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fb935fd201 |
22
.github/workflows/build.yml
vendored
22
.github/workflows/build.yml
vendored
@ -39,13 +39,14 @@ jobs:
|
||||
|
||||
- os: windows-latest
|
||||
OS_NAME: Windows x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win-x64
|
||||
DOTNET_RUNTIME_IDENTIFIER: win10-x64
|
||||
RELEASE_ZIP_OS_NAME: win_x64
|
||||
|
||||
fail-fast: false
|
||||
env:
|
||||
POWERSHELL_TELEMETRY_OPTOUT: 1
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1.0"
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-dotnet@v1
|
||||
@ -59,24 +60,33 @@ jobs:
|
||||
- name: Clear
|
||||
run: dotnet clean && dotnet nuget locals all --clear
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" /p:Version="1.1.0" /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
run: dotnet build -c "${{ matrix.configuration }}" /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
- name: Test
|
||||
run: dotnet test -c "${{ matrix.configuration }}"
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish /p:Version="1.1.0" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx --self-contained
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx --self-contained
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Publish Ryujinx.Headless.SDL2
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless /p:Version="1.1.0" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Headless.SDL2 --self-contained
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Headless.SDL2 --self-contained
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Publish Ryujinx.Ava
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava /p:Version="1.0.0" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-1.0.0+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ryujinx-headless-sdl2-${{ matrix.configuration }}-1.0.0+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_sdl2_headless
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx.Ava artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_ava
|
||||
if: github.event_name == 'pull_request'
|
||||
|
14
.github/workflows/nightly_pr_comment.yml
vendored
14
.github/workflows/nightly_pr_comment.yml
vendored
@ -36,15 +36,25 @@ jobs:
|
||||
return core.error(`No artifacts found`);
|
||||
}
|
||||
let body = `Download the artifacts for this pull request:\n`;
|
||||
let hidden_avalonia_artifacts = `\n\n <details><summary>Experimental GUI (Avalonia)</summary>\n`;
|
||||
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`;
|
||||
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
|
||||
for (const art of artifacts) {
|
||||
if(art.name.includes('Debug')){
|
||||
if(art.name.includes('Debug')) {
|
||||
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
}else{
|
||||
} else if(art.name.includes('ava-ryujinx')) {
|
||||
hidden_avalonia_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
} else if(art.name.includes('sdl2-ryujinx-headless')) {
|
||||
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
} else {
|
||||
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
}
|
||||
}
|
||||
hidden_avalonia_artifacts += `\n</details>`;
|
||||
hidden_headless_artifacts += `\n</details>`;
|
||||
hidden_debug_artifacts += `\n</details>`;
|
||||
body += hidden_avalonia_artifacts;
|
||||
body += hidden_headless_artifacts;
|
||||
body += hidden_debug_artifacts;
|
||||
|
||||
const {data: comments} = await github.issues.listComments({repo, owner, issue_number});
|
||||
|
18
.github/workflows/release.yml
vendored
18
.github/workflows/release.yml
vendored
@ -51,8 +51,9 @@ jobs:
|
||||
run: "mkdir release_output"
|
||||
- name: Publish Windows
|
||||
run: |
|
||||
dotnet publish -c Release -r win-x64 -o ./publish_windows/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx --self-contained
|
||||
dotnet publish -c Release -r win-x64 -o ./publish_windows_sdl2_headless/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained
|
||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx --self-contained
|
||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained
|
||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Ava --self-contained
|
||||
- name: Packing Windows builds
|
||||
run: |
|
||||
pushd publish_windows
|
||||
@ -60,7 +61,11 @@ jobs:
|
||||
popd
|
||||
|
||||
pushd publish_windows_sdl2_headless
|
||||
7z a ../release_output/ryujinx-headless-sdl2-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
popd
|
||||
|
||||
pushd publish_windows_ava
|
||||
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
@ -68,6 +73,7 @@ jobs:
|
||||
run: |
|
||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx --self-contained
|
||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained
|
||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Ava --self-contained
|
||||
|
||||
- name: Packing Linux builds
|
||||
run: |
|
||||
@ -76,7 +82,11 @@ jobs:
|
||||
popd
|
||||
|
||||
pushd publish_linux_sdl2_headless
|
||||
tar -czvf ../release_output/ryujinx-headless-sdl2-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
popd
|
||||
|
||||
pushd publish_linux_ava
|
||||
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
|
@ -59,7 +59,7 @@ namespace ARMeilleure.CodeGen.Optimizations
|
||||
BasicBlock fromPred = from.Predecessors.Count == 1 ? from.Predecessors[0] : null;
|
||||
|
||||
// If the block is empty, we can try to append to the predecessor and avoid unnecessary jumps.
|
||||
if (from.Operations.Count == 0 && fromPred != null)
|
||||
if (from.Operations.Count == 0 && fromPred != null && fromPred.SuccessorsCount == 1)
|
||||
{
|
||||
for (int i = 0; i < fromPred.SuccessorsCount; i++)
|
||||
{
|
||||
|
@ -4,6 +4,11 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
partial class Assembler
|
||||
{
|
||||
public static bool SupportsVexPrefix(X86Instruction inst)
|
||||
{
|
||||
return _instTable[(int)inst].Flags.HasFlag(InstructionFlags.Vex);
|
||||
}
|
||||
|
||||
private const int BadOp = 0;
|
||||
|
||||
[Flags]
|
||||
|
@ -1297,11 +1297,15 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
if (IsIntrinsic(operation.Instruction))
|
||||
{
|
||||
IntrinsicInfo info = IntrinsicTable.GetInfo(operation.Intrinsic);
|
||||
|
||||
bool hasVex = HardwareCapabilities.SupportsVexEncoding && Assembler.SupportsVexPrefix(info.Inst);
|
||||
|
||||
bool isUnary = operation.SourcesCount < 2;
|
||||
|
||||
bool hasVecDest = operation.Destination != default && operation.Destination.Type == OperandType.V128;
|
||||
|
||||
return !HardwareCapabilities.SupportsVexEncoding && !isUnary && hasVecDest;
|
||||
return !hasVex && !isUnary && hasVecDest;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -18,7 +18,7 @@ namespace ARMeilleure.Decoders
|
||||
// For lower code quality translation, we set a lower limit since we're blocking execution.
|
||||
private const int MaxInstsPerFunctionLowCq = 500;
|
||||
|
||||
public static Block[] Decode(IMemoryManager memory, ulong address, ExecutionMode mode, bool highCq, bool singleBlock)
|
||||
public static Block[] Decode(IMemoryManager memory, ulong address, ExecutionMode mode, bool highCq, DecoderMode dMode)
|
||||
{
|
||||
List<Block> blocks = new List<Block>();
|
||||
|
||||
@ -38,7 +38,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
block = new Block(blkAddress);
|
||||
|
||||
if ((singleBlock && visited.Count >= 1) || opsCount > instructionLimit || !memory.IsMapped(blkAddress))
|
||||
if ((dMode != DecoderMode.MultipleBlocks && visited.Count >= 1) || opsCount > instructionLimit || !memory.IsMapped(blkAddress))
|
||||
{
|
||||
block.Exit = true;
|
||||
block.EndAddress = blkAddress;
|
||||
@ -96,6 +96,12 @@ namespace ARMeilleure.Decoders
|
||||
}
|
||||
}
|
||||
|
||||
if (dMode == DecoderMode.SingleInstruction)
|
||||
{
|
||||
// Only read at most one instruction
|
||||
limitAddress = currBlock.Address + 1;
|
||||
}
|
||||
|
||||
FillBlock(memory, mode, currBlock, limitAddress);
|
||||
|
||||
opsCount += currBlock.OpCodes.Count;
|
||||
@ -115,7 +121,7 @@ namespace ARMeilleure.Decoders
|
||||
currBlock.Branch = GetBlock((ulong)op.Immediate);
|
||||
}
|
||||
|
||||
if (!IsUnconditionalBranch(lastOp) || isCall)
|
||||
if (isCall || !(IsUnconditionalBranch(lastOp) || IsTrap(lastOp)))
|
||||
{
|
||||
currBlock.Next = GetBlock(currBlock.EndAddress);
|
||||
}
|
||||
@ -143,7 +149,7 @@ namespace ARMeilleure.Decoders
|
||||
throw new InvalidOperationException($"Decoded a single empty exit block. Entry point = 0x{address:X}.");
|
||||
}
|
||||
|
||||
if (!singleBlock)
|
||||
if (dMode == DecoderMode.MultipleBlocks)
|
||||
{
|
||||
return TailCallRemover.RunPass(address, blocks);
|
||||
}
|
||||
@ -257,6 +263,11 @@ namespace ARMeilleure.Decoders
|
||||
// so we must consider such operations as a branch in potential aswell.
|
||||
if (opCode is IOpCode32Alu opAlu && opAlu.Rd == RegisterAlias.Aarch32Pc)
|
||||
{
|
||||
if (opCode is OpCodeT32)
|
||||
{
|
||||
return opCode.Instruction.Name != InstName.Tst && opCode.Instruction.Name != InstName.Teq &&
|
||||
opCode.Instruction.Name != InstName.Cmp && opCode.Instruction.Name != InstName.Cmn;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -318,9 +329,13 @@ namespace ARMeilleure.Decoders
|
||||
}
|
||||
|
||||
private static bool IsException(OpCode opCode)
|
||||
{
|
||||
return IsTrap(opCode) || opCode.Instruction.Name == InstName.Svc;
|
||||
}
|
||||
|
||||
private static bool IsTrap(OpCode opCode)
|
||||
{
|
||||
return opCode.Instruction.Name == InstName.Brk ||
|
||||
opCode.Instruction.Name == InstName.Svc ||
|
||||
opCode.Instruction.Name == InstName.Trap ||
|
||||
opCode.Instruction.Name == InstName.Und;
|
||||
}
|
||||
|
9
ARMeilleure/Decoders/DecoderMode.cs
Normal file
9
ARMeilleure/Decoders/DecoderMode.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
enum DecoderMode
|
||||
{
|
||||
MultipleBlocks,
|
||||
SingleBlock,
|
||||
SingleInstruction,
|
||||
}
|
||||
}
|
@ -13,11 +13,25 @@ namespace ARMeilleure.Decoders
|
||||
Cond = (Condition)((uint)opCode >> 28);
|
||||
}
|
||||
|
||||
public bool IsThumb()
|
||||
{
|
||||
return this is OpCodeT16 || this is OpCodeT32;
|
||||
}
|
||||
|
||||
public uint GetPc()
|
||||
{
|
||||
// Due to backwards compatibility and legacy behavior of ARMv4 CPUs pipeline,
|
||||
// the PC actually points 2 instructions ahead.
|
||||
return (uint)Address + (uint)OpCodeSizeInBytes * 2;
|
||||
if (IsThumb())
|
||||
{
|
||||
// PC is ahead by 4 in thumb mode whether or not the current instruction
|
||||
// is 16 or 32 bit.
|
||||
return (uint)Address + 4u;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (uint)Address + 8u;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
16
ARMeilleure/Decoders/OpCode32Mrs.cs
Normal file
16
ARMeilleure/Decoders/OpCode32Mrs.cs
Normal file
@ -0,0 +1,16 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCode32Mrs : OpCode32
|
||||
{
|
||||
public bool R { get; }
|
||||
public int Rd { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32Mrs(inst, address, opCode);
|
||||
|
||||
public OpCode32Mrs(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
R = ((opCode >> 22) & 1) != 0;
|
||||
Rd = (opCode >> 12) & 0xf;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT16BImm11 : OpCode32, IOpCode32BImm
|
||||
class OpCodeT16BImm11 : OpCodeT16, IOpCode32BImm
|
||||
{
|
||||
public long Immediate { get; }
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT16BImm8 : OpCode32, IOpCode32BImm
|
||||
class OpCodeT16BImm8 : OpCodeT16, IOpCode32BImm
|
||||
{
|
||||
public long Immediate { get; }
|
||||
|
||||
|
14
ARMeilleure/Decoders/OpCodeT32.cs
Normal file
14
ARMeilleure/Decoders/OpCodeT32.cs
Normal file
@ -0,0 +1,14 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32 : OpCode32
|
||||
{
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32(inst, address, opCode);
|
||||
|
||||
public OpCodeT32(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Cond = Condition.Al;
|
||||
|
||||
OpCodeSizeInBytes = 4;
|
||||
}
|
||||
}
|
||||
}
|
20
ARMeilleure/Decoders/OpCodeT32Alu.cs
Normal file
20
ARMeilleure/Decoders/OpCodeT32Alu.cs
Normal file
@ -0,0 +1,20 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32Alu : OpCodeT32, IOpCode32Alu
|
||||
{
|
||||
public int Rd { get; }
|
||||
public int Rn { get; }
|
||||
|
||||
public bool? SetFlags { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32Alu(inst, address, opCode);
|
||||
|
||||
public OpCodeT32Alu(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rd = (opCode >> 8) & 0xf;
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
|
||||
SetFlags = ((opCode >> 20) & 1) != 0;
|
||||
}
|
||||
}
|
||||
}
|
38
ARMeilleure/Decoders/OpCodeT32AluImm.cs
Normal file
38
ARMeilleure/Decoders/OpCodeT32AluImm.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using ARMeilleure.Common;
|
||||
using System.Runtime.Intrinsics;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32AluImm : OpCodeT32Alu, IOpCode32AluImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public bool IsRotated { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32AluImm(inst, address, opCode);
|
||||
|
||||
private static readonly Vector128<int> _factor = Vector128.Create(1, 0x00010001, 0x01000100, 0x01010101);
|
||||
|
||||
public OpCodeT32AluImm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
int imm8 = (opCode >> 0) & 0xff;
|
||||
int imm3 = (opCode >> 12) & 7;
|
||||
int imm1 = (opCode >> 26) & 1;
|
||||
|
||||
int imm12 = imm8 | (imm3 << 8) | (imm1 << 11);
|
||||
|
||||
if ((imm12 >> 10) == 0)
|
||||
{
|
||||
Immediate = imm8 * _factor.GetElement((imm12 >> 8) & 3);
|
||||
IsRotated = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
int shift = imm12 >> 7;
|
||||
|
||||
Immediate = BitUtils.RotateRight(0x80 | (imm12 & 0x7f), shift, 32);
|
||||
IsRotated = shift != 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
20
ARMeilleure/Decoders/OpCodeT32AluRsImm.cs
Normal file
20
ARMeilleure/Decoders/OpCodeT32AluRsImm.cs
Normal file
@ -0,0 +1,20 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32AluRsImm : OpCodeT32Alu, IOpCode32AluRsImm
|
||||
{
|
||||
public int Rm { get; }
|
||||
public int Immediate { get; }
|
||||
|
||||
public ShiftType ShiftType { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32AluRsImm(inst, address, opCode);
|
||||
|
||||
public OpCodeT32AluRsImm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rm = (opCode >> 0) & 0xf;
|
||||
Immediate = ((opCode >> 6) & 3) | ((opCode >> 10) & 0x1c);
|
||||
|
||||
ShiftType = (ShiftType)((opCode >> 4) & 3);
|
||||
}
|
||||
}
|
||||
}
|
29
ARMeilleure/Decoders/OpCodeT32BImm20.cs
Normal file
29
ARMeilleure/Decoders/OpCodeT32BImm20.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using ARMeilleure.Instructions;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32BImm20 : OpCodeT32, IOpCode32BImm
|
||||
{
|
||||
public long Immediate { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32BImm20(inst, address, opCode);
|
||||
|
||||
public OpCodeT32BImm20(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
uint pc = GetPc();
|
||||
|
||||
int imm11 = (opCode >> 0) & 0x7ff;
|
||||
int j2 = (opCode >> 11) & 1;
|
||||
int j1 = (opCode >> 13) & 1;
|
||||
int imm6 = (opCode >> 16) & 0x3f;
|
||||
int s = (opCode >> 26) & 1;
|
||||
|
||||
int imm32 = imm11 | (imm6 << 11) | (j1 << 17) | (j2 << 18) | (s << 19);
|
||||
imm32 = (imm32 << 13) >> 12;
|
||||
|
||||
Immediate = pc + imm32;
|
||||
|
||||
Cond = (Condition)((opCode >> 22) & 0xf);
|
||||
}
|
||||
}
|
||||
}
|
35
ARMeilleure/Decoders/OpCodeT32BImm24.cs
Normal file
35
ARMeilleure/Decoders/OpCodeT32BImm24.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using ARMeilleure.Instructions;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32BImm24 : OpCodeT32, IOpCode32BImm
|
||||
{
|
||||
public long Immediate { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32BImm24(inst, address, opCode);
|
||||
|
||||
public OpCodeT32BImm24(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
uint pc = GetPc();
|
||||
|
||||
if (inst.Name == InstName.Blx)
|
||||
{
|
||||
pc &= ~3u;
|
||||
}
|
||||
|
||||
int imm11 = (opCode >> 0) & 0x7ff;
|
||||
int j2 = (opCode >> 11) & 1;
|
||||
int j1 = (opCode >> 13) & 1;
|
||||
int imm10 = (opCode >> 16) & 0x3ff;
|
||||
int s = (opCode >> 26) & 1;
|
||||
|
||||
int i1 = j1 ^ s ^ 1;
|
||||
int i2 = j2 ^ s ^ 1;
|
||||
|
||||
int imm32 = imm11 | (imm10 << 11) | (i2 << 21) | (i1 << 22) | (s << 23);
|
||||
imm32 = (imm32 << 9) >> 8;
|
||||
|
||||
Immediate = pc + imm32;
|
||||
}
|
||||
}
|
||||
}
|
25
ARMeilleure/Decoders/OpCodeT32MemImm12.cs
Normal file
25
ARMeilleure/Decoders/OpCodeT32MemImm12.cs
Normal file
@ -0,0 +1,25 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32MemImm12 : OpCodeT32, IOpCode32Mem
|
||||
{
|
||||
public int Rt { get; }
|
||||
public int Rn { get; }
|
||||
public bool WBack => false;
|
||||
public bool IsLoad { get; }
|
||||
public bool Index => true;
|
||||
public bool Add => true;
|
||||
public int Immediate { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32MemImm12(inst, address, opCode);
|
||||
|
||||
public OpCodeT32MemImm12(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rt = (opCode >> 12) & 0xf;
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
|
||||
Immediate = opCode & 0xfff;
|
||||
|
||||
IsLoad = ((opCode >> 20) & 1) != 0;
|
||||
}
|
||||
}
|
||||
}
|
29
ARMeilleure/Decoders/OpCodeT32MemImm8.cs
Normal file
29
ARMeilleure/Decoders/OpCodeT32MemImm8.cs
Normal file
@ -0,0 +1,29 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT32MemImm8 : OpCodeT32, IOpCode32Mem
|
||||
{
|
||||
public int Rt { get; }
|
||||
public int Rn { get; }
|
||||
public bool WBack { get; }
|
||||
public bool IsLoad { get; }
|
||||
public bool Index { get; }
|
||||
public bool Add { get; }
|
||||
public int Immediate { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT32MemImm8(inst, address, opCode);
|
||||
|
||||
public OpCodeT32MemImm8(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
Rt = (opCode >> 12) & 0xf;
|
||||
Rn = (opCode >> 16) & 0xf;
|
||||
|
||||
Index = ((opCode >> 10) & 1) != 0;
|
||||
Add = ((opCode >> 9) & 1) != 0;
|
||||
WBack = ((opCode >> 8) & 1) != 0;
|
||||
|
||||
Immediate = opCode & 0xff;
|
||||
|
||||
IsLoad = ((opCode >> 20) & 1) != 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
using ARMeilleure.Instructions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
@ -703,6 +704,7 @@ namespace ARMeilleure.Decoders
|
||||
SetA32("<<<<00110100xxxxxxxxxxxxxxxxxxxx", InstName.Movt, InstEmit32.Movt, OpCode32AluImm16.Create);
|
||||
SetA32("<<<<1110xxx1xxxxxxxx111xxxx1xxxx", InstName.Mrc, InstEmit32.Mrc, OpCode32System.Create);
|
||||
SetA32("<<<<11000101xxxxxxxx111xxxxxxxxx", InstName.Mrrc, InstEmit32.Mrrc, OpCode32System.Create);
|
||||
SetA32("<<<<00010x001111xxxx000000000000", InstName.Mrs, InstEmit32.Mrs, OpCode32Mrs.Create);
|
||||
SetA32("<<<<00010x10xxxx111100000000xxxx", InstName.Msr, InstEmit32.Msr, OpCode32MsrReg.Create);
|
||||
SetA32("<<<<0000000xxxxx0000xxxx1001xxxx", InstName.Mul, InstEmit32.Mul, OpCode32AluMla.Create);
|
||||
SetA32("<<<<0011111x0000xxxxxxxxxxxxxxxx", InstName.Mvn, InstEmit32.Mvn, OpCode32AluImm.Create);
|
||||
@ -791,189 +793,192 @@ namespace ARMeilleure.Decoders
|
||||
SetA32("<<<<01101111xxxxxxxxxx000111xxxx", InstName.Uxth, InstEmit32.Uxth, OpCode32AluUx.Create);
|
||||
|
||||
// FP & SIMD
|
||||
SetA32("111100111x110000xxx0001101x0xxx0", InstName.Aesd_V, InstEmit32.Aesd_V, OpCode32Simd.Create);
|
||||
SetA32("111100111x110000xxx0001100x0xxx0", InstName.Aese_V, InstEmit32.Aese_V, OpCode32Simd.Create);
|
||||
SetA32("111100111x110000xxx0001111x0xxx0", InstName.Aesimc_V, InstEmit32.Aesimc_V, OpCode32Simd.Create);
|
||||
SetA32("111100111x110000xxx0001110x0xxx0", InstName.Aesmc_V, InstEmit32.Aesmc_V, OpCode32Simd.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0111xxx0xxxx", InstName.Vabd, InstEmit32.Vabd_I, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0111x0x0xxxx", InstName.Vabdl, InstEmit32.Vabdl_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("<<<<11101x110000xxxx101x11x0xxxx", InstName.Vabs, InstEmit32.Vabs_S, OpCode32SimdS.Create);
|
||||
SetA32("111100111x11<<01xxxx00110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x111001xxxx01110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100100xxxxxxxxxxx1000xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x11xxxxxxxx101xx0x0xxxx", InstName.Vadd, InstEmit32.Vadd_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x00xxxxxxxx1101xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0000x0x0xxxx", InstName.Vaddl, InstEmit32.Vaddl_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0001x0x0xxxx", InstName.Vaddw, InstEmit32.Vaddw_I, OpCode32SimdRegWide.Create);
|
||||
SetA32("111100100x00xxxxxxxx0001xxx1xxxx", InstName.Vand, InstEmit32.Vand_I, OpCode32SimdBinary.Create);
|
||||
SetA32("111100100x01xxxxxxxx0001xxx1xxxx", InstName.Vbic, InstEmit32.Vbic_I, OpCode32SimdBinary.Create);
|
||||
SetA32("1111001x1x000xxxxxxx<<x10x11xxxx", InstName.Vbic, InstEmit32.Vbic_II, OpCode32SimdImm.Create);
|
||||
SetA32("111100110x11xxxxxxxx0001xxx1xxxx", InstName.Vbif, InstEmit32.Vbif, OpCode32SimdBinary.Create);
|
||||
SetA32("111100110x10xxxxxxxx0001xxx1xxxx", InstName.Vbit, InstEmit32.Vbit, OpCode32SimdBinary.Create);
|
||||
SetA32("111100110x01xxxxxxxx0001xxx1xxxx", InstName.Vbsl, InstEmit32.Vbsl, OpCode32SimdBinary.Create);
|
||||
SetA32("111100110x<<xxxxxxxx1000xxx1xxxx", InstName.Vceq, InstEmit32.Vceq_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100100x00xxxxxxxx1110xxx0xxxx", InstName.Vceq, InstEmit32.Vceq_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx01xxxx0x010xx0xxxx", InstName.Vceq, InstEmit32.Vceq_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0011xxx1xxxx", InstName.Vcge, InstEmit32.Vcge_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1110xxx0xxxx", InstName.Vcge, InstEmit32.Vcge_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx01xxxx0x001xx0xxxx", InstName.Vcge, InstEmit32.Vcge_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0011xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x10xxxxxxxx1110xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx01xxxx0x000xx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x11xx01xxxx0x011xx0xxxx", InstName.Vcle, InstEmit32.Vcle_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x11xx01xxxx0x100xx0xxxx", InstName.Vclt, InstEmit32.Vclt_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11101x11010xxxxx101x01x0xxxx", InstName.Vcmp, InstEmit32.Vcmp, OpCode32SimdS.Create);
|
||||
SetA32("<<<<11101x11010xxxxx101x11x0xxxx", InstName.Vcmpe, InstEmit32.Vcmpe, OpCode32SimdS.Create);
|
||||
SetA32("111100111x110000xxxx01010xx0xxxx", InstName.Vcnt, InstEmit32.Vcnt, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11101x110111xxxx101x11x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FD, OpCode32SimdS.Create); // FP 32 and 64, scalar.
|
||||
SetA32("<<<<11101x11110xxxxx101x11x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create); // FP32 to int.
|
||||
SetA32("<<<<11101x111000xxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create); // Int to FP32.
|
||||
SetA32("111111101x1111xxxxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_RM, OpCode32SimdCvtFI.Create); // The many FP32 to int encodings (fp).
|
||||
SetA32("111100111x111011xxxx011xxxx0xxxx", InstName.Vcvt, InstEmit32.Vcvt_V, OpCode32SimdCmpZ.Create); // FP and integer, vector.
|
||||
SetA32("<<<<11101x00xxxxxxxx101xx0x0xxxx", InstName.Vdiv, InstEmit32.Vdiv_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11101xx0xxxxxxxx1011x0x10000", InstName.Vdup, InstEmit32.Vdup, OpCode32SimdDupGP.Create);
|
||||
SetA32("111100111x11xxxxxxxx11000xx0xxxx", InstName.Vdup, InstEmit32.Vdup_1, OpCode32SimdDupElem.Create);
|
||||
SetA32("111100110x00xxxxxxxx0001xxx1xxxx", InstName.Veor, InstEmit32.Veor_I, OpCode32SimdBinary.Create);
|
||||
SetA32("111100101x11xxxxxxxxxxxxxxx0xxxx", InstName.Vext, InstEmit32.Vext, OpCode32SimdExt.Create);
|
||||
SetA32("<<<<11101x10xxxxxxxx101xx0x0xxxx", InstName.Vfma, InstEmit32.Vfma_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x00xxxxxxxx1100xxx1xxxx", InstName.Vfma, InstEmit32.Vfma_V, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11101x10xxxxxxxx101xx1x0xxxx", InstName.Vfms, InstEmit32.Vfms_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x10xxxxxxxx1100xxx1xxxx", InstName.Vfms, InstEmit32.Vfms_V, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11101x01xxxxxxxx101xx1x0xxxx", InstName.Vfnma, InstEmit32.Vfnma_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11101x01xxxxxxxx101xx0x0xxxx", InstName.Vfnms, InstEmit32.Vfnms_S, OpCode32SimdRegS.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0000xxx0xxxx", InstName.Vhadd, InstEmit32.Vhadd, OpCode32SimdReg.Create);
|
||||
SetA32("111101001x10xxxxxxxxxx00xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx0111xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 1.
|
||||
SetA32("111101000x10xxxxxxxx1010xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 2.
|
||||
SetA32("111101000x10xxxxxxxx0110xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 3.
|
||||
SetA32("111101000x10xxxxxxxx0010xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 4.
|
||||
SetA32("111101001x10xxxxxxxxxx01xxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx100xxxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create); // Regs = 1, inc = 1/2 (itype).
|
||||
SetA32("111101000x10xxxxxxxx0011xxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create); // Regs = 2, inc = 2.
|
||||
SetA32("111101001x10xxxxxxxxxx10xxxxxxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx010xxxxxxxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("111101001x10xxxxxxxxxx11xxxxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx000xxxxxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("<<<<11001x01xxxxxxxx1011xxxxxxx0", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x11xxxxxxxx1011xxxxxxx0", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x11xxxxxxxx1011xxxxxxx0", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x01xxxxxxxx1010xxxxxxxx", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x11xxxxxxxx1010xxxxxxxx", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x11xxxxxxxx1010xxxxxxxx", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<1101xx01xxxxxxxx101xxxxxxxxx", InstName.Vldr, InstEmit32.Vldr, OpCode32SimdMemImm.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0110xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100100x00xxxxxxxx1111xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0110xxx1xxxx", InstName.Vmin, InstEmit32.Vmin_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100100x10xxxxxxxx1111xxx0xxxx", InstName.Vmin, InstEmit32.Vmin_V, OpCode32SimdReg.Create);
|
||||
SetA32("111111101x00xxxxxxxx10>>x0x0xxxx", InstName.Vmaxnm, InstEmit32.Vmaxnm_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100110x0xxxxxxxxx1111xxx1xxxx", InstName.Vmaxnm, InstEmit32.Vmaxnm_V, OpCode32SimdReg.Create);
|
||||
SetA32("111111101x00xxxxxxxx10>>x1x0xxxx", InstName.Vminnm, InstEmit32.Vminnm_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100110x1xxxxxxxxx1111xxx1xxxx", InstName.Vminnm, InstEmit32.Vminnm_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx000xx1x0xxxx", InstName.Vmla, InstEmit32.Vmla_1, OpCode32SimdRegElem.Create);
|
||||
SetA32("111100100xxxxxxxxxxx1001xxx0xxxx", InstName.Vmla, InstEmit32.Vmla_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x00xxxxxxxx101xx0x0xxxx", InstName.Vmla, InstEmit32.Vmla_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x00xxxxxxxx1101xxx1xxxx", InstName.Vmla, InstEmit32.Vmla_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx010xx1x0xxxx", InstName.Vmls, InstEmit32.Vmls_1, OpCode32SimdRegElem.Create);
|
||||
SetA32("<<<<11100x00xxxxxxxx101xx1x0xxxx", InstName.Vmls, InstEmit32.Vmls_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x10xxxxxxxx1101xxx1xxxx", InstName.Vmls, InstEmit32.Vmls_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100110xxxxxxxxxxx1001xxx0xxxx", InstName.Vmls, InstEmit32.Vmls_I, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxx01010x0x0xxxx", InstName.Vmlsl, InstEmit32.Vmlsl_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("<<<<11100xx0xxxxxxxx1011xxx10000", InstName.Vmov, InstEmit32.Vmov_G1, OpCode32SimdMovGpElem.Create); // From gen purpose.
|
||||
SetA32("<<<<1110xxx1xxxxxxxx1011xxx10000", InstName.Vmov, InstEmit32.Vmov_G1, OpCode32SimdMovGpElem.Create); // To gen purpose.
|
||||
SetA32("<<<<1100010xxxxxxxxx101000x1xxxx", InstName.Vmov, InstEmit32.Vmov_G2, OpCode32SimdMovGpDouble.Create); // To/from gen purpose x2 and single precision x2.
|
||||
SetA32("<<<<1100010xxxxxxxxx101100x1xxxx", InstName.Vmov, InstEmit32.Vmov_GD, OpCode32SimdMovGpDouble.Create); // To/from gen purpose x2 and double precision.
|
||||
SetA32("<<<<1110000xxxxxxxxx1010x0010000", InstName.Vmov, InstEmit32.Vmov_GS, OpCode32SimdMovGp.Create); // To/from gen purpose and single precision.
|
||||
SetA32("1111001x1x000xxxxxxx0xx00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q vector I32.
|
||||
SetA32("<<<<11101x11xxxxxxxx101x0000xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm44.Create); // Scalar f16/32/64 based on size 01 10 11.
|
||||
SetA32("1111001x1x000xxxxxxx10x00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q I16.
|
||||
SetA32("1111001x1x000xxxxxxx11xx0x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q (dt - from cmode).
|
||||
SetA32("1111001x1x000xxxxxxx11100x11xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q I64.
|
||||
SetA32("<<<<11101x110000xxxx101x01x0xxxx", InstName.Vmov, InstEmit32.Vmov_S, OpCode32SimdS.Create);
|
||||
SetA32("1111001x1x001000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create);
|
||||
SetA32("1111001x1x010000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create);
|
||||
SetA32("1111001x1x100000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create);
|
||||
SetA32("111100111x11xx10xxxx001000x0xxx0", InstName.Vmovn, InstEmit32.Vmovn, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11101111xxxxxxxx101000010000", InstName.Vmrs, InstEmit32.Vmrs, OpCode32SimdSpecial.Create);
|
||||
SetA32("<<<<11101110xxxxxxxx101000010000", InstName.Vmsr, InstEmit32.Vmsr, OpCode32SimdSpecial.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx100xx1x0xxxx", InstName.Vmul, InstEmit32.Vmul_1, OpCode32SimdRegElem.Create);
|
||||
SetA32("111100100x<<xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x10xxxxxxxx101xx0x0xxxx", InstName.Vmul, InstEmit32.Vmul_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100110x00xxxxxxxx1101xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxx01010x1x0xxxx", InstName.Vmull, InstEmit32.Vmull_1, OpCode32SimdRegElemLong.Create);
|
||||
SetA32("1111001x1x<<xxxxxxx01100x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("111100101xx0xxxxxxx01110x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create); // P8/P64
|
||||
SetA32("111100111x110000xxxx01011xx0xxxx", InstName.Vmvn, InstEmit32.Vmvn_I, OpCode32SimdBinary.Create);
|
||||
SetA32("1111001x1x000xxxxxxx0xx00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create); // D/Q vector I32.
|
||||
SetA32("1111001x1x000xxxxxxx10x00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create);
|
||||
SetA32("1111001x1x000xxxxxxx110x0x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create);
|
||||
SetA32("<<<<11101x110001xxxx101x01x0xxxx", InstName.Vneg, InstEmit32.Vneg_S, OpCode32SimdS.Create);
|
||||
SetA32("111100111x11<<01xxxx00111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x111001xxxx01111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11100x01xxxxxxxx101xx1x0xxxx", InstName.Vnmla, InstEmit32.Vnmla_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11100x01xxxxxxxx101xx0x0xxxx", InstName.Vnmls, InstEmit32.Vnmls_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x11xxxxxxxx0001xxx1xxxx", InstName.Vorn, InstEmit32.Vorn_I, OpCode32SimdBinary.Create);
|
||||
SetA32("111100100x10xxxxxxxx0001xxx1xxxx", InstName.Vorr, InstEmit32.Vorr_I, OpCode32SimdBinary.Create);
|
||||
SetA32("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create);
|
||||
SetA32("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx1010x0x1xxxx", InstName.Vpmin, InstEmit32.Vpmin_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x10xxxxxxxx1111x0x0xxxx", InstName.Vpmin, InstEmit32.Vpmin_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("111100111x111011xxxx010x0xx0xxxx", InstName.Vrecpe, InstEmit32.Vrecpe, OpCode32SimdSqrte.Create);
|
||||
SetA32("111100100x00xxxxxxxx1111xxx1xxxx", InstName.Vrecps, InstEmit32.Vrecps, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx00xxxx000<<xx0xxxx", InstName.Vrev, InstEmit32.Vrev, OpCode32SimdRev.Create);
|
||||
SetA32("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create);
|
||||
SetA32("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create);
|
||||
SetA32("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx0010>xx1xxxx", InstName.Vrshr, InstEmit32.Vrshr, OpCode32SimdShImm.Create);
|
||||
SetA32("111100111x111011xxxx010x1xx0xxxx", InstName.Vrsqrte, InstEmit32.Vrsqrte, OpCode32SimdSqrte.Create);
|
||||
SetA32("111100100x10xxxxxxxx1111xxx1xxxx", InstName.Vrsqrts, InstEmit32.Vrsqrts, OpCode32SimdReg.Create);
|
||||
SetA32("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create);
|
||||
SetA32("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create);
|
||||
SetA32("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create); // A1 encoding.
|
||||
SetA32("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create);
|
||||
SetA32("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create);
|
||||
SetA32("111101001x00xxxxxxxx<<00xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx0111xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 1.
|
||||
SetA32("111101000x00xxxxxxxx1010xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 2.
|
||||
SetA32("111101000x00xxxxxxxx0110xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 3.
|
||||
SetA32("111101000x00xxxxxxxx0010xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 4.
|
||||
SetA32("111101001x00xxxxxxxx<<01xxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx100xxxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create); // Regs = 1, inc = 1/2 (itype).
|
||||
SetA32("111101000x00xxxxxxxx0011xxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create); // Regs = 2, inc = 2.
|
||||
SetA32("111101001x00xxxxxxxx<<10xxxxxxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx010xxxxxxxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("111101001x00xxxxxxxx<<11xxxxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx000xxxxxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("<<<<11001x00xxxxxxxx1011xxxxxxx0", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x10xxxxxxxx1011xxxxxxx0", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x10xxxxxxxx1011xxxxxxx0", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x00xxxxxxxx1010xxxxxxxx", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x10xxxxxxxx1010xxxxxxxx", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x10xxxxxxxx1010xxxxxxxx", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<1101xx00xxxxxxxx101xxxxxxxxx", InstName.Vstr, InstEmit32.Vstr, OpCode32SimdMemImm.Create);
|
||||
SetA32("111100110xxxxxxxxxxx1000xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x11xxxxxxxx101xx1x0xxxx", InstName.Vsub, InstEmit32.Vsub_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create);
|
||||
SetA32("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create);
|
||||
SetA32("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11<<10xxxx00010xx0xxxx", InstName.Vuzp, InstEmit32.Vuzp, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x11<<10xxxx00011xx0xxxx", InstName.Vzip, InstEmit32.Vzip, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x110000xxx0001101x0xxx0", InstName.Aesd_V, InstEmit32.Aesd_V, OpCode32Simd.Create);
|
||||
SetA32("111100111x110000xxx0001100x0xxx0", InstName.Aese_V, InstEmit32.Aese_V, OpCode32Simd.Create);
|
||||
SetA32("111100111x110000xxx0001111x0xxx0", InstName.Aesimc_V, InstEmit32.Aesimc_V, OpCode32Simd.Create);
|
||||
SetA32("111100111x110000xxx0001110x0xxx0", InstName.Aesmc_V, InstEmit32.Aesmc_V, OpCode32Simd.Create);
|
||||
SetA32("111100110x00xxx0xxx01100x1x0xxx0", InstName.Sha256h_V, InstEmit32.Sha256h_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x01xxx0xxx01100x1x0xxx0", InstName.Sha256h2_V, InstEmit32.Sha256h2_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x111010xxx0001111x0xxx0", InstName.Sha256su0_V, InstEmit32.Sha256su0_V, OpCode32Simd.Create);
|
||||
SetA32("111100110x10xxx0xxx01100x1x0xxx0", InstName.Sha256su1_V, InstEmit32.Sha256su1_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0111xxx0xxxx", InstName.Vabd, InstEmit32.Vabd_I, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0111x0x0xxxx", InstName.Vabdl, InstEmit32.Vabdl_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("<<<<11101x110000xxxx101x11x0xxxx", InstName.Vabs, InstEmit32.Vabs_S, OpCode32SimdS.Create);
|
||||
SetA32("111100111x11<<01xxxx00110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x111001xxxx01110xx0xxxx", InstName.Vabs, InstEmit32.Vabs_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100100xxxxxxxxxxx1000xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x11xxxxxxxx101xx0x0xxxx", InstName.Vadd, InstEmit32.Vadd_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x00xxxxxxxx1101xxx0xxxx", InstName.Vadd, InstEmit32.Vadd_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0000x0x0xxxx", InstName.Vaddl, InstEmit32.Vaddl_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0001x0x0xxxx", InstName.Vaddw, InstEmit32.Vaddw_I, OpCode32SimdRegWide.Create);
|
||||
SetA32("111100100x00xxxxxxxx0001xxx1xxxx", InstName.Vand, InstEmit32.Vand_I, OpCode32SimdBinary.Create);
|
||||
SetA32("111100100x01xxxxxxxx0001xxx1xxxx", InstName.Vbic, InstEmit32.Vbic_I, OpCode32SimdBinary.Create);
|
||||
SetA32("1111001x1x000xxxxxxx<<x10x11xxxx", InstName.Vbic, InstEmit32.Vbic_II, OpCode32SimdImm.Create);
|
||||
SetA32("111100110x11xxxxxxxx0001xxx1xxxx", InstName.Vbif, InstEmit32.Vbif, OpCode32SimdBinary.Create);
|
||||
SetA32("111100110x10xxxxxxxx0001xxx1xxxx", InstName.Vbit, InstEmit32.Vbit, OpCode32SimdBinary.Create);
|
||||
SetA32("111100110x01xxxxxxxx0001xxx1xxxx", InstName.Vbsl, InstEmit32.Vbsl, OpCode32SimdBinary.Create);
|
||||
SetA32("111100110x<<xxxxxxxx1000xxx1xxxx", InstName.Vceq, InstEmit32.Vceq_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100100x00xxxxxxxx1110xxx0xxxx", InstName.Vceq, InstEmit32.Vceq_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx01xxxx0x010xx0xxxx", InstName.Vceq, InstEmit32.Vceq_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0011xxx1xxxx", InstName.Vcge, InstEmit32.Vcge_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1110xxx0xxxx", InstName.Vcge, InstEmit32.Vcge_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx01xxxx0x001xx0xxxx", InstName.Vcge, InstEmit32.Vcge_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0011xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x10xxxxxxxx1110xxx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx01xxxx0x000xx0xxxx", InstName.Vcgt, InstEmit32.Vcgt_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x11xx01xxxx0x011xx0xxxx", InstName.Vcle, InstEmit32.Vcle_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x11xx01xxxx0x100xx0xxxx", InstName.Vclt, InstEmit32.Vclt_Z, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11101x11010xxxxx101x01x0xxxx", InstName.Vcmp, InstEmit32.Vcmp, OpCode32SimdS.Create);
|
||||
SetA32("<<<<11101x11010xxxxx101x11x0xxxx", InstName.Vcmpe, InstEmit32.Vcmpe, OpCode32SimdS.Create);
|
||||
SetA32("111100111x110000xxxx01010xx0xxxx", InstName.Vcnt, InstEmit32.Vcnt, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11101x110111xxxx101x11x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FD, OpCode32SimdS.Create); // FP 32 and 64, scalar.
|
||||
SetA32("<<<<11101x11110xxxxx101x11x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create); // FP32 to int.
|
||||
SetA32("<<<<11101x111000xxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create); // Int to FP32.
|
||||
SetA32("111111101x1111xxxxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_RM, OpCode32SimdCvtFI.Create); // The many FP32 to int encodings (fp).
|
||||
SetA32("111100111x111011xxxx011xxxx0xxxx", InstName.Vcvt, InstEmit32.Vcvt_V, OpCode32SimdCmpZ.Create); // FP and integer, vector.
|
||||
SetA32("<<<<11101x00xxxxxxxx101xx0x0xxxx", InstName.Vdiv, InstEmit32.Vdiv_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11101xx0xxxxxxxx1011x0x10000", InstName.Vdup, InstEmit32.Vdup, OpCode32SimdDupGP.Create);
|
||||
SetA32("111100111x11xxxxxxxx11000xx0xxxx", InstName.Vdup, InstEmit32.Vdup_1, OpCode32SimdDupElem.Create);
|
||||
SetA32("111100110x00xxxxxxxx0001xxx1xxxx", InstName.Veor, InstEmit32.Veor_I, OpCode32SimdBinary.Create);
|
||||
SetA32("111100101x11xxxxxxxxxxxxxxx0xxxx", InstName.Vext, InstEmit32.Vext, OpCode32SimdExt.Create);
|
||||
SetA32("<<<<11101x10xxxxxxxx101xx0x0xxxx", InstName.Vfma, InstEmit32.Vfma_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x00xxxxxxxx1100xxx1xxxx", InstName.Vfma, InstEmit32.Vfma_V, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11101x10xxxxxxxx101xx1x0xxxx", InstName.Vfms, InstEmit32.Vfms_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x10xxxxxxxx1100xxx1xxxx", InstName.Vfms, InstEmit32.Vfms_V, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11101x01xxxxxxxx101xx1x0xxxx", InstName.Vfnma, InstEmit32.Vfnma_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11101x01xxxxxxxx101xx0x0xxxx", InstName.Vfnms, InstEmit32.Vfnms_S, OpCode32SimdRegS.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0000xxx0xxxx", InstName.Vhadd, InstEmit32.Vhadd, OpCode32SimdReg.Create);
|
||||
SetA32("111101001x10xxxxxxxxxx00xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx0111xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 1.
|
||||
SetA32("111101000x10xxxxxxxx1010xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 2.
|
||||
SetA32("111101000x10xxxxxxxx0110xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 3.
|
||||
SetA32("111101000x10xxxxxxxx0010xxxxxxxx", InstName.Vld1, InstEmit32.Vld1, OpCode32SimdMemPair.Create); // Regs = 4.
|
||||
SetA32("111101001x10xxxxxxxxxx01xxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx100xxxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create); // Regs = 1, inc = 1/2 (itype).
|
||||
SetA32("111101000x10xxxxxxxx0011xxxxxxxx", InstName.Vld2, InstEmit32.Vld2, OpCode32SimdMemPair.Create); // Regs = 2, inc = 2.
|
||||
SetA32("111101001x10xxxxxxxxxx10xxxxxxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx010xxxxxxxxx", InstName.Vld3, InstEmit32.Vld3, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("111101001x10xxxxxxxxxx11xxxxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x10xxxxxxxx000xxxxxxxxx", InstName.Vld4, InstEmit32.Vld4, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("<<<<11001x01xxxxxxxx1011xxxxxxx0", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x11xxxxxxxx1011xxxxxxx0", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x11xxxxxxxx1011xxxxxxx0", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x01xxxxxxxx1010xxxxxxxx", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x11xxxxxxxx1010xxxxxxxx", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x11xxxxxxxx1010xxxxxxxx", InstName.Vldm, InstEmit32.Vldm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<1101xx01xxxxxxxx101xxxxxxxxx", InstName.Vldr, InstEmit32.Vldr, OpCode32SimdMemImm.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0110xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100100x00xxxxxxxx1111xxx0xxxx", InstName.Vmax, InstEmit32.Vmax_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx0110xxx1xxxx", InstName.Vmin, InstEmit32.Vmin_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100100x10xxxxxxxx1111xxx0xxxx", InstName.Vmin, InstEmit32.Vmin_V, OpCode32SimdReg.Create);
|
||||
SetA32("111111101x00xxxxxxxx10>>x0x0xxxx", InstName.Vmaxnm, InstEmit32.Vmaxnm_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100110x0xxxxxxxxx1111xxx1xxxx", InstName.Vmaxnm, InstEmit32.Vmaxnm_V, OpCode32SimdReg.Create);
|
||||
SetA32("111111101x00xxxxxxxx10>>x1x0xxxx", InstName.Vminnm, InstEmit32.Vminnm_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100110x1xxxxxxxxx1111xxx1xxxx", InstName.Vminnm, InstEmit32.Vminnm_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx000xx1x0xxxx", InstName.Vmla, InstEmit32.Vmla_1, OpCode32SimdRegElem.Create);
|
||||
SetA32("111100100xxxxxxxxxxx1001xxx0xxxx", InstName.Vmla, InstEmit32.Vmla_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x00xxxxxxxx101xx0x0xxxx", InstName.Vmla, InstEmit32.Vmla_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x00xxxxxxxx1101xxx1xxxx", InstName.Vmla, InstEmit32.Vmla_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx010xx1x0xxxx", InstName.Vmls, InstEmit32.Vmls_1, OpCode32SimdRegElem.Create);
|
||||
SetA32("<<<<11100x00xxxxxxxx101xx1x0xxxx", InstName.Vmls, InstEmit32.Vmls_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x10xxxxxxxx1101xxx1xxxx", InstName.Vmls, InstEmit32.Vmls_V, OpCode32SimdReg.Create);
|
||||
SetA32("111100110xxxxxxxxxxx1001xxx0xxxx", InstName.Vmls, InstEmit32.Vmls_I, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxx01010x0x0xxxx", InstName.Vmlsl, InstEmit32.Vmlsl_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("<<<<11100xx0xxxxxxxx1011xxx10000", InstName.Vmov, InstEmit32.Vmov_G1, OpCode32SimdMovGpElem.Create); // From gen purpose.
|
||||
SetA32("<<<<1110xxx1xxxxxxxx1011xxx10000", InstName.Vmov, InstEmit32.Vmov_G1, OpCode32SimdMovGpElem.Create); // To gen purpose.
|
||||
SetA32("<<<<1100010xxxxxxxxx101000x1xxxx", InstName.Vmov, InstEmit32.Vmov_G2, OpCode32SimdMovGpDouble.Create); // To/from gen purpose x2 and single precision x2.
|
||||
SetA32("<<<<1100010xxxxxxxxx101100x1xxxx", InstName.Vmov, InstEmit32.Vmov_GD, OpCode32SimdMovGpDouble.Create); // To/from gen purpose x2 and double precision.
|
||||
SetA32("<<<<1110000xxxxxxxxx1010x0010000", InstName.Vmov, InstEmit32.Vmov_GS, OpCode32SimdMovGp.Create); // To/from gen purpose and single precision.
|
||||
SetA32("1111001x1x000xxxxxxx0xx00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q vector I32.
|
||||
SetA32("<<<<11101x11xxxxxxxx101x0000xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm44.Create); // Scalar f16/32/64 based on size 01 10 11.
|
||||
SetA32("1111001x1x000xxxxxxx10x00x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q I16.
|
||||
SetA32("1111001x1x000xxxxxxx11xx0x01xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q (dt - from cmode).
|
||||
SetA32("1111001x1x000xxxxxxx11100x11xxxx", InstName.Vmov, InstEmit32.Vmov_I, OpCode32SimdImm.Create); // D/Q I64.
|
||||
SetA32("<<<<11101x110000xxxx101x01x0xxxx", InstName.Vmov, InstEmit32.Vmov_S, OpCode32SimdS.Create);
|
||||
SetA32("1111001x1x001000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create);
|
||||
SetA32("1111001x1x010000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create);
|
||||
SetA32("1111001x1x100000xxx0101000x1xxxx", InstName.Vmovl, InstEmit32.Vmovl, OpCode32SimdLong.Create);
|
||||
SetA32("111100111x11xx10xxxx001000x0xxx0", InstName.Vmovn, InstEmit32.Vmovn, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11101111xxxxxxxx101000010000", InstName.Vmrs, InstEmit32.Vmrs, OpCode32SimdSpecial.Create);
|
||||
SetA32("<<<<11101110xxxxxxxx101000010000", InstName.Vmsr, InstEmit32.Vmsr, OpCode32SimdSpecial.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx100xx1x0xxxx", InstName.Vmul, InstEmit32.Vmul_1, OpCode32SimdRegElem.Create);
|
||||
SetA32("111100100x<<xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1001xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x10xxxxxxxx101xx0x0xxxx", InstName.Vmul, InstEmit32.Vmul_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100110x00xxxxxxxx1101xxx1xxxx", InstName.Vmul, InstEmit32.Vmul_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxx01010x1x0xxxx", InstName.Vmull, InstEmit32.Vmull_1, OpCode32SimdRegElemLong.Create);
|
||||
SetA32("1111001x1x<<xxxxxxx01100x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create);
|
||||
SetA32("111100101xx0xxxxxxx01110x0x0xxxx", InstName.Vmull, InstEmit32.Vmull_I, OpCode32SimdRegLong.Create); // P8/P64
|
||||
SetA32("111100111x110000xxxx01011xx0xxxx", InstName.Vmvn, InstEmit32.Vmvn_I, OpCode32SimdBinary.Create);
|
||||
SetA32("1111001x1x000xxxxxxx0xx00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create); // D/Q vector I32.
|
||||
SetA32("1111001x1x000xxxxxxx10x00x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create);
|
||||
SetA32("1111001x1x000xxxxxxx110x0x11xxxx", InstName.Vmvn, InstEmit32.Vmvn_II, OpCode32SimdImm.Create);
|
||||
SetA32("<<<<11101x110001xxxx101x01x0xxxx", InstName.Vneg, InstEmit32.Vneg_S, OpCode32SimdS.Create);
|
||||
SetA32("111100111x11<<01xxxx00111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x111001xxxx01111xx0xxxx", InstName.Vneg, InstEmit32.Vneg_V, OpCode32SimdCmpZ.Create);
|
||||
SetA32("<<<<11100x01xxxxxxxx101xx1x0xxxx", InstName.Vnmla, InstEmit32.Vnmla_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11100x01xxxxxxxx101xx0x0xxxx", InstName.Vnmls, InstEmit32.Vnmls_S, OpCode32SimdRegS.Create);
|
||||
SetA32("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x11xxxxxxxx0001xxx1xxxx", InstName.Vorn, InstEmit32.Vorn_I, OpCode32SimdBinary.Create);
|
||||
SetA32("111100100x10xxxxxxxx0001xxx1xxxx", InstName.Vorr, InstEmit32.Vorr_I, OpCode32SimdBinary.Create);
|
||||
SetA32("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create);
|
||||
SetA32("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x0x<<xxxxxxxx1010x0x1xxxx", InstName.Vpmin, InstEmit32.Vpmin_I, OpCode32SimdReg.Create);
|
||||
SetA32("111100110x10xxxxxxxx1111x0x0xxxx", InstName.Vpmin, InstEmit32.Vpmin_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("111100111x111011xxxx010x0xx0xxxx", InstName.Vrecpe, InstEmit32.Vrecpe, OpCode32SimdSqrte.Create);
|
||||
SetA32("111100100x00xxxxxxxx1111xxx1xxxx", InstName.Vrecps, InstEmit32.Vrecps, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11xx00xxxx000<<xx0xxxx", InstName.Vrev, InstEmit32.Vrev, OpCode32SimdRev.Create);
|
||||
SetA32("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create);
|
||||
SetA32("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create);
|
||||
SetA32("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx0010>xx1xxxx", InstName.Vrshr, InstEmit32.Vrshr, OpCode32SimdShImm.Create);
|
||||
SetA32("111100111x111011xxxx010x1xx0xxxx", InstName.Vrsqrte, InstEmit32.Vrsqrte, OpCode32SimdSqrte.Create);
|
||||
SetA32("111100100x10xxxxxxxx1111xxx1xxxx", InstName.Vrsqrts, InstEmit32.Vrsqrts, OpCode32SimdReg.Create);
|
||||
SetA32("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create);
|
||||
SetA32("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create);
|
||||
SetA32("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create); // A1 encoding.
|
||||
SetA32("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create);
|
||||
SetA32("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create);
|
||||
SetA32("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create);
|
||||
SetA32("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create);
|
||||
SetA32("111101001x00xxxxxxxx<<00xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx0111xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 1.
|
||||
SetA32("111101000x00xxxxxxxx1010xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 2.
|
||||
SetA32("111101000x00xxxxxxxx0110xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 3.
|
||||
SetA32("111101000x00xxxxxxxx0010xxxxxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemPair.Create); // Regs = 4.
|
||||
SetA32("111101001x00xxxxxxxx<<01xxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx100xxxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create); // Regs = 1, inc = 1/2 (itype).
|
||||
SetA32("111101000x00xxxxxxxx0011xxxxxxxx", InstName.Vst2, InstEmit32.Vst2, OpCode32SimdMemPair.Create); // Regs = 2, inc = 2.
|
||||
SetA32("111101001x00xxxxxxxx<<10xxxxxxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx010xxxxxxxxx", InstName.Vst3, InstEmit32.Vst3, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("111101001x00xxxxxxxx<<11xxxxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemSingle.Create);
|
||||
SetA32("111101000x00xxxxxxxx000xxxxxxxxx", InstName.Vst4, InstEmit32.Vst4, OpCode32SimdMemPair.Create); // Inc = 1/2 (itype).
|
||||
SetA32("<<<<11001x00xxxxxxxx1011xxxxxxx0", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x10xxxxxxxx1011xxxxxxx0", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x10xxxxxxxx1011xxxxxxx0", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x00xxxxxxxx1010xxxxxxxx", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11001x10xxxxxxxx1010xxxxxxxx", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<11010x10xxxxxxxx1010xxxxxxxx", InstName.Vstm, InstEmit32.Vstm, OpCode32SimdMemMult.Create);
|
||||
SetA32("<<<<1101xx00xxxxxxxx101xxxxxxxxx", InstName.Vstr, InstEmit32.Vstr, OpCode32SimdMemImm.Create);
|
||||
SetA32("111100110xxxxxxxxxxx1000xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_I, OpCode32SimdReg.Create);
|
||||
SetA32("<<<<11100x11xxxxxxxx101xx1x0xxxx", InstName.Vsub, InstEmit32.Vsub_S, OpCode32SimdRegS.Create);
|
||||
SetA32("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create);
|
||||
SetA32("1111001x1x<<xxxxxxxx0011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create);
|
||||
SetA32("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create);
|
||||
SetA32("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create);
|
||||
SetA32("111100111x11<<10xxxx00010xx0xxxx", InstName.Vuzp, InstEmit32.Vuzp, OpCode32SimdCmpZ.Create);
|
||||
SetA32("111100111x11<<10xxxx00011xx0xxxx", InstName.Vzip, InstEmit32.Vzip, OpCode32SimdCmpZ.Create);
|
||||
#endregion
|
||||
|
||||
#region "OpCode Table (AArch32, T16/T32)"
|
||||
// T16
|
||||
#region "OpCode Table (AArch32, T16)"
|
||||
SetT16("000<<xxxxxxxxxxx", InstName.Mov, InstEmit32.Mov, OpCodeT16ShiftImm.Create);
|
||||
SetT16("0001100xxxxxxxxx", InstName.Add, InstEmit32.Add, OpCodeT16AddSubReg.Create);
|
||||
SetT16("0001101xxxxxxxxx", InstName.Sub, InstEmit32.Sub, OpCodeT16AddSubReg.Create);
|
||||
@ -1045,6 +1050,72 @@ namespace ARMeilleure.Decoders
|
||||
SetT16("11100xxxxxxxxxxx", InstName.B, InstEmit32.B, OpCodeT16BImm11.Create);
|
||||
#endregion
|
||||
|
||||
#region "OpCode Table (AArch32, T32)"
|
||||
// Base
|
||||
SetT32("11101011010xxxxx0xxxxxxxxxxxxxxx", InstName.Adc, InstEmit32.Adc, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x01010xxxxx0xxxxxxxxxxxxxxx", InstName.Adc, InstEmit32.Adc, OpCodeT32AluImm.Create);
|
||||
SetT32("11101011000<xxxx0xxx<<<<xxxxxxxx", InstName.Add, InstEmit32.Add, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x01000<xxxx0xxx<<<<xxxxxxxx", InstName.Add, InstEmit32.Add, OpCodeT32AluImm.Create);
|
||||
SetT32("11101010000<xxxx0xxx<<<<xxxxxxxx", InstName.And, InstEmit32.And, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00000<xxxx0xxx<<<<xxxxxxxx", InstName.And, InstEmit32.And, OpCodeT32AluImm.Create);
|
||||
SetT32("11110x<<<xxxxxxx10x0xxxxxxxxxxxx", InstName.B, InstEmit32.B, OpCodeT32BImm20.Create);
|
||||
SetT32("11110xxxxxxxxxxx10x1xxxxxxxxxxxx", InstName.B, InstEmit32.B, OpCodeT32BImm24.Create);
|
||||
SetT32("11101010001xxxxx0xxxxxxxxxxxxxxx", InstName.Bic, InstEmit32.Bic, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00001xxxxx0xxxxxxxxxxxxxxx", InstName.Bic, InstEmit32.Bic, OpCodeT32AluImm.Create);
|
||||
SetT32("11110xxxxxxxxxxx11x1xxxxxxxxxxxx", InstName.Bl, InstEmit32.Bl, OpCodeT32BImm24.Create);
|
||||
SetT32("11110xxxxxxxxxxx11x0xxxxxxxxxxx0", InstName.Blx, InstEmit32.Blx, OpCodeT32BImm24.Create);
|
||||
SetT32("111010110001xxxx0xxx1111xxxxxxxx", InstName.Cmn, InstEmit32.Cmn, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x010001xxxx0xxx1111xxxxxxxx", InstName.Cmn, InstEmit32.Cmn, OpCodeT32AluImm.Create);
|
||||
SetT32("111010111011xxxx0xxx1111xxxxxxxx", InstName.Cmp, InstEmit32.Cmp, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x011011xxxx0xxx1111xxxxxxxx", InstName.Cmp, InstEmit32.Cmp, OpCodeT32AluImm.Create);
|
||||
SetT32("11101010100<xxxx0xxx<<<<xxxxxxxx", InstName.Eor, InstEmit32.Eor, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00100<xxxx0xxx<<<<xxxxxxxx", InstName.Eor, InstEmit32.Eor, OpCodeT32AluImm.Create);
|
||||
SetT32("111110000101xxxx<<<<10x1xxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000101xxxx<<<<1100xxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000101xxxx<<<<11x1xxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001101xxxxxxxxxxxxxxxxxxxx", InstName.Ldr, InstEmit32.Ldr, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110000001xxxx<<<<10x1xxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000001xxxx<<<<1100xxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000001xxxx<<<<11x1xxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001001xxxxxxxxxxxxxxxxxxxx", InstName.Ldrb, InstEmit32.Ldrb, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110000011xxxx<<<<10x1xxxxxxxx", InstName.Ldrh, InstEmit32.Ldrh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000011xxxx<<<<1100xxxxxxxx", InstName.Ldrh, InstEmit32.Ldrh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110000011xxxx<<<<11x1xxxxxxxx", InstName.Ldrh, InstEmit32.Ldrh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001011xxxxxxxxxxxxxxxxxxxx", InstName.Ldrh, InstEmit32.Ldrh, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110010001xxxx<<<<10x1xxxxxxxx", InstName.Ldrsb, InstEmit32.Ldrsb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110010001xxxx<<<<1100xxxxxxxx", InstName.Ldrsb, InstEmit32.Ldrsb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110010001xxxx<<<<11x1xxxxxxxx", InstName.Ldrsb, InstEmit32.Ldrsb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110011001xxxxxxxxxxxxxxxxxxxx", InstName.Ldrsb, InstEmit32.Ldrsb, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110010011xxxx<<<<10x1xxxxxxxx", InstName.Ldrsh, InstEmit32.Ldrsh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110010011xxxx<<<<1100xxxxxxxx", InstName.Ldrsh, InstEmit32.Ldrsh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110010011xxxx<<<<11x1xxxxxxxx", InstName.Ldrsh, InstEmit32.Ldrsh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110011011xxxxxxxxxxxxxxxxxxxx", InstName.Ldrsh, InstEmit32.Ldrsh, OpCodeT32MemImm12.Create);
|
||||
SetT32("11101010010x11110xxxxxxxxxxxxxxx", InstName.Mov, InstEmit32.Mov, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00010x11110xxxxxxxxxxxxxxx", InstName.Mov, InstEmit32.Mov, OpCodeT32AluImm.Create);
|
||||
SetT32("11101010011x11110xxxxxxxxxxxxxxx", InstName.Mvn, InstEmit32.Mvn, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00011x11110xxxxxxxxxxxxxxx", InstName.Mvn, InstEmit32.Mvn, OpCodeT32AluImm.Create);
|
||||
SetT32("11101010011x<<<<0xxxxxxxxxxxxxxx", InstName.Orn, InstEmit32.Orn, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00011x<<<<0xxxxxxxxxxxxxxx", InstName.Orn, InstEmit32.Orn, OpCodeT32AluImm.Create);
|
||||
SetT32("11101010010x<<<<0xxxxxxxxxxxxxxx", InstName.Orr, InstEmit32.Orr, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x00010x<<<<0xxxxxxxxxxxxxxx", InstName.Orr, InstEmit32.Orr, OpCodeT32AluImm.Create);
|
||||
SetT32("11101011110xxxxx0xxxxxxxxxxxxxxx", InstName.Rsb, InstEmit32.Rsb, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x01110xxxxx0xxxxxxxxxxxxxxx", InstName.Rsb, InstEmit32.Rsb, OpCodeT32AluImm.Create);
|
||||
SetT32("11101011011xxxxx0xxxxxxxxxxxxxxx", InstName.Sbc, InstEmit32.Sbc, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x01011xxxxx0xxxxxxxxxxxxxxx", InstName.Sbc, InstEmit32.Sbc, OpCodeT32AluImm.Create);
|
||||
SetT32("111110000100xxxxxxxx1<<>xxxxxxxx", InstName.Str, InstEmit32.Str, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001100xxxxxxxxxxxxxxxxxxxx", InstName.Str, InstEmit32.Str, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110000000xxxxxxxx1<<>xxxxxxxx", InstName.Strb, InstEmit32.Strb, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001000xxxxxxxxxxxxxxxxxxxx", InstName.Strb, InstEmit32.Strb, OpCodeT32MemImm12.Create);
|
||||
SetT32("111110000010xxxxxxxx1<<>xxxxxxxx", InstName.Strh, InstEmit32.Strh, OpCodeT32MemImm8.Create);
|
||||
SetT32("111110001010xxxxxxxxxxxxxxxxxxxx", InstName.Strh, InstEmit32.Strh, OpCodeT32MemImm12.Create);
|
||||
SetT32("11101011101<xxxx0xxx<<<<xxxxxxxx", InstName.Sub, InstEmit32.Sub, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x01101<xxxx0xxx<<<<xxxxxxxx", InstName.Sub, InstEmit32.Sub, OpCodeT32AluImm.Create);
|
||||
SetT32("111010101001xxxx0xxx1111xxxxxxxx", InstName.Teq, InstEmit32.Teq, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x001001xxxx0xxx1111xxxxxxxx", InstName.Teq, InstEmit32.Teq, OpCodeT32AluImm.Create);
|
||||
SetT32("111010100001xxxx0xxx1111xxxxxxxx", InstName.Tst, InstEmit32.Tst, OpCodeT32AluRsImm.Create);
|
||||
SetT32("11110x000001xxxx0xxx1111xxxxxxxx", InstName.Tst, InstEmit32.Tst, OpCodeT32AluImm.Create);
|
||||
#endregion
|
||||
|
||||
FillFastLookupTable(InstA32FastLookup, AllInstA32, ToFastLookupIndexA);
|
||||
FillFastLookupTable(InstT32FastLookup, AllInstT32, ToFastLookupIndexT);
|
||||
FillFastLookupTable(InstA64FastLookup, AllInstA64, ToFastLookupIndexA);
|
||||
@ -1092,8 +1163,11 @@ namespace ARMeilleure.Decoders
|
||||
|
||||
private static void SetT32(string encoding, InstName name, InstEmitter emitter, MakeOp makeOp)
|
||||
{
|
||||
encoding = encoding.Substring(16) + encoding.Substring(0, 16);
|
||||
Set(encoding, AllInstT32, new InstDescriptor(name, emitter), makeOp);
|
||||
string reversedEncoding = encoding.Substring(16) + encoding.Substring(0, 16);
|
||||
MakeOp reversedMakeOp =
|
||||
(InstDescriptor inst, ulong address, int opCode)
|
||||
=> makeOp(inst, address, (int)BitOperations.RotateRight((uint)opCode, 16));
|
||||
Set(reversedEncoding, AllInstT32, new InstDescriptor(name, emitter), reversedMakeOp);
|
||||
}
|
||||
|
||||
private static void SetA64(string encoding, InstName name, InstEmitter emitter, MakeOp makeOp)
|
||||
|
@ -244,6 +244,23 @@ namespace ARMeilleure.Instructions
|
||||
EmitAluStore(context, res);
|
||||
}
|
||||
|
||||
public static void Orn(ArmEmitterContext context)
|
||||
{
|
||||
IOpCode32Alu op = (IOpCode32Alu)context.CurrOp;
|
||||
|
||||
Operand n = GetAluN(context);
|
||||
Operand m = GetAluM(context);
|
||||
|
||||
Operand res = context.BitwiseOr(n, context.BitwiseNot(m));
|
||||
|
||||
if (ShouldSetFlags(context))
|
||||
{
|
||||
EmitNZFlagsCheck(context, res);
|
||||
}
|
||||
|
||||
EmitAluStore(context, res);
|
||||
}
|
||||
|
||||
public static void Pkh(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32AluRsImm op = (OpCode32AluRsImm)context.CurrOp;
|
||||
|
@ -128,7 +128,7 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
Debug.Assert(value.Type == OperandType.I32);
|
||||
|
||||
if (IsThumb(context.CurrOp))
|
||||
if (((OpCode32)context.CurrOp).IsThumb())
|
||||
{
|
||||
bool isReturn = IsA32Return(context);
|
||||
if (!isReturn)
|
||||
@ -197,7 +197,7 @@ namespace ARMeilleure.Instructions
|
||||
// ARM32.
|
||||
case IOpCode32AluImm op:
|
||||
{
|
||||
if (ShouldSetFlags(context) && op.IsRotated)
|
||||
if (ShouldSetFlags(context) && op.IsRotated && setCarry)
|
||||
{
|
||||
SetFlag(context, PState.CFlag, Const((uint)op.Immediate >> 31));
|
||||
}
|
||||
|
@ -9,18 +9,25 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
public static void Brk(ArmEmitterContext context)
|
||||
{
|
||||
EmitExceptionCall(context, nameof(NativeInterface.Break));
|
||||
OpCodeException op = (OpCodeException)context.CurrOp;
|
||||
|
||||
string name = nameof(NativeInterface.Break);
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
context.Return(Const(op.Address));
|
||||
}
|
||||
|
||||
public static void Svc(ArmEmitterContext context)
|
||||
{
|
||||
EmitExceptionCall(context, nameof(NativeInterface.SupervisorCall));
|
||||
}
|
||||
|
||||
private static void EmitExceptionCall(ArmEmitterContext context, string name)
|
||||
{
|
||||
OpCodeException op = (OpCodeException)context.CurrOp;
|
||||
|
||||
string name = nameof(NativeInterface.SupervisorCall);
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.Id));
|
||||
@ -41,6 +48,8 @@ namespace ARMeilleure.Instructions
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(op.Address), Const(op.RawOpCode));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
context.Return(Const(op.Address));
|
||||
}
|
||||
}
|
||||
}
|
@ -9,19 +9,11 @@ namespace ARMeilleure.Instructions
|
||||
static partial class InstEmit32
|
||||
{
|
||||
public static void Svc(ArmEmitterContext context)
|
||||
{
|
||||
EmitExceptionCall(context, nameof(NativeInterface.SupervisorCall));
|
||||
}
|
||||
|
||||
public static void Trap(ArmEmitterContext context)
|
||||
{
|
||||
EmitExceptionCall(context, nameof(NativeInterface.Break));
|
||||
}
|
||||
|
||||
private static void EmitExceptionCall(ArmEmitterContext context, string name)
|
||||
{
|
||||
IOpCode32Exception op = (IOpCode32Exception)context.CurrOp;
|
||||
|
||||
string name = nameof(NativeInterface.SupervisorCall);
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
|
||||
@ -30,5 +22,20 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
Translator.EmitSynchronization(context);
|
||||
}
|
||||
|
||||
public static void Trap(ArmEmitterContext context)
|
||||
{
|
||||
IOpCode32Exception op = (IOpCode32Exception)context.CurrOp;
|
||||
|
||||
string name = nameof(NativeInterface.Break);
|
||||
|
||||
context.StoreToContext();
|
||||
|
||||
context.Call(typeof(NativeInterface).GetMethod(name), Const(((IOpCode)op).Address), Const(op.Id));
|
||||
|
||||
context.LoadFromContext();
|
||||
|
||||
context.Return(Const(context.CurrOp.Address));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
uint pc = op.GetPc();
|
||||
|
||||
bool isThumb = IsThumb(context.CurrOp);
|
||||
bool isThumb = ((OpCode32)context.CurrOp).IsThumb();
|
||||
|
||||
uint currentPc = isThumb
|
||||
? pc | 1
|
||||
@ -61,7 +61,7 @@ namespace ARMeilleure.Instructions
|
||||
Operand addr = context.Copy(GetIntA32(context, op.Rm));
|
||||
Operand bitOne = context.BitwiseAnd(addr, Const(1));
|
||||
|
||||
bool isThumb = IsThumb(context.CurrOp);
|
||||
bool isThumb = ((OpCode32)context.CurrOp).IsThumb();
|
||||
|
||||
uint currentPc = isThumb
|
||||
? (pc - 2) | 1
|
||||
@ -71,7 +71,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
SetFlag(context, PState.TFlag, bitOne);
|
||||
|
||||
EmitVirtualCall(context, addr);
|
||||
EmitBxWritePc(context, addr);
|
||||
}
|
||||
|
||||
public static void Bx(ArmEmitterContext context)
|
||||
|
@ -10,11 +10,6 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class InstEmitHelper
|
||||
{
|
||||
public static bool IsThumb(OpCode op)
|
||||
{
|
||||
return op is OpCodeT16;
|
||||
}
|
||||
|
||||
public static Operand GetExtendedM(ArmEmitterContext context, int rm, IntType type)
|
||||
{
|
||||
Operand value = GetIntOrZR(context, rm);
|
||||
@ -186,7 +181,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
SetFlag(context, PState.TFlag, mode);
|
||||
|
||||
Operand addr = context.ConditionalSelect(mode, pc, context.BitwiseAnd(pc, Const(~3)));
|
||||
Operand addr = context.ConditionalSelect(mode, context.BitwiseAnd(pc, Const(~1)), context.BitwiseAnd(pc, Const(~3)));
|
||||
|
||||
InstEmitFlowHelper.EmitVirtualJump(context, addr, isReturn);
|
||||
}
|
||||
|
@ -130,11 +130,6 @@ namespace ARMeilleure.Instructions
|
||||
bool ordered = (accType & AccessType.Ordered) != 0;
|
||||
bool exclusive = (accType & AccessType.Exclusive) != 0;
|
||||
|
||||
if (ordered)
|
||||
{
|
||||
EmitBarrier(context);
|
||||
}
|
||||
|
||||
Operand address = context.Copy(GetIntOrSP(context, op.Rn));
|
||||
|
||||
Operand t = GetIntOrZR(context, op.Rt);
|
||||
@ -163,6 +158,11 @@ namespace ARMeilleure.Instructions
|
||||
{
|
||||
EmitStoreExclusive(context, address, t, exclusive, op.Size, op.Rs, a32: false);
|
||||
}
|
||||
|
||||
if (ordered)
|
||||
{
|
||||
EmitBarrier(context);
|
||||
}
|
||||
}
|
||||
|
||||
private static void EmitBarrier(ArmEmitterContext context)
|
||||
|
@ -146,13 +146,13 @@ namespace ARMeilleure.Instructions
|
||||
var exclusive = (accType & AccessType.Exclusive) != 0;
|
||||
var ordered = (accType & AccessType.Ordered) != 0;
|
||||
|
||||
if (ordered)
|
||||
{
|
||||
EmitBarrier(context);
|
||||
}
|
||||
|
||||
if ((accType & AccessType.Load) != 0)
|
||||
{
|
||||
if (ordered)
|
||||
{
|
||||
EmitBarrier(context);
|
||||
}
|
||||
|
||||
if (size == DWordSizeLog2)
|
||||
{
|
||||
// Keep loads atomic - make the call to get the whole region and then decompose it into parts
|
||||
@ -219,6 +219,11 @@ namespace ARMeilleure.Instructions
|
||||
Operand value = context.ZeroExtend32(OperandType.I64, GetIntA32(context, op.Rt));
|
||||
EmitStoreExclusive(context, address, value, exclusive, size, op.Rd, a32: true);
|
||||
}
|
||||
|
||||
if (ordered)
|
||||
{
|
||||
EmitBarrier(context);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -105,11 +105,48 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
else if (op.Size == 1 && op.Opc == 3) // Double -> Half.
|
||||
{
|
||||
throw new NotImplementedException("Double-precision to half-precision.");
|
||||
if (Optimizations.UseF16c)
|
||||
{
|
||||
Debug.Assert(!Optimizations.ForceLegacySse);
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Cvtsd2ss, context.VectorZero(), n);
|
||||
res = context.AddIntrinsic(Intrinsic.X86Vcvtps2ph, res, Const(X86GetRoundControl(FPRoundingMode.ToNearest)));
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand ne = context.VectorExtract(OperandType.FP64, GetVec(op.Rn), 0);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)), ne);
|
||||
|
||||
res = context.ZeroExtend16(OperandType.I64, res);
|
||||
|
||||
context.Copy(GetVec(op.Rd), EmitVectorInsert(context, context.VectorZero(), res, 0, 1));
|
||||
}
|
||||
}
|
||||
else if (op.Size == 3 && op.Opc == 1) // Double -> Half.
|
||||
else if (op.Size == 3 && op.Opc == 1) // Half -> Double.
|
||||
{
|
||||
throw new NotImplementedException("Half-precision to double-precision.");
|
||||
if (Optimizations.UseF16c)
|
||||
{
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Vcvtph2ps, GetVec(op.Rn));
|
||||
res = context.AddIntrinsic(Intrinsic.X86Cvtss2sd, context.VectorZero(), res);
|
||||
res = context.VectorZeroUpper64(res);
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand ne = EmitVectorExtractZx(context, op.Rn, 0, 1);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)), ne);
|
||||
|
||||
context.Copy(GetVec(op.Rd), context.VectorInsert(context.VectorZero(), res, 0));
|
||||
}
|
||||
}
|
||||
else // Invalid encoding.
|
||||
{
|
||||
|
64
ARMeilleure/Instructions/InstEmitSimdHash32.cs
Normal file
64
ARMeilleure/Instructions/InstEmitSimdHash32.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using ARMeilleure.Decoders;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
|
||||
using static ARMeilleure.Instructions.InstEmitHelper;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class InstEmit32
|
||||
{
|
||||
#region "Sha256"
|
||||
public static void Sha256h_V(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
|
||||
|
||||
Operand d = GetVecA32(op.Qd);
|
||||
Operand n = GetVecA32(op.Qn);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)), d, n, m);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
||||
public static void Sha256h2_V(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
|
||||
|
||||
Operand d = GetVecA32(op.Qd);
|
||||
Operand n = GetVecA32(op.Qn);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)), d, n, m);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
||||
public static void Sha256su0_V(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
|
||||
|
||||
Operand d = GetVecA32(op.Qd);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)), d, m);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
|
||||
public static void Sha256su1_V(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
|
||||
|
||||
Operand d = GetVecA32(op.Qd);
|
||||
Operand n = GetVecA32(op.Qn);
|
||||
Operand m = GetVecA32(op.Qm);
|
||||
|
||||
Operand res = context.Call(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)), d, n, m);
|
||||
|
||||
context.Copy(GetVecA32(op.Qd), res);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -33,13 +33,13 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
switch (GetPackedId(op))
|
||||
{
|
||||
case 0b11_011_0000_0000_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)); break;
|
||||
case 0b11_011_0000_0000_111: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)); break;
|
||||
case 0b11_011_0100_0010_000: EmitGetNzcv(context); return;
|
||||
case 0b11_011_0100_0100_000: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpcr)); break;
|
||||
case 0b11_011_0100_0100_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpsr)); break;
|
||||
case 0b11_011_1101_0000_010: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrEl0)); break;
|
||||
case 0b11_011_1101_0000_011: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidr)); break;
|
||||
case 0b11_011_0000_0000_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)); break;
|
||||
case 0b11_011_0000_0000_111: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)); break;
|
||||
case 0b11_011_0100_0010_000: EmitGetNzcv(context); return;
|
||||
case 0b11_011_0100_0100_000: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpcr)); break;
|
||||
case 0b11_011_0100_0100_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpsr)); break;
|
||||
case 0b11_011_1101_0000_010: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrEl0)); break;
|
||||
case 0b11_011_1101_0000_011: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrroEl0)); break;
|
||||
case 0b11_011_1110_0000_000: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)); break;
|
||||
case 0b11_011_1110_0000_001: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)); break;
|
||||
case 0b11_011_1110_0000_010: info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)); break;
|
||||
|
@ -169,6 +169,31 @@ namespace ARMeilleure.Instructions
|
||||
SetIntA32(context, op.CRn, context.ConvertI64ToI32(context.ShiftRightUI(result, Const(32))));
|
||||
}
|
||||
|
||||
public static void Mrs(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32Mrs op = (OpCode32Mrs)context.CurrOp;
|
||||
|
||||
if (op.R)
|
||||
{
|
||||
throw new NotImplementedException("SPSR");
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand vSh = context.ShiftLeft(GetFlag(PState.VFlag), Const((int)PState.VFlag));
|
||||
Operand cSh = context.ShiftLeft(GetFlag(PState.CFlag), Const((int)PState.CFlag));
|
||||
Operand zSh = context.ShiftLeft(GetFlag(PState.ZFlag), Const((int)PState.ZFlag));
|
||||
Operand nSh = context.ShiftLeft(GetFlag(PState.NFlag), Const((int)PState.NFlag));
|
||||
Operand qSh = context.ShiftLeft(GetFlag(PState.QFlag), Const((int)PState.QFlag));
|
||||
|
||||
Operand spsr = context.BitwiseOr(context.BitwiseOr(nSh, zSh), context.BitwiseOr(cSh, vSh));
|
||||
spsr = context.BitwiseOr(spsr, qSh);
|
||||
|
||||
// TODO: Remaining flags.
|
||||
|
||||
SetIntA32(context, op.Rd, spsr);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Msr(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32MsrReg op = (OpCode32MsrReg)context.CurrOp;
|
||||
|
@ -107,14 +107,14 @@ namespace ARMeilleure.Instructions
|
||||
return (uint)GetContext().TpidrEl0;
|
||||
}
|
||||
|
||||
public static ulong GetTpidr()
|
||||
public static ulong GetTpidrroEl0()
|
||||
{
|
||||
return (ulong)GetContext().Tpidr;
|
||||
return (ulong)GetContext().TpidrroEl0;
|
||||
}
|
||||
|
||||
public static uint GetTpidr32()
|
||||
{
|
||||
return (uint)GetContext().Tpidr;
|
||||
return (uint)GetContext().TpidrroEl0;
|
||||
}
|
||||
|
||||
public static ulong GetCntfrqEl0()
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -14,10 +14,11 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
public byte Kind;
|
||||
public byte Type;
|
||||
public byte SymbolType;
|
||||
public byte Padding; // Unused space.
|
||||
public ushort AssignmentsCount;
|
||||
public ushort AssignmentsCapacity;
|
||||
public ushort UsesCount;
|
||||
public ushort UsesCapacity;
|
||||
public uint UsesCount;
|
||||
public uint UsesCapacity;
|
||||
public Operation* Assignments;
|
||||
public Operation* Uses;
|
||||
public ulong Value;
|
||||
@ -84,11 +85,11 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
{
|
||||
Debug.Assert(Kind != OperandKind.Memory);
|
||||
|
||||
return new ReadOnlySpan<Operation>(_data->Uses, _data->UsesCount);
|
||||
return new ReadOnlySpan<Operation>(_data->Uses, (int)_data->UsesCount);
|
||||
}
|
||||
}
|
||||
|
||||
public int UsesCount => _data->UsesCount;
|
||||
public int UsesCount => (int)_data->UsesCount;
|
||||
public int AssignmentsCount => _data->AssignmentsCount;
|
||||
|
||||
public bool Relocatable => Symbol.Type != SymbolType.None;
|
||||
@ -178,7 +179,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
{
|
||||
Add(operation, ref addr._data->Assignments, ref addr._data->AssignmentsCount, ref addr._data->AssignmentsCapacity);
|
||||
}
|
||||
|
||||
|
||||
if (index != default)
|
||||
{
|
||||
Add(operation, ref index._data->Assignments, ref index._data->AssignmentsCount, ref index._data->AssignmentsCapacity);
|
||||
@ -265,6 +266,13 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
data = Allocators.References.Allocate<T>(initialCapacity);
|
||||
}
|
||||
|
||||
private static void New<T>(ref T* data, ref uint count, ref uint capacity, uint initialCapacity) where T : unmanaged
|
||||
{
|
||||
count = 0;
|
||||
capacity = initialCapacity;
|
||||
data = Allocators.References.Allocate<T>(initialCapacity);
|
||||
}
|
||||
|
||||
private static void Add<T>(T item, ref T* data, ref ushort count, ref ushort capacity) where T : unmanaged
|
||||
{
|
||||
if (count < capacity)
|
||||
@ -294,6 +302,40 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
}
|
||||
}
|
||||
|
||||
private static void Add<T>(T item, ref T* data, ref uint count, ref uint capacity) where T : unmanaged
|
||||
{
|
||||
if (count < capacity)
|
||||
{
|
||||
data[count++] = item;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Could not add item in the fast path, fallback onto the slow path.
|
||||
ExpandAdd(item, ref data, ref count, ref capacity);
|
||||
|
||||
static void ExpandAdd(T item, ref T* data, ref uint count, ref uint capacity)
|
||||
{
|
||||
uint newCount = checked(count + 1);
|
||||
uint newCapacity = (uint)Math.Min(capacity * 2, int.MaxValue);
|
||||
|
||||
if (newCapacity <= capacity)
|
||||
{
|
||||
throw new OverflowException();
|
||||
}
|
||||
|
||||
var oldSpan = new Span<T>(data, (int)count);
|
||||
|
||||
capacity = newCapacity;
|
||||
data = Allocators.References.Allocate<T>(capacity);
|
||||
|
||||
oldSpan.CopyTo(new Span<T>(data, (int)count));
|
||||
|
||||
data[count] = item;
|
||||
count = newCount;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
|
||||
{
|
||||
var span = new Span<T>(data, count);
|
||||
@ -314,6 +356,26 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
}
|
||||
}
|
||||
|
||||
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
|
||||
{
|
||||
var span = new Span<T>(data, (int)count);
|
||||
|
||||
for (int i = 0; i < span.Length; i++)
|
||||
{
|
||||
if (EqualityComparer<T>.Default.Equals(span[i], item))
|
||||
{
|
||||
if (i + 1 < count)
|
||||
{
|
||||
span.Slice(i + 1).CopyTo(span.Slice(i));
|
||||
}
|
||||
|
||||
count--;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
if (Kind == OperandKind.LocalVariable)
|
||||
|
@ -103,7 +103,7 @@ namespace ARMeilleure.Signal
|
||||
// Unix siginfo struct locations.
|
||||
// NOTE: These are incredibly likely to be different between kernel version and architectures.
|
||||
|
||||
config.StructAddressOffset = 16; // si_addr
|
||||
config.StructAddressOffset = OperatingSystem.IsMacOS() ? 24 : 16; // si_addr
|
||||
config.StructWriteOffset = 8; // si_code
|
||||
|
||||
_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateUnixSignalHandler(_handlerConfig));
|
||||
@ -191,18 +191,35 @@ namespace ARMeilleure.Signal
|
||||
// Is the fault address within this tracked region?
|
||||
Operand inRange = context.BitwiseAnd(
|
||||
context.ICompare(faultAddress, rangeAddress, Comparison.GreaterOrEqualUI),
|
||||
context.ICompare(faultAddress, rangeEndAddress, Comparison.Less)
|
||||
context.ICompare(faultAddress, rangeEndAddress, Comparison.LessUI)
|
||||
);
|
||||
|
||||
// Only call tracking if in range.
|
||||
context.BranchIfFalse(nextLabel, inRange, BasicBlockFrequency.Cold);
|
||||
|
||||
context.Copy(inRegionLocal, Const(1));
|
||||
Operand offset = context.BitwiseAnd(context.Subtract(faultAddress, rangeAddress), Const(~PageMask));
|
||||
|
||||
// Call the tracking action, with the pointer's relative offset to the base address.
|
||||
Operand trackingActionPtr = context.Load(OperandType.I64, Const((ulong)signalStructPtr + rangeBaseOffset + 20));
|
||||
context.Call(trackingActionPtr, OperandType.I32, offset, Const(PageSize), isWrite, Const(0));
|
||||
|
||||
context.Copy(inRegionLocal, Const(0));
|
||||
|
||||
Operand skipActionLabel = Label();
|
||||
|
||||
// Tracking action should be non-null to call it, otherwise assume false return.
|
||||
context.BranchIfFalse(skipActionLabel, trackingActionPtr);
|
||||
Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(PageSize), isWrite, Const(0));
|
||||
context.Copy(inRegionLocal, result);
|
||||
|
||||
context.MarkLabel(skipActionLabel);
|
||||
|
||||
// If the tracking action returns false or does not exist, it might be an invalid access due to a partial overlap on Windows.
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
context.BranchIfTrue(endLabel, inRegionLocal);
|
||||
|
||||
context.Copy(inRegionLocal, WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context));
|
||||
}
|
||||
|
||||
context.Branch(endLabel);
|
||||
|
||||
|
84
ARMeilleure/Signal/TestMethods.cs
Normal file
84
ARMeilleure/Signal/TestMethods.cs
Normal file
@ -0,0 +1,84 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
{
|
||||
public struct NativeWriteLoopState
|
||||
{
|
||||
public int Running;
|
||||
public int Error;
|
||||
}
|
||||
|
||||
public static class TestMethods
|
||||
{
|
||||
public delegate bool DebugPartialUnmap();
|
||||
public delegate int DebugThreadLocalMapGetOrReserve(int threadId, int initialState);
|
||||
public delegate void DebugNativeWriteLoop(IntPtr nativeWriteLoopPtr, IntPtr writePtr);
|
||||
|
||||
public static DebugPartialUnmap GenerateDebugPartialUnmap()
|
||||
{
|
||||
EmitterContext context = new EmitterContext();
|
||||
|
||||
var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
|
||||
|
||||
context.Return(result);
|
||||
|
||||
// Compile and return the function.
|
||||
|
||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||
|
||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
||||
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq).Map<DebugPartialUnmap>();
|
||||
}
|
||||
|
||||
public static DebugThreadLocalMapGetOrReserve GenerateDebugThreadLocalMapGetOrReserve(IntPtr structPtr)
|
||||
{
|
||||
EmitterContext context = new EmitterContext();
|
||||
|
||||
var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
|
||||
|
||||
context.Return(result);
|
||||
|
||||
// Compile and return the function.
|
||||
|
||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||
|
||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
||||
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq).Map<DebugThreadLocalMapGetOrReserve>();
|
||||
}
|
||||
|
||||
public static DebugNativeWriteLoop GenerateDebugNativeWriteLoop()
|
||||
{
|
||||
EmitterContext context = new EmitterContext();
|
||||
|
||||
// Loop a write to the target address until "running" is false.
|
||||
|
||||
Operand structPtr = context.Copy(context.LoadArgument(OperandType.I64, 0));
|
||||
Operand writePtr = context.Copy(context.LoadArgument(OperandType.I64, 1));
|
||||
|
||||
Operand loopLabel = Label();
|
||||
context.MarkLabel(loopLabel);
|
||||
|
||||
context.Store(writePtr, Const(12345));
|
||||
|
||||
Operand running = context.Load(OperandType.I32, structPtr);
|
||||
|
||||
context.BranchIfTrue(loopLabel, running);
|
||||
|
||||
context.Return();
|
||||
|
||||
// Compile and return the function.
|
||||
|
||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||
|
||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
||||
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq).Map<DebugNativeWriteLoop>();
|
||||
}
|
||||
}
|
||||
}
|
@ -21,6 +21,7 @@ namespace ARMeilleure.Signal
|
||||
static class UnixSignalHandlerRegistration
|
||||
{
|
||||
private const int SIGSEGV = 11;
|
||||
private const int SIGBUS = 10;
|
||||
private const int SA_SIGINFO = 0x00000004;
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
@ -43,7 +44,17 @@ namespace ARMeilleure.Signal
|
||||
|
||||
if (result != 0)
|
||||
{
|
||||
throw new InvalidOperationException($"Could not register sigaction. Error: {result}");
|
||||
throw new InvalidOperationException($"Could not register SIGSEGV sigaction. Error: {result}");
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
result = sigaction(SIGBUS, ref sig, out SigAction oldb);
|
||||
|
||||
if (result != 0)
|
||||
{
|
||||
throw new InvalidOperationException($"Could not register SIGBUS sigaction. Error: {result}");
|
||||
}
|
||||
}
|
||||
|
||||
return old;
|
||||
@ -51,7 +62,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
public static bool RestoreExceptionHandler(SigAction oldAction)
|
||||
{
|
||||
return sigaction(SIGSEGV, ref oldAction, out SigAction _) == 0;
|
||||
return sigaction(SIGSEGV, ref oldAction, out SigAction _) == 0 && (!OperatingSystem.IsMacOS() || sigaction(SIGBUS, ref oldAction, out SigAction _) == 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
186
ARMeilleure/Signal/WindowsPartialUnmapHandler.cs
Normal file
186
ARMeilleure/Signal/WindowsPartialUnmapHandler.cs
Normal file
@ -0,0 +1,186 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||
using System;
|
||||
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
{
|
||||
/// <summary>
|
||||
/// Methods to handle signals caused by partial unmaps. See the structs for C# implementations of the methods.
|
||||
/// </summary>
|
||||
internal static class WindowsPartialUnmapHandler
|
||||
{
|
||||
public static Operand EmitRetryFromAccessViolation(EmitterContext context)
|
||||
{
|
||||
IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState;
|
||||
IntPtr localCountsPtr = IntPtr.Add(partialRemapStatePtr, PartialUnmapState.LocalCountsOffset);
|
||||
|
||||
// Get the lock first.
|
||||
EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
|
||||
|
||||
IntPtr getCurrentThreadId = WindowsSignalHandlerRegistration.GetCurrentThreadIdFunc();
|
||||
Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
|
||||
Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
|
||||
|
||||
Operand endLabel = Label();
|
||||
Operand retry = context.AllocateLocal(OperandType.I32);
|
||||
Operand threadIndexValidLabel = Label();
|
||||
|
||||
context.BranchIfFalse(threadIndexValidLabel, context.ICompareEqual(threadIndex, Const(-1)));
|
||||
|
||||
context.Copy(retry, Const(1)); // Always retry when thread local cannot be allocated.
|
||||
|
||||
context.Branch(endLabel);
|
||||
|
||||
context.MarkLabel(threadIndexValidLabel);
|
||||
|
||||
Operand threadLocalPartialUnmapsPtr = EmitThreadLocalMapIntGetValuePtr(context, localCountsPtr, threadIndex);
|
||||
Operand threadLocalPartialUnmaps = context.Load(OperandType.I32, threadLocalPartialUnmapsPtr);
|
||||
Operand partialUnmapsCount = context.Load(OperandType.I32, Const((ulong)IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapsCountOffset)));
|
||||
|
||||
context.Copy(retry, context.ICompareNotEqual(threadLocalPartialUnmaps, partialUnmapsCount));
|
||||
|
||||
Operand noRetryLabel = Label();
|
||||
|
||||
context.BranchIfFalse(noRetryLabel, retry);
|
||||
|
||||
// if (retry) {
|
||||
|
||||
context.Store(threadLocalPartialUnmapsPtr, partialUnmapsCount);
|
||||
|
||||
context.Branch(endLabel);
|
||||
|
||||
context.MarkLabel(noRetryLabel);
|
||||
|
||||
// }
|
||||
|
||||
context.MarkLabel(endLabel);
|
||||
|
||||
// Finally, release the lock and return the retry value.
|
||||
EmitNativeReaderLockRelease(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
|
||||
|
||||
return retry;
|
||||
}
|
||||
|
||||
public static Operand EmitThreadLocalMapIntGetOrReserve(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand initialState)
|
||||
{
|
||||
Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
|
||||
|
||||
Operand i = context.AllocateLocal(OperandType.I32);
|
||||
|
||||
context.Copy(i, Const(0));
|
||||
|
||||
// (Loop 1) Check all slots for a matching Thread ID (while also trying to allocate)
|
||||
|
||||
Operand endLabel = Label();
|
||||
|
||||
Operand loopLabel = Label();
|
||||
context.MarkLabel(loopLabel);
|
||||
|
||||
Operand offset = context.Multiply(i, Const(sizeof(int)));
|
||||
Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
|
||||
|
||||
// Check that this slot has the thread ID.
|
||||
Operand existingId = context.CompareAndSwap(idPtr, threadId, threadId);
|
||||
|
||||
// If it was already the thread ID, then we just need to return i.
|
||||
context.BranchIfTrue(endLabel, context.ICompareEqual(existingId, threadId));
|
||||
|
||||
context.Copy(i, context.Add(i, Const(1)));
|
||||
|
||||
context.BranchIfTrue(loopLabel, context.ICompareLess(i, Const(ThreadLocalMap<int>.MapSize)));
|
||||
|
||||
// (Loop 2) Try take a slot that is 0 with our Thread ID.
|
||||
|
||||
context.Copy(i, Const(0)); // Reset i.
|
||||
|
||||
Operand loop2Label = Label();
|
||||
context.MarkLabel(loop2Label);
|
||||
|
||||
Operand offset2 = context.Multiply(i, Const(sizeof(int)));
|
||||
Operand idPtr2 = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset2));
|
||||
|
||||
// Try and swap in the thread id on top of 0.
|
||||
Operand existingId2 = context.CompareAndSwap(idPtr2, Const(0), threadId);
|
||||
|
||||
Operand idNot0Label = Label();
|
||||
|
||||
// If it was 0, then we need to initialize the struct entry and return i.
|
||||
context.BranchIfFalse(idNot0Label, context.ICompareEqual(existingId2, Const(0)));
|
||||
|
||||
Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
|
||||
Operand structPtr = context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset2));
|
||||
context.Store(structPtr, initialState);
|
||||
|
||||
context.Branch(endLabel);
|
||||
|
||||
context.MarkLabel(idNot0Label);
|
||||
|
||||
context.Copy(i, context.Add(i, Const(1)));
|
||||
|
||||
context.BranchIfTrue(loop2Label, context.ICompareLess(i, Const(ThreadLocalMap<int>.MapSize)));
|
||||
|
||||
context.Copy(i, Const(-1)); // Could not place the thread in the list.
|
||||
|
||||
context.MarkLabel(endLabel);
|
||||
|
||||
return context.Copy(i);
|
||||
}
|
||||
|
||||
private static Operand EmitThreadLocalMapIntGetValuePtr(EmitterContext context, IntPtr threadLocalMapPtr, Operand index)
|
||||
{
|
||||
Operand offset = context.Multiply(index, Const(sizeof(int)));
|
||||
Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
|
||||
|
||||
return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
|
||||
}
|
||||
|
||||
private static void EmitThreadLocalMapIntRelease(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand index)
|
||||
{
|
||||
Operand offset = context.Multiply(index, Const(sizeof(int)));
|
||||
Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
|
||||
Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
|
||||
|
||||
context.CompareAndSwap(idPtr, threadId, Const(0));
|
||||
}
|
||||
|
||||
private static void EmitAtomicAddI32(EmitterContext context, Operand ptr, Operand additive)
|
||||
{
|
||||
Operand loop = Label();
|
||||
context.MarkLabel(loop);
|
||||
|
||||
Operand initial = context.Load(OperandType.I32, ptr);
|
||||
Operand newValue = context.Add(initial, additive);
|
||||
|
||||
Operand replaced = context.CompareAndSwap(ptr, initial, newValue);
|
||||
|
||||
context.BranchIfFalse(loop, context.ICompareEqual(initial, replaced));
|
||||
}
|
||||
|
||||
private static void EmitNativeReaderLockAcquire(EmitterContext context, IntPtr nativeReaderLockPtr)
|
||||
{
|
||||
Operand writeLockPtr = Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.WriteLockOffset));
|
||||
|
||||
// Spin until we can acquire the write lock.
|
||||
Operand spinLabel = Label();
|
||||
context.MarkLabel(spinLabel);
|
||||
|
||||
// Old value must be 0 to continue (we gained the write lock)
|
||||
context.BranchIfTrue(spinLabel, context.CompareAndSwap(writeLockPtr, Const(0), Const(1)));
|
||||
|
||||
// Increment reader count.
|
||||
EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(1));
|
||||
|
||||
// Release write lock.
|
||||
context.CompareAndSwap(writeLockPtr, Const(1), Const(0));
|
||||
}
|
||||
|
||||
private static void EmitNativeReaderLockRelease(EmitterContext context, IntPtr nativeReaderLockPtr)
|
||||
{
|
||||
// Decrement reader count.
|
||||
EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(-1));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +1,10 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
{
|
||||
class WindowsSignalHandlerRegistration
|
||||
unsafe class WindowsSignalHandlerRegistration
|
||||
{
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
@ -11,6 +12,14 @@ namespace ARMeilleure.Signal
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern ulong RemoveVectoredExceptionHandler(IntPtr handle);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Ansi)]
|
||||
static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
|
||||
private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
|
||||
|
||||
private static IntPtr _getCurrentThreadIdPtr;
|
||||
|
||||
public static IntPtr RegisterExceptionHandler(IntPtr action)
|
||||
{
|
||||
return AddVectoredExceptionHandler(1, action);
|
||||
@ -20,5 +29,17 @@ namespace ARMeilleure.Signal
|
||||
{
|
||||
return RemoveVectoredExceptionHandler(handle) != 0;
|
||||
}
|
||||
|
||||
public static IntPtr GetCurrentThreadIdFunc()
|
||||
{
|
||||
if (_getCurrentThreadIdPtr == IntPtr.Zero)
|
||||
{
|
||||
IntPtr handle = LoadLibrary("kernel32.dll");
|
||||
|
||||
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
|
||||
}
|
||||
|
||||
return _getCurrentThreadIdPtr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
5
ARMeilleure/State/ExceptionCallback.cs
Normal file
5
ARMeilleure/State/ExceptionCallback.cs
Normal file
@ -0,0 +1,5 @@
|
||||
namespace ARMeilleure.State
|
||||
{
|
||||
public delegate void ExceptionCallbackNoArgs(ExecutionContext context);
|
||||
public delegate void ExceptionCallback(ExecutionContext context, ulong address, int id);
|
||||
}
|
@ -1,6 +1,5 @@
|
||||
using ARMeilleure.Memory;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace ARMeilleure.State
|
||||
{
|
||||
@ -14,34 +13,28 @@ namespace ARMeilleure.State
|
||||
|
||||
private bool _interrupted;
|
||||
|
||||
private static Stopwatch _tickCounter;
|
||||
private readonly ICounter _counter;
|
||||
|
||||
private static double _hostTickFreq;
|
||||
public ulong Pc => _nativeContext.GetPc();
|
||||
|
||||
public uint CtrEl0 => 0x8444c004;
|
||||
public uint CtrEl0 => 0x8444c004;
|
||||
public uint DczidEl0 => 0x00000004;
|
||||
|
||||
public ulong CntfrqEl0 { get; set; }
|
||||
public ulong CntpctEl0
|
||||
{
|
||||
get
|
||||
{
|
||||
double ticks = _tickCounter.ElapsedTicks * _hostTickFreq;
|
||||
|
||||
return (ulong)(ticks * CntfrqEl0);
|
||||
}
|
||||
}
|
||||
public ulong CntfrqEl0 => _counter.Frequency;
|
||||
public ulong CntpctEl0 => _counter.Counter;
|
||||
|
||||
// CNTVCT_EL0 = CNTPCT_EL0 - CNTVOFF_EL2
|
||||
// Since EL2 isn't implemented, CNTVOFF_EL2 = 0
|
||||
public ulong CntvctEl0 => CntpctEl0;
|
||||
|
||||
public static TimeSpan ElapsedTime => _tickCounter.Elapsed;
|
||||
public static long ElapsedTicks => _tickCounter.ElapsedTicks;
|
||||
public static double TickFrequency => _hostTickFreq;
|
||||
|
||||
public long TpidrEl0 { get; set; }
|
||||
public long Tpidr { get; set; }
|
||||
public long TpidrroEl0 { get; set; }
|
||||
|
||||
public uint Pstate
|
||||
{
|
||||
get => _nativeContext.GetPstate();
|
||||
set => _nativeContext.SetPstate(value);
|
||||
}
|
||||
|
||||
public FPCR Fpcr { get; set; }
|
||||
public FPSR Fpsr { get; set; }
|
||||
@ -72,35 +65,38 @@ namespace ARMeilleure.State
|
||||
private set => _nativeContext.SetRunning(value);
|
||||
}
|
||||
|
||||
public event EventHandler<EventArgs> Interrupt;
|
||||
public event EventHandler<InstExceptionEventArgs> Break;
|
||||
public event EventHandler<InstExceptionEventArgs> SupervisorCall;
|
||||
public event EventHandler<InstUndefinedEventArgs> Undefined;
|
||||
private readonly ExceptionCallbackNoArgs _interruptCallback;
|
||||
private readonly ExceptionCallback _breakCallback;
|
||||
private readonly ExceptionCallback _supervisorCallback;
|
||||
private readonly ExceptionCallback _undefinedCallback;
|
||||
|
||||
static ExecutionContext()
|
||||
{
|
||||
_hostTickFreq = 1.0 / Stopwatch.Frequency;
|
||||
|
||||
_tickCounter = new Stopwatch();
|
||||
_tickCounter.Start();
|
||||
}
|
||||
|
||||
public ExecutionContext(IJitMemoryAllocator allocator)
|
||||
public ExecutionContext(
|
||||
IJitMemoryAllocator allocator,
|
||||
ICounter counter,
|
||||
ExceptionCallbackNoArgs interruptCallback = null,
|
||||
ExceptionCallback breakCallback = null,
|
||||
ExceptionCallback supervisorCallback = null,
|
||||
ExceptionCallback undefinedCallback = null)
|
||||
{
|
||||
_nativeContext = new NativeContext(allocator);
|
||||
_counter = counter;
|
||||
_interruptCallback = interruptCallback;
|
||||
_breakCallback = breakCallback;
|
||||
_supervisorCallback = supervisorCallback;
|
||||
_undefinedCallback = undefinedCallback;
|
||||
|
||||
Running = true;
|
||||
|
||||
_nativeContext.SetCounter(MinCountForCheck);
|
||||
}
|
||||
|
||||
public ulong GetX(int index) => _nativeContext.GetX(index);
|
||||
public void SetX(int index, ulong value) => _nativeContext.SetX(index, value);
|
||||
public ulong GetX(int index) => _nativeContext.GetX(index);
|
||||
public void SetX(int index, ulong value) => _nativeContext.SetX(index, value);
|
||||
|
||||
public V128 GetV(int index) => _nativeContext.GetV(index);
|
||||
public V128 GetV(int index) => _nativeContext.GetV(index);
|
||||
public void SetV(int index, V128 value) => _nativeContext.SetV(index, value);
|
||||
|
||||
public bool GetPstateFlag(PState flag) => _nativeContext.GetPstateFlag(flag);
|
||||
public bool GetPstateFlag(PState flag) => _nativeContext.GetPstateFlag(flag);
|
||||
public void SetPstateFlag(PState flag, bool value) => _nativeContext.SetPstateFlag(flag, value);
|
||||
|
||||
public bool GetFPstateFlag(FPState flag) => _nativeContext.GetFPStateFlag(flag);
|
||||
@ -112,7 +108,7 @@ namespace ARMeilleure.State
|
||||
{
|
||||
_interrupted = false;
|
||||
|
||||
Interrupt?.Invoke(this, EventArgs.Empty);
|
||||
_interruptCallback?.Invoke(this);
|
||||
}
|
||||
|
||||
_nativeContext.SetCounter(MinCountForCheck);
|
||||
@ -125,17 +121,17 @@ namespace ARMeilleure.State
|
||||
|
||||
internal void OnBreak(ulong address, int imm)
|
||||
{
|
||||
Break?.Invoke(this, new InstExceptionEventArgs(address, imm));
|
||||
_breakCallback?.Invoke(this, address, imm);
|
||||
}
|
||||
|
||||
internal void OnSupervisorCall(ulong address, int imm)
|
||||
{
|
||||
SupervisorCall?.Invoke(this, new InstExceptionEventArgs(address, imm));
|
||||
_supervisorCallback?.Invoke(this, address, imm);
|
||||
}
|
||||
|
||||
internal void OnUndefined(ulong address, int opCode)
|
||||
{
|
||||
Undefined?.Invoke(this, new InstUndefinedEventArgs(address, opCode));
|
||||
_undefinedCallback?.Invoke(this, address, opCode);
|
||||
}
|
||||
|
||||
public void StopRunning()
|
||||
@ -145,16 +141,6 @@ namespace ARMeilleure.State
|
||||
_nativeContext.SetCounter(0);
|
||||
}
|
||||
|
||||
public static void SuspendCounter()
|
||||
{
|
||||
_tickCounter.Stop();
|
||||
}
|
||||
|
||||
public static void ResumeCounter()
|
||||
{
|
||||
_tickCounter.Start();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_nativeContext.Dispose();
|
||||
|
18
ARMeilleure/State/ICounter.cs
Normal file
18
ARMeilleure/State/ICounter.cs
Normal file
@ -0,0 +1,18 @@
|
||||
namespace ARMeilleure.State
|
||||
{
|
||||
/// <summary>
|
||||
/// CPU Counter interface.
|
||||
/// </summary>
|
||||
public interface ICounter
|
||||
{
|
||||
/// <summary>
|
||||
/// Counter frequency in Hertz.
|
||||
/// </summary>
|
||||
ulong Frequency { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Current counter value.
|
||||
/// </summary>
|
||||
ulong Counter { get; }
|
||||
}
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.State
|
||||
{
|
||||
public class InstExceptionEventArgs : EventArgs
|
||||
{
|
||||
public ulong Address { get; }
|
||||
public int Id { get; }
|
||||
|
||||
public InstExceptionEventArgs(ulong address, int id)
|
||||
{
|
||||
Address = address;
|
||||
Id = id;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.State
|
||||
{
|
||||
public class InstUndefinedEventArgs : EventArgs
|
||||
{
|
||||
public ulong Address { get; }
|
||||
public int OpCode { get; }
|
||||
|
||||
public InstUndefinedEventArgs(ulong address, int opCode)
|
||||
{
|
||||
Address = address;
|
||||
OpCode = opCode;
|
||||
}
|
||||
}
|
||||
}
|
@ -34,6 +34,12 @@ namespace ARMeilleure.State
|
||||
GetStorage().ExclusiveAddress = ulong.MaxValue;
|
||||
}
|
||||
|
||||
public ulong GetPc()
|
||||
{
|
||||
// TODO: More precise tracking of PC value.
|
||||
return GetStorage().DispatchAddress;
|
||||
}
|
||||
|
||||
public unsafe ulong GetX(int index)
|
||||
{
|
||||
if ((uint)index >= RegisterConsts.IntRegsCount)
|
||||
@ -95,6 +101,25 @@ namespace ARMeilleure.State
|
||||
GetStorage().Flags[(int)flag] = value ? 1u : 0u;
|
||||
}
|
||||
|
||||
public unsafe uint GetPstate()
|
||||
{
|
||||
uint value = 0;
|
||||
for (int flag = 0; flag < RegisterConsts.FlagsCount; flag++)
|
||||
{
|
||||
value |= GetStorage().Flags[flag] != 0 ? 1u << flag : 0u;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public unsafe void SetPstate(uint value)
|
||||
{
|
||||
for (int flag = 0; flag < RegisterConsts.FlagsCount; flag++)
|
||||
{
|
||||
uint bit = 1u << flag;
|
||||
GetStorage().Flags[flag] = (value & bit) == bit ? 1u : 0u;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe bool GetFPStateFlag(FPState flag)
|
||||
{
|
||||
if ((uint)flag >= RegisterConsts.FpFlagsCount)
|
||||
|
@ -115,7 +115,7 @@ namespace ARMeilleure.Translation
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFpsr)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidr)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrroEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidr32))); // A32 only.
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrEl0)));
|
||||
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetTpidrEl032))); // A32 only.
|
||||
@ -206,6 +206,7 @@ namespace ARMeilleure.Translation
|
||||
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedSrcUnsignedDstSatQ)));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
|
||||
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
|
||||
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
|
||||
@ -294,6 +295,8 @@ namespace ARMeilleure.Translation
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
|
||||
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
|
||||
|
||||
SetDelegateInfo(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ namespace ARMeilleure.Translation
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key</typeparam>
|
||||
/// <typeparam name="V">Value</typeparam>
|
||||
public class IntervalTree<K, V> where K : IComparable<K>
|
||||
class IntervalTree<K, V> where K : IComparable<K>
|
||||
{
|
||||
private const int ArrayGrowthSize = 32;
|
||||
|
||||
@ -53,7 +53,7 @@ namespace ARMeilleure.Translation
|
||||
/// <returns>Number of intervals found</returns>
|
||||
public int Get(K start, K end, ref K[] overlaps, int overlapCount = 0)
|
||||
{
|
||||
GetValues(_root, start, end, ref overlaps, ref overlapCount);
|
||||
GetKeys(_root, start, end, ref overlaps, ref overlapCount);
|
||||
|
||||
return overlapCount;
|
||||
}
|
||||
@ -180,20 +180,20 @@ namespace ARMeilleure.Translation
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve all values that overlap the given start and end keys.
|
||||
/// Retrieve all keys that overlap the given start and end keys.
|
||||
/// </summary>
|
||||
/// <param name="start">Start of the range</param>
|
||||
/// <param name="end">End of the range</param>
|
||||
/// <param name="overlaps">Overlaps array to place results in</param>
|
||||
/// <param name="overlapCount">Overlaps count to update</param>
|
||||
private void GetValues(IntervalTreeNode<K, V> node, K start, K end, ref K[] overlaps, ref int overlapCount)
|
||||
private void GetKeys(IntervalTreeNode<K, V> node, K start, K end, ref K[] overlaps, ref int overlapCount)
|
||||
{
|
||||
if (node == null || start.CompareTo(node.Max) >= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GetValues(node.Left, start, end, ref overlaps, ref overlapCount);
|
||||
GetKeys(node.Left, start, end, ref overlaps, ref overlapCount);
|
||||
|
||||
bool endsOnRight = end.CompareTo(node.Start) > 0;
|
||||
if (endsOnRight)
|
||||
@ -208,7 +208,7 @@ namespace ARMeilleure.Translation
|
||||
overlaps[overlapCount++] = node.Start;
|
||||
}
|
||||
|
||||
GetValues(node.Right, start, end, ref overlaps, ref overlapCount);
|
||||
GetKeys(node.Right, start, end, ref overlaps, ref overlapCount);
|
||||
}
|
||||
}
|
||||
|
||||
@ -717,40 +717,40 @@ namespace ARMeilleure.Translation
|
||||
/// </summary>
|
||||
/// <typeparam name="K">Key type of the node</typeparam>
|
||||
/// <typeparam name="V">Value type of the node</typeparam>
|
||||
internal class IntervalTreeNode<K, V>
|
||||
class IntervalTreeNode<K, V>
|
||||
{
|
||||
internal bool Color = true;
|
||||
internal IntervalTreeNode<K, V> Left = null;
|
||||
internal IntervalTreeNode<K, V> Right = null;
|
||||
internal IntervalTreeNode<K, V> Parent = null;
|
||||
public bool Color = true;
|
||||
public IntervalTreeNode<K, V> Left = null;
|
||||
public IntervalTreeNode<K, V> Right = null;
|
||||
public IntervalTreeNode<K, V> Parent = null;
|
||||
|
||||
/// <summary>
|
||||
/// The start of the range.
|
||||
/// </summary>
|
||||
internal K Start;
|
||||
public K Start;
|
||||
|
||||
/// <summary>
|
||||
/// The end of the range.
|
||||
/// </summary>
|
||||
internal K End;
|
||||
public K End;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum end value of this node and all its children.
|
||||
/// </summary>
|
||||
internal K Max;
|
||||
public K Max;
|
||||
|
||||
/// <summary>
|
||||
/// Value stored on this node.
|
||||
/// </summary>
|
||||
internal V Value;
|
||||
public V Value;
|
||||
|
||||
public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
|
||||
{
|
||||
this.Start = start;
|
||||
this.End = end;
|
||||
this.Max = end;
|
||||
this.Value = value;
|
||||
this.Parent = parent;
|
||||
Start = start;
|
||||
End = end;
|
||||
Max = end;
|
||||
Value = value;
|
||||
Parent = parent;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 3138; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 3439; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
|
@ -113,7 +113,7 @@ namespace ARMeilleure.Translation
|
||||
}
|
||||
}
|
||||
|
||||
Array.Clear(localDefs, 0, localDefs.Length);
|
||||
Array.Clear(localDefs);
|
||||
}
|
||||
|
||||
// Second pass, rename variables with definitions on different blocks.
|
||||
|
@ -209,6 +209,17 @@ namespace ARMeilleure.Translation
|
||||
return nextAddr;
|
||||
}
|
||||
|
||||
public ulong Step(State.ExecutionContext context, ulong address)
|
||||
{
|
||||
TranslatedFunction func = Translate(address, context.ExecutionMode, highCq: false, singleStep: true);
|
||||
|
||||
address = func.Execute(context);
|
||||
|
||||
EnqueueForDeletion(address, func);
|
||||
|
||||
return address;
|
||||
}
|
||||
|
||||
internal TranslatedFunction GetOrTranslate(ulong address, ExecutionMode mode)
|
||||
{
|
||||
if (!Functions.TryGetValue(address, out TranslatedFunction func))
|
||||
@ -242,7 +253,7 @@ namespace ARMeilleure.Translation
|
||||
}
|
||||
}
|
||||
|
||||
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq)
|
||||
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
|
||||
{
|
||||
var context = new ArmEmitterContext(
|
||||
Memory,
|
||||
@ -255,7 +266,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
Logger.StartPass(PassName.Decoding);
|
||||
|
||||
Block[] blocks = Decoder.Decode(Memory, address, mode, highCq, singleBlock: false);
|
||||
Block[] blocks = Decoder.Decode(Memory, address, mode, highCq, singleStep ? DecoderMode.SingleInstruction : DecoderMode.MultipleBlocks);
|
||||
|
||||
Logger.EndPass(PassName.Decoding);
|
||||
|
||||
@ -285,14 +296,14 @@ namespace ARMeilleure.Translation
|
||||
|
||||
var options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
|
||||
|
||||
if (context.HasPtc)
|
||||
if (context.HasPtc && !singleStep)
|
||||
{
|
||||
options |= CompilerOptions.Relocatable;
|
||||
}
|
||||
|
||||
CompiledFunction compiledFunc = Compiler.Compile(cfg, argTypes, retType, options);
|
||||
|
||||
if (context.HasPtc)
|
||||
if (context.HasPtc && !singleStep)
|
||||
{
|
||||
Hash128 hash = Ptc.ComputeHash(Memory, address, funcSize);
|
||||
|
||||
|
24
README.md
24
README.md
@ -13,7 +13,7 @@
|
||||
<p align="center">
|
||||
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017. Ryujinx is available on Github under the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>. <br />
|
||||
It was written from scratch and development on the project began in September 2017. Ryujinx is available on Github under the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>. <br />
|
||||
|
||||
</p>
|
||||
<p align="center">
|
||||
@ -31,14 +31,14 @@
|
||||
</p>
|
||||
|
||||
<h5 align="center">
|
||||
|
||||
|
||||
</h5>
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of January 2022, Ryujinx has been tested on approximately 3,500 titles; over 3,200 boot past menus and into gameplay, with roughly 2,500 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit an updated test on an existing game entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
|
||||
|
||||
## Usage
|
||||
|
||||
To run this emulator, your PC must be equipped with at least 8GB of RAM; failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
|
||||
@ -84,7 +84,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
|
||||
- **CPU**
|
||||
|
||||
The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions, including partial 32-bit support. It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
|
||||
The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions, including partial 32-bit support. It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
|
||||
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster). The fastest option (host, unchecked) is set by default.
|
||||
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads. The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game. NOTE: this feature is enabled by default in the Options menu > System tab. You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch! These improvements are permanent and do not require any extra launches going forward.
|
||||
|
||||
@ -94,7 +94,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
|
||||
- **Input**
|
||||
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers. Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers. Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
|
||||
- **DLC & Modifications**
|
||||
@ -111,7 +111,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
If you have contributions, suggestions, need emulator support or just want to get in touch with the team, join our [Discord server](https://discord.com/invite/Ryujinx). You may also review our [FAQ](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions).
|
||||
|
||||
## Donations
|
||||
|
||||
|
||||
If you'd like to support the project financially, Ryujinx has an active Patreon campaign.
|
||||
|
||||
<a href="https://www.patreon.com/ryujinx">
|
||||
@ -120,20 +120,18 @@ If you'd like to support the project financially, Ryujinx has an active Patreon
|
||||
|
||||
All the developers working on the project do so on their free time, but the project has several expenses:
|
||||
* Hackable Nintendo Switch consoles to reverse-engineer the hardware
|
||||
* Additional computer hardware for testing purposes (e.g. GPUs to diagnose graphical bugs, etc.)
|
||||
* Additional computer hardware for testing purposes (e.g. GPUs to diagnose graphical bugs, etc.)
|
||||
* Licenses for various software development tools (e.g. Jetbrains, LDN servers, IDA)
|
||||
* Web hosting and infrastructure maintenance
|
||||
|
||||
|
||||
All funds received through Patreon are considered a donation to support the project. Patrons receive early access to progress reports and exclusive access to developer interviews.
|
||||
|
||||
## License
|
||||
|
||||
This software is licensed under the terms of the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license.</a></i><br />
|
||||
The Ryujinx.Audio project is licensed under the terms of the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/Ryujinx.Audio/LICENSE.txt
|
||||
" target="_blank">LGPLv3 license.</a></i><br />
|
||||
This software is licensed under the terms of the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license.</a></i><br />
|
||||
This project makes use of code authored by the libvpx project, licensed under BSD and the ffmpeg project, licensed under LGPLv3.
|
||||
See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](Ryujinx/THIRDPARTY.md) for more details.
|
||||
See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY.md) for more details.
|
||||
## Credits
|
||||
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
|
||||
|
@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.5.0" />
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.2" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RuntimeIdentifiers>win-x64;linux-x64;osx-x64</RuntimeIdentifiers>
|
||||
<RuntimeIdentifiers>win10-x64;linux-x64;osx-x64</RuntimeIdentifiers>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -15,11 +15,11 @@
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.dll</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'">
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.dylib</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win10-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<TargetPath>libsoundio.so</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
@ -146,4 +129,4 @@ namespace Ryujinx.Audio
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using System;
|
||||
|
||||
@ -40,4 +23,4 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
return bufferSize / GetSampleSize(format) / channelCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Common;
|
||||
using System;
|
||||
|
||||
@ -180,4 +163,4 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
@ -93,4 +76,4 @@ namespace Ryujinx.Audio.Backends.Common
|
||||
|
||||
public virtual void UnregisterBuffer(AudioBuffer buffer) { }
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Backends.Common;
|
||||
using Ryujinx.Audio.Backends.Dummy;
|
||||
using Ryujinx.Audio.Common;
|
||||
@ -150,4 +133,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
return direction == Direction.Input || direction == Direction.Output;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Backends.Common;
|
||||
using Ryujinx.Audio.Common;
|
||||
using System;
|
||||
@ -98,7 +81,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
BufferTag = buffer.BufferTag,
|
||||
DataPointer = buffer.DataPointer,
|
||||
DataSize = (ulong)downmixedBuffer.Length
|
||||
DataSize = (ulong)downmixedBuffer.Length
|
||||
};
|
||||
|
||||
bool result = _realSession.RegisterBuffer(fakeBuffer, downmixedBuffer);
|
||||
@ -137,4 +120,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
return _realSession.WasBufferFullyConsumed(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
@ -41,11 +24,11 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
public short Right;
|
||||
}
|
||||
|
||||
private const int Q15Bits = 16;
|
||||
private const int RawQ15One = 1 << Q15Bits;
|
||||
private const int RawQ15HalfOne = (int)(0.5f * RawQ15One);
|
||||
private const int Minus3dBInQ15 = (int)(0.707f * RawQ15One);
|
||||
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
|
||||
private const int Q15Bits = 16;
|
||||
private const int RawQ15One = 1 << Q15Bits;
|
||||
private const int RawQ15HalfOne = (int)(0.5f * RawQ15One);
|
||||
private const int Minus3dBInQ15 = (int)(0.707f * RawQ15One);
|
||||
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
|
||||
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
|
||||
|
||||
private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4]
|
||||
@ -63,8 +46,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
};
|
||||
|
||||
private const int SurroundChannelCount = 6;
|
||||
private const int StereoChannelCount = 2;
|
||||
private const int MonoChannelCount = 1;
|
||||
private const int StereoChannelCount = 2;
|
||||
private const int MonoChannelCount = 1;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static ReadOnlySpan<Channel51FormatPCM16> GetSurroundBuffer(ReadOnlySpan<short> data)
|
||||
@ -103,7 +86,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
{
|
||||
Channel51FormatPCM16 channel = channels[i];
|
||||
|
||||
downmixedBuffer[i * 2] = DownMixSurroundToStereo(coefficients, channel.BackLeft, channel.LowFrequency, channel.FrontCenter, channel.FrontLeft);
|
||||
downmixedBuffer[i * 2] = DownMixSurroundToStereo(coefficients, channel.BackLeft, channel.LowFrequency, channel.FrontCenter, channel.FrontLeft);
|
||||
downmixedBuffer[i * 2 + 1] = DownMixSurroundToStereo(coefficients, channel.BackRight, channel.LowFrequency, channel.FrontCenter, channel.FrontRight);
|
||||
}
|
||||
|
||||
@ -139,4 +122,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
return DownMixSurroundToStereo(DefaultSurroundToStereoCoefficients, data);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
@ -101,4 +84,4 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
return channelCount == 1 || channelCount == 2 || channelCount == 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
@ -81,4 +64,4 @@ namespace Ryujinx.Audio.Backends.Dummy
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Backends.Common;
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
|
@ -1,19 +1,3 @@
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Integration;
|
||||
|
||||
namespace Ryujinx.Audio.Common
|
||||
@ -50,4 +34,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
public byte[] Data;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +1,3 @@
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Common;
|
||||
using System;
|
||||
@ -529,4 +513,4 @@ namespace Ryujinx.Audio.Common
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -32,4 +15,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
Stopped
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Common
|
||||
@ -43,4 +26,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
private ushort _reserved;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@ -51,4 +34,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
public AudioDeviceState AudioOutState;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Common
|
||||
@ -50,4 +33,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
public ulong DataOffset;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -57,4 +40,4 @@ namespace Ryujinx.Audio.Common
|
||||
/// </summary>
|
||||
Adpcm = 6
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio
|
||||
{
|
||||
/// <summary>
|
||||
@ -189,4 +172,4 @@ namespace Ryujinx.Audio
|
||||
0.707f,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Common.Logging;
|
||||
@ -231,9 +214,9 @@ namespace Ryujinx.Audio.Input
|
||||
outputDeviceName = audioIn.DeviceName;
|
||||
outputConfiguration = new AudioOutputConfiguration
|
||||
{
|
||||
ChannelCount = audioIn.ChannelCount,
|
||||
SampleFormat = audioIn.SampleFormat,
|
||||
SampleRate = audioIn.SampleRate,
|
||||
ChannelCount = audioIn.ChannelCount,
|
||||
SampleFormat = audioIn.SampleFormat,
|
||||
SampleRate = audioIn.SampleRate,
|
||||
AudioOutState = audioIn.GetState(),
|
||||
};
|
||||
|
||||
@ -280,4 +263,4 @@ namespace Ryujinx.Audio.Input
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using System;
|
||||
@ -406,4 +389,4 @@ namespace Ryujinx.Audio.Input
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
@ -49,8 +32,8 @@ namespace Ryujinx.Audio.Integration
|
||||
_session.QueueBuffer(new AudioBuffer
|
||||
{
|
||||
DataPointer = _currentBufferTag++,
|
||||
Data = _buffer,
|
||||
DataSize = (ulong)_buffer.Length,
|
||||
Data = _buffer,
|
||||
DataSize = (ulong)_buffer.Length,
|
||||
});
|
||||
|
||||
_currentBufferTag = _currentBufferTag % 4;
|
||||
@ -89,4 +72,4 @@ namespace Ryujinx.Audio.Integration
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
@ -69,4 +52,4 @@ namespace Ryujinx.Audio.Integration
|
||||
return channelCount != Constants.ChannelCountMax;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
@ -48,4 +31,4 @@ namespace Ryujinx.Audio.Integration
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using System;
|
||||
|
||||
@ -42,4 +25,4 @@ namespace Ryujinx.Audio.Integration
|
||||
|
||||
void PrepareToClose();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Integration
|
||||
{
|
||||
/// <summary>
|
||||
@ -32,4 +15,4 @@ namespace Ryujinx.Audio.Integration
|
||||
/// </summary>
|
||||
void Clear();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,165 +0,0 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Common.Logging;
|
||||
@ -226,9 +209,9 @@ namespace Ryujinx.Audio.Output
|
||||
outputDeviceName = audioOut.DeviceName;
|
||||
outputConfiguration = new AudioOutputConfiguration
|
||||
{
|
||||
ChannelCount = audioOut.ChannelCount,
|
||||
SampleFormat = audioOut.SampleFormat,
|
||||
SampleRate = audioOut.SampleRate,
|
||||
ChannelCount = audioOut.ChannelCount,
|
||||
SampleFormat = audioOut.SampleFormat,
|
||||
SampleRate = audioOut.SampleRate,
|
||||
AudioOutState = audioOut.GetState(),
|
||||
};
|
||||
|
||||
@ -310,4 +293,4 @@ namespace Ryujinx.Audio.Output
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using System;
|
||||
@ -186,7 +169,7 @@ namespace Ryujinx.Audio.Output
|
||||
}
|
||||
|
||||
SampleFormat = sampleFormat;
|
||||
SampleRate = Constants.TargetSampleRate;
|
||||
SampleRate = Constants.TargetSampleRate;
|
||||
}
|
||||
|
||||
return result;
|
||||
@ -204,9 +187,9 @@ namespace Ryujinx.Audio.Output
|
||||
{
|
||||
AudioBuffer buffer = new AudioBuffer
|
||||
{
|
||||
BufferTag = bufferTag,
|
||||
BufferTag = bufferTag,
|
||||
DataPointer = userBuffer.Data,
|
||||
DataSize = userBuffer.DataSize
|
||||
DataSize = userBuffer.DataSize
|
||||
};
|
||||
|
||||
if (_session.AppendBuffer(buffer))
|
||||
@ -308,7 +291,7 @@ namespace Ryujinx.Audio.Output
|
||||
{
|
||||
lock (_parentLock)
|
||||
{
|
||||
_session.SetVolume(volume);
|
||||
_session.SetVolume(volume);
|
||||
}
|
||||
}
|
||||
|
||||
@ -379,4 +362,4 @@ namespace Ryujinx.Audio.Output
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
@ -27,4 +10,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
public ulong ReturnBufferInfo;
|
||||
public ulong ReturnBufferInfoBase;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
@ -64,4 +47,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
public ulong ExtraErrorInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Renderer.Utils;
|
||||
using Ryujinx.Common;
|
||||
using System;
|
||||
@ -164,4 +147,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
return _nodeCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -67,4 +50,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
CaptureBuffer
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -57,4 +40,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
Released = 6
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -42,4 +25,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
return (nodeId >> 16) & 0xFFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -47,4 +30,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
Performance = 15
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Renderer.Utils;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
@ -243,4 +226,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
public enum PerformanceDetailType : byte
|
||||
@ -33,4 +16,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
Limiter,
|
||||
CaptureBuffer
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
public enum PerformanceEntryType : byte
|
||||
@ -25,4 +8,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
FinalMix,
|
||||
Sink
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -37,4 +20,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
Pause
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -47,4 +30,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
Disabled
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -52,4 +35,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
Limit = NoDelay
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
@ -37,4 +20,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
CircularBuffer
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
@ -47,4 +30,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
TotalSize = (uint)Unsafe.SizeOf<UpdateDataHeader>();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@ -118,4 +101,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,3 @@
|
||||
//
|
||||
// Copyright (c) 2019-2021 Ryujinx
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using DspAddr = System.UInt64;
|
||||
@ -96,4 +79,4 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
private ushort _padding;
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user