Compare commits
4 Commits
Author | SHA1 | Date | |
---|---|---|---|
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eebc39228d | ||
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9daf029f35 | ||
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51a27032f0 | ||
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a6a67a2b7a |
@@ -10,6 +10,7 @@ using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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@@ -64,8 +65,7 @@ namespace Ryujinx.Ava
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if (result == UserResult.Yes)
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if (result == UserResult.Yes)
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{
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{
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var path = Process.GetCurrentProcess().MainModule.FileName;
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var path = Process.GetCurrentProcess().MainModule.FileName;
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var info = new ProcessStartInfo() { FileName = path, UseShellExecute = false };
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var proc = Process.Start(path, CommandLineState.Arguments);
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var proc = Process.Start(info);
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desktop.Shutdown();
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desktop.Shutdown();
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Environment.Exit(0);
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Environment.Exit(0);
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}
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}
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@@ -13,6 +13,7 @@ using Ryujinx.Common.SystemInfo;
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using Ryujinx.Modules;
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using Ryujinx.Modules;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System;
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using System.IO;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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@@ -26,7 +27,6 @@ namespace Ryujinx.Ava
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public static double ActualScaleFactor { get; set; }
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public static double ActualScaleFactor { get; set; }
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public static string Version { get; private set; }
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public static string Version { get; private set; }
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public static string ConfigurationPath { get; private set; }
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public static string ConfigurationPath { get; private set; }
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public static string CommandLineProfile { get; set; }
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public static bool PreviewerDetached { get; private set; }
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public static bool PreviewerDetached { get; private set; }
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public static RenderTimer RenderTimer { get; private set; }
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public static RenderTimer RenderTimer { get; private set; }
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@@ -87,46 +87,8 @@ namespace Ryujinx.Ava
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private static void Initialize(string[] args)
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private static void Initialize(string[] args)
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{
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{
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// Parse Arguments.
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// Parse arguments
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string launchPathArg = null;
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CommandLineState.ParseArguments(args);
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string baseDirPathArg = null;
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bool startFullscreenArg = false;
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for (int i = 0; i < args.Length; ++i)
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{
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string arg = args[i];
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if (arg == "-r" || arg == "--root-data-dir")
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{
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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baseDirPathArg = args[++i];
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}
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else if (arg == "-p" || arg == "--profile")
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{
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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CommandLineProfile = args[++i];
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}
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else if (arg == "-f" || arg == "--fullscreen")
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{
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startFullscreenArg = true;
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}
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else
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{
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launchPathArg = arg;
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}
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}
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// Delete backup files after updating.
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// Delete backup files after updating.
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Task.Run(Updater.CleanupUpdate);
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Task.Run(Updater.CleanupUpdate);
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@@ -135,10 +97,10 @@ namespace Ryujinx.Ava
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// Hook unhandled exception and process exit events.
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// Hook unhandled exception and process exit events.
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AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
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AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
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// Setup base data directory.
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// Setup base data directory.
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AppDataManager.Initialize(baseDirPathArg);
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AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
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// Initialize the configuration.
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// Initialize the configuration.
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ConfigurationState.Initialize();
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ConfigurationState.Initialize();
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@@ -173,9 +135,9 @@ namespace Ryujinx.Ava
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}
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}
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}
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}
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if (launchPathArg != null)
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if (CommandLineState.LaunchPathArg != null)
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{
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{
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MainWindow.DeferLoadApplication(launchPathArg, startFullscreenArg);
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MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
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}
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}
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}
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}
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@@ -215,6 +177,19 @@ namespace Ryujinx.Ava
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Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
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Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
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}
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}
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}
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}
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// Check if graphics backend was overridden
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if (CommandLineState.OverrideGraphicsBackend != null)
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{
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if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
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{
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
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}
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else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
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{
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
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}
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}
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}
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}
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private static void PrintSystemInfo()
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private static void PrintSystemInfo()
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@@ -21,14 +21,10 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.Input;
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using Ryujinx.Input;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration.System;
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using Ryujinx.Ui.Common.Configuration.System;
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using Silk.NET.Vulkan;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
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using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
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namespace Ryujinx.Ava.Ui.ViewModels
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namespace Ryujinx.Ava.Ui.ViewModels
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@@ -23,6 +23,7 @@ using Ryujinx.Modules;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.PixelFormats;
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using System;
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using System;
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using System.ComponentModel;
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using System.ComponentModel;
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@@ -247,7 +248,7 @@ namespace Ryujinx.Ava.Ui.Windows
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{
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{
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RendererControl.CreateVulkan();
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RendererControl.CreateVulkan();
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}
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}
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AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
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AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
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if (!AppHost.LoadGuestApplication().Result)
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if (!AppHost.LoadGuestApplication().Result)
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@@ -432,7 +433,7 @@ namespace Ryujinx.Ava.Ui.Windows
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// Consider removing this at some point in the future when we don't need to worry about old saves.
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// Consider removing this at some point in the future when we don't need to worry about old saves.
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VirtualFileSystem.FixExtraData(LibHacHorizonManager.RyujinxClient);
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VirtualFileSystem.FixExtraData(LibHacHorizonManager.RyujinxClient);
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AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient, Program.CommandLineProfile);
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AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient, CommandLineState.Profile);
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VirtualFileSystem.ReloadKeySet();
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VirtualFileSystem.ReloadKeySet();
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@@ -708,11 +708,12 @@ namespace Ryujinx.Graphics.Gpu.Image
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else
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else
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{
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{
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bool dataMatches = _currentData != null && data.SequenceEqual(_currentData);
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bool dataMatches = _currentData != null && data.SequenceEqual(_currentData);
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_currentData = data.ToArray();
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if (dataMatches)
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if (dataMatches)
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{
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{
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return;
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return;
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}
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}
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_currentData = data.ToArray();
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}
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}
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}
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}
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@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMinor = 2;
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private const ushort FileFormatVersionMinor = 2;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint CodeGenVersion = 3807;
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private const uint CodeGenVersion = 3831;
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|
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private const string SharedTocFileName = "shared.toc";
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private const string SharedTocFileName = "shared.toc";
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private const string SharedDataFileName = "shared.data";
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private const string SharedDataFileName = "shared.data";
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@@ -34,5 +34,11 @@ namespace Ryujinx.Graphics.OpenGL.Image
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GL.ActiveTexture(TextureUnit.Texture0 + unit);
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GL.ActiveTexture(TextureUnit.Texture0 + unit);
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GL.BindTexture(target, Handle);
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GL.BindTexture(target, Handle);
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}
|
}
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|
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|
public static void ClearBinding(int unit)
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{
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|
GL.ActiveTexture(TextureUnit.Texture0 + unit);
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GL.BindTextureUnit(unit, 0);
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|
}
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}
|
}
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||||||
}
|
}
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|
@@ -919,6 +919,7 @@ namespace Ryujinx.Graphics.OpenGL
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|||||||
|
|
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if (texture == null)
|
if (texture == null)
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{
|
{
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|
GL.BindImageTexture(binding, 0, 0, true, 0, TextureAccess.ReadWrite, SizedInternalFormat.Rgba8);
|
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return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
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@@ -1275,6 +1276,10 @@ namespace Ryujinx.Graphics.OpenGL
|
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((TextureBase)texture).Bind(binding);
|
((TextureBase)texture).Bind(binding);
|
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}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
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|
TextureBase.ClearBinding(binding);
|
||||||
|
}
|
||||||
|
|
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Sampler glSampler = (Sampler)sampler;
|
Sampler glSampler = (Sampler)sampler;
|
||||||
|
|
||||||
|
@@ -10,12 +10,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
public StructuredFunction CurrentFunction { get; set; }
|
public StructuredFunction CurrentFunction { get; set; }
|
||||||
|
|
||||||
|
public StructuredProgramInfo Info { get; }
|
||||||
|
|
||||||
public ShaderConfig Config { get; }
|
public ShaderConfig Config { get; }
|
||||||
|
|
||||||
public OperandManager OperandManager { get; }
|
public OperandManager OperandManager { get; }
|
||||||
|
|
||||||
private readonly StructuredProgramInfo _info;
|
|
||||||
|
|
||||||
private readonly StringBuilder _sb;
|
private readonly StringBuilder _sb;
|
||||||
|
|
||||||
private int _level;
|
private int _level;
|
||||||
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
public CodeGenContext(StructuredProgramInfo info, ShaderConfig config)
|
public CodeGenContext(StructuredProgramInfo info, ShaderConfig config)
|
||||||
{
|
{
|
||||||
_info = info;
|
Info = info;
|
||||||
Config = config;
|
Config = config;
|
||||||
|
|
||||||
OperandManager = new OperandManager();
|
OperandManager = new OperandManager();
|
||||||
@@ -72,19 +72,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
public StructuredFunction GetFunction(int id)
|
public StructuredFunction GetFunction(int id)
|
||||||
{
|
{
|
||||||
return _info.Functions[id];
|
return Info.Functions[id];
|
||||||
}
|
|
||||||
|
|
||||||
public TransformFeedbackOutput GetTransformFeedbackOutput(int location, int component)
|
|
||||||
{
|
|
||||||
int index = (AttributeConsts.UserAttributeBase / 4) + location * 4 + component;
|
|
||||||
return _info.TransformFeedbackOutputs[index];
|
|
||||||
}
|
|
||||||
|
|
||||||
public TransformFeedbackOutput GetTransformFeedbackOutput(int location)
|
|
||||||
{
|
|
||||||
int index = location / 4;
|
|
||||||
return _info.TransformFeedbackOutputs[index];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateIndentation()
|
private void UpdateIndentation()
|
||||||
|
@@ -210,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
|
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
|
||||||
{
|
{
|
||||||
var tfOutput = context.GetTransformFeedbackOutput(AttributeConsts.PositionX);
|
var tfOutput = context.Info.GetTransformFeedbackOutput(AttributeConsts.PositionX);
|
||||||
if (tfOutput.Valid)
|
if (tfOutput.Valid)
|
||||||
{
|
{
|
||||||
context.AppendLine($"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) out gl_PerVertex");
|
context.AppendLine($"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) out gl_PerVertex");
|
||||||
@@ -604,19 +604,45 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
|
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
|
||||||
{
|
{
|
||||||
for (int c = 0; c < 4; c++)
|
int attrOffset = AttributeConsts.UserAttributeBase + attr * 16;
|
||||||
|
int components = context.Config.LastInPipeline ? context.Info.GetTransformFeedbackOutputComponents(attrOffset) : 1;
|
||||||
|
|
||||||
|
if (components > 1)
|
||||||
{
|
{
|
||||||
char swzMask = "xyzw"[c];
|
string type = components switch
|
||||||
|
{
|
||||||
|
2 => "vec2",
|
||||||
|
3 => "vec3",
|
||||||
|
4 => "vec4",
|
||||||
|
_ => "float"
|
||||||
|
};
|
||||||
|
|
||||||
string xfb = string.Empty;
|
string xfb = string.Empty;
|
||||||
|
|
||||||
var tfOutput = context.GetTransformFeedbackOutput(attr, c);
|
var tfOutput = context.Info.GetTransformFeedbackOutput(attrOffset);
|
||||||
if (tfOutput.Valid)
|
if (tfOutput.Valid)
|
||||||
{
|
{
|
||||||
xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
|
xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
|
||||||
}
|
}
|
||||||
|
|
||||||
context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};");
|
context.AppendLine($"layout (location = {attr}{xfb}) out {type} {name};");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (int c = 0; c < 4; c++)
|
||||||
|
{
|
||||||
|
char swzMask = "xyzw"[c];
|
||||||
|
|
||||||
|
string xfb = string.Empty;
|
||||||
|
|
||||||
|
var tfOutput = context.Info.GetTransformFeedbackOutput(attrOffset + c * 4);
|
||||||
|
if (tfOutput.Valid)
|
||||||
|
{
|
||||||
|
xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
|
||||||
|
}
|
||||||
|
|
||||||
|
context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
if (assignment.Destination is AstOperand operand && operand.Type.IsAttribute())
|
if (assignment.Destination is AstOperand operand && operand.Type.IsAttribute())
|
||||||
{
|
{
|
||||||
bool perPatch = operand.Type == OperandType.AttributePerPatch;
|
bool perPatch = operand.Type == OperandType.AttributePerPatch;
|
||||||
dest = OperandManager.GetOutAttributeName(operand.Value, context.Config, perPatch);
|
dest = OperandManager.GetOutAttributeName(context, operand.Value, perPatch);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
|||||||
}
|
}
|
||||||
else if (node is AstOperand operand)
|
else if (node is AstOperand operand)
|
||||||
{
|
{
|
||||||
return context.OperandManager.GetExpression(operand, context.Config);
|
return context.OperandManager.GetExpression(context, operand);
|
||||||
}
|
}
|
||||||
|
|
||||||
throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
|
throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
|
||||||
|
@@ -205,7 +205,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
|||||||
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
|
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
|
||||||
{
|
{
|
||||||
int attrOffset = baseAttr.Value + (operand.Value << 2);
|
int attrOffset = baseAttr.Value + (operand.Value << 2);
|
||||||
return OperandManager.GetAttributeName(attrOffset, context.Config, perPatch: false, isOutAttr: false, indexExpr);
|
return OperandManager.GetAttributeName(context, attrOffset, perPatch: false, isOutAttr: false, indexExpr);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -332,7 +332,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
|||||||
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
|
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
|
||||||
{
|
{
|
||||||
int attrOffset = baseAttr.Value + (operand.Value << 2);
|
int attrOffset = baseAttr.Value + (operand.Value << 2);
|
||||||
attrName = OperandManager.GetAttributeName(attrOffset, context.Config, perPatch: false, isOutAttr: true);
|
attrName = OperandManager.GetAttributeName(context, attrOffset, perPatch: false, isOutAttr: true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@@ -48,6 +48,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
{ AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) },
|
{ AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) },
|
||||||
{ AttributeConsts.InstanceId, new BuiltInAttribute("gl_InstanceID", VariableType.S32) },
|
{ AttributeConsts.InstanceId, new BuiltInAttribute("gl_InstanceID", VariableType.S32) },
|
||||||
{ AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) },
|
{ AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) },
|
||||||
|
{ AttributeConsts.BaseInstance, new BuiltInAttribute("gl_BaseInstance", VariableType.S32) },
|
||||||
|
{ AttributeConsts.BaseVertex, new BuiltInAttribute("gl_BaseVertex", VariableType.S32) },
|
||||||
|
{ AttributeConsts.InstanceIndex, new BuiltInAttribute("gl_InstanceIndex", VariableType.S32) },
|
||||||
|
{ AttributeConsts.VertexIndex, new BuiltInAttribute("gl_VertexIndex", VariableType.S32) },
|
||||||
{ AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) },
|
{ AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) },
|
||||||
|
|
||||||
// Special.
|
// Special.
|
||||||
@@ -99,15 +103,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
return name;
|
return name;
|
||||||
}
|
}
|
||||||
|
|
||||||
public string GetExpression(AstOperand operand, ShaderConfig config)
|
public string GetExpression(CodeGenContext context, AstOperand operand)
|
||||||
{
|
{
|
||||||
return operand.Type switch
|
return operand.Type switch
|
||||||
{
|
{
|
||||||
OperandType.Argument => GetArgumentName(operand.Value),
|
OperandType.Argument => GetArgumentName(operand.Value),
|
||||||
OperandType.Attribute => GetAttributeName(operand.Value, config, perPatch: false),
|
OperandType.Attribute => GetAttributeName(context, operand.Value, perPatch: false),
|
||||||
OperandType.AttributePerPatch => GetAttributeName(operand.Value, config, perPatch: true),
|
OperandType.AttributePerPatch => GetAttributeName(context, operand.Value, perPatch: true),
|
||||||
OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
|
OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
|
||||||
OperandType.ConstantBuffer => GetConstantBufferName(operand, config),
|
OperandType.ConstantBuffer => GetConstantBufferName(operand, context.Config),
|
||||||
OperandType.LocalVariable => _locals[operand],
|
OperandType.LocalVariable => _locals[operand],
|
||||||
OperandType.Undefined => DefaultNames.UndefinedName,
|
OperandType.Undefined => DefaultNames.UndefinedName,
|
||||||
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
|
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
|
||||||
@@ -149,13 +153,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
return GetVec4Indexed(GetUbName(stage, slotExpr) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement);
|
return GetVec4Indexed(GetUbName(stage, slotExpr) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string GetOutAttributeName(int value, ShaderConfig config, bool perPatch)
|
public static string GetOutAttributeName(CodeGenContext context, int value, bool perPatch)
|
||||||
{
|
{
|
||||||
return GetAttributeName(value, config, perPatch, isOutAttr: true);
|
return GetAttributeName(context, value, perPatch, isOutAttr: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string GetAttributeName(int value, ShaderConfig config, bool perPatch, bool isOutAttr = false, string indexExpr = "0")
|
public static string GetAttributeName(CodeGenContext context, int value, bool perPatch, bool isOutAttr = false, string indexExpr = "0")
|
||||||
{
|
{
|
||||||
|
ShaderConfig config = context.Config;
|
||||||
|
|
||||||
if ((value & AttributeConsts.LoadOutputMask) != 0)
|
if ((value & AttributeConsts.LoadOutputMask) != 0)
|
||||||
{
|
{
|
||||||
isOutAttr = true;
|
isOutAttr = true;
|
||||||
@@ -188,6 +194,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
}
|
}
|
||||||
else if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
|
else if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
|
||||||
{
|
{
|
||||||
|
int attrOffset = value;
|
||||||
value -= AttributeConsts.UserAttributeBase;
|
value -= AttributeConsts.UserAttributeBase;
|
||||||
|
|
||||||
string prefix = isOutAttr
|
string prefix = isOutAttr
|
||||||
@@ -211,14 +218,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
((config.LastInVertexPipeline && isOutAttr) ||
|
((config.LastInVertexPipeline && isOutAttr) ||
|
||||||
(config.Stage == ShaderStage.Fragment && !isOutAttr)))
|
(config.Stage == ShaderStage.Fragment && !isOutAttr)))
|
||||||
{
|
{
|
||||||
string name = $"{prefix}{(value >> 4)}_{swzMask}";
|
int components = config.LastInPipeline ? context.Info.GetTransformFeedbackOutputComponents(attrOffset) : 1;
|
||||||
|
string name = components > 1 ? $"{prefix}{(value >> 4)}" : $"{prefix}{(value >> 4)}_{swzMask}";
|
||||||
|
|
||||||
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
||||||
{
|
{
|
||||||
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
||||||
}
|
}
|
||||||
|
|
||||||
return name;
|
return components > 1 ? name + '.' + swzMask : name;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
private const uint SpirvVersionRevision = 0;
|
private const uint SpirvVersionRevision = 0;
|
||||||
private const uint SpirvVersionPacked = (SpirvVersionMajor << 16) | (SpirvVersionMinor << 8) | SpirvVersionRevision;
|
private const uint SpirvVersionPacked = (SpirvVersionMajor << 16) | (SpirvVersionMinor << 8) | SpirvVersionRevision;
|
||||||
|
|
||||||
private readonly StructuredProgramInfo _info;
|
public StructuredProgramInfo Info { get; }
|
||||||
|
|
||||||
public ShaderConfig Config { get; }
|
public ShaderConfig Config { get; }
|
||||||
|
|
||||||
@@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
GeneratorPool<Instruction> instPool,
|
GeneratorPool<Instruction> instPool,
|
||||||
GeneratorPool<LiteralInteger> integerPool) : base(SpirvVersionPacked, instPool, integerPool)
|
GeneratorPool<LiteralInteger> integerPool) : base(SpirvVersionPacked, instPool, integerPool)
|
||||||
{
|
{
|
||||||
_info = info;
|
Info = info;
|
||||||
Config = config;
|
Config = config;
|
||||||
|
|
||||||
if (config.Stage == ShaderStage.Geometry)
|
if (config.Stage == ShaderStage.Geometry)
|
||||||
@@ -317,6 +317,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
{
|
{
|
||||||
attrOffset = attr;
|
attrOffset = attr;
|
||||||
type = elemType;
|
type = elemType;
|
||||||
|
|
||||||
|
if (Config.LastInPipeline && isOutAttr)
|
||||||
|
{
|
||||||
|
int components = Info.GetTransformFeedbackOutputComponents(attr);
|
||||||
|
|
||||||
|
if (components > 1)
|
||||||
|
{
|
||||||
|
attrOffset &= ~0xf;
|
||||||
|
type = AggregateType.Vector | AggregateType.FP32;
|
||||||
|
attrInfo = new AttributeInfo(attrOffset, (attr - attrOffset) / 4, components, type, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ioVariable = isOutAttr ? Outputs[attrOffset] : Inputs[attrOffset];
|
ioVariable = isOutAttr ? Outputs[attrOffset] : Inputs[attrOffset];
|
||||||
@@ -536,18 +548,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
return _functions[funcIndex];
|
return _functions[funcIndex];
|
||||||
}
|
}
|
||||||
|
|
||||||
public TransformFeedbackOutput GetTransformFeedbackOutput(int location, int component)
|
|
||||||
{
|
|
||||||
int index = (AttributeConsts.UserAttributeBase / 4) + location * 4 + component;
|
|
||||||
return _info.TransformFeedbackOutputs[index];
|
|
||||||
}
|
|
||||||
|
|
||||||
public TransformFeedbackOutput GetTransformFeedbackOutput(int location)
|
|
||||||
{
|
|
||||||
int index = location / 4;
|
|
||||||
return _info.TransformFeedbackOutputs[index];
|
|
||||||
}
|
|
||||||
|
|
||||||
public Instruction GetType(AggregateType type, int length = 1)
|
public Instruction GetType(AggregateType type, int length = 1)
|
||||||
{
|
{
|
||||||
if (type.HasFlag(AggregateType.Array))
|
if (type.HasFlag(AggregateType.Array))
|
||||||
|
@@ -440,11 +440,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
{
|
{
|
||||||
PixelImap iq = PixelImap.Unused;
|
PixelImap iq = PixelImap.Unused;
|
||||||
|
|
||||||
if (context.Config.Stage == ShaderStage.Fragment &&
|
if (context.Config.Stage == ShaderStage.Fragment)
|
||||||
attr >= AttributeConsts.UserAttributeBase &&
|
|
||||||
attr < AttributeConsts.UserAttributeEnd)
|
|
||||||
{
|
{
|
||||||
iq = context.Config.ImapTypes[(attr - AttributeConsts.UserAttributeBase) / 16].GetFirstUsedType();
|
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
|
||||||
|
{
|
||||||
|
iq = context.Config.ImapTypes[(attr - AttributeConsts.UserAttributeBase) / 16].GetFirstUsedType();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
AttributeInfo attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr: false);
|
||||||
|
AggregateType elemType = attrInfo.Type & AggregateType.ElementTypeMask;
|
||||||
|
|
||||||
|
if (attrInfo.IsBuiltin && (elemType == AggregateType.S32 || elemType == AggregateType.U32))
|
||||||
|
{
|
||||||
|
iq = PixelImap.Constant;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
DeclareInputOrOutput(context, attr, perPatch, isOutAttr: false, iq);
|
DeclareInputOrOutput(context, attr, perPatch, isOutAttr: false, iq);
|
||||||
@@ -516,7 +527,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
((isOutAttr && context.Config.LastInVertexPipeline) ||
|
((isOutAttr && context.Config.LastInVertexPipeline) ||
|
||||||
(!isOutAttr && context.Config.Stage == ShaderStage.Fragment)))
|
(!isOutAttr && context.Config.Stage == ShaderStage.Fragment)))
|
||||||
{
|
{
|
||||||
DeclareInputOrOutput(context, attr, (attr >> 2) & 3, isOutAttr, iq);
|
DeclareTransformFeedbackInputOrOutput(context, attr, isOutAttr, iq);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -572,7 +583,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
|
|
||||||
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr)
|
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr)
|
||||||
{
|
{
|
||||||
var tfOutput = context.GetTransformFeedbackOutput(attrInfo.BaseValue);
|
var tfOutput = context.Info.GetTransformFeedbackOutput(attrInfo.BaseValue);
|
||||||
if (tfOutput.Valid)
|
if (tfOutput.Valid)
|
||||||
{
|
{
|
||||||
context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer);
|
context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer);
|
||||||
@@ -595,24 +606,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
|
|
||||||
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
||||||
|
|
||||||
if (!isOutAttr)
|
if (!isOutAttr &&
|
||||||
|
!perPatch &&
|
||||||
|
(context.Config.PassthroughAttributes & (1 << location)) != 0 &&
|
||||||
|
context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
|
||||||
{
|
{
|
||||||
if (!perPatch &&
|
context.Decorate(spvVar, Decoration.PassthroughNV);
|
||||||
(context.Config.PassthroughAttributes & (1 << location)) != 0 &&
|
|
||||||
context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
|
|
||||||
{
|
|
||||||
context.Decorate(spvVar, Decoration.PassthroughNV);
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (iq)
|
|
||||||
{
|
|
||||||
case PixelImap.Constant:
|
|
||||||
context.Decorate(spvVar, Decoration.Flat);
|
|
||||||
break;
|
|
||||||
case PixelImap.ScreenLinear:
|
|
||||||
context.Decorate(spvVar, Decoration.NoPerspective);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (attr >= AttributeConsts.FragmentOutputColorBase && attr < AttributeConsts.FragmentOutputColorEnd)
|
else if (attr >= AttributeConsts.FragmentOutputColorBase && attr < AttributeConsts.FragmentOutputColorEnd)
|
||||||
@@ -621,22 +620,52 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!isOutAttr)
|
||||||
|
{
|
||||||
|
switch (iq)
|
||||||
|
{
|
||||||
|
case PixelImap.Constant:
|
||||||
|
context.Decorate(spvVar, Decoration.Flat);
|
||||||
|
break;
|
||||||
|
case PixelImap.ScreenLinear:
|
||||||
|
context.Decorate(spvVar, Decoration.NoPerspective);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
context.AddGlobalVariable(spvVar);
|
context.AddGlobalVariable(spvVar);
|
||||||
dict.Add(attrInfo.BaseValue, spvVar);
|
dict.Add(attrInfo.BaseValue, spvVar);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareInputOrOutput(CodeGenContext context, int attr, int component, bool isOutAttr, PixelImap iq = PixelImap.Unused)
|
private static void DeclareTransformFeedbackInputOrOutput(CodeGenContext context, int attr, bool isOutAttr, PixelImap iq = PixelImap.Unused)
|
||||||
{
|
{
|
||||||
var dict = isOutAttr ? context.Outputs : context.Inputs;
|
var dict = isOutAttr ? context.Outputs : context.Inputs;
|
||||||
var attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr);
|
var attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr);
|
||||||
|
|
||||||
|
bool hasComponent = true;
|
||||||
|
int component = (attr >> 2) & 3;
|
||||||
|
int components = 1;
|
||||||
|
var type = attrInfo.Type & AggregateType.ElementTypeMask;
|
||||||
|
|
||||||
|
if (context.Config.LastInPipeline && isOutAttr)
|
||||||
|
{
|
||||||
|
components = context.Info.GetTransformFeedbackOutputComponents(attr);
|
||||||
|
|
||||||
|
if (components > 1)
|
||||||
|
{
|
||||||
|
attr &= ~0xf;
|
||||||
|
type = AggregateType.Vector | AggregateType.FP32;
|
||||||
|
hasComponent = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (dict.ContainsKey(attr))
|
if (dict.ContainsKey(attr))
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
|
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
|
||||||
var attrType = context.GetType(attrInfo.Type & AggregateType.ElementTypeMask);
|
var attrType = context.GetType(type, components);
|
||||||
|
|
||||||
if (AttributeInfo.IsArrayAttributeSpirv(context.Config.Stage, isOutAttr) && (!attrInfo.IsBuiltin || AttributeInfo.IsArrayBuiltIn(attr)))
|
if (AttributeInfo.IsArrayAttributeSpirv(context.Config.Stage, isOutAttr) && (!attrInfo.IsBuiltin || AttributeInfo.IsArrayBuiltIn(attr)))
|
||||||
{
|
{
|
||||||
@@ -656,11 +685,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
int location = (attr - AttributeConsts.UserAttributeBase) / 16;
|
int location = (attr - AttributeConsts.UserAttributeBase) / 16;
|
||||||
|
|
||||||
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
||||||
context.Decorate(spvVar, Decoration.Component, (LiteralInteger)component);
|
|
||||||
|
if (hasComponent)
|
||||||
|
{
|
||||||
|
context.Decorate(spvVar, Decoration.Component, (LiteralInteger)component);
|
||||||
|
}
|
||||||
|
|
||||||
if (isOutAttr)
|
if (isOutAttr)
|
||||||
{
|
{
|
||||||
var tfOutput = context.GetTransformFeedbackOutput(location, component);
|
var tfOutput = context.Info.GetTransformFeedbackOutput(attr);
|
||||||
if (tfOutput.Valid)
|
if (tfOutput.Valid)
|
||||||
{
|
{
|
||||||
context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer);
|
context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer);
|
||||||
@@ -704,8 +737,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
AttributeConsts.ClipDistance0 => BuiltIn.ClipDistance,
|
AttributeConsts.ClipDistance0 => BuiltIn.ClipDistance,
|
||||||
AttributeConsts.PointCoordX => BuiltIn.PointCoord,
|
AttributeConsts.PointCoordX => BuiltIn.PointCoord,
|
||||||
AttributeConsts.TessCoordX => BuiltIn.TessCoord,
|
AttributeConsts.TessCoordX => BuiltIn.TessCoord,
|
||||||
AttributeConsts.InstanceId => BuiltIn.InstanceId, // FIXME: Invalid
|
AttributeConsts.InstanceId => BuiltIn.InstanceId,
|
||||||
AttributeConsts.VertexId => BuiltIn.VertexId, // FIXME: Invalid
|
AttributeConsts.VertexId => BuiltIn.VertexId,
|
||||||
|
AttributeConsts.BaseInstance => BuiltIn.BaseInstance,
|
||||||
|
AttributeConsts.BaseVertex => BuiltIn.BaseVertex,
|
||||||
|
AttributeConsts.InstanceIndex => BuiltIn.InstanceIndex,
|
||||||
|
AttributeConsts.VertexIndex => BuiltIn.VertexIndex,
|
||||||
AttributeConsts.FrontFacing => BuiltIn.FrontFacing,
|
AttributeConsts.FrontFacing => BuiltIn.FrontFacing,
|
||||||
AttributeConsts.FragmentOutputDepth => BuiltIn.FragDepth,
|
AttributeConsts.FragmentOutputDepth => BuiltIn.FragDepth,
|
||||||
AttributeConsts.ThreadKill => BuiltIn.HelperInvocation,
|
AttributeConsts.ThreadKill => BuiltIn.HelperInvocation,
|
||||||
|
@@ -62,10 +62,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
context.AddCapability(Capability.TransformFeedback);
|
context.AddCapability(Capability.TransformFeedback);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (config.Stage == ShaderStage.Fragment && context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
|
if (config.Stage == ShaderStage.Fragment)
|
||||||
{
|
{
|
||||||
context.AddCapability(Capability.FragmentShaderPixelInterlockEXT);
|
if (context.Info.Inputs.Contains(AttributeConsts.Layer))
|
||||||
context.AddExtension("SPV_EXT_fragment_shader_interlock");
|
{
|
||||||
|
context.AddCapability(Capability.Geometry);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
|
||||||
|
{
|
||||||
|
context.AddCapability(Capability.FragmentShaderPixelInterlockEXT);
|
||||||
|
context.AddExtension("SPV_EXT_fragment_shader_interlock");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (config.Stage == ShaderStage.Geometry)
|
else if (config.Stage == ShaderStage.Geometry)
|
||||||
{
|
{
|
||||||
|
@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
offset |= AttributeConsts.LoadOutputMask;
|
offset |= AttributeConsts.LoadOutputMask;
|
||||||
}
|
}
|
||||||
|
|
||||||
Operand src = op.P ? AttributePerPatch(offset) : Attribute(offset);
|
Operand src = op.P ? AttributePerPatch(offset) : CreateInputAttribute(context, offset);
|
||||||
|
|
||||||
context.Copy(Register(rd), src);
|
context.Copy(Register(rd), src);
|
||||||
}
|
}
|
||||||
@@ -312,5 +312,22 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
|
|
||||||
return attr;
|
return attr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static Operand CreateInputAttribute(EmitterContext context, int attr)
|
||||||
|
{
|
||||||
|
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||||
|
{
|
||||||
|
if (attr == AttributeConsts.InstanceId)
|
||||||
|
{
|
||||||
|
return context.ISubtract(Attribute(AttributeConsts.InstanceIndex), Attribute(AttributeConsts.BaseInstance));
|
||||||
|
}
|
||||||
|
else if (attr == AttributeConsts.VertexId)
|
||||||
|
{
|
||||||
|
return Attribute(AttributeConsts.VertexIndex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Attribute(attr);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -71,12 +71,12 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||||||
var locations = config.GpuAccessor.QueryTransformFeedbackVaryingLocations(tfbIndex);
|
var locations = config.GpuAccessor.QueryTransformFeedbackVaryingLocations(tfbIndex);
|
||||||
var stride = config.GpuAccessor.QueryTransformFeedbackStride(tfbIndex);
|
var stride = config.GpuAccessor.QueryTransformFeedbackStride(tfbIndex);
|
||||||
|
|
||||||
for (int j = 0; j < locations.Length; j++)
|
for (int i = 0; i < locations.Length; i++)
|
||||||
{
|
{
|
||||||
byte location = locations[j];
|
byte location = locations[i];
|
||||||
if (location < 0xc0)
|
if (location < 0xc0)
|
||||||
{
|
{
|
||||||
context.Info.TransformFeedbackOutputs[location] = new TransformFeedbackOutput(tfbIndex, j * 4, stride);
|
context.Info.TransformFeedbackOutputs[location] = new TransformFeedbackOutput(tfbIndex, i * 4, stride);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -42,5 +42,40 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||||||
|
|
||||||
TransformFeedbackOutputs = new TransformFeedbackOutput[0xc0];
|
TransformFeedbackOutputs = new TransformFeedbackOutput[0xc0];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public TransformFeedbackOutput GetTransformFeedbackOutput(int attr)
|
||||||
|
{
|
||||||
|
int index = attr / 4;
|
||||||
|
return TransformFeedbackOutputs[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetTransformFeedbackOutputComponents(int attr)
|
||||||
|
{
|
||||||
|
int index = attr / 4;
|
||||||
|
int baseIndex = index & ~3;
|
||||||
|
|
||||||
|
int count = 1;
|
||||||
|
|
||||||
|
for (; count < 4; count++)
|
||||||
|
{
|
||||||
|
ref var prev = ref TransformFeedbackOutputs[baseIndex + count - 1];
|
||||||
|
ref var curr = ref TransformFeedbackOutputs[baseIndex + count];
|
||||||
|
|
||||||
|
int prevOffset = prev.Offset;
|
||||||
|
int currOffset = curr.Offset;
|
||||||
|
|
||||||
|
if (!prev.Valid || !curr.Valid || prevOffset + 4 != currOffset)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (baseIndex + count <= index)
|
||||||
|
{
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return count;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -95,5 +95,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
public const int LtMask = 0x2000040;
|
public const int LtMask = 0x2000040;
|
||||||
|
|
||||||
public const int ThreadKill = 0x2000044;
|
public const int ThreadKill = 0x2000044;
|
||||||
|
|
||||||
|
public const int BaseInstance = 0x2000050;
|
||||||
|
public const int BaseVertex = 0x2000054;
|
||||||
|
public const int InstanceIndex = 0x2000058;
|
||||||
|
public const int VertexIndex = 0x200005c;
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -27,6 +27,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 3, AggregateType.Vector | AggregateType.FP32) },
|
{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 3, AggregateType.Vector | AggregateType.FP32) },
|
||||||
{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
|
{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
|
||||||
{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
|
{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
|
||||||
|
{ AttributeConsts.BaseInstance, new AttributeInfo(AttributeConsts.BaseInstance, 0, 1, AggregateType.S32) },
|
||||||
|
{ AttributeConsts.BaseVertex, new AttributeInfo(AttributeConsts.BaseVertex, 0, 1, AggregateType.S32) },
|
||||||
|
{ AttributeConsts.InstanceIndex, new AttributeInfo(AttributeConsts.InstanceIndex, 0, 1, AggregateType.S32) },
|
||||||
|
{ AttributeConsts.VertexIndex, new AttributeInfo(AttributeConsts.VertexIndex, 0, 1, AggregateType.S32) },
|
||||||
{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
|
{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
|
||||||
|
|
||||||
// Special.
|
// Special.
|
||||||
|
@@ -17,6 +17,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
public ShaderStage Stage { get; }
|
public ShaderStage Stage { get; }
|
||||||
|
|
||||||
public bool GpPassthrough { get; }
|
public bool GpPassthrough { get; }
|
||||||
|
public bool LastInPipeline { get; private set; }
|
||||||
public bool LastInVertexPipeline { get; private set; }
|
public bool LastInVertexPipeline { get; private set; }
|
||||||
|
|
||||||
public int ThreadsPerInputPrimitive { get; }
|
public int ThreadsPerInputPrimitive { get; }
|
||||||
@@ -143,6 +144,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
OmapSampleMask = header.OmapSampleMask;
|
OmapSampleMask = header.OmapSampleMask;
|
||||||
OmapDepth = header.OmapDepth;
|
OmapDepth = header.OmapDepth;
|
||||||
TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
|
TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
|
||||||
|
LastInPipeline = true;
|
||||||
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
|
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -306,6 +308,8 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
config._perPatchAttributeLocations = locationsMap;
|
config._perPatchAttributeLocations = locationsMap;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LastInPipeline = false;
|
||||||
|
|
||||||
// We don't consider geometry shaders using the geometry shader passthrough feature
|
// We don't consider geometry shaders using the geometry shader passthrough feature
|
||||||
// as being the last because when this feature is used, it can't actually modify any of the outputs,
|
// as being the last because when this feature is used, it can't actually modify any of the outputs,
|
||||||
// so the stage that comes before it is the last one that can do modifications.
|
// so the stage that comes before it is the last one that can do modifications.
|
||||||
|
@@ -138,11 +138,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void SetImage(int binding, ITexture image, GAL.Format imageFormat)
|
public void SetImage(int binding, ITexture image, GAL.Format imageFormat)
|
||||||
{
|
{
|
||||||
if (image == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (image is TextureBuffer imageBuffer)
|
if (image is TextureBuffer imageBuffer)
|
||||||
{
|
{
|
||||||
_bufferImageRefs[binding] = imageBuffer;
|
_bufferImageRefs[binding] = imageBuffer;
|
||||||
@@ -152,6 +147,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
_imageRefs[binding] = view.GetView(imageFormat).GetIdentityImageView();
|
_imageRefs[binding] = view.GetView(imageFormat).GetIdentityImageView();
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_imageRefs[binding] = null;
|
||||||
|
_bufferImageRefs[binding] = null;
|
||||||
|
_bufferImageFormats[binding] = default;
|
||||||
|
}
|
||||||
|
|
||||||
SignalDirty(DirtyFlags.Image);
|
SignalDirty(DirtyFlags.Image);
|
||||||
}
|
}
|
||||||
@@ -215,24 +216,23 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void SetTextureAndSampler(CommandBufferScoped cbs, ShaderStage stage, int binding, ITexture texture, ISampler sampler)
|
public void SetTextureAndSampler(CommandBufferScoped cbs, ShaderStage stage, int binding, ITexture texture, ISampler sampler)
|
||||||
{
|
{
|
||||||
if (texture == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (texture is TextureBuffer textureBuffer)
|
if (texture is TextureBuffer textureBuffer)
|
||||||
{
|
{
|
||||||
_bufferTextureRefs[binding] = textureBuffer;
|
_bufferTextureRefs[binding] = textureBuffer;
|
||||||
}
|
}
|
||||||
else
|
else if (texture is TextureView view)
|
||||||
{
|
{
|
||||||
TextureView view = (TextureView)texture;
|
|
||||||
|
|
||||||
view.Storage.InsertBarrier(cbs, AccessFlags.AccessShaderReadBit, stage.ConvertToPipelineStageFlags());
|
view.Storage.InsertBarrier(cbs, AccessFlags.AccessShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
|
||||||
_textureRefs[binding] = view.GetImageView();
|
_textureRefs[binding] = view.GetImageView();
|
||||||
_samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();
|
_samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_textureRefs[binding] = null;
|
||||||
|
_samplerRefs[binding] = null;
|
||||||
|
_bufferTextureRefs[binding] = null;
|
||||||
|
}
|
||||||
|
|
||||||
SignalDirty(DirtyFlags.Texture);
|
SignalDirty(DirtyFlags.Texture);
|
||||||
}
|
}
|
||||||
|
@@ -81,232 +81,208 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
set => Internal.Id5 = (Internal.Id5 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
|
set => Internal.Id5 = (Internal.Id5 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float BlendConstantR
|
|
||||||
{
|
|
||||||
get => BitConverter.Int32BitsToSingle((int)((Internal.Id6 >> 0) & 0xFFFFFFFF));
|
|
||||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFF00000000) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
public float BlendConstantG
|
|
||||||
{
|
|
||||||
get => BitConverter.Int32BitsToSingle((int)((Internal.Id6 >> 32) & 0xFFFFFFFF));
|
|
||||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
|
|
||||||
}
|
|
||||||
|
|
||||||
public float BlendConstantB
|
|
||||||
{
|
|
||||||
get => BitConverter.Int32BitsToSingle((int)((Internal.Id7 >> 0) & 0xFFFFFFFF));
|
|
||||||
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFF00000000) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
public float BlendConstantA
|
|
||||||
{
|
|
||||||
get => BitConverter.Int32BitsToSingle((int)((Internal.Id7 >> 32) & 0xFFFFFFFF));
|
|
||||||
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
|
|
||||||
}
|
|
||||||
|
|
||||||
public PolygonMode PolygonMode
|
public PolygonMode PolygonMode
|
||||||
{
|
{
|
||||||
get => (PolygonMode)((Internal.Id8 >> 0) & 0x3FFFFFFF);
|
get => (PolygonMode)((Internal.Id6 >> 0) & 0x3FFFFFFF);
|
||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFC0000000) | ((ulong)value << 0);
|
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFC0000000) | ((ulong)value << 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint StagesCount
|
public uint StagesCount
|
||||||
{
|
{
|
||||||
get => (byte)((Internal.Id8 >> 30) & 0xFF);
|
get => (byte)((Internal.Id6 >> 30) & 0xFF);
|
||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFC03FFFFFFF) | ((ulong)value << 30);
|
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFC03FFFFFFF) | ((ulong)value << 30);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint VertexAttributeDescriptionsCount
|
public uint VertexAttributeDescriptionsCount
|
||||||
{
|
{
|
||||||
get => (byte)((Internal.Id8 >> 38) & 0xFF);
|
get => (byte)((Internal.Id6 >> 38) & 0xFF);
|
||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFC03FFFFFFFFF) | ((ulong)value << 38);
|
set => Internal.Id6 = (Internal.Id6 & 0xFFFFC03FFFFFFFFF) | ((ulong)value << 38);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint VertexBindingDescriptionsCount
|
public uint VertexBindingDescriptionsCount
|
||||||
{
|
{
|
||||||
get => (byte)((Internal.Id8 >> 46) & 0xFF);
|
get => (byte)((Internal.Id6 >> 46) & 0xFF);
|
||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFC03FFFFFFFFFFF) | ((ulong)value << 46);
|
set => Internal.Id6 = (Internal.Id6 & 0xFFC03FFFFFFFFFFF) | ((ulong)value << 46);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint ViewportsCount
|
public uint ViewportsCount
|
||||||
{
|
{
|
||||||
get => (byte)((Internal.Id8 >> 54) & 0xFF);
|
get => (byte)((Internal.Id6 >> 54) & 0xFF);
|
||||||
set => Internal.Id8 = (Internal.Id8 & 0xC03FFFFFFFFFFFFF) | ((ulong)value << 54);
|
set => Internal.Id6 = (Internal.Id6 & 0xC03FFFFFFFFFFFFF) | ((ulong)value << 54);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint ScissorsCount
|
public uint ScissorsCount
|
||||||
{
|
{
|
||||||
get => (byte)((Internal.Id9 >> 0) & 0xFF);
|
get => (byte)((Internal.Id7 >> 0) & 0xFF);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFF00) | ((ulong)value << 0);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFFFFFF00) | ((ulong)value << 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint ColorBlendAttachmentStateCount
|
public uint ColorBlendAttachmentStateCount
|
||||||
{
|
{
|
||||||
get => (byte)((Internal.Id9 >> 8) & 0xFF);
|
get => (byte)((Internal.Id7 >> 8) & 0xFF);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFF00FF) | ((ulong)value << 8);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFFFF00FF) | ((ulong)value << 8);
|
||||||
}
|
}
|
||||||
|
|
||||||
public PrimitiveTopology Topology
|
public PrimitiveTopology Topology
|
||||||
{
|
{
|
||||||
get => (PrimitiveTopology)((Internal.Id9 >> 16) & 0xF);
|
get => (PrimitiveTopology)((Internal.Id7 >> 16) & 0xF);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFF0FFFF) | ((ulong)value << 16);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFFF0FFFF) | ((ulong)value << 16);
|
||||||
}
|
}
|
||||||
|
|
||||||
public LogicOp LogicOp
|
public LogicOp LogicOp
|
||||||
{
|
{
|
||||||
get => (LogicOp)((Internal.Id9 >> 20) & 0xF);
|
get => (LogicOp)((Internal.Id7 >> 20) & 0xF);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFF0FFFFF) | ((ulong)value << 20);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFFF0FFFFF) | ((ulong)value << 20);
|
||||||
}
|
}
|
||||||
|
|
||||||
public CompareOp DepthCompareOp
|
public CompareOp DepthCompareOp
|
||||||
{
|
{
|
||||||
get => (CompareOp)((Internal.Id9 >> 24) & 0x7);
|
get => (CompareOp)((Internal.Id7 >> 24) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFF8FFFFFF) | ((ulong)value << 24);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFF8FFFFFF) | ((ulong)value << 24);
|
||||||
}
|
}
|
||||||
|
|
||||||
public StencilOp StencilFrontFailOp
|
public StencilOp StencilFrontFailOp
|
||||||
{
|
{
|
||||||
get => (StencilOp)((Internal.Id9 >> 27) & 0x7);
|
get => (StencilOp)((Internal.Id7 >> 27) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFC7FFFFFF) | ((ulong)value << 27);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFFC7FFFFFF) | ((ulong)value << 27);
|
||||||
}
|
}
|
||||||
|
|
||||||
public StencilOp StencilFrontPassOp
|
public StencilOp StencilFrontPassOp
|
||||||
{
|
{
|
||||||
get => (StencilOp)((Internal.Id9 >> 30) & 0x7);
|
get => (StencilOp)((Internal.Id7 >> 30) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFE3FFFFFFF) | ((ulong)value << 30);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFE3FFFFFFF) | ((ulong)value << 30);
|
||||||
}
|
}
|
||||||
|
|
||||||
public StencilOp StencilFrontDepthFailOp
|
public StencilOp StencilFrontDepthFailOp
|
||||||
{
|
{
|
||||||
get => (StencilOp)((Internal.Id9 >> 33) & 0x7);
|
get => (StencilOp)((Internal.Id7 >> 33) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFF1FFFFFFFF) | ((ulong)value << 33);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFF1FFFFFFFF) | ((ulong)value << 33);
|
||||||
}
|
}
|
||||||
|
|
||||||
public CompareOp StencilFrontCompareOp
|
public CompareOp StencilFrontCompareOp
|
||||||
{
|
{
|
||||||
get => (CompareOp)((Internal.Id9 >> 36) & 0x7);
|
get => (CompareOp)((Internal.Id7 >> 36) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFF8FFFFFFFFF) | ((ulong)value << 36);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFF8FFFFFFFFF) | ((ulong)value << 36);
|
||||||
}
|
}
|
||||||
|
|
||||||
public StencilOp StencilBackFailOp
|
public StencilOp StencilBackFailOp
|
||||||
{
|
{
|
||||||
get => (StencilOp)((Internal.Id9 >> 39) & 0x7);
|
get => (StencilOp)((Internal.Id7 >> 39) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFC7FFFFFFFFF) | ((ulong)value << 39);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFC7FFFFFFFFF) | ((ulong)value << 39);
|
||||||
}
|
}
|
||||||
|
|
||||||
public StencilOp StencilBackPassOp
|
public StencilOp StencilBackPassOp
|
||||||
{
|
{
|
||||||
get => (StencilOp)((Internal.Id9 >> 42) & 0x7);
|
get => (StencilOp)((Internal.Id7 >> 42) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFE3FFFFFFFFFF) | ((ulong)value << 42);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFFE3FFFFFFFFFF) | ((ulong)value << 42);
|
||||||
}
|
}
|
||||||
|
|
||||||
public StencilOp StencilBackDepthFailOp
|
public StencilOp StencilBackDepthFailOp
|
||||||
{
|
{
|
||||||
get => (StencilOp)((Internal.Id9 >> 45) & 0x7);
|
get => (StencilOp)((Internal.Id7 >> 45) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFF1FFFFFFFFFFF) | ((ulong)value << 45);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFFF1FFFFFFFFFFF) | ((ulong)value << 45);
|
||||||
}
|
}
|
||||||
|
|
||||||
public CompareOp StencilBackCompareOp
|
public CompareOp StencilBackCompareOp
|
||||||
{
|
{
|
||||||
get => (CompareOp)((Internal.Id9 >> 48) & 0x7);
|
get => (CompareOp)((Internal.Id7 >> 48) & 0x7);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFF8FFFFFFFFFFFF) | ((ulong)value << 48);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFF8FFFFFFFFFFFF) | ((ulong)value << 48);
|
||||||
}
|
}
|
||||||
|
|
||||||
public CullModeFlags CullMode
|
public CullModeFlags CullMode
|
||||||
{
|
{
|
||||||
get => (CullModeFlags)((Internal.Id9 >> 51) & 0x3);
|
get => (CullModeFlags)((Internal.Id7 >> 51) & 0x3);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFE7FFFFFFFFFFFF) | ((ulong)value << 51);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFE7FFFFFFFFFFFF) | ((ulong)value << 51);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool PrimitiveRestartEnable
|
public bool PrimitiveRestartEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 53) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 53) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFDFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 53);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFDFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 53);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DepthClampEnable
|
public bool DepthClampEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 54) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 54) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFBFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 54);
|
set => Internal.Id7 = (Internal.Id7 & 0xFFBFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 54);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool RasterizerDiscardEnable
|
public bool RasterizerDiscardEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 55) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 55) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFF7FFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 55);
|
set => Internal.Id7 = (Internal.Id7 & 0xFF7FFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 55);
|
||||||
}
|
}
|
||||||
|
|
||||||
public FrontFace FrontFace
|
public FrontFace FrontFace
|
||||||
{
|
{
|
||||||
get => (FrontFace)((Internal.Id9 >> 56) & 0x1);
|
get => (FrontFace)((Internal.Id7 >> 56) & 0x1);
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFEFFFFFFFFFFFFFF) | ((ulong)value << 56);
|
set => Internal.Id7 = (Internal.Id7 & 0xFEFFFFFFFFFFFFFF) | ((ulong)value << 56);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DepthBiasEnable
|
public bool DepthBiasEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 57) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 57) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFDFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 57);
|
set => Internal.Id7 = (Internal.Id7 & 0xFDFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 57);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DepthTestEnable
|
public bool DepthTestEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 58) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 58) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFBFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 58);
|
set => Internal.Id7 = (Internal.Id7 & 0xFBFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 58);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DepthWriteEnable
|
public bool DepthWriteEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 59) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 59) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xF7FFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 59);
|
set => Internal.Id7 = (Internal.Id7 & 0xF7FFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 59);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DepthBoundsTestEnable
|
public bool DepthBoundsTestEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 60) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 60) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xEFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 60);
|
set => Internal.Id7 = (Internal.Id7 & 0xEFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 60);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool StencilTestEnable
|
public bool StencilTestEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 61) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 61) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xDFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 61);
|
set => Internal.Id7 = (Internal.Id7 & 0xDFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 61);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool LogicOpEnable
|
public bool LogicOpEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 62) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 62) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xBFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 62);
|
set => Internal.Id7 = (Internal.Id7 & 0xBFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 62);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool HasDepthStencil
|
public bool HasDepthStencil
|
||||||
{
|
{
|
||||||
get => ((Internal.Id9 >> 63) & 0x1) != 0UL;
|
get => ((Internal.Id7 >> 63) & 0x1) != 0UL;
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0x7FFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 63);
|
set => Internal.Id7 = (Internal.Id7 & 0x7FFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 63);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint PatchControlPoints
|
public uint PatchControlPoints
|
||||||
{
|
{
|
||||||
get => (uint)((Internal.Id10 >> 0) & 0xFFFFFFFF);
|
get => (uint)((Internal.Id8 >> 0) & 0xFFFFFFFF);
|
||||||
set => Internal.Id10 = (Internal.Id10 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
|
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint SamplesCount
|
public uint SamplesCount
|
||||||
{
|
{
|
||||||
get => (uint)((Internal.Id10 >> 32) & 0xFFFFFFFF);
|
get => (uint)((Internal.Id8 >> 32) & 0xFFFFFFFF);
|
||||||
set => Internal.Id10 = (Internal.Id10 & 0xFFFFFFFF) | ((ulong)value << 32);
|
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFF) | ((ulong)value << 32);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool AlphaToCoverageEnable
|
public bool AlphaToCoverageEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id11 >> 0) & 0x1) != 0UL;
|
get => ((Internal.Id9 >> 0) & 0x1) != 0UL;
|
||||||
set => Internal.Id11 = (Internal.Id11 & 0xFFFFFFFFFFFFFFFE) | ((value ? 1UL : 0UL) << 0);
|
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFFE) | ((value ? 1UL : 0UL) << 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool AlphaToOneEnable
|
public bool AlphaToOneEnable
|
||||||
{
|
{
|
||||||
get => ((Internal.Id11 >> 1) & 0x1) != 0UL;
|
get => ((Internal.Id9 >> 1) & 0x1) != 0UL;
|
||||||
set => Internal.Id11 = (Internal.Id11 & 0xFFFFFFFFFFFFFFFD) | ((value ? 1UL : 0UL) << 1);
|
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFFD) | ((value ? 1UL : 0UL) << 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||||
@@ -356,7 +332,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Pipeline pipelineHandle = default;
|
Pipeline pipelineHandle = default;
|
||||||
|
|
||||||
bool hasSpec = program.SpecDescriptions != null;
|
bool hasSpec = program.SpecDescriptions != null;
|
||||||
|
|
||||||
var desc = hasSpec ? program.SpecDescriptions[0] : SpecDescription.Empty;
|
var desc = hasSpec ? program.SpecDescriptions[0] : SpecDescription.Empty;
|
||||||
|
|
||||||
if (hasSpec && SpecializationData.Length < (int)desc.Info.DataSize)
|
if (hasSpec && SpecializationData.Length < (int)desc.Info.DataSize)
|
||||||
@@ -510,11 +486,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
PAttachments = pColorBlendAttachmentState
|
PAttachments = pColorBlendAttachmentState
|
||||||
};
|
};
|
||||||
|
|
||||||
colorBlendState.BlendConstants[0] = BlendConstantR;
|
|
||||||
colorBlendState.BlendConstants[1] = BlendConstantG;
|
|
||||||
colorBlendState.BlendConstants[2] = BlendConstantB;
|
|
||||||
colorBlendState.BlendConstants[3] = BlendConstantA;
|
|
||||||
|
|
||||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||||
int dynamicStatesCount = supportsExtDynamicState ? 9 : 8;
|
int dynamicStatesCount = supportsExtDynamicState ? 9 : 8;
|
||||||
|
|
||||||
|
@@ -21,15 +21,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public ulong Id8;
|
public ulong Id8;
|
||||||
public ulong Id9;
|
public ulong Id9;
|
||||||
public ulong Id10;
|
|
||||||
public ulong Id11;
|
|
||||||
|
|
||||||
private uint VertexAttributeDescriptionsCount => (byte)((Id8 >> 38) & 0xFF);
|
private uint VertexAttributeDescriptionsCount => (byte)((Id6 >> 38) & 0xFF);
|
||||||
private uint VertexBindingDescriptionsCount => (byte)((Id8 >> 46) & 0xFF);
|
private uint VertexBindingDescriptionsCount => (byte)((Id6 >> 46) & 0xFF);
|
||||||
private uint ViewportsCount => (byte)((Id8 >> 54) & 0xFF);
|
private uint ViewportsCount => (byte)((Id6 >> 54) & 0xFF);
|
||||||
private uint ScissorsCount => (byte)((Id9 >> 0) & 0xFF);
|
private uint ScissorsCount => (byte)((Id7 >> 0) & 0xFF);
|
||||||
private uint ColorBlendAttachmentStateCount => (byte)((Id9 >> 8) & 0xFF);
|
private uint ColorBlendAttachmentStateCount => (byte)((Id7 >> 8) & 0xFF);
|
||||||
private bool HasDepthStencil => ((Id9 >> 63) & 0x1) != 0UL;
|
private bool HasDepthStencil => ((Id7 >> 63) & 0x1) != 0UL;
|
||||||
|
|
||||||
public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
|
public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
|
||||||
public Array33<VertexInputBindingDescription> VertexBindingDescriptions;
|
public Array33<VertexInputBindingDescription> VertexBindingDescriptions;
|
||||||
@@ -47,7 +45,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)) ||
|
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)) ||
|
||||||
!Unsafe.As<ulong, Vector256<byte>>(ref Id4).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id4)) ||
|
!Unsafe.As<ulong, Vector256<byte>>(ref Id4).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id4)) ||
|
||||||
!Unsafe.As<ulong, Vector256<byte>>(ref Id8).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id8)))
|
!Unsafe.As<ulong, Vector128<byte>>(ref Id8).Equals(Unsafe.As<ulong, Vector128<byte>>(ref other.Id8)))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -91,9 +89,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Id6 * 23 ^
|
Id6 * 23 ^
|
||||||
Id7 * 23 ^
|
Id7 * 23 ^
|
||||||
Id8 * 23 ^
|
Id8 * 23 ^
|
||||||
Id9 * 23 ^
|
Id9 * 23;
|
||||||
Id10 * 23 ^
|
|
||||||
Id11 * 23;
|
|
||||||
|
|
||||||
for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++)
|
for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++)
|
||||||
{
|
{
|
||||||
|
81
Ryujinx.Ui.Common/Helper/CommandLineState.cs
Normal file
81
Ryujinx.Ui.Common/Helper/CommandLineState.cs
Normal file
@@ -0,0 +1,81 @@
|
|||||||
|
using Ryujinx.Common.Logging;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ui.Common.Helper
|
||||||
|
{
|
||||||
|
public static class CommandLineState
|
||||||
|
{
|
||||||
|
public static string[] Arguments { get; private set; }
|
||||||
|
|
||||||
|
public static string OverrideGraphicsBackend { get; private set; }
|
||||||
|
public static string BaseDirPathArg { get; private set; }
|
||||||
|
public static string Profile { get; private set; }
|
||||||
|
public static string LaunchPathArg { get; private set; }
|
||||||
|
public static bool StartFullscreenArg { get; private set; }
|
||||||
|
|
||||||
|
public static void ParseArguments(string[] args)
|
||||||
|
{
|
||||||
|
List<string> arguments = new();
|
||||||
|
|
||||||
|
// Parse Arguments.
|
||||||
|
for (int i = 0; i < args.Length; ++i)
|
||||||
|
{
|
||||||
|
string arg = args[i];
|
||||||
|
|
||||||
|
switch (arg)
|
||||||
|
{
|
||||||
|
case "-r":
|
||||||
|
case "--root-data-dir":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseDirPathArg = args[++i];
|
||||||
|
|
||||||
|
arguments.Add(arg);
|
||||||
|
arguments.Add(args[i]);
|
||||||
|
break;
|
||||||
|
case "-p":
|
||||||
|
case "--profile":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Profile = args[++i];
|
||||||
|
|
||||||
|
arguments.Add(arg);
|
||||||
|
arguments.Add(args[i]);
|
||||||
|
break;
|
||||||
|
case "-f":
|
||||||
|
case "--fullscreen":
|
||||||
|
StartFullscreenArg = true;
|
||||||
|
|
||||||
|
arguments.Add(arg);
|
||||||
|
break;
|
||||||
|
case "-g":
|
||||||
|
case "--graphics-backend":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
OverrideGraphicsBackend = args[++i];
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
LaunchPathArg = arg;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Arguments = arguments.ToArray();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -2,9 +2,9 @@ using Gdk;
|
|||||||
using Gtk;
|
using Gtk;
|
||||||
using Ryujinx.Ui;
|
using Ryujinx.Ui;
|
||||||
using Ryujinx.Ui.Common.Configuration;
|
using Ryujinx.Ui.Common.Configuration;
|
||||||
|
using Ryujinx.Ui.Common.Helper;
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
|
||||||
namespace Ryujinx.Modules
|
namespace Ryujinx.Modules
|
||||||
@@ -48,9 +48,8 @@ namespace Ryujinx.Modules
|
|||||||
{
|
{
|
||||||
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||||
string ryuExe = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
string ryuExe = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
|
||||||
var ryuArg = Environment.GetCommandLineArgs().AsEnumerable().Skip(1);
|
|
||||||
|
|
||||||
Process.Start(ryuExe, ryuArg);
|
Process.Start(ryuExe, CommandLineState.Arguments);
|
||||||
|
|
||||||
Environment.Exit(0);
|
Environment.Exit(0);
|
||||||
}
|
}
|
||||||
@@ -81,4 +80,4 @@ namespace Ryujinx.Modules
|
|||||||
Dispose();
|
Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -6,10 +6,11 @@ using Ryujinx.Common.GraphicsDriver;
|
|||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.System;
|
using Ryujinx.Common.System;
|
||||||
using Ryujinx.Common.SystemInfo;
|
using Ryujinx.Common.SystemInfo;
|
||||||
using Ryujinx.Ui.Common.Configuration;
|
|
||||||
using Ryujinx.Modules;
|
using Ryujinx.Modules;
|
||||||
using Ryujinx.Ui;
|
using Ryujinx.Ui;
|
||||||
using Ryujinx.Ui.Common;
|
using Ryujinx.Ui.Common;
|
||||||
|
using Ryujinx.Ui.Common.Configuration;
|
||||||
|
using Ryujinx.Ui.Common.Helper;
|
||||||
using Ryujinx.Ui.Widgets;
|
using Ryujinx.Ui.Widgets;
|
||||||
using SixLabors.ImageSharp.Formats.Jpeg;
|
using SixLabors.ImageSharp.Formats.Jpeg;
|
||||||
using System;
|
using System;
|
||||||
@@ -28,8 +29,6 @@ namespace Ryujinx
|
|||||||
|
|
||||||
public static string ConfigurationPath { get; set; }
|
public static string ConfigurationPath { get; set; }
|
||||||
|
|
||||||
public static string CommandLineProfile { get; set; }
|
|
||||||
|
|
||||||
[DllImport("libX11")]
|
[DllImport("libX11")]
|
||||||
private extern static int XInitThreads();
|
private extern static int XInitThreads();
|
||||||
|
|
||||||
@@ -47,46 +46,13 @@ namespace Ryujinx
|
|||||||
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Parse Arguments.
|
// Parse arguments
|
||||||
string launchPathArg = null;
|
CommandLineState.ParseArguments(args);
|
||||||
string baseDirPathArg = null;
|
|
||||||
bool startFullscreenArg = false;
|
|
||||||
|
|
||||||
for (int i = 0; i < args.Length; ++i)
|
// Hook unhandled exception and process exit events.
|
||||||
{
|
GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
|
||||||
string arg = args[i];
|
AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
|
||||||
|
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
|
||||||
if (arg == "-r" || arg == "--root-data-dir")
|
|
||||||
{
|
|
||||||
if (i + 1 >= args.Length)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
baseDirPathArg = args[++i];
|
|
||||||
}
|
|
||||||
else if (arg == "-p" || arg == "--profile")
|
|
||||||
{
|
|
||||||
if (i + 1 >= args.Length)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
CommandLineProfile = args[++i];
|
|
||||||
}
|
|
||||||
else if (arg == "-f" || arg == "--fullscreen")
|
|
||||||
{
|
|
||||||
startFullscreenArg = true;
|
|
||||||
}
|
|
||||||
else if (launchPathArg == null)
|
|
||||||
{
|
|
||||||
launchPathArg = arg;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Make process DPI aware for proper window sizing on high-res screens.
|
// Make process DPI aware for proper window sizing on high-res screens.
|
||||||
ForceDpiAware.Windows();
|
ForceDpiAware.Windows();
|
||||||
@@ -95,8 +61,6 @@ namespace Ryujinx
|
|||||||
// Delete backup files after updating.
|
// Delete backup files after updating.
|
||||||
Task.Run(Updater.CleanupUpdate);
|
Task.Run(Updater.CleanupUpdate);
|
||||||
|
|
||||||
Console.Title = $"Ryujinx Console {Version}";
|
|
||||||
|
|
||||||
// NOTE: GTK3 doesn't init X11 in a multi threaded way.
|
// NOTE: GTK3 doesn't init X11 in a multi threaded way.
|
||||||
// This ends up causing race condition and abort of XCB when a context is created by SPB (even if SPB do call XInitThreads).
|
// This ends up causing race condition and abort of XCB when a context is created by SPB (even if SPB do call XInitThreads).
|
||||||
if (OperatingSystem.IsLinux())
|
if (OperatingSystem.IsLinux())
|
||||||
@@ -107,13 +71,8 @@ namespace Ryujinx
|
|||||||
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
|
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
|
||||||
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
|
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
|
||||||
|
|
||||||
// Hook unhandled exception and process exit events.
|
|
||||||
GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
|
|
||||||
AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
|
|
||||||
AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
|
|
||||||
|
|
||||||
// Setup base data directory.
|
// Setup base data directory.
|
||||||
AppDataManager.Initialize(baseDirPathArg);
|
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
|
||||||
|
|
||||||
// Initialize the configuration.
|
// Initialize the configuration.
|
||||||
ConfigurationState.Initialize();
|
ConfigurationState.Initialize();
|
||||||
@@ -173,6 +132,21 @@ namespace Ryujinx
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Check if graphics backend was overridden
|
||||||
|
if (CommandLineState.OverrideGraphicsBackend != null)
|
||||||
|
{
|
||||||
|
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
|
||||||
|
showVulkanPrompt = false;
|
||||||
|
}
|
||||||
|
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
|
||||||
|
showVulkanPrompt = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Logging system information.
|
// Logging system information.
|
||||||
PrintSystemInfo();
|
PrintSystemInfo();
|
||||||
|
|
||||||
@@ -195,9 +169,9 @@ namespace Ryujinx
|
|||||||
MainWindow mainWindow = new MainWindow();
|
MainWindow mainWindow = new MainWindow();
|
||||||
mainWindow.Show();
|
mainWindow.Show();
|
||||||
|
|
||||||
if (launchPathArg != null)
|
if (CommandLineState.LaunchPathArg != null)
|
||||||
{
|
{
|
||||||
mainWindow.LoadApplication(launchPathArg, startFullscreenArg);
|
mainWindow.LoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
|
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
|
||||||
|
@@ -179,7 +179,7 @@ namespace Ryujinx.Ui
|
|||||||
VirtualFileSystem.FixExtraData(_libHacHorizonManager.RyujinxClient);
|
VirtualFileSystem.FixExtraData(_libHacHorizonManager.RyujinxClient);
|
||||||
|
|
||||||
_contentManager = new ContentManager(_virtualFileSystem);
|
_contentManager = new ContentManager(_virtualFileSystem);
|
||||||
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, Program.CommandLineProfile);
|
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, CommandLineState.Profile);
|
||||||
_userChannelPersistence = new UserChannelPersistence();
|
_userChannelPersistence = new UserChannelPersistence();
|
||||||
|
|
||||||
// Instantiate GUI objects.
|
// Instantiate GUI objects.
|
||||||
@@ -1752,4 +1752,4 @@ namespace Ryujinx.Ui
|
|||||||
UpdateGameTable();
|
UpdateGameTable();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Reference in New Issue
Block a user