Compare commits
14 Commits
Author | SHA1 | Date | |
---|---|---|---|
73aed239c3 | |||
9ac66336a2 | |||
4965681e06 | |||
3868a00206 | |||
933e5144a9 | |||
73a42c85c4 | |||
39ba11054b | |||
c250e3392c | |||
e56b069081 | |||
204c031fef | |||
d9053bbe37 | |||
c25e8427aa | |||
21a081b185 | |||
b540ea80d1 |
@ -21,6 +21,10 @@
|
||||
<img src="https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml/badge.svg"
|
||||
alt="">
|
||||
</a>
|
||||
<a href="https://crwd.in/ryujinx">
|
||||
<img src="https://badges.crowdin.net/ryujinx/localized.svg"
|
||||
alt="">
|
||||
</a>
|
||||
<a href="https://discord.com/invite/VkQYXAZ">
|
||||
<img src="https://img.shields.io/discord/410208534861447168?color=5865F2&label=Ryujinx&logo=discord&logoColor=white"
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||||
alt="Discord">
|
||||
@ -48,6 +52,8 @@ See our [Setup & Configuration Guide](https://github.com/Ryujinx/Ryujinx/wiki/Ry
|
||||
For our Local Wireless and LAN builds, see our [Multiplayer: Local Play/Local Wireless Guide
|
||||
](https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide).
|
||||
|
||||
Avalonia UI comes with translations for various languages. See [Crowdin](https://crwd.in/ryujinx) for more information.
|
||||
|
||||
## Latest build
|
||||
|
||||
These builds are compiled automatically for each commit on the master branch. While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken.**
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||||
|
@ -116,6 +116,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
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||||
};
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||||
}
|
||||
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||||
public bool HasRemainingCommands(int sessionId)
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||||
{
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||||
return _sessionCommandList[sessionId] != null;
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||||
}
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||||
|
||||
public void Signal()
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||||
{
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_mailbox.SendMessage(MailboxMessage.RenderStart);
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||||
|
@ -670,14 +670,21 @@ namespace Ryujinx.Audio.Renderer.Server
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{
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_terminationEvent.Reset();
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GenerateCommandList(out CommandList commands);
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if (!_manager.Processor.HasRemainingCommands(_sessionId))
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{
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||||
GenerateCommandList(out CommandList commands);
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||||
_manager.Processor.Send(_sessionId,
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||||
commands,
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GetMaxAllocatedTimeForDsp(),
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_appletResourceId);
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_manager.Processor.Send(_sessionId,
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commands,
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GetMaxAllocatedTimeForDsp(),
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||||
_appletResourceId);
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||||
|
||||
_systemEvent.Signal();
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_systemEvent.Signal();
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}
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else
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||||
{
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_isDspRunningBehind = true;
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}
|
||||
}
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else
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{
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|
@ -168,6 +168,8 @@
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||||
"SettingsTabInputDirectKeyboardAccess": "Direkter Tastaturzugriff",
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"SettingsButtonSave": "Speichern",
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"SettingsButtonClose": "Schließen",
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"SettingsButtonOk": "OK",
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"SettingsButtonCancel": "Abbrechen",
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"SettingsButtonApply": "Übernehmen",
|
||||
"ControllerSettingsPlayer": "Spieler",
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"ControllerSettingsPlayer1": "Spieler 1",
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|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Άμεση Πρόσβαση στο Πληκτρολόγιο",
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||||
"SettingsButtonSave": "Αποθήκευση",
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||||
"SettingsButtonClose": "Κλείσιμο",
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||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Ακύρωση",
|
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"SettingsButtonApply": "Εφαρμογή",
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||||
"ControllerSettingsPlayer": "Παίχτης",
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"ControllerSettingsPlayer1": "Παίχτης 1",
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||||
|
@ -168,6 +168,8 @@
|
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"SettingsTabInputDirectKeyboardAccess": "Direct Keyboard Access",
|
||||
"SettingsButtonSave": "Save",
|
||||
"SettingsButtonClose": "Close",
|
||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Cancel",
|
||||
"SettingsButtonApply": "Apply",
|
||||
"ControllerSettingsPlayer": "Player",
|
||||
"ControllerSettingsPlayer1": "Player 1",
|
||||
@ -594,7 +596,18 @@
|
||||
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
|
||||
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
|
||||
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
|
||||
"VolumeShort": "Vol",
|
||||
"SettingsEnableMacroHLE": "Enable Macro HLE",
|
||||
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure."
|
||||
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
|
||||
"VolumeShort": "Vol",
|
||||
"UserProfilesManageSaves": "Manage Saves",
|
||||
"DeleteUserSave": "Do you want to delete user save for this game?",
|
||||
"IrreversibleActionNote": "This action is not reversible.",
|
||||
"SaveManagerHeading": "Manage Saves for {0}",
|
||||
"SaveManagerTitle": "Save Manager",
|
||||
"Name": "Name",
|
||||
"Size": "Size",
|
||||
"Search": "Search",
|
||||
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
|
||||
"Recover": "Recover",
|
||||
"UserProfilesRecoverHeading" : "Saves were found for the following accounts"
|
||||
}
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Acceso directo al teclado",
|
||||
"SettingsButtonSave": "Guardar",
|
||||
"SettingsButtonClose": "Cerrar",
|
||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Cancelar",
|
||||
"SettingsButtonApply": "Aplicar",
|
||||
"ControllerSettingsPlayer": "Jugador",
|
||||
"ControllerSettingsPlayer1": "Jugador 1",
|
||||
|
@ -161,6 +161,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Accès direct au clavier",
|
||||
"SettingsButtonSave": "Enregistrer",
|
||||
"SettingsButtonClose": "Fermer",
|
||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Annuler",
|
||||
"SettingsButtonApply": "Appliquer",
|
||||
"ControllerSettingsPlayer": "Joueur",
|
||||
"ControllerSettingsPlayer1": "Joueur 1",
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Accesso diretto alla tastiera",
|
||||
"SettingsButtonSave": "Salva",
|
||||
"SettingsButtonClose": "Chiudi",
|
||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Cancella",
|
||||
"SettingsButtonApply": "Applica",
|
||||
"ControllerSettingsPlayer": "Giocatore",
|
||||
"ControllerSettingsPlayer1": "Giocatore 1",
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "キーボード直接アクセス",
|
||||
"SettingsButtonSave": "セーブ",
|
||||
"SettingsButtonClose": "閉じる",
|
||||
"SettingsButtonOk": "オーケー",
|
||||
"SettingsButtonCancel": "キャンセル",
|
||||
"SettingsButtonApply": "適用",
|
||||
"ControllerSettingsPlayer": "プレイヤー",
|
||||
"ControllerSettingsPlayer1": "プレイヤー 1",
|
||||
|
@ -167,6 +167,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "직접 키보드 액세스",
|
||||
"SettingsButtonSave": "구하다",
|
||||
"SettingsButtonClose": "출구",
|
||||
"SettingsButtonOk": "좋아",
|
||||
"SettingsButtonCancel": "취소",
|
||||
"SettingsButtonApply": "적용하다",
|
||||
"ControllerSettingsPlayer": "플레이어",
|
||||
"ControllerSettingsPlayer1": "플레이어 1",
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Bezpośredni Dostęp do Klawiatury",
|
||||
"SettingsButtonSave": "Zapisz",
|
||||
"SettingsButtonClose": "Zamknij",
|
||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Anuluj",
|
||||
"SettingsButtonApply": "Zastosuj",
|
||||
"ControllerSettingsPlayer": "Gracz",
|
||||
"ControllerSettingsPlayer1": "Gracz 1",
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Acesso direto ao teclado",
|
||||
"SettingsButtonSave": "Salvar",
|
||||
"SettingsButtonClose": "Fechar",
|
||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Cancelar",
|
||||
"SettingsButtonApply": "Aplicar",
|
||||
"ControllerSettingsPlayer": "Jogador",
|
||||
"ControllerSettingsPlayer1": "Jogador 1",
|
||||
|
@ -167,6 +167,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Прямой доступ с клавиатуры",
|
||||
"SettingsButtonSave": "Сохранить",
|
||||
"SettingsButtonClose": "Закрыть",
|
||||
"SettingsButtonOk": "OK",
|
||||
"SettingsButtonCancel": "Отмена",
|
||||
"SettingsButtonApply": "Применить",
|
||||
"ControllerSettingsPlayer": "Игрок",
|
||||
"ControllerSettingsPlayer1": "Игрок 1",
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "Doğrudan Klavye Erişimi",
|
||||
"SettingsButtonSave": "Kaydet",
|
||||
"SettingsButtonClose": "Kapat",
|
||||
"SettingsButtonOk": "Tamam",
|
||||
"SettingsButtonCancel": "İptal",
|
||||
"SettingsButtonApply": "Uygula",
|
||||
"ControllerSettingsPlayer": "Oyuncu",
|
||||
"ControllerSettingsPlayer1": "Oyuncu 1",
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
|
||||
"SettingsButtonSave": "保存",
|
||||
"SettingsButtonClose": "关闭",
|
||||
"SettingsButtonOk": "批准",
|
||||
"SettingsButtonCancel": "取消",
|
||||
"SettingsButtonApply": "应用",
|
||||
"ControllerSettingsPlayer": "玩家",
|
||||
"ControllerSettingsPlayer1": "玩家 1",
|
||||
|
@ -168,6 +168,8 @@
|
||||
"SettingsTabInputDirectKeyboardAccess": "直通鍵盤控制",
|
||||
"SettingsButtonSave": "儲存",
|
||||
"SettingsButtonClose": "關閉",
|
||||
"SettingsButtonOk": "嘛好",
|
||||
"SettingsButtonCancel": "取消",
|
||||
"SettingsButtonApply": "套用",
|
||||
"ControllerSettingsPlayer": "玩家",
|
||||
"ControllerSettingsPlayer1": "玩家 1",
|
||||
|
@ -41,6 +41,9 @@
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" Color="{DynamicResource DataGridSelectionColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentColorBrush" Color="{DynamicResource SystemAccentColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentBrush4" Color="{DynamicResource ThemeAccentColor4}" />
|
||||
<Color x:Key="ControlFillColorSecondary">#008AA8</Color>
|
||||
<SolidColorBrush x:Key="ControlFillColorSecondaryBrush" Color="{StaticResource ControlFillColorSecondary}" />
|
||||
<StaticResource x:Key="ButtonBackgroundPointerOver" ResourceKey="ControlFillColorSecondaryBrush" />
|
||||
<Color x:Key="SystemAccentColor">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark1">#FF99b000</Color>
|
||||
<Color x:Key="SystemAccentColorDark2">#FF006d7d</Color>
|
||||
|
@ -1,7 +1,6 @@
|
||||
<Styles
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:sys="clr-namespace:System;assembly=netstandard"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia">
|
||||
<Design.PreviewWith>
|
||||
<Border Height="2000" Padding="20">
|
||||
@ -269,13 +268,15 @@
|
||||
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
|
||||
<Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color>
|
||||
<Color x:Key="ThemeControlBorderColor">#FF505050</Color>
|
||||
<sys:Double x:Key="ScrollBarThickness">15</sys:Double>
|
||||
<sys:Double x:Key="FontSizeSmall">8</sys:Double>
|
||||
<sys:Double x:Key="FontSizeNormal">10</sys:Double>
|
||||
<sys:Double x:Key="FontSize">12</sys:Double>
|
||||
<sys:Double x:Key="FontSizeLarge">15</sys:Double>
|
||||
<sys:Double x:Key="ControlContentThemeFontSize">13</sys:Double>
|
||||
<x:Double x:Key="ScrollBarThickness">15</x:Double>
|
||||
<x:Double x:Key="FontSizeSmall">8</x:Double>
|
||||
<x:Double x:Key="FontSizeNormal">10</x:Double>
|
||||
<x:Double x:Key="FontSize">12</x:Double>
|
||||
<x:Double x:Key="FontSizeLarge">15</x:Double>
|
||||
<x:Double x:Key="ControlContentThemeFontSize">13</x:Double>
|
||||
<x:Double x:Key="MenuItemHeight">26</x:Double>
|
||||
<x:Double x:Key="TabItemMinHeight">28</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxWidth">600</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
|
||||
</Styles.Resources>
|
||||
</Styles>
|
@ -113,6 +113,11 @@ namespace Ryujinx.Ava.Common
|
||||
return;
|
||||
}
|
||||
|
||||
OpenSaveDir(saveDataId);
|
||||
}
|
||||
|
||||
public static void OpenSaveDir(ulong saveDataId)
|
||||
{
|
||||
string saveRootPath = Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
|
||||
|
||||
if (!Directory.Exists(saveRootPath))
|
||||
|
@ -1,5 +1,6 @@
|
||||
using ARMeilleure.Translation.PTC;
|
||||
using Avalonia;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@ -8,6 +9,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.System;
|
||||
using Ryujinx.Common.SystemInfo;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
@ -94,6 +96,9 @@ namespace Ryujinx.Ava
|
||||
// Initialize Discord integration.
|
||||
DiscordIntegrationModule.Initialize();
|
||||
|
||||
// Initialize SDL2 driver
|
||||
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
|
||||
|
||||
ReloadConfig();
|
||||
|
||||
ForceDpiAware.Windows();
|
||||
@ -219,4 +224,4 @@ namespace Ryujinx.Ava
|
||||
Logger.Shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
@ -14,6 +15,8 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public AccountManager AccountManager { get; }
|
||||
public ContentManager ContentManager { get; }
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public HorizonClient HorizonClient { get; }
|
||||
public UserProfileViewModel ViewModel { get; set; }
|
||||
|
||||
public NavigationDialogHost()
|
||||
@ -22,10 +25,12 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
}
|
||||
|
||||
public NavigationDialogHost(AccountManager accountManager, ContentManager contentManager,
|
||||
VirtualFileSystem virtualFileSystem)
|
||||
VirtualFileSystem virtualFileSystem, HorizonClient horizonClient)
|
||||
{
|
||||
AccountManager = accountManager;
|
||||
ContentManager = contentManager;
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
HorizonClient = horizonClient;
|
||||
ViewModel = new UserProfileViewModel(this);
|
||||
|
||||
|
||||
@ -54,9 +59,10 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
ContentFrame.Navigate(sourcePageType, parameter);
|
||||
}
|
||||
|
||||
public static async Task Show(AccountManager ownerAccountManager, ContentManager ownerContentManager, VirtualFileSystem ownerVirtualFileSystem)
|
||||
public static async Task Show(AccountManager ownerAccountManager, ContentManager ownerContentManager,
|
||||
VirtualFileSystem ownerVirtualFileSystem, HorizonClient ownerHorizonClient)
|
||||
{
|
||||
var content = new NavigationDialogHost(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem);
|
||||
var content = new NavigationDialogHost(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
{
|
||||
Title = LocaleManager.Instance["UserProfileWindowTitle"],
|
||||
|
102
Ryujinx.Ava/Ui/Controls/SaveManager.axaml
Normal file
102
Ryujinx.Ava/Ui/Controls/SaveManager.axaml
Normal file
@ -0,0 +1,102 @@
|
||||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:controls="clr-namespace:Ryujinx.Ava.Ui.Controls"
|
||||
xmlns:models="clr-namespace:Ryujinx.Ava.Ui.Models"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
Height="400"
|
||||
Width="550"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.SaveManager">
|
||||
<UserControl.Resources>
|
||||
<controls:BitmapArrayValueConverter x:Key="ByteImage" />
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid Grid.Row="0" HorizontalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Spacing="10" Orientation="Horizontal" HorizontalAlignment="Left" VerticalAlignment="Center">
|
||||
<Label Content="{locale:Locale CommonSort}" VerticalAlignment="Center" />
|
||||
<ComboBox SelectedIndex="{Binding SortIndex}" Width="100">
|
||||
<ComboBoxItem>
|
||||
<Label VerticalAlignment="Center" HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale Name}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<Label VerticalAlignment="Center" HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale Size}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<ComboBox SelectedIndex="{Binding OrderIndex}" Width="150">
|
||||
<ComboBoxItem>
|
||||
<Label VerticalAlignment="Center" HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale OrderAscending}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<Label VerticalAlignment="Center" HorizontalContentAlignment="Left"
|
||||
Content="{locale:Locale Descending}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<Grid Grid.Column="1" HorizontalAlignment="Stretch" Margin="10,0, 0, 0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Label Content="{locale:Locale Search}" VerticalAlignment="Center"/>
|
||||
<TextBox Margin="5,0,0,0" Grid.Column="1" HorizontalAlignment="Stretch" Text="{Binding Search}"/>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Border Grid.Row="1" Margin="0,5" BorderThickness="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<ListBox Name="SaveList" Items="{Binding View}" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate x:DataType="models:SaveModel">
|
||||
<Grid HorizontalAlignment="Stretch" Margin="0,5">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal">
|
||||
<Border Height="42" Margin="2" Width="42" Padding="10"
|
||||
IsVisible="{Binding !InGameList}">
|
||||
<ui:SymbolIcon Symbol="Help" FontSize="30" HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image IsVisible="{Binding InGameList}"
|
||||
Margin="2"
|
||||
Width="42"
|
||||
Height="42"
|
||||
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
|
||||
<TextBlock MaxLines="3" Width="320" Margin="5" TextWrapping="Wrap"
|
||||
Text="{Binding Title}" VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
<StackPanel Grid.Column="1" Spacing="10" HorizontalAlignment="Right"
|
||||
Orientation="Horizontal">
|
||||
<Label Content="{Binding SizeString}" IsVisible="{Binding SizeAvailable}"
|
||||
VerticalAlignment="Center" HorizontalAlignment="Right" />
|
||||
<Button VerticalAlignment="Center" HorizontalAlignment="Right" Padding="10"
|
||||
MinWidth="0" MinHeight="0" Name="OpenLocation" Command="{Binding OpenLocation}">
|
||||
<ui:SymbolIcon Symbol="OpenFolder" HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
<Button VerticalAlignment="Center" HorizontalAlignment="Right" Padding="10"
|
||||
MinWidth="0" MinHeight="0" Name="Delete" Command="{Binding Delete}">
|
||||
<ui:SymbolIcon Symbol="Delete" HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Border>
|
||||
</Grid>
|
||||
</UserControl>
|
160
Ryujinx.Ava/Ui/Controls/SaveManager.axaml.cs
Normal file
160
Ryujinx.Ava/Ui/Controls/SaveManager.axaml.cs
Normal file
@ -0,0 +1,160 @@
|
||||
using Avalonia.Controls;
|
||||
using DynamicData;
|
||||
using DynamicData.Binding;
|
||||
using LibHac;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Threading.Tasks;
|
||||
using UserProfile = Ryujinx.Ava.Ui.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public partial class SaveManager : UserControl
|
||||
{
|
||||
private readonly UserProfile _userProfile;
|
||||
private readonly HorizonClient _horizonClient;
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private int _sortIndex;
|
||||
private int _orderIndex;
|
||||
private ObservableCollection<SaveModel> _view = new ObservableCollection<SaveModel>();
|
||||
private string _search;
|
||||
|
||||
public ObservableCollection<SaveModel> Saves { get; set; } = new ObservableCollection<SaveModel>();
|
||||
|
||||
public ObservableCollection<SaveModel> View
|
||||
{
|
||||
get => _view;
|
||||
set => _view = value;
|
||||
}
|
||||
|
||||
public int SortIndex
|
||||
{
|
||||
get => _sortIndex;
|
||||
set
|
||||
{
|
||||
_sortIndex = value;
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public int OrderIndex
|
||||
{
|
||||
get => _orderIndex;
|
||||
set
|
||||
{
|
||||
_orderIndex = value;
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public string Search
|
||||
{
|
||||
get => _search;
|
||||
set
|
||||
{
|
||||
_search = value;
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
|
||||
public SaveManager()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public SaveManager(UserProfile userProfile, HorizonClient horizonClient, VirtualFileSystem virtualFileSystem)
|
||||
{
|
||||
_userProfile = userProfile;
|
||||
_horizonClient = horizonClient;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
InitializeComponent();
|
||||
|
||||
DataContext = this;
|
||||
|
||||
Task.Run(LoadSaves);
|
||||
}
|
||||
|
||||
public void LoadSaves()
|
||||
{
|
||||
Saves.Clear();
|
||||
var saveDataFilter = SaveDataFilter.Make(programId: default, saveType: SaveDataType.Account,
|
||||
new UserId((ulong)_userProfile.UserId.High, (ulong)_userProfile.UserId.Low), saveDataId: default, index: default);
|
||||
|
||||
using var saveDataIterator = new UniqueRef<SaveDataIterator>();
|
||||
|
||||
_horizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref(), SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
|
||||
|
||||
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
|
||||
|
||||
while (true)
|
||||
{
|
||||
saveDataIterator.Get.ReadSaveDataInfo(out long readCount, saveDataInfo).ThrowIfFailure();
|
||||
|
||||
if (readCount == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < readCount; i++)
|
||||
{
|
||||
var save = saveDataInfo[i];
|
||||
if (save.ProgramId.Value != 0)
|
||||
{
|
||||
var saveModel = new SaveModel(save, _horizonClient, _virtualFileSystem);
|
||||
Saves.Add(saveModel);
|
||||
saveModel.DeleteAction = () => { Saves.Remove(saveModel); };
|
||||
}
|
||||
|
||||
Sort();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Sort()
|
||||
{
|
||||
Saves.AsObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Sort(GetComparer())
|
||||
.Bind(out var view).AsObservableList();
|
||||
|
||||
_view.Clear();
|
||||
_view.AddRange(view);
|
||||
}
|
||||
|
||||
private IComparer<SaveModel> GetComparer()
|
||||
{
|
||||
switch (SortIndex)
|
||||
{
|
||||
case 0:
|
||||
return OrderIndex == 0
|
||||
? SortExpressionComparer<SaveModel>.Ascending(save => save.Title)
|
||||
: SortExpressionComparer<SaveModel>.Descending(save => save.Title);
|
||||
case 1:
|
||||
return OrderIndex == 0
|
||||
? SortExpressionComparer<SaveModel>.Ascending(save => save.Size)
|
||||
: SortExpressionComparer<SaveModel>.Descending(save => save.Size);
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private bool Filter(object arg)
|
||||
{
|
||||
if (arg is SaveModel save)
|
||||
{
|
||||
return string.IsNullOrWhiteSpace(_search) || save.Title.ToLower().Contains(_search.ToLower());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -10,6 +10,7 @@
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.Ui.ViewModels"
|
||||
Margin="0"
|
||||
MinWidth="500"
|
||||
Padding="0"
|
||||
mc:Ignorable="d">
|
||||
<UserControl.Resources>
|
||||
@ -63,7 +64,7 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
MaxLength="{Binding MaxProfileNameLength}"
|
||||
Text="{Binding Name}" />
|
||||
<TextBlock Text="{Locale:Locale UserProfilesUserId}" />
|
||||
<TextBlock Name="IdText" Text="{Locale:Locale UserProfilesUserId}" />
|
||||
<TextBlock Name="IdLabel" Text="{Binding UserId}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
|
@ -36,15 +36,8 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
case NavigationMode.New:
|
||||
var args = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter;
|
||||
_isNewUser = args.isNewUser;
|
||||
if (!_isNewUser)
|
||||
{
|
||||
_profile = args.profile;
|
||||
TempProfile = new TempProfile(_profile);
|
||||
}
|
||||
else
|
||||
{
|
||||
TempProfile = new TempProfile();
|
||||
}
|
||||
_profile = args.profile;
|
||||
TempProfile = new TempProfile(_profile);
|
||||
|
||||
_parent = args.parent;
|
||||
break;
|
||||
@ -53,7 +46,8 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
DataContext = TempProfile;
|
||||
|
||||
AddPictureButton.IsVisible = _isNewUser;
|
||||
IdLabel.IsVisible = !_isNewUser;
|
||||
IdLabel.IsVisible = _profile != null;
|
||||
IdText.IsVisible = _profile != null;
|
||||
ChangePictureButton.IsVisible = !_isNewUser;
|
||||
}
|
||||
}
|
||||
@ -87,7 +81,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return;
|
||||
}
|
||||
|
||||
if (_profile != null)
|
||||
if (_profile != null && !_isNewUser)
|
||||
{
|
||||
_profile.Name = TempProfile.Name;
|
||||
_profile.Image = TempProfile.Image;
|
||||
@ -97,7 +91,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
}
|
||||
else if (_isNewUser)
|
||||
{
|
||||
_parent.AccountManager.AddUser(TempProfile.Name, TempProfile.Image);
|
||||
_parent.AccountManager.AddUser(TempProfile.Name, TempProfile.Image, TempProfile.UserId);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
70
Ryujinx.Ava/Ui/Controls/UserRecoverer.axaml
Normal file
70
Ryujinx.Ava/Ui/Controls/UserRecoverer.axaml
Normal file
@ -0,0 +1,70 @@
|
||||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
MinWidth="500"
|
||||
MinHeight="400"
|
||||
xmlns:Locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.Ui.ViewModels"
|
||||
x:Class="Ryujinx.Ava.Ui.Controls.UserRecoverer">
|
||||
<Design.DataContext>
|
||||
<viewModels:UserProfileViewModel />
|
||||
</Design.DataContext>
|
||||
<Grid HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition/>
|
||||
</Grid.RowDefinitions>
|
||||
<Button Grid.Row="0"
|
||||
Margin="5"
|
||||
Height="30"
|
||||
Width="50"
|
||||
MinWidth="50"
|
||||
HorizontalAlignment="Left"
|
||||
Command="{Binding GoBack}">
|
||||
<ui:SymbolIcon Symbol="Back"/>
|
||||
</Button>
|
||||
<TextBlock Grid.Row="1"
|
||||
Text="{Locale:Locale UserProfilesRecoverHeading}"/>
|
||||
<ListBox
|
||||
Margin="5"
|
||||
Grid.Row="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Items="{Binding LostProfiles}">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<Border
|
||||
Margin="2"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="5">
|
||||
<Grid Margin="0">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding UserId}"
|
||||
TextAlignment="Left"
|
||||
TextWrapping="Wrap" />
|
||||
<Button Grid.Column="1"
|
||||
HorizontalAlignment="Right"
|
||||
Command="{Binding Recover}"
|
||||
CommandParameter="{Binding}"
|
||||
Content="{Locale:Locale Recover}"/>
|
||||
</Grid>
|
||||
</Border>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
</Grid>
|
||||
</UserControl>
|
44
Ryujinx.Ava/Ui/Controls/UserRecoverer.axaml.cs
Normal file
44
Ryujinx.Ava/Ui/Controls/UserRecoverer.axaml.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Navigation;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Controls
|
||||
{
|
||||
public partial class UserRecoverer : UserControl
|
||||
{
|
||||
private UserProfileViewModel _viewModel;
|
||||
private NavigationDialogHost _parent;
|
||||
|
||||
public UserRecoverer()
|
||||
{
|
||||
InitializeComponent();
|
||||
AddHandler(Frame.NavigatedToEvent, (s, e) =>
|
||||
{
|
||||
NavigatedTo(e);
|
||||
}, RoutingStrategies.Direct);
|
||||
}
|
||||
|
||||
private void NavigatedTo(NavigationEventArgs arg)
|
||||
{
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
switch (arg.NavigationMode)
|
||||
{
|
||||
case NavigationMode.New:
|
||||
var args = ((NavigationDialogHost parent, UserProfileViewModel viewModel))arg.Parameter;
|
||||
|
||||
_viewModel = args.viewModel;
|
||||
_parent = args.parent;
|
||||
break;
|
||||
}
|
||||
|
||||
DataContext = _viewModel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -10,6 +10,7 @@
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.Ui.ViewModels"
|
||||
d:DesignHeight="450"
|
||||
MinWidth="500"
|
||||
d:DesignWidth="800"
|
||||
mc:Ignorable="d">
|
||||
<UserControl.Resources>
|
||||
@ -25,6 +26,7 @@
|
||||
</Grid.RowDefinitions>
|
||||
<ListBox
|
||||
Margin="5"
|
||||
MaxHeight="300"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
DoubleTapped="ProfilesList_DoubleTapped"
|
||||
@ -88,21 +90,56 @@
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
<StackPanel
|
||||
<Grid
|
||||
Grid.Row="1"
|
||||
Margin="10,0"
|
||||
HorizontalAlignment="Center"
|
||||
Orientation="Horizontal"
|
||||
Spacing="10">
|
||||
<Button Command="{Binding AddUser}" Content="{Locale:Locale UserProfilesAddNewProfile}" />
|
||||
HorizontalAlignment="Center">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
Grid.Row="0"
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
Command="{Binding AddUser}"
|
||||
Content="{Locale:Locale UserProfilesAddNewProfile}" />
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
Grid.Row="0"
|
||||
Margin="2"
|
||||
Grid.Column="1"
|
||||
Command="{Binding EditUser}"
|
||||
Content="{Locale:Locale UserProfilesEditProfile}"
|
||||
IsEnabled="{Binding IsSelectedProfiledEditable}" />
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
Grid.Row="1"
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
Content="{Locale:Locale UserProfilesManageSaves}"
|
||||
Command="{Binding ManageSaves}" />
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
Margin="2"
|
||||
Command="{Binding DeleteUser}"
|
||||
Content="{Locale:Locale UserProfilesDeleteSelectedProfile}"
|
||||
IsEnabled="{Binding IsSelectedProfileDeletable}" />
|
||||
</StackPanel>
|
||||
<Button
|
||||
HorizontalAlignment="Stretch"
|
||||
Grid.Row="2"
|
||||
Grid.ColumnSpan="2"
|
||||
Grid.Column="0"
|
||||
Margin="2"
|
||||
Command="{Binding RecoverLostAccounts}"
|
||||
Content="{Locale:Locale UserProfilesRecoverLostAccounts}" />
|
||||
</Grid>
|
||||
</Grid>
|
||||
</UserControl>
|
122
Ryujinx.Ava/Ui/Models/SaveModel.cs
Normal file
122
Ryujinx.Ava/Ui/Models/SaveModel.cs
Normal file
@ -0,0 +1,122 @@
|
||||
using LibHac;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.Ava.Ui.Windows;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.Ui.App.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
public class SaveModel : BaseModel
|
||||
{
|
||||
private readonly HorizonClient _horizonClient;
|
||||
private long _size;
|
||||
|
||||
public Action DeleteAction { get; set; }
|
||||
public ulong SaveId { get; }
|
||||
public ProgramId TitleId { get; }
|
||||
public string TitleIdString => $"{TitleId.Value:X16}";
|
||||
public UserId UserId { get; }
|
||||
public bool InGameList { get; }
|
||||
public string Title { get; }
|
||||
public byte[] Icon { get; }
|
||||
|
||||
public long Size
|
||||
{
|
||||
get => _size; set
|
||||
{
|
||||
_size = value;
|
||||
SizeAvailable = true;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(SizeString));
|
||||
OnPropertyChanged(nameof(SizeAvailable));
|
||||
}
|
||||
}
|
||||
|
||||
public bool SizeAvailable { get; set; }
|
||||
|
||||
public string SizeString => $"{((float)_size * 0.000000954):0.###}MB";
|
||||
|
||||
public SaveModel(SaveDataInfo info, HorizonClient horizonClient, VirtualFileSystem virtualFileSystem)
|
||||
{
|
||||
_horizonClient = horizonClient;
|
||||
SaveId = info.SaveDataId;
|
||||
TitleId = info.ProgramId;
|
||||
UserId = info.UserId;
|
||||
|
||||
var appData = MainWindow.MainWindowViewModel.Applications.FirstOrDefault(x => x.TitleId.ToUpper() == TitleIdString);
|
||||
|
||||
InGameList = appData != null;
|
||||
|
||||
if (InGameList)
|
||||
{
|
||||
Icon = appData.Icon;
|
||||
Title = appData.TitleName;
|
||||
}
|
||||
else
|
||||
{
|
||||
var appMetadata = MainWindow.MainWindowViewModel.ApplicationLibrary.LoadAndSaveMetaData(TitleIdString);
|
||||
Title = appMetadata.Title ?? TitleIdString;
|
||||
}
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
var saveRoot = System.IO.Path.Combine(virtualFileSystem.GetNandPath(), $"user/save/{info.SaveDataId:x16}");
|
||||
|
||||
long total_size = GetDirectorySize(saveRoot);
|
||||
long GetDirectorySize(string path)
|
||||
{
|
||||
long size = 0;
|
||||
if (Directory.Exists(path))
|
||||
{
|
||||
var directories = Directory.GetDirectories(path);
|
||||
foreach (var directory in directories)
|
||||
{
|
||||
size += GetDirectorySize(directory);
|
||||
}
|
||||
|
||||
var files = Directory.GetFiles(path);
|
||||
foreach (var file in files)
|
||||
{
|
||||
size += new FileInfo(file).Length;
|
||||
}
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
Size = total_size;
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
public void OpenLocation()
|
||||
{
|
||||
ApplicationHelper.OpenSaveDir(SaveId);
|
||||
}
|
||||
|
||||
public async void Delete()
|
||||
{
|
||||
var result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DeleteUserSave"],
|
||||
LocaleManager.Instance["IrreversibleActionNote"],
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"], "");
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
_horizonClient.Fs.DeleteSaveData(SaveDataSpaceId.User, SaveId);
|
||||
|
||||
DeleteAction?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -45,9 +45,12 @@ namespace Ryujinx.Ava.Ui.Models
|
||||
{
|
||||
_profile = profile;
|
||||
|
||||
Image = profile.Image;
|
||||
Name = profile.Name;
|
||||
UserId = profile.UserId;
|
||||
if (_profile != null)
|
||||
{
|
||||
Image = profile.Image;
|
||||
Name = profile.Name;
|
||||
UserId = profile.UserId;
|
||||
}
|
||||
}
|
||||
|
||||
public TempProfile(){}
|
||||
|
@ -1,3 +1,4 @@
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.Ava.Ui.ViewModels;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Profile = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
||||
@ -7,6 +8,7 @@ namespace Ryujinx.Ava.Ui.Models
|
||||
public class UserProfile : BaseModel
|
||||
{
|
||||
private readonly Profile _profile;
|
||||
private readonly NavigationDialogHost _owner;
|
||||
private byte[] _image;
|
||||
private string _name;
|
||||
private UserId _userId;
|
||||
@ -41,9 +43,10 @@ namespace Ryujinx.Ava.Ui.Models
|
||||
}
|
||||
}
|
||||
|
||||
public UserProfile(Profile profile)
|
||||
public UserProfile(Profile profile, NavigationDialogHost owner)
|
||||
{
|
||||
_profile = profile;
|
||||
_owner = owner;
|
||||
|
||||
Image = profile.Image;
|
||||
Name = profile.Name;
|
||||
@ -57,5 +60,10 @@ namespace Ryujinx.Ava.Ui.Models
|
||||
OnPropertyChanged(nameof(IsOpened));
|
||||
OnPropertyChanged(nameof(Name));
|
||||
}
|
||||
|
||||
public void Recover(UserProfile userProfile)
|
||||
{
|
||||
_owner.Navigate(typeof(UserEditor), (_owner, userProfile, true));
|
||||
}
|
||||
}
|
||||
}
|
@ -76,6 +76,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
private bool _showAll;
|
||||
private string _lastScannedAmiiboId;
|
||||
private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
|
||||
public ApplicationLibrary ApplicationLibrary => _owner.ApplicationLibrary;
|
||||
|
||||
public string TitleName { get; internal set; }
|
||||
|
||||
@ -103,8 +104,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_owner.ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
|
||||
_owner.ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
|
||||
ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
|
||||
ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
|
||||
|
||||
Ptc.PtcStateChanged -= ProgressHandler;
|
||||
Ptc.PtcStateChanged += ProgressHandler;
|
||||
@ -817,7 +818,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
Thread thread = new(() =>
|
||||
{
|
||||
_owner.ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
|
||||
|
||||
_isLoading = false;
|
||||
})
|
||||
@ -1005,7 +1006,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public async void ManageProfiles()
|
||||
{
|
||||
await NavigationDialogHost.Show(_owner.AccountManager, _owner.ContentManager, _owner.VirtualFileSystem);
|
||||
await NavigationDialogHost.Show(_owner.AccountManager, _owner.ContentManager, _owner.VirtualFileSystem, _owner.LibHacHorizonManager.RyujinxClient);
|
||||
}
|
||||
|
||||
public async void OpenAboutWindow()
|
||||
@ -1098,7 +1099,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
{
|
||||
selection.Favorite = !selection.Favorite;
|
||||
|
||||
_owner.ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
||||
ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Favorite = selection.Favorite;
|
||||
});
|
||||
|
@ -118,7 +118,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public bool IsMacOS
|
||||
{
|
||||
get => OperatingSystem.IsMacOS();
|
||||
}
|
||||
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
@ -474,11 +479,40 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
_previousVolumeLevel = Volume;
|
||||
|
||||
if (_owner is SettingsWindow owner)
|
||||
{
|
||||
owner.ControllerSettings?.SaveCurrentProfile();
|
||||
}
|
||||
|
||||
if (_owner.Owner is MainWindow window && _directoryChanged)
|
||||
{
|
||||
window.ViewModel.LoadApplications();
|
||||
}
|
||||
|
||||
_directoryChanged = false;
|
||||
}
|
||||
|
||||
public void RevertIfNotSaved()
|
||||
{
|
||||
Program.ReloadConfig();
|
||||
}
|
||||
|
||||
public void ApplyButton()
|
||||
{
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
public void OkButton()
|
||||
{
|
||||
SaveSettings();
|
||||
_owner.Close();
|
||||
}
|
||||
|
||||
public void CancelButton()
|
||||
{
|
||||
RevertIfNotSaved();
|
||||
_owner.Close();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,14 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Controls;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using UserProfile = Ryujinx.Ava.Ui.Models.UserProfile;
|
||||
@ -19,6 +25,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
public UserProfileViewModel()
|
||||
{
|
||||
Profiles = new ObservableCollection<UserProfile>();
|
||||
LostProfiles = new ObservableCollection<UserProfile>();
|
||||
}
|
||||
|
||||
public UserProfileViewModel(NavigationDialogHost owner) : this()
|
||||
@ -30,6 +37,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
public ObservableCollection<UserProfile> Profiles { get; set; }
|
||||
|
||||
public ObservableCollection<UserProfile> LostProfiles { get; set; }
|
||||
|
||||
public UserProfile SelectedProfile
|
||||
{
|
||||
get => _selectedProfile;
|
||||
@ -65,12 +74,13 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
public void LoadProfiles()
|
||||
{
|
||||
Profiles.Clear();
|
||||
LostProfiles.Clear();
|
||||
|
||||
var profiles = _owner.AccountManager.GetAllUsers().OrderByDescending(x => x.AccountState == AccountState.Open);
|
||||
|
||||
foreach (var profile in profiles)
|
||||
{
|
||||
Profiles.Add(new UserProfile(profile));
|
||||
Profiles.Add(new UserProfile(profile, _owner));
|
||||
}
|
||||
|
||||
SelectedProfile = Profiles.FirstOrDefault(x => x.UserId == _owner.AccountManager.LastOpenedUser.UserId);
|
||||
@ -84,6 +94,42 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
_owner.AccountManager.OpenUser(_selectedProfile.UserId);
|
||||
}
|
||||
}
|
||||
|
||||
var saveDataFilter = SaveDataFilter.Make(programId: default, saveType: SaveDataType.Account,
|
||||
default, saveDataId: default, index: default);
|
||||
|
||||
using var saveDataIterator = new UniqueRef<SaveDataIterator>();
|
||||
|
||||
_owner.HorizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref(), SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
|
||||
|
||||
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
|
||||
|
||||
HashSet<HLE.HOS.Services.Account.Acc.UserId> lostAccounts = new HashSet<HLE.HOS.Services.Account.Acc.UserId>();
|
||||
|
||||
while (true)
|
||||
{
|
||||
saveDataIterator.Get.ReadSaveDataInfo(out long readCount, saveDataInfo).ThrowIfFailure();
|
||||
|
||||
if (readCount == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < readCount; i++)
|
||||
{
|
||||
var save = saveDataInfo[i];
|
||||
var id = new HLE.HOS.Services.Account.Acc.UserId((long)save.UserId.Id.Low, (long)save.UserId.Id.High);
|
||||
if (Profiles.FirstOrDefault( x=> x.UserId == id) == null)
|
||||
{
|
||||
lostAccounts.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach(var account in lostAccounts)
|
||||
{
|
||||
LostProfiles.Add(new UserProfile(new HLE.HOS.Services.Account.Acc.UserProfile(account, "", null), _owner));
|
||||
}
|
||||
}
|
||||
|
||||
public void AddUser()
|
||||
@ -93,6 +139,25 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
_owner.Navigate(typeof(UserEditor), (this._owner, userProfile, true));
|
||||
}
|
||||
|
||||
public async void ManageSaves()
|
||||
{
|
||||
UserProfile userProfile = _highlightedProfile ?? SelectedProfile;
|
||||
|
||||
SaveManager manager = new SaveManager(userProfile, _owner.HorizonClient, _owner.VirtualFileSystem);
|
||||
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
{
|
||||
Title = string.Format(LocaleManager.Instance["SaveManagerHeading"], userProfile.Name),
|
||||
PrimaryButtonText = "",
|
||||
SecondaryButtonText = "",
|
||||
CloseButtonText = LocaleManager.Instance["UserProfilesClose"],
|
||||
Content = manager,
|
||||
Padding = new Thickness(0)
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
}
|
||||
|
||||
public void EditUser()
|
||||
{
|
||||
_owner.Navigate(typeof(UserEditor), (this._owner, _highlightedProfile ?? SelectedProfile, false));
|
||||
@ -134,5 +199,15 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
|
||||
public void GoBack()
|
||||
{
|
||||
_owner.GoBack();
|
||||
}
|
||||
|
||||
public void RecoverLostAccounts()
|
||||
{
|
||||
_owner.Navigate(typeof(UserRecoverer), (this._owner, this));
|
||||
}
|
||||
}
|
||||
}
|
@ -36,6 +36,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
public partial class MainWindow : StyleableWindow
|
||||
{
|
||||
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
|
||||
private bool _canUpdate;
|
||||
private bool _isClosing;
|
||||
private bool _isLoading;
|
||||
@ -81,6 +82,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
{
|
||||
ViewModel = new MainWindowViewModel(this);
|
||||
|
||||
MainWindowViewModel = ViewModel;
|
||||
|
||||
DataContext = ViewModel;
|
||||
|
||||
InitializeComponent();
|
||||
|
@ -955,16 +955,25 @@
|
||||
Icon="Document" />
|
||||
</ui:NavigationView.MenuItems>
|
||||
</ui:NavigationView>
|
||||
<StackPanel
|
||||
<ReversibleStackPanel
|
||||
Grid.Row="2"
|
||||
Margin="10"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right">
|
||||
<Button Content="{locale:Locale SettingsButtonSave}" Click="SaveButton_Clicked" />
|
||||
<Button Content="{locale:Locale SettingsButtonClose}" Click="CloseButton_Clicked" />
|
||||
<Button Content="{locale:Locale SettingsButtonApply}"
|
||||
Click="ApplyButton_Clicked" />
|
||||
</StackPanel>
|
||||
HorizontalAlignment="Right"
|
||||
ReverseOrder="{ReflectionBinding IsMacOS}">
|
||||
<Button
|
||||
HotKey="Enter"
|
||||
Classes="accent"
|
||||
Content="{locale:Locale SettingsButtonOk}"
|
||||
Command="{ReflectionBinding OkButton}" />
|
||||
<Button
|
||||
HotKey="Escape"
|
||||
Content="{locale:Locale SettingsButtonCancel}"
|
||||
Command="{ReflectionBinding CancelButton}" />
|
||||
<Button
|
||||
Content="{locale:Locale SettingsButtonApply}"
|
||||
Command="{ReflectionBinding ApplyButton}" />
|
||||
</ReversibleStackPanel>
|
||||
</Grid>
|
||||
</window:StyleableWindow>
|
@ -199,36 +199,6 @@ namespace Ryujinx.Ava.Ui.Windows
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveButton_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
SaveSettings();
|
||||
Close();
|
||||
}
|
||||
|
||||
private void CloseButton_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ViewModel.RevertIfNotSaved();
|
||||
Close();
|
||||
}
|
||||
|
||||
private void ApplyButton_Clicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
private void SaveSettings()
|
||||
{
|
||||
ViewModel.SaveSettings();
|
||||
ControllerSettings?.SaveCurrentProfile();
|
||||
|
||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||
{
|
||||
window.ViewModel.LoadApplications();
|
||||
}
|
||||
|
||||
ViewModel.DirectoryChanged = false;
|
||||
}
|
||||
|
||||
protected override void OnClosed(EventArgs e)
|
||||
{
|
||||
ControllerSettings.Dispose();
|
||||
|
@ -28,9 +28,39 @@ namespace Ryujinx.Common.SystemInfo
|
||||
|
||||
CpuName = $"{cpuName} ; {LogicalCoreCount} logical";
|
||||
RamTotal = totalRAM;
|
||||
RamAvailable = GetVMInfoAvailableMemory();
|
||||
}
|
||||
|
||||
[DllImport("libSystem.dylib", CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
static ulong GetVMInfoAvailableMemory()
|
||||
{
|
||||
var port = mach_host_self();
|
||||
|
||||
uint pageSize = 0;
|
||||
var result = host_page_size(port, ref pageSize);
|
||||
|
||||
if (result != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to query Available RAM. host_page_size() error = {result}");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const int flavor = 4; // HOST_VM_INFO64
|
||||
uint count = (uint)(Marshal.SizeOf<VMStatistics64>() / sizeof(int)); // HOST_VM_INFO64_COUNT
|
||||
VMStatistics64 stats = new();
|
||||
result = host_statistics64(port, flavor, ref stats, ref count);
|
||||
|
||||
if (result != 0)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to query Available RAM. host_statistics64() error = {result}");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (ulong)(stats.FreeCount + stats.InactiveCount) * pageSize;
|
||||
}
|
||||
|
||||
private const string SystemLibraryName = "libSystem.dylib";
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern int sysctlbyname(string name, IntPtr oldValue, ref ulong oldSize, IntPtr newValue, ulong newValueSize);
|
||||
|
||||
private static int sysctlbyname(string name, IntPtr oldValue, ref ulong oldSize)
|
||||
@ -85,5 +115,43 @@ namespace Ryujinx.Common.SystemInfo
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern uint mach_host_self();
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern int host_page_size(uint host, ref uint out_page_size);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 8)]
|
||||
struct VMStatistics64
|
||||
{
|
||||
public uint FreeCount;
|
||||
public uint ActiveCount;
|
||||
public uint InactiveCount;
|
||||
public uint WireCount;
|
||||
public ulong ZeroFillCount;
|
||||
public ulong Reactivations;
|
||||
public ulong Pageins;
|
||||
public ulong Pageouts;
|
||||
public ulong Faults;
|
||||
public ulong CowFaults;
|
||||
public ulong Lookups;
|
||||
public ulong Hits;
|
||||
public ulong Purges;
|
||||
public uint PurgeableCount;
|
||||
public uint SpeculativeCount;
|
||||
public ulong Decompressions;
|
||||
public ulong Compressions;
|
||||
public ulong Swapins;
|
||||
public ulong Swapouts;
|
||||
public uint CompressorPageCount;
|
||||
public uint ThrottledCount;
|
||||
public uint ExternalPageCount;
|
||||
public uint InternalPageCount;
|
||||
public ulong TotalUncompressedPagesInCompressor;
|
||||
}
|
||||
|
||||
[DllImport(SystemLibraryName, CharSet = CharSet.Ansi, SetLastError = true)]
|
||||
private static extern int host_statistics64(uint host_priv, int host_flavor, ref VMStatistics64 host_info64_out, ref uint host_info64_outCnt);
|
||||
}
|
||||
}
|
@ -202,57 +202,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
||||
_channel.BufferManager.SetComputeUniformBuffer(cb.Slot, cbDescriptor.PackAddress(), (uint)cbDescriptor.Size);
|
||||
}
|
||||
|
||||
_channel.BufferManager.SetComputeStorageBufferBindings(info.SBuffers);
|
||||
_channel.BufferManager.SetComputeUniformBufferBindings(info.CBuffers);
|
||||
_channel.BufferManager.SetComputeBufferBindings(cs.Bindings);
|
||||
|
||||
int maxTextureBinding = -1;
|
||||
int maxImageBinding = -1;
|
||||
|
||||
TextureBindingInfo[] textureBindings = _channel.TextureManager.RentComputeTextureBindings(info.Textures.Count);
|
||||
|
||||
for (int index = 0; index < info.Textures.Count; index++)
|
||||
{
|
||||
var descriptor = info.Textures[index];
|
||||
|
||||
Target target = ShaderTexture.GetTarget(descriptor.Type);
|
||||
|
||||
textureBindings[index] = new TextureBindingInfo(
|
||||
target,
|
||||
descriptor.Binding,
|
||||
descriptor.CbufSlot,
|
||||
descriptor.HandleIndex,
|
||||
descriptor.Flags);
|
||||
|
||||
if (descriptor.Binding > maxTextureBinding)
|
||||
{
|
||||
maxTextureBinding = descriptor.Binding;
|
||||
}
|
||||
}
|
||||
|
||||
TextureBindingInfo[] imageBindings = _channel.TextureManager.RentComputeImageBindings(info.Images.Count);
|
||||
|
||||
for (int index = 0; index < info.Images.Count; index++)
|
||||
{
|
||||
var descriptor = info.Images[index];
|
||||
|
||||
Target target = ShaderTexture.GetTarget(descriptor.Type);
|
||||
Format format = ShaderTexture.GetFormat(descriptor.Format);
|
||||
|
||||
imageBindings[index] = new TextureBindingInfo(
|
||||
target,
|
||||
format,
|
||||
descriptor.Binding,
|
||||
descriptor.CbufSlot,
|
||||
descriptor.HandleIndex,
|
||||
descriptor.Flags);
|
||||
|
||||
if (descriptor.Binding > maxImageBinding)
|
||||
{
|
||||
maxImageBinding = descriptor.Binding;
|
||||
}
|
||||
}
|
||||
|
||||
_channel.TextureManager.SetComputeMaxBindings(maxTextureBinding, maxImageBinding);
|
||||
_channel.TextureManager.SetComputeBindings(cs.Bindings);
|
||||
|
||||
// Should never return false for mismatching spec state, since the shader was fetched above.
|
||||
_channel.TextureManager.CommitComputeBindings(cs.SpecializationState);
|
||||
|
@ -19,6 +19,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
private readonly GpuChannel _channel;
|
||||
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
||||
private readonly DrawState _drawState;
|
||||
private readonly SpecializationStateUpdater _currentSpecState;
|
||||
private bool _topologySet;
|
||||
|
||||
private bool _instancedDrawPending;
|
||||
@ -44,12 +45,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// <param name="channel">GPU channel</param>
|
||||
/// <param name="state">Channel state</param>
|
||||
/// <param name="drawState">Draw state</param>
|
||||
public DrawManager(GpuContext context, GpuChannel channel, DeviceStateWithShadow<ThreedClassState> state, DrawState drawState)
|
||||
/// <param name="spec">Specialization state updater</param>
|
||||
public DrawManager(GpuContext context, GpuChannel channel, DeviceStateWithShadow<ThreedClassState> state, DrawState drawState, SpecializationStateUpdater spec)
|
||||
{
|
||||
_context = context;
|
||||
_channel = channel;
|
||||
_state = state;
|
||||
_drawState = drawState;
|
||||
_currentSpecState = spec;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -132,6 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_drawState.FirstIndex = firstIndex;
|
||||
_drawState.IndexCount = indexCount;
|
||||
_currentSpecState.SetHasConstantBufferDrawParameters(false);
|
||||
|
||||
engine.UpdateState();
|
||||
|
||||
@ -256,6 +260,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
if (_drawState.Topology != topology || !_topologySet)
|
||||
{
|
||||
_context.Renderer.Pipeline.SetPrimitiveTopology(topology);
|
||||
_currentSpecState.SetTopology(topology);
|
||||
_drawState.Topology = topology;
|
||||
_topologySet = true;
|
||||
}
|
||||
@ -452,7 +457,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_state.State.FirstInstance = (uint)firstInstance;
|
||||
|
||||
_drawState.DrawIndexed = indexed;
|
||||
_drawState.HasConstantBufferDrawParameters = true;
|
||||
_currentSpecState.SetHasConstantBufferDrawParameters(true);
|
||||
|
||||
engine.UpdateState();
|
||||
|
||||
@ -469,7 +474,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_state.State.FirstInstance = 0;
|
||||
|
||||
_drawState.DrawIndexed = false;
|
||||
_drawState.HasConstantBufferDrawParameters = false;
|
||||
|
||||
if (renderEnable == ConditionalRenderEnabled.Host)
|
||||
{
|
||||
@ -527,7 +531,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_drawState.DrawIndexed = indexed;
|
||||
_drawState.DrawIndirect = true;
|
||||
_drawState.HasConstantBufferDrawParameters = true;
|
||||
_currentSpecState.SetHasConstantBufferDrawParameters(true);
|
||||
|
||||
engine.UpdateState();
|
||||
|
||||
@ -561,7 +565,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_drawState.DrawIndexed = false;
|
||||
_drawState.DrawIndirect = false;
|
||||
_drawState.HasConstantBufferDrawParameters = false;
|
||||
|
||||
if (renderEnable == ConditionalRenderEnabled.Host)
|
||||
{
|
||||
|
280
Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs
Normal file
280
Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs
Normal file
@ -0,0 +1,280 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
/// <summary>
|
||||
/// Maintains a "current" specialiation state, and provides a flag to check if it has changed meaningfully.
|
||||
/// </summary>
|
||||
internal class SpecializationStateUpdater
|
||||
{
|
||||
private GpuChannelGraphicsState _graphics;
|
||||
private GpuChannelPoolState _pool;
|
||||
|
||||
private bool _usesDrawParameters;
|
||||
private bool _usesTopology;
|
||||
|
||||
private bool _changed;
|
||||
|
||||
/// <summary>
|
||||
/// Signal that the specialization state has changed.
|
||||
/// </summary>
|
||||
private void Signal()
|
||||
{
|
||||
_changed = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the specialization state has changed since the last check.
|
||||
/// </summary>
|
||||
/// <returns>True if it has changed, false otherwise</returns>
|
||||
public bool HasChanged()
|
||||
{
|
||||
if (_changed)
|
||||
{
|
||||
_changed = false;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the active shader, clearing the dirty state and recording if certain specializations are noteworthy.
|
||||
/// </summary>
|
||||
/// <param name="gs">The active shader</param>
|
||||
public void SetShader(CachedShaderProgram gs)
|
||||
{
|
||||
_usesDrawParameters = gs.Shaders[1]?.Info.UsesDrawParameters ?? false;
|
||||
_usesTopology = gs.SpecializationState.IsPrimitiveTopologyQueried();
|
||||
|
||||
_changed = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the current graphics state.
|
||||
/// </summary>
|
||||
/// <returns>GPU graphics state</returns>
|
||||
public ref GpuChannelGraphicsState GetGraphicsState()
|
||||
{
|
||||
return ref _graphics;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the current pool state.
|
||||
/// </summary>
|
||||
/// <returns>GPU pool state</returns>
|
||||
public ref GpuChannelPoolState GetPoolState()
|
||||
{
|
||||
return ref _pool;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Early Z force enable.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetEarlyZForce(bool value)
|
||||
{
|
||||
_graphics.EarlyZForce = value;
|
||||
|
||||
Signal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Primitive topology of current draw.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetTopology(PrimitiveTopology value)
|
||||
{
|
||||
if (value != _graphics.Topology)
|
||||
{
|
||||
_graphics.Topology = value;
|
||||
|
||||
if (_usesTopology)
|
||||
{
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tessellation mode.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetTessellationMode(TessMode value)
|
||||
{
|
||||
if (value.Packed != _graphics.TessellationMode.Packed)
|
||||
{
|
||||
_graphics.TessellationMode = value;
|
||||
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates alpha-to-coverage state, and sets it as changed.
|
||||
/// </summary>
|
||||
/// <param name="enable">Whether alpha-to-coverage is enabled</param>
|
||||
/// <param name="ditherEnable">Whether alpha-to-coverage dithering is enabled</param>
|
||||
public void SetAlphaToCoverageEnable(bool enable, bool ditherEnable)
|
||||
{
|
||||
_graphics.AlphaToCoverageEnable = enable;
|
||||
_graphics.AlphaToCoverageDitherEnable = ditherEnable;
|
||||
|
||||
Signal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the viewport transform is disabled.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetViewportTransformDisable(bool value)
|
||||
{
|
||||
if (value != _graphics.ViewportTransformDisable)
|
||||
{
|
||||
_graphics.ViewportTransformDisable = value;
|
||||
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Depth mode zero to one or minus one to one.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetDepthMode(bool value)
|
||||
{
|
||||
if (value != _graphics.DepthMode)
|
||||
{
|
||||
_graphics.DepthMode = value;
|
||||
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the point size is set on the shader or is fixed.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetProgramPointSizeEnable(bool value)
|
||||
{
|
||||
if (value != _graphics.ProgramPointSizeEnable)
|
||||
{
|
||||
_graphics.ProgramPointSizeEnable = value;
|
||||
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Point size used if <see cref="SetProgramPointSizeEnable" /> is provided false.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetPointSize(float value)
|
||||
{
|
||||
if (value != _graphics.PointSize)
|
||||
{
|
||||
_graphics.PointSize = value;
|
||||
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates alpha test specialization state, and sets it as changed.
|
||||
/// </summary>
|
||||
/// <param name="enable">Whether alpha test is enabled</param>
|
||||
/// <param name="reference">The value to compare with the fragment output alpha</param>
|
||||
/// <param name="op">The comparison that decides if the fragment should be discarded</param>
|
||||
public void SetAlphaTest(bool enable, float reference, CompareOp op)
|
||||
{
|
||||
_graphics.AlphaTestEnable = enable;
|
||||
_graphics.AlphaTestReference = reference;
|
||||
_graphics.AlphaTestCompare = op;
|
||||
|
||||
Signal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the type of the vertex attributes consumed by the shader.
|
||||
/// </summary>
|
||||
/// <param name="state">The new state</param>
|
||||
public void SetAttributeTypes(ref Array32<VertexAttribState> state)
|
||||
{
|
||||
bool changed = false;
|
||||
ref Array32<AttributeType> attributeTypes = ref _graphics.AttributeTypes;
|
||||
|
||||
for (int location = 0; location < state.Length; location++)
|
||||
{
|
||||
VertexAttribType type = state[location].UnpackType();
|
||||
|
||||
AttributeType value = type switch
|
||||
{
|
||||
VertexAttribType.Sint => AttributeType.Sint,
|
||||
VertexAttribType.Uint => AttributeType.Uint,
|
||||
_ => AttributeType.Float
|
||||
};
|
||||
|
||||
if (attributeTypes[location] != value)
|
||||
{
|
||||
attributeTypes[location] = value;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetHasConstantBufferDrawParameters(bool value)
|
||||
{
|
||||
if (value != _graphics.HasConstantBufferDrawParameters)
|
||||
{
|
||||
_graphics.HasConstantBufferDrawParameters = value;
|
||||
|
||||
if (_usesDrawParameters)
|
||||
{
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that any storage buffer use is unaligned.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value</param>
|
||||
public void SetHasUnalignedStorageBuffer(bool value)
|
||||
{
|
||||
if (value != _graphics.HasUnalignedStorageBuffer)
|
||||
{
|
||||
_graphics.HasUnalignedStorageBuffer = value;
|
||||
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the GPU pool state.
|
||||
/// </summary>
|
||||
/// <param name="state">The new state</param>
|
||||
public void SetPoolState(GpuChannelPoolState state)
|
||||
{
|
||||
if (!state.Equals(_pool))
|
||||
{
|
||||
_pool = state;
|
||||
|
||||
Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
@ -16,9 +17,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
class StateUpdater
|
||||
{
|
||||
public const int ShaderStateIndex = 16;
|
||||
public const int ShaderStateIndex = 26;
|
||||
public const int RasterizerStateIndex = 15;
|
||||
public const int ScissorStateIndex = 18;
|
||||
public const int ScissorStateIndex = 16;
|
||||
public const int VertexBufferStateIndex = 0;
|
||||
public const int PrimitiveRestartStateIndex = 12;
|
||||
|
||||
@ -31,6 +32,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
private readonly ShaderProgramInfo[] _currentProgramInfo;
|
||||
private ShaderSpecializationState _shaderSpecState;
|
||||
private SpecializationStateUpdater _currentSpecState;
|
||||
|
||||
private ProgramPipelineState _pipeline;
|
||||
|
||||
@ -54,15 +56,17 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// <param name="channel">GPU channel</param>
|
||||
/// <param name="state">3D engine state</param>
|
||||
/// <param name="drawState">Draw state</param>
|
||||
public StateUpdater(GpuContext context, GpuChannel channel, DeviceStateWithShadow<ThreedClassState> state, DrawState drawState)
|
||||
/// <param name="spec">Specialization state updater</param>
|
||||
public StateUpdater(GpuContext context, GpuChannel channel, DeviceStateWithShadow<ThreedClassState> state, DrawState drawState, SpecializationStateUpdater spec)
|
||||
{
|
||||
_context = context;
|
||||
_channel = channel;
|
||||
_state = state;
|
||||
_drawState = drawState;
|
||||
_currentProgramInfo = new ShaderProgramInfo[Constants.ShaderStages];
|
||||
_currentSpecState = spec;
|
||||
|
||||
// ShaderState must be updated after other state updates, as pipeline state is sent to the backend when compiling new shaders.
|
||||
// ShaderState must be updated after other state updates, as specialization/pipeline state is used when fetching shaders.
|
||||
// Render target state must appear after shader state as it depends on information from the currently bound shader.
|
||||
// Rasterizer and scissor states are checked by render target clear, their indexes
|
||||
// must be updated on the constants "RasterizerStateIndex" and "ScissorStateIndex" if modified.
|
||||
@ -101,6 +105,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
nameof(ThreedClassState.DepthTestFunc)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateTessellationState,
|
||||
nameof(ThreedClassState.TessMode),
|
||||
nameof(ThreedClassState.TessOuterLevel),
|
||||
nameof(ThreedClassState.TessInnerLevel),
|
||||
nameof(ThreedClassState.PatchVertices)),
|
||||
@ -138,17 +143,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateRasterizerState, nameof(ThreedClassState.RasterizeEnable)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateShaderState,
|
||||
nameof(ThreedClassState.ShaderBaseAddress),
|
||||
nameof(ThreedClassState.ShaderState)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateRenderTargetState,
|
||||
nameof(ThreedClassState.RtColorState),
|
||||
nameof(ThreedClassState.RtDepthStencilState),
|
||||
nameof(ThreedClassState.RtControl),
|
||||
nameof(ThreedClassState.RtDepthStencilSize),
|
||||
nameof(ThreedClassState.RtDepthStencilEnable)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateScissorState,
|
||||
nameof(ThreedClassState.ScissorState),
|
||||
nameof(ThreedClassState.ScreenScissorState)),
|
||||
@ -179,7 +173,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateMultisampleState,
|
||||
nameof(ThreedClassState.AlphaToCoverageDitherEnable),
|
||||
nameof(ThreedClassState.MultisampleControl))
|
||||
nameof(ThreedClassState.MultisampleControl)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateEarlyZState,
|
||||
nameof(ThreedClassState.EarlyZForce)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateShaderState,
|
||||
nameof(ThreedClassState.ShaderBaseAddress),
|
||||
nameof(ThreedClassState.ShaderState)),
|
||||
|
||||
new StateUpdateCallbackEntry(UpdateRenderTargetState,
|
||||
nameof(ThreedClassState.RtColorState),
|
||||
nameof(ThreedClassState.RtDepthStencilState),
|
||||
nameof(ThreedClassState.RtControl),
|
||||
nameof(ThreedClassState.RtDepthStencilSize),
|
||||
nameof(ThreedClassState.RtDepthStencilEnable)),
|
||||
});
|
||||
}
|
||||
|
||||
@ -209,17 +217,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update()
|
||||
{
|
||||
// If any state that the shader depends on changed,
|
||||
// then we may need to compile/bind a different version
|
||||
// of the shader for the new state.
|
||||
if (_shaderSpecState != null)
|
||||
{
|
||||
if (!_shaderSpecState.MatchesGraphics(_channel, GetPoolState(), GetGraphicsState(), _vsUsesDrawParameters, false))
|
||||
{
|
||||
ForceShaderUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
// The vertex buffer size is calculated using a different
|
||||
// method when doing indexed draws, so we need to make sure
|
||||
// to update the vertex buffers if we are doing a regular
|
||||
@ -271,6 +268,18 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_updateTracker.Update(ulong.MaxValue);
|
||||
|
||||
// If any state that the shader depends on changed,
|
||||
// then we may need to compile/bind a different version
|
||||
// of the shader for the new state.
|
||||
if (_shaderSpecState != null && _currentSpecState.HasChanged())
|
||||
{
|
||||
if (!_shaderSpecState.MatchesGraphics(_channel, ref _currentSpecState.GetPoolState(), ref _currentSpecState.GetGraphicsState(), _vsUsesDrawParameters, false))
|
||||
{
|
||||
// Shader must be reloaded. _vtgWritesRtLayer should not change.
|
||||
UpdateShaderState();
|
||||
}
|
||||
}
|
||||
|
||||
CommitBindings();
|
||||
|
||||
if (tfEnable && !_prevTfEnable)
|
||||
@ -302,7 +311,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
if (!_channel.TextureManager.CommitGraphicsBindings(_shaderSpecState) || (buffers.HasUnalignedStorageBuffers != hasUnaligned))
|
||||
{
|
||||
// Shader must be reloaded.
|
||||
_currentSpecState.SetHasUnalignedStorageBuffer(buffers.HasUnalignedStorageBuffers);
|
||||
// Shader must be reloaded. _vtgWritesRtLayer should not change.
|
||||
UpdateShaderState();
|
||||
}
|
||||
|
||||
@ -351,6 +361,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_state.State.PatchVertices,
|
||||
_state.State.TessOuterLevel.AsSpan(),
|
||||
_state.State.TessInnerLevel.AsSpan());
|
||||
|
||||
_currentSpecState.SetTessellationMode(_state.State.TessMode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -611,6 +623,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_state.State.AlphaTestEnable,
|
||||
_state.State.AlphaTestRef,
|
||||
_state.State.AlphaTestFunc);
|
||||
|
||||
_currentSpecState.SetAlphaTest(
|
||||
_state.State.AlphaTestEnable,
|
||||
_state.State.AlphaTestRef,
|
||||
_state.State.AlphaTestFunc);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -710,6 +727,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_context.Renderer.Pipeline.SetDepthMode(GetDepthMode());
|
||||
_context.Renderer.Pipeline.SetViewports(viewports, disableTransform);
|
||||
|
||||
_currentSpecState.SetViewportTransformDisable(_state.State.ViewportTransformEnable == 0);
|
||||
_currentSpecState.SetDepthMode(GetDepthMode() == DepthMode.MinusOneToOne);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -847,6 +867,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_channel.TextureManager.SetGraphicsTexturePool(texturePool.Address.Pack(), texturePool.MaximumId);
|
||||
_channel.TextureManager.SetGraphicsTextureBufferIndex((int)_state.State.TextureBufferIndex);
|
||||
|
||||
_currentSpecState.SetPoolState(GetPoolState());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -887,6 +909,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_pipeline.SetVertexAttribs(vertexAttribs);
|
||||
_context.Renderer.Pipeline.SetVertexAttribs(vertexAttribs);
|
||||
_currentSpecState.SetAttributeTypes(ref _state.State.VertexAttribState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -914,6 +937,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
Origin origin = (_state.State.PointCoordReplace & 4) == 0 ? Origin.LowerLeft : Origin.UpperLeft;
|
||||
|
||||
_context.Renderer.Pipeline.SetPointParameters(size, isProgramPointSize, enablePointSprite, origin);
|
||||
|
||||
_currentSpecState.SetProgramPointSizeEnable(isProgramPointSize);
|
||||
_currentSpecState.SetPointSize(size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1212,6 +1238,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
alphaToCoverageEnable,
|
||||
_state.State.AlphaToCoverageDitherEnable,
|
||||
alphaToOneEnable));
|
||||
|
||||
_currentSpecState.SetAlphaToCoverageEnable(alphaToCoverageEnable, _state.State.AlphaToCoverageDitherEnable);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the early z flag, based on guest state.
|
||||
/// </summary>
|
||||
private void UpdateEarlyZState()
|
||||
{
|
||||
_currentSpecState.SetEarlyZForce(_state.State.EarlyZForce);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1239,10 +1275,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
addressesSpan[index] = baseAddress + shader.Offset;
|
||||
}
|
||||
|
||||
GpuChannelPoolState poolState = GetPoolState();
|
||||
GpuChannelGraphicsState graphicsState = GetGraphicsState();
|
||||
CachedShaderProgram gs = shaderCache.GetGraphicsShader(ref _state.State, ref _pipeline, _channel, ref _currentSpecState.GetPoolState(), ref _currentSpecState.GetGraphicsState(), addresses);
|
||||
|
||||
CachedShaderProgram gs = shaderCache.GetGraphicsShader(ref _state.State, ref _pipeline, _channel, poolState, graphicsState, addresses);
|
||||
// Consume the modified flag for spec state so that it isn't checked again.
|
||||
_currentSpecState.SetShader(gs);
|
||||
|
||||
_shaderSpecState = gs.SpecializationState;
|
||||
|
||||
@ -1257,88 +1293,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
UpdateUserClipState();
|
||||
}
|
||||
|
||||
UpdateShaderBindings(gs.Bindings);
|
||||
|
||||
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
||||
{
|
||||
UpdateStageBindings(stageIndex, gs.Shaders[stageIndex + 1]?.Info);
|
||||
_currentProgramInfo[stageIndex] = gs.Shaders[stageIndex + 1]?.Info;
|
||||
}
|
||||
|
||||
_context.Renderer.Pipeline.SetProgram(gs.HostProgram);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates bindings consumed by the shader stage on the texture and buffer managers.
|
||||
/// Updates bindings consumed by the shader on the texture and buffer managers.
|
||||
/// </summary>
|
||||
/// <param name="stage">Shader stage to have the bindings updated</param>
|
||||
/// <param name="info">Shader stage bindings info</param>
|
||||
private void UpdateStageBindings(int stage, ShaderProgramInfo info)
|
||||
/// <param name="bindings">Bindings for the active shader</param>
|
||||
private void UpdateShaderBindings(CachedShaderBindings bindings)
|
||||
{
|
||||
_currentProgramInfo[stage] = info;
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
_channel.TextureManager.RentGraphicsTextureBindings(stage, 0);
|
||||
_channel.TextureManager.RentGraphicsImageBindings(stage, 0);
|
||||
_channel.BufferManager.SetGraphicsStorageBufferBindings(stage, null);
|
||||
_channel.BufferManager.SetGraphicsUniformBufferBindings(stage, null);
|
||||
return;
|
||||
}
|
||||
|
||||
int maxTextureBinding = -1;
|
||||
int maxImageBinding = -1;
|
||||
|
||||
Span<TextureBindingInfo> textureBindings = _channel.TextureManager.RentGraphicsTextureBindings(stage, info.Textures.Count);
|
||||
|
||||
if (info.UsesRtLayer)
|
||||
{
|
||||
_vtgWritesRtLayer = true;
|
||||
}
|
||||
|
||||
for (int index = 0; index < info.Textures.Count; index++)
|
||||
{
|
||||
var descriptor = info.Textures[index];
|
||||
|
||||
Target target = ShaderTexture.GetTarget(descriptor.Type);
|
||||
|
||||
textureBindings[index] = new TextureBindingInfo(
|
||||
target,
|
||||
descriptor.Binding,
|
||||
descriptor.CbufSlot,
|
||||
descriptor.HandleIndex,
|
||||
descriptor.Flags);
|
||||
|
||||
if (descriptor.Binding > maxTextureBinding)
|
||||
{
|
||||
maxTextureBinding = descriptor.Binding;
|
||||
}
|
||||
}
|
||||
|
||||
TextureBindingInfo[] imageBindings = _channel.TextureManager.RentGraphicsImageBindings(stage, info.Images.Count);
|
||||
|
||||
for (int index = 0; index < info.Images.Count; index++)
|
||||
{
|
||||
var descriptor = info.Images[index];
|
||||
|
||||
Target target = ShaderTexture.GetTarget(descriptor.Type);
|
||||
Format format = ShaderTexture.GetFormat(descriptor.Format);
|
||||
|
||||
imageBindings[index] = new TextureBindingInfo(
|
||||
target,
|
||||
format,
|
||||
descriptor.Binding,
|
||||
descriptor.CbufSlot,
|
||||
descriptor.HandleIndex,
|
||||
descriptor.Flags);
|
||||
|
||||
if (descriptor.Binding > maxImageBinding)
|
||||
{
|
||||
maxImageBinding = descriptor.Binding;
|
||||
}
|
||||
}
|
||||
|
||||
_channel.TextureManager.SetGraphicsMaxBindings(maxTextureBinding, maxImageBinding);
|
||||
|
||||
_channel.BufferManager.SetGraphicsStorageBufferBindings(stage, info.SBuffers);
|
||||
_channel.BufferManager.SetGraphicsUniformBufferBindings(stage, info.CBuffers);
|
||||
_channel.TextureManager.SetGraphicsBindings(bindings);
|
||||
_channel.BufferManager.SetGraphicsBufferBindings(bindings);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1353,46 +1325,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
(int)_state.State.TextureBufferIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current GPU channel state for shader creation or compatibility verification.
|
||||
/// </summary>
|
||||
/// <returns>Current GPU channel state</returns>
|
||||
private GpuChannelGraphicsState GetGraphicsState()
|
||||
{
|
||||
ref var vertexAttribState = ref _state.State.VertexAttribState;
|
||||
|
||||
Array32<AttributeType> attributeTypes = new Array32<AttributeType>();
|
||||
|
||||
for (int location = 0; location < attributeTypes.Length; location++)
|
||||
{
|
||||
VertexAttribType type = vertexAttribState[location].UnpackType();
|
||||
|
||||
attributeTypes[location] = type switch
|
||||
{
|
||||
VertexAttribType.Sint => AttributeType.Sint,
|
||||
VertexAttribType.Uint => AttributeType.Uint,
|
||||
_ => AttributeType.Float
|
||||
};
|
||||
}
|
||||
|
||||
return new GpuChannelGraphicsState(
|
||||
_state.State.EarlyZForce,
|
||||
_drawState.Topology,
|
||||
_state.State.TessMode,
|
||||
(_state.State.MultisampleControl & 1) != 0,
|
||||
_state.State.AlphaToCoverageDitherEnable,
|
||||
_state.State.ViewportTransformEnable == 0,
|
||||
GetDepthMode() == DepthMode.MinusOneToOne,
|
||||
_state.State.VertexProgramPointSize,
|
||||
_state.State.PointSize,
|
||||
_state.State.AlphaTestEnable,
|
||||
_state.State.AlphaTestFunc,
|
||||
_state.State.AlphaTestRef,
|
||||
ref attributeTypes,
|
||||
_drawState.HasConstantBufferDrawParameters,
|
||||
_channel.BufferManager.HasUnalignedStorageBuffers);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the depth mode that is currently being used (zero to one or minus one to one).
|
||||
/// </summary>
|
||||
|
@ -67,12 +67,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_i2mClass = new InlineToMemoryClass(context, channel, initializeState: false);
|
||||
|
||||
var spec = new SpecializationStateUpdater();
|
||||
var drawState = new DrawState();
|
||||
|
||||
_drawManager = new DrawManager(context, channel, _state, drawState);
|
||||
_drawManager = new DrawManager(context, channel, _state, drawState, spec);
|
||||
_semaphoreUpdater = new SemaphoreUpdater(context, channel, _state);
|
||||
_cbUpdater = new ConstantBufferUpdater(channel, _state);
|
||||
_stateUpdater = new StateUpdater(context, channel, _state, drawState);
|
||||
_stateUpdater = new StateUpdater(context, channel, _state, drawState, spec);
|
||||
|
||||
// This defaults to "always", even without any register write.
|
||||
// Reads just return 0, regardless of what was set there.
|
||||
|
@ -37,8 +37,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
private TexturePool _cachedTexturePool;
|
||||
private SamplerPool _cachedSamplerPool;
|
||||
|
||||
private readonly TextureBindingInfo[][] _textureBindings;
|
||||
private readonly TextureBindingInfo[][] _imageBindings;
|
||||
private TextureBindingInfo[][] _textureBindings;
|
||||
private TextureBindingInfo[][] _imageBindings;
|
||||
|
||||
private struct TextureState
|
||||
{
|
||||
@ -56,9 +56,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
private TextureState[] _textureState;
|
||||
private TextureState[] _imageState;
|
||||
|
||||
private int[] _textureBindingsCount;
|
||||
private int[] _imageBindingsCount;
|
||||
|
||||
private int _texturePoolSequence;
|
||||
private int _samplerPoolSequence;
|
||||
|
||||
@ -101,9 +98,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_textureState = new TextureState[InitialTextureStateSize];
|
||||
_imageState = new TextureState[InitialImageStateSize];
|
||||
|
||||
_textureBindingsCount = new int[stages];
|
||||
_imageBindingsCount = new int[stages];
|
||||
|
||||
for (int stage = 0; stage < stages; stage++)
|
||||
{
|
||||
_textureBindings[stage] = new TextureBindingInfo[InitialTextureStateSize];
|
||||
@ -112,39 +106,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rents the texture bindings array for a given stage, so that they can be modified.
|
||||
/// Sets the texture and image bindings.
|
||||
/// </summary>
|
||||
/// <param name="stage">Shader stage number, or 0 for compute shaders</param>
|
||||
/// <param name="count">The number of bindings needed</param>
|
||||
/// <returns>The texture bindings array</returns>
|
||||
public TextureBindingInfo[] RentTextureBindings(int stage, int count)
|
||||
/// <param name="bindings">Bindings for the active shader</param>
|
||||
public void SetBindings(CachedShaderBindings bindings)
|
||||
{
|
||||
if (count > _textureBindings[stage].Length)
|
||||
{
|
||||
Array.Resize(ref _textureBindings[stage], count);
|
||||
}
|
||||
_textureBindings = bindings.TextureBindings;
|
||||
_imageBindings = bindings.ImageBindings;
|
||||
|
||||
_textureBindingsCount[stage] = count;
|
||||
|
||||
return _textureBindings[stage];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rents the image bindings array for a given stage, so that they can be modified.
|
||||
/// </summary>
|
||||
/// <param name="stage">Shader stage number, or 0 for compute shaders</param>
|
||||
/// <param name="count">The number of bindings needed</param>
|
||||
/// <returns>The image bindings array</returns>
|
||||
public TextureBindingInfo[] RentImageBindings(int stage, int count)
|
||||
{
|
||||
if (count > _imageBindings[stage].Length)
|
||||
{
|
||||
Array.Resize(ref _imageBindings[stage], count);
|
||||
}
|
||||
|
||||
_imageBindingsCount[stage] = count;
|
||||
|
||||
return _imageBindings[stage];
|
||||
SetMaxBindings(bindings.MaxTextureBinding, bindings.MaxImageBinding);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -257,7 +227,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
case ShaderStage.Vertex:
|
||||
int fragmentIndex = (int)ShaderStage.Fragment - 1;
|
||||
index += _textureBindingsCount[fragmentIndex] + _imageBindingsCount[fragmentIndex];
|
||||
index += _textureBindings[fragmentIndex].Length + _imageBindings[fragmentIndex].Length;
|
||||
|
||||
result = texture.ScaleFactor;
|
||||
break;
|
||||
@ -284,7 +254,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// </summary>
|
||||
private bool VertexRequiresScale()
|
||||
{
|
||||
for (int i = 0; i < _textureBindingsCount[0]; i++)
|
||||
for (int i = 0; i < _textureBindings[0].Length; i++)
|
||||
{
|
||||
if ((_textureBindings[0][i].Flags & TextureUsageFlags.NeedsScaleValue) != 0)
|
||||
{
|
||||
@ -292,7 +262,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _imageBindingsCount[0]; i++)
|
||||
for (int i = 0; i < _imageBindings[0].Length; i++)
|
||||
{
|
||||
if ((_imageBindings[0][i].Flags & TextureUsageFlags.NeedsScaleValue) != 0)
|
||||
{
|
||||
@ -309,10 +279,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
private void CommitRenderScale()
|
||||
{
|
||||
// Stage 0 total: Compute or Vertex.
|
||||
int total = _textureBindingsCount[0] + _imageBindingsCount[0];
|
||||
int total = _textureBindings[0].Length + _imageBindings[0].Length;
|
||||
|
||||
int fragmentIndex = (int)ShaderStage.Fragment - 1;
|
||||
int fragmentTotal = _isCompute ? 0 : (_textureBindingsCount[fragmentIndex] + _imageBindingsCount[fragmentIndex]);
|
||||
int fragmentTotal = _isCompute ? 0 : (_textureBindings[fragmentIndex].Length + _imageBindings[fragmentIndex].Length);
|
||||
|
||||
if (total != 0 && fragmentTotal != _lastFragmentTotal && VertexRequiresScale())
|
||||
{
|
||||
@ -481,7 +451,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
bool poolModified,
|
||||
ShaderSpecializationState specState)
|
||||
{
|
||||
int textureCount = _textureBindingsCount[stageIndex];
|
||||
int textureCount = _textureBindings[stageIndex].Length;
|
||||
if (textureCount == 0)
|
||||
{
|
||||
return true;
|
||||
@ -609,7 +579,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
/// <returns>True if all bound images match the current shader specialiation state, false otherwise</returns>
|
||||
private bool CommitImageBindings(TexturePool pool, ShaderStage stage, int stageIndex, bool poolModified, ShaderSpecializationState specState)
|
||||
{
|
||||
int imageCount = _imageBindingsCount[stageIndex];
|
||||
int imageCount = _imageBindings[stageIndex].Length;
|
||||
if (imageCount == 0)
|
||||
{
|
||||
return true;
|
||||
@ -622,7 +592,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
|
||||
// Scales for images appear after the texture ones.
|
||||
int baseScaleIndex = _textureBindingsCount[stageIndex];
|
||||
int baseScaleIndex = _textureBindings[stageIndex].Length;
|
||||
|
||||
int cachedTextureBufferIndex = -1;
|
||||
int cachedSamplerBufferIndex = -1;
|
||||
|
@ -57,45 +57,21 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rents the texture bindings array of the compute pipeline.
|
||||
/// Sets the texture and image bindings for the compute pipeline.
|
||||
/// </summary>
|
||||
/// <param name="count">The number of bindings needed</param>
|
||||
/// <returns>The texture bindings array</returns>
|
||||
public TextureBindingInfo[] RentComputeTextureBindings(int count)
|
||||
/// <param name="bindings">Bindings for the active shader</param>
|
||||
public void SetComputeBindings(CachedShaderBindings bindings)
|
||||
{
|
||||
return _cpBindingsManager.RentTextureBindings(0, count);
|
||||
_cpBindingsManager.SetBindings(bindings);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rents the texture bindings array for a given stage on the graphics pipeline.
|
||||
/// Sets the texture and image bindings for the graphics pipeline.
|
||||
/// </summary>
|
||||
/// <param name="stage">The index of the shader stage to bind the textures</param>
|
||||
/// <param name="count">The number of bindings needed</param>
|
||||
/// <returns>The texture bindings array</returns>
|
||||
public TextureBindingInfo[] RentGraphicsTextureBindings(int stage, int count)
|
||||
/// <param name="bindings">Bindings for the active shader</param>
|
||||
public void SetGraphicsBindings(CachedShaderBindings bindings)
|
||||
{
|
||||
return _gpBindingsManager.RentTextureBindings(stage, count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rents the image bindings array of the compute pipeline.
|
||||
/// </summary>
|
||||
/// <param name="count">The number of bindings needed</param>
|
||||
/// <returns>The image bindings array</returns>
|
||||
public TextureBindingInfo[] RentComputeImageBindings(int count)
|
||||
{
|
||||
return _cpBindingsManager.RentImageBindings(0, count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rents the image bindings array for a given stage on the graphics pipeline.
|
||||
/// </summary>
|
||||
/// <param name="stage">The index of the shader stage to bind the images</param>
|
||||
/// <param name="count">The number of bindings needed</param>
|
||||
/// <returns>The image bindings array</returns>
|
||||
public TextureBindingInfo[] RentGraphicsImageBindings(int stage, int count)
|
||||
{
|
||||
return _gpBindingsManager.RentImageBindings(stage, count);
|
||||
_gpBindingsManager.SetBindings(bindings);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -107,16 +83,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_cpBindingsManager.SetTextureBufferIndex(index);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the max binding indexes on the compute pipeline.
|
||||
/// </summary>
|
||||
/// <param name="maxTextureBinding">The maximum texture binding</param>
|
||||
/// <param name="maxImageBinding">The maximum image binding</param>
|
||||
public void SetComputeMaxBindings(int maxTextureBinding, int maxImageBinding)
|
||||
{
|
||||
_cpBindingsManager.SetMaxBindings(maxTextureBinding, maxImageBinding);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the texture constant buffer index on the graphics pipeline.
|
||||
/// </summary>
|
||||
@ -126,16 +92,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_gpBindingsManager.SetTextureBufferIndex(index);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the max binding indexes on the graphics pipeline.
|
||||
/// </summary>
|
||||
/// <param name="maxTextureBinding">The maximum texture binding</param>
|
||||
/// <param name="maxImageBinding">The maximum image binding</param>
|
||||
public void SetGraphicsMaxBindings(int maxTextureBinding, int maxImageBinding)
|
||||
{
|
||||
_gpBindingsManager.SetMaxBindings(maxTextureBinding, maxImageBinding);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the current sampler pool on the compute pipeline.
|
||||
/// </summary>
|
||||
|
@ -1,10 +1,10 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Memory
|
||||
@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <summary>
|
||||
/// Shader buffer binding information.
|
||||
/// </summary>
|
||||
public BufferDescriptor[] Bindings { get; }
|
||||
public BufferDescriptor[] Bindings { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Buffer regions.
|
||||
@ -78,7 +78,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// Sets shader buffer binding information.
|
||||
/// </summary>
|
||||
/// <param name="descriptors">Buffer binding information</param>
|
||||
public void SetBindings(ReadOnlyCollection<BufferDescriptor> descriptors)
|
||||
public void SetBindings(BufferDescriptor[] descriptors)
|
||||
{
|
||||
if (descriptors == null)
|
||||
{
|
||||
@ -86,8 +86,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return;
|
||||
}
|
||||
|
||||
descriptors.CopyTo(Bindings, 0);
|
||||
Count = descriptors.Count;
|
||||
if ((Count = descriptors.Length) != 0)
|
||||
{
|
||||
Bindings = descriptors;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -320,41 +322,26 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <summary>
|
||||
/// Sets the binding points for the storage buffers bound on the compute pipeline.
|
||||
/// </summary>
|
||||
/// <param name="descriptors">Buffer descriptors with the binding point values</param>
|
||||
public void SetComputeStorageBufferBindings(ReadOnlyCollection<BufferDescriptor> descriptors)
|
||||
/// <param name="bindings">Bindings for the active shader</param>
|
||||
public void SetComputeBufferBindings(CachedShaderBindings bindings)
|
||||
{
|
||||
_cpStorageBuffers.SetBindings(descriptors);
|
||||
_cpStorageBuffers.SetBindings(bindings.StorageBufferBindings[0]);
|
||||
_cpUniformBuffers.SetBindings(bindings.ConstantBufferBindings[0]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the binding points for the storage buffers bound on the graphics pipeline.
|
||||
/// </summary>
|
||||
/// <param name="stage">Index of the shader stage</param>
|
||||
/// <param name="descriptors">Buffer descriptors with the binding point values</param>
|
||||
public void SetGraphicsStorageBufferBindings(int stage, ReadOnlyCollection<BufferDescriptor> descriptors)
|
||||
/// <param name="bindings">Bindings for the active shader</param>
|
||||
public void SetGraphicsBufferBindings(CachedShaderBindings bindings)
|
||||
{
|
||||
_gpStorageBuffers[stage].SetBindings(descriptors);
|
||||
for (int i = 0; i < Constants.ShaderStages; i++)
|
||||
{
|
||||
_gpStorageBuffers[i].SetBindings(bindings.StorageBufferBindings[i]);
|
||||
_gpUniformBuffers[i].SetBindings(bindings.ConstantBufferBindings[i]);
|
||||
}
|
||||
|
||||
_gpStorageBuffersDirty = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the binding points for the uniform buffers bound on the compute pipeline.
|
||||
/// </summary>
|
||||
/// <param name="descriptors">Buffer descriptors with the binding point values</param>
|
||||
public void SetComputeUniformBufferBindings(ReadOnlyCollection<BufferDescriptor> descriptors)
|
||||
{
|
||||
_cpUniformBuffers.SetBindings(descriptors);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the enabled uniform buffers mask on the graphics pipeline.
|
||||
/// Each bit set on the mask indicates that the respective buffer index is enabled.
|
||||
/// </summary>
|
||||
/// <param name="stage">Index of the shader stage</param>
|
||||
/// <param name="descriptors">Buffer descriptors with the binding point values</param>
|
||||
public void SetGraphicsUniformBufferBindings(int stage, ReadOnlyCollection<BufferDescriptor> descriptors)
|
||||
{
|
||||
_gpUniformBuffers[stage].SetBindings(descriptors);
|
||||
_gpUniformBuffersDirty = true;
|
||||
}
|
||||
|
||||
|
103
Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs
Normal file
103
Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs
Normal file
@ -0,0 +1,103 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of shader bindings ready for insertion into the buffer and texture managers.
|
||||
/// </summary>
|
||||
internal class CachedShaderBindings
|
||||
{
|
||||
public TextureBindingInfo[][] TextureBindings { get; }
|
||||
public TextureBindingInfo[][] ImageBindings { get; }
|
||||
public BufferDescriptor[][] ConstantBufferBindings { get; }
|
||||
public BufferDescriptor[][] StorageBufferBindings { get; }
|
||||
|
||||
public int MaxTextureBinding { get; }
|
||||
public int MaxImageBinding { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Create a new cached shader bindings collection.
|
||||
/// </summary>
|
||||
/// <param name="isCompute">Whether the shader is for compute</param>
|
||||
/// <param name="stages">The stages used by the shader</param>
|
||||
public CachedShaderBindings(bool isCompute, CachedShaderStage[] stages)
|
||||
{
|
||||
int stageCount = isCompute ? 1 : Constants.ShaderStages;
|
||||
|
||||
TextureBindings = new TextureBindingInfo[stageCount][];
|
||||
ImageBindings = new TextureBindingInfo[stageCount][];
|
||||
ConstantBufferBindings = new BufferDescriptor[stageCount][];
|
||||
StorageBufferBindings = new BufferDescriptor[stageCount][];
|
||||
|
||||
int maxTextureBinding = -1;
|
||||
int maxImageBinding = -1;
|
||||
int offset = isCompute ? 0 : 1;
|
||||
|
||||
for (int i = 0; i < stageCount; i++)
|
||||
{
|
||||
CachedShaderStage stage = stages[i + offset];
|
||||
|
||||
if (stage == null)
|
||||
{
|
||||
TextureBindings[i] = Array.Empty<TextureBindingInfo>();
|
||||
ImageBindings[i] = Array.Empty<TextureBindingInfo>();
|
||||
ConstantBufferBindings[i] = Array.Empty<BufferDescriptor>();
|
||||
StorageBufferBindings[i] = Array.Empty<BufferDescriptor>();
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
TextureBindings[i] = stage.Info.Textures.Select(descriptor =>
|
||||
{
|
||||
Target target = ShaderTexture.GetTarget(descriptor.Type);
|
||||
|
||||
var result = new TextureBindingInfo(
|
||||
target,
|
||||
descriptor.Binding,
|
||||
descriptor.CbufSlot,
|
||||
descriptor.HandleIndex,
|
||||
descriptor.Flags);
|
||||
|
||||
if (descriptor.Binding > maxTextureBinding)
|
||||
{
|
||||
maxTextureBinding = descriptor.Binding;
|
||||
}
|
||||
|
||||
return result;
|
||||
}).ToArray();
|
||||
|
||||
ImageBindings[i] = stage.Info.Images.Select(descriptor =>
|
||||
{
|
||||
Target target = ShaderTexture.GetTarget(descriptor.Type);
|
||||
Format format = ShaderTexture.GetFormat(descriptor.Format);
|
||||
|
||||
var result = new TextureBindingInfo(
|
||||
target,
|
||||
format,
|
||||
descriptor.Binding,
|
||||
descriptor.CbufSlot,
|
||||
descriptor.HandleIndex,
|
||||
descriptor.Flags);
|
||||
|
||||
if (descriptor.Binding > maxImageBinding)
|
||||
{
|
||||
maxImageBinding = descriptor.Binding;
|
||||
}
|
||||
|
||||
return result;
|
||||
}).ToArray();
|
||||
|
||||
ConstantBufferBindings[i] = stage.Info.CBuffers.ToArray();
|
||||
StorageBufferBindings[i] = stage.Info.SBuffers.ToArray();
|
||||
}
|
||||
|
||||
MaxTextureBinding = maxTextureBinding;
|
||||
MaxImageBinding = maxImageBinding;
|
||||
}
|
||||
}
|
||||
}
|
@ -24,6 +24,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// </summary>
|
||||
public CachedShaderStage[] Shaders { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Cached shader bindings, ready for placing into the bindings manager.
|
||||
/// </summary>
|
||||
public CachedShaderBindings Bindings { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the shader bundle.
|
||||
/// </summary>
|
||||
@ -37,6 +42,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
Shaders = shaders;
|
||||
|
||||
SpecializationState.Prepare(shaders);
|
||||
Bindings = new CachedShaderBindings(shaders.Length == 1, shaders);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -15,62 +15,62 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <summary>
|
||||
/// Early Z force enable.
|
||||
/// </summary>
|
||||
public readonly bool EarlyZForce;
|
||||
public bool EarlyZForce;
|
||||
|
||||
/// <summary>
|
||||
/// Primitive topology of current draw.
|
||||
/// </summary>
|
||||
public readonly PrimitiveTopology Topology;
|
||||
public PrimitiveTopology Topology;
|
||||
|
||||
/// <summary>
|
||||
/// Tessellation mode.
|
||||
/// </summary>
|
||||
public readonly TessMode TessellationMode;
|
||||
public TessMode TessellationMode;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether alpha-to-coverage is enabled.
|
||||
/// </summary>
|
||||
public readonly bool AlphaToCoverageEnable;
|
||||
public bool AlphaToCoverageEnable;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether alpha-to-coverage dithering is enabled.
|
||||
/// </summary>
|
||||
public readonly bool AlphaToCoverageDitherEnable;
|
||||
public bool AlphaToCoverageDitherEnable;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the viewport transform is disabled.
|
||||
/// </summary>
|
||||
public readonly bool ViewportTransformDisable;
|
||||
public bool ViewportTransformDisable;
|
||||
|
||||
/// <summary>
|
||||
/// Depth mode zero to one or minus one to one.
|
||||
/// </summary>
|
||||
public readonly bool DepthMode;
|
||||
public bool DepthMode;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the point size is set on the shader or is fixed.
|
||||
/// </summary>
|
||||
public readonly bool ProgramPointSizeEnable;
|
||||
public bool ProgramPointSizeEnable;
|
||||
|
||||
/// <summary>
|
||||
/// Point size used if <see cref="ProgramPointSizeEnable" /> is false.
|
||||
/// </summary>
|
||||
public readonly float PointSize;
|
||||
public float PointSize;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether alpha test is enabled.
|
||||
/// </summary>
|
||||
public readonly bool AlphaTestEnable;
|
||||
public bool AlphaTestEnable;
|
||||
|
||||
/// <summary>
|
||||
/// When alpha test is enabled, indicates the comparison that decides if the fragment should be discarded.
|
||||
/// </summary>
|
||||
public readonly CompareOp AlphaTestCompare;
|
||||
public CompareOp AlphaTestCompare;
|
||||
|
||||
/// <summary>
|
||||
/// When alpha test is enabled, indicates the value to compare with the fragment output alpha.
|
||||
/// </summary>
|
||||
public readonly float AlphaTestReference;
|
||||
public float AlphaTestReference;
|
||||
|
||||
/// <summary>
|
||||
/// Type of the vertex attributes consumed by the shader.
|
||||
@ -80,12 +80,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <summary>
|
||||
/// Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0.
|
||||
/// </summary>
|
||||
public readonly bool HasConstantBufferDrawParameters;
|
||||
public bool HasConstantBufferDrawParameters;
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that any storage buffer use is unaligned.
|
||||
/// </summary>
|
||||
public readonly bool HasUnalignedStorageBuffer;
|
||||
public bool HasUnalignedStorageBuffer;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new GPU graphics state.
|
||||
|
@ -1,9 +1,11 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
/// <summary>
|
||||
/// State used by the <see cref="GpuAccessor"/>.
|
||||
/// </summary>
|
||||
struct GpuChannelPoolState
|
||||
struct GpuChannelPoolState : IEquatable<GpuChannelPoolState>
|
||||
{
|
||||
/// <summary>
|
||||
/// GPU virtual address of the texture pool.
|
||||
@ -32,5 +34,17 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
TexturePoolMaximumId = texturePoolMaximumId;
|
||||
TextureBufferIndex = textureBufferIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the pool states are equal.
|
||||
/// </summary>
|
||||
/// <param name="other">Pool state to compare with</param>
|
||||
/// <returns>True if they are equal, false otherwise</returns>
|
||||
public bool Equals(GpuChannelPoolState other)
|
||||
{
|
||||
return TexturePoolGpuVa == other.TexturePoolGpuVa &&
|
||||
TexturePoolMaximumId == other.TexturePoolMaximumId &&
|
||||
TextureBufferIndex == other.TextureBufferIndex;
|
||||
}
|
||||
}
|
||||
}
|
@ -300,16 +300,16 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
ref ThreedClassState state,
|
||||
ref ProgramPipelineState pipeline,
|
||||
GpuChannel channel,
|
||||
GpuChannelPoolState poolState,
|
||||
GpuChannelGraphicsState graphicsState,
|
||||
ref GpuChannelPoolState poolState,
|
||||
ref GpuChannelGraphicsState graphicsState,
|
||||
ShaderAddresses addresses)
|
||||
{
|
||||
if (_gpPrograms.TryGetValue(addresses, out var gpShaders) && IsShaderEqual(channel, poolState, graphicsState, gpShaders, addresses))
|
||||
if (_gpPrograms.TryGetValue(addresses, out var gpShaders) && IsShaderEqual(channel, ref poolState, ref graphicsState, gpShaders, addresses))
|
||||
{
|
||||
return gpShaders;
|
||||
}
|
||||
|
||||
if (_graphicsShaderCache.TryFind(channel, poolState, graphicsState, addresses, out gpShaders, out var cachedGuestCode))
|
||||
if (_graphicsShaderCache.TryFind(channel, ref poolState, ref graphicsState, addresses, out gpShaders, out var cachedGuestCode))
|
||||
{
|
||||
_gpPrograms[addresses] = gpShaders;
|
||||
return gpShaders;
|
||||
@ -498,7 +498,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
if (IsShaderEqual(channel.MemoryManager, cpShader.Shaders[0], gpuVa))
|
||||
{
|
||||
return cpShader.SpecializationState.MatchesCompute(channel, poolState, computeState, true);
|
||||
return cpShader.SpecializationState.MatchesCompute(channel, ref poolState, computeState, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -515,8 +515,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>True if the code is different, false otherwise</returns>
|
||||
private static bool IsShaderEqual(
|
||||
GpuChannel channel,
|
||||
GpuChannelPoolState poolState,
|
||||
GpuChannelGraphicsState graphicsState,
|
||||
ref GpuChannelPoolState poolState,
|
||||
ref GpuChannelGraphicsState graphicsState,
|
||||
CachedShaderProgram gpShaders,
|
||||
ShaderAddresses addresses)
|
||||
{
|
||||
@ -536,7 +536,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
bool usesDrawParameters = gpShaders.Shaders[1]?.Info.UsesDrawParameters ?? false;
|
||||
|
||||
return gpShaders.SpecializationState.MatchesGraphics(channel, poolState, graphicsState, usesDrawParameters, true);
|
||||
return gpShaders.SpecializationState.MatchesGraphics(channel, ref poolState, ref graphicsState, usesDrawParameters, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -215,8 +215,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>True if a cached host program was found, false otherwise</returns>
|
||||
public bool TryFind(
|
||||
GpuChannel channel,
|
||||
GpuChannelPoolState poolState,
|
||||
GpuChannelGraphicsState graphicsState,
|
||||
ref GpuChannelPoolState poolState,
|
||||
ref GpuChannelGraphicsState graphicsState,
|
||||
ShaderAddresses addresses,
|
||||
out CachedShaderProgram program,
|
||||
out CachedGraphicsGuestCode guestCode)
|
||||
@ -236,7 +236,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
if (found && _shaderPrograms.TryGetValue(idTable, out ShaderSpecializationList specList))
|
||||
{
|
||||
return specList.TryFindForGraphics(channel, poolState, graphicsState, out program);
|
||||
return specList.TryFindForGraphics(channel, ref poolState, ref graphicsState, out program);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -29,15 +29,15 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>True if a compatible program is found, false otherwise</returns>
|
||||
public bool TryFindForGraphics(
|
||||
GpuChannel channel,
|
||||
GpuChannelPoolState poolState,
|
||||
GpuChannelGraphicsState graphicsState,
|
||||
ref GpuChannelPoolState poolState,
|
||||
ref GpuChannelGraphicsState graphicsState,
|
||||
out CachedShaderProgram program)
|
||||
{
|
||||
foreach (var entry in _entries)
|
||||
{
|
||||
bool usesDrawParameters = entry.Shaders[1]?.Info.UsesDrawParameters ?? false;
|
||||
|
||||
if (entry.SpecializationState.MatchesGraphics(channel, poolState, graphicsState, usesDrawParameters, true))
|
||||
if (entry.SpecializationState.MatchesGraphics(channel, ref poolState, ref graphicsState, usesDrawParameters, true))
|
||||
{
|
||||
program = entry;
|
||||
return true;
|
||||
@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
foreach (var entry in _entries)
|
||||
{
|
||||
if (entry.SpecializationState.MatchesCompute(channel, poolState, computeState, true))
|
||||
if (entry.SpecializationState.MatchesCompute(channel, ref poolState, computeState, true))
|
||||
{
|
||||
program = entry;
|
||||
return true;
|
||||
|
@ -392,6 +392,15 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
state.Value.QueriedFlags |= QueriedTextureStateFlags.CoordNormalized;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if primitive topology was queried by the shader.
|
||||
/// </summary>
|
||||
/// <returns>True if queried, false otherwise</returns>
|
||||
public bool IsPrimitiveTopologyQueried()
|
||||
{
|
||||
return _queriedState.HasFlag(QueriedStateFlags.PrimitiveTopology);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a given texture was registerd on this specialization state.
|
||||
/// </summary>
|
||||
@ -486,8 +495,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <returns>True if the state matches, false otherwise</returns>
|
||||
public bool MatchesGraphics(
|
||||
GpuChannel channel,
|
||||
GpuChannelPoolState poolState,
|
||||
GpuChannelGraphicsState graphicsState,
|
||||
ref GpuChannelPoolState poolState,
|
||||
ref GpuChannelGraphicsState graphicsState,
|
||||
bool usesDrawParameters,
|
||||
bool checkTextures)
|
||||
{
|
||||
@ -536,7 +545,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
return false;
|
||||
}
|
||||
|
||||
return Matches(channel, poolState, checkTextures, isCompute: false);
|
||||
return Matches(channel, ref poolState, checkTextures, isCompute: false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -547,14 +556,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="computeState">Compute state</param>
|
||||
/// <param name="checkTextures">Indicates whether texture descriptors should be checked</param>
|
||||
/// <returns>True if the state matches, false otherwise</returns>
|
||||
public bool MatchesCompute(GpuChannel channel, GpuChannelPoolState poolState, GpuChannelComputeState computeState, bool checkTextures)
|
||||
public bool MatchesCompute(GpuChannel channel, ref GpuChannelPoolState poolState, GpuChannelComputeState computeState, bool checkTextures)
|
||||
{
|
||||
if (computeState.HasUnalignedStorageBuffer != ComputeState.HasUnalignedStorageBuffer)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Matches(channel, poolState, checkTextures, isCompute: true);
|
||||
return Matches(channel, ref poolState, checkTextures, isCompute: true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -618,7 +627,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
/// <param name="checkTextures">Indicates whether texture descriptors should be checked</param>
|
||||
/// <param name="isCompute">Indicates whenever the check is requested by the 3D or compute engine</param>
|
||||
/// <returns>True if the state matches, false otherwise</returns>
|
||||
private bool Matches(GpuChannel channel, GpuChannelPoolState poolState, bool checkTextures, bool isCompute)
|
||||
private bool Matches(GpuChannel channel, ref GpuChannelPoolState poolState, bool checkTextures, bool isCompute)
|
||||
{
|
||||
int constantBufferUsePerStageMask = _constantBufferUsePerStage;
|
||||
|
||||
|
@ -32,6 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Auto<DisposableImageView> view,
|
||||
uint width,
|
||||
uint height,
|
||||
uint samples,
|
||||
bool isDepthStencil,
|
||||
VkFormat format)
|
||||
{
|
||||
@ -43,7 +44,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Height = height;
|
||||
Layers = 1;
|
||||
|
||||
AttachmentSamples = new[] { 1u };
|
||||
AttachmentSamples = new[] { samples };
|
||||
AttachmentFormats = new[] { format };
|
||||
AttachmentIndices = new[] { 0 };
|
||||
|
||||
|
@ -22,6 +22,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly uint MinSubgroupSize;
|
||||
public readonly uint MaxSubgroupSize;
|
||||
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
|
||||
public readonly SampleCountFlags SupportedSampleCounts;
|
||||
|
||||
public HardwareCapabilities(
|
||||
bool supportsIndexTypeUint8,
|
||||
@ -41,7 +42,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsGeometryShader,
|
||||
uint minSubgroupSize,
|
||||
uint maxSubgroupSize,
|
||||
ShaderStageFlags requiredSubgroupSizeStages)
|
||||
ShaderStageFlags requiredSubgroupSizeStages,
|
||||
SampleCountFlags supportedSampleCounts)
|
||||
{
|
||||
SupportsIndexTypeUint8 = supportsIndexTypeUint8;
|
||||
SupportsCustomBorderColor = supportsCustomBorderColor;
|
||||
@ -61,6 +63,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
MinSubgroupSize = minSubgroupSize;
|
||||
MaxSubgroupSize = maxSubgroupSize;
|
||||
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
|
||||
SupportedSampleCounts = supportedSampleCounts;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,9 +20,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly IProgram _programColorBlitClearAlpha;
|
||||
private readonly IProgram _programColorClear;
|
||||
private readonly IProgram _programStrideChange;
|
||||
private readonly IProgram _programColorCopyBetweenMsNonMs;
|
||||
private readonly IProgram _programConvertIndexBuffer;
|
||||
private readonly IProgram _programConvertIndirectData;
|
||||
private readonly IProgram _programColorCopyToNonMs;
|
||||
private readonly IProgram _programColorDrawToMs;
|
||||
|
||||
public HelperShader(VulkanRenderer gd, Device device)
|
||||
{
|
||||
@ -32,13 +33,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_samplerLinear = gd.CreateSampler(GAL.SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));
|
||||
_samplerNearest = gd.CreateSampler(GAL.SamplerCreateInfo.Create(MinFilter.Nearest, MagFilter.Nearest));
|
||||
|
||||
var vertexBindings = new ShaderBindings(
|
||||
var colorBlitVertexBindings = new ShaderBindings(
|
||||
new[] { 1 },
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>());
|
||||
|
||||
var fragmentBindings = new ShaderBindings(
|
||||
var colorBlitFragmentBindings = new ShaderBindings(
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>(),
|
||||
new[] { 0 },
|
||||
@ -46,17 +47,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_programColorBlit = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, vertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorBlitFragmentShaderSource, fragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorBlitFragmentShaderSource, colorBlitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
_programColorBlitClearAlpha = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, vertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorBlitClearAlphaFragmentShaderSource, fragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorBlitClearAlphaFragmentShaderSource, colorBlitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
var fragmentBindings2 = new ShaderBindings(
|
||||
var colorClearFragmentBindings = new ShaderBindings(
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>(),
|
||||
@ -64,8 +65,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_programColorClear = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, vertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorClearFragmentShaderSource, fragmentBindings2, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorClearFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
var strideChangeBindings = new ShaderBindings(
|
||||
@ -79,18 +80,33 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
new ShaderSource(ShaderBinaries.ChangeBufferStrideShaderSource, strideChangeBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
var colorCopyMSBindings = new ShaderBindings(
|
||||
var colorCopyToNonMsBindings = new ShaderBindings(
|
||||
new[] { 0 },
|
||||
Array.Empty<int>(),
|
||||
new[] { 0 },
|
||||
new[] { 0 });
|
||||
|
||||
_programColorCopyBetweenMsNonMs = gd.CreateProgramWithMinimalLayout(new[]
|
||||
_programColorCopyToNonMs = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new ShaderSource(ShaderBinaries.ColorCopyBetweenMsNonMs, colorCopyMSBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
||||
}, new[]
|
||||
new ShaderSource(ShaderBinaries.ColorCopyToNonMsComputeShaderSource, colorCopyToNonMsBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
var colorDrawToMsVertexBindings = new ShaderBindings(
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>(),
|
||||
Array.Empty<int>());
|
||||
|
||||
var colorDrawToMsFragmentBindings = new ShaderBindings(
|
||||
new[] { 0 },
|
||||
Array.Empty<int>(),
|
||||
new[] { 0 },
|
||||
Array.Empty<int>());
|
||||
|
||||
_programColorDrawToMs = gd.CreateProgramWithMinimalLayout(new[]
|
||||
{
|
||||
new SpecDescription((0, SpecConstType.Int32))
|
||||
new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, colorDrawToMsVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
|
||||
new ShaderSource(ShaderBinaries.ColorDrawToMsFragmentShaderSource, colorDrawToMsFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
|
||||
});
|
||||
|
||||
var convertIndexBufferBindings = new ShaderBindings(
|
||||
@ -508,36 +524,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
public void CopyMSToNonMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
|
||||
{
|
||||
CopyMS(gd, cbs, src, dst, srcLayer, dstLayer, depth, src.Info.Samples, dst.Info.Width, dst.Info.Height);
|
||||
}
|
||||
|
||||
public void CopyNonMSToMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
|
||||
{
|
||||
CopyMS(gd, cbs, src, dst, srcLayer, dstLayer, depth, dst.Info.Samples, src.Info.Width, src.Info.Height);
|
||||
}
|
||||
|
||||
private void CopyMS(
|
||||
VulkanRenderer gd,
|
||||
CommandBufferScoped cbs,
|
||||
TextureView src,
|
||||
TextureView dst,
|
||||
int srcLayer,
|
||||
int dstLayer,
|
||||
int depth,
|
||||
int samples,
|
||||
int nonMSWidth,
|
||||
int nonMSHeight)
|
||||
{
|
||||
const int ParamsBufferSize = 16;
|
||||
|
||||
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
|
||||
|
||||
int samples = src.Info.Samples;
|
||||
|
||||
// X and Y are the expected texture samples.
|
||||
// Z and W are the actual texture samples used.
|
||||
// They may differ if the GPU does not support the samples count requested and we had to use a lower amount.
|
||||
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
|
||||
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags((uint)samples));
|
||||
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
|
||||
|
||||
@ -559,17 +557,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
_pipeline.SetProgram(_programColorCopyBetweenMsNonMs);
|
||||
_pipeline.SetProgram(_programColorCopyToNonMs);
|
||||
|
||||
var format = GetFormat(src.Info.BytesPerPixel);
|
||||
|
||||
int dispatchX = (nonMSWidth + 31) / 32;
|
||||
int dispatchY = (nonMSHeight + 31) / 32;
|
||||
|
||||
// Specialize shader.
|
||||
bool srcIsMs = src.Info.Target.IsMultisample();
|
||||
int conversionType = srcIsMs ? src.Info.BytesPerPixel : -src.Info.BytesPerPixel;
|
||||
_pipeline.Specialize(conversionType);
|
||||
int dispatchX = (dst.Info.Width + 31) / 32;
|
||||
int dispatchY = (dst.Info.Height + 31) / 32;
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
|
||||
@ -621,6 +614,129 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
1);
|
||||
}
|
||||
|
||||
public void CopyNonMSToMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
|
||||
{
|
||||
const int ParamsBufferSize = 16;
|
||||
|
||||
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
|
||||
|
||||
int samples = dst.Info.Samples;
|
||||
|
||||
// X and Y are the expected texture samples.
|
||||
// Z and W are the actual texture samples used.
|
||||
// They may differ if the GPU does not support the samples count requested and we had to use a lower amount.
|
||||
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
|
||||
(shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
|
||||
|
||||
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
|
||||
|
||||
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
gd.Api,
|
||||
cbs.CommandBuffer,
|
||||
src.GetImage().Get(cbs).Value,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
AccessFlags.AccessShaderReadBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageFragmentShaderBit,
|
||||
ImageAspectFlags.ImageAspectColorBit,
|
||||
src.FirstLayer + srcLayer,
|
||||
src.FirstLevel,
|
||||
depth,
|
||||
1);
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
||||
_pipeline.SetProgram(_programColorDrawToMs);
|
||||
|
||||
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
|
||||
|
||||
var rect = new Rectangle<float>(0, 0, dst.Width, dst.Height);
|
||||
|
||||
viewports[0] = new GAL.Viewport(
|
||||
rect,
|
||||
ViewportSwizzle.PositiveX,
|
||||
ViewportSwizzle.PositiveY,
|
||||
ViewportSwizzle.PositiveZ,
|
||||
ViewportSwizzle.PositiveW,
|
||||
0f,
|
||||
1f);
|
||||
|
||||
Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, dst.Width, dst.Height);
|
||||
|
||||
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(GAL.PrimitiveTopology.TriangleStrip);
|
||||
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||
|
||||
var format = GetFormat(src.Info.BytesPerPixel);
|
||||
var vkFormat = FormatTable.GetFormat(format);
|
||||
|
||||
if (src.Info.Target == Target.Texture2DMultisampleArray ||
|
||||
dst.Info.Target == Target.Texture2DMultisampleArray)
|
||||
{
|
||||
for (int z = 0; z < depth; z++)
|
||||
{
|
||||
var srcView = Create2DLayerView(src, srcLayer + z, format);
|
||||
var dstView = Create2DLayerView(dst, dstLayer + z);
|
||||
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, srcView, null);
|
||||
_pipeline.SetRenderTarget(
|
||||
((TextureView)dstView).GetView(format).GetImageViewForAttachment(),
|
||||
(uint)dst.Width,
|
||||
(uint)dst.Height,
|
||||
(uint)samples,
|
||||
false,
|
||||
vkFormat);
|
||||
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
srcView.Release();
|
||||
dstView.Release();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var srcView = Create2DLayerView(src, srcLayer, format);
|
||||
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, srcView, null);
|
||||
_pipeline.SetRenderTarget(
|
||||
dst.GetView(format).GetImageViewForAttachment(),
|
||||
(uint)dst.Width,
|
||||
(uint)dst.Height,
|
||||
(uint)samples,
|
||||
false,
|
||||
vkFormat);
|
||||
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
srcView.Release();
|
||||
}
|
||||
|
||||
gd.BufferManager.Delete(bufferHandle);
|
||||
|
||||
_pipeline.Finish(gd, cbs);
|
||||
|
||||
TextureView.InsertImageBarrier(
|
||||
gd.Api,
|
||||
cbs.CommandBuffer,
|
||||
dst.GetImage().Get(cbs).Value,
|
||||
AccessFlags.AccessColorAttachmentWriteBit,
|
||||
TextureStorage.DefaultAccessMask,
|
||||
PipelineStageFlags.PipelineStageFragmentShaderBit,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
ImageAspectFlags.ImageAspectColorBit,
|
||||
dst.FirstLayer + dstLayer,
|
||||
dst.FirstLevel,
|
||||
depth,
|
||||
1);
|
||||
}
|
||||
|
||||
private static (int, int) GetSampleCountXYLog2(int samples)
|
||||
{
|
||||
int samplesInXLog2 = 0;
|
||||
@ -834,9 +950,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_programColorBlit.Dispose();
|
||||
_programColorClear.Dispose();
|
||||
_programStrideChange.Dispose();
|
||||
_programColorCopyBetweenMsNonMs.Dispose();
|
||||
_programConvertIndexBuffer.Dispose();
|
||||
_programConvertIndirectData.Dispose();
|
||||
_programColorCopyToNonMs.Dispose();
|
||||
_programColorDrawToMs.Dispose();
|
||||
_samplerNearest.Dispose();
|
||||
_samplerLinear.Dispose();
|
||||
_pipeline.Dispose();
|
||||
|
@ -1263,7 +1263,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||
UpdatePipelineAttachmentFormats();
|
||||
_newState.SamplesCount = FramebufferParams.AttachmentSamples.Length != 0 ? FramebufferParams.AttachmentSamples[0] : 1;
|
||||
}
|
||||
|
||||
protected void UpdatePipelineAttachmentFormats()
|
||||
@ -1279,6 +1278,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_newState.ColorBlendAttachmentStateCount = (uint)(FramebufferParams.MaxColorAttachmentIndex + 1);
|
||||
_newState.HasDepthStencil = FramebufferParams.HasDepthStencil;
|
||||
_newState.SamplesCount = FramebufferParams.AttachmentSamples.Length != 0 ? FramebufferParams.AttachmentSamples[0] : 1;
|
||||
}
|
||||
|
||||
protected unsafe void CreateRenderPass()
|
||||
@ -1307,7 +1307,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
attachmentDescs[i] = new AttachmentDescription(
|
||||
0,
|
||||
FramebufferParams.AttachmentFormats[i],
|
||||
TextureStorage.ConvertToSampleCountFlags(FramebufferParams.AttachmentSamples[i]),
|
||||
TextureStorage.ConvertToSampleCountFlags(Gd.Capabilities.SupportedSampleCounts, FramebufferParams.AttachmentSamples[i]),
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
AttachmentLoadOp.Load,
|
||||
|
@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
attachmentDescs[i] = new AttachmentDescription(
|
||||
0,
|
||||
attachmentFormats[i],
|
||||
TextureStorage.ConvertToSampleCountFlags((uint)state.SamplesCount),
|
||||
TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)state.SamplesCount),
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
AttachmentLoadOp.Load,
|
||||
|
@ -11,14 +11,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, bool isDepthStencil, VkFormat format)
|
||||
{
|
||||
CreateFramebuffer(view, width, height, isDepthStencil, format);
|
||||
SetRenderTarget(view, width, height, 1u, isDepthStencil, format);
|
||||
}
|
||||
|
||||
public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
|
||||
{
|
||||
CreateFramebuffer(view, width, height, samples, isDepthStencil, format);
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
private void CreateFramebuffer(Auto<DisposableImageView> view, uint width, uint height, bool isDepthStencil, VkFormat format)
|
||||
private void CreateFramebuffer(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
|
||||
{
|
||||
FramebufferParams = new FramebufferParams(Device, view, width, height, isDepthStencil, format);
|
||||
FramebufferParams = new FramebufferParams(Device, view, width, height, samples, isDepthStencil, format);
|
||||
UpdatePipelineAttachmentFormats();
|
||||
}
|
||||
|
||||
|
@ -439,7 +439,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
SType = StructureType.PipelineMultisampleStateCreateInfo,
|
||||
SampleShadingEnable = false,
|
||||
RasterizationSamples = TextureStorage.ConvertToSampleCountFlags(SamplesCount),
|
||||
RasterizationSamples = TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, SamplesCount),
|
||||
MinSampleShading = 1,
|
||||
AlphaToCoverageEnable = AlphaToCoverageEnable,
|
||||
AlphaToOneEnable = AlphaToOneEnable
|
||||
|
@ -1,89 +0,0 @@
|
||||
#version 450 core
|
||||
|
||||
// +ve for MsToNonMs, -ve for reverse
|
||||
layout (constant_id = 0) const int convType = 0;
|
||||
|
||||
layout (std140, binding = 0) uniform sample_counts_log2_in
|
||||
{
|
||||
ivec4 sample_counts_log2;
|
||||
};
|
||||
|
||||
#define R8_ID 1
|
||||
#define R16_ID 2
|
||||
#define R32_ID 4
|
||||
#define RG32_ID 8
|
||||
#define RGBA32_ID 16
|
||||
|
||||
#define R8_TYPE r8ui
|
||||
#define R16_TYPE r16ui
|
||||
#define R32_TYPE r32ui
|
||||
#define RG32_TYPE rg32ui
|
||||
#define RGBA32_TYPE rgba32ui
|
||||
|
||||
#define DECLARE_BINDINGS(type) layout (set = 3, binding = 0, type##_TYPE) uniform uimage2DMS dstMS ## type; \
|
||||
layout (set = 3, binding = 0, type##_TYPE) uniform uimage2D dst ## type;
|
||||
|
||||
#define CASE_SIZE(type) case type##_ID: imageSz = imageSize(dst ## type); break;
|
||||
|
||||
#define CASE_CONVERT(type) case type##_ID: imageStore(dst ## type, ivec2(coords), texelFetch(srcMS, shiftedCoords, sampleIdx)); break; \
|
||||
case -type##_ID: imageStore(dstMS ## type, shiftedCoords, sampleIdx, texelFetch(src, ivec2(coords), 0)); break;
|
||||
|
||||
// src tex
|
||||
layout (set = 2, binding = 0) uniform usampler2DMS srcMS;
|
||||
layout (set = 2, binding = 0) uniform usampler2D src;
|
||||
|
||||
// dst img
|
||||
DECLARE_BINDINGS(R8)
|
||||
DECLARE_BINDINGS(R16)
|
||||
DECLARE_BINDINGS(R32)
|
||||
DECLARE_BINDINGS(RG32)
|
||||
DECLARE_BINDINGS(RGBA32)
|
||||
|
||||
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
void main()
|
||||
{
|
||||
uvec2 coords = gl_GlobalInvocationID.xy;
|
||||
|
||||
ivec2 imageSz = ivec2(0, 0);
|
||||
|
||||
switch (convType)
|
||||
{
|
||||
case 0: break;
|
||||
CASE_SIZE(R8 )
|
||||
CASE_SIZE(R16 )
|
||||
CASE_SIZE(R32 )
|
||||
CASE_SIZE(RG32 )
|
||||
CASE_SIZE(RGBA32)
|
||||
default:
|
||||
imageSz = textureSize(src, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
|
||||
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
|
||||
int samplesInXLog2 = sample_counts_log2.z;
|
||||
int samplesInYLog2 = sample_counts_log2.w;
|
||||
int samplesInX = 1 << samplesInXLog2;
|
||||
int samplesInY = 1 << samplesInYLog2;
|
||||
int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2);
|
||||
|
||||
samplesInXLog2 = sample_counts_log2.x;
|
||||
samplesInYLog2 = sample_counts_log2.y;
|
||||
|
||||
ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2);
|
||||
|
||||
switch (convType)
|
||||
{
|
||||
CASE_CONVERT(R8 )
|
||||
CASE_CONVERT(R16 )
|
||||
CASE_CONVERT(R32 )
|
||||
CASE_CONVERT(RG32 )
|
||||
CASE_CONVERT(RGBA32)
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
#version 450 core
|
||||
|
||||
layout (std140, binding = 0) uniform sample_counts_log2_in
|
||||
{
|
||||
ivec4 sample_counts_log2;
|
||||
};
|
||||
|
||||
layout (set = 2, binding = 0) uniform usampler2DMS srcMS;
|
||||
layout (set = 3, binding = 0) writeonly uniform uimage2D dst;
|
||||
|
||||
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
void main()
|
||||
{
|
||||
uvec2 coords = gl_GlobalInvocationID.xy;
|
||||
ivec2 imageSz = imageSize(dst);
|
||||
|
||||
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
|
||||
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
|
||||
int samplesInXLog2 = sample_counts_log2.z;
|
||||
int samplesInYLog2 = sample_counts_log2.w;
|
||||
int samplesInX = 1 << samplesInXLog2;
|
||||
int samplesInY = 1 << samplesInYLog2;
|
||||
int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2);
|
||||
|
||||
samplesInXLog2 = sample_counts_log2.x;
|
||||
samplesInYLog2 = sample_counts_log2.y;
|
||||
|
||||
ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2);
|
||||
|
||||
imageStore(dst, ivec2(coords), texelFetch(srcMS, shiftedCoords, sampleIdx));
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
#version 450 core
|
||||
|
||||
layout (std140, binding = 0) uniform sample_counts_log2_in
|
||||
{
|
||||
ivec4 sample_counts_log2;
|
||||
};
|
||||
|
||||
layout (set = 2, binding = 0) uniform usampler2D src;
|
||||
|
||||
layout (location = 0) out uvec4 colour;
|
||||
|
||||
void main()
|
||||
{
|
||||
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
|
||||
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
|
||||
int samplesInXLog2 = sample_counts_log2.z;
|
||||
int samplesInYLog2 = sample_counts_log2.w;
|
||||
int samplesInX = 1 << samplesInXLog2;
|
||||
int samplesInY = 1 << samplesInYLog2;
|
||||
|
||||
int sampleIndex = gl_SampleID;
|
||||
|
||||
int inX = (int(gl_FragCoord.x) << sample_counts_log2.x) | ((sampleIndex & (samplesInX - 1)) << deltaX);
|
||||
int inY = (int(gl_FragCoord.y) << sample_counts_log2.y) | ((sampleIndex >> samplesInXLog2) << deltaY);
|
||||
|
||||
colour = texelFetch(src, ivec2(inX, inY), 0);
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
#version 450 core
|
||||
|
||||
void main()
|
||||
{
|
||||
int low = gl_VertexIndex & 1;
|
||||
int high = gl_VertexIndex >> 1;
|
||||
gl_Position.x = (float(low) - 0.5f) * 2.0f;
|
||||
gl_Position.y = (float(high) - 0.5f) * 2.0f;
|
||||
gl_Position.z = 0.0f;
|
||||
gl_Position.w = 1.0f;
|
||||
}
|
@ -552,322 +552,311 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
||||
0x35, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorCopyBetweenMsNonMs = new byte[]
|
||||
public static readonly byte[] ColorCopyToNonMsComputeShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x2D, 0x01, 0x00, 0x00,
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x86, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||
0x1B, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x31, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||
0x32, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C,
|
||||
0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x47,
|
||||
0x6C, 0x6F, 0x62, 0x61, 0x6C, 0x49, 0x6E, 0x76, 0x6F, 0x63, 0x61, 0x74, 0x69, 0x6F, 0x6E, 0x49,
|
||||
0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0x63, 0x6F, 0x6E, 0x76,
|
||||
0x54, 0x79, 0x70, 0x65, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||
0x64, 0x73, 0x74, 0x52, 0x38, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||
0x64, 0x73, 0x74, 0x52, 0x31, 0x36, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x2D, 0x00, 0x00, 0x00,
|
||||
0x64, 0x73, 0x74, 0x52, 0x33, 0x32, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00,
|
||||
0x64, 0x73, 0x74, 0x52, 0x47, 0x33, 0x32, 0x00, 0x05, 0x00, 0x05, 0x00, 0x39, 0x00, 0x00, 0x00,
|
||||
0x64, 0x73, 0x74, 0x52, 0x47, 0x42, 0x41, 0x33, 0x32, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
|
||||
0x40, 0x00, 0x00, 0x00, 0x73, 0x72, 0x63, 0x00, 0x05, 0x00, 0x08, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||
0x32, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x47, 0x6C, 0x6F, 0x62, 0x61, 0x6C, 0x49, 0x6E, 0x76,
|
||||
0x6F, 0x63, 0x61, 0x74, 0x69, 0x6F, 0x6E, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x64, 0x73, 0x74, 0x00, 0x05, 0x00, 0x08, 0x00, 0x32, 0x00, 0x00, 0x00,
|
||||
0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74, 0x73, 0x5F, 0x6C, 0x6F,
|
||||
0x67, 0x32, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||
0x67, 0x32, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x08, 0x00, 0x32, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74,
|
||||
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x03, 0x00, 0xB1, 0x00, 0x00, 0x00,
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0xB0, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xB2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xB1, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0xB2, 0x00, 0x00, 0x00, 0xB3, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0xB8, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
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0x04, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0xBB, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
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0x02, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xBC, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0xBB, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0xBC, 0x00, 0x00, 0x00,
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0xBD, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0xD0, 0x00, 0x00, 0x00,
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0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
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0xD1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xD0, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
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0xD1, 0x00, 0x00, 0x00, 0xD2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00,
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0xE5, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
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0x20, 0x00, 0x04, 0x00, 0xE6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE5, 0x00, 0x00, 0x00,
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0x3B, 0x00, 0x04, 0x00, 0xE6, 0x00, 0x00, 0x00, 0xE7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x19, 0x00, 0x09, 0x00, 0xFA, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
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0x23, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xFB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||
0xFA, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0xFB, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0F, 0x01, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
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0x02, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x01, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x0F, 0x01, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x10, 0x01, 0x00, 0x00,
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||||
0x11, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
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||||
0x1C, 0x01, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x06, 0x00, 0x0A, 0x00, 0x00, 0x00,
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||||
0x1D, 0x01, 0x00, 0x00, 0x1C, 0x01, 0x00, 0x00, 0x1C, 0x01, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
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0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||
0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00,
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||||
0x1E, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x03, 0x00, 0x47, 0x00, 0x00, 0x00,
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||||
0x1F, 0x01, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x1F, 0x01, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
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||||
0x0A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x07, 0x00,
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||||
0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x1D, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x0F, 0x00, 0x15, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
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||||
0x02, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
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||||
0x08, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00,
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||||
0xF8, 0x00, 0x02, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x3E, 0x00, 0x00, 0x00,
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||||
0x41, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3D, 0x00, 0x00, 0x00,
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||||
0x42, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x67, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00,
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||||
0x43, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
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||||
0x1D, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x16, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
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||||
0x1D, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
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||||
0x1F, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
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||||
0x10, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
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||||
0x1D, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x18, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
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||||
0x25, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
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||||
0x10, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
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||||
0x1D, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x19, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x2B, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0x1D, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x31, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0x1D, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x37, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0x1D, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x1D, 0x00, 0x00, 0x00, 0xF5, 0x00, 0x11, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x2C, 0x01, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
|
||||
0x14, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||
0x29, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||
0x35, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||
0x4A, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x00,
|
||||
0x2C, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x46, 0x00, 0x00, 0x00,
|
||||
0x4F, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x00, 0xA8, 0x00, 0x04, 0x00,
|
||||
0x46, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00,
|
||||
0x52, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00,
|
||||
0x51, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x51, 0x00, 0x00, 0x00,
|
||||
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||
0x55, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
|
||||
0x2C, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x46, 0x00, 0x00, 0x00,
|
||||
0x59, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0x52, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x52, 0x00, 0x00, 0x00, 0xF5, 0x00, 0x07, 0x00,
|
||||
0x46, 0x00, 0x00, 0x00, 0x5A, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00,
|
||||
0x59, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x5C, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x5A, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00,
|
||||
0x5C, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x5B, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0x1E, 0x01, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||
0x63, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00,
|
||||
0x64, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x63, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00,
|
||||
0x62, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00,
|
||||
0x41, 0x00, 0x06, 0x00, 0x63, 0x00, 0x00, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x6C, 0x00, 0x00, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x63, 0x00, 0x00, 0x00,
|
||||
0x6E, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x00, 0x00,
|
||||
0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00,
|
||||
0x82, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x6C, 0x00, 0x00, 0x00,
|
||||
0x6F, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x7A, 0x00, 0x00, 0x00,
|
||||
0x78, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x7D, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00,
|
||||
0x82, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x7A, 0x00, 0x00, 0x00,
|
||||
0x78, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00,
|
||||
0x83, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x88, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
|
||||
0x82, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x7D, 0x00, 0x00, 0x00,
|
||||
0x78, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x00,
|
||||
0x8B, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00,
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||||
0x90, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00,
|
||||
0xC3, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x9B, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||
0x65, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0xA0, 0x00, 0x00, 0x00,
|
||||
0x89, 0x00, 0x00, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0xA1, 0x00, 0x00, 0x00, 0x9B, 0x00, 0x00, 0x00, 0xA0, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00,
|
||||
0xAC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x17, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||
0xAC, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xA2, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xA3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0xFF,
|
||||
0xA5, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xA6, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0xFF,
|
||||
0xA7, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xA8, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xFF,
|
||||
0xA9, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0xAA, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0xFF, 0xFF,
|
||||
0xAB, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0xA2, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x1F, 0x00, 0x00, 0x00, 0xAD, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0xB1, 0x00, 0x00, 0x00, 0xB4, 0x00, 0x00, 0x00, 0xB3, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||
0xB0, 0x00, 0x00, 0x00, 0xB7, 0x00, 0x00, 0x00, 0xB4, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00,
|
||||
0xB8, 0x00, 0x00, 0x00, 0xB9, 0x00, 0x00, 0x00, 0xB7, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x63, 0x00, 0x04, 0x00, 0xAD, 0x00, 0x00, 0x00,
|
||||
0xAF, 0x00, 0x00, 0x00, 0xB9, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0xAC, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0xA3, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0xBB, 0x00, 0x00, 0x00,
|
||||
0xBE, 0x00, 0x00, 0x00, 0xBD, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x3E, 0x00, 0x00, 0x00,
|
||||
0xC1, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0xC3, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3D, 0x00, 0x00, 0x00,
|
||||
0xC4, 0x00, 0x00, 0x00, 0xC1, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0xB8, 0x00, 0x00, 0x00,
|
||||
0xC5, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x63, 0x00, 0x06, 0x00, 0xBE, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0xC5, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0xAC, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0xA4, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x25, 0x00, 0x00, 0x00, 0xC7, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0xC9, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0xB1, 0x00, 0x00, 0x00, 0xCA, 0x00, 0x00, 0x00, 0xB3, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||
0xB0, 0x00, 0x00, 0x00, 0xCD, 0x00, 0x00, 0x00, 0xCA, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00,
|
||||
0xB8, 0x00, 0x00, 0x00, 0xCE, 0x00, 0x00, 0x00, 0xCD, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x63, 0x00, 0x04, 0x00, 0xC7, 0x00, 0x00, 0x00,
|
||||
0xC9, 0x00, 0x00, 0x00, 0xCE, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0xAC, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0xA5, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0xD0, 0x00, 0x00, 0x00,
|
||||
0xD3, 0x00, 0x00, 0x00, 0xD2, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x3E, 0x00, 0x00, 0x00,
|
||||
0xD6, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0xD8, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3D, 0x00, 0x00, 0x00,
|
||||
0xD9, 0x00, 0x00, 0x00, 0xD6, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0xB8, 0x00, 0x00, 0x00,
|
||||
0xDA, 0x00, 0x00, 0x00, 0xD9, 0x00, 0x00, 0x00, 0xD8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x63, 0x00, 0x06, 0x00, 0xD3, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0xDA, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0xAC, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0xA6, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x2B, 0x00, 0x00, 0x00, 0xDC, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0xDE, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0xB1, 0x00, 0x00, 0x00, 0xDF, 0x00, 0x00, 0x00, 0xB3, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||
0xB0, 0x00, 0x00, 0x00, 0xE2, 0x00, 0x00, 0x00, 0xDF, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00,
|
||||
0xB8, 0x00, 0x00, 0x00, 0xE3, 0x00, 0x00, 0x00, 0xE2, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x63, 0x00, 0x04, 0x00, 0xDC, 0x00, 0x00, 0x00,
|
||||
0xDE, 0x00, 0x00, 0x00, 0xE3, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0xAC, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0xA7, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0xE5, 0x00, 0x00, 0x00,
|
||||
0xE8, 0x00, 0x00, 0x00, 0xE7, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x3E, 0x00, 0x00, 0x00,
|
||||
0xEB, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0xED, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3D, 0x00, 0x00, 0x00,
|
||||
0xEE, 0x00, 0x00, 0x00, 0xEB, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0xB8, 0x00, 0x00, 0x00,
|
||||
0xEF, 0x00, 0x00, 0x00, 0xEE, 0x00, 0x00, 0x00, 0xED, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x63, 0x00, 0x06, 0x00, 0xE8, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0xEF, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0xAC, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0xA8, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x31, 0x00, 0x00, 0x00, 0xF1, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0xF3, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0xB1, 0x00, 0x00, 0x00, 0xF4, 0x00, 0x00, 0x00, 0xB3, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||
0xB0, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x00, 0x00, 0xF4, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00,
|
||||
0xB8, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x63, 0x00, 0x04, 0x00, 0xF1, 0x00, 0x00, 0x00,
|
||||
0xF3, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0xAC, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0xA9, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0xFA, 0x00, 0x00, 0x00,
|
||||
0xFD, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x3E, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x02, 0x01, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3D, 0x00, 0x00, 0x00,
|
||||
0x03, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0xB8, 0x00, 0x00, 0x00,
|
||||
0x04, 0x01, 0x00, 0x00, 0x03, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x63, 0x00, 0x06, 0x00, 0xFD, 0x00, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0x04, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0xAC, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0xAA, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x37, 0x00, 0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0xB1, 0x00, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0xB3, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||
0xB0, 0x00, 0x00, 0x00, 0x0C, 0x01, 0x00, 0x00, 0x09, 0x01, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00,
|
||||
0xB8, 0x00, 0x00, 0x00, 0x0D, 0x01, 0x00, 0x00, 0x0C, 0x01, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x63, 0x00, 0x04, 0x00, 0x06, 0x01, 0x00, 0x00,
|
||||
0x08, 0x01, 0x00, 0x00, 0x0D, 0x01, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0xAC, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0xAB, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0F, 0x01, 0x00, 0x00,
|
||||
0x12, 0x01, 0x00, 0x00, 0x11, 0x01, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x3E, 0x00, 0x00, 0x00,
|
||||
0x15, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x17, 0x01, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3D, 0x00, 0x00, 0x00,
|
||||
0x18, 0x01, 0x00, 0x00, 0x15, 0x01, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0xB8, 0x00, 0x00, 0x00,
|
||||
0x19, 0x01, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x17, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x63, 0x00, 0x06, 0x00, 0x12, 0x01, 0x00, 0x00, 0xA1, 0x00, 0x00, 0x00,
|
||||
0x19, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0xAC, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0xAC, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||
0x1E, 0x01, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x1E, 0x01, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x17, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x1E, 0x00, 0x03, 0x00, 0x32, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x33, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x36, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00,
|
||||
0x78, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x1B, 0x00, 0x03, 0x00, 0x79, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x7A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x7A, 0x00, 0x00, 0x00, 0x7B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x80, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x06, 0x00,
|
||||
0x0A, 0x00, 0x00, 0x00, 0x83, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00,
|
||||
0x25, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0xF7, 0x00, 0x03, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x03, 0x00,
|
||||
0x19, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x85, 0x00, 0x00, 0x00,
|
||||
0x3D, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
|
||||
0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||
0x1D, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xA8, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||
0x24, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x23, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||
0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x18, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
|
||||
0x28, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x24, 0x00, 0x00, 0x00, 0xF5, 0x00, 0x07, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x2C, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
|
||||
0x23, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFA, 0x00, 0x04, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x2D, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x84, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||
0x37, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||
0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00,
|
||||
0x41, 0x00, 0x06, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
|
||||
0x35, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x3C, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||
0x36, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
|
||||
0x25, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x36, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
|
||||
0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
|
||||
0xC4, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x4D, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
|
||||
0x4B, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x56, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x4D, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||
0xC7, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||
0x58, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x5C, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x5E, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||
0xC7, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||
0x60, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00,
|
||||
0x61, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x64, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
|
||||
0xC3, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00,
|
||||
0x3F, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00,
|
||||
0x6E, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||
0x75, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x77, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00,
|
||||
0x7C, 0x00, 0x00, 0x00, 0x7B, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00,
|
||||
0x7F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x80, 0x00, 0x00, 0x00,
|
||||
0x81, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
|
||||
0x64, 0x00, 0x00, 0x00, 0x63, 0x00, 0x04, 0x00, 0x75, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
|
||||
0x81, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x84, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00,
|
||||
0x84, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorDrawToMsVertexShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0x67, 0x6C, 0x5F, 0x56, 0x65, 0x72, 0x74, 0x65, 0x78, 0x49, 0x6E, 0x64, 0x65, 0x78, 0x00, 0x00,
|
||||
0x05, 0x00, 0x06, 0x00, 0x16, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50, 0x65, 0x72, 0x56, 0x65,
|
||||
0x72, 0x74, 0x65, 0x78, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50, 0x6F, 0x73, 0x69, 0x74, 0x69, 0x6F, 0x6E, 0x00,
|
||||
0x06, 0x00, 0x07, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50,
|
||||
0x6F, 0x69, 0x6E, 0x74, 0x53, 0x69, 0x7A, 0x65, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x43, 0x6C, 0x69, 0x70, 0x44,
|
||||
0x69, 0x73, 0x74, 0x61, 0x6E, 0x63, 0x65, 0x00, 0x06, 0x00, 0x07, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x43, 0x75, 0x6C, 0x6C, 0x44, 0x69, 0x73, 0x74, 0x61,
|
||||
0x6E, 0x63, 0x65, 0x00, 0x05, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00,
|
||||
0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x04, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x06, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3F, 0x2B, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x40, 0x2B, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x80, 0x3F, 0x2B, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0xC7, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x1B, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x1D, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
|
||||
0x41, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x19, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||
0x1F, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
|
||||
0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||
0x21, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||
0x14, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
|
||||
0x41, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x19, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x2A, 0x00, 0x00, 0x00,
|
||||
0x28, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
|
||||
0x2D, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorDrawToMsFragmentShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||
0x23, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C,
|
||||
0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||
0x34, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00,
|
||||
0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00,
|
||||
0x05, 0x00, 0x08, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x73, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x5F, 0x63,
|
||||
0x6F, 0x75, 0x6E, 0x74, 0x73, 0x5F, 0x6C, 0x6F, 0x67, 0x32, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x08, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x61, 0x6D, 0x70,
|
||||
0x6C, 0x65, 0x5F, 0x63, 0x6F, 0x75, 0x6E, 0x74, 0x73, 0x5F, 0x6C, 0x6F, 0x67, 0x32, 0x00, 0x00,
|
||||
0x05, 0x00, 0x03, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00,
|
||||
0x2E, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x53, 0x61, 0x6D, 0x70, 0x6C, 0x65, 0x49, 0x44, 0x00,
|
||||
0x05, 0x00, 0x06, 0x00, 0x34, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x46, 0x72, 0x61, 0x67, 0x43,
|
||||
0x6F, 0x6F, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, 0x00,
|
||||
0x63, 0x6F, 0x6C, 0x6F, 0x75, 0x72, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||
0x73, 0x72, 0x63, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x04, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x04, 0x00, 0x52, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x47, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x04, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x32, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x33, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x35, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x50, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x51, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x51, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00,
|
||||
0x53, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x1B, 0x00, 0x03, 0x00, 0x54, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x55, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x5A, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00,
|
||||
0x19, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00,
|
||||
0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00,
|
||||
0x2E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||
0x34, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00,
|
||||
0x37, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x38, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
|
||||
0xC7, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
|
||||
0x3F, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x42, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
|
||||
0x35, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x3D, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
|
||||
0x6E, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
|
||||
0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00,
|
||||
0x1A, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4C, 0x00, 0x00, 0x00,
|
||||
0x2F, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x4E, 0x00, 0x00, 0x00, 0x4C, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x00,
|
||||
0x3D, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||
0x50, 0x00, 0x05, 0x00, 0x5A, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
|
||||
0x4F, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x53, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00,
|
||||
0x57, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x50, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
|
||||
0x5C, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x00, 0x03, 0x00, 0x52, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00,
|
||||
0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
|
@ -389,7 +389,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
null,
|
||||
0,
|
||||
src.VkFormat,
|
||||
TextureStorage.ConvertToSampleCountFlags((uint)src.Info.Samples),
|
||||
TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)src.Info.Samples),
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
AttachmentLoadOp.Load,
|
||||
@ -402,7 +402,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
null,
|
||||
0,
|
||||
dst.VkFormat,
|
||||
TextureStorage.ConvertToSampleCountFlags((uint)dst.Info.Samples),
|
||||
TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)dst.Info.Samples),
|
||||
AttachmentLoadOp.Load,
|
||||
AttachmentStoreOp.Store,
|
||||
AttachmentLoadOp.Load,
|
||||
|
@ -77,7 +77,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
var extent = new Extent3D((uint)info.Width, (uint)info.Height, depth);
|
||||
|
||||
var sampleCountFlags = ConvertToSampleCountFlags((uint)info.Samples);
|
||||
var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
|
||||
|
||||
var usage = DefaultUsageFlags;
|
||||
|
||||
@ -306,7 +306,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public static SampleCountFlags ConvertToSampleCountFlags(uint samples)
|
||||
public static SampleCountFlags ConvertToSampleCountFlags(SampleCountFlags supportedSampleCounts, uint samples)
|
||||
{
|
||||
if (samples == 0 || samples > (uint)SampleCountFlags.Count64Bit)
|
||||
{
|
||||
@ -314,7 +314,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
// Round up to the nearest power of two.
|
||||
return (SampleCountFlags)(1u << (31 - BitOperations.LeadingZeroCount(samples)));
|
||||
SampleCountFlags converted = (SampleCountFlags)(1u << (31 - BitOperations.LeadingZeroCount(samples)));
|
||||
|
||||
// Pick nearest sample count that the host actually supports.
|
||||
while (converted != SampleCountFlags.SampleCount1Bit && (converted & supportedSampleCounts) == 0)
|
||||
{
|
||||
converted = (SampleCountFlags)((uint)converted >> 1);
|
||||
}
|
||||
|
||||
return converted;
|
||||
}
|
||||
|
||||
public TextureView CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
|
||||
|
@ -11,9 +11,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Unknown
|
||||
}
|
||||
|
||||
static class VendorUtils
|
||||
static partial class VendorUtils
|
||||
{
|
||||
public static Regex AmdGcnRegex = new Regex(@"Radeon (((HD|R(5|7|9|X)) )?((M?[2-6]\d{2}(\D|$))|([7-8]\d{3}(\D|$))|Fury|Nano))|(Pro Duo)");
|
||||
[GeneratedRegex("Radeon (((HD|R(5|7|9|X)) )?((M?[2-6]\\d{2}(\\D|$))|([7-8]\\d{3}(\\D|$))|Fury|Nano))|(Pro Duo)")]
|
||||
public static partial Regex AmdGcnRegex();
|
||||
|
||||
public static Vendor FromId(uint id)
|
||||
{
|
||||
|
@ -190,6 +190,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
|
||||
|
||||
ref var properties = ref properties2.Properties;
|
||||
|
||||
SampleCountFlags supportedSampleCounts =
|
||||
properties.Limits.FramebufferColorSampleCounts &
|
||||
properties.Limits.FramebufferDepthSampleCounts &
|
||||
properties.Limits.FramebufferStencilSampleCounts;
|
||||
|
||||
Capabilities = new HardwareCapabilities(
|
||||
supportedExtensions.Contains("VK_EXT_index_type_uint8"),
|
||||
supportedExtensions.Contains("VK_EXT_custom_border_color"),
|
||||
@ -208,9 +215,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportedFeatures.GeometryShader,
|
||||
propertiesSubgroupSizeControl.MinSubgroupSize,
|
||||
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
||||
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages);
|
||||
|
||||
ref var properties = ref properties2.Properties;
|
||||
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
|
||||
supportedSampleCounts);
|
||||
|
||||
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);
|
||||
|
||||
@ -471,7 +477,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
|
||||
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
|
||||
|
||||
IsAmdGcn = Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex.IsMatch(GpuRenderer);
|
||||
IsAmdGcn = Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
|
||||
|
||||
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ using System.Text.RegularExpressions;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Applets.Error
|
||||
{
|
||||
internal class ErrorApplet : IApplet
|
||||
internal partial class ErrorApplet : IApplet
|
||||
{
|
||||
private const long ErrorMessageBinaryTitleId = 0x0100000000000801;
|
||||
|
||||
@ -30,6 +30,9 @@ namespace Ryujinx.HLE.HOS.Applets.Error
|
||||
|
||||
public event EventHandler AppletStateChanged;
|
||||
|
||||
[GeneratedRegex(@"[^\u0000\u0009\u000A\u000D\u0020-\uFFFF]..")]
|
||||
private static partial Regex CleanTextRegex();
|
||||
|
||||
public ErrorApplet(Horizon horizon)
|
||||
{
|
||||
_horizon = horizon;
|
||||
@ -101,7 +104,7 @@ namespace Ryujinx.HLE.HOS.Applets.Error
|
||||
|
||||
private static string CleanText(string value)
|
||||
{
|
||||
return Regex.Replace(value, @"[^\u0000\u0009\u000A\u000D\u0020-\uFFFF]..", "").Replace("\0", "");
|
||||
return CleanTextRegex().Replace(value, "").Replace("\0", "");
|
||||
}
|
||||
|
||||
private string GetMessageText(uint module, uint description, string key)
|
||||
|
@ -2,18 +2,30 @@
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Proxy
|
||||
{
|
||||
static class DnsBlacklist
|
||||
static partial class DnsBlacklist
|
||||
{
|
||||
const RegexOptions RegexOpts = RegexOptions.CultureInvariant | RegexOptions.IgnoreCase | RegexOptions.ExplicitCapture | RegexOptions.Compiled;
|
||||
const RegexOptions RegexOpts = RegexOptions.CultureInvariant | RegexOptions.IgnoreCase | RegexOptions.ExplicitCapture;
|
||||
|
||||
private static readonly Regex[] BlockedHosts = new Regex[]
|
||||
{
|
||||
new Regex(@"^(.*)\-lp1\.(n|s)\.n\.srv\.nintendo\.net$", RegexOpts),
|
||||
new Regex(@"^(.*)\-lp1\.lp1\.t\.npln\.srv\.nintendo\.net$", RegexOpts),
|
||||
new Regex(@"^(.*)\-lp1\.(znc|p)\.srv\.nintendo\.net$", RegexOpts),
|
||||
new Regex(@"^(.*)\-sb\-api\.accounts\.nintendo\.com$", RegexOpts),
|
||||
new Regex(@"^(.*)\-sb\.accounts\.nintendo\.com$", RegexOpts),
|
||||
new Regex(@"^accounts\.nintendo\.com$", RegexOpts)
|
||||
[GeneratedRegex(@"^(.*)\-lp1\.(n|s)\.n\.srv\.nintendo\.net$", RegexOpts)]
|
||||
private static partial Regex BlockedHost1();
|
||||
[GeneratedRegex(@"^(.*)\-lp1\.lp1\.t\.npln\.srv\.nintendo\.net$", RegexOpts)]
|
||||
private static partial Regex BlockedHost2();
|
||||
[GeneratedRegex(@"^(.*)\-lp1\.(znc|p)\.srv\.nintendo\.net$", RegexOpts)]
|
||||
private static partial Regex BlockedHost3();
|
||||
[GeneratedRegex(@"^(.*)\-sb\-api\.accounts\.nintendo\.com$", RegexOpts)]
|
||||
private static partial Regex BlockedHost4();
|
||||
[GeneratedRegex(@"^(.*)\-sb\.accounts\.nintendo\.com$", RegexOpts)]
|
||||
private static partial Regex BlockedHost5();
|
||||
[GeneratedRegex(@"^accounts\.nintendo\.com$", RegexOpts)]
|
||||
private static partial Regex BlockedHost6();
|
||||
|
||||
private static readonly Regex[] BlockedHosts = {
|
||||
BlockedHost1(),
|
||||
BlockedHost2(),
|
||||
BlockedHost3(),
|
||||
BlockedHost4(),
|
||||
BlockedHost5(),
|
||||
BlockedHost6()
|
||||
};
|
||||
|
||||
public static bool IsHostBlocked(string host)
|
||||
|
@ -9,7 +9,7 @@ using System.Text.RegularExpressions;
|
||||
|
||||
namespace Ryujinx.HLE.Loaders.Executables
|
||||
{
|
||||
class NsoExecutable : IExecutable
|
||||
partial class NsoExecutable : IExecutable
|
||||
{
|
||||
public byte[] Program { get; }
|
||||
public Span<byte> Text => Program.AsSpan((int)TextOffset, (int)TextSize);
|
||||
@ -29,6 +29,13 @@ namespace Ryujinx.HLE.Loaders.Executables
|
||||
public string Name;
|
||||
public Array32<byte> BuildId;
|
||||
|
||||
[GeneratedRegex(@"[a-z]:[\\/][ -~]{5,}\.nss", RegexOptions.IgnoreCase | RegexOptions.CultureInvariant)]
|
||||
private static partial Regex ModuleRegex();
|
||||
[GeneratedRegex(@"sdk_version: ([0-9.]*)")]
|
||||
private static partial Regex FsSdkRegex();
|
||||
[GeneratedRegex(@"SDK MW[ -~]*")]
|
||||
private static partial Regex SdkMwRegex();
|
||||
|
||||
public NsoExecutable(IStorage inStorage, string name = null)
|
||||
{
|
||||
NsoReader reader = new NsoReader();
|
||||
@ -83,7 +90,7 @@ namespace Ryujinx.HLE.Loaders.Executables
|
||||
|
||||
if (string.IsNullOrEmpty(modulePath))
|
||||
{
|
||||
Match moduleMatch = Regex.Match(rawTextBuffer, @"[a-z]:[\\/][ -~]{5,}\.nss", RegexOptions.IgnoreCase | RegexOptions.CultureInvariant | RegexOptions.Compiled);
|
||||
Match moduleMatch = ModuleRegex().Match(rawTextBuffer);
|
||||
if (moduleMatch.Success)
|
||||
{
|
||||
modulePath = moduleMatch.Value;
|
||||
@ -92,13 +99,13 @@ namespace Ryujinx.HLE.Loaders.Executables
|
||||
|
||||
stringBuilder.AppendLine($" Module: {modulePath}");
|
||||
|
||||
Match fsSdkMatch = Regex.Match(rawTextBuffer, @"sdk_version: ([0-9.]*)", RegexOptions.Compiled);
|
||||
Match fsSdkMatch = FsSdkRegex().Match(rawTextBuffer);
|
||||
if (fsSdkMatch.Success)
|
||||
{
|
||||
stringBuilder.AppendLine($" FS SDK Version: {fsSdkMatch.Value.Replace("sdk_version: ", "")}");
|
||||
}
|
||||
|
||||
MatchCollection sdkMwMatches = Regex.Matches(rawTextBuffer, @"SDK MW[ -~]*", RegexOptions.Compiled);
|
||||
MatchCollection sdkMwMatches = SdkMwRegex().Matches(rawTextBuffer);
|
||||
if (sdkMwMatches.Count != 0)
|
||||
{
|
||||
string libHeader = " SDK Libraries: ";
|
||||
|
@ -638,16 +638,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
Translator.IsReadyForTranslation.Reset();
|
||||
|
||||
Thread windowThread = new Thread(() =>
|
||||
{
|
||||
ExecutionEntrypoint();
|
||||
})
|
||||
{
|
||||
Name = "GUI.WindowThread"
|
||||
};
|
||||
|
||||
windowThread.Start();
|
||||
windowThread.Join();
|
||||
ExecutionEntrypoint();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -168,14 +168,6 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
public void Render()
|
||||
{
|
||||
InitializeWindowRenderer();
|
||||
|
||||
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
||||
|
||||
InitializeRenderer();
|
||||
|
||||
_gpuVendorName = GetGpuVendorName();
|
||||
|
||||
Device.Gpu.Renderer.RunLoop(() =>
|
||||
{
|
||||
Device.Gpu.SetGpuThread();
|
||||
@ -323,6 +315,14 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
InitializeWindow();
|
||||
|
||||
InitializeWindowRenderer();
|
||||
|
||||
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
||||
|
||||
InitializeRenderer();
|
||||
|
||||
_gpuVendorName = GetGpuVendorName();
|
||||
|
||||
Thread renderLoopThread = new Thread(Render)
|
||||
{
|
||||
Name = "GUI.RenderLoop"
|
||||
|
@ -28,6 +28,8 @@ namespace Ryujinx.SDL2.Common
|
||||
}
|
||||
}
|
||||
|
||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||
|
||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||
|
||||
private bool _isRunning;
|
||||
@ -154,10 +156,13 @@ namespace Ryujinx.SDL2.Common
|
||||
|
||||
while (_isRunning)
|
||||
{
|
||||
while (SDL_PollEvent(out SDL_Event evnt) != 0)
|
||||
MainThreadDispatcher?.Invoke(() =>
|
||||
{
|
||||
HandleSDLEvent(ref evnt);
|
||||
}
|
||||
while (SDL_PollEvent(out SDL_Event evnt) != 0)
|
||||
{
|
||||
HandleSDLEvent(ref evnt);
|
||||
}
|
||||
});
|
||||
|
||||
waitHandle.Wait(WaitTimeMs);
|
||||
}
|
||||
|
@ -444,7 +444,10 @@ namespace Ryujinx.Ui.App.Common
|
||||
continue;
|
||||
}
|
||||
|
||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId);
|
||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId, appMetadata =>
|
||||
{
|
||||
appMetadata.Title = titleName;
|
||||
});
|
||||
|
||||
if (appMetadata.LastPlayed != "Never" && !DateTime.TryParse(appMetadata.LastPlayed, out _))
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
{
|
||||
public class ApplicationMetadata
|
||||
{
|
||||
public string Title { get; set; }
|
||||
public bool Favorite { get; set; }
|
||||
public double TimePlayed { get; set; }
|
||||
public string LastPlayed { get; set; } = "Never";
|
||||
|
@ -7,6 +7,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.System;
|
||||
using Ryujinx.Common.SystemInfo;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.Ui;
|
||||
using Ryujinx.Ui.Common;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
@ -111,6 +112,15 @@ namespace Ryujinx
|
||||
// Initialize Discord integration.
|
||||
DiscordIntegrationModule.Initialize();
|
||||
|
||||
// Initialize SDL2 driver
|
||||
SDL2Driver.MainThreadDispatcher = action =>
|
||||
{
|
||||
Gtk.Application.Invoke(delegate
|
||||
{
|
||||
action();
|
||||
});
|
||||
};
|
||||
|
||||
// Sets ImageSharp Jpeg Encoder Quality.
|
||||
SixLabors.ImageSharp.Configuration.Default.ImageFormatsManager.SetEncoder(JpegFormat.Instance, new JpegEncoder()
|
||||
{
|
||||
|
3
crowdin.yml
Normal file
3
crowdin.yml
Normal file
@ -0,0 +1,3 @@
|
||||
files:
|
||||
- source: /**/Assets/Locales/en_US.json
|
||||
translation: /**/Assets/Locales/%locale_with_underscore%.json
|
Reference in New Issue
Block a user