Compare commits

...

12 Commits

Author SHA1 Message Date
riperiperi
65778a6b78 GPU: Don't trigger uploads for redundant buffer updates (#3828)
* Initial implementation

* Actually do The Thing

* Add remark about performance to IVirtualMemoryManager
2022-11-24 15:50:15 +01:00
Mary-nyan
f4e879a1e6 Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805)
* common: Make BinaryReaderExtensions Read & Write take unamanged types

This allows us to not rely on Marshal.PtrToStructure and Marshal.StructureToPtr for those.

* common: Make MemoryHelper Read & Write takes unamanged types

* Update Marshal.SizeOf => Unsafe.SizeOf when appropriate and start moving software applet to unmanaged types
2022-11-24 15:26:29 +01:00
Ac_K
a1ddaa2736 ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885)
* ui: Only wait on _exitEvent when MainLoop is active under GTK

This fixes a dispose issue under Horizon/GTK, we don't check if the ApplicationClient is null so it throw NCE. We don't check if the main loop is active and waiting an event which is set in the main loop... So that could lead to a freeze.

Everything works fine in GTK now.

Related issue: https://github.com/Ryujinx/Ryujinx/issues/3873

As a side note, same kind of issue appear in Avalonia UI too. Firmware's popup doesn't show anything and the emulator just freeze.

* TSRBerry's change

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Fix Avalonia crashing/freezing

* Add Avalonia OpenGL fixes

* Fix firmware popup on windows

* Fixes everything

* Add _initialized bool to VulkanRenderer and OpenGL Window

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2022-11-24 15:08:27 +01:00
Mary-nyan
008286b79f Ryujinx.Ava: Add missing redefinition of app name (#3890)
Before this, Ryujinx would possibly report as "Avalonia Application".
2022-11-24 14:52:39 +01:00
gdkchan
a0c77f8d11 Fix NRE on Avalonia for error applets with unknown error message (#3888) 2022-11-24 09:31:00 +01:00
riperiperi
ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881)
* GAL: Send all buffer assignments at once rather than individually

The `(int first, BufferRange[] ranges)` method call has very significant performance implications when the bindings are spread out, which they generally always are in Vulkan. This change makes it so that these methods are only called a maximum of one time per draw.

Significantly improves GPU thread performance in Pokemon Scarlet/Violet.

* Address Feedback

Removed SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
2022-11-24 07:50:59 +00:00
riperiperi
f3cc2e5703 GPU: Access non-prefetch command buffers directly (#3882)
* GPU: Access non-prefetch command buffers directly

Saves allocating new arrays for them constantly - they can be quite small so it can be very wasteful. About 0.4% of GPU thread in SMO, but was a bit higher in S/V when I checked.

Assumes that non-prefetch command buffers won't be randomly clobbered before they finish executing, though that's probably a safe bet.

* Small change while I'm here

* Address feedback
2022-11-24 01:56:55 +00:00
riperiperi
5a39d3c4a1 GPU: Relax locking on Buffer Cache (#3883)
I did this on ncbuffer2 when we were using it for LDN 3, but I noticed that it can apply to the current buffer manager too, and it's an easy performance win.

The only buffer access that can come from another thread is the overlap search for buffers that have been unmapped. Everything else, including modifications, come from the main GPU thread. That means we only need to lock the range list when it's being modified, as that's the only time where we'll cause a race with the unmapped handler.

This has a significant performance improvements in situations where FIFO is high, like the other two PRs. Joined together they give a nice boost (73.6 master -> 79 -> 83 fps in SMO).
2022-11-24 01:41:16 +00:00
dependabot[bot]
cc51a03af9 nuget: bump Avalonia from 0.10.15 to 0.10.18 (#3817)
Bumps [Avalonia](https://github.com/AvaloniaUI/Avalonia) from 0.10.15 to 0.10.18.
- [Release notes](https://github.com/AvaloniaUI/Avalonia/releases)
- [Commits](https://github.com/AvaloniaUI/Avalonia/compare/0.10.15...0.10.18)

---
updated-dependencies:
- dependency-name: Avalonia
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-11-24 01:26:53 +00:00
Ac_K
567c64e149 ava: Fix JsonSerializer warnings (#3884)
Since we move to .NET7, JsonSerializer now needs to have explicit options as arguments, which leads to some warnings in Avalonia project. This is fixed by using our `JsonHelper` class.
2022-11-23 17:55:26 +00:00
Alex Barney
36f00985d3 Update to LibHac 0.17.0 (#3878)
* Update to LibHac 0.17.0

* Don't clear SD card saves when starting the emulator

This was an old workaround for errors that happened when a user's SD card encryption seed changed. SD card saves have been unencrypted for over a year, so we should be fine to remove the workaround.
2022-11-23 18:32:35 +01:00
WilliamWsyHK
748d87adcc Stub IFriendService: 1 (Cancel) (#3841)
* Add friend/Cancel. Closes #3824

* Update according to review comments.

* Add comment base on request

* Update Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-11-23 16:25:49 +01:00
58 changed files with 462 additions and 349 deletions

View File

@@ -21,6 +21,8 @@ namespace Ryujinx.Ava
{
public override void Initialize()
{
Name = $"Ryujinx {Program.Version}";
AvaloniaXamlLoader.Load(this);
}

View File

@@ -60,7 +60,7 @@ namespace Ryujinx.Ava
private const float VolumeDelta = 0.05f;
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
private readonly long _ticksPerFrame;
private readonly Stopwatch _chrono;
@@ -349,7 +349,10 @@ namespace Ryujinx.Ava
_isActive = false;
_renderingThread.Join();
if (_renderingThread.IsAlive)
{
_renderingThread.Join();
}
DisplaySleep.Restore();
@@ -378,7 +381,7 @@ namespace Ryujinx.Ava
_gpuCancellationTokenSource.Cancel();
_gpuCancellationTokenSource.Dispose();
_chrono.Stop();
}
@@ -393,7 +396,7 @@ namespace Ryujinx.Ava
Renderer?.MakeCurrent();
Device.DisposeGpu();
Renderer?.MakeCurrent(null);
}
@@ -417,7 +420,6 @@ namespace Ryujinx.Ava
public async Task<bool> LoadGuestApplication()
{
InitializeSwitchInstance();
MainWindow.UpdateGraphicsConfig();
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
@@ -428,17 +430,16 @@ namespace Ryujinx.Ava
{
if (userError == UserError.NoFirmware)
{
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"],
firmwareVersion.VersionString);
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"], message,
LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"],
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"], firmwareVersion.VersionString),
LocaleManager.Instance["InputDialogYes"],
LocaleManager.Instance["InputDialogNo"],
"");
if (result != UserResult.Yes)
{
Dispatcher.UIThread.Post(async () => await
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
Device.Dispose();
return false;
@@ -447,8 +448,7 @@ namespace Ryujinx.Ava
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
{
Dispatcher.UIThread.Post(async () => await
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
Device.Dispose();
return false;
@@ -461,11 +461,9 @@ namespace Ryujinx.Ava
_parent.RefreshFirmwareStatus();
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString);
await ContentDialogHelper.CreateInfoDialog(
string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
message,
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString),
LocaleManager.Instance["InputDialogOk"],
"",
LocaleManager.Instance["RyujinxInfo"]);
@@ -473,9 +471,7 @@ namespace Ryujinx.Ava
}
else
{
Dispatcher.UIThread.Post(async () => await
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
Device.Dispose();
return false;
@@ -514,7 +510,7 @@ namespace Ryujinx.Ava
}
else if (File.Exists(ApplicationPath))
{
switch (System.IO.Path.GetExtension(ApplicationPath).ToLowerInvariant())
switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
{
case ".xci":
{
@@ -602,7 +598,7 @@ namespace Ryujinx.Ava
if (Renderer.IsVulkan)
{
string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
renderer = new VulkanRenderer(Renderer.CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
}
else

View File

@@ -1,5 +1,6 @@
using Ryujinx.Ava.Ui.ViewModels;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration;
using System.Collections.Concurrent;
using System.Collections.Generic;
@@ -93,7 +94,7 @@ namespace Ryujinx.Ava.Common.Locale
return;
}
var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson);
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
foreach (var item in strings)
{

View File

@@ -18,7 +18,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="0.10.15" />
<PackageReference Include="Avalonia" Version="0.10.18" />
<PackageReference Include="Avalonia.Desktop" Version="0.10.15" />
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.15" />
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.15" />

View File

@@ -57,14 +57,14 @@ namespace Ryujinx.Ava.Ui.Applet
bool opened = false;
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
title,
message,
"",
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
"",
LocaleManager.Instance["SettingsButtonClose"],
(int)Symbol.Important,
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
title,
message,
"",
LocaleManager.Instance["DialogOpenSettingsWindowLabel"],
"",
LocaleManager.Instance["SettingsButtonClose"],
(int)Symbol.Important,
deferEvent,
async (window) =>
{
@@ -168,7 +168,7 @@ namespace Ryujinx.Ava.Ui.Applet
object response = await msgDialog.Run();
if (response != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
if (response != null && buttons != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
{
showDetails = true;
}

View File

@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.Ui.Controls
{
throw new PlatformNotSupportedException();
}
var flags = OpenGLContextFlags.Compat;
if (_graphicsDebugLevel != GraphicsDebugLevel.None)
{
@@ -69,12 +69,12 @@ namespace Ryujinx.Ava.Ui.Controls
public void MakeCurrent()
{
Context.MakeCurrent(_window);
Context?.MakeCurrent(_window);
}
public void MakeCurrent(NativeWindowBase window)
{
Context.MakeCurrent(window);
Context?.MakeCurrent(window);
}
public void SwapBuffers()

View File

@@ -8,6 +8,7 @@ using Ryujinx.Ava.Ui.Models;
using Ryujinx.Ava.Ui.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@@ -189,7 +190,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
{
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
if (await NeedsUpdate(JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
{
amiiboJsonString = await DownloadAmiiboJson();
}
@@ -206,7 +207,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
}
}
_amiiboList = JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
ParseAmiiboData();

View File

@@ -251,24 +251,29 @@ namespace Ryujinx.Ava.Ui.Windows
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
if (!AppHost.LoadGuestApplication().Result)
Dispatcher.UIThread.Post(async () =>
{
AppHost.DisposeContext();
if (!await AppHost.LoadGuestApplication())
{
AppHost.DisposeContext();
AppHost = null;
return;
}
return;
}
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
SwitchToGameControl(startFullscreen);
SwitchToGameControl(startFullscreen);
_currentEmulatedGamePath = path;
Thread gameThread = new Thread(InitializeGame)
{
Name = "GUI.WindowThread"
};
gameThread.Start();
_currentEmulatedGamePath = path;
Thread gameThread = new(InitializeGame)
{
Name = "GUI.WindowThread"
};
gameThread.Start();
});
}
private void InitializeGame()
@@ -546,10 +551,12 @@ namespace Ryujinx.Ava.Ui.Windows
{
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
{
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
{
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
}
});
}

View File

@@ -1,5 +1,6 @@
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Common
@@ -7,49 +8,15 @@ namespace Ryujinx.Common
public static class BinaryReaderExtensions
{
public unsafe static T ReadStruct<T>(this BinaryReader reader)
where T : struct
where T : unmanaged
{
int size = Marshal.SizeOf<T>();
byte[] data = reader.ReadBytes(size);
fixed (byte* ptr = data)
{
return Marshal.PtrToStructure<T>((IntPtr)ptr);
}
}
public unsafe static T[] ReadStructArray<T>(this BinaryReader reader, int count)
where T : struct
{
int size = Marshal.SizeOf<T>();
T[] result = new T[count];
for (int i = 0; i < count; i++)
{
byte[] data = reader.ReadBytes(size);
fixed (byte* ptr = data)
{
result[i] = Marshal.PtrToStructure<T>((IntPtr)ptr);
}
}
return result;
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
}
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
where T : struct
where T : unmanaged
{
long size = Marshal.SizeOf<T>();
byte[] data = new byte[size];
fixed (byte* ptr = data)
{
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
}
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
writer.Write(data);
}

View File

@@ -180,6 +180,37 @@ namespace Ryujinx.Cpu.Jit
WriteImpl(va, data);
}
/// <inheritdoc/>
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
{
if (data.Length == 0)
{
return false;
}
SignalMemoryTracking(va, (ulong)data.Length, false);
if (IsContiguousAndMapped(va, data.Length))
{
var target = _backingMemory.GetSpan(GetPhysicalAddressInternal(va), data.Length);
bool changed = !data.SequenceEqual(target);
if (changed)
{
data.CopyTo(target);
}
return changed;
}
else
{
WriteImpl(va, data);
return true;
}
}
/// <summary>
/// Writes data to CPU mapped memory.
/// </summary>

View File

@@ -307,6 +307,34 @@ namespace Ryujinx.Cpu.Jit
}
}
/// <inheritdoc/>
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
{
try
{
SignalMemoryTracking(va, (ulong)data.Length, false);
Span<byte> target = _addressSpaceMirror.GetSpan(va, data.Length);
bool changed = !data.SequenceEqual(target);
if (changed)
{
data.CopyTo(target);
}
return changed;
}
catch (InvalidMemoryRegionException)
{
if (_invalidAccessHandler == null || !_invalidAccessHandler(va))
{
throw;
}
return true;
}
}
/// <inheritdoc/>
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
{

View File

@@ -1,6 +1,7 @@
using Ryujinx.Memory;
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
@@ -23,34 +24,18 @@ namespace Ryujinx.Cpu
}
}
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : struct
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : unmanaged
{
long size = Marshal.SizeOf<T>();
byte[] data = new byte[size];
memory.Read(position, data);
fixed (byte* ptr = data)
{
return Marshal.PtrToStructure<T>((IntPtr)ptr);
}
return MemoryMarshal.Cast<byte, T>(memory.GetSpan(position, Unsafe.SizeOf<T>()))[0];
}
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : struct
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : unmanaged
{
long size = Marshal.SizeOf<T>();
byte[] data = new byte[size];
fixed (byte* ptr = data)
{
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
}
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
memory.Write(position, data);
return (ulong)size;
return (ulong)data.Length;
}
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)

View File

@@ -0,0 +1,14 @@
namespace Ryujinx.Graphics.GAL
{
public struct BufferAssignment
{
public readonly int Binding;
public readonly BufferRange Range;
public BufferAssignment(int binding, BufferRange range)
{
Binding = binding;
Range = range;
}
}
}

View File

@@ -86,12 +86,12 @@ namespace Ryujinx.Graphics.GAL
void SetStencilTest(StencilTestDescriptor stencilTest);
void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers);
void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers);
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers);
void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers);
void SetUserClipDistance(int index, bool enableClip);

View File

@@ -142,6 +142,30 @@ namespace Ryujinx.Graphics.GAL.Multithreading
return ranges;
}
internal Span<BufferAssignment> MapBufferRanges(Span<BufferAssignment> ranges)
{
// Rewrite the buffer ranges to point to the mapped handles.
lock (_bufferMap)
{
for (int i = 0; i < ranges.Length; i++)
{
ref BufferAssignment assignment = ref ranges[i];
BufferRange range = assignment.Range;
BufferHandle result;
if (!_bufferMap.TryGetValue(range.Handle, out result))
{
result = BufferHandle.Null;
}
assignment = new BufferAssignment(ranges[i].Binding, new BufferRange(result, range.Offset, range.Size));
}
}
return ranges;
}
internal Span<VertexBufferDescriptor> MapBufferRanges(Span<VertexBufferDescriptor> ranges)
{
// Rewrite the buffer ranges to point to the mapped handles.

View File

@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
struct SetStorageBuffersCommand : IGALCommand
{
public CommandType CommandType => CommandType.SetStorageBuffers;
private int _first;
private SpanRef<BufferRange> _buffers;
private SpanRef<BufferAssignment> _buffers;
public void Set(int first, SpanRef<BufferRange> buffers)
public void Set(SpanRef<BufferAssignment> buffers)
{
_first = first;
_buffers = buffers;
}
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
Span<BufferRange> buffers = command._buffers.Get(threaded);
renderer.Pipeline.SetStorageBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
renderer.Pipeline.SetStorageBuffers(threaded.Buffers.MapBufferRanges(buffers));
command._buffers.Dispose(threaded);
}
}

View File

@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
struct SetUniformBuffersCommand : IGALCommand
{
public CommandType CommandType => CommandType.SetUniformBuffers;
private int _first;
private SpanRef<BufferRange> _buffers;
private SpanRef<BufferAssignment> _buffers;
public void Set(int first, SpanRef<BufferRange> buffers)
public void Set(SpanRef<BufferAssignment> buffers)
{
_first = first;
_buffers = buffers;
}
public static void Run(ref SetUniformBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
Span<BufferRange> buffers = command._buffers.Get(threaded);
renderer.Pipeline.SetUniformBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
renderer.Pipeline.SetUniformBuffers(threaded.Buffers.MapBufferRanges(buffers));
command._buffers.Dispose(threaded);
}
}

View File

@@ -275,9 +275,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
}
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
{
_renderer.New<SetStorageBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
_renderer.New<SetStorageBuffersCommand>().Set(_renderer.CopySpan(buffers));
_renderer.QueueCommand();
}
@@ -293,9 +293,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
}
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
{
_renderer.New<SetUniformBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
_renderer.New<SetUniformBuffersCommand>().Set(_renderer.CopySpan(buffers));
_renderer.QueueCommand();
}

View File

@@ -422,7 +422,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
// Stop the GPU thread.
_disposed = true;
_gpuThread.Join();
if (_gpuThread != null && _gpuThread.IsAlive)
{
_gpuThread.Join();
}
// Dispose the renderer.
_baseRenderer.Dispose();
@@ -435,4 +439,4 @@ namespace Ryujinx.Graphics.GAL.Multithreading
Sync.Dispose();
}
}
}
}

View File

@@ -51,16 +51,35 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
/// </summary>
public uint EntryCount;
/// <summary>
/// Get the entries for the command buffer from memory.
/// </summary>
/// <param name="memoryManager">The memory manager used to fetch the data</param>
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
/// <returns>The fetched data</returns>
private ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush)
{
return MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush));
}
/// <summary>
/// Prefetch the command buffer.
/// </summary>
/// <param name="memoryManager">The memory manager used to fetch the data</param>
public void Prefetch(MemoryManager memoryManager)
{
Words = GetWords(memoryManager, true).ToArray();
}
/// <summary>
/// Fetch the command buffer.
/// </summary>
/// <param name="memoryManager">The memory manager used to fetch the data</param>
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
public void Fetch(MemoryManager memoryManager, bool flush = true)
/// <returns>The command buffer words</returns>
public ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush)
{
if (Words == null)
{
Words = MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush)).ToArray();
}
return Words ?? GetWords(memoryManager, flush);
}
}
@@ -158,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
{
commandBuffer.Fetch(processor.MemoryManager);
commandBuffer.Prefetch(processor.MemoryManager);
}
if (commandBuffer.Type == CommandBufferType.NoPrefetch)
@@ -199,7 +218,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
}
_currentCommandBuffer = entry;
_currentCommandBuffer.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
ReadOnlySpan<int> words = entry.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
// If we are changing the current channel,
// we need to force all the host state to be updated.
@@ -209,7 +228,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
entry.Processor.ForceAllDirty();
}
entry.Processor.Process(entry.EntryAddress, _currentCommandBuffer.Words);
entry.Processor.Process(entry.EntryAddress, words);
}
_interrupt = false;

View File

@@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
class ConstantBufferUpdater
{
private const int UniformDataCacheSize = 512;
private readonly GpuChannel _channel;
private readonly DeviceStateWithShadow<ThreedClassState> _state;
@@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
private ulong _ubBeginCpuAddress = 0;
private ulong _ubFollowUpAddress = 0;
private ulong _ubByteCount = 0;
private int _ubIndex = 0;
private int[] _ubData = new int[UniformDataCacheSize];
/// <summary>
/// Creates a new instance of the constant buffer updater.
@@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
if (_ubFollowUpAddress != 0)
{
var memoryManager = _channel.MemoryManager;
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
{
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
}
_ubFollowUpAddress = 0;
_ubIndex = 0;
}
}
@@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
if (_ubFollowUpAddress != address)
if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length)
{
FlushUboDirty();
@@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
}
var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1));
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
_ubData[_ubIndex++] = argument;
_ubFollowUpAddress = address + 4;
_ubByteCount += 4;
@@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
ulong size = (ulong)data.Length * 4;
if (_ubFollowUpAddress != address)
if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length)
{
FlushUboDirty();
@@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
}
var byteData = MemoryMarshal.Cast<int, byte>(data);
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
data.CopyTo(_ubData.AsSpan(_ubIndex));
_ubIndex += data.Length;
_ubFollowUpAddress = address + size;
_ubByteCount += size;

View File

@@ -22,6 +22,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
private readonly GpuContext _context;
private readonly PhysicalMemory _physicalMemory;
/// <remarks>
/// Only modified from the GPU thread. Must lock for add/remove.
/// Must lock for any access from other threads.
/// </remarks>
private readonly RangeList<Buffer> _buffers;
private Buffer[] _bufferOverlaps;
@@ -200,12 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="size">Size in bytes of the buffer</param>
private void CreateBufferAligned(ulong address, ulong size)
{
int overlapsCount;
lock (_buffers)
{
overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
}
int overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
if (overlapsCount != 0)
{
@@ -410,10 +409,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (size != 0)
{
lock (_buffers)
{
buffer = _buffers.FindFirstOverlap(address, size);
}
buffer = _buffers.FindFirstOverlap(address, size);
buffer.SynchronizeMemory(address, size);
@@ -424,10 +420,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
else
{
lock (_buffers)
{
buffer = _buffers.FindFirstOverlap(address, 1);
}
buffer = _buffers.FindFirstOverlap(address, 1);
}
return buffer;
@@ -442,12 +435,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
if (size != 0)
{
Buffer buffer;
lock (_buffers)
{
buffer = _buffers.FindFirstOverlap(address, size);
}
Buffer buffer = _buffers.FindFirstOverlap(address, size);
buffer.SynchronizeMemory(address, size);
}

View File

@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
private readonly VertexBuffer[] _vertexBuffers;
private readonly BufferBounds[] _transformFeedbackBuffers;
private readonly List<BufferTextureBinding> _bufferTextures;
private readonly BufferRange[] _ranges;
private readonly BufferAssignment[] _ranges;
/// <summary>
/// Holds shader stage buffer state and binding information.
@@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
_bufferTextures = new List<BufferTextureBinding>();
_ranges = new BufferRange[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
_ranges = new BufferAssignment[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
}
@@ -618,10 +618,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
{
int rangesFirst = 0;
int rangesCount = 0;
Span<BufferRange> ranges = _ranges;
Span<BufferAssignment> ranges = _ranges;
for (ShaderStage stage = ShaderStage.Vertex; stage <= ShaderStage.Fragment; stage++)
{
@@ -640,25 +639,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
if (rangesCount == 0)
{
rangesFirst = bindingInfo.Binding;
}
else if (bindingInfo.Binding != rangesFirst + rangesCount)
{
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
rangesFirst = bindingInfo.Binding;
rangesCount = 0;
}
ranges[rangesCount++] = range;
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
}
}
}
if (rangesCount != 0)
{
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
SetHostBuffers(ranges, rangesCount, isStorage);
}
}
@@ -671,10 +659,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
{
int rangesFirst = 0;
int rangesCount = 0;
Span<BufferRange> ranges = _ranges;
Span<BufferAssignment> ranges = _ranges;
for (int index = 0; index < buffers.Count; index++)
{
@@ -689,24 +676,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
if (rangesCount == 0)
{
rangesFirst = bindingInfo.Binding;
}
else if (bindingInfo.Binding != rangesFirst + rangesCount)
{
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
rangesFirst = bindingInfo.Binding;
rangesCount = 0;
}
ranges[rangesCount++] = range;
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
}
}
if (rangesCount != 0)
{
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
SetHostBuffers(ranges, rangesCount, isStorage);
}
}
@@ -718,15 +694,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="count">Number of bindings</param>
/// <param name="isStorage">Indicates if the buffers are storage or uniform buffers</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void SetHostBuffers(ReadOnlySpan<BufferRange> ranges, int first, int count, bool isStorage)
private void SetHostBuffers(ReadOnlySpan<BufferAssignment> ranges, int count, bool isStorage)
{
if (isStorage)
{
_context.Renderer.Pipeline.SetStorageBuffers(first, ranges.Slice(0, count));
_context.Renderer.Pipeline.SetStorageBuffers(ranges.Slice(0, count));
}
else
{
_context.Renderer.Pipeline.SetUniformBuffers(first, ranges.Slice(0, count));
_context.Renderer.Pipeline.SetUniformBuffers(ranges.Slice(0, count));
}
}

View File

@@ -242,6 +242,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
WriteImpl(range, data, _cpuMemory.WriteUntracked);
}
/// <summary>
/// Writes data to the application process, returning false if the data was not changed.
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
/// </summary>
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
/// <param name="address">Address to write into</param>
/// <param name="data">Data to be written</param>
/// <returns>True if the data was changed, false otherwise</returns>
public bool WriteWithRedundancyCheck(ulong address, ReadOnlySpan<byte> data)
{
return _cpuMemory.WriteWithRedundancyCheck(address, data);
}
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
/// <summary>

View File

@@ -1296,9 +1296,9 @@ namespace Ryujinx.Graphics.OpenGL
_stencilFrontMask = stencilTest.FrontMask;
}
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
{
SetBuffers(first, buffers, isStorage: true);
SetBuffers(buffers, isStorage: true);
}
public void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler)
@@ -1366,9 +1366,9 @@ namespace Ryujinx.Graphics.OpenGL
}
}
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
{
SetBuffers(first, buffers, isStorage: false);
SetBuffers(buffers, isStorage: false);
}
public void SetUserClipDistance(int index, bool enableClip)
@@ -1460,21 +1460,22 @@ namespace Ryujinx.Graphics.OpenGL
GL.MemoryBarrier(MemoryBarrierFlags.TextureFetchBarrierBit);
}
private void SetBuffers(int first, ReadOnlySpan<BufferRange> buffers, bool isStorage)
private void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
{
BufferRangeTarget target = isStorage ? BufferRangeTarget.ShaderStorageBuffer : BufferRangeTarget.UniformBuffer;
for (int index = 0; index < buffers.Length; index++)
{
BufferRange buffer = buffers[index];
BufferAssignment assignment = buffers[index];
BufferRange buffer = assignment.Range;
if (buffer.Handle == BufferHandle.Null)
{
GL.BindBufferRange(target, first + index, 0, IntPtr.Zero, 0);
GL.BindBufferRange(target, assignment.Binding, 0, IntPtr.Zero, 0);
continue;
}
GL.BindBufferRange(target, first + index, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
GL.BindBufferRange(target, assignment.Binding, buffer.Handle.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
}
}

View File

@@ -54,4 +54,4 @@ namespace Ryujinx.Graphics.OpenGL.Queries
}
}
}
}
}

View File

@@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.OpenGL
private const int TextureCount = 3;
private readonly OpenGLRenderer _renderer;
private bool _initialized;
private int _width;
private int _height;
private int _copyFramebufferHandle;
@@ -179,6 +181,7 @@ namespace Ryujinx.Graphics.OpenGL
public void InitializeBackgroundContext(IOpenGLContext baseContext)
{
BackgroundContext = new BackgroundContextWorker(baseContext);
_initialized = true;
}
public void CaptureFrame(int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
@@ -193,6 +196,11 @@ namespace Ryujinx.Graphics.OpenGL
public void Dispose()
{
if (!_initialized)
{
return;
}
BackgroundContext.Dispose();
if (_copyFramebufferHandle != 0)
@@ -203,4 +211,4 @@ namespace Ryujinx.Graphics.OpenGL
}
}
}
}
}

View File

@@ -163,12 +163,13 @@ namespace Ryujinx.Graphics.Vulkan
SignalDirty(DirtyFlags.Image);
}
public void SetStorageBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
public void SetStorageBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
{
for (int i = 0; i < buffers.Length; i++)
{
var buffer = buffers[i];
int index = first + i;
var assignment = buffers[i];
var buffer = assignment.Range;
int index = assignment.Binding;
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
@@ -243,12 +244,13 @@ namespace Ryujinx.Graphics.Vulkan
SignalDirty(DirtyFlags.Texture);
}
public void SetUniformBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
public void SetUniformBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
{
for (int i = 0; i < buffers.Length; i++)
{
var buffer = buffers[i];
int index = first + i;
var assignment = buffers[i];
var buffer = assignment.Range;
int index = assignment.Binding;
Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
ref Auto<DisposableBuffer> currentVkBuffer = ref _uniformBufferRefs[index];

View File

@@ -177,7 +177,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
_pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, RegionBufferSize) });
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
@@ -240,7 +240,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.BufferManager.SetData<float>(bufferHandle, 0, clearColor);
_pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, ClearColorBufferSize) });
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, ClearColorBufferSize)) });
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
@@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.BufferManager.SetData<float>(bufferHandle, 0, region);
pipeline.SetUniformBuffers(1, stackalloc[] { new BufferRange(bufferHandle, 0, RegionBufferSize) });
pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(1, new BufferRange(bufferHandle, 0, RegionBufferSize)) });
Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
@@ -380,7 +380,7 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(bufferHandle, 0, ParamsBufferSize) });
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
@@ -571,7 +571,7 @@ namespace Ryujinx.Graphics.Vulkan
int conversionType = srcIsMs ? src.Info.BytesPerPixel : -src.Info.BytesPerPixel;
_pipeline.Specialize(conversionType);
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(bufferHandle, 0, ParamsBufferSize) });
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
if (src.Info.Target == Target.Texture2DMultisampleArray ||
dst.Info.Target == Target.Texture2DMultisampleArray)
@@ -776,7 +776,7 @@ namespace Ryujinx.Graphics.Vulkan
srcIndirectBufferOffset,
indirectDataSize);
_pipeline.SetUniformBuffers(0, stackalloc[] { drawCountBufferAligned });
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, drawCountBufferAligned) });
_pipeline.SetStorageBuffers(1, new[] { srcIndirectBuffer.GetBuffer(), dstIndirectBuffer.GetBuffer(), patternBuffer.GetBuffer() });
_pipeline.SetProgram(_programConvertIndirectData);
@@ -804,7 +804,7 @@ namespace Ryujinx.Graphics.Vulkan
0,
convertedCount * outputIndexSize);
_pipeline.SetUniformBuffers(0, stackalloc[] { new BufferRange(patternBufferHandle, 0, ParamsBufferSize) });
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(patternBufferHandle, 0, ParamsBufferSize)) });
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
_pipeline.SetProgram(_programConvertIndexBuffer);

View File

@@ -973,9 +973,9 @@ namespace Ryujinx.Graphics.Vulkan
SignalStateChange();
}
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
{
_descriptorSetUpdater.SetStorageBuffers(CommandBuffer, first, buffers);
_descriptorSetUpdater.SetStorageBuffers(CommandBuffer, buffers);
}
public void SetStorageBuffers(int first, ReadOnlySpan<Auto<DisposableBuffer>> buffers)
@@ -1013,9 +1013,9 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
{
_descriptorSetUpdater.SetUniformBuffers(CommandBuffer, first, buffers);
_descriptorSetUpdater.SetUniformBuffers(CommandBuffer, buffers);
}
public void SetUserClipDistance(int index, bool enableClip)

View File

@@ -22,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan
private Device _device;
private WindowBase _window;
private bool _initialized;
internal FormatCapabilities FormatCapabilities { get; private set; }
internal HardwareCapabilities Capabilities;
@@ -266,6 +268,8 @@ namespace Ryujinx.Graphics.Vulkan
LoadFeatures(supportedExtensions, maxQueueCount, queueFamilyIndex);
_window = new Window(this, _surface, _physicalDevice, _device);
_initialized = true;
}
public BufferHandle CreateBuffer(int size)
@@ -573,6 +577,11 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void Dispose()
{
if (!_initialized)
{
return;
}
CommandBufferPool.Dispose();
BackgroundResources.Dispose();
_counters.Dispose();
@@ -613,4 +622,4 @@ namespace Ryujinx.Graphics.Vulkan
Api.DestroyInstance(_instance, null);
}
}
}
}

View File

@@ -172,9 +172,11 @@ namespace Ryujinx.HLE.FileSystem
fsServerClient = horizon.CreatePrivilegedHorizonClient();
var fsServer = new FileSystemServer(fsServerClient);
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer);
RandomDataGenerator randomGenerator = buffer => Random.Shared.NextBytes(buffer);
// Use our own encrypted fs creator that always uses all-zero keys
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator);
// Use our own encrypted fs creator that doesn't actually do any encryption
fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator();
GameCard = fsServerObjects.GameCard;
@@ -186,7 +188,8 @@ namespace Ryujinx.HLE.FileSystem
{
DeviceOperator = fsServerObjects.DeviceOperator,
ExternalKeySet = KeySet.ExternalKeySet,
FsCreators = fsServerObjects.FsCreators
FsCreators = fsServerObjects.FsCreators,
RandomGenerator = randomGenerator
};
FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);

View File

@@ -1,4 +1,5 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
@@ -9,6 +10,7 @@ using Ryujinx.Memory;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
@@ -78,13 +80,13 @@ namespace Ryujinx.HLE.HOS.Applets
var launchParams = _normalSession.Pop();
var keyboardConfig = _normalSession.Pop();
_isBackground = keyboardConfig.Length == Marshal.SizeOf<SoftwareKeyboardInitialize>();
_isBackground = keyboardConfig.Length == Unsafe.SizeOf<SoftwareKeyboardInitialize>();
if (_isBackground)
{
// Initialize the keyboard applet in background mode.
_keyboardBackgroundInitialize = ReadStruct<SoftwareKeyboardInitialize>(keyboardConfig);
_keyboardBackgroundInitialize = MemoryMarshal.Read<SoftwareKeyboardInitialize>(keyboardConfig);
_backgroundState = InlineKeyboardState.Uninitialized;
if (_device.UiHandler == null)
@@ -342,7 +344,7 @@ namespace Ryujinx.HLE.HOS.Applets
else
{
int wordsCount = reader.ReadInt32();
int wordSize = Marshal.SizeOf<SoftwareKeyboardUserWord>();
int wordSize = Unsafe.SizeOf<SoftwareKeyboardUserWord>();
remaining = stream.Length - stream.Position;
if (wordsCount > MaxUserWords)
@@ -359,8 +361,7 @@ namespace Ryujinx.HLE.HOS.Applets
for (int word = 0; word < wordsCount; word++)
{
byte[] wordData = reader.ReadBytes(wordSize);
_keyboardBackgroundUserWords[word] = ReadStruct<SoftwareKeyboardUserWord>(wordData);
_keyboardBackgroundUserWords[word] = reader.ReadStruct<SoftwareKeyboardUserWord>();
}
}
}
@@ -369,27 +370,25 @@ namespace Ryujinx.HLE.HOS.Applets
case InlineKeyboardRequest.SetCustomizeDic:
// Read the custom dic data.
remaining = stream.Length - stream.Position;
if (remaining != Marshal.SizeOf<SoftwareKeyboardCustomizeDic>())
if (remaining != Unsafe.SizeOf<SoftwareKeyboardCustomizeDic>())
{
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard Customize Dic of {remaining} bytes");
}
else
{
var keyboardDicData = reader.ReadBytes((int)remaining);
_keyboardBackgroundDic = ReadStruct<SoftwareKeyboardCustomizeDic>(keyboardDicData);
_keyboardBackgroundDic = reader.ReadStruct<SoftwareKeyboardCustomizeDic>();
}
break;
case InlineKeyboardRequest.SetCustomizedDictionaries:
// Read the custom dictionaries data.
remaining = stream.Length - stream.Position;
if (remaining != Marshal.SizeOf<SoftwareKeyboardDictSet>())
if (remaining != Unsafe.SizeOf<SoftwareKeyboardDictSet>())
{
Logger.Warning?.Print(LogClass.ServiceAm, $"Received invalid Software Keyboard DictSet of {remaining} bytes");
}
else
{
var keyboardDictData = reader.ReadBytes((int)remaining);
_keyboardBackgroundDictSet = ReadStruct<SoftwareKeyboardDictSet>(keyboardDictData);
_keyboardBackgroundDictSet = reader.ReadStruct<SoftwareKeyboardDictSet>();
}
break;
case InlineKeyboardRequest.Calc:

View File

@@ -5,10 +5,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
/// <summary>
/// A structure used by SetCustomizeDic request to software keyboard.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 4)]
[StructLayout(LayoutKind.Sequential, Size = 0x70)]
struct SoftwareKeyboardCustomizeDic
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 112)]
public byte[] Unknown;
// Unknown
}
}

View File

@@ -1,4 +1,5 @@
using System.Runtime.InteropServices;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
@@ -21,8 +22,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
/// <summary>
/// Array of word entries in the buffer.
/// </summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 24)]
public ulong[] Entries;
public Array24<ulong> Entries;
/// <summary>
/// Number of used entries in the Entries field.

View File

@@ -5,10 +5,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
/// <summary>
/// A structure used by SetUserWordInfo request to the software keyboard.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 4)]
[StructLayout(LayoutKind.Sequential, Size = 0x64)]
struct SoftwareKeyboardUserWord
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 100)]
public byte[] Unknown;
// Unknown
}
}

View File

@@ -850,7 +850,7 @@ namespace Ryujinx.HLE.HOS
for (int i = 0; i < programCount; i++)
{
mapInfo[i].ProgramId = new ProgramId(applicationId + (uint)i);
mapInfo[i].MainProgramId = new ProgramId(applicationId);
mapInfo[i].MainProgramId = new ApplicationId(applicationId);
mapInfo[i].ProgramIndex = (byte)i;
}

View File

@@ -479,7 +479,10 @@ namespace Ryujinx.HLE.HOS
AudioRendererManager.Dispose();
LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
if (LibHacHorizonManager.ApplicationClient != null)
{
LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
}
KernelContext.Dispose();
}

View File

@@ -60,8 +60,6 @@ namespace Ryujinx.HLE.HOS
virtualFileSystem.InitializeFsServer(Server, out var fsClient);
FsClient = fsClient;
CleanSdCardDirectory();
}
public void InitializeSystemClients()
@@ -78,27 +76,6 @@ namespace Ryujinx.HLE.HOS
ApplicationClient = Server.CreateHorizonClient(new ProgramLocation(programId, StorageId.BuiltInUser), npdm.FsAccessControlData, npdm.FsAccessControlDescriptor);
}
// This function was added to avoid errors that come from a user's keys or SD encryption seed changing.
// Catching these errors and recreating the file ended up not working because of the different ways
// applications respond to a file suddenly containing all zeros or having a length of zero.
// Clearing the SD card save directory was determined to be the best option for the moment since
// the saves on the SD card are meant as caches that can be deleted at any time.
private void CleanSdCardDirectory()
{
Result rc = RyujinxClient.Fs.MountSdCard("sdcard".ToU8Span());
if (rc.IsFailure()) return;
try
{
RyujinxClient.Fs.CleanDirectoryRecursively("sdcard:/Nintendo/save".ToU8Span()).IgnoreResult();
RyujinxClient.Fs.DeleteDirectoryRecursively("sdcard:/save".ToU8Span()).IgnoreResult();
}
finally
{
RyujinxClient.Fs.Unmount("sdcard".ToU8Span());
}
}
private static AccessControlBits.Bits AccountFsPermissions => AccessControlBits.Bits.SystemSaveData |
AccessControlBits.Bits.GameCard |
AccessControlBits.Bits.SaveDataMeta |

View File

@@ -1,9 +1,12 @@
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
{
[StructLayout(LayoutKind.Sequential, Pack = 0x8, CharSet = CharSet.Ansi)]
[StructLayout(LayoutKind.Sequential, Pack = 0x8)]
struct UserPresence
{
public UserId UserId;
@@ -13,15 +16,20 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService
[MarshalAs(UnmanagedType.I1)]
public bool SamePresenceGroupApplication;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3)]
public char[] Unknown;
public Array3<byte> Unknown;
private AppKeyValueStorageHolder _appKeyValueStorage;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0xC0)]
public char[] AppKeyValueStorage;
public Span<byte> AppKeyValueStorage => MemoryMarshal.Cast<AppKeyValueStorageHolder, byte>(MemoryMarshal.CreateSpan(ref _appKeyValueStorage, AppKeyValueStorageHolder.Size));
[StructLayout(LayoutKind.Sequential, Pack = 0x1, Size = Size)]
private struct AppKeyValueStorageHolder
{
public const int Size = 0xC0;
}
public override string ToString()
{
return $"UserPresence {{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status}, AppKeyValueStorage: {AppKeyValueStorage} }}";
return $"UserPresence {{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status}, AppKeyValueStorage: {Encoding.ASCII.GetString(AppKeyValueStorage)} }}";
}
}
}

View File

@@ -43,6 +43,16 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
return ResultCode.Success;
}
[CommandHipc(1)]
// nn::friends::Cancel()
public ResultCode Cancel(ServiceCtx context)
{
// TODO: Original service sets an internal field to 1 here. Determine usage.
Logger.Stub?.PrintStub(LogClass.ServiceFriend);
return ResultCode.Success;
}
[CommandHipc(10100)]
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
@@ -226,23 +236,14 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
ulong position = context.Request.PtrBuff[0].Position;
ulong size = context.Request.PtrBuff[0].Size;
byte[] bufferContent = new byte[size];
context.Memory.Read(position, bufferContent);
ReadOnlySpan<UserPresence> userPresenceInputArray = MemoryMarshal.Cast<byte, UserPresence>(context.Memory.GetSpan(position, (int)size));
if (uuid.IsNull)
{
return ResultCode.InvalidArgument;
}
int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
{
UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
}
Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray = userPresenceInputArray.ToArray() });
return ResultCode.Success;
}

View File

@@ -1,15 +1,13 @@
using System.Runtime.InteropServices;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
{
[StructLayout(LayoutKind.Sequential, Pack = 0x8, Size = 0x10)]
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
struct NotificationInfo
{
public NotificationEventType Type;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x4)]
public char[] Padding;
private Array4<byte> _padding;
public long NetworkUserIdPlaceholder;
}
}

View File

@@ -1,6 +1,7 @@
using LibHac;
using LibHac.Common;
using LibHac.Fs;
using GameCardHandle = System.UInt32;
namespace Ryujinx.HLE.HOS.Services.Fs
{
@@ -41,7 +42,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{
Result result = _baseOperator.Get.GetGameCardHandle(out GameCardHandle handle);
context.ResponseData.Write(handle.Value);
context.ResponseData.Write(handle);
return (ResultCode)result.Value;
}

View File

@@ -19,6 +19,7 @@ using static Ryujinx.HLE.Utilities.StringUtils;
using IFileSystem = LibHac.FsSrv.Sf.IFileSystem;
using IStorage = LibHac.FsSrv.Sf.IStorage;
using RightsId = LibHac.Fs.RightsId;
using GameCardHandle = System.UInt32;
namespace Ryujinx.HLE.HOS.Services.Fs
{
@@ -239,7 +240,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenGameCardStorage(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IStorage>
public ResultCode OpenGameCardStorage(ServiceCtx context)
{
GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
GameCardHandle handle = context.RequestData.ReadUInt32();
GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
using var storage = new SharedRef<IStorage>();
@@ -255,7 +256,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenGameCardFileSystem(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IFileSystem>
public ResultCode OpenGameCardFileSystem(ServiceCtx context)
{
GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
GameCardHandle handle = context.RequestData.ReadUInt32();
GameCardPartition partitionId = (GameCardPartition)context.RequestData.ReadInt32();
using var fileSystem = new SharedRef<IFileSystem>();
@@ -315,6 +316,17 @@ namespace Ryujinx.HLE.HOS.Services.Fs
return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithHashSalt(in attribute, in creationInfo, in metaCreateInfo, in hashSalt).Value;
}
[CommandHipc(37)] // 14.0.0+
// CreateSaveDataFileSystemWithCreationInfo2(buffer<nn::fs::SaveDataCreationInfo2, 25> creationInfo) -> ()
public ResultCode CreateSaveDataFileSystemWithCreationInfo2(ServiceCtx context)
{
byte[] creationInfoBuffer = new byte[context.Request.SendBuff[0].Size];
context.Memory.Read(context.Request.SendBuff[0].Position, creationInfoBuffer);
ref readonly SaveDataCreationInfo2 creationInfo = ref SpanHelpers.AsReadOnlyStruct<SaveDataCreationInfo2>(creationInfoBuffer);
return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithCreationInfo2(in creationInfo).Value;
}
[CommandHipc(51)]
// OpenSaveDataFileSystem(u8 spaceId, nn::fs::SaveDataAttribute attribute) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
public ResultCode OpenSaveDataFileSystem(ServiceCtx context)

View File

@@ -5,6 +5,7 @@ using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService.Types;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
@@ -75,7 +76,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
for (int i = 0; i < filteredApplicationPlayStatistics.Count(); i++)
{
MemoryHelper.Write(context.Memory, outputPosition + (ulong)(i * Marshal.SizeOf<ApplicationPlayStatistics>()), filteredApplicationPlayStatistics.ElementAt(i).Value);
MemoryHelper.Write(context.Memory, outputPosition + (ulong)(i * Unsafe.SizeOf<ApplicationPlayStatistics>()), filteredApplicationPlayStatistics.ElementAt(i).Value);
}
context.ResponseData.Write(filteredApplicationPlayStatistics.Count());

View File

@@ -1,4 +1,5 @@
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
@@ -16,14 +17,22 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
public CalendarAdditionalInfo NetworkCalendarAdditionalTime;
public SteadyClockTimePoint SteadyClockTimePoint;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x24)]
public char[] LocationName;
private LocationNameStorageHolder _locationName;
public Span<byte> LocationName => MemoryMarshal.Cast<LocationNameStorageHolder, byte>(MemoryMarshal.CreateSpan(ref _locationName, LocationNameStorageHolder.Size));
[MarshalAs(UnmanagedType.I1)]
public bool IsAutomaticCorrectionEnabled;
public byte Type;
public ushort Unknown;
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = Size)]
private struct LocationNameStorageHolder
{
public const int Size = 0x24;
}
public static ResultCode GetCurrentTime(out long currentTime, SteadyClockTimePoint steadyClockTimePoint, SystemClockContext context)
{
currentTime = 0;

View File

@@ -8,7 +8,9 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Time
{
@@ -281,7 +283,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
{
byte type = context.RequestData.ReadByte();
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<ClockSnapshot>());
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Unsafe.SizeOf<ClockSnapshot>());
context.RequestData.BaseStream.Position += 7;
@@ -372,12 +374,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
return result;
}
char[] tzName = deviceLocationName.ToCharArray();
char[] locationName = new char[0x24];
ReadOnlySpan<byte> tzName = Encoding.ASCII.GetBytes(deviceLocationName);
Array.Copy(tzName, locationName, tzName.Length);
clockSnapshot.LocationName = locationName;
tzName.CopyTo(clockSnapshot.LocationName);
result = ClockSnapshot.GetCurrentTime(out clockSnapshot.UserTime, currentTimePoint, clockSnapshot.UserContext);
@@ -414,7 +413,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
private ClockSnapshot ReadClockSnapshotFromBuffer(ServiceCtx context, IpcPtrBuffDesc ipcDesc)
{
Debug.Assert(ipcDesc.Size == (ulong)Marshal.SizeOf<ClockSnapshot>());
Debug.Assert(ipcDesc.Size == (ulong)Unsafe.SizeOf<ClockSnapshot>());
byte[] temp = new byte[ipcDesc.Size];

View File

@@ -5,6 +5,7 @@ using Ryujinx.HLE.Utilities;
using System;
using System.Buffers.Binary;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
@@ -890,14 +891,14 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
long streamLength = reader.BaseStream.Length;
if (streamLength < Marshal.SizeOf<TzifHeader>())
if (streamLength < Unsafe.SizeOf<TzifHeader>())
{
return false;
}
TzifHeader header = reader.ReadStruct<TzifHeader>();
streamLength -= Marshal.SizeOf<TzifHeader>();
streamLength -= Unsafe.SizeOf<TzifHeader>();
int ttisGMTCount = Detzcode32(header.TtisGMTCount);
int ttisSTDCount = Detzcode32(header.TtisSTDCount);

View File

@@ -22,7 +22,7 @@
<ItemGroup>
<PackageReference Include="Concentus" Version="1.1.7" />
<PackageReference Include="LibHac" Version="0.16.1" />
<PackageReference Include="LibHac" Version="0.17.0" />
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />

View File

@@ -1,16 +1,15 @@
using System.Runtime.InteropServices;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Input.Motion.CemuHook.Protocol
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct ControllerDataRequest
{
public MessageType Type;
public MessageType Type;
public SubscriberType SubscriberType;
public byte Slot;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
public byte[] MacAddress;
public byte Slot;
public Array6<byte> MacAddress;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
@@ -27,11 +26,8 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
public uint DPadAnalog;
public ulong MainButtonsAnalog;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
public byte[] Touch1;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
public byte[] Touch2;
public Array6<byte> Touch1;
public Array6<byte> Touch2;
public ulong MotionTimestamp;
public float AccelerometerX;

View File

@@ -1,21 +1,20 @@
using System.Runtime.InteropServices;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Input.Motion.CemuHook.Protocol
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct ControllerInfoResponse
{
public SharedResponse Shared;
private byte _zero;
public SharedResponse Shared;
private byte _zero;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct ControllerInfoRequest
{
public MessageType Type;
public int PortsCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public byte[] PortIndices;
public int PortsCount;
public Array4<byte> PortIndices;
}
}

View File

@@ -1,4 +1,5 @@
using System.Runtime.InteropServices;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Input.Motion.CemuHook.Protocol
{
@@ -11,8 +12,7 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
public DeviceModelType ModelType;
public ConnectionType ConnectionType;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
public byte[] MacAddress;
public Array6<byte> MacAddress;
public BatteryStatus BatteryStatus;
}

View File

@@ -44,6 +44,11 @@ namespace Ryujinx.Memory.Tests
throw new NotImplementedException();
}
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
{
throw new NotImplementedException();
}
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
{
throw new NotImplementedException();

View File

@@ -136,6 +136,14 @@ namespace Ryujinx.Memory
}
}
/// <inheritdoc/>
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
{
Write(va, data);
return true;
}
/// <inheritdoc/>
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
{

View File

@@ -58,6 +58,17 @@ namespace Ryujinx.Memory
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
void Write(ulong va, ReadOnlySpan<byte> data);
/// <summary>
/// Writes data to the application process, returning false if the data was not changed.
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
/// </summary>
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
/// <param name="va">Virtual address to write the data into</param>
/// <param name="data">Data to be written</param>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
/// <returns>True if the data was changed, false otherwise</returns>
bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data);
void Fill(ulong va, ulong size, byte value)
{
const int MaxChunkSize = 1 << 24;

View File

@@ -735,7 +735,6 @@ namespace Ryujinx.Ui
_emulationContext.Dispose();
SwitchToGameTable();
RendererWidget.Dispose();
return;
}
@@ -747,7 +746,6 @@ namespace Ryujinx.Ui
_emulationContext.Dispose();
SwitchToGameTable();
RendererWidget.Dispose();
return;
}
@@ -770,7 +768,6 @@ namespace Ryujinx.Ui
_emulationContext.Dispose();
SwitchToGameTable();
RendererWidget.Dispose();
return;
}

View File

@@ -519,10 +519,14 @@ namespace Ryujinx.Ui
_gpuCancellationTokenSource.Cancel();
_isStopped = true;
_isActive = false;
if (_isActive)
{
_isActive = false;
_exitEvent.WaitOne();
_exitEvent.Dispose();
_exitEvent.WaitOne();
_exitEvent.Dispose();
}
}
private void NVStutterWorkaround()

View File

@@ -72,7 +72,8 @@ namespace Ryujinx.Ui
protected override void Dispose(bool disposing)
{
Device.DisposeGpu();
Device?.DisposeGpu();
NpadManager.Dispose();
}
}