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5 Commits
Author | SHA1 | Date | |
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f3cc2e5703 | ||
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5a39d3c4a1 | ||
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cc51a03af9 | ||
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567c64e149 | ||
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36f00985d3 |
@@ -1,5 +1,6 @@
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using Ryujinx.Ava.Ui.ViewModels;
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using Ryujinx.Common;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Ui.Common.Configuration;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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@@ -93,7 +94,7 @@ namespace Ryujinx.Ava.Common.Locale
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return;
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}
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var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson);
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var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
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foreach (var item in strings)
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{
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@@ -18,7 +18,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" Version="0.10.15" />
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<PackageReference Include="Avalonia" Version="0.10.18" />
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<PackageReference Include="Avalonia.Desktop" Version="0.10.15" />
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<PackageReference Include="Avalonia.Diagnostics" Version="0.10.15" />
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<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.15" />
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@@ -8,6 +8,7 @@ using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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@@ -189,7 +190,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
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{
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amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
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if (await NeedsUpdate(JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
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if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
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{
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amiiboJsonString = await DownloadAmiiboJson();
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}
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@@ -206,7 +207,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
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}
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}
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_amiiboList = JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
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_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
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_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
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ParseAmiiboData();
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@@ -51,16 +51,35 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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/// </summary>
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public uint EntryCount;
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/// <summary>
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/// Get the entries for the command buffer from memory.
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/// </summary>
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/// <param name="memoryManager">The memory manager used to fetch the data</param>
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/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
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/// <returns>The fetched data</returns>
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private ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush)
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{
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return MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush));
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}
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/// <summary>
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/// Prefetch the command buffer.
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/// </summary>
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/// <param name="memoryManager">The memory manager used to fetch the data</param>
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public void Prefetch(MemoryManager memoryManager)
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{
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Words = GetWords(memoryManager, true).ToArray();
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}
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/// <summary>
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/// Fetch the command buffer.
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/// </summary>
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/// <param name="memoryManager">The memory manager used to fetch the data</param>
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/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
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public void Fetch(MemoryManager memoryManager, bool flush = true)
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/// <returns>The command buffer words</returns>
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public ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush)
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{
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if (Words == null)
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{
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Words = MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush)).ToArray();
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}
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return Words ?? GetWords(memoryManager, flush);
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}
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}
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@@ -158,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
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{
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commandBuffer.Fetch(processor.MemoryManager);
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commandBuffer.Prefetch(processor.MemoryManager);
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}
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if (commandBuffer.Type == CommandBufferType.NoPrefetch)
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@@ -199,7 +218,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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}
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_currentCommandBuffer = entry;
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_currentCommandBuffer.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
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ReadOnlySpan<int> words = entry.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
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// If we are changing the current channel,
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// we need to force all the host state to be updated.
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@@ -209,7 +228,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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entry.Processor.ForceAllDirty();
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}
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entry.Processor.Process(entry.EntryAddress, _currentCommandBuffer.Words);
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entry.Processor.Process(entry.EntryAddress, words);
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}
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_interrupt = false;
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@@ -22,6 +22,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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private readonly GpuContext _context;
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private readonly PhysicalMemory _physicalMemory;
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/// <remarks>
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/// Only modified from the GPU thread. Must lock for add/remove.
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/// Must lock for any access from other threads.
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/// </remarks>
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private readonly RangeList<Buffer> _buffers;
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private Buffer[] _bufferOverlaps;
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@@ -200,12 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// <param name="size">Size in bytes of the buffer</param>
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private void CreateBufferAligned(ulong address, ulong size)
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{
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int overlapsCount;
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lock (_buffers)
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{
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overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
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}
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int overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
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if (overlapsCount != 0)
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{
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@@ -410,10 +409,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (size != 0)
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{
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lock (_buffers)
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{
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buffer = _buffers.FindFirstOverlap(address, size);
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}
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buffer = _buffers.FindFirstOverlap(address, size);
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buffer.SynchronizeMemory(address, size);
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@@ -424,10 +420,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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}
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else
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{
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lock (_buffers)
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{
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buffer = _buffers.FindFirstOverlap(address, 1);
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}
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buffer = _buffers.FindFirstOverlap(address, 1);
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}
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return buffer;
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@@ -442,12 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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{
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if (size != 0)
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{
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Buffer buffer;
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lock (_buffers)
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{
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buffer = _buffers.FindFirstOverlap(address, size);
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}
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Buffer buffer = _buffers.FindFirstOverlap(address, size);
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buffer.SynchronizeMemory(address, size);
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}
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@@ -172,9 +172,11 @@ namespace Ryujinx.HLE.FileSystem
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fsServerClient = horizon.CreatePrivilegedHorizonClient();
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var fsServer = new FileSystemServer(fsServerClient);
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DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer);
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RandomDataGenerator randomGenerator = buffer => Random.Shared.NextBytes(buffer);
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// Use our own encrypted fs creator that always uses all-zero keys
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DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator);
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// Use our own encrypted fs creator that doesn't actually do any encryption
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fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();
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GameCard = fsServerObjects.GameCard;
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@@ -186,7 +188,8 @@ namespace Ryujinx.HLE.FileSystem
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{
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DeviceOperator = fsServerObjects.DeviceOperator,
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ExternalKeySet = KeySet.ExternalKeySet,
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FsCreators = fsServerObjects.FsCreators
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FsCreators = fsServerObjects.FsCreators,
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RandomGenerator = randomGenerator
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};
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FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);
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@@ -850,7 +850,7 @@ namespace Ryujinx.HLE.HOS
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for (int i = 0; i < programCount; i++)
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{
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mapInfo[i].ProgramId = new ProgramId(applicationId + (uint)i);
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mapInfo[i].MainProgramId = new ProgramId(applicationId);
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mapInfo[i].MainProgramId = new ApplicationId(applicationId);
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mapInfo[i].ProgramIndex = (byte)i;
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}
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@@ -60,8 +60,6 @@ namespace Ryujinx.HLE.HOS
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virtualFileSystem.InitializeFsServer(Server, out var fsClient);
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FsClient = fsClient;
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CleanSdCardDirectory();
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}
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public void InitializeSystemClients()
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@@ -78,27 +76,6 @@ namespace Ryujinx.HLE.HOS
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ApplicationClient = Server.CreateHorizonClient(new ProgramLocation(programId, StorageId.BuiltInUser), npdm.FsAccessControlData, npdm.FsAccessControlDescriptor);
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}
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// This function was added to avoid errors that come from a user's keys or SD encryption seed changing.
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// Catching these errors and recreating the file ended up not working because of the different ways
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// applications respond to a file suddenly containing all zeros or having a length of zero.
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// Clearing the SD card save directory was determined to be the best option for the moment since
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// the saves on the SD card are meant as caches that can be deleted at any time.
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private void CleanSdCardDirectory()
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{
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Result rc = RyujinxClient.Fs.MountSdCard("sdcard".ToU8Span());
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if (rc.IsFailure()) return;
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try
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{
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RyujinxClient.Fs.CleanDirectoryRecursively("sdcard:/Nintendo/save".ToU8Span()).IgnoreResult();
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RyujinxClient.Fs.DeleteDirectoryRecursively("sdcard:/save".ToU8Span()).IgnoreResult();
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}
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finally
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{
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RyujinxClient.Fs.Unmount("sdcard".ToU8Span());
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}
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}
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private static AccessControlBits.Bits AccountFsPermissions => AccessControlBits.Bits.SystemSaveData |
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AccessControlBits.Bits.GameCard |
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AccessControlBits.Bits.SaveDataMeta |
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@@ -1,6 +1,7 @@
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using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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using GameCardHandle = System.UInt32;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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@@ -41,7 +42,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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{
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Result result = _baseOperator.Get.GetGameCardHandle(out GameCardHandle handle);
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context.ResponseData.Write(handle.Value);
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context.ResponseData.Write(handle);
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return (ResultCode)result.Value;
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}
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@@ -19,6 +19,7 @@ using static Ryujinx.HLE.Utilities.StringUtils;
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using IFileSystem = LibHac.FsSrv.Sf.IFileSystem;
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using IStorage = LibHac.FsSrv.Sf.IStorage;
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using RightsId = LibHac.Fs.RightsId;
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using GameCardHandle = System.UInt32;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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@@ -239,7 +240,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// OpenGameCardStorage(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IStorage>
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public ResultCode OpenGameCardStorage(ServiceCtx context)
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{
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GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
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GameCardHandle handle = context.RequestData.ReadUInt32();
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GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
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using var storage = new SharedRef<IStorage>();
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@@ -255,7 +256,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// OpenGameCardFileSystem(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IFileSystem>
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public ResultCode OpenGameCardFileSystem(ServiceCtx context)
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{
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GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
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GameCardHandle handle = context.RequestData.ReadUInt32();
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GameCardPartition partitionId = (GameCardPartition)context.RequestData.ReadInt32();
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using var fileSystem = new SharedRef<IFileSystem>();
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@@ -315,6 +316,17 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithHashSalt(in attribute, in creationInfo, in metaCreateInfo, in hashSalt).Value;
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}
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[CommandHipc(37)] // 14.0.0+
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// CreateSaveDataFileSystemWithCreationInfo2(buffer<nn::fs::SaveDataCreationInfo2, 25> creationInfo) -> ()
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public ResultCode CreateSaveDataFileSystemWithCreationInfo2(ServiceCtx context)
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{
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byte[] creationInfoBuffer = new byte[context.Request.SendBuff[0].Size];
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context.Memory.Read(context.Request.SendBuff[0].Position, creationInfoBuffer);
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ref readonly SaveDataCreationInfo2 creationInfo = ref SpanHelpers.AsReadOnlyStruct<SaveDataCreationInfo2>(creationInfoBuffer);
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return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithCreationInfo2(in creationInfo).Value;
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}
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[CommandHipc(51)]
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// OpenSaveDataFileSystem(u8 spaceId, nn::fs::SaveDataAttribute attribute) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
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public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
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@@ -22,7 +22,7 @@
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<ItemGroup>
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<PackageReference Include="Concentus" Version="1.1.7" />
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<PackageReference Include="LibHac" Version="0.16.1" />
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<PackageReference Include="LibHac" Version="0.17.0" />
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<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
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<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
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<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
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Reference in New Issue
Block a user