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...

20 Commits

Author SHA1 Message Date
riperiperi
458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952)
* Track buffer migrations and flush source on incomplete copy

Makes sure that the modified range list is always from the latest iteration of the buffer, and flushes earlier iterations of a buffer if the data has not been migrated yet.

* Cleanup 1

* Reduce cost for redundant signal checks on Vulkan

* Only inherit the range list if there are pending ranges.

* Fix OpenGL

* Address Feedback

* Whoops
2022-12-01 16:30:13 +01:00
Mary-nyan
817b89767a infra: Add distribution files for macOS (#3934)
This upstream macOS packing and distribution files
2022-12-01 14:08:43 +01:00
TSRBerry
3fb583c98c Avalonia: Clean up leftover RenderTimer & Fix minimum and initial window size (#3935)
* ava: Cleanup RenderTimer

* ava: Remove ContentControl from RendererHost

* ava: Remove unused actual scale factor

* ava: Enable UseGpu for Linux

* ava: Set better initial size & Scale the window properly

* ava: Realign properties

* ava: Use explicit type & specify where the note applies
2022-11-30 23:34:25 +01:00
dependabot[bot]
d2686e0a5b nuget: bump DiscordRichPresence from 1.0.175 to 1.1.3.18 (#3965)
Bumps [DiscordRichPresence](https://github.com/Lachee/discord-rpc-csharp) from 1.0.175 to 1.1.3.18.
- [Release notes](https://github.com/Lachee/discord-rpc-csharp/releases)
- [Commits](https://github.com/Lachee/discord-rpc-csharp/commits)

---
updated-dependencies:
- dependency-name: DiscordRichPresence
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-11-30 21:58:45 +00:00
gdkchan
4905101df1 Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions (#3943)
* Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions

* Shader cache version bump
2022-11-30 18:24:15 -03:00
gdkchan
8750b90a7f Ensure that vertex attribute buffer index is valid on GPU (#3942)
* Ensure that vertex attribute buffer index is valid on GPU

* Remove vertex buffer validation code from OpenGL

* Remove some fields that are no longer necessary
2022-11-30 18:06:40 -03:00
dependabot[bot]
af01100050 nuget: bump System.Management from 6.0.0 to 7.0.0 (#3949)
Bumps [System.Management](https://github.com/dotnet/runtime) from 6.0.0 to 7.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases)
- [Commits](https://github.com/dotnet/runtime/compare/v6.0.0...v7.0.0)

---
updated-dependencies:
- dependency-name: System.Management
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-11-29 23:30:33 +01:00
EmulationFanatic
c0821fee1f Update README.MD (#3946)
Updates the readme to include usage of Metal via MoltenVK, updated game compatibility statistics.
2022-11-29 17:20:26 +01:00
merry
a5c2aead67 ConcurrentBitmap: Use Interlocked Or/And (#3937) 2022-11-29 13:47:57 +00:00
Mary-nyan
d41c95dcff chore: Update OpenTK to 4.7.5 (#3944) 2022-11-29 13:32:40 +00:00
TSRBerry
fbf2b09706 ava: Make dialogs using an overlay window work on Linux (#3938) 2022-11-29 06:33:46 +01:00
riperiperi
1fc0f569de GPU: Always draw polygon topology as triangle fan (#3932)
Polygon topology wasn't really supported and would only work on OpenGL on drivers that haven't removed it. As an alternative, this PR makes all cases of polygon topology use triangle fan. The topology type and transform feedback type have not been changed, as I don't think geo shader/tfb should be used with polygons.

The OpenGL spec states:
Only convex polygons are guaranteed to be drawn correctly by the GL.

For convex polygons, triangle fan is equivalent to polygon. I imagine this is probably how it works on device, as this get-out-of-jail-free card is too enticing to pass up.

This fixes the stat display in Pokemon S/V.
2022-11-28 19:18:22 -03:00
Mary-nyan
dff138229c amadeus: Fixes and initial 15.0.0 support (#3908)
* amadeus: Allow OOB read of GC-ADPCM coefficients

Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge"

* amadeus: Fix wrong variable usage in delay effect

We should transform the delay line values, not the input.

* amadeus: Update GroupedBiquadFilterCommand documentation

* amadeus: Simplify PoolMapper alignment checks

* amadeus: Update Surround delay effect matrix to REV11

* amadeus: Add drop parameter support and use 32 bits integers for estimate time

Also implement accurate ExecuteAudioRendererRendering stub.

* Address gdkchan's comments

* Address gdkchan's other comments

* Address gdkchan's comment
2022-11-28 08:28:45 +01:00
Ac_K
472119c8da sfdnsres; Fix deserializer of AddrInfoSerialized when addresses are empty (#3924) 2022-11-28 02:53:57 +01:00
Mary-nyan
1865ea87e5 bsd: Fix eventfd broken logic (#3647)
* bsd: Fix eventfd broken logic

This commit fix eventfd logic being broken.

The following changes were made:
- EventFd IPC definition had argument inverted
- EventFd events weren't fired correctly
- Poll logic was wrong and unfinished for eventfd
- Reintroduce workaround from #3385 but in a safer way, and spawn 4
  threads.

* ipc: Rework a bit for multithreads

* Clean up debug logs

* Make server thread yield when managed lock isn't availaible

* Fix replyTargetHandle not being added in the proper locking scope

* Simplify some scopes

* Address gdkchan's comments

* Revert IPC workaround for now

* Reintroduce the EventFileDescriptor workaround
2022-11-27 20:18:05 +00:00
&Olga
18b61aff59 Unbreak bug_report.md (#3915)
* Unbreak bug_report.md

* Update bug_report.md
2022-11-27 20:11:51 +00:00
Luminoso-256
cb22629ac1 HLE: fix small issue in IPsmSession (#3909) 2022-11-27 01:10:42 +00:00
TSRBerry
6f0f99ee2b Avalonia: Fix OpenGL crashing on Linux (#3902)
* ava: Fix OpenGL crashing on Linux

Fixes a regression from #3901

* Fix formatting
2022-11-26 12:06:53 +01:00
TSRBerry
70f2da8fdf ava: Fix invisible vulkan window on Linux (#3901)
Co-authored-by: emmauss <emmausssss@gmail.com>

Co-authored-by: emmauss <emmausssss@gmail.com>
2022-11-25 17:40:44 +00:00
Ac_K
5d3ef7761b ava: Refactor Title Update Manager window (#3898)
* ava: Refactor TitleUpdate Manager window

* Update locale
2022-11-25 17:55:08 +01:00
98 changed files with 1841 additions and 497 deletions

View File

@@ -1,6 +1,6 @@
---
name: Bug Report
about: Something doesn't work correctly in Ryujinx. Note that game-specific issues should be instead posted on the Game Compatibility List at https://github.com/Ryujinx/Ryujinx-Games-List, unless it is a provable regression.
about: Something doesn't work correctly in Ryujinx. Game-specific issues should be posted at https://github.com/Ryujinx/Ryujinx-Games-List instead, unless it is a provable regression.
#assignees:
---

View File

@@ -36,7 +36,7 @@
## Compatibility
As of October 2022, Ryujinx has been tested on approximately 3,700 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable.
As of November 2022, Ryujinx has been tested on approximately 3,800 titles; over 3,600 boot past menus and into gameplay, with roughly 3,200 of those being considered playable.
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
## Usage
@@ -90,7 +90,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
- **GPU**
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum) or Vulkan APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
- **Input**

View File

@@ -5,7 +5,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.OpenAL" Version="4.7.2" />
<PackageReference Include="OpenTK.OpenAL" Version="4.7.5" />
</ItemGroup>
<ItemGroup>

View File

@@ -1,4 +1,5 @@
using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
@@ -71,6 +72,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
return (short)value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
{
if ((uint)index > (uint)coefficients.Length)
{
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
return 0;
}
return coefficients[index];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int Decode(Span<short> output, ReadOnlySpan<byte> input, int startSampleOffset, int endSampleOffset, int offset, int count, ReadOnlySpan<short> coefficients, ref AdpcmLoopContext loopContext)
{
@@ -84,8 +98,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
byte coefficientIndex = (byte)((predScale >> 4) & 0xF);
short history0 = loopContext.History0;
short history1 = loopContext.History1;
short coefficient0 = coefficients[coefficientIndex * 2 + 0];
short coefficient1 = coefficients[coefficientIndex * 2 + 1];
short coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 0);
short coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
int decodedCount = Math.Min(count, endSampleOffset - startSampleOffset - offset);
int nibbles = GetNibblesFromSampleCount(offset + startSampleOffset);
@@ -109,8 +123,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
coefficientIndex = (byte)((predScale >> 4) & 0xF);
coefficient0 = coefficients[coefficientIndex * 2 + 0];
coefficient1 = coefficients[coefficientIndex * 2 + 1];
coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2);
coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
nibbles += 2;

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.AdpcmDataSourceVersion1;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort OutputBufferIndex { get; }
public uint SampleRate { get; }

View File

@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.AuxiliaryBuffer;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public uint InputBufferIndex { get; }
public uint OutputBufferIndex { get; }

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.BiquadFilter;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public Memory<BiquadFilterState> BiquadFilterState { get; }
public int InputBufferIndex { get; }

View File

@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.CaptureBuffer;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public uint InputBufferIndex { get; }

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.CircularBufferSink;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort[] Input { get; }
public uint InputCount { get; }

View File

@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.ClearMixBuffer;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ClearMixBufferCommand(int nodeId)
{

View File

@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.CopyMixBuffer;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort InputBufferIndex { get; }
public ushort OutputBufferIndex { get; }

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType { get; }
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort OutputBufferIndex { get; }
public uint SampleRate { get; }

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.Delay;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public DelayParameter Parameter => _parameter;
public Memory<DelayState> State { get; }
@@ -49,15 +49,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
}
// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
// TODO: Update delay processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices);
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices);
}
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
private unsafe void ProcessDelayMono(ref DelayState state, float* outputBuffer, float* inputBuffer, uint sampleCount)
{
const ushort channelCount = 1;
float feedbackGain = FixedPointHelper.ToFloat(Parameter.FeedbackGain, FixedPointPrecision);
float inGain = FixedPointHelper.ToFloat(Parameter.InGain, FixedPointPrecision);
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
@@ -70,7 +70,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
float temp = input * inGain + delayLineValue * feedbackGain;
state.UpdateLowPassFilter(ref temp, 1);
state.UpdateLowPassFilter(ref temp, channelCount);
outputBuffer[i] = (input * dryGain + delayLineValue * outGain) / 64;
}
@@ -104,7 +104,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
Y = state.DelayLines[1].Read(),
};
Vector2 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
Vector2 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
state.UpdateLowPassFilter(ref Unsafe.As<Vector2, float>(ref temp), channelCount);
@@ -148,7 +148,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
W = state.DelayLines[3].Read()
};
Vector4 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
state.UpdateLowPassFilter(ref Unsafe.As<Vector4, float>(ref temp), channelCount);
@@ -171,12 +171,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain,
0.0f, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f,
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f,
delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackBaseGain, 0.0f,
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, feedbackGain);
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
for (int i = 0; i < sampleCount; i++)
{
@@ -200,7 +200,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
U = state.DelayLines[5].Read()
};
Vector6 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
state.UpdateLowPassFilter(ref Unsafe.As<Vector6, float>(ref temp), channelCount);

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.DepopForMixBuffers;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public uint MixBufferOffset { get; }

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.DepopPrepare;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public uint MixBufferCount { get; }

View File

@@ -14,7 +14,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.DeviceSink;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public string DeviceName { get; }

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.DownMixSurroundToStereo;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort[] InputBufferIndices { get; }
public ushort[] OutputBufferIndices { get; }

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.GroupedBiquadFilter;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
private BiquadFilterParameter[] _parameters;
private Memory<BiquadFilterState> _biquadFilterStates;
@@ -47,9 +47,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
}
// NOTE: Nintendo also implements a hot path for double biquad filters, but no generic path when the command definition suggests it could be done.
// As such we currently only implement a generic path for simplicity.
// TODO: Implement double biquad filters fast path.
// NOTE: Nintendo only implement single and double biquad filters but no generic path when the command definition suggests it could be done.
// As such we currently only implement a generic path for simplicity for double biquad.
if (_parameters.Length == 1)
{
BiquadFilterHelper.ProcessBiquadFilter(ref _parameters[0], ref states[0], outputBuffer, inputBuffer, context.SampleCount);

View File

@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType { get; }
public ulong EstimatedProcessingTime { get; }
public uint EstimatedProcessingTime { get; }
public void Process(CommandList context);

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.LimiterVersion1;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public LimiterParameter Parameter => _parameter;
public Memory<LimiterState> State { get; }

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.LimiterVersion2;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public LimiterParameter Parameter => _parameter;
public Memory<LimiterState> State { get; }

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.Mix;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort InputBufferIndex { get; }
public ushort OutputBufferIndex { get; }

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.MixRamp;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort InputBufferIndex { get; }
public ushort OutputBufferIndex { get; }

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.MixRampGrouped;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public uint MixBufferCount { get; }

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.PcmFloatDataSourceVersion1;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort OutputBufferIndex { get; }
public uint SampleRate { get; }

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.PcmInt16DataSourceVersion1;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort OutputBufferIndex { get; }
public uint SampleRate { get; }

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.Performance;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public PerformanceEntryAddresses PerformanceEntryAddresses { get; }

View File

@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.Reverb3d;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort InputBufferIndex { get; }
public ushort OutputBufferIndex { get; }

View File

@@ -34,7 +34,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.Reverb;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ReverbParameter Parameter => _parameter;
public Memory<ReverbState> State { get; }

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.Upsample;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public uint BufferCount { get; }
public uint InputBufferIndex { get; }

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.Volume;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort InputBufferIndex { get; }
public ushort OutputBufferIndex { get; }

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public CommandType CommandType => CommandType.VolumeRamp;
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
public ushort InputBufferIndex { get; }
public ushort OutputBufferIndex { get; }

View File

@@ -28,6 +28,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
private object _lock = new object();
private AudioRendererRenderingDevice _renderingDevice;
private AudioRendererExecutionMode _executionMode;
private IWritableEvent _systemEvent;
private ManualResetEvent _terminationEvent;
@@ -63,6 +64,7 @@ namespace Ryujinx.Audio.Renderer.Server
private uint _renderingTimeLimitPercent;
private bool _voiceDropEnabled;
private uint _voiceDropCount;
private float _voiceDropParameter;
private bool _isDspRunningBehind;
private ICommandProcessingTimeEstimator _commandProcessingTimeEstimator;
@@ -95,6 +97,7 @@ namespace Ryujinx.Audio.Renderer.Server
_totalElapsedTicksUpdating = 0;
_sessionId = 0;
_voiceDropParameter = 1.0f;
}
public ResultCode Initialize(
@@ -130,6 +133,7 @@ namespace Ryujinx.Audio.Renderer.Server
_upsamplerCount = parameter.SinkCount + parameter.SubMixBufferCount;
_appletResourceId = appletResourceId;
_memoryPoolCount = parameter.EffectCount + parameter.VoiceCount * Constants.VoiceWaveBufferCount;
_renderingDevice = parameter.RenderingDevice;
_executionMode = parameter.ExecutionMode;
_sessionId = sessionId;
MemoryManager = memoryManager;
@@ -337,6 +341,7 @@ namespace Ryujinx.Audio.Renderer.Server
_processHandle = processHandle;
_elapsedFrameCount = 0;
_voiceDropParameter = 1.0f;
switch (_behaviourContext.GetCommandProcessingTimeEstimatorVersion())
{
@@ -515,7 +520,7 @@ namespace Ryujinx.Audio.Renderer.Server
return (ulong)(_manager.TickSource.ElapsedSeconds * Constants.TargetTimerFrequency);
}
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, long voicesEstimatedTime, long deltaTimeDsp)
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, uint voicesEstimatedTime, long deltaTimeDsp)
{
int i;
@@ -584,7 +589,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
command.Enabled = false;
voicesEstimatedTime -= (long)command.EstimatedProcessingTime;
voicesEstimatedTime -= (uint)(_voiceDropParameter * command.EstimatedProcessingTime);
}
}
}
@@ -618,13 +623,13 @@ namespace Ryujinx.Audio.Renderer.Server
_voiceContext.Sort();
commandGenerator.GenerateVoices();
long voicesEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
uint voicesEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
commandGenerator.GenerateSubMixes();
commandGenerator.GenerateFinalMixes();
commandGenerator.GenerateSinks();
long totalEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
uint totalEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
if (_voiceDropEnabled)
{
@@ -856,5 +861,26 @@ namespace Ryujinx.Audio.Renderer.Server
}
}
}
public void SetVoiceDropParameter(float voiceDropParameter)
{
_voiceDropParameter = Math.Clamp(voiceDropParameter, 0.0f, 2.0f);
}
public float GetVoiceDropParameter()
{
return _voiceDropParameter;
}
public ResultCode ExecuteAudioRendererRendering()
{
if (_executionMode == AudioRendererExecutionMode.Manual && _renderingDevice == AudioRendererRenderingDevice.Cpu)
{
// NOTE: Here Nintendo aborts with this error code, we don't want that.
return ResultCode.InvalidExecutionContextOperation;
}
return ResultCode.UnsupportedOperation;
}
}
}

View File

@@ -94,8 +94,9 @@ namespace Ryujinx.Audio.Renderer.Server
/// REV11:
/// The "legacy" effects (Delay, Reverb and Reverb 3D) were updated to match the standard channel mapping used by the audio renderer.
/// A new version of the command estimator was added to address timing changes caused by the legacy effects changes.
/// A voice drop parameter was added in 15.0.0: This allows an application to amplify or attenuate the estimated time of DSP commands.
/// </summary>
/// <remarks>This was added in system update 14.0.0</remarks>
/// <remarks>This was added in system update 14.0.0 but some changes were made in 15.0.0</remarks>
public const int Revision11 = 11 << 24;
/// <summary>

View File

@@ -25,7 +25,7 @@ namespace Ryujinx.Audio.Renderer.Server
/// <summary>
/// The estimated total processing time.
/// </summary>
public ulong EstimatedProcessingTime { get; set; }
public uint EstimatedProcessingTime { get; set; }
/// <summary>
/// The command list that is populated by the <see cref="CommandBuffer"/>.

View File

@@ -263,12 +263,12 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
return UpdateResult.Success;
}
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress & (pageSize - 1)) != 0)
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress % pageSize) != 0)
{
return UpdateResult.InvalidParameter;
}
if (inParameter.Size == 0 || (inParameter.Size & (pageSize - 1)) != 0)
if (inParameter.Size == 0 || (inParameter.Size % pageSize) != 0)
{
return UpdateResult.InvalidParameter;
}

View File

@@ -17,5 +17,6 @@ namespace Ryujinx.Audio
InvalidAddressInfo = (42 << ErrorCodeShift) | ModuleId,
InvalidMixSorting = (43 << ErrorCodeShift) | ModuleId,
UnsupportedOperation = (513 << ErrorCodeShift) | ModuleId,
InvalidExecutionContextOperation = (514 << ErrorCodeShift) | ModuleId,
}
}

View File

@@ -564,10 +564,10 @@
"Writable": "Writable",
"SelectDlcDialogTitle": "Select DLC files",
"SelectUpdateDialogTitle": "Select update files",
"UserProfileWindowTitle": "Manage User Profiles",
"CheatWindowTitle": "Manage Game Cheats",
"DlcWindowTitle": "Manage Game DLC",
"UpdateWindowTitle": "Manage Game Updates",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Downloadable Content Manager",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
"UserProfilesEditProfile": "Edit Selected",
@@ -577,7 +577,7 @@
"UserProfilesSetProfileImage": "Set Profile Image",
"UserProfileEmptyNameError": "Name is required",
"UserProfileNoImageError": "Profile image must be set",
"GameUpdateWindowHeading": "Updates Available for {0} [{1}]",
"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
"UserProfilesName": "Name:",

View File

@@ -1,8 +1,5 @@
using ARMeilleure.Translation.PTC;
using Avalonia;
using Avalonia.Rendering;
using Avalonia.Threading;
using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
@@ -23,18 +20,15 @@ namespace Ryujinx.Ava
{
internal class Program
{
public static double WindowScaleFactor { get; set; }
public static double ActualScaleFactor { get; set; }
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
public static RenderTimer RenderTimer { get; private set; }
public static double WindowScaleFactor { get; set; }
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
[DllImport("user32.dll", SetLastError = true)]
public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
private const uint MB_ICONWARNING = 0x30;
private const int BaseDpi = 96;
public static void Main(string[] args)
{
@@ -49,11 +43,7 @@ namespace Ryujinx.Ava
Initialize(args);
RenderTimer = new RenderTimer();
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
RenderTimer.Dispose();
}
public static AppBuilder BuildAvaloniaApp()
@@ -65,7 +55,7 @@ namespace Ryujinx.Ava
EnableMultiTouch = true,
EnableIme = true,
UseEGL = false,
UseGpu = false
UseGpu = true
})
.With(new Win32PlatformOptions
{
@@ -75,12 +65,6 @@ namespace Ryujinx.Ava
CompositionBackdropCornerRadius = 8.0f,
})
.UseSkia()
.AfterSetup(_ =>
{
AvaloniaLocator.CurrentMutable
.Bind<IRenderTimer>().ToConstant(RenderTimer)
.Bind<IRenderLoop>().ToConstant(new RenderLoop(RenderTimer, Dispatcher.UIThread));
})
.LogToTrace();
}
@@ -115,7 +99,6 @@ namespace Ryujinx.Ava
ForceDpiAware.Windows();
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
ActualScaleFactor = ForceDpiAware.GetActualScaleFactor() / BaseDpi;
// Logging system information.
PrintSystemInfo();

View File

@@ -27,10 +27,10 @@
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.18" />
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
<PackageReference Include="DynamicData" Version="7.12.8" />
<PackageReference Include="FluentAvaloniaUI" Version="1.4.4" />
<PackageReference Include="FluentAvaloniaUI" Version="1.4.5" />
<PackageReference Include="XamlNameReferenceGenerator" Version="1.4.2" />
<PackageReference Include="OpenTK.Core" Version="4.7.2" />
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />

View File

@@ -127,9 +127,16 @@ namespace Ryujinx.Ava.Ui.Controls
contentDialog.PrimaryButtonClick += deferCloseAction;
}
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
if (useOverlay)
{
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
overlay?.Close();
overlay!.Close();
}
else
{
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
}
}
if (useOverlay)
@@ -391,4 +398,4 @@ namespace Ryujinx.Ava.Ui.Controls
return string.Empty;
}
}
}
}

View File

@@ -6,8 +6,8 @@ using SPB.Graphics;
using SPB.Platform;
using SPB.Platform.GLX;
using SPB.Platform.X11;
using SPB.Windowing;
using System;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
@@ -15,12 +15,12 @@ using static Ryujinx.Ava.Ui.Controls.Win32NativeInterop;
namespace Ryujinx.Ava.Ui.Controls
{
public unsafe class EmbeddedWindow : NativeControlHost
public class EmbeddedWindow : NativeControlHost
{
private WindowProc _wndProcDelegate;
private string _className;
protected GLXWindow X11Window { get; private set; }
protected GLXWindow X11Window { get; set; }
protected IntPtr WindowHandle { get; set; }
protected IntPtr X11Display { get; set; }
@@ -94,19 +94,17 @@ namespace Ryujinx.Ava.Ui.Controls
}
[SupportedOSPlatform("linux")]
IPlatformHandle CreateLinux(IPlatformHandle parent)
protected virtual IPlatformHandle CreateLinux(IPlatformHandle parent)
{
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
WindowHandle = X11Window.WindowHandle.RawHandle;
X11Display = X11Window.DisplayHandle.RawHandle;
X11Display = X11Window.DisplayHandle.RawHandle;
return new PlatformHandle(WindowHandle, "X11");
}
[SupportedOSPlatform("windows")]
unsafe IPlatformHandle CreateWin32(IPlatformHandle parent)
IPlatformHandle CreateWin32(IPlatformHandle parent)
{
_className = "NativeWindow-" + Guid.NewGuid();
_wndProcDelegate = WndProc;
@@ -142,7 +140,7 @@ namespace Ryujinx.Ava.Ui.Controls
}
[SupportedOSPlatform("windows")]
internal IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
{
var point = new Point((long)lParam & 0xFFFF, ((long)lParam >> 16) & 0xFFFF);
var root = VisualRoot as Window;

View File

@@ -1,100 +0,0 @@
using Avalonia.Rendering;
using System;
using System.Threading;
using System.Timers;
namespace Ryujinx.Ava.Ui.Controls
{
internal class RenderTimer : IRenderTimer, IDisposable
{
public event Action<TimeSpan> Tick
{
add
{
_tick += value;
if (_subscriberCount++ == 0)
{
Start();
}
}
remove
{
if (--_subscriberCount == 0)
{
Stop();
}
_tick -= value;
}
}
private Thread _tickThread;
private readonly System.Timers.Timer _timer;
private Action<TimeSpan> _tick;
private int _subscriberCount;
private bool _isRunning;
private AutoResetEvent _resetEvent;
public RenderTimer()
{
_timer = new System.Timers.Timer(15);
_resetEvent = new AutoResetEvent(true);
_timer.Elapsed += Timer_Elapsed;
}
private void Timer_Elapsed(object sender, ElapsedEventArgs e)
{
TickNow();
}
public void Start()
{
_timer.Start();
if (_tickThread == null)
{
_tickThread = new Thread(RunTick);
_tickThread.Name = "RenderTimerTickThread";
_tickThread.IsBackground = true;
_isRunning = true;
_tickThread.Start();
}
}
public void RunTick()
{
while (_isRunning)
{
_resetEvent.WaitOne();
_tick?.Invoke(TimeSpan.FromMilliseconds(Environment.TickCount));
}
}
public void TickNow()
{
lock (_timer)
{
_resetEvent.Set();
}
}
public void Stop()
{
_timer.Stop();
}
public void Dispose()
{
_timer.Elapsed -= Timer_Elapsed;
_timer.Stop();
_isRunning = false;
_resetEvent.Set();
_tickThread.Join();
_resetEvent.Dispose();
}
}
}

View File

@@ -4,11 +4,4 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.Ui.Controls.RendererHost">
<ContentControl
HorizontalAlignment="Stretch"
HorizontalContentAlignment="Stretch"
VerticalAlignment="Stretch"
VerticalContentAlignment="Stretch"
Name="View"
/>
</UserControl>

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.Ui.Controls
{
_currentWindow.WindowCreated += CurrentWindow_WindowCreated;
_currentWindow.SizeChanged += CurrentWindow_SizeChanged;
View.Content = _currentWindow;
Content = _currentWindow;
}
public void CreateVulkan()

View File

@@ -1,10 +1,13 @@
using Avalonia.Platform;
using Ryujinx.Ava.Ui.Controls;
using Silk.NET.Vulkan;
using SPB.Graphics.Vulkan;
using SPB.Platform.GLX;
using SPB.Platform.Win32;
using SPB.Platform.X11;
using SPB.Windowing;
using System;
using System.Runtime.Versioning;
namespace Ryujinx.Ava.Ui
{
@@ -12,6 +15,18 @@ namespace Ryujinx.Ava.Ui
{
private NativeWindowBase _window;
[SupportedOSPlatform("linux")]
protected override IPlatformHandle CreateLinux(IPlatformHandle parent)
{
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(parent.Handle));
WindowHandle = X11Window.WindowHandle.RawHandle;
X11Display = X11Window.DisplayHandle.RawHandle;
X11Window.Hide();
return new PlatformHandle(WindowHandle, "X11");
}
public SurfaceKHR CreateSurface(Instance instance)
{
if (OperatingSystem.IsWindows())
@@ -20,7 +35,7 @@ namespace Ryujinx.Ava.Ui
}
else if (OperatingSystem.IsLinux())
{
_window = X11Window;
_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
}
else
{

View File

@@ -1283,7 +1283,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
ApplicationData selection = SelectedApplication;
if (selection != null)
{
await new TitleUpdateWindow(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName).ShowDialog(_owner);
await new TitleUpdateWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
}
}

View File

@@ -8,8 +8,10 @@
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
Width="800"
Height="500"
MinWidth="600"
MinWidth="800"
MinHeight="500"
MaxWidth="800"
MaxHeight="500"
SizeToContent="Height"
WindowStartupLocation="CenterOwner"
mc:Ignorable="d">

View File

@@ -8,7 +8,6 @@ using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Tools.FsSystem.Save;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Models;
@@ -17,8 +16,6 @@ using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Reactive.Linq;
@@ -36,8 +33,8 @@ namespace Ryujinx.Ava.Ui.Windows
private VirtualFileSystem _virtualFileSystem { get; }
private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
private ulong TitleId { get; }
private string TitleName { get; }
private ulong _titleId { get; }
private string _titleName { get; }
public DownloadableContentManagerWindow()
{
@@ -45,15 +42,16 @@ namespace Ryujinx.Ava.Ui.Windows
InitializeComponent();
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {TitleName} ({TitleId:X16})";
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
}
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
_virtualFileSystem = virtualFileSystem;
_downloadableContents = new AvaloniaList<DownloadableContentModel>();
TitleId = titleId;
TitleName = titleName;
_titleId = titleId;
_titleName = titleName;
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
@@ -74,7 +72,7 @@ namespace Ryujinx.Ava.Ui.Windows
DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {TitleName} ({TitleId:X16})";
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
LoadDownloadableContents();
PrintHeading();
@@ -87,7 +85,7 @@ namespace Ryujinx.Ava.Ui.Windows
private void PrintHeading()
{
Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, TitleName, TitleId.ToString("X16"));
Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
}
private void LoadDownloadableContents()
@@ -98,15 +96,15 @@ namespace Ryujinx.Ava.Ui.Windows
{
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
PartitionFileSystem pfs = new(containerFile.AsStorage());
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
_virtualFileSystem.ImportTickets(pfs);
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
{
using UniqueRef<IFile> ncaFile = new();
pfs.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
partitionFileSystem.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
if (nca != null)
@@ -169,7 +167,7 @@ namespace Ryujinx.Ava.Ui.Windows
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != TitleId)
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
{
break;
}

View File

@@ -13,7 +13,7 @@
Title="Ryujinx"
Width="1280"
Height="785"
MinWidth="1024"
MinWidth="1092"
MinHeight="680"
d:DesignHeight="720"
d:DesignWidth="1280"
@@ -57,6 +57,8 @@
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel
Name="MenuBar"
MinHeight="35"
Grid.Row="0"
Margin="0"
HorizontalAlignment="Stretch"
@@ -549,6 +551,7 @@
<Grid
Name="StatusBar"
Grid.Row="2"
MinHeight="30"
Height="30"
Margin="0,0"
HorizontalAlignment="Stretch"

View File

@@ -90,7 +90,9 @@ namespace Ryujinx.Ava.Ui.Windows
Title = $"Ryujinx {Program.Version}";
Height /= Program.WindowScaleFactor;
// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
double barHeight = MenuBar.MinHeight + StatusBar.MinHeight;
Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
Width /= Program.WindowScaleFactor;
if (Program.PreviewerDetached)

View File

@@ -3,13 +3,17 @@
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
SizeToContent="Height"
Width="600" MinHeight="500" Height="500"
WindowStartupLocation="CenterOwner"
Width="600"
Height="400"
MinWidth="600"
MinHeight="400"
MaxWidth="600"
MaxHeight="400"
SizeToContent="Height"
WindowStartupLocation="CenterOwner"
mc:Ignorable="d">
<Grid Margin="15">
<Grid.RowDefinitions>
@@ -19,15 +23,15 @@
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock
Name="Heading"
Grid.Row="1"
MaxWidth="500"
Margin="20,15,20,20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
MaxWidth="500"
LineHeight="18"
TextWrapping="Wrap"
Text="{Binding Heading}"
TextAlignment="Center" />
TextAlignment="Center"
TextWrapping="Wrap" />
<Border
Grid.Row="2"
Margin="5"
@@ -36,8 +40,6 @@
BorderBrush="Gray"
BorderThickness="1">
<ScrollViewer
Width="550"
MinHeight="200"
VerticalAlignment="Stretch"
HorizontalScrollBarVisibility="Auto"
VerticalScrollBarVisibility="Auto">
@@ -45,11 +47,19 @@
Margin="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Items="{Binding TitleUpdates}">
Items="{Binding _titleUpdates}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<RadioButton Padding="8, 0" VerticalContentAlignment="Center" GroupName="Update" IsChecked="{Binding IsEnabled, Mode=TwoWay}">
<Label Margin="0" VerticalAlignment="Center" Content="{Binding Label}" />
<RadioButton
Padding="8,0"
VerticalContentAlignment="Center"
GroupName="Update"
IsChecked="{Binding IsEnabled, Mode=TwoWay}">
<Label
Margin="0"
VerticalAlignment="Center"
Content="{Binding Label}"
FontSize="12" />
</RadioButton>
</DataTemplate>
</ItemsControl.ItemTemplate>

View File

@@ -30,13 +30,11 @@ namespace Ryujinx.Ava.Ui.Windows
private readonly string _titleUpdateJsonPath;
private TitleUpdateMetadata _titleUpdateWindowData;
public VirtualFileSystem VirtualFileSystem { get; }
private VirtualFileSystem _virtualFileSystem { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; }
internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>();
public string TitleId { get; }
public string TitleName { get; }
public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper());
private ulong _titleId { get; }
private string _titleName { get; }
public TitleUpdateWindow()
{
@@ -44,16 +42,18 @@ namespace Ryujinx.Ava.Ui.Windows
InitializeComponent();
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
}
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
VirtualFileSystem = virtualFileSystem;
TitleId = titleId;
TitleName = titleName;
_virtualFileSystem = virtualFileSystem;
_titleUpdates = new AvaloniaList<TitleUpdateModel>();
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
_titleId = titleId;
_titleName = titleName;
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
try
{
@@ -64,7 +64,7 @@ namespace Ryujinx.Ava.Ui.Windows
_titleUpdateWindowData = new TitleUpdateMetadata
{
Selected = "",
Paths = new List<string>()
Paths = new List<string>()
};
}
@@ -72,14 +72,20 @@ namespace Ryujinx.Ava.Ui.Windows
InitializeComponent();
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
LoadUpdates();
PrintHeading();
}
private void PrintHeading()
{
Heading.Text = string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], _titleUpdates.Count, _titleName, _titleId.ToString("X16"));
}
private void LoadUpdates()
{
TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
_titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
foreach (string path in _titleUpdateWindowData.Paths)
{
@@ -88,12 +94,12 @@ namespace Ryujinx.Ava.Ui.Windows
if (_titleUpdateWindowData.Selected == "")
{
TitleUpdates[0].IsEnabled = true;
_titleUpdates[0].IsEnabled = true;
}
else
{
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList();
TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList();
foreach (TitleUpdateModel update in enabled)
{
@@ -111,50 +117,47 @@ namespace Ryujinx.Ava.Ui.Windows
private void AddUpdate(string path)
{
if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path))
if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path))
{
using (FileStream file = new(path, FileMode.Open, FileAccess.Read))
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
try
{
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
try
if (controlNca != null && patchNca != null)
{
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0);
ApplicationControlProperty controlData = new();
if (controlNca != null && patchNca != null)
using UniqueRef<IFile> nacpFile = new();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
_titleUpdates.Add(new TitleUpdateModel(controlData, path));
foreach (var update in _titleUpdates)
{
ApplicationControlProperty controlData = new ApplicationControlProperty();
using var nacpFile = new UniqueRef<IFile>();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
foreach (var update in TitleUpdates)
{
update.IsEnabled = false;
}
TitleUpdates.Last().IsEnabled = true;
}
else
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
});
update.IsEnabled = false;
}
_titleUpdates.Last().IsEnabled = true;
}
catch (Exception ex)
else
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
});
}
}
catch (Exception ex)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
});
}
}
}
@@ -162,16 +165,17 @@ namespace Ryujinx.Ava.Ui.Windows
{
if (removeSelectedOnly)
{
TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
_titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
}
else
{
TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList());
_titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList());
}
TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
_titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
SortUpdates();
PrintHeading();
}
public void RemoveSelected()
@@ -186,7 +190,7 @@ namespace Ryujinx.Ava.Ui.Windows
public async void Add()
{
OpenFileDialog dialog = new OpenFileDialog()
OpenFileDialog dialog = new()
{
Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
AllowMultiple = true
@@ -209,11 +213,12 @@ namespace Ryujinx.Ava.Ui.Windows
}
SortUpdates();
PrintHeading();
}
private void SortUpdates()
{
var list = TitleUpdates.ToList();
var list = _titleUpdates.ToList();
list.Sort((first, second) =>
{
@@ -229,8 +234,8 @@ namespace Ryujinx.Ava.Ui.Windows
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
TitleUpdates.Clear();
TitleUpdates.AddRange(list);
_titleUpdates.Clear();
_titleUpdates.AddRange(list);
}
public void Save()
@@ -239,7 +244,7 @@ namespace Ryujinx.Ava.Ui.Windows
_titleUpdateWindowData.Selected = "";
foreach (TitleUpdateModel update in TitleUpdates)
foreach (TitleUpdateModel update in _titleUpdates)
{
_titleUpdateWindowData.Paths.Add(update.Path);

View File

@@ -8,7 +8,7 @@
<ItemGroup>
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
<PackageReference Include="System.Management" Version="6.0.0" />
<PackageReference Include="System.Management" Version="7.0.0" />
</ItemGroup>
</Project>

View File

@@ -29,6 +29,7 @@ namespace Ryujinx.Graphics.GAL
ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size);
Capabilities GetCapabilities();
ulong GetCurrentSync();
HardwareInfo GetHardwareInfo();
IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info);

View File

@@ -338,6 +338,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
return box.Result;
}
public ulong GetCurrentSync()
{
return _baseRenderer.GetCurrentSync();
}
public HardwareInfo GetHardwareInfo()
{
return _baseRenderer.GetHardwareInfo();

View File

@@ -37,6 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
private bool _vsUsesDrawParameters;
private bool _vtgWritesRtLayer;
private byte _vsClipDistancesWritten;
private uint _vbEnableMask;
private bool _prevDrawIndexed;
private bool _prevDrawIndirect;
@@ -76,6 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
nameof(ThreedClassState.VertexBufferState),
nameof(ThreedClassState.VertexBufferEndAddress)),
// Must be done after vertex buffer updates.
new StateUpdateCallbackEntry(UpdateVertexAttribState, nameof(ThreedClassState.VertexAttribState)),
new StateUpdateCallbackEntry(UpdateBlendState,
@@ -852,12 +854,23 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
private void UpdateVertexAttribState()
{
uint vbEnableMask = _vbEnableMask;
Span<VertexAttribDescriptor> vertexAttribs = stackalloc VertexAttribDescriptor[Constants.TotalVertexAttribs];
for (int index = 0; index < Constants.TotalVertexAttribs; index++)
{
var vertexAttrib = _state.State.VertexAttribState[index];
int bufferIndex = vertexAttrib.UnpackBufferIndex();
if ((vbEnableMask & (1u << bufferIndex)) == 0)
{
// Using a vertex buffer that doesn't exist is invalid, so let's use a dummy attribute for those cases.
vertexAttribs[index] = new VertexAttribDescriptor(0, 0, true, Format.R32G32B32A32Float);
continue;
}
if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format))
{
Logger.Debug?.Print(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
@@ -866,7 +879,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
}
vertexAttribs[index] = new VertexAttribDescriptor(
vertexAttrib.UnpackBufferIndex(),
bufferIndex,
vertexAttrib.UnpackOffset(),
vertexAttrib.UnpackIsConstant(),
format);
@@ -954,6 +967,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
bool drawIndexed = _drawState.DrawIndexed;
bool drawIndirect = _drawState.DrawIndirect;
uint vbEnableMask = 0;
for (int index = 0; index < Constants.TotalVertexBuffers; index++)
{
@@ -971,6 +985,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
ulong address = vertexBuffer.Address.Pack();
if (_channel.MemoryManager.IsMapped(address))
{
vbEnableMask |= 1u << index;
}
int stride = vertexBuffer.UnpackStride();
bool instanced = _state.State.VertexBufferInstanced[index];
@@ -1017,6 +1036,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);
_channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
}
if (_vbEnableMask != vbEnableMask)
{
_vbEnableMask = vbEnableMask;
UpdateVertexAttribState();
}
}
/// <summary>

View File

@@ -69,6 +69,12 @@ namespace Ryujinx.Graphics.Gpu
/// </summary>
internal List<Action> SyncpointActions { get; }
/// <summary>
/// Buffer migrations that are currently in-flight. These are checked whenever sync is created to determine if buffer migration
/// copies have completed on the GPU, and their data can be freed.
/// </summary>
internal List<BufferMigration> BufferMigrations { get; }
/// <summary>
/// Queue with deferred actions that must run on the render thread.
/// </summary>
@@ -90,6 +96,7 @@ namespace Ryujinx.Graphics.Gpu
public event Action<ShaderCacheState, int, int> ShaderCacheStateChanged;
private Thread _gpuThread;
private bool _pendingSync;
/// <summary>
/// Creates a new instance of the GPU emulation context.
@@ -109,6 +116,7 @@ namespace Ryujinx.Graphics.Gpu
SyncActions = new List<Action>();
SyncpointActions = new List<Action>();
BufferMigrations = new List<BufferMigration>();
DeferredActions = new Queue<Action>();
@@ -273,6 +281,17 @@ namespace Ryujinx.Graphics.Gpu
SequenceNumber++;
}
/// <summary>
/// Registers a buffer migration. These are checked to see if they can be disposed when the sync number increases,
/// and the migration copy has completed.
/// </summary>
/// <param name="migration">The buffer migration</param>
internal void RegisterBufferMigration(BufferMigration migration)
{
BufferMigrations.Add(migration);
_pendingSync = true;
}
/// <summary>
/// Registers an action to be performed the next time a syncpoint is incremented.
/// This will also ensure a host sync object is created, and <see cref="SyncNumber"/> is incremented.
@@ -288,6 +307,7 @@ namespace Ryujinx.Graphics.Gpu
else
{
SyncActions.Add(action);
_pendingSync = true;
}
}
@@ -298,7 +318,24 @@ namespace Ryujinx.Graphics.Gpu
/// <param name="syncpoint">True if host sync is being created by a syncpoint</param>
public void CreateHostSyncIfNeeded(bool syncpoint)
{
if (SyncActions.Count > 0 || (syncpoint && SyncpointActions.Count > 0))
if (BufferMigrations.Count > 0)
{
ulong currentSyncNumber = Renderer.GetCurrentSync();
for (int i = 0; i < BufferMigrations.Count; i++)
{
BufferMigration migration = BufferMigrations[i];
long diff = (long)(currentSyncNumber - migration.SyncNumber);
if (diff >= 0)
{
migration.Dispose();
BufferMigrations.RemoveAt(i--);
}
}
}
if (_pendingSync || (syncpoint && SyncpointActions.Count > 0))
{
Renderer.CreateSync(SyncNumber);
@@ -317,6 +354,8 @@ namespace Ryujinx.Graphics.Gpu
SyncActions.Clear();
SyncpointActions.Clear();
}
_pendingSync = false;
}
/// <summary>

View File

@@ -65,6 +65,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
private bool _useGranular;
private bool _syncActionRegistered;
private int _referenceCount = 1;
/// <summary>
/// Creates a new instance of the buffer.
/// </summary>
@@ -229,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
if (_modifiedRanges == null)
{
_modifiedRanges = new BufferModifiedRangeList(_context);
_modifiedRanges = new BufferModifiedRangeList(_context, this, Flush);
}
}
@@ -290,7 +292,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="from">The buffer to inherit from</param>
public void InheritModifiedRanges(Buffer from)
{
if (from._modifiedRanges != null)
if (from._modifiedRanges != null && from._modifiedRanges.HasRanges)
{
if (from._syncActionRegistered && !_syncActionRegistered)
{
@@ -310,17 +312,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
};
if (_modifiedRanges == null)
{
_modifiedRanges = from._modifiedRanges;
_modifiedRanges.ReregisterRanges(registerRangeAction);
EnsureRangeList();
from._modifiedRanges = null;
}
else
{
_modifiedRanges.InheritRanges(from._modifiedRanges, registerRangeAction);
}
_modifiedRanges.InheritRanges(from._modifiedRanges, registerRangeAction);
}
}
@@ -456,7 +450,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (ranges != null)
{
(address, size) = PageAlign(address, size);
ranges.WaitForAndGetRanges(address, size, Flush);
ranges.WaitForAndFlushRanges(address, size);
}
}, true);
}
@@ -508,6 +502,25 @@ namespace Ryujinx.Graphics.Gpu.Memory
UnmappedSequence++;
}
/// <summary>
/// Increments the buffer reference count.
/// </summary>
public void IncrementReferenceCount()
{
_referenceCount++;
}
/// <summary>
/// Decrements the buffer reference count.
/// </summary>
public void DecrementReferenceCount()
{
if (--_referenceCount == 0)
{
DisposeData();
}
}
/// <summary>
/// Disposes the host buffer's data, not its tracking handles.
/// </summary>
@@ -528,7 +541,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
_memoryTrackingGranular?.Dispose();
_memoryTracking?.Dispose();
DisposeData();
DecrementReferenceCount();
}
}
}

View File

@@ -273,7 +273,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
buffer.CopyTo(newBuffer, dstOffset);
newBuffer.InheritModifiedRanges(buffer);
buffer.DisposeData();
buffer.DecrementReferenceCount();
}
newBuffer.SynchronizeMemory(address, newSize);

View File

@@ -0,0 +1,125 @@
using System;
namespace Ryujinx.Graphics.Gpu.Memory
{
/// <summary>
/// A record of when buffer data was copied from one buffer to another, along with the SyncNumber when the migration will be complete.
/// Keeps the source buffer alive for data flushes until the migration is complete.
/// </summary>
internal class BufferMigration : IDisposable
{
/// <summary>
/// The offset for the migrated region.
/// </summary>
private readonly ulong _offset;
/// <summary>
/// The size for the migrated region.
/// </summary>
private readonly ulong _size;
/// <summary>
/// The buffer that was migrated from.
/// </summary>
private readonly Buffer _buffer;
/// <summary>
/// The source range action, to be called on overlap with an unreached sync number.
/// </summary>
private readonly Action<ulong, ulong> _sourceRangeAction;
/// <summary>
/// The source range list.
/// </summary>
private readonly BufferModifiedRangeList _source;
/// <summary>
/// The destination range list. This range list must be updated when flushing the source.
/// </summary>
public readonly BufferModifiedRangeList Destination;
/// <summary>
/// The sync number that needs to be reached for this migration to be removed. This is set to the pending sync number on creation.
/// </summary>
public readonly ulong SyncNumber;
/// <summary>
/// Creates a record for a buffer migration.
/// </summary>
/// <param name="buffer">The source buffer for this migration</param>
/// <param name="sourceRangeAction">The flush action for the source buffer</param>
/// <param name="source">The modified range list for the source buffer</param>
/// <param name="dest">The modified range list for the destination buffer</param>
/// <param name="syncNumber">The sync number for when the migration is complete</param>
public BufferMigration(
Buffer buffer,
Action<ulong, ulong> sourceRangeAction,
BufferModifiedRangeList source,
BufferModifiedRangeList dest,
ulong syncNumber)
{
_offset = buffer.Address;
_size = buffer.Size;
_buffer = buffer;
_sourceRangeAction = sourceRangeAction;
_source = source;
Destination = dest;
SyncNumber = syncNumber;
}
/// <summary>
/// Determine if the given range overlaps this migration, and has not been completed yet.
/// </summary>
/// <param name="offset">Start offset</param>
/// <param name="size">Range size</param>
/// <param name="syncNumber">The sync number that was waited on</param>
/// <returns>True if overlapping and in progress, false otherwise</returns>
public bool Overlaps(ulong offset, ulong size, ulong syncNumber)
{
ulong end = offset + size;
ulong destEnd = _offset + _size;
long syncDiff = (long)(syncNumber - SyncNumber); // syncNumber is less if the copy has not completed.
return !(end <= _offset || offset >= destEnd) && syncDiff < 0;
}
/// <summary>
/// Determine if the given range matches this migration.
/// </summary>
/// <param name="offset">Start offset</param>
/// <param name="size">Range size</param>
/// <returns>True if the range exactly matches, false otherwise</returns>
public bool FullyMatches(ulong offset, ulong size)
{
return _offset == offset && _size == size;
}
/// <summary>
/// Perform the migration source's range action on the range provided, clamped to the bounds of the source buffer.
/// </summary>
/// <param name="offset">Start offset</param>
/// <param name="size">Range size</param>
/// <param name="syncNumber">Current sync number</param>
/// <param name="parent">The modified range list that originally owned this range</param>
public void RangeActionWithMigration(ulong offset, ulong size, ulong syncNumber, BufferModifiedRangeList parent)
{
ulong end = offset + size;
end = Math.Min(_offset + _size, end);
offset = Math.Max(_offset, offset);
size = end - offset;
_source.RangeActionWithMigration(offset, size, syncNumber, parent, _sourceRangeAction);
}
/// <summary>
/// Removes this reference to the range list, potentially allowing for the source buffer to be disposed.
/// </summary>
public void Dispose()
{
Destination.RemoveMigration(this);
_buffer.DecrementReferenceCount();
}
}
}

View File

@@ -1,6 +1,8 @@
using Ryujinx.Common.Pools;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Pools;
using Ryujinx.Memory.Range;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Graphics.Gpu.Memory
@@ -30,17 +32,24 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
public ulong SyncNumber { get; internal set; }
/// <summary>
/// The range list that originally owned this range.
/// </summary>
public BufferModifiedRangeList Parent { get; internal set; }
/// <summary>
/// Creates a new instance of a modified range.
/// </summary>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size of the range in bytes</param>
/// <param name="syncNumber">The GPU sync number at the time of creation</param>
public BufferModifiedRange(ulong address, ulong size, ulong syncNumber)
/// <param name="parent">The range list that owns this range</param>
public BufferModifiedRange(ulong address, ulong size, ulong syncNumber, BufferModifiedRangeList parent)
{
Address = address;
Size = size;
SyncNumber = syncNumber;
Parent = parent;
}
/// <summary>
@@ -63,16 +72,39 @@ namespace Ryujinx.Graphics.Gpu.Memory
private const int BackingInitialSize = 8;
private GpuContext _context;
private Buffer _parent;
private Action<ulong, ulong> _flushAction;
private List<BufferMigration> _sources;
private BufferMigration _migrationTarget;
private object _lock = new object();
/// <summary>
/// Whether the modified range list has any entries or not.
/// </summary>
public bool HasRanges
{
get
{
lock (_lock)
{
return Count > 0;
}
}
}
/// <summary>
/// Creates a new instance of a modified range list.
/// </summary>
/// <param name="context">GPU context that the buffer range list belongs to</param>
public BufferModifiedRangeList(GpuContext context) : base(BackingInitialSize)
/// <param name="parent">The parent buffer that owns this range list</param>
/// <param name="flushAction">The flush action for the parent buffer</param>
public BufferModifiedRangeList(GpuContext context, Buffer parent, Action<ulong, ulong> flushAction) : base(BackingInitialSize)
{
_context = context;
_parent = parent;
_flushAction = flushAction;
}
/// <summary>
@@ -142,6 +174,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
// Region already exists. Just update the existing sync number.
overlap.SyncNumber = syncNumber;
overlap.Parent = this;
return;
}
@@ -152,18 +185,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
// A split item must be created behind this overlap.
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber));
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber, overlap.Parent));
}
if (overlap.Address < endAddress && overlap.EndAddress > endAddress)
{
// A split item must be created after this overlap.
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber));
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber, overlap.Parent));
}
}
Add(new BufferModifiedRange(address, size, syncNumber));
Add(new BufferModifiedRange(address, size, syncNumber, this));
}
}
@@ -207,9 +240,102 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
}
/// <summary>
/// Performs the given range action, or one from a migration that overlaps and has not synced yet.
/// </summary>
/// <param name="offset">The offset to pass to the action</param>
/// <param name="size">The size to pass to the action</param>
/// <param name="syncNumber">The sync number that has been reached</param>
/// <param name="parent">The modified range list that originally owned this range</param>
/// <param name="rangeAction">The action to perform</param>
public void RangeActionWithMigration(ulong offset, ulong size, ulong syncNumber, BufferModifiedRangeList parent, Action<ulong, ulong> rangeAction)
{
bool firstSource = true;
if (parent != this)
{
lock (_lock)
{
if (_sources != null)
{
foreach (BufferMigration source in _sources)
{
if (source.Overlaps(offset, size, syncNumber))
{
if (firstSource && !source.FullyMatches(offset, size))
{
// Perform this buffer's action first. The migrations will run after.
rangeAction(offset, size);
}
source.RangeActionWithMigration(offset, size, syncNumber, parent);
firstSource = false;
}
}
}
}
}
if (firstSource)
{
// No overlapping migrations, or they are not meant for this range, flush the data using the given action.
rangeAction(offset, size);
}
}
/// <summary>
/// Removes modified ranges ready by the sync number from the list, and flushes their buffer data within a given address range.
/// </summary>
/// <param name="overlaps">Overlapping ranges to check</param>
/// <param name="rangeCount">Number of overlapping ranges</param>
/// <param name="highestDiff">The highest difference between an overlapping range's sync number and the current one</param>
/// <param name="currentSync">The current sync number</param>
/// <param name="address">The start address of the flush range</param>
/// <param name="endAddress">The end address of the flush range</param>
private void RemoveRangesAndFlush(
BufferModifiedRange[] overlaps,
int rangeCount,
long highestDiff,
ulong currentSync,
ulong address,
ulong endAddress)
{
lock (_lock)
{
if (_migrationTarget == null)
{
ulong waitSync = currentSync + (ulong)highestDiff;
for (int i = 0; i < rangeCount; i++)
{
BufferModifiedRange overlap = overlaps[i];
long diff = (long)(overlap.SyncNumber - currentSync);
if (diff <= highestDiff)
{
ulong clampAddress = Math.Max(address, overlap.Address);
ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
ClearPart(overlap, clampAddress, clampEnd);
RangeActionWithMigration(clampAddress, clampEnd - clampAddress, waitSync, overlap.Parent, _flushAction);
}
}
return;
}
}
// There is a migration target to call instead. This can't be changed after set so accessing it outside the lock is fine.
_migrationTarget.Destination.RemoveRangesAndFlush(overlaps, rangeCount, highestDiff, currentSync, address, endAddress);
}
/// <summary>
/// Gets modified ranges within the specified region, waits on ones from a previous sync number,
/// and then fires the given action for each range individually.
/// and then fires the flush action for each range individually.
/// </summary>
/// <remarks>
/// This function assumes it is called from the background thread.
@@ -218,8 +344,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </remarks>
/// <param name="address">Start address to query</param>
/// <param name="size">Size to query</param>
/// <param name="rangeAction">The action to call for each modified range</param>
public void WaitForAndGetRanges(ulong address, ulong size, Action<ulong, ulong> rangeAction)
public void WaitForAndFlushRanges(ulong address, ulong size)
{
ulong endAddress = address + size;
ulong currentSync = _context.SyncNumber;
@@ -231,10 +356,23 @@ namespace Ryujinx.Graphics.Gpu.Memory
// Range list must be consistent for this operation
lock (_lock)
{
rangeCount = FindOverlapsNonOverlapping(address, size, ref overlaps);
if (_migrationTarget != null)
{
rangeCount = -1;
}
else
{
rangeCount = FindOverlapsNonOverlapping(address, size, ref overlaps);
}
}
if (rangeCount == 0)
if (rangeCount == -1)
{
_migrationTarget.Destination.WaitForAndFlushRanges(address, size);
return;
}
else if (rangeCount == 0)
{
return;
}
@@ -264,47 +402,37 @@ namespace Ryujinx.Graphics.Gpu.Memory
// Wait for the syncpoint.
_context.Renderer.WaitSync(currentSync + (ulong)highestDiff);
// Flush and remove all regions with the older syncpoint.
lock (_lock)
{
for (int i = 0; i < rangeCount; i++)
{
BufferModifiedRange overlap = overlaps[i];
long diff = (long)(overlap.SyncNumber - currentSync);
if (diff <= highestDiff)
{
ulong clampAddress = Math.Max(address, overlap.Address);
ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
ClearPart(overlap, clampAddress, clampEnd);
rangeAction(clampAddress, clampEnd - clampAddress);
}
}
}
RemoveRangesAndFlush(overlaps, rangeCount, highestDiff, currentSync, address, endAddress);
}
/// <summary>
/// Inherit ranges from another modified range list.
/// </summary>
/// <param name="ranges">The range list to inherit from</param>
/// <param name="rangeAction">The action to call for each modified range</param>
public void InheritRanges(BufferModifiedRangeList ranges, Action<ulong, ulong> rangeAction)
/// <param name="registerRangeAction">The action to call for each modified range</param>
public void InheritRanges(BufferModifiedRangeList ranges, Action<ulong, ulong> registerRangeAction)
{
BufferModifiedRange[] inheritRanges;
lock (ranges._lock)
{
inheritRanges = ranges.ToArray();
}
BufferMigration migration = new(ranges._parent, ranges._flushAction, ranges, this, _context.SyncNumber);
lock (_lock)
{
foreach (BufferModifiedRange range in inheritRanges)
ranges._parent.IncrementReferenceCount();
ranges._migrationTarget = migration;
_context.RegisterBufferMigration(migration);
inheritRanges = ranges.ToArray();
lock (_lock)
{
Add(range);
(_sources ??= new List<BufferMigration>()).Add(migration);
foreach (BufferModifiedRange range in inheritRanges)
{
Add(range);
}
}
}
@@ -313,44 +441,20 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
if (range.SyncNumber != currentSync)
{
rangeAction(range.Address, range.Size);
registerRangeAction(range.Address, range.Size);
}
}
}
/// <summary>
/// Calls the given action for modified ranges that aren't from the current sync number.
/// Removes a source buffer migration, indicating its copy has completed.
/// </summary>
/// <param name="rangeAction">The action to call for each modified range</param>
public void ReregisterRanges(Action<ulong, ulong> rangeAction)
/// <param name="migration">The migration to remove</param>
public void RemoveMigration(BufferMigration migration)
{
ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
int count;
// Range list must be consistent for this operation.
lock (_lock)
{
count = Count;
if (ranges.Length < count)
{
Array.Resize(ref ranges, count);
}
int i = 0;
foreach (BufferModifiedRange range in this)
{
ranges[i++] = range;
}
}
ulong currentSync = _context.SyncNumber;
for (int i = 0; i < count; i++)
{
BufferModifiedRange range = ranges[i];
if (range.SyncNumber != currentSync)
{
rangeAction(range.Address, range.Size);
}
_sources.Remove(migration);
}
}
@@ -362,12 +466,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (overlap.Address < address)
{
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber));
Add(new BufferModifiedRange(overlap.Address, address - overlap.Address, overlap.SyncNumber, overlap.Parent));
}
if (overlap.EndAddress > endAddress)
{
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber));
Add(new BufferModifiedRange(endAddress, overlap.EndAddress - endAddress, overlap.SyncNumber, overlap.Parent));
}
}

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 3897;
private const uint CodeGenVersion = 3943;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View File

@@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.OpenGL
case PrimitiveTopology.QuadStrip:
return PrimitiveType.QuadStrip;
case PrimitiveTopology.Polygon:
return PrimitiveType.Polygon;
return PrimitiveType.TriangleFan;
case PrimitiveTopology.LinesAdjacency:
return PrimitiveType.LinesAdjacency;
case PrimitiveTopology.LineStripAdjacency:

View File

@@ -238,6 +238,11 @@ namespace Ryujinx.Graphics.OpenGL
_sync.Wait(id);
}
public ulong GetCurrentSync()
{
return _sync.GetCurrent();
}
public void Screenshot()
{
_window.ScreenCaptureRequested = true;

View File

@@ -6,7 +6,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
<PackageReference Include="OpenTK.Graphics" Version="4.7.5" />
</ItemGroup>
<ItemGroup>

View File

@@ -40,6 +40,37 @@ namespace Ryujinx.Graphics.OpenGL
}
}
public ulong GetCurrent()
{
lock (_handles)
{
ulong lastHandle = _firstHandle;
foreach (SyncHandle handle in _handles)
{
lock (handle)
{
if (handle.Handle == IntPtr.Zero)
{
continue;
}
if (handle.ID > lastHandle)
{
WaitSyncStatus syncResult = GL.ClientWaitSync(handle.Handle, _syncFlags, 0);
if (syncResult == WaitSyncStatus.AlreadySignaled)
{
lastHandle = handle.ID;
}
}
}
}
return lastHandle;
}
}
public void Wait(ulong id)
{
SyncHandle result = null;

View File

@@ -10,13 +10,9 @@ namespace Ryujinx.Graphics.OpenGL
{
public int Handle { get; private set; }
private bool _needsAttribsUpdate;
private readonly VertexAttribDescriptor[] _vertexAttribs;
private readonly VertexBufferDescriptor[] _vertexBuffers;
private int _vertexAttribsCount;
private int _vertexBuffersCount;
private int _minVertexCount;
private uint _vertexAttribsInUse;
@@ -76,9 +72,7 @@ namespace Ryujinx.Graphics.OpenGL
_vertexBuffers[bindingIndex] = vb;
}
_vertexBuffersCount = bindingIndex;
_minVertexCount = minVertexCount;
_needsAttribsUpdate = true;
}
public void SetVertexAttributes(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
@@ -131,8 +125,6 @@ namespace Ryujinx.Graphics.OpenGL
_vertexAttribs[index] = attrib;
}
_vertexAttribsCount = index;
for (; index < Constants.MaxVertexAttribs; index++)
{
DisableVertexAttrib(index);
@@ -160,13 +152,11 @@ namespace Ryujinx.Graphics.OpenGL
public void PreDraw(int vertexCount)
{
LimitVertexBuffers(vertexCount);
Validate();
}
public void PreDrawVbUnbounded()
{
UnlimitVertexBuffers();
Validate();
}
public void LimitVertexBuffers(int vertexCount)
@@ -252,36 +242,6 @@ namespace Ryujinx.Graphics.OpenGL
_vertexBuffersLimited = 0;
}
public void Validate()
{
for (int attribIndex = 0; attribIndex < _vertexAttribsCount; attribIndex++)
{
VertexAttribDescriptor attrib = _vertexAttribs[attribIndex];
if (!attrib.IsZero)
{
if ((uint)attrib.BufferIndex >= _vertexBuffersCount)
{
DisableVertexAttrib(attribIndex);
continue;
}
if (_vertexBuffers[attrib.BufferIndex].Buffer.Handle == BufferHandle.Null)
{
DisableVertexAttrib(attribIndex);
continue;
}
if (_needsAttribsUpdate)
{
EnableVertexAttrib(attribIndex);
}
}
}
_needsAttribsUpdate = false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void EnableVertexAttrib(int index)
{

View File

@@ -234,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var source = operation.GetSource(0);
var uvec4Type = context.TypeVector(context.TypeU32(), 4);
var execution = context.Constant(context.TypeU32(), 3); // Subgroup
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
@@ -1233,7 +1233,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
@@ -1263,7 +1263,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
@@ -1289,7 +1289,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
@@ -1319,7 +1319,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
var result = context.Select(context.TypeFP32(), valid, value, x);
var validLocal = (AstOperand)operation.GetSource(3);
@@ -1861,19 +1861,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation)
{
var result = context.SubgroupAllKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
var result = context.GroupNonUniformAll(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation)
{
var result = context.SubgroupAllEqualKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
var result = context.GroupNonUniformAllEqual(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
return new OperationResult(AggregateType.Bool, result);
}
private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation)
{
var result = context.SubgroupAnyKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
var result = context.GroupNonUniformAny(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
return new OperationResult(AggregateType.Bool, result);
}

View File

@@ -50,12 +50,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
CodeGenContext context = new CodeGenContext(info, config, instPool, integerPool);
context.AddCapability(Capability.GroupNonUniformBallot);
context.AddCapability(Capability.GroupNonUniformShuffle);
context.AddCapability(Capability.GroupNonUniformVote);
context.AddCapability(Capability.ImageBuffer);
context.AddCapability(Capability.ImageGatherExtended);
context.AddCapability(Capability.ImageQuery);
context.AddCapability(Capability.SampledBuffer);
context.AddCapability(Capability.SubgroupBallotKHR);
context.AddCapability(Capability.SubgroupVoteKHR);
if (config.TransformFeedbackEnabled && config.LastInVertexPipeline)
{
@@ -94,9 +94,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.AddCapability(Capability.DrawParameters);
}
context.AddExtension("SPV_KHR_shader_ballot");
context.AddExtension("SPV_KHR_subgroup_vote");
Declarations.DeclareAll(context, info);
if ((info.HelperFunctionsMask & NeedsInvocationIdMask) != 0)

View File

@@ -180,6 +180,7 @@ namespace Ryujinx.Graphics.Vulkan
GAL.PrimitiveTopology.TrianglesAdjacency => Silk.NET.Vulkan.PrimitiveTopology.TriangleListWithAdjacency,
GAL.PrimitiveTopology.TriangleStripAdjacency => Silk.NET.Vulkan.PrimitiveTopology.TriangleStripWithAdjacency,
GAL.PrimitiveTopology.Patches => Silk.NET.Vulkan.PrimitiveTopology.PatchList,
GAL.PrimitiveTopology.Polygon => Silk.NET.Vulkan.PrimitiveTopology.TriangleFan,
GAL.PrimitiveTopology.Quads => throw new NotSupportedException("Quad topology is not available in Vulkan."),
GAL.PrimitiveTopology.QuadStrip => throw new NotSupportedException("QuadStrip topology is not available in Vulkan."),
_ => LogInvalidAndReturn(topology, nameof(GAL.PrimitiveTopology), Silk.NET.Vulkan.PrimitiveTopology.TriangleList)

View File

@@ -328,7 +328,8 @@ namespace Ryujinx.Graphics.Vulkan
IndexBufferPattern pattern = _topology switch
{
GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
GAL.PrimitiveTopology.TriangleFan or
GAL.PrimitiveTopology.Polygon => TriFanToTrisPattern,
_ => throw new NotSupportedException($"Unsupported topology: {_topology}")
};
@@ -359,7 +360,8 @@ namespace Ryujinx.Graphics.Vulkan
pattern = _topology switch
{
GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
GAL.PrimitiveTopology.TriangleFan or
GAL.PrimitiveTopology.Polygon => TriFanToTrisPattern,
_ => throw new NotSupportedException($"Unsupported topology: {_topology}")
};
}

View File

@@ -13,7 +13,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.2" />
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
<PackageReference Include="shaderc.net" Version="0.1.0" />
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />

View File

@@ -11,6 +11,7 @@ namespace Ryujinx.Graphics.Vulkan
{
public ulong ID;
public MultiFenceHolder Waitable;
public bool Signalled;
}
private ulong _firstHandle = 0;
@@ -45,6 +46,37 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public ulong GetCurrent()
{
lock (_handles)
{
ulong lastHandle = _firstHandle;
foreach (SyncHandle handle in _handles)
{
lock (handle)
{
if (handle.Waitable == null)
{
continue;
}
if (handle.ID > lastHandle)
{
bool signaled = handle.Signalled || handle.Waitable.WaitForFences(_gd.Api, _device, 0);
if (signaled)
{
lastHandle = handle.ID;
handle.Signalled = true;
}
}
}
}
return lastHandle;
}
}
public void Wait(ulong id)
{
SyncHandle result = null;
@@ -75,11 +107,15 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
bool signaled = result.Waitable.WaitForFences(_gd.Api, _device, 1000000000);
bool signaled = result.Signalled || result.Waitable.WaitForFences(_gd.Api, _device, 1000000000);
if (!signaled)
{
Logger.Error?.PrintMsg(LogClass.Gpu, $"VK Sync Object {result.ID} failed to signal within 1000ms. Continuing...");
}
else
{
result.Signalled = true;
}
}
}
}

View File

@@ -37,7 +37,6 @@ namespace Ryujinx.Graphics.Vulkan
public static string[] RequiredExtensions { get; } = new string[]
{
KhrSwapchain.ExtensionName,
"VK_EXT_shader_subgroup_vote",
ExtTransformFeedback.ExtensionName
};

View File

@@ -565,6 +565,11 @@ namespace Ryujinx.Graphics.Vulkan
_syncManager.Wait(id);
}
public ulong GetCurrentSync()
{
return _syncManager.GetCurrent();
}
public void Screenshot()
{
_window.ScreenCaptureRequested = true;

View File

@@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
public ResultCode ExecuteAudioRendererRendering()
{
throw new NotImplementedException();
return (ResultCode)_impl.ExecuteAudioRendererRendering();
}
public uint GetMixBufferCount()
@@ -108,5 +108,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
_impl.Dispose();
}
}
public void SetVoiceDropParameter(float voiceDropParameter)
{
_impl.SetVoiceDropParameter(voiceDropParameter);
}
public float GetVoiceDropParameter()
{
return _impl.GetVoiceDropParameter();
}
}
}

View File

@@ -172,6 +172,35 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
return result;
}
[CommandHipc(11)] // 3.0.0+
// ExecuteAudioRendererRendering()
public ResultCode ExecuteAudioRendererRendering(ServiceCtx context)
{
return _impl.ExecuteAudioRendererRendering();
}
[CommandHipc(12)] // 15.0.0+
// SetVoiceDropParameter(f32 voiceDropParameter)
public ResultCode SetVoiceDropParameter(ServiceCtx context)
{
float voiceDropParameter = context.RequestData.ReadSingle();
_impl.SetVoiceDropParameter(voiceDropParameter);
return ResultCode.Success;
}
[CommandHipc(13)] // 15.0.0+
// GetVoiceDropParameter() -> f32 voiceDropParameter
public ResultCode GetVoiceDropParameter(ServiceCtx context)
{
float voiceDropParameter = _impl.GetVoiceDropParameter();
context.ResponseData.Write(voiceDropParameter);
return ResultCode.Success;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)

View File

@@ -16,5 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
void SetRenderingTimeLimit(uint percent);
uint GetRenderingTimeLimit();
ResultCode ExecuteAudioRendererRendering();
void SetVoiceDropParameter(float voiceDropParameter);
float GetVoiceDropParameter();
}
}

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.HLE.HOS.Services.Ptm.Psm
{
if (_stateChangeEventHandle == -1)
{
KernelResult resultCode = context.Process.HandleTable.GenerateHandle(_stateChangeEvent.ReadableEvent, out int stateChangeEventHandle);
KernelResult resultCode = context.Process.HandleTable.GenerateHandle(_stateChangeEvent.ReadableEvent, out _stateChangeEventHandle);
if (resultCode != KernelResult.Success)
{

View File

@@ -315,6 +315,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
}
}
if (updateCount > 0)
{
break;
}
// If we are here, that mean nothing was availaible, sleep for 50ms
context.Device.System.KernelContext.Syscall.SleepThread(50 * 1000000);
}
@@ -972,11 +977,12 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
}
[CommandHipc(31)] // 7.0.0+
// EventFd(u64 initval, nn::socket::EventFdFlags flags) -> (i32 ret, u32 bsd_errno)
// EventFd(nn::socket::EventFdFlags flags, u64 initval) -> (i32 ret, u32 bsd_errno)
public ResultCode EventFd(ServiceCtx context)
{
ulong initialValue = context.RequestData.ReadUInt64();
EventFdFlags flags = (EventFdFlags)context.RequestData.ReadUInt32();
context.RequestData.BaseStream.Position += 4; // Padding
ulong initialValue = context.RequestData.ReadUInt64();
EventFileDescriptor newEventFile = new EventFileDescriptor(initialValue, flags);

View File

@@ -26,8 +26,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
_value = value;
_flags = flags;
WriteEvent = new ManualResetEvent(true);
ReadEvent = new ManualResetEvent(true);
WriteEvent = new ManualResetEvent(false);
ReadEvent = new ManualResetEvent(false);
UpdateEventStates();
}
public int Refcount { get; set; }
@@ -38,6 +39,25 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
ReadEvent.Dispose();
}
private void ResetEventStates()
{
WriteEvent.Reset();
ReadEvent.Reset();
}
private void UpdateEventStates()
{
if (_value > 0)
{
ReadEvent.Set();
}
if (_value != uint.MaxValue - 1)
{
WriteEvent.Set();
}
}
public LinuxError Read(out int readSize, Span<byte> buffer)
{
if (buffer.Length < sizeof(ulong))
@@ -47,10 +67,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
return LinuxError.EINVAL;
}
ReadEvent.Reset();
lock (_lock)
{
ResetEventStates();
ref ulong count = ref MemoryMarshal.Cast<byte, ulong>(buffer)[0];
if (_value == 0)
@@ -66,6 +86,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
readSize = 0;
UpdateEventStates();
return LinuxError.EAGAIN;
}
}
@@ -85,8 +106,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
_value = 0;
}
ReadEvent.Set();
UpdateEventStates();
return LinuxError.SUCCESS;
}
}
@@ -100,10 +120,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
return LinuxError.EINVAL;
}
WriteEvent.Reset();
lock (_lock)
{
ResetEventStates();
if (_value > _value + count)
{
if (Blocking)
@@ -114,6 +134,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
writeSize = 0;
UpdateEventStates();
return LinuxError.EAGAIN;
}
}
@@ -123,8 +144,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
_value += count;
Monitor.Pulse(_lock);
WriteEvent.Set();
UpdateEventStates();
return LinuxError.SUCCESS;
}
}

View File

@@ -68,20 +68,37 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
for (int i = 0; i < events.Count; i++)
{
PollEventTypeMask outputEvents = 0;
PollEvent evnt = events[i];
EventFileDescriptor socket = (EventFileDescriptor)evnt.FileDescriptor;
if ((evnt.Data.InputEvents.HasFlag(PollEventTypeMask.Input) ||
evnt.Data.InputEvents.HasFlag(PollEventTypeMask.UrgentInput))
&& socket.ReadEvent.WaitOne(0))
if (socket.ReadEvent.WaitOne(0))
{
waiters.Add(socket.ReadEvent);
if (evnt.Data.InputEvents.HasFlag(PollEventTypeMask.Input))
{
outputEvents |= PollEventTypeMask.Input;
}
if (evnt.Data.InputEvents.HasFlag(PollEventTypeMask.UrgentInput))
{
outputEvents |= PollEventTypeMask.UrgentInput;
}
}
if ((evnt.Data.InputEvents.HasFlag(PollEventTypeMask.Output))
&& socket.WriteEvent.WaitOne(0))
{
waiters.Add(socket.WriteEvent);
outputEvents |= PollEventTypeMask.Output;
}
if (outputEvents != 0)
{
evnt.Data.OutputEvents = outputEvents;
updatedCount++;
}
}
}

View File

@@ -566,7 +566,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres
private static List<AddrInfoSerialized> DeserializeAddrInfos(IVirtualMemoryManager memory, ulong address, ulong size)
{
List<AddrInfoSerialized> result = new List<AddrInfoSerialized>();
List<AddrInfoSerialized> result = new();
ReadOnlySpan<byte> data = memory.GetSpan(address, (int)size);
@@ -606,9 +606,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres
}
// NOTE: 0 = Any
AddrInfoSerializedHeader header = new AddrInfoSerializedHeader(ip, 0);
AddrInfo4 addr = new AddrInfo4(ip, (short)port);
AddrInfoSerialized info = new AddrInfoSerialized(header, addr, null, hostEntry.HostName);
AddrInfoSerializedHeader header = new(ip, 0);
AddrInfo4 addr = new(ip, (short)port);
AddrInfoSerialized info = new(header, addr, null, hostEntry.HostName);
data = info.Write(data);
}

View File

@@ -14,6 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Types
public byte Family;
public short Port;
public Array4<byte> Address;
public Array8<byte> Padding;
public AddrInfo4(IPAddress address, short port)
{

View File

@@ -35,7 +35,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Types
AddrInfo4? socketAddress = null;
Array4<byte>? rawIPv4Address = null;
string canonicalName = null;
string canonicalName;
buffer = buffer[Unsafe.SizeOf<AddrInfoSerializedHeader>()..];
@@ -50,6 +50,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Types
Debug.Assert(header.Magic == SfdnsresContants.AddrInfoMagic);
if (header.AddressLength == 0)
{
rest = buffer;
return null;
}
if (header.Family == (int)AddressFamily.InterNetwork)
{
socketAddress = MemoryMarshal.Read<AddrInfo4>(buffer);

View File

@@ -11,7 +11,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.Core" Version="4.7.2" />
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
</ItemGroup>

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.Memory.Tracking
{
for (int i = 0; i < Masks.Length; i++)
{
if (Volatile.Read(ref Masks[i]) != 0)
if (Interlocked.Read(ref Masks[i]) != 0)
{
return true;
}
@@ -62,7 +62,7 @@ namespace Ryujinx.Memory.Tracking
long wordMask = 1L << wordBit;
return (Volatile.Read(ref Masks[wordIndex]) & wordMask) != 0;
return (Interlocked.Read(ref Masks[wordIndex]) & wordMask) != 0;
}
/// <summary>
@@ -86,7 +86,7 @@ namespace Ryujinx.Memory.Tracking
int endBit = end & IntMask;
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
long startValue = Volatile.Read(ref Masks[startIndex]);
long startValue = Interlocked.Read(ref Masks[startIndex]);
if (startIndex == endIndex)
{
@@ -100,13 +100,13 @@ namespace Ryujinx.Memory.Tracking
for (int i = startIndex + 1; i < endIndex; i++)
{
if (Volatile.Read(ref Masks[i]) != 0)
if (Interlocked.Read(ref Masks[i]) != 0)
{
return true;
}
}
long endValue = Volatile.Read(ref Masks[endIndex]);
long endValue = Interlocked.Read(ref Masks[endIndex]);
if ((endValue & endMask) != 0)
{
@@ -128,23 +128,14 @@ namespace Ryujinx.Memory.Tracking
long wordMask = 1L << wordBit;
long existing;
long newValue;
do
if (value)
{
existing = Volatile.Read(ref Masks[wordIndex]);
if (value)
{
newValue = existing | wordMask;
}
else
{
newValue = existing & ~wordMask;
}
Interlocked.Or(ref Masks[wordIndex], wordMask);
}
else
{
Interlocked.And(ref Masks[wordIndex], ~wordMask);
}
while (Interlocked.CompareExchange(ref Masks[wordIndex], newValue, existing) != existing);
}
/// <summary>
@@ -154,7 +145,7 @@ namespace Ryujinx.Memory.Tracking
{
for (int i = 0; i < Masks.Length; i++)
{
Volatile.Write(ref Masks[i], 0);
Interlocked.Exchange(ref Masks[i], 0);
}
}
}

View File

@@ -41,7 +41,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
<PackageReference Include="DiscordRichPresence" Version="1.1.3.18" />
</ItemGroup>
<ItemGroup>

View File

@@ -21,10 +21,10 @@
<ItemGroup>
<PackageReference Include="GtkSharp" Version="3.22.25.128" />
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="OpenTK.Core" Version="4.7.2" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
<PackageReference Include="OpenTK.Graphics" Version="4.7.5" />
<PackageReference Include="SPB" Version="0.0.4-build28" />
<PackageReference Include="SharpZipLib" Version="1.4.1" />
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />

View File

@@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>Ryujinx</string>
<key>CFBundleGetInfoString</key>
<string>Ryujinx</string>
<key>CFBundleIconFile</key>
<string>Ryujinx.icns</string>
<key>CFBundleTypeExtensions</key>
<array>
<string>nca</string>
<string>nro</string>
<string>nso</string>
<string>nsp</string>
<string>xci</string>
</array>
<key>CFBundleIdentifier</key>
<string>org.ryujinx.Ryujinx</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
<string>%%RYUJINX_BUILD_VERSION%%-%%RYUJINX_BUILD_GIT_HASH%%"</string>
<key>CFBundleName</key>
<string>Ryujinx</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.1</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.1.0</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>CSResourcesFileMapped</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 - 2022 Ryujinx Team and Contributors.</string>
<key>LSMinimumSystemVersion</key>
<string>11.0</string>
</dict>
</plist>

Binary file not shown.

View File

@@ -0,0 +1,609 @@
import argparse
import hashlib
import os
from pathlib import Path
import platform
import shutil
import struct
import subprocess
from typing import List, Optional, Tuple
parser = argparse.ArgumentParser(description="Fixup for MacOS application bundle")
parser.add_argument("input_directory", help="Input directory (Application path)")
parser.add_argument("executable_sub_path", help="Main executable sub path")
# Use Apple LLVM on Darwin, otherwise standard LLVM.
if platform.system() == "Darwin":
OTOOL = "otool"
INSTALL_NAME_TOOL = "install_name_tool"
else:
OTOOL = shutil.which("llvm-otool")
if OTOOL is None:
for llvm_ver in [15, 14, 13]:
otool_path = shutil.which(f"llvm-otool-{llvm_ver}")
if otool_path is not None:
OTOOL = otool_path
INSTALL_NAME_TOOL = shutil.which(f"llvm-install-name-tool-{llvm_ver}")
break
else:
INSTALL_NAME_TOOL = shutil.which("llvm-install-name-tool")
args = parser.parse_args()
def get_dylib_id(dylib_path: Path) -> str:
res = subprocess.check_output([OTOOL, "-D", str(dylib_path.absolute())]).decode(
"utf-8"
)
return res.split("\n")[1]
def get_dylib_dependencies(dylib_path: Path) -> List[str]:
output = (
subprocess.check_output([OTOOL, "-L", str(dylib_path.absolute())])
.decode("utf-8")
.split("\n")[1:]
)
res = []
for line in output:
line = line.strip()
index = line.find(" (compatibility version ")
if index == -1:
continue
line = line[:index]
res.append(line)
return res
def replace_dylib_id(dylib_path: Path, new_id: str):
subprocess.check_call(
[INSTALL_NAME_TOOL, "-id", new_id, str(dylib_path.absolute())]
)
def change_dylib_link(dylib_path: Path, old: str, new: str):
subprocess.check_call(
[INSTALL_NAME_TOOL, "-change", old, new, str(dylib_path.absolute())]
)
def add_dylib_rpath(dylib_path: Path, rpath: str):
subprocess.check_call(
[INSTALL_NAME_TOOL, "-add_rpath", rpath, str(dylib_path.absolute())]
)
def fixup_dylib(
dylib_path: Path,
replacement_path: str,
search_path: List[str],
content_directory: Path,
):
dylib_id = get_dylib_id(dylib_path)
new_dylib_id = replacement_path + "/" + os.path.basename(dylib_id)
replace_dylib_id(dylib_path, new_dylib_id)
dylib_dependencies = get_dylib_dependencies(dylib_path)
dylib_new_mapping = {}
for dylib_dependency in dylib_dependencies:
if (
not dylib_dependency.startswith("@executable_path")
and not dylib_dependency.startswith("/usr/lib")
and not dylib_dependency.startswith("/System/Library")
):
dylib_dependency_name = os.path.basename(dylib_dependency)
library_found = False
for library_base_path in search_path:
lib_path = Path(os.path.join(library_base_path, dylib_dependency_name))
if lib_path.exists():
target_replacement_path = get_path_related_to_target_exec(
content_directory, lib_path
)
dylib_new_mapping[dylib_dependency] = (
target_replacement_path
+ "/"
+ os.path.basename(dylib_dependency)
)
library_found = True
if not library_found:
raise Exception(
f"{dylib_id}: Cannot find dependency {dylib_dependency_name} for fixup"
)
for key in dylib_new_mapping:
change_dylib_link(dylib_path, key, dylib_new_mapping[key])
FILE_TYPE_ASSEMBLY = 1
ALIGN_REQUIREMENTS = 4096
def parse_embedded_string(data: bytes) -> Tuple[bytes, str]:
first_byte = data[0]
if (first_byte & 0x80) == 0:
size = first_byte
data = data[1:]
else:
second_byte = data[1]
assert (second_byte & 0x80) == 0
size = (second_byte << 7) | (first_byte & 0x7F)
data = data[2:]
res = data[:size].decode("utf-8")
data = data[size:]
return (data, res)
def write_embedded_string(file, string: str):
raw_str = string.encode("utf-8")
raw_str_len = len(raw_str)
assert raw_str_len < 0x7FFF
if raw_str_len > 0x7F:
file.write(struct.pack("b", raw_str_len & 0x7F | 0x80))
file.write(struct.pack("b", raw_str_len >> 7))
else:
file.write(struct.pack("b", raw_str_len))
file.write(raw_str)
class BundleFileEntry(object):
offset: int
size: int
compressed_size: int
file_type: int
relative_path: str
data: bytes
def __init__(
self,
offset: int,
size: int,
compressed_size: int,
file_type: int,
relative_path: str,
data: bytes,
) -> None:
self.offset = offset
self.size = size
self.compressed_size = compressed_size
self.file_type = file_type
self.relative_path = relative_path
self.data = data
def write(self, file):
self.offset = file.tell()
if (
self.file_type == FILE_TYPE_ASSEMBLY
and (self.offset % ALIGN_REQUIREMENTS) != 0
):
padding_size = ALIGN_REQUIREMENTS - (self.offset % ALIGN_REQUIREMENTS)
file.write(b"\0" * padding_size)
self.offset += padding_size
file.write(self.data)
def write_header(self, file):
file.write(
struct.pack(
"QQQb", self.offset, self.size, self.compressed_size, self.file_type
)
)
write_embedded_string(file, self.relative_path)
class BundleManifest(object):
major: int
minor: int
bundle_id: str
deps_json: BundleFileEntry
runtimeconfig_json: BundleFileEntry
flags: int
files: List[BundleFileEntry]
def __init__(
self,
major: int,
minor: int,
bundle_id: str,
deps_json: BundleFileEntry,
runtimeconfig_json: BundleFileEntry,
flags: int,
files: List[BundleFileEntry],
) -> None:
self.major = major
self.minor = minor
self.bundle_id = bundle_id
self.deps_json = deps_json
self.runtimeconfig_json = runtimeconfig_json
self.flags = flags
self.files = files
def write(self, file) -> int:
for bundle_file in self.files:
bundle_file.write(file)
bundle_header_offset = file.tell()
file.write(struct.pack("iiI", self.major, self.minor, len(self.files)))
write_embedded_string(file, self.bundle_id)
if self.deps_json is not None:
deps_json_location_offset = self.deps_json.offset
deps_json_location_size = self.deps_json.size
else:
deps_json_location_offset = 0
deps_json_location_size = 0
if self.runtimeconfig_json is not None:
runtimeconfig_json_location_offset = self.runtimeconfig_json.offset
runtimeconfig_json_location_size = self.runtimeconfig_json.size
else:
runtimeconfig_json_location_offset = 0
runtimeconfig_json_location_size = 0
file.write(
struct.pack("qq", deps_json_location_offset, deps_json_location_size)
)
file.write(
struct.pack(
"qq",
runtimeconfig_json_location_offset,
runtimeconfig_json_location_size,
)
)
file.write(struct.pack("q", self.flags))
for bundle_file in self.files:
bundle_file.write_header(file)
return bundle_header_offset
def read_file_entry(
raw_data: bytes, header_bytes: bytes
) -> Tuple[bytes, BundleFileEntry]:
(
offset,
size,
compressed_size,
file_type,
) = struct.unpack("QQQb", header_bytes[:0x19])
(header_bytes, relative_path) = parse_embedded_string(header_bytes[0x19:])
target_size = compressed_size
if target_size == 0:
target_size = size
return (
header_bytes,
BundleFileEntry(
offset,
size,
compressed_size,
file_type,
relative_path,
raw_data[offset : offset + target_size],
),
)
def get_dotnet_bundle_data(data: bytes) -> Optional[Tuple[int, int, BundleManifest]]:
offset = data.find(hashlib.sha256(b".net core bundle\n").digest())
if offset == -1:
return None
raw_header_offset = data[offset - 8 : offset]
(header_offset,) = struct.unpack("q", raw_header_offset)
header_bytes = data[header_offset:]
(
major,
minor,
files_count,
) = struct.unpack("iiI", header_bytes[:0xC])
header_bytes = header_bytes[0xC:]
(header_bytes, bundle_id) = parse_embedded_string(header_bytes)
# v2 header
(
deps_json_location_offset,
deps_json_location_size,
) = struct.unpack("qq", header_bytes[:0x10])
(
runtimeconfig_json_location_offset,
runtimeconfig_json_location_size,
) = struct.unpack("qq", header_bytes[0x10:0x20])
(flags,) = struct.unpack("q", header_bytes[0x20:0x28])
header_bytes = header_bytes[0x28:]
files = []
deps_json = None
runtimeconfig_json = None
for _ in range(files_count):
(header_bytes, file_entry) = read_file_entry(data, header_bytes)
files.append(file_entry)
if file_entry.offset == deps_json_location_offset:
deps_json = file_entry
elif file_entry.offset == runtimeconfig_json_location_offset:
runtimeconfig_json = file_entry
file_entry = files[0]
return (
file_entry.offset,
header_offset,
BundleManifest(
major, minor, bundle_id, deps_json, runtimeconfig_json, flags, files
),
)
LC_SYMTAB = 0x2
LC_SEGMENT_64 = 0x19
LC_CODE_SIGNATURE = 0x1D
def fixup_linkedit(file, data: bytes, new_size: int):
offset = 0
(
macho_magic,
macho_cputype,
macho_cpusubtype,
macho_filetype,
macho_ncmds,
macho_sizeofcmds,
macho_flags,
macho_reserved,
) = struct.unpack("IiiIIIII", data[offset : offset + 0x20])
offset += 0x20
linkedit_offset = None
symtab_offset = None
codesign_offset = None
for _ in range(macho_ncmds):
(cmd, cmdsize) = struct.unpack("II", data[offset : offset + 8])
if cmd == LC_SEGMENT_64:
(
cmd,
cmdsize,
segname_raw,
vmaddr,
vmsize,
fileoff,
filesize,
maxprot,
initprot,
nsects,
flags,
) = struct.unpack("II16sQQQQiiII", data[offset : offset + 72])
segname = segname_raw.decode("utf-8").split("\0")[0]
if segname == "__LINKEDIT":
linkedit_offset = offset
elif cmd == LC_SYMTAB:
symtab_offset = offset
elif cmd == LC_CODE_SIGNATURE:
codesign_offset = offset
offset += cmdsize
pass
assert linkedit_offset is not None and symtab_offset is not None
# If there is a codesign section, clean it up.
if codesign_offset is not None:
(
codesign_cmd,
codesign_cmdsize,
codesign_dataoff,
codesign_datasize,
) = struct.unpack("IIII", data[codesign_offset : codesign_offset + 16])
file.seek(codesign_offset)
file.write(b"\0" * codesign_cmdsize)
macho_ncmds -= 1
macho_sizeofcmds -= codesign_cmdsize
file.seek(0)
file.write(
struct.pack(
"IiiIIIII",
macho_magic,
macho_cputype,
macho_cpusubtype,
macho_filetype,
macho_ncmds,
macho_sizeofcmds,
macho_flags,
macho_reserved,
)
)
file.seek(codesign_dataoff)
file.write(b"\0" * codesign_datasize)
(
symtab_cmd,
symtab_cmdsize,
symtab_symoff,
symtab_nsyms,
symtab_stroff,
symtab_strsize,
) = struct.unpack("IIIIII", data[symtab_offset : symtab_offset + 24])
symtab_strsize = new_size - symtab_stroff
new_symtab = struct.pack(
"IIIIII",
symtab_cmd,
symtab_cmdsize,
symtab_symoff,
symtab_nsyms,
symtab_stroff,
symtab_strsize,
)
file.seek(symtab_offset)
file.write(new_symtab)
(
linkedit_cmd,
linkedit_cmdsize,
linkedit_segname_raw,
linkedit_vmaddr,
linkedit_vmsize,
linkedit_fileoff,
linkedit_filesize,
linkedit_maxprot,
linkedit_initprot,
linkedit_nsects,
linkedit_flags,
) = struct.unpack("II16sQQQQiiII", data[linkedit_offset : linkedit_offset + 72])
linkedit_filesize = new_size - linkedit_fileoff
linkedit_vmsize = linkedit_filesize
new_linkedit = struct.pack(
"II16sQQQQiiII",
linkedit_cmd,
linkedit_cmdsize,
linkedit_segname_raw,
linkedit_vmaddr,
linkedit_vmsize,
linkedit_fileoff,
linkedit_filesize,
linkedit_maxprot,
linkedit_initprot,
linkedit_nsects,
linkedit_flags,
)
file.seek(linkedit_offset)
file.write(new_linkedit)
def write_bundle_data(
output,
old_bundle_base_offset: int,
new_bundle_base_offset: int,
bundle: BundleManifest,
) -> int:
# Write bundle data
bundle_header_offset = bundle.write(output)
total_size = output.tell()
# Patch the header position
offset = file_data.find(hashlib.sha256(b".net core bundle\n").digest())
output.seek(offset - 8)
output.write(struct.pack("q", bundle_header_offset))
return total_size - new_bundle_base_offset
input_directory: Path = Path(args.input_directory)
content_directory: Path = Path(os.path.join(args.input_directory, "Contents"))
executable_path: Path = Path(os.path.join(content_directory, args.executable_sub_path))
def get_path_related_to_other_path(a: Path, b: Path) -> str:
temp = b
parts = []
while temp != a:
temp = temp.parent
parts.append(temp.name)
parts.remove(parts[-1])
parts.reverse()
return "/".join(parts)
def get_path_related_to_target_exec(input_directory: Path, path: Path):
return "@executable_path/../" + get_path_related_to_other_path(
input_directory, path
)
search_path = [
Path(os.path.join(content_directory, "Frameworks")),
Path(os.path.join(content_directory, "Resources/lib")),
]
for path in content_directory.rglob("**/*.dylib"):
current_search_path = [path.parent]
current_search_path.extend(search_path)
fixup_dylib(
path,
get_path_related_to_target_exec(content_directory, path),
current_search_path,
content_directory,
)
for path in content_directory.rglob("**/*.so"):
current_search_path = [path.parent]
current_search_path.extend(search_path)
fixup_dylib(
path,
get_path_related_to_target_exec(content_directory, path),
current_search_path,
content_directory,
)
with open(executable_path, "rb") as input:
file_data = input.read()
(bundle_base_offset, bundle_header_offset, bundle) = get_dotnet_bundle_data(file_data)
add_dylib_rpath(executable_path, "@executable_path/../Frameworks/")
# Recent "vanilla" version of LLVM (LLVM 13 and upper) seems to really dislike how .NET package its assemblies.
# As a result, after execution of install_name_tool it will have "fixed" the symtab resulting in a missing .NET bundle...
# To mitigate that, we check if the bundle offset inside the binary is valid after install_name_tool and readd .NET bundle if not.
output_file_size = os.stat(executable_path).st_size
if output_file_size < bundle_header_offset:
print("LLVM broke the .NET bundle, readding bundle data...")
with open(executable_path, "r+b") as output:
file_data = output.read()
bundle_data_size = write_bundle_data(
output, bundle_base_offset, output_file_size, bundle
)
# Now patch the __LINKEDIT section
new_size = output_file_size + bundle_data_size
fixup_linkedit(output, file_data, new_size)

View File

@@ -0,0 +1,95 @@
import argparse
import os
from pathlib import Path
import platform
import shutil
import subprocess
parser = argparse.ArgumentParser(
description="Construct Universal dylibs for nuget package"
)
parser.add_argument(
"arm64_input_directory", help="ARM64 Input directory containing dylibs"
)
parser.add_argument(
"x86_64_input_directory", help="x86_64 Input directory containing dylibs"
)
parser.add_argument("output_directory", help="Output directory")
parser.add_argument("rglob", help="rglob")
args = parser.parse_args()
# Use Apple LLVM on Darwin, otherwise standard LLVM.
if platform.system() == "Darwin":
LIPO = "lipo"
else:
LIPO = shutil.which("llvm-lipo")
if LIPO is None:
for llvm_ver in [15, 14, 13]:
lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}")
if lipo_path is not None:
LIPO = lipo_path
break
if LIPO is None:
raise Exception("Cannot find a valid location for LLVM lipo!")
arm64_input_directory: Path = Path(args.arm64_input_directory)
x86_64_input_directory: Path = Path(args.x86_64_input_directory)
output_directory: Path = Path(args.output_directory)
rglob = args.rglob
def get_new_name(
input_directory: Path, output_directory: str, input_dylib_path: Path
) -> Path:
input_component = str(input_dylib_path).replace(str(input_directory), "")[1:]
return Path(os.path.join(output_directory, input_component))
def is_fat_file(dylib_path: Path) -> str:
res = subprocess.check_output([LIPO, "-info", str(dylib_path.absolute())]).decode(
"utf-8"
)
return not res.split("\n")[0].startswith("Non-fat file")
def construct_universal_dylib(
arm64_input_dylib_path: Path, x86_64_input_dylib_path: Path, output_dylib_path: Path
):
if output_dylib_path.exists() or output_dylib_path.is_symlink():
os.remove(output_dylib_path)
os.makedirs(output_dylib_path.parent, exist_ok=True)
if arm64_input_dylib_path.is_symlink():
os.symlink(
os.path.basename(arm64_input_dylib_path.resolve()), output_dylib_path
)
else:
if is_fat_file(arm64_input_dylib_path) or not x86_64_input_dylib_path.exists():
with open(output_dylib_path, "wb") as dst:
with open(arm64_input_dylib_path, "rb") as src:
dst.write(src.read())
else:
subprocess.check_call(
[
LIPO,
str(arm64_input_dylib_path.absolute()),
str(x86_64_input_dylib_path.absolute()),
"-output",
str(output_dylib_path.absolute()),
"-create",
]
)
print(rglob)
for path in arm64_input_directory.rglob("**/*.dylib"):
construct_universal_dylib(
path,
get_new_name(arm64_input_directory, x86_64_input_directory, path),
get_new_name(arm64_input_directory, output_directory, path),
)

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#!/bin/bash
set -e
PUBLISH_DIRECTORY=$1
OUTPUT_DIRECTORY=$2
ENTITLEMENTS_FILE_PATH=$3
APP_BUNDLE_DIRECTORY=$OUTPUT_DIRECTORY/Ryujinx.app
rm -rf $APP_BUNDLE_DIRECTORY
mkdir -p $APP_BUNDLE_DIRECTORY/Contents
mkdir $APP_BUNDLE_DIRECTORY/Contents/Frameworks
mkdir $APP_BUNDLE_DIRECTORY/Contents/MacOS
mkdir $APP_BUNDLE_DIRECTORY/Contents/Resources
# Copy executables first
cp $PUBLISH_DIRECTORY/Ryujinx.Ava $APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx
chmod u+x $APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx
# Then all libraries
cp $PUBLISH_DIRECTORY/*.dylib $APP_BUNDLE_DIRECTORY/Contents/Frameworks
# Then resources
cp Info.plist $APP_BUNDLE_DIRECTORY/Contents
cp Ryujinx.icns $APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns
cp -r $PUBLISH_DIRECTORY/THIRDPARTY.md $APP_BUNDLE_DIRECTORY/Contents/Resources
echo -n "APPL????" > $APP_BUNDLE_DIRECTORY/Contents/PkgInfo
# Fixup libraries and executable
python3 bundle_fix_up.py $APP_BUNDLE_DIRECTORY MacOS/Ryujinx
# Now sign it
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
exit 1
fi
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Usign rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path $ENTITLEMENTS_FILE_PATH $APP_BUNDLE_DIRECTORY
else
echo "Usign codesign for ad-hoc signing"
codesign --entitlements $ENTITLEMENTS_FILE_PATH -f --deep -s - $APP_BUNDLE_DIRECTORY
fi

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#!/bin/bash
set -e
if [ "$#" -ne 6 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID>"
exit 1
fi
mkdir -p $1
mkdir -p $2
mkdir -p $3
BASE_DIR=$(readlink -f $1)
TEMP_DIRECTORY=$(readlink -f $2)
OUTPUT_DIRECTORY=$(readlink -f $3)
ENTITLEMENTS_FILE_PATH=$(readlink -f $4)
VERSION=$5
SOURCE_REVISION_ID=$6
RELEASE_TAR_FILE_NAME=Ryujinx-$VERSION-macos_universal.app.tar
ARM64_APP_BUNDLE=$TEMP_DIRECTORY/output_arm64/Ryujinx.app
X64_APP_BUNDLE=$TEMP_DIRECTORY/output_x64/Ryujinx.app
UNIVERSAL_APP_BUNDLE=$OUTPUT_DIRECTORY/Ryujinx.app
EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf $TEMP_DIRECTORY
mkdir -p $TEMP_DIRECTORY
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID -p:ExtraDefineConstants=DISABLE_UPDATER --self-contained true"
dotnet restore
dotnet build -c Release Ryujinx.Ava
dotnet publish -c Release -r osx-arm64 -o $TEMP_DIRECTORY/publish_arm64 $DOTNET_COMMON_ARGS Ryujinx.Ava
dotnet publish -c Release -r osx-x64 -o $TEMP_DIRECTORY/publish_x64 $DOTNET_COMMON_ARGS Ryujinx.Ava
# Get ride of the support library for ARMeilleur for x64 (that's only for arm64)
rm -rf $TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib
# Get ride of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done
rm -rf $TEMP_DIRECTORY/publish_arm64/libsoundio.dylib
pushd $BASE_DIR/distribution/macos
./create_app_bundle.sh $TEMP_DIRECTORY/publish_x64 $TEMP_DIRECTORY/output_x64 $ENTITLEMENTS_FILE_PATH
./create_app_bundle.sh $TEMP_DIRECTORY/publish_arm64 $TEMP_DIRECTORY/output_arm64 $ENTITLEMENTS_FILE_PATH
popd
rm -rf $UNIVERSAL_APP_BUNDLE
mkdir -p $OUTPUT_DIRECTORY
# Let's copy one of the two different app bundle and remove the executable
cp -R $ARM64_APP_BUNDLE $UNIVERSAL_APP_BUNDLE
rm $UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH
# Make it libraries universal
python3 $BASE_DIR/distribution/macos/construct_universal_dylib.py $ARM64_APP_BUNDLE $X64_APP_BUNDLE $UNIVERSAL_APP_BUNDLE "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-14)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-14
fi
else
LIPO=lipo
fi
# Make it the executable universal
$LIPO $ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH $X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH -output $UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH -create
# Patch up the Info.plist to have appropriate version
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" $UNIVERSAL_APP_BUNDLE/Contents/Info.plist
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" $UNIVERSAL_APP_BUNDLE/Contents/Info.plist
rm $UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck
# Now sign it
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
exit 1
fi
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Usign rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path $ENTITLEMENTS_FILE_PATH $UNIVERSAL_APP_BUNDLE
else
echo "Usign codesign for ad-hoc signing"
codesign --entitlements $ENTITLEMENTS_FILE_PATH -f --deep -s - $UNIVERSAL_APP_BUNDLE
fi
echo "Creating archive"
pushd $OUTPUT_DIRECTORY
tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf $RELEASE_TAR_FILE_NAME Ryujinx.app 1> /dev/null
python3 $BASE_DIR/distribution/misc/add_tar_exec.py $RELEASE_TAR_FILE_NAME "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < $RELEASE_TAR_FILE_NAME > $RELEASE_TAR_FILE_NAME.gz
rm $RELEASE_TAR_FILE_NAME
popd
echo "Done"

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
"http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<key>com.apple.security.cs.allow-dyld-environment-variables</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.cs.disable-executable-page-protection</key>
<true/>
<key>com.apple.security.cs.debugger</key>
<true/>
<key>com.apple.security.get-task-allow</key>
<true/>
<key>com.apple.security.hypervisor</key>
<true/>
</dict>
</plist>

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import argparse
from io import BytesIO
import tarfile
parser = argparse.ArgumentParser(
description="Add the main binary to a tar and force it to be executable"
)
parser.add_argument("input_tar_file", help="input tar file")
parser.add_argument("main_binary_path", help="Main executable path")
parser.add_argument("main_binary_tar_path", help="Main executable tar path")
args = parser.parse_args()
input_tar_file = args.input_tar_file
main_binary_path = args.main_binary_path
main_binary_tar_path = args.main_binary_tar_path
with open(main_binary_path, "rb") as f:
with tarfile.open(input_tar_file, "a") as tar:
data = f.read()
tar_info = tarfile.TarInfo(main_binary_tar_path)
tar_info.mode = 0o755
tar_info.size = len(data)
tar.addfile(tar_info, BytesIO(data))