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2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,6 +1,6 @@
|
|||||||
---
|
---
|
||||||
name: Bug Report
|
name: Bug Report
|
||||||
about: Something doesn't work correctly in Ryujinx. Note that game-specific issues should be instead posted on the Game Compatibility List at https://github.com/Ryujinx/Ryujinx-Games-List, unless it is a provable regression.
|
about: Something doesn't work correctly in Ryujinx. Game-specific issues should be posted at https://github.com/Ryujinx/Ryujinx-Games-List instead, unless it is a provable regression.
|
||||||
#assignees:
|
#assignees:
|
||||||
---
|
---
|
||||||
|
|
||||||
|
12
.github/workflows/build.yml
vendored
12
.github/workflows/build.yml
vendored
@@ -52,26 +52,22 @@ jobs:
|
|||||||
- uses: actions/setup-dotnet@v3
|
- uses: actions/setup-dotnet@v3
|
||||||
with:
|
with:
|
||||||
dotnet-version: 7.0.x
|
dotnet-version: 7.0.x
|
||||||
- name: Ensure NuGet Source
|
|
||||||
uses: fabriciomurta/ensure-nuget-source@v1
|
|
||||||
- name: Get git short hash
|
- name: Get git short hash
|
||||||
id: git_short_hash
|
id: git_short_hash
|
||||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||||
shell: bash
|
shell: bash
|
||||||
- name: Clear
|
|
||||||
run: dotnet clean && dotnet nuget locals all --clear
|
|
||||||
- name: Build
|
- name: Build
|
||||||
run: dotnet build -c "${{ matrix.configuration }}" /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER
|
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
|
||||||
- name: Test
|
- name: Test
|
||||||
run: dotnet test --no-build -c "${{ matrix.configuration }}"
|
run: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||||
- name: Publish Ryujinx
|
- name: Publish Ryujinx
|
||||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx --self-contained
|
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx --self-contained true
|
||||||
if: github.event_name == 'pull_request'
|
if: github.event_name == 'pull_request'
|
||||||
- name: Publish Ryujinx.Headless.SDL2
|
- name: Publish Ryujinx.Headless.SDL2
|
||||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Headless.SDL2 --self-contained
|
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Headless.SDL2 --self-contained true
|
||||||
if: github.event_name == 'pull_request'
|
if: github.event_name == 'pull_request'
|
||||||
- name: Publish Ryujinx.Ava
|
- name: Publish Ryujinx.Ava
|
||||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava /p:Version="1.0.0" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava
|
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
|
||||||
if: github.event_name == 'pull_request'
|
if: github.event_name == 'pull_request'
|
||||||
- name: Upload Ryujinx artifact
|
- name: Upload Ryujinx artifact
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v3
|
||||||
|
16
.github/workflows/release.yml
vendored
16
.github/workflows/release.yml
vendored
@@ -29,10 +29,6 @@ jobs:
|
|||||||
- uses: actions/setup-dotnet@v3
|
- uses: actions/setup-dotnet@v3
|
||||||
with:
|
with:
|
||||||
dotnet-version: 7.0.x
|
dotnet-version: 7.0.x
|
||||||
- name: Ensure NuGet Source
|
|
||||||
uses: fabriciomurta/ensure-nuget-source@v1
|
|
||||||
- name: Clear
|
|
||||||
run: dotnet clean && dotnet nuget locals all --clear
|
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
run: |
|
run: |
|
||||||
@@ -51,9 +47,9 @@ jobs:
|
|||||||
run: "mkdir release_output"
|
run: "mkdir release_output"
|
||||||
- name: Publish Windows
|
- name: Publish Windows
|
||||||
run: |
|
run: |
|
||||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx --self-contained
|
dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
|
||||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained
|
dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
|
||||||
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Ava --self-contained
|
dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
|
||||||
- name: Packing Windows builds
|
- name: Packing Windows builds
|
||||||
run: |
|
run: |
|
||||||
pushd publish_windows
|
pushd publish_windows
|
||||||
@@ -71,9 +67,9 @@ jobs:
|
|||||||
|
|
||||||
- name: Publish Linux
|
- name: Publish Linux
|
||||||
run: |
|
run: |
|
||||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx --self-contained
|
dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
|
||||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained
|
dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
|
||||||
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish /p:Version="${{ steps.version_info.outputs.build_version }}" /p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" /p:DebugType=embedded Ryujinx.Ava --self-contained
|
dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
|
||||||
|
|
||||||
- name: Packing Linux builds
|
- name: Packing Linux builds
|
||||||
run: |
|
run: |
|
||||||
|
@@ -1,15 +1,11 @@
|
|||||||
|
using System;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
|
||||||
namespace ARMeilleure.Common
|
namespace ARMeilleure.Common
|
||||||
{
|
{
|
||||||
static class BitUtils
|
static class BitUtils
|
||||||
{
|
{
|
||||||
private static readonly sbyte[] HbsNibbleLut;
|
private static ReadOnlySpan<sbyte> HbsNibbleLut => new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
|
||||||
|
|
||||||
static BitUtils()
|
|
||||||
{
|
|
||||||
HbsNibbleLut = new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
|
|
||||||
}
|
|
||||||
|
|
||||||
public static long FillWithOnes(int bits)
|
public static long FillWithOnes(int bits)
|
||||||
{
|
{
|
||||||
|
@@ -36,7 +36,7 @@
|
|||||||
|
|
||||||
## Compatibility
|
## Compatibility
|
||||||
|
|
||||||
As of October 2022, Ryujinx has been tested on approximately 3,700 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable.
|
As of November 2022, Ryujinx has been tested on approximately 3,800 titles; over 3,600 boot past menus and into gameplay, with roughly 3,200 of those being considered playable.
|
||||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
@@ -90,7 +90,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
|||||||
|
|
||||||
- **GPU**
|
- **GPU**
|
||||||
|
|
||||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum) or Vulkan APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||||
|
|
||||||
- **Input**
|
- **Input**
|
||||||
|
|
||||||
|
@@ -5,7 +5,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="OpenTK.OpenAL" Version="4.7.2" />
|
<PackageReference Include="OpenTK.OpenAL" Version="4.7.5" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
@@ -71,6 +72,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
|||||||
return (short)value;
|
return (short)value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
|
||||||
|
{
|
||||||
|
if ((uint)index > (uint)coefficients.Length)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return coefficients[index];
|
||||||
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public static int Decode(Span<short> output, ReadOnlySpan<byte> input, int startSampleOffset, int endSampleOffset, int offset, int count, ReadOnlySpan<short> coefficients, ref AdpcmLoopContext loopContext)
|
public static int Decode(Span<short> output, ReadOnlySpan<byte> input, int startSampleOffset, int endSampleOffset, int offset, int count, ReadOnlySpan<short> coefficients, ref AdpcmLoopContext loopContext)
|
||||||
{
|
{
|
||||||
@@ -84,8 +98,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
|||||||
byte coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
byte coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
||||||
short history0 = loopContext.History0;
|
short history0 = loopContext.History0;
|
||||||
short history1 = loopContext.History1;
|
short history1 = loopContext.History1;
|
||||||
short coefficient0 = coefficients[coefficientIndex * 2 + 0];
|
short coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 0);
|
||||||
short coefficient1 = coefficients[coefficientIndex * 2 + 1];
|
short coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
|
||||||
|
|
||||||
int decodedCount = Math.Min(count, endSampleOffset - startSampleOffset - offset);
|
int decodedCount = Math.Min(count, endSampleOffset - startSampleOffset - offset);
|
||||||
int nibbles = GetNibblesFromSampleCount(offset + startSampleOffset);
|
int nibbles = GetNibblesFromSampleCount(offset + startSampleOffset);
|
||||||
@@ -109,8 +123,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
|||||||
|
|
||||||
coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
coefficientIndex = (byte)((predScale >> 4) & 0xF);
|
||||||
|
|
||||||
coefficient0 = coefficients[coefficientIndex * 2 + 0];
|
coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2);
|
||||||
coefficient1 = coefficients[coefficientIndex * 2 + 1];
|
coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
|
||||||
|
|
||||||
nibbles += 2;
|
nibbles += 2;
|
||||||
|
|
||||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.AdpcmDataSourceVersion1;
|
public CommandType CommandType => CommandType.AdpcmDataSourceVersion1;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
public uint SampleRate { get; }
|
public uint SampleRate { get; }
|
||||||
|
@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.AuxiliaryBuffer;
|
public CommandType CommandType => CommandType.AuxiliaryBuffer;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public uint InputBufferIndex { get; }
|
public uint InputBufferIndex { get; }
|
||||||
public uint OutputBufferIndex { get; }
|
public uint OutputBufferIndex { get; }
|
||||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.BiquadFilter;
|
public CommandType CommandType => CommandType.BiquadFilter;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public Memory<BiquadFilterState> BiquadFilterState { get; }
|
public Memory<BiquadFilterState> BiquadFilterState { get; }
|
||||||
public int InputBufferIndex { get; }
|
public int InputBufferIndex { get; }
|
||||||
|
@@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.CaptureBuffer;
|
public CommandType CommandType => CommandType.CaptureBuffer;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public uint InputBufferIndex { get; }
|
public uint InputBufferIndex { get; }
|
||||||
|
|
||||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.CircularBufferSink;
|
public CommandType CommandType => CommandType.CircularBufferSink;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort[] Input { get; }
|
public ushort[] Input { get; }
|
||||||
public uint InputCount { get; }
|
public uint InputCount { get; }
|
||||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.ClearMixBuffer;
|
public CommandType CommandType => CommandType.ClearMixBuffer;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ClearMixBufferCommand(int nodeId)
|
public ClearMixBufferCommand(int nodeId)
|
||||||
{
|
{
|
||||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.CopyMixBuffer;
|
public CommandType CommandType => CommandType.CopyMixBuffer;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort InputBufferIndex { get; }
|
public ushort InputBufferIndex { get; }
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType { get; }
|
public CommandType CommandType { get; }
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
public uint SampleRate { get; }
|
public uint SampleRate { get; }
|
||||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.Delay;
|
public CommandType CommandType => CommandType.Delay;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public DelayParameter Parameter => _parameter;
|
public DelayParameter Parameter => _parameter;
|
||||||
public Memory<DelayState> State { get; }
|
public Memory<DelayState> State { get; }
|
||||||
@@ -49,15 +49,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
|
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices);
|
||||||
// TODO: Update delay processing and remove this to use RemapLegacyChannelEffectMappingToChannelResourceMapping.
|
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices);
|
||||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, InputBufferIndices);
|
|
||||||
DataSourceHelper.RemapChannelResourceMappingToLegacy(newEffectChannelMappingSupported, OutputBufferIndices);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
private unsafe void ProcessDelayMono(ref DelayState state, float* outputBuffer, float* inputBuffer, uint sampleCount)
|
private unsafe void ProcessDelayMono(ref DelayState state, float* outputBuffer, float* inputBuffer, uint sampleCount)
|
||||||
{
|
{
|
||||||
|
const ushort channelCount = 1;
|
||||||
|
|
||||||
float feedbackGain = FixedPointHelper.ToFloat(Parameter.FeedbackGain, FixedPointPrecision);
|
float feedbackGain = FixedPointHelper.ToFloat(Parameter.FeedbackGain, FixedPointPrecision);
|
||||||
float inGain = FixedPointHelper.ToFloat(Parameter.InGain, FixedPointPrecision);
|
float inGain = FixedPointHelper.ToFloat(Parameter.InGain, FixedPointPrecision);
|
||||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||||
@@ -70,7 +70,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
float temp = input * inGain + delayLineValue * feedbackGain;
|
float temp = input * inGain + delayLineValue * feedbackGain;
|
||||||
|
|
||||||
state.UpdateLowPassFilter(ref temp, 1);
|
state.UpdateLowPassFilter(ref temp, channelCount);
|
||||||
|
|
||||||
outputBuffer[i] = (input * dryGain + delayLineValue * outGain) / 64;
|
outputBuffer[i] = (input * dryGain + delayLineValue * outGain) / 64;
|
||||||
}
|
}
|
||||||
@@ -104,7 +104,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
Y = state.DelayLines[1].Read(),
|
Y = state.DelayLines[1].Read(),
|
||||||
};
|
};
|
||||||
|
|
||||||
Vector2 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
Vector2 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||||
|
|
||||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector2, float>(ref temp), channelCount);
|
state.UpdateLowPassFilter(ref Unsafe.As<Vector2, float>(ref temp), channelCount);
|
||||||
|
|
||||||
@@ -148,7 +148,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
W = state.DelayLines[3].Read()
|
W = state.DelayLines[3].Read()
|
||||||
};
|
};
|
||||||
|
|
||||||
Vector4 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||||
|
|
||||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector4, float>(ref temp), channelCount);
|
state.UpdateLowPassFilter(ref Unsafe.As<Vector4, float>(ref temp), channelCount);
|
||||||
|
|
||||||
@@ -171,12 +171,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
|
||||||
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
|
||||||
|
|
||||||
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain,
|
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
|
||||||
0.0f, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
|
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
|
||||||
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f,
|
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
|
||||||
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f,
|
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
|
||||||
delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackBaseGain, 0.0f,
|
delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
|
||||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, feedbackGain);
|
0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
|
||||||
|
|
||||||
for (int i = 0; i < sampleCount; i++)
|
for (int i = 0; i < sampleCount; i++)
|
||||||
{
|
{
|
||||||
@@ -200,7 +200,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
U = state.DelayLines[5].Read()
|
U = state.DelayLines[5].Read()
|
||||||
};
|
};
|
||||||
|
|
||||||
Vector6 temp = MatrixHelper.Transform(ref channelInput, ref delayFeedback) + channelInput * inGain;
|
Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
|
||||||
|
|
||||||
state.UpdateLowPassFilter(ref Unsafe.As<Vector6, float>(ref temp), channelCount);
|
state.UpdateLowPassFilter(ref Unsafe.As<Vector6, float>(ref temp), channelCount);
|
||||||
|
|
||||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.DepopForMixBuffers;
|
public CommandType CommandType => CommandType.DepopForMixBuffers;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public uint MixBufferOffset { get; }
|
public uint MixBufferOffset { get; }
|
||||||
|
|
||||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.DepopPrepare;
|
public CommandType CommandType => CommandType.DepopPrepare;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public uint MixBufferCount { get; }
|
public uint MixBufferCount { get; }
|
||||||
|
|
||||||
|
@@ -14,7 +14,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.DeviceSink;
|
public CommandType CommandType => CommandType.DeviceSink;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public string DeviceName { get; }
|
public string DeviceName { get; }
|
||||||
|
|
||||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.DownMixSurroundToStereo;
|
public CommandType CommandType => CommandType.DownMixSurroundToStereo;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort[] InputBufferIndices { get; }
|
public ushort[] InputBufferIndices { get; }
|
||||||
public ushort[] OutputBufferIndices { get; }
|
public ushort[] OutputBufferIndices { get; }
|
||||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.GroupedBiquadFilter;
|
public CommandType CommandType => CommandType.GroupedBiquadFilter;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
private BiquadFilterParameter[] _parameters;
|
private BiquadFilterParameter[] _parameters;
|
||||||
private Memory<BiquadFilterState> _biquadFilterStates;
|
private Memory<BiquadFilterState> _biquadFilterStates;
|
||||||
@@ -47,9 +47,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// NOTE: Nintendo also implements a hot path for double biquad filters, but no generic path when the command definition suggests it could be done.
|
// NOTE: Nintendo only implement single and double biquad filters but no generic path when the command definition suggests it could be done.
|
||||||
// As such we currently only implement a generic path for simplicity.
|
// As such we currently only implement a generic path for simplicity for double biquad.
|
||||||
// TODO: Implement double biquad filters fast path.
|
|
||||||
if (_parameters.Length == 1)
|
if (_parameters.Length == 1)
|
||||||
{
|
{
|
||||||
BiquadFilterHelper.ProcessBiquadFilter(ref _parameters[0], ref states[0], outputBuffer, inputBuffer, context.SampleCount);
|
BiquadFilterHelper.ProcessBiquadFilter(ref _parameters[0], ref states[0], outputBuffer, inputBuffer, context.SampleCount);
|
||||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType { get; }
|
public CommandType CommandType { get; }
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; }
|
public uint EstimatedProcessingTime { get; }
|
||||||
|
|
||||||
public void Process(CommandList context);
|
public void Process(CommandList context);
|
||||||
|
|
||||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.LimiterVersion1;
|
public CommandType CommandType => CommandType.LimiterVersion1;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public LimiterParameter Parameter => _parameter;
|
public LimiterParameter Parameter => _parameter;
|
||||||
public Memory<LimiterState> State { get; }
|
public Memory<LimiterState> State { get; }
|
||||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.LimiterVersion2;
|
public CommandType CommandType => CommandType.LimiterVersion2;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public LimiterParameter Parameter => _parameter;
|
public LimiterParameter Parameter => _parameter;
|
||||||
public Memory<LimiterState> State { get; }
|
public Memory<LimiterState> State { get; }
|
||||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.Mix;
|
public CommandType CommandType => CommandType.Mix;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort InputBufferIndex { get; }
|
public ushort InputBufferIndex { get; }
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.MixRamp;
|
public CommandType CommandType => CommandType.MixRamp;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort InputBufferIndex { get; }
|
public ushort InputBufferIndex { get; }
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.MixRampGrouped;
|
public CommandType CommandType => CommandType.MixRampGrouped;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public uint MixBufferCount { get; }
|
public uint MixBufferCount { get; }
|
||||||
|
|
||||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.PcmFloatDataSourceVersion1;
|
public CommandType CommandType => CommandType.PcmFloatDataSourceVersion1;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
public uint SampleRate { get; }
|
public uint SampleRate { get; }
|
||||||
|
@@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.PcmInt16DataSourceVersion1;
|
public CommandType CommandType => CommandType.PcmInt16DataSourceVersion1;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
public uint SampleRate { get; }
|
public uint SampleRate { get; }
|
||||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.Performance;
|
public CommandType CommandType => CommandType.Performance;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public PerformanceEntryAddresses PerformanceEntryAddresses { get; }
|
public PerformanceEntryAddresses PerformanceEntryAddresses { get; }
|
||||||
|
|
||||||
|
@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.Reverb3d;
|
public CommandType CommandType => CommandType.Reverb3d;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort InputBufferIndex { get; }
|
public ushort InputBufferIndex { get; }
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
|
@@ -34,7 +34,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.Reverb;
|
public CommandType CommandType => CommandType.Reverb;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ReverbParameter Parameter => _parameter;
|
public ReverbParameter Parameter => _parameter;
|
||||||
public Memory<ReverbState> State { get; }
|
public Memory<ReverbState> State { get; }
|
||||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.Upsample;
|
public CommandType CommandType => CommandType.Upsample;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public uint BufferCount { get; }
|
public uint BufferCount { get; }
|
||||||
public uint InputBufferIndex { get; }
|
public uint InputBufferIndex { get; }
|
||||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.Volume;
|
public CommandType CommandType => CommandType.Volume;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort InputBufferIndex { get; }
|
public ushort InputBufferIndex { get; }
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
|
@@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||||||
|
|
||||||
public CommandType CommandType => CommandType.VolumeRamp;
|
public CommandType CommandType => CommandType.VolumeRamp;
|
||||||
|
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
public ushort InputBufferIndex { get; }
|
public ushort InputBufferIndex { get; }
|
||||||
public ushort OutputBufferIndex { get; }
|
public ushort OutputBufferIndex { get; }
|
||||||
|
@@ -28,6 +28,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
{
|
{
|
||||||
private object _lock = new object();
|
private object _lock = new object();
|
||||||
|
|
||||||
|
private AudioRendererRenderingDevice _renderingDevice;
|
||||||
private AudioRendererExecutionMode _executionMode;
|
private AudioRendererExecutionMode _executionMode;
|
||||||
private IWritableEvent _systemEvent;
|
private IWritableEvent _systemEvent;
|
||||||
private ManualResetEvent _terminationEvent;
|
private ManualResetEvent _terminationEvent;
|
||||||
@@ -63,6 +64,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
private uint _renderingTimeLimitPercent;
|
private uint _renderingTimeLimitPercent;
|
||||||
private bool _voiceDropEnabled;
|
private bool _voiceDropEnabled;
|
||||||
private uint _voiceDropCount;
|
private uint _voiceDropCount;
|
||||||
|
private float _voiceDropParameter;
|
||||||
private bool _isDspRunningBehind;
|
private bool _isDspRunningBehind;
|
||||||
|
|
||||||
private ICommandProcessingTimeEstimator _commandProcessingTimeEstimator;
|
private ICommandProcessingTimeEstimator _commandProcessingTimeEstimator;
|
||||||
@@ -95,6 +97,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
|
|
||||||
_totalElapsedTicksUpdating = 0;
|
_totalElapsedTicksUpdating = 0;
|
||||||
_sessionId = 0;
|
_sessionId = 0;
|
||||||
|
_voiceDropParameter = 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ResultCode Initialize(
|
public ResultCode Initialize(
|
||||||
@@ -130,6 +133,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
_upsamplerCount = parameter.SinkCount + parameter.SubMixBufferCount;
|
_upsamplerCount = parameter.SinkCount + parameter.SubMixBufferCount;
|
||||||
_appletResourceId = appletResourceId;
|
_appletResourceId = appletResourceId;
|
||||||
_memoryPoolCount = parameter.EffectCount + parameter.VoiceCount * Constants.VoiceWaveBufferCount;
|
_memoryPoolCount = parameter.EffectCount + parameter.VoiceCount * Constants.VoiceWaveBufferCount;
|
||||||
|
_renderingDevice = parameter.RenderingDevice;
|
||||||
_executionMode = parameter.ExecutionMode;
|
_executionMode = parameter.ExecutionMode;
|
||||||
_sessionId = sessionId;
|
_sessionId = sessionId;
|
||||||
MemoryManager = memoryManager;
|
MemoryManager = memoryManager;
|
||||||
@@ -337,6 +341,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
|
|
||||||
_processHandle = processHandle;
|
_processHandle = processHandle;
|
||||||
_elapsedFrameCount = 0;
|
_elapsedFrameCount = 0;
|
||||||
|
_voiceDropParameter = 1.0f;
|
||||||
|
|
||||||
switch (_behaviourContext.GetCommandProcessingTimeEstimatorVersion())
|
switch (_behaviourContext.GetCommandProcessingTimeEstimatorVersion())
|
||||||
{
|
{
|
||||||
@@ -515,7 +520,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
return (ulong)(_manager.TickSource.ElapsedSeconds * Constants.TargetTimerFrequency);
|
return (ulong)(_manager.TickSource.ElapsedSeconds * Constants.TargetTimerFrequency);
|
||||||
}
|
}
|
||||||
|
|
||||||
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, long voicesEstimatedTime, long deltaTimeDsp)
|
private uint ComputeVoiceDrop(CommandBuffer commandBuffer, uint voicesEstimatedTime, long deltaTimeDsp)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -584,7 +589,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
{
|
{
|
||||||
command.Enabled = false;
|
command.Enabled = false;
|
||||||
|
|
||||||
voicesEstimatedTime -= (long)command.EstimatedProcessingTime;
|
voicesEstimatedTime -= (uint)(_voiceDropParameter * command.EstimatedProcessingTime);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -618,13 +623,13 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
_voiceContext.Sort();
|
_voiceContext.Sort();
|
||||||
commandGenerator.GenerateVoices();
|
commandGenerator.GenerateVoices();
|
||||||
|
|
||||||
long voicesEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
|
uint voicesEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
|
||||||
|
|
||||||
commandGenerator.GenerateSubMixes();
|
commandGenerator.GenerateSubMixes();
|
||||||
commandGenerator.GenerateFinalMixes();
|
commandGenerator.GenerateFinalMixes();
|
||||||
commandGenerator.GenerateSinks();
|
commandGenerator.GenerateSinks();
|
||||||
|
|
||||||
long totalEstimatedTime = (long)commandBuffer.EstimatedProcessingTime;
|
uint totalEstimatedTime = (uint)(_voiceDropParameter * commandBuffer.EstimatedProcessingTime);
|
||||||
|
|
||||||
if (_voiceDropEnabled)
|
if (_voiceDropEnabled)
|
||||||
{
|
{
|
||||||
@@ -856,5 +861,26 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetVoiceDropParameter(float voiceDropParameter)
|
||||||
|
{
|
||||||
|
_voiceDropParameter = Math.Clamp(voiceDropParameter, 0.0f, 2.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public float GetVoiceDropParameter()
|
||||||
|
{
|
||||||
|
return _voiceDropParameter;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ResultCode ExecuteAudioRendererRendering()
|
||||||
|
{
|
||||||
|
if (_executionMode == AudioRendererExecutionMode.Manual && _renderingDevice == AudioRendererRenderingDevice.Cpu)
|
||||||
|
{
|
||||||
|
// NOTE: Here Nintendo aborts with this error code, we don't want that.
|
||||||
|
return ResultCode.InvalidExecutionContextOperation;
|
||||||
|
}
|
||||||
|
|
||||||
|
return ResultCode.UnsupportedOperation;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -94,8 +94,9 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
/// REV11:
|
/// REV11:
|
||||||
/// The "legacy" effects (Delay, Reverb and Reverb 3D) were updated to match the standard channel mapping used by the audio renderer.
|
/// The "legacy" effects (Delay, Reverb and Reverb 3D) were updated to match the standard channel mapping used by the audio renderer.
|
||||||
/// A new version of the command estimator was added to address timing changes caused by the legacy effects changes.
|
/// A new version of the command estimator was added to address timing changes caused by the legacy effects changes.
|
||||||
|
/// A voice drop parameter was added in 15.0.0: This allows an application to amplify or attenuate the estimated time of DSP commands.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <remarks>This was added in system update 14.0.0</remarks>
|
/// <remarks>This was added in system update 14.0.0 but some changes were made in 15.0.0</remarks>
|
||||||
public const int Revision11 = 11 << 24;
|
public const int Revision11 = 11 << 24;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@@ -25,7 +25,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The estimated total processing time.
|
/// The estimated total processing time.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public ulong EstimatedProcessingTime { get; set; }
|
public uint EstimatedProcessingTime { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The command list that is populated by the <see cref="CommandBuffer"/>.
|
/// The command list that is populated by the <see cref="CommandBuffer"/>.
|
||||||
|
@@ -263,12 +263,12 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
|
|||||||
return UpdateResult.Success;
|
return UpdateResult.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress & (pageSize - 1)) != 0)
|
if (inParameter.CpuAddress == 0 || (inParameter.CpuAddress % pageSize) != 0)
|
||||||
{
|
{
|
||||||
return UpdateResult.InvalidParameter;
|
return UpdateResult.InvalidParameter;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (inParameter.Size == 0 || (inParameter.Size & (pageSize - 1)) != 0)
|
if (inParameter.Size == 0 || (inParameter.Size % pageSize) != 0)
|
||||||
{
|
{
|
||||||
return UpdateResult.InvalidParameter;
|
return UpdateResult.InvalidParameter;
|
||||||
}
|
}
|
||||||
|
@@ -17,5 +17,6 @@ namespace Ryujinx.Audio
|
|||||||
InvalidAddressInfo = (42 << ErrorCodeShift) | ModuleId,
|
InvalidAddressInfo = (42 << ErrorCodeShift) | ModuleId,
|
||||||
InvalidMixSorting = (43 << ErrorCodeShift) | ModuleId,
|
InvalidMixSorting = (43 << ErrorCodeShift) | ModuleId,
|
||||||
UnsupportedOperation = (513 << ErrorCodeShift) | ModuleId,
|
UnsupportedOperation = (513 << ErrorCodeShift) | ModuleId,
|
||||||
|
InvalidExecutionContextOperation = (514 << ErrorCodeShift) | ModuleId,
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -21,6 +21,8 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
|
Name = $"Ryujinx {Program.Version}";
|
||||||
|
|
||||||
AvaloniaXamlLoader.Load(this);
|
AvaloniaXamlLoader.Load(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -349,7 +349,10 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_isActive = false;
|
_isActive = false;
|
||||||
|
|
||||||
|
if (_renderingThread.IsAlive)
|
||||||
|
{
|
||||||
_renderingThread.Join();
|
_renderingThread.Join();
|
||||||
|
}
|
||||||
|
|
||||||
DisplaySleep.Restore();
|
DisplaySleep.Restore();
|
||||||
|
|
||||||
@@ -417,7 +420,6 @@ namespace Ryujinx.Ava
|
|||||||
public async Task<bool> LoadGuestApplication()
|
public async Task<bool> LoadGuestApplication()
|
||||||
{
|
{
|
||||||
InitializeSwitchInstance();
|
InitializeSwitchInstance();
|
||||||
|
|
||||||
MainWindow.UpdateGraphicsConfig();
|
MainWindow.UpdateGraphicsConfig();
|
||||||
|
|
||||||
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
|
SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
|
||||||
@@ -428,17 +430,16 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
if (userError == UserError.NoFirmware)
|
if (userError == UserError.NoFirmware)
|
||||||
{
|
{
|
||||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"],
|
|
||||||
firmwareVersion.VersionString);
|
|
||||||
|
|
||||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||||
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"], message,
|
LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"],
|
||||||
LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
|
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"], firmwareVersion.VersionString),
|
||||||
|
LocaleManager.Instance["InputDialogYes"],
|
||||||
|
LocaleManager.Instance["InputDialogNo"],
|
||||||
|
"");
|
||||||
|
|
||||||
if (result != UserResult.Yes)
|
if (result != UserResult.Yes)
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(async () => await
|
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
|
||||||
Device.Dispose();
|
Device.Dispose();
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -447,8 +448,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
|
if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(async () => await
|
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
|
||||||
Device.Dispose();
|
Device.Dispose();
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -461,11 +461,9 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_parent.RefreshFirmwareStatus();
|
_parent.RefreshFirmwareStatus();
|
||||||
|
|
||||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString);
|
|
||||||
|
|
||||||
await ContentDialogHelper.CreateInfoDialog(
|
await ContentDialogHelper.CreateInfoDialog(
|
||||||
string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
|
string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
|
||||||
message,
|
string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString),
|
||||||
LocaleManager.Instance["InputDialogOk"],
|
LocaleManager.Instance["InputDialogOk"],
|
||||||
"",
|
"",
|
||||||
LocaleManager.Instance["RyujinxInfo"]);
|
LocaleManager.Instance["RyujinxInfo"]);
|
||||||
@@ -473,9 +471,7 @@ namespace Ryujinx.Ava
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(async () => await
|
await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
|
||||||
UserErrorDialog.ShowUserErrorDialog(userError, _parent));
|
|
||||||
|
|
||||||
Device.Dispose();
|
Device.Dispose();
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -514,7 +510,7 @@ namespace Ryujinx.Ava
|
|||||||
}
|
}
|
||||||
else if (File.Exists(ApplicationPath))
|
else if (File.Exists(ApplicationPath))
|
||||||
{
|
{
|
||||||
switch (System.IO.Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
||||||
{
|
{
|
||||||
case ".xci":
|
case ".xci":
|
||||||
{
|
{
|
||||||
|
@@ -119,7 +119,7 @@
|
|||||||
"SettingsTabSystemAudioBackendSDL2": "SDL2",
|
"SettingsTabSystemAudioBackendSDL2": "SDL2",
|
||||||
"SettingsTabSystemHacks": "Hacks",
|
"SettingsTabSystemHacks": "Hacks",
|
||||||
"SettingsTabSystemHacksNote": " (may cause instability)",
|
"SettingsTabSystemHacksNote": " (may cause instability)",
|
||||||
"SettingsTabSystemExpandDramSize": "Expand DRAM Size to 6GiB",
|
"SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)",
|
||||||
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
|
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
|
||||||
"SettingsTabGraphics": "Graphics",
|
"SettingsTabGraphics": "Graphics",
|
||||||
"SettingsTabGraphicsAPI": "Graphics API",
|
"SettingsTabGraphicsAPI": "Graphics API",
|
||||||
@@ -410,6 +410,8 @@
|
|||||||
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
|
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
|
||||||
"DlcManagerTableHeadingFullPathLabel": "Full Path",
|
"DlcManagerTableHeadingFullPathLabel": "Full Path",
|
||||||
"DlcManagerRemoveAllButton": "Remove All",
|
"DlcManagerRemoveAllButton": "Remove All",
|
||||||
|
"DlcManagerEnableAllButton": "Enable All",
|
||||||
|
"DlcManagerDisableAllButton": "Disable All",
|
||||||
"MenuBarOptionsChangeLanguage": "Change Language",
|
"MenuBarOptionsChangeLanguage": "Change Language",
|
||||||
"CommonSort": "Sort",
|
"CommonSort": "Sort",
|
||||||
"CommonShowNames": "Show Names",
|
"CommonShowNames": "Show Names",
|
||||||
@@ -440,7 +442,7 @@
|
|||||||
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
|
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
|
||||||
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
|
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
|
||||||
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
|
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
|
||||||
"DRamTooltip": "Increases the amount of memory on the emulated system from 4GiB to 6GiB.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
|
||||||
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
|
||||||
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||||
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
|
||||||
@@ -562,12 +564,12 @@
|
|||||||
"Writable": "Writable",
|
"Writable": "Writable",
|
||||||
"SelectDlcDialogTitle": "Select DLC files",
|
"SelectDlcDialogTitle": "Select DLC files",
|
||||||
"SelectUpdateDialogTitle": "Select update files",
|
"SelectUpdateDialogTitle": "Select update files",
|
||||||
"UserProfileWindowTitle": "Manage User Profiles",
|
"UserProfileWindowTitle": "User Profiles Manager",
|
||||||
"CheatWindowTitle": "Manage Game Cheats",
|
"CheatWindowTitle": "Cheats Manager",
|
||||||
"DlcWindowTitle": "Manage Game DLC",
|
"DlcWindowTitle": "Downloadable Content Manager",
|
||||||
"UpdateWindowTitle": "Manage Game Updates",
|
"UpdateWindowTitle": "Title Update Manager",
|
||||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||||
"DlcWindowHeading": "DLC Available for {0} [{1}]",
|
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||||
"UserProfilesEditProfile": "Edit Selected",
|
"UserProfilesEditProfile": "Edit Selected",
|
||||||
"Cancel": "Cancel",
|
"Cancel": "Cancel",
|
||||||
"Save": "Save",
|
"Save": "Save",
|
||||||
@@ -575,7 +577,7 @@
|
|||||||
"UserProfilesSetProfileImage": "Set Profile Image",
|
"UserProfilesSetProfileImage": "Set Profile Image",
|
||||||
"UserProfileEmptyNameError": "Name is required",
|
"UserProfileEmptyNameError": "Name is required",
|
||||||
"UserProfileNoImageError": "Profile image must be set",
|
"UserProfileNoImageError": "Profile image must be set",
|
||||||
"GameUpdateWindowHeading": "Updates Available for {0} [{1}]",
|
"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
|
||||||
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
|
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
|
||||||
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
|
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
|
||||||
"UserProfilesName": "Name:",
|
"UserProfilesName": "Name:",
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using Ryujinx.Ava.Ui.ViewModels;
|
using Ryujinx.Ava.Ui.ViewModels;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
|
using Ryujinx.Common.Utilities;
|
||||||
using Ryujinx.Ui.Common.Configuration;
|
using Ryujinx.Ui.Common.Configuration;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -93,7 +94,7 @@ namespace Ryujinx.Ava.Common.Locale
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var strings = JsonSerializer.Deserialize<Dictionary<string, string>>(languageJson);
|
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
|
||||||
|
|
||||||
foreach (var item in strings)
|
foreach (var item in strings)
|
||||||
{
|
{
|
||||||
|
@@ -28,7 +28,6 @@ namespace Ryujinx.Ava
|
|||||||
public static string Version { get; private set; }
|
public static string Version { get; private set; }
|
||||||
public static string ConfigurationPath { get; private set; }
|
public static string ConfigurationPath { get; private set; }
|
||||||
public static bool PreviewerDetached { get; private set; }
|
public static bool PreviewerDetached { get; private set; }
|
||||||
|
|
||||||
public static RenderTimer RenderTimer { get; private set; }
|
public static RenderTimer RenderTimer { get; private set; }
|
||||||
|
|
||||||
[DllImport("user32.dll", SetLastError = true)]
|
[DllImport("user32.dll", SetLastError = true)]
|
||||||
@@ -43,7 +42,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
|
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
|
||||||
{
|
{
|
||||||
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
||||||
}
|
}
|
||||||
|
|
||||||
PreviewerDetached = true;
|
PreviewerDetached = true;
|
||||||
@@ -73,7 +72,7 @@ namespace Ryujinx.Ava
|
|||||||
EnableMultitouch = true,
|
EnableMultitouch = true,
|
||||||
UseWgl = false,
|
UseWgl = false,
|
||||||
AllowEglInitialization = false,
|
AllowEglInitialization = false,
|
||||||
CompositionBackdropCornerRadius = 8f,
|
CompositionBackdropCornerRadius = 8.0f,
|
||||||
})
|
})
|
||||||
.UseSkia()
|
.UseSkia()
|
||||||
.AfterSetup(_ =>
|
.AfterSetup(_ =>
|
||||||
@@ -122,12 +121,10 @@ namespace Ryujinx.Ava
|
|||||||
PrintSystemInfo();
|
PrintSystemInfo();
|
||||||
|
|
||||||
// Enable OGL multithreading on the driver, when available.
|
// Enable OGL multithreading on the driver, when available.
|
||||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||||
DriverUtilities.ToggleOGLThreading(threadingMode == BackendThreading.Off);
|
|
||||||
|
|
||||||
// Check if keys exists.
|
// Check if keys exists.
|
||||||
bool hasSystemProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));
|
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||||
if (!hasSystemProdKeys)
|
|
||||||
{
|
{
|
||||||
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
|
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
|
||||||
{
|
{
|
||||||
@@ -197,8 +194,7 @@ namespace Ryujinx.Ava
|
|||||||
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
|
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
|
||||||
SystemInfo.Gather().Print();
|
SystemInfo.Gather().Print();
|
||||||
|
|
||||||
var enabledLogs = Logger.GetEnabledLevels();
|
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(Logger.GetEnabledLevels().Count == 0 ? "<None>" : string.Join(", ", Logger.GetEnabledLevels()))}");
|
||||||
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(enabledLogs.Count == 0 ? "<None>" : string.Join(", ", enabledLogs))}");
|
|
||||||
|
|
||||||
if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
|
if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
|
||||||
{
|
{
|
||||||
|
@@ -18,26 +18,26 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Avalonia" Version="0.10.15" />
|
<PackageReference Include="Avalonia" Version="0.10.18" />
|
||||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.15" />
|
<PackageReference Include="Avalonia.Desktop" Version="0.10.18" />
|
||||||
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.15" />
|
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.18" />
|
||||||
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.15" />
|
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.18" />
|
||||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.15" />
|
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.18" />
|
||||||
<PackageReference Include="Avalonia.Svg" Version="0.10.14" />
|
<PackageReference Include="Avalonia.Svg" Version="0.10.18" />
|
||||||
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.14" />
|
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.18" />
|
||||||
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
|
||||||
<PackageReference Include="DynamicData" Version="7.9.4" />
|
<PackageReference Include="DynamicData" Version="7.12.8" />
|
||||||
<PackageReference Include="FluentAvaloniaUI" Version="1.4.1" />
|
<PackageReference Include="FluentAvaloniaUI" Version="1.4.5" />
|
||||||
<PackageReference Include="XamlNameReferenceGenerator" Version="1.3.4" />
|
<PackageReference Include="XamlNameReferenceGenerator" Version="1.4.2" />
|
||||||
|
|
||||||
<PackageReference Include="OpenTK.Core" Version="4.7.2" />
|
<PackageReference Include="OpenTK.Core" Version="4.7.5" />
|
||||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
|
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
|
||||||
<PackageReference Include="SPB" Version="0.0.4-build28" />
|
<PackageReference Include="SPB" Version="0.0.4-build28" />
|
||||||
<PackageReference Include="SharpZipLib" Version="1.3.3" />
|
<PackageReference Include="SharpZipLib" Version="1.4.1" />
|
||||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
@@ -168,7 +168,7 @@ namespace Ryujinx.Ava.Ui.Applet
|
|||||||
|
|
||||||
object response = await msgDialog.Run();
|
object response = await msgDialog.Run();
|
||||||
|
|
||||||
if (response != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
if (response != null && buttons != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
|
||||||
{
|
{
|
||||||
showDetails = true;
|
showDetails = true;
|
||||||
}
|
}
|
||||||
|
@@ -127,9 +127,16 @@ namespace Ryujinx.Ava.Ui.Controls
|
|||||||
contentDialog.PrimaryButtonClick += deferCloseAction;
|
contentDialog.PrimaryButtonClick += deferCloseAction;
|
||||||
}
|
}
|
||||||
|
|
||||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
if (useOverlay)
|
||||||
|
{
|
||||||
|
await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
|
||||||
|
|
||||||
overlay?.Close();
|
overlay!.Close();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (useOverlay)
|
if (useOverlay)
|
||||||
|
@@ -6,8 +6,8 @@ using SPB.Graphics;
|
|||||||
using SPB.Platform;
|
using SPB.Platform;
|
||||||
using SPB.Platform.GLX;
|
using SPB.Platform.GLX;
|
||||||
using SPB.Platform.X11;
|
using SPB.Platform.X11;
|
||||||
|
using SPB.Windowing;
|
||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
@@ -15,12 +15,12 @@ using static Ryujinx.Ava.Ui.Controls.Win32NativeInterop;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.Ui.Controls
|
namespace Ryujinx.Ava.Ui.Controls
|
||||||
{
|
{
|
||||||
public unsafe class EmbeddedWindow : NativeControlHost
|
public class EmbeddedWindow : NativeControlHost
|
||||||
{
|
{
|
||||||
private WindowProc _wndProcDelegate;
|
private WindowProc _wndProcDelegate;
|
||||||
private string _className;
|
private string _className;
|
||||||
|
|
||||||
protected GLXWindow X11Window { get; private set; }
|
protected GLXWindow X11Window { get; set; }
|
||||||
protected IntPtr WindowHandle { get; set; }
|
protected IntPtr WindowHandle { get; set; }
|
||||||
protected IntPtr X11Display { get; set; }
|
protected IntPtr X11Display { get; set; }
|
||||||
|
|
||||||
@@ -94,19 +94,17 @@ namespace Ryujinx.Ava.Ui.Controls
|
|||||||
}
|
}
|
||||||
|
|
||||||
[SupportedOSPlatform("linux")]
|
[SupportedOSPlatform("linux")]
|
||||||
IPlatformHandle CreateLinux(IPlatformHandle parent)
|
protected virtual IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||||
{
|
{
|
||||||
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
|
||||||
|
|
||||||
WindowHandle = X11Window.WindowHandle.RawHandle;
|
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||||
|
|
||||||
X11Display = X11Window.DisplayHandle.RawHandle;
|
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||||
|
|
||||||
return new PlatformHandle(WindowHandle, "X11");
|
return new PlatformHandle(WindowHandle, "X11");
|
||||||
}
|
}
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
unsafe IPlatformHandle CreateWin32(IPlatformHandle parent)
|
IPlatformHandle CreateWin32(IPlatformHandle parent)
|
||||||
{
|
{
|
||||||
_className = "NativeWindow-" + Guid.NewGuid();
|
_className = "NativeWindow-" + Guid.NewGuid();
|
||||||
_wndProcDelegate = WndProc;
|
_wndProcDelegate = WndProc;
|
||||||
@@ -142,7 +140,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
|||||||
}
|
}
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
internal IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
IntPtr WndProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
|
||||||
{
|
{
|
||||||
var point = new Point((long)lParam & 0xFFFF, ((long)lParam >> 16) & 0xFFFF);
|
var point = new Point((long)lParam & 0xFFFF, ((long)lParam >> 16) & 0xFFFF);
|
||||||
var root = VisualRoot as Window;
|
var root = VisualRoot as Window;
|
||||||
|
@@ -69,12 +69,12 @@ namespace Ryujinx.Ava.Ui.Controls
|
|||||||
|
|
||||||
public void MakeCurrent()
|
public void MakeCurrent()
|
||||||
{
|
{
|
||||||
Context.MakeCurrent(_window);
|
Context?.MakeCurrent(_window);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MakeCurrent(NativeWindowBase window)
|
public void MakeCurrent(NativeWindowBase window)
|
||||||
{
|
{
|
||||||
Context.MakeCurrent(window);
|
Context?.MakeCurrent(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SwapBuffers()
|
public void SwapBuffers()
|
||||||
|
@@ -1,10 +1,13 @@
|
|||||||
|
using Avalonia.Platform;
|
||||||
using Ryujinx.Ava.Ui.Controls;
|
using Ryujinx.Ava.Ui.Controls;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using SPB.Graphics.Vulkan;
|
using SPB.Graphics.Vulkan;
|
||||||
|
using SPB.Platform.GLX;
|
||||||
using SPB.Platform.Win32;
|
using SPB.Platform.Win32;
|
||||||
using SPB.Platform.X11;
|
using SPB.Platform.X11;
|
||||||
using SPB.Windowing;
|
using SPB.Windowing;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Ui
|
namespace Ryujinx.Ava.Ui
|
||||||
{
|
{
|
||||||
@@ -12,6 +15,18 @@ namespace Ryujinx.Ava.Ui
|
|||||||
{
|
{
|
||||||
private NativeWindowBase _window;
|
private NativeWindowBase _window;
|
||||||
|
|
||||||
|
[SupportedOSPlatform("linux")]
|
||||||
|
protected override IPlatformHandle CreateLinux(IPlatformHandle parent)
|
||||||
|
{
|
||||||
|
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(parent.Handle));
|
||||||
|
WindowHandle = X11Window.WindowHandle.RawHandle;
|
||||||
|
X11Display = X11Window.DisplayHandle.RawHandle;
|
||||||
|
|
||||||
|
X11Window.Hide();
|
||||||
|
|
||||||
|
return new PlatformHandle(WindowHandle, "X11");
|
||||||
|
}
|
||||||
|
|
||||||
public SurfaceKHR CreateSurface(Instance instance)
|
public SurfaceKHR CreateSurface(Instance instance)
|
||||||
{
|
{
|
||||||
if (OperatingSystem.IsWindows())
|
if (OperatingSystem.IsWindows())
|
||||||
@@ -20,7 +35,7 @@ namespace Ryujinx.Ava.Ui
|
|||||||
}
|
}
|
||||||
else if (OperatingSystem.IsLinux())
|
else if (OperatingSystem.IsLinux())
|
||||||
{
|
{
|
||||||
_window = X11Window;
|
_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@@ -1,8 +1,22 @@
|
|||||||
namespace Ryujinx.Ava.Ui.Models
|
using Ryujinx.Ava.Ui.ViewModels;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Ui.Models
|
||||||
{
|
{
|
||||||
public class DownloadableContentModel
|
public class DownloadableContentModel : BaseModel
|
||||||
{
|
{
|
||||||
public bool Enabled { get; set; }
|
private bool _enabled;
|
||||||
|
|
||||||
|
public bool Enabled
|
||||||
|
{
|
||||||
|
get => _enabled;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_enabled = value;
|
||||||
|
|
||||||
|
OnPropertyChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public string TitleId { get; }
|
public string TitleId { get; }
|
||||||
public string ContainerPath { get; }
|
public string ContainerPath { get; }
|
||||||
public string FullPath { get; }
|
public string FullPath { get; }
|
||||||
|
@@ -8,6 +8,7 @@ using Ryujinx.Ava.Ui.Models;
|
|||||||
using Ryujinx.Ava.Ui.Windows;
|
using Ryujinx.Ava.Ui.Windows;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Common.Utilities;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
@@ -189,7 +190,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
|
amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
|
||||||
|
|
||||||
if (await NeedsUpdate(JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
|
||||||
{
|
{
|
||||||
amiiboJsonString = await DownloadAmiiboJson();
|
amiiboJsonString = await DownloadAmiiboJson();
|
||||||
}
|
}
|
||||||
@@ -206,7 +207,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_amiiboList = JsonSerializer.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
|
||||||
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
||||||
|
|
||||||
ParseAmiiboData();
|
ParseAmiiboData();
|
||||||
|
@@ -460,8 +460,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
|
||||||
|
|
||||||
if (gamepad != null)
|
if (gamepad != null)
|
||||||
{
|
{
|
||||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
||||||
@@ -472,8 +470,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
|
|
||||||
|
|
||||||
if (gamepad != null)
|
if (gamepad != null)
|
||||||
{
|
{
|
||||||
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
||||||
|
@@ -19,6 +19,7 @@ using Ryujinx.Common.Configuration;
|
|||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.HLE;
|
using Ryujinx.HLE;
|
||||||
using Ryujinx.HLE.FileSystem;
|
using Ryujinx.HLE.FileSystem;
|
||||||
|
using Ryujinx.HLE.HOS;
|
||||||
using Ryujinx.Modules;
|
using Ryujinx.Modules;
|
||||||
using Ryujinx.Ui.App.Common;
|
using Ryujinx.Ui.App.Common;
|
||||||
using Ryujinx.Ui.Common;
|
using Ryujinx.Ui.Common;
|
||||||
@@ -47,6 +48,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
private string _loadHeading;
|
private string _loadHeading;
|
||||||
private string _cacheLoadStatus;
|
private string _cacheLoadStatus;
|
||||||
private string _searchText;
|
private string _searchText;
|
||||||
|
private Timer _searchTimer;
|
||||||
private string _dockedStatusText;
|
private string _dockedStatusText;
|
||||||
private string _fifoStatusText;
|
private string _fifoStatusText;
|
||||||
private string _gameStatusText;
|
private string _gameStatusText;
|
||||||
@@ -115,10 +117,20 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
_searchText = value;
|
_searchText = value;
|
||||||
|
|
||||||
RefreshView();
|
_searchTimer?.Dispose();
|
||||||
|
|
||||||
|
_searchTimer = new Timer(TimerCallback, null, 1000, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void TimerCallback(object obj)
|
||||||
|
{
|
||||||
|
RefreshView();
|
||||||
|
|
||||||
|
_searchTimer.Dispose();
|
||||||
|
_searchTimer = null;
|
||||||
|
}
|
||||||
|
|
||||||
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
|
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
|
||||||
{
|
{
|
||||||
get => _appsObservableList;
|
get => _appsObservableList;
|
||||||
@@ -207,15 +219,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
switch (Glyph)
|
return Glyph switch
|
||||||
{
|
{
|
||||||
case Glyph.List:
|
Glyph.List => _owner.GameList.SelectedApplication,
|
||||||
return _owner.GameList.SelectedApplication;
|
Glyph.Grid => _owner.GameGrid.SelectedApplication,
|
||||||
case Glyph.Grid:
|
_ => null,
|
||||||
return _owner.GameGrid.SelectedApplication;
|
};
|
||||||
default:
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -408,6 +417,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
_owner.AppHost.Device.SetVolume(_volume);
|
_owner.AppHost.Device.SetVolume(_volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
OnPropertyChanged(nameof(VolumeStatusText));
|
OnPropertyChanged(nameof(VolumeStatusText));
|
||||||
OnPropertyChanged(nameof(VolumeMuted));
|
OnPropertyChanged(nameof(VolumeMuted));
|
||||||
OnPropertyChanged();
|
OnPropertyChanged();
|
||||||
@@ -477,38 +487,36 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
internal void Sort(bool isAscending)
|
internal void Sort(bool isAscending)
|
||||||
{
|
{
|
||||||
IsAscending = isAscending;
|
IsAscending = isAscending;
|
||||||
|
|
||||||
RefreshView();
|
RefreshView();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Sort(ApplicationSort sort)
|
internal void Sort(ApplicationSort sort)
|
||||||
{
|
{
|
||||||
SortMode = sort;
|
SortMode = sort;
|
||||||
|
|
||||||
RefreshView();
|
RefreshView();
|
||||||
}
|
}
|
||||||
|
|
||||||
private IComparer<ApplicationData> GetComparer()
|
private IComparer<ApplicationData> GetComparer()
|
||||||
{
|
{
|
||||||
switch (SortMode)
|
return SortMode switch
|
||||||
{
|
{
|
||||||
case ApplicationSort.LastPlayed:
|
ApplicationSort.LastPlayed => new Models.Generic.LastPlayedSortComparer(IsAscending),
|
||||||
return new Models.Generic.LastPlayedSortComparer(IsAscending);
|
ApplicationSort.FileSize => new Models.Generic.FileSizeSortComparer(IsAscending),
|
||||||
case ApplicationSort.FileSize:
|
ApplicationSort.TotalTimePlayed => new Models.Generic.TimePlayedSortComparer(IsAscending),
|
||||||
return new Models.Generic.FileSizeSortComparer(IsAscending);
|
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
|
||||||
case ApplicationSort.TotalTimePlayed:
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
|
||||||
return new Models.Generic.TimePlayedSortComparer(IsAscending);
|
ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
|
||||||
case ApplicationSort.Title:
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
|
||||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName) : SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName);
|
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
|
||||||
case ApplicationSort.Favorite:
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
|
||||||
return !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite) : SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite);
|
ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
|
||||||
case ApplicationSort.Developer:
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
|
||||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer) : SortExpressionComparer<ApplicationData>.Descending(app => app.Developer);
|
ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
|
||||||
case ApplicationSort.FileType:
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
|
||||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension) : SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension);
|
_ => null,
|
||||||
case ApplicationSort.Path:
|
};
|
||||||
return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path) : SortExpressionComparer<ApplicationData>.Descending(app => app.Path);
|
|
||||||
default:
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void RefreshView()
|
private void RefreshView()
|
||||||
@@ -624,27 +632,18 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
switch (SortMode)
|
return SortMode switch
|
||||||
{
|
{
|
||||||
case ApplicationSort.Title:
|
ApplicationSort.Title => LocaleManager.Instance["GameListHeaderApplication"],
|
||||||
return LocaleManager.Instance["GameListHeaderApplication"];
|
ApplicationSort.Developer => LocaleManager.Instance["GameListHeaderDeveloper"],
|
||||||
case ApplicationSort.Developer:
|
ApplicationSort.LastPlayed => LocaleManager.Instance["GameListHeaderLastPlayed"],
|
||||||
return LocaleManager.Instance["GameListHeaderDeveloper"];
|
ApplicationSort.TotalTimePlayed => LocaleManager.Instance["GameListHeaderTimePlayed"],
|
||||||
case ApplicationSort.LastPlayed:
|
ApplicationSort.FileType => LocaleManager.Instance["GameListHeaderFileExtension"],
|
||||||
return LocaleManager.Instance["GameListHeaderLastPlayed"];
|
ApplicationSort.FileSize => LocaleManager.Instance["GameListHeaderFileSize"],
|
||||||
case ApplicationSort.TotalTimePlayed:
|
ApplicationSort.Path => LocaleManager.Instance["GameListHeaderPath"],
|
||||||
return LocaleManager.Instance["GameListHeaderTimePlayed"];
|
ApplicationSort.Favorite => LocaleManager.Instance["CommonFavorite"],
|
||||||
case ApplicationSort.FileType:
|
_ => string.Empty,
|
||||||
return LocaleManager.Instance["GameListHeaderFileExtension"];
|
};
|
||||||
case ApplicationSort.FileSize:
|
|
||||||
return LocaleManager.Instance["GameListHeaderFileSize"];
|
|
||||||
case ApplicationSort.Path:
|
|
||||||
return LocaleManager.Instance["GameListHeaderPath"];
|
|
||||||
case ApplicationSort.Favorite:
|
|
||||||
return LocaleManager.Instance["CommonFavorite"];
|
|
||||||
}
|
|
||||||
|
|
||||||
return string.Empty;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -668,6 +667,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
get => KeyGesture.Parse(_showUikey); set
|
get => KeyGesture.Parse(_showUikey); set
|
||||||
{
|
{
|
||||||
_showUikey = value.ToString();
|
_showUikey = value.ToString();
|
||||||
|
|
||||||
OnPropertyChanged();
|
OnPropertyChanged();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -677,6 +677,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
get => KeyGesture.Parse(_screenshotkey); set
|
get => KeyGesture.Parse(_screenshotkey); set
|
||||||
{
|
{
|
||||||
_screenshotkey = value.ToString();
|
_screenshotkey = value.ToString();
|
||||||
|
|
||||||
OnPropertyChanged();
|
OnPropertyChanged();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -686,6 +687,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
get => KeyGesture.Parse(_pauseKey); set
|
get => KeyGesture.Parse(_pauseKey); set
|
||||||
{
|
{
|
||||||
_pauseKey = value.ToString();
|
_pauseKey = value.ToString();
|
||||||
|
|
||||||
OnPropertyChanged();
|
OnPropertyChanged();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -768,6 +770,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
StatusBarProgressValue = e.NumAppsLoaded;
|
StatusBarProgressValue = e.NumAppsLoaded;
|
||||||
StatusBarProgressMaximum = e.NumAppsFound;
|
StatusBarProgressMaximum = e.NumAppsFound;
|
||||||
|
|
||||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", StatusBarProgressValue, StatusBarProgressMaximum);
|
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", StatusBarProgressValue, StatusBarProgressMaximum);
|
||||||
|
|
||||||
Dispatcher.UIThread.Post(() =>
|
Dispatcher.UIThread.Post(() =>
|
||||||
@@ -792,9 +795,11 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||||
{
|
{
|
||||||
Applications.Clear();
|
Applications.Clear();
|
||||||
|
|
||||||
_owner.LoadProgressBar.IsVisible = true;
|
_owner.LoadProgressBar.IsVisible = true;
|
||||||
StatusBarProgressMaximum = 0;
|
StatusBarProgressMaximum = 0;
|
||||||
StatusBarProgressValue = 0;
|
StatusBarProgressValue = 0;
|
||||||
|
|
||||||
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", 0, 0);
|
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", 0, 0);
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -878,10 +883,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
ShowUiKey = new KeyGesture(showUiKey, KeyModifiers.None);
|
ShowUiKey = new KeyGesture(showUiKey, KeyModifiers.None);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
||||||
{
|
{
|
||||||
ScreenshotKey = new KeyGesture(screenshotKey, KeyModifiers.None);
|
ScreenshotKey = new KeyGesture(screenshotKey, KeyModifiers.None);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
||||||
{
|
{
|
||||||
PauseKey = new KeyGesture(pauseKey, KeyModifiers.None);
|
PauseKey = new KeyGesture(pauseKey, KeyModifiers.None);
|
||||||
@@ -941,9 +948,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
_lastFullscreenToggle = Environment.TickCount64;
|
_lastFullscreenToggle = Environment.TickCount64;
|
||||||
|
|
||||||
WindowState state = _owner.WindowState;
|
if (_owner.WindowState == WindowState.FullScreen)
|
||||||
|
|
||||||
if (state == WindowState.FullScreen)
|
|
||||||
{
|
{
|
||||||
_owner.WindowState = WindowState.Normal;
|
_owner.WindowState = WindowState.Normal;
|
||||||
|
|
||||||
@@ -971,8 +976,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
{
|
{
|
||||||
if (IsGameRunning)
|
if (IsGameRunning)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.System.EnableDockedMode.Value =
|
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
||||||
!ConfigurationState.Instance.System.EnableDockedMode.Value;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -985,6 +989,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
else if (IsGameRunning)
|
else if (IsGameRunning)
|
||||||
{
|
{
|
||||||
await Task.Delay(100);
|
await Task.Delay(100);
|
||||||
|
|
||||||
_owner.AppHost?.ShowExitPrompt();
|
_owner.AppHost?.ShowExitPrompt();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -994,6 +999,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
_owner.SettingsWindow = new(_owner.VirtualFileSystem, _owner.ContentManager);
|
_owner.SettingsWindow = new(_owner.VirtualFileSystem, _owner.ContentManager);
|
||||||
|
|
||||||
await _owner.SettingsWindow.ShowDialog(_owner);
|
await _owner.SettingsWindow.ShowDialog(_owner);
|
||||||
|
|
||||||
LoadConfigurableHotKeys();
|
LoadConfigurableHotKeys();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1004,9 +1010,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public async void OpenAboutWindow()
|
public async void OpenAboutWindow()
|
||||||
{
|
{
|
||||||
AboutWindow window = new();
|
await new AboutWindow().ShowDialog(_owner);
|
||||||
|
|
||||||
await window.ShowDialog(_owner);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ChangeLanguage(object obj)
|
public void ChangeLanguage(object obj)
|
||||||
@@ -1065,14 +1069,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void OpenUserSaveDirectory()
|
public void OpenUserSaveDirectory()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
Task.Run(() =>
|
Task.Run(() =>
|
||||||
{
|
{
|
||||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||||
out ulong titleIdNumber))
|
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(async () =>
|
Dispatcher.UIThread.Post(async () =>
|
||||||
{
|
{
|
||||||
@@ -1082,8 +1084,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var userId = new LibHac.Fs.UserId((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
UserId userId = new((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
||||||
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
SaveDataFilter saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
||||||
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -1091,8 +1093,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void ToggleFavorite()
|
public void ToggleFavorite()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
selection.Favorite = !selection.Favorite;
|
selection.Favorite = !selection.Favorite;
|
||||||
@@ -1108,8 +1109,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void OpenModsDirectory()
|
public void OpenModsDirectory()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
||||||
@@ -1121,7 +1121,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void OpenSdModsDirectory()
|
public void OpenSdModsDirectory()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
@@ -1134,12 +1134,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void OpenPtcDirectory()
|
public void OpenPtcDirectory()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
||||||
|
|
||||||
string mainPath = Path.Combine(ptcDir, "0");
|
string mainPath = Path.Combine(ptcDir, "0");
|
||||||
string backupPath = Path.Combine(ptcDir, "1");
|
string backupPath = Path.Combine(ptcDir, "1");
|
||||||
|
|
||||||
@@ -1156,8 +1154,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public async void PurgePtcCache()
|
public async void PurgePtcCache()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
||||||
@@ -1165,7 +1162,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||||
string.Format(LocaleManager.Instance["DialogPPTCDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
string.Format(LocaleManager.Instance["DialogPPTCDeletionMessage"], selection.TitleName),
|
||||||
|
LocaleManager.Instance["InputDialogYes"],
|
||||||
|
LocaleManager.Instance["InputDialogNo"],
|
||||||
|
LocaleManager.Instance["RyujinxConfirm"]);
|
||||||
|
|
||||||
List<FileInfo> cacheFiles = new();
|
List<FileInfo> cacheFiles = new();
|
||||||
|
|
||||||
@@ -1198,8 +1198,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void OpenShaderCacheDirectory()
|
public void OpenShaderCacheDirectory()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
||||||
@@ -1220,18 +1219,20 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public async void PurgeShaderCache()
|
public async void PurgeShaderCache()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
||||||
|
|
||||||
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
||||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogWarning"],
|
||||||
string.Format(LocaleManager.Instance["DialogShaderDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
string.Format(LocaleManager.Instance["DialogShaderDeletionMessage"], selection.TitleName),
|
||||||
|
LocaleManager.Instance["InputDialogYes"],
|
||||||
|
LocaleManager.Instance["InputDialogNo"],
|
||||||
|
LocaleManager.Instance["RyujinxConfirm"]);
|
||||||
|
|
||||||
List<DirectoryInfo> oldCacheDirectories = new List<DirectoryInfo>();
|
List<DirectoryInfo> oldCacheDirectories = new();
|
||||||
List<FileInfo> newCacheFiles = new List<FileInfo>();
|
List<FileInfo> newCacheFiles = new();
|
||||||
|
|
||||||
if (shaderCacheDir.Exists)
|
if (shaderCacheDir.Exists)
|
||||||
{
|
{
|
||||||
@@ -1279,38 +1280,28 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public async void OpenTitleUpdateManager()
|
public async void OpenTitleUpdateManager()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
TitleUpdateWindow titleUpdateManager =
|
await new TitleUpdateWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
||||||
new(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName);
|
|
||||||
|
|
||||||
await titleUpdateManager.ShowDialog(_owner);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public async void OpenDownloadableContentManager()
|
public async void OpenDownloadableContentManager()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
DownloadableContentManagerWindow downloadableContentManager = new(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName);
|
await new DownloadableContentManagerWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
||||||
|
|
||||||
await downloadableContentManager.ShowDialog(_owner);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public async void OpenCheatManager()
|
public async void OpenCheatManager()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
CheatWindow cheatManager = new(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName);
|
await new CheatWindow(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName).ShowDialog(_owner);
|
||||||
|
|
||||||
await cheatManager.ShowDialog(_owner);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1321,13 +1312,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var application = _owner.AppHost.Device.Application;
|
ApplicationLoader application = _owner.AppHost.Device.Application;
|
||||||
|
|
||||||
if (application != null)
|
if (application != null)
|
||||||
{
|
{
|
||||||
CheatWindow cheatManager = new(_owner.VirtualFileSystem, application.TitleIdText, application.TitleName);
|
await new CheatWindow(_owner.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(_owner);
|
||||||
|
|
||||||
await cheatManager.ShowDialog(_owner);
|
|
||||||
|
|
||||||
_owner.AppHost.Device.EnableCheats();
|
_owner.AppHost.Device.EnableCheats();
|
||||||
}
|
}
|
||||||
@@ -1335,14 +1323,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void OpenDeviceSaveDirectory()
|
public void OpenDeviceSaveDirectory()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
Task.Run(() =>
|
Task.Run(() =>
|
||||||
{
|
{
|
||||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||||
out ulong titleIdNumber))
|
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(async () =>
|
Dispatcher.UIThread.Post(async () =>
|
||||||
{
|
{
|
||||||
@@ -1360,14 +1346,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
public void OpenBcatSaveDirectory()
|
public void OpenBcatSaveDirectory()
|
||||||
{
|
{
|
||||||
var selection = SelectedApplication;
|
ApplicationData selection = SelectedApplication;
|
||||||
|
|
||||||
if (selection != null)
|
if (selection != null)
|
||||||
{
|
{
|
||||||
Task.Run(() =>
|
Task.Run(() =>
|
||||||
{
|
{
|
||||||
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
||||||
out ulong titleIdNumber))
|
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(async () =>
|
Dispatcher.UIThread.Post(async () =>
|
||||||
{
|
{
|
||||||
@@ -1420,12 +1404,10 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
_owner.Close();
|
_owner.Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task HandleFirmwareInstallation(string path)
|
private async Task HandleFirmwareInstallation(string filename)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
string filename = path;
|
|
||||||
|
|
||||||
SystemVersion firmwareVersion = _owner.ContentManager.VerifyFirmwarePackage(filename);
|
SystemVersion firmwareVersion = _owner.ContentManager.VerifyFirmwarePackage(filename);
|
||||||
|
|
||||||
if (firmwareVersion == null)
|
if (firmwareVersion == null)
|
||||||
@@ -1437,7 +1419,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
|
|
||||||
string dialogTitle = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallTitle"], firmwareVersion.VersionString);
|
string dialogTitle = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallTitle"], firmwareVersion.VersionString);
|
||||||
|
|
||||||
|
|
||||||
SystemVersion currentVersion = _owner.ContentManager.GetCurrentFirmwareVersion();
|
SystemVersion currentVersion = _owner.ContentManager.GetCurrentFirmwareVersion();
|
||||||
|
|
||||||
string dialogMessage = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallMessage"], firmwareVersion.VersionString);
|
string dialogMessage = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallMessage"], firmwareVersion.VersionString);
|
||||||
@@ -1480,11 +1461,12 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallSuccessMessage"], firmwareVersion.VersionString);
|
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallSuccessMessage"], firmwareVersion.VersionString);
|
||||||
|
|
||||||
await ContentDialogHelper.CreateInfoDialog(dialogTitle, message, LocaleManager.Instance["InputDialogOk"], "", LocaleManager.Instance["RyujinxInfo"]);
|
await ContentDialogHelper.CreateInfoDialog(dialogTitle, message, LocaleManager.Instance["InputDialogOk"], "", LocaleManager.Instance["RyujinxInfo"]);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Application, message);
|
Logger.Info?.Print(LogClass.Application, message);
|
||||||
|
|
||||||
// Purge Applet Cache.
|
// Purge Applet Cache.
|
||||||
|
|
||||||
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
||||||
|
|
||||||
if (miiEditorCacheFolder.Exists)
|
if (miiEditorCacheFolder.Exists)
|
||||||
{
|
{
|
||||||
@@ -1514,8 +1496,8 @@ namespace Ryujinx.Ava.Ui.ViewModels
|
|||||||
catch (LibHac.Common.Keys.MissingKeyException ex)
|
catch (LibHac.Common.Keys.MissingKeyException ex)
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
||||||
Dispatcher.UIThread.Post(async () => await
|
|
||||||
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
|
@@ -3,45 +3,92 @@
|
|||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
|
||||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||||
|
Width="800"
|
||||||
|
Height="500"
|
||||||
|
MinWidth="800"
|
||||||
|
MinHeight="500"
|
||||||
|
MaxWidth="800"
|
||||||
|
MaxHeight="500"
|
||||||
SizeToContent="Height"
|
SizeToContent="Height"
|
||||||
Width="600" MinHeight="500" Height="500"
|
|
||||||
WindowStartupLocation="CenterOwner"
|
WindowStartupLocation="CenterOwner"
|
||||||
MinWidth="600"
|
|
||||||
mc:Ignorable="d">
|
mc:Ignorable="d">
|
||||||
<Grid Name="DownloadableContentGrid" Margin="15">
|
<Grid Name="DownloadableContentGrid" Margin="15">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="Auto" />
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
<RowDefinition Height="*" />
|
<RowDefinition Height="*" />
|
||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
</Grid.RowDefinitions>
|
</Grid.RowDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
|
Name="Heading"
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
|
MaxWidth="500"
|
||||||
Margin="20,15,20,20"
|
Margin="20,15,20,20"
|
||||||
HorizontalAlignment="Center"
|
HorizontalAlignment="Center"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
MaxWidth="500"
|
|
||||||
LineHeight="18"
|
LineHeight="18"
|
||||||
TextWrapping="Wrap"
|
TextAlignment="Center"
|
||||||
Text="{Binding Heading}"
|
TextWrapping="Wrap" />
|
||||||
TextAlignment="Center" />
|
<DockPanel
|
||||||
<Border
|
|
||||||
Grid.Row="2"
|
Grid.Row="2"
|
||||||
|
Margin="0"
|
||||||
|
HorizontalAlignment="Left">
|
||||||
|
<Button
|
||||||
|
Name="EnableAllButton"
|
||||||
|
MinWidth="90"
|
||||||
|
Margin="5"
|
||||||
|
Command="{Binding EnableAll}">
|
||||||
|
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
|
||||||
|
</Button>
|
||||||
|
<Button
|
||||||
|
Name="DisableAllButton"
|
||||||
|
MinWidth="90"
|
||||||
|
Margin="5"
|
||||||
|
Command="{Binding DisableAll}">
|
||||||
|
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
|
||||||
|
</Button>
|
||||||
|
</DockPanel>
|
||||||
|
<Border
|
||||||
|
Grid.Row="3"
|
||||||
Margin="5"
|
Margin="5"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
BorderBrush="Gray"
|
BorderBrush="Gray"
|
||||||
BorderThickness="1">
|
BorderThickness="1">
|
||||||
|
<ScrollViewer
|
||||||
|
VerticalAlignment="Stretch"
|
||||||
|
HorizontalScrollBarVisibility="Auto"
|
||||||
|
VerticalScrollBarVisibility="Auto">
|
||||||
<DataGrid
|
<DataGrid
|
||||||
|
Name="DlcDataGrid"
|
||||||
MinHeight="200"
|
MinHeight="200"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
|
CanUserReorderColumns="False"
|
||||||
|
CanUserResizeColumns="True"
|
||||||
|
CanUserSortColumns="True"
|
||||||
HorizontalScrollBarVisibility="Auto"
|
HorizontalScrollBarVisibility="Auto"
|
||||||
Items="{Binding DownloadableContents}"
|
Items="{Binding _downloadableContents}"
|
||||||
|
SelectionMode="Extended"
|
||||||
VerticalScrollBarVisibility="Auto">
|
VerticalScrollBarVisibility="Auto">
|
||||||
|
<DataGrid.Styles>
|
||||||
|
<Styles>
|
||||||
|
<Style Selector="DataGridCell:nth-child(3), DataGridCell:nth-child(4)">
|
||||||
|
<Setter Property="HorizontalAlignment" Value="Left" />
|
||||||
|
<Setter Property="HorizontalContentAlignment" Value="Left" />
|
||||||
|
</Style>
|
||||||
|
</Styles>
|
||||||
|
<Styles>
|
||||||
|
<Style Selector="DataGridCell:nth-child(1)">
|
||||||
|
<Setter Property="HorizontalAlignment" Value="Right" />
|
||||||
|
<Setter Property="HorizontalContentAlignment" Value="Right" />
|
||||||
|
</Style>
|
||||||
|
</Styles>
|
||||||
|
</DataGrid.Styles>
|
||||||
<DataGrid.Columns>
|
<DataGrid.Columns>
|
||||||
<DataGridTemplateColumn Width="90">
|
<DataGridTemplateColumn Width="90">
|
||||||
<DataGridTemplateColumn.CellTemplate>
|
<DataGridTemplateColumn.CellTemplate>
|
||||||
@@ -49,7 +96,7 @@
|
|||||||
<CheckBox
|
<CheckBox
|
||||||
Width="50"
|
Width="50"
|
||||||
MinWidth="40"
|
MinWidth="40"
|
||||||
HorizontalAlignment="Right"
|
HorizontalAlignment="Center"
|
||||||
IsChecked="{Binding Enabled}" />
|
IsChecked="{Binding Enabled}" />
|
||||||
</DataTemplate>
|
</DataTemplate>
|
||||||
</DataGridTemplateColumn.CellTemplate>
|
</DataGridTemplateColumn.CellTemplate>
|
||||||
@@ -57,35 +104,27 @@
|
|||||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
<TextBlock Text="{locale:Locale DlcManagerTableHeadingEnabledLabel}" />
|
||||||
</DataGridTemplateColumn.Header>
|
</DataGridTemplateColumn.Header>
|
||||||
</DataGridTemplateColumn>
|
</DataGridTemplateColumn>
|
||||||
<DataGridTextColumn
|
<DataGridTextColumn Width="140" Binding="{Binding TitleId}">
|
||||||
Width="190"
|
|
||||||
Binding="{Binding TitleId}"
|
|
||||||
CanUserResize="True">
|
|
||||||
<DataGridTextColumn.Header>
|
<DataGridTextColumn.Header>
|
||||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
<TextBlock Text="{locale:Locale DlcManagerTableHeadingTitleIdLabel}" />
|
||||||
</DataGridTextColumn.Header>
|
</DataGridTextColumn.Header>
|
||||||
</DataGridTextColumn>
|
</DataGridTextColumn>
|
||||||
<DataGridTextColumn
|
<DataGridTextColumn Width="280" Binding="{Binding FullPath}">
|
||||||
Width="*"
|
|
||||||
Binding="{Binding ContainerPath}"
|
|
||||||
CanUserResize="True">
|
|
||||||
<DataGridTextColumn.Header>
|
|
||||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
|
||||||
</DataGridTextColumn.Header>
|
|
||||||
</DataGridTextColumn>
|
|
||||||
<DataGridTextColumn
|
|
||||||
Width="*"
|
|
||||||
Binding="{Binding FullPath}"
|
|
||||||
CanUserResize="True">
|
|
||||||
<DataGridTextColumn.Header>
|
<DataGridTextColumn.Header>
|
||||||
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
<TextBlock Text="{locale:Locale DlcManagerTableHeadingFullPathLabel}" />
|
||||||
</DataGridTextColumn.Header>
|
</DataGridTextColumn.Header>
|
||||||
</DataGridTextColumn>
|
</DataGridTextColumn>
|
||||||
|
<DataGridTextColumn Binding="{Binding ContainerPath}">
|
||||||
|
<DataGridTextColumn.Header>
|
||||||
|
<TextBlock Text="{locale:Locale DlcManagerTableHeadingContainerPathLabel}" />
|
||||||
|
</DataGridTextColumn.Header>
|
||||||
|
</DataGridTextColumn>
|
||||||
</DataGrid.Columns>
|
</DataGrid.Columns>
|
||||||
</DataGrid>
|
</DataGrid>
|
||||||
|
</ScrollViewer>
|
||||||
</Border>
|
</Border>
|
||||||
<DockPanel
|
<DockPanel
|
||||||
Grid.Row="3"
|
Grid.Row="4"
|
||||||
Margin="0"
|
Margin="0"
|
||||||
HorizontalAlignment="Stretch">
|
HorizontalAlignment="Stretch">
|
||||||
<DockPanel Margin="0" HorizontalAlignment="Left">
|
<DockPanel Margin="0" HorizontalAlignment="Left">
|
||||||
|
@@ -18,6 +18,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Reactive.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Path = System.IO.Path;
|
using Path = System.IO.Path;
|
||||||
@@ -29,12 +30,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
|
||||||
private readonly string _downloadableContentJsonPath;
|
private readonly string _downloadableContentJsonPath;
|
||||||
|
|
||||||
public VirtualFileSystem VirtualFileSystem { get; }
|
private VirtualFileSystem _virtualFileSystem { get; }
|
||||||
public AvaloniaList<DownloadableContentModel> DownloadableContents { get; set; } = new AvaloniaList<DownloadableContentModel>();
|
private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
|
||||||
public ulong TitleId { get; }
|
|
||||||
public string TitleName { get; }
|
|
||||||
|
|
||||||
public string Heading => string.Format(LocaleManager.Instance["DlcWindowHeading"], TitleName, TitleId.ToString("X16"));
|
private ulong _titleId { get; }
|
||||||
|
private string _titleName { get; }
|
||||||
|
|
||||||
public DownloadableContentManagerWindow()
|
public DownloadableContentManagerWindow()
|
||||||
{
|
{
|
||||||
@@ -42,14 +42,16 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
|
||||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["DlcWindowTitle"];
|
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||||
}
|
}
|
||||||
|
|
||||||
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||||
{
|
{
|
||||||
VirtualFileSystem = virtualFileSystem;
|
_virtualFileSystem = virtualFileSystem;
|
||||||
TitleId = titleId;
|
_downloadableContents = new AvaloniaList<DownloadableContentModel>();
|
||||||
TitleName = titleName;
|
|
||||||
|
_titleId = titleId;
|
||||||
|
_titleName = titleName;
|
||||||
|
|
||||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
|
||||||
|
|
||||||
@@ -66,9 +68,24 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
|
||||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["DlcWindowTitle"];
|
RemoveButton.IsEnabled = false;
|
||||||
|
|
||||||
|
DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
|
||||||
|
|
||||||
|
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||||
|
|
||||||
LoadDownloadableContents();
|
LoadDownloadableContents();
|
||||||
|
PrintHeading();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DlcDataGrid_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||||
|
{
|
||||||
|
RemoveButton.IsEnabled = (DlcDataGrid.SelectedItems.Count > 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PrintHeading()
|
||||||
|
{
|
||||||
|
Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LoadDownloadableContents()
|
private void LoadDownloadableContents()
|
||||||
@@ -79,20 +96,20 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
{
|
{
|
||||||
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
|
||||||
|
|
||||||
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
|
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||||
|
|
||||||
VirtualFileSystem.ImportTickets(pfs);
|
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||||
|
|
||||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||||
{
|
{
|
||||||
using var ncaFile = new UniqueRef<IFile>();
|
using UniqueRef<IFile> ncaFile = new();
|
||||||
|
|
||||||
pfs.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
partitionFileSystem.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||||
|
|
||||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
|
||||||
if (nca != null)
|
if (nca != null)
|
||||||
{
|
{
|
||||||
DownloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
|
||||||
downloadableContentContainer.ContainerPath,
|
downloadableContentContainer.ContainerPath,
|
||||||
downloadableContentNca.FullPath,
|
downloadableContentNca.FullPath,
|
||||||
downloadableContentNca.Enabled));
|
downloadableContentNca.Enabled));
|
||||||
@@ -105,11 +122,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
Save();
|
Save();
|
||||||
}
|
}
|
||||||
|
|
||||||
private Nca TryCreateNca(IStorage ncaStorage, string containerPath)
|
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return new Nca(VirtualFileSystem.KeySet, ncaStorage);
|
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
@@ -124,26 +141,25 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
private async Task AddDownloadableContent(string path)
|
private async Task AddDownloadableContent(string path)
|
||||||
{
|
{
|
||||||
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
if (!File.Exists(path) || _downloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
using (FileStream containerFile = File.OpenRead(path))
|
using FileStream containerFile = File.OpenRead(path);
|
||||||
{
|
|
||||||
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
|
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
|
||||||
bool containsDownloadableContent = false;
|
bool containsDownloadableContent = false;
|
||||||
|
|
||||||
VirtualFileSystem.ImportTickets(pfs);
|
_virtualFileSystem.ImportTickets(partitionFileSystem);
|
||||||
|
|
||||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||||
{
|
{
|
||||||
using var ncaFile = new UniqueRef<IFile>();
|
using var ncaFile = new UniqueRef<IFile>();
|
||||||
|
|
||||||
pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
partitionFileSystem.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||||
|
|
||||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), path);
|
|
||||||
|
|
||||||
|
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
|
||||||
if (nca == null)
|
if (nca == null)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
@@ -151,12 +167,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||||
{
|
{
|
||||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != TitleId)
|
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
DownloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
_downloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
|
||||||
|
|
||||||
containsDownloadableContent = true;
|
containsDownloadableContent = true;
|
||||||
}
|
}
|
||||||
@@ -167,18 +183,31 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogDlcNoDlcErrorMessage"]);
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogDlcNoDlcErrorMessage"]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
private void RemoveDownloadableContents(bool removeSelectedOnly = false)
|
private void RemoveDownloadableContents(bool removeSelectedOnly = false)
|
||||||
{
|
{
|
||||||
if (removeSelectedOnly)
|
if (removeSelectedOnly)
|
||||||
{
|
{
|
||||||
DownloadableContents.RemoveAll(DownloadableContents.Where(x => x.Enabled).ToList());
|
AvaloniaList<DownloadableContentModel> removedItems = new();
|
||||||
|
|
||||||
|
foreach (var item in DlcDataGrid.SelectedItems)
|
||||||
|
{
|
||||||
|
removedItems.Add(item as DownloadableContentModel);
|
||||||
|
}
|
||||||
|
|
||||||
|
DlcDataGrid.SelectedItems.Clear();
|
||||||
|
|
||||||
|
foreach (var item in removedItems)
|
||||||
|
{
|
||||||
|
_downloadableContents.RemoveAll(_downloadableContents.Where(x => x.TitleId == item.TitleId).ToList());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
DownloadableContents.Clear();
|
_downloadableContents.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PrintHeading();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveSelected()
|
public void RemoveSelected()
|
||||||
@@ -191,6 +220,22 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
RemoveDownloadableContents();
|
RemoveDownloadableContents();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void EnableAll()
|
||||||
|
{
|
||||||
|
foreach(var item in _downloadableContents)
|
||||||
|
{
|
||||||
|
item.Enabled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DisableAll()
|
||||||
|
{
|
||||||
|
foreach (var item in _downloadableContents)
|
||||||
|
{
|
||||||
|
item.Enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public async void Add()
|
public async void Add()
|
||||||
{
|
{
|
||||||
OpenFileDialog dialog = new OpenFileDialog()
|
OpenFileDialog dialog = new OpenFileDialog()
|
||||||
@@ -214,6 +259,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
await AddDownloadableContent(file);
|
await AddDownloadableContent(file);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PrintHeading();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Save()
|
public void Save()
|
||||||
@@ -222,7 +269,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
DownloadableContentContainer container = default;
|
DownloadableContentContainer container = default;
|
||||||
|
|
||||||
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
|
foreach (DownloadableContentModel downloadableContent in _downloadableContents)
|
||||||
{
|
{
|
||||||
if (container.ContainerPath != downloadableContent.ContainerPath)
|
if (container.ContainerPath != downloadableContent.ContainerPath)
|
||||||
{
|
{
|
||||||
|
@@ -90,8 +90,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
Title = $"Ryujinx {Program.Version}";
|
Title = $"Ryujinx {Program.Version}";
|
||||||
|
|
||||||
Height = Height / Program.WindowScaleFactor;
|
Height /= Program.WindowScaleFactor;
|
||||||
Width = Width / Program.WindowScaleFactor;
|
Width /= Program.WindowScaleFactor;
|
||||||
|
|
||||||
if (Program.PreviewerDetached)
|
if (Program.PreviewerDetached)
|
||||||
{
|
{
|
||||||
@@ -251,9 +251,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
|
||||||
|
|
||||||
if (!AppHost.LoadGuestApplication().Result)
|
Dispatcher.UIThread.Post(async () =>
|
||||||
|
{
|
||||||
|
if (!await AppHost.LoadGuestApplication())
|
||||||
{
|
{
|
||||||
AppHost.DisposeContext();
|
AppHost.DisposeContext();
|
||||||
|
AppHost = null;
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -264,11 +267,13 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
SwitchToGameControl(startFullscreen);
|
SwitchToGameControl(startFullscreen);
|
||||||
|
|
||||||
_currentEmulatedGamePath = path;
|
_currentEmulatedGamePath = path;
|
||||||
Thread gameThread = new Thread(InitializeGame)
|
|
||||||
|
Thread gameThread = new(InitializeGame)
|
||||||
{
|
{
|
||||||
Name = "GUI.WindowThread"
|
Name = "GUI.WindowThread"
|
||||||
};
|
};
|
||||||
gameThread.Start();
|
gameThread.Start();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InitializeGame()
|
private void InitializeGame()
|
||||||
@@ -518,10 +523,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
public static void UpdateGraphicsConfig()
|
public static void UpdateGraphicsConfig()
|
||||||
{
|
{
|
||||||
int resScale = ConfigurationState.Instance.Graphics.ResScale;
|
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
|
||||||
float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
|
|
||||||
|
|
||||||
GraphicsConfig.ResScale = resScale == -1 ? resScaleCustom : resScale;
|
|
||||||
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
||||||
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||||
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
||||||
@@ -546,10 +548,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
{
|
{
|
||||||
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
||||||
{
|
{
|
||||||
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
||||||
|
{
|
||||||
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
||||||
|
|
||||||
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -75,7 +75,7 @@
|
|||||||
Spacing="10">
|
Spacing="10">
|
||||||
<ListBox
|
<ListBox
|
||||||
Name="GameList"
|
Name="GameList"
|
||||||
MinHeight="150"
|
MinHeight="250"
|
||||||
Items="{Binding GameDirectories}" />
|
Items="{Binding GameDirectories}" />
|
||||||
<Grid HorizontalAlignment="Stretch">
|
<Grid HorizontalAlignment="Stretch">
|
||||||
<Grid.ColumnDefinitions>
|
<Grid.ColumnDefinitions>
|
||||||
|
@@ -16,7 +16,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading.Tasks;
|
|
||||||
using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
|
using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Ui.Windows
|
namespace Ryujinx.Ava.Ui.Windows
|
||||||
@@ -92,6 +91,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
_currentAssigner.Cancel();
|
_currentAssigner.Cancel();
|
||||||
_currentAssigner = null;
|
_currentAssigner = null;
|
||||||
|
|
||||||
button.IsChecked = false;
|
button.IsChecked = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -122,36 +122,19 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
{
|
{
|
||||||
if (e.SelectedItem is NavigationViewItem navitem)
|
if (e.SelectedItem is NavigationViewItem navitem)
|
||||||
{
|
{
|
||||||
switch (navitem.Tag.ToString())
|
NavPanel.Content = navitem.Tag.ToString() switch
|
||||||
{
|
{
|
||||||
case "UiPage":
|
"UiPage" => UiPage,
|
||||||
NavPanel.Content = UiPage;
|
"InputPage" => InputPage,
|
||||||
break;
|
"HotkeysPage" => HotkeysPage,
|
||||||
case "InputPage":
|
"SystemPage" => SystemPage,
|
||||||
NavPanel.Content = InputPage;
|
"CpuPage" => CpuPage,
|
||||||
break;
|
"GraphicsPage" => GraphicsPage,
|
||||||
case "HotkeysPage":
|
"AudioPage" => AudioPage,
|
||||||
NavPanel.Content = HotkeysPage;
|
"NetworkPage" => NetworkPage,
|
||||||
break;
|
"LoggingPage" => LoggingPage,
|
||||||
case "SystemPage":
|
_ => throw new NotImplementedException()
|
||||||
NavPanel.Content = SystemPage;
|
};
|
||||||
break;
|
|
||||||
case "CpuPage":
|
|
||||||
NavPanel.Content = CpuPage;
|
|
||||||
break;
|
|
||||||
case "GraphicsPage":
|
|
||||||
NavPanel.Content = GraphicsPage;
|
|
||||||
break;
|
|
||||||
case "AudioPage":
|
|
||||||
NavPanel.Content = AudioPage;
|
|
||||||
break;
|
|
||||||
case "NetworkPage":
|
|
||||||
NavPanel.Content = NetworkPage;
|
|
||||||
break;
|
|
||||||
case "LoggingPage":
|
|
||||||
NavPanel.Content = LoggingPage;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -178,13 +161,18 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
|
private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
|
||||||
{
|
{
|
||||||
List<string> selected = new(GameList.SelectedItems.Cast<string>());
|
int oldIndex = GameList.SelectedIndex;
|
||||||
|
|
||||||
foreach (string path in selected)
|
foreach (string path in new List<string>(GameList.SelectedItems.Cast<string>()))
|
||||||
{
|
{
|
||||||
ViewModel.GameDirectories.Remove(path);
|
ViewModel.GameDirectories.Remove(path);
|
||||||
ViewModel.DirectoryChanged = true;
|
ViewModel.DirectoryChanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (GameList.ItemCount > 0)
|
||||||
|
{
|
||||||
|
GameList.SelectedIndex = oldIndex < GameList.ItemCount ? oldIndex : 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void TimeZoneBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
private void TimeZoneBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||||
@@ -214,7 +202,6 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
private void SaveButton_Clicked(object sender, RoutedEventArgs e)
|
private void SaveButton_Clicked(object sender, RoutedEventArgs e)
|
||||||
{
|
{
|
||||||
SaveSettings();
|
SaveSettings();
|
||||||
|
|
||||||
Close();
|
Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -232,7 +219,6 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
private void SaveSettings()
|
private void SaveSettings()
|
||||||
{
|
{
|
||||||
ViewModel.SaveSettings();
|
ViewModel.SaveSettings();
|
||||||
|
|
||||||
ControllerSettings?.SaveCurrentProfile();
|
ControllerSettings?.SaveCurrentProfile();
|
||||||
|
|
||||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||||
@@ -246,8 +232,10 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
protected override void OnClosed(EventArgs e)
|
protected override void OnClosed(EventArgs e)
|
||||||
{
|
{
|
||||||
ControllerSettings.Dispose();
|
ControllerSettings.Dispose();
|
||||||
|
|
||||||
_currentAssigner?.Cancel();
|
_currentAssigner?.Cancel();
|
||||||
_currentAssigner = null;
|
_currentAssigner = null;
|
||||||
|
|
||||||
base.OnClosed(e);
|
base.OnClosed(e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -3,13 +3,17 @@
|
|||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
|
||||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
|
||||||
SizeToContent="Height"
|
Width="600"
|
||||||
Width="600" MinHeight="500" Height="500"
|
Height="400"
|
||||||
WindowStartupLocation="CenterOwner"
|
|
||||||
MinWidth="600"
|
MinWidth="600"
|
||||||
|
MinHeight="400"
|
||||||
|
MaxWidth="600"
|
||||||
|
MaxHeight="400"
|
||||||
|
SizeToContent="Height"
|
||||||
|
WindowStartupLocation="CenterOwner"
|
||||||
mc:Ignorable="d">
|
mc:Ignorable="d">
|
||||||
<Grid Margin="15">
|
<Grid Margin="15">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
@@ -19,15 +23,15 @@
|
|||||||
<RowDefinition Height="Auto" />
|
<RowDefinition Height="Auto" />
|
||||||
</Grid.RowDefinitions>
|
</Grid.RowDefinitions>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
|
Name="Heading"
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
|
MaxWidth="500"
|
||||||
Margin="20,15,20,20"
|
Margin="20,15,20,20"
|
||||||
HorizontalAlignment="Center"
|
HorizontalAlignment="Center"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
MaxWidth="500"
|
|
||||||
LineHeight="18"
|
LineHeight="18"
|
||||||
TextWrapping="Wrap"
|
TextAlignment="Center"
|
||||||
Text="{Binding Heading}"
|
TextWrapping="Wrap" />
|
||||||
TextAlignment="Center" />
|
|
||||||
<Border
|
<Border
|
||||||
Grid.Row="2"
|
Grid.Row="2"
|
||||||
Margin="5"
|
Margin="5"
|
||||||
@@ -36,8 +40,6 @@
|
|||||||
BorderBrush="Gray"
|
BorderBrush="Gray"
|
||||||
BorderThickness="1">
|
BorderThickness="1">
|
||||||
<ScrollViewer
|
<ScrollViewer
|
||||||
Width="550"
|
|
||||||
MinHeight="200"
|
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
HorizontalScrollBarVisibility="Auto"
|
HorizontalScrollBarVisibility="Auto"
|
||||||
VerticalScrollBarVisibility="Auto">
|
VerticalScrollBarVisibility="Auto">
|
||||||
@@ -45,11 +47,19 @@
|
|||||||
Margin="10"
|
Margin="10"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
Items="{Binding TitleUpdates}">
|
Items="{Binding _titleUpdates}">
|
||||||
<ItemsControl.ItemTemplate>
|
<ItemsControl.ItemTemplate>
|
||||||
<DataTemplate>
|
<DataTemplate>
|
||||||
<RadioButton Padding="8, 0" VerticalContentAlignment="Center" GroupName="Update" IsChecked="{Binding IsEnabled, Mode=TwoWay}">
|
<RadioButton
|
||||||
<Label Margin="0" VerticalAlignment="Center" Content="{Binding Label}" />
|
Padding="8,0"
|
||||||
|
VerticalContentAlignment="Center"
|
||||||
|
GroupName="Update"
|
||||||
|
IsChecked="{Binding IsEnabled, Mode=TwoWay}">
|
||||||
|
<Label
|
||||||
|
Margin="0"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Content="{Binding Label}"
|
||||||
|
FontSize="12" />
|
||||||
</RadioButton>
|
</RadioButton>
|
||||||
</DataTemplate>
|
</DataTemplate>
|
||||||
</ItemsControl.ItemTemplate>
|
</ItemsControl.ItemTemplate>
|
||||||
|
@@ -30,13 +30,11 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
private readonly string _titleUpdateJsonPath;
|
private readonly string _titleUpdateJsonPath;
|
||||||
private TitleUpdateMetadata _titleUpdateWindowData;
|
private TitleUpdateMetadata _titleUpdateWindowData;
|
||||||
|
|
||||||
public VirtualFileSystem VirtualFileSystem { get; }
|
private VirtualFileSystem _virtualFileSystem { get; }
|
||||||
|
private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; }
|
||||||
|
|
||||||
internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>();
|
private ulong _titleId { get; }
|
||||||
public string TitleId { get; }
|
private string _titleName { get; }
|
||||||
public string TitleName { get; }
|
|
||||||
|
|
||||||
public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper());
|
|
||||||
|
|
||||||
public TitleUpdateWindow()
|
public TitleUpdateWindow()
|
||||||
{
|
{
|
||||||
@@ -44,16 +42,18 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
|
||||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
|
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||||
}
|
}
|
||||||
|
|
||||||
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
|
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
|
||||||
{
|
{
|
||||||
VirtualFileSystem = virtualFileSystem;
|
_virtualFileSystem = virtualFileSystem;
|
||||||
TitleId = titleId;
|
_titleUpdates = new AvaloniaList<TitleUpdateModel>();
|
||||||
TitleName = titleName;
|
|
||||||
|
|
||||||
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
|
_titleId = titleId;
|
||||||
|
_titleName = titleName;
|
||||||
|
|
||||||
|
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@@ -72,14 +72,20 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
|
||||||
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
|
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
|
||||||
|
|
||||||
LoadUpdates();
|
LoadUpdates();
|
||||||
|
PrintHeading();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PrintHeading()
|
||||||
|
{
|
||||||
|
Heading.Text = string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], _titleUpdates.Count, _titleName, _titleId.ToString("X16"));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LoadUpdates()
|
private void LoadUpdates()
|
||||||
{
|
{
|
||||||
TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
|
_titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
|
||||||
|
|
||||||
foreach (string path in _titleUpdateWindowData.Paths)
|
foreach (string path in _titleUpdateWindowData.Paths)
|
||||||
{
|
{
|
||||||
@@ -88,12 +94,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
if (_titleUpdateWindowData.Selected == "")
|
if (_titleUpdateWindowData.Selected == "")
|
||||||
{
|
{
|
||||||
TitleUpdates[0].IsEnabled = true;
|
_titleUpdates[0].IsEnabled = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
|
TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
|
||||||
List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList();
|
List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList();
|
||||||
|
|
||||||
foreach (TitleUpdateModel update in enabled)
|
foreach (TitleUpdateModel update in enabled)
|
||||||
{
|
{
|
||||||
@@ -111,26 +117,31 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
private void AddUpdate(string path)
|
private void AddUpdate(string path)
|
||||||
{
|
{
|
||||||
if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path))
|
if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path))
|
||||||
{
|
{
|
||||||
using (FileStream file = new(path, FileMode.Open, FileAccess.Read))
|
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
|
||||||
{
|
|
||||||
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
|
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0);
|
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
|
||||||
|
|
||||||
if (controlNca != null && patchNca != null)
|
if (controlNca != null && patchNca != null)
|
||||||
{
|
{
|
||||||
ApplicationControlProperty controlData = new ApplicationControlProperty();
|
ApplicationControlProperty controlData = new();
|
||||||
|
|
||||||
using var nacpFile = new UniqueRef<IFile>();
|
using UniqueRef<IFile> nacpFile = new();
|
||||||
|
|
||||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||||
|
|
||||||
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
|
_titleUpdates.Add(new TitleUpdateModel(controlData, path));
|
||||||
|
|
||||||
|
foreach (var update in _titleUpdates)
|
||||||
|
{
|
||||||
|
update.IsEnabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_titleUpdates.Last().IsEnabled = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -149,22 +160,22 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
private void RemoveUpdates(bool removeSelectedOnly = false)
|
private void RemoveUpdates(bool removeSelectedOnly = false)
|
||||||
{
|
{
|
||||||
if (removeSelectedOnly)
|
if (removeSelectedOnly)
|
||||||
{
|
{
|
||||||
TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
|
_titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList());
|
_titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList());
|
||||||
}
|
}
|
||||||
|
|
||||||
TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
|
_titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
|
||||||
|
|
||||||
SortUpdates();
|
SortUpdates();
|
||||||
|
PrintHeading();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveSelected()
|
public void RemoveSelected()
|
||||||
@@ -179,7 +190,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
public async void Add()
|
public async void Add()
|
||||||
{
|
{
|
||||||
OpenFileDialog dialog = new OpenFileDialog()
|
OpenFileDialog dialog = new()
|
||||||
{
|
{
|
||||||
Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
|
Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
|
||||||
AllowMultiple = true
|
AllowMultiple = true
|
||||||
@@ -202,11 +213,12 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
}
|
}
|
||||||
|
|
||||||
SortUpdates();
|
SortUpdates();
|
||||||
|
PrintHeading();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SortUpdates()
|
private void SortUpdates()
|
||||||
{
|
{
|
||||||
var list = TitleUpdates.ToList();
|
var list = _titleUpdates.ToList();
|
||||||
|
|
||||||
list.Sort((first, second) =>
|
list.Sort((first, second) =>
|
||||||
{
|
{
|
||||||
@@ -222,8 +234,8 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
|
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
|
||||||
});
|
});
|
||||||
|
|
||||||
TitleUpdates.Clear();
|
_titleUpdates.Clear();
|
||||||
TitleUpdates.AddRange(list);
|
_titleUpdates.AddRange(list);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Save()
|
public void Save()
|
||||||
@@ -232,7 +244,7 @@ namespace Ryujinx.Ava.Ui.Windows
|
|||||||
|
|
||||||
_titleUpdateWindowData.Selected = "";
|
_titleUpdateWindowData.Selected = "";
|
||||||
|
|
||||||
foreach (TitleUpdateModel update in TitleUpdates)
|
foreach (TitleUpdateModel update in _titleUpdates)
|
||||||
{
|
{
|
||||||
_titleUpdateWindowData.Paths.Add(update.Path);
|
_titleUpdateWindowData.Paths.Add(update.Path);
|
||||||
|
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Common
|
namespace Ryujinx.Common
|
||||||
@@ -7,49 +8,15 @@ namespace Ryujinx.Common
|
|||||||
public static class BinaryReaderExtensions
|
public static class BinaryReaderExtensions
|
||||||
{
|
{
|
||||||
public unsafe static T ReadStruct<T>(this BinaryReader reader)
|
public unsafe static T ReadStruct<T>(this BinaryReader reader)
|
||||||
where T : struct
|
where T : unmanaged
|
||||||
{
|
{
|
||||||
int size = Marshal.SizeOf<T>();
|
return MemoryMarshal.Cast<byte, T>(reader.ReadBytes(Unsafe.SizeOf<T>()))[0];
|
||||||
|
|
||||||
byte[] data = reader.ReadBytes(size);
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public unsafe static T[] ReadStructArray<T>(this BinaryReader reader, int count)
|
|
||||||
where T : struct
|
|
||||||
{
|
|
||||||
int size = Marshal.SizeOf<T>();
|
|
||||||
|
|
||||||
T[] result = new T[count];
|
|
||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
|
||||||
{
|
|
||||||
byte[] data = reader.ReadBytes(size);
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
result[i] = Marshal.PtrToStructure<T>((IntPtr)ptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
|
||||||
where T : struct
|
where T : unmanaged
|
||||||
{
|
{
|
||||||
long size = Marshal.SizeOf<T>();
|
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||||
|
|
||||||
byte[] data = new byte[size];
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
writer.Write(data);
|
writer.Write(data);
|
||||||
}
|
}
|
||||||
|
@@ -8,7 +8,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
||||||
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
|
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
|
||||||
<PackageReference Include="System.Management" Version="6.0.0" />
|
<PackageReference Include="System.Management" Version="7.0.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
@@ -27,7 +27,7 @@ namespace Ryujinx.Cpu
|
|||||||
long TpidrroEl0 { get; set; }
|
long TpidrroEl0 { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Processor State register.
|
/// Processor State Register.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
uint Pstate { get; set; }
|
uint Pstate { get; set; }
|
||||||
|
|
||||||
|
@@ -180,6 +180,37 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
WriteImpl(va, data);
|
WriteImpl(va, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
if (data.Length == 0)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||||
|
|
||||||
|
if (IsContiguousAndMapped(va, data.Length))
|
||||||
|
{
|
||||||
|
var target = _backingMemory.GetSpan(GetPhysicalAddressInternal(va), data.Length);
|
||||||
|
|
||||||
|
bool changed = !data.SequenceEqual(target);
|
||||||
|
|
||||||
|
if (changed)
|
||||||
|
{
|
||||||
|
data.CopyTo(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
return changed;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
WriteImpl(va, data);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Writes data to CPU mapped memory.
|
/// Writes data to CPU mapped memory.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@@ -307,6 +307,34 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
SignalMemoryTracking(va, (ulong)data.Length, false);
|
||||||
|
|
||||||
|
Span<byte> target = _addressSpaceMirror.GetSpan(va, data.Length);
|
||||||
|
bool changed = !data.SequenceEqual(target);
|
||||||
|
|
||||||
|
if (changed)
|
||||||
|
{
|
||||||
|
data.CopyTo(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
return changed;
|
||||||
|
}
|
||||||
|
catch (InvalidMemoryRegionException)
|
||||||
|
{
|
||||||
|
if (_invalidAccessHandler == null || !_invalidAccessHandler(va))
|
||||||
|
{
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
||||||
{
|
{
|
||||||
|
@@ -1,6 +1,7 @@
|
|||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -23,34 +24,18 @@ namespace Ryujinx.Cpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : struct
|
public unsafe static T Read<T>(IVirtualMemoryManager memory, ulong position) where T : unmanaged
|
||||||
{
|
{
|
||||||
long size = Marshal.SizeOf<T>();
|
return MemoryMarshal.Cast<byte, T>(memory.GetSpan(position, Unsafe.SizeOf<T>()))[0];
|
||||||
|
|
||||||
byte[] data = new byte[size];
|
|
||||||
|
|
||||||
memory.Read(position, data);
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : struct
|
public unsafe static ulong Write<T>(IVirtualMemoryManager memory, ulong position, T value) where T : unmanaged
|
||||||
{
|
{
|
||||||
long size = Marshal.SizeOf<T>();
|
ReadOnlySpan<byte> data = MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateReadOnlySpan(ref value, 1));
|
||||||
|
|
||||||
byte[] data = new byte[size];
|
|
||||||
|
|
||||||
fixed (byte* ptr = data)
|
|
||||||
{
|
|
||||||
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
memory.Write(position, data);
|
memory.Write(position, data);
|
||||||
|
|
||||||
return (ulong)size;
|
return (ulong)data.Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
public static string ReadAsciiString(IVirtualMemoryManager memory, ulong position, long maxSize = -1)
|
||||||
|
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
14
Ryujinx.Graphics.GAL/BufferAssignment.cs
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
namespace Ryujinx.Graphics.GAL
|
||||||
|
{
|
||||||
|
public struct BufferAssignment
|
||||||
|
{
|
||||||
|
public readonly int Binding;
|
||||||
|
public readonly BufferRange Range;
|
||||||
|
|
||||||
|
public BufferAssignment(int binding, BufferRange range)
|
||||||
|
{
|
||||||
|
Binding = binding;
|
||||||
|
Range = range;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
public readonly bool SupportsFragmentShaderOrderingIntel;
|
public readonly bool SupportsFragmentShaderOrderingIntel;
|
||||||
public readonly bool SupportsGeometryShaderPassthrough;
|
public readonly bool SupportsGeometryShaderPassthrough;
|
||||||
public readonly bool SupportsImageLoadFormatted;
|
public readonly bool SupportsImageLoadFormatted;
|
||||||
|
public readonly bool SupportsLayerVertexTessellation;
|
||||||
public readonly bool SupportsMismatchingViewFormat;
|
public readonly bool SupportsMismatchingViewFormat;
|
||||||
public readonly bool SupportsCubemapView;
|
public readonly bool SupportsCubemapView;
|
||||||
public readonly bool SupportsNonConstantTextureOffset;
|
public readonly bool SupportsNonConstantTextureOffset;
|
||||||
@@ -55,6 +56,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
bool supportsFragmentShaderOrderingIntel,
|
bool supportsFragmentShaderOrderingIntel,
|
||||||
bool supportsGeometryShaderPassthrough,
|
bool supportsGeometryShaderPassthrough,
|
||||||
bool supportsImageLoadFormatted,
|
bool supportsImageLoadFormatted,
|
||||||
|
bool supportsLayerVertexTessellation,
|
||||||
bool supportsMismatchingViewFormat,
|
bool supportsMismatchingViewFormat,
|
||||||
bool supportsCubemapView,
|
bool supportsCubemapView,
|
||||||
bool supportsNonConstantTextureOffset,
|
bool supportsNonConstantTextureOffset,
|
||||||
@@ -86,6 +88,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
|
SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
|
||||||
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
||||||
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
||||||
|
SupportsLayerVertexTessellation = supportsLayerVertexTessellation;
|
||||||
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
|
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
|
||||||
SupportsCubemapView = supportsCubemapView;
|
SupportsCubemapView = supportsCubemapView;
|
||||||
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
|
||||||
|
@@ -86,12 +86,12 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
|
|
||||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||||
|
|
||||||
void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||||
|
|
||||||
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
|
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
|
||||||
|
|
||||||
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
|
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
|
||||||
void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers);
|
void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers);
|
||||||
|
|
||||||
void SetUserClipDistance(int index, bool enableClip);
|
void SetUserClipDistance(int index, bool enableClip);
|
||||||
|
|
||||||
|
@@ -142,6 +142,30 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
return ranges;
|
return ranges;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal Span<BufferAssignment> MapBufferRanges(Span<BufferAssignment> ranges)
|
||||||
|
{
|
||||||
|
// Rewrite the buffer ranges to point to the mapped handles.
|
||||||
|
|
||||||
|
lock (_bufferMap)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < ranges.Length; i++)
|
||||||
|
{
|
||||||
|
ref BufferAssignment assignment = ref ranges[i];
|
||||||
|
BufferRange range = assignment.Range;
|
||||||
|
BufferHandle result;
|
||||||
|
|
||||||
|
if (!_bufferMap.TryGetValue(range.Handle, out result))
|
||||||
|
{
|
||||||
|
result = BufferHandle.Null;
|
||||||
|
}
|
||||||
|
|
||||||
|
assignment = new BufferAssignment(ranges[i].Binding, new BufferRange(result, range.Offset, range.Size));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ranges;
|
||||||
|
}
|
||||||
|
|
||||||
internal Span<VertexBufferDescriptor> MapBufferRanges(Span<VertexBufferDescriptor> ranges)
|
internal Span<VertexBufferDescriptor> MapBufferRanges(Span<VertexBufferDescriptor> ranges)
|
||||||
{
|
{
|
||||||
// Rewrite the buffer ranges to point to the mapped handles.
|
// Rewrite the buffer ranges to point to the mapped handles.
|
||||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||||||
struct SetStorageBuffersCommand : IGALCommand
|
struct SetStorageBuffersCommand : IGALCommand
|
||||||
{
|
{
|
||||||
public CommandType CommandType => CommandType.SetStorageBuffers;
|
public CommandType CommandType => CommandType.SetStorageBuffers;
|
||||||
private int _first;
|
private SpanRef<BufferAssignment> _buffers;
|
||||||
private SpanRef<BufferRange> _buffers;
|
|
||||||
|
|
||||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
public void Set(SpanRef<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_first = first;
|
|
||||||
_buffers = buffers;
|
_buffers = buffers;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||||
{
|
{
|
||||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||||
renderer.Pipeline.SetStorageBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
renderer.Pipeline.SetStorageBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||||
command._buffers.Dispose(threaded);
|
command._buffers.Dispose(threaded);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -6,19 +6,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||||||
struct SetUniformBuffersCommand : IGALCommand
|
struct SetUniformBuffersCommand : IGALCommand
|
||||||
{
|
{
|
||||||
public CommandType CommandType => CommandType.SetUniformBuffers;
|
public CommandType CommandType => CommandType.SetUniformBuffers;
|
||||||
private int _first;
|
private SpanRef<BufferAssignment> _buffers;
|
||||||
private SpanRef<BufferRange> _buffers;
|
|
||||||
|
|
||||||
public void Set(int first, SpanRef<BufferRange> buffers)
|
public void Set(SpanRef<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_first = first;
|
|
||||||
_buffers = buffers;
|
_buffers = buffers;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Run(ref SetUniformBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
public static void Run(ref SetUniformBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||||
{
|
{
|
||||||
Span<BufferRange> buffers = command._buffers.Get(threaded);
|
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
||||||
renderer.Pipeline.SetUniformBuffers(command._first, threaded.Buffers.MapBufferRanges(buffers));
|
renderer.Pipeline.SetUniformBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
||||||
command._buffers.Dispose(threaded);
|
command._buffers.Dispose(threaded);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -275,9 +275,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_renderer.New<SetStorageBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
_renderer.New<SetStorageBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -293,9 +293,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers)
|
public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||||
{
|
{
|
||||||
_renderer.New<SetUniformBuffersCommand>().Set(first, _renderer.CopySpan(buffers));
|
_renderer.New<SetUniformBuffersCommand>().Set(_renderer.CopySpan(buffers));
|
||||||
_renderer.QueueCommand();
|
_renderer.QueueCommand();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -422,7 +422,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
|
|
||||||
// Stop the GPU thread.
|
// Stop the GPU thread.
|
||||||
_disposed = true;
|
_disposed = true;
|
||||||
|
|
||||||
|
if (_gpuThread != null && _gpuThread.IsAlive)
|
||||||
|
{
|
||||||
_gpuThread.Join();
|
_gpuThread.Join();
|
||||||
|
}
|
||||||
|
|
||||||
// Dispose the renderer.
|
// Dispose the renderer.
|
||||||
_baseRenderer.Dispose();
|
_baseRenderer.Dispose();
|
||||||
|
@@ -95,5 +95,10 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
/// Byte alignment for block linear textures
|
/// Byte alignment for block linear textures
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const int GobAlignment = 64;
|
public const int GobAlignment = 64;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Expected byte alignment for storage buffers
|
||||||
|
/// </summary>
|
||||||
|
public const int StorageAlignment = 16;
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -138,7 +138,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
qmd.CtaThreadDimension1,
|
qmd.CtaThreadDimension1,
|
||||||
qmd.CtaThreadDimension2,
|
qmd.CtaThreadDimension2,
|
||||||
localMemorySize,
|
localMemorySize,
|
||||||
sharedMemorySize);
|
sharedMemorySize,
|
||||||
|
_channel.BufferManager.HasUnalignedStorageBuffers);
|
||||||
|
|
||||||
CachedShaderProgram cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, poolState, computeState, shaderGpuVa);
|
CachedShaderProgram cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, poolState, computeState, shaderGpuVa);
|
||||||
|
|
||||||
@@ -150,6 +151,33 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
|
|
||||||
ShaderProgramInfo info = cs.Shaders[0].Info;
|
ShaderProgramInfo info = cs.Shaders[0].Info;
|
||||||
|
|
||||||
|
bool hasUnaligned = _channel.BufferManager.HasUnalignedStorageBuffers;
|
||||||
|
|
||||||
|
for (int index = 0; index < info.SBuffers.Count; index++)
|
||||||
|
{
|
||||||
|
BufferDescriptor sb = info.SBuffers[index];
|
||||||
|
|
||||||
|
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(0);
|
||||||
|
|
||||||
|
int sbDescOffset = 0x310 + sb.Slot * 0x10;
|
||||||
|
|
||||||
|
sbDescAddress += (ulong)sbDescOffset;
|
||||||
|
|
||||||
|
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
||||||
|
|
||||||
|
_channel.BufferManager.SetComputeStorageBuffer(sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags);
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((_channel.BufferManager.HasUnalignedStorageBuffers) != hasUnaligned)
|
||||||
|
{
|
||||||
|
// Refetch the shader, as assumptions about storage buffer alignment have changed.
|
||||||
|
cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, poolState, computeState, shaderGpuVa);
|
||||||
|
|
||||||
|
_context.Renderer.Pipeline.SetProgram(cs.HostProgram);
|
||||||
|
|
||||||
|
info = cs.Shaders[0].Info;
|
||||||
|
}
|
||||||
|
|
||||||
for (int index = 0; index < info.CBuffers.Count; index++)
|
for (int index = 0; index < info.CBuffers.Count; index++)
|
||||||
{
|
{
|
||||||
BufferDescriptor cb = info.CBuffers[index];
|
BufferDescriptor cb = info.CBuffers[index];
|
||||||
@@ -174,21 +202,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
_channel.BufferManager.SetComputeUniformBuffer(cb.Slot, cbDescriptor.PackAddress(), (uint)cbDescriptor.Size);
|
_channel.BufferManager.SetComputeUniformBuffer(cb.Slot, cbDescriptor.PackAddress(), (uint)cbDescriptor.Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int index = 0; index < info.SBuffers.Count; index++)
|
|
||||||
{
|
|
||||||
BufferDescriptor sb = info.SBuffers[index];
|
|
||||||
|
|
||||||
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(0);
|
|
||||||
|
|
||||||
int sbDescOffset = 0x310 + sb.Slot * 0x10;
|
|
||||||
|
|
||||||
sbDescAddress += (ulong)sbDescOffset;
|
|
||||||
|
|
||||||
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
|
||||||
|
|
||||||
_channel.BufferManager.SetComputeStorageBuffer(sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size, sb.Flags);
|
|
||||||
}
|
|
||||||
|
|
||||||
_channel.BufferManager.SetComputeStorageBufferBindings(info.SBuffers);
|
_channel.BufferManager.SetComputeStorageBufferBindings(info.SBuffers);
|
||||||
_channel.BufferManager.SetComputeUniformBufferBindings(info.CBuffers);
|
_channel.BufferManager.SetComputeUniformBufferBindings(info.CBuffers);
|
||||||
|
|
||||||
|
@@ -51,16 +51,35 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public uint EntryCount;
|
public uint EntryCount;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the entries for the command buffer from memory.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||||
|
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||||
|
/// <returns>The fetched data</returns>
|
||||||
|
private ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush)
|
||||||
|
{
|
||||||
|
return MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Prefetch the command buffer.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||||
|
public void Prefetch(MemoryManager memoryManager)
|
||||||
|
{
|
||||||
|
Words = GetWords(memoryManager, true).ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fetch the command buffer.
|
/// Fetch the command buffer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <param name="memoryManager">The memory manager used to fetch the data</param>
|
||||||
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
/// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param>
|
||||||
public void Fetch(MemoryManager memoryManager, bool flush = true)
|
/// <returns>The command buffer words</returns>
|
||||||
|
public ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush)
|
||||||
{
|
{
|
||||||
if (Words == null)
|
return Words ?? GetWords(memoryManager, flush);
|
||||||
{
|
|
||||||
Words = MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush)).ToArray();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -158,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
|
|
||||||
if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
|
if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch)
|
||||||
{
|
{
|
||||||
commandBuffer.Fetch(processor.MemoryManager);
|
commandBuffer.Prefetch(processor.MemoryManager);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (commandBuffer.Type == CommandBufferType.NoPrefetch)
|
if (commandBuffer.Type == CommandBufferType.NoPrefetch)
|
||||||
@@ -199,7 +218,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
}
|
}
|
||||||
|
|
||||||
_currentCommandBuffer = entry;
|
_currentCommandBuffer = entry;
|
||||||
_currentCommandBuffer.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
ReadOnlySpan<int> words = entry.Fetch(entry.Processor.MemoryManager, flushCommandBuffer);
|
||||||
|
|
||||||
// If we are changing the current channel,
|
// If we are changing the current channel,
|
||||||
// we need to force all the host state to be updated.
|
// we need to force all the host state to be updated.
|
||||||
@@ -209,7 +228,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
entry.Processor.ForceAllDirty();
|
entry.Processor.ForceAllDirty();
|
||||||
}
|
}
|
||||||
|
|
||||||
entry.Processor.Process(entry.EntryAddress, _currentCommandBuffer.Words);
|
entry.Processor.Process(entry.EntryAddress, words);
|
||||||
}
|
}
|
||||||
|
|
||||||
_interrupt = false;
|
_interrupt = false;
|
||||||
|
@@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
class ConstantBufferUpdater
|
class ConstantBufferUpdater
|
||||||
{
|
{
|
||||||
|
private const int UniformDataCacheSize = 512;
|
||||||
|
|
||||||
private readonly GpuChannel _channel;
|
private readonly GpuChannel _channel;
|
||||||
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
private readonly DeviceStateWithShadow<ThreedClassState> _state;
|
||||||
|
|
||||||
@@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
private ulong _ubBeginCpuAddress = 0;
|
private ulong _ubBeginCpuAddress = 0;
|
||||||
private ulong _ubFollowUpAddress = 0;
|
private ulong _ubFollowUpAddress = 0;
|
||||||
private ulong _ubByteCount = 0;
|
private ulong _ubByteCount = 0;
|
||||||
|
private int _ubIndex = 0;
|
||||||
|
private int[] _ubData = new int[UniformDataCacheSize];
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new instance of the constant buffer updater.
|
/// Creates a new instance of the constant buffer updater.
|
||||||
@@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
if (_ubFollowUpAddress != 0)
|
if (_ubFollowUpAddress != 0)
|
||||||
{
|
{
|
||||||
var memoryManager = _channel.MemoryManager;
|
var memoryManager = _channel.MemoryManager;
|
||||||
|
|
||||||
|
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
|
||||||
|
|
||||||
|
if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
||||||
|
{
|
||||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||||
|
}
|
||||||
|
|
||||||
_ubFollowUpAddress = 0;
|
_ubFollowUpAddress = 0;
|
||||||
|
_ubIndex = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
|
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
|
||||||
|
|
||||||
if (_ubFollowUpAddress != address)
|
if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length)
|
||||||
{
|
{
|
||||||
FlushUboDirty();
|
FlushUboDirty();
|
||||||
|
|
||||||
@@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||||
}
|
}
|
||||||
|
|
||||||
var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1));
|
_ubData[_ubIndex++] = argument;
|
||||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
|
||||||
|
|
||||||
_ubFollowUpAddress = address + 4;
|
_ubFollowUpAddress = address + 4;
|
||||||
_ubByteCount += 4;
|
_ubByteCount += 4;
|
||||||
@@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
ulong size = (ulong)data.Length * 4;
|
ulong size = (ulong)data.Length * 4;
|
||||||
|
|
||||||
if (_ubFollowUpAddress != address)
|
if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length)
|
||||||
{
|
{
|
||||||
FlushUboDirty();
|
FlushUboDirty();
|
||||||
|
|
||||||
@@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
|
||||||
}
|
}
|
||||||
|
|
||||||
var byteData = MemoryMarshal.Cast<int, byte>(data);
|
data.CopyTo(_ubData.AsSpan(_ubIndex));
|
||||||
_channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
|
_ubIndex += data.Length;
|
||||||
|
|
||||||
_ubFollowUpAddress = address + size;
|
_ubFollowUpAddress = address + size;
|
||||||
_ubByteCount += size;
|
_ubByteCount += size;
|
||||||
|
@@ -372,7 +372,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0;
|
float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0;
|
||||||
float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0;
|
float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0;
|
||||||
|
|
||||||
engine.UpdateState();
|
engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex));
|
||||||
|
|
||||||
|
_channel.TextureManager.UpdateRenderTargets();
|
||||||
|
|
||||||
int textureId = _state.State.DrawTextureTextureId;
|
int textureId = _state.State.DrawTextureTextureId;
|
||||||
int samplerId = _state.State.DrawTextureSamplerId;
|
int samplerId = _state.State.DrawTextureSamplerId;
|
||||||
|
@@ -37,6 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
private bool _vsUsesDrawParameters;
|
private bool _vsUsesDrawParameters;
|
||||||
private bool _vtgWritesRtLayer;
|
private bool _vtgWritesRtLayer;
|
||||||
private byte _vsClipDistancesWritten;
|
private byte _vsClipDistancesWritten;
|
||||||
|
private uint _vbEnableMask;
|
||||||
|
|
||||||
private bool _prevDrawIndexed;
|
private bool _prevDrawIndexed;
|
||||||
private bool _prevDrawIndirect;
|
private bool _prevDrawIndirect;
|
||||||
@@ -76,6 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
nameof(ThreedClassState.VertexBufferState),
|
nameof(ThreedClassState.VertexBufferState),
|
||||||
nameof(ThreedClassState.VertexBufferEndAddress)),
|
nameof(ThreedClassState.VertexBufferEndAddress)),
|
||||||
|
|
||||||
|
// Must be done after vertex buffer updates.
|
||||||
new StateUpdateCallbackEntry(UpdateVertexAttribState, nameof(ThreedClassState.VertexAttribState)),
|
new StateUpdateCallbackEntry(UpdateVertexAttribState, nameof(ThreedClassState.VertexAttribState)),
|
||||||
|
|
||||||
new StateUpdateCallbackEntry(UpdateBlendState,
|
new StateUpdateCallbackEntry(UpdateBlendState,
|
||||||
@@ -293,9 +295,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void CommitBindings()
|
private void CommitBindings()
|
||||||
{
|
{
|
||||||
|
var buffers = _channel.BufferManager;
|
||||||
|
var hasUnaligned = buffers.HasUnalignedStorageBuffers;
|
||||||
|
|
||||||
UpdateStorageBuffers();
|
UpdateStorageBuffers();
|
||||||
|
|
||||||
if (!_channel.TextureManager.CommitGraphicsBindings(_shaderSpecState))
|
if (!_channel.TextureManager.CommitGraphicsBindings(_shaderSpecState) || (buffers.HasUnalignedStorageBuffers != hasUnaligned))
|
||||||
{
|
{
|
||||||
// Shader must be reloaded.
|
// Shader must be reloaded.
|
||||||
UpdateShaderState();
|
UpdateShaderState();
|
||||||
@@ -849,12 +854,23 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void UpdateVertexAttribState()
|
private void UpdateVertexAttribState()
|
||||||
{
|
{
|
||||||
|
uint vbEnableMask = _vbEnableMask;
|
||||||
|
|
||||||
Span<VertexAttribDescriptor> vertexAttribs = stackalloc VertexAttribDescriptor[Constants.TotalVertexAttribs];
|
Span<VertexAttribDescriptor> vertexAttribs = stackalloc VertexAttribDescriptor[Constants.TotalVertexAttribs];
|
||||||
|
|
||||||
for (int index = 0; index < Constants.TotalVertexAttribs; index++)
|
for (int index = 0; index < Constants.TotalVertexAttribs; index++)
|
||||||
{
|
{
|
||||||
var vertexAttrib = _state.State.VertexAttribState[index];
|
var vertexAttrib = _state.State.VertexAttribState[index];
|
||||||
|
|
||||||
|
int bufferIndex = vertexAttrib.UnpackBufferIndex();
|
||||||
|
|
||||||
|
if ((vbEnableMask & (1u << bufferIndex)) == 0)
|
||||||
|
{
|
||||||
|
// Using a vertex buffer that doesn't exist is invalid, so let's use a dummy attribute for those cases.
|
||||||
|
vertexAttribs[index] = new VertexAttribDescriptor(0, 0, true, Format.R32G32B32A32Float);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format))
|
if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format))
|
||||||
{
|
{
|
||||||
Logger.Debug?.Print(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
|
Logger.Debug?.Print(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
|
||||||
@@ -863,7 +879,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
}
|
}
|
||||||
|
|
||||||
vertexAttribs[index] = new VertexAttribDescriptor(
|
vertexAttribs[index] = new VertexAttribDescriptor(
|
||||||
vertexAttrib.UnpackBufferIndex(),
|
bufferIndex,
|
||||||
vertexAttrib.UnpackOffset(),
|
vertexAttrib.UnpackOffset(),
|
||||||
vertexAttrib.UnpackIsConstant(),
|
vertexAttrib.UnpackIsConstant(),
|
||||||
format);
|
format);
|
||||||
@@ -951,6 +967,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
bool drawIndexed = _drawState.DrawIndexed;
|
bool drawIndexed = _drawState.DrawIndexed;
|
||||||
bool drawIndirect = _drawState.DrawIndirect;
|
bool drawIndirect = _drawState.DrawIndirect;
|
||||||
|
uint vbEnableMask = 0;
|
||||||
|
|
||||||
for (int index = 0; index < Constants.TotalVertexBuffers; index++)
|
for (int index = 0; index < Constants.TotalVertexBuffers; index++)
|
||||||
{
|
{
|
||||||
@@ -968,6 +985,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
ulong address = vertexBuffer.Address.Pack();
|
ulong address = vertexBuffer.Address.Pack();
|
||||||
|
|
||||||
|
if (_channel.MemoryManager.IsMapped(address))
|
||||||
|
{
|
||||||
|
vbEnableMask |= 1u << index;
|
||||||
|
}
|
||||||
|
|
||||||
int stride = vertexBuffer.UnpackStride();
|
int stride = vertexBuffer.UnpackStride();
|
||||||
|
|
||||||
bool instanced = _state.State.VertexBufferInstanced[index];
|
bool instanced = _state.State.VertexBufferInstanced[index];
|
||||||
@@ -1014,6 +1036,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);
|
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);
|
||||||
_channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
|
_channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (_vbEnableMask != vbEnableMask)
|
||||||
|
{
|
||||||
|
_vbEnableMask = vbEnableMask;
|
||||||
|
UpdateVertexAttribState();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -1361,7 +1389,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
_state.State.AlphaTestFunc,
|
_state.State.AlphaTestFunc,
|
||||||
_state.State.AlphaTestRef,
|
_state.State.AlphaTestRef,
|
||||||
ref attributeTypes,
|
ref attributeTypes,
|
||||||
_drawState.HasConstantBufferDrawParameters);
|
_drawState.HasConstantBufferDrawParameters,
|
||||||
|
_channel.BufferManager.HasUnalignedStorageBuffers);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@@ -67,6 +67,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
|
|
||||||
// Since the memory manager changed, make sure we will get pools from addresses of the new memory manager.
|
// Since the memory manager changed, make sure we will get pools from addresses of the new memory manager.
|
||||||
TextureManager.ReloadPools();
|
TextureManager.ReloadPools();
|
||||||
|
MemoryManager.Physical.BufferCache.QueuePrune();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -77,6 +78,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
private void MemoryUnmappedHandler(object sender, UnmapEventArgs e)
|
private void MemoryUnmappedHandler(object sender, UnmapEventArgs e)
|
||||||
{
|
{
|
||||||
TextureManager.ReloadPools();
|
TextureManager.ReloadPools();
|
||||||
|
MemoryManager.Physical.BufferCache.QueuePrune();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -131,6 +133,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
{
|
{
|
||||||
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
||||||
oldMemoryManager.Physical.DecrementReferenceCount();
|
oldMemoryManager.Physical.DecrementReferenceCount();
|
||||||
|
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -22,12 +22,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
private readonly GpuContext _context;
|
private readonly GpuContext _context;
|
||||||
private readonly PhysicalMemory _physicalMemory;
|
private readonly PhysicalMemory _physicalMemory;
|
||||||
|
|
||||||
|
/// <remarks>
|
||||||
|
/// Only modified from the GPU thread. Must lock for add/remove.
|
||||||
|
/// Must lock for any access from other threads.
|
||||||
|
/// </remarks>
|
||||||
private readonly RangeList<Buffer> _buffers;
|
private readonly RangeList<Buffer> _buffers;
|
||||||
|
|
||||||
private Buffer[] _bufferOverlaps;
|
private Buffer[] _bufferOverlaps;
|
||||||
|
|
||||||
private readonly Dictionary<ulong, BufferCacheEntry> _dirtyCache;
|
private readonly Dictionary<ulong, BufferCacheEntry> _dirtyCache;
|
||||||
private readonly Dictionary<ulong, BufferCacheEntry> _modifiedCache;
|
private readonly Dictionary<ulong, BufferCacheEntry> _modifiedCache;
|
||||||
|
private bool _pruneCaches;
|
||||||
|
|
||||||
public event Action NotifyBuffersModified;
|
public event Action NotifyBuffersModified;
|
||||||
|
|
||||||
@@ -136,6 +141,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="size">Size in bytes of the buffer</param>
|
/// <param name="size">Size in bytes of the buffer</param>
|
||||||
public void ForceDirty(MemoryManager memoryManager, ulong gpuVa, ulong size)
|
public void ForceDirty(MemoryManager memoryManager, ulong gpuVa, ulong size)
|
||||||
{
|
{
|
||||||
|
if (_pruneCaches)
|
||||||
|
{
|
||||||
|
Prune();
|
||||||
|
}
|
||||||
|
|
||||||
if (!_dirtyCache.TryGetValue(gpuVa, out BufferCacheEntry result) ||
|
if (!_dirtyCache.TryGetValue(gpuVa, out BufferCacheEntry result) ||
|
||||||
result.EndGpuAddress < gpuVa + size ||
|
result.EndGpuAddress < gpuVa + size ||
|
||||||
result.UnmappedSequence != result.Buffer.UnmappedSequence)
|
result.UnmappedSequence != result.Buffer.UnmappedSequence)
|
||||||
@@ -158,17 +168,29 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <returns>True if modified, false otherwise</returns>
|
/// <returns>True if modified, false otherwise</returns>
|
||||||
public bool CheckModified(MemoryManager memoryManager, ulong gpuVa, ulong size, out ulong outAddr)
|
public bool CheckModified(MemoryManager memoryManager, ulong gpuVa, ulong size, out ulong outAddr)
|
||||||
{
|
{
|
||||||
if (!_modifiedCache.TryGetValue(gpuVa, out BufferCacheEntry result) ||
|
if (_pruneCaches)
|
||||||
result.EndGpuAddress < gpuVa + size ||
|
|
||||||
result.UnmappedSequence != result.Buffer.UnmappedSequence)
|
|
||||||
{
|
{
|
||||||
ulong address = TranslateAndCreateBuffer(memoryManager, gpuVa, size);
|
Prune();
|
||||||
result = new BufferCacheEntry(address, gpuVa, GetBuffer(address, size));
|
|
||||||
|
|
||||||
_modifiedCache[gpuVa] = result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
outAddr = result.Address;
|
// Align the address to avoid creating too many entries on the quick lookup dictionary.
|
||||||
|
ulong mask = BufferAlignmentMask;
|
||||||
|
ulong alignedGpuVa = gpuVa & (~mask);
|
||||||
|
ulong alignedEndGpuVa = (gpuVa + size + mask) & (~mask);
|
||||||
|
|
||||||
|
size = alignedEndGpuVa - alignedGpuVa;
|
||||||
|
|
||||||
|
if (!_modifiedCache.TryGetValue(alignedGpuVa, out BufferCacheEntry result) ||
|
||||||
|
result.EndGpuAddress < alignedEndGpuVa ||
|
||||||
|
result.UnmappedSequence != result.Buffer.UnmappedSequence)
|
||||||
|
{
|
||||||
|
ulong address = TranslateAndCreateBuffer(memoryManager, alignedGpuVa, size);
|
||||||
|
result = new BufferCacheEntry(address, alignedGpuVa, GetBuffer(address, size));
|
||||||
|
|
||||||
|
_modifiedCache[alignedGpuVa] = result;
|
||||||
|
}
|
||||||
|
|
||||||
|
outAddr = result.Address | (gpuVa & mask);
|
||||||
|
|
||||||
return result.Buffer.IsModified(result.Address, size);
|
return result.Buffer.IsModified(result.Address, size);
|
||||||
}
|
}
|
||||||
@@ -182,12 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="size">Size in bytes of the buffer</param>
|
/// <param name="size">Size in bytes of the buffer</param>
|
||||||
private void CreateBufferAligned(ulong address, ulong size)
|
private void CreateBufferAligned(ulong address, ulong size)
|
||||||
{
|
{
|
||||||
int overlapsCount;
|
int overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
||||||
|
|
||||||
lock (_buffers)
|
|
||||||
{
|
|
||||||
overlapsCount = _buffers.FindOverlapsNonOverlapping(address, size, ref _bufferOverlaps);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (overlapsCount != 0)
|
if (overlapsCount != 0)
|
||||||
{
|
{
|
||||||
@@ -391,11 +408,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
Buffer buffer;
|
Buffer buffer;
|
||||||
|
|
||||||
if (size != 0)
|
if (size != 0)
|
||||||
{
|
|
||||||
lock (_buffers)
|
|
||||||
{
|
{
|
||||||
buffer = _buffers.FindFirstOverlap(address, size);
|
buffer = _buffers.FindFirstOverlap(address, size);
|
||||||
}
|
|
||||||
|
|
||||||
buffer.SynchronizeMemory(address, size);
|
buffer.SynchronizeMemory(address, size);
|
||||||
|
|
||||||
@@ -405,12 +419,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
lock (_buffers)
|
|
||||||
{
|
{
|
||||||
buffer = _buffers.FindFirstOverlap(address, 1);
|
buffer = _buffers.FindFirstOverlap(address, 1);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return buffer;
|
return buffer;
|
||||||
}
|
}
|
||||||
@@ -424,17 +435,60 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
if (size != 0)
|
if (size != 0)
|
||||||
{
|
{
|
||||||
Buffer buffer;
|
Buffer buffer = _buffers.FindFirstOverlap(address, size);
|
||||||
|
|
||||||
lock (_buffers)
|
|
||||||
{
|
|
||||||
buffer = _buffers.FindFirstOverlap(address, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
buffer.SynchronizeMemory(address, size);
|
buffer.SynchronizeMemory(address, size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Prune any invalid entries from a quick access dictionary.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="dictionary">Dictionary to prune</param>
|
||||||
|
/// <param name="toDelete">List used to track entries to delete</param>
|
||||||
|
private void Prune(Dictionary<ulong, BufferCacheEntry> dictionary, ref List<ulong> toDelete)
|
||||||
|
{
|
||||||
|
foreach (var entry in dictionary)
|
||||||
|
{
|
||||||
|
if (entry.Value.UnmappedSequence != entry.Value.Buffer.UnmappedSequence)
|
||||||
|
{
|
||||||
|
(toDelete ??= new()).Add(entry.Key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (toDelete != null)
|
||||||
|
{
|
||||||
|
foreach (ulong entry in toDelete)
|
||||||
|
{
|
||||||
|
dictionary.Remove(entry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Prune any invalid entries from the quick access dictionaries.
|
||||||
|
/// </summary>
|
||||||
|
private void Prune()
|
||||||
|
{
|
||||||
|
List<ulong> toDelete = null;
|
||||||
|
|
||||||
|
Prune(_dirtyCache, ref toDelete);
|
||||||
|
|
||||||
|
toDelete?.Clear();
|
||||||
|
|
||||||
|
Prune(_modifiedCache, ref toDelete);
|
||||||
|
|
||||||
|
_pruneCaches = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Queues a prune of invalid entries the next time a dictionary cache is accessed.
|
||||||
|
/// </summary>
|
||||||
|
public void QueuePrune()
|
||||||
|
{
|
||||||
|
_pruneCaches = true;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Disposes all buffers in the cache.
|
/// Disposes all buffers in the cache.
|
||||||
/// It's an error to use the buffer manager after disposal.
|
/// It's an error to use the buffer manager after disposal.
|
||||||
|
@@ -17,11 +17,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
private readonly GpuContext _context;
|
private readonly GpuContext _context;
|
||||||
private readonly GpuChannel _channel;
|
private readonly GpuChannel _channel;
|
||||||
|
|
||||||
|
private int _unalignedStorageBuffers;
|
||||||
|
public bool HasUnalignedStorageBuffers => _unalignedStorageBuffers > 0;
|
||||||
|
|
||||||
private IndexBuffer _indexBuffer;
|
private IndexBuffer _indexBuffer;
|
||||||
private readonly VertexBuffer[] _vertexBuffers;
|
private readonly VertexBuffer[] _vertexBuffers;
|
||||||
private readonly BufferBounds[] _transformFeedbackBuffers;
|
private readonly BufferBounds[] _transformFeedbackBuffers;
|
||||||
private readonly List<BufferTextureBinding> _bufferTextures;
|
private readonly List<BufferTextureBinding> _bufferTextures;
|
||||||
private readonly BufferRange[] _ranges;
|
private readonly BufferAssignment[] _ranges;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Holds shader stage buffer state and binding information.
|
/// Holds shader stage buffer state and binding information.
|
||||||
@@ -38,6 +41,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public BufferBounds[] Buffers { get; }
|
public BufferBounds[] Buffers { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Flag indicating if this binding is unaligned.
|
||||||
|
/// </summary>
|
||||||
|
public bool[] Unaligned { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Total amount of buffers used on the shader.
|
/// Total amount of buffers used on the shader.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -51,6 +59,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
Bindings = new BufferDescriptor[count];
|
Bindings = new BufferDescriptor[count];
|
||||||
Buffers = new BufferBounds[count];
|
Buffers = new BufferBounds[count];
|
||||||
|
Unaligned = new bool[count];
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -125,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
_bufferTextures = new List<BufferTextureBinding>();
|
_bufferTextures = new List<BufferTextureBinding>();
|
||||||
|
|
||||||
_ranges = new BufferRange[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
_ranges = new BufferAssignment[Constants.TotalGpUniformBuffers * Constants.ShaderStages];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -202,6 +211,31 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
_transformFeedbackBuffersDirty = true;
|
_transformFeedbackBuffersDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Records the alignment of a storage buffer.
|
||||||
|
/// Unaligned storage buffers disable some optimizations on the shader.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="buffers">The binding list to modify</param>
|
||||||
|
/// <param name="index">Index of the storage buffer</param>
|
||||||
|
/// <param name="gpuVa">Start GPU virtual address of the buffer</param>
|
||||||
|
private void RecordStorageAlignment(BuffersPerStage buffers, int index, ulong gpuVa)
|
||||||
|
{
|
||||||
|
bool unaligned = (gpuVa & (Constants.StorageAlignment - 1)) != 0;
|
||||||
|
|
||||||
|
if (unaligned || HasUnalignedStorageBuffers)
|
||||||
|
{
|
||||||
|
// Check if the alignment changed for this binding.
|
||||||
|
|
||||||
|
ref bool currentUnaligned = ref buffers.Unaligned[index];
|
||||||
|
|
||||||
|
if (currentUnaligned != unaligned)
|
||||||
|
{
|
||||||
|
currentUnaligned = unaligned;
|
||||||
|
_unalignedStorageBuffers += unaligned ? 1 : -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Sets a storage buffer on the compute pipeline.
|
/// Sets a storage buffer on the compute pipeline.
|
||||||
/// Storage buffers can be read and written to on shaders.
|
/// Storage buffers can be read and written to on shaders.
|
||||||
@@ -214,6 +248,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
size += gpuVa & ((ulong)_context.Capabilities.StorageBufferOffsetAlignment - 1);
|
size += gpuVa & ((ulong)_context.Capabilities.StorageBufferOffsetAlignment - 1);
|
||||||
|
|
||||||
|
RecordStorageAlignment(_cpStorageBuffers, index, gpuVa);
|
||||||
|
|
||||||
gpuVa = BitUtils.AlignDown(gpuVa, _context.Capabilities.StorageBufferOffsetAlignment);
|
gpuVa = BitUtils.AlignDown(gpuVa, _context.Capabilities.StorageBufferOffsetAlignment);
|
||||||
|
|
||||||
ulong address = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size);
|
ulong address = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size);
|
||||||
@@ -234,17 +270,21 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
size += gpuVa & ((ulong)_context.Capabilities.StorageBufferOffsetAlignment - 1);
|
size += gpuVa & ((ulong)_context.Capabilities.StorageBufferOffsetAlignment - 1);
|
||||||
|
|
||||||
|
BuffersPerStage buffers = _gpStorageBuffers[stage];
|
||||||
|
|
||||||
|
RecordStorageAlignment(buffers, index, gpuVa);
|
||||||
|
|
||||||
gpuVa = BitUtils.AlignDown(gpuVa, _context.Capabilities.StorageBufferOffsetAlignment);
|
gpuVa = BitUtils.AlignDown(gpuVa, _context.Capabilities.StorageBufferOffsetAlignment);
|
||||||
|
|
||||||
ulong address = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size);
|
ulong address = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size);
|
||||||
|
|
||||||
if (_gpStorageBuffers[stage].Buffers[index].Address != address ||
|
if (buffers.Buffers[index].Address != address ||
|
||||||
_gpStorageBuffers[stage].Buffers[index].Size != size)
|
buffers.Buffers[index].Size != size)
|
||||||
{
|
{
|
||||||
_gpStorageBuffersDirty = true;
|
_gpStorageBuffersDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
_gpStorageBuffers[stage].SetBounds(index, address, size, flags);
|
buffers.SetBounds(index, address, size, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -578,10 +618,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
||||||
{
|
{
|
||||||
int rangesFirst = 0;
|
|
||||||
int rangesCount = 0;
|
int rangesCount = 0;
|
||||||
|
|
||||||
Span<BufferRange> ranges = _ranges;
|
Span<BufferAssignment> ranges = _ranges;
|
||||||
|
|
||||||
for (ShaderStage stage = ShaderStage.Vertex; stage <= ShaderStage.Fragment; stage++)
|
for (ShaderStage stage = ShaderStage.Vertex; stage <= ShaderStage.Fragment; stage++)
|
||||||
{
|
{
|
||||||
@@ -600,25 +639,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||||
|
|
||||||
if (rangesCount == 0)
|
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||||
{
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
}
|
|
||||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
|
||||||
{
|
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
rangesCount = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
ranges[rangesCount++] = range;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rangesCount != 0)
|
if (rangesCount != 0)
|
||||||
{
|
{
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -631,10 +659,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
||||||
{
|
{
|
||||||
int rangesFirst = 0;
|
|
||||||
int rangesCount = 0;
|
int rangesCount = 0;
|
||||||
|
|
||||||
Span<BufferRange> ranges = _ranges;
|
Span<BufferAssignment> ranges = _ranges;
|
||||||
|
|
||||||
for (int index = 0; index < buffers.Count; index++)
|
for (int index = 0; index < buffers.Count; index++)
|
||||||
{
|
{
|
||||||
@@ -649,24 +676,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
? bufferCache.GetBufferRangeTillEnd(bounds.Address, bounds.Size, isWrite)
|
||||||
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
: bufferCache.GetBufferRange(bounds.Address, bounds.Size);
|
||||||
|
|
||||||
if (rangesCount == 0)
|
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||||
{
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
}
|
|
||||||
else if (bindingInfo.Binding != rangesFirst + rangesCount)
|
|
||||||
{
|
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
|
||||||
rangesFirst = bindingInfo.Binding;
|
|
||||||
rangesCount = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
ranges[rangesCount++] = range;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rangesCount != 0)
|
if (rangesCount != 0)
|
||||||
{
|
{
|
||||||
SetHostBuffers(ranges, rangesFirst, rangesCount, isStorage);
|
SetHostBuffers(ranges, rangesCount, isStorage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -678,15 +694,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="count">Number of bindings</param>
|
/// <param name="count">Number of bindings</param>
|
||||||
/// <param name="isStorage">Indicates if the buffers are storage or uniform buffers</param>
|
/// <param name="isStorage">Indicates if the buffers are storage or uniform buffers</param>
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void SetHostBuffers(ReadOnlySpan<BufferRange> ranges, int first, int count, bool isStorage)
|
private void SetHostBuffers(ReadOnlySpan<BufferAssignment> ranges, int count, bool isStorage)
|
||||||
{
|
{
|
||||||
if (isStorage)
|
if (isStorage)
|
||||||
{
|
{
|
||||||
_context.Renderer.Pipeline.SetStorageBuffers(first, ranges.Slice(0, count));
|
_context.Renderer.Pipeline.SetStorageBuffers(ranges.Slice(0, count));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_context.Renderer.Pipeline.SetUniformBuffers(first, ranges.Slice(0, count));
|
_context.Renderer.Pipeline.SetUniformBuffers(ranges.Slice(0, count));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -325,13 +325,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
public void ReregisterRanges(Action<ulong, ulong> rangeAction)
|
public void ReregisterRanges(Action<ulong, ulong> rangeAction)
|
||||||
{
|
{
|
||||||
ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
|
ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
|
||||||
|
int count;
|
||||||
|
|
||||||
// Range list must be consistent for this operation.
|
// Range list must be consistent for this operation.
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
if (ranges.Length < Count)
|
count = Count;
|
||||||
|
if (ranges.Length < count)
|
||||||
{
|
{
|
||||||
Array.Resize(ref ranges, Count);
|
Array.Resize(ref ranges, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@@ -342,7 +344,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
}
|
}
|
||||||
|
|
||||||
ulong currentSync = _context.SyncNumber;
|
ulong currentSync = _context.SyncNumber;
|
||||||
for (int i = 0; i < Count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
BufferModifiedRange range = ranges[i];
|
BufferModifiedRange range = ranges[i];
|
||||||
if (range.SyncNumber != currentSync)
|
if (range.SyncNumber != currentSync)
|
||||||
|
@@ -242,6 +242,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
WriteImpl(range, data, _cpuMemory.WriteUntracked);
|
WriteImpl(range, data, _cpuMemory.WriteUntracked);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Writes data to the application process, returning false if the data was not changed.
|
||||||
|
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
|
||||||
|
/// <param name="address">Address to write into</param>
|
||||||
|
/// <param name="data">Data to be written</param>
|
||||||
|
/// <returns>True if the data was changed, false otherwise</returns>
|
||||||
|
public bool WriteWithRedundancyCheck(ulong address, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
return _cpuMemory.WriteWithRedundancyCheck(address, data);
|
||||||
|
}
|
||||||
|
|
||||||
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@@ -36,6 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="channel">GPU channel</param>
|
/// <param name="channel">GPU channel</param>
|
||||||
/// <param name="poolState">Texture pool state</param>
|
/// <param name="poolState">Texture pool state</param>
|
||||||
|
/// <param name="computeState">Compute state</param>
|
||||||
/// <param name="gpuVa">GPU virtual address of the compute shader</param>
|
/// <param name="gpuVa">GPU virtual address of the compute shader</param>
|
||||||
/// <param name="program">Cached host program for the given state, if found</param>
|
/// <param name="program">Cached host program for the given state, if found</param>
|
||||||
/// <param name="cachedGuestCode">Cached guest code, if any found</param>
|
/// <param name="cachedGuestCode">Cached guest code, if any found</param>
|
||||||
@@ -43,6 +44,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
public bool TryFind(
|
public bool TryFind(
|
||||||
GpuChannel channel,
|
GpuChannel channel,
|
||||||
GpuChannelPoolState poolState,
|
GpuChannelPoolState poolState,
|
||||||
|
GpuChannelComputeState computeState,
|
||||||
ulong gpuVa,
|
ulong gpuVa,
|
||||||
out CachedShaderProgram program,
|
out CachedShaderProgram program,
|
||||||
out byte[] cachedGuestCode)
|
out byte[] cachedGuestCode)
|
||||||
@@ -50,7 +52,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
program = null;
|
program = null;
|
||||||
ShaderCodeAccessor codeAccessor = new ShaderCodeAccessor(channel.MemoryManager, gpuVa);
|
ShaderCodeAccessor codeAccessor = new ShaderCodeAccessor(channel.MemoryManager, gpuVa);
|
||||||
bool hasSpecList = _cache.TryFindItem(codeAccessor, out var specList, out cachedGuestCode);
|
bool hasSpecList = _cache.TryFindItem(codeAccessor, out var specList, out cachedGuestCode);
|
||||||
return hasSpecList && specList.TryFindForCompute(channel, poolState, out program);
|
return hasSpecList && specList.TryFindForCompute(channel, poolState, computeState, out program);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@@ -225,6 +225,12 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
return _oldSpecState.GraphicsState.EarlyZForce;
|
return _oldSpecState.GraphicsState.EarlyZForce;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public bool QueryHasUnalignedStorageBuffer()
|
||||||
|
{
|
||||||
|
return _oldSpecState.GraphicsState.HasUnalignedStorageBuffer || _oldSpecState.ComputeState.HasUnalignedStorageBuffer;
|
||||||
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public bool QueryViewportTransformDisable()
|
public bool QueryViewportTransformDisable()
|
||||||
{
|
{
|
||||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
private const ushort FileFormatVersionMajor = 1;
|
private const ushort FileFormatVersionMajor = 1;
|
||||||
private const ushort FileFormatVersionMinor = 2;
|
private const ushort FileFormatVersionMinor = 2;
|
||||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||||
private const uint CodeGenVersion = 3747;
|
private const uint CodeGenVersion = 3943;
|
||||||
|
|
||||||
private const string SharedTocFileName = "shared.toc";
|
private const string SharedTocFileName = "shared.toc";
|
||||||
private const string SharedDataFileName = "shared.data";
|
private const string SharedDataFileName = "shared.data";
|
||||||
@@ -379,7 +379,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
|
|
||||||
if (context.Capabilities.Api == TargetApi.Vulkan)
|
if (context.Capabilities.Api == TargetApi.Vulkan)
|
||||||
{
|
{
|
||||||
ShaderSource[] shaderSources = ShaderBinarySerializer.Unpack(shaders, hostCode, isCompute);
|
ShaderSource[] shaderSources = ShaderBinarySerializer.Unpack(shaders, hostCode);
|
||||||
|
|
||||||
hostProgram = context.Renderer.CreateProgram(shaderSources, shaderInfo);
|
hostProgram = context.Renderer.CreateProgram(shaderSources, shaderInfo);
|
||||||
}
|
}
|
||||||
|
@@ -636,6 +636,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
CachedShaderStage[] shaders = new CachedShaderStage[guestShaders.Length];
|
CachedShaderStage[] shaders = new CachedShaderStage[guestShaders.Length];
|
||||||
List<ShaderProgram> translatedStages = new List<ShaderProgram>();
|
List<ShaderProgram> translatedStages = new List<ShaderProgram>();
|
||||||
|
|
||||||
|
TranslatorContext previousStage = null;
|
||||||
|
|
||||||
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
||||||
{
|
{
|
||||||
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
||||||
@@ -668,6 +670,16 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
{
|
{
|
||||||
translatedStages.Add(program);
|
translatedStages.Add(program);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
previousStage = currentStage;
|
||||||
|
}
|
||||||
|
else if (
|
||||||
|
previousStage != null &&
|
||||||
|
previousStage.LayerOutputWritten &&
|
||||||
|
stageIndex == 3 &&
|
||||||
|
!_context.Capabilities.SupportsLayerVertexTessellation)
|
||||||
|
{
|
||||||
|
translatedStages.Add(previousStage.GenerateGeometryPassthrough());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,5 +1,7 @@
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
|
using Ryujinx.Graphics.Shader;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
@@ -12,8 +14,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
using MemoryStream output = new MemoryStream();
|
using MemoryStream output = new MemoryStream();
|
||||||
using BinaryWriter writer = new BinaryWriter(output);
|
using BinaryWriter writer = new BinaryWriter(output);
|
||||||
|
|
||||||
|
writer.Write(sources.Length);
|
||||||
|
|
||||||
for (int i = 0; i < sources.Length; i++)
|
for (int i = 0; i < sources.Length; i++)
|
||||||
{
|
{
|
||||||
|
writer.Write((int)sources[i].Stage);
|
||||||
writer.Write(sources[i].BinaryCode.Length);
|
writer.Write(sources[i].BinaryCode.Length);
|
||||||
writer.Write(sources[i].BinaryCode);
|
writer.Write(sources[i].BinaryCode);
|
||||||
}
|
}
|
||||||
@@ -21,29 +26,40 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
return output.ToArray();
|
return output.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ShaderSource[] Unpack(CachedShaderStage[] stages, byte[] code, bool compute)
|
public static ShaderSource[] Unpack(CachedShaderStage[] stages, byte[] code)
|
||||||
{
|
{
|
||||||
using MemoryStream input = new MemoryStream(code);
|
using MemoryStream input = new MemoryStream(code);
|
||||||
using BinaryReader reader = new BinaryReader(input);
|
using BinaryReader reader = new BinaryReader(input);
|
||||||
|
|
||||||
List<ShaderSource> output = new List<ShaderSource>();
|
List<ShaderSource> output = new List<ShaderSource>();
|
||||||
|
|
||||||
for (int i = compute ? 0 : 1; i < stages.Length; i++)
|
int count = reader.ReadInt32();
|
||||||
{
|
|
||||||
CachedShaderStage stage = stages[i];
|
|
||||||
|
|
||||||
if (stage == null)
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
continue;
|
ShaderStage stage = (ShaderStage)reader.ReadInt32();
|
||||||
}
|
|
||||||
|
|
||||||
int binaryCodeLength = reader.ReadInt32();
|
int binaryCodeLength = reader.ReadInt32();
|
||||||
byte[] binaryCode = reader.ReadBytes(binaryCodeLength);
|
byte[] binaryCode = reader.ReadBytes(binaryCodeLength);
|
||||||
|
|
||||||
output.Add(new ShaderSource(binaryCode, ShaderCache.GetBindings(stage.Info), stage.Info.Stage, TargetLanguage.Spirv));
|
output.Add(new ShaderSource(binaryCode, GetBindings(stages, stage), stage, TargetLanguage.Spirv));
|
||||||
}
|
}
|
||||||
|
|
||||||
return output.ToArray();
|
return output.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static ShaderBindings GetBindings(CachedShaderStage[] stages, ShaderStage stage)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < stages.Length; i++)
|
||||||
|
{
|
||||||
|
CachedShaderStage currentStage = stages[i];
|
||||||
|
|
||||||
|
if (currentStage != null && currentStage.Info.Stage == stage && currentStage.Info != null)
|
||||||
|
{
|
||||||
|
return ShaderCache.GetBindings(currentStage.Info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new ShaderBindings(Array.Empty<int>(), Array.Empty<int>(), Array.Empty<int>(), Array.Empty<int>());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -145,6 +145,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
return _state.GraphicsState.HasConstantBufferDrawParameters;
|
return _state.GraphicsState.HasConstantBufferDrawParameters;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public bool QueryHasUnalignedStorageBuffer()
|
||||||
|
{
|
||||||
|
return _state.GraphicsState.HasUnalignedStorageBuffer || _state.ComputeState.HasUnalignedStorageBuffer;
|
||||||
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public InputTopology QueryPrimitiveTopology()
|
public InputTopology QueryPrimitiveTopology()
|
||||||
{
|
{
|
||||||
|
@@ -128,6 +128,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
|
|
||||||
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;
|
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;
|
||||||
|
|
||||||
|
public bool QueryHostSupportsLayerVertexTessellation() => _context.Capabilities.SupportsLayerVertexTessellation;
|
||||||
|
|
||||||
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
|
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
|
||||||
|
|
||||||
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
|
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
|
||||||
|
@@ -32,6 +32,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly int SharedMemorySize;
|
public readonly int SharedMemorySize;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Indicates that any storage buffer use is unaligned.
|
||||||
|
/// </summary>
|
||||||
|
public readonly bool HasUnalignedStorageBuffer;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new GPU compute state.
|
/// Creates a new GPU compute state.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -40,18 +45,21 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// <param name="localSizeZ">Local group size Z of the compute shader</param>
|
/// <param name="localSizeZ">Local group size Z of the compute shader</param>
|
||||||
/// <param name="localMemorySize">Local memory size of the compute shader</param>
|
/// <param name="localMemorySize">Local memory size of the compute shader</param>
|
||||||
/// <param name="sharedMemorySize">Shared memory size of the compute shader</param>
|
/// <param name="sharedMemorySize">Shared memory size of the compute shader</param>
|
||||||
|
/// <param name="hasUnalignedStorageBuffer">Indicates that any storage buffer use is unaligned</param>
|
||||||
public GpuChannelComputeState(
|
public GpuChannelComputeState(
|
||||||
int localSizeX,
|
int localSizeX,
|
||||||
int localSizeY,
|
int localSizeY,
|
||||||
int localSizeZ,
|
int localSizeZ,
|
||||||
int localMemorySize,
|
int localMemorySize,
|
||||||
int sharedMemorySize)
|
int sharedMemorySize,
|
||||||
|
bool hasUnalignedStorageBuffer)
|
||||||
{
|
{
|
||||||
LocalSizeX = localSizeX;
|
LocalSizeX = localSizeX;
|
||||||
LocalSizeY = localSizeY;
|
LocalSizeY = localSizeY;
|
||||||
LocalSizeZ = localSizeZ;
|
LocalSizeZ = localSizeZ;
|
||||||
LocalMemorySize = localMemorySize;
|
LocalMemorySize = localMemorySize;
|
||||||
SharedMemorySize = sharedMemorySize;
|
SharedMemorySize = sharedMemorySize;
|
||||||
|
HasUnalignedStorageBuffer = hasUnalignedStorageBuffer;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -82,6 +82,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly bool HasConstantBufferDrawParameters;
|
public readonly bool HasConstantBufferDrawParameters;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Indicates that any storage buffer use is unaligned.
|
||||||
|
/// </summary>
|
||||||
|
public readonly bool HasUnalignedStorageBuffer;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new GPU graphics state.
|
/// Creates a new GPU graphics state.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -99,6 +104,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// <param name="alphaTestReference">When alpha test is enabled, indicates the value to compare with the fragment output alpha</param>
|
/// <param name="alphaTestReference">When alpha test is enabled, indicates the value to compare with the fragment output alpha</param>
|
||||||
/// <param name="attributeTypes">Type of the vertex attributes consumed by the shader</param>
|
/// <param name="attributeTypes">Type of the vertex attributes consumed by the shader</param>
|
||||||
/// <param name="hasConstantBufferDrawParameters">Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0</param>
|
/// <param name="hasConstantBufferDrawParameters">Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0</param>
|
||||||
|
/// <param name="hasUnalignedStorageBuffer">Indicates that any storage buffer use is unaligned</param>
|
||||||
public GpuChannelGraphicsState(
|
public GpuChannelGraphicsState(
|
||||||
bool earlyZForce,
|
bool earlyZForce,
|
||||||
PrimitiveTopology topology,
|
PrimitiveTopology topology,
|
||||||
@@ -113,7 +119,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
CompareOp alphaTestCompare,
|
CompareOp alphaTestCompare,
|
||||||
float alphaTestReference,
|
float alphaTestReference,
|
||||||
ref Array32<AttributeType> attributeTypes,
|
ref Array32<AttributeType> attributeTypes,
|
||||||
bool hasConstantBufferDrawParameters)
|
bool hasConstantBufferDrawParameters,
|
||||||
|
bool hasUnalignedStorageBuffer)
|
||||||
{
|
{
|
||||||
EarlyZForce = earlyZForce;
|
EarlyZForce = earlyZForce;
|
||||||
Topology = topology;
|
Topology = topology;
|
||||||
@@ -129,6 +136,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
AlphaTestReference = alphaTestReference;
|
AlphaTestReference = alphaTestReference;
|
||||||
AttributeTypes = attributeTypes;
|
AttributeTypes = attributeTypes;
|
||||||
HasConstantBufferDrawParameters = hasConstantBufferDrawParameters;
|
HasConstantBufferDrawParameters = hasConstantBufferDrawParameters;
|
||||||
|
HasUnalignedStorageBuffer = hasUnalignedStorageBuffer;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -203,12 +203,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
GpuChannelComputeState computeState,
|
GpuChannelComputeState computeState,
|
||||||
ulong gpuVa)
|
ulong gpuVa)
|
||||||
{
|
{
|
||||||
if (_cpPrograms.TryGetValue(gpuVa, out var cpShader) && IsShaderEqual(channel, poolState, cpShader, gpuVa))
|
if (_cpPrograms.TryGetValue(gpuVa, out var cpShader) && IsShaderEqual(channel, poolState, computeState, cpShader, gpuVa))
|
||||||
{
|
{
|
||||||
return cpShader;
|
return cpShader;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_computeShaderCache.TryFind(channel, poolState, gpuVa, out cpShader, out byte[] cachedGuestCode))
|
if (_computeShaderCache.TryFind(channel, poolState, computeState, gpuVa, out cpShader, out byte[] cachedGuestCode))
|
||||||
{
|
{
|
||||||
_cpPrograms[gpuVa] = cpShader;
|
_cpPrograms[gpuVa] = cpShader;
|
||||||
return cpShader;
|
return cpShader;
|
||||||
@@ -356,6 +356,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
CachedShaderStage[] shaders = new CachedShaderStage[Constants.ShaderStages + 1];
|
CachedShaderStage[] shaders = new CachedShaderStage[Constants.ShaderStages + 1];
|
||||||
List<ShaderSource> shaderSources = new List<ShaderSource>();
|
List<ShaderSource> shaderSources = new List<ShaderSource>();
|
||||||
|
|
||||||
|
TranslatorContext previousStage = null;
|
||||||
|
|
||||||
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
for (int stageIndex = 0; stageIndex < Constants.ShaderStages; stageIndex++)
|
||||||
{
|
{
|
||||||
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
TranslatorContext currentStage = translatorContexts[stageIndex + 1];
|
||||||
@@ -392,6 +394,16 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
{
|
{
|
||||||
shaderSources.Add(CreateShaderSource(program));
|
shaderSources.Add(CreateShaderSource(program));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
previousStage = currentStage;
|
||||||
|
}
|
||||||
|
else if (
|
||||||
|
previousStage != null &&
|
||||||
|
previousStage.LayerOutputWritten &&
|
||||||
|
stageIndex == 3 &&
|
||||||
|
!_context.Capabilities.SupportsLayerVertexTessellation)
|
||||||
|
{
|
||||||
|
shaderSources.Add(CreateShaderSource(previousStage.GenerateGeometryPassthrough()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -473,18 +485,20 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="channel">GPU channel using the shader</param>
|
/// <param name="channel">GPU channel using the shader</param>
|
||||||
/// <param name="poolState">GPU channel state to verify shader compatibility</param>
|
/// <param name="poolState">GPU channel state to verify shader compatibility</param>
|
||||||
|
/// <param name="computeState">GPU channel compute state to verify shader compatibility</param>
|
||||||
/// <param name="cpShader">Cached compute shader</param>
|
/// <param name="cpShader">Cached compute shader</param>
|
||||||
/// <param name="gpuVa">GPU virtual address of the shader code in memory</param>
|
/// <param name="gpuVa">GPU virtual address of the shader code in memory</param>
|
||||||
/// <returns>True if the code is different, false otherwise</returns>
|
/// <returns>True if the code is different, false otherwise</returns>
|
||||||
private static bool IsShaderEqual(
|
private static bool IsShaderEqual(
|
||||||
GpuChannel channel,
|
GpuChannel channel,
|
||||||
GpuChannelPoolState poolState,
|
GpuChannelPoolState poolState,
|
||||||
|
GpuChannelComputeState computeState,
|
||||||
CachedShaderProgram cpShader,
|
CachedShaderProgram cpShader,
|
||||||
ulong gpuVa)
|
ulong gpuVa)
|
||||||
{
|
{
|
||||||
if (IsShaderEqual(channel.MemoryManager, cpShader.Shaders[0], gpuVa))
|
if (IsShaderEqual(channel.MemoryManager, cpShader.Shaders[0], gpuVa))
|
||||||
{
|
{
|
||||||
return cpShader.SpecializationState.MatchesCompute(channel, poolState, true);
|
return cpShader.SpecializationState.MatchesCompute(channel, poolState, computeState, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
@@ -53,13 +53,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="channel">GPU channel</param>
|
/// <param name="channel">GPU channel</param>
|
||||||
/// <param name="poolState">Texture pool state</param>
|
/// <param name="poolState">Texture pool state</param>
|
||||||
|
/// <param name="computeState">Compute state</param>
|
||||||
/// <param name="program">Cached program, if found</param>
|
/// <param name="program">Cached program, if found</param>
|
||||||
/// <returns>True if a compatible program is found, false otherwise</returns>
|
/// <returns>True if a compatible program is found, false otherwise</returns>
|
||||||
public bool TryFindForCompute(GpuChannel channel, GpuChannelPoolState poolState, out CachedShaderProgram program)
|
public bool TryFindForCompute(GpuChannel channel, GpuChannelPoolState poolState, GpuChannelComputeState computeState, out CachedShaderProgram program)
|
||||||
{
|
{
|
||||||
foreach (var entry in _entries)
|
foreach (var entry in _entries)
|
||||||
{
|
{
|
||||||
if (entry.SpecializationState.MatchesCompute(channel, poolState, true))
|
if (entry.SpecializationState.MatchesCompute(channel, poolState, computeState, true))
|
||||||
{
|
{
|
||||||
program = entry;
|
program = entry;
|
||||||
return true;
|
return true;
|
||||||
|
@@ -531,6 +531,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (graphicsState.HasUnalignedStorageBuffer != GraphicsState.HasUnalignedStorageBuffer)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return Matches(channel, poolState, checkTextures, isCompute: false);
|
return Matches(channel, poolState, checkTextures, isCompute: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -539,10 +544,16 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="channel">GPU channel</param>
|
/// <param name="channel">GPU channel</param>
|
||||||
/// <param name="poolState">Texture pool state</param>
|
/// <param name="poolState">Texture pool state</param>
|
||||||
|
/// <param name="computeState">Compute state</param>
|
||||||
/// <param name="checkTextures">Indicates whether texture descriptors should be checked</param>
|
/// <param name="checkTextures">Indicates whether texture descriptors should be checked</param>
|
||||||
/// <returns>True if the state matches, false otherwise</returns>
|
/// <returns>True if the state matches, false otherwise</returns>
|
||||||
public bool MatchesCompute(GpuChannel channel, GpuChannelPoolState poolState, bool checkTextures)
|
public bool MatchesCompute(GpuChannel channel, GpuChannelPoolState poolState, GpuChannelComputeState computeState, bool checkTextures)
|
||||||
{
|
{
|
||||||
|
if (computeState.HasUnalignedStorageBuffer != ComputeState.HasUnalignedStorageBuffer)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return Matches(channel, poolState, checkTextures, isCompute: true);
|
return Matches(channel, poolState, checkTextures, isCompute: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
|||||||
short dqv = dq[0];
|
short dqv = dq[0];
|
||||||
ReadOnlySpan<byte> cat6Prob = (xd.Bd == 12)
|
ReadOnlySpan<byte> cat6Prob = (xd.Bd == 12)
|
||||||
? Luts.Vp9Cat6ProbHigh12
|
? Luts.Vp9Cat6ProbHigh12
|
||||||
: (xd.Bd == 10) ? new ReadOnlySpan<byte>(Luts.Vp9Cat6ProbHigh12).Slice(2) : Luts.Vp9Cat6Prob;
|
: (xd.Bd == 10) ? Luts.Vp9Cat6ProbHigh12.Slice(2) : Luts.Vp9Cat6Prob;
|
||||||
int cat6Bits = (xd.Bd == 12) ? 18 : (xd.Bd == 10) ? 16 : 14;
|
int cat6Bits = (xd.Bd == 12) ? 18 : (xd.Bd == 10) ? 16 : 14;
|
||||||
// Keep value, range, and count as locals. The compiler produces better
|
// Keep value, range, and count as locals. The compiler produces better
|
||||||
// results with the locals than using r directly.
|
// results with the locals than using r directly.
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user