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4 Commits

Author SHA1 Message Date
TSRBerry
eebc39228d UI: Allow overriding graphics backend + Move command line parser into a new class (#3707)
* Ava: Keep command line args when restarting

* UI: Move common UI functions to ProgramHelper

Add command line option to override the configured graphics backend

* Ava: Add CleanupUpdate task back

* Remove unused usings

* Revert combining common UI functions

Rename ProgramHelper to CommandLineState
Move command line parsing to CommandLineState

* Rename CommandLineProfile to Profile

* Fix assigning the wrong array to Arguments
2022-11-12 20:36:36 -03:00
gdkchan
9daf029f35 Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
gdkchan
51a27032f0 Fix VertexId and InstanceId on Vulkan (#3833)
* Fix VertexId and InstanceId on Vulkan

* Shader cache version bump
2022-11-11 13:22:49 -03:00
gdkchan
a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829)
* Minor improvement to Vulkan pipeline state and bindings management

* Clean up buffer textures too

* Use glBindTextureUnit
2022-11-10 13:38:38 -03:00
30 changed files with 457 additions and 320 deletions

View File

@@ -10,6 +10,7 @@ using Ryujinx.Ava.Ui.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Diagnostics;
using System.IO;
@@ -64,8 +65,7 @@ namespace Ryujinx.Ava
if (result == UserResult.Yes)
{
var path = Process.GetCurrentProcess().MainModule.FileName;
var info = new ProcessStartInfo() { FileName = path, UseShellExecute = false };
var proc = Process.Start(info);
var proc = Process.Start(path, CommandLineState.Arguments);
desktop.Shutdown();
Environment.Exit(0);
}

View File

@@ -13,6 +13,7 @@ using Ryujinx.Common.SystemInfo;
using Ryujinx.Modules;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using System;
using System.IO;
using System.Runtime.InteropServices;
@@ -26,7 +27,6 @@ namespace Ryujinx.Ava
public static double ActualScaleFactor { get; set; }
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static string CommandLineProfile { get; set; }
public static bool PreviewerDetached { get; private set; }
public static RenderTimer RenderTimer { get; private set; }
@@ -87,46 +87,8 @@ namespace Ryujinx.Ava
private static void Initialize(string[] args)
{
// Parse Arguments.
string launchPathArg = null;
string baseDirPathArg = null;
bool startFullscreenArg = false;
for (int i = 0; i < args.Length; ++i)
{
string arg = args[i];
if (arg == "-r" || arg == "--root-data-dir")
{
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
baseDirPathArg = args[++i];
}
else if (arg == "-p" || arg == "--profile")
{
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
CommandLineProfile = args[++i];
}
else if (arg == "-f" || arg == "--fullscreen")
{
startFullscreenArg = true;
}
else
{
launchPathArg = arg;
}
}
// Parse arguments
CommandLineState.ParseArguments(args);
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
@@ -138,7 +100,7 @@ namespace Ryujinx.Ava
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
// Setup base data directory.
AppDataManager.Initialize(baseDirPathArg);
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
// Initialize the configuration.
ConfigurationState.Initialize();
@@ -173,9 +135,9 @@ namespace Ryujinx.Ava
}
}
if (launchPathArg != null)
if (CommandLineState.LaunchPathArg != null)
{
MainWindow.DeferLoadApplication(launchPathArg, startFullscreenArg);
MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
}
}
@@ -215,6 +177,19 @@ namespace Ryujinx.Ava
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
}
}
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend != null)
{
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
}
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
}
}
}
private static void PrintSystemInfo()

View File

@@ -21,14 +21,10 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.Input;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Configuration.System;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
namespace Ryujinx.Ava.Ui.ViewModels

View File

@@ -23,6 +23,7 @@ using Ryujinx.Modules;
using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using SixLabors.ImageSharp.PixelFormats;
using System;
using System.ComponentModel;
@@ -432,7 +433,7 @@ namespace Ryujinx.Ava.Ui.Windows
// Consider removing this at some point in the future when we don't need to worry about old saves.
VirtualFileSystem.FixExtraData(LibHacHorizonManager.RyujinxClient);
AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient, Program.CommandLineProfile);
AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient, CommandLineState.Profile);
VirtualFileSystem.ReloadKeySet();

View File

@@ -708,11 +708,12 @@ namespace Ryujinx.Graphics.Gpu.Image
else
{
bool dataMatches = _currentData != null && data.SequenceEqual(_currentData);
_currentData = data.ToArray();
if (dataMatches)
{
return;
}
_currentData = data.ToArray();
}
}

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 3807;
private const uint CodeGenVersion = 3831;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View File

@@ -34,5 +34,11 @@ namespace Ryujinx.Graphics.OpenGL.Image
GL.ActiveTexture(TextureUnit.Texture0 + unit);
GL.BindTexture(target, Handle);
}
public static void ClearBinding(int unit)
{
GL.ActiveTexture(TextureUnit.Texture0 + unit);
GL.BindTextureUnit(unit, 0);
}
}
}

View File

@@ -919,6 +919,7 @@ namespace Ryujinx.Graphics.OpenGL
if (texture == null)
{
GL.BindImageTexture(binding, 0, 0, true, 0, TextureAccess.ReadWrite, SizedInternalFormat.Rgba8);
return;
}
@@ -1275,6 +1276,10 @@ namespace Ryujinx.Graphics.OpenGL
((TextureBase)texture).Bind(binding);
}
}
else
{
TextureBase.ClearBinding(binding);
}
Sampler glSampler = (Sampler)sampler;

View File

@@ -10,12 +10,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public StructuredFunction CurrentFunction { get; set; }
public StructuredProgramInfo Info { get; }
public ShaderConfig Config { get; }
public OperandManager OperandManager { get; }
private readonly StructuredProgramInfo _info;
private readonly StringBuilder _sb;
private int _level;
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public CodeGenContext(StructuredProgramInfo info, ShaderConfig config)
{
_info = info;
Info = info;
Config = config;
OperandManager = new OperandManager();
@@ -72,19 +72,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public StructuredFunction GetFunction(int id)
{
return _info.Functions[id];
}
public TransformFeedbackOutput GetTransformFeedbackOutput(int location, int component)
{
int index = (AttributeConsts.UserAttributeBase / 4) + location * 4 + component;
return _info.TransformFeedbackOutputs[index];
}
public TransformFeedbackOutput GetTransformFeedbackOutput(int location)
{
int index = location / 4;
return _info.TransformFeedbackOutputs[index];
return Info.Functions[id];
}
private void UpdateIndentation()

View File

@@ -210,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
{
var tfOutput = context.GetTransformFeedbackOutput(AttributeConsts.PositionX);
var tfOutput = context.Info.GetTransformFeedbackOutput(AttributeConsts.PositionX);
if (tfOutput.Valid)
{
context.AppendLine($"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) out gl_PerVertex");
@@ -603,6 +603,31 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string name = $"{DefaultNames.OAttributePrefix}{attr}{suffix}";
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
{
int attrOffset = AttributeConsts.UserAttributeBase + attr * 16;
int components = context.Config.LastInPipeline ? context.Info.GetTransformFeedbackOutputComponents(attrOffset) : 1;
if (components > 1)
{
string type = components switch
{
2 => "vec2",
3 => "vec3",
4 => "vec4",
_ => "float"
};
string xfb = string.Empty;
var tfOutput = context.Info.GetTransformFeedbackOutput(attrOffset);
if (tfOutput.Valid)
{
xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
}
context.AppendLine($"layout (location = {attr}{xfb}) out {type} {name};");
}
else
{
for (int c = 0; c < 4; c++)
{
@@ -610,7 +635,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string xfb = string.Empty;
var tfOutput = context.GetTransformFeedbackOutput(attr, c);
var tfOutput = context.Info.GetTransformFeedbackOutput(attrOffset + c * 4);
if (tfOutput.Valid)
{
xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
@@ -619,6 +644,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};");
}
}
}
else
{
context.AppendLine($"layout (location = {attr}) out vec4 {name};");

View File

@@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (assignment.Destination is AstOperand operand && operand.Type.IsAttribute())
{
bool perPatch = operand.Type == OperandType.AttributePerPatch;
dest = OperandManager.GetOutAttributeName(operand.Value, context.Config, perPatch);
dest = OperandManager.GetOutAttributeName(context, operand.Value, perPatch);
}
else
{

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else if (node is AstOperand operand)
{
return context.OperandManager.GetExpression(operand, context.Config);
return context.OperandManager.GetExpression(context, operand);
}
throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");

View File

@@ -205,7 +205,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
{
int attrOffset = baseAttr.Value + (operand.Value << 2);
return OperandManager.GetAttributeName(attrOffset, context.Config, perPatch: false, isOutAttr: false, indexExpr);
return OperandManager.GetAttributeName(context, attrOffset, perPatch: false, isOutAttr: false, indexExpr);
}
else
{
@@ -332,7 +332,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
{
int attrOffset = baseAttr.Value + (operand.Value << 2);
attrName = OperandManager.GetAttributeName(attrOffset, context.Config, perPatch: false, isOutAttr: true);
attrName = OperandManager.GetAttributeName(context, attrOffset, perPatch: false, isOutAttr: true);
}
else
{

View File

@@ -48,6 +48,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{ AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) },
{ AttributeConsts.InstanceId, new BuiltInAttribute("gl_InstanceID", VariableType.S32) },
{ AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) },
{ AttributeConsts.BaseInstance, new BuiltInAttribute("gl_BaseInstance", VariableType.S32) },
{ AttributeConsts.BaseVertex, new BuiltInAttribute("gl_BaseVertex", VariableType.S32) },
{ AttributeConsts.InstanceIndex, new BuiltInAttribute("gl_InstanceIndex", VariableType.S32) },
{ AttributeConsts.VertexIndex, new BuiltInAttribute("gl_VertexIndex", VariableType.S32) },
{ AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) },
// Special.
@@ -99,15 +103,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return name;
}
public string GetExpression(AstOperand operand, ShaderConfig config)
public string GetExpression(CodeGenContext context, AstOperand operand)
{
return operand.Type switch
{
OperandType.Argument => GetArgumentName(operand.Value),
OperandType.Attribute => GetAttributeName(operand.Value, config, perPatch: false),
OperandType.AttributePerPatch => GetAttributeName(operand.Value, config, perPatch: true),
OperandType.Attribute => GetAttributeName(context, operand.Value, perPatch: false),
OperandType.AttributePerPatch => GetAttributeName(context, operand.Value, perPatch: true),
OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
OperandType.ConstantBuffer => GetConstantBufferName(operand, config),
OperandType.ConstantBuffer => GetConstantBufferName(operand, context.Config),
OperandType.LocalVariable => _locals[operand],
OperandType.Undefined => DefaultNames.UndefinedName,
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
@@ -149,13 +153,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return GetVec4Indexed(GetUbName(stage, slotExpr) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement);
}
public static string GetOutAttributeName(int value, ShaderConfig config, bool perPatch)
public static string GetOutAttributeName(CodeGenContext context, int value, bool perPatch)
{
return GetAttributeName(value, config, perPatch, isOutAttr: true);
return GetAttributeName(context, value, perPatch, isOutAttr: true);
}
public static string GetAttributeName(int value, ShaderConfig config, bool perPatch, bool isOutAttr = false, string indexExpr = "0")
public static string GetAttributeName(CodeGenContext context, int value, bool perPatch, bool isOutAttr = false, string indexExpr = "0")
{
ShaderConfig config = context.Config;
if ((value & AttributeConsts.LoadOutputMask) != 0)
{
isOutAttr = true;
@@ -188,6 +194,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
else if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
{
int attrOffset = value;
value -= AttributeConsts.UserAttributeBase;
string prefix = isOutAttr
@@ -211,14 +218,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
((config.LastInVertexPipeline && isOutAttr) ||
(config.Stage == ShaderStage.Fragment && !isOutAttr)))
{
string name = $"{prefix}{(value >> 4)}_{swzMask}";
int components = config.LastInPipeline ? context.Info.GetTransformFeedbackOutputComponents(attrOffset) : 1;
string name = components > 1 ? $"{prefix}{(value >> 4)}" : $"{prefix}{(value >> 4)}_{swzMask}";
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
{
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
}
return name;
return components > 1 ? name + '.' + swzMask : name;
}
else
{

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private const uint SpirvVersionRevision = 0;
private const uint SpirvVersionPacked = (SpirvVersionMajor << 16) | (SpirvVersionMinor << 8) | SpirvVersionRevision;
private readonly StructuredProgramInfo _info;
public StructuredProgramInfo Info { get; }
public ShaderConfig Config { get; }
@@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
GeneratorPool<Instruction> instPool,
GeneratorPool<LiteralInteger> integerPool) : base(SpirvVersionPacked, instPool, integerPool)
{
_info = info;
Info = info;
Config = config;
if (config.Stage == ShaderStage.Geometry)
@@ -317,6 +317,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
attrOffset = attr;
type = elemType;
if (Config.LastInPipeline && isOutAttr)
{
int components = Info.GetTransformFeedbackOutputComponents(attr);
if (components > 1)
{
attrOffset &= ~0xf;
type = AggregateType.Vector | AggregateType.FP32;
attrInfo = new AttributeInfo(attrOffset, (attr - attrOffset) / 4, components, type, false);
}
}
}
ioVariable = isOutAttr ? Outputs[attrOffset] : Inputs[attrOffset];
@@ -536,18 +548,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return _functions[funcIndex];
}
public TransformFeedbackOutput GetTransformFeedbackOutput(int location, int component)
{
int index = (AttributeConsts.UserAttributeBase / 4) + location * 4 + component;
return _info.TransformFeedbackOutputs[index];
}
public TransformFeedbackOutput GetTransformFeedbackOutput(int location)
{
int index = location / 4;
return _info.TransformFeedbackOutputs[index];
}
public Instruction GetType(AggregateType type, int length = 1)
{
if (type.HasFlag(AggregateType.Array))

View File

@@ -440,12 +440,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
PixelImap iq = PixelImap.Unused;
if (context.Config.Stage == ShaderStage.Fragment &&
attr >= AttributeConsts.UserAttributeBase &&
attr < AttributeConsts.UserAttributeEnd)
if (context.Config.Stage == ShaderStage.Fragment)
{
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
{
iq = context.Config.ImapTypes[(attr - AttributeConsts.UserAttributeBase) / 16].GetFirstUsedType();
}
else
{
AttributeInfo attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr: false);
AggregateType elemType = attrInfo.Type & AggregateType.ElementTypeMask;
if (attrInfo.IsBuiltin && (elemType == AggregateType.S32 || elemType == AggregateType.U32))
{
iq = PixelImap.Constant;
}
}
}
DeclareInputOrOutput(context, attr, perPatch, isOutAttr: false, iq);
}
@@ -516,7 +527,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
((isOutAttr && context.Config.LastInVertexPipeline) ||
(!isOutAttr && context.Config.Stage == ShaderStage.Fragment)))
{
DeclareInputOrOutput(context, attr, (attr >> 2) & 3, isOutAttr, iq);
DeclareTransformFeedbackInputOrOutput(context, attr, isOutAttr, iq);
return;
}
@@ -572,7 +583,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr)
{
var tfOutput = context.GetTransformFeedbackOutput(attrInfo.BaseValue);
var tfOutput = context.Info.GetTransformFeedbackOutput(attrInfo.BaseValue);
if (tfOutput.Valid)
{
context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer);
@@ -595,15 +606,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
if (!isOutAttr)
{
if (!perPatch &&
if (!isOutAttr &&
!perPatch &&
(context.Config.PassthroughAttributes & (1 << location)) != 0 &&
context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
{
context.Decorate(spvVar, Decoration.PassthroughNV);
}
}
else if (attr >= AttributeConsts.FragmentOutputColorBase && attr < AttributeConsts.FragmentOutputColorEnd)
{
int location = (attr - AttributeConsts.FragmentOutputColorBase) / 16;
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
}
if (!isOutAttr)
{
switch (iq)
{
case PixelImap.Constant:
@@ -614,29 +632,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
break;
}
}
}
else if (attr >= AttributeConsts.FragmentOutputColorBase && attr < AttributeConsts.FragmentOutputColorEnd)
{
int location = (attr - AttributeConsts.FragmentOutputColorBase) / 16;
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
}
context.AddGlobalVariable(spvVar);
dict.Add(attrInfo.BaseValue, spvVar);
}
private static void DeclareInputOrOutput(CodeGenContext context, int attr, int component, bool isOutAttr, PixelImap iq = PixelImap.Unused)
private static void DeclareTransformFeedbackInputOrOutput(CodeGenContext context, int attr, bool isOutAttr, PixelImap iq = PixelImap.Unused)
{
var dict = isOutAttr ? context.Outputs : context.Inputs;
var attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr);
bool hasComponent = true;
int component = (attr >> 2) & 3;
int components = 1;
var type = attrInfo.Type & AggregateType.ElementTypeMask;
if (context.Config.LastInPipeline && isOutAttr)
{
components = context.Info.GetTransformFeedbackOutputComponents(attr);
if (components > 1)
{
attr &= ~0xf;
type = AggregateType.Vector | AggregateType.FP32;
hasComponent = false;
}
}
if (dict.ContainsKey(attr))
{
return;
}
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
var attrType = context.GetType(attrInfo.Type & AggregateType.ElementTypeMask);
var attrType = context.GetType(type, components);
if (AttributeInfo.IsArrayAttributeSpirv(context.Config.Stage, isOutAttr) && (!attrInfo.IsBuiltin || AttributeInfo.IsArrayBuiltIn(attr)))
{
@@ -656,11 +685,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
int location = (attr - AttributeConsts.UserAttributeBase) / 16;
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
if (hasComponent)
{
context.Decorate(spvVar, Decoration.Component, (LiteralInteger)component);
}
if (isOutAttr)
{
var tfOutput = context.GetTransformFeedbackOutput(location, component);
var tfOutput = context.Info.GetTransformFeedbackOutput(attr);
if (tfOutput.Valid)
{
context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer);
@@ -704,8 +737,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AttributeConsts.ClipDistance0 => BuiltIn.ClipDistance,
AttributeConsts.PointCoordX => BuiltIn.PointCoord,
AttributeConsts.TessCoordX => BuiltIn.TessCoord,
AttributeConsts.InstanceId => BuiltIn.InstanceId, // FIXME: Invalid
AttributeConsts.VertexId => BuiltIn.VertexId, // FIXME: Invalid
AttributeConsts.InstanceId => BuiltIn.InstanceId,
AttributeConsts.VertexId => BuiltIn.VertexId,
AttributeConsts.BaseInstance => BuiltIn.BaseInstance,
AttributeConsts.BaseVertex => BuiltIn.BaseVertex,
AttributeConsts.InstanceIndex => BuiltIn.InstanceIndex,
AttributeConsts.VertexIndex => BuiltIn.VertexIndex,
AttributeConsts.FrontFacing => BuiltIn.FrontFacing,
AttributeConsts.FragmentOutputDepth => BuiltIn.FragDepth,
AttributeConsts.ThreadKill => BuiltIn.HelperInvocation,

View File

@@ -62,11 +62,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.AddCapability(Capability.TransformFeedback);
}
if (config.Stage == ShaderStage.Fragment && context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
if (config.Stage == ShaderStage.Fragment)
{
if (context.Info.Inputs.Contains(AttributeConsts.Layer))
{
context.AddCapability(Capability.Geometry);
}
if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
{
context.AddCapability(Capability.FragmentShaderPixelInterlockEXT);
context.AddExtension("SPV_EXT_fragment_shader_interlock");
}
}
else if (config.Stage == ShaderStage.Geometry)
{
context.AddCapability(Capability.Geometry);

View File

@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
offset |= AttributeConsts.LoadOutputMask;
}
Operand src = op.P ? AttributePerPatch(offset) : Attribute(offset);
Operand src = op.P ? AttributePerPatch(offset) : CreateInputAttribute(context, offset);
context.Copy(Register(rd), src);
}
@@ -312,5 +312,22 @@ namespace Ryujinx.Graphics.Shader.Instructions
return attr;
}
private static Operand CreateInputAttribute(EmitterContext context, int attr)
{
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
{
if (attr == AttributeConsts.InstanceId)
{
return context.ISubtract(Attribute(AttributeConsts.InstanceIndex), Attribute(AttributeConsts.BaseInstance));
}
else if (attr == AttributeConsts.VertexId)
{
return Attribute(AttributeConsts.VertexIndex);
}
}
return Attribute(attr);
}
}
}

View File

@@ -71,12 +71,12 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
var locations = config.GpuAccessor.QueryTransformFeedbackVaryingLocations(tfbIndex);
var stride = config.GpuAccessor.QueryTransformFeedbackStride(tfbIndex);
for (int j = 0; j < locations.Length; j++)
for (int i = 0; i < locations.Length; i++)
{
byte location = locations[j];
byte location = locations[i];
if (location < 0xc0)
{
context.Info.TransformFeedbackOutputs[location] = new TransformFeedbackOutput(tfbIndex, j * 4, stride);
context.Info.TransformFeedbackOutputs[location] = new TransformFeedbackOutput(tfbIndex, i * 4, stride);
}
}
}

View File

@@ -42,5 +42,40 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
TransformFeedbackOutputs = new TransformFeedbackOutput[0xc0];
}
public TransformFeedbackOutput GetTransformFeedbackOutput(int attr)
{
int index = attr / 4;
return TransformFeedbackOutputs[index];
}
public int GetTransformFeedbackOutputComponents(int attr)
{
int index = attr / 4;
int baseIndex = index & ~3;
int count = 1;
for (; count < 4; count++)
{
ref var prev = ref TransformFeedbackOutputs[baseIndex + count - 1];
ref var curr = ref TransformFeedbackOutputs[baseIndex + count];
int prevOffset = prev.Offset;
int currOffset = curr.Offset;
if (!prev.Valid || !curr.Valid || prevOffset + 4 != currOffset)
{
break;
}
}
if (baseIndex + count <= index)
{
return 1;
}
return count;
}
}
}

View File

@@ -95,5 +95,10 @@ namespace Ryujinx.Graphics.Shader.Translation
public const int LtMask = 0x2000040;
public const int ThreadKill = 0x2000044;
public const int BaseInstance = 0x2000050;
public const int BaseVertex = 0x2000054;
public const int InstanceIndex = 0x2000058;
public const int VertexIndex = 0x200005c;
}
}

View File

@@ -27,6 +27,10 @@ namespace Ryujinx.Graphics.Shader.Translation
{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 3, AggregateType.Vector | AggregateType.FP32) },
{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
{ AttributeConsts.BaseInstance, new AttributeInfo(AttributeConsts.BaseInstance, 0, 1, AggregateType.S32) },
{ AttributeConsts.BaseVertex, new AttributeInfo(AttributeConsts.BaseVertex, 0, 1, AggregateType.S32) },
{ AttributeConsts.InstanceIndex, new AttributeInfo(AttributeConsts.InstanceIndex, 0, 1, AggregateType.S32) },
{ AttributeConsts.VertexIndex, new AttributeInfo(AttributeConsts.VertexIndex, 0, 1, AggregateType.S32) },
{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
// Special.

View File

@@ -17,6 +17,7 @@ namespace Ryujinx.Graphics.Shader.Translation
public ShaderStage Stage { get; }
public bool GpPassthrough { get; }
public bool LastInPipeline { get; private set; }
public bool LastInVertexPipeline { get; private set; }
public int ThreadsPerInputPrimitive { get; }
@@ -143,6 +144,7 @@ namespace Ryujinx.Graphics.Shader.Translation
OmapSampleMask = header.OmapSampleMask;
OmapDepth = header.OmapDepth;
TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
LastInPipeline = true;
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
}
@@ -306,6 +308,8 @@ namespace Ryujinx.Graphics.Shader.Translation
config._perPatchAttributeLocations = locationsMap;
}
LastInPipeline = false;
// We don't consider geometry shaders using the geometry shader passthrough feature
// as being the last because when this feature is used, it can't actually modify any of the outputs,
// so the stage that comes before it is the last one that can do modifications.

View File

@@ -138,11 +138,6 @@ namespace Ryujinx.Graphics.Vulkan
public void SetImage(int binding, ITexture image, GAL.Format imageFormat)
{
if (image == null)
{
return;
}
if (image is TextureBuffer imageBuffer)
{
_bufferImageRefs[binding] = imageBuffer;
@@ -152,6 +147,12 @@ namespace Ryujinx.Graphics.Vulkan
{
_imageRefs[binding] = view.GetView(imageFormat).GetIdentityImageView();
}
else
{
_imageRefs[binding] = null;
_bufferImageRefs[binding] = null;
_bufferImageFormats[binding] = default;
}
SignalDirty(DirtyFlags.Image);
}
@@ -215,24 +216,23 @@ namespace Ryujinx.Graphics.Vulkan
public void SetTextureAndSampler(CommandBufferScoped cbs, ShaderStage stage, int binding, ITexture texture, ISampler sampler)
{
if (texture == null)
{
return;
}
if (texture is TextureBuffer textureBuffer)
{
_bufferTextureRefs[binding] = textureBuffer;
}
else
else if (texture is TextureView view)
{
TextureView view = (TextureView)texture;
view.Storage.InsertBarrier(cbs, AccessFlags.AccessShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = view.GetImageView();
_samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();
}
else
{
_textureRefs[binding] = null;
_samplerRefs[binding] = null;
_bufferTextureRefs[binding] = null;
}
SignalDirty(DirtyFlags.Texture);
}

View File

@@ -81,232 +81,208 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id5 = (Internal.Id5 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
}
public float BlendConstantR
{
get => BitConverter.Int32BitsToSingle((int)((Internal.Id6 >> 0) & 0xFFFFFFFF));
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFF00000000) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 0);
}
public float BlendConstantG
{
get => BitConverter.Int32BitsToSingle((int)((Internal.Id6 >> 32) & 0xFFFFFFFF));
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
}
public float BlendConstantB
{
get => BitConverter.Int32BitsToSingle((int)((Internal.Id7 >> 0) & 0xFFFFFFFF));
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFF00000000) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 0);
}
public float BlendConstantA
{
get => BitConverter.Int32BitsToSingle((int)((Internal.Id7 >> 32) & 0xFFFFFFFF));
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
}
public PolygonMode PolygonMode
{
get => (PolygonMode)((Internal.Id8 >> 0) & 0x3FFFFFFF);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFC0000000) | ((ulong)value << 0);
get => (PolygonMode)((Internal.Id6 >> 0) & 0x3FFFFFFF);
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFC0000000) | ((ulong)value << 0);
}
public uint StagesCount
{
get => (byte)((Internal.Id8 >> 30) & 0xFF);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFC03FFFFFFF) | ((ulong)value << 30);
get => (byte)((Internal.Id6 >> 30) & 0xFF);
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFC03FFFFFFF) | ((ulong)value << 30);
}
public uint VertexAttributeDescriptionsCount
{
get => (byte)((Internal.Id8 >> 38) & 0xFF);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFC03FFFFFFFFF) | ((ulong)value << 38);
get => (byte)((Internal.Id6 >> 38) & 0xFF);
set => Internal.Id6 = (Internal.Id6 & 0xFFFFC03FFFFFFFFF) | ((ulong)value << 38);
}
public uint VertexBindingDescriptionsCount
{
get => (byte)((Internal.Id8 >> 46) & 0xFF);
set => Internal.Id8 = (Internal.Id8 & 0xFFC03FFFFFFFFFFF) | ((ulong)value << 46);
get => (byte)((Internal.Id6 >> 46) & 0xFF);
set => Internal.Id6 = (Internal.Id6 & 0xFFC03FFFFFFFFFFF) | ((ulong)value << 46);
}
public uint ViewportsCount
{
get => (byte)((Internal.Id8 >> 54) & 0xFF);
set => Internal.Id8 = (Internal.Id8 & 0xC03FFFFFFFFFFFFF) | ((ulong)value << 54);
get => (byte)((Internal.Id6 >> 54) & 0xFF);
set => Internal.Id6 = (Internal.Id6 & 0xC03FFFFFFFFFFFFF) | ((ulong)value << 54);
}
public uint ScissorsCount
{
get => (byte)((Internal.Id9 >> 0) & 0xFF);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFF00) | ((ulong)value << 0);
get => (byte)((Internal.Id7 >> 0) & 0xFF);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFFFFFF00) | ((ulong)value << 0);
}
public uint ColorBlendAttachmentStateCount
{
get => (byte)((Internal.Id9 >> 8) & 0xFF);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFF00FF) | ((ulong)value << 8);
get => (byte)((Internal.Id7 >> 8) & 0xFF);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFFFF00FF) | ((ulong)value << 8);
}
public PrimitiveTopology Topology
{
get => (PrimitiveTopology)((Internal.Id9 >> 16) & 0xF);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFF0FFFF) | ((ulong)value << 16);
get => (PrimitiveTopology)((Internal.Id7 >> 16) & 0xF);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFFF0FFFF) | ((ulong)value << 16);
}
public LogicOp LogicOp
{
get => (LogicOp)((Internal.Id9 >> 20) & 0xF);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFF0FFFFF) | ((ulong)value << 20);
get => (LogicOp)((Internal.Id7 >> 20) & 0xF);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFF0FFFFF) | ((ulong)value << 20);
}
public CompareOp DepthCompareOp
{
get => (CompareOp)((Internal.Id9 >> 24) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFF8FFFFFF) | ((ulong)value << 24);
get => (CompareOp)((Internal.Id7 >> 24) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFF8FFFFFF) | ((ulong)value << 24);
}
public StencilOp StencilFrontFailOp
{
get => (StencilOp)((Internal.Id9 >> 27) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFC7FFFFFF) | ((ulong)value << 27);
get => (StencilOp)((Internal.Id7 >> 27) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFC7FFFFFF) | ((ulong)value << 27);
}
public StencilOp StencilFrontPassOp
{
get => (StencilOp)((Internal.Id9 >> 30) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFE3FFFFFFF) | ((ulong)value << 30);
get => (StencilOp)((Internal.Id7 >> 30) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFE3FFFFFFF) | ((ulong)value << 30);
}
public StencilOp StencilFrontDepthFailOp
{
get => (StencilOp)((Internal.Id9 >> 33) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFF1FFFFFFFF) | ((ulong)value << 33);
get => (StencilOp)((Internal.Id7 >> 33) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFF1FFFFFFFF) | ((ulong)value << 33);
}
public CompareOp StencilFrontCompareOp
{
get => (CompareOp)((Internal.Id9 >> 36) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFF8FFFFFFFFF) | ((ulong)value << 36);
get => (CompareOp)((Internal.Id7 >> 36) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFF8FFFFFFFFF) | ((ulong)value << 36);
}
public StencilOp StencilBackFailOp
{
get => (StencilOp)((Internal.Id9 >> 39) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFC7FFFFFFFFF) | ((ulong)value << 39);
get => (StencilOp)((Internal.Id7 >> 39) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFC7FFFFFFFFF) | ((ulong)value << 39);
}
public StencilOp StencilBackPassOp
{
get => (StencilOp)((Internal.Id9 >> 42) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFFE3FFFFFFFFFF) | ((ulong)value << 42);
get => (StencilOp)((Internal.Id7 >> 42) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFFE3FFFFFFFFFF) | ((ulong)value << 42);
}
public StencilOp StencilBackDepthFailOp
{
get => (StencilOp)((Internal.Id9 >> 45) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFFF1FFFFFFFFFFF) | ((ulong)value << 45);
get => (StencilOp)((Internal.Id7 >> 45) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFFF1FFFFFFFFFFF) | ((ulong)value << 45);
}
public CompareOp StencilBackCompareOp
{
get => (CompareOp)((Internal.Id9 >> 48) & 0x7);
set => Internal.Id9 = (Internal.Id9 & 0xFFF8FFFFFFFFFFFF) | ((ulong)value << 48);
get => (CompareOp)((Internal.Id7 >> 48) & 0x7);
set => Internal.Id7 = (Internal.Id7 & 0xFFF8FFFFFFFFFFFF) | ((ulong)value << 48);
}
public CullModeFlags CullMode
{
get => (CullModeFlags)((Internal.Id9 >> 51) & 0x3);
set => Internal.Id9 = (Internal.Id9 & 0xFFE7FFFFFFFFFFFF) | ((ulong)value << 51);
get => (CullModeFlags)((Internal.Id7 >> 51) & 0x3);
set => Internal.Id7 = (Internal.Id7 & 0xFFE7FFFFFFFFFFFF) | ((ulong)value << 51);
}
public bool PrimitiveRestartEnable
{
get => ((Internal.Id9 >> 53) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFFDFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 53);
get => ((Internal.Id7 >> 53) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xFFDFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 53);
}
public bool DepthClampEnable
{
get => ((Internal.Id9 >> 54) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFFBFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 54);
get => ((Internal.Id7 >> 54) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xFFBFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 54);
}
public bool RasterizerDiscardEnable
{
get => ((Internal.Id9 >> 55) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFF7FFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 55);
get => ((Internal.Id7 >> 55) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xFF7FFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 55);
}
public FrontFace FrontFace
{
get => (FrontFace)((Internal.Id9 >> 56) & 0x1);
set => Internal.Id9 = (Internal.Id9 & 0xFEFFFFFFFFFFFFFF) | ((ulong)value << 56);
get => (FrontFace)((Internal.Id7 >> 56) & 0x1);
set => Internal.Id7 = (Internal.Id7 & 0xFEFFFFFFFFFFFFFF) | ((ulong)value << 56);
}
public bool DepthBiasEnable
{
get => ((Internal.Id9 >> 57) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFDFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 57);
get => ((Internal.Id7 >> 57) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xFDFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 57);
}
public bool DepthTestEnable
{
get => ((Internal.Id9 >> 58) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFBFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 58);
get => ((Internal.Id7 >> 58) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xFBFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 58);
}
public bool DepthWriteEnable
{
get => ((Internal.Id9 >> 59) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xF7FFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 59);
get => ((Internal.Id7 >> 59) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xF7FFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 59);
}
public bool DepthBoundsTestEnable
{
get => ((Internal.Id9 >> 60) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xEFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 60);
get => ((Internal.Id7 >> 60) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xEFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 60);
}
public bool StencilTestEnable
{
get => ((Internal.Id9 >> 61) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xDFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 61);
get => ((Internal.Id7 >> 61) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xDFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 61);
}
public bool LogicOpEnable
{
get => ((Internal.Id9 >> 62) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xBFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 62);
get => ((Internal.Id7 >> 62) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0xBFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 62);
}
public bool HasDepthStencil
{
get => ((Internal.Id9 >> 63) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0x7FFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 63);
get => ((Internal.Id7 >> 63) & 0x1) != 0UL;
set => Internal.Id7 = (Internal.Id7 & 0x7FFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 63);
}
public uint PatchControlPoints
{
get => (uint)((Internal.Id10 >> 0) & 0xFFFFFFFF);
set => Internal.Id10 = (Internal.Id10 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
get => (uint)((Internal.Id8 >> 0) & 0xFFFFFFFF);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
}
public uint SamplesCount
{
get => (uint)((Internal.Id10 >> 32) & 0xFFFFFFFF);
set => Internal.Id10 = (Internal.Id10 & 0xFFFFFFFF) | ((ulong)value << 32);
get => (uint)((Internal.Id8 >> 32) & 0xFFFFFFFF);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFF) | ((ulong)value << 32);
}
public bool AlphaToCoverageEnable
{
get => ((Internal.Id11 >> 0) & 0x1) != 0UL;
set => Internal.Id11 = (Internal.Id11 & 0xFFFFFFFFFFFFFFFE) | ((value ? 1UL : 0UL) << 0);
get => ((Internal.Id9 >> 0) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFFE) | ((value ? 1UL : 0UL) << 0);
}
public bool AlphaToOneEnable
{
get => ((Internal.Id11 >> 1) & 0x1) != 0UL;
set => Internal.Id11 = (Internal.Id11 & 0xFFFFFFFFFFFFFFFD) | ((value ? 1UL : 0UL) << 1);
get => ((Internal.Id9 >> 1) & 0x1) != 0UL;
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFFD) | ((value ? 1UL : 0UL) << 1);
}
public NativeArray<PipelineShaderStageCreateInfo> Stages;
@@ -510,11 +486,6 @@ namespace Ryujinx.Graphics.Vulkan
PAttachments = pColorBlendAttachmentState
};
colorBlendState.BlendConstants[0] = BlendConstantR;
colorBlendState.BlendConstants[1] = BlendConstantG;
colorBlendState.BlendConstants[2] = BlendConstantB;
colorBlendState.BlendConstants[3] = BlendConstantA;
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
int dynamicStatesCount = supportsExtDynamicState ? 9 : 8;

View File

@@ -21,15 +21,13 @@ namespace Ryujinx.Graphics.Vulkan
public ulong Id8;
public ulong Id9;
public ulong Id10;
public ulong Id11;
private uint VertexAttributeDescriptionsCount => (byte)((Id8 >> 38) & 0xFF);
private uint VertexBindingDescriptionsCount => (byte)((Id8 >> 46) & 0xFF);
private uint ViewportsCount => (byte)((Id8 >> 54) & 0xFF);
private uint ScissorsCount => (byte)((Id9 >> 0) & 0xFF);
private uint ColorBlendAttachmentStateCount => (byte)((Id9 >> 8) & 0xFF);
private bool HasDepthStencil => ((Id9 >> 63) & 0x1) != 0UL;
private uint VertexAttributeDescriptionsCount => (byte)((Id6 >> 38) & 0xFF);
private uint VertexBindingDescriptionsCount => (byte)((Id6 >> 46) & 0xFF);
private uint ViewportsCount => (byte)((Id6 >> 54) & 0xFF);
private uint ScissorsCount => (byte)((Id7 >> 0) & 0xFF);
private uint ColorBlendAttachmentStateCount => (byte)((Id7 >> 8) & 0xFF);
private bool HasDepthStencil => ((Id7 >> 63) & 0x1) != 0UL;
public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
public Array33<VertexInputBindingDescription> VertexBindingDescriptions;
@@ -47,7 +45,7 @@ namespace Ryujinx.Graphics.Vulkan
{
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)) ||
!Unsafe.As<ulong, Vector256<byte>>(ref Id4).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id4)) ||
!Unsafe.As<ulong, Vector256<byte>>(ref Id8).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id8)))
!Unsafe.As<ulong, Vector128<byte>>(ref Id8).Equals(Unsafe.As<ulong, Vector128<byte>>(ref other.Id8)))
{
return false;
}
@@ -91,9 +89,7 @@ namespace Ryujinx.Graphics.Vulkan
Id6 * 23 ^
Id7 * 23 ^
Id8 * 23 ^
Id9 * 23 ^
Id10 * 23 ^
Id11 * 23;
Id9 * 23;
for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++)
{

View File

@@ -0,0 +1,81 @@
using Ryujinx.Common.Logging;
using System.Collections.Generic;
namespace Ryujinx.Ui.Common.Helper
{
public static class CommandLineState
{
public static string[] Arguments { get; private set; }
public static string OverrideGraphicsBackend { get; private set; }
public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; }
public static string LaunchPathArg { get; private set; }
public static bool StartFullscreenArg { get; private set; }
public static void ParseArguments(string[] args)
{
List<string> arguments = new();
// Parse Arguments.
for (int i = 0; i < args.Length; ++i)
{
string arg = args[i];
switch (arg)
{
case "-r":
case "--root-data-dir":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
BaseDirPathArg = args[++i];
arguments.Add(arg);
arguments.Add(args[i]);
break;
case "-p":
case "--profile":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
Profile = args[++i];
arguments.Add(arg);
arguments.Add(args[i]);
break;
case "-f":
case "--fullscreen":
StartFullscreenArg = true;
arguments.Add(arg);
break;
case "-g":
case "--graphics-backend":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideGraphicsBackend = args[++i];
break;
default:
LaunchPathArg = arg;
break;
}
}
Arguments = arguments.ToArray();
}
}
}

View File

@@ -2,9 +2,9 @@ using Gdk;
using Gtk;
using Ryujinx.Ui;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
namespace Ryujinx.Modules
@@ -48,9 +48,8 @@ namespace Ryujinx.Modules
{
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
string ryuExe = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
var ryuArg = Environment.GetCommandLineArgs().AsEnumerable().Skip(1);
Process.Start(ryuExe, ryuArg);
Process.Start(ryuExe, CommandLineState.Arguments);
Environment.Exit(0);
}

View File

@@ -6,10 +6,11 @@ using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.System;
using Ryujinx.Common.SystemInfo;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Modules;
using Ryujinx.Ui;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using Ryujinx.Ui.Widgets;
using SixLabors.ImageSharp.Formats.Jpeg;
using System;
@@ -28,8 +29,6 @@ namespace Ryujinx
public static string ConfigurationPath { get; set; }
public static string CommandLineProfile { get; set; }
[DllImport("libX11")]
private extern static int XInitThreads();
@@ -47,46 +46,13 @@ namespace Ryujinx
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
}
// Parse Arguments.
string launchPathArg = null;
string baseDirPathArg = null;
bool startFullscreenArg = false;
// Parse arguments
CommandLineState.ParseArguments(args);
for (int i = 0; i < args.Length; ++i)
{
string arg = args[i];
if (arg == "-r" || arg == "--root-data-dir")
{
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
baseDirPathArg = args[++i];
}
else if (arg == "-p" || arg == "--profile")
{
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
CommandLineProfile = args[++i];
}
else if (arg == "-f" || arg == "--fullscreen")
{
startFullscreenArg = true;
}
else if (launchPathArg == null)
{
launchPathArg = arg;
}
}
// Hook unhandled exception and process exit events.
GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
// Make process DPI aware for proper window sizing on high-res screens.
ForceDpiAware.Windows();
@@ -95,8 +61,6 @@ namespace Ryujinx
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
Console.Title = $"Ryujinx Console {Version}";
// NOTE: GTK3 doesn't init X11 in a multi threaded way.
// This ends up causing race condition and abort of XCB when a context is created by SPB (even if SPB do call XInitThreads).
if (OperatingSystem.IsLinux())
@@ -107,13 +71,8 @@ namespace Ryujinx
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
// Hook unhandled exception and process exit events.
GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
// Setup base data directory.
AppDataManager.Initialize(baseDirPathArg);
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
// Initialize the configuration.
ConfigurationState.Initialize();
@@ -173,6 +132,21 @@ namespace Ryujinx
}
}
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend != null)
{
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
showVulkanPrompt = false;
}
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
showVulkanPrompt = false;
}
}
// Logging system information.
PrintSystemInfo();
@@ -195,9 +169,9 @@ namespace Ryujinx
MainWindow mainWindow = new MainWindow();
mainWindow.Show();
if (launchPathArg != null)
if (CommandLineState.LaunchPathArg != null)
{
mainWindow.LoadApplication(launchPathArg, startFullscreenArg);
mainWindow.LoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
}
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))

View File

@@ -179,7 +179,7 @@ namespace Ryujinx.Ui
VirtualFileSystem.FixExtraData(_libHacHorizonManager.RyujinxClient);
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, Program.CommandLineProfile);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, CommandLineState.Profile);
_userChannelPersistence = new UserChannelPersistence();
// Instantiate GUI objects.