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dde9bb5c69 |
1
.github/workflows/release.yml
vendored
1
.github/workflows/release.yml
vendored
@ -11,6 +11,7 @@ on:
|
||||
- '*.yml'
|
||||
- 'README.md'
|
||||
|
||||
concurrency: release
|
||||
|
||||
jobs:
|
||||
release:
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1033,7 +1033,13 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
Debug.Assert(opCode != BadOp, "Invalid opcode value.");
|
||||
|
||||
if ((flags & InstructionFlags.Vex) != 0 && HardwareCapabilities.SupportsVexEncoding)
|
||||
if ((flags & InstructionFlags.Evex) != 0 && HardwareCapabilities.SupportsEvexEncoding)
|
||||
{
|
||||
WriteEvexInst(dest, src1, src2, type, flags, opCode);
|
||||
|
||||
opCode &= 0xff;
|
||||
}
|
||||
else if ((flags & InstructionFlags.Vex) != 0 && HardwareCapabilities.SupportsVexEncoding)
|
||||
{
|
||||
// In a vex encoding, only one prefix can be active at a time. The active prefix is encoded in the second byte using two bits.
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||||
|
||||
@ -1152,6 +1158,103 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteEvexInst(
|
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Operand dest,
|
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Operand src1,
|
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Operand src2,
|
||||
OperandType type,
|
||||
InstructionFlags flags,
|
||||
int opCode,
|
||||
bool broadcast = false,
|
||||
int registerWidth = 128,
|
||||
int maskRegisterIdx = 0,
|
||||
bool zeroElements = false)
|
||||
{
|
||||
int destIdx = dest.GetRegister().Index;
|
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int src1Idx = src1.GetRegister().Index;
|
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int src2Idx = src2.GetRegister().Index;
|
||||
|
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WriteByte(0x62);
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|
||||
// P0
|
||||
// Extend dest register
|
||||
bool r = (destIdx & 8) == 0;
|
||||
// Extend src register
|
||||
bool x = (src1Idx & 16) == 0;
|
||||
// Extend src register
|
||||
bool b = (src1Idx & 8) == 0;
|
||||
// Extend dest register
|
||||
bool rp = (destIdx & 16) == 0;
|
||||
// Escape code index
|
||||
byte mm = 0b00;
|
||||
|
||||
switch ((ushort)(opCode >> 8))
|
||||
{
|
||||
case 0xf00: mm = 0b01; break;
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||||
case 0xf38: mm = 0b10; break;
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||||
case 0xf3a: mm = 0b11; break;
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||||
|
||||
default: Debug.Assert(false, $"Failed to EVEX encode opcode 0x{opCode:X}."); break;
|
||||
}
|
||||
|
||||
WriteByte(
|
||||
(byte)(
|
||||
(r ? 0x80 : 0) |
|
||||
(x ? 0x40 : 0) |
|
||||
(b ? 0x20 : 0) |
|
||||
(rp ? 0x10 : 0) |
|
||||
mm));
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||||
|
||||
// P1
|
||||
// Specify 64-bit lane mode
|
||||
bool w = Is64Bits(type);
|
||||
// Src2 register index
|
||||
byte vvvv = (byte)(src2Idx & 0b1111);
|
||||
// Opcode prefix
|
||||
byte pp = (flags & InstructionFlags.PrefixMask) switch
|
||||
{
|
||||
InstructionFlags.Prefix66 => 0b01,
|
||||
InstructionFlags.PrefixF3 => 0b10,
|
||||
InstructionFlags.PrefixF2 => 0b11,
|
||||
_ => 0
|
||||
};
|
||||
WriteByte(
|
||||
(byte)(
|
||||
(w ? 0x80 : 0) |
|
||||
(vvvv << 3) |
|
||||
0b100 |
|
||||
pp));
|
||||
|
||||
// P2
|
||||
// Mask register determines what elements to zero, rather than what elements to merge
|
||||
bool z = zeroElements;
|
||||
// Specifies register-width
|
||||
byte ll = 0b00;
|
||||
switch (registerWidth)
|
||||
{
|
||||
case 128: ll = 0b00; break;
|
||||
case 256: ll = 0b01; break;
|
||||
case 512: ll = 0b10; break;
|
||||
|
||||
default: Debug.Assert(false, $"Invalid EVEX vector register width {registerWidth}."); break;
|
||||
}
|
||||
// Embedded broadcast in the case of a memory operand
|
||||
bool bcast = broadcast;
|
||||
// Extend src2 register
|
||||
bool vp = (src2Idx & 16) == 0;
|
||||
// Mask register index
|
||||
Debug.Assert(maskRegisterIdx < 8, $"Invalid mask register index {maskRegisterIdx}.");
|
||||
byte aaa = (byte)(maskRegisterIdx & 0b111);
|
||||
|
||||
WriteByte(
|
||||
(byte)(
|
||||
(z ? 0x80 : 0) |
|
||||
(ll << 5) |
|
||||
(bcast ? 0x10 : 0) |
|
||||
(vp ? 8 : 0) |
|
||||
aaa));
|
||||
}
|
||||
|
||||
private void WriteCompactInst(Operand operand, int opCode)
|
||||
{
|
||||
int regIndex = operand.GetRegister().Index;
|
||||
|
@ -20,6 +20,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Reg8Dest = 1 << 2,
|
||||
RexW = 1 << 3,
|
||||
Vex = 1 << 4,
|
||||
Evex = 1 << 5,
|
||||
|
||||
PrefixBit = 16,
|
||||
PrefixMask = 7 << PrefixBit,
|
||||
@ -278,6 +279,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(X86Instruction.Vfnmsub231sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66 | InstructionFlags.RexW));
|
||||
Add(X86Instruction.Vfnmsub231ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f38bf, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vpblendvb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a4c, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Vpternlogd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3a25, InstructionFlags.Evex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xor, new InstructionInfo(0x00000031, 0x06000083, 0x06000081, BadOp, 0x00000033, InstructionFlags.None));
|
||||
Add(X86Instruction.Xorpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex | InstructionFlags.Prefix66));
|
||||
Add(X86Instruction.Xorps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f57, InstructionFlags.Vex));
|
||||
|
@ -1,10 +1,14 @@
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
|
||||
namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
static class HardwareCapabilities
|
||||
{
|
||||
private delegate uint GetXcr0();
|
||||
|
||||
static HardwareCapabilities()
|
||||
{
|
||||
if (!X86Base.IsSupported)
|
||||
@ -24,6 +28,28 @@ namespace ARMeilleure.CodeGen.X86
|
||||
FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
|
||||
FeatureInfo7Ecx = (FeatureFlags7Ecx)ecx7;
|
||||
}
|
||||
|
||||
Xcr0InfoEax = (Xcr0FlagsEax)GetXcr0Eax();
|
||||
}
|
||||
|
||||
private static uint GetXcr0Eax()
|
||||
{
|
||||
ReadOnlySpan<byte> asmGetXcr0 = new byte[]
|
||||
{
|
||||
0x31, 0xc9, // xor ecx, ecx
|
||||
0xf, 0x01, 0xd0, // xgetbv
|
||||
0xc3, // ret
|
||||
};
|
||||
|
||||
using MemoryBlock memGetXcr0 = new MemoryBlock((ulong)asmGetXcr0.Length);
|
||||
|
||||
memGetXcr0.Write(0, asmGetXcr0);
|
||||
|
||||
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
|
||||
|
||||
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
|
||||
|
||||
return fGetXcr0();
|
||||
}
|
||||
|
||||
[Flags]
|
||||
@ -44,6 +70,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Sse42 = 1 << 20,
|
||||
Popcnt = 1 << 23,
|
||||
Aes = 1 << 25,
|
||||
Osxsave = 1 << 27,
|
||||
Avx = 1 << 28,
|
||||
F16c = 1 << 29
|
||||
}
|
||||
@ -52,7 +79,11 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public enum FeatureFlags7Ebx
|
||||
{
|
||||
Avx2 = 1 << 5,
|
||||
Sha = 1 << 29
|
||||
Avx512f = 1 << 16,
|
||||
Avx512dq = 1 << 17,
|
||||
Sha = 1 << 29,
|
||||
Avx512bw = 1 << 30,
|
||||
Avx512vl = 1 << 31
|
||||
}
|
||||
|
||||
[Flags]
|
||||
@ -61,10 +92,21 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Gfni = 1 << 8,
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum Xcr0FlagsEax
|
||||
{
|
||||
Sse = 1 << 1,
|
||||
YmmHi128 = 1 << 2,
|
||||
Opmask = 1 << 5,
|
||||
ZmmHi256 = 1 << 6,
|
||||
Hi16Zmm = 1 << 7
|
||||
}
|
||||
|
||||
public static FeatureFlags1Edx FeatureInfo1Edx { get; }
|
||||
public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
|
||||
public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
|
||||
public static FeatureFlags7Ecx FeatureInfo7Ecx { get; } = 0;
|
||||
public static Xcr0FlagsEax Xcr0InfoEax { get; } = 0;
|
||||
|
||||
public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
|
||||
public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
|
||||
@ -76,8 +118,13 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public static bool SupportsSse42 => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Sse42);
|
||||
public static bool SupportsPopcnt => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Popcnt);
|
||||
public static bool SupportsAesni => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Aes);
|
||||
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx);
|
||||
public static bool SupportsAvx => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Avx | FeatureFlags1Ecx.Osxsave) && Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128);
|
||||
public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
|
||||
public static bool SupportsAvx512F => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512f) && FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.Osxsave)
|
||||
&& Xcr0InfoEax.HasFlag(Xcr0FlagsEax.Sse | Xcr0FlagsEax.YmmHi128 | Xcr0FlagsEax.Opmask | Xcr0FlagsEax.ZmmHi256 | Xcr0FlagsEax.Hi16Zmm);
|
||||
public static bool SupportsAvx512Vl => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512vl) && SupportsAvx512F;
|
||||
public static bool SupportsAvx512Bw => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512bw) && SupportsAvx512F;
|
||||
public static bool SupportsAvx512Dq => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx512dq) && SupportsAvx512F;
|
||||
public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
|
||||
public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
|
||||
public static bool SupportsGfni => FeatureInfo7Ecx.HasFlag(FeatureFlags7Ecx.Gfni);
|
||||
@ -85,5 +132,6 @@ namespace ARMeilleure.CodeGen.X86
|
||||
public static bool ForceLegacySse { get; set; }
|
||||
|
||||
public static bool SupportsVexEncoding => SupportsAvx && !ForceLegacySse;
|
||||
public static bool SupportsEvexEncoding => SupportsAvx512F && !ForceLegacySse;
|
||||
}
|
||||
}
|
@ -182,6 +182,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Add(Intrinsic.X86Vfnmadd231ss, new IntrinsicInfo(X86Instruction.Vfnmadd231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231sd, new IntrinsicInfo(X86Instruction.Vfnmsub231sd, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vfnmsub231ss, new IntrinsicInfo(X86Instruction.Vfnmsub231ss, IntrinsicType.Fma));
|
||||
Add(Intrinsic.X86Vpternlogd, new IntrinsicInfo(X86Instruction.Vpternlogd, IntrinsicType.TernaryImm));
|
||||
Add(Intrinsic.X86Xorpd, new IntrinsicInfo(X86Instruction.Xorpd, IntrinsicType.Binary));
|
||||
Add(Intrinsic.X86Xorps, new IntrinsicInfo(X86Instruction.Xorps, IntrinsicType.Binary));
|
||||
}
|
||||
|
@ -219,6 +219,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Vfnmsub231sd,
|
||||
Vfnmsub231ss,
|
||||
Vpblendvb,
|
||||
Vpternlogd,
|
||||
Xor,
|
||||
Xorpd,
|
||||
Xorps,
|
||||
|
@ -1341,7 +1341,7 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
string reversedEncoding = encoding.Substring(16) + encoding.Substring(0, 16);
|
||||
MakeOp reversedMakeOp =
|
||||
(InstDescriptor inst, ulong address, int opCode)
|
||||
(inst, address, opCode)
|
||||
=> makeOp(inst, address, (int)BitOperations.RotateRight((uint)opCode, 16));
|
||||
Set(reversedEncoding, AllInstT32, new InstDescriptor(name, emitter), reversedMakeOp);
|
||||
}
|
||||
|
@ -224,7 +224,22 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static void Not_V(ArmEmitterContext context)
|
||||
{
|
||||
if (Optimizations.UseSse2)
|
||||
if (Optimizations.UseAvx512Ortho)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
Operand n = GetVec(op.Rn);
|
||||
|
||||
Operand res = context.AddIntrinsic(Intrinsic.X86Vpternlogd, n, n, Const(0b01010101));
|
||||
|
||||
if (op.RegisterSize == RegisterSize.Simd64)
|
||||
{
|
||||
res = context.VectorZeroUpper64(res);
|
||||
}
|
||||
|
||||
context.Copy(GetVec(op.Rd), res);
|
||||
}
|
||||
else if (Optimizations.UseSse2)
|
||||
{
|
||||
OpCodeSimd op = (OpCodeSimd)context.CurrOp;
|
||||
|
||||
|
@ -171,6 +171,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
X86Vfnmadd231ss,
|
||||
X86Vfnmsub231sd,
|
||||
X86Vfnmsub231ss,
|
||||
X86Vpternlogd,
|
||||
X86Xorpd,
|
||||
X86Xorps
|
||||
}
|
||||
|
@ -17,6 +17,10 @@ namespace ARMeilleure
|
||||
public static bool UseSse42IfAvailable { get; set; } = true;
|
||||
public static bool UsePopCntIfAvailable { get; set; } = true;
|
||||
public static bool UseAvxIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512FIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512VlIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512BwIfAvailable { get; set; } = true;
|
||||
public static bool UseAvx512DqIfAvailable { get; set; } = true;
|
||||
public static bool UseF16cIfAvailable { get; set; } = true;
|
||||
public static bool UseFmaIfAvailable { get; set; } = true;
|
||||
public static bool UseAesniIfAvailable { get; set; } = true;
|
||||
@ -38,11 +42,18 @@ namespace ARMeilleure
|
||||
internal static bool UseSse42 => UseSse42IfAvailable && HardwareCapabilities.SupportsSse42;
|
||||
internal static bool UsePopCnt => UsePopCntIfAvailable && HardwareCapabilities.SupportsPopcnt;
|
||||
internal static bool UseAvx => UseAvxIfAvailable && HardwareCapabilities.SupportsAvx && !ForceLegacySse;
|
||||
internal static bool UseAvx512F => UseAvx512FIfAvailable && HardwareCapabilities.SupportsAvx512F && !ForceLegacySse;
|
||||
internal static bool UseAvx512Vl => UseAvx512VlIfAvailable && HardwareCapabilities.SupportsAvx512Vl && !ForceLegacySse;
|
||||
internal static bool UseAvx512Bw => UseAvx512BwIfAvailable && HardwareCapabilities.SupportsAvx512Bw && !ForceLegacySse;
|
||||
internal static bool UseAvx512Dq => UseAvx512DqIfAvailable && HardwareCapabilities.SupportsAvx512Dq && !ForceLegacySse;
|
||||
internal static bool UseF16c => UseF16cIfAvailable && HardwareCapabilities.SupportsF16c;
|
||||
internal static bool UseFma => UseFmaIfAvailable && HardwareCapabilities.SupportsFma;
|
||||
internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
|
||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
|
||||
internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
|
||||
internal static bool UseGfni => UseGfniIfAvailable && HardwareCapabilities.SupportsGfni;
|
||||
|
||||
internal static bool UseAvx512Ortho => UseAvx512F && UseAvx512Vl;
|
||||
internal static bool UseAvx512OrthoFloat => UseAvx512Ortho && UseAvx512Dq;
|
||||
}
|
||||
}
|
@ -18,17 +18,17 @@ namespace ARMeilleure.Signal
|
||||
public IntPtr sa_restorer;
|
||||
}
|
||||
|
||||
static class UnixSignalHandlerRegistration
|
||||
static partial class UnixSignalHandlerRegistration
|
||||
{
|
||||
private const int SIGSEGV = 11;
|
||||
private const int SIGBUS = 10;
|
||||
private const int SA_SIGINFO = 0x00000004;
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int sigaction(int signum, ref SigAction sigAction, out SigAction oldAction);
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int sigaction(int signum, ref SigAction sigAction, out SigAction oldAction);
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int sigemptyset(ref SigSet set);
|
||||
[LibraryImport("libc", SetLastError = true)]
|
||||
private static partial int sigemptyset(ref SigSet set);
|
||||
|
||||
public static SigAction RegisterExceptionHandler(IntPtr action)
|
||||
{
|
||||
|
@ -3,19 +3,19 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Signal
|
||||
{
|
||||
unsafe class WindowsSignalHandlerRegistration
|
||||
unsafe partial class WindowsSignalHandlerRegistration
|
||||
{
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern ulong RemoveVectoredExceptionHandler(IntPtr handle);
|
||||
[LibraryImport("kernel32.dll")]
|
||||
private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Ansi)]
|
||||
static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
|
||||
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
|
||||
private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
|
||||
|
||||
private static IntPtr _getCurrentThreadIdPtr;
|
||||
|
||||
|
@ -7,7 +7,7 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
static class JitUnwindWindows
|
||||
static partial class JitUnwindWindows
|
||||
{
|
||||
private const int MaxUnwindCodesArraySize = 32; // Must be an even value.
|
||||
|
||||
@ -42,14 +42,15 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
private unsafe delegate RuntimeFunction* GetRuntimeFunctionCallback(ulong controlPc, IntPtr context);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
|
||||
private static unsafe extern bool RtlInstallFunctionTableCallback(
|
||||
[LibraryImport("kernel32.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static unsafe partial bool RtlInstallFunctionTableCallback(
|
||||
ulong tableIdentifier,
|
||||
ulong baseAddress,
|
||||
uint length,
|
||||
GetRuntimeFunctionCallback callback,
|
||||
IntPtr context,
|
||||
string outOfProcessCallbackDll);
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
||||
|
||||
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||
|
||||
private const uint InternalVersion = 3713; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
private const uint InternalVersion = 3714; //! To be incremented manually for each change to the ARMeilleure project.
|
||||
|
||||
private const string ActualDir = "0";
|
||||
private const string BackupDir = "1";
|
||||
@ -952,7 +952,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
(uint)HardwareCapabilities.FeatureInfo1Ecx,
|
||||
(uint)HardwareCapabilities.FeatureInfo1Edx,
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ebx,
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ecx);
|
||||
(uint)HardwareCapabilities.FeatureInfo7Ecx,
|
||||
(uint)HardwareCapabilities.Xcr0InfoEax);
|
||||
}
|
||||
|
||||
private static byte GetMemoryManagerMode()
|
||||
@ -972,7 +973,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
return osPlatform;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 58*/)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 62*/)]
|
||||
private struct OuterHeader
|
||||
{
|
||||
public ulong Magic;
|
||||
@ -1003,8 +1004,8 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 16*/)]
|
||||
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2, uint FeatureInfo3);
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 20*/)]
|
||||
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2, uint FeatureInfo3, uint FeatureInfo4);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
||||
private struct InnerHeader
|
||||
|
54
Directory.Packages.props
Normal file
54
Directory.Packages.props
Normal file
@ -0,0 +1,54 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Avalonia" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Desktop" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="1.1.7" />
|
||||
<PackageVersion Include="Crc32.NET" Version="1.2.0" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.1.3.18" />
|
||||
<PackageVersion Include="DynamicData" Version="7.12.11" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageVersion Include="LibHac" Version="0.17.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.3" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.4.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageVersion Include="NUnit" Version="3.13.3" />
|
||||
<PackageVersion Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageVersion Include="OpenTK.Core" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.Graphics" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.24.2-build21" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.1" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="7.0.0" />
|
||||
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="6.25.1" />
|
||||
<PackageVersion Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
|
||||
<PackageVersion Include="System.Management" Version="7.0.0" />
|
||||
<PackageVersion Include="System.Net.NameResolution" Version="4.3.0" />
|
||||
<PackageVersion Include="System.Threading.ThreadPool" Version="4.3.0" />
|
||||
<PackageVersion Include="XamlNameReferenceGenerator" Version="1.5.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,11 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||
<PackageReference Include="OpenTK.OpenAL" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
178
Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs
Normal file
178
Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs
Normal file
@ -0,0 +1,178 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public static partial class SoundIo
|
||||
{
|
||||
private const string LibraryName = "libsoundio";
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void OnDeviceChangeNativeDelegate(IntPtr ctx);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void OnEventsSignalDelegate(IntPtr ctx);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void EmitRtPrioWarningDelegate();
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public unsafe delegate void JackCallbackDelegate(IntPtr msg);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct SoundIoStruct
|
||||
{
|
||||
public IntPtr UserData;
|
||||
public IntPtr OnDeviceChange;
|
||||
public IntPtr OnBackendDisconnected;
|
||||
public IntPtr OnEventsSignal;
|
||||
public SoundIoBackend CurrentBackend;
|
||||
public IntPtr ApplicationName;
|
||||
public IntPtr EmitRtPrioWarning;
|
||||
public IntPtr JackInfoCallback;
|
||||
public IntPtr JackErrorCallback;
|
||||
}
|
||||
|
||||
public struct SoundIoChannelLayout
|
||||
{
|
||||
public IntPtr Name;
|
||||
public int ChannelCount;
|
||||
public Array24<SoundIoChannelId> Channels;
|
||||
|
||||
public static IntPtr GetDefault(int channelCount)
|
||||
{
|
||||
return soundio_channel_layout_get_default(channelCount);
|
||||
}
|
||||
|
||||
public static unsafe SoundIoChannelLayout GetDefaultValue(int channelCount)
|
||||
{
|
||||
return Unsafe.AsRef<SoundIoChannelLayout>((SoundIoChannelLayout*)GetDefault(channelCount));
|
||||
}
|
||||
}
|
||||
|
||||
public struct SoundIoSampleRateRange
|
||||
{
|
||||
public int Min;
|
||||
public int Max;
|
||||
}
|
||||
|
||||
public struct SoundIoDevice
|
||||
{
|
||||
public IntPtr SoundIo;
|
||||
public IntPtr Id;
|
||||
public IntPtr Name;
|
||||
public SoundIoDeviceAim Aim;
|
||||
public IntPtr Layouts;
|
||||
public int LayoutCount;
|
||||
public SoundIoChannelLayout CurrentLayout;
|
||||
public IntPtr Formats;
|
||||
public int FormatCount;
|
||||
public SoundIoFormat CurrentFormat;
|
||||
public IntPtr SampleRates;
|
||||
public int SampleRateCount;
|
||||
public int SampleRateCurrent;
|
||||
public double SoftwareLatencyMin;
|
||||
public double SoftwareLatencyMax;
|
||||
public double SoftwareLatencyCurrent;
|
||||
public bool IsRaw;
|
||||
public int RefCount;
|
||||
public SoundIoError ProbeError;
|
||||
}
|
||||
|
||||
public struct SoundIoOutStream
|
||||
{
|
||||
public IntPtr Device;
|
||||
public SoundIoFormat Format;
|
||||
public int SampleRate;
|
||||
public SoundIoChannelLayout Layout;
|
||||
public double SoftwareLatency;
|
||||
public float Volume;
|
||||
public IntPtr UserData;
|
||||
public IntPtr WriteCallback;
|
||||
public IntPtr UnderflowCallback;
|
||||
public IntPtr ErrorCallback;
|
||||
public IntPtr Name;
|
||||
public bool NonTerminalHint;
|
||||
public int BytesPerFrame;
|
||||
public int BytesPerSample;
|
||||
public SoundIoError LayoutError;
|
||||
}
|
||||
|
||||
public struct SoundIoChannelArea
|
||||
{
|
||||
public IntPtr Pointer;
|
||||
public int Step;
|
||||
}
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_create();
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_connect(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_disconnect(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_flush_events(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial int soundio_output_device_count(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial int soundio_default_output_device_index(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_get_output_device(IntPtr ctx, int index);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_outstream_create(IntPtr devCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_outstream_destroy(IntPtr streamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial void soundio_destroy(IntPtr ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_channel_layout_get_default(int channelCount);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
public static partial IntPtr soundio_strerror(SoundIoError err);
|
||||
}
|
||||
}
|
13
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoBackend.cs
Normal file
13
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoBackend.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoBackend : int
|
||||
{
|
||||
None = 0,
|
||||
Jack = 1,
|
||||
PulseAudio = 2,
|
||||
Alsa = 3,
|
||||
CoreAudio = 4,
|
||||
Wasapi = 5,
|
||||
Dummy = 6
|
||||
}
|
||||
}
|
75
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoChannelId.cs
Normal file
75
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoChannelId.cs
Normal file
@ -0,0 +1,75 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoChannelId
|
||||
{
|
||||
Invalid = 0,
|
||||
FrontLeft = 1,
|
||||
FrontRight = 2,
|
||||
FrontCenter = 3,
|
||||
Lfe = 4,
|
||||
BackLeft = 5,
|
||||
BackRight = 6,
|
||||
FrontLeftCenter = 7,
|
||||
FrontRightCenter = 8,
|
||||
BackCenter = 9,
|
||||
SideLeft = 10,
|
||||
SideRight = 11,
|
||||
TopCenter = 12,
|
||||
TopFrontLeft = 13,
|
||||
TopFrontCenter = 14,
|
||||
TopFrontRight = 15,
|
||||
TopBackLeft = 16,
|
||||
TopBackCenter = 17,
|
||||
TopBackRight = 18,
|
||||
BackLeftCenter = 19,
|
||||
BackRightCenter = 20,
|
||||
FrontLeftWide = 21,
|
||||
FrontRightWide = 22,
|
||||
FrontLeftHigh = 23,
|
||||
FrontCenterHigh = 24,
|
||||
FrontRightHigh = 25,
|
||||
TopFrontLeftCenter = 26,
|
||||
TopFrontRightCenter = 27,
|
||||
TopSideLeft = 28,
|
||||
TopSideRight = 29,
|
||||
LeftLfe = 30,
|
||||
RightLfe = 31,
|
||||
Lfe2 = 32,
|
||||
BottomCenter = 33,
|
||||
BottomLeftCenter = 34,
|
||||
BottomRightCenter = 35,
|
||||
MsMid = 36,
|
||||
MsSide = 37,
|
||||
AmbisonicW = 38,
|
||||
AmbisonicX = 39,
|
||||
AmbisonicY = 40,
|
||||
AmbisonicZ = 41,
|
||||
XyX = 42,
|
||||
XyY = 43,
|
||||
HeadphonesLeft = 44,
|
||||
HeadphonesRight = 45,
|
||||
ClickTrack = 46,
|
||||
ForeignLanguage = 47,
|
||||
HearingImpaired = 48,
|
||||
Narration = 49,
|
||||
Haptic = 50,
|
||||
DialogCentricMix = 51,
|
||||
Aux = 52,
|
||||
Aux0 = 53,
|
||||
Aux1 = 54,
|
||||
Aux2 = 55,
|
||||
Aux3 = 56,
|
||||
Aux4 = 57,
|
||||
Aux5 = 58,
|
||||
Aux6 = 59,
|
||||
Aux7 = 60,
|
||||
Aux8 = 61,
|
||||
Aux9 = 62,
|
||||
Aux10 = 63,
|
||||
Aux11 = 64,
|
||||
Aux12 = 65,
|
||||
Aux13 = 66,
|
||||
Aux14 = 67,
|
||||
Aux15 = 68,
|
||||
}
|
||||
}
|
107
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs
Normal file
107
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs
Normal file
@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoContext : IDisposable
|
||||
{
|
||||
private IntPtr _context;
|
||||
private Action<SoundIoError> _onBackendDisconnect;
|
||||
private OnBackendDisconnectedDelegate _onBackendDisconnectNative;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
|
||||
internal SoundIoContext(IntPtr context)
|
||||
{
|
||||
_context = context;
|
||||
_onBackendDisconnect = null;
|
||||
_onBackendDisconnectNative = null;
|
||||
}
|
||||
|
||||
public SoundIoError Connect() => soundio_connect(_context);
|
||||
public void Disconnect() => soundio_disconnect(_context);
|
||||
|
||||
public void FlushEvents() => soundio_flush_events(_context);
|
||||
|
||||
public int OutputDeviceCount => soundio_output_device_count(_context);
|
||||
|
||||
public int DefaultOutputDeviceIndex => soundio_default_output_device_index(_context);
|
||||
|
||||
public Action<SoundIoError> OnBackendDisconnect
|
||||
{
|
||||
get { return _onBackendDisconnect; }
|
||||
set
|
||||
{
|
||||
_onBackendDisconnect = value;
|
||||
|
||||
if (_onBackendDisconnect == null)
|
||||
{
|
||||
_onBackendDisconnectNative = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_onBackendDisconnectNative = (ctx, err) => _onBackendDisconnect(err);
|
||||
}
|
||||
|
||||
GetContext().OnBackendDisconnected = Marshal.GetFunctionPointerForDelegate(_onBackendDisconnectNative);
|
||||
}
|
||||
}
|
||||
|
||||
private ref SoundIoStruct GetContext()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
return ref Unsafe.AsRef<SoundIoStruct>((SoundIoStruct*)_context);
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIoDeviceContext GetOutputDevice(int index)
|
||||
{
|
||||
IntPtr deviceContext = soundio_get_output_device(_context, index);
|
||||
|
||||
if (deviceContext == IntPtr.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new SoundIoDeviceContext(deviceContext);
|
||||
}
|
||||
|
||||
public static SoundIoContext Create()
|
||||
{
|
||||
IntPtr context = soundio_create();
|
||||
|
||||
if (context == IntPtr.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new SoundIoContext(context);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
IntPtr currentContext = Interlocked.Exchange(ref _context, IntPtr.Zero);
|
||||
|
||||
if (currentContext != IntPtr.Zero)
|
||||
{
|
||||
soundio_destroy(currentContext);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~SoundIoContext()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoDeviceAim
|
||||
{
|
||||
SoundIoDeviceAimInput = 0,
|
||||
SoundIoDeviceAimOutput = 1
|
||||
}
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoDeviceContext
|
||||
{
|
||||
private readonly IntPtr _context;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
|
||||
internal SoundIoDeviceContext(IntPtr context)
|
||||
{
|
||||
_context = context;
|
||||
}
|
||||
|
||||
private ref SoundIoDevice GetDeviceContext()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
return ref Unsafe.AsRef<SoundIoDevice>((SoundIoDevice*)_context);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsRaw => GetDeviceContext().IsRaw;
|
||||
|
||||
public string Id => Marshal.PtrToStringAnsi(GetDeviceContext().Id);
|
||||
|
||||
public bool SupportsSampleRate(int sampleRate) => soundio_device_supports_sample_rate(_context, sampleRate);
|
||||
|
||||
public bool SupportsFormat(SoundIoFormat format) => soundio_device_supports_format(_context, format);
|
||||
|
||||
public bool SupportsChannelCount(int channelCount) => soundio_device_supports_layout(_context, SoundIoChannelLayout.GetDefault(channelCount));
|
||||
|
||||
public SoundIoOutStreamContext CreateOutStream()
|
||||
{
|
||||
IntPtr context = soundio_outstream_create(_context);
|
||||
|
||||
if (context == IntPtr.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new SoundIoOutStreamContext(context);
|
||||
}
|
||||
}
|
||||
}
|
22
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoError.cs
Normal file
22
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoError.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoError
|
||||
{
|
||||
None = 0,
|
||||
NoMem = 1,
|
||||
InitAudioBackend = 2,
|
||||
SystemResources = 3,
|
||||
OpeningDevice = 4,
|
||||
NoSuchDevice = 5,
|
||||
Invalid = 6,
|
||||
BackendUnavailable = 7,
|
||||
Streaming = 8,
|
||||
IncompatibleDevice = 9,
|
||||
NoSuchClient = 10,
|
||||
IncompatibleBackend = 11,
|
||||
BackendDisconnected = 12,
|
||||
Interrupted = 13,
|
||||
Underflow = 14,
|
||||
EncodingString = 15,
|
||||
}
|
||||
}
|
11
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoException.cs
Normal file
11
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoException.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
internal class SoundIoException : Exception
|
||||
{
|
||||
internal SoundIoException(SoundIoError error) : base(Marshal.PtrToStringAnsi(soundio_strerror(error))) { }
|
||||
}
|
||||
}
|
25
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoFormat.cs
Normal file
25
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoFormat.cs
Normal file
@ -0,0 +1,25 @@
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public enum SoundIoFormat
|
||||
{
|
||||
Invalid = 0,
|
||||
S8 = 1,
|
||||
U8 = 2,
|
||||
S16LE = 3,
|
||||
S16BE = 4,
|
||||
U16LE = 5,
|
||||
U16BE = 6,
|
||||
S24LE = 7,
|
||||
S24BE = 8,
|
||||
U24LE = 9,
|
||||
U24BE = 10,
|
||||
S32LE = 11,
|
||||
S32BE = 12,
|
||||
U32LE = 13,
|
||||
U32BE = 14,
|
||||
Float32LE = 15,
|
||||
Float32BE = 16,
|
||||
Float64LE = 17,
|
||||
Float64BE = 18,
|
||||
}
|
||||
}
|
164
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs
Normal file
164
Ryujinx.Audio.Backends.SoundIo/Native/SoundIoOutStreamContext.cs
Normal file
@ -0,0 +1,164 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoOutStreamContext : IDisposable
|
||||
{
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private unsafe delegate void WriteCallbackDelegate(IntPtr ctx, int frameCountMin, int frameCountMax);
|
||||
|
||||
private IntPtr _context;
|
||||
private IntPtr _nameStored;
|
||||
private Action<int, int> _writeCallback;
|
||||
private WriteCallbackDelegate _writeCallbackNative;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
|
||||
internal SoundIoOutStreamContext(IntPtr context)
|
||||
{
|
||||
_context = context;
|
||||
_nameStored = IntPtr.Zero;
|
||||
_writeCallback = null;
|
||||
_writeCallbackNative = null;
|
||||
}
|
||||
|
||||
private ref SoundIoOutStream GetOutContext()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
return ref Unsafe.AsRef<SoundIoOutStream>((SoundIoOutStream*)_context);
|
||||
}
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
|
||||
set
|
||||
{
|
||||
var context = GetOutContext();
|
||||
|
||||
if (_nameStored != IntPtr.Zero && context.Name == _nameStored)
|
||||
{
|
||||
Marshal.FreeHGlobal(_nameStored);
|
||||
}
|
||||
|
||||
_nameStored = Marshal.StringToHGlobalAnsi(value);
|
||||
GetOutContext().Name = _nameStored;
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIoChannelLayout Layout
|
||||
{
|
||||
get => GetOutContext().Layout;
|
||||
set => GetOutContext().Layout = value;
|
||||
}
|
||||
|
||||
public SoundIoFormat Format
|
||||
{
|
||||
get => GetOutContext().Format;
|
||||
set => GetOutContext().Format = value;
|
||||
}
|
||||
|
||||
public int SampleRate
|
||||
{
|
||||
get => GetOutContext().SampleRate;
|
||||
set => GetOutContext().SampleRate = value;
|
||||
}
|
||||
|
||||
public float Volume
|
||||
{
|
||||
get => GetOutContext().Volume;
|
||||
set => GetOutContext().Volume = value;
|
||||
}
|
||||
|
||||
public int BytesPerFrame
|
||||
{
|
||||
get => GetOutContext().BytesPerFrame;
|
||||
set => GetOutContext().BytesPerFrame = value;
|
||||
}
|
||||
|
||||
public int BytesPerSample
|
||||
{
|
||||
get => GetOutContext().BytesPerSample;
|
||||
set => GetOutContext().BytesPerSample = value;
|
||||
}
|
||||
|
||||
public Action<int, int> WriteCallback
|
||||
{
|
||||
get { return _writeCallback; }
|
||||
set
|
||||
{
|
||||
_writeCallback = value;
|
||||
|
||||
if (_writeCallback == null)
|
||||
{
|
||||
_writeCallbackNative = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
_writeCallbackNative = (ctx, frameCountMin, frameCountMax) => _writeCallback(frameCountMin, frameCountMax);
|
||||
}
|
||||
|
||||
GetOutContext().WriteCallback = Marshal.GetFunctionPointerForDelegate(_writeCallbackNative);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckError(SoundIoError error)
|
||||
{
|
||||
if (error != SoundIoError.None)
|
||||
{
|
||||
throw new SoundIoException(error);
|
||||
}
|
||||
}
|
||||
|
||||
public void Open() => CheckError(soundio_outstream_open(_context));
|
||||
|
||||
public void Start() => CheckError(soundio_outstream_start(_context));
|
||||
|
||||
public void Pause(bool pause) => CheckError(soundio_outstream_pause(_context, pause));
|
||||
|
||||
public void SetVolume(double volume) => CheckError(soundio_outstream_set_volume(_context, volume));
|
||||
|
||||
public Span<SoundIoChannelArea> BeginWrite(ref int frameCount)
|
||||
{
|
||||
IntPtr arenas = default;
|
||||
int nativeFrameCount = frameCount;
|
||||
|
||||
unsafe
|
||||
{
|
||||
var frameCountPtr = &nativeFrameCount;
|
||||
var arenasPtr = &arenas;
|
||||
CheckError(soundio_outstream_begin_write(_context, (IntPtr)arenasPtr, (IntPtr)frameCountPtr));
|
||||
|
||||
frameCount = *frameCountPtr;
|
||||
|
||||
return new Span<SoundIoChannelArea>((void*)arenas, Layout.ChannelCount);
|
||||
}
|
||||
}
|
||||
|
||||
public void EndWrite() => CheckError(soundio_outstream_end_write(_context));
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (_context != IntPtr.Zero)
|
||||
{
|
||||
soundio_outstream_destroy(_context);
|
||||
_context = IntPtr.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~SoundIoOutStreamContext()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public static class MarshalEx
|
||||
{
|
||||
public static double ReadDouble(IntPtr handle, int offset = 0)
|
||||
{
|
||||
return BitConverter.Int64BitsToDouble(Marshal.ReadInt64(handle, offset));
|
||||
}
|
||||
|
||||
public static void WriteDouble(IntPtr handle, double value)
|
||||
{
|
||||
WriteDouble(handle, 0, value);
|
||||
}
|
||||
|
||||
public static void WriteDouble(IntPtr handle, int offset, double value)
|
||||
{
|
||||
Marshal.WriteInt64(handle, offset, BitConverter.DoubleToInt64Bits(value));
|
||||
}
|
||||
|
||||
public static float ReadFloat(IntPtr handle, int offset = 0)
|
||||
{
|
||||
return BitConverter.Int32BitsToSingle(Marshal.ReadInt32(handle, offset));
|
||||
}
|
||||
|
||||
public static void WriteFloat(IntPtr handle, float value)
|
||||
{
|
||||
WriteFloat(handle, 0, value);
|
||||
}
|
||||
|
||||
public static void WriteFloat(IntPtr handle, int offset, float value)
|
||||
{
|
||||
Marshal.WriteInt32(handle, offset, BitConverter.SingleToInt32Bits(value));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,386 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIO : IDisposable
|
||||
{
|
||||
Pointer<SoundIo> handle;
|
||||
|
||||
public SoundIO()
|
||||
{
|
||||
handle = Natives.soundio_create();
|
||||
}
|
||||
|
||||
internal SoundIO(Pointer<SoundIo> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
public void Dispose ()
|
||||
{
|
||||
foreach (var h in allocated_hglobals)
|
||||
{
|
||||
Marshal.FreeHGlobal(h);
|
||||
}
|
||||
|
||||
Natives.soundio_destroy(handle);
|
||||
}
|
||||
|
||||
// Equality (based on handle)
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
var d = other as SoundIO;
|
||||
|
||||
return d != null && this.handle == d.handle;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIO obj1, SoundIO obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIO obj1, SoundIO obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
||||
// this kind of code anywhere we need string marshaling.
|
||||
List<IntPtr> allocated_hglobals = new List<IntPtr>();
|
||||
|
||||
public string ApplicationName {
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, app_name_offset)); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
var existing = Marshal.ReadIntPtr(handle, app_name_offset);
|
||||
if (allocated_hglobals.Contains (existing))
|
||||
{
|
||||
allocated_hglobals.Remove(existing);
|
||||
Marshal.FreeHGlobal(existing);
|
||||
}
|
||||
|
||||
var ptr = Marshal.StringToHGlobalAnsi(value);
|
||||
Marshal.WriteIntPtr(handle, app_name_offset, ptr);
|
||||
allocated_hglobals.Add(ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int app_name_offset = (int)Marshal.OffsetOf<SoundIo>("app_name");
|
||||
|
||||
public SoundIOBackend CurrentBackend
|
||||
{
|
||||
get { return (SoundIOBackend)Marshal.ReadInt32(handle, current_backend_offset); }
|
||||
}
|
||||
|
||||
static readonly int current_backend_offset = (int)Marshal.OffsetOf<SoundIo>("current_backend");
|
||||
|
||||
// emit_rtprio_warning
|
||||
public Action EmitRealtimePriorityWarning
|
||||
{
|
||||
get { return emit_rtprio_warning; }
|
||||
set
|
||||
{
|
||||
emit_rtprio_warning = value;
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_devices_change);
|
||||
|
||||
Marshal.WriteIntPtr(handle, emit_rtprio_warning_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int emit_rtprio_warning_offset = (int)Marshal.OffsetOf<SoundIo>("emit_rtprio_warning");
|
||||
|
||||
Action emit_rtprio_warning;
|
||||
|
||||
// jack_error_callback
|
||||
public Action<string> JackErrorCallback
|
||||
{
|
||||
get { return jack_error_callback; }
|
||||
set
|
||||
{
|
||||
jack_error_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
jack_error_callback = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
jack_error_callback_native = msg => jack_error_callback(msg);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(jack_error_callback_native);
|
||||
Marshal.WriteIntPtr(handle, jack_error_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int jack_error_callback_offset = (int)Marshal.OffsetOf<SoundIo>("jack_error_callback");
|
||||
|
||||
Action<string> jack_error_callback;
|
||||
delegate void jack_error_delegate(string message);
|
||||
jack_error_delegate jack_error_callback_native;
|
||||
|
||||
// jack_info_callback
|
||||
public Action<string> JackInfoCallback
|
||||
{
|
||||
get { return jack_info_callback; }
|
||||
set
|
||||
{
|
||||
jack_info_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
jack_info_callback = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
jack_info_callback_native = msg => jack_info_callback(msg);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(jack_info_callback_native);
|
||||
Marshal.WriteIntPtr(handle, jack_info_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int jack_info_callback_offset = (int)Marshal.OffsetOf<SoundIo>("jack_info_callback");
|
||||
|
||||
Action<string> jack_info_callback;
|
||||
delegate void jack_info_delegate(string message);
|
||||
jack_info_delegate jack_info_callback_native;
|
||||
|
||||
// on_backend_disconnect
|
||||
public Action<int> OnBackendDisconnect
|
||||
{
|
||||
get { return on_backend_disconnect; }
|
||||
set
|
||||
{
|
||||
on_backend_disconnect = value;
|
||||
if (value == null)
|
||||
{
|
||||
on_backend_disconnect_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
on_backend_disconnect_native = (sio, err) => on_backend_disconnect(err);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_backend_disconnect_native);
|
||||
Marshal.WriteIntPtr(handle, on_backend_disconnect_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int on_backend_disconnect_offset = (int)Marshal.OffsetOf<SoundIo>("on_backend_disconnect");
|
||||
|
||||
Action<int> on_backend_disconnect;
|
||||
delegate void on_backend_disconnect_delegate(IntPtr handle, int errorCode);
|
||||
on_backend_disconnect_delegate on_backend_disconnect_native;
|
||||
|
||||
// on_devices_change
|
||||
public Action OnDevicesChange
|
||||
{
|
||||
get { return on_devices_change; }
|
||||
set
|
||||
{
|
||||
on_devices_change = value;
|
||||
if (value == null)
|
||||
{
|
||||
on_devices_change_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
on_devices_change_native = sio => on_devices_change();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_devices_change_native);
|
||||
Marshal.WriteIntPtr(handle, on_devices_change_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int on_devices_change_offset = (int)Marshal.OffsetOf<SoundIo>("on_devices_change");
|
||||
|
||||
Action on_devices_change;
|
||||
delegate void on_devices_change_delegate(IntPtr handle);
|
||||
on_devices_change_delegate on_devices_change_native;
|
||||
|
||||
// on_events_signal
|
||||
public Action OnEventsSignal
|
||||
{
|
||||
get { return on_events_signal; }
|
||||
set
|
||||
{
|
||||
on_events_signal = value;
|
||||
if (value == null)
|
||||
{
|
||||
on_events_signal_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
on_events_signal_native = sio => on_events_signal();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(on_events_signal_native);
|
||||
Marshal.WriteIntPtr(handle, on_events_signal_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int on_events_signal_offset = (int)Marshal.OffsetOf<SoundIo>("on_events_signal");
|
||||
|
||||
Action on_events_signal;
|
||||
delegate void on_events_signal_delegate(IntPtr handle);
|
||||
on_events_signal_delegate on_events_signal_native;
|
||||
|
||||
|
||||
// functions
|
||||
|
||||
public int BackendCount
|
||||
{
|
||||
get { return Natives.soundio_backend_count(handle); }
|
||||
}
|
||||
|
||||
public int InputDeviceCount
|
||||
{
|
||||
get { return Natives.soundio_input_device_count(handle); }
|
||||
}
|
||||
|
||||
public int OutputDeviceCount
|
||||
{
|
||||
get { return Natives.soundio_output_device_count(handle); }
|
||||
}
|
||||
|
||||
public int DefaultInputDeviceIndex
|
||||
{
|
||||
get { return Natives.soundio_default_input_device_index(handle); }
|
||||
}
|
||||
|
||||
public int DefaultOutputDeviceIndex
|
||||
{
|
||||
get { return Natives.soundio_default_output_device_index(handle); }
|
||||
}
|
||||
|
||||
public SoundIOBackend GetBackend(int index)
|
||||
{
|
||||
return (SoundIOBackend)Natives.soundio_get_backend(handle, index);
|
||||
}
|
||||
|
||||
public SoundIODevice GetInputDevice(int index)
|
||||
{
|
||||
return new SoundIODevice(Natives.soundio_get_input_device(handle, index));
|
||||
}
|
||||
|
||||
public SoundIODevice GetOutputDevice(int index)
|
||||
{
|
||||
return new SoundIODevice(Natives.soundio_get_output_device(handle, index));
|
||||
}
|
||||
|
||||
public void Connect()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_connect(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void ConnectBackend(SoundIOBackend backend)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_connect_backend(handle, (SoundIoBackend)backend);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Disconnect()
|
||||
{
|
||||
Natives.soundio_disconnect(handle);
|
||||
}
|
||||
|
||||
public void FlushEvents()
|
||||
{
|
||||
Natives.soundio_flush_events(handle);
|
||||
}
|
||||
|
||||
public void WaitEvents()
|
||||
{
|
||||
Natives.soundio_wait_events(handle);
|
||||
}
|
||||
|
||||
public void Wakeup()
|
||||
{
|
||||
Natives.soundio_wakeup(handle);
|
||||
}
|
||||
|
||||
public void ForceDeviceScan()
|
||||
{
|
||||
Natives.soundio_force_device_scan(handle);
|
||||
}
|
||||
|
||||
public SoundIORingBuffer CreateRingBuffer(int capacity)
|
||||
{
|
||||
return new SoundIORingBuffer(Natives.soundio_ring_buffer_create(handle, capacity));
|
||||
}
|
||||
|
||||
// static methods
|
||||
|
||||
public static string VersionString
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Natives.soundio_version_string()); }
|
||||
}
|
||||
|
||||
public static int VersionMajor
|
||||
{
|
||||
get { return Natives.soundio_version_major(); }
|
||||
}
|
||||
|
||||
public static int VersionMinor
|
||||
{
|
||||
get { return Natives.soundio_version_minor(); }
|
||||
}
|
||||
|
||||
public static int VersionPatch
|
||||
{
|
||||
get { return Natives.soundio_version_patch(); }
|
||||
}
|
||||
|
||||
public static string GetBackendName(SoundIOBackend backend)
|
||||
{
|
||||
return Marshal.PtrToStringAnsi(Natives.soundio_backend_name((SoundIoBackend)backend));
|
||||
}
|
||||
|
||||
public static bool HaveBackend(SoundIOBackend backend)
|
||||
{
|
||||
return Natives.soundio_have_backend((SoundIoBackend)backend);
|
||||
}
|
||||
|
||||
public static int GetBytesPerSample(SoundIOFormat format)
|
||||
{
|
||||
return Natives.soundio_get_bytes_per_sample((SoundIoFormat)format);
|
||||
}
|
||||
|
||||
public static int GetBytesPerFrame(SoundIOFormat format, int channelCount)
|
||||
{
|
||||
return Natives.soundio_get_bytes_per_frame((SoundIoFormat)format, channelCount);
|
||||
}
|
||||
|
||||
public static int GetBytesPerSecond(SoundIOFormat format, int channelCount, int sampleRate)
|
||||
{
|
||||
return Natives.soundio_get_bytes_per_second((SoundIoFormat)format, channelCount, sampleRate);
|
||||
}
|
||||
|
||||
public static string GetSoundFormatName(SoundIOFormat format)
|
||||
{
|
||||
return Marshal.PtrToStringAnsi(Natives.soundio_format_string((SoundIoFormat)format));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIOBackend
|
||||
{
|
||||
None,
|
||||
Jack,
|
||||
PulseAudio,
|
||||
Alsa,
|
||||
CoreAudio,
|
||||
Wasapi,
|
||||
Dummy
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public struct SoundIOChannelArea
|
||||
{
|
||||
internal SoundIOChannelArea(Pointer<SoundIoChannelArea> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
Pointer<SoundIoChannelArea> handle;
|
||||
|
||||
public IntPtr Pointer
|
||||
{
|
||||
get { return Marshal.ReadIntPtr(handle, ptr_offset); }
|
||||
set { Marshal.WriteIntPtr(handle, ptr_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int ptr_offset = (int)Marshal.OffsetOf<SoundIoChannelArea>("ptr");
|
||||
|
||||
public int Step
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, step_offset); }
|
||||
}
|
||||
|
||||
static readonly int step_offset = (int)Marshal.OffsetOf<SoundIoChannelArea>("step");
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public struct SoundIOChannelAreas
|
||||
{
|
||||
static readonly int native_size = Marshal.SizeOf<SoundIoChannelArea>();
|
||||
|
||||
internal SoundIOChannelAreas(IntPtr head, int channelCount, int frameCount)
|
||||
{
|
||||
this.head = head;
|
||||
this.channel_count = channelCount;
|
||||
this.frame_count = frameCount;
|
||||
}
|
||||
|
||||
IntPtr head;
|
||||
int channel_count;
|
||||
int frame_count;
|
||||
|
||||
public bool IsEmpty
|
||||
{
|
||||
get { return head == IntPtr.Zero; }
|
||||
}
|
||||
|
||||
public SoundIOChannelArea GetArea(int channel)
|
||||
{
|
||||
return new SoundIOChannelArea(head + native_size * channel);
|
||||
}
|
||||
|
||||
public int ChannelCount => channel_count;
|
||||
public int FrameCount => frame_count;
|
||||
}
|
||||
}
|
@ -1,75 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIOChannelId
|
||||
{
|
||||
Invalid,
|
||||
FrontLeft,
|
||||
FrontRight,
|
||||
FrontCenter,
|
||||
Lfe,
|
||||
BackLeft,
|
||||
BackRight,
|
||||
FrontLeftCenter,
|
||||
FrontRightCenter,
|
||||
BackCenter,
|
||||
SideLeft,
|
||||
SideRight,
|
||||
TopCenter,
|
||||
TopFrontLeft,
|
||||
TopFrontCenter,
|
||||
TopFrontRight,
|
||||
TopBackLeft,
|
||||
TopBackCenter,
|
||||
TopBackRight,
|
||||
BackLeftCenter,
|
||||
BackRightCenter,
|
||||
FrontLeftWide,
|
||||
FrontRightWide,
|
||||
FrontLeftHigh,
|
||||
FrontCenterHigh,
|
||||
FrontRightHigh,
|
||||
TopFrontLeftCenter,
|
||||
TopFrontRightCenter,
|
||||
TopSideLeft,
|
||||
TopSideRight,
|
||||
LeftLfe,
|
||||
RightLfe,
|
||||
Lfe2,
|
||||
BottomCenter,
|
||||
BottomLeftCenter,
|
||||
BottomRightCenter,
|
||||
MsMid,
|
||||
MsSide,
|
||||
AmbisonicW,
|
||||
AmbisonicX,
|
||||
AmbisonicY,
|
||||
AmbisonicZ,
|
||||
XyX,
|
||||
XyY,
|
||||
HeadphonesLeft,
|
||||
HeadphonesRight,
|
||||
ClickTrack,
|
||||
ForeignLanguage,
|
||||
HearingImpaired,
|
||||
Narration,
|
||||
Haptic,
|
||||
DialogCentricMix,
|
||||
Aux,
|
||||
Aux0,
|
||||
Aux1,
|
||||
Aux2,
|
||||
Aux3,
|
||||
Aux4,
|
||||
Aux5,
|
||||
Aux6,
|
||||
Aux7,
|
||||
Aux8,
|
||||
Aux9,
|
||||
Aux10,
|
||||
Aux11,
|
||||
Aux12,
|
||||
Aux13,
|
||||
Aux14,
|
||||
Aux15
|
||||
}
|
||||
}
|
@ -1,116 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public readonly struct SoundIOChannelLayout
|
||||
{
|
||||
public static int BuiltInCount
|
||||
{
|
||||
get { return Natives.soundio_channel_layout_builtin_count(); }
|
||||
}
|
||||
|
||||
public static SoundIOChannelLayout GetBuiltIn(int index)
|
||||
{
|
||||
return new SoundIOChannelLayout(Natives.soundio_channel_layout_get_builtin(index));
|
||||
}
|
||||
|
||||
public static SoundIOChannelLayout GetDefault(int channelCount)
|
||||
{
|
||||
var handle = Natives.soundio_channel_layout_get_default(channelCount);
|
||||
|
||||
return new SoundIOChannelLayout (handle);
|
||||
}
|
||||
|
||||
public static SoundIOChannelId ParseChannelId(string name)
|
||||
{
|
||||
var ptr = Marshal.StringToHGlobalAnsi(name);
|
||||
|
||||
try
|
||||
{
|
||||
return (SoundIOChannelId)Natives.soundio_parse_channel_id(ptr, name.Length);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
// instance members
|
||||
|
||||
internal SoundIOChannelLayout(Pointer<SoundIoChannelLayout> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
readonly Pointer<SoundIoChannelLayout> handle;
|
||||
|
||||
public bool IsNull
|
||||
{
|
||||
get { return handle.Handle == IntPtr.Zero; }
|
||||
}
|
||||
|
||||
internal IntPtr Handle
|
||||
{
|
||||
get { return handle; }
|
||||
}
|
||||
|
||||
public int ChannelCount
|
||||
{
|
||||
get { return IsNull ? 0 : Marshal.ReadInt32((IntPtr)handle + channel_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int channel_count_offset = (int)Marshal.OffsetOf<SoundIoChannelLayout>("channel_count");
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return IsNull ? null : Marshal.PtrToStringAnsi(Marshal.ReadIntPtr((IntPtr)handle + name_offset)); }
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoChannelLayout>("name");
|
||||
|
||||
public IEnumerable<SoundIOChannelId> Channels
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsNull) yield break;
|
||||
|
||||
for (int i = 0; i < 24; i++)
|
||||
{
|
||||
yield return (SoundIOChannelId)Marshal.ReadInt32((IntPtr)handle + channels_offset + sizeof(SoundIoChannelId) * i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int channels_offset = (int)Marshal.OffsetOf<SoundIoChannelLayout>("channels");
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
if (!(other is SoundIOChannelLayout)) return false;
|
||||
|
||||
var s = (SoundIOChannelLayout) other;
|
||||
|
||||
return handle == s.handle || Natives.soundio_channel_layout_equal(handle, s.handle);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return handle.GetHashCode();
|
||||
}
|
||||
|
||||
public string DetectBuiltInName()
|
||||
{
|
||||
if (IsNull) throw new InvalidOperationException();
|
||||
|
||||
return Natives.soundio_channel_layout_detect_builtin(handle) ? Name : null;
|
||||
}
|
||||
|
||||
public int FindChannel(SoundIOChannelId channel)
|
||||
{
|
||||
if (IsNull) throw new InvalidOperationException();
|
||||
|
||||
return Natives.soundio_channel_layout_find_channel(handle, (SoundIoChannelId)channel);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,267 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIODevice
|
||||
{
|
||||
public static SoundIOChannelLayout BestMatchingChannelLayout(SoundIODevice device1, SoundIODevice device2)
|
||||
{
|
||||
var ptr1 = Marshal.ReadIntPtr(device1.handle, layouts_offset);
|
||||
var ptr2 = Marshal.ReadIntPtr(device2.handle, layouts_offset);
|
||||
|
||||
return new SoundIOChannelLayout(Natives.soundio_best_matching_channel_layout(ptr1, device1.LayoutCount, ptr2, device2.LayoutCount));
|
||||
}
|
||||
|
||||
internal SoundIODevice(Pointer<SoundIoDevice> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
readonly Pointer<SoundIoDevice> handle;
|
||||
|
||||
// Equality (based on handle and native func)
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
var d = other as SoundIODevice;
|
||||
|
||||
return d != null && (this.handle == d.handle || Natives.soundio_device_equal (this.handle, d.handle));
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIODevice obj1, SoundIODevice obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIODevice obj1, SoundIODevice obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
public SoundIODeviceAim Aim
|
||||
{
|
||||
get { return (SoundIODeviceAim)Marshal.ReadInt32(handle, aim_offset); }
|
||||
}
|
||||
|
||||
static readonly int aim_offset = (int)Marshal.OffsetOf<SoundIoDevice>("aim");
|
||||
|
||||
public SoundIOFormat CurrentFormat
|
||||
{
|
||||
get { return (SoundIOFormat)Marshal.ReadInt32(handle, current_format_offset); }
|
||||
}
|
||||
|
||||
static readonly int current_format_offset = (int)Marshal.OffsetOf<SoundIoDevice>("current_format");
|
||||
|
||||
public SoundIOChannelLayout CurrentLayout
|
||||
{
|
||||
get { return new SoundIOChannelLayout((IntPtr)handle + current_layout_offset); }
|
||||
}
|
||||
|
||||
static readonly int current_layout_offset = (int)Marshal.OffsetOf<SoundIoDevice>("current_layout");
|
||||
|
||||
public int FormatCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, format_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int format_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("format_count");
|
||||
|
||||
public IEnumerable<SoundIOFormat> Formats
|
||||
{
|
||||
get
|
||||
{
|
||||
var ptr = Marshal.ReadIntPtr(handle, formats_offset);
|
||||
|
||||
for (int i = 0; i < FormatCount; i++)
|
||||
{
|
||||
yield return (SoundIOFormat)Marshal.ReadInt32(ptr, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int formats_offset = (int)Marshal.OffsetOf<SoundIoDevice>("formats");
|
||||
|
||||
public string Id
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, id_offset)); }
|
||||
}
|
||||
|
||||
static readonly int id_offset = (int)Marshal.OffsetOf<SoundIoDevice>("id");
|
||||
|
||||
public bool IsRaw
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, is_raw_offset) != 0; }
|
||||
}
|
||||
|
||||
static readonly int is_raw_offset = (int)Marshal.OffsetOf<SoundIoDevice>("is_raw");
|
||||
|
||||
public int LayoutCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, layout_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int layout_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("layout_count");
|
||||
|
||||
public IEnumerable<SoundIOChannelLayout> Layouts
|
||||
{
|
||||
get
|
||||
{
|
||||
var ptr = Marshal.ReadIntPtr (handle, layouts_offset);
|
||||
|
||||
for (int i = 0; i < LayoutCount; i++)
|
||||
{
|
||||
yield return new SoundIOChannelLayout(ptr + i * Marshal.SizeOf<SoundIoChannelLayout>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layouts_offset = (int)Marshal.OffsetOf<SoundIoDevice>("layouts");
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); }
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoDevice>("name");
|
||||
|
||||
public int ProbeError
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, probe_error_offset); }
|
||||
}
|
||||
|
||||
static readonly int probe_error_offset = (int)Marshal.OffsetOf<SoundIoDevice>("probe_error");
|
||||
|
||||
public int ReferenceCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, ref_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int ref_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("ref_count");
|
||||
|
||||
public int SampleRateCount
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, sample_rate_count_offset); }
|
||||
}
|
||||
|
||||
static readonly int sample_rate_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("sample_rate_count");
|
||||
|
||||
public IEnumerable<SoundIOSampleRateRange> SampleRates
|
||||
{
|
||||
get
|
||||
{
|
||||
var ptr = Marshal.ReadIntPtr(handle, sample_rates_offset);
|
||||
|
||||
for (int i = 0; i < SampleRateCount; i++)
|
||||
{
|
||||
yield return new SoundIOSampleRateRange(Marshal.ReadInt32(ptr, i * 2), Marshal.ReadInt32(ptr, i * 2 + 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int sample_rates_offset = (int)Marshal.OffsetOf<SoundIoDevice>("sample_rates");
|
||||
|
||||
public double SoftwareLatencyCurrent
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_current_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_current_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_current_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_current");
|
||||
|
||||
public double SoftwareLatencyMin
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_min_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_min_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_min_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_min");
|
||||
|
||||
public double SoftwareLatencyMax
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_max_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_max_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_max_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_max");
|
||||
|
||||
public SoundIO SoundIO
|
||||
{
|
||||
get { return new SoundIO(Marshal.ReadIntPtr(handle, soundio_offset)); }
|
||||
}
|
||||
|
||||
static readonly int soundio_offset = (int)Marshal.OffsetOf<SoundIoDevice>("soundio");
|
||||
|
||||
// functions
|
||||
|
||||
public void AddReference()
|
||||
{
|
||||
Natives.soundio_device_ref(handle);
|
||||
}
|
||||
|
||||
public void RemoveReference()
|
||||
{
|
||||
Natives.soundio_device_unref(handle);
|
||||
}
|
||||
|
||||
public void SortDeviceChannelLayouts()
|
||||
{
|
||||
Natives.soundio_device_sort_channel_layouts(handle);
|
||||
}
|
||||
|
||||
public static readonly SoundIOFormat S16NE = BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
|
||||
public static readonly SoundIOFormat U16NE = BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
|
||||
public static readonly SoundIOFormat S24NE = BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
|
||||
public static readonly SoundIOFormat U24NE = BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
|
||||
public static readonly SoundIOFormat S32NE = BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
|
||||
public static readonly SoundIOFormat U32NE = BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
|
||||
public static readonly SoundIOFormat Float32NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
|
||||
public static readonly SoundIOFormat Float64NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
|
||||
public static readonly SoundIOFormat S16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
|
||||
public static readonly SoundIOFormat U16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
|
||||
public static readonly SoundIOFormat S24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
|
||||
public static readonly SoundIOFormat U24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
|
||||
public static readonly SoundIOFormat S32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
|
||||
public static readonly SoundIOFormat U32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
|
||||
public static readonly SoundIOFormat Float32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
|
||||
public static readonly SoundIOFormat Float64FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
|
||||
|
||||
public bool SupportsFormat(SoundIOFormat format)
|
||||
{
|
||||
return Natives.soundio_device_supports_format(handle, (SoundIoFormat)format);
|
||||
}
|
||||
|
||||
public bool SupportsSampleRate(int sampleRate)
|
||||
{
|
||||
return Natives.soundio_device_supports_sample_rate(handle, sampleRate);
|
||||
}
|
||||
|
||||
public bool SupportsChannelCount(int channelCount)
|
||||
{
|
||||
return Natives.soundio_device_supports_layout(handle, SoundIOChannelLayout.GetDefault(channelCount).Handle);
|
||||
}
|
||||
|
||||
public int GetNearestSampleRate(int sampleRate)
|
||||
{
|
||||
return Natives.soundio_device_nearest_sample_rate(handle, sampleRate);
|
||||
}
|
||||
|
||||
public SoundIOInStream CreateInStream()
|
||||
{
|
||||
return new SoundIOInStream(Natives.soundio_instream_create(handle));
|
||||
}
|
||||
|
||||
public SoundIOOutStream CreateOutStream()
|
||||
{
|
||||
return new SoundIOOutStream(Natives.soundio_outstream_create(handle));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIODeviceAim // soundio.h (228, 6)
|
||||
{
|
||||
Input,
|
||||
Output
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIOException : Exception
|
||||
{
|
||||
internal SoundIOException(SoundIoError errorCode) : base (Marshal.PtrToStringAnsi(Natives.soundio_strerror((int) errorCode))) { }
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public enum SoundIOFormat
|
||||
{
|
||||
Invalid,
|
||||
S8,
|
||||
U8,
|
||||
S16LE,
|
||||
S16BE,
|
||||
U16LE,
|
||||
U16BE,
|
||||
S24LE,
|
||||
S24BE,
|
||||
U24LE,
|
||||
U24BE,
|
||||
S32LE,
|
||||
S32BE,
|
||||
U32LE,
|
||||
U32BE,
|
||||
Float32LE,
|
||||
Float32BE,
|
||||
Float64LE,
|
||||
Float64BE
|
||||
}
|
||||
}
|
@ -1,293 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIOInStream : IDisposable
|
||||
{
|
||||
internal SoundIOInStream(Pointer<SoundIoInStream> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
Pointer<SoundIoInStream> handle;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Natives.soundio_instream_destroy(handle);
|
||||
}
|
||||
|
||||
// Equality (based on handle)
|
||||
|
||||
public override bool Equals(object other)
|
||||
{
|
||||
var d = other as SoundIOInStream;
|
||||
|
||||
return d != null && (this.handle == d.handle);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
public SoundIODevice Device
|
||||
{
|
||||
get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); }
|
||||
}
|
||||
|
||||
static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoInStream>("device");
|
||||
|
||||
public SoundIOFormat Format
|
||||
{
|
||||
get { return (SoundIOFormat)Marshal.ReadInt32(handle, format_offset); }
|
||||
set { Marshal.WriteInt32(handle, format_offset, (int) value); }
|
||||
}
|
||||
|
||||
static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoInStream>("format");
|
||||
|
||||
public int SampleRate
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, sample_rate_offset); }
|
||||
set { Marshal.WriteInt32(handle, sample_rate_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoInStream>("sample_rate");
|
||||
|
||||
public SoundIOChannelLayout Layout
|
||||
{
|
||||
get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
Buffer.MemoryCopy((void*)((IntPtr)handle + layout_offset), (void*)value.Handle, Marshal.SizeOf<SoundIoChannelLayout>(), Marshal.SizeOf<SoundIoChannelLayout>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout");
|
||||
|
||||
public double SoftwareLatency
|
||||
{
|
||||
get { return MarshalEx.ReadDouble(handle, software_latency_offset); }
|
||||
set { MarshalEx.WriteDouble(handle, software_latency_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoInStream>("software_latency");
|
||||
|
||||
// error_callback
|
||||
public Action ErrorCallback
|
||||
{
|
||||
get { return error_callback; }
|
||||
set
|
||||
{
|
||||
error_callback = value;
|
||||
error_callback_native = _ => error_callback();
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native);
|
||||
|
||||
Marshal.WriteIntPtr(handle, error_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("error_callback");
|
||||
|
||||
Action error_callback;
|
||||
delegate void error_callback_delegate(IntPtr handle);
|
||||
error_callback_delegate error_callback_native;
|
||||
|
||||
// read_callback
|
||||
public Action<int,int> ReadCallback
|
||||
{
|
||||
get { return read_callback; }
|
||||
set
|
||||
{
|
||||
read_callback = value;
|
||||
read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback(minFrameCount, maxFrameCount);
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(read_callback_native);
|
||||
|
||||
Marshal.WriteIntPtr(handle, read_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int read_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("read_callback");
|
||||
|
||||
Action<int, int> read_callback;
|
||||
delegate void read_callback_delegate(IntPtr handle, int min, int max);
|
||||
read_callback_delegate read_callback_native;
|
||||
|
||||
// overflow_callback
|
||||
public Action OverflowCallback
|
||||
{
|
||||
get { return overflow_callback; }
|
||||
set
|
||||
{
|
||||
overflow_callback = value;
|
||||
overflow_callback_native = _ => overflow_callback();
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(overflow_callback_native);
|
||||
|
||||
Marshal.WriteIntPtr(handle, overflow_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
static readonly int overflow_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("overflow_callback");
|
||||
|
||||
Action overflow_callback;
|
||||
delegate void overflow_callback_delegate(IntPtr handle);
|
||||
overflow_callback_delegate overflow_callback_native;
|
||||
|
||||
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
||||
// this kind of code anywhere we need string marshaling.
|
||||
List<IntPtr> allocated_hglobals = new List<IntPtr>();
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
var existing = Marshal.ReadIntPtr(handle, name_offset);
|
||||
if (allocated_hglobals.Contains(existing))
|
||||
{
|
||||
allocated_hglobals.Remove(existing);
|
||||
Marshal.FreeHGlobal(existing);
|
||||
}
|
||||
|
||||
var ptr = Marshal.StringToHGlobalAnsi(value);
|
||||
Marshal.WriteIntPtr(handle, name_offset, ptr);
|
||||
allocated_hglobals.Add(ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoInStream>("name");
|
||||
|
||||
public bool NonTerminalHint
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; }
|
||||
}
|
||||
|
||||
static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoInStream>("non_terminal_hint");
|
||||
|
||||
public int BytesPerFrame
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_frame");
|
||||
|
||||
public int BytesPerSample
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_sample");
|
||||
|
||||
public string LayoutErrorMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset);
|
||||
|
||||
return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code));
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout_error");
|
||||
|
||||
// functions
|
||||
|
||||
public void Open()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_open(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_start(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIOChannelAreas BeginRead(ref int frameCount)
|
||||
{
|
||||
IntPtr ptrs = default;
|
||||
int nativeFrameCount = frameCount;
|
||||
|
||||
unsafe
|
||||
{
|
||||
var frameCountPtr = &nativeFrameCount;
|
||||
var ptrptr = &ptrs;
|
||||
var ret = (SoundIoError)Natives.soundio_instream_begin_read(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr);
|
||||
|
||||
frameCount = *frameCountPtr;
|
||||
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount);
|
||||
}
|
||||
}
|
||||
|
||||
public void EndRead()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_end_read(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Pause(bool pause)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_instream_pause(handle, pause);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public double GetLatency()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
double* dptr = null;
|
||||
IntPtr p = new IntPtr(dptr);
|
||||
|
||||
var ret = (SoundIoError)Natives.soundio_instream_get_latency(handle, p);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
dptr = (double*)p;
|
||||
|
||||
return *dptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,331 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIOOutStream : IDisposable
|
||||
{
|
||||
internal SoundIOOutStream (Pointer<SoundIoOutStream> handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
Pointer<SoundIoOutStream> handle;
|
||||
|
||||
public void Dispose ()
|
||||
{
|
||||
Natives.soundio_outstream_destroy (handle);
|
||||
}
|
||||
// Equality (based on handle)
|
||||
|
||||
public override bool Equals (object other)
|
||||
{
|
||||
var d = other as SoundIOOutStream;
|
||||
|
||||
return d != null && (this.handle == d.handle);
|
||||
}
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return (int)(IntPtr)handle;
|
||||
}
|
||||
|
||||
public static bool operator == (SoundIOOutStream obj1, SoundIOOutStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is null : obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
public static bool operator != (SoundIOOutStream obj1, SoundIOOutStream obj2)
|
||||
{
|
||||
return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
|
||||
}
|
||||
|
||||
// fields
|
||||
|
||||
public SoundIODevice Device
|
||||
{
|
||||
get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); }
|
||||
}
|
||||
|
||||
static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("device");
|
||||
|
||||
public SoundIOFormat Format
|
||||
{
|
||||
get { return (SoundIOFormat) Marshal.ReadInt32(handle, format_offset); }
|
||||
set { Marshal.WriteInt32(handle, format_offset, (int) value); }
|
||||
}
|
||||
|
||||
static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("format");
|
||||
|
||||
public int SampleRate
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, sample_rate_offset); }
|
||||
set { Marshal.WriteInt32(handle, sample_rate_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("sample_rate");
|
||||
|
||||
public SoundIOChannelLayout Layout
|
||||
{
|
||||
get { unsafe { return new SoundIOChannelLayout((IntPtr) (void*)((IntPtr)handle + layout_offset)); } }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
Buffer.MemoryCopy((void*)value.Handle, (void*)((IntPtr)handle + layout_offset), Marshal.SizeOf<SoundIoChannelLayout>(), Marshal.SizeOf<SoundIoChannelLayout>());
|
||||
}
|
||||
}
|
||||
}
|
||||
static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("layout");
|
||||
|
||||
public double SoftwareLatency
|
||||
{
|
||||
get { return MarshalEx.ReadDouble (handle, software_latency_offset); }
|
||||
set { MarshalEx.WriteDouble (handle, software_latency_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("software_latency");
|
||||
|
||||
public float Volume
|
||||
{
|
||||
get { return MarshalEx.ReadFloat(handle, volume_offset); }
|
||||
set { MarshalEx.WriteFloat(handle, volume_offset, value); }
|
||||
}
|
||||
|
||||
static readonly int volume_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("volume");
|
||||
|
||||
// error_callback
|
||||
public Action ErrorCallback
|
||||
{
|
||||
get { return error_callback; }
|
||||
set
|
||||
{
|
||||
error_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
error_callback_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
error_callback_native = stream => error_callback();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native);
|
||||
Marshal.WriteIntPtr(handle, error_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("error_callback");
|
||||
|
||||
Action error_callback;
|
||||
delegate void error_callback_delegate (IntPtr handle);
|
||||
error_callback_delegate error_callback_native;
|
||||
|
||||
// write_callback
|
||||
public Action<int, int> WriteCallback
|
||||
{
|
||||
get { return write_callback; }
|
||||
set
|
||||
{
|
||||
write_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
write_callback_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
write_callback_native = (h, frame_count_min, frame_count_max) => write_callback(frame_count_min, frame_count_max);
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate (write_callback_native);
|
||||
Marshal.WriteIntPtr (handle, write_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int write_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("write_callback");
|
||||
|
||||
Action<int, int> write_callback;
|
||||
delegate void write_callback_delegate(IntPtr handle, int min, int max);
|
||||
write_callback_delegate write_callback_native;
|
||||
|
||||
// underflow_callback
|
||||
public Action UnderflowCallback
|
||||
{
|
||||
get { return underflow_callback; }
|
||||
set
|
||||
{
|
||||
underflow_callback = value;
|
||||
if (value == null)
|
||||
{
|
||||
underflow_callback_native = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
underflow_callback_native = h => underflow_callback();
|
||||
}
|
||||
|
||||
var ptr = Marshal.GetFunctionPointerForDelegate (underflow_callback_native);
|
||||
Marshal.WriteIntPtr (handle, underflow_callback_offset, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int underflow_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("underflow_callback");
|
||||
|
||||
Action underflow_callback;
|
||||
delegate void underflow_callback_delegate(IntPtr handle);
|
||||
underflow_callback_delegate underflow_callback_native;
|
||||
|
||||
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
||||
// this kind of code anywhere we need string marshaling.
|
||||
List<IntPtr> allocated_hglobals = new List<IntPtr>();
|
||||
|
||||
public string Name {
|
||||
get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); }
|
||||
set
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
var existing = Marshal.ReadIntPtr(handle, name_offset);
|
||||
if (allocated_hglobals.Contains(existing))
|
||||
{
|
||||
allocated_hglobals.Remove(existing);
|
||||
Marshal.FreeHGlobal(existing);
|
||||
}
|
||||
|
||||
var ptr = Marshal.StringToHGlobalAnsi(value);
|
||||
Marshal.WriteIntPtr(handle, name_offset, ptr);
|
||||
allocated_hglobals.Add(ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("name");
|
||||
|
||||
public bool NonTerminalHint
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; }
|
||||
}
|
||||
|
||||
static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("non_terminal_hint");
|
||||
|
||||
public int BytesPerFrame
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("bytes_per_frame");
|
||||
|
||||
public int BytesPerSample
|
||||
{
|
||||
get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); }
|
||||
}
|
||||
|
||||
static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoOutStream>("bytes_per_sample");
|
||||
|
||||
public string LayoutErrorMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset);
|
||||
|
||||
return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code));
|
||||
}
|
||||
}
|
||||
|
||||
static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("layout_error");
|
||||
|
||||
// functions
|
||||
|
||||
public void Open ()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_open(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void Start ()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_start(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public SoundIOChannelAreas BeginWrite(ref int frameCount)
|
||||
{
|
||||
IntPtr ptrs = default;
|
||||
int nativeFrameCount = frameCount;
|
||||
|
||||
unsafe
|
||||
{
|
||||
var frameCountPtr = &nativeFrameCount;
|
||||
var ptrptr = &ptrs;
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_begin_write(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr);
|
||||
|
||||
frameCount = *frameCountPtr;
|
||||
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount);
|
||||
}
|
||||
}
|
||||
|
||||
public void EndWrite ()
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_end_write(handle);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearBuffer ()
|
||||
{
|
||||
_ = Natives.soundio_outstream_clear_buffer(handle);
|
||||
}
|
||||
|
||||
public void Pause (bool pause)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_pause(handle, pause);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
|
||||
public double GetLatency ()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
double* dptr = null;
|
||||
IntPtr p = new IntPtr(dptr);
|
||||
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_get_latency(handle, p);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
|
||||
dptr = (double*)p;
|
||||
|
||||
return *dptr;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetVolume (double volume)
|
||||
{
|
||||
var ret = (SoundIoError)Natives.soundio_outstream_set_volume(handle, volume);
|
||||
if (ret != SoundIoError.SoundIoErrorNone)
|
||||
{
|
||||
throw new SoundIOException(ret);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
using System;
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public class SoundIORingBuffer : IDisposable
|
||||
{
|
||||
internal SoundIORingBuffer(IntPtr handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
}
|
||||
|
||||
IntPtr handle;
|
||||
|
||||
public int Capacity
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_capacity(handle); }
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
Natives.soundio_ring_buffer_clear(handle);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Natives.soundio_ring_buffer_destroy(handle);
|
||||
}
|
||||
|
||||
public int FillCount
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_fill_count(handle); }
|
||||
}
|
||||
|
||||
public int FreeCount
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_free_count(handle); }
|
||||
}
|
||||
|
||||
public IntPtr ReadPointer
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_read_ptr(handle); }
|
||||
}
|
||||
|
||||
public IntPtr WritePointer
|
||||
{
|
||||
get { return Natives.soundio_ring_buffer_write_ptr(handle); }
|
||||
}
|
||||
|
||||
public void AdvanceReadPointer(int count)
|
||||
{
|
||||
Natives.soundio_ring_buffer_advance_read_ptr(handle, count);
|
||||
}
|
||||
|
||||
public void AdvanceWritePointer(int count)
|
||||
{
|
||||
Natives.soundio_ring_buffer_advance_write_ptr(handle, count);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
public readonly struct SoundIOSampleRateRange
|
||||
{
|
||||
internal SoundIOSampleRateRange(int min, int max)
|
||||
{
|
||||
Min = min;
|
||||
Max = max;
|
||||
}
|
||||
|
||||
public readonly int Min;
|
||||
public readonly int Max;
|
||||
}
|
||||
}
|
@ -1,643 +0,0 @@
|
||||
// This source file is generated by nclang PInvokeGenerator.
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using delegate0 = SoundIOSharp.Delegates.delegate0;
|
||||
using delegate1 = SoundIOSharp.Delegates.delegate1;
|
||||
using delegate2 = SoundIOSharp.Delegates.delegate2;
|
||||
using delegate3 = SoundIOSharp.Delegates.delegate3;
|
||||
using delegate4 = SoundIOSharp.Delegates.delegate4;
|
||||
using delegate5 = SoundIOSharp.Delegates.delegate5;
|
||||
using delegate6 = SoundIOSharp.Delegates.delegate6;
|
||||
using delegate7 = SoundIOSharp.Delegates.delegate7;
|
||||
using delegate8 = SoundIOSharp.Delegates.delegate8;
|
||||
using delegate9 = SoundIOSharp.Delegates.delegate9;
|
||||
|
||||
namespace SoundIOSharp
|
||||
{
|
||||
enum SoundIoError // soundio.h (72, 6)
|
||||
{
|
||||
SoundIoErrorNone = 0,
|
||||
SoundIoErrorNoMem = 1,
|
||||
SoundIoErrorInitAudioBackend = 2,
|
||||
SoundIoErrorSystemResources = 3,
|
||||
SoundIoErrorOpeningDevice = 4,
|
||||
SoundIoErrorNoSuchDevice = 5,
|
||||
SoundIoErrorInvalid = 6,
|
||||
SoundIoErrorBackendUnavailable = 7,
|
||||
SoundIoErrorStreaming = 8,
|
||||
SoundIoErrorIncompatibleDevice = 9,
|
||||
SoundIoErrorNoSuchClient = 10,
|
||||
SoundIoErrorIncompatibleBackend = 11,
|
||||
SoundIoErrorBackendDisconnected = 12,
|
||||
SoundIoErrorInterrupted = 13,
|
||||
SoundIoErrorUnderflow = 14,
|
||||
SoundIoErrorEncodingString = 15,
|
||||
}
|
||||
|
||||
enum SoundIoChannelId // soundio.h (106, 6)
|
||||
{
|
||||
SoundIoChannelIdInvalid = 0,
|
||||
SoundIoChannelIdFrontLeft = 1,
|
||||
SoundIoChannelIdFrontRight = 2,
|
||||
SoundIoChannelIdFrontCenter = 3,
|
||||
SoundIoChannelIdLfe = 4,
|
||||
SoundIoChannelIdBackLeft = 5,
|
||||
SoundIoChannelIdBackRight = 6,
|
||||
SoundIoChannelIdFrontLeftCenter = 7,
|
||||
SoundIoChannelIdFrontRightCenter = 8,
|
||||
SoundIoChannelIdBackCenter = 9,
|
||||
SoundIoChannelIdSideLeft = 10,
|
||||
SoundIoChannelIdSideRight = 11,
|
||||
SoundIoChannelIdTopCenter = 12,
|
||||
SoundIoChannelIdTopFrontLeft = 13,
|
||||
SoundIoChannelIdTopFrontCenter = 14,
|
||||
SoundIoChannelIdTopFrontRight = 15,
|
||||
SoundIoChannelIdTopBackLeft = 16,
|
||||
SoundIoChannelIdTopBackCenter = 17,
|
||||
SoundIoChannelIdTopBackRight = 18,
|
||||
SoundIoChannelIdBackLeftCenter = 19,
|
||||
SoundIoChannelIdBackRightCenter = 20,
|
||||
SoundIoChannelIdFrontLeftWide = 21,
|
||||
SoundIoChannelIdFrontRightWide = 22,
|
||||
SoundIoChannelIdFrontLeftHigh = 23,
|
||||
SoundIoChannelIdFrontCenterHigh = 24,
|
||||
SoundIoChannelIdFrontRightHigh = 25,
|
||||
SoundIoChannelIdTopFrontLeftCenter = 26,
|
||||
SoundIoChannelIdTopFrontRightCenter = 27,
|
||||
SoundIoChannelIdTopSideLeft = 28,
|
||||
SoundIoChannelIdTopSideRight = 29,
|
||||
SoundIoChannelIdLeftLfe = 30,
|
||||
SoundIoChannelIdRightLfe = 31,
|
||||
SoundIoChannelIdLfe2 = 32,
|
||||
SoundIoChannelIdBottomCenter = 33,
|
||||
SoundIoChannelIdBottomLeftCenter = 34,
|
||||
SoundIoChannelIdBottomRightCenter = 35,
|
||||
SoundIoChannelIdMsMid = 36,
|
||||
SoundIoChannelIdMsSide = 37,
|
||||
SoundIoChannelIdAmbisonicW = 38,
|
||||
SoundIoChannelIdAmbisonicX = 39,
|
||||
SoundIoChannelIdAmbisonicY = 40,
|
||||
SoundIoChannelIdAmbisonicZ = 41,
|
||||
SoundIoChannelIdXyX = 42,
|
||||
SoundIoChannelIdXyY = 43,
|
||||
SoundIoChannelIdHeadphonesLeft = 44,
|
||||
SoundIoChannelIdHeadphonesRight = 45,
|
||||
SoundIoChannelIdClickTrack = 46,
|
||||
SoundIoChannelIdForeignLanguage = 47,
|
||||
SoundIoChannelIdHearingImpaired = 48,
|
||||
SoundIoChannelIdNarration = 49,
|
||||
SoundIoChannelIdHaptic = 50,
|
||||
SoundIoChannelIdDialogCentricMix = 51,
|
||||
SoundIoChannelIdAux = 52,
|
||||
SoundIoChannelIdAux0 = 53,
|
||||
SoundIoChannelIdAux1 = 54,
|
||||
SoundIoChannelIdAux2 = 55,
|
||||
SoundIoChannelIdAux3 = 56,
|
||||
SoundIoChannelIdAux4 = 57,
|
||||
SoundIoChannelIdAux5 = 58,
|
||||
SoundIoChannelIdAux6 = 59,
|
||||
SoundIoChannelIdAux7 = 60,
|
||||
SoundIoChannelIdAux8 = 61,
|
||||
SoundIoChannelIdAux9 = 62,
|
||||
SoundIoChannelIdAux10 = 63,
|
||||
SoundIoChannelIdAux11 = 64,
|
||||
SoundIoChannelIdAux12 = 65,
|
||||
SoundIoChannelIdAux13 = 66,
|
||||
SoundIoChannelIdAux14 = 67,
|
||||
SoundIoChannelIdAux15 = 68,
|
||||
}
|
||||
|
||||
enum SoundIoChannelLayoutId // soundio.h (189, 6)
|
||||
{
|
||||
SoundIoChannelLayoutIdMono = 0,
|
||||
SoundIoChannelLayoutIdStereo = 1,
|
||||
SoundIoChannelLayoutId2Point1 = 2,
|
||||
SoundIoChannelLayoutId3Point0 = 3,
|
||||
SoundIoChannelLayoutId3Point0Back = 4,
|
||||
SoundIoChannelLayoutId3Point1 = 5,
|
||||
SoundIoChannelLayoutId4Point0 = 6,
|
||||
SoundIoChannelLayoutIdQuad = 7,
|
||||
SoundIoChannelLayoutIdQuadSide = 8,
|
||||
SoundIoChannelLayoutId4Point1 = 9,
|
||||
SoundIoChannelLayoutId5Point0Back = 10,
|
||||
SoundIoChannelLayoutId5Point0Side = 11,
|
||||
SoundIoChannelLayoutId5Point1 = 12,
|
||||
SoundIoChannelLayoutId5Point1Back = 13,
|
||||
SoundIoChannelLayoutId6Point0Side = 14,
|
||||
SoundIoChannelLayoutId6Point0Front = 15,
|
||||
SoundIoChannelLayoutIdHexagonal = 16,
|
||||
SoundIoChannelLayoutId6Point1 = 17,
|
||||
SoundIoChannelLayoutId6Point1Back = 18,
|
||||
SoundIoChannelLayoutId6Point1Front = 19,
|
||||
SoundIoChannelLayoutId7Point0 = 20,
|
||||
SoundIoChannelLayoutId7Point0Front = 21,
|
||||
SoundIoChannelLayoutId7Point1 = 22,
|
||||
SoundIoChannelLayoutId7Point1Wide = 23,
|
||||
SoundIoChannelLayoutId7Point1WideBack = 24,
|
||||
SoundIoChannelLayoutIdOctagonal = 25,
|
||||
}
|
||||
|
||||
enum SoundIoBackend // soundio.h (218, 6)
|
||||
{
|
||||
SoundIoBackendNone = 0,
|
||||
SoundIoBackendJack = 1,
|
||||
SoundIoBackendPulseAudio = 2,
|
||||
SoundIoBackendAlsa = 3,
|
||||
SoundIoBackendCoreAudio = 4,
|
||||
SoundIoBackendWasapi = 5,
|
||||
SoundIoBackendDummy = 6,
|
||||
}
|
||||
|
||||
enum SoundIoDeviceAim // soundio.h (228, 6)
|
||||
{
|
||||
SoundIoDeviceAimInput = 0,
|
||||
SoundIoDeviceAimOutput = 1,
|
||||
}
|
||||
|
||||
enum SoundIoFormat // soundio.h (235, 6)
|
||||
{
|
||||
SoundIoFormatInvalid = 0,
|
||||
SoundIoFormatS8 = 1,
|
||||
SoundIoFormatU8 = 2,
|
||||
SoundIoFormatS16LE = 3,
|
||||
SoundIoFormatS16BE = 4,
|
||||
SoundIoFormatU16LE = 5,
|
||||
SoundIoFormatU16BE = 6,
|
||||
SoundIoFormatS24LE = 7,
|
||||
SoundIoFormatS24BE = 8,
|
||||
SoundIoFormatU24LE = 9,
|
||||
SoundIoFormatU24BE = 10,
|
||||
SoundIoFormatS32LE = 11,
|
||||
SoundIoFormatS32BE = 12,
|
||||
SoundIoFormatU32LE = 13,
|
||||
SoundIoFormatU32BE = 14,
|
||||
SoundIoFormatFloat32LE = 15,
|
||||
SoundIoFormatFloat32BE = 16,
|
||||
SoundIoFormatFloat64LE = 17,
|
||||
SoundIoFormatFloat64BE = 18,
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoChannelLayout // soundio.h (306, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public int @channel_count;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 24)]
|
||||
[CTypeDetails("ConstArrayOf<SoundIoChannelId>")] public SoundIoChannelId[] @channels;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoSampleRateRange // soundio.h (313, 8)
|
||||
{
|
||||
public int @min;
|
||||
public int @max;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoChannelArea // soundio.h (319, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @ptr;
|
||||
public int @step;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIo // soundio.h (328, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
||||
[CTypeDetails("Pointer<void (SoundIo *)>")] public delegate0 @on_devices_change;
|
||||
[CTypeDetails("Pointer<void (SoundIo *, int)>")] public delegate1 @on_backend_disconnect;
|
||||
[CTypeDetails("Pointer<void (SoundIo *)>")] public Delegates.delegate0 @on_events_signal;
|
||||
public SoundIoBackend @current_backend;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @app_name;
|
||||
[CTypeDetails("Pointer<void ()>")] public delegate2 @emit_rtprio_warning;
|
||||
[CTypeDetails("Pointer<void (const char *)>")] public delegate3 @jack_info_callback;
|
||||
[CTypeDetails("Pointer<void (const char *)>")] public Delegates.delegate3 @jack_error_callback;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoDevice // soundio.h (387, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<SoundIo>")] public System.IntPtr @soundio;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @id;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public SoundIoDeviceAim @aim;
|
||||
[CTypeDetails("Pointer<SoundIoChannelLayout>")] public System.IntPtr @layouts;
|
||||
public int @layout_count;
|
||||
public SoundIoChannelLayout @current_layout;
|
||||
[CTypeDetails("Pointer<SoundIoFormat>")] public System.IntPtr @formats;
|
||||
public int @format_count;
|
||||
public SoundIoFormat @current_format;
|
||||
[CTypeDetails("Pointer<SoundIoSampleRateRange>")] public System.IntPtr @sample_rates;
|
||||
public int @sample_rate_count;
|
||||
public int @sample_rate_current;
|
||||
public double @software_latency_min;
|
||||
public double @software_latency_max;
|
||||
public double @software_latency_current;
|
||||
public bool @is_raw;
|
||||
public int @ref_count;
|
||||
public int @probe_error;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoOutStream // soundio.h (497, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<SoundIoDevice>")] public System.IntPtr @device;
|
||||
public SoundIoFormat @format;
|
||||
public int @sample_rate;
|
||||
public SoundIoChannelLayout @layout;
|
||||
public double @software_latency;
|
||||
public float @volume;
|
||||
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
||||
[CTypeDetails("Pointer<void (SoundIoOutStream *, int, int)>")] public delegate4 @write_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoOutStream *)>")] public delegate5 @underflow_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoOutStream *, int)>")] public delegate6 @error_callback;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public bool @non_terminal_hint;
|
||||
public int @bytes_per_frame;
|
||||
public int @bytes_per_sample;
|
||||
public int @layout_error;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoInStream // soundio.h (600, 8)
|
||||
{
|
||||
[CTypeDetails("Pointer<SoundIoDevice>")] public System.IntPtr @device;
|
||||
public SoundIoFormat @format;
|
||||
public int @sample_rate;
|
||||
public SoundIoChannelLayout @layout;
|
||||
public double @software_latency;
|
||||
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
||||
[CTypeDetails("Pointer<void (SoundIoInStream *, int, int)>")] public delegate7 @read_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoInStream *)>")] public delegate8 @overflow_callback;
|
||||
[CTypeDetails("Pointer<void (SoundIoInStream *, int)>")] public delegate9 @error_callback;
|
||||
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
||||
public bool @non_terminal_hint;
|
||||
public int @bytes_per_frame;
|
||||
public int @bytes_per_sample;
|
||||
public int @layout_error;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SoundIoRingBuffer // soundio.h (1170, 8)
|
||||
{
|
||||
}
|
||||
|
||||
partial class Natives
|
||||
{
|
||||
const string LibraryName = "libsoundio";
|
||||
// function soundio_version_string - soundio.h (682, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_version_string();
|
||||
|
||||
// function soundio_version_major - soundio.h (684, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_version_major();
|
||||
|
||||
// function soundio_version_minor - soundio.h (686, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_version_minor();
|
||||
|
||||
// function soundio_version_patch - soundio.h (688, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_version_patch();
|
||||
|
||||
// function soundio_create - soundio.h (694, 32)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_create();
|
||||
|
||||
// function soundio_destroy - soundio.h (695, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_destroy([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_connect - soundio.h (705, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_connect([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_connect_backend - soundio.h (717, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_connect_backend([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, SoundIoBackend @backend);
|
||||
|
||||
// function soundio_disconnect - soundio.h (718, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_disconnect([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_strerror - soundio.h (721, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_strerror(int @error);
|
||||
|
||||
// function soundio_backend_name - soundio.h (723, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_backend_name(SoundIoBackend @backend);
|
||||
|
||||
// function soundio_backend_count - soundio.h (726, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_backend_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_get_backend - soundio.h (729, 36)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern SoundIoBackend soundio_get_backend([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
||||
|
||||
// function soundio_have_backend - soundio.h (732, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_have_backend(SoundIoBackend @backend);
|
||||
|
||||
// function soundio_flush_events - soundio.h (756, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_flush_events([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_wait_events - soundio.h (760, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_wait_events([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_wakeup - soundio.h (763, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_wakeup([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_force_device_scan - soundio.h (780, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_force_device_scan([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_channel_layout_equal - soundio.h (787, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_channel_layout_equal([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @a, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @b);
|
||||
|
||||
// function soundio_get_channel_name - soundio.h (791, 28)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_get_channel_name(SoundIoChannelId @id);
|
||||
|
||||
// function soundio_parse_channel_id - soundio.h (795, 38)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern SoundIoChannelId soundio_parse_channel_id([CTypeDetails("Pointer<byte>")]System.IntPtr @str, int @str_len);
|
||||
|
||||
// function soundio_channel_layout_builtin_count - soundio.h (798, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_channel_layout_builtin_count();
|
||||
|
||||
// function soundio_channel_layout_get_builtin - soundio.h (803, 51)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_channel_layout_get_builtin(int @index);
|
||||
|
||||
// function soundio_channel_layout_get_default - soundio.h (806, 51)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_channel_layout_get_default(int @channel_count);
|
||||
|
||||
// function soundio_channel_layout_find_channel - soundio.h (809, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_channel_layout_find_channel([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout, SoundIoChannelId @channel);
|
||||
|
||||
// function soundio_channel_layout_detect_builtin - soundio.h (814, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_channel_layout_detect_builtin([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
|
||||
|
||||
// function soundio_best_matching_channel_layout - soundio.h (819, 51)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_best_matching_channel_layout([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @preferred_layouts, int @preferred_layout_count, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @available_layouts, int @available_layout_count);
|
||||
|
||||
// function soundio_sort_channel_layouts - soundio.h (824, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_sort_channel_layouts([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layouts, int @layout_count);
|
||||
|
||||
// function soundio_get_bytes_per_sample - soundio.h (830, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_get_bytes_per_sample(SoundIoFormat @format);
|
||||
|
||||
// function soundio_get_bytes_per_frame - soundio.h (833, 19)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_get_bytes_per_frame(SoundIoFormat @format, int @channel_count);
|
||||
|
||||
// function soundio_get_bytes_per_second - soundio.h (838, 19)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_get_bytes_per_second(SoundIoFormat @format, int @channel_count, int @sample_rate);
|
||||
|
||||
// function soundio_format_string - soundio.h (845, 29)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_format_string(SoundIoFormat @format);
|
||||
|
||||
// function soundio_input_device_count - soundio.h (861, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_input_device_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_output_device_count - soundio.h (864, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_output_device_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_get_input_device - soundio.h (870, 38)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_get_input_device([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
||||
|
||||
// function soundio_get_output_device - soundio.h (875, 38)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_get_output_device([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
||||
|
||||
// function soundio_default_input_device_index - soundio.h (880, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_default_input_device_index([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_default_output_device_index - soundio.h (885, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_default_output_device_index([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
||||
|
||||
// function soundio_device_ref - soundio.h (888, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_device_ref([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_device_unref - soundio.h (891, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_device_unref([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_device_equal - soundio.h (895, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_equal([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @a, [CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @b);
|
||||
|
||||
// function soundio_device_sort_channel_layouts - soundio.h (900, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_device_sort_channel_layouts([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_device_supports_format - soundio.h (904, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_supports_format([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, SoundIoFormat @format);
|
||||
|
||||
// function soundio_device_supports_layout - soundio.h (909, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_supports_layout([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
|
||||
|
||||
// function soundio_device_supports_sample_rate - soundio.h (914, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern bool soundio_device_supports_sample_rate([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
|
||||
|
||||
// function soundio_device_nearest_sample_rate - soundio.h (919, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_device_nearest_sample_rate([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
|
||||
|
||||
// function soundio_outstream_create - soundio.h (929, 41)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_outstream_create([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_outstream_destroy - soundio.h (931, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_outstream_destroy([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_open - soundio.h (954, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_open([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_start - soundio.h (965, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_start([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_begin_write - soundio.h (997, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_begin_write([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails("Pointer<int>")]System.IntPtr @frame_count);
|
||||
|
||||
// function soundio_outstream_end_write - soundio.h (1009, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_end_write([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_clear_buffer - soundio.h (1024, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_clear_buffer([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
||||
|
||||
// function soundio_outstream_pause - soundio.h (1045, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_pause([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, bool @pause);
|
||||
|
||||
// function soundio_outstream_get_latency - soundio.h (1058, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_get_latency([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails("Pointer<double>")]System.IntPtr @out_latency);
|
||||
|
||||
// function soundio_outstream_set_volume - soundio.h (1061, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_outstream_set_volume([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, double @volume);
|
||||
|
||||
// function soundio_instream_create - soundio.h (1071, 40)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_instream_create([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
||||
|
||||
// function soundio_instream_destroy - soundio.h (1073, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_instream_destroy([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_open - soundio.h (1093, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_open([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_start - soundio.h (1102, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_start([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_begin_read - soundio.h (1133, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_begin_read([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails("Pointer<int>")]System.IntPtr @frame_count);
|
||||
|
||||
// function soundio_instream_end_read - soundio.h (1143, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_end_read([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
||||
|
||||
// function soundio_instream_pause - soundio.h (1156, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_pause([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, bool @pause);
|
||||
|
||||
// function soundio_instream_get_latency - soundio.h (1166, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_instream_get_latency([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails("Pointer<double>")]System.IntPtr @out_latency);
|
||||
|
||||
// function soundio_ring_buffer_create - soundio.h (1181, 42)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_ring_buffer_create([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @requested_capacity);
|
||||
|
||||
// function soundio_ring_buffer_destroy - soundio.h (1182, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_destroy([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_capacity - soundio.h (1186, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_ring_buffer_capacity([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_write_ptr - soundio.h (1189, 22)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_ring_buffer_write_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_advance_write_ptr - soundio.h (1191, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_advance_write_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
|
||||
|
||||
// function soundio_ring_buffer_read_ptr - soundio.h (1194, 22)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern System.IntPtr soundio_ring_buffer_read_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_advance_read_ptr - soundio.h (1196, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_advance_read_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
|
||||
|
||||
// function soundio_ring_buffer_fill_count - soundio.h (1199, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_ring_buffer_fill_count([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_free_count - soundio.h (1202, 20)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern int soundio_ring_buffer_free_count([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
// function soundio_ring_buffer_clear - soundio.h (1205, 21)
|
||||
[DllImport(LibraryName)]
|
||||
internal static extern void soundio_ring_buffer_clear([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
||||
|
||||
}
|
||||
|
||||
class Delegates
|
||||
{
|
||||
public delegate void delegate0(System.IntPtr p0);
|
||||
public delegate void delegate1(System.IntPtr p0, int p1);
|
||||
public delegate void delegate2();
|
||||
public delegate void delegate3(System.IntPtr p0);
|
||||
public delegate void delegate4(System.IntPtr p0, int p1, int p2);
|
||||
public delegate void delegate5(System.IntPtr p0);
|
||||
public delegate void delegate6(System.IntPtr p0, int p1);
|
||||
public delegate void delegate7(System.IntPtr p0, int p1, int p2);
|
||||
public delegate void delegate8(System.IntPtr p0);
|
||||
public delegate void delegate9(System.IntPtr p0, int p1);
|
||||
}
|
||||
|
||||
public struct Pointer<T>
|
||||
{
|
||||
public IntPtr Handle;
|
||||
public static implicit operator IntPtr(Pointer<T> value) { return value.Handle; }
|
||||
public static implicit operator Pointer<T>(IntPtr value) { return new Pointer<T>(value); }
|
||||
|
||||
public Pointer(IntPtr handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is Pointer<T> && this == (Pointer<T>)obj;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)Handle;
|
||||
}
|
||||
|
||||
public static bool operator ==(Pointer<T> p1, Pointer<T> p2)
|
||||
{
|
||||
return p1.Handle == p2.Handle;
|
||||
}
|
||||
|
||||
public static bool operator !=(Pointer<T> p1, Pointer<T> p2)
|
||||
{
|
||||
return p1.Handle != p2.Handle;
|
||||
}
|
||||
}
|
||||
public struct ArrayOf<T> { }
|
||||
public struct ConstArrayOf<T> { }
|
||||
public class CTypeDetailsAttribute : Attribute
|
||||
{
|
||||
public CTypeDetailsAttribute(string value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public string Value { get; set; }
|
||||
}
|
||||
|
||||
}
|
@ -1,19 +1,20 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Backends.SoundIo.Native;
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
using SoundIOSharp;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
public class SoundIoHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private readonly SoundIO _audioContext;
|
||||
private readonly SoundIODevice _audioDevice;
|
||||
private readonly SoundIoContext _audioContext;
|
||||
private readonly SoundIoDeviceContext _audioDevice;
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
private readonly ConcurrentDictionary<SoundIoHardwareDeviceSession, byte> _sessions;
|
||||
@ -21,7 +22,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
|
||||
public SoundIoHardwareDeviceDriver()
|
||||
{
|
||||
_audioContext = new SoundIO();
|
||||
_audioContext = SoundIoContext.Create();
|
||||
_updateRequiredEvent = new ManualResetEvent(false);
|
||||
_pauseEvent = new ManualResetEvent(true);
|
||||
_sessions = new ConcurrentDictionary<SoundIoHardwareDeviceSession, byte>();
|
||||
@ -29,24 +30,23 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
_audioContext.Connect();
|
||||
_audioContext.FlushEvents();
|
||||
|
||||
_audioDevice = FindNonRawDefaultAudioDevice(_audioContext, true);
|
||||
_audioDevice = FindValidAudioDevice(_audioContext, true);
|
||||
}
|
||||
|
||||
public static bool IsSupported => IsSupportedInternal();
|
||||
|
||||
private static bool IsSupportedInternal()
|
||||
{
|
||||
SoundIO context = null;
|
||||
SoundIODevice device = null;
|
||||
SoundIOOutStream stream = null;
|
||||
SoundIoContext context = null;
|
||||
SoundIoDeviceContext device = null;
|
||||
SoundIoOutStreamContext stream = null;
|
||||
|
||||
bool backendDisconnected = false;
|
||||
|
||||
try
|
||||
{
|
||||
context = new SoundIO();
|
||||
|
||||
context.OnBackendDisconnect = (i) =>
|
||||
context = SoundIoContext.Create();
|
||||
context.OnBackendDisconnect = err =>
|
||||
{
|
||||
backendDisconnected = true;
|
||||
};
|
||||
@ -64,7 +64,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
return false;
|
||||
}
|
||||
|
||||
device = FindNonRawDefaultAudioDevice(context);
|
||||
device = FindValidAudioDevice(context);
|
||||
|
||||
if (device == null || backendDisconnected)
|
||||
{
|
||||
@ -86,30 +86,23 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
{
|
||||
stream.Dispose();
|
||||
}
|
||||
|
||||
if (context != null)
|
||||
{
|
||||
context.Dispose();
|
||||
}
|
||||
stream?.Dispose();
|
||||
context?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static SoundIODevice FindNonRawDefaultAudioDevice(SoundIO audioContext, bool fallback = false)
|
||||
private static SoundIoDeviceContext FindValidAudioDevice(SoundIoContext audioContext, bool fallback = false)
|
||||
{
|
||||
SoundIODevice defaultAudioDevice = audioContext.GetOutputDevice(audioContext.DefaultOutputDeviceIndex);
|
||||
SoundIoDeviceContext defaultAudioDevice = audioContext.GetOutputDevice(audioContext.DefaultOutputDeviceIndex);
|
||||
|
||||
if (!defaultAudioDevice.IsRaw)
|
||||
{
|
||||
return defaultAudioDevice;
|
||||
}
|
||||
|
||||
for (int i = 0; i < audioContext.BackendCount; i++)
|
||||
for (int i = 0; i < audioContext.OutputDeviceCount; i++)
|
||||
{
|
||||
SoundIODevice audioDevice = audioContext.GetOutputDevice(i);
|
||||
SoundIoDeviceContext audioDevice = audioContext.GetOutputDevice(i);
|
||||
|
||||
if (audioDevice.Id == defaultAudioDevice.Id && !audioDevice.IsRaw)
|
||||
{
|
||||
@ -161,22 +154,22 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
return _sessions.TryRemove(session, out _);
|
||||
}
|
||||
|
||||
public static SoundIOFormat GetSoundIoFormat(SampleFormat format)
|
||||
public static SoundIoFormat GetSoundIoFormat(SampleFormat format)
|
||||
{
|
||||
return format switch
|
||||
{
|
||||
SampleFormat.PcmInt8 => SoundIOFormat.S8,
|
||||
SampleFormat.PcmInt16 => SoundIOFormat.S16LE,
|
||||
SampleFormat.PcmInt24 => SoundIOFormat.S24LE,
|
||||
SampleFormat.PcmInt32 => SoundIOFormat.S32LE,
|
||||
SampleFormat.PcmFloat => SoundIOFormat.Float32LE,
|
||||
SampleFormat.PcmInt8 => SoundIoFormat.S8,
|
||||
SampleFormat.PcmInt16 => SoundIoFormat.S16LE,
|
||||
SampleFormat.PcmInt24 => SoundIoFormat.S24LE,
|
||||
SampleFormat.PcmInt32 => SoundIoFormat.S32LE,
|
||||
SampleFormat.PcmFloat => SoundIoFormat.Float32LE,
|
||||
_ => throw new ArgumentException ($"Unsupported sample format {format}"),
|
||||
};
|
||||
}
|
||||
|
||||
internal SoundIOOutStream OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||||
internal SoundIoOutStreamContext OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||||
{
|
||||
SoundIOFormat driverSampleFormat = GetSoundIoFormat(requestedSampleFormat);
|
||||
SoundIoFormat driverSampleFormat = GetSoundIoFormat(requestedSampleFormat);
|
||||
|
||||
if (!_audioDevice.SupportsSampleRate((int)requestedSampleRate))
|
||||
{
|
||||
@ -193,10 +186,10 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
throw new ArgumentException($"This sound device does not support channel count {requestedChannelCount}");
|
||||
}
|
||||
|
||||
SoundIOOutStream result = _audioDevice.CreateOutStream();
|
||||
SoundIoOutStreamContext result = _audioDevice.CreateOutStream();
|
||||
|
||||
result.Name = "Ryujinx";
|
||||
result.Layout = SoundIOChannelLayout.GetDefault((int)requestedChannelCount);
|
||||
result.Layout = SoundIoChannelLayout.GetDefaultValue((int)requestedChannelCount);
|
||||
result.Format = driverSampleFormat;
|
||||
result.SampleRate = (int)requestedSampleRate;
|
||||
|
||||
|
@ -1,11 +1,12 @@
|
||||
using Ryujinx.Audio.Backends.Common;
|
||||
using Ryujinx.Audio.Backends.SoundIo.Native;
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Memory;
|
||||
using SoundIOSharp;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
@ -13,7 +14,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
private SoundIoHardwareDeviceDriver _driver;
|
||||
private ConcurrentQueue<SoundIoAudioBuffer> _queuedBuffers;
|
||||
private SoundIOOutStream _outputStream;
|
||||
private SoundIoOutStreamContext _outputStream;
|
||||
private DynamicRingBuffer _ringBuffer;
|
||||
private ulong _playedSampleCount;
|
||||
private ManualResetEvent _updateRequiredEvent;
|
||||
@ -106,9 +107,9 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
return;
|
||||
}
|
||||
|
||||
SoundIOChannelAreas areas = _outputStream.BeginWrite(ref frameCount);
|
||||
Span<SoundIoChannelArea> areas = _outputStream.BeginWrite(ref frameCount);
|
||||
|
||||
int channelCount = areas.ChannelCount;
|
||||
int channelCount = areas.Length;
|
||||
|
||||
byte[] samples = new byte[frameCount * bytesPerFrame];
|
||||
|
||||
@ -117,12 +118,12 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// This is a huge ugly block of code, but we save
|
||||
// a significant amount of time over the generic
|
||||
// loop that handles other channel counts.
|
||||
// TODO: Is this still right in 2021?
|
||||
// TODO: Is this still right in 2022?
|
||||
|
||||
// Mono
|
||||
if (channelCount == 1)
|
||||
{
|
||||
SoundIOChannelArea area = areas.GetArea(0);
|
||||
ref SoundIoChannelArea area = ref areas[0];
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
@ -167,8 +168,8 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// Stereo
|
||||
else if (channelCount == 2)
|
||||
{
|
||||
SoundIOChannelArea area1 = areas.GetArea(0);
|
||||
SoundIOChannelArea area2 = areas.GetArea(1);
|
||||
ref SoundIoChannelArea area1 = ref areas[0];
|
||||
ref SoundIoChannelArea area2 = ref areas[1];
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
@ -233,12 +234,12 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// Surround
|
||||
else if (channelCount == 6)
|
||||
{
|
||||
SoundIOChannelArea area1 = areas.GetArea(0);
|
||||
SoundIOChannelArea area2 = areas.GetArea(1);
|
||||
SoundIOChannelArea area3 = areas.GetArea(2);
|
||||
SoundIOChannelArea area4 = areas.GetArea(3);
|
||||
SoundIOChannelArea area5 = areas.GetArea(4);
|
||||
SoundIOChannelArea area6 = areas.GetArea(5);
|
||||
ref SoundIoChannelArea area1 = ref areas[0];
|
||||
ref SoundIoChannelArea area2 = ref areas[1];
|
||||
ref SoundIoChannelArea area3 = ref areas[2];
|
||||
ref SoundIoChannelArea area4 = ref areas[3];
|
||||
ref SoundIoChannelArea area5 = ref areas[4];
|
||||
ref SoundIoChannelArea area6 = ref areas[5];
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
@ -367,24 +368,18 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
// Every other channel count
|
||||
else
|
||||
{
|
||||
SoundIOChannelArea[] channels = new SoundIOChannelArea[channelCount];
|
||||
|
||||
// Obtain the channel area for each channel
|
||||
for (int i = 0; i < channelCount; i++)
|
||||
{
|
||||
channels[i] = areas.GetArea(i);
|
||||
}
|
||||
|
||||
fixed (byte* srcptr = samples)
|
||||
{
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
for (int channel = 0; channel < areas.ChannelCount; channel++)
|
||||
{
|
||||
for (int channel = 0; channel < areas.Length; channel++)
|
||||
{
|
||||
// Copy channel by channel, frame by frame. This is slow!
|
||||
Unsafe.CopyBlockUnaligned((byte*)channels[channel].Pointer, srcptr + (frame * bytesPerFrame) + (channel * bytesPerSample), bytesPerSample);
|
||||
Unsafe.CopyBlockUnaligned((byte*)areas[channel].Pointer, srcptr + (frame * bytesPerFrame) + (channel * bytesPerSample), bytesPerSample);
|
||||
|
||||
channels[channel].Pointer += channels[channel].Step;
|
||||
areas[channel].Pointer += areas[channel].Step;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -48,6 +48,11 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Effect to capture mixes (via auxiliary buffers).
|
||||
/// </summary>
|
||||
CaptureBuffer
|
||||
CaptureBuffer,
|
||||
|
||||
/// <summary>
|
||||
/// Effect applying a compressor filter (DRC).
|
||||
/// </summary>
|
||||
Compressor,
|
||||
}
|
||||
}
|
@ -14,6 +14,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
Reverb3d,
|
||||
PcmFloat,
|
||||
Limiter,
|
||||
CaptureBuffer
|
||||
CaptureBuffer,
|
||||
Compressor
|
||||
}
|
||||
}
|
@ -31,6 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
LimiterVersion1,
|
||||
LimiterVersion2,
|
||||
GroupedBiquadFilter,
|
||||
CaptureBuffer
|
||||
CaptureBuffer,
|
||||
Compressor
|
||||
}
|
||||
}
|
173
Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs
Normal file
173
Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs
Normal file
@ -0,0 +1,173 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Ryujinx.Audio.Renderer.Dsp.Effect;
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public class CompressorCommand : ICommand
|
||||
{
|
||||
private const int FixedPointPrecision = 15;
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
|
||||
public CommandType CommandType => CommandType.Compressor;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public CompressorParameter Parameter => _parameter;
|
||||
public Memory<CompressorState> State { get; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public bool IsEffectEnabled { get; }
|
||||
|
||||
private CompressorParameter _parameter;
|
||||
|
||||
public CompressorCommand(uint bufferOffset, CompressorParameter parameter, Memory<CompressorState> state, bool isEnabled, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
_parameter = parameter;
|
||||
State = state;
|
||||
|
||||
IsEffectEnabled = isEnabled;
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
for (int i = 0; i < _parameter.ChannelCount; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Input[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Output[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
ref CompressorState state = ref State.Span[0];
|
||||
|
||||
if (IsEffectEnabled)
|
||||
{
|
||||
if (_parameter.Status == Server.Effect.UsageState.Invalid)
|
||||
{
|
||||
state = new CompressorState(ref _parameter);
|
||||
}
|
||||
else if (_parameter.Status == Server.Effect.UsageState.New)
|
||||
{
|
||||
state.UpdateParameter(ref _parameter);
|
||||
}
|
||||
}
|
||||
|
||||
ProcessCompressor(context, ref state);
|
||||
}
|
||||
|
||||
private unsafe void ProcessCompressor(CommandList context, ref CompressorState state)
|
||||
{
|
||||
Debug.Assert(_parameter.IsChannelCountValid());
|
||||
|
||||
if (IsEffectEnabled && _parameter.IsChannelCountValid())
|
||||
{
|
||||
Span<IntPtr> inputBuffers = stackalloc IntPtr[Parameter.ChannelCount];
|
||||
Span<IntPtr> outputBuffers = stackalloc IntPtr[Parameter.ChannelCount];
|
||||
Span<float> channelInput = stackalloc float[Parameter.ChannelCount];
|
||||
ExponentialMovingAverage inputMovingAverage = state.InputMovingAverage;
|
||||
float unknown4 = state.Unknown4;
|
||||
ExponentialMovingAverage compressionGainAverage = state.CompressionGainAverage;
|
||||
float previousCompressionEmaAlpha = state.PreviousCompressionEmaAlpha;
|
||||
|
||||
for (int i = 0; i < _parameter.ChannelCount; i++)
|
||||
{
|
||||
inputBuffers[i] = context.GetBufferPointer(InputBufferIndices[i]);
|
||||
outputBuffers[i] = context.GetBufferPointer(OutputBufferIndices[i]);
|
||||
}
|
||||
|
||||
for (int sampleIndex = 0; sampleIndex < context.SampleCount; sampleIndex++)
|
||||
{
|
||||
for (int channelIndex = 0; channelIndex < _parameter.ChannelCount; channelIndex++)
|
||||
{
|
||||
channelInput[channelIndex] = *((float*)inputBuffers[channelIndex] + sampleIndex);
|
||||
}
|
||||
|
||||
float newMean = inputMovingAverage.Update(FloatingPointHelper.MeanSquare(channelInput), _parameter.InputGain);
|
||||
float y = FloatingPointHelper.Log10(newMean) * 10.0f;
|
||||
float z = 0.0f;
|
||||
|
||||
bool unknown10OutOfRange = false;
|
||||
|
||||
if (newMean < 1.0e-10f)
|
||||
{
|
||||
z = 1.0f;
|
||||
|
||||
unknown10OutOfRange = state.Unknown10 < -100.0f;
|
||||
}
|
||||
|
||||
if (y >= state.Unknown10 || unknown10OutOfRange)
|
||||
{
|
||||
float tmpGain;
|
||||
|
||||
if (y >= state.Unknown14)
|
||||
{
|
||||
tmpGain = ((1.0f / Parameter.Ratio) - 1.0f) * (y - Parameter.Threshold);
|
||||
}
|
||||
else
|
||||
{
|
||||
tmpGain = (y - state.Unknown10) * ((y - state.Unknown10) * -state.CompressorGainReduction);
|
||||
}
|
||||
|
||||
z = FloatingPointHelper.DecibelToLinearExtended(tmpGain);
|
||||
}
|
||||
|
||||
float unknown4New = z;
|
||||
float compressionEmaAlpha;
|
||||
|
||||
if ((unknown4 - z) <= 0.08f)
|
||||
{
|
||||
compressionEmaAlpha = Parameter.ReleaseCoefficient;
|
||||
|
||||
if ((unknown4 - z) >= -0.08f)
|
||||
{
|
||||
if (MathF.Abs(compressionGainAverage.Read() - z) >= 0.001f)
|
||||
{
|
||||
unknown4New = unknown4;
|
||||
}
|
||||
|
||||
compressionEmaAlpha = previousCompressionEmaAlpha;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
compressionEmaAlpha = Parameter.AttackCoefficient;
|
||||
}
|
||||
|
||||
float compressionGain = compressionGainAverage.Update(z, compressionEmaAlpha);
|
||||
|
||||
for (int channelIndex = 0; channelIndex < Parameter.ChannelCount; channelIndex++)
|
||||
{
|
||||
*((float*)outputBuffers[channelIndex] + sampleIndex) = channelInput[channelIndex] * compressionGain * state.OutputGain;
|
||||
}
|
||||
|
||||
unknown4 = unknown4New;
|
||||
previousCompressionEmaAlpha = compressionEmaAlpha;
|
||||
}
|
||||
|
||||
state.InputMovingAverage = inputMovingAverage;
|
||||
state.Unknown4 = unknown4;
|
||||
state.CompressionGainAverage = compressionGainAverage;
|
||||
state.PreviousCompressionEmaAlpha = previousCompressionEmaAlpha;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < Parameter.ChannelCount; i++)
|
||||
{
|
||||
if (InputBufferIndices[i] != OutputBufferIndices[i])
|
||||
{
|
||||
context.CopyBuffer(OutputBufferIndices[i], InputBufferIndices[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -90,32 +90,31 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
float inputCoefficient = Parameter.ReleaseCoefficient;
|
||||
|
||||
if (sampleInputMax > state.DectectorAverage[channelIndex])
|
||||
if (sampleInputMax > state.DetectorAverage[channelIndex].Read())
|
||||
{
|
||||
inputCoefficient = Parameter.AttackCoefficient;
|
||||
}
|
||||
|
||||
state.DectectorAverage[channelIndex] += inputCoefficient * (sampleInputMax - state.DectectorAverage[channelIndex]);
|
||||
|
||||
float detectorValue = state.DetectorAverage[channelIndex].Update(sampleInputMax, inputCoefficient);
|
||||
float attenuation = 1.0f;
|
||||
|
||||
if (state.DectectorAverage[channelIndex] > Parameter.Threshold)
|
||||
if (detectorValue > Parameter.Threshold)
|
||||
{
|
||||
attenuation = Parameter.Threshold / state.DectectorAverage[channelIndex];
|
||||
attenuation = Parameter.Threshold / detectorValue;
|
||||
}
|
||||
|
||||
float outputCoefficient = Parameter.ReleaseCoefficient;
|
||||
|
||||
if (state.CompressionGain[channelIndex] > attenuation)
|
||||
if (state.CompressionGainAverage[channelIndex].Read() > attenuation)
|
||||
{
|
||||
outputCoefficient = Parameter.AttackCoefficient;
|
||||
}
|
||||
|
||||
state.CompressionGain[channelIndex] += outputCoefficient * (attenuation - state.CompressionGain[channelIndex]);
|
||||
float compressionGain = state.CompressionGainAverage[channelIndex].Update(attenuation, outputCoefficient);
|
||||
|
||||
ref float delayedSample = ref state.DelayedSampleBuffer[channelIndex * Parameter.DelayBufferSampleCountMax + state.DelayedSampleBufferPosition[channelIndex]];
|
||||
|
||||
float outputSample = delayedSample * state.CompressionGain[channelIndex] * Parameter.OutputGain;
|
||||
float outputSample = delayedSample * compressionGain * Parameter.OutputGain;
|
||||
|
||||
*((float*)outputBuffers[channelIndex] + sampleIndex) = outputSample * short.MaxValue;
|
||||
|
||||
|
@ -101,32 +101,31 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
float inputCoefficient = Parameter.ReleaseCoefficient;
|
||||
|
||||
if (sampleInputMax > state.DectectorAverage[channelIndex])
|
||||
if (sampleInputMax > state.DetectorAverage[channelIndex].Read())
|
||||
{
|
||||
inputCoefficient = Parameter.AttackCoefficient;
|
||||
}
|
||||
|
||||
state.DectectorAverage[channelIndex] += inputCoefficient * (sampleInputMax - state.DectectorAverage[channelIndex]);
|
||||
|
||||
float detectorValue = state.DetectorAverage[channelIndex].Update(sampleInputMax, inputCoefficient);
|
||||
float attenuation = 1.0f;
|
||||
|
||||
if (state.DectectorAverage[channelIndex] > Parameter.Threshold)
|
||||
if (detectorValue > Parameter.Threshold)
|
||||
{
|
||||
attenuation = Parameter.Threshold / state.DectectorAverage[channelIndex];
|
||||
attenuation = Parameter.Threshold / detectorValue;
|
||||
}
|
||||
|
||||
float outputCoefficient = Parameter.ReleaseCoefficient;
|
||||
|
||||
if (state.CompressionGain[channelIndex] > attenuation)
|
||||
if (state.CompressionGainAverage[channelIndex].Read() > attenuation)
|
||||
{
|
||||
outputCoefficient = Parameter.AttackCoefficient;
|
||||
}
|
||||
|
||||
state.CompressionGain[channelIndex] += outputCoefficient * (attenuation - state.CompressionGain[channelIndex]);
|
||||
float compressionGain = state.CompressionGainAverage[channelIndex].Update(attenuation, outputCoefficient);
|
||||
|
||||
ref float delayedSample = ref state.DelayedSampleBuffer[channelIndex * Parameter.DelayBufferSampleCountMax + state.DelayedSampleBufferPosition[channelIndex]];
|
||||
|
||||
float outputSample = delayedSample * state.CompressionGain[channelIndex] * Parameter.OutputGain;
|
||||
float outputSample = delayedSample * compressionGain * Parameter.OutputGain;
|
||||
|
||||
*((float*)outputBuffers[channelIndex] + sampleIndex) = outputSample * short.MaxValue;
|
||||
|
||||
@ -144,7 +143,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ref LimiterStatistics statistics = ref MemoryMarshal.Cast<byte, LimiterStatistics>(ResultState.Span[0].SpecificData)[0];
|
||||
|
||||
statistics.InputMax[channelIndex] = Math.Max(statistics.InputMax[channelIndex], sampleInputMax);
|
||||
statistics.CompressionGainMin[channelIndex] = Math.Min(statistics.CompressionGainMin[channelIndex], state.CompressionGain[channelIndex]);
|
||||
statistics.CompressionGainMin[channelIndex] = Math.Min(statistics.CompressionGainMin[channelIndex], compressionGain);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,26 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
||||
{
|
||||
public struct ExponentialMovingAverage
|
||||
{
|
||||
private float _mean;
|
||||
|
||||
public ExponentialMovingAverage(float mean)
|
||||
{
|
||||
_mean = mean;
|
||||
}
|
||||
|
||||
public float Read()
|
||||
{
|
||||
return _mean;
|
||||
}
|
||||
|
||||
public float Update(float value, float alpha)
|
||||
{
|
||||
_mean += alpha * (value - _mean);
|
||||
|
||||
return _mean;
|
||||
}
|
||||
}
|
||||
}
|
@ -16,6 +16,12 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return (float)value / (1 << qBits);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float ConvertFloat(float value, int qBits)
|
||||
{
|
||||
return value / (1 << qBits);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int ToFixed(float value, int qBits)
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp
|
||||
@ -46,6 +47,53 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
return MathF.Pow(10, x);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Log10(float x)
|
||||
{
|
||||
// NOTE: Nintendo uses an approximation of log10, we don't.
|
||||
// As such, we support the same ranges as Nintendo to avoid unexpected behaviours.
|
||||
return MathF.Pow(10, MathF.Max(x, 1.0e-10f));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float MeanSquare(ReadOnlySpan<float> inputs)
|
||||
{
|
||||
float res = 0.0f;
|
||||
|
||||
foreach (float input in inputs)
|
||||
{
|
||||
res += (input * input);
|
||||
}
|
||||
|
||||
res /= inputs.Length;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Map decibel to linear.
|
||||
/// </summary>
|
||||
/// <param name="db">The decibel value to convert</param>
|
||||
/// <returns>Converted linear value/returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float DecibelToLinear(float db)
|
||||
{
|
||||
return MathF.Pow(10.0f, db / 20.0f);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Map decibel to linear in [0, 2] range.
|
||||
/// </summary>
|
||||
/// <param name="db">The decibel value to convert</param>
|
||||
/// <returns>Converted linear value in [0, 2] range</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float DecibelToLinearExtended(float db)
|
||||
{
|
||||
float tmp = MathF.Log2(DecibelToLinear(db));
|
||||
|
||||
return MathF.Truncate(tmp) + MathF.Pow(2.0f, tmp - MathF.Truncate(tmp));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float DegreesToRadians(float degrees)
|
||||
{
|
||||
|
51
Ryujinx.Audio/Renderer/Dsp/State/CompressorState.cs
Normal file
51
Ryujinx.Audio/Renderer/Dsp/State/CompressorState.cs
Normal file
@ -0,0 +1,51 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.Effect;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class CompressorState
|
||||
{
|
||||
public ExponentialMovingAverage InputMovingAverage;
|
||||
public float Unknown4;
|
||||
public ExponentialMovingAverage CompressionGainAverage;
|
||||
public float CompressorGainReduction;
|
||||
public float Unknown10;
|
||||
public float Unknown14;
|
||||
public float PreviousCompressionEmaAlpha;
|
||||
public float MakeupGain;
|
||||
public float OutputGain;
|
||||
|
||||
public CompressorState(ref CompressorParameter parameter)
|
||||
{
|
||||
InputMovingAverage = new ExponentialMovingAverage(0.0f);
|
||||
Unknown4 = 1.0f;
|
||||
CompressionGainAverage = new ExponentialMovingAverage(1.0f);
|
||||
|
||||
UpdateParameter(ref parameter);
|
||||
}
|
||||
|
||||
public void UpdateParameter(ref CompressorParameter parameter)
|
||||
{
|
||||
float threshold = parameter.Threshold;
|
||||
float ratio = 1.0f / parameter.Ratio;
|
||||
float attackCoefficient = parameter.AttackCoefficient;
|
||||
float makeupGain;
|
||||
|
||||
if (parameter.MakeupGainEnabled)
|
||||
{
|
||||
makeupGain = (threshold * 0.5f * (ratio - 1.0f)) - 3.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
makeupGain = 0.0f;
|
||||
}
|
||||
|
||||
PreviousCompressionEmaAlpha = attackCoefficient;
|
||||
MakeupGain = makeupGain;
|
||||
CompressorGainReduction = (1.0f - ratio) / Constants.ChannelCountMax;
|
||||
Unknown10 = threshold - 1.5f;
|
||||
Unknown14 = threshold + 1.5f;
|
||||
OutputGain = FloatingPointHelper.DecibelToLinearExtended(parameter.OutputGain + makeupGain);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.Effect;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using System;
|
||||
|
||||
@ -5,20 +6,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
|
||||
{
|
||||
public class LimiterState
|
||||
{
|
||||
public float[] DectectorAverage;
|
||||
public float[] CompressionGain;
|
||||
public ExponentialMovingAverage[] DetectorAverage;
|
||||
public ExponentialMovingAverage[] CompressionGainAverage;
|
||||
public float[] DelayedSampleBuffer;
|
||||
public int[] DelayedSampleBufferPosition;
|
||||
|
||||
public LimiterState(ref LimiterParameter parameter, ulong workBuffer)
|
||||
{
|
||||
DectectorAverage = new float[parameter.ChannelCount];
|
||||
CompressionGain = new float[parameter.ChannelCount];
|
||||
DetectorAverage = new ExponentialMovingAverage[parameter.ChannelCount];
|
||||
CompressionGainAverage = new ExponentialMovingAverage[parameter.ChannelCount];
|
||||
DelayedSampleBuffer = new float[parameter.ChannelCount * parameter.DelayBufferSampleCountMax];
|
||||
DelayedSampleBufferPosition = new int[parameter.ChannelCount];
|
||||
|
||||
DectectorAverage.AsSpan().Fill(0.0f);
|
||||
CompressionGain.AsSpan().Fill(1.0f);
|
||||
DetectorAverage.AsSpan().Fill(new ExponentialMovingAverage(0.0f));
|
||||
CompressionGainAverage.AsSpan().Fill(new ExponentialMovingAverage(1.0f));
|
||||
DelayedSampleBufferPosition.AsSpan().Fill(0);
|
||||
DelayedSampleBuffer.AsSpan().Fill(0.0f);
|
||||
|
||||
|
115
Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs
Normal file
115
Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs
Normal file
@ -0,0 +1,115 @@
|
||||
using Ryujinx.Audio.Renderer.Server.Effect;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
||||
{
|
||||
/// <summary>
|
||||
/// <see cref="IEffectInParameter.SpecificData"/> for <see cref="Common.EffectType.Compressor"/>.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct CompressorParameter
|
||||
{
|
||||
/// <summary>
|
||||
/// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
||||
/// </summary>
|
||||
public Array6<byte> Input;
|
||||
|
||||
/// <summary>
|
||||
/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
||||
/// </summary>
|
||||
public Array6<byte> Output;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum number of channels supported.
|
||||
/// </summary>
|
||||
public ushort ChannelCountMax;
|
||||
|
||||
/// <summary>
|
||||
/// The total channel count used.
|
||||
/// </summary>
|
||||
public ushort ChannelCount;
|
||||
|
||||
/// <summary>
|
||||
/// The target sample rate.
|
||||
/// </summary>
|
||||
/// <remarks>This is in kHz.</remarks>
|
||||
public int SampleRate;
|
||||
|
||||
/// <summary>
|
||||
/// The threshold.
|
||||
/// </summary>
|
||||
public float Threshold;
|
||||
|
||||
/// <summary>
|
||||
/// The compressor ratio.
|
||||
/// </summary>
|
||||
public float Ratio;
|
||||
|
||||
/// <summary>
|
||||
/// The attack time.
|
||||
/// <remarks>This is in microseconds.</remarks>
|
||||
/// </summary>
|
||||
public int AttackTime;
|
||||
|
||||
/// <summary>
|
||||
/// The release time.
|
||||
/// <remarks>This is in microseconds.</remarks>
|
||||
/// </summary>
|
||||
public int ReleaseTime;
|
||||
|
||||
/// <summary>
|
||||
/// The input gain.
|
||||
/// </summary>
|
||||
public float InputGain;
|
||||
|
||||
/// <summary>
|
||||
/// The attack coefficient.
|
||||
/// </summary>
|
||||
public float AttackCoefficient;
|
||||
|
||||
/// <summary>
|
||||
/// The release coefficient.
|
||||
/// </summary>
|
||||
public float ReleaseCoefficient;
|
||||
|
||||
/// <summary>
|
||||
/// The output gain.
|
||||
/// </summary>
|
||||
public float OutputGain;
|
||||
|
||||
/// <summary>
|
||||
/// The current usage status of the effect on the client side.
|
||||
/// </summary>
|
||||
public UsageState Status;
|
||||
|
||||
/// <summary>
|
||||
/// Indicate if the makeup gain should be used.
|
||||
/// </summary>
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool MakeupGainEnabled;
|
||||
|
||||
/// <summary>
|
||||
/// Reserved/padding.
|
||||
/// </summary>
|
||||
private Array2<byte> _reserved;
|
||||
|
||||
/// <summary>
|
||||
/// Check if the <see cref="ChannelCount"/> is valid.
|
||||
/// </summary>
|
||||
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
|
||||
public bool IsChannelCountValid()
|
||||
{
|
||||
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the <see cref="ChannelCountMax"/> is valid.
|
||||
/// </summary>
|
||||
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
|
||||
public bool IsChannelCountMaxValid()
|
||||
{
|
||||
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
|
||||
}
|
||||
}
|
||||
}
|
@ -44,7 +44,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// <see cref="Parameter.RendererInfoOutStatus"/> was added to supply the count of update done sent to the DSP.
|
||||
/// A new version of the command estimator was added to address timing changes caused by the voice changes.
|
||||
/// Additionally, the rendering limit percent was incremented to 80%.
|
||||
///
|
||||
///
|
||||
/// </summary>
|
||||
/// <remarks>This was added in system update 6.0.0</remarks>
|
||||
public const int Revision5 = 5 << 24;
|
||||
@ -93,6 +93,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
/// <summary>
|
||||
/// REV11:
|
||||
/// The "legacy" effects (Delay, Reverb and Reverb 3D) were updated to match the standard channel mapping used by the audio renderer.
|
||||
/// A new effect was added: Compressor. This effect is effectively implemented with a DRC.
|
||||
/// A new version of the command estimator was added to address timing changes caused by the legacy effects changes.
|
||||
/// A voice drop parameter was added in 15.0.0: This allows an application to amplify or attenuate the estimated time of DSP commands.
|
||||
/// </summary>
|
||||
|
@ -469,6 +469,18 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
}
|
||||
}
|
||||
|
||||
public void GenerateCompressorEffect(uint bufferOffset, CompressorParameter parameter, Memory<CompressorState> state, bool isEnabled, int nodeId)
|
||||
{
|
||||
if (parameter.IsChannelCountValid())
|
||||
{
|
||||
CompressorCommand command = new CompressorCommand(bufferOffset, parameter, state, isEnabled, nodeId);
|
||||
|
||||
command.EstimatedProcessingTime = _commandProcessingTimeEstimator.Estimate(command);
|
||||
|
||||
AddCommand(command);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generate a new <see cref="VolumeCommand"/>.
|
||||
/// </summary>
|
||||
|
@ -606,6 +606,17 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
}
|
||||
}
|
||||
|
||||
private void GenerateCompressorEffect(uint bufferOffset, CompressorEffect effect, int nodeId)
|
||||
{
|
||||
Debug.Assert(effect.Type == EffectType.Compressor);
|
||||
|
||||
_commandBuffer.GenerateCompressorEffect(bufferOffset,
|
||||
effect.Parameter,
|
||||
effect.State,
|
||||
effect.IsEnabled,
|
||||
nodeId);
|
||||
}
|
||||
|
||||
private void GenerateEffect(ref MixState mix, int effectId, BaseEffect effect)
|
||||
{
|
||||
int nodeId = mix.NodeId;
|
||||
@ -650,6 +661,9 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
case EffectType.CaptureBuffer:
|
||||
GenerateCaptureEffect(mix.BufferOffset, (CaptureBufferEffect)effect, nodeId);
|
||||
break;
|
||||
case EffectType.Compressor:
|
||||
GenerateCompressorEffect(mix.BufferOffset, (CompressorEffect)effect, nodeId);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException($"Unsupported effect type {effect.Type}");
|
||||
}
|
||||
|
@ -179,5 +179,10 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public uint Estimate(CompressorCommand command)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -543,5 +543,10 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public uint Estimate(CompressorCommand command)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -747,5 +747,10 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public virtual uint Estimate(CompressorCommand command)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -232,5 +232,79 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override uint Estimate(CompressorCommand command)
|
||||
{
|
||||
Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
|
||||
|
||||
if (_sampleCount == 160)
|
||||
{
|
||||
if (command.Enabled)
|
||||
{
|
||||
switch (command.Parameter.ChannelCount)
|
||||
{
|
||||
case 1:
|
||||
return 34431;
|
||||
case 2:
|
||||
return 44253;
|
||||
case 4:
|
||||
return 63827;
|
||||
case 6:
|
||||
return 83361;
|
||||
default:
|
||||
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (command.Parameter.ChannelCount)
|
||||
{
|
||||
case 1:
|
||||
return (uint)630.12f;
|
||||
case 2:
|
||||
return (uint)638.27f;
|
||||
case 4:
|
||||
return (uint)705.86f;
|
||||
case 6:
|
||||
return (uint)782.02f;
|
||||
default:
|
||||
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (command.Enabled)
|
||||
{
|
||||
switch (command.Parameter.ChannelCount)
|
||||
{
|
||||
case 1:
|
||||
return 51095;
|
||||
case 2:
|
||||
return 65693;
|
||||
case 4:
|
||||
return 95383;
|
||||
case 6:
|
||||
return 124510;
|
||||
default:
|
||||
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (command.Parameter.ChannelCount)
|
||||
{
|
||||
case 1:
|
||||
return (uint)840.14f;
|
||||
case 2:
|
||||
return (uint)826.1f;
|
||||
case 4:
|
||||
return (uint)901.88f;
|
||||
case 6:
|
||||
return (uint)965.29f;
|
||||
default:
|
||||
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -262,6 +262,8 @@ namespace Ryujinx.Audio.Renderer.Server.Effect
|
||||
return PerformanceDetailType.Limiter;
|
||||
case EffectType.CaptureBuffer:
|
||||
return PerformanceDetailType.CaptureBuffer;
|
||||
case EffectType.Compressor:
|
||||
return PerformanceDetailType.Compressor;
|
||||
default:
|
||||
throw new NotImplementedException($"{Type}");
|
||||
}
|
||||
|
67
Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs
Normal file
67
Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs
Normal file
@ -0,0 +1,67 @@
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Server.MemoryPool;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Server.Effect
|
||||
{
|
||||
/// <summary>
|
||||
/// Server state for a compressor effect.
|
||||
/// </summary>
|
||||
public class CompressorEffect : BaseEffect
|
||||
{
|
||||
/// <summary>
|
||||
/// The compressor parameter.
|
||||
/// </summary>
|
||||
public CompressorParameter Parameter;
|
||||
|
||||
/// <summary>
|
||||
/// The compressor state.
|
||||
/// </summary>
|
||||
public Memory<CompressorState> State { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Create a new <see cref="CompressorEffect"/>.
|
||||
/// </summary>
|
||||
public CompressorEffect()
|
||||
{
|
||||
State = new CompressorState[1];
|
||||
}
|
||||
|
||||
public override EffectType TargetEffectType => EffectType.Compressor;
|
||||
|
||||
public override ulong GetWorkBuffer(int index)
|
||||
{
|
||||
return GetSingleBuffer();
|
||||
}
|
||||
|
||||
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
|
||||
{
|
||||
// Nintendo doesn't do anything here but we still require updateErrorInfo to be initialised.
|
||||
updateErrorInfo = new BehaviourParameter.ErrorInfo();
|
||||
}
|
||||
|
||||
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
|
||||
{
|
||||
Debug.Assert(IsTypeValid(ref parameter));
|
||||
|
||||
UpdateParameterBase(ref parameter);
|
||||
|
||||
Parameter = MemoryMarshal.Cast<byte, CompressorParameter>(parameter.SpecificData)[0];
|
||||
IsEnabled = parameter.IsEnabled;
|
||||
|
||||
updateErrorInfo = new BehaviourParameter.ErrorInfo();
|
||||
}
|
||||
|
||||
public override void UpdateForCommandGeneration()
|
||||
{
|
||||
UpdateUsageStateForCommandGeneration();
|
||||
|
||||
Parameter.Status = UsageState.Enabled;
|
||||
}
|
||||
}
|
||||
}
|
@ -35,5 +35,6 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
uint Estimate(LimiterCommandVersion2 command);
|
||||
uint Estimate(GroupedBiquadFilterCommand command);
|
||||
uint Estimate(CaptureBufferCommand command);
|
||||
uint Estimate(CompressorCommand command);
|
||||
}
|
||||
}
|
@ -240,6 +240,10 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
case EffectType.CaptureBuffer:
|
||||
effect = new CaptureBufferEffect();
|
||||
break;
|
||||
case EffectType.Compressor:
|
||||
effect = new CompressorEffect();
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new NotImplementedException($"EffectType {parameter.Type} not implemented!");
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.System;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
@ -125,7 +125,7 @@ namespace Ryujinx.Ava
|
||||
_inputManager = inputManager;
|
||||
_accountManager = accountManager;
|
||||
_userChannelPersistence = userChannelPersistence;
|
||||
_renderingThread = new Thread(RenderLoop) { Name = "GUI.RenderThread" };
|
||||
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
|
||||
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
|
||||
|
@ -280,7 +280,7 @@
|
||||
"ControllerSettingsRemoveProfileToolTip": "Remove Profile",
|
||||
"ControllerSettingsSaveProfileToolTip": "Save Profile",
|
||||
"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
|
||||
"MenuBarFileToolsHideUi": "Hide Ui",
|
||||
"MenuBarFileToolsHideUi": "Hide UI",
|
||||
"GameListContextMenuToggleFavorite": "Toggle Favorite",
|
||||
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
|
||||
"SettingsTabGeneralTheme": "Theme",
|
||||
@ -315,7 +315,7 @@
|
||||
"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
|
||||
"DialogUpdaterCancelUpdateMessage": "Cancelling Update!",
|
||||
"DialogUpdaterAlreadyOnLatestVersionMessage": "You are already using the most updated version of Ryujinx!",
|
||||
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from Github Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
|
||||
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
|
||||
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the received Ryujinx version from Github Release.",
|
||||
"DialogUpdaterDownloadingMessage": "Downloading Update...",
|
||||
"DialogUpdaterExtractionMessage": "Extracting Update...",
|
||||
|
@ -161,6 +161,7 @@
|
||||
<Style Selector="MenuItem">
|
||||
<Setter Property="Height" Value="{DynamicResource MenuItemHeight}" />
|
||||
<Setter Property="Padding" Value="{DynamicResource MenuItemPadding}" />
|
||||
<Setter Property="FontSize" Value="12" />
|
||||
</Style>
|
||||
<Style Selector="MenuItem:selected /template/ Border#root">
|
||||
<Setter Property="Background" Value="{DynamicResource ThemeControlBorderColor}" />
|
||||
|
127
Ryujinx.Ava/Helper/MetalHelper.cs
Normal file
127
Ryujinx.Ava/Helper/MetalHelper.cs
Normal file
@ -0,0 +1,127 @@
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Runtime.InteropServices;
|
||||
using Avalonia;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Helper
|
||||
{
|
||||
public delegate void UpdateBoundsCallbackDelegate(Rect rect);
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
static partial class MetalHelper
|
||||
{
|
||||
private const string LibObjCImport = "/usr/lib/libobjc.A.dylib";
|
||||
|
||||
private struct Selector
|
||||
{
|
||||
public readonly IntPtr NativePtr;
|
||||
|
||||
public unsafe Selector(string value)
|
||||
{
|
||||
int size = System.Text.Encoding.UTF8.GetMaxByteCount(value.Length);
|
||||
byte* data = stackalloc byte[size];
|
||||
|
||||
fixed (char* pValue = value)
|
||||
{
|
||||
System.Text.Encoding.UTF8.GetBytes(pValue, value.Length, data, size);
|
||||
}
|
||||
|
||||
NativePtr = sel_registerName(data);
|
||||
}
|
||||
|
||||
public static implicit operator Selector(string value) => new Selector(value);
|
||||
}
|
||||
|
||||
private static unsafe IntPtr GetClass(string value)
|
||||
{
|
||||
int size = System.Text.Encoding.UTF8.GetMaxByteCount(value.Length);
|
||||
byte* data = stackalloc byte[size];
|
||||
|
||||
fixed (char* pValue = value)
|
||||
{
|
||||
System.Text.Encoding.UTF8.GetBytes(pValue, value.Length, data, size);
|
||||
}
|
||||
|
||||
return objc_getClass(data);
|
||||
}
|
||||
|
||||
private struct NSPoint
|
||||
{
|
||||
public double X;
|
||||
public double Y;
|
||||
|
||||
public NSPoint(double x, double y)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
}
|
||||
}
|
||||
|
||||
private struct NSRect
|
||||
{
|
||||
public NSPoint Pos;
|
||||
public NSPoint Size;
|
||||
|
||||
public NSRect(double x, double y, double width, double height)
|
||||
{
|
||||
Pos = new NSPoint(x, y);
|
||||
Size = new NSPoint(width, height);
|
||||
}
|
||||
}
|
||||
|
||||
public static IntPtr GetMetalLayer(out IntPtr nsView, out UpdateBoundsCallbackDelegate updateBounds)
|
||||
{
|
||||
// Create a new CAMetalLayer.
|
||||
IntPtr layerClass = GetClass("CAMetalLayer");
|
||||
IntPtr metalLayer = IntPtr_objc_msgSend(layerClass, "alloc");
|
||||
objc_msgSend(metalLayer, "init");
|
||||
|
||||
// Create a child NSView to render into.
|
||||
IntPtr nsViewClass = GetClass("NSView");
|
||||
IntPtr child = IntPtr_objc_msgSend(nsViewClass, "alloc");
|
||||
objc_msgSend(child, "init", new NSRect(0, 0, 0, 0));
|
||||
|
||||
// Make its renderer our metal layer.
|
||||
objc_msgSend(child, "setWantsLayer:", (byte)1);
|
||||
objc_msgSend(child, "setLayer:", metalLayer);
|
||||
objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
|
||||
|
||||
// Ensure the scale factor is up to date.
|
||||
updateBounds = (Rect rect) => {
|
||||
objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
|
||||
};
|
||||
|
||||
nsView = child;
|
||||
return metalLayer;
|
||||
}
|
||||
|
||||
public static void DestroyMetalLayer(IntPtr nsView, IntPtr metalLayer)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static unsafe partial IntPtr sel_registerName(byte* data);
|
||||
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static unsafe partial IntPtr objc_getClass(byte* data);
|
||||
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector);
|
||||
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, byte value);
|
||||
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, IntPtr value);
|
||||
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, NSRect point);
|
||||
|
||||
[LibraryImport(LibObjCImport)]
|
||||
private static partial void objc_msgSend(IntPtr receiver, Selector selector, double value);
|
||||
|
||||
[LibraryImport(LibObjCImport, EntryPoint = "objc_msgSend")]
|
||||
private static partial IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector);
|
||||
}
|
||||
}
|
@ -4,7 +4,6 @@ using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
|
||||
using ConfigKey = Ryujinx.Common.Configuration.Hid.Key;
|
||||
using Key = Ryujinx.Input.Key;
|
||||
|
||||
@ -13,30 +12,37 @@ namespace Ryujinx.Ava.Input
|
||||
internal class AvaloniaKeyboard : IKeyboard
|
||||
{
|
||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||
private readonly AvaloniaKeyboardDriver _driver;
|
||||
private readonly AvaloniaKeyboardDriver _driver;
|
||||
private StandardKeyboardInputConfig _configuration;
|
||||
|
||||
private readonly object _userMappingLock = new();
|
||||
|
||||
private StandardKeyboardInputConfig _configuration;
|
||||
|
||||
private bool HasConfiguration => _configuration != null;
|
||||
|
||||
public string Id { get; }
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
|
||||
public bool IsConnected => true;
|
||||
public bool IsConnected => true;
|
||||
public GamepadFeaturesFlag Features => GamepadFeaturesFlag.None;
|
||||
|
||||
public GamepadFeaturesFlag Features => GamepadFeaturesFlag.None;
|
||||
private class ButtonMappingEntry
|
||||
{
|
||||
public readonly Key From;
|
||||
public readonly GamepadButtonInputId To;
|
||||
|
||||
public ButtonMappingEntry(GamepadButtonInputId to, Key from)
|
||||
{
|
||||
To = to;
|
||||
From = from;
|
||||
}
|
||||
}
|
||||
|
||||
public AvaloniaKeyboard(AvaloniaKeyboardDriver driver, string id, string name)
|
||||
{
|
||||
_driver = driver;
|
||||
Id = id;
|
||||
Name = name;
|
||||
_buttonsUserMapping = new List<ButtonMappingEntry>();
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
_driver = driver;
|
||||
Id = id;
|
||||
Name = name;
|
||||
}
|
||||
|
||||
public KeyboardStateSnapshot GetKeyboardStateSnapshot()
|
||||
{
|
||||
@ -46,11 +52,11 @@ namespace Ryujinx.Ava.Input
|
||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||
{
|
||||
KeyboardStateSnapshot rawState = GetKeyboardStateSnapshot();
|
||||
GamepadStateSnapshot result = default;
|
||||
GamepadStateSnapshot result = default;
|
||||
|
||||
lock (_userMappingLock)
|
||||
{
|
||||
if (!HasConfiguration)
|
||||
if (_configuration == null)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
@ -62,17 +68,17 @@ namespace Ryujinx.Ava.Input
|
||||
continue;
|
||||
}
|
||||
|
||||
// Do not touch state of the button already pressed
|
||||
// NOTE: Do not touch state of the button already pressed.
|
||||
if (!result.IsPressed(entry.To))
|
||||
{
|
||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||
}
|
||||
}
|
||||
|
||||
(short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
|
||||
(short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
|
||||
(short rightStickX, short rightStickY) = GetStickValues(ref rawState, _configuration.RightJoyconStick);
|
||||
|
||||
result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
|
||||
result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
|
||||
result.SetStick(StickInputId.Right, ConvertRawStickValue(rightStickX), ConvertRawStickValue(rightStickY));
|
||||
}
|
||||
|
||||
@ -114,29 +120,29 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
_buttonsUserMapping.Clear();
|
||||
|
||||
// Left joycon
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (Key)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (Key)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (Key)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (Key)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (Key)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (Key)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (Key)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (Key)_configuration.LeftJoycon.ButtonZl));
|
||||
// Left JoyCon
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (Key)_configuration.LeftJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (Key)_configuration.LeftJoycon.DpadUp));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (Key)_configuration.LeftJoycon.DpadDown));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (Key)_configuration.LeftJoycon.DpadLeft));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (Key)_configuration.LeftJoycon.DpadRight));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (Key)_configuration.LeftJoycon.ButtonMinus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (Key)_configuration.LeftJoycon.ButtonL));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (Key)_configuration.LeftJoycon.ButtonZl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (Key)_configuration.LeftJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (Key)_configuration.LeftJoycon.ButtonSl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (Key)_configuration.LeftJoycon.ButtonSl));
|
||||
|
||||
// Finally right joycon
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (Key)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (Key)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (Key)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (Key)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (Key)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (Key)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (Key)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (Key)_configuration.RightJoycon.ButtonZr));
|
||||
// Right JoyCon
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (Key)_configuration.RightJoyconStick.StickButton));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (Key)_configuration.RightJoycon.ButtonA));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (Key)_configuration.RightJoycon.ButtonB));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (Key)_configuration.RightJoycon.ButtonX));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (Key)_configuration.RightJoycon.ButtonY));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (Key)_configuration.RightJoycon.ButtonPlus));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (Key)_configuration.RightJoycon.ButtonR));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (Key)_configuration.RightJoycon.ButtonZr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (Key)_configuration.RightJoycon.ButtonSr));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (Key)_configuration.RightJoycon.ButtonSl));
|
||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (Key)_configuration.RightJoycon.ButtonSl));
|
||||
}
|
||||
}
|
||||
|
||||
@ -190,16 +196,6 @@ namespace Ryujinx.Ava.Input
|
||||
_driver?.ResetKeys();
|
||||
}
|
||||
|
||||
private class ButtonMappingEntry
|
||||
{
|
||||
public readonly Key From;
|
||||
public readonly GamepadButtonInputId To;
|
||||
|
||||
public ButtonMappingEntry(GamepadButtonInputId to, Key from)
|
||||
{
|
||||
To = to;
|
||||
From = from;
|
||||
}
|
||||
}
|
||||
public void Dispose() { }
|
||||
}
|
||||
}
|
@ -4,7 +4,6 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using AvaKey = Avalonia.Input.Key;
|
||||
using Key = Ryujinx.Input.Key;
|
||||
|
||||
@ -13,24 +12,23 @@ namespace Ryujinx.Ava.Input
|
||||
internal class AvaloniaKeyboardDriver : IGamepadDriver
|
||||
{
|
||||
private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
|
||||
private readonly Control _control;
|
||||
private readonly Control _control;
|
||||
private readonly HashSet<AvaKey> _pressedKeys;
|
||||
|
||||
public event EventHandler<KeyEventArgs> KeyPressed;
|
||||
public event EventHandler<KeyEventArgs> KeyRelease;
|
||||
public event EventHandler<string> TextInput;
|
||||
|
||||
public string DriverName => "Avalonia";
|
||||
public event EventHandler<string> TextInput;
|
||||
|
||||
public string DriverName => "AvaloniaKeyboardDriver";
|
||||
public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers;
|
||||
|
||||
public AvaloniaKeyboardDriver(Control control)
|
||||
{
|
||||
_control = control;
|
||||
_control = control;
|
||||
_pressedKeys = new HashSet<AvaKey>();
|
||||
|
||||
_control.KeyDown += OnKeyPress;
|
||||
_control.KeyUp += OnKeyRelease;
|
||||
_control.KeyDown += OnKeyPress;
|
||||
_control.KeyUp += OnKeyRelease;
|
||||
_control.TextInput += Control_TextInput;
|
||||
}
|
||||
|
||||
@ -41,21 +39,16 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
public event Action<string> OnGamepadConnected
|
||||
{
|
||||
add { }
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action<string> OnGamepadDisconnected
|
||||
{
|
||||
add { }
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
if (!_keyboardIdentifers[0].Equals(id))
|
||||
@ -70,15 +63,13 @@ namespace Ryujinx.Ava.Input
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_control.KeyUp -= OnKeyPress;
|
||||
_control.KeyUp -= OnKeyPress;
|
||||
_control.KeyDown -= OnKeyRelease;
|
||||
}
|
||||
}
|
||||
|
||||
protected void OnKeyPress(object sender, KeyEventArgs args)
|
||||
{
|
||||
AvaKey key = args.Key;
|
||||
|
||||
_pressedKeys.Add(args.Key);
|
||||
|
||||
KeyPressed?.Invoke(this, args);
|
||||
@ -98,7 +89,7 @@ namespace Ryujinx.Ava.Input
|
||||
return false;
|
||||
}
|
||||
|
||||
AvaloniaMappingHelper.TryGetAvaKey(key, out var nativeKey);
|
||||
AvaloniaKeyboardMappingHelper.TryGetAvaKey(key, out var nativeKey);
|
||||
|
||||
return _pressedKeys.Contains(nativeKey);
|
||||
}
|
||||
@ -107,5 +98,10 @@ namespace Ryujinx.Ava.Input
|
||||
{
|
||||
_pressedKeys.Clear();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,10 +5,9 @@ using AvaKey = Avalonia.Input.Key;
|
||||
|
||||
namespace Ryujinx.Ava.Input
|
||||
{
|
||||
internal static class AvaloniaMappingHelper
|
||||
internal static class AvaloniaKeyboardMappingHelper
|
||||
{
|
||||
private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count]
|
||||
{
|
||||
private static readonly AvaKey[] _keyMapping = {
|
||||
// NOTE: Invalid
|
||||
AvaKey.None,
|
||||
|
||||
@ -149,33 +148,31 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
private static readonly Dictionary<AvaKey, Key> _avaKeyMapping;
|
||||
|
||||
static AvaloniaMappingHelper()
|
||||
static AvaloniaKeyboardMappingHelper()
|
||||
{
|
||||
var inputKeys = Enum.GetValues(typeof(Key));
|
||||
var inputKeys = Enum.GetValues<Key>();
|
||||
|
||||
// Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
|
||||
// NOTE: Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
|
||||
_avaKeyMapping = new Dictionary<AvaKey, Key>();
|
||||
|
||||
foreach (var key in inputKeys)
|
||||
{
|
||||
if (TryGetAvaKey((Key)key, out var index))
|
||||
if (TryGetAvaKey(key, out var index))
|
||||
{
|
||||
_avaKeyMapping[index] = (Key)key;
|
||||
_avaKeyMapping[index] = key;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static bool TryGetAvaKey(Key key, out AvaKey avaKey)
|
||||
{
|
||||
var keyExist = (int)key < _keyMapping.Length;
|
||||
avaKey = AvaKey.None;
|
||||
|
||||
bool keyExist = (int)key < _keyMapping.Length;
|
||||
if (keyExist)
|
||||
{
|
||||
avaKey = _keyMapping[(int)key];
|
||||
}
|
||||
else
|
||||
{
|
||||
avaKey = AvaKey.None;
|
||||
}
|
||||
|
||||
return keyExist;
|
||||
}
|
@ -10,15 +10,12 @@ namespace Ryujinx.Ava.Input
|
||||
{
|
||||
private AvaloniaMouseDriver _driver;
|
||||
|
||||
public GamepadFeaturesFlag Features => throw new NotImplementedException();
|
||||
|
||||
public string Id => "0";
|
||||
|
||||
public string Id => "0";
|
||||
public string Name => "AvaloniaMouse";
|
||||
|
||||
public bool IsConnected => true;
|
||||
|
||||
public bool[] Buttons => _driver.PressedButtons;
|
||||
public bool IsConnected => true;
|
||||
public GamepadFeaturesFlag Features => throw new NotImplementedException();
|
||||
public bool[] Buttons => _driver.PressedButtons;
|
||||
|
||||
public AvaloniaMouse(AvaloniaMouseDriver driver)
|
||||
{
|
||||
|
@ -11,35 +11,50 @@ namespace Ryujinx.Ava.Input
|
||||
{
|
||||
internal class AvaloniaMouseDriver : IGamepadDriver
|
||||
{
|
||||
private Control _widget;
|
||||
private bool _isDisposed;
|
||||
private Size _size;
|
||||
private Control _widget;
|
||||
private bool _isDisposed;
|
||||
private Size _size;
|
||||
private readonly Window _window;
|
||||
|
||||
public bool[] PressedButtons { get; }
|
||||
|
||||
public bool[] PressedButtons { get; }
|
||||
public Vector2 CurrentPosition { get; private set; }
|
||||
public Vector2 Scroll { get; private set; }
|
||||
public Vector2 Scroll { get; private set; }
|
||||
|
||||
public string DriverName => "AvaloniaMouseDriver";
|
||||
public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
|
||||
|
||||
public AvaloniaMouseDriver(Window window, Control parent)
|
||||
{
|
||||
_widget = parent;
|
||||
_window = window;
|
||||
|
||||
_widget.PointerMoved += Parent_PointerMovedEvent;
|
||||
_widget.PointerPressed += Parent_PointerPressEvent;
|
||||
_widget.PointerReleased += Parent_PointerReleaseEvent;
|
||||
_widget.PointerMoved += Parent_PointerMovedEvent;
|
||||
_widget.PointerPressed += Parent_PointerPressEvent;
|
||||
_widget.PointerReleased += Parent_PointerReleaseEvent;
|
||||
_widget.PointerWheelChanged += Parent_ScrollEvent;
|
||||
|
||||
_window.PointerMoved += Parent_PointerMovedEvent;
|
||||
_window.PointerPressed += Parent_PointerPressEvent;
|
||||
_window.PointerReleased += Parent_PointerReleaseEvent;
|
||||
_window.PointerMoved += Parent_PointerMovedEvent;
|
||||
_window.PointerPressed += Parent_PointerPressEvent;
|
||||
_window.PointerReleased += Parent_PointerReleaseEvent;
|
||||
_window.PointerWheelChanged += Parent_ScrollEvent;
|
||||
|
||||
PressedButtons = new bool[(int)MouseButton.Count];
|
||||
|
||||
_size = new Size((int)parent.Bounds.Width, (int)parent.Bounds.Height);
|
||||
parent.GetObservable(Control.BoundsProperty).Subscribe(Resized);
|
||||
|
||||
parent.GetObservable(Visual.BoundsProperty).Subscribe(Resized);
|
||||
}
|
||||
|
||||
public event Action<string> OnGamepadConnected
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action<string> OnGamepadDisconnected
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
private void Resized(Rect rect)
|
||||
@ -59,14 +74,12 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
private void Parent_PointerPressEvent(object o, PointerPressedEventArgs args)
|
||||
{
|
||||
var pointerProperties = args.GetCurrentPoint(_widget).Properties;
|
||||
|
||||
PressedButtons[(int)pointerProperties.PointerUpdateKind] = true;
|
||||
PressedButtons[(int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind] = true;
|
||||
}
|
||||
|
||||
private void Parent_PointerMovedEvent(object o, PointerEventArgs args)
|
||||
{
|
||||
var position = args.GetPosition(_widget);
|
||||
Point position = args.GetPosition(_widget);
|
||||
|
||||
CurrentPosition = new Vector2((float)position.X, (float)position.Y);
|
||||
}
|
||||
@ -96,22 +109,6 @@ namespace Ryujinx.Ava.Input
|
||||
return _size;
|
||||
}
|
||||
|
||||
public string DriverName => "Avalonia";
|
||||
|
||||
public event Action<string> OnGamepadConnected
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action<string> OnGamepadDisconnected
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
|
||||
|
||||
public IGamepad GetGamepad(string id)
|
||||
{
|
||||
return new AvaloniaMouse(this);
|
||||
@ -126,14 +123,14 @@ namespace Ryujinx.Ava.Input
|
||||
|
||||
_isDisposed = true;
|
||||
|
||||
_widget.PointerMoved -= Parent_PointerMovedEvent;
|
||||
_widget.PointerPressed -= Parent_PointerPressEvent;
|
||||
_widget.PointerReleased -= Parent_PointerReleaseEvent;
|
||||
_widget.PointerMoved -= Parent_PointerMovedEvent;
|
||||
_widget.PointerPressed -= Parent_PointerPressEvent;
|
||||
_widget.PointerReleased -= Parent_PointerReleaseEvent;
|
||||
_widget.PointerWheelChanged -= Parent_ScrollEvent;
|
||||
|
||||
_window.PointerMoved -= Parent_PointerMovedEvent;
|
||||
_window.PointerPressed -= Parent_PointerPressEvent;
|
||||
_window.PointerReleased -= Parent_PointerReleaseEvent;
|
||||
_window.PointerMoved -= Parent_PointerMovedEvent;
|
||||
_window.PointerPressed -= Parent_PointerPressEvent;
|
||||
_window.PointerReleased -= Parent_PointerReleaseEvent;
|
||||
_window.PointerWheelChanged -= Parent_ScrollEvent;
|
||||
|
||||
_widget = null;
|
||||
|
@ -11,6 +11,7 @@ using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@ -278,14 +279,15 @@ namespace Ryujinx.Modules
|
||||
{
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath);
|
||||
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||
var ryuArg = Environment.GetCommandLineArgs().Skip(1);
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
if (!Path.Exists(ryuExe))
|
||||
{
|
||||
chmod(ryuExe, Convert.ToUInt32("0777", 8));
|
||||
ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
|
||||
}
|
||||
|
||||
Process.Start(ryuExe, ryuArg);
|
||||
SetFileExecutable(ryuExe);
|
||||
|
||||
Process.Start(ryuExe, CommandLineState.Arguments);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
@ -355,7 +357,7 @@ namespace Ryujinx.Modules
|
||||
list[index] = args.Result;
|
||||
Interlocked.Increment(ref completedRequests);
|
||||
|
||||
if (Interlocked.Equals(completedRequests, ConnectionCount))
|
||||
if (Equals(completedRequests, ConnectionCount))
|
||||
{
|
||||
byte[] mergedFileBytes = new byte[_buildSize];
|
||||
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < ConnectionCount; connectionIndex++)
|
||||
@ -456,16 +458,19 @@ namespace Ryujinx.Modules
|
||||
worker.Start();
|
||||
}
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int chmod(string path, uint mode);
|
||||
|
||||
private static void SetUnixPermissions()
|
||||
private static void SetFileExecutable(string path)
|
||||
{
|
||||
string ryuBin = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
|
||||
const UnixFileMode ExecutableFileMode = UnixFileMode.UserExecute |
|
||||
UnixFileMode.UserWrite |
|
||||
UnixFileMode.UserRead |
|
||||
UnixFileMode.GroupRead |
|
||||
UnixFileMode.GroupWrite |
|
||||
UnixFileMode.OtherRead |
|
||||
UnixFileMode.OtherWrite;
|
||||
|
||||
if (!OperatingSystem.IsWindows())
|
||||
if (!OperatingSystem.IsWindows() && File.Exists(path))
|
||||
{
|
||||
chmod(ryuBin, 493);
|
||||
File.SetUnixFileMode(path, ExecutableFileMode);
|
||||
}
|
||||
}
|
||||
|
||||
@ -586,7 +591,7 @@ namespace Ryujinx.Modules
|
||||
|
||||
Directory.Delete(UpdateDir, true);
|
||||
|
||||
SetUnixPermissions();
|
||||
SetFileExecutable(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"));
|
||||
|
||||
UpdateSuccessful = true;
|
||||
|
||||
|
@ -6,7 +6,7 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.System;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Common.SystemInfo;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
@ -20,15 +20,16 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
{
|
||||
internal class Program
|
||||
internal partial class Program
|
||||
{
|
||||
public static double WindowScaleFactor { get; set; }
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
public static double WindowScaleFactor { get; set; }
|
||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
|
||||
|
||||
private const uint MB_ICONWARNING = 0x30;
|
||||
|
||||
@ -81,8 +82,8 @@ namespace Ryujinx.Ava
|
||||
Console.Title = $"Ryujinx Console {Version}";
|
||||
|
||||
// Hook unhandled exception and process exit events.
|
||||
AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
|
||||
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
|
||||
AppDomain.CurrentDomain.UnhandledException += (sender, e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
|
||||
AppDomain.CurrentDomain.ProcessExit += (sender, e) => Exit();
|
||||
|
||||
// Setup base data directory.
|
||||
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
|
||||
|
@ -1,4 +1,4 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
@ -18,27 +18,31 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg" Version="0.10.18" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||
<PackageReference Include="DynamicData" Version="7.12.8" />
|
||||
<PackageReference Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" Version="1.4.2" />
|
||||
<PackageReference Include="Avalonia" />
|
||||
<PackageReference Include="Avalonia.Desktop" />
|
||||
<PackageReference Include="Avalonia.Diagnostics" />
|
||||
<PackageReference Include="Avalonia.Controls.DataGrid" />
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
|
||||
<PackageReference Include="Avalonia.Svg" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" />
|
||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" />
|
||||
<PackageReference Include="DynamicData" />
|
||||
<PackageReference Include="FluentAvaloniaUI" />
|
||||
<PackageReference Include="XamlNameReferenceGenerator" />
|
||||
|
||||
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.16.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build28" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.4.1" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageReference Include="OpenTK.Core" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||
<PackageReference Include="SPB" />
|
||||
<PackageReference Include="SharpZipLib" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" />
|
||||
|
||||
<!--NOTE: DO NOT REMOVE, THIS IS REQUIRED AS A RESULT OF A TRIMMING ISSUE IN AVALONIA -->
|
||||
<PackageReference Include="System.Drawing.Common" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -57,14 +61,18 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ContentWithTargetPath Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<Content Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>alsoft.ini</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
<ContentWithTargetPath Include="..\distribution\legal\THIRDPARTY.md">
|
||||
</Content>
|
||||
<Content Include="..\distribution\legal\THIRDPARTY.md">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>THIRDPARTY.md</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
</Content>
|
||||
<Content Include="..\LICENSE.txt">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>LICENSE.txt</TargetPath>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -66,9 +66,9 @@ namespace Ryujinx.Ava.Ui.Applet
|
||||
});
|
||||
}
|
||||
|
||||
private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, Avalonia.Input.KeyEventArgs e)
|
||||
private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, KeyEventArgs e)
|
||||
{
|
||||
var key = (HidKey)AvaloniaMappingHelper.ToInputKey(e.Key);
|
||||
var key = (HidKey)AvaloniaKeyboardMappingHelper.ToInputKey(e.Key);
|
||||
|
||||
if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true))
|
||||
{
|
||||
@ -88,7 +88,7 @@ namespace Ryujinx.Ava.Ui.Applet
|
||||
|
||||
private void AvaloniaDynamicTextInputHandler_KeyPressed(object sender, KeyEventArgs e)
|
||||
{
|
||||
var key = (HidKey)AvaloniaMappingHelper.ToInputKey(e.Key);
|
||||
var key = (HidKey)AvaloniaKeyboardMappingHelper.ToInputKey(e.Key);
|
||||
|
||||
if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true))
|
||||
{
|
||||
|
@ -111,7 +111,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
overlay.Position = window.PointToScreen(new Point());
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
await contentDialog.ShowAsync(overlay);
|
||||
contentDialog.Closed -= handler;
|
||||
overlay.Close();
|
||||
};
|
||||
|
@ -222,7 +222,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
content.MinHeight = 80;
|
||||
|
||||
SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Avalonia.Thickness(10) };
|
||||
SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Thickness(10) };
|
||||
icon.FontSize = 40;
|
||||
icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
|
||||
Grid.SetColumn(icon, 0);
|
||||
@ -232,15 +232,15 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
TextBlock primaryLabel = new TextBlock()
|
||||
{
|
||||
Text = primaryText,
|
||||
Margin = new Avalonia.Thickness(5),
|
||||
TextWrapping = Avalonia.Media.TextWrapping.Wrap,
|
||||
Margin = new Thickness(5),
|
||||
TextWrapping = TextWrapping.Wrap,
|
||||
MaxWidth = 450
|
||||
};
|
||||
TextBlock secondaryLabel = new TextBlock()
|
||||
{
|
||||
Text = secondaryText,
|
||||
Margin = new Avalonia.Thickness(5),
|
||||
TextWrapping = Avalonia.Media.TextWrapping.Wrap,
|
||||
Margin = new Thickness(5),
|
||||
TextWrapping = TextWrapping.Wrap,
|
||||
MaxWidth = 450
|
||||
};
|
||||
|
||||
|
@ -2,11 +2,10 @@ using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Ui.Helper;
|
||||
using SPB.Graphics;
|
||||
using SPB.Platform;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
@ -23,6 +22,10 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
protected GLXWindow X11Window { get; set; }
|
||||
protected IntPtr WindowHandle { get; set; }
|
||||
protected IntPtr X11Display { get; set; }
|
||||
protected IntPtr NsView { get; set; }
|
||||
protected IntPtr MetalLayer { get; set; }
|
||||
|
||||
private UpdateBoundsCallbackDelegate _updateBoundsCallback;
|
||||
|
||||
public event EventHandler<IntPtr> WindowCreated;
|
||||
public event EventHandler<Size> SizeChanged;
|
||||
@ -36,7 +39,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
public EmbeddedWindow()
|
||||
{
|
||||
var stateObserverable = this.GetObservable(Control.BoundsProperty);
|
||||
var stateObserverable = this.GetObservable(BoundsProperty);
|
||||
|
||||
stateObserverable.Subscribe(StateChanged);
|
||||
|
||||
@ -58,6 +61,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
private void StateChanged(Rect rect)
|
||||
{
|
||||
SizeChanged?.Invoke(this, rect.Size);
|
||||
_updateBoundsCallback?.Invoke(rect);
|
||||
}
|
||||
|
||||
protected override IPlatformHandle CreateNativeControlCore(IPlatformHandle parent)
|
||||
@ -70,6 +74,11 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
return CreateWin32(parent);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
return CreateMacOs(parent);
|
||||
}
|
||||
|
||||
return base.CreateNativeControlCore(parent);
|
||||
}
|
||||
|
||||
@ -85,6 +94,10 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
DestroyWin32(control);
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
DestroyMacOS();
|
||||
}
|
||||
else
|
||||
{
|
||||
base.DestroyNativeControlCore(control);
|
||||
@ -112,9 +125,9 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
cbSize = Marshal.SizeOf<WNDCLASSEX>(),
|
||||
hInstance = GetModuleHandle(null),
|
||||
lpfnWndProc = _wndProcDelegate,
|
||||
lpfnWndProc = Marshal.GetFunctionPointerForDelegate(_wndProcDelegate),
|
||||
style = ClassStyles.CS_OWNDC,
|
||||
lpszClassName = _className,
|
||||
lpszClassName = Marshal.StringToHGlobalUni(_className),
|
||||
hCursor = LoadCursor(IntPtr.Zero, (IntPtr)Cursors.IDC_ARROW)
|
||||
};
|
||||
|
||||
@ -135,7 +148,9 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
IntPtr.Zero);
|
||||
|
||||
WindowHandle = handle;
|
||||
|
||||
|
||||
Marshal.FreeHGlobal(wndClassEx.lpszClassName);
|
||||
|
||||
return new PlatformHandle(WindowHandle, "HWND");
|
||||
}
|
||||
|
||||
@ -152,7 +167,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
isLeft = msg == WindowsMessages.LBUTTONDOWN;
|
||||
this.RaiseEvent(new PointerPressedEventArgs(
|
||||
this,
|
||||
new Avalonia.Input.Pointer(0, PointerType.Mouse, true),
|
||||
new Pointer(0, PointerType.Mouse, true),
|
||||
root,
|
||||
this.TranslatePoint(point, root).Value,
|
||||
(ulong)Environment.TickCount64,
|
||||
@ -164,7 +179,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
isLeft = msg == WindowsMessages.LBUTTONUP;
|
||||
this.RaiseEvent(new PointerReleasedEventArgs(
|
||||
this,
|
||||
new Avalonia.Input.Pointer(0, PointerType.Mouse, true),
|
||||
new Pointer(0, PointerType.Mouse, true),
|
||||
root,
|
||||
this.TranslatePoint(point, root).Value,
|
||||
(ulong)Environment.TickCount64,
|
||||
@ -176,7 +191,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
this.RaiseEvent(new PointerEventArgs(
|
||||
PointerMovedEvent,
|
||||
this,
|
||||
new Avalonia.Input.Pointer(0, PointerType.Mouse, true),
|
||||
new Pointer(0, PointerType.Mouse, true),
|
||||
root,
|
||||
this.TranslatePoint(point, root).Value,
|
||||
(ulong)Environment.TickCount64,
|
||||
@ -187,6 +202,16 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return DefWindowProc(hWnd, msg, (IntPtr)wParam, (IntPtr)lParam);
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
IPlatformHandle CreateMacOs(IPlatformHandle parent)
|
||||
{
|
||||
MetalLayer = MetalHelper.GetMetalLayer(out IntPtr nsView, out _updateBoundsCallback);
|
||||
|
||||
NsView = nsView;
|
||||
|
||||
return new PlatformHandle(nsView, "NSView");
|
||||
}
|
||||
|
||||
void DestroyLinux()
|
||||
{
|
||||
X11Window?.Dispose();
|
||||
@ -198,5 +223,11 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
DestroyWindow(handle.Handle);
|
||||
UnregisterClass(_className, GetModuleHandle(null));
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
void DestroyMacOS()
|
||||
{
|
||||
MetalHelper.DestroyMetalLayer(NsView, MetalLayer);
|
||||
}
|
||||
}
|
||||
}
|
@ -138,6 +138,9 @@
|
||||
<Style Selector="ListBoxItem:selected /template/ ContentPresenter">
|
||||
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
|
||||
<Setter Property="MinHeight" Value="100" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:pointerover /template/ ContentPresenter">
|
||||
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
|
||||
</Style>
|
||||
|
@ -3,6 +3,7 @@ using Ryujinx.Ava.Ui.Controls;
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.Vulkan;
|
||||
using SPB.Platform.GLX;
|
||||
using SPB.Platform.Metal;
|
||||
using SPB.Platform.Win32;
|
||||
using SPB.Platform.X11;
|
||||
using SPB.Windowing;
|
||||
@ -37,6 +38,10 @@ namespace Ryujinx.Ava.Ui
|
||||
{
|
||||
_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
|
||||
}
|
||||
else if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
_window = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new PlatformNotSupportedException();
|
||||
|
@ -5,7 +5,7 @@ using System.Runtime.Versioning;
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
[SupportedOSPlatform("windows")]
|
||||
internal class Win32NativeInterop
|
||||
internal partial class Win32NativeInterop
|
||||
{
|
||||
[Flags]
|
||||
public enum ClassStyles : uint
|
||||
@ -48,58 +48,52 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
[UnmanagedFunctionPointer(CallingConvention.Winapi)]
|
||||
internal delegate IntPtr WindowProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct WNDCLASSEX
|
||||
{
|
||||
public int cbSize;
|
||||
public ClassStyles style;
|
||||
[MarshalAs(UnmanagedType.FunctionPtr)]
|
||||
public WindowProc lpfnWndProc; // not WndProc
|
||||
public IntPtr lpfnWndProc; // not WndProc
|
||||
public int cbClsExtra;
|
||||
public int cbWndExtra;
|
||||
public IntPtr hInstance;
|
||||
public IntPtr hIcon;
|
||||
public IntPtr hCursor;
|
||||
public IntPtr hbrBackground;
|
||||
[MarshalAs(UnmanagedType.LPWStr)]
|
||||
public string lpszMenuName;
|
||||
[MarshalAs(UnmanagedType.LPWStr)]
|
||||
public string lpszClassName;
|
||||
public IntPtr lpszMenuName;
|
||||
public IntPtr lpszClassName;
|
||||
public IntPtr hIconSm;
|
||||
|
||||
public static WNDCLASSEX Create()
|
||||
public WNDCLASSEX()
|
||||
{
|
||||
return new WNDCLASSEX
|
||||
{
|
||||
cbSize = Marshal.SizeOf<WNDCLASSEX>()
|
||||
};
|
||||
cbSize = Marshal.SizeOf<WNDCLASSEX>();
|
||||
}
|
||||
}
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
public static extern ushort RegisterClassEx(ref WNDCLASSEX param);
|
||||
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "RegisterClassExW")]
|
||||
public static partial ushort RegisterClassEx(ref WNDCLASSEX param);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
public static extern short UnregisterClass([MarshalAs(UnmanagedType.LPWStr)] string lpClassName, IntPtr instance);
|
||||
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "UnregisterClassW")]
|
||||
public static partial short UnregisterClass([MarshalAs(UnmanagedType.LPWStr)] string lpClassName, IntPtr instance);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern IntPtr DefWindowProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam);
|
||||
[LibraryImport("user32.dll", EntryPoint = "DefWindowProcW")]
|
||||
public static partial IntPtr DefWindowProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern IntPtr GetModuleHandle(string lpModuleName);
|
||||
[LibraryImport("kernel32.dll", EntryPoint = "GetModuleHandleA")]
|
||||
public static partial IntPtr GetModuleHandle([MarshalAs(UnmanagedType.LPStr)] string lpModuleName);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static extern bool DestroyWindow(IntPtr hwnd);
|
||||
public static partial bool DestroyWindow(IntPtr hwnd);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern IntPtr LoadCursor(IntPtr hInstance, IntPtr lpCursorName);
|
||||
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "LoadCursorA")]
|
||||
public static partial IntPtr LoadCursor(IntPtr hInstance, IntPtr lpCursorName);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
public static extern IntPtr CreateWindowEx(
|
||||
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "CreateWindowExW")]
|
||||
public static partial IntPtr CreateWindowEx(
|
||||
uint dwExStyle,
|
||||
string lpClassName,
|
||||
string lpWindowName,
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string lpClassName,
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string lpWindowName,
|
||||
WindowStyles dwStyle,
|
||||
int x,
|
||||
int y,
|
||||
|
@ -545,7 +545,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = Ryujinx.Common.Configuration.Hid.InputConfig.CurrentVersion,
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = id,
|
||||
ControllerType = ControllerType.ProController,
|
||||
@ -600,7 +600,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = Ryujinx.Common.Configuration.Hid.InputConfig.CurrentVersion,
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = id,
|
||||
ControllerType = ControllerType.ProController,
|
||||
|
@ -883,17 +883,17 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void LoadConfigurableHotKeys()
|
||||
{
|
||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi, out var showUiKey))
|
||||
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi, out var showUiKey))
|
||||
{
|
||||
ShowUiKey = new KeyGesture(showUiKey, KeyModifiers.None);
|
||||
}
|
||||
|
||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
||||
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
||||
{
|
||||
ScreenshotKey = new KeyGesture(screenshotKey, KeyModifiers.None);
|
||||
}
|
||||
|
||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
||||
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
||||
{
|
||||
PauseKey = new KeyGesture(pauseKey, KeyModifiers.None);
|
||||
}
|
||||
|
@ -108,6 +108,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
|
||||
|
||||
public bool DirectoryChanged
|
||||
{
|
||||
get => _directoryChanged;
|
||||
|
@ -104,11 +104,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
|
||||
var device = ViewModel.Devices[ViewModel.Device];
|
||||
|
||||
if (device.Type == Models.DeviceType.Keyboard)
|
||||
if (device.Type == DeviceType.Keyboard)
|
||||
{
|
||||
assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
|
||||
}
|
||||
else if (device.Type == Models.DeviceType.Controller)
|
||||
else if (device.Type == DeviceType.Controller)
|
||||
{
|
||||
assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
|
||||
}
|
||||
|
@ -12,9 +12,9 @@
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||
Title="Ryujinx"
|
||||
Width="1280"
|
||||
Height="785"
|
||||
Height="777"
|
||||
MinWidth="1092"
|
||||
MinHeight="680"
|
||||
MinHeight="672"
|
||||
d:DesignHeight="720"
|
||||
d:DesignWidth="1280"
|
||||
x:CompileBindings="True"
|
||||
@ -552,9 +552,8 @@
|
||||
<Grid
|
||||
Name="StatusBar"
|
||||
Grid.Row="2"
|
||||
MinHeight="30"
|
||||
Height="30"
|
||||
Margin="0,0"
|
||||
Margin="0"
|
||||
MinHeight="22"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Bottom"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||
@ -568,7 +567,7 @@
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel
|
||||
Grid.Column="0"
|
||||
Margin="10,0"
|
||||
Margin="5"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding EnableNonGameRunningControls}">
|
||||
<Grid Margin="0">
|
||||
@ -610,14 +609,14 @@
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="1"
|
||||
Margin="10,0"
|
||||
Margin="0,2"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding IsGameRunning}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
Name="VsyncStatus"
|
||||
Margin="0,0,5,0"
|
||||
Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="{Binding VsyncColor}"
|
||||
@ -628,7 +627,7 @@
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="2,0"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
@ -644,7 +643,7 @@
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="2,0"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
@ -660,13 +659,13 @@
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="2,0"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
<ui:ToggleSplitButton
|
||||
Name="VolumeStatus"
|
||||
Padding="5"
|
||||
Padding="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Center"
|
||||
VerticalContentAlignment="Center"
|
||||
@ -679,6 +678,7 @@
|
||||
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
|
||||
<Grid Margin="0">
|
||||
<Slider
|
||||
MaxHeight="40"
|
||||
Width="150"
|
||||
Margin="0"
|
||||
Padding="0"
|
||||
@ -697,7 +697,7 @@
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="2,0"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
@ -711,7 +711,7 @@
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="2,0"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
@ -725,7 +725,7 @@
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="2,0"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
@ -739,7 +739,7 @@
|
||||
<Border
|
||||
Width="2"
|
||||
Height="12"
|
||||
Margin="2,0"
|
||||
Margin="0"
|
||||
BorderBrush="Gray"
|
||||
BorderThickness="1"
|
||||
IsVisible="{Binding !ShowLoadProgress}" />
|
||||
@ -753,7 +753,7 @@
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="3"
|
||||
Margin="10,0"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding ShowFirmwareStatus}"
|
||||
Orientation="Horizontal">
|
||||
|
@ -154,6 +154,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
}
|
||||
}
|
||||
|
||||
protected override void HandleScalingChanged(double scale)
|
||||
{
|
||||
Program.DesktopScaleFactor = scale;
|
||||
base.HandleScalingChanged(scale);
|
||||
}
|
||||
|
||||
public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
|
||||
{
|
||||
if (args.Application != null)
|
||||
|
@ -540,7 +540,7 @@
|
||||
<ComboBoxItem IsVisible="{Binding IsVulkanAvailable}">
|
||||
<TextBlock Text="Vulkan" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<ComboBoxItem IsEnabled="{Binding IsOpenGLAvailable}">
|
||||
<TextBlock Text="OpenGL" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
|
@ -45,7 +45,14 @@ namespace Ryujinx.Common.Configuration
|
||||
|
||||
public static void Initialize(string baseDirPath)
|
||||
{
|
||||
string userProfilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir);
|
||||
string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||
|
||||
if (appDataPath.Length == 0)
|
||||
{
|
||||
appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
||||
}
|
||||
|
||||
string userProfilePath = Path.Combine(appDataPath, DefaultBaseDir);
|
||||
string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir);
|
||||
|
||||
if (Directory.Exists(portablePath))
|
||||
|
@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.GraphicsDriver
|
||||
{
|
||||
static class NVThreadedOptimization
|
||||
static partial class NVThreadedOptimization
|
||||
{
|
||||
private const string ProfileName = "Ryujinx Nvidia Profile";
|
||||
|
||||
@ -19,8 +19,8 @@ namespace Ryujinx.Common.GraphicsDriver
|
||||
private const uint NvAPI_DRS_SaveSettings_ID = 0xFCBC7E14;
|
||||
private const uint NvAPI_DRS_DestroySession_ID = 0x0DAD9CFF8;
|
||||
|
||||
[DllImport("nvapi64")]
|
||||
private static extern IntPtr nvapi_QueryInterface(uint id);
|
||||
[LibraryImport("nvapi64")]
|
||||
private static partial IntPtr nvapi_QueryInterface(uint id);
|
||||
|
||||
private delegate int NvAPI_InitializeDelegate();
|
||||
private static NvAPI_InitializeDelegate NvAPI_Initialize;
|
||||
@ -152,7 +152,7 @@ namespace Ryujinx.Common.GraphicsDriver
|
||||
|
||||
if (ptr != IntPtr.Zero)
|
||||
{
|
||||
return Marshal.GetDelegateForFunctionPointer(ptr, typeof(T)) as T;
|
||||
return Marshal.GetDelegateForFunctionPointer<T>(ptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -8,7 +8,7 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
|
||||
/// <summary>
|
||||
/// A simple implementation of a ReaderWriterLock which can be used from native code.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
||||
public struct NativeReaderWriterLock
|
||||
{
|
||||
public int WriteLock;
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.InteropServices.Marshalling;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
@ -12,7 +13,7 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
|
||||
/// State for partial unmaps. Intended to be used on Windows.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct PartialUnmapState
|
||||
public partial struct PartialUnmapState
|
||||
{
|
||||
public NativeReaderWriterLock PartialUnmapLock;
|
||||
public int PartialUnmapsCount;
|
||||
@ -25,20 +26,22 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
|
||||
public readonly static IntPtr GlobalState;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern int GetCurrentThreadId();
|
||||
[LibraryImport("kernel32.dll")]
|
||||
public static partial int GetCurrentThreadId();
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
static extern IntPtr OpenThread(int dwDesiredAccess, bool bInheritHandle, uint dwThreadId);
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
private static partial IntPtr OpenThread(int dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwThreadId);
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool CloseHandle(IntPtr hObject);
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs (UnmanagedType.Bool)]
|
||||
public static partial bool CloseHandle(IntPtr hObject);
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
static extern bool GetExitCodeThread(IntPtr hThread, out uint lpExitCode);
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static partial bool GetExitCodeThread(IntPtr hThread, out uint lpExitCode);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a global static PartialUnmapState and populates the field offsets.
|
||||
|
@ -6,9 +6,8 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
|
||||
<PackageReference Include="System.Management" Version="7.0.0" />
|
||||
<PackageReference Include="MsgPack.Cli" />
|
||||
<PackageReference Include="System.Management" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -8,7 +8,7 @@ using Ryujinx.Common.Logging;
|
||||
namespace Ryujinx.Common.SystemInfo
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class MacOSSystemInfo : SystemInfo
|
||||
partial class MacOSSystemInfo : SystemInfo
|
||||
{
|
||||
internal MacOSSystemInfo()
|
||||
{
|
||||
@ -60,8 +60,8 @@ namespace Ryujinx.Common.SystemInfo
|
||||
|
||||
private const string SystemLibraryName = "libSystem.dylib";
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern int sysctlbyname(string name, IntPtr oldValue, ref ulong oldSize, IntPtr newValue, ulong newValueSize);
|
||||
[LibraryImport(SystemLibraryName, SetLastError = true)]
|
||||
private static partial int sysctlbyname([MarshalAs(UnmanagedType.LPStr)] string name, IntPtr oldValue, ref ulong oldSize, IntPtr newValue, ulong newValueSize);
|
||||
|
||||
private static int sysctlbyname(string name, IntPtr oldValue, ref ulong oldSize)
|
||||
{
|
||||
@ -116,11 +116,11 @@ namespace Ryujinx.Common.SystemInfo
|
||||
return res;
|
||||
}
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern uint mach_host_self();
|
||||
[LibraryImport(SystemLibraryName, SetLastError = true)]
|
||||
private static partial uint mach_host_self();
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern int host_page_size(uint host, ref uint out_page_size);
|
||||
[LibraryImport(SystemLibraryName, SetLastError = true)]
|
||||
private static partial int host_page_size(uint host, ref uint out_page_size);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 8)]
|
||||
struct VMStatistics64
|
||||
@ -151,7 +151,7 @@ namespace Ryujinx.Common.SystemInfo
|
||||
public ulong TotalUncompressedPagesInCompressor;
|
||||
}
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern int host_statistics64(uint host_priv, int host_flavor, ref VMStatistics64 host_info64_out, ref uint host_info64_outCnt);
|
||||
[LibraryImport(SystemLibraryName, SetLastError = true)]
|
||||
private static partial int host_statistics64(uint host_priv, int host_flavor, ref VMStatistics64 host_info64_out, ref uint host_info64_outCnt);
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user