtr(handle, name_offset, ptr);
|
||||
allocated_hglobals.Add(ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("name");
|
||||
|
||||
public bool NonTerminalHint
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; }
|
||||
}
|
||||
|
||||
static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("non_terminal_hint");
|
||||
|
||||
public int BytesPerFrame
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("bytes_per_frame");
|
||||
|
||||
public int BytesPerSample
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("bytes_per_sample");
|
||||
|
||||
public string LayoutErrorMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset);
|
||||
|
||||
return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code));
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("layout_error");
|
||||
|
||||
// functions
|
||||
|
||||
public void Open ()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_open(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Start ()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_start(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIOChannelAreas BeginWrite(ref int frameCount)
|
||||
{
|
||||
IntPtr ptrs = default;
|
||||
int nativeFrameCount = frameCount;
|
||||
|
||||
unsafe
|
||||
{
|
||||
var frameCountPtr = &nativeFrameCount;
|
||||
var ptrptr = &ptrs;
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_begin_write(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr);
|
||||
|
||||
frameCount = *frameCountPtr;
|
||||
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount);
|
||||
}
|
||||
}
|
||||
|
||||
public void EndWrite ()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_end_write(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearBuffer ()
|
||||
{
|
||||
_ = Natives.soundio_outstream_clear_buffer(handle);
|
||||
}
|
||||
|
||||
public void Pause (bool pause)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_pause(handle, pause);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public double GetLatency ()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
double* dptr = null;
|
||||
IntPtr p = new IntPtr(dptr);
|
||||
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_get_latency(handle, p);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
dptr = (double*)p;
|
||||
|
||||
return *dptr;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVolume (double volume)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_set_volume(handle, volume);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
using System;
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIORingBuffer : IDisposable
|
||||
{
|
||||
internal SoundIORingBuffer(IntPtr handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
IntPtr handle;
|
||||
|
||||
public int Capacity
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_capacity(handle); }
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
Natives.soundio_ring_buffer_clear(handle);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Natives.soundio_ring_buffer_destroy(handle);
|
||||
}
|
||||
|
||||
public int FillCount
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_fill_count(handle); }
|
||||
}
|
||||
|
||||
public int FreeCount
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_free_count(handle); }
|
||||
}
|
||||
|
||||
public IntPtr ReadPointer
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_read_ptr(handle); }
|
||||
}
|
||||
|
||||
public IntPtr WritePointer
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_write_ptr(handle); }
|
||||
}
|
||||
|
||||
public void AdvanceReadPointer(int count)
|
||||
{
|
||||
Natives.soundio_ring_buffer_advance_read_ptr(handle, count);
|
||||
}
|
||||
|
||||
public void AdvanceWritePointer(int count)
|
||||
{
|
||||
Natives.soundio_ring_buffer_advance_write_ptr(handle, count);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public readonly struct SoundIOSampleRateRange
|
||||
{
|
||||
internal SoundIOSampleRateRange(int min, int max)
|
||||
{
|
||||
Min = min;
|
||||
Max = max;
|
||||
}
|
||||
|
||||
public readonly int Min;
|
||||
public readonly int Max;
|
||||
}
|
||||
}
|
@ -1,643 +0,0 @@
|
||||
// This source file is generated by nclang PInvokeGenerator.
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using delegate0 = SoundIOSharp.Delegates.delegate0;
|
||||
using delegate1 = SoundIOSharp.Delegates.delegate1;
|
||||
using delegate2 = SoundIOSharp.Delegates.delegate2;
|
||||
using delegate3 = SoundIOSharp.Delegates.delegate3;
|
||||
using delegate4 = SoundIOSharp.Delegates.delegate4;
|
||||
using delegate5 = SoundIOSharp.Delegates.delegate5;
|
||||
using delegate6 = SoundIOSharp.Delegates.delegate6;
|
||||
using delegate7 = SoundIOSharp.Delegates.delegate7;
|
||||
using delegate8 = SoundIOSharp.Delegates.delegate8;
|
||||
using delegate9 = SoundIOSharp.Delegates.delegate9;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
enum SoundIoError // soundio.h (72, 6)
|
||||
{
|
||||
SoundIoErrorNone = 0,
|
||||
SoundIoErrorNoMem = 1,
|
||||
SoundIoErrorInitAudioBackend = 2,
|
||||
SoundIoErrorSystemResources = 3,
|
||||
SoundIoErrorOpeningDevice = 4,
|
||||
SoundIoErrorNoSuchDevice = 5,
|
||||
SoundIoErrorInvalid = 6,
|
||||
SoundIoErrorBackendUnavailable = 7,
|
||||
SoundIoErrorStreaming = 8,
|
||||
SoundIoErrorIncompatibleDevice = 9,
|
||||
SoundIoErrorNoSuchClient = 10,
|
||||
SoundIoErrorIncompatibleBackend = 11,
|
||||
SoundIoErrorBackendDisconnected = 12,
|
||||
SoundIoErrorInterrupted = 13,
|
||||
SoundIoErrorUnderflow = 14,
|
||||
SoundIoErrorEncodingString = 15,
|
||||
}
|
||||
|
||||
enum SoundIoChannelId // soundio.h (106, 6)
|
||||
{
|
||||
SoundIoChannelIdInvalid = 0,
|
||||
SoundIoChannelIdFrontLeft = 1,
|
||||
SoundIoChannelIdFrontRight = 2,
|
||||
SoundIoChannelIdFrontCenter = 3,
|
||||
SoundIoChannelIdLfe = 4,
|
||||
SoundIoChannelIdBackLeft = 5,
|
||||
SoundIoChannelIdBackRight = 6,
|
||||
SoundIoChannelIdFrontLeftCenter = 7,
|
||||
SoundIoChannelIdFrontRightCenter = 8,
|
||||
SoundIoChannelIdBackCenter = 9,
|
||||
SoundIoChannelIdSideLeft = 10,
|
||||
SoundIoChannelIdSideRight = 11,
|
||||
SoundIoChannelIdTopCenter = 12,
|
||||
SoundIoChannelIdTopFrontLeft = 13,
|
||||
SoundIoChannelIdTopFrontCenter = 14,
|
||||
SoundIoChannelIdTopFrontRight = 15,
|
||||
SoundIoChannelIdTopBackLeft = 16,
|
||||
SoundIoChannelIdTopBackCenter = 17,
|
||||
SoundIoChannelIdTopBackRight = 18,
|
||||
SoundIoChannelIdBackLeftCenter = 19,
|
||||
SoundIoChannelIdBackRightCenter = 20,
|
||||
SoundIoChannelIdFrontLeftWide = 21,
|
||||
SoundIoChannelIdFrontRightWide = 22,
|
||||
SoundIoChannelIdFrontLeftHigh = 23,
|
||||
SoundIoChannelIdFrontCenterHigh = 24,
|
||||
SoundIoChannelIdFrontRightHigh = 25,
|
||||
SoundIoChannelIdTopFrontLeftCenter = 26,
|
||||
SoundIoChannelIdTopFrontRightCenter = 27,
|
||||
SoundIoChannelIdTopSideLeft = 28,
|
||||
SoundIoChannelIdTopSideRight = 29,
|
||||
SoundIoChannelIdLeftLfe = 30,
|
||||
SoundIoChannelIdRightLfe = 31,
|
||||
SoundIoChannelIdLfe2 = 32,
|
||||
SoundIoChannelIdBottomCenter = 33,
|
||||
SoundIoChannelIdBottomLeftCenter = 34,
|
||||
SoundIoChannelIdBottomRightCenter = 35,
|
||||
SoundIoChannelIdMsMid = 36,
|
||||
SoundIoChannelIdMsSide = 37,
|
||||
SoundIoChannelIdAmbisonicW = 38,
|
||||
SoundIoChannelIdAmbisonicX = 39,
|
||||
SoundIoChannelIdAmbisonicY = 40,
|
||||
SoundIoChannelIdAmbisonicZ = 41,
|
||||
SoundIoChannelIdXyX = 42,
|
||||
SoundIoChannelIdXyY = 43,
|
||||
SoundIoChannelIdHeadphonesLeft = 44,
|
||||
SoundIoChannelIdHeadphonesRight = 45,
|
||||
SoundIoChannelIdClickTrack = 46,
|
||||
SoundIoChannelIdForeignLanguage = 47,
|
||||
SoundIoChannelIdHearingImpaired = 48,
|
||||
SoundIoChannelIdNarration = 49,
|
||||
SoundIoChannelIdHaptic = 50,
|
||||
SoundIoChannelIdDialogCentricMix = 51,
|
||||
SoundIoChannelIdAux = 52,
|
||||
SoundIoChannelIdAux0 = 53,
|
||||
SoundIoChannelIdAux1 = 54,
|
||||
SoundIoChannelIdAux2 = 55,
|
||||
SoundIoChannelIdAux3 = 56,
|
||||
SoundIoChannelIdAux4 = 57,
|
||||
SoundIoChannelIdAux5 = 58,
|
||||
SoundIoChannelIdAux6 = 59,
|
||||
SoundIoChannelIdAux7 = 60,
|
||||
SoundIoChannelIdAux8 = 61,
|
||||
SoundIoChannelIdAux9 = 62,
|
||||
SoundIoChannelIdAux10 = 63,
|
||||
SoundIoChannelIdAux11 = 64,
|
||||
SoundIoChannelIdAux12 = 65,
|
||||
SoundIoChannelIdAux13 = 66,
|
||||
SoundIoChannelIdAux14 = 67,
|
||||
SoundIoChannelIdAux15 = 68,
|
||||
}
|
||||
|
||||
enum SoundIoChannelLayoutId // soundio.h (189, 6)
|
||||
{
|
||||
SoundIoChannelLayoutIdMono = 0,
|
||||
SoundIoChannelLayoutIdStereo = 1,
|
||||
SoundIoChannelLayoutId2Point1 = 2,
|
||||
SoundIoChannelLayoutId3Point0 = 3,
|
||||
SoundIoChannelLayoutId3Point0Back = 4,
|
||||
SoundIoChannelLayoutId3Point1 = 5,
|
||||
SoundIoChannelLayoutId4Point0 = 6,
|
||||
SoundIoChannelLayoutIdQuad = 7,
|
||||
SoundIoChannelLayoutIdQuadSide = 8,
|
||||
SoundIoChannelLayoutId4Point1 = 9,
|
||||
SoundIoChannelLayoutId5Point0Back = 10,
|
||||
SoundIoChannelLayoutId5Point0Side = 11,
|
||||
SoundIoChannelLayoutId5Point1 = 12,
|
||||
SoundIoChannelLayoutId5Point1Back = 13,
|
||||
SoundIoChannelLayoutId6Point0Side = 14,
|
||||
SoundIoChannelLayoutId6Point0Front = 15,
|
||||
SoundIoChannelLayoutIdHexagonal = 16,
|
||||
SoundIoChannelLayoutId6Point1 = 17,
|
||||
SoundIoChannelLayoutId6Point1Back = 18,
|
||||
SoundIoChannelLayoutId6Point1Front = 19,
|
||||
SoundIoChannelLayoutId7Point0 = 20,
|
||||
SoundIoChannelLayoutId7Point0Front = 21,
|
||||
SoundIoChannelLayoutId7Point1 = 22,
|
||||
SoundIoChannelLayoutId7Point1Wide = 23,
|
||||
SoundIoChannelLayoutId7Point1WideBack = 24,
|
||||
SoundIoChannelLayoutIdOctagonal = 25,
|
||||
}
|
||||
|
||||
enum SoundIoBackend // soundio.h (218, 6)
|
||||
{
|
||||
SoundIoBackendNone = 0,
|
||||
SoundIoBackendJack = 1,
|
||||
SoundIoBackendPulseAudio = 2,
|
||||
SoundIoBackendAlsa = 3,
|
||||
SoundIoBackendCoreAudio = 4,
|
||||
SoundIoBackendWasapi = 5,
|
||||
SoundIoBackendDummy = 6,
|
||||
}
|
||||
|
||||
enum SoundIoDeviceAim // soundio.h (228, 6)
|
||||
{
|
||||
SoundIoDeviceAimInput = 0,
|
||||
SoundIoDeviceAimOutput = 1,
|
||||
}
|
||||
|
||||
enum SoundIoFormat // soundio.h (235, 6)
|
||||
{
|
||||
SoundIoFormatInvalid = 0,
|
||||
SoundIoFormatS8 = 1,
|
||||
SoundIoFormatU8 = 2,
|
||||
SoundIoFormatS16LE = 3,
|
||||
SoundIoFormatS16BE = 4,
|
||||
SoundIoFormatU16LE = 5,
|
||||
SoundIoFormatU16BE = 6,
|
||||
SoundIoFormatS24LE = 7,
|
||||
SoundIoFormatS24BE = 8,
|
||||
SoundIoFormatU24LE = 9,
|
||||
SoundIoFormatU24BE = 10,
|
||||
SoundIoFormatS32LE = 11,
|
||||
SoundIoFormatS32BE = 12,
|
||||
SoundIoFormatU32LE = 13,
|
||||
SoundIoFormatU32BE = 14,
|
||||
SoundIoFormatFloat32LE = 15,
|
||||
SoundIoFormatFloat32BE = 16,
|
||||
SoundIoFormatFloat64LE = 17,
|
||||
SoundIoFormatFloat64BE = 18,
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoChannelLayout // soundio.h (306, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public int @channel_count;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 24)]
|
||||
[CTypeDetails("ConstArrayOf<SoundIoChannelId>")] public SoundIoChannelId[] @channels;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoSampleRateRange // soundio.h (313, 8)
|
||||
{
|
||||
public int @min;
|
||||
public int @max;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoChannelArea // soundio.h (319, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @ptr;
|
||||
public int @step;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIo // soundio.h (328, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
||||
[CTypeDetails("Pointer<void (SoundIo *)>")] public delegate0 @on_devices_change;
|
||||
[CTypeDetails("Pointer<void (SoundIo *, int)>")] public delegate1 @on_backend_disconnect;
|
||||
[CTypeDetails("Pointer<void (SoundIo *)>")] public Delegates.delegate0 @on_events_signal;
|
||||
public SoundIoBackend @current_backend;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @app_name;
|
||||
[CTypeDetails("Pointer<void ()>")] public delegate2 @emit_rtprio_warning;
|
||||
[CTypeDetails("Pointer<void (const char *)>")] public delegate3 @jack_info_callback;
|
||||
[CTypeDetails("Pointer<void (const char *)>")] public Delegates.delegate3 @jack_error_callback;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoDevice // soundio.h (387, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<SoundIo>")] public System.IntPtr @soundio;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @id;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public SoundIoDeviceAim @aim;
|
||||
[CTypeDetails("Pointer<SoundIoChannelLayout>")] public System.IntPtr @layouts;
|
||||
public int @layout_count;
|
||||
public SoundIoChannelLayout @current_layout;
|
||||
[CTypeDetails("Pointer<SoundIoFormat>")] public System.IntPtr @formats;
|
||||
public int @format_count;
|
||||
public SoundIoFormat @current_format;
|
||||
[CTypeDetails("Pointer<SoundIoSampleRateRange>")] public System.IntPtr @sample_rates;
|
||||
public int @sample_rate_count;
|
||||
public int @sample_rate_current;
|
||||
public double @software_latency_min;
|
||||
public double @software_latency_max;
|
||||
public double @software_latency_current;
|
||||
public bool @is_raw;
|
||||
public int @ref_count;
|
||||
public int @probe_error;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoOutStream // soundio.h (497, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<SoundIoDevice>")] public System.IntPtr @device;
|
||||
public SoundIoFormat @format;
|
||||
public int @sample_rate;
|
||||
public SoundIoChannelLayout @layout;
|
||||
public double @software_latency;
|
||||
public float @volume;
|
||||
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
||||
[CTypeDetails("Pointer<void (SoundIoOutStream *, int, int)>")] public delegate4 @write_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoOutStream *)>")] public delegate5 @underflow_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoOutStream *, int)>")] public delegate6 @error_callback;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public bool @non_terminal_hint;
|
||||
public int @bytes_per_frame;
|
||||
public int @bytes_per_sample;
|
||||
public int @layout_error;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoInStream // soundio.h (600, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<SoundIoDevice>")] public System.IntPtr @device;
|
||||
public SoundIoFormat @format;
|
||||
public int @sample_rate;
|
||||
public SoundIoChannelLayout @layout;
|
||||
public double @software_latency;
|
||||
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
||||
[CTypeDetails("Pointer<void (SoundIoInStream *, int, int)>")] public delegate7 @read_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoInStream *)>")] public delegate8 @overflow_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoInStream *, int)>")] public delegate9 @error_callback;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public bool @non_terminal_hint;
|
||||
public int @bytes_per_frame;
|
||||
public int @bytes_per_sample;
|
||||
public int @layout_error;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoRingBuffer // soundio.h (1170, 8)
|
||||
{
|
||||
}
|
||||
|
||||
partial class Natives
|
||||
{
|
||||
const string LibraryName = "libsoundio";
|
||||
// function soundio_version_string - soundio.h (682, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_version_string();
|
||||
|
||||
// function soundio_version_major - soundio.h (684, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_version_major();
|
||||
|
||||
// function soundio_version_minor - soundio.h (686, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_version_minor();
|
||||
|
||||
// function soundio_version_patch - soundio.h (688, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_version_patch();
|
||||
|
||||
// function soundio_create - soundio.h (694, 32)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_create();
|
||||
|
||||
// function soundio_destroy - soundio.h (695, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_destroy([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_connect - soundio.h (705, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_connect([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_connect_backend - soundio.h (717, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_connect_backend([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, SoundIoBackend @backend);
|
||||
|
||||
// function soundio_disconnect - soundio.h (718, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_disconnect([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_strerror - soundio.h (721, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_strerror(int @error);
|
||||
|
||||
// function soundio_backend_name - soundio.h (723, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_backend_name(SoundIoBackend @backend);
|
||||
|
||||
// function soundio_backend_count - soundio.h (726, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_backend_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_get_backend - soundio.h (729, 36)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern SoundIoBackend soundio_get_backend([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
||||
|
||||
// function soundio_have_backend - soundio.h (732, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_have_backend(SoundIoBackend @backend);
|
||||
|
||||
// function soundio_flush_events - soundio.h (756, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_flush_events([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_wait_events - soundio.h (760, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_wait_events([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_wakeup - soundio.h (763, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_wakeup([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_force_device_scan - soundio.h (780, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_force_device_scan([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_channel_layout_equal - soundio.h (787, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_channel_layout_equal([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @a, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @b);
|
||||
|
||||
// function soundio_get_channel_name - soundio.h (791, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_get_channel_name(SoundIoChannelId @id);
|
||||
|
||||
// function soundio_parse_channel_id - soundio.h (795, 38)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern SoundIoChannelId soundio_parse_channel_id([CTypeDetails("Pointer<byte>")]System.IntPtr @str, int @str_len);
|
||||
|
||||
// function soundio_channel_layout_builtin_count - soundio.h (798, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_channel_layout_builtin_count();
|
||||
|
||||
// function soundio_channel_layout_get_builtin - soundio.h (803, 51)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_channel_layout_get_builtin(int @index);
|
||||
|
||||
// function soundio_channel_layout_get_default - soundio.h (806, 51)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_channel_layout_get_default(int @channel_count);
|
||||
|
||||
// function soundio_channel_layout_find_channel - soundio.h (809, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_channel_layout_find_channel([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout, SoundIoChannelId @channel);
|
||||
|
||||
// function soundio_channel_layout_detect_builtin - soundio.h (814, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_channel_layout_detect_builtin([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
|
||||
|
||||
// function soundio_best_matching_channel_layout - soundio.h (819, 51)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_best_matching_channel_layout([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @preferred_layouts, int @preferred_layout_count, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @available_layouts, int @available_layout_count);
|
||||
|
||||
// function soundio_sort_channel_layouts - soundio.h (824, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_sort_channel_layouts([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layouts, int @layout_count);
|
||||
|
||||
// function soundio_get_bytes_per_sample - soundio.h (830, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_get_bytes_per_sample(SoundIoFormat @format);
|
||||
|
||||
// function soundio_get_bytes_per_frame - soundio.h (833, 19)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_get_bytes_per_frame(SoundIoFormat @format, int @channel_count);
|
||||
|
||||
// function soundio_get_bytes_per_second - soundio.h (838, 19)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_get_bytes_per_second(SoundIoFormat @format, int @channel_count, int @sample_rate);
|
||||
|
||||
// function soundio_format_string - soundio.h (845, 29)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_format_string(SoundIoFormat @format);
|
||||
|
||||
// function soundio_input_device_count - soundio.h (861, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_input_device_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_output_device_count - soundio.h (864, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_output_device_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_get_input_device - soundio.h (870, 38)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_get_input_device([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
||||
|
||||
// function soundio_get_output_device - soundio.h (875, 38)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_get_output_device([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
||||
|
||||
// function soundio_default_input_device_index - soundio.h (880, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_default_input_device_index([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_default_output_device_index - soundio.h (885, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_default_output_device_index([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_device_ref - soundio.h (888, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_device_ref([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_device_unref - soundio.h (891, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_device_unref([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_device_equal - soundio.h (895, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_equal([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @a, [CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @b);
|
||||
|
||||
// function soundio_device_sort_channel_layouts - soundio.h (900, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_device_sort_channel_layouts([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_device_supports_format - soundio.h (904, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_supports_format([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, SoundIoFormat @format);
|
||||
|
||||
// function soundio_device_supports_layout - soundio.h (909, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_supports_layout([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
|
||||
|
||||
// function soundio_device_supports_sample_rate - soundio.h (914, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_supports_sample_rate([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
|
||||
|
||||
// function soundio_device_nearest_sample_rate - soundio.h (919, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_device_nearest_sample_rate([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
|
||||
|
||||
// function soundio_outstream_create - soundio.h (929, 41)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_outstream_create([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_outstream_destroy - soundio.h (931, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_outstream_destroy([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_open - soundio.h (954, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_open([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_start - soundio.h (965, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_start([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_begin_write - soundio.h (997, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_begin_write([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails("Pointer<int>")]System.IntPtr @frame_count);
|
||||
|
||||
// function soundio_outstream_end_write - soundio.h (1009, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_end_write([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_clear_buffer - soundio.h (1024, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_clear_buffer([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_pause - soundio.h (1045, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_pause([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, bool @pause);
|
||||
|
||||
// function soundio_outstream_get_latency - soundio.h (1058, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_get_latency([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails("Pointer<double>")]System.IntPtr @out_latency);
|
||||
|
||||
// function soundio_outstream_set_volume - soundio.h (1061, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_set_volume([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, double @volume);
|
||||
|
||||
// function soundio_instream_create - soundio.h (1071, 40)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_instream_create([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_instream_destroy - soundio.h (1073, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_instream_destroy([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_open - soundio.h (1093, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_open([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_start - soundio.h (1102, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_start([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_begin_read - soundio.h (1133, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_begin_read([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails("Pointer<int>")]System.IntPtr @frame_count);
|
||||
|
||||
// function soundio_instream_end_read - soundio.h (1143, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_end_read([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_pause - soundio.h (1156, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_pause([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, bool @pause);
|
||||
|
||||
// function soundio_instream_get_latency - soundio.h (1166, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_get_latency([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails("Pointer<double>")]System.IntPtr @out_latency);
|
||||
|
||||
// function soundio_ring_buffer_create - soundio.h (1181, 42)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_ring_buffer_create([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @requested_capacity);
|
||||
|
||||
// function soundio_ring_buffer_destroy - soundio.h (1182, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_destroy([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_capacity - soundio.h (1186, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_ring_buffer_capacity([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_write_ptr - soundio.h (1189, 22)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_ring_buffer_write_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_advance_write_ptr - soundio.h (1191, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_advance_write_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
|
||||
|
||||
// function soundio_ring_buffer_read_ptr - soundio.h (1194, 22)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_ring_buffer_read_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_advance_read_ptr - soundio.h (1196, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_advance_read_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
|
||||
|
||||
// function soundio_ring_buffer_fill_count - soundio.h (1199, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_ring_buffer_fill_count([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_free_count - soundio.h (1202, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_ring_buffer_free_count([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_clear - soundio.h (1205, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_clear([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
}
|
||||
|
||||
class Delegates
|
||||
{
|
||||
public delegate void delegate0(System.IntPtr p0);
|
||||
public delegate void delegate1(System.IntPtr p0, int p1);
|
||||
public delegate void delegate2();
|
||||
public delegate void delegate3(System.IntPtr p0);
|
||||
public delegate void delegate4(System.IntPtr p0, int p1, int p2);
|
||||
public delegate void delegate5(System.IntPtr p0);
|
||||
public delegate void delegate6(System.IntPtr p0, int p1);
|
||||
public delegate void delegate7(System.IntPtr p0, int p1, int p2);
|
||||
public delegate void delegate8(System.IntPtr p0);
|
||||
public delegate void delegate9(System.IntPtr p0, int p1);
|
||||
}
|
||||
|
||||
public struct Pointer<T>
|
||||
{
|
||||
public IntPtr Handle;
|
||||
public static implicit operator IntPtr(Pointer<T> value) { return value.Handle; }
|
||||
public static implicit operator Pointer<T>(IntPtr value) { return new Pointer<T>(value); }
|
||||
|
||||
public Pointer(IntPtr handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is Pointer<T> && this == (Pointer<T>)obj;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)Handle;
|
||||
}
|
||||
|
||||
public static bool operator ==(Pointer<T> p1, Pointer<T> p2)
|
||||
{
|
||||
return p1.Handle == p2.Handle;
|
||||
}
|
||||
|
||||
public static bool operator !=(Pointer<T> p1, Pointer<T> p2)
|
||||
{
|
||||
return p1.Handle != p2.Handle;
|
||||
}
|
||||
}
|
||||
public struct ArrayOf<T> { }
|
||||
public struct ConstArrayOf<T> { }
|
||||
public class CTypeDetailsAttribute : Attribute
|
||||
{
|
||||
public CTypeDetailsAttribute(string value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public string Value { get; set; }
|
||||
}
|
||||
|
||||
}
|
@ -1,19 +1,20 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Backends.SoundIo.Native;
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
using SoundIOSharp;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
public class SoundIoHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private readonly SoundIO _audioContext;
|
||||
private readonly SoundIODevice _audioDevice;
|
||||
private readonly SoundIoContext _audioContext;
|
||||
private readonly SoundIoDeviceContext _audioDevice;
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
private readonly ConcurrentDictionary<SoundIoHardwareDeviceSession, byte> _sessions;
|
||||
@ -21,7 +22,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
|
||||
public SoundIoHardwareDeviceDriver()
|
||||
{
|
||||
_audioContext = new SoundIO();
|
||||
_audioContext = SoundIoContext.Create();
|
||||
_updateRequiredEvent = new ManualResetEvent(false);
|
||||
_pauseEvent = new ManualResetEvent(true);
|
||||
_sessions = new ConcurrentDictionary<SoundIoHardwareDeviceSession, byte>();
|
||||
@ -29,24 +30,23 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
_audioContext.Connect();
|
||||
_audioContext.FlushEvents();
|
||||
|
||||
_audioDevice = FindNonRawDefaultAudioDevice(_audioContext, true);
|
||||
_audioDevice = FindValidAudioDevice(_audioContext, true);
|
||||
}
|
||||
|
||||
public static bool IsSupported => IsSupportedInternal();
|
||||
|
||||
private static bool IsSupportedInternal()
|
||||
{
|
||||
SoundIO context = null;
|
||||
SoundIODevice device = null;
|
||||
SoundIOOutStream stream = null;
|
||||
SoundIoContext context = null;
|
||||
SoundIoDeviceContext device = null;
|
||||
SoundIoOutStreamContext stream = null;
|
||||
|
||||
bool backendDisconnected = false;
|
||||
|
||||
try
|
||||
{
|
||||
context = new SoundIO();
|
||||
|
||||
context.OnBackendDisconnect = (i) =>
|
||||
context = SoundIoContext.Create();
|
||||
context.OnBackendDisconnect = err =>
|
||||
{
|
||||
backendDisconnected = true;
|
||||
};
|
||||
@ -64,7 +64,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
return false;
|
||||
}
|
||||
|
||||
device = FindNonRawDefaultAudioDevice(context);
|
||||
device = FindValidAudioDevice(context);
|
||||
|
||||
if (device == null || backendDisconnected)
|
||||
{
|
||||
@ -86,30 +86,23 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
{
|
||||
stream.Dispose();
|
||||
}
|
||||
|
||||
if (context != null)
|
||||
{
|
||||
context.Dispose();
|
||||
}
|
||||
stream?.Dispose();
|
||||
context?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static SoundIODevice FindNonRawDefaultAudioDevice(SoundIO audioContext, bool fallback = false)
|
||||
private static SoundIoDeviceContext FindValidAudioDevice(SoundIoContext audioContext, bool fallback = false)
|
||||
{
|
||||
SoundIODevice defaultAudioDevice = audioContext.GetOutputDevice(audioContext.DefaultOutputDeviceIndex);
|
||||
SoundIoDeviceContext defaultAudioDevice = audioContext.GetOutputDevice(audioContext.DefaultOutputDeviceIndex);
|
||||
|
||||
if (!defaultAudioDevice.IsRaw)
|
||||
{
|
||||
return defaultAudioDevice;
|
||||
}
|
||||
|
||||
for (int i = 0; i < audioContext.BackendCount; i++)
|
||||
for (int i = 0; i < audioContext.OutputDeviceCount; i++)
|
||||
{
|
||||
SoundIODevice audioDevice = audioContext.GetOutputDevice(i);
|
||||
SoundIoDeviceContext audioDevice = audioContext.GetOutputDevice(i);
|
||||
|
||||
if (audioDevice.Id == defaultAudioDevice.Id && !audioDevice.IsRaw)
|
||||
{
|
||||
@ -161,22 +154,22 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
return _sessions.TryRemove(session, out _);
|
||||
}
|
||||
|
||||
public static SoundIOFormat GetSoundIoFormat(SampleFormat format)
|
||||
public static SoundIoFormat GetSoundIoFormat(SampleFormat format)
|
||||
{
|
||||
return format switch
|
||||
{
|
||||
SampleFormat.PcmInt8 => SoundIOFormat.S8,
|
||||
SampleFormat.PcmInt16 => SoundIOFormat.S16LE,
|
||||
SampleFormat.PcmInt24 => SoundIOFormat.S24LE,
|
||||
SampleFormat.PcmInt32 => SoundIOFormat.S32LE,
|
||||
SampleFormat.PcmFloat => SoundIOFormat.Float32LE,
|
||||
SampleFormat.PcmInt8 => SoundIoFormat.S8,
|
||||
SampleFormat.PcmInt16 => SoundIoFormat.S16LE,
|
||||
SampleFormat.PcmInt24 => SoundIoFormat.S24LE,
|
||||
SampleFormat.PcmInt32 => SoundIoFormat.S32LE,
|
||||
SampleFormat.PcmFloat => SoundIoFormat.Float32LE,
|
||||
_ => throw new ArgumentException ($"Unsupported sample format {format}"),
|
||||
};
|
||||
}
|
||||
|
||||
internal SoundIOOutStream OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||||
internal SoundIoOutStreamContext OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||||
{
|
||||
SoundIOFormat driverSampleFormat = GetSoundIoFormat(requestedSampleFormat);
|
||||
SoundIoFormat driverSampleFormat = GetSoundIoFormat(requestedSampleFormat);
|
||||
|
||||
if (!_audioDevice.SupportsSampleRate((int)requestedSampleRate))
|
||||
{
|
||||
@ -193,10 +186,10 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
throw new ArgumentException($"This sound device does not support channel count {requestedChannelCount}");
|
||||
}
|
||||
|
||||
SoundIOOutStream result = _audioDevice.CreateOutStream();
|
||||
SoundIoOutStreamContext result = _audioDevice.CreateOutStream();
|
||||
|
||||
result.Name = "Ryujinx";
|
||||
result.Layout = SoundIOChannelLayout.GetDefault((int)requestedChannelCount);
|
||||
result.Layout = SoundIoChannelLayout.GetDefaultValue((int)requestedChannelCount);
|
||||
result.Format = driverSampleFormat;
|
||||
result.SampleRate = (int)requestedSampleRate;
|
||||
|
||||
|
@ -1,11 +1,12 @@
|
||||
using Ryujinx.Audio.Backends.Common;
|
||||
using Ryujinx.Audio.Backends.SoundIo.Native;
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Memory;
|
||||
using SoundIOSharp;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
@ -13,7 +14,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
private SoundIoHardwareDeviceDriver _driver;
|
||||
private ConcurrentQueue<SoundIoAudioBuffer> _queuedBuffers;
|
||||
private SoundIOOutStream _outputStream;
|
||||
private SoundIoOutStreamContext _outputStream;
|
||||
private DynamicRingBuffer _ringBuffer;
|
||||
private ulong _playedSampleCount;
|
||||
private ManualResetEvent _updateRequiredEvent;
|
||||
@ -106,9 +107,9 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
return;
|
||||
}
|
||||
|
||||
SoundIOChannelAreas areas = _outputStream.BeginWrite(ref frameCount);
|
||||
Span<SoundIoChannelArea> areas = _outputStream.BeginWrite(ref frameCount);
|
||||
|
||||
int channelCount = areas.ChannelCount;
|
||||
int channelCount = areas.Length;
|
||||
|
||||
byte[] samples = new byte[frameCount * bytesPerFrame];
|
||||
|
||||
@ -117,12 +118,12 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// This is a huge ugly block of code, but we save
|
||||
// a significant amount of time over the generic
|
||||
// loop that handles other channel counts.
|
||||
// TODO: Is this still right in 2021?
|
||||
// TODO: Is this still right in 2022?
|
||||
|
||||
// Mono
|
||||
if (channelCount == 1)
|
||||
{
|
||||
SoundIOChannelArea area = areas.GetArea(0);
|
||||
ref SoundIoChannelArea area = ref areas[0];
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
@ -167,8 +168,8 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// Stereo
|
||||
else if (channelCount == 2)
|
||||
{
|
||||
SoundIOChannelArea area1 = areas.GetArea(0);
|
||||
SoundIOChannelArea area2 = areas.GetArea(1);
|
||||
ref SoundIoChannelArea area1 = ref areas[0];
|
||||
ref SoundIoChannelArea area2 = ref areas[1];
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
@ -233,12 +234,12 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// Surround
|
||||
else if (channelCount == 6)
|
||||
{
|
||||
SoundIOChannelArea area1 = areas.GetArea(0);
|
||||
SoundIOChannelArea area2 = areas.GetArea(1);
|
||||
SoundIOChannelArea area3 = areas.GetArea(2);
|
||||
SoundIOChannelArea area4 = areas.GetArea(3);
|
||||
SoundIOChannelArea area5 = areas.GetArea(4);
|
||||
SoundIOChannelArea area6 = areas.GetArea(5);
|
||||
ref SoundIoChannelArea area1 = ref areas[0];
|
||||
ref SoundIoChannelArea area2 = ref areas[1];
|
||||
ref SoundIoChannelArea area3 = ref areas[2];
|
||||
ref SoundIoChannelArea area4 = ref areas[3];
|
||||
ref SoundIoChannelArea area5 = ref areas[4];
|
||||
ref SoundIoChannelArea area6 = ref areas[5];
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
@ -367,24 +368,18 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// Every other channel count
|
||||
else
|
||||
{
|
||||
SoundIOChannelArea[] channels = new SoundIOChannelArea[channelCount];
|
||||
|
||||
// Obtain the channel area for each channel
|
||||
for (int i = 0; i < channelCount; i++)
|
||||
{
|
||||
channels[i] = areas.GetArea(i);
|
||||
}
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
for (int channel = 0; channel < areas.ChannelCount; channel++)
|
||||
{
|
||||
for (int channel = 0; channel < areas.Length; channel++)
|
||||
{
|
||||
// Copy channel by channel, frame by frame. This is slow!
|
||||
Unsafe.CopyBlockUnaligned((byte*)channels[channel].Pointer, srcptr + (frame * bytesPerFrame) + (channel * bytesPerSample), bytesPerSample);
|
||||
Unsafe.CopyBlockUnaligned((byte*)areas[channel].Pointer, srcptr + (frame * bytesPerFrame) + (channel * bytesPerSample), bytesPerSample);
|
||||
|
||||
channels[channel].Pointer += channels[channel].Step;
|
||||
areas[channel].Pointer += areas[channel].Step;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -51,6 +51,40 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
};
|
||||
}
|
||||
|
||||
private SampleFormat SelectHardwareSampleFormat(SampleFormat targetSampleFormat)
|
||||
{
|
||||
if (_realDriver.SupportsSampleFormat(targetSampleFormat))
|
||||
{
|
||||
return targetSampleFormat;
|
||||
}
|
||||
|
||||
// Attempt conversion from PCM16.
|
||||
if (targetSampleFormat == SampleFormat.PcmInt16)
|
||||
{
|
||||
// Prefer PCM32 if we need to convert.
|
||||
if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt32))
|
||||
{
|
||||
return SampleFormat.PcmInt32;
|
||||
}
|
||||
|
||||
// If not supported, PCM float provides the best quality with a cost lower than PCM24.
|
||||
if (_realDriver.SupportsSampleFormat(SampleFormat.PcmFloat))
|
||||
{
|
||||
return SampleFormat.PcmFloat;
|
||||
}
|
||||
|
||||
// TODO: Implement PCM24 conversion.
|
||||
|
||||
// If nothing is truly supported, attempt PCM8 at the cost of loosing quality.
|
||||
if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt8))
|
||||
{
|
||||
return SampleFormat.PcmInt8;
|
||||
}
|
||||
}
|
||||
|
||||
throw new ArgumentException("No valid sample format configuration found!");
|
||||
}
|
||||
|
||||
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
|
||||
{
|
||||
if (channelCount == 0)
|
||||
@ -77,15 +111,26 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
|
||||
uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
|
||||
|
||||
IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, sampleFormat, sampleRate, hardwareChannelCount, volume);
|
||||
IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
|
||||
|
||||
if (hardwareChannelCount == channelCount)
|
||||
if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
|
||||
{
|
||||
return realSession;
|
||||
}
|
||||
|
||||
if (hardwareSampleFormat != sampleFormat)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Audio, $"{sampleFormat} isn't supported by the audio device, conversion to {hardwareSampleFormat} will happen.");
|
||||
|
||||
if (hardwareSampleFormat < sampleFormat)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Audio, $"{hardwareSampleFormat} has lower quality than {sampleFormat}, expect some loss in audio fidelity.");
|
||||
}
|
||||
}
|
||||
|
||||
if (direction == Direction.Input)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
|
||||
@ -103,7 +148,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
}
|
||||
|
||||
// If we need to do post processing before sending to the hardware device, wrap around it.
|
||||
return new CompatLayerHardwareDeviceSession(realSessionOutputBase, channelCount);
|
||||
return new CompatLayerHardwareDeviceSession(realSessionOutputBase, sampleFormat, channelCount);
|
||||
}
|
||||
|
||||
public bool SupportsChannelCount(uint channelCount)
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Ryujinx.Audio.Backends.Common;
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Dsp;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@ -8,11 +9,13 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private HardwareDeviceSessionOutputBase _realSession;
|
||||
private SampleFormat _userSampleFormat;
|
||||
private uint _userChannelCount;
|
||||
|
||||
public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
|
||||
public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
|
||||
{
|
||||
_realSession = realSession;
|
||||
_userSampleFormat = userSampleFormat;
|
||||
_userChannelCount = userChannelCount;
|
||||
}
|
||||
|
||||
@ -38,53 +41,86 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
|
||||
public override void QueueBuffer(AudioBuffer buffer)
|
||||
{
|
||||
SampleFormat realSampleFormat = _realSession.RequestedSampleFormat;
|
||||
|
||||
if (_userSampleFormat != realSampleFormat)
|
||||
{
|
||||
if (_userSampleFormat != SampleFormat.PcmInt16)
|
||||
{
|
||||
throw new NotImplementedException("Converting formats other than PCM16 is not supported.");
|
||||
}
|
||||
|
||||
int userSampleCount = buffer.Data.Length / BackendHelper.GetSampleSize(_userSampleFormat);
|
||||
|
||||
ReadOnlySpan<short> samples = MemoryMarshal.Cast<byte, short>(buffer.Data);
|
||||
byte[] convertedSamples = new byte[BackendHelper.GetSampleSize(realSampleFormat) * userSampleCount];
|
||||
|
||||
switch (realSampleFormat)
|
||||
{
|
||||
case SampleFormat.PcmInt8:
|
||||
PcmHelper.Convert(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
|
||||
break;
|
||||
case SampleFormat.PcmInt32:
|
||||
PcmHelper.Convert(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
|
||||
break;
|
||||
case SampleFormat.PcmFloat:
|
||||
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");
|
||||
}
|
||||
|
||||
buffer.Data = convertedSamples;
|
||||
}
|
||||
|
||||
_realSession.QueueBuffer(buffer);
|
||||
}
|
||||
|
||||
public override bool RegisterBuffer(AudioBuffer buffer, byte[] samples)
|
||||
{
|
||||
if (RequestedSampleFormat != SampleFormat.PcmInt16)
|
||||
{
|
||||
throw new NotImplementedException("Downmixing formats other than PCM16 is not supported.");
|
||||
}
|
||||
|
||||
if (samples == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
short[] downmixedBufferPCM16;
|
||||
|
||||
ReadOnlySpan<short> samplesPCM16 = MemoryMarshal.Cast<byte, short>(samples);
|
||||
|
||||
if (_userChannelCount == 6)
|
||||
if (_userChannelCount != _realSession.RequestedChannelCount)
|
||||
{
|
||||
downmixedBufferPCM16 = Downmixing.DownMixSurroundToStereo(samplesPCM16);
|
||||
|
||||
if (_realSession.RequestedChannelCount == 1)
|
||||
if (_userSampleFormat != SampleFormat.PcmInt16)
|
||||
{
|
||||
downmixedBufferPCM16 = Downmixing.DownMixStereoToMono(downmixedBufferPCM16);
|
||||
throw new NotImplementedException("Downmixing formats other than PCM16 is not supported.");
|
||||
}
|
||||
}
|
||||
else if (_userChannelCount == 2 && _realSession.RequestedChannelCount == 1)
|
||||
{
|
||||
downmixedBufferPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException($"Downmixing from {_userChannelCount} to {_realSession.RequestedChannelCount} not implemented.");
|
||||
}
|
||||
|
||||
byte[] downmixedBuffer = MemoryMarshal.Cast<short, byte>(downmixedBufferPCM16).ToArray();
|
||||
ReadOnlySpan<short> samplesPCM16 = MemoryMarshal.Cast<byte, short>(samples);
|
||||
|
||||
if (_userChannelCount == 6)
|
||||
{
|
||||
samplesPCM16 = Downmixing.DownMixSurroundToStereo(samplesPCM16);
|
||||
|
||||
if (_realSession.RequestedChannelCount == 1)
|
||||
{
|
||||
samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
|
||||
}
|
||||
}
|
||||
else if (_userChannelCount == 2 && _realSession.RequestedChannelCount == 1)
|
||||
{
|
||||
samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException($"Downmixing from {_userChannelCount} to {_realSession.RequestedChannelCount} not implemented.");
|
||||
}
|
||||
|
||||
samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray();
|
||||
}
|
||||
|
||||
AudioBuffer fakeBuffer = new AudioBuffer
|
||||
{
|
||||
BufferTag = buffer.BufferTag,
|
||||
DataPointer = buffer.DataPointer,
|
||||
DataSize = (ulong)downmixedBuffer.Length
|
||||
DataSize = (ulong)samples.Length
|
||||
};
|
||||
|
||||
bool result = _realSession.RegisterBuffer(fakeBuffer, downmixedBuffer);
|
||||
bool result = _realSession.RegisterBuffer(fakeBuffer, samples);
|
||||
|
||||
if (result)
|
||||
{
|
||||
|
@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
ulong alignedOffset = BitUtils.AlignUp(Offset, align);
|
||||
ulong alignedOffset = BitUtils.AlignUp<ulong>(Offset, (ulong)align);
|
||||
|
||||
if (alignedOffset + size <= (ulong)BackingMemory.Length)
|
||||
{
|
||||
@ -55,7 +55,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
|
||||
public static ulong GetTargetSize<T>(ulong currentSize, ulong count, int align) where T : unmanaged
|
||||
{
|
||||
return BitUtils.AlignUp(currentSize, align) + (ulong)Unsafe.SizeOf<T>() * count;
|
||||
return BitUtils.AlignUp<ulong>(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp
|
||||
@ -23,6 +24,44 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return GetCountToDecode(startSampleOffset, endSampleOffset, offset, count) * Unsafe.SizeOf<T>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float ConvertSampleToPcmFloat(short sample)
|
||||
{
|
||||
return (float)sample / short.MaxValue;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static short ConvertSampleToPcmInt16(float sample)
|
||||
{
|
||||
return Saturate(sample * short.MaxValue);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static TOutput ConvertSample<TInput, TOutput>(TInput value) where TInput: INumber<TInput>, IMinMaxValue<TInput> where TOutput : INumber<TOutput>, IMinMaxValue<TOutput>
|
||||
{
|
||||
TInput conversionRate = TInput.CreateSaturating(TOutput.MaxValue / TOutput.CreateSaturating(TInput.MaxValue));
|
||||
|
||||
return TOutput.CreateSaturating(value * conversionRate);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Convert<TInput, TOutput>(Span<TOutput> output, ReadOnlySpan<TInput> input) where TInput : INumber<TInput>, IMinMaxValue<TInput> where TOutput : INumber<TOutput>, IMinMaxValue<TOutput>
|
||||
{
|
||||
for (int i = 0; i < input.Length; i++)
|
||||
{
|
||||
output[i] = ConvertSample<TInput, TOutput>(input[i]);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ConvertSampleToPcmFloat(Span<float> output, ReadOnlySpan<short> input)
|
||||
{
|
||||
for (int i = 0; i < input.Length; i++)
|
||||
{
|
||||
output[i] = ConvertSampleToPcmFloat(input[i]);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int Decode(Span<short> output, ReadOnlySpan<short> input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount)
|
||||
{
|
||||
@ -53,7 +92,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
for (int i = 0; i < decodedCount; i++)
|
||||
{
|
||||
output[i] = (short)(input[i * channelCount + channelIndex] * short.MaxValue);
|
||||
output[i] = ConvertSampleToPcmInt16(input[i * channelCount + channelIndex]);
|
||||
}
|
||||
|
||||
return decodedCount;
|
||||
|
@ -167,7 +167,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
return ResultCode.WorkBufferTooSmall;
|
||||
}
|
||||
|
||||
_depopBuffer = workBufferAllocator.Allocate<float>((ulong)BitUtils.AlignUp(parameter.MixBufferCount, Constants.BufferAlignment), Constants.BufferAlignment);
|
||||
_depopBuffer = workBufferAllocator.Allocate<float>(BitUtils.AlignUp<ulong>(parameter.MixBufferCount, Constants.BufferAlignment), Constants.BufferAlignment);
|
||||
|
||||
if (_depopBuffer.IsEmpty)
|
||||
{
|
||||
@ -772,7 +772,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
size = WorkBufferAllocator.GetTargetSize<float>(size, Constants.TargetSampleCount * (Constants.VoiceChannelCountMax + parameter.MixBufferCount) * (parameter.SinkCount + parameter.SubMixBufferCount), 0x10);
|
||||
|
||||
// Depop buffer
|
||||
size = WorkBufferAllocator.GetTargetSize<float>(size, (ulong)BitUtils.AlignUp(parameter.MixBufferCount, Constants.BufferAlignment), Constants.BufferAlignment);
|
||||
size = WorkBufferAllocator.GetTargetSize<float>(size, BitUtils.AlignUp<ulong>(parameter.MixBufferCount, Constants.BufferAlignment), Constants.BufferAlignment);
|
||||
|
||||
// Voice
|
||||
size = WorkBufferAllocator.GetTargetSize<VoiceState>(size, parameter.VoiceCount, VoiceState.Alignment);
|
||||
@ -804,10 +804,10 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
ulong performanceMetricsPerFramesSize = PerformanceManager.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter, ref behaviourContext) * (parameter.PerformanceMetricFramesCount + 1) + 0xC;
|
||||
|
||||
size += BitUtils.AlignUp(performanceMetricsPerFramesSize, Constants.PerformanceMetricsPerFramesSizeAlignment);
|
||||
size += BitUtils.AlignUp<ulong>(performanceMetricsPerFramesSize, Constants.PerformanceMetricsPerFramesSizeAlignment);
|
||||
}
|
||||
|
||||
return BitUtils.AlignUp(size, Constants.WorkBufferAlignment);
|
||||
return BitUtils.AlignUp<ulong>(size, Constants.WorkBufferAlignment);
|
||||
}
|
||||
|
||||
public ResultCode QuerySystemEvent(out IWritableEvent systemEvent)
|
||||
|
@ -4,6 +4,6 @@
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:sty="using:FluentAvalonia.Styling">
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme UseSystemThemeOnWindows="False" />
|
||||
<sty:FluentAvaloniaTheme PreferSystemTheme="False" />
|
||||
</Application.Styles>
|
||||
</Application>
|
@ -5,8 +5,9 @@ using Avalonia.Styling;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.Styling;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
|
@ -11,13 +11,14 @@ using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.System;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
|
@ -280,7 +280,7 @@
|
||||
"ControllerSettingsRemoveProfileToolTip": "Remove Profile",
|
||||
"ControllerSettingsSaveProfileToolTip": "Save Profile",
|
||||
"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
|
||||
"MenuBarFileToolsHideUi": "Hide Ui",
|
||||
"MenuBarFileToolsHideUi": "Hide UI",
|
||||
"GameListContextMenuToggleFavorite": "Toggle Favorite",
|
||||
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
|
||||
"SettingsTabGeneralTheme": "Theme",
|
||||
|
@ -12,8 +12,9 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
|
@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
|
@ -3,12 +3,12 @@ using System.Runtime.Versioning;
|
||||
using System.Runtime.InteropServices;
|
||||
using Avalonia;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Helper
|
||||
namespace Ryujinx.Ava.UI.Helper
|
||||
{
|
||||
public delegate void UpdateBoundsCallbackDelegate(Rect rect);
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
static class MetalHelper
|
||||
static partial class MetalHelper
|
||||
{
|
||||
private const string LibObjCImport = "/usr/lib/libobjc.A.dylib";
|
||||
|
||||
@ -100,28 +100,28 @@ namespace Ryujinx.Ava.Ui.Helper
|
||||
// TODO
|
||||
}
|
||||
|
||||
[DllImport(LibObjCImport)]
|
||||
private static unsafe extern IntPtr sel_registerName(byte* data);
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static unsafe partial IntPtr sel_registerName(byte* data);
|
||||
|
||||
[DllImport(LibObjCImport)]
|
||||
private static unsafe extern IntPtr objc_getClass(byte* data);
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static unsafe partial IntPtr objc_getClass(byte* data);
|
||||
|
||||
[DllImport(LibObjCImport)]
|
||||
private static extern void objc_msgSend(IntPtr receiver, Selector selector);
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector);
|
||||
|
||||
[DllImport(LibObjCImport)]
|
||||
private static extern void objc_msgSend(IntPtr receiver, Selector selector, byte value);
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, byte value);
|
||||
|
||||
[DllImport(LibObjCImport)]
|
||||
private static extern void objc_msgSend(IntPtr receiver, Selector selector, IntPtr value);
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, IntPtr value);
|
||||
|
||||
[DllImport(LibObjCImport)]
|
||||
private static extern void objc_msgSend(IntPtr receiver, Selector selector, NSRect point);
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, NSRect point);
|
||||
|
||||
[DllImport(LibObjCImport)]
|
||||
private static extern void objc_msgSend(IntPtr receiver, Selector selector, double value);
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, double value);
|
||||
|
||||
[DllImport(LibObjCImport, EntryPoint = "objc_msgSend")]
|
||||
private static extern IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector);
|
||||
[LibraryImport(LibObjCImport, EntryPoint = "objc_msgSend")]
|
||||
private static partial IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector);
|
||||
}
|
||||
}
|
@ -7,8 +7,7 @@ namespace Ryujinx.Ava.Input
|
||||
{
|
||||
internal static class AvaloniaKeyboardMappingHelper
|
||||
{
|
||||
private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count]
|
||||
{
|
||||
private static readonly AvaKey[] _keyMapping = {
|
||||
// NOTE: Invalid
|
||||
AvaKey.None,
|
||||
|
||||
@ -151,16 +150,16 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
static AvaloniaKeyboardMappingHelper()
|
||||
{
|
||||
var inputKeys = Enum.GetValues(typeof(Key));
|
||||
var inputKeys = Enum.GetValues<Key>();
|
||||
|
||||
// NOTE: Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
|
||||
_avaKeyMapping = new Dictionary<AvaKey, Key>();
|
||||
|
||||
foreach (var key in inputKeys)
|
||||
{
|
||||
if (TryGetAvaKey((Key)key, out var index))
|
||||
if (TryGetAvaKey(key, out var index))
|
||||
{
|
||||
_avaKeyMapping[index] = (Key)key;
|
||||
_avaKeyMapping[index] = key;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,12 @@ using ICSharpCode.SharpZipLib.Zip;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@ -278,14 +280,15 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath);
|
||||
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||
var ryuArg = Environment.GetCommandLineArgs().Skip(1);
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
if (!Path.Exists(ryuExe))
|
||||
{
|
||||
chmod(ryuExe, Convert.ToUInt32("0777", 8));
|
||||
ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
|
||||
}
|
||||
|
||||
Process.Start(ryuExe, ryuArg);
|
||||
SetFileExecutable(ryuExe);
|
||||
|
||||
Process.Start(ryuExe, CommandLineState.Arguments);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
@ -456,16 +459,19 @@ namespace Ryujinx.Modules
|
||||
worker.Start();
|
||||
}
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int chmod(string path, uint mode);
|
||||
|
||||
private static void SetUnixPermissions()
|
||||
private static void SetFileExecutable(string path)
|
||||
{
|
||||
string ryuBin = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
|
||||
const UnixFileMode ExecutableFileMode = UnixFileMode.UserExecute |
|
||||
UnixFileMode.UserWrite |
|
||||
UnixFileMode.UserRead |
|
||||
UnixFileMode.GroupRead |
|
||||
UnixFileMode.GroupWrite |
|
||||
UnixFileMode.OtherRead |
|
||||
UnixFileMode.OtherWrite;
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
if (!OperatingSystem.IsWindows() && File.Exists(path))
|
||||
{
|
||||
chmod(ryuBin, 493);
|
||||
File.SetUnixFileMode(path, ExecutableFileMode);
|
||||
}
|
||||
}
|
||||
|
||||
@ -586,7 +592,7 @@ namespace Ryujinx.Modules
|
||||
|
||||
Directory.Delete(UpdateDir, true);
|
||||
|
||||
SetUnixPermissions();
|
||||
SetFileExecutable(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"));
|
||||
|
||||
UpdateSuccessful = true;
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
using ARMeilleure.Translation.PTC;
|
||||
using Avalonia;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.System;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Common.SystemInfo;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
@ -20,7 +20,7 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
{
|
||||
internal class Program
|
||||
internal partial class Program
|
||||
{
|
||||
public static double WindowScaleFactor { get; set; }
|
||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||
@ -28,8 +28,8 @@ namespace Ryujinx.Ava
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
|
||||
|
||||
private const uint MB_ICONWARNING = 0x30;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
@ -18,31 +18,31 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageReference Include="DynamicData" Version="7.12.11" />
|
||||
<PackageReference Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" Version="1.5.1" />
|
||||
<PackageReference Include="Avalonia" />
|
||||
<PackageReference Include="Avalonia.Desktop" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
|
||||
<PackageReference Include="Avalonia.Svg" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" />
|
||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" />
|
||||
<PackageReference Include="DynamicData" />
|
||||
<PackageReference Include="FluentAvaloniaUI" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" />
|
||||
|
||||
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build12" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.4.1" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageReference Include="OpenTK.Core" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||
<PackageReference Include="SPB" />
|
||||
<PackageReference Include="SharpZipLib" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" />
|
||||
|
||||
<!--NOTE: DO NOT REMOVE, THIS IS REQUIRED AS A RESULT OF A TRIMMING ISSUE IN AVALONIA -->
|
||||
<PackageReference Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageReference Include="System.Drawing.Common" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -2,8 +2,9 @@ using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
|
||||
@ -11,7 +12,7 @@ using Ryujinx.HLE.Ui;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Applet
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
internal class AvaHostUiHandler : IHostUiHandler
|
||||
{
|
@ -3,15 +3,16 @@ using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using HidKey = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Applet
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
class AvaloniaDynamicTextInputHandler : IDynamicTextInputHandler
|
||||
{
|
@ -1,9 +1,9 @@
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Applet
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
class AvaloniaHostUiTheme : IHostUiTheme
|
||||
{
|
@ -1,11 +1,10 @@
|
||||
<Window
|
||||
x:Class="Ryujinx.Ava.Ui.Applet.ErrorAppletWindow"
|
||||
x:Class="Ryujinx.Ava.UI.Applet.ErrorAppletWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Title="{locale:Locale ErrorWindowTitle}"
|
||||
Width="450"
|
||||
Height="340"
|
@ -3,10 +3,10 @@ using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Applet
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
internal partial class ErrorAppletWindow : StyleableWindow
|
||||
{
|
@ -1,10 +1,9 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.SwkbdAppletDialog"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.SwkbdAppletDialog"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Width="400"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
@ -45,7 +44,7 @@
|
||||
TextWrapping="Wrap" />
|
||||
<TextBox
|
||||
Name="Input"
|
||||
Grid.Row="2"
|
||||
Grid.Row="3"
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
@ -6,12 +6,13 @@ using Avalonia.Media;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
internal partial class SwkbdAppletDialog : UserControl
|
||||
{
|
||||
@ -111,7 +112,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
overlay.Position = window.PointToScreen(new Point());
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
await contentDialog.ShowAsync(overlay);
|
||||
contentDialog.Closed -= handler;
|
||||
overlay.Close();
|
||||
};
|
@ -1,19 +1,19 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.GameGridView"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.GameGridView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu" Opened="MenuBase_OnMenuOpened">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
@ -4,11 +4,12 @@ using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using LibHac.Common;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class GameGridView : UserControl
|
||||
{
|
@ -1,19 +1,18 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.GameListView"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.GameListView"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<MenuFlyout x:Key="GameContextMenu" Opened="MenuBase_OnMenuOpened">
|
||||
<MenuItem
|
||||
Command="{Binding ToggleFavorite}"
|
@ -4,11 +4,12 @@ using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using LibHac.Common;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class GameListView : UserControl
|
||||
{
|
@ -1,5 +1,5 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.InputDialog"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.InputDialog"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
@ -1,10 +1,11 @@
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class InputDialog : UserControl
|
||||
{
|
16
Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml
Normal file
16
Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml
Normal file
@ -0,0 +1,16 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.NavigationDialogHost"
|
||||
Focusable="True">
|
||||
<ui:Frame
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
x:Name="ContentFrame" />
|
||||
</UserControl>
|
@ -3,13 +3,13 @@ using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class NavigationDialogHost : UserControl
|
||||
{
|
57
Ryujinx.Ava/UI/Controls/ProfileImageSelectionDialog.axaml
Normal file
57
Ryujinx.Ava/UI/Controls/ProfileImageSelectionDialog.axaml
Normal file
@ -0,0 +1,57 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
mc:Ignorable="d"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.ProfileImageSelectionDialog"
|
||||
Focusable="True">
|
||||
<Grid
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
Margin="5,10,5, 5">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="70" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock
|
||||
FontWeight="Bold"
|
||||
FontSize="18"
|
||||
HorizontalAlignment="Center"
|
||||
Grid.Row="1"
|
||||
Text="{locale:Locale ProfileImageSelectionHeader}" />
|
||||
<TextBlock
|
||||
FontWeight="Bold"
|
||||
Grid.Row="2"
|
||||
Margin="10"
|
||||
MaxWidth="400"
|
||||
TextWrapping="Wrap"
|
||||
HorizontalAlignment="Center"
|
||||
TextAlignment="Center"
|
||||
Text="{locale:Locale ProfileImageSelectionNote}" />
|
||||
<StackPanel
|
||||
Margin="5,0"
|
||||
Spacing="10"
|
||||
Grid.Row="4"
|
||||
HorizontalAlignment="Center"
|
||||
Orientation="Horizontal">
|
||||
<Button
|
||||
Name="Import"
|
||||
Click="Import_OnClick"
|
||||
Width="200">
|
||||
<TextBlock Text="{locale:Locale ProfileImageSelectionImportImage}" />
|
||||
</Button>
|
||||
<Button
|
||||
Name="SelectFirmwareImage"
|
||||
IsEnabled="{Binding FirmwareFound}"
|
||||
Click="SelectFirmwareImage_OnClick"
|
||||
Width="200">
|
||||
<TextBlock Text="{locale:Locale ProfileImageSelectionSelectAvatar}" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
@ -4,15 +4,15 @@ using Avalonia.VisualTree;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Processing;
|
||||
using System.IO;
|
||||
using Image = SixLabors.ImageSharp.Image;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class ProfileImageSelectionDialog : UserControl
|
||||
{
|
11
Ryujinx.Ava/UI/Controls/RendererHost.axaml
Normal file
11
Ryujinx.Ava/UI/Controls/RendererHost.axaml
Normal file
@ -0,0 +1,11 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.RendererHost"
|
||||
Focusable="True">
|
||||
</UserControl>
|
@ -1,13 +1,14 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.OpenGL;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class RendererHost : UserControl, IDisposable
|
||||
{
|
175
Ryujinx.Ava/UI/Controls/SaveManager.axaml
Normal file
175
Ryujinx.Ava/UI/Controls/SaveManager.axaml
Normal file
@ -0,0 +1,175 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
Height="400"
|
||||
Width="550"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.SaveManager"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid
|
||||
Grid.Row="0"
|
||||
HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center">
|
||||
<Label
|
||||
Content="{locale:Locale CommonSort}"
|
||||
VerticalAlignment="Center" />
|
||||
<ComboBox SelectedIndex="{Binding SortIndex}" Width="100">
|
||||
<ComboBoxItem>
|
||||
<Label
|
||||
VerticalAlignment="Center"
|
||||
HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale Name}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<Label
|
||||
VerticalAlignment="Center"
|
||||
HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale Size}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<ComboBox SelectedIndex="{Binding OrderIndex}" Width="150">
|
||||
<ComboBoxItem>
|
||||
<Label
|
||||
VerticalAlignment="Center"
|
||||
HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale OrderAscending}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<Label
|
||||
VerticalAlignment="Center"
|
||||
HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale Descending}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<Grid
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
Margin="10,0, 0, 0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Label
|
||||
Content="{locale:Locale Search}"
|
||||
VerticalAlignment="Center"/>
|
||||
<TextBox
|
||||
Margin="5,0,0,0"
|
||||
Grid.Column="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding Search}"/>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Border
|
||||
Grid.Row="1"
|
||||
Margin="0,5"
|
||||
BorderThickness="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<ListBox
|
||||
Name="SaveList"
|
||||
Items="{Binding View}"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate x:DataType="models:SaveModel">
|
||||
<Grid HorizontalAlignment="Stretch" Margin="0,5">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal">
|
||||
<Border
|
||||
Height="42"
|
||||
Margin="2"
|
||||
Width="42"
|
||||
Padding="10"
|
||||
IsVisible="{Binding !InGameList}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Help"
|
||||
FontSize="30"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image
|
||||
IsVisible="{Binding InGameList}"
|
||||
Margin="2"
|
||||
Width="42"
|
||||
Height="42"
|
||||
Source="{Binding Icon,
|
||||
Converter={StaticResource ByteImage}}" />
|
||||
<TextBlock
|
||||
MaxLines="3"
|
||||
Width="320"
|
||||
Margin="5"
|
||||
TextWrapping="Wrap"
|
||||
Text="{Binding Title}" VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Spacing="10"
|
||||
HorizontalAlignment="Right"
|
||||
Orientation="Horizontal">
|
||||
<Label
|
||||
Content="{Binding SizeString}"
|
||||
IsVisible="{Binding SizeAvailable}"
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right" />
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Name="OpenLocation"
|
||||
Command="{Binding OpenLocation}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="OpenFolder"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
<Button
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Padding="10"
|
||||
MinWidth="0"
|
||||
MinHeight="0"
|
||||
Name="Delete"
|
||||
Command="{Binding Delete}">
|
||||
<ui:SymbolIcon
|
||||
Symbol="Delete"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Border>
|
||||
</Grid>
|
||||
</UserControl>
|
@ -7,16 +7,16 @@ using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Threading.Tasks;
|
||||
using UserProfile = Ryujinx.Ava.Ui.Models.UserProfile;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class SaveManager : UserControl
|
||||
{
|
@ -1,10 +1,9 @@
|
||||
<Window
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.UpdateWaitWindow"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.UpdateWaitWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Title="Ryujinx - Waiting"
|
||||
SizeToContent="WidthAndHeight"
|
||||
WindowStartupLocation="CenterOwner"
|
@ -1,7 +1,7 @@
|
||||
using Avalonia.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class UpdateWaitWindow : StyleableWindow
|
||||
{
|
@ -1,21 +1,18 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.UserEditor"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.UserEditor"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:Locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.Ui.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.Ui.ViewModels"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
Margin="0"
|
||||
MinWidth="500"
|
||||
Padding="0"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
@ -43,13 +40,13 @@
|
||||
Margin="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Click="ChangePictureButton_Click"
|
||||
Content="{Locale:Locale UserProfilesChangeProfileImage}" />
|
||||
Content="{locale:Locale UserProfilesChangeProfileImage}" />
|
||||
<Button
|
||||
Name="AddPictureButton"
|
||||
Margin="5"
|
||||
HorizontalAlignment="Stretch"
|
||||
Click="ChangePictureButton_Click"
|
||||
Content="{Locale:Locale UserProfilesSetProfileImage}" />
|
||||
Content="{locale:Locale UserProfilesSetProfileImage}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Row="0"
|
||||
@ -58,14 +55,14 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
Spacing="10">
|
||||
<TextBlock Text="{Locale:Locale UserProfilesName}" />
|
||||
<TextBlock Text="{locale:Locale UserProfilesName}" />
|
||||
<TextBox
|
||||
Name="NameBox"
|
||||
Width="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
MaxLength="{Binding MaxProfileNameLength}"
|
||||
Text="{Binding Name}" />
|
||||
<TextBlock Name="IdText" Text="{Locale:Locale UserProfilesUserId}" />
|
||||
<TextBlock Name="IdText" Text="{locale:Locale UserProfilesUserId}" />
|
||||
<TextBlock Name="IdLabel" Text="{Binding UserId}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
@ -78,12 +75,12 @@
|
||||
<Button
|
||||
Name="SaveButton"
|
||||
Click="SaveButton_Click"
|
||||
Content="{Locale:Locale Save}" />
|
||||
Content="{locale:Locale Save}" />
|
||||
<Button
|
||||
Name="CloseButton"
|
||||
HorizontalAlignment="Right"
|
||||
Click="CloseButton_Click"
|
||||
Content="{Locale:Locale Discard}" />
|
||||
Content="{locale:Locale Discard}" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
@ -4,10 +4,11 @@ using Avalonia.Interactivity;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using UserProfile = Ryujinx.Ava.Ui.Models.UserProfile;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class UserEditor : UserControl
|
||||
{
|
@ -1,17 +1,18 @@
|
||||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
MinWidth="500"
|
||||
MinHeight="400"
|
||||
xmlns:Locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.Ui.ViewModels"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.UserRecoverer"
|
||||
Focusable="True">
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
MinWidth="500"
|
||||
MinHeight="400"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.UserRecoverer"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:UserProfileViewModel />
|
||||
</Design.DataContext>
|
||||
@ -32,7 +33,7 @@
|
||||
<ui:SymbolIcon Symbol="Back"/>
|
||||
</Button>
|
||||
<TextBlock Grid.Row="1"
|
||||
Text="{Locale:Locale UserProfilesRecoverHeading}"/>
|
||||
Text="{locale:Locale UserProfilesRecoverHeading}"/>
|
||||
<ListBox
|
||||
Margin="5"
|
||||
Grid.Row="2"
|
||||
@ -61,7 +62,7 @@
|
||||
HorizontalAlignment="Right"
|
||||
Command="{Binding Recover}"
|
||||
CommandParameter="{Binding}"
|
||||
Content="{Locale:Locale Recover}"/>
|
||||
Content="{locale:Locale Recover}"/>
|
||||
</Grid>
|
||||
</Border>
|
||||
</DataTemplate>
|
@ -4,10 +4,10 @@ using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class UserRecoverer : UserControl
|
||||
{
|
@ -1,21 +1,20 @@
|
||||
<UserControl
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.UserSelector"
|
||||
x:Class="Ryujinx.Ava.UI.Controls.UserSelector"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:Locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.Ui.ViewModels"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
d:DesignHeight="450"
|
||||
MinWidth="500"
|
||||
d:DesignWidth="800"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<UserControl.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Design.DataContext>
|
||||
<viewModels:UserProfileViewModel />
|
||||
@ -109,21 +108,21 @@
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
Command="{Binding AddUser}"
|
||||
Content="{Locale:Locale UserProfilesAddNewProfile}" />
|
||||
Content="{locale:Locale UserProfilesAddNewProfile}" />
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
Grid.Row="0"
|
||||
Margin="2"
|
||||
Grid.Column="1"
|
||||
Command="{Binding EditUser}"
|
||||
Content="{Locale:Locale UserProfilesEditProfile}"
|
||||
Content="{locale:Locale UserProfilesEditProfile}"
|
||||
IsEnabled="{Binding IsSelectedProfiledEditable}" />
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
Grid.Row="1"
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
Content="{Locale:Locale UserProfilesManageSaves}"
|
||||
Content="{locale:Locale UserProfilesManageSaves}"
|
||||
Command="{Binding ManageSaves}" />
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
@ -131,7 +130,7 @@
|
||||
Grid.Column="1"
|
||||
Margin="2"
|
||||
Command="{Binding DeleteUser}"
|
||||
Content="{Locale:Locale UserProfilesDeleteSelectedProfile}"
|
||||
Content="{locale:Locale UserProfilesDeleteSelectedProfile}"
|
||||
IsEnabled="{Binding IsSelectedProfileDeletable}" />
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
@ -140,7 +139,7 @@
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
Command="{Binding RecoverLostAccounts}"
|
||||
Content="{Locale:Locale UserProfilesRecoverLostAccounts}" />
|
||||
Content="{locale:Locale UserProfilesRecoverLostAccounts}" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</UserControl>
|
@ -2,10 +2,10 @@ using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using UserProfile = Ryujinx.Ava.Ui.Models.UserProfile;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class UserSelector : UserControl
|
||||
{
|
@ -1,7 +1,7 @@
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public class ApplicationOpenedEventArgs : RoutedEventArgs
|
||||
{
|
@ -2,7 +2,7 @@
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
[SupportedOSPlatform("linux")]
|
||||
internal class AvaloniaGlxContext : SPB.Platform.GLX.GLXOpenGLContext
|
@ -2,7 +2,7 @@
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
[SupportedOSPlatform("windows")]
|
||||
internal class AvaloniaWglContext : SPB.Platform.WGL.WGLOpenGLContext
|
@ -5,7 +5,7 @@ using System;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class BitmapArrayValueConverter : IValueConverter
|
||||
{
|
@ -8,7 +8,7 @@ using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
internal class ButtonKeyAssigner
|
||||
{
|
@ -1,20 +1,19 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public static class ContentDialogHelper
|
||||
{
|
@ -2,7 +2,7 @@ using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Ui.Helper;
|
||||
using Ryujinx.Ava.UI.Helper;
|
||||
using SPB.Graphics;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
@ -10,9 +10,9 @@ using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using static Ryujinx.Ava.Ui.Controls.Win32NativeInterop;
|
||||
using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public class EmbeddedWindow : NativeControlHost
|
||||
{
|
||||
@ -125,9 +125,9 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
cbSize = Marshal.SizeOf<WNDCLASSEX>(),
|
||||
hInstance = GetModuleHandle(null),
|
||||
lpfnWndProc = _wndProcDelegate,
|
||||
lpfnWndProc = Marshal.GetFunctionPointerForDelegate(_wndProcDelegate),
|
||||
style = ClassStyles.CS_OWNDC,
|
||||
lpszClassName = _className,
|
||||
lpszClassName = Marshal.StringToHGlobalUni(_className),
|
||||
hCursor = LoadCursor(IntPtr.Zero, (IntPtr)Cursors.IDC_ARROW)
|
||||
};
|
||||
|
||||
@ -148,7 +148,9 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
IntPtr.Zero);
|
||||
|
||||
WindowHandle = handle;
|
||||
|
||||
|
||||
Marshal.FreeHGlobal(wndClassEx.lpszClassName);
|
||||
|
||||
return new PlatformHandle(WindowHandle, "HWND");
|
||||
}
|
||||
|
||||
@ -197,7 +199,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
KeyModifiers.None));
|
||||
break;
|
||||
}
|
||||
return DefWindowProc(hWnd, msg, (IntPtr)wParam, (IntPtr)lParam);
|
||||
return DefWindowProc(hWnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
9
Ryujinx.Ava/UI/Helpers/Glyph.cs
Normal file
9
Ryujinx.Ava/UI/Helpers/Glyph.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public enum Glyph
|
||||
{
|
||||
List,
|
||||
Grid,
|
||||
Chip
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user